Issue Description:
Hand-Cannon
+20-50% Rending on Critical Hit.
Trickshooter
2-5% Power on Chained Weak Spot Hit (Any Target). Stacks 5 Times.
Terrifying Barrage
Suppress Enemies within 5-8m Radius on Close Range Kill.
They all don’t work!!!
As I know the Hand-Cannon is bugged for months! You are so inefficiency!
And this is not the worst part. The worst part is that the server often does not count the hit of our range weapon due to the network problem. We hit the enemy, and the blood comes out, but there is no damage. For the gun with only 5 shots and a long reload time , this is soooooooo terrible!
i’m sad about the omega up of the revolver after checking that bug, like the weapon didn’t needed this buff but juste a fix on this blesing and change on some bad blessing (ex: power on second and third salvo)
edit: and yes hitreg bug is … and should been fixed by now
heu…no.
Fix before any nerf/buff that all or the weapon gonna be crack broken when they gonna fix it and there many other weapon who may needed this “base stats” buff instead since the weapon only need fix/rework on these blessing
btw the weapon was ok+ even in damnation with half this blessing not working lol imagine when they fix it, it will be broken has the power sword at release lmao .
yes me too, i did learn about it the day of the patch
i think all the ranged weapon are ok even in damnation only the recon was the somewhat “worst” weapon since it don’t seem to have a clear role and these blessing need some work/rework.
And why you/many other dude think the revolver is “worst weapon” is not because the weapon itself is bad for a anti-armor weapon its because of 3? think i thing:
1: its mostly a weakspot/crit weapon and crit are bad in general since you could go full crit on a weapon and not even get 50% crit with damage stats since you coult get(5%perk-player5%(vet 10% because why not) surgical 25% if you wait and crucian roulette 20% on the last bullet and crititcal bonus stat from the revolver go up to 25% so 21% at 80% stat,
so we get at most 71% crit chance on your last bullet after waiting 3s i thing whitout any damage perk and blessign and crit damage only work on the crit portion of the dmg so in general its not good
2: hitget lolz
3: dmg blessing not working kappa
bonus 4: vet can outclasse any classe(at least human class, rip ogryn chad) by 2 or 3 time the dmg wich is insane, so he can make any ranged weapon good without any dmg perk/blessing and zealot can somewhat have the same vs armored ennemi since this bugged ult make all this ranged dmg ignore armor wich is insane too(fix this damn it x) )
in conclusion why play revoler even if it good for damanation when you have the boltor who do the same witout aiming, more ammo/magazine, don’t need bad crit perk/blessing and have this blessing working ?
edit: i hope it do make sense x)
edit 2 : and yes 71%crit chance is good but you need to get all the blessing/perk for that and not geting has much dmg has a no crit version(if the blessing work kappa )
ultimate last edit (i hope) 3 : the vet is the best for ranged crit weapon since he can get 10% crit chance vs 5% from this class and 25% from this tree and should be nerfed and redistributed to all crit blessing/perk to balence crit in general.