[Log version] 1
[Session] 3c88dfc3-50b0-49ca-9808-9daf999321ed
UTC time stamps
12:51:53.410 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
12:51:53.410 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
12:51:53.410 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
12:51:53.410 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
12:51:53.410 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
12:51:53.410 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
12:51:53.426 [RazerChroma] Setup Razer Chroma resources
12:51:53.426 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
12:51:53.449 [Window] Window => active
12:51:53.477 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
12:51:53.506 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
12:51:54.215 [EAC] Init client 110000111888793
12:51:54.215 [EAC] EAC client initialized
12:51:54.215 warning: [EAC] Failed to initialize localization
12:51:54.216 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
12:51:54.315 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1050 Ti)
12:51:55.059 [AFTERMATH] Initialized Aftermath
12:51:55.063 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
12:51:55.193 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
12:51:55.780 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
12:51:55.782 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
12:51:55.919 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
12:51:55.919 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
12:51:55.919 [Save] Save dir: `C:\Users\Gyuree\AppData\Roaming\fatshark\Vermintide 2`
12:51:55.919 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
12:51:55.919 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
12:51:56.072 [RazerChroma] Setup Razer Chroma
12:51:56.129 [LightFX ] Loaded DLL.
12:51:56.129 [LightFX ] Init()
12:51:56.136 [LightFX ] LightFX failed to initialize
12:51:56.143 [Lua] boot.lua start, os clock: 5.2549999999999999
12:51:56.144 [Lua] Active feature-flags:
12:51:56.144 [Lua] FEATURE_thornsister
12:51:56.144 [Lua]
12:51:56.144 [Lua] LUA IS STRIPPED!
12:51:56.144 [Lua] Boot:setup() entered. time: 0 os-clock: 5.2549999999999999
12:51:56.144 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000100 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16327MB
Available: 13344MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 80c5e7cc-a6c2-43ba-823e-08d26ca5a422
--- Graphics
Graphics card: NVIDIA GeForce GTX 1050 Ti (DirectX 11.0, 4018MB) Driver version: 46663
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Egér
Input device: Keyboard (19.4): Billentyűzet
Input device: Generic (17.0): HyperX 7.1 Audio
Input device: Generic (17.0): Trust Keyboard
12:51:56.144 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
12:51:56.161 [SteamStats] RequestCurrentStats success: true
12:51:57.473 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.1146049345843494 os-clock: 6.5840000000000005
12:51:57.474 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
12:51:57.474 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
12:51:57.474 [Lua] Flushing: resource_packages/strings [ResourcePackage]
12:51:57.475 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
12:51:57.475 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
12:51:57.475 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
12:51:57.475 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
12:51:57.475 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
12:51:57.475 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
12:51:57.475 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
12:51:57.476 [Lua] Development.init_application_parameters
12:51:57.476 [Lua] -----------------------------------------------------------------
12:51:57.476 [Lua] -- Application parameters --
12:51:57.476 [Lua] -----------------------------------------------------------------
12:51:57.476 [Lua] *****************************************************************
12:51:57.476 [Lua] ** Initial contents of script_data **
12:51:57.476 [Lua] script_data.beta_level_progression = false
12:51:57.476 [Lua] script_data.build_identifier = 2003b9c18405
12:51:57.476 [Lua] script_data.debug_interactions = false
12:51:57.476 [Lua] script_data.disable_debug_draw = true
12:51:57.476 [Lua] script_data.disable_intro_trailer = false
12:51:57.476 [Lua] script_data.disable_store = false
12:51:57.476 [Lua] script_data.disable_tutorial_at_start = false
12:51:57.476 [Lua] script_data.eac-untrusted = false
12:51:57.476 [Lua] script_data.enable_detailed_tooltips = false
12:51:57.476 [Lua] script_data.force_debug_disabled = true
12:51:57.476 [Lua] script_data.force_steam = true
12:51:57.476 [Lua] script_data.hide_fps = true
12:51:57.476 [Lua] script_data.hide_version_info = true
12:51:57.476 [Lua] script_data.matchmaking_debug = true
12:51:57.476 [Lua] script_data.network_debug = true
12:51:57.476 [Lua] script_data.package_debug = true
12:51:57.476 [Lua] script_data.packaged_build = true
12:51:57.476 [Lua] script_data.qr_watermark = true
12:51:57.476 [Lua] script_data.settings = { }
12:51:57.476 [Lua] script_data.show_fps = false
12:51:57.476 [Lua] script_data.spawn_empty_chest = true
12:51:57.476 [Lua] script_data.telemetry_log_interval = 600
12:51:57.476 [Lua] script_data.text_watermark = true
12:51:57.476 [Lua] script_data.tobii_button = false
12:51:57.476 [Lua] script_data.use_beta_overlay = false
12:51:57.476 [Lua] script_data.use_local_backend = false
12:51:57.476 [Lua] script_data.use_tech_telemetry = true
12:51:57.476 [Lua] script_data.use_telemetry = true
12:51:57.476 [Lua] *****************************************************************
12:51:57.476 [Lua] [Boot] use baked enemy meshes: false
12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
12:51:57.476 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
12:51:57.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
12:51:57.481 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
12:51:57.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
12:51:57.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
12:51:57.543 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
12:51:57.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
12:51:57.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
12:51:57.573 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
12:51:57.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
12:51:57.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
12:51:57.728 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
12:51:57.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
12:51:57.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
12:51:57.783 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
12:51:57.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
12:51:58.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
12:51:58.061 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
12:51:58.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
12:51:58.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
12:51:58.099 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
12:51:58.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
12:51:58.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
12:51:58.191 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
12:51:58.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
12:51:58.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
12:51:58.554 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
