[Log version] 1 [Session] 3c88dfc3-50b0-49ca-9808-9daf999321ed UTC time stamps 12:51:53.410 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 12:51:53.410 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 12:51:53.410 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 12:51:53.410 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 12:51:53.410 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 12:51:53.410 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 12:51:53.426 [RazerChroma] Setup Razer Chroma resources 12:51:53.426 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 12:51:53.449 [Window] Window => active 12:51:53.477 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 12:51:53.506 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 12:51:54.215 [EAC] Init client 110000111888793 12:51:54.215 [EAC] EAC client initialized 12:51:54.215 warning: [EAC] Failed to initialize localization 12:51:54.216 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 12:51:54.315 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1050 Ti) 12:51:55.059 [AFTERMATH] Initialized Aftermath 12:51:55.063 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 12:51:55.193 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 12:51:55.780 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 12:51:55.782 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 12:51:55.919 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 12:51:55.919 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 12:51:55.919 [Save] Save dir: `C:\Users\Gyuree\AppData\Roaming\fatshark\Vermintide 2` 12:51:55.919 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 12:51:55.919 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 12:51:56.072 [RazerChroma] Setup Razer Chroma 12:51:56.129 [LightFX ] Loaded DLL. 12:51:56.129 [LightFX ] Init() 12:51:56.136 [LightFX ] LightFX failed to initialize 12:51:56.143 [Lua] boot.lua start, os clock: 5.2549999999999999 12:51:56.144 [Lua] Active feature-flags: 12:51:56.144 [Lua] FEATURE_thornsister 12:51:56.144 [Lua] 12:51:56.144 [Lua] LUA IS STRIPPED! 12:51:56.144 [Lua] Boot:setup() entered. time: 0 os-clock: 5.2549999999999999 12:51:56.144 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16327MB Available: 13344MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 80c5e7cc-a6c2-43ba-823e-08d26ca5a422 --- Graphics Graphics card: NVIDIA GeForce GTX 1050 Ti (DirectX 11.0, 4018MB) Driver version: 46663 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Egér Input device: Keyboard (19.4): Billentyűzet Input device: Generic (17.0): HyperX 7.1 Audio Input device: Generic (17.0): Trust Keyboard 12:51:56.144 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 12:51:56.161 [SteamStats] RequestCurrentStats success: true 12:51:57.473 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.1146049345843494 os-clock: 6.5840000000000005 12:51:57.474 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 12:51:57.474 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 12:51:57.474 [Lua] Flushing: resource_packages/strings [ResourcePackage] 12:51:57.475 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 12:51:57.475 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 12:51:57.475 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 12:51:57.475 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 12:51:57.475 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 12:51:57.475 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 12:51:57.475 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 12:51:57.476 [Lua] Development.init_application_parameters 12:51:57.476 [Lua] ----------------------------------------------------------------- 12:51:57.476 [Lua] -- Application parameters -- 12:51:57.476 [Lua] ----------------------------------------------------------------- 12:51:57.476 [Lua] ***************************************************************** 12:51:57.476 [Lua] ** Initial contents of script_data ** 12:51:57.476 [Lua] script_data.beta_level_progression = false 12:51:57.476 [Lua] script_data.build_identifier = 2003b9c18405 12:51:57.476 [Lua] script_data.debug_interactions = false 12:51:57.476 [Lua] script_data.disable_debug_draw = true 12:51:57.476 [Lua] script_data.disable_intro_trailer = false 12:51:57.476 [Lua] script_data.disable_store = false 12:51:57.476 [Lua] script_data.disable_tutorial_at_start = false 12:51:57.476 [Lua] script_data.eac-untrusted = false 12:51:57.476 [Lua] script_data.enable_detailed_tooltips = false 12:51:57.476 [Lua] script_data.force_debug_disabled = true 12:51:57.476 [Lua] script_data.force_steam = true 12:51:57.476 [Lua] script_data.hide_fps = true 12:51:57.476 [Lua] script_data.hide_version_info = true 12:51:57.476 [Lua] script_data.matchmaking_debug = true 12:51:57.476 [Lua] script_data.network_debug = true 12:51:57.476 [Lua] script_data.package_debug = true 12:51:57.476 [Lua] script_data.packaged_build = true 12:51:57.476 [Lua] script_data.qr_watermark = true 12:51:57.476 [Lua] script_data.settings = { } 12:51:57.476 [Lua] script_data.show_fps = false 12:51:57.476 [Lua] script_data.spawn_empty_chest = true 12:51:57.476 [Lua] script_data.telemetry_log_interval = 600 12:51:57.476 [Lua] script_data.text_watermark = true 12:51:57.476 [Lua] script_data.tobii_button = false 12:51:57.476 [Lua] script_data.use_beta_overlay = false 12:51:57.476 [Lua] script_data.use_local_backend = false 12:51:57.476 [Lua] script_data.use_tech_telemetry = true 12:51:57.476 [Lua] script_data.use_telemetry = true 12:51:57.476 [Lua] ***************************************************************** 12:51:57.476 [Lua] [Boot] use baked enemy meshes: false 12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 12:51:57.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 12:51:57.481 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 12:51:57.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 12:51:57.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 12:51:57.543 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 12:51:57.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 12:51:57.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 12:51:57.573 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 12:51:57.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 12:51:57.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 12:51:57.728 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 12:51:57.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 12:51:57.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 12:51:57.783 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 12:51:57.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 12:51:58.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 12:51:58.061 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 12:51:58.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 12:51:58.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 12:51:58.099 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 12:51:58.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 12:51:58.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 12:51:58.191 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 12:51:58.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 12:51:58.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 12:51:58.554 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 12:51:58.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 12:51:58.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 12:51:58.558 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 12:51:58.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 12:51:58.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 12:51:58.566 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 12:51:58.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 12:51:58.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 12:51:58.643 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 12:51:58.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 12:51:58.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 12:51:58.875 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 12:51:58.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 12:51:59.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 12:51:59.600 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 12:51:59.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 12:51:59.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 12:51:59.605 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 12:51:59.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 12:51:59.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 12:51:59.611 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 12:51:59.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 12:51:59.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 12:51:59.618 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 12:51:59.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 12:51:59.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 12:51:59.651 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 12:51:59.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 12:51:59.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 12:51:59.658 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 12:51:59.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 12:51:59.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 12:51:59.763 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 12:51:59.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 12:51:59.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 12:51:59.793 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 12:51:59.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 12:51:59.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 12:51:59.809 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 12:51:59.824 [Lua] settings.steam: nil 12:51:59.824 [Lua] Steam: table: 0000000000062590 12:51:59.824 [Lua] force_steam: true 12:51:59.824 [Lua] BUILD: release 12:51:59.824 [Lua] test_backend: nil 12:51:59.824 [Lua] DEDICATED_SERVER: false 12:51:59.824 [Lua] Using app_id '552500' to define backend 12:51:59.824 [Lua] PlayFab Title ID: 5107 12:51:59.905 [Lua] [1] = chaos_dummy_troll (string) 12:51:59.905 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 12:51:59.905 [Lua] [3] = skaven_rat_ogre (string) 12:51:59.905 [Lua] [4] = critter_rat (string) 12:51:59.905 [Lua] [5] = chaos_troll (string) 12:51:59.905 [Lua] [6] = beastmen_minotaur (string) 12:51:59.905 [Lua] [7] = skaven_storm_vermin_warlord (string) 12:51:59.905 [Lua] [8] = skaven_stormfiend (string) 12:51:59.905 [Lua] [9] = chaos_greed_pinata (string) 12:51:59.905 [Lua] [10] = skaven_stormfiend_demo (string) 12:51:59.905 [Lua] [11] = chaos_plague_wave_spawner (string) 12:51:59.905 [Lua] [12] = chaos_vortex (string) 12:51:59.905 [Lua] [13] = skaven_stormfiend_boss (string) 12:51:59.905 [Lua] [14] = chaos_spawn (string) 12:51:59.905 [Lua] [15] = skaven_storm_vermin_champion (string) 12:51:59.905 [Lua] [16] = chaos_tentacle (string) 12:51:59.905 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 12:51:59.905 [Lua] [18] = skaven_grey_seer (string) 12:51:59.905 [Lua] [19] = skaven_explosive_loot_rat (string) 12:51:59.905 [Lua] [20] = skaven_loot_rat (string) 12:51:59.905 [Lua] [21] = critter_pig (string) 12:51:59.905 [Lua] [22] = chaos_dummy_sorcerer (string) 12:51:59.905 [Lua] [23] = chaos_mutator_sorcerer (string) 12:51:59.905 [Lua] [24] = skaven_gutter_runner (string) 12:51:59.905 [Lua] [25] = skaven_pack_master (string) 12:51:59.905 [Lua] [26] = chaos_exalted_sorcerer (string) 12:51:59.905 [Lua] [27] = chaos_vortex_sorcerer (string) 12:51:59.905 [Lua] [28] = skaven_poison_wind_globadier (string) 12:51:59.905 [Lua] [29] = chaos_corruptor_sorcerer (string) 12:51:59.905 [Lua] [30] = chaos_warrior (string) 12:51:59.905 [Lua] [31] = skaven_warpfire_thrower (string) 12:51:59.905 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 12:51:59.905 [Lua] [33] = chaos_plague_sorcerer (string) 12:51:59.905 [Lua] [34] = curse_mutator_sorcerer (string) 12:51:59.905 [Lua] [35] = chaos_exalted_champion_warcamp (string) 12:51:59.905 [Lua] [36] = chaos_tentacle_sorcerer (string) 12:51:59.905 [Lua] [37] = skaven_ratling_gunner (string) 12:51:59.905 [Lua] [38] = chaos_exalted_champion_norsca (string) 12:51:59.905 [Lua] [39] = chaos_raider (string) 12:51:59.905 [Lua] [40] = chaos_berzerker (string) 12:51:59.905 [Lua] [41] = beastmen_ungor_dummy (string) 12:51:59.905 [Lua] [42] = skaven_storm_vermin (string) 12:51:59.905 [Lua] [43] = beastmen_standard_bearer_crater (string) 12:51:59.905 [Lua] [44] = chaos_raider_tutorial (string) 12:51:59.905 [Lua] [45] = beastmen_gor_dummy (string) 12:51:59.905 [Lua] [46] = beastmen_bestigor_dummy (string) 12:51:59.905 [Lua] [47] = skaven_storm_vermin_with_shield (string) 12:51:59.905 [Lua] [48] = beastmen_ungor (string) 12:51:59.905 [Lua] [49] = skaven_storm_vermin_commander (string) 12:51:59.905 [Lua] [50] = beastmen_ungor_archer (string) 12:51:59.905 [Lua] [51] = beastmen_standard_bearer (string) 12:51:59.905 [Lua] [52] = beastmen_gor (string) 12:51:59.905 [Lua] [53] = beastmen_bestigor (string) 12:51:59.905 [Lua] [54] = skaven_plague_monk (string) 12:51:59.905 [Lua] [55] = chaos_marauder (string) 12:51:59.906 [Lua] [56] = skaven_dummy_clan_rat (string) 12:51:59.906 [Lua] [57] = chaos_marauder_tutorial (string) 12:51:59.906 [Lua] [58] = skaven_clan_rat (string) 12:51:59.906 [Lua] [59] = chaos_zombie (string) 12:51:59.906 [Lua] [60] = chaos_fanatic (string) 12:51:59.906 [Lua] [61] = skaven_clan_rat_tutorial (string) 12:51:59.906 [Lua] [62] = chaos_marauder_with_shield (string) 12:51:59.906 [Lua] [63] = skaven_clan_rat_with_shield (string) 12:51:59.906 [Lua] [64] = skaven_slave (string) 12:51:59.906 [Lua] [65] = skaven_dummy_slave (string) 12:51:59.969 [Lua] [UIRenderer] Loading 12:51:59.976 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 12:51:59.976 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 12:51:59.976 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 12:51:59.976 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 12:51:59.976 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 12:51:59.976 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 12:51:59.993 [Lua] level display name warcamp 12:51:59.993 [Lua] level display name prologue 12:51:59.993 [Lua] level display name military 12:51:59.993 [Lua] level display name skaven_stronghold 12:51:59.993 [Lua] level display name ussingen 12:51:59.993 [Lua] level display name fort 12:51:59.993 [Lua] level display name ground_zero 12:51:59.993 [Lua] level display name elven_ruins 12:51:59.993 [Lua] level display name farmlands 12:51:59.993 [Lua] level display name plaza 12:51:59.993 [Lua] level display name mines 12:51:59.993 [Lua] level display name magnus 12:51:59.993 [Lua] level display name crater 12:51:59.993 [Lua] level display name bell 12:51:59.993 [Lua] level display name dlc_bastion 12:51:59.993 [Lua] level display name skittergate 12:51:59.994 [Lua] level display name dlc_bogenhafen_city 12:51:59.994 [Lua] level display name dlc_bogenhafen_slum 12:51:59.994 [Lua] level display name cemetery 12:51:59.994 [Lua] level display name dlc_castle 12:51:59.994 [Lua] level display name forest_ambush 12:51:59.994 [Lua] level display name nurgle 12:51:59.994 [Lua] level display name catacombs 12:51:59.994 [Lua] level display name dlc_portals 12:52:00.055 [Lua] TIME: 0.036999999999999 12:52:01.517 [Lua] [ConflictSettings] Contained breeds generated in: 1.3780000000000001 12:52:01.702 [Lua] <>realm = official<> 12:52:01.721 warning: [ModManager] Mod with id 1694820325ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 12:52:01.721 warning: [ModManager] Mod with id 1395132559ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 12:52:01.737 warning: [ModManager] Mod with id 1388882435ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 12:52:01.737 warning: [ModManager] Mod with id 1497861728ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping 12:52:01.749 warning: [ModManager] Mod with id 1619024877ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 12:52:02.163 [Lua] 12:52:02.163 [Lua] [1] = table 12:52:02.163 [Lua] [download_pending] = false (boolean) 12:52:02.163 [Lua] [id] = 1459917022 (string) 12:52:02.163 [Lua] [children] = table 12:52:02.163 [Lua] [1] = 1369573612 (string) 12:52:02.163 [Lua] [banned] = false (boolean) 12:52:02.163 [Lua] [author_id] = 155839973 (number) 12:52:02.163 [Lua] [tags] = table 12:52:02.163 [Lua] [1] = approved (string) 12:52:02.163 [Lua] [2] = UI (string) 12:52:02.163 [Lua] [3] = QoL (string) 12:52:02.163 [Lua] [author] = Gohas (string) 12:52:02.163 [Lua] [sanctioned] = true (boolean) 12:52:02.163 [Lua] [out_of_date] = false (boolean) 12:52:02.163 [Lua] [downloading] = false (boolean) 12:52:02.163 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 12:52:02.163 [Lua] [num_children] = 1 (number) 12:52:02.163 [Lua] [ugc_status] = 3 (number) 12:52:02.163 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 12:52:02.163 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 12:52:02.163 [Lua] [installed] = true (boolean) 12:52:02.163 [Lua] [enabled] = false (boolean) 12:52:02.163 [Lua] [name] = Parry Indicator (string) 12:52:02.163 [Lua] [dependency_error] = (string) 12:52:02.163 [Lua] [2] = table 12:52:02.163 [Lua] [download_pending] = false (boolean) 12:52:02.163 [Lua] [id] = 1369573612 (string) 12:52:02.163 [Lua] [banned] = false (boolean) 12:52:02.163 [Lua] [author_id] = 58813412 (number) 12:52:02.163 [Lua] [tags] = table 12:52:02.163 [Lua] [1] = Tools (string) 12:52:02.163 [Lua] [2] = approved (string) 12:52:02.163 [Lua] [author] = bIbIbI(rus) (string) 12:52:02.163 [Lua] [sanctioned] = true (boolean) 12:52:02.163 [Lua] [out_of_date] = false (boolean) 12:52:02.163 [Lua] [downloading] = false (boolean) 12:52:02.163 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 12:52:02.163 [Lua] [num_children] = 0 (number) 12:52:02.163 [Lua] [ugc_status] = 3 (number) 12:52:02.163 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 12:52:02.163 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string) 12:52:02.163 [Lua] [installed] = true (boolean) 12:52:02.163 [Lua] [enabled] = true (boolean) 12:52:02.163 [Lua] [name] = Vermintide Mod Framework (string) 12:52:02.163 [Lua] [dependency_error] = (string) 12:52:02.163 [Lua] [3] = table 12:52:02.163 [Lua] [download_pending] = false (boolean) 12:52:02.163 [Lua] [id] = 1502859403 (string) 12:52:02.163 [Lua] [children] = table 12:52:02.163 [Lua] [1] = 1369573612 (string) 12:52:02.163 [Lua] [banned] = false (boolean) 12:52:02.163 [Lua] [author_id] = 96578995 (number) 12:52:02.163 [Lua] [tags] = table 12:52:02.163 [Lua] [1] = QoL (string) 12:52:02.163 [Lua] [2] = approved (string) 12:52:02.163 [Lua] [author] = NonzeroGeoduck7 (string) 12:52:02.163 [Lua] [sanctioned] = true (boolean) 12:52:02.163 [Lua] [out_of_date] = false (boolean) 12:52:02.163 [Lua] [downloading] = false (boolean) 12:52:02.163 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 12:52:02.163 [Lua] [num_children] = 1 (number) 12:52:02.163 [Lua] [ugc_status] = 3 (number) 12:52:02.163 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 12:52:02.163 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 12:52:02.163 [Lua] [installed] = true (boolean) 12:52:02.163 [Lua] [enabled] = false (boolean) 12:52:02.163 [Lua] [name] = Notice Key Pickup (string) 12:52:02.163 [Lua] [dependency_error] = (string) 12:52:02.163 [Lua] [4] = table 12:52:02.163 [Lua] [download_pending] = false (boolean) 12:52:02.163 [Lua] [id] = 1387440934 (string) 12:52:02.163 [Lua] [children] = table 12:52:02.163 [Lua] [1] = 1369573612 (string) 12:52:02.163 [Lua] [banned] = false (boolean) 12:52:02.163 [Lua] [author_id] = 4821406 (number) 12:52:02.163 [Lua] [tags] = table 12:52:02.163 [Lua] [1] = QoL (string) 12:52:02.163 [Lua] [2] = Cosmetic (string) 12:52:02.163 [Lua] [author] = grasmann (string) 12:52:02.163 [Lua] [sanctioned] = false (boolean) 12:52:02.163 [Lua] [out_of_date] = false (boolean) 12:52:02.163 [Lua] [downloading] = false (boolean) 12:52:02.163 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 12:52:02.163 [Lua] [num_children] = 1 (number) 12:52:02.163 [Lua] [ugc_status] = 3 (number) 12:52:02.163 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 12:52:02.163 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 12:52:02.163 [Lua] [installed] = true (boolean) 12:52:02.163 [Lua] [enabled] = false (boolean) 12:52:02.163 [Lua] [name] = Third Person Equipment (string) 12:52:02.163 [Lua] [dependency_error] = (string) 12:52:02.163 [Lua] [5] = table 12:52:02.163 [Lua] [download_pending] = false (boolean) 12:52:02.163 [Lua] [id] = 1374248490 (string) 12:52:02.163 [Lua] [children] = table 12:52:02.165 [Lua] [1] = 1369573612 (string) 12:52:02.165 [Lua] [banned] = false (boolean) 12:52:02.165 [Lua] [author_id] = 45268594 (number) 12:52:02.165 [Lua] [tags] = table 12:52:02.165 [Lua] [1] = approved (string) 12:52:02.165 [Lua] [author] = prop joe (string) 12:52:02.165 [Lua] [sanctioned] = true (boolean) 12:52:02.165 [Lua] [out_of_date] = false (boolean) 12:52:02.165 [Lua] [downloading] = false (boolean) 12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 12:52:02.165 [Lua] [num_children] = 1 (number) 12:52:02.165 [Lua] [ugc_status] = 3 (number) 12:52:02.165 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 12:52:02.165 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 12:52:02.165 [Lua] [installed] = true (boolean) 12:52:02.165 [Lua] [enabled] = true (boolean) 12:52:02.165 [Lua] [name] = Penlight Lua Libraries (string) 12:52:02.165 [Lua] [dependency_error] = (string) 12:52:02.165 [Lua] [6] = table 12:52:02.165 [Lua] [download_pending] = false (boolean) 12:52:02.165 [Lua] [id] = 1393343095 (string) 12:52:02.165 [Lua] [children] = table 12:52:02.165 [Lua] [1] = 1369573612 (string) 12:52:02.165 [Lua] [2] = 1374248490 (string) 12:52:02.165 [Lua] [banned] = false (boolean) 12:52:02.165 [Lua] [author_id] = 45268594 (number) 12:52:02.165 [Lua] [tags] = table 12:52:02.165 [Lua] [1] = UI (string) 12:52:02.165 [Lua] [2] = approved (string) 12:52:02.165 [Lua] [author] = prop joe (string) 12:52:02.165 [Lua] [sanctioned] = true (boolean) 12:52:02.165 [Lua] [out_of_date] = false (boolean) 12:52:02.165 [Lua] [downloading] = false (boolean) 12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 12:52:02.165 [Lua] [num_children] = 2 (number) 12:52:02.165 [Lua] [ugc_status] = 3 (number) 12:52:02.165 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:52:02.165 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 12:52:02.165 [Lua] [installed] = true (boolean) 12:52:02.165 [Lua] [enabled] = true (boolean) 12:52:02.165 [Lua] [name] = Scoreboard Tweaks (string) 12:52:02.165 [Lua] [dependency_error] = (string) 12:52:02.165 [Lua] [7] = table 12:52:02.165 [Lua] [download_pending] = false (boolean) 12:52:02.165 [Lua] [id] = 1388911015 (string) 12:52:02.165 [Lua] [children] = table 12:52:02.165 [Lua] [1] = 1369573612 (string) 12:52:02.165 [Lua] [banned] = false (boolean) 12:52:02.165 [Lua] [author_id] = 4821406 (number) 12:52:02.165 [Lua] [tags] = table 12:52:02.165 [Lua] [1] = approved (string) 12:52:02.165 [Lua] [author] = grasmann (string) 12:52:02.165 [Lua] [sanctioned] = true (boolean) 12:52:02.165 [Lua] [out_of_date] = false (boolean) 12:52:02.165 [Lua] [downloading] = false (boolean) 12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 12:52:02.165 [Lua] [num_children] = 1 (number) 12:52:02.165 [Lua] [ugc_status] = 3 (number) 12:52:02.165 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 12:52:02.165 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 12:52:02.165 [Lua] [installed] = true (boolean) 12:52:02.165 [Lua] [enabled] = true (boolean) 12:52:02.165 [Lua] [name] = Chat Block (string) 12:52:02.165 [Lua] [dependency_error] = (string) 12:52:02.165 [Lua] [8] = table 12:52:02.165 [Lua] [download_pending] = false (boolean) 12:52:02.165 [Lua] [id] = 1694820325 (string) 12:52:02.165 [Lua] [children] = table 12:52:02.165 [Lua] [1] = 1369573612 (string) 12:52:02.165 [Lua] [banned] = false (boolean) 12:52:02.165 [Lua] [author_id] = 40660875 (number) 12:52:02.165 [Lua] [tags] = table 12:52:02.165 [Lua] [1] = Area (string) 12:52:02.165 [Lua] [2] = Level (string) 12:52:02.165 [Lua] [3] = Misc (string) 12:52:02.165 [Lua] [author] = I stot I (string) 12:52:02.165 [Lua] [sanctioned] = false (boolean) 12:52:02.165 [Lua] [out_of_date] = false (boolean) 12:52:02.165 [Lua] [downloading] = false (boolean) 12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 12:52:02.165 [Lua] [num_children] = 1 (number) 12:52:02.165 [Lua] [ugc_status] = 3 (number) 12:52:02.165 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu. Source: https://gitlab.com/IstotI/vt2-aqd (string) 12:52:02.165 [Lua] [last_updated] = 5/6/2021 10:07:03 AM (string) 12:52:02.165 [Lua] [installed] = true (boolean) 12:52:02.165 [Lua] [enabled] = false (boolean) 12:52:02.165 [Lua] [name] = A Quiet Drink (string) 12:52:02.165 [Lua] [dependency_error] = (string) 12:52:02.165 [Lua] [9] = table 12:52:02.165 [Lua] [download_pending] = false (boolean) 12:52:02.165 [Lua] [id] = 1395132559 (string) 12:52:02.165 [Lua] [children] = table 12:52:02.165 [Lua] [1] = 1369573612 (string) 12:52:02.165 [Lua] [banned] = false (boolean) 12:52:02.165 [Lua] [author_id] = 65038749 (number) 12:52:02.165 [Lua] [tags] = table 12:52:02.165 [Lua] [author] = Aussiemon (string) 12:52:02.165 [Lua] [sanctioned] = false (boolean) 12:52:02.165 [Lua] [out_of_date] = false (boolean) 12:52:02.165 [Lua] [downloading] = false (boolean) 12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 12:52:02.165 [Lua] [num_children] = 1 (number) 12:52:02.165 [Lua] [ugc_status] = 3 (number) 12:52:02.165 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 12:52:02.165 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 12:52:02.165 [Lua] [installed] = true (boolean) 12:52:02.165 [Lua] [enabled] = false (boolean) 12:52:02.165 [Lua] [name] = Creature Spawner (string) 12:52:02.165 [Lua] [dependency_error] = (string) 12:52:02.165 [Lua] [10] = table 12:52:02.165 [Lua] [download_pending] = false (boolean) 12:52:02.165 [Lua] [id] = 1495937978 (string) 12:52:02.165 [Lua] [children] = table 12:52:02.165 [Lua] [1] = 1369573612 (string) 12:52:02.165 [Lua] [banned] = false (boolean) 12:52:02.165 [Lua] [author_id] = 96578995 (number) 12:52:02.165 [Lua] [tags] = table 12:52:02.165 [Lua] [1] = approved (string) 12:52:02.165 [Lua] [2] = QoL (string) 12:52:02.165 [Lua] [author] = NonzeroGeoduck7 (string) 12:52:02.165 [Lua] [sanctioned] = true (boolean) 12:52:02.165 [Lua] [out_of_date] = false (boolean) 12:52:02.165 [Lua] [downloading] = false (boolean) 12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 12:52:02.165 [Lua] [num_children] = 1 (number) 12:52:02.165 [Lua] [ugc_status] = 3 (number) 12:52:02.165 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 12:52:02.165 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 12:52:02.165 [Lua] [installed] = true (boolean) 12:52:02.165 [Lua] [enabled] = false (boolean) 12:52:02.165 [Lua] [name] = Host your own game (string) 12:52:02.165 [Lua] [dependency_error] = (string) 12:52:02.165 [Lua] [11] = table 12:52:02.165 [Lua] [download_pending] = false (boolean) 12:52:02.165 [Lua] [id] = 1431393962 (string) 12:52:02.165 [Lua] [children] = table 12:52:02.165 [Lua] [1] = 1369573612 (string) 12:52:02.165 [Lua] [banned] = false (boolean) 12:52:02.165 [Lua] [author_id] = 14284923 (number) 12:52:02.165 [Lua] [tags] = table 12:52:02.165 [Lua] [1] = UI (string) 12:52:02.165 [Lua] [2] = Misc (string) 12:52:02.165 [Lua] [3] = Approved (string) 12:52:02.165 [Lua] [author] = Fracticality (string) 12:52:02.165 [Lua] [sanctioned] = true (boolean) 12:52:02.165 [Lua] [out_of_date] = false (boolean) 12:52:02.165 [Lua] [downloading] = false (boolean) 12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 12:52:02.165 [Lua] [num_children] = 1 (number) 12:52:02.165 [Lua] [ugc_status] = 3 (number) 12:52:02.165 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 12:52:02.165 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 12:52:02.165 [Lua] [installed] = true (boolean) 12:52:02.165 [Lua] [enabled] = false (boolean) 12:52:02.165 [Lua] [name] = Vermitannica (string) 12:52:02.165 [Lua] [dependency_error] = (string) 12:52:02.165 [Lua] [12] = table 12:52:02.165 [Lua] [download_pending] = false (boolean) 12:52:02.165 [Lua] [id] = 