Some people love bonus hazard conditions and some people hate them. Hazard conditions also affect the difficulty of a mission by a large margin. I think an easy fix to make quickplay more appealing would be to let people toggle on and off if they want to include bonus hazards in their matchmaking search.
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You have only like 2 maps per difficulty anyways, just choose the one you want at this point
You’re not wrong, but I’ve seen a few people arguing on other posts about difficulty inconsistencies due to high/low intensity conditions and quickplay.
More matchmaking options and missions are going to be added in the future too, so I just thought a toggle option for quickplay would be an easy solution that no one would have a problem with.