12:51:58.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
12:51:58.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
12:51:58.558 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
12:51:58.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
12:51:58.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
12:51:58.566 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
12:51:58.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
12:51:58.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
12:51:58.643 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
12:51:58.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
12:51:58.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
12:51:58.875 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
12:51:58.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
12:51:59.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
12:51:59.600 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
12:51:59.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
12:51:59.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
12:51:59.605 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
12:51:59.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
12:51:59.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
12:51:59.611 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
12:51:59.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
12:51:59.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
12:51:59.618 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
12:51:59.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
12:51:59.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
12:51:59.651 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
12:51:59.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
12:51:59.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
12:51:59.658 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
12:51:59.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
12:51:59.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
12:51:59.763 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
12:51:59.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
12:51:59.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
12:51:59.793 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
12:51:59.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
12:51:59.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
12:51:59.809 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
12:51:59.824 [Lua] settings.steam: nil
12:51:59.824 [Lua] Steam: table: 0000000000062590
12:51:59.824 [Lua] force_steam: true
12:51:59.824 [Lua] BUILD: release
12:51:59.824 [Lua] test_backend: nil
12:51:59.824 [Lua] DEDICATED_SERVER: false
12:51:59.824 [Lua] Using app_id '552500' to define backend
12:51:59.824 [Lua] PlayFab Title ID: 5107
12:51:59.905 [Lua] [1] = chaos_dummy_troll (string)
12:51:59.905 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
12:51:59.905 [Lua] [3] = skaven_rat_ogre (string)
12:51:59.905 [Lua] [4] = critter_rat (string)
12:51:59.905 [Lua] [5] = chaos_troll (string)
12:51:59.905 [Lua] [6] = beastmen_minotaur (string)
12:51:59.905 [Lua] [7] = skaven_storm_vermin_warlord (string)
12:51:59.905 [Lua] [8] = skaven_stormfiend (string)
12:51:59.905 [Lua] [9] = chaos_greed_pinata (string)
12:51:59.905 [Lua] [10] = skaven_stormfiend_demo (string)
12:51:59.905 [Lua] [11] = chaos_plague_wave_spawner (string)
12:51:59.905 [Lua] [12] = chaos_vortex (string)
12:51:59.905 [Lua] [13] = skaven_stormfiend_boss (string)
12:51:59.905 [Lua] [14] = chaos_spawn (string)
12:51:59.905 [Lua] [15] = skaven_storm_vermin_champion (string)
12:51:59.905 [Lua] [16] = chaos_tentacle (string)
12:51:59.905 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
12:51:59.905 [Lua] [18] = skaven_grey_seer (string)
12:51:59.905 [Lua] [19] = skaven_explosive_loot_rat (string)
12:51:59.905 [Lua] [20] = skaven_loot_rat (string)
12:51:59.905 [Lua] [21] = critter_pig (string)
12:51:59.905 [Lua] [22] = chaos_dummy_sorcerer (string)
12:51:59.905 [Lua] [23] = chaos_mutator_sorcerer (string)
12:51:59.905 [Lua] [24] = skaven_gutter_runner (string)
12:51:59.905 [Lua] [25] = skaven_pack_master (string)
12:51:59.905 [Lua] [26] = chaos_exalted_sorcerer (string)
12:51:59.905 [Lua] [27] = chaos_vortex_sorcerer (string)
12:51:59.905 [Lua] [28] = skaven_poison_wind_globadier (string)
12:51:59.905 [Lua] [29] = chaos_corruptor_sorcerer (string)
12:51:59.905 [Lua] [30] = chaos_warrior (string)
12:51:59.905 [Lua] [31] = skaven_warpfire_thrower (string)
12:51:59.905 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
12:51:59.905 [Lua] [33] = chaos_plague_sorcerer (string)
12:51:59.905 [Lua] [34] = curse_mutator_sorcerer (string)
12:51:59.905 [Lua] [35] = chaos_exalted_champion_warcamp (string)
12:51:59.905 [Lua] [36] = chaos_tentacle_sorcerer (string)
12:51:59.905 [Lua] [37] = skaven_ratling_gunner (string)
12:51:59.905 [Lua] [38] = chaos_exalted_champion_norsca (string)
12:51:59.905 [Lua] [39] = chaos_raider (string)
12:51:59.905 [Lua] [40] = chaos_berzerker (string)
12:51:59.905 [Lua] [41] = beastmen_ungor_dummy (string)
12:51:59.905 [Lua] [42] = skaven_storm_vermin (string)
12:51:59.905 [Lua] [43] = beastmen_standard_bearer_crater (string)
12:51:59.905 [Lua] [44] = chaos_raider_tutorial (string)
12:51:59.905 [Lua] [45] = beastmen_gor_dummy (string)
12:51:59.905 [Lua] [46] = beastmen_bestigor_dummy (string)
12:51:59.905 [Lua] [47] = skaven_storm_vermin_with_shield (string)
12:51:59.905 [Lua] [48] = beastmen_ungor (string)
12:51:59.905 [Lua] [49] = skaven_storm_vermin_commander (string)
12:51:59.905 [Lua] [50] = beastmen_ungor_archer (string)
12:51:59.905 [Lua] [51] = beastmen_standard_bearer (string)
12:51:59.905 [Lua] [52] = beastmen_gor (string)
12:51:59.905 [Lua] [53] = beastmen_bestigor (string)
12:51:59.905 [Lua] [54] = skaven_plague_monk (string)
12:51:59.905 [Lua] [55] = chaos_marauder (string)
12:51:59.906 [Lua] [56] = skaven_dummy_clan_rat (string)
12:51:59.906 [Lua] [57] = chaos_marauder_tutorial (string)
12:51:59.906 [Lua] [58] = skaven_clan_rat (string)
12:51:59.906 [Lua] [59] = chaos_zombie (string)
12:51:59.906 [Lua] [60] = chaos_fanatic (string)
12:51:59.906 [Lua] [61] = skaven_clan_rat_tutorial (string)
12:51:59.906 [Lua] [62] = chaos_marauder_with_shield (string)
12:51:59.906 [Lua] [63] = skaven_clan_rat_with_shield (string)
12:51:59.906 [Lua] [64] = skaven_slave (string)
12:51:59.906 [Lua] [65] = skaven_dummy_slave (string)
12:51:59.969 [Lua] [UIRenderer] Loading
12:51:59.976 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
12:51:59.976 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
12:51:59.976 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
12:51:59.976 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
12:51:59.976 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
12:51:59.976 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
12:51:59.993 [Lua] level display name warcamp
12:51:59.993 [Lua] level display name prologue
12:51:59.993 [Lua] level display name military
12:51:59.993 [Lua] level display name skaven_stronghold
12:51:59.993 [Lua] level display name ussingen
12:51:59.993 [Lua] level display name fort
12:51:59.993 [Lua] level display name ground_zero
12:51:59.993 [Lua] level display name elven_ruins
12:51:59.993 [Lua] level display name farmlands
12:51:59.993 [Lua] level display name plaza
12:51:59.993 [Lua] level display name mines
12:51:59.993 [Lua] level display name magnus