1397265260 (string) 12:52:02.165 [Lua] [children] = table 12:52:02.165 [Lua] [1] = 1369573612 (string) 12:52:02.165 [Lua] [banned] = false (boolean) 12:52:02.165 [Lua] [author_id] = 26572404 (number) 12:52:02.165 [Lua] [tags] = table 12:52:02.165 [Lua] [1] = UI (string) 12:52:02.165 [Lua] [2] = QoL (string) 12:52:02.165 [Lua] [3] = approved (string) 12:52:02.165 [Lua] [author] = Necrossin (string) 12:52:02.165 [Lua] [sanctioned] = true (boolean) 12:52:02.165 [Lua] [out_of_date] = false (boolean) 12:52:02.165 [Lua] [downloading] = false (boolean) 12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 12:52:02.165 [Lua] [num_children] = 1 (number) 12:52:02.165 [Lua] [ugc_status] = 3 (number) 12:52:02.165 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 12:52:02.165 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 12:52:02.165 [Lua] [installed] = true (boolean) 12:52:02.165 [Lua] [enabled] = true (boolean) 12:52:02.165 [Lua] [name] = Numeric UI (string) 12:52:02.165 [Lua] [dependency_error] = (string) 12:52:02.165 [Lua] [13] = table 12:52:02.165 [Lua] [download_pending] = false (boolean) 12:52:02.165 [Lua] [id] = 1448167528 (string) 12:52:02.165 [Lua] [children] = table 12:52:02.165 [Lua] [1] = 1369573612 (string) 12:52:02.165 [Lua] [banned] = false (boolean) 12:52:02.165 [Lua] [author_id] = 4821406 (number) 12:52:02.165 [Lua] [tags] = table 12:52:02.165 [Lua] [1] = UI (string) 12:52:02.165 [Lua] [2] = QoL (string) 12:52:02.165 [Lua] [author] = grasmann (string) 12:52:02.165 [Lua] [sanctioned] = false (boolean) 12:52:02.165 [Lua] [out_of_date] = false (boolean) 12:52:02.165 [Lua] [downloading] = false (boolean) 12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278654954/5C859571A3639629991210879951105E9AAC27F7/ (string) 12:52:02.165 [Lua] [num_children] = 1 (number) 12:52:02.165 [Lua] [ugc_status] = 3 (number) 12:52:02.165 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 12:52:02.165 [Lua] [last_updated] = 8/20/2020 12:35:43 AM (string) 12:52:02.165 [Lua] [installed] = true (boolean) 12:52:02.165 [Lua] [enabled] = false (boolean) 12:52:02.165 [Lua] [name] = UI Improvements Beta (string) 12:52:02.165 [Lua] [dependency_error] = (string) 12:52:02.165 [Lua] [14] = table 12:52:02.165 [Lua] [download_pending] = false (boolean) 12:52:02.165 [Lua] [id] = 1391228174 (string) 12:52:02.165 [Lua] [children] = table 12:52:02.165 [Lua] [1] = 1369573612 (string) 12:52:02.165 [Lua] [banned] = false (boolean) 12:52:02.165 [Lua] [author_id] = 4821406 (number) 12:52:02.165 [Lua] [tags] = table 12:52:02.165 [Lua] [1] = UI (string) 12:52:02.165 [Lua] [2] = QoL (string) 12:52:02.165 [Lua] [3] = Approved (string) 12:52:02.165 [Lua] [author] = grasmann (string) 12:52:02.165 [Lua] [sanctioned] = true (boolean) 12:52:02.165 [Lua] [out_of_date] = false (boolean) 12:52:02.165 [Lua] [downloading] = false (boolean) 12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 12:52:02.165 [Lua] [num_children] = 1 (number) 12:52:02.165 [Lua] [ugc_status] = 3 (number) 12:52:02.165 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 12:52:02.165 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 12:52:02.165 [Lua] [installed] = true (boolean) 12:52:02.165 [Lua] [enabled] = false (boolean) 12:52:02.165 [Lua] [name] = UI Improvements (string) 12:52:02.165 [Lua] [dependency_error] = (string) 12:52:02.165 [Lua] [15] = table 12:52:02.165 [Lua] [download_pending] = false (boolean) 12:52:02.165 [Lua] [id] = 1467751760 (string) 12:52:02.165 [Lua] [children] = table 12:52:02.165 [Lua] [1] = 1369573612 (string) 12:52:02.165 [Lua] [2] = 1374248490 (string) 12:52:02.165 [Lua] [3] = 1389872347 (string) 12:52:02.165 [Lua] [banned] = false (boolean) 12:52:02.165 [Lua] [author_id] = 45268594 (number) 12:52:02.165 [Lua] [tags] = table 12:52:02.165 [Lua] [1] = UI (string) 12:52:02.165 [Lua] [2] = QoL (string) 12:52:02.165 [Lua] [author] = prop joe (string) 12:52:02.165 [Lua] [sanctioned] = false (boolean) 12:52:02.165 [Lua] [out_of_date] = false (boolean) 12:52:02.165 [Lua] [downloading] = false (boolean) 12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 12:52:02.165 [Lua] [num_children] = 3 (number) 12:52:02.165 [Lua] [ugc_status] = 3 (number) 12:52:02.165 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 12:52:02.165 [Lua] [last_updated] = 5/25/2021 10:29:42 AM (string) 12:52:02.165 [Lua] [installed] = true (boolean) 12:52:02.165 [Lua] [enabled] = false (boolean) 12:52:02.165 [Lua] [name] = UI Tweaks (string) 12:52:02.165 [Lua] [dependency_error] = (string) 12:52:02.165 [Lua] [16] = table 12:52:02.165 [Lua] [download_pending] = false (boolean) 12:52:02.165 [Lua] [id] = 1388882435 (string) 12:52:02.165 [Lua] [children] = table 12:52:02.165 [Lua] [1] = 1369573612 (string) 12:52:02.165 [Lua] [banned] = false (boolean) 12:52:02.165 [Lua] [author_id] = 4821406 (number) 12:52:02.165 [Lua] [tags] = table 12:52:02.165 [Lua] [1] = applied (string) 12:52:02.165 [Lua] [author] = grasmann (string) 12:52:02.165 [Lua] [sanctioned] = false (boolean) 12:52:02.165 [Lua] [out_of_date] = false (boolean) 12:52:02.165 [Lua] [downloading] = false (boolean) 12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 12:52:02.165 [Lua] [num_children] = 1 (number) 12:52:02.165 [Lua] [ugc_status] = 3 (number) 12:52:02.165 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 12:52:02.165 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 12:52:02.165 [Lua] [installed] = true (boolean) 12:52:02.165 [Lua] [enabled] = false (boolean) 12:52:02.165 [Lua] [name] = Show Damage (string) 12:52:02.165 [Lua] [dependency_error] = (string) 12:52:02.165 [Lua] [17] = table 12:52:02.165 [Lua] [download_pending] = false (boolean) 12:52:02.165 [Lua] [id] = 1619024877 (string) 12:52:02.165 [Lua] [children] = table 12:52:02.165 [Lua] [1] = 1369573612 (string) 12:52:02.165 [Lua] [banned] = false (boolean) 12:52:02.165 [Lua] [author_id] = 59593500 (number) 12:52:02.165 [Lua] [tags] = table 12:52:02.165 [Lua] [1] = Game Modes (string) 12:52:02.165 [Lua] [2] = applied (string) 12:52:02.165 [Lua] [author] = Grimalackt (string) 12:52:02.165 [Lua] [sanctioned] = false (boolean) 12:52:02.165 [Lua] [out_of_date] = false (boolean) 12:52:02.165 [Lua] [downloading] = false (boolean) 12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 12:52:02.165 [Lua] [num_children] = 1 (number) 12:52:02.165 [Lua] [ugc_status] = 3 (number) 12:52:02.165 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 12:52:02.165 [Lua] [last_updated] = 5/30/2021 2:05:59 AM (string) 12:52:02.165 [Lua] [installed] = true (boolean) 12:52:02.165 [Lua] [enabled] = false (boolean) 12:52:02.165 [Lua] [name] = Onslaught (string) 12:52:02.165 [Lua] [dependency_error] = (string) 12:52:02.165 [Lua] [18] = table 12:52:02.165 [Lua] [download_pending] = false (boolean) 12:52:02.166 [Lua] [id] = 1497861728 (string) 12:52:02.166 [Lua] [children] = table 12:52:02.166 [Lua] [1] = 1369573612 (string) 12:52:02.166 [Lua] [banned] = false (boolean) 12:52:02.166 [Lua] [author_id] = 18741013 (number) 12:52:02.166 [Lua] [tags] = table 12:52:02.166 [Lua] [1] = Art (string) 12:52:02.166 [Lua] [2] = Tools (string) 12:52:02.166 [Lua] [3] = Misc (string) 12:52:02.166 [Lua] [author] = SkacikPL (string) 12:52:02.166 [Lua] [sanctioned] = false (boolean) 12:52:02.166 [Lua] [out_of_date] = false (boolean) 12:52:02.166 [Lua] [downloading] = false (boolean) 12:52:02.166 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string) 12:52:02.166 [Lua] [num_children] = 1 (number) 12:52:02.166 [Lua] [ugc_status] = 3 (number) 12:52:02.166 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1] By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots. Feature set includes (but is not limited to): [list] [*]Freezing time [*]Depth of Field adjustment [*]Playing animations on player characters [*]Hiding weapon models [*]Loading levels without bots or enemies [*]Changing environment parameters [*]Disabling in-game hud via a hotkey. [*]Spawning and removing custom lights. [*]Loading resource packages. [*]Spawning/removing particle effects. [/list] [b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b] [b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b] [b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b] [b]Chat command list:[/b] /pmauthor - Opens my website /pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name /pmplayerindex - Print player IDs to chat, needed to use with other commands. /pmanimlist - Open animation list /pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z /pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false /pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3 /pmshadowson - Increases quality of all shadows. /pmshadowsoff - Reverts shadows to default quality. /pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale /pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance. /pmspectate - Despawn player and enter photomode. [u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u] [i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i] [b]Recommended mods to use with Photomode:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url] [b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string) 12:52:02.166 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string) 12:52:02.166 [Lua] [installed] = true (boolean) 12:52:02.166 [Lua] [enabled] = false (boolean) 12:52:02.166 [Lua] [name] = Photomode (string) 12:52:02.166 [Lua] [dependency_error] = (string) 12:52:02.166 [Lua] [19] = table 12:52:02.166 [Lua] [download_pending] = false (boolean) 12:52:02.166 [Lua] [id] = 1395453301 (string) 12:52:02.166 [Lua] [children] = table 12:52:02.166 [Lua] [1] = 1369573612 (string) 12:52:02.166 [Lua] [banned] = false (boolean) 12:52:02.166 [Lua] [author_id] = 58813412 (number) 12:52:02.166 [Lua] [tags] = table 12:52:02.166 [Lua] [1] = Approved (string) 12:52:02.166 [Lua] [2] = QoL (string) 12:52:02.166 [Lua] [author] = bIbIbI(rus) (string) 12:52:02.166 [Lua] [sanctioned] = true (boolean) 12:52:02.166 [Lua] [out_of_date] = false (boolean) 12:52:02.166 [Lua] [downloading] = false (boolean) 12:52:02.166 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 12:52:02.166 [Lua] [num_children] = 1 (number) 12:52:02.166 [Lua] [ugc_status] = 3 (number) 12:52:02.166 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 12:52:02.166 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 12:52:02.166 [Lua] [installed] = true (boolean) 12:52:02.166 [Lua] [enabled] = true (boolean) 12:52:02.166 [Lua] [name] = Skip Intro (string) 12:52:02.166 [Lua] [dependency_error] = (string) 12:52:02.166 [Lua] [20] = table 12:52:02.166 [Lua] [download_pending] = false (boolean) 12:52:02.166 [Lua] [id] = 1479520507 (string) 12:52:02.166 [Lua] [installed] = true (boolean) 12:52:02.166 [Lua] [ugc_status] = 2 (number) 12:52:02.166 [Lua] [downloading] = false (boolean) 12:52:02.166 [Lua] [out_of_date] = false (boolean) 12:52:02.166 [Lua] [banned] = true (boolean) 12:52:02.166 [Lua] [dependency_error] = (string) 12:52:02.166 [Lua] [name] = ... (string) 12:52:02.166 [Lua] [description] = (string) 12:52:02.166 [Lua] [url] = (string) 12:52:02.166 [Lua] [enabled] = false (boolean) 12:52:02.166 [Lua] [last_updated] = (string) 12:52:02.166 [Lua] [author] = unknown (string) 12:52:02.166 [Lua] [21] = table 12:52:02.166 [Lua] [download_pending] = false (boolean) 12:52:02.166 [Lua] [id] = 1455893647 (string) 12:52:02.166 [Lua] [banned] = false (boolean) 12:52:02.166 [Lua] [author_id] = 38895286 (number) 12:52:02.166 [Lua] [tags] = table 12:52:02.166 [Lua] [1] = UI (string) 12:52:02.166 [Lua] [2] = QoL (string) 12:52:02.166 [Lua] [3] = Approved (string) 12:52:02.166 [Lua] [author] = Squatting Bear (string) 12:52:02.166 [Lua] [sanctioned] = true (boolean) 12:52:02.166 [Lua] [out_of_date] = false (boolean) 12:52:02.166 [Lua] [downloading] = false (boolean) 12:52:02.166 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 12:52:02.166 [Lua] [num_children] = 0 (number) 12:52:02.166 [Lua] [ugc_status] = 3 (number) 12:52:02.166 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 12:52:02.166 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 12:52:02.166 [Lua] [installed] = true (boolean) 12:52:02.166 [Lua] [enabled] = false (boolean) 12:52:02.166 [Lua] [name] = Player List Plus (string) 12:52:02.166 [Lua] [dependency_error] = (string) 12:52:02.166 [Lua] [22] = table 12:52:02.166 [Lua] [download_pending] = false (boolean) 12:52:02.166 [Lua] [id] = 1497664830 (string) 12:52:02.166 [Lua] [children] = table 12:52:02.166 [Lua] [1] = 1369573612 (string) 12:52:02.166 [Lua] [2] = 1389872347 (string) 12:52:02.166 [Lua] [banned] = false (boolean) 12:52:02.166 [Lua] [author_id] = 155839973 (number) 12:52:02.166 [Lua] [tags] = table 12:52:02.166 [Lua] [1] = approved (string) 12:52:02.166 [Lua] [2] = UI (string) 12:52:02.166 [Lua] [3] = QoL (string) 12:52:02.166 [Lua] [author] = Gohas (string) 12:52:02.166 [Lua] [sanctioned] = true (boolean) 12:52:02.166 [Lua] [out_of_date] = false (boolean) 12:52:02.166 [Lua] [downloading] = false (boolean) 12:52:02.166 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 12:52:02.166 [Lua] [num_children] = 2 (number) 12:52:02.166 [Lua] [ugc_status] = 3 (number) 12:52:02.166 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 12:52:02.166 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 12:52:02.166 [Lua] [installed] = true (boolean) 12:52:02.166 [Lua] [enabled] = false (boolean) 12:52:02.166 [Lua] [name] = Item Filter (string) 12:52:02.166 [Lua] [dependency_error] = (string) 12:52:02.166 [Lua] 12:52:02.166 [Lua] 12:52:02.166 [Lua] [1467751760] = 15 (number) 12:52:02.166 [Lua] [1479520507] = 12 (number) 12:52:02.166 [Lua] [1459917022] = 1 (number) 12:52:02.166 [Lua] [1388911015] = 5 (number) 12:52:02.166 [Lua] [1455893647] = 13 (number) 12:52:02.166 [Lua] [1431393962] = 7 (number) 12:52:02.166 [Lua] [1495937978] = 6 (number) 12:52:02.166 [Lua] [1497664830] = 14 (number) 12:52:02.166 [Lua] [1374248490] = 4 (number) 12:52:02.166 [Lua] [1395453301] = 11 (number) 12:52:02.166 [Lua] [1393343095] = 3 (number) 12:52:02.166 [Lua] [1448167528] = 9 (number) 12:52:02.166 [Lua] [1369573612] = 16 (number) 12:52:02.166 [Lua] [1502859403] = 0 (number) 12:52:02.166 [Lua] [1397265260] = 8 (number) 12:52:02.166 [Lua] [1391228174] = 10 (number) 12:52:02.166 [Lua] [1387440934] = 2 (number) 12:52:02.166 [Lua] 12:52:02.179 [Lua] 12:52:02.179 [Lua] [1467751760] = 15 (number) 12:52:02.179 [Lua] [1479520507] = 12 (number) 12:52:02.179 [Lua] [1459917022] = 1 (number) 12:52:02.179 [Lua] [1388911015] = 5 (number) 12:52:02.179 [Lua] [1455893647] = 13 (number) 12:52:02.179 [Lua] [1431393962] = 7 (number) 12:52:02.179 [Lua] [1495937978] = 6 (number) 12:52:02.179 [Lua] [1497664830] = 14 (number) 12:52:02.179 [Lua] [1374248490] = 4 (number) 12:52:02.179 [Lua] [1395453301] = 11 (number) 12:52:02.179 [Lua] [1393343095] = 3 (number) 12:52:02.179 [Lua] [1448167528] = 9 (number) 12:52:02.179 [Lua] [1369573612] = 16 (number) 12:52:02.179 [Lua] [1502859403] = 0 (number) 12:52:02.179 [Lua] [1397265260] = 8 (number) 12:52:02.179 [Lua] [1391228174] = 10 (number) 12:52:02.179 [Lua] [1387440934] = 2 (number) 12:52:02.179 [Lua] 12:52:02.179 [Lua] <>modded = true<> 12:52:02.179 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 12:52:02.255 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 12:52:02.289 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 12:52:02.289 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 12:52:02.290 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x186ad1d0) 12:52:02.290 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x186ad2f0) 12:52:02.290 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02c965c0) 12:52:02.290 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02c96750) 12:52:02.290 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03faad60) 12:52:02.290 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03fb0db0) 12:52:02.290 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1a6fc0b0) 12:52:02.290 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0052ed60) 12:52:02.290 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0052f170) 12:52:02.290 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da290) 12:52:02.290 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 12:52:02.290 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 12:52:02.290 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18965ce0) 12:52:02.290 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18958090) 12:52:02.291 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1960b8d0) 12:52:02.291 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x189580d0) 12:52:02.291 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18958070) 12:52:02.291 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 12:52:02.291 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1aae28f0) 12:52:02.292 [Lua] <>modded = true<> 12:52:02.292 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 12:52:02.321 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 12:52:02.352 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 12:52:02.352 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 12:52:02.352 [Lua] <>modded = true<> 12:52:02.352 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 12:52:02.382 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 12:52:02.397 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 12:52:02.398 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 12:52:02.398 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f09a0) 12:52:02.398 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x1a7c0ae0) 12:52:02.398 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01856310) 12:52:02.398 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x1a7c0db0) 12:52:02.398 [Lua] <>modded = true<> 12:52:02.399 [Lua] <>Mod:1388911015:Chat Block = true<> 12:52:02.429 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 12:52:02.444 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 12:52:02.444 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 12:52:02.445 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x0235f4d0) 12:52:02.445 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 12:52:02.445 [Lua] <>modded = true<> 12:52:02.445 [Lua] <>Mod:1397265260:Numeric UI = true<> 12:52:02.476 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 12:52:02.493 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 12:52:02.493 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 12:52:02.493 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 12:52:02.494 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18a40eb0) 12:52:02.494 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x18a41240) 12:52:02.494 [Lua] <>modded = true<> 12:52:02.494 [Lua] <>Mod:1395453301:Skip Intro = true<> 12:52:02.496 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 12:52:02.497 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 12:52:02.497 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 12:52:02.497 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02c61290) 12:52:02.497 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02c61340) 12:52:02.497 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 12:52:02.498 [Lua] <>project = vermintide 2<> 12:52:02.498 [Lua] <>build = release<> 12:52:02.498 [Lua] <>platform = win32<> 12:52:02.498 [Lua] <>dedicated_server = false<> 12:52:02.498 [Lua] <>title_id = 5107<> 12:52:02.498 [Lua] <>content_revision = 23656<> 12:52:02.498 [Lua] <>engine_revision = 2003b9c18405<> 12:52:02.498 [Lua] <>release_version = 4.4.0<> 12:52:02.498 [Lua] <>rendering_backend = dx11<> 12:52:02.498 [Lua] <>teamcity_build_id = 97869<> 12:52:02.498 [Lua] <>steam_id = 110000111888793<> 12:52:02.499 [Lua] <>steam_profile_name = gyuree<> 12:52:02.499 [Lua] <>machine_id = 80c5e7cc-a6c2-43ba-823e-08d26ca5a422<> 12:52:02.499 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 12:52:02.499 [Lua] [Boot] Application build: release 12:52:02.499 [Lua] [Boot] Content revision: 23656 12:52:02.499 [Lua] [Boot] Engine revision: 2003b9c18405 12:52:02.499 [Lua] [Boot] Release version: 4.4.0 12:52:02.499 [Lua] [Boot] User ID: 110000111888793 gyuree 12:52:02.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 12:52:02.509 [Lua] initializing mechanism to: adventure 12:52:02.510 [Lua] Game:setup() total time: 0.011000000000001 12:52:02.510 [Lua] handle rev info: 0 12:52:02.510 [Lua] handle gfx quality: 0 12:52:02.510 [Lua] default settings: 0 12:52:02.510 [Lua] user settings: 0 12:52:02.510 [Lua] set frame times: 0 12:52:02.510 [Lua] init random: 0 12:52:02.510 [Lua] managers: 0.0099999999999997868 12:52:02.510 [Lua] 12:52:02.510 [Lua] unaccounted: 0.0010000000000012221 12:52:02.510 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 12:52:02.510 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 12:52:02.510 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 12:52:02.510 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 12:52:02.510 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 12:52:02.510 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 12:52:02.510 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 12:52:02.510 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 12:52:02.510 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 12:52:02.510 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 12:52:02.510 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 12:52:02.510 [Lua] [Testify] Ready! 12:52:02.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 12:52:02.600 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 12:52:02.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 12:52:02.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 12:52:02.989 [Lua] [PackageManager] Force_load: resource_packages/title_screen 12:52:02.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 12:52:03.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 12:52:03.039 [Lua] [PackageManager] Force_load: resource_packages/menu 12:52:03.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 12:52:03.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 12:52:03.107 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 12:52:03.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 12:52:03.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 12:52:03.684 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 12:52:03.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 12:52:03.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 12:52:03.785 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 12:52:03.786 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 12:52:03.786 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 12:52:03.786 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 12:52:03.786 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 12:52:03.786 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 12:52:03.786 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 12:52:03.786 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 12:52:03.786 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 12:52:03.786 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 12:52:03.786 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 12:52:03.786 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 12:52:03.786 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 12:52:03.786 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 12:52:03.786 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 12:52:03.786 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 12:52:03.786 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 12:52:03.786 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 12:52:03.786 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 12:52:03.786 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 12:52:03.786 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 12:52:03.786 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 12:52:03.786 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 12:52:03.786 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 12:52:03.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 12:52:03.818 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 12:52:03.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 12:52:04.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 12:52:04.173 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 12:52:04.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 12:52:04.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 12:52:04.547 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 12:52:04.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 12:52:05.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 12:52:05.087 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 12:52:05.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 12:52:05.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 12:52:05.731 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 12:52:05.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:52:05.797 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 12:52:05.797 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 12:52:05.797 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 12:52:05.797 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x029aa310) 12:52:05.797 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x029a68c0) 12:52:05.797 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x02a73ff0) 12:52:05.798 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 12:52:05.798 [Lua] [Gamestate] Enter StateTitleScreen 12:52:05.799 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 12:52:05.799 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 12:52:05.799 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 12:52:05.799 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 12:52:05.799 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 12:52:05.802 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 12:52:05.814 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 12:52:05.814 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 12:52:05.814 [Save] Loading `save_data` 12:52:05.815 [Save] Load done 12:52:05.832 [Lua] [BackendManagerPlayFab] Backend Enabled 12:52:06.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:52:06.017 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:52:06.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 12:52:06.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 12:52:06.254 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 12:52:06.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 12:52:06.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 12:52:06.371 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 12:52:06.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 12:52:06.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 12:52:06.441 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 12:52:06.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 12:52:07.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 12:52:07.129 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 12:52:07.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 12:52:07.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 12:52:07.184 [Lua] [PackageManager] Force_load: resource_packages/inventory 12:52:07.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 12:52:07.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 12:52:07.225 [Lua] [PackageManager] Force_load: resource_packages/careers 12:52:07.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 12:52:07.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 12:52:07.259 [Lua] [PackageManager] Force_load: resource_packages/decals 12:52:07.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 12:52:07.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 12:52:07.389 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 12:52:07.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 12:52:08.009 [Lua] <>playfab_id = 416ED1520156DD78<> 12:52:08.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 12:52:08.115 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 12:52:08.