Issue Description:
Shred blessing on force sword not work as described. Either it is bugged or the description is incomplete.
Description reads:
Shred
+4% Bonus Critical Chance on Repeated Hit.
Stacks 5 times.
That left me with the impression that repeatedly hitting with the sword on an enemy should increase my crit chance to 5 times +4% = +20%.
So I would have base crit chance +20% additional crit as long as I repeatedly hit with the sword.
I tested this in the Psykanium on damnation(5) difficulty by attacking a mutie using multiple different attack patterns and counting hits and crits. I simply counted up the number of hits and the number of crits and noted them down in an excel sheet.
First I only tested the 1st light attack:
Repeatedly doing the 1st light attack from the light attack cycle, allowing the visual weapon position to reset between each hit, while hitting the mutie in the head:
210 hits, 12 crits = 5,71% crit.
So repeatedly hitting with the 1st light attack does not seem to come anywhere near +20% crit.
Repeatedly doing the 1st light attack fromt he light attack cycle, allowing the visual weapon position to reset between each hit, while hitting the mutie in the back:
204 hits, 13 crits = 6,86% crit.
These two seem to be within the margin of error of each other. Roughly speaking in 200 hits you get 10-15 crits, so I guess the base crit percentage is 5-7% or thereabouts. The blessing seems to have had either little or no effect if you only cycle the 1st attack in the light-attack chain. Whether hitting a weak spot or not made no difference that I could tell.
I then tried cycling the light attack chain as fast as possible, so the character does the 1-2-3 light attack combo that ends with a stab-attack. Results:
201 hits, 34 crits = 16,92% crit.
Thatās a big increase in crit%, and it probably fluctuates a bit because itās random of course, so this led me to suspect the blessing must have an invisible internal cooldown, so a ārepeated hitā must be within a certain unspecified time like other blessings have.
I tried chaining heavy attacks as fast as possible. Results:
203 hits, 45 crits = 22,17% crit.
The heavy attack while chained as fast as possible seems to still be fast enough to trigger the blessing so the crit% stacks up.
I then tried chaining heavy attacks as slow as possible. Results:
200 hits, 14 crits = 7,00% crit.
So either the blessing is bugged, and has an unintended internal duration/cooldown like many other blessing have, or the problem is the blessing has a bad description.
Alternatively the 1st attack in the light attack chain simply doesnāt proc the blessing, and only the 2nd and 3rd light attacks are able to āregisterā as a repeated hit and thus generate stacking crit%.
Whatever the case, the blessing does not seem to work as described.
Steps to Reproduce:
Attack high-health enemies in the Psykanium on Damnation difficulty, using different attack patterns(fast or slow, heavy or light attacks), and record the results.
Platform:
Steam