12:51:59.993 [Lua] level display name crater
12:51:59.993 [Lua] level display name bell
12:51:59.993 [Lua] level display name dlc_bastion
12:51:59.993 [Lua] level display name skittergate
12:51:59.994 [Lua] level display name dlc_bogenhafen_city
12:51:59.994 [Lua] level display name dlc_bogenhafen_slum
12:51:59.994 [Lua] level display name cemetery
12:51:59.994 [Lua] level display name dlc_castle
12:51:59.994 [Lua] level display name forest_ambush
12:51:59.994 [Lua] level display name nurgle
12:51:59.994 [Lua] level display name catacombs
12:51:59.994 [Lua] level display name dlc_portals
12:52:00.055 [Lua] TIME: 0.036999999999999
12:52:01.517 [Lua] [ConflictSettings] Contained breeds generated in: 1.3780000000000001
12:52:01.702 [Lua] <>realm = official<>
12:52:01.721 warning: [ModManager] Mod with id 1694820325ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
12:52:01.721 warning: [ModManager] Mod with id 1395132559ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
12:52:01.737 warning: [ModManager] Mod with id 1388882435ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
12:52:01.737 warning: [ModManager] Mod with id 1497861728ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
12:52:01.749 warning: [ModManager] Mod with id 1619024877ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
12:52:02.163 [Lua]
12:52:02.163 [Lua] [1] = table
12:52:02.163 [Lua] [download_pending] = false (boolean)
12:52:02.163 [Lua] [id] = 1459917022 (string)
12:52:02.163 [Lua] [children] = table
12:52:02.163 [Lua] [1] = 1369573612 (string)
12:52:02.163 [Lua] [banned] = false (boolean)
12:52:02.163 [Lua] [author_id] = 155839973 (number)
12:52:02.163 [Lua] [tags] = table
12:52:02.163 [Lua] [1] = approved (string)
12:52:02.163 [Lua] [2] = UI (string)
12:52:02.163 [Lua] [3] = QoL (string)
12:52:02.163 [Lua] [author] = Gohas (string)
12:52:02.163 [Lua] [sanctioned] = true (boolean)
12:52:02.163 [Lua] [out_of_date] = false (boolean)
12:52:02.163 [Lua] [downloading] = false (boolean)
12:52:02.163 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
12:52:02.163 [Lua] [num_children] = 1 (number)
12:52:02.163 [Lua] [ugc_status] = 3 (number)
12:52:02.163 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
12:52:02.163 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
12:52:02.163 [Lua] [installed] = true (boolean)
12:52:02.163 [Lua] [enabled] = false (boolean)
12:52:02.163 [Lua] [name] = Parry Indicator (string)
12:52:02.163 [Lua] [dependency_error] = (string)
12:52:02.163 [Lua] [2] = table
12:52:02.163 [Lua] [download_pending] = false (boolean)
12:52:02.163 [Lua] [id] = 1369573612 (string)
12:52:02.163 [Lua] [banned] = false (boolean)
12:52:02.163 [Lua] [author_id] = 58813412 (number)
12:52:02.163 [Lua] [tags] = table
12:52:02.163 [Lua] [1] = Tools (string)
12:52:02.163 [Lua] [2] = approved (string)
12:52:02.163 [Lua] [author] = bIbIbI(rus) (string)
12:52:02.163 [Lua] [sanctioned] = true (boolean)
12:52:02.163 [Lua] [out_of_date] = false (boolean)
12:52:02.163 [Lua] [downloading] = false (boolean)
12:52:02.163 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
12:52:02.163 [Lua] [num_children] = 0 (number)
12:52:02.163 [Lua] [ugc_status] = 3 (number)
12:52:02.163 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
12:52:02.163 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string)
12:52:02.163 [Lua] [installed] = true (boolean)
12:52:02.163 [Lua] [enabled] = true (boolean)
12:52:02.163 [Lua] [name] = Vermintide Mod Framework (string)
12:52:02.163 [Lua] [dependency_error] = (string)
12:52:02.163 [Lua] [3] = table
12:52:02.163 [Lua] [download_pending] = false (boolean)
12:52:02.163 [Lua] [id] = 1502859403 (string)
12:52:02.163 [Lua] [children] = table
12:52:02.163 [Lua] [1] = 1369573612 (string)
12:52:02.163 [Lua] [banned] = false (boolean)
12:52:02.163 [Lua] [author_id] = 96578995 (number)
12:52:02.163 [Lua] [tags] = table
12:52:02.163 [Lua] [1] = QoL (string)
12:52:02.163 [Lua] [2] = approved (string)
12:52:02.163 [Lua] [author] = NonzeroGeoduck7 (string)
12:52:02.163 [Lua] [sanctioned] = true (boolean)
12:52:02.163 [Lua] [out_of_date] = false (boolean)
12:52:02.163 [Lua] [downloading] = false (boolean)
12:52:02.163 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
12:52:02.163 [Lua] [num_children] = 1 (number)
12:52:02.163 [Lua] [ugc_status] = 3 (number)
12:52:02.163 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
12:52:02.163 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
12:52:02.163 [Lua] [installed] = true (boolean)
12:52:02.163 [Lua] [enabled] = false (boolean)
12:52:02.163 [Lua] [name] = Notice Key Pickup (string)
12:52:02.163 [Lua] [dependency_error] = (string)
12:52:02.163 [Lua] [4] = table
12:52:02.163 [Lua] [download_pending] = false (boolean)
12:52:02.163 [Lua] [id] = 1387440934 (string)
12:52:02.163 [Lua] [children] = table
12:52:02.163 [Lua] [1] = 1369573612 (string)
12:52:02.163 [Lua] [banned] = false (boolean)
12:52:02.163 [Lua] [author_id] = 4821406 (number)
12:52:02.163 [Lua] [tags] = table
12:52:02.163 [Lua] [1] = QoL (string)
12:52:02.163 [Lua] [2] = Cosmetic (string)
12:52:02.163 [Lua] [author] = grasmann (string)
12:52:02.163 [Lua] [sanctioned] = false (boolean)
12:52:02.163 [Lua] [out_of_date] = false (boolean)
12:52:02.163 [Lua] [downloading] = false (boolean)
12:52:02.163 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
12:52:02.163 [Lua] [num_children] = 1 (number)
12:52:02.163 [Lua] [ugc_status] = 3 (number)
12:52:02.163 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
12:52:02.163 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
12:52:02.163 [Lua] [installed] = true (boolean)
12:52:02.163 [Lua] [enabled] = false (boolean)
12:52:02.163 [Lua] [name] = Third Person Equipment (string)
12:52:02.163 [Lua] [dependency_error] = (string)
12:52:02.163 [Lua] [5] = table
12:52:02.163 [Lua] [download_pending] = false (boolean)
12:52:02.163 [Lua] [id] = 1374248490 (string)
12:52:02.163 [Lua] [children] = table
12:52:02.165 [Lua] [1] = 1369573612 (string)
12:52:02.165 [Lua] [banned] = false (boolean)
12:52:02.165 [Lua] [author_id] = 45268594 (number)
12:52:02.165 [Lua] [tags] = table
12:52:02.165 [Lua] [1] = approved (string)
12:52:02.165 [Lua] [author] = prop joe (string)
12:52:02.165 [Lua] [sanctioned] = true (boolean)
12:52:02.165 [Lua] [out_of_date] = false (boolean)
12:52:02.165 [Lua] [downloading] = false (boolean)
12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
12:52:02.165 [Lua] [num_children] = 1 (number)
12:52:02.165 [Lua] [ugc_status] = 3 (number)
12:52:02.165 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
12:52:02.165 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
12:52:02.165 [Lua] [installed] = true (boolean)
12:52:02.165 [Lua] [enabled] = true (boolean)
12:52:02.165 [Lua] [name] = Penlight Lua Libraries (string)
12:52:02.165 [Lua] [dependency_error] = (string)
12:52:02.165 [Lua] [6] = table
12:52:02.165 [Lua] [download_pending] = false (boolean)
12:52:02.165 [Lua] [id] = 1393343095 (string)
12:52:02.165 [Lua] [children] = table
12:52:02.165 [Lua] [1] = 1369573612 (string)
12:52:02.165 [Lua] [2] = 1374248490 (string)
12:52:02.165 [Lua] [banned] = false (boolean)
12:52:02.165 [Lua] [author_id] = 45268594 (number)
12:52:02.165 [Lua] [tags] = table
12:52:02.165 [Lua] [1] = UI (string)
12:52:02.165 [Lua] [2] = approved (string)
12:52:02.165 [Lua] [author] = prop joe (string)
12:52:02.165 [Lua] [sanctioned] = true (boolean)
12:52:02.165 [Lua] [out_of_date] = false (boolean)