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 12:52:08.249 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 12:52:08.250 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 12:52:08.622 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 12:52:08.622 [Save] Saving `save_data` 12:52:08.623 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 12:52:08.625 [Save] Save done 12:52:08.638 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 12:52:08.860 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 12:52:08.860 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 12:52:09.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 12:52:09.199 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 12:52:09.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 12:52:09.468 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 12:52:09.469 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 12:52:09.485 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 12:52:09.705 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 12:52:09.705 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 12:52:09.721 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 12:52:09.975 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 12:52:09.976 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 12:52:09.992 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 12:52:10.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 12:52:10.078 [Lua] [PackageManager] Force_load: resource_packages/ingame 12:52:10.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 12:52:10.230 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 12:52:10.230 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 12:52:10.246 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 12:52:10.702 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 12:52:10.703 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 12:52:10.717 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 12:52:11.038 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 12:52:11.038 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 12:52:11.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 12:52:11.055 [Lua] [PackageManager] Force_load: resource_packages/pickups 12:52:11.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 12:52:11.055 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 12:52:11.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 12:52:11.140 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 12:52:11.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 12:52:11.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 12:52:11.173 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 12:52:11.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 12:52:11.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 12:52:11.240 [Lua] [PackageManager] Force_load: resource_packages/breeds 12:52:11.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 12:52:11.275 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 12:52:11.275 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 12:52:11.290 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 12:52:11.527 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 12:52:11.527 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 12:52:11.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 12:52:11.544 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 12:52:11.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 12:52:11.545 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 12:52:11.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 12:52:11.577 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 12:52:11.803 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 12:52:11.804 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 12:52:11.812 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 12:52:12.016 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 12:52:12.016 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 12:52:12.032 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 12:52:12.422 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 12:52:12.422 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13 12:52:12.439 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13 12:52:12.661 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13 12:52:12.661 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14 12:52:12.677 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14 12:52:12.880 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14 12:52:12.880 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15 12:52:12.897 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15 12:52:13.101 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15 12:52:13.101 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16 12:52:13.117 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16 12:52:13.501 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16 12:52:13.504 warning: [Lua] Incorrectly configured weapon skins for we_1h_spears_shield_01 12:52:13.506 [Lua] steam item server: requesting user inventory 12:52:14.203 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 12:52:14.203 [Lua] ISI-> GET_ALL_ITEMS! 12:52:14.204 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 12:52:14.204 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 12:52:14.204 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17 12:52:14.204 [Lua] 12:52:14.204 [Lua] 12:52:14.220 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17 12:52:14.441 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17 12:52:14.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18 12:52:14.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19 12:52:14.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20 12:52:14.458 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21 12:52:14.458 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22 12:52:14.458 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23 12:52:14.458 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 12:52:14.458 [Lua] [SteamManager] request_item_prices 12:52:14.459 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18 12:52:15.117 [Lua] [SteamManager] on_price_result 1 EUR 12:52:15.117 [Lua] _refresh_steam_item_prices_cb 12:52:15.117 [Lua] Missing item masterlist item for steam_itemdefid: 30 12:52:15.258 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18 12:52:15.258 [Lua] Player statistics loaded! 12:52:15.268 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19 12:52:15.474 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19 12:52:15.490 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20 12:52:15.695 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20 12:52:15.711 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21 12:52:15.921 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21 12:52:15.936 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock 12:52:15.937 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22 12:52:16.243 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22 12:52:16.259 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23 12:52:16.583 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23 12:52:16.599 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 12:52:17.627 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 12:52:17.628 [Lua] [Managers] Destroying manager group: 12:52:17.628 [Lua] [Gamestate] Enter state StateLoading 12:52:17.630 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 12:52:17.630 [Lua] [LobbyManager] Setting up network options 12:52:17.630 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 12:52:17.630 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 12:52:17.630 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 12:52:17.630 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 12:52:17.630 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 12:52:17.630 [Lua] LobbyManager:setup_network_options server_port: 27015 12:52:17.630 [Lua] state_loading_restart_network JOIN VIA STEAM 0 12:52:17.637 [Lua] registering RPCs 12:52:17.637 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 12:52:17.637 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 12:52:17.637 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 12:52:17.637 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2 12:52:17.637 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:2110489472, lt:load_next_level, extra_packages:{ }) 12:52:17.637 [Lua] [LevelTransitionHandler] promote_next_level_data 12:52:17.637 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 12:52:17.637 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 12:52:17.638 [SteamVoip] Creating room dd348782a1c9a0f9 12:52:17.640 [EAC] EAC server 110000111888793 is initializing 12:52:17.645 [EAC] Server is also client 110000111888793 12:52:17.645 [EACServer] [14:52:17:644][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF77EE187F0 LogLevel: Info. 12:52:17.645 [Lua] ### Created peer state machine for 110000111888793 12:52:17.645 [Lua] [PeerSM] 110000111888793 :: on_enter Connecting 12:52:17.645 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 12:52:17.645 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:52:17.645 warning: [Application] Application.update_render_world is deprecated. 12:52:17.647 [Lua] [LevelTransitionHandler] Level load completed! 12:52:17.647 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:52:17.647 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:52:17.647 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 12:52:17.647 [Lua] Set lobby begin: 12:52:17.647 [Lua] Set lobby end. 12:52:17.647 [Lua] [PSM] Peer 110000111888793 joined. Want to use profile index "3" and join party "nil" 12:52:17.647 [Lua] [LobbyHost] Changed state from 0 to creating 12:52:17.665 [Lua] [StateLoading] load_current_level 12:52:17.665 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0 12:52:17.665 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_skulls, async-read, 12:52:17.665 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_skulls, async-read, 12:52:17.665 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, inn_level_skulls, async-read, 12:52:17.665 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls, async-read, 12:52:17.665 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls, async-read, 12:52:17.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 12:52:17.680 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 12:52:17.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 12:52:17.895 [Lua] [LobbyHost] Changed state from creating to joined 12:52:17.896 [Lua] [PartyManager] Leader is set to 110000111888793 12:52:17.897 [Lua] [ChatManager] Setting up network context, host_peer_id:110000111888793 my_peer_id:110000111888793 12:52:17.897 [Lua] [ChatManager] Registering channel 1 12:52:17.897 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793) 12:52:17.897 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793) 12:52:17.897 [Lua] [PartyManager] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793) 12:52:17.912 [Lua] [NetworkServer] Changing num_players from nil to 1 12:52:17.912 [Lua] Players: 1 12:52:17.912 [Lua] Set lobby begin: 12:52:17.912 [Lua] Lobby data mission_id = inn_level_skulls 12:52:17.912 [Lua] Lobby data mechanism = adventure 12:52:17.912 [Lua] Lobby data matchmaking_type = 3 12:52:17.912 [Lua] Lobby data eac_authorized = true 12:52:17.913 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:52:17.913 [Lua] Lobby data selected_mission_id = inn_level_skulls 12:52:17.913 [Lua] Lobby data num_players = 1 12:52:17.913 [Lua] Lobby data matchmaking = false 12:52:17.913 [Lua] Set lobby end. 12:52:19.645 [Lua] player (110000111888793,1) was put into party 0 12:52:19.645 [Lua] [ProfileSynchronizer] Peer 110000111888793 entered session 12:52:19.645 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000111888793 12:52:19.645 [Lua] [PeerSM] 110000111888793 :: on_exit Connecting 12:52:19.645 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 12:52:19.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 12:52:19.696 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 12:52:19.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 12:52:25.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 12:52:25.344 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 12:52:25.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls 12:52:25.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls 12:52:25.530 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls 12:52:25.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome 12:52:25.562 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]' 12:52:25.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome 12:52:25.612 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome 12:52:25.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:52:25.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:52:25.714 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:52:25.731 [Lua] [LevelTransitionHandler] Level load completed! 12:52:25.731 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 12:52:25.734 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:52:25.734 [Lua] checking dlc's against conflict directors 12:52:25.734 [Lua] number of factions to include 2 12:52:25.734 [Lua] Updated list weights for random: 12:52:25.734 [Lua] skaven, 0.42 (0.00-0.42) 12:52:25.734 [Lua] chaos, 0.42 (0.42-0.83) 12:52:25.734 [Lua] beastmen, 0.17 (0.83-1.00) 12:52:25.734 [Lua] Rolled random faction: 0.27856689691543579 skaven 12:52:25.734 [Lua] Updated list weights for random: 12:52:25.734 [Lua] beastmen, 0.29 (0.00-0.29) 12:52:25.734 [Lua] chaos, 0.71 (0.29-1.00) 12:52:25.734 [Lua] Rolled random faction: 0.81953376531600952 chaos 12:52:25.734 [Lua] number of factions added 2 12:52:25.734 [Lua] --- --- --- 12:52:25.734 [Lua] Starting... difficulty 'normal' 12:52:25.734 [Lua] These are the starting conflict directors: 12:52:25.734 [Lua] inn_level 12:52:25.734 [Lua] --- --- --- 12:52:25.734 [Lua] 12:52:25.734 [Lua] DONE! Found the following directors: 12:52:25.734 [Lua] (free: 35), Master hash is: 12:52:25.734 [Lua] [EnemyPackageLoader] breed_lookup: { } 12:52:25.734 [Lua] load_startup_enemy_packages: -------------- 12:52:25.734 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:52:25.734 [Lua] critter_rat 12:52:25.748 [Lua] ### Received rpc_level_loaded 12:52:25.748 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 114 12:52:25.748 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded 12:52:25.765 [Lua] [PeerSM] 110000111888793 :: on_exit Loading 12:52:25.765 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages 12:52:25.781 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages 12:52:25.781 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame 12:52:25.781 [Lua] ### Received rpc_level_loaded 12:52:25.781 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 114 12:52:25.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:52:25.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:52:25.799 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn 12:52:25.799 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 12:52:25.799 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world 12:52:25.799 [Umbra] Init version: 3.4.15 :: 16 threads 12:52:26.296 [Lua] Async level spawning done 12:52:26.296 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:52:27.283 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:52:27.283 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:52:27.283 [Lua] Set lobby begin: 12:52:27.284 [Lua] Lobby data selected_mission_id = inn_level_skulls 12:52:27.284 [Lua] Lobby data num_players = 1 12:52:27.284 [Lua] Lobby data matchmaking = false 12:52:27.284 [Lua] Lobby data host = 110000111888793 12:52:27.284 [Lua] Lobby data mission_id = inn_level_skulls 12:52:27.284 [Lua] Lobby data matchmaking_type = 3 12:52:27.284 [Lua] Lobby data country_code = HU 12:52:27.284 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:52:27.284 [Lua] Lobby data unique_server_name = gyuree 12:52:27.284 [Lua] Lobby data mechanism = adventure 12:52:27.285 [Lua] Lobby data eac_authorized = true 12:52:27.285 [Lua] Set lobby end. 12:52:27.285 [Lua] [Managers] Destroying manager group: 12:52:27.285 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 12:52:27.285 [Lua] [Gamestate] Enter StateIngame HOST 12:52:27.285 [Lua] [Managers] Calling function on all managers: 12:52:27.286 [Lua] <>level = inn_level_skulls<> 12:52:27.286 [Lua] Set lobby begin: 12:52:27.286 [Lua] Lobby data selected_mission_id = inn_level_skulls 12:52:27.286 [Lua] Lobby data num_players = 1 12:52:27.286 [Lua] Lobby data matchmaking = false 12:52:27.286 [Lua] Lobby data host = 110000111888793 12:52:27.286 [Lua] Lobby data mission_id = inn_level_skulls 12:52:27.286 [Lua] Lobby data matchmaking_type = 3 12:52:27.286 [Lua] Lobby data country_code = HU 12:52:27.286 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:52:27.286 [Lua] Lobby data unique_server_name = gyuree 12:52:27.286 [Lua] Lobby data mechanism = adventure 12:52:27.286 [Lua] Lobby data eac_authorized = true 12:52:27.286 [Lua] Set lobby end. 12:52:27.286 [Lua] [StateIngame] Server ingame 12:52:27.290 [Lua] Set lobby begin: 12:52:27.290 [Lua] Lobby data difficulty = normal 12:52:27.291 [Lua] Lobby data selected_mission_id = inn_level_skulls 12:52:27.291 [Lua] Lobby data difficulty_tweak = 0 12:52:27.291 [Lua] Lobby data num_players = 1 12:52:27.291 [Lua] Lobby data matchmaking = false 12:52:27.291 [Lua] Lobby data host = 110000111888793 12:52:27.291 [Lua] Lobby data mission_id = inn_level_skulls 12:52:27.291 [Lua] Lobby data matchmaking_type = 3 12:52:27.292 [Lua] Lobby data country_code = HU 12:52:27.292 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:52:27.292 [Lua] Lobby data unique_server_name = gyuree 12:52:27.292 [Lua] Lobby data mechanism = adventure 12:52:27.292 [Lua] Lobby data eac_authorized = true 12:52:27.292 [Lua] Set lobby end. 12:52:27.292 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 12:52:27.292 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2 12:52:27.292 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 12:52:27.292 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:52:27.292 [Lua] [Matchmaking] initializing 12:52:27.292 [Lua] [Matchmaking] my_peer_id: 110000111888793, I am server 12:52:27.292 [Lua] [Matchmaking] register rpcs 12:52:27.292 [Lua] GameNetworkManager:init... creating game session 12:52:27.292 [Lua] Host GameSession.make_game_session_host with session: 12:52:27.293 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:52:27.293 [Lua] [GameNetworkManager] My own peer_id = 110000111888793 12:52:27.293 [Lua] [GameNetworkManager] self.is_server = true 12:52:27.293 [Network] Setting artificial MTU limit to 65536 12:52:27.304 [Lua] Switching ConflictSettings: to: inn_level 12:52:27.304 [Lua] pacing=disabled 12:52:27.304 [Lua] roaming=nil 12:52:27.304 [Lua] disabled=false 12:52:27.304 [Lua] pack_spawning=disabled 12:52:27.304 [Lua] contained_breeds=nil 12:52:27.304 [Lua] boss=disabled 12:52:27.304 [Lua] horde=disabled 12:52:27.304 [Lua] specials=disabled 12:52:27.304 [Lua] name=inn_level 12:52:27.304 [Lua] intensity=disabled 12:52:27.304 [Lua] --- 12:52:27.304 [Lua] [LevelAnalysis] set_random_seed( 0) 12:52:27.309 warning: [GwNav] NavData resource not loaded 12:52:27.309 warning: [GwNav] levels/inn/event_decoration/skulls/world 12:52:27.309 [Lua] nested_level_name levels/inn/world 12:52:27.309 [Lua] [AIInterestPointSystem] Level Seed: 0 12:52:27.310 [Lua] 12:52:27.310 [Lua] [entity_system_bag] = table 12:52:27.310 [Lua] [entity_system_bag] = metatable 12:52:27.310 [Lua] [startup_data] = table 12:52:27.310 [Lua] [entity_manager] = table 12:52:27.310 [Lua] [entity_manager] = metatable 12:52:27.310 [Lua] [unit_spawner] = table 12:52:27.310 [Lua] [unit_spawner] = metatable 12:52:27.310 [Lua] [unit_storage] = table 12:52:27.310 [Lua] [unit_storage] = metatable 12:52:27.310 [Lua] [dice_keeper] = table 12:52:27.310 [Lua] [dice_keeper] = metatable 12:52:27.310 [Lua] [is_server] = true (boolean) 12:52:27.310 [Lua] [world] = [World] 12:52:27.310 [Lua] [system_api] = table 12:52:27.310 [Lua] [entity_system] = table 12:52:27.310 [Lua] [entity_system] = metatable 12:52:27.310 [Lua] [network_lobby] = table 12:52:27.310 [Lua] [network_lobby] = metatable 12:52:27.310 [Lua] [profile_synchronizer] = table 12:52:27.310 [Lua] [profile_synchronizer] = metatable 12:52:27.310 [Lua] [level_transition_handler] = table 12:52:27.310 [Lua] [level_transition_handler] = metatable 12:52:27.310 [Lua] [num_local_human_players] = 1 (number) 12:52:27.310 [Lua] [statistics_db] = table 12:52:27.310 [Lua] [statistics_db] = metatable 12:52:27.310 [Lua] [network_server] = table 12:52:27.310 [Lua] [network_server] = metatable 12:52:27.310 [Lua] [input_manager] = table 12:52:27.310 [Lua] [input_manager] = metatable 12:52:27.310 [Lua] [network_clock] = table 12:52:27.310 [Lua] [network_clock] = metatable 12:52:27.310 [Lua] [network_transmit] = table 12:52:27.310 [Lua] [network_transmit] = metatable 12:52:27.310 [Lua] [free_flight_manager] = table 12:52:27.310 [Lua] [free_flight_manager] = metatable 12:52:27.310 [Lua] [network_manager] = table 12:52:27.310 [Lua] [network_manager] = metatable 12:52:27.310 [Lua] [network_event_delegate] = table 12:52:27.310 [Lua] [network_event_delegate] = metatable 12:52:27.310 [Lua] 12:52:27.310 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:52:27.310 [Lua] ignoring extension VersusInteractObjectiveExtension 12:52:27.310 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:52:27.310 [Lua] ignoring extension VersusSocketObjectiveExtension 12:52:27.310 [Lua] ignoring extension VersusTargetObjectiveExtension 12:52:27.310 [Lua] ignoring extension VersusMissionObjectiveExtension 12:52:27.311 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:52:27.318 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 12:52:27.318 [Lua] [AchievementManager] Achievements using the steam platform 12:52:27.319 [Lua] PlayerManager:add_player player_1 12:52:27.377 [Lua] [StateIngame] Level seed: 0 12:52:27.386 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2, async-read, 12:52:27.386 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 12:52:27.386 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 12:52:27.387 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_1, async-read, 12:52:27.387 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kruber_painting_wood_base_2, async-read, 12:52:27.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 12:52:27.387 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2, async-read, 12:52:27.387 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1, async-read, 12:52:27.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 12:52:27.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 12:52:27.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 12:52:27.387 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_5, async-read, 12:52:27.387 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read, 12:52:27.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 12:52:27.387 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 12:52:27.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 12:52:27.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 12:52:27.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 12:52:27.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read, 12:52:27.392 [Lua] [LevelAnalysis] set_random_seed( 0) 12:52:27.397 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10 12:52:27.397 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=11 12:52:27.397 [Lua] [IngameUI] init 12:52:27.419 [Lua] cb_razer_chroma_setup 12:52:27.466 [Lua] [Matchmaking] Cancelling matchmaking 12:52:27.466 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:52:27.466 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:52:27.466 [Lua] Set lobby begin: 12:52:27.466 [Lua] Lobby data difficulty = normal 12:52:27.466 [Lua] Lobby data selected_mission_id = inn_level_skulls 12:52:27.466 [Lua] Lobby data power_level = 0 12:52:27.466 [Lua] Lobby data difficulty_tweak = 0 12:52:27.466 [Lua] Lobby data num_players = 1 12:52:27.466 [Lua] Lobby data matchmaking = false 12:52:27.467 [Lua] Lobby data host = 110000111888793 12:52:27.467 [Lua] Lobby data mission_id = inn_level_skulls 12:52:27.467 [Lua] Lobby data matchmaking_type = 3 12:52:27.467 [Lua] Lobby data country_code = HU 12:52:27.467 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:52:27.467 [Lua] Lobby data unique_server_name = gyuree 12:52:27.467 [Lua] Lobby data mechanism = adventure 12:52:27.467 [Lua] Lobby data eac_authorized = true 12:52:27.467 [Lua] Set lobby end. 12:52:27.468 [Flow] complete_skittergate_legend true 12:52:27.468 [Flow] complete_all_helmgart_levels_recruit true 12:52:27.470 [Flow] WitchHunterLevel:35 12:52:27.470 [Flow] LeaderYes 12:52:27.470 [Flow] ALL PC XP:304250 12:52:27.470 [Flow] Has "bogenhafen" DLC:true 12:52:27.470 [Flow] WH XP:60850 12:52:27.470 [Flow] Number of crafted items:5549 12:52:27.470 [Flow] Has "pre_order" DLC:true 12:52:27.470 [Flow] Sum of Powe Levels:1500 12:52:27.470 [Flow] lodestone diff 1:false 12:52:27.470 [Flow] magnus and forest activated 12:52:27.470 [Flow] magnus and forest activated 12:52:27.470 [Flow] cemetery and forest activated 12:52:27.470 [Flow] magnus and cemetery 12:52:27.470 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:52:27.470 [Flow] ALL RUNES ACTIVATED 12:52:27.470 [Flow] magnus and forest activated 12:52:27.470 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:52:27.470 [Flow] ALL RUNES ACTIVATED 12:52:27.470 [Flow] cemetery and forest activated 12:52:27.470 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:52:27.470 [Flow] ALL RUNES ACTIVATED 12:52:27.470 [Flow] magnus and forest activated 12:52:27.470 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:52:27.470 [Flow] ALL RUNES ACTIVATED 12:52:27.470 [Flow] magnus and cemetery 12:52:27.470 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:52:27.470 [Flow] ALL RUNES ACTIVATED 12:52:27.470 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:52:27.472 [Lua] CurrentConflictSettings inn_level 12:52:27.472 [Lua] [ConflictDirector] conflict_director is ai_ready 12:52:27.473 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:52:27.473 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:52:27.475 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:52:27.475 [Lua] Forming navigation groups in one frame 12:52:27.475 [Lua] Forming navigation groups 12:52:27.504 [Lua] NavigationGroupManager -> calulation time A: 0.029000000000003467 12:52:27.505 [Lua] NavigationGroupManager -> calulation time B: 0.0019999999999953388 12:52:27.505 [Lua] number of nav groups: 42 12:52:27.506 [Lua] number of refined nav groups : 23 12:52:27.509 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 12:52:27.509 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 12:52:27.509 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:52:27.509 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 12:52:27.515 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:52:27.515 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:52:27.515 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:52:27.515 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=32 12:52:27.515 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 12:52:27.515 [Lua] [Managers] Calling function on all managers: 12:52:27.515 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:52:27.541 [Save] Saving `save_data` 12:52:27.546 [Save] Save done 12:52:27.548 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame 12:52:27.548 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync 12:52:27.556 [Lua] [UnlockManager] All unlocks ready 12:52:27.866 [Lua] player (110000111888793,1) was put into party 1 12:52:27.866 [Lua] [IngamePlayerListUI] - Destroy 12:52:27.866 [Lua] [GamePadEquipmentUI] - Destroy 12:52:27.866 [Lua] [EquipmentUI] - Destroy 12:52:27.866 [Lua] [GamePadAbilityUI] - Destroy 12:52:27.866 [Lua] [AbilityUI] - Destroy 12:52:27.876 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000111888793 12:52:27.876 [Lua] Set lobby begin: 12:52:27.876 [Lua] Lobby data selected_mission_id = inn_level_skulls 12:52:27.877 [Lua] Lobby data num_players = 1 12:52:27.877 [Lua] Lobby data difficulty_tweak = 0 12:52:27.877 [Lua] Lobby data host = 110000111888793 12:52:27.877 [Lua] Lobby data matchmaking_type = 3 12:52:27.877 [Lua] Lobby data difficulty = normal 12:52:27.877 [Lua] Lobby data player_slot_1 = 0:0 12:52:27.877 [Lua] Lobby data unique_server_name = gyuree 12:52:27.878 [Lua] Lobby data player_slot_4 = 0:0 12:52:27.878 [Lua] Lobby data country_code = HU 12:52:27.878 [Lua] Lobby data matchmaking = false 12:52:27.879 [Lua] Lobby data power_level = 0 12:52:27.879 [Lua] Lobby data mission_id = inn_level_skulls 12:52:27.879 [Lua] Lobby data mechanism = adventure 12:52:27.879 [Lua] Lobby data player_slot_5 = 0:0 12:52:27.879 [Lua] Lobby data player_slot_2 = 0:0 12:52:27.880 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:52:27.880 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:52:27.880 [Lua] Lobby data eac_authorized = true 12:52:27.881 [Lua] Set lobby end. 12:52:27.881 [Lua] [ProfileSynchronizer] Assigning peer(110000111888793:1) to profile(3) career(4) 12:52:27.882 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync 12:52:27.882 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers 12:52:27.