12:52:02.165 [Lua] [downloading] = false (boolean)
12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
12:52:02.165 [Lua] [num_children] = 2 (number)
12:52:02.165 [Lua] [ugc_status] = 3 (number)
12:52:02.165 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
12:52:02.165 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
12:52:02.165 [Lua] [installed] = true (boolean)
12:52:02.165 [Lua] [enabled] = true (boolean)
12:52:02.165 [Lua] [name] = Scoreboard Tweaks (string)
12:52:02.165 [Lua] [dependency_error] = (string)
12:52:02.165 [Lua] [7] = table
12:52:02.165 [Lua] [download_pending] = false (boolean)
12:52:02.165 [Lua] [id] = 1388911015 (string)
12:52:02.165 [Lua] [children] = table
12:52:02.165 [Lua] [1] = 1369573612 (string)
12:52:02.165 [Lua] [banned] = false (boolean)
12:52:02.165 [Lua] [author_id] = 4821406 (number)
12:52:02.165 [Lua] [tags] = table
12:52:02.165 [Lua] [1] = approved (string)
12:52:02.165 [Lua] [author] = grasmann (string)
12:52:02.165 [Lua] [sanctioned] = true (boolean)
12:52:02.165 [Lua] [out_of_date] = false (boolean)
12:52:02.165 [Lua] [downloading] = false (boolean)
12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
12:52:02.165 [Lua] [num_children] = 1 (number)
12:52:02.165 [Lua] [ugc_status] = 3 (number)
12:52:02.165 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
12:52:02.165 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
12:52:02.165 [Lua] [installed] = true (boolean)
12:52:02.165 [Lua] [enabled] = true (boolean)
12:52:02.165 [Lua] [name] = Chat Block (string)
12:52:02.165 [Lua] [dependency_error] = (string)
12:52:02.165 [Lua] [8] = table
12:52:02.165 [Lua] [download_pending] = false (boolean)
12:52:02.165 [Lua] [id] = 1694820325 (string)
12:52:02.165 [Lua] [children] = table
12:52:02.165 [Lua] [1] = 1369573612 (string)
12:52:02.165 [Lua] [banned] = false (boolean)
12:52:02.165 [Lua] [author_id] = 40660875 (number)
12:52:02.165 [Lua] [tags] = table
12:52:02.165 [Lua] [1] = Area (string)
12:52:02.165 [Lua] [2] = Level (string)
12:52:02.165 [Lua] [3] = Misc (string)
12:52:02.165 [Lua] [author] = I stot I (string)
12:52:02.165 [Lua] [sanctioned] = false (boolean)
12:52:02.165 [Lua] [out_of_date] = false (boolean)
12:52:02.165 [Lua] [downloading] = false (boolean)
12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
12:52:02.165 [Lua] [num_children] = 1 (number)
12:52:02.165 [Lua] [ugc_status] = 3 (number)
12:52:02.165 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
12:52:02.165 [Lua] [last_updated] = 5/6/2021 10:07:03 AM (string)
12:52:02.165 [Lua] [installed] = true (boolean)
12:52:02.165 [Lua] [enabled] = false (boolean)
12:52:02.165 [Lua] [name] = A Quiet Drink (string)
12:52:02.165 [Lua] [dependency_error] = (string)
12:52:02.165 [Lua] [9] = table
12:52:02.165 [Lua] [download_pending] = false (boolean)
12:52:02.165 [Lua] [id] = 1395132559 (string)
12:52:02.165 [Lua] [children] = table
12:52:02.165 [Lua] [1] = 1369573612 (string)
12:52:02.165 [Lua] [banned] = false (boolean)
12:52:02.165 [Lua] [author_id] = 65038749 (number)
12:52:02.165 [Lua] [tags] = table
12:52:02.165 [Lua] [author] = Aussiemon (string)
12:52:02.165 [Lua] [sanctioned] = false (boolean)
12:52:02.165 [Lua] [out_of_date] = false (boolean)
12:52:02.165 [Lua] [downloading] = false (boolean)
12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
12:52:02.165 [Lua] [num_children] = 1 (number)
12:52:02.165 [Lua] [ugc_status] = 3 (number)
12:52:02.165 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
12:52:02.165 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
12:52:02.165 [Lua] [installed] = true (boolean)
12:52:02.165 [Lua] [enabled] = false (boolean)
12:52:02.165 [Lua] [name] = Creature Spawner (string)
12:52:02.165 [Lua] [dependency_error] = (string)
12:52:02.165 [Lua] [10] = table
12:52:02.165 [Lua] [download_pending] = false (boolean)
12:52:02.165 [Lua] [id] = 1495937978 (string)
12:52:02.165 [Lua] [children] = table
12:52:02.165 [Lua] [1] = 1369573612 (string)
12:52:02.165 [Lua] [banned] = false (boolean)
12:52:02.165 [Lua] [author_id] = 96578995 (number)
12:52:02.165 [Lua] [tags] = table
12:52:02.165 [Lua] [1] = approved (string)
12:52:02.165 [Lua] [2] = QoL (string)
12:52:02.165 [Lua] [author] = NonzeroGeoduck7 (string)
12:52:02.165 [Lua] [sanctioned] = true (boolean)
12:52:02.165 [Lua] [out_of_date] = false (boolean)
12:52:02.165 [Lua] [downloading] = false (boolean)
12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
12:52:02.165 [Lua] [num_children] = 1 (number)
12:52:02.165 [Lua] [ugc_status] = 3 (number)
12:52:02.165 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
12:52:02.165 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
12:52:02.165 [Lua] [installed] = true (boolean)
12:52:02.165 [Lua] [enabled] = false (boolean)
12:52:02.165 [Lua] [name] = Host your own game (string)
12:52:02.165 [Lua] [dependency_error] = (string)
12:52:02.165 [Lua] [11] = table
12:52:02.165 [Lua] [download_pending] = false (boolean)
12:52:02.165 [Lua] [id] = 1431393962 (string)
12:52:02.165 [Lua] [children] = table
12:52:02.165 [Lua] [1] = 1369573612 (string)
12:52:02.165 [Lua] [banned] = false (boolean)
12:52:02.165 [Lua] [author_id] = 14284923 (number)
12:52:02.165 [Lua] [tags] = table
12:52:02.165 [Lua] [1] = UI (string)
12:52:02.165 [Lua] [2] = Misc (string)
12:52:02.165 [Lua] [3] = Approved (string)
12:52:02.165 [Lua] [author] = Fracticality (string)
12:52:02.165 [Lua] [sanctioned] = true (boolean)
12:52:02.165 [Lua] [out_of_date] = false (boolean)
12:52:02.165 [Lua] [downloading] = false (boolean)
12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
12:52:02.165 [Lua] [num_children] = 1 (number)
12:52:02.165 [Lua] [ugc_status] = 3 (number)
12:52:02.165 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
12:52:02.165 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
12:52:02.165 [Lua] [installed] = true (boolean)
12:52:02.165 [Lua] [enabled] = false (boolean)
12:52:02.165 [Lua] [name] = Vermitannica (string)
12:52:02.165 [Lua] [dependency_error] = (string)
12:52:02.165 [Lua] [12] = table
12:52:02.165 [Lua] [download_pending] = false (boolean)
12:52:02.165 [Lua] [id] = 1397265260 (string)
12:52:02.165 [Lua] [children] = table
12:52:02.165 [Lua] [1] = 1369573612 (string)
12:52:02.165 [Lua] [banned] = false (boolean)
12:52:02.165 [Lua] [author_id] = 26572404 (number)
12:52:02.165 [Lua] [tags] = table
12:52:02.165 [Lua] [1] = UI (string)
12:52:02.165 [Lua] [2] = QoL (string)
12:52:02.165 [Lua] [3] = approved (string)
12:52:02.165 [Lua] [author] = Necrossin (string)
12:52:02.165 [Lua] [sanctioned] = true (boolean)
12:52:02.165 [Lua] [out_of_date] = false (boolean)
12:52:02.165 [Lua] [downloading] = false (boolean)
12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
12:52:02.165 [Lua] [num_children] = 1 (number)
12:52:02.165 [Lua] [ugc_status] = 3 (number)
12:52:02.165 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
12:52:02.165 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
12:52:02.165 [Lua] [installed] = true (boolean)
12:52:02.165 [Lua] [enabled] = true (boolean)
12:52:02.165 [Lua] [name] = Numeric UI (string)
12:52:02.165 [Lua] [dependency_error] = (string)
12:52:02.165 [Lua] [13] = table
12:52:02.165 [Lua] [download_pending] = false (boolean)
12:52:02.165 [Lua] [id] = 1448167528 (string)
12:52:02.165 [Lua] [children] = table
12:52:02.165 [Lua] [1] = 1369573612 (string)
12:52:02.165 [Lua] [banned] = false (boolean)
12:52:02.165 [Lua] [author_id] = 4821406 (number)
12:52:02.165 [Lua] [tags] = table
12:52:02.165 [Lua] [1] = UI (string)
12:52:02.165 [Lua] [2] = QoL (string)
12:52:02.165 [Lua] [author] = grasmann (string)
12:52:02.165 [Lua] [sanctioned] = false (boolean)
12:52:02.165 [Lua] [out_of_date] = false (boolean)
12:52:02.165 [Lua] [downloading] = false (boolean)
12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278654954/5C859571A3639629991210879951105E9AAC27F7/ (string)
12:52:02.165 [Lua] [num_children] = 1 (number)
12:52:02.165 [Lua] [ugc_status] = 3 (number)
12:52:02.165 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
12:52:02.165 [Lua] [last_updated] = 8/20/2020 12:35:43 AM (string)
12:52:02.165 [Lua] [installed] = true (boolean)
12:52:02.165 [Lua] [enabled] = false (boolean)
12:52:02.165 [Lua] [name] = UI Improvements Beta (string)
12:52:02.165 [Lua] [dependency_error] = (string)
12:52:02.165 [Lua] [14] = table
12:52:02.165 [Lua] [download_pending] = false (boolean)
12:52:02.165 [Lua] [id] = 1391228174 (string)
12:52:02.165 [Lua] [children] = table
12:52:02.165 [Lua] [1] = 1369573612 (string)
12:52:02.165 [Lua] [banned] = false (boolean)
12:52:02.165 [Lua] [author_id] = 4821406 (number)
12:52:02.165 [Lua] [tags] = table
12:52:02.165 [Lua] [1] = UI (string)
12:52:02.165 [Lua] [2] = QoL (string)
12:52:02.165 [Lua] [3] = Approved (string)
12:52:02.165 [Lua] [author] = grasmann (string)
12:52:02.165 [Lua] [sanctioned] = true (boolean)
12:52:02.165 [Lua] [out_of_date] = false (boolean)
12:52:02.165 [Lua] [downloading] = false (boolean)
12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
12:52:02.165 [Lua] [num_children] = 1 (number)
12:52:02.165 [Lua] [ugc_status] = 3 (number)
12:52:02.165 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
12:52:02.165 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
12:52:02.165 [Lua] [installed] = true (boolean)
12:52:02.165 [Lua] [enabled] = false (boolean)
12:52:02.165 [Lua] [name] = UI Improvements (string)
12:52:02.165 [Lua] [dependency_error] = (string)
12:52:02.165 [Lua] [15] = table
12:52:02.165 [Lua] [download_pending] = false (boolean)
12:52:02.165 [Lua] [id] = 1467751760 (string)
12:52:02.165 [Lua] [children] = table
12:52:02.165 [Lua] [1] = 1369573612 (string)
12:52:02.165 [Lua] [2] = 1374248490 (string)
12:52:02.165 [Lua] [3] = 1389872347 (string)
12:52:02.165 [Lua] [banned] = false (boolean)
12:52:02.165 [Lua] [author_id] = 45268594 (number)
12:52:02.165 [Lua] [tags] = table
12:52:02.165 [Lua] [1] = UI (string)
12:52:02.165 [Lua] [2] = QoL (string)
12:52:02.165 [Lua] [author] = prop joe (string)
12:52:02.165 [Lua] [sanctioned] = false (boolean)
12:52:02.165 [Lua] [out_of_date] = false (boolean)
12:52:02.165 [Lua] [downloading] = false (boolean)
12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
12:52:02.165 [Lua] [num_children] = 3 (number)
12:52:02.165 [Lua] [ugc_status] = 3 (number)
12:52:02.165 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
12:52:02.165 [Lua] [last_updated] = 5/25/2021 10:29:42 AM (string)
12:52:02.165 [Lua] [installed] = true (boolean)
12:52:02.165 [Lua] [enabled] = false (boolean)
12:52:02.165 [Lua] [name] = UI Tweaks (string)
12:52:02.165 [Lua] [dependency_error] = (string)
12:52:02.165 [Lua] [16] = table
12:52:02.165 [Lua] [download_pending] = false (boolean)
12:52:02.165 [Lua] [id] = 1388882435 (string)
12:52:02.165 [Lua] [children] = table
12:52:02.165 [Lua] [1] = 1369573612 (string)
12:52:02.165 [Lua] [banned] = false (boolean)
12:52:02.165 [Lua] [author_id] = 4821406 (number)
12:52:02.165 [Lua] [tags] = table
12:52:02.165 [Lua] [1] = applied (string)
12:52:02.165 [Lua] [author] = grasmann (string)
12:52:02.165 [Lua] [sanctioned] = false (boolean)
12:52:02.165 [Lua] [out_of_date] = false (boolean)
12:52:02.165 [Lua] [downloading] = false (boolean)
12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
12:52:02.165 [Lua] [num_children] = 1 (number)
12:52:02.165 [Lua] [ugc_status] = 3 (number)
12:52:02.165 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
12:52:02.165 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
12:52:02.165 [Lua] [installed] = true (boolean)
12:52:02.165 [Lua] [enabled] = false (boolean)
12:52:02.165 [Lua] [name] = Show Damage (string)
12:52:02.165 [Lua] [dependency_error] = (string)
12:52:02.165 [Lua] [17] = table
12:52:02.165 [Lua] [download_pending] = false (boolean)
12:52:02.165 [Lua] [id] = 1619024877 (string)
12:52:02.165 [Lua] [children] = table
12:52:02.165 [Lua] [1] = 1369573612 (string)
12:52:02.165 [Lua] [banned] = false (boolean)
12:52:02.165 [Lua] [author_id] = 59593500 (number)
12:52:02.165 [Lua] [tags] = table
12:52:02.165 [Lua] [1] = Game Modes (string)
12:52:02.165 [Lua] [2] = applied (string)
12:52:02.165 [Lua] [author] = Grimalackt (string)
12:52:02.165 [Lua] [sanctioned] = false (boolean)
12:52:02.165 [Lua] [out_of_date] = false (boolean)
12:52:02.165 [Lua] [downloading] = false (boolean)
12:52:02.165 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
12:52:02.165 [Lua] [num_children] = 1 (number)
12:52:02.165 [Lua] [ugc_status] = 3 (number)
12:52:02.165 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
12:52:02.165 [Lua] [last_updated] = 5/30/2021 2:05:59 AM (string)
12:52:02.165 [Lua] [installed] = true (boolean)
12:52:02.165 [Lua] [enabled] = false (boolean)
12:52:02.165 [Lua] [name] = Onslaught (string)
12:52:02.165 [Lua] [dependency_error] = (string)
12:52:02.165 [Lua] [18] = table
12:52:02.165 [Lua] [download_pending] = false (boolean)
12:52:02.166 [Lua] [id] = 1497861728 (string)
12:52:02.166 [Lua] [children] = table
12:52:02.166 [Lua] [1] = 1369573612 (string)
12:52:02.166 [Lua] [banned] = false (boolean)
12:52:02.166 [Lua] [author_id] = 18741013 (number)
12:52:02.166 [Lua] [tags] = table
12:52:02.166 [Lua] [1] = Art (string)
12:52:02.166 [Lua] [2] = Tools (string)
12:52:02.166 [Lua] [3] = Misc (string)
12:52:02.166 [Lua] [author] = SkacikPL (string)
12:52:02.166 [Lua] [sanctioned] = false (boolean)
12:52:02.166 [Lua] [out_of_date] = false (boolean)
12:52:02.166 [Lua] [downloading] = false (boolean)
12:52:02.166 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string)
12:52:02.166 [Lua] [num_children] = 1 (number)
12:52:02.166 [Lua] [ugc_status] = 3 (number)
12:52:02.166 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1]
By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots.
Feature set includes (but is not limited to):
[list]
[*]Freezing time
[*]Depth of Field adjustment
[*]Playing animations on player characters
[*]Hiding weapon models
[*]Loading levels without bots or enemies
[*]Changing environment parameters
[*]Disabling in-game hud via a hotkey.
[*]Spawning and removing custom lights.
[*]Loading resource packages.
[*]Spawning/removing particle effects.
[/list]
[b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b]
[b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b]
[b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b]
[b]Chat command list:[/b]
/pmauthor - Opens my website
/pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name
/pmplayerindex - Print player IDs to chat, needed to use with other commands.
/pmanimlist - Open animation list
/pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z
/pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false
/pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3
/pmshadowson - Increases quality of all shadows.
/pmshadowsoff - Reverts shadows to default quality.
/pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale
/pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance.
/pmspectate - Despawn player and enter photomode.