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 12:52:27.882 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 12:52:27.882 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 12:52:27.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 12:52:27.902 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 12:52:27.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read, 12:52:27.902 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer, async-read, 12:52:27.902 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 12:52:27.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read, 12:52:27.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read, 12:52:27.902 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 12:52:27.902 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer, async-read, 12:52:27.902 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 12:52:27.902 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 12:52:27.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer, async-read, 12:52:27.902 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 12:52:27.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 12:52:27.902 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 12:52:27.902 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 12:52:27.902 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 12:52:27.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 12:52:27.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 12:52:27.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 12:52:27.902 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers 12:52:27.902 [Lua] [PeerSM] 110000111888793 :: on_enter InGame 12:52:27.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 12:52:27.936 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 12:52:27.936 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 12:52:27.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 12:52:28.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 12:52:28.015 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 12:52:28.016 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 12:52:28.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 12:52:28.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 12:52:28.072 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 12:52:28.073 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 12:52:28.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:52:28.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:52:28.121 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:52:28.121 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 12:52:28.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02 12:52:28.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02 12:52:28.169 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02 12:52:28.169 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 12:52:28.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 12:52:28.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 12:52:28.215 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 12:52:28.215 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 12:52:28.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:52:28.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:52:28.268 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:52:28.268 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 12:52:28.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 12:52:28.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 12:52:28.314 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 12:52:28.314 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 12:52:28.314 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 12:52:28.453 [Flow] DISABLE 12:52:28.479 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 12:52:28.479 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 12:52:28.480 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 12:52:28.802 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 12:52:28.802 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 12:52:28.803 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 12:52:28.844 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 12:52:28.844 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 12:52:28.845 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 12:52:29.299 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 12:52:29.299 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 12:52:29.300 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 12:52:29.366 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 12:52:29.366 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 12:52:29.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 12:52:29.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 12:52:29.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 12:52:29.512 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 12:52:29.618 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 12:52:29.618 [Lua] [PackageManager] Force_load: wwise/drakegun 12:52:29.619 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 12:52:29.759 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 12:52:29.759 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 12:52:29.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 12:52:30.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 12:52:30.028 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 12:52:30.028 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 12:52:30.717 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 12:52:30.717 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 12:52:30.718 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 12:52:30.873 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 12:52:30.873 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 12:52:30.874 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 12:52:31.437 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 12:52:31.437 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 12:52:31.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 12:52:31.534 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 12:52:31.534 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 12:52:31.535 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 12:52:31.615 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 12:52:31.615 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 12:52:31.616 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 12:52:31.674 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 12:52:31.674 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 12:52:31.675 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 12:52:31.767 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 12:52:31.767 [Lua] [PackageManager] Force_load: wwise/flamethrower 12:52:31.768 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 12:52:31.805 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 12:52:31.805 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 12:52:31.805 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 12:52:31.988 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 12:52:31.988 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 12:52:31.988 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:52:32.027 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:52:32.027 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:52:32.055 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 12:52:32.059 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:52:32.060 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:52:32.060 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1 12:52:32.060 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=43 12:52:32.060 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 12:52:32.092 [Lua] Players are leaving the safe zone 12:52:32.466 [Lua] PlayFabMirrorBase:_commit_internal 1 12:52:32.466 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:52:32.470 [Lua] generate_backend_stats 110000111888793:1 12:52:32.505 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:52:32.505 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:52:32.505 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 12:52:32.505 [Lua] Set lobby begin: 12:52:32.505 [Lua] Lobby data selected_mission_id = inn_level_skulls 12:52:32.505 [Lua] Lobby data num_players = 1 12:52:32.505 [Lua] Lobby data difficulty_tweak = 0 12:52:32.505 [Lua] Lobby data host = 110000111888793 12:52:32.505 [Lua] Lobby data matchmaking_type = 3 12:52:32.505 [Lua] Lobby data difficulty = normal 12:52:32.505 [Lua] Lobby data player_slot_1 = 0:0 12:52:32.505 [Lua] Lobby data unique_server_name = gyuree 12:52:32.505 [Lua] Lobby data player_slot_4 = 0:0 12:52:32.505 [Lua] Lobby data country_code = HU 12:52:32.505 [Lua] Lobby data matchmaking = false 12:52:32.505 [Lua] Lobby data power_level = 835 12:52:32.506 [Lua] Lobby data mission_id = inn_level_skulls 12:52:32.506 [Lua] Lobby data mechanism = adventure 12:52:32.506 [Lua] Lobby data player_slot_5 = 0:0 12:52:32.506 [Lua] Lobby data player_slot_2 = 0:0 12:52:32.506 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:52:32.506 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:52:32.506 [Lua] Lobby data eac_authorized = true 12:52:32.506 [Lua] Set lobby end. 12:52:32.511 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 12:52:32.532 [Lua] StateInGameRunning:_game_actually_starts() 12:52:32.532 [Lua] [IngameUI] menu view on_enter start_menu_view 12:52:32.532 [Lua] hero_fullscreen_menu_on_enter 12:52:32.532 [Lua] ################################################################################################################# 12:52:32.532 [Lua] [Loading Time]: 00:00:15 [Transition]: none-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:52:32.532 [Lua] ################################################################################################################# 12:52:32.532 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25 12:52:32.532 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false 12:52:32.539 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0285ff10 12:52:32.541 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 12:52:32.551 [Lua] cb_razer_chroma_setup 12:52:32.564 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:52:32.564 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:52:32.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:52:32.565 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:52:32.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:52:32.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:52:32.586 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView 12:52:32.586 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:52:32.756 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 12:52:32.765 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25 12:52:32.765 [Lua] commit result success 1 12:52:32.765 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26 12:52:32.980 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25 12:52:32.980 [Lua] Commit load time data 12:52:32.991 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26 12:52:33.206 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26 12:52:33.548 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xb3, position: 0 12:52:34.128 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xb3, position: 27249 12:52:36.916 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2, async-read, 12:52:36.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:52:36.962 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_1, async-read, 12:52:36.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:52:36.978 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kruber_painting_wood_base_2, async-read, 12:52:36.978 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:52:37.009 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2, async-read, 12:52:37.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:52:37.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1, async-read, 12:52:37.024 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:52:37.289 [Lua] [IngameUI] menu view on_exit start_menu_view 12:52:37.289 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 12:52:37.289 [Lua] hero_fullscreen_menu_on_exit 12:52:37.292 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0285ff10 12:52:37.292 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:52:37.292 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:52:37.292 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:52:37.292 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:52:43.534 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 12:52:44.538 [Lua] [Matchmaking] Cancelling matchmaking 12:52:44.538 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:52:44.561 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:112393824, lt:load_next_level, extra_packages:{ }) 12:52:44.561 [Lua] [LevelTransitionHandler] promote_next_level_data 12:52:44.562 [Lua] TRANSITION nil nil load_next_level 12:52:44.562 [Lua] Transition type "load_next_level", is server: true 12:52:44.562 [Lua] [GameNetworkManager] Leaving game... 12:52:44.562 [Lua] [GameNetworkManager] Shutting down game session host. 12:52:44.562 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:52:44.562 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:52:44.563 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=19.06 12:52:44.579 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:52:46.554 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:52:46.554 [Lua] [Managers] Calling function on all managers: 12:52:46.555 [Lua] PlayerManager:remove_player peer_id=110000111888793 1 12:52:46.555 [Lua] Clearing all global lookup lists 12:52:46.555 [Lua] [IngamePlayerListUI] - Destroy 12:52:46.555 [Lua] [GamePadEquipmentUI] - Destroy 12:52:46.555 [Lua] [EquipmentUI] - Destroy 12:52:46.555 [Lua] [GamePadAbilityUI] - Destroy 12:52:46.555 [Lua] [AbilityUI] - Destroy 12:52:46.555 [Lua] [IngameUI] destroy 12:52:46.575 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2 12:52:46.575 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_1 12:52:46.575 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kruber_painting_wood_base_2 12:52:46.576 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2 12:52:46.576 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1 12:52:46.576 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_5 12:52:46.576 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4 12:52:46.576 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 12:52:46.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3 12:52:46.639 [Lua] [Managers] Destroying manager group: 12:52:46.646 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:52:46.732 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:52:46.732 [Lua] [PeerSM] 110000111888793 :: on_exit InGame 12:52:46.732 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 12:52:46.732 [Lua] [Matchmaking] unregister rpcs 12:52:46.732 [Lua] ############### UNLOADING PACKAGES ############### 12:52:46.732 [Lua] [Managers] Calling function on all managers: 12:52:46.732 [Lua] [Managers] Destroying manager group: 12:52:46.732 [Lua] [Gamestate] Enter state StateLoading 12:52:46.734 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:52:46.734 [Lua] [Matchmaking] register rpcs 12:52:46.734 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:52:46.734 [Lua] Set lobby begin: 12:52:46.734 [Lua] Lobby data selected_mission_id = inn_level_skulls 12:52:46.734 [Lua] Lobby data num_players = 1 12:52:46.734 [Lua] Lobby data difficulty_tweak = 0 12:52:46.735 [Lua] Lobby data host = 110000111888793 12:52:46.735 [Lua] Lobby data matchmaking_type = 3 12:52:46.735 [Lua] Lobby data difficulty = normal 12:52:46.735 [Lua] Lobby data player_slot_1 = 0:0 12:52:46.735 [Lua] Lobby data unique_server_name = gyuree 12:52:46.735 [Lua] Lobby data player_slot_4 = 0:0 12:52:46.735 [Lua] Lobby data country_code = HU 12:52:46.735 [Lua] Lobby data matchmaking = false 12:52:46.735 [Lua] Lobby data power_level = 0 12:52:46.735 [Lua] Lobby data mission_id = inn_level_skulls 12:52:46.735 [Lua] Lobby data mechanism = adventure 12:52:46.735 [Lua] Lobby data player_slot_5 = 0:0 12:52:46.735 [Lua] Lobby data player_slot_2 = 0:0 12:52:46.735 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:52:46.735 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:52:46.735 [Lua] Lobby data eac_authorized = true 12:52:46.735 [Lua] Set lobby end. 12:52:46.735 [Lua] registering RPCs 12:52:46.735 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:52:46.735 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:52:46.735 [Lua] Set lobby begin: 12:52:46.735 [Lua] Lobby data selected_mission_id = morris_hub 12:52:46.736 [Lua] Lobby data num_players = 1 12:52:46.736 [Lua] Lobby data difficulty_tweak = 0 12:52:46.736 [Lua] Lobby data host = 110000111888793 12:52:46.736 [Lua] Lobby data matchmaking_type = 3 12:52:46.736 [Lua] Lobby data difficulty = normal 12:52:46.736 [Lua] Lobby data player_slot_1 = 0:0 12:52:46.736 [Lua] Lobby data unique_server_name = gyuree 12:52:46.736 [Lua] Lobby data player_slot_4 = 0:0 12:52:46.736 [Lua] Lobby data country_code = HU 12:52:46.736 [Lua] Lobby data matchmaking = false 12:52:46.736 [Lua] Lobby data power_level = 0 12:52:46.736 [Lua] Lobby data mission_id = morris_hub 12:52:46.736 [Lua] Lobby data mechanism = deus 12:52:46.736 [Lua] Lobby data player_slot_5 = 0:0 12:52:46.736 [Lua] Lobby data player_slot_2 = 0:0 12:52:46.736 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:52:46.737 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:52:46.737 [Lua] Lobby data eac_authorized = true 12:52:46.737 [Lua] Set lobby end. 12:52:46.737 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:52:46.740 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 12:52:46.740 [Lua] [StateLoading] load_current_level 12:52:46.740 [Lua] initializing mechanism to: deus 12:52:46.740 [Lua] FORCE COMMIT 2 12:52:46.740 [Lua] PlayFabMirrorBase:_commit_internal 2 12:52:46.740 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:52:46.740 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:52:46.740 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 27 12:52:46.740 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 12:52:46.744 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls 12:52:46.744 [Umbra] Unload tome 12:52:46.744 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls 12:52:46.745 [Lua] [PackageManager] Unload: resource_packages/levels/inn_skulls, inn_level_skulls 12:52:46.865 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_skulls 12:52:46.883 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_skulls 12:52:46.884 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 12:52:46.884 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 12:52:46.902 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 27 12:52:46.902 [Lua] commit result success 2 12:52:46.902 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28 12:52:46.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 12:52:46.964 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 12:52:46.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 12:52:47.114 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 27 12:52:47.130 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28 12:52:47.349 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28 12:52:48.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 12:52:48.802 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 12:52:48.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 12:52:52.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 12:52:52.178 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 12:52:52.195 [Lua] [LevelTransitionHandler] Level load completed! 12:52:52.195 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 12:52:52.195 [Lua] [EnemyPackageLoader] Load no enemies on this level 12:52:52.196 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 12:52:52.196 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 12:52:52.196 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 12:52:52.213 [Lua] Async level spawning done 12:52:52.215 [Lua] ### Received rpc_level_loaded 12:52:52.215 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 228 12:52:52.215 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded 12:52:52.232 [Lua] [PeerSM] 110000111888793 :: on_exit Loading 12:52:52.232 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages 12:52:52.248 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages 12:52:52.248 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame 12:52:52.249 [Lua] ### Received rpc_level_loaded 12:52:52.249 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 228 12:52:52.249 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:52:53.265 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:52:53.265 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:52:53.265 [Lua] [Matchmaking] unregister rpcs 12:52:53.265 [Lua] Set lobby begin: 12:52:53.265 [Lua] Lobby data selected_mission_id = morris_hub 12:52:53.266 [Lua] Lobby data num_players = 1 12:52:53.266 [Lua] Lobby data difficulty_tweak = 0 12:52:53.266 [Lua] Lobby data host = 110000111888793 12:52:53.266 [Lua] Lobby data matchmaking_type = 3 12:52:53.266 [Lua] Lobby data difficulty = normal 12:52:53.266 [Lua] Lobby data player_slot_1 = 0:0 12:52:53.266 [Lua] Lobby data unique_server_name = gyuree 12:52:53.267 [Lua] Lobby data player_slot_4 = 0:0 12:52:53.267 [Lua] Lobby data country_code = HU 12:52:53.267 [Lua] Lobby data matchmaking = false 12:52:53.267 [Lua] Lobby data power_level = 0 12:52:53.267 [Lua] Lobby data mission_id = morris_hub 12:52:53.267 [Lua] Lobby data mechanism = deus 12:52:53.267 [Lua] Lobby data player_slot_5 = 0:0 12:52:53.267 [Lua] Lobby data player_slot_2 = 0:0 12:52:53.267 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:52:53.267 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:52:53.267 [Lua] Lobby data eac_authorized = true 12:52:53.268 [Lua] Set lobby end. 12:52:53.268 [Lua] [Managers] Destroying manager group: 12:52:53.269 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 12:52:53.269 [Lua] [Gamestate] Enter StateIngame HOST 12:52:53.269 [Lua] [Managers] Calling function on all managers: 12:52:53.270 [Lua] <>level = morris_hub<> 12:52:53.270 [Lua] [StateIngame] Server ingame 12:52:53.273 [Lua] Set lobby begin: 12:52:53.273 [Lua] Lobby data selected_mission_id = morris_hub 12:52:53.273 [Lua] Lobby data num_players = 1 12:52:53.273 [Lua] Lobby data difficulty_tweak = 0 12:52:53.273 [Lua] Lobby data host = 110000111888793 12:52:53.274 [Lua] Lobby data matchmaking_type = 3 12:52:53.274 [Lua] Lobby data difficulty = normal 12:52:53.274 [Lua] Lobby data player_slot_1 = 0:0 12:52:53.274 [Lua] Lobby data unique_server_name = gyuree 12:52:53.274 [Lua] Lobby data player_slot_4 = 0:0 12:52:53.274 [Lua] Lobby data country_code = HU 12:52:53.274 [Lua] Lobby data matchmaking = false 12:52:53.275 [Lua] Lobby data power_level = 0 12:52:53.275 [Lua] Lobby data mission_id = morris_hub 12:52:53.275 [Lua] Lobby data mechanism = deus 12:52:53.275 [Lua] Lobby data player_slot_5 = 0:0 12:52:53.275 [Lua] Lobby data player_slot_2 = 0:0 12:52:53.275 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:52:53.275 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:52:53.276 [Lua] Lobby data eac_authorized = true 12:52:53.276 [Lua] Set lobby end. 12:52:53.276 [Lua] [Matchmaking] register rpcs 12:52:53.276 [Lua] GameNetworkManager:init... creating game session 12:52:53.276 [Lua] Host GameSession.make_game_session_host with session: 12:52:53.276 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:52:53.276 [Lua] [GameNetworkManager] My own peer_id = 110000111888793 12:52:53.276 [Lua] [GameNetworkManager] self.is_server = true 12:52:53.276 [Network] Setting artificial MTU limit to 65536 12:52:53.287 [Lua] Switching ConflictSettings: to: disabled 12:52:53.287 [Lua] pacing=disabled 12:52:53.287 [Lua] roaming=nil 12:52:53.287 [Lua] specials=disabled 12:52:53.287 [Lua] debug_color=black 12:52:53.287 [Lua] pack_spawning=disabled 12:52:53.287 [Lua] contained_breeds=nil 12:52:53.287 [Lua] disabled=true 12:52:53.287 [Lua] boss=disabled 12:52:53.287 [Lua] horde=disabled 12:52:53.287 [Lua] name=disabled 12:52:53.287 [Lua] intensity=disabled 12:52:53.287 [Lua] --- 12:52:53.287 [Lua] [LevelAnalysis] set_random_seed( 0) 12:52:53.291 [Lua] [AIInterestPointSystem] Level Seed: 0 12:52:53.291 [Lua] 12:52:53.291 [Lua] [entity_system_bag] = table 12:52:53.291 [Lua] [entity_system_bag] = metatable 12:52:53.291 [Lua] [startup_data] = table 12:52:53.291 [Lua] [entity_manager] = table 12:52:53.291 [Lua] [entity_manager] = metatable 12:52:53.291 [Lua] [unit_spawner] = table 12:52:53.291 [Lua] [unit_spawner] = metatable 12:52:53.291 [Lua] [unit_storage] = table 12:52:53.291 [Lua] [unit_storage] = metatable 12:52:53.291 [Lua] [dice_keeper] = table 12:52:53.291 [Lua] [dice_keeper] = metatable 12:52:53.291 [Lua] [is_server] = true (boolean) 12:52:53.291 [Lua] [world] = [World] 12:52:53.291 [Lua] [system_api] = table 12:52:53.291 [Lua] [entity_system] = table 12:52:53.291 [Lua] [entity_system] = metatable 12:52:53.291 [Lua] [network_lobby] = table 12:52:53.291 [Lua] [network_lobby] = metatable 12:52:53.291 [Lua] [profile_synchronizer] = table 12:52:53.291 [Lua] [profile_synchronizer] = metatable 12:52:53.291 [Lua] [level_transition_handler] = table 12:52:53.291 [Lua] [level_transition_handler] = metatable 12:52:53.291 [Lua] [num_local_human_players] = 1 (number) 12:52:53.291 [Lua] [statistics_db] = table 12:52:53.291 [Lua] [statistics_db] = metatable 12:52:53.291 [Lua] [network_server] = table 12:52:53.291 [Lua] [network_server] = metatable 12:52:53.291 [Lua] [input_manager] = table 12:52:53.291 [Lua] [input_manager] = metatable 12:52:53.291 [Lua] [network_clock] = table 12:52:53.291 [Lua] [network_clock] = metatable 12:52:53.291 [Lua] [network_transmit] = table 12:52:53.291 [Lua] [network_transmit] = metatable 12:52:53.291 [Lua] [free_flight_manager] = table 12:52:53.291 [Lua] [free_flight_manager] = metatable 12:52:53.291 [Lua] [network_manager] = table 12:52:53.291 [Lua] [network_manager] = metatable 12:52:53.291 [Lua] [network_event_delegate] = table 12:52:53.291 [Lua] [network_event_delegate] = metatable 12:52:53.291 [Lua] 12:52:53.291 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:52:53.291 [Lua] ignoring extension VersusInteractObjectiveExtension 12:52:53.291 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:52:53.291 [Lua] ignoring extension VersusSocketObjectiveExtension 12:52:53.291 [Lua] ignoring extension VersusTargetObjectiveExtension 12:52:53.291 [Lua] ignoring extension VersusMissionObjectiveExtension 12:52:53.292 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:52:53.297 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 12:52:53.297 [Lua] [AchievementManager] Achievements using the steam platform 12:52:53.297 [Lua] PlayerManager:add_player player_1 12:52:53.327 [Lua] [StateIngame] Level seed: 0 12:52:53.329 [Lua] [LevelAnalysis] set_random_seed( 0) 12:52:53.330 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 12:52:53.330 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 12:52:53.330 [Lua] [IngameUI] init 12:52:53.352 [Lua] cb_razer_chroma_setup 12:52:53.404 [Lua] [Matchmaking] Cancelling matchmaking 12:52:53.404 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:52:53.405 