[u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u]
[i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i]
[b]Recommended mods to use with Photomode:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url]
[b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string)
12:52:02.166 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string)
12:52:02.166 [Lua] [installed] = true (boolean)
12:52:02.166 [Lua] [enabled] = false (boolean)
12:52:02.166 [Lua] [name] = Photomode (string)
12:52:02.166 [Lua] [dependency_error] = (string)
12:52:02.166 [Lua] [19] = table
12:52:02.166 [Lua] [download_pending] = false (boolean)
12:52:02.166 [Lua] [id] = 1395453301 (string)
12:52:02.166 [Lua] [children] = table
12:52:02.166 [Lua] [1] = 1369573612 (string)
12:52:02.166 [Lua] [banned] = false (boolean)
12:52:02.166 [Lua] [author_id] = 58813412 (number)
12:52:02.166 [Lua] [tags] = table
12:52:02.166 [Lua] [1] = Approved (string)
12:52:02.166 [Lua] [2] = QoL (string)
12:52:02.166 [Lua] [author] = bIbIbI(rus) (string)
12:52:02.166 [Lua] [sanctioned] = true (boolean)
12:52:02.166 [Lua] [out_of_date] = false (boolean)
12:52:02.166 [Lua] [downloading] = false (boolean)
12:52:02.166 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
12:52:02.166 [Lua] [num_children] = 1 (number)
12:52:02.166 [Lua] [ugc_status] = 3 (number)
12:52:02.166 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
12:52:02.166 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
12:52:02.166 [Lua] [installed] = true (boolean)
12:52:02.166 [Lua] [enabled] = true (boolean)
12:52:02.166 [Lua] [name] = Skip Intro (string)
12:52:02.166 [Lua] [dependency_error] = (string)
12:52:02.166 [Lua] [20] = table
12:52:02.166 [Lua] [download_pending] = false (boolean)
12:52:02.166 [Lua] [id] = 1479520507 (string)
12:52:02.166 [Lua] [installed] = true (boolean)
12:52:02.166 [Lua] [ugc_status] = 2 (number)
12:52:02.166 [Lua] [downloading] = false (boolean)
12:52:02.166 [Lua] [out_of_date] = false (boolean)
12:52:02.166 [Lua] [banned] = true (boolean)
12:52:02.166 [Lua] [dependency_error] = (string)
12:52:02.166 [Lua] [name] = ... (string)
12:52:02.166 [Lua] [description] = (string)
12:52:02.166 [Lua] [url] = (string)
12:52:02.166 [Lua] [enabled] = false (boolean)
12:52:02.166 [Lua] [last_updated] = (string)
12:52:02.166 [Lua] [author] = unknown (string)
12:52:02.166 [Lua] [21] = table
12:52:02.166 [Lua] [download_pending] = false (boolean)
12:52:02.166 [Lua] [id] = 1455893647 (string)
12:52:02.166 [Lua] [banned] = false (boolean)
12:52:02.166 [Lua] [author_id] = 38895286 (number)
12:52:02.166 [Lua] [tags] = table
12:52:02.166 [Lua] [1] = UI (string)
12:52:02.166 [Lua] [2] = QoL (string)
12:52:02.166 [Lua] [3] = Approved (string)
12:52:02.166 [Lua] [author] = Squatting Bear (string)
12:52:02.166 [Lua] [sanctioned] = true (boolean)
12:52:02.166 [Lua] [out_of_date] = false (boolean)
12:52:02.166 [Lua] [downloading] = false (boolean)
12:52:02.166 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
12:52:02.166 [Lua] [num_children] = 0 (number)
12:52:02.166 [Lua] [ugc_status] = 3 (number)
12:52:02.166 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
12:52:02.166 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
12:52:02.166 [Lua] [installed] = true (boolean)
12:52:02.166 [Lua] [enabled] = false (boolean)
12:52:02.166 [Lua] [name] = Player List Plus (string)
12:52:02.166 [Lua] [dependency_error] = (string)
12:52:02.166 [Lua] [22] = table
12:52:02.166 [Lua] [download_pending] = false (boolean)
12:52:02.166 [Lua] [id] = 1497664830 (string)
12:52:02.166 [Lua] [children] = table
12:52:02.166 [Lua] [1] = 1369573612 (string)
12:52:02.166 [Lua] [2] = 1389872347 (string)
12:52:02.166 [Lua] [banned] = false (boolean)
12:52:02.166 [Lua] [author_id] = 155839973 (number)
12:52:02.166 [Lua] [tags] = table
12:52:02.166 [Lua] [1] = approved (string)
12:52:02.166 [Lua] [2] = UI (string)
12:52:02.166 [Lua] [3] = QoL (string)
12:52:02.166 [Lua] [author] = Gohas (string)
12:52:02.166 [Lua] [sanctioned] = true (boolean)
12:52:02.166 [Lua] [out_of_date] = false (boolean)
12:52:02.166 [Lua] [downloading] = false (boolean)
12:52:02.166 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
12:52:02.166 [Lua] [num_children] = 2 (number)
12:52:02.166 [Lua] [ugc_status] = 3 (number)
12:52:02.166 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
12:52:02.166 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
12:52:02.166 [Lua] [installed] = true (boolean)
12:52:02.166 [Lua] [enabled] = false (boolean)
12:52:02.166 [Lua] [name] = Item Filter (string)
12:52:02.166 [Lua] [dependency_error] = (string)
12:52:02.166 [Lua]
12:52:02.166 [Lua]
12:52:02.166 [Lua] [1467751760] = 15 (number)
12:52:02.166 [Lua] [1479520507] = 12 (number)
12:52:02.166 [Lua] [1459917022] = 1 (number)
12:52:02.166 [Lua] [1388911015] = 5 (number)
12:52:02.166 [Lua] [1455893647] = 13 (number)
12:52:02.166 [Lua] [1431393962] = 7 (number)
12:52:02.166 [Lua] [1495937978] = 6 (number)
12:52:02.166 [Lua] [1497664830] = 14 (number)
12:52:02.166 [Lua] [1374248490] = 4 (number)
12:52:02.166 [Lua] [1395453301] = 11 (number)
12:52:02.166 [Lua] [1393343095] = 3 (number)
12:52:02.166 [Lua] [1448167528] = 9 (number)
12:52:02.166 [Lua] [1369573612] = 16 (number)
12:52:02.166 [Lua] [1502859403] = 0 (number)
12:52:02.166 [Lua] [1397265260] = 8 (number)
12:52:02.166 [Lua] [1391228174] = 10 (number)
12:52:02.166 [Lua] [1387440934] = 2 (number)
12:52:02.166 [Lua]
12:52:02.179 [Lua]
12:52:02.179 [Lua] [1467751760] = 15 (number)
12:52:02.179 [Lua] [1479520507] = 12 (number)
12:52:02.179 [Lua] [1459917022] = 1 (number)
12:52:02.179 [Lua] [1388911015] = 5 (number)
12:52:02.179 [Lua] [1455893647] = 13 (number)
12:52:02.179 [Lua] [1431393962] = 7 (number)
12:52:02.179 [Lua] [1495937978] = 6 (number)
12:52:02.179 [Lua] [1497664830] = 14 (number)
12:52:02.179 [Lua] [1374248490] = 4 (number)
12:52:02.179 [Lua] [1395453301] = 11 (number)
12:52:02.179 [Lua] [1393343095] = 3 (number)
12:52:02.179 [Lua] [1448167528] = 9 (number)
12:52:02.179 [Lua] [1369573612] = 16 (number)
12:52:02.179 [Lua] [1502859403] = 0 (number)
12:52:02.179 [Lua] [1397265260] = 8 (number)
12:52:02.179 [Lua] [1391228174] = 10 (number)
12:52:02.179 [Lua] [1387440934] = 2 (number)
12:52:02.179 [Lua]
12:52:02.179 [Lua] <>modded = true<>
12:52:02.179 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
12:52:02.255 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
12:52:02.289 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
12:52:02.289 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
12:52:02.290 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x186ad1d0)
12:52:02.290 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x186ad2f0)
12:52:02.290 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02c965c0)
12:52:02.290 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02c96750)
12:52:02.290 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03faad60)
12:52:02.290 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03fb0db0)
12:52:02.290 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1a6fc0b0)
12:52:02.290 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0052ed60)
12:52:02.290 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0052f170)
12:52:02.290 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da290)
12:52:02.290 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
12:52:02.290 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
12:52:02.290 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18965ce0)
12:52:02.290 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18958090)
12:52:02.291 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1960b8d0)
12:52:02.291 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x189580d0)
12:52:02.291 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18958070)
12:52:02.291 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
12:52:02.291 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1aae28f0)
12:52:02.292 [Lua] <>modded = true<>
12:52:02.292 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
12:52:02.321 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
12:52:02.352 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
12:52:02.352 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
12:52:02.352 [Lua] <>modded = true<>
12:52:02.352 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
12:52:02.382 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
12:52:02.397 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
12:52:02.398 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
12:52:02.398 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f09a0)
12:52:02.398 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x1a7c0ae0)
12:52:02.398 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01856310)
12:52:02.398 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x1a7c0db0)
12:52:02.398 [Lua] <>modded = true<>
12:52:02.399 [Lua] <>Mod:1388911015:Chat Block = true<>
12:52:02.429 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
12:52:02.444 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
12:52:02.444 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
12:52:02.445 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x0235f4d0)
12:52:02.445 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
12:52:02.445 [Lua] <>modded = true<>
12:52:02.445 [Lua] <>Mod:1397265260:Numeric UI = true<>
12:52:02.476 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
12:52:02.493 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
12:52:02.493 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
12:52:02.493 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
12:52:02.494 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18a40eb0)
12:52:02.494 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x18a41240)
12:52:02.494 [Lua] <>modded = true<>
12:52:02.494 [Lua] <>Mod:1395453301:Skip Intro = true<>
12:52:02.496 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
12:52:02.497 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
12:52:02.497 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
12:52:02.497 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02c61290)
12:52:02.497 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02c61340)
12:52:02.497 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
12:52:02.498 [Lua] <>project = vermintide 2<>
12:52:02.498 [Lua] <>build = release<>
12:52:02.498 [Lua] <>platform = win32<>
12:52:02.498 [Lua] <>dedicated_server = false<>
12:52:02.498 [Lua] <>title_id = 5107<>
12:52:02.498 [Lua] <>content_revision = 23656<>
12:52:02.498 [Lua] <>engine_revision = 2003b9c18405<>
12:52:02.498 [Lua] <>release_version = 4.4.0<>
12:52:02.498 [Lua] <>rendering_backend = dx11<>
12:52:02.498 [Lua] <>teamcity_build_id = 97869<>
12:52:02.498 [Lua] <>steam_id = 110000111888793<>
12:52:02.499 [Lua] <>steam_profile_name = gyuree<>
12:52:02.499 [Lua] <>machine_id = 80c5e7cc-a6c2-43ba-823e-08d26ca5a422<>
12:52:02.499 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
12:52:02.499 [Lua] [Boot] Application build: release
12:52:02.499 [Lua] [Boot] Content revision: 23656
12:52:02.499 [Lua] [Boot] Engine revision: 2003b9c18405
12:52:02.499 [Lua] [Boot] Release version: 4.4.0
12:52:02.499 [Lua] [Boot] User ID: 110000111888793 gyuree
12:52:02.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
12:52:02.509 [Lua] initializing mechanism to: adventure
12:52:02.510 [Lua] Game:setup() total time: 0.011000000000001
12:52:02.510 [Lua] handle rev info: 0
12:52:02.510 [Lua] handle gfx quality: 0
12:52:02.510 [Lua] default settings: 0
12:52:02.510 [Lua] user settings: 0
12:52:02.510 [Lua] set frame times: 0
12:52:02.510 [Lua] init random: 0
12:52:02.510 [Lua] managers: 0.0099999999999997868
12:52:02.510 [Lua]
12:52:02.510 [Lua] unaccounted: 0.0010000000000012221
12:52:02.510 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
12:52:02.510 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
12:52:02.510 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
12:52:02.510 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
12:52:02.510 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
12:52:02.510 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
12:52:02.510 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
12:52:02.510 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
12:52:02.510 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
12:52:02.510 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
12:52:02.510 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
12:52:02.510 [Lua] [Testify] Ready!
12:52:02.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
12:52:02.600 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
12:52:02.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
12:52:02.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
12:52:02.989 [Lua] [PackageManager] Force_load: resource_packages/title_screen
12:52:02.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
12:52:03.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
12:52:03.039 [Lua] [PackageManager] Force_load: resource_packages/menu
12:52:03.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
12:52:03.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
12:52:03.107 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
12:52:03.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
12:52:03.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
12:52:03.684 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
12:52:03.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
12:52:03.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
12:52:03.785 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
12:52:03.786 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
12:52:03.786 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
12:52:03.786 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
12:52:03.786 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
12:52:03.786 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
12:52:03.786 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
12:52:03.786 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
12:52:03.786 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
12:52:03.786 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
12:52:03.786 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
12:52:03.786 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
12:52:03.786 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
12:52:03.786 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
12:52:03.786 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
12:52:03.786 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
12:52:03.786 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
12:52:03.786 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
12:52:03.786 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
12:52:03.786 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
12:52:03.786 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
12:52:03.786 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
12:52:03.786 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
12:52:03.786 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
12:52:03.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
12:52:03.818 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
12:52:03.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
12:52:04.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
12:52:04.173 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
12:52:04.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
12:52:04.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
12:52:04.547 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
12:52:04.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
12:52:05.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
12:52:05.087 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
12:52:05.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
12:52:05.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
12:52:05.731 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
12:52:05.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
12:52:05.797 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
12:52:05.797 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
12:52:05.797 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
12:52:05.797 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x029aa310)
12:52:05.797 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x029a68c0)
12:52:05.797 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x02a73ff0)
12:52:05.798 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
12:52:05.798 [Lua] [Gamestate] Enter StateTitleScreen
12:52:05.799 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
12:52:05.799 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
12:52:05.799 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
12:52:05.799 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
12:52:05.799 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
12:52:05.802 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
12:52:05.814 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
12:52:05.814 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
12:52:05.814 [Save] Loading `save_data`
12:52:05.815 [Save] Load done
12:52:05.832 [Lua] [BackendManagerPlayFab] Backend Enabled
12:52:06.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
12:52:06.017 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
12:52:06.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
12:52:06.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
12:52:06.254 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
12:52:06.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
12:52:06.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
12:52:06.371 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
12:52:06.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
12:52:06.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
12:52:06.441 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
12:52:06.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
12:52:07.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
12:52:07.129 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
12:52:07.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
12:52:07.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
12:52:07.184 [Lua] [PackageManager] Force_load: resource_packages/inventory
12:52:07.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
12:52:07.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
12:52:07.225 [Lua] [PackageManager] Force_load: resource_packages/careers
12:52:07.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
12:52:07.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
12:52:07.259 [Lua] [PackageManager] Force_load: resource_packages/decals
12:52:07.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
12:52:07.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
12:52:07.389 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
12:52:07.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
12:52:08.009 [Lua] <>playfab_id = 416ED1520156DD78<>
12:52:08.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
12:52:08.115 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
12:52:08.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
12:52:08.249 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
12:52:08.250 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
12:52:08.622 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
12:52:08.622 [Save] Saving `save_data`
12:52:08.623 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
12:52:08.625 [Save] Save done
12:52:08.638 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
12:52:08.860 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
12:52:08.860 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
12:52:09.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
12:52:09.199 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
12:52:09.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
12:52:09.468 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
12:52:09.469 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
12:52:09.485 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
12:52:09.705 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
12:52:09.705 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
12:52:09.721 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
12:52:09.975 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
12:52:09.976 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
12:52:09.992 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
12:52:10.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
12:52:10.078 [Lua] [PackageManager] Force_load: resource_packages/ingame
12:52:10.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
12:52:10.230 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
12:52:10.230 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
12:52:10.246 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
12:52:10.702 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
12:52:10.703 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
12:52:10.717 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
12:52:11.038 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
12:52:11.038 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
12:52:11.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
12:52:11.055 [Lua] [PackageManager] Force_load: resource_packages/pickups
12:52:11.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
12:52:11.055 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
12:52:11.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
12:52:11.140 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
12:52:11.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
12:52:11.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
12:52:11.173 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
12:52:11.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
12:52:11.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
12:52:11.240 [Lua] [PackageManager] Force_load: resource_packages/breeds
12:52:11.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
12:52:11.275 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
12:52:11.275 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
12:52:11.290 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
12:52:11.527 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
12:52:11.527 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
12:52:11.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
12:52:11.544 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
12:52:11.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
12:52:11.545 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
12:52:11.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
12:52:11.577 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
12:52:11.803 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
12:52:11.804 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
12:52:11.812 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
12:52:12.016 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
12:52:12.016 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
12:52:12.032 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
12:52:12.422 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
12:52:12.422 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13
12:52:12.439 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13
12:52:12.661 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13
12:52:12.661 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14
12:52:12.677 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14
12:52:12.880 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14
12:52:12.880 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15
12:52:12.897 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15
12:52:13.101 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15
12:52:13.101 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16
12:52:13.117 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16
12:52:13.501 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16
12:52:13.504 warning: [Lua] Incorrectly configured weapon skins for we_1h_spears_shield_01
12:52:13.506 [Lua] steam item server: requesting user inventory
12:52:14.203 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
12:52:14.203 [Lua] ISI-> GET_ALL_ITEMS!