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:52:53.405 [Lua] Set lobby begin: 12:52:53.405 [Lua] Lobby data selected_mission_id = morris_hub 12:52:53.405 [Lua] Lobby data num_players = 1 12:52:53.406 [Lua] Lobby data difficulty_tweak = 0 12:52:53.406 [Lua] Lobby data host = 110000111888793 12:52:53.406 [Lua] Lobby data matchmaking_type = 3 12:52:53.406 [Lua] Lobby data difficulty = normal 12:52:53.406 [Lua] Lobby data player_slot_1 = 0:0 12:52:53.406 [Lua] Lobby data unique_server_name = gyuree 12:52:53.406 [Lua] Lobby data player_slot_4 = 0:0 12:52:53.407 [Lua] Lobby data country_code = HU 12:52:53.407 [Lua] Lobby data matchmaking = false 12:52:53.407 [Lua] Lobby data power_level = 835 12:52:53.407 [Lua] Lobby data mission_id = morris_hub 12:52:53.407 [Lua] Lobby data mechanism = deus 12:52:53.407 [Lua] Lobby data player_slot_5 = 0:0 12:52:53.407 [Lua] Lobby data player_slot_2 = 0:0 12:52:53.408 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:52:53.408 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:52:53.408 [Lua] Lobby data eac_authorized = true 12:52:53.408 [Lua] Set lobby end. 12:52:53.410 [Lua] CurrentConflictSettings disabled 12:52:53.410 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 12:52:53.410 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:52:53.410 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 12:52:53.410 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 12:52:53.410 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 12:52:53.410 [Lua] [Managers] Calling function on all managers: 12:52:53.410 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:52:53.419 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame 12:52:53.419 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync 12:52:53.484 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync 12:52:53.484 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers 12:52:53.501 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers 12:52:53.501 [Lua] [PeerSM] 110000111888793 :: on_enter InGame 12:52:53.503 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134)) 12:52:53.507 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:52:53.508 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:52:53.508 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1 12:52:53.508 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=5 12:52:53.508 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6 12:52:53.749 [Lua] StateInGameRunning:_game_actually_starts() 12:52:53.749 [Lua] ################################################################################################################# 12:52:53.749 [Lua] [Loading Time]: 00:00:07 [Transition]: inn_level_skulls-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:52:53.749 [Lua] ################################################################################################################# 12:52:53.749 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29 12:52:53.749 [Lua] [TwitchManager] game_mode_supported(game_mode="inn_deus", difficulty="nil") => false 12:52:53.756 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29 12:52:53.971 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29 12:52:53.971 [Lua] Commit load time data 12:54:11.300 [Lua] [LobbyMembers] Member joined 110000104326bb2 12:54:11.726 [Lua] [NetworkServer] Changing num_players from 1 to 2 12:54:11.726 [Lua] Players: 2 12:54:11.726 [Lua] Set lobby begin: 12:54:11.726 [Lua] Lobby data selected_mission_id = morris_hub 12:54:11.727 [Lua] Lobby data num_players = 2 12:54:11.727 [Lua] Lobby data difficulty_tweak = 0 12:54:11.727 [Lua] Lobby data host = 110000111888793 12:54:11.727 [Lua] Lobby data matchmaking_type = 3 12:54:11.727 [Lua] Lobby data difficulty = normal 12:54:11.727 [Lua] Lobby data player_slot_1 = 0:0 12:54:11.727 [Lua] Lobby data unique_server_name = gyuree 12:54:11.728 [Lua] Lobby data player_slot_4 = 0:0 12:54:11.728 [Lua] Lobby data country_code = HU 12:54:11.728 [Lua] Lobby data matchmaking = false 12:54:11.728 [Lua] Lobby data power_level = 835 12:54:11.728 [Lua] Lobby data mission_id = morris_hub 12:54:11.728 [Lua] Lobby data mechanism = deus 12:54:11.728 [Lua] Lobby data player_slot_5 = 0:0 12:54:11.728 [Lua] Lobby data player_slot_2 = 0:0 12:54:11.728 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:54:11.728 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:54:11.729 [Lua] Lobby data eac_authorized = true 12:54:11.729 [Lua] Set lobby end. 12:54:12.729 [Lua] GOT approve_channel 1 110000104326bb2 186000001a25b99 12:54:12.729 [EAC] EAC server has client 110000104326bb2 and channel 1 (and owner 110000104326bb2) 12:54:12.729 [EACServer] [14:54:12:729][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104326BB2 PlayerGUID: 76561198030678962 PlayerIP: 0.0.0.0 OwnerGUID: 76561198030678962 PlayerName: Cheurl 12:54:12.729 [Lua] Client with peer_id 110000104326bb2 got APPROVED by server 12:54:12.730 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104326bb2' 12:54:12.730 [Lua] [ChatManager][1]System: Cheurl is joining the game 12:54:12.730 [Lua] [NetworkServer] Peer 110000104326bb2 joined server lobby. 12:54:12.730 [Lua] [NetworkServer] Creating peer info. 12:54:12.730 [Lua] [PeerSM] 110000104326bb2 :: on_enter Connecting 12:54:12.830 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a25b99 from 110000104326bb2, replying lobby_ok 12:54:12.836 [EACServer] [14:54:12:835][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 12:54:12.906 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104326bb2 REPLY wh:0 | we:0 | dr:110000111888793 | bw:0 | es:0 12:54:12.982 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000104326bb2 12:54:12.982 [Lua] Set lobby begin: 12:54:12.982 [Lua] Lobby data selected_mission_id = morris_hub 12:54:12.982 [Lua] Lobby data num_players = 2 12:54:12.982 [Lua] Lobby data difficulty_tweak = 0 12:54:12.982 [Lua] Lobby data host = 110000111888793 12:54:12.982 [Lua] Lobby data matchmaking_type = 3 12:54:12.982 [Lua] Lobby data difficulty = normal 12:54:12.982 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:54:12.982 [Lua] Lobby data unique_server_name = gyuree 12:54:12.982 [Lua] Lobby data player_slot_4 = 0:0 12:54:12.983 [Lua] Lobby data country_code = HU 12:54:12.983 [Lua] Lobby data matchmaking = false 12:54:12.983 [Lua] Lobby data power_level = 835 12:54:12.983 [Lua] Lobby data mission_id = morris_hub 12:54:12.983 [Lua] Lobby data mechanism = deus 12:54:12.983 [Lua] Lobby data player_slot_5 = 0:0 12:54:12.983 [Lua] Lobby data player_slot_2 = 0:0 12:54:12.983 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:54:12.983 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:54:12.983 [Lua] Lobby data eac_authorized = true 12:54:12.983 [Lua] Set lobby end. 12:54:15.114 [Lua] ### CLEARING PEER STATE FOR 110000104326bb2 12:54:15.114 [Lua] [PeerSM] 110000104326bb2 :: on_exit Connecting 12:54:15.114 [Lua] [PeerSM] 110000104326bb2 :: on_enter Connecting 12:54:15.189 [Lua] [NetworkServer] Peer 110000104326bb2 has sent rpc_notify_lobby_joined 12:54:15.189 [Lua] [PSM] Peer 110000104326bb2 joined. Want to use profile index "1" and join party "0" 12:54:15.189 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104326bb2, connection_key=0) 12:54:15.189 [Lua] Sync dynamic to client: 12:54:15.277 [Lua] ### Received rpc_level_load_started 12:54:15.277 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_session_id: 112393824 12:54:15.277 [Lua] player (110000104326bb2,1) was put into party 0 12:54:15.277 [Lua] [ProfileSynchronizer] Peer 110000104326bb2 entered session 12:54:15.277 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104326bb2 12:54:15.277 [Lua] Mechanism says: a client has initialized the mechanism! 110000104326bb2 12:54:15.316 [Lua] ### Received rpc_level_loaded 12:54:15.316 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_id: 228 12:54:15.316 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104326bb2, connection_key=0) 12:54:15.972 [EACServer] [14:54:15:972][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104326BB2 Session: 1 Status: Client Authenticated Message: Client authenticated. 12:54:15.973 [EAC] Peer 110000104326bb2 switched EAC state to ClientAuthenticatedLocal 12:54:16.756 [EACServer] [14:54:16:755][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104326BB2. 12:54:17.057 [EACServer] [14:54:17:057][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104326BB2 12:54:17.057 [EACServer] [14:54:17:057][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104326BB2 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 12:54:17.068 [EAC] Peer 110000104326bb2 switched EAC state to ClientAuthenticatedRemote 12:54:17.167 [Lua] [NetworkServer] Peer 110000104326bb2 has sent rpc_post_game_notified 12:54:17.168 [Lua] [PeerSM] 110000104326bb2 :: on_exit Connecting 12:54:17.168 [Lua] [PeerSM] 110000104326bb2 :: on_enter Loading 12:54:17.179 [Lua] [PeerSM] 110000104326bb2 :: on_exit Loading 12:54:17.179 [Lua] [PeerSM] 110000104326bb2 :: on_enter LoadingProfilePackages 12:54:17.192 [Lua] [PeerSM] 110000104326bb2 :: on_exit LoadingProfilePackages 12:54:17.192 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForEnterGame 12:54:18.452 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForEnterGame 12:54:18.452 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForGameObjectSync 12:54:18.464 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104326bb2 12:54:18.466 [Lua] PlayerManager:add_remote_player 110000104326bb2 12:54:18.466 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 12:54:18.466 [Lua] RemotePlayer:create_game_object( ) 7 12:54:18.487 [Lua] player (110000104326bb2,1) was put into party 1 12:54:18.487 [Lua] [ProfileSynchronizer] Assigning peer(110000104326bb2:1) to profile(1) career(3) 12:54:18.487 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForGameObjectSync 12:54:18.487 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForPlayers 12:54:18.492 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForPlayers 12:54:18.492 [Lua] [PeerSM] 110000104326bb2 :: on_enter InGame 12:54:18.589 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104326bb2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:54:18.589 [Lua] Adding player sync data to peer=110000104326bb2 local_player_id=1 12:54:18.590 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 12:54:18.590 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 12:54:18.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, ProfileSynchronizer, async-read, 12:54:18.590 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, ProfileSynchronizer, async-read, 12:54:18.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, ProfileSynchronizer, async-read, 12:54:18.590 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04, ProfileSynchronizer, async-read, 12:54:18.590 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 12:54:18.590 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 12:54:18.590 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 12:54:18.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 12:54:18.627 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 12:54:18.627 [Lua] [PackageManager] Force_load: wwise/crossbow 12:54:18.628 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 12:54:19.014 [Lua] Set lobby begin: 12:54:19.014 [Lua] Lobby data selected_mission_id = morris_hub 12:54:19.015 [Lua] Lobby data num_players = 2 12:54:19.015 [Lua] Lobby data difficulty_tweak = 0 12:54:19.015 [Lua] Lobby data host = 110000111888793 12:54:19.015 [Lua] Lobby data matchmaking_type = 3 12:54:19.015 [Lua] Lobby data difficulty = normal 12:54:19.015 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:54:19.015 [Lua] Lobby data unique_server_name = gyuree 12:54:19.015 [Lua] Lobby data player_slot_4 = 0:0 12:54:19.015 [Lua] Lobby data country_code = HU 12:54:19.015 [Lua] Lobby data matchmaking = false 12:54:19.015 [Lua] Lobby data power_level = 417 12:54:19.015 [Lua] Lobby data mission_id = morris_hub 12:54:19.015 [Lua] Lobby data mechanism = deus 12:54:19.016 [Lua] Lobby data player_slot_5 = 0:0 12:54:19.016 [Lua] Lobby data player_slot_2 = 0:0 12:54:19.016 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:54:19.017 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:54:19.017 [Lua] Lobby data eac_authorized = true 12:54:19.017 [Lua] Set lobby end. 12:54:19.065 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 12:54:19.065 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 12:54:19.066 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p 12:54:19.081 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p 12:54:19.081 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p 12:54:19.081 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure 12:54:19.179 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure 12:54:19.179 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure 12:54:19.180 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p 12:54:19.204 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p 12:54:19.204 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p 12:54:19.205 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04 12:54:19.229 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04 12:54:19.229 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04 12:54:19.229 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 12:54:19.294 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 12:54:19.294 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 12:54:19.294 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 12:54:19.319 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 12:54:19.319 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 12:54:19.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 12:54:19.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 12:54:19.380 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 12:54:19.381 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:54:19.406 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:54:19.406 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:54:20.219 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104326bb2 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:54:20.219 [Lua] [NetworkServer] Peer 110000104326bb2 spawned player. 12:54:20.220 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 12:54:20.220 [Lua] PlayerManager:assign_unit_ownership Cheurl 110000104326bb2 1 12:54:20.221 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:54:20.221 [Lua] TalentSystem:rpc_sync_talents 1 1025 12:54:24.073 [Lua] Set lobby begin: 12:54:24.073 [Lua] Lobby data selected_mission_id = morris_hub 12:54:24.073 [Lua] Lobby data num_players = 2 12:54:24.073 [Lua] Lobby data difficulty_tweak = 0 12:54:24.073 [Lua] Lobby data host = 110000111888793 12:54:24.073 [Lua] Lobby data matchmaking_type = 3 12:54:24.073 [Lua] Lobby data difficulty = normal 12:54:24.074 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:54:24.074 [Lua] Lobby data unique_server_name = gyuree 12:54:24.074 [Lua] Lobby data player_slot_4 = 0:0 12:54:24.074 [Lua] Lobby data country_code = HU 12:54:24.074 [Lua] Lobby data matchmaking = false 12:54:24.074 [Lua] Lobby data power_level = 835 12:54:24.074 [Lua] Lobby data mission_id = morris_hub 12:54:24.074 [Lua] Lobby data mechanism = deus 12:54:24.074 [Lua] Lobby data player_slot_5 = 0:0 12:54:24.074 [Lua] Lobby data player_slot_2 = 0:0 12:54:24.074 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:54:24.074 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:54:24.075 [Lua] Lobby data eac_authorized = true 12:54:24.075 [Lua] Set lobby end. 12:58:01.452 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104326bb2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:58:01.882 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104326bb2 12:58:03.956 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104326bb2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:58:04.360 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104326bb2 12:58:06.791 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000104326bb2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:58:07.199 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104326bb2 12:58:11.114 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000104326bb2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:58:11.429 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104326bb2 12:59:34.310 [Lua] [LobbyMembers] Member joined 110000105acfb9d 12:59:34.321 [Lua] [NetworkServer] Changing num_players from 2 to 3 12:59:34.321 [Lua] Players: 3 12:59:34.321 [Lua] Set lobby begin: 12:59:34.321 [Lua] Lobby data selected_mission_id = morris_hub 12:59:34.321 [Lua] Lobby data num_players = 3 12:59:34.321 [Lua] Lobby data difficulty_tweak = 0 12:59:34.321 [Lua] Lobby data host = 110000111888793 12:59:34.321 [Lua] Lobby data matchmaking_type = 3 12:59:34.321 [Lua] Lobby data difficulty = normal 12:59:34.321 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:59:34.321 [Lua] Lobby data unique_server_name = gyuree 12:59:34.321 [Lua] Lobby data player_slot_4 = 0:0 12:59:34.321 [Lua] Lobby data country_code = HU 12:59:34.321 [Lua] Lobby data matchmaking = false 12:59:34.321 [Lua] Lobby data power_level = 835 12:59:34.322 [Lua] Lobby data mission_id = morris_hub 12:59:34.322 [Lua] Lobby data mechanism = deus 12:59:34.322 [Lua] Lobby data player_slot_5 = 0:0 12:59:34.322 [Lua] Lobby data player_slot_2 = 0:0 12:59:34.322 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:59:34.322 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:59:34.322 [Lua] Lobby data eac_authorized = true 12:59:34.322 [Lua] Set lobby end. 12:59:36.960 [Lua] GOT approve_channel 3 110000105acfb9d 186000001a25b99 12:59:36.960 [EAC] EAC server has client 110000105acfb9d and channel 3 (and owner 110000105acfb9d) 12:59:36.960 [EACServer] [14:59:36:960][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105ACFB9D PlayerGUID: 76561198055488413 PlayerIP: 0.0.0.0 OwnerGUID: 76561198055488413 PlayerName: justbl0w 12:59:36.960 [Lua] Client with peer_id 110000105acfb9d got APPROVED by server 12:59:36.961 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105acfb9d' 12:59:36.961 [Lua] [ChatManager][1]System: justbl0w is joining the game 12:59:36.961 [Lua] [NetworkServer] Peer 110000105acfb9d joined server lobby. 12:59:36.961 [Lua] [NetworkServer] Creating peer info. 12:59:36.961 [Lua] [PeerSM] 110000105acfb9d :: on_enter Connecting 12:59:37.092 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a25b99 from 110000105acfb9d, replying lobby_ok 12:59:37.165 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105acfb9d REPLY wh:110000104326bb2 | we:0 | dr:110000111888793 | bw:0 | es:0 12:59:37.246 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000105acfb9d 12:59:37.246 [Lua] Set lobby begin: 12:59:37.246 [Lua] Lobby data selected_mission_id = morris_hub 12:59:37.246 [Lua] Lobby data num_players = 3 12:59:37.246 [Lua] Lobby data difficulty_tweak = 0 12:59:37.246 [Lua] Lobby data host = 110000111888793 12:59:37.246 [Lua] Lobby data matchmaking_type = 3 12:59:37.246 [Lua] Lobby data difficulty = normal 12:59:37.247 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:59:37.247 [Lua] Lobby data unique_server_name = gyuree 12:59:37.247 [Lua] Lobby data player_slot_4 = 110000105acfb9d:1 12:59:37.247 [Lua] Lobby data country_code = HU 12:59:37.247 [Lua] Lobby data matchmaking = false 12:59:37.247 [Lua] Lobby data power_level = 835 12:59:37.247 [Lua] Lobby data mission_id = morris_hub 12:59:37.247 [Lua] Lobby data mechanism = deus 12:59:37.247 [Lua] Lobby data player_slot_5 = 0:0 12:59:37.247 [Lua] Lobby data player_slot_2 = 0:0 12:59:37.247 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:59:37.248 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:59:37.248 [Lua] Lobby data eac_authorized = true 12:59:37.248 [Lua] Set lobby end. 12:59:39.555 [Lua] ### CLEARING PEER STATE FOR 110000105acfb9d 12:59:39.555 [Lua] [PeerSM] 110000105acfb9d :: on_exit Connecting 12:59:39.555 [Lua] [PeerSM] 110000105acfb9d :: on_enter Connecting 12:59:39.627 [Lua] [NetworkServer] Peer 110000105acfb9d has sent rpc_notify_lobby_joined 12:59:39.627 [Lua] [PSM] Peer 110000105acfb9d joined. Want to use profile index "4" and join party "0" 12:59:39.627 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105acfb9d, connection_key=1) 12:59:39.627 [Lua] Sync dynamic to client: 12:59:39.781 [Lua] ### Received rpc_level_load_started 12:59:39.781 [Lua] #### Has state machine: true, peer_id: 110000105acfb9d, level_session_id: 112393824 12:59:39.781 [Lua] player (110000105acfb9d,1) was put into party 0 12:59:39.781 [Lua] [ProfileSynchronizer] Peer 110000105acfb9d entered session 12:59:39.781 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105acfb9d 12:59:39.781 [Lua] Mechanism says: a client has initialized the mechanism! 110000105acfb9d 12:59:40.415 [EACServer] [14:59:40:415][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105ACFB9D Session: 2 Status: Client Authenticated Message: Client authenticated. 12:59:40.417 [EAC] Peer 110000105acfb9d switched EAC state to ClientAuthenticatedLocal 12:59:40.556 [EACServer] [14:59:40:556][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105ACFB9D. 12:59:40.857 [EACServer] [14:59:40:856][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105ACFB9D 12:59:40.857 [EACServer] [14:59:40:856][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105ACFB9D Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 12:59:40.859 [EAC] Peer 110000105acfb9d switched EAC state to ClientAuthenticatedRemote 12:59:41.607 [Lua] [NetworkServer] Peer 110000105acfb9d has sent rpc_post_game_notified 12:59:41.608 [Lua] [PeerSM] 110000105acfb9d :: on_exit Connecting 12:59:41.608 [Lua] [PeerSM] 110000105acfb9d :: on_enter Loading 12:59:47.853 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000104326bb2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:48.215 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104326bb2 12:59:49.755 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000104326bb2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:50.096 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104326bb2 12:59:51.449 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000104326bb2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:51.778 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104326bb2 12:59:53.407 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000104326bb2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:53.759 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104326bb2 12:59:53.953 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000105acfb9d, connection_key=1) 12:59:53.977 [Lua] ### Received rpc_level_loaded 12:59:53.977 [Lua] #### Has state machine: true, peer_id: 110000105acfb9d, level_id: 228 12:59:53.977 [Lua] Peer 110000105acfb9d has loaded the level and all enemies are loaded 12:59:53.978 [Lua] [PeerSM] 110000105acfb9d :: on_exit Loading 12:59:53.978 [Lua] [PeerSM] 110000105acfb9d :: on_enter LoadingProfilePackages 12:59:53.990 [Lua] [PeerSM] 110000105acfb9d :: on_exit LoadingProfilePackages 12:59:53.990 [Lua] [PeerSM] 110000105acfb9d :: on_enter WaitingForEnterGame 12:59:55.161 [Lua] [PeerSM] 110000105acfb9d :: on_exit WaitingForEnterGame 12:59:55.161 [Lua] [PeerSM] 110000105acfb9d :: on_enter WaitingForGameObjectSync 12:59:55.173 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105acfb9d 12:59:55.177 [Lua] PlayerManager:add_remote_player 110000105acfb9d 12:59:55.177 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9 12:59:55.177 [Lua] RemotePlayer:create_game_object( ) 9 12:59:55.197 [Lua] player (110000105acfb9d,1) was put into party 1 12:59:55.197 [Lua] [ProfileSynchronizer] Assigning peer(110000105acfb9d:1) to profile(4) career(3) 12:59:55.197 [Lua] [PeerSM] 110000105acfb9d :: on_exit WaitingForGameObjectSync 12:59:55.197 [Lua] [PeerSM] 110000105acfb9d :: on_enter WaitingForPlayers 12:59:55.203 [Lua] [PeerSM] 110000105acfb9d :: on_exit WaitingForPlayers 12:59:55.203 [Lua] [PeerSM] 110000105acfb9d :: on_enter InGame 12:59:55.329 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105acfb9d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:59:55.329 [Lua] Adding player sync data to peer=110000105acfb9d local_player_id=1 12:59:55.330 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 12:59:55.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer, async-read, 12:59:55.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 12:59:55.330 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read, 12:59:55.330 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 12:59:55.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer, async-read, 12:59:55.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer, async-read, 12:59:55.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read, 12:59:55.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 12:59:55.391 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 12:59:55.391 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 12:59:55.391 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 12:59:55.492 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 12:59:55.492 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 12:59:55.492 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 12:59:55.595 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000104326bb2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:59:55.959 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 12:59:55.959 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 12:59:55.959 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 12:59:55.970 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104326bb2 12:59:55.994 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 12:59:55.994 [Lua] [PackageManager] Force_load: wwise/javelin 12:59:55.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 12:59:56.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 12:59:56.066 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 12:59:56.067 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 12:59:56.091 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 12:59:56.091 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 12:59:56.091 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 12:59:56.115 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 12:59:56.115 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 12:59:56.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 12:59:56.139 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 12:59:56.139 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 12:59:56.139 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 12:59:56.165 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 12:59:56.165 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 12:59:59.654 [Lua] Set lobby begin: 12:59:59.654 [Lua] Lobby data selected_mission_id = morris_hub 12:59:59.654 [Lua] Lobby data num_players = 3 12:59:59.654 [Lua] Lobby data difficulty_tweak = 0 12:59:59.654 [Lua] Lobby data host = 110000111888793 12:59:59.654 [Lua] Lobby data matchmaking_type = 3 12:59:59.654 [Lua] Lobby data difficulty = normal 12:59:59.654 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:59:59.655 [Lua] Lobby data unique_server_name = gyuree 12:59:59.655 [Lua] Lobby data player_slot_4 = 110000105acfb9d:1 12:59:59.655 [Lua] Lobby data country_code = HU 12:59:59.655 [Lua] Lobby data matchmaking = false 12:59:59.655 [Lua] Lobby data power_level = 556 12:59:59.655 [Lua] Lobby data mission_id = morris_hub 12:59:59.655 [Lua] Lobby data mechanism = deus 12:59:59.655 [Lua] Lobby data player_slot_5 = 0:0 12:59:59.655 [Lua] Lobby data player_slot_2 = 0:0 12:59:59.655 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:59:59.655 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:59:59.655 [Lua] Lobby data eac_authorized = true 12:59:59.656 [Lua] Set lobby end. 12:59:59.893 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000104326bb2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:00.171 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105acfb9d go_type=player_unit go_created_func_name=game_object_created_player_unit 13:00:00.171 [Lua] [NetworkServer] Peer 110000105acfb9d spawned player. 13:00:00.172 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10 13:00:00.172 [Lua] PlayerManager:assign_unit_ownership justbl0w 110000105acfb9d 1 13:00:00.173 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:00:00.173 [Lua] TalentSystem:rpc_sync_talents 3 2049 13:00:00.220 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104326bb2 13:00:02.398 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000104326bb2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:02.742 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104326bb2 13:00:04.601 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:04.649 [Lua] Set lobby begin: 13:00:04.649 [Lua] Lobby data selected_mission_id = morris_hub 13:00:04.649 [Lua] Lobby data num_players = 3 13:00:04.649 [Lua] Lobby data difficulty_tweak = 0 13:00:04.650 [Lua] Lobby data host = 110000111888793 13:00:04.650 [Lua] Lobby data matchmaking_type = 3 13:00:04.650 [Lua] Lobby data difficulty = normal 13:00:04.650 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 13:00:04.650 [Lua] Lobby data unique_server_name = gyuree 13:00:04.650 [Lua] Lobby data player_slot_4 = 110000105acfb9d:1 13:00:04.650 [Lua] Lobby data country_code = HU 13:00:04.650 [Lua] Lobby data matchmaking = false 13:00:04.650 [Lua] Lobby data power_level = 835 13:00:04.650 [Lua] Lobby data mission_id = morris_hub 13:00:04.650 [Lua] Lobby data mechanism = deus 13:00:04.650 [Lua] Lobby data player_slot_5 = 0:0 13:00:04.650 [Lua] Lobby data player_slot_2 = 0:0 13:00:04.651 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 13:00:04.651 [Lua] Lobby data player_slot_3 = 110000111888793:1 13:00:04.651 [Lua] Lobby data eac_authorized = true 13:00:04.651 [Lua] Set lobby end. 13:00:04.991 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:00:06.419 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:06.800 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:00:08.210 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:08.554 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:00:41.270 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:41.745 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:00:43.159 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:43.673 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:00:46.331 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:46.782 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:00:52.162 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:52.499 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:00:53.480 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:53.821 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:00:57.492 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:57.878 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:00:58.607 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:58.960 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:00:59.815 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:00.190 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:01:04.035 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:04.338 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:01:04.985 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:05.363 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:01:06.050 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:06.436 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:01:20.450 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:20.806 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:01:21.401 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:21.842 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:01:22.473 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:22.854 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:01:26.808 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:27.153 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:01:27.832 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:28.261 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:01:28.771 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:29.127 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:01:33.481 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:33.839 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:01:34.470 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:34.814 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:01:35.430 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:35.774 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:01:56.353 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:56.692 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:01:57.297 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:57.685 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:01:58.282 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:58.622 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:02:03.019 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:03.430 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:02:03.925 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:04.313 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:02:04.865 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:05.258 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:02:34.051 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:35.038 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:35.988 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:44.057 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:02:45.033 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:02:45.987 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:02:48.678 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:49.669 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:58.721 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:02:59.662 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:03:00.018 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:00.443 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:03:00.949 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:01.383 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:03:01.934 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:02.281 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:03:12.832 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:13.170 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:03:13.778 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:14.164 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:03:14.804 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:15.145 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d 13:03:22.453 [Lua] [LobbyMembers] Member joined 110000104f45846 13:03:22.469 [Lua] [NetworkServer] Changing num_players from 3 to 4 13:03:22.469 [Lua] Players: 4 13:03:22.469 [Lua] Set lobby begin: 13:03:22.469 [Lua] Lobby data selected_mission_id = morris_hub 13:03:22.469 [Lua] Lobby data num_players = 4 13:03:22.469 [Lua] Lobby data difficulty_tweak = 0 13:03:22.469 [Lua] Lobby data host = 110000111888793 13:03:22.469 [Lua] Lobby data matchmaking_type = 3 13:03:22.469 [Lua] Lobby data difficulty = normal 13:03:22.469 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 13:03:22.469 [Lua] Lobby data unique_server_name = gyuree 13:03:22.469 [Lua] Lobby data player_slot_4 = 110000105acfb9d:1 13:03:22.469 [Lua] Lobby data country_code = HU 13:03:22.469 [Lua] Lobby data matchmaking = false 13:03:22.469 [Lua] Lobby data power_level = 835 13:03:22.469 [Lua] Lobby data mission_id = morris_hub 13:03:22.470 [Lua] Lobby data mechanism = deus 13:03:22.470 [Lua] Lobby data player_slot_5 = 0:0 13:03:22.470 [Lua] Lobby data player_slot_2 = 0:0 13:03:22.470 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 13:03:22.470 [Lua] Lobby data player_slot_3 = 110000111888793:1 13:03:22.470 [Lua] Lobby data eac_authorized = true 13:03:22.470 [Lua] Set lobby end. 13:03:25.015 [Lua] GOT approve_channel 5 110000104f45846 186000001a25b99 13:03:25.015 [EAC] EAC server has client 110000104f45846 and channel 5 (and owner 110000104f45846) 13:03:25.016 [EACServer] [15:03:25:015][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104F45846 PlayerGUID: 76561198043387974 PlayerIP: 0.0.0.0 OwnerGUID: 76561198043387974 PlayerName: Kretenus Maximus 13:03:25.016 [Lua] Client with peer_id 110000104f45846 got APPROVED by server 13:03:25.018 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104f45846' 13:03:25.018 [Lua] [ChatManager][1]System: Kretenus Maximus is joining the game 13:03:25.018 [Lua] [NetworkServer] Peer 110000104f45846 joined server lobby. 13:03:25.018 [Lua] [NetworkServer] Creating peer info. 13:03:25.018 [Lua] [PeerSM] 110000104f45846 :: on_enter Connecting 13:03:25.150 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a25b99 from 110000104f45846, replying lobby_ok 13:03:25.259 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104f45846 REPLY wh:110000104326bb2 | we:110000105acfb9d | dr:110000111888793 | bw:0 | es:0 13:03:25.355 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000104f45846 13:03:25.355 [Lua] Set lobby begin: 13:03:25.355 [Lua] Lobby data selected_mission_id = morris_hub 13:03:25.355 [Lua] Lobby data num_players = 4 13:03:25.356 [Lua] Lobby data difficulty_tweak = 0 13:03:25.356 [Lua] Lobby data host = 110000111888793 13:03:25.356 [Lua] Lobby data matchmaking_type = 3 13:03:25.356 [Lua] Lobby data difficulty = normal 13:03:25.356 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 13:03:25.356 [Lua] Lobby data unique_server_name = gyuree 13:03:25.356 [Lua] Lobby data player_slot_4 = 110000105acfb9d:1 13:03:25.356 [Lua] Lobby data country_code = HU 13:03:25.356 [Lua] Lobby data matchmaking = false 13:03:25.356 [Lua] Lobby data power_level = 835 13:03:25.356 [Lua] Lobby data mission_id = morris_hub 13:03:25.356 [Lua] Lobby data mechanism = deus 13:03:25.357 [Lua] Lobby data player_slot_5 = 110000104f45846:1 13:03:25.357 [Lua] Lobby data player_slot_2 = 0:0 13:03:25.357 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 13:03:25.357 [Lua] Lobby data player_slot_3 = 110000111888793:1 13:03:25.357 [Lua] Lobby data eac_authorized = true 13:03:25.357 [Lua] Set lobby end. 13:03:27.771 [Lua] ### CLEARING PEER STATE FOR 110000104f45846 13:03:27.771 [Lua] [PeerSM] 110000104f45846 :: on_exit Connecting 13:03:27.771 [Lua] [PeerSM] 110000104f45846 :: on_enter Connecting 13:03:27.868 [Lua] [NetworkServer] Peer 110000104f45846 has sent rpc_notify_lobby_joined 13:03:27.868 [Lua] [PSM] Peer 110000104f45846 joined. Want to use profile index "5" and join party "0" 13:03:27.868 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104f45846, connection_key=2) 13:03:27.868 [Lua] Sync dynamic to client: 13:03:28.194 [Lua] ### Received rpc_level_load_started 13:03:28.194 [Lua] #### Has state machine: true, peer_id: 110000104f45846, level_session_id: 112393824 13:03:28.194 [Lua] player (110000104f45846,1) was put into party 0 13:03:28.194 [Lua] [ProfileSynchronizer] Peer 110000104f45846 entered session 13:03:28.194 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104f45846 13:03:28.194 [Lua] Mechanism says: a client has initialized the mechanism! 110000104f45846 13:03:29.850 [Lua] [NetworkServer] Peer 110000104f45846 has sent rpc_post_game_notified 13:03:29.850 [Lua] [PeerSM] 110000104f45846 :: on_exit Connecting 13:03:29.850 [Lua] [PeerSM] 110000104f45846 :: on_enter Loading 13:03:30.116 [EACServer] [15:03:30:116][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104F45846 Session: 3 Status: Client Authenticated Message: Client authenticated. 13:03:30.117 [EAC] Peer 110000104f45846 switched EAC state to ClientAuthenticatedLocal 13:03:30.309 [EACServer] [15:03:30:309][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104F45846. 13:03:30.610 [EACServer] [15:03:30:610][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104F45846 13:03:30.610 [EACServer] [15:03:30:610][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104F45846 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 13:03:30.612 [EAC] Peer 110000104f45846 switched EAC state to ClientAuthenticatedRemote 13:03:41.913 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104f45846, connection_key=2) 13:03:41.949 [Lua] ### Received rpc_level_loaded 13:03:41.949 [Lua] #### Has state machine: true, peer_id: 110000104f45846, level_id: 228 13:03:41.949 [Lua] Peer 110000104f45846 has loaded the level and all enemies are loaded 13:03:41.950 [Lua] [PeerSM] 110000104f45846 :: on_exit Loading 13:03:41.950 [Lua] [PeerSM] 110000104f45846 :: on_enter LoadingProfilePackages 13:03:41.962 [Lua] [PeerSM] 110000104f45846 :: on_exit LoadingProfilePackages 13:03:41.962 [Lua] [PeerSM] 110000104f45846 :: on_enter WaitingForEnterGame 13:03:42.374 [Lua] [IngameUI] menu view on_enter hero_view 13:03:42.385 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11a51850 13:03:42.385 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 13:03:42.402 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 13:03:42.402 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 13:03:42.403 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 13:03:42.403 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 13:03:42.409 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 13:03:42.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 13:03:42.811 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 13:03:42.837 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 13:03:42.837 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 13:03:42.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 13:03:42.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 13:03:42.885 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 13:03:42.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 13:03:42.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 13:03:42.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 13:03:42.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 13:03:43.209 [Lua] [PeerSM] 110000104f45846 :: on_exit WaitingForEnterGame 13:03:43.209 [Lua] [PeerSM] 110000104f45846 :: on_enter WaitingForGameObjectSync 13:03:43.225 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104f45846 13:03:43.233 [Lua] PlayerManager:add_remote_player 110000104f45846 13:03:43.233 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11 13:03:43.233 [Lua] RemotePlayer:create_game_object( ) 11 13:03:43.249 [Lua] player (110000104f45846,1) was put into party 1 13:03:43.249 [Lua] [ProfileSynchronizer] Assigning peer(110000104f45846:1) to profile(5) career(4) 13:03:43.250 [Lua] [PeerSM] 110000104f45846 :: on_exit WaitingForGameObjectSync 13:03:43.250 [Lua] [PeerSM] 110000104f45846 :: on_enter WaitingForPlayers 13:03:43.262 [Lua] [PeerSM] 110000104f45846 :: on_exit WaitingForPlayers 13:03:43.262 [Lua] [PeerSM] 110000104f45846 :: on_enter InGame 13:03:43.399 [Lua] [MOD][VMF][INFO] Added 110000104f45846 to the VMF users list. 13:03:43.399 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104f45846 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:03:43.399 [Lua] Adding player sync data to peer=110000104f45846 local_player_id=1 13:03:43.464 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 13:03:43.464 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 13:03:43.464 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read, 13:03:43.464 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer, async-read, 13:03:43.464 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 13:03:43.464 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 13:03:43.464 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 13:03:43.464 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, ProfileSynchronizer, async-read, 13:03:43.464 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 13:03:43.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 13:03:43.674 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 13:03:43.674 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 13:03:43.719 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 13:03:43.719 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 13:03:43.720 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 13:03:43.750 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 13:03:43.750 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 13:03:43.750 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 13:03:43.842 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 13:03:43.842 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 13:03:43.842 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 13:03:43.930 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 13:03:43.930 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 13:03:43.931 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 13:03:43.960 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 13:03:43.960 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 13:03:43.960 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 13:03:44.023 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 13:03:44.023 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 13:03:44.023 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 13:03:44.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 13:03:44.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 13:03:44.052 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 13:03:44.695 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 13:03:44.695 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 13:03:45.050 [Lua] Set lobby begin: 13:03:45.050 [Lua] Lobby data selected_mission_id = morris_hub 13:03:45.051 [Lua] Lobby data num_players = 4 13:03:45.051 [Lua] Lobby data difficulty_tweak = 0 13:03:45.051 [Lua] Lobby data host = 110000111888793 13:03:45.051 [Lua] Lobby data matchmaking_type = 3 13:03:45.051 [Lua] Lobby data difficulty = normal 13:03:45.051 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 13:03:45.051 [Lua] Lobby data unique_server_name = gyuree 13:03:45.051 [Lua] Lobby data player_slot_4 = 110000105acfb9d:1 13:03:45.051 [Lua] Lobby data country_code = HU 13:03:45.051 [Lua] Lobby data matchmaking = false 13:03:45.051 [Lua] Lobby data power_level = 626 13:03:45.051 [Lua] Lobby data mission_id = morris_hub 13:03:45.051 [Lua] Lobby data mechanism = deus 13:03:45.051 [Lua] Lobby data player_slot_5 = 110000104f45846:1 13:03:45.052 [Lua] Lobby data player_slot_2 = 0:0 13:03:45.052 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 13:03:45.052 [Lua] Lobby data player_slot_3 = 110000111888793:1 13:03:45.052 [Lua] Lobby data eac_authorized = true 13:03:45.052 [Lua] Set lobby end. 13:03:48.238 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104f45846 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:03:48.238 [Lua] [NetworkServer] Peer 110000104f45846 spawned player. 13:03:48.239 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12 13:03:48.240 [Lua] PlayerManager:assign_unit_ownership Kretenus Maximus 110000104f45846 1 13:03:48.240 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:03:48.240 [Lua] TalentSystem:rpc_sync_talents 5 3073 13:03:50.085 [Lua] Set lobby begin: 13:03:50.085 [Lua] Lobby data selected_mission_id = morris_hub 13:03:50.085 [Lua] Lobby data num_players = 4 13:03:50.085 [Lua] Lobby data difficulty_tweak = 0 13:03:50.085 [Lua] Lobby data host = 110000111888793 13:03:50.085 [Lua] Lobby data matchmaking_type = 3 13:03:50.085 [Lua] Lobby data difficulty = normal 13:03:50.085 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 13:03:50.085 [Lua] Lobby data unique_server_name = gyuree 13:03:50.085 [Lua] Lobby data player_slot_4 = 110000105acfb9d:1 13:03:50.086 [Lua] Lobby data country_code = HU 13:03:50.086 [Lua] Lobby data matchmaking = false 13:03:50.086 [Lua] Lobby data power_level = 835 13:03:50.086 [Lua] Lobby data mission_id = morris_hub 13:03:50.086 [Lua] Lobby data mechanism = deus 13:03:50.086 [Lua] Lobby data player_slot_5 = 110000104f45846:1 13:03:50.086 [Lua] Lobby data player_slot_2 = 0:0 13:03:50.086 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 13:03:50.086 [Lua] Lobby data player_slot_3 = 110000111888793:1 13:03:50.086 [Lua] Lobby data eac_authorized = true 13:03:50.086 [Lua] Set lobby end. 13:04:07.351 [Lua] [IngameUI] menu view on_exit hero_view 13:04:07.355 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11a51850 13:04:07.355 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 13:04:07.355 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 13:04:07.355 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 13:04:07.356 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 13:04:07.356 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 13:04:07.356 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 13:04:07.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 13:04:07.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 13:04:07.367 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 13:04:07.367 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 13:04:07.367 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 13:04:07.936 [Lua] [IngameUI] menu view on_enter ingame_menu 13:04:09.373 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? You are hosting a game with connected players. Closing the game will disconnect all clients. Exit Game end_game Yes cancel_popup No 13:04:10.001 [Lua] PopupManager:query_result returned result: end_game 13:04:10.001 [ReturnCode] force silent exit code 13:04:10.001 [Lua] FORCE COMMIT 3 13:04:10.001 [Lua] PlayFabMirrorBase:_commit_internal 3 13:04:10.001 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:04:10.001 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:04:10.014 [Lua] commit result success 3 13:04:10.014 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30 13:04:10.014 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 31 13:04:10.026 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30 13:04:11.002 [ReturnCode] force silent exit code 13:04:11.003 [Lua] PlayFabMirrorBase:_commit_internal nil 13:04:11.003 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:04:11.003 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:04:11.013 [Lua] commit result success 4 13:04:11.014 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32 13:04:11.014 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 33 13:04:21.573 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000104326bb2 13:04:21.573 [Lua] [ChatManager][1]System: Cheurl has left the game 13:04:21.573 [Lua] [PeerSM] 110000104326bb2 :: on_exit InGame 13:04:21.573 [Lua] [PeerSM] 110000104326bb2 :: on_enter Disconnecting 13:04:21.573 [Lua] [PSM] Disconnecting peer 110000104326bb2 13:04:21.573 [Lua] [PSM] Disconnected peer 110000104326bb2 is being removed from session. 13:04:21.573 [Lua] [NetworkServer] Peer 110000104326bb2 despawned player. 13:04:21.573 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104326bb2 13:04:21.573 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104326bb2 13:04:21.573 [Lua] PlayerManager:remove_player peer_id=110000104326bb2 1 13:04:21.573 [Lua] [GameNetworkManager] destroying game object with go_id=7 13:04:21.573 [Lua] [PeerSM] 110000104326bb2 :: on_exit Disconnecting 13:04:21.573 [Lua] [PeerSM] 110000104326bb2 :: on_enter Disconnected 13:04:21.573 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104326bb2) 13:04:21.573 [Lua] [ProfileSynchronizer] Peer 110000104326bb2 left session 13:04:21.573 [Lua] Set lobby begin: 13:04:21.573 [Lua] Lobby data selected_mission_id = morris_hub 13:04:21.573 [Lua] Lobby data num_players = 4 13:04:21.573 [Lua] Lobby data difficulty_tweak = 0 13:04:21.573 [Lua] Lobby data host = 110000111888793 13:04:21.573 [Lua] Lobby data matchmaking_type = 3 13:04:21.574 [Lua] Lobby data difficulty = normal 13:04:21.574 [Lua] Lobby data player_slot_1 = 0:0 13:04:21.574 [Lua] Lobby data unique_server_name = gyuree 13:04:21.574 [Lua] Lobby data player_slot_4 = 110000105acfb9d:1 13:04:21.574 [Lua] Lobby data country_code = HU 13:04:21.574 [Lua] Lobby data matchmaking = false 13:04:21.574 [Lua] Lobby data power_level = 835 13:04:21.574 [Lua] Lobby data mission_id = morris_hub 13:04:21.574 [Lua] Lobby data mechanism = deus 13:04:21.574 [Lua] Lobby data player_slot_5 = 110000104f45846:1 13:04:21.574 [Lua] Lobby data player_slot_2 = 0:0 13:04:21.574 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 13:04:21.574 [Lua] Lobby data player_slot_3 = 110000111888793:1 13:04:21.574 [Lua] Lobby data eac_authorized = true 13:04:21.574 [Lua] Set lobby end. 13:04:21.574 [EAC] EAC server lost client 110000104326bb2 13:04:21.574 [EACServer] [15:04:21:574][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000104326BB2 PlayerGUID: 76561198030678962 13:04:21.575 [Lua] LobbyInternal.close_channel lobby: userdata: 0x024e6d58, channel: 1 13:04:21.575 [Lua] [GameNetworkManager] destroying game object with go_id=8 13:04:21.597 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 13:04:21.597 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 13:04:21.597 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 13:04:21.598 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 13:04:21.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 13:04:21.604 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 13:04:21.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, ProfileSynchronizer 13:04:21.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, ProfileSynchronizer 13:04:21.605 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, ProfileSynchronizer 13:04:21.605 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04, ProfileSynchronizer 13:04:21.610 [Connection] Dropped game chunk from 110000104326bb2 because channel 1 can't communicate 13:04:21.610 [Connection] Dropped game_session chunk from 110000104326bb2 because channel 1 can't communicate 13:04:23.588 [Handshaker] Lost connection 222 to 110000104326bb2 13:04:24.205 [Lua] [LobbyMembers] Member left 110000104326bb2 13:04:24.217 [Lua] [NetworkServer] Changing num_players from 4 to 3 13:04:24.217 [Lua] Players: 3 13:04:24.217 [Lua] Set lobby begin: 13:04:24.217 [Lua] Lobby data selected_mission_id = morris_hub 13:04:24.217 [Lua] Lobby data num_players = 3 13:04:24.217 [Lua] Lobby data difficulty_tweak = 0 13:04:24.217 [Lua] Lobby data host = 110000111888793 13:04:24.218 [Lua] Lobby data matchmaking_type = 3 13:04:24.218 [Lua] Lobby data difficulty = normal 13:04:24.218 [Lua] Lobby data player_slot_1 = 0:0 13:04:24.218 [Lua] Lobby data unique_server_name = gyuree 13:04:24.218 [Lua] Lobby data player_slot_4 = 110000105acfb9d:1 13:04:24.218 [Lua] Lobby data country_code = HU 13:04:24.218 [Lua] Lobby data matchmaking = false 13:04:24.218 [Lua] Lobby data power_level = 835 13:04:24.218 [Lua] Lobby data mission_id = morris_hub 13:04:24.218 [Lua] Lobby data mechanism = deus 13:04:24.218 [Lua] Lobby data player_slot_5 = 110000104f45846:1 13:04:24.218 [Lua] Lobby data player_slot_2 = 0:0 13:04:24.218 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 13:04:24.218 [Lua] Lobby data player_slot_3 = 110000111888793:1 13:04:24.219 [Lua] Lobby data eac_authorized = true 13:04:24.219 [Lua] Set lobby end. 13:04:24.572 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000105acfb9d 13:04:24.572 [Lua] [ChatManager][1]System: justbl0w has left the game 13:04:24.572 [Lua] [PeerSM] 110000105acfb9d :: on_exit InGame 13:04:24.572 [Lua] [PeerSM] 110000105acfb9d :: on_enter Disconnecting 13:04:24.572 [Lua] [PSM] Disconnecting peer 110000105acfb9d 13:04:24.572 [Lua] [PSM] Disconnected peer 110000105acfb9d is being removed from session. 13:04:24.572 [Lua] [NetworkServer] Peer 110000105acfb9d despawned player. 13:04:24.572 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105acfb9d 13:04:24.572 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105acfb9d 13:04:24.572 [Lua] PlayerManager:remove_player peer_id=110000105acfb9d 1 13:04:24.572 [Lua] [GameNetworkManager] destroying game object with go_id=9 13:04:24.572 [Lua] [PeerSM] 110000105acfb9d :: on_exit Disconnecting 13:04:24.572 [Lua] [PeerSM] 110000105acfb9d :: on_enter Disconnected 13:04:24.572 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105acfb9d) 13:04:24.572 [Lua] [ProfileSynchronizer] Peer 110000105acfb9d left session 13:04:24.572 [Lua] Set lobby begin: 13:04:24.572 [Lua] Lobby data selected_mission_id = morris_hub 13:04:24.572 [Lua] Lobby data num_players = 3 13:04:24.573 [Lua] Lobby data difficulty_tweak = 0 13:04:24.573 [Lua] Lobby data host = 110000111888793 13:04:24.573 [Lua] Lobby data matchmaking_type = 3 13:04:24.573 [Lua] Lobby data difficulty = normal 13:04:24.573 [Lua] Lobby data player_slot_1 = 0:0 13:04:24.573 [Lua] Lobby data unique_server_name = gyuree 13:04:24.573 [Lua] Lobby data player_slot_4 = 0:0 13:04:24.573 [Lua] Lobby data country_code = HU 13:04:24.573 [Lua] Lobby data matchmaking = false 13:04:24.573 [Lua] Lobby data power_level = 835 13:04:24.573 [Lua] Lobby data mission_id = morris_hub 13:04:24.573 [Lua] Lobby data mechanism = deus 13:04:24.573 [Lua] Lobby data player_slot_5 = 110000104f45846:1 13:04:24.573 [Lua] Lobby data player_slot_2 = 0:0 13:04:24.573 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 13:04:24.573 [Lua] Lobby data player_slot_3 = 110000111888793:1 13:04:24.573 [Lua] Lobby data eac_authorized = true 13:04:24.573 [Lua] Set lobby end. 13:04:24.573 [EAC] EAC server lost client 110000105acfb9d 13:04:24.573 [EACServer] [15:04:24:573][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000105ACFB9D PlayerGUID: 76561198055488413 13:04:24.574 [Lua] LobbyInternal.close_channel lobby: userdata: 0x024e6d58, channel: 3 13:04:24.574 [Lua] [GameNetworkManager] destroying game object with go_id=10 13:04:24.595 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 13:04:24.596 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer 13:04:24.603 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 13:04:24.603 [Lua] [PackageManager] Unload: wwise/javelin, ProfileSynchronizer 13:04:24.603 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer 13:04:24.604 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 13:04:24.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer 13:04:24.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer 13:04:24.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer 13:04:24.615 [Connection] Dropped game chunk from 110000105acfb9d because channel 3 can't communicate 13:04:24.615 [Connection] Dropped game_session chunk from 110000105acfb9d because channel 3 can't communicate 13:04:26.576 [Handshaker] Lost connection 223 to 110000105acfb9d 13:04:26.911 [Lua] [LobbyMembers] Member left 110000105acfb9d 13:04:26.922 [Lua] [NetworkServer] Changing num_players from 3 to 2 13:04:26.922 [Lua] Players: 2 13:04:26.922 [Lua] Set lobby begin: 13:04:26.922 [Lua] Lobby data selected_mission_id = morris_hub 13:04:26.922 [Lua] Lobby data num_players = 2 13:04:26.922 [Lua] Lobby data difficulty_tweak = 0 13:04:26.922 [Lua] Lobby data host = 110000111888793 13:04:26.922 [Lua] Lobby data matchmaking_type = 3 13:04:26.922 [Lua] Lobby data difficulty = normal 13:04:26.922 [Lua] Lobby data player_slot_1 = 0:0 13:04:26.922 [Lua] Lobby data unique_server_name = gyuree 13:04:26.922 [Lua] Lobby data player_slot_4 = 0:0 13:04:26.922 [Lua] Lobby data country_code = HU 13:04:26.923 [Lua] Lobby data matchmaking = false 13:04:26.923 [Lua] Lobby data power_level = 835 13:04:26.923 [Lua] Lobby data mission_id = morris_hub 13:04:26.923 [Lua] Lobby data mechanism = deus 13:04:26.923 [Lua] Lobby data player_slot_5 = 110000104f45846:1 13:04:26.923 [Lua] Lobby data player_slot_2 = 0:0 13:04:26.923 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 13:04:26.923 [Lua] Lobby data player_slot_3 = 110000111888793:1 13:04:26.923 [Lua] Lobby data eac_authorized = true 13:04:26.923 [Lua] Set lobby end. 13:04:30.042 [Lua] [PlayFabRequestQueue] Request Timed Out nil getMOTD 30 13:04:30.042 [Lua] [api_function_name] = ExecuteCloudScript (string) 13:04:30.042 [Lua] [eac_challenge_success] = false (boolean) 13:04:30.042 [Lua] [resends] = 0 (number) 13:04:30.042 [Lua] [request] = table 13:04:30.042 [Lua] [FunctionName] = getMOTD (string) 13:04:30.042 [Lua] [id] = 30 (number) 13:04:30.042 [Lua] [timeout] = 0.001546468585729599 (number) 13:04:30.042 [Lua] [success_callback] = [function] 13:04:30.042 [Application] set exit code policy to silent_limited 13:04:30.042 [Application] setting exit code to 0xfa730001 13:04:30.043 [Lua] <> <>PlayFabRequestQueue<> <>Request Timed Out<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_request_queue.lua:107: in function update [3] @scripts/managers/backend_playfab/playfab_mirror_base.lua:1122: in function update [4] @scripts/managers/backend_playfab/backend_manager_playfab.lua:597: in function update [5] @scripts/game_state/state_ingame.lua:900: in function update [6] @foundation/scripts/util/state_machine.lua:141: in function update [7] @scripts/boot.lua:904: in function game_update [8] @scripts/boot.lua:639:in function [1] system = "PlayFabRequestQueue"; message = "Request Timed Out" [2] self = table: 0000000001599290; dt = 0.012400471605360508; active_entry = table: 000000000CFF04C0; timeout = -0.010854003019630909; active_request = table: 000000000CFF0560 [3] self = table: 00000000007E57D0; dt = 0.012400471605360508; error_code = nil; request_id = nil [4] self = table: 000000000362D600; dt = 0.012400471605360508; settings = table: 00000000003C42C0; signin = table: 0000000002B22180; mirror = table: 00000000007E57D0; queue = table: 00000000044F3360; error_data = nil [5] self = table: 00000000194C97A0; dt = 0.012400471605360508; main_t = 746.35793790686876; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t... [6] self = table: 00000000006662E0; dt = 0.012400471605360508; t = 746.35793790686876 [7] self = table: 00000000000958E0; real_world_dt = 0.012400471605360508; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.012400471605360508; t = 746.35793790686876 [8] dt = 0.012400471605360508 [2] _id = 33; _queue = table: 00000000007E6420; _active_entry = table: 000000000CFF04C0; _eac_id = 1; [3] _maximum_essence = 5263500; _inventory_items = table: 000000000336E1C0; _playfab_id = "416ED1520156DD78"; _deus_rolled_over_soft_currency = 0; _unlocked_keep_decorations = table: 0000000000D0A9F0; _weaves_progression_settings = table: 00000000040FD870; _characters_data_key = "characters_data"; _unlocked_dlcs = table: 00000000007E6E90; _fake_inventory_items = table: 00000000007E64A0; sum_best_power_levels = 1500; _essence = 3592972; _last_id = 4; _request_queue = table: 0000000001599290; _user_data_mirror = table: 00000000007E6B90; _characters_data_mirror = table: 00000000013390B0; _career_data = table: 0000000000FC7DF0; _stats = table: 0000000011D53190; _total_essence = 4178172; _platform_dlcs = table: 0000000000C0DC80; _verify_slot_keys_per_affiliation = table: 00000000007E5A90; _num_items_to_load = 0; _characters_data = table: 0000000003408F60; _owned_dlcs = table: 0000000000C01250; _commit_limit_total = 3; _career_data_mirror = table: 00000000022AD580; _deus_journey_cycle_data = table: 00000000185EE290; _claimed_achievements = table: 0000000000C76550; _career_lookup = table: 0000000019ACB3D0; _read_only_data = table: 00000000007E6790; _best_power_levels = table: 0000000018C963D0; _title_data = table: 00000000007E6810; _commits = table: 00000000007E60A0; _read_only_data_mirror = table: 00000000015AFE90; _quest_data = table: 000000000159A580; _achievement_rewards = table: 0000000002B15E30; _user_data = table: 00000000007E6B10; _queued_commit = table: 00000000007E6120; _unlocked_weapon_skins = table: 00000000020802F0; _commit_limit_timer = 51.116520630195737; [4] _button_ok = "button_ok"; _server_queue = table: 00000000008DE040; _in_error_state = false; _interfaces = table: 000000000367D1B0; _is_tutorial_backend = false; _mirror = table: 0000000000C6BAC0; _signin = table: 0000000000C6CA80; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000044F3360; _backend_mirror = table: 00000000007E57D0; _button_retry = "button_retry"; _signin_timeout = 1622983945; _interfaces_created = true; _talents_interface_overrides = table: 00000000036A4150; _need_signin = false; _total_power_level_interface_overrides = table: 00000000036A8D10; _backend_signin = table: 0000000002B22180; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000003698F90; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000003695230; [5] world_name = "level_world"; entity_system_bag = table: 0000000018368AF0; network_server = table: 00000000028D2BD0; entity_system = table: 00000000011B2820; parent = table: 00000000000958E0; _level_flow_events = table: 0000000001DD5840; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000043E6A20; profile_synchronizer = table: 0000000002E0A730; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001444AF0; num_local_human_players = 1; _ping_reporter = table: 00000000112F7D20; _gm_event_end_conditions_met = false; world = [World]; dt = 0.012400471605360508; peer_id = "110000111888793"; level = [Level]; network_timer_handler = table: 0000000018857FE0; network_event_delegate = table: 00000000013A07F0; machines = table: 00000000040802C0; _camera_carrier = table: 00000000112F7720; free_flight_manager = table: 00000000032BD710; network_transmit = table: 0000000001D86210; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 00000000016B0870; _lobby_host = table: 0000000002349230; dice_keeper = table: 0000000001CB6CE0; network_clock = table: 0000000002CCF5E0; _debug_gui_immediate = [Gui]; _quit_game = false; [6] _params = table: 00000000006BE400; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958E0; _state = table: 00000000194C97A0; [7] startup_package_handles = table: 00000000000995E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099560; flow_return_table = table: 0000000000095910; _machine = table: 00000000006662E0; has_booted = true; loading_context = table: 000000001968DFD0; startup_timer = 5.1557280890992843; bar_timer = 0; disable_loading_bar = true; <> <> 13:04:30.043 warning: [Lua] Following data will be uploaded to Crashify: <> 13:04:30.044 warning: [Lua] "[Backend_Error] ERROR: backend_err_request_timeout", Num ocurrencies: 1, User: 110000111888793 "gyuree" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/managers/backend_playfab/backend_manager_playfab.lua:727: in function _post_error [3] @scripts/managers/backend_playfab/backend_manager_playfab.lua:652: in function request_timeout [4] @scripts/managers/backend_playfab/playfab_mirror_base.lua:1129: in function update [5] @scripts/managers/backend_playfab/backend_manager_playfab.lua:597: in function update [6] @scripts/game_state/state_ingame.lua:900: in function update [7] @foundation/scripts/util/state_machine.lua:141: in function update [8] @scripts/boot.lua:904: in function game_update [9] @scripts/boot.lua:639:in function [1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: backend_err_request_timeout"; body = "\"[Backend_Error] ERROR: backend_err_request_timeout\", Num ocurrencies: 1, User: 110000111888793 \"gyuree\"" [2] self = table: 000000000362D600; error_data = table: 0000000002E59840; crashify_override = "backend_err_request_timeout"; ignore_crashify = nil [3] self = table: 000000000362D600; error_data = table: 0000000002E59840 [4] self = table: 00000000007E57D0; dt = 0.012400471605360508; error_code = "request_timed_out"; request_id = 30 [5] self = table: 000000000362D600; dt = 0.012400471605360508; settings = table: 00000000003C42C0; signin = table: 0000000002B22180; mirror = table: 00000000007E57D0; queue = table: 00000000044F3360; error_data = nil [6] self = table: 00000000194C97A0; dt = 0.012400471605360508; main_t = 746.35793790686876; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t... [7] self = table: 00000000006662E0; dt = 0.012400471605360508; t = 746.35793790686876 [8] self = table: 00000000000958E0; real_world_dt = 0.012400471605360508; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.012400471605360508; t = 746.35793790686876 [9] dt = 0.012400471605360508 [2] _button_ok = "button_ok"; _server_queue = table: 00000000008DE040; _in_error_state = false; _interfaces = table: 000000000367D1B0; _is_tutorial_backend = false; _mirror = table: 0000000000C6BAC0; _signin = table: 0000000000C6CA80; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000044F3360; _backend_mirror = table: 00000000007E57D0; _button_retry = "button_retry"; _signin_timeout = 1622983945; _interfaces_created = true; _talents_interface_overrides = table: 00000000036A4150; _need_signin = false; _total_power_level_interface_overrides = table: 00000000036A8D10; _backend_signin = table: 0000000002B22180; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000003698F90; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000003695230; [3] _button_ok = "button_ok"; _server_queue = table: 00000000008DE040; _in_error_state = false; _interfaces = table: 000000000367D1B0; _is_tutorial_backend = false; _mirror = table: 0000000000C6BAC0; _signin = table: 0000000000C6CA80; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000044F3360; _backend_mirror = table: 00000000007E57D0; _button_retry = "button_retry"; _signin_timeout = 1622983945; _interfaces_created = true; _talents_interface_overrides = table: 00000000036A4150; _need_signin = false; _total_power_level_interface_overrides = table: 00000000036A8D10; _backend_signin = table: 0000000002B22180; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000003698F90; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000003695230; [4] _maximum_essence = 5263500; _inventory_items = table: 000000000336E1C0; _playfab_id = "416ED1520156DD78"; _deus_rolled_over_soft_currency = 0; _unlocked_keep_decorations = table: 0000000000D0A9F0; _weaves_progression_settings = table: 00000000040FD870; _characters_data_key = "characters_data"; _unlocked_dlcs = table: 00000000007E6E90; _fake_inventory_items = table: 00000000007E64A0; sum_best_power_levels = 1500; _request_queue_error = "request_timed_out"; _essence = 3592972; _last_id = 4; _request_queue = table: 0000000001599290; _user_data_mirror = table: 00000000007E6B90; _characters_data_mirror = table: 00000000013390B0; _career_data = table: 0000000000FC7DF0; _stats = table: 0000000011D53190; _total_essence = 4178172; _platform_dlcs = table: 0000000000C0DC80; _verify_slot_keys_per_affiliation = table: 00000000007E5A90; _num_items_to_load = 0; _characters_data = table: 0000000003408F60; _owned_dlcs = table: 0000000000C01250; _commit_limit_total = 3; _career_data_mirror = table: 00000000022AD580; _deus_journey_cycle_data = table: 00000000185EE290; _claimed_achievements = table: 0000000000C76550; _career_lookup = table: 0000000019ACB3D0; _read_only_data = table: 00000000007E6790; _best_power_levels = table: 0000000018C963D0; _title_data = table: 00000000007E6810; _commits = table: 00000000007E60A0; _read_only_data_mirror = table: 00000000015AFE90; _quest_data = table: 000000000159A580; _achievement_rewards = table: 0000000002B15E30; _user_data = table: 00000000007E6B10; _queued_commit = table: 00000000007E6120; _unlocked_weapon_skins = table: 00000000020802F0; _commit_limit_timer = 51.116520630195737; [5] _button_ok = "button_ok"; _server_queue = table: 00000000008DE040; _in_error_state = false; _interfaces = table: 000000000367D1B0; _is_tutorial_backend = false; _mirror = table: 0000000000C6BAC0; _signin = table: 0000000000C6CA80; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000044F3360; _backend_mirror = table: 00000000007E57D0; _button_retry = "button_retry"; _signin_timeout = 1622983945; _interfaces_created = true; _talents_interface_overrides = table: 00000000036A4150; _need_signin = false; _total_power_level_interface_overrides = table: 00000000036A8D10; _backend_signin = table: 0000000002B22180; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000003698F90; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000003695230; [6] world_name = "level_world"; entity_system_bag = table: 0000000018368AF0; network_server = table: 00000000028D2BD0; entity_system = table: 00000000011B2820; parent = table: 00000000000958E0; _level_flow_events = table: 0000000001DD5840; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000043E6A20; profile_synchronizer = table: 0000000002E0A730; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001444AF0; num_local_human_players = 1; _ping_reporter = table: 00000000112F7D20; _gm_event_end_conditions_met = false; world = [World]; dt = 0.012400471605360508; peer_id = "110000111888793"; level = [Level]; network_timer_handler = table: 0000000018857FE0; network_event_delegate = table: 00000000013A07F0; machines = table: 00000000040802C0; _camera_carrier = table: 00000000112F7720; free_flight_manager = table: 00000000032BD710; network_transmit = table: 0000000001D86210; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 00000000016B0870; _lobby_host = table: 0000000002349230; dice_keeper = table: 0000000001CB6CE0; network_clock = table: 0000000002CCF5E0; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 00000000006BE400; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958E0; _state = table: 00000000194C97A0; [8] startup_package_handles = table: 00000000000995E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099560; flow_return_table = table: 0000000000095910; _machine = table: 00000000006662E0; has_booted = true; loading_context = table: 000000001968DFD0; startup_timer = 5.1557280890992843; bar_timer = 0; disable_loading_bar = true; <> 13:04:30.044 [Application] set exit code policy to silent_limited 13:04:30.044 [Application] setting exit code to 0xfa730001 13:04:30.044 [Lua] [BackendManagerPlayFab] adding error: 3 nil 13:04:30.044 [Lua] [BackendManagerPlayFab] Showing error dialog: "3", "nil" 13:04:30.044 [Lua] PopupManager:queue_default_popup: There was a problem while connecting to the game servers. Please verify your internet connectivity or try again later. If the problem persists, you can reach out for additional support via: http://fatsharkgames.com/support Server Error button_disconnected Ok 13:04:32.779 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000104f45846 13:04:32.779 [Lua] [ChatManager][1]System: Kretenus Maximus has left the game 13:04:32.779 [Lua] [PeerSM] 110000104f45846 :: on_exit InGame 13:04:32.779 [Lua] [PeerSM] 110000104f45846 :: on_enter Disconnecting 13:04:32.779 [Lua] [PSM] Disconnecting peer 110000104f45846 13:04:32.779 [Lua] [PSM] Disconnected peer 110000104f45846 is being removed from session. 13:04:32.779 [Lua] [NetworkServer] Peer 110000104f45846 despawned player. 13:04:32.779 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104f45846 13:04:32.779 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104f45846 13:04:32.779 [Lua] [MOD][VMF][INFO] Removed 110000104f45846 from the VMF users list. 13:04:32.779 [Lua] PlayerManager:remove_player peer_id=110000104f45846 1 13:04:32.779 [Lua] [GameNetworkManager] destroying game object with go_id=11 13:04:32.779 [Lua] [PeerSM] 110000104f45846 :: on_exit Disconnecting 13:04:32.779 [Lua] [PeerSM] 110000104f45846 :: on_enter Disconnected 13:04:32.779 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104f45846) 13:04:32.779 [Lua] [ProfileSynchronizer] Peer 110000104f45846 left session 13:04:32.779 [Lua] Set lobby begin: 13:04:32.779 [Lua] Lobby data selected_mission_id = morris_hub 13:04:32.779 [Lua] Lobby data num_players = 2 13:04:32.779 [Lua] Lobby data difficulty_tweak = 0 13:04:32.780 [Lua] Lobby data host = 110000111888793 13:04:32.780 [Lua] Lobby data matchmaking_type = 3 13:04:32.780 [Lua] Lobby data difficulty = normal 13:04:32.780 [Lua] Lobby data player_slot_1 = 0:0 13:04:32.780 [Lua] Lobby data unique_server_name = gyuree 13:04:32.780 [Lua] Lobby data player_slot_4 = 0:0 13:04:32.780 [Lua] Lobby data country_code = HU 13:04:32.780 [Lua] Lobby data matchmaking = false 13:04:32.780 [Lua] Lobby data power_level = 835 13:04:32.780 [Lua] Lobby data mission_id = morris_hub 13:04:32.780 [Lua] Lobby data mechanism = deus 13:04:32.780 [Lua] Lobby data player_slot_5 = 0:0 13:04:32.780 [Lua] Lobby data player_slot_2 = 0:0 13:04:32.780 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 13:04:32.781 [Lua] Lobby data player_slot_3 = 110000111888793:1 13:04:32.781 [Lua] Lobby data eac_authorized = true 13:04:32.781 [Lua] Set lobby end. 13:04:32.781 [EAC] EAC server lost client 110000104f45846 13:04:32.781 [EACServer] [15:04:32:780][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000104F45846 PlayerGUID: 76561198043387974 13:04:32.781 [Lua] LobbyInternal.close_channel lobby: userdata: 0x024e6d58, channel: 5 13:04:32.781 [EACServer] [15:04:32:780][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 13:04:32.781 [EACServer] [15:04:32:780][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 13:04:32.781 [Lua] [GameNetworkManager] destroying game object with go_id=12 13:04:32.803 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer 13:04:32.804 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, ProfileSynchronizer 13:04:32.807 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 13:04:32.808 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 13:04:32.808 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer 13:04:32.809 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 13:04:32.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer 13:04:32.810 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 13:04:32.811 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 13:04:32.815 [Connection] Dropped game chunk from 110000104f45846 because channel 5 can't communicate 13:04:32.815 [Connection] Dropped game_session chunk from 110000104f45846 because channel 5 can't communicate 13:04:32.815 [Connection] Dropped eac chunk from 110000104f45846 because channel 5 can't communicate 13:04:34.888 [Handshaker] Lost connection 224 to 110000104f45846 13:04:35.088 [Lua] [LobbyMembers] Member left 110000104f45846 13:04:35.101 [Lua] [NetworkServer] Changing num_players from 2 to 1 13:04:35.101 [Lua] Players: 1 13:04:35.101 [Lua] Set lobby begin: 13:04:35.101 [Lua] Lobby data selected_mission_id = morris_hub 13:04:35.101 [Lua] Lobby data num_players = 1 13:04:35.101 [Lua] Lobby data difficulty_tweak = 0 13:04:35.101 [Lua] Lobby data host = 110000111888793 13:04:35.101 [Lua] Lobby data matchmaking_type = 3 13:04:35.101 [Lua] Lobby data difficulty = normal 13:04:35.101 [Lua] Lobby data player_slot_1 = 0:0 13:04:35.101 [Lua] Lobby data unique_server_name = gyuree 13:04:35.101 [Lua] Lobby data player_slot_4 = 0:0 13:04:35.101 [Lua] Lobby data country_code = HU 13:04:35.101 [Lua] Lobby data matchmaking = false 13:04:35.101 [Lua] Lobby data power_level = 835 13:04:35.102 [Lua] Lobby data mission_id = morris_hub 13:04:35.102 [Lua] Lobby data mechanism = deus 13:04:35.102 [Lua] Lobby data player_slot_5 = 0:0 13:04:35.102 [Lua] Lobby data player_slot_2 = 0:0 13:04:35.102 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 13:04:35.102 [Lua] Lobby data player_slot_3 = 110000111888793:1 13:04:35.102 [Lua] Lobby data eac_authorized = true 13:04:35.102 [Lua] Set lobby end. 13:04:41.392 [Lua] PopupManager:query_result returned result: button_disconnected 13:04:41.393 [Lua] [GameNetworkManager] Leaving game... 13:04:41.393 [Lua] StateIngame: Got transition nil, set exit type to backend_disconnected. Will exit at t=709.01 13:04:41.393 [Lua] [IngameUI] menu view on_exit ingame_menu 13:04:41.405 [Lua] [GameNetworkManager] Shutting down game session host. 13:04:41.405 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 13:04:41.405 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 13:04:41.405 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 13:04:43.389 [Lua] [StateIngame] Transition to StateTitleScreen on "backend_disconnected" 13:04:43.389 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 13:04:43.389 [Lua] [Managers] Calling function on all managers: 13:04:43.390 [Lua] PlayerManager:remove_player peer_id=110000111888793 1 13:04:43.390 [Lua] Clearing all global lookup lists 13:04:43.390 [Lua] [IngamePlayerListUI] - Destroy 13:04:43.390 [Lua] [GamePadEquipmentUI] - Destroy 13:04:43.390 [Lua] [EquipmentUI] - Destroy 13:04:43.390 [Lua] [AbilityUI] - Destroy 13:04:43.390 [Lua] [GamePadAbilityUI] - Destroy 13:04:43.391 [Lua] [IngameUI] destroy 13:04:43.399 [Lua] [Managers] Destroying manager group: 13:04:43.402 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:04:43.402 [Lua] [PeerSM] 110000111888793 :: on_exit InGame 13:04:43.402 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 13:04:43.402 [Lua] [Matchmaking] unregister rpcs 13:04:43.402 [Lua] [Matchmaking] destroying 13:04:43.402 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 13:04:43.402 [Lua] [ChatManager] Unregistering channel 1 13:04:43.402 [Lua] [EnemyPackageLoader] network_context_destroyed 13:04:43.402 [Lua] [PartyManager] network_context_destroyed 13:04:43.402 [Lua] [GameMechanismManager] network_context_destroyed 13:04:43.402 [SteamVoip] Destroying room dd348782a1c9a0f9 13:04:43.419 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer 13:04:43.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer 13:04:43.425 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer 13:04:43.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer 13:04:43.426 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 13:04:43.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 13:04:43.452 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer 13:04:43.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer 13:04:43.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 13:04:43.453 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 13:04:43.454 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 13:04:43.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer 13:04:43.455 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 13:04:43.455 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer 13:04:43.461 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer 13:04:43.476 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 13:04:43.477 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 13:04:43.485 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer 13:04:43.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer 13:04:43.486 [EACServer] [15:04:43:486][Windows][EAC Server] [Info][Destroy] Called 13:04:43.488 [Lua] [LobbyHost] Destroying 13:04:43.542 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 13:04:43.563 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 13:04:43.563 [Lua] ############### UNLOADING PACKAGES ############### 13:04:43.563 [Lua] [Managers] Calling function on all managers: 13:04:43.563 [Lua] [Managers] Destroying manager group: 13:04:43.563 [Lua] [Gamestate] Enter StateTitleScreen 13:04:43.564 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 13:04:43.564 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 13:04:43.564 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 13:04:43.564 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 13:04:43.564 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 13:04:43.565 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 13:04:43.566 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 13:04:43.566 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 13:04:43.566 [Save] Loading `save_data` 13:04:43.567 [Save] Load done 13:04:43.585 [Lua] [BackendManagerPlayFab] Backend Enabled 13:04:45.194 [Lua] <>playfab_id = 416ED1520156DD78<> 13:04:45.459 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 13:04:45.459 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 13:04:45.747 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 13:04:45.748 [Save] Saving `save_data` 13:04:45.749 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 13:04:45.758 [Save] Save done 13:04:45.764 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 13:04:45.986 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 13:04:45.986 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 13:04:46.615 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 13:04:46.615 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 13:04:46.631 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 13:04:46.851 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 13:04:46.851 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 13:04:46.868 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 13:04:47.138 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 13:04:47.138 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 13:04:47.155 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 13:04:47.393 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 13:04:47.393 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 13:04:47.410 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 13:04:47.871 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 13:04:47.871 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 13:04:47.884 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 13:04:48.225 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 13:04:48.225 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 13:04:48.242 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 13:04:48.463 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 13:04:48.463 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 13:04:48.480 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 13:04:48.720 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 13:04:48.720 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 13:04:48.741 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 13:04:49.012 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 13:04:49.013 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 13:04:49.024 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 13:04:49.229 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 13:04:49.229 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 13:04:49.245 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 13:04:49.636 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 13:04:49.636 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13 13:04:49.652 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13 13:04:49.873 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13 13:04:49.873 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14 13:04:49.893 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14 13:04:50.111 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14 13:04:50.111 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15 13:04:50.127 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15 13:04:50.331 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15 13:04:50.331 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16 13:04:50.347 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16 13:04:50.695 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16 13:04:50.696 warning: [Lua] Incorrectly configured weapon skins for we_1h_spears_shield_01 13:04:50.698 [Lua] steam item server: requesting user inventory 13:04:51.227 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 13:04:51.227 [Lua] ISI-> GET_ALL_ITEMS! 13:04:51.227 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 13:04:51.227 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 13:04:51.227 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17 13:04:51.227 [Lua] 13:04:51.227 [Lua] 13:04:51.243 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17 13:04:51.464 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17 13:04:51.481 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18 13:04:51.481 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19 13:04:51.481 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20 13:04:51.481 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21 13:04:51.481 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22 13:04:51.481 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23 13:04:51.481 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 13:04:51.481 [Lua] [SteamManager] request_item_prices 13:04:51.482 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 13:04:51.482 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18 13:04:52.008 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18 13:04:52.008 [Lua] Player statistics loaded! 13:04:52.019 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19 13:04:52.221 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19 13:04:52.238 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20 13:04:52.305 [Lua] [SteamManager] on_price_result 1 EUR 13:04:52.305 [Lua] _refresh_steam_item_prices_cb 13:04:52.305 [Lua] Missing item masterlist item for steam_itemdefid: 30 13:04:52.462 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20 13:04:52.478 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21 13:04:52.700 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21 13:04:52.718 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock 13:04:52.719 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22 13:04:53.023 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22 13:04:53.039 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23 13:04:53.293 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23 13:04:54.340 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 13:04:54.340 [Lua] [Managers] Destroying manager group: 13:04:54.340 [Lua] [Gamestate] Enter state StateLoading 13:04:54.342 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 13:04:54.342 [Lua] [LobbyManager] Setting up network options 13:04:54.342 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27017 13:04:54.342 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: 27016 13:04:54.342 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: 8766 13:04:54.342 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: 27017 13:04:54.342 [Lua] All ports: server_port 27017 query_port: 27016, steam_port: 8766, rcon_port: 27015 13:04:54.342 [Lua] LobbyManager:setup_network_options server_port: 27017 13:04:54.342 [Lua] registering RPCs 13:04:54.342 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 13:04:54.342 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27017, steam_port=8766, map="None", } platform_lobby: nil 13:04:54.342 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 13:04:54.342 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2 13:04:54.343 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:712826816, lt:load_next_level, extra_packages:{ }) 13:04:54.343 [Lua] [LevelTransitionHandler] promote_next_level_data 13:04:54.343 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 13:04:54.343 [SteamVoip] Creating room c0bbe7c186299e2c 13:04:54.344 [EAC] EAC server 110000111888793 is initializing 13:04:54.349 [EAC] Server is also client 110000111888793 13:04:54.349 [EACServer] [15:04:54:348][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF77EE187F0 LogLevel: Info. 13:04:54.349 [Lua] ### Created peer state machine for 110000111888793 13:04:54.349 [Lua] [PeerSM] 110000111888793 :: on_enter Connecting 13:04:54.349 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 13:04:54.349 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 13:04:54.355 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:04:54.355 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:04:54.355 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 13:04:54.355 [Lua] Set lobby begin: 13:04:54.355 [Lua] Set lobby end. 13:04:54.355 [Lua] [PSM] Peer 110000111888793 joined. Want to use profile index "3" and join party "nil" 13:04:54.355 [Lua] [LobbyHost] Changed state from 0 to creating 13:04:54.372 [Lua] [StateLoading] load_current_level 13:04:54.372 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 13:04:54.372 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 13:04:54.372 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 13:04:54.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 13:04:54.388 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 13:04:54.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 13:04:54.639 [Lua] [LobbyHost] Changed state from creating to joined 13:04:54.640 [Lua] [PartyManager] Leader is set to 110000111888793 13:04:54.640 [Lua] [ChatManager] Setting up network context, host_peer_id:110000111888793 my_peer_id:110000111888793 13:04:54.640 [Lua] [ChatManager] Registering channel 1 13:04:54.640 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793) 13:04:54.640 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793) 13:04:54.640 [Lua] [PartyManager] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793) 13:04:54.663 [Lua] [NetworkServer] Changing num_players from nil to 1 13:04:54.663 [Lua] Players: 1 13:04:54.663 [Lua] Set lobby begin: 13:04:54.663 [Lua] Lobby data mission_id = morris_hub 13:04:54.663 [Lua] Lobby data mechanism = deus 13:04:54.663 [Lua] Lobby data matchmaking_type = 3 13:04:54.663 [Lua] Lobby data eac_authorized = true 13:04:54.663 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 13:04:54.663 [Lua] Lobby data selected_mission_id = morris_hub 13:04:54.663 [Lua] Lobby data num_players = 1 13:04:54.663 [Lua] Lobby data matchmaking = false 13:04:54.663 [Lua] Set lobby end. 13:04:56.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 13:04:56.206 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 13:04:56.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 13:04:56.359 [Lua] player (110000111888793,1) was put into party 0 13:04:56.359 [Lua] [ProfileSynchronizer] Peer 110000111888793 entered session 13:04:56.359 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000111888793 13:04:56.359 [Lua] [PeerSM] 110000111888793 :: on_exit Connecting 13:04:56.359 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 13:04:59.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 13:04:59.517 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 13:04:59.534 [Lua] [LevelTransitionHandler] Level load completed! 13:04:59.534 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 13:04:59.534 [Lua] [EnemyPackageLoader] Load no enemies on this level 13:04:59.534 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 13:04:59.534 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 13:04:59.534 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 13:04:59.552 [Lua] Async level spawning done 13:04:59.554 [Lua] ### Received rpc_level_loaded 13:04:59.554 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 228 13:04:59.554 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded 13:04:59.571 [Lua] [PeerSM] 110000111888793 :: on_exit Loading 13:04:59.571 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages 13:04:59.588 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages 13:04:59.588 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame 13:04:59.589 [Lua] ### Received rpc_level_loaded 13:04:59.589 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 228 13:04:59.589 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:05:00.591 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:05:00.591 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 13:05:00.592 [Lua] Set lobby begin: 13:05:00.592 [Lua] Lobby data selected_mission_id = morris_hub 13:05:00.592 [Lua] Lobby data num_players = 1 13:05:00.592 [Lua] Lobby data matchmaking = false 13:05:00.592 [Lua] Lobby data host = 110000111888793 13:05:00.593 [Lua] Lobby data mission_id = morris_hub 13:05:00.593 [Lua] Lobby data matchmaking_type = 3 13:05:00.593 [Lua] Lobby data country_code = HU 13:05:00.593 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 13:05:00.593 [Lua] Lobby data unique_server_name = gyuree 13:05:00.593 [Lua] Lobby data mechanism = deus 13:05:00.593 [Lua] Lobby data eac_authorized = true 13:05:00.593 [Lua] Set lobby end. 13:05:00.593 [Lua] [Managers] Destroying manager group: 13:05:00.594 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 13:05:00.594 [Lua] [Gamestate] Enter StateIngame HOST 13:05:00.594 [Lua] [Managers] Calling function on all managers: 13:05:00.595 [Lua] <>level = morris_hub<> 13:05:00.595 [Lua] [StateIngame] Server ingame 13:05:00.599 [Lua] Set lobby begin: 13:05:00.599 [Lua] Lobby data difficulty = normal 13:05:00.599 [Lua] Lobby data selected_mission_id = morris_hub 13:05:00.599 [Lua] Lobby data difficulty_tweak = 0 13:05:00.599 [Lua] Lobby data num_players = 1 13:05:00.599 [Lua] Lobby data matchmaking = false 13:05:00.599 [Lua] Lobby data host = 110000111888793 13:05:00.599 [Lua] Lobby data mission_id = morris_hub 13:05:00.599 [Lua] Lobby data matchmaking_type = 3 13:05:00.600 [Lua] Lobby data country_code = HU 13:05:00.600 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 13:05:00.600 [Lua] Lobby data unique_server_name = gyuree 13:05:00.600 [Lua] Lobby data mechanism = deus 13:05:00.600 [Lua] Lobby data eac_authorized = true 13:05:00.600 [Lua] Set lobby end. 13:05:00.600 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 13:05:00.600 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2 13:05:00.600 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 13:05:00.600 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 13:05:00.601 [Lua] [Matchmaking] initializing 13:05:00.601 [Lua] [Matchmaking] my_peer_id: 110000111888793, I am server 13:05:00.601 [Lua] [Matchmaking] register rpcs 13:05:00.601 [Lua] GameNetworkManager:init... creating game session 13:05:00.601 [Lua] Host GameSession.make_game_session_host with session: 13:05:00.601 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:05:00.601 [Lua] [GameNetworkManager] My own peer_id = 110000111888793 13:05:00.601 [Lua] [GameNetworkManager] self.is_server = true 13:05:00.601 [Network] Setting artificial MTU limit to 65536 13:05:00.612 [Lua] Switching ConflictSettings: to: disabled 13:05:00.612 [Lua] pacing=disabled 13:05:00.612 [Lua] roaming=nil 13:05:00.612 [Lua] specials=disabled 13:05:00.612 [Lua] debug_color=black 13:05:00.612 [Lua] pack_spawning=disabled 13:05:00.612 [Lua] contained_breeds=nil 13:05:00.612 [Lua] disabled=true 13:05:00.612 [Lua] boss=disabled 13:05:00.612 [Lua] horde=disabled 13:05:00.612 [Lua] name=disabled 13:05:00.612 [Lua] intensity=disabled 13:05:00.612 [Lua] --- 13:05:00.612 [Lua] [LevelAnalysis] set_random_seed( 0) 13:05:00.616 [Lua] [AIInterestPointSystem] Level Seed: 0 13:05:00.616 [Lua] 13:05:00.616 [Lua] [entity_system_bag] = table 13:05:00.616 [Lua] [entity_system_bag] = metatable 13:05:00.616 [Lua] [startup_data] = table 13:05:00.616 [Lua] [entity_manager] = table 13:05:00.616 [Lua] [entity_manager] = metatable 13:05:00.616 [Lua] [unit_spawner] = table 13:05:00.616 [Lua] [unit_spawner] = metatable 13:05:00.616 [Lua] [unit_storage] = table 13:05:00.616 [Lua] [unit_storage] = metatable 13:05:00.616 [Lua] [dice_keeper] = table 13:05:00.616 [Lua] [dice_keeper] = metatable 13:05:00.616 [Lua] [is_server] = true (boolean) 13:05:00.616 [Lua] [world] = [World] 13:05:00.616 [Lua] [system_api] = table 13:05:00.616 [Lua] [entity_system] = table 13:05:00.616 [Lua] [entity_system] = metatable 13:05:00.616 [Lua] [network_lobby] = table 13:05:00.616 [Lua] [network_lobby] = metatable 13:05:00.616 [Lua] [profile_synchronizer] = table 13:05:00.616 [Lua] [profile_synchronizer] = metatable 13:05:00.616 [Lua] [level_transition_handler] = table 13:05:00.616 [Lua] [level_transition_handler] = metatable 13:05:00.616 [Lua] [num_local_human_players] = 1 (number) 13:05:00.616 [Lua] [statistics_db] = table 13:05:00.616 [Lua] [statistics_db] = metatable 13:05:00.616 [Lua] [network_server] = table 13:05:00.616 [Lua] [network_server] = metatable 13:05:00.616 [Lua] [input_manager] = table 13:05:00.616 [Lua] [input_manager] = metatable 13:05:00.616 [Lua] [network_clock] = table 13:05:00.616 [Lua] [network_clock] = metatable 13:05:00.616 [Lua] [network_transmit] = table 13:05:00.616 [Lua] [network_transmit] = metatable 13:05:00.616 [Lua] [free_flight_manager] = table 13:05:00.616 [Lua] [free_flight_manager] = metatable 13:05:00.616 [Lua] [network_manager] = table 13:05:00.616 [Lua] [network_manager] = metatable 13:05:00.616 [Lua] [network_event_delegate] = table 13:05:00.616 [Lua] [network_event_delegate] = metatable 13:05:00.616 [Lua] 13:05:00.616 [Lua] ignoring extension VersusVolumeObjectiveExtension 13:05:00.616 [Lua] ignoring extension VersusInteractObjectiveExtension 13:05:00.616 [Lua] ignoring extension VersusPayloadObjectiveExtension 13:05:00.616 [Lua] ignoring extension VersusSocketObjectiveExtension 13:05:00.616 [Lua] ignoring extension VersusTargetObjectiveExtension 13:05:00.616 [Lua] ignoring extension VersusMissionObjectiveExtension 13:05:00.617 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 13:05:00.622 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 13:05:00.622 [Lua] [AchievementManager] Achievements using the steam platform 13:05:00.623 [Lua] PlayerManager:add_player player_1 13:05:00.649 [Lua] [StateIngame] Level seed: 0 13:05:00.650 [Lua] [LevelAnalysis] set_random_seed( 0) 13:05:00.651 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 13:05:00.651 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 13:05:00.652 [Lua] [IngameUI] init 13:05:00.672 [Lua] cb_razer_chroma_setup 13:05:00.718 [Lua] [Matchmaking] Cancelling matchmaking 13:05:00.718 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 13:05:00.718 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 13:05:00.719 [Lua] Set lobby begin: 13:05:00.719 [Lua] Lobby data difficulty = normal 13:05:00.719 [Lua] Lobby data selected_mission_id = morris_hub 13:05:00.719 [Lua] Lobby data power_level = 0 13:05:00.719 [Lua] Lobby data difficulty_tweak = 0 13:05:00.719 [Lua] Lobby data num_players = 1 13:05:00.719 [Lua] Lobby data matchmaking = false 13:05:00.720 [Lua] Lobby data host = 110000111888793 13:05:00.720 [Lua] Lobby data mission_id = morris_hub 13:05:00.720 [Lua] Lobby data matchmaking_type = 3 13:05:00.720 [Lua] Lobby data country_code = HU 13:05:00.720 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 13:05:00.720 [Lua] Lobby data unique_server_name = gyuree 13:05:00.720 [Lua] Lobby data mechanism = deus 13:05:00.721 [Lua] Lobby data eac_authorized = true 13:05:00.721 [Lua] Set lobby end. 13:05:00.722 [Lua] CurrentConflictSettings disabled 13:05:00.722 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 13:05:00.722 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 13:05:00.722 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 13:05:00.722 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 13:05:00.722 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 13:05:00.722 [Lua] [Managers] Calling function on all managers: 13:05:00.723 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 13:05:00.731 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame 13:05:00.731 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync 13:05:00.802 [Lua] player (110000111888793,1) was put into party 1 13:05:00.802 [Lua] [IngamePlayerListUI] - Destroy 13:05:00.802 [Lua] [GamePadEquipmentUI] - Destroy 13:05:00.802 [Lua] [EquipmentUI] - Destroy 13:05:00.802 [Lua] [AbilityUI] - Destroy 13:05:00.802 [Lua] [GamePadAbilityUI] - Destroy 13:05:00.812 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000111888793 13:05:00.812 [Lua] Set lobby begin: 13:05:00.812 [Lua] Lobby data selected_mission_id = morris_hub 13:05:00.812 [Lua] Lobby data num_players = 1 13:05:00.812 [Lua] Lobby data difficulty_tweak = 0 13:05:00.812 [Lua] Lobby data host = 110000111888793 13:05:00.812 [Lua] Lobby data matchmaking_type = 3 13:05:00.812 [Lua] Lobby data difficulty = normal 13:05:00.812 [Lua] Lobby data player_slot_1 = 0:0 13:05:00.812 [Lua] Lobby data unique_server_name = gyuree 13:05:00.812 [Lua] Lobby data player_slot_4 = 0:0 13:05:00.812 [Lua] Lobby data country_code = HU 13:05:00.813 [Lua] Lobby data matchmaking = false 13:05:00.813 [Lua] Lobby data power_level = 0 13:05:00.813 [Lua] Lobby data mission_id = morris_hub 13:05:00.813 [Lua] Lobby data mechanism = deus 13:05:00.813 [Lua] Lobby data player_slot_5 = 0:0 13:05:00.813 [Lua] Lobby data player_slot_2 = 0:0 13:05:00.813 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 13:05:00.813 [Lua] Lobby data player_slot_3 = 110000111888793:1 13:05:00.813 [Lua] Lobby data eac_authorized = true 13:05:00.813 [Lua] Set lobby end. 13:05:00.813 [Lua] [ProfileSynchronizer] Assigning peer(110000111888793:1) to profile(3) career(4) 13:05:00.814 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync 13:05:00.814 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers 13:05:00.821 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 13:05:00.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read, 13:05:00.821 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer, async-read, 13:05:00.821 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 13:05:00.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read, 13:05:00.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read, 13:05:00.821 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 13:05:00.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 13:05:00.821 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 13:05:00.821 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 13:05:00.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer, async-read, 13:05:00.821 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 13:05:00.821 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 13:05:00.821 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 13:05:00.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 13:05:00.821 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer, async-read, 13:05:00.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 13:05:00.821 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 13:05:00.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 13:05:00.821 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers 13:05:00.821 [Lua] [PeerSM] 110000111888793 :: on_enter InGame 13:05:00.969 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 13:05:00.969 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 13:05:00.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 13:05:01.199 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 13:05:01.199 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 13:05:01.199 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 13:05:01.245 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 13:05:01.245 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 13:05:01.245 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 13:05:01.562 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 13:05:01.562 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 13:05:01.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 13:05:01.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 13:05:01.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 13:05:01.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 13:05:01.722 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 13:05:01.722 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 13:05:01.722 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 13:05:01.774 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 13:05:01.774 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 13:05:01.774 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 13:05:01.855 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 13:05:01.855 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 13:05:01.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 13:05:02.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 13:05:02.064 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 13:05:02.064 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 13:05:02.627 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 13:05:02.627 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 13:05:02.628 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 13:05:02.750 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 13:05:02.750 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 13:05:02.750 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 13:05:03.191 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 13:05:03.191 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 13:05:03.192 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 13:05:03.271 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 13:05:03.271 [Lua] [PackageManager] Force_load: wwise/flamethrower 13:05:03.271 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 13:05:03.362 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 13:05:03.362 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 13:05:03.363 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 13:05:03.481 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 13:05:03.481 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 13:05:03.481 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 13:05:03.600 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 13:05:03.600 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 13:05:03.600 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 13:05:03.625 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 13:05:03.625 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 13:05:03.625 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 13:05:03.691 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 13:05:03.691 [Lua] [PackageManager] Force_load: wwise/drakegun 13:05:03.691 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 13:05:03.717 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 13:05:03.717 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 13:05:03.733 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0)) 13:05:03.737 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:05:03.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:05:03.738 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1 13:05:03.738 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=5 13:05:03.738 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6 13:05:04.019 [Lua] StateInGameRunning:_game_actually_starts() 13:05:04.019 [Lua] ################################################################################################################# 13:05:04.019 [Lua] [Loading Time]: 00:00:10 [Transition]: morris_hub-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 13:05:04.019 [Lua] ################################################################################################################# 13:05:04.019 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 13:05:04.019 [Lua] [TwitchManager] game_mode_supported(game_mode="inn_deus", difficulty="nil") => false 13:05:04.034 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 13:05:04.278 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 13:05:04.278 [Lua] Commit load time data 13:05:05.627 [Lua] Set lobby begin: 13:05:05.627 [Lua] Lobby data selected_mission_id = morris_hub 13:05:05.627 [Lua] Lobby data num_players = 1 13:05:05.627 [Lua] Lobby data difficulty_tweak = 0 13:05:05.627 [Lua] Lobby data host = 110000111888793 13:05:05.627 [Lua] Lobby data matchmaking_type = 3 13:05:05.627 [Lua] Lobby data difficulty = normal 13:05:05.628 [Lua] Lobby data player_slot_1 = 0:0 13:05:05.628 [Lua] Lobby data unique_server_name = gyuree 13:05:05.628 [Lua] Lobby data player_slot_4 = 0:0 13:05:05.628 [Lua] Lobby data country_code = HU 13:05:05.628 [Lua] Lobby data matchmaking = false 13:05:05.628 [Lua] Lobby data power_level = 835 13:05:05.628 [Lua] Lobby data mission_id = morris_hub 13:05:05.628 [Lua] Lobby data mechanism = deus 13:05:05.628 [Lua] Lobby data player_slot_5 = 0:0 13:05:05.628 [Lua] Lobby data player_slot_2 = 0:0 13:05:05.628 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 13:05:05.628 [Lua] Lobby data player_slot_3 = 110000111888793:1 13:05:05.628 [Lua] Lobby data eac_authorized = true 13:05:05.628 [Lua] Set lobby end. 13:05:25.103 warning: [Lua] Curl Manager Error, Code: 0, Url: https://5107.playfabapi.com/Client/ExecuteCloudScript, Name: SSL_CONNECT_ERROR 13:05:25.103 [Lua] [PLAYFAB HTTPS CURL] RESENDING REQUEST. Id: 33 | Error Code: 1123 | Error Override: SSL_CONNECT_ERROR 13:05:25.103 warning: [Lua] Following data will be uploaded to Crashify: <> 13:05:25.103 warning: [Lua] "[Backend_Error] RESENDING REQUEST: table: 0x0cff1f00", Num ocurrencies: 1, User: 110000111888793 "gyuree" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/managers/backend/playfab_https_curl.lua:93: in function on_error [3] @scripts/managers/backend/playfab_https_curl.lua:196: in function cb [4] @scripts/managers/curl/curl_manager.lua:94: in function update [5] @scripts/boot.lua:935: in function game_update [6] @scripts/boot.lua:639:in function [1] system = "Backend_Error"; message = "RESENDING REQUEST: %s"; print_key = "Backend_ErrorRESENDING REQUEST: %s"; print_count = 1; message_formatted = "RESENDING REQUEST: table: 0x0cff1f00"; body = "\"[Backend_Error] RESENDING REQUEST: table: 0x0cff1f00\", Num ocurrencies: 1, User: 110000111888793 \"gyuree\"" [2] request_data = table: 000000000CFF1F00; result = table: 000000000A5B86F0; id = 33; error_override = "SSL_CONNECT_ERROR"; error_code = 1123; retry = true; url = "https://5107.playfabapi.com/Client/ExecuteCloudScript"; body = "{\"FunctionName\":\"getMOTD\",\"FunctionParameter\":{\"retry\":true,\"final_retry\":false}}"; headers = table: 0000000002474630; request_cb = [function]; options = table: 000000000CFF1E60; request = table: 0000000003760350; override = "| Error Override: SSL_CONNECT_ERROR" [3] success = false; code = 0; headers = table: 0000000019694F10; data = "SSL_CONNECT_ERROR"; id = 33; request_data = table: 000000000CFF1F00; error_data = table: 000000000A5B86F0