12:52:14.204 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
12:52:14.204 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
12:52:14.204 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17
12:52:14.204 [Lua]
12:52:14.204 [Lua]
12:52:14.220 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17
12:52:14.441 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17
12:52:14.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18
12:52:14.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19
12:52:14.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20
12:52:14.458 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21
12:52:14.458 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22
12:52:14.458 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23
12:52:14.458 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
12:52:14.458 [Lua] [SteamManager] request_item_prices
12:52:14.459 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18
12:52:15.117 [Lua] [SteamManager] on_price_result 1 EUR
12:52:15.117 [Lua] _refresh_steam_item_prices_cb
12:52:15.117 [Lua] Missing item masterlist item for steam_itemdefid: 30
12:52:15.258 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18
12:52:15.258 [Lua] Player statistics loaded!
12:52:15.268 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19
12:52:15.474 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19
12:52:15.490 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20
12:52:15.695 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20
12:52:15.711 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21
12:52:15.921 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21
12:52:15.936 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
12:52:15.937 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22
12:52:16.243 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22
12:52:16.259 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23
12:52:16.583 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23
12:52:16.599 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
12:52:17.627 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
12:52:17.628 [Lua] [Managers] Destroying manager group:
12:52:17.628 [Lua] [Gamestate] Enter state StateLoading
12:52:17.630 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
12:52:17.630 [Lua] [LobbyManager] Setting up network options
12:52:17.630 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
12:52:17.630 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
12:52:17.630 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
12:52:17.630 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
12:52:17.630 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
12:52:17.630 [Lua] LobbyManager:setup_network_options server_port: 27015
12:52:17.630 [Lua] state_loading_restart_network JOIN VIA STEAM 0
12:52:17.637 [Lua] registering RPCs
12:52:17.637 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
12:52:17.637 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
12:52:17.637 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
12:52:17.637 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2
12:52:17.637 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:2110489472, lt:load_next_level, extra_packages:{
})
12:52:17.637 [Lua] [LevelTransitionHandler] promote_next_level_data
12:52:17.637 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
12:52:17.637 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
12:52:17.638 [SteamVoip] Creating room dd348782a1c9a0f9
12:52:17.640 [EAC] EAC server 110000111888793 is initializing
12:52:17.645 [EAC] Server is also client 110000111888793
12:52:17.645 [EACServer] [14:52:17:644][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF77EE187F0 LogLevel: Info.
12:52:17.645 [Lua] ### Created peer state machine for 110000111888793
12:52:17.645 [Lua] [PeerSM] 110000111888793 :: on_enter Connecting
12:52:17.645 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
12:52:17.645 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:52:17.645 warning: [Application] Application.update_render_world is deprecated.
12:52:17.647 [Lua] [LevelTransitionHandler] Level load completed!
12:52:17.647 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:52:17.647 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:52:17.647 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
12:52:17.647 [Lua] Set lobby begin:
12:52:17.647 [Lua] Set lobby end.
12:52:17.647 [Lua] [PSM] Peer 110000111888793 joined. Want to use profile index "3" and join party "nil"
12:52:17.647 [Lua] [LobbyHost] Changed state from 0 to creating
12:52:17.665 [Lua] [StateLoading] load_current_level
12:52:17.665 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0
12:52:17.665 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_skulls, async-read,
12:52:17.665 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_skulls, async-read,
12:52:17.665 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, inn_level_skulls, async-read,
12:52:17.665 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls, async-read,
12:52:17.665 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls, async-read,
12:52:17.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
12:52:17.680 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
12:52:17.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
12:52:17.895 [Lua] [LobbyHost] Changed state from creating to joined
12:52:17.896 [Lua] [PartyManager] Leader is set to 110000111888793
12:52:17.897 [Lua] [ChatManager] Setting up network context, host_peer_id:110000111888793 my_peer_id:110000111888793
12:52:17.897 [Lua] [ChatManager] Registering channel 1
12:52:17.897 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793)
12:52:17.897 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793)
12:52:17.897 [Lua] [PartyManager] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793)
12:52:17.912 [Lua] [NetworkServer] Changing num_players from nil to 1
12:52:17.912 [Lua] Players: 1
12:52:17.912 [Lua] Set lobby begin:
12:52:17.912 [Lua] Lobby data mission_id = inn_level_skulls
12:52:17.912 [Lua] Lobby data mechanism = adventure
12:52:17.912 [Lua] Lobby data matchmaking_type = 3
12:52:17.912 [Lua] Lobby data eac_authorized = true
12:52:17.913 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:52:17.913 [Lua] Lobby data selected_mission_id = inn_level_skulls
12:52:17.913 [Lua] Lobby data num_players = 1
12:52:17.913 [Lua] Lobby data matchmaking = false
12:52:17.913 [Lua] Set lobby end.
12:52:19.645 [Lua] player (110000111888793,1) was put into party 0
12:52:19.645 [Lua] [ProfileSynchronizer] Peer 110000111888793 entered session
12:52:19.645 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000111888793
12:52:19.645 [Lua] [PeerSM] 110000111888793 :: on_exit Connecting
12:52:19.645 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
12:52:19.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
12:52:19.696 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
12:52:19.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
12:52:25.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
12:52:25.344 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
12:52:25.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls
12:52:25.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls
12:52:25.530 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls
12:52:25.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome
12:52:25.562 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]'
12:52:25.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome
12:52:25.612 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome
12:52:25.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:52:25.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:52:25.714 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:52:25.731 [Lua] [LevelTransitionHandler] Level load completed!
12:52:25.731 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
12:52:25.734 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:52:25.734 [Lua] checking dlc's against conflict directors
12:52:25.734 [Lua] number of factions to include 2
12:52:25.734 [Lua] Updated list weights for random:
12:52:25.734 [Lua] skaven, 0.42 (0.00-0.42)
12:52:25.734 [Lua] chaos, 0.42 (0.42-0.83)
12:52:25.734 [Lua] beastmen, 0.17 (0.83-1.00)
12:52:25.734 [Lua] Rolled random faction: 0.27856689691543579 skaven
12:52:25.734 [Lua] Updated list weights for random:
12:52:25.734 [Lua] beastmen, 0.29 (0.00-0.29)
12:52:25.734 [Lua] chaos, 0.71 (0.29-1.00)
12:52:25.734 [Lua] Rolled random faction: 0.81953376531600952 chaos
12:52:25.734 [Lua] number of factions added 2
12:52:25.734 [Lua] --- --- ---
12:52:25.734 [Lua] Starting... difficulty 'normal'
12:52:25.734 [Lua] These are the starting conflict directors:
12:52:25.734 [Lua] inn_level
12:52:25.734 [Lua] --- --- ---
12:52:25.734 [Lua]
12:52:25.734 [Lua] DONE! Found the following directors:
12:52:25.734 [Lua] (free: 35), Master hash is:
12:52:25.734 [Lua] [EnemyPackageLoader] breed_lookup: {
}
12:52:25.734 [Lua] load_startup_enemy_packages: --------------
12:52:25.734 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:52:25.734 [Lua] critter_rat
12:52:25.748 [Lua] ### Received rpc_level_loaded
12:52:25.748 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 114
12:52:25.748 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded
12:52:25.765 [Lua] [PeerSM] 110000111888793 :: on_exit Loading
12:52:25.765 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages
12:52:25.781 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages
12:52:25.781 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame
12:52:25.781 [Lua] ### Received rpc_level_loaded
12:52:25.781 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 114
12:52:25.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:52:25.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:52:25.799 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn
12:52:25.799 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
12:52:25.799 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world
12:52:25.799 [Umbra] Init version: 3.4.15 :: 16 threads
12:52:26.296 [Lua] Async level spawning done
12:52:26.296 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:52:27.283 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:52:27.283 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:52:27.283 [Lua] Set lobby begin:
12:52:27.284 [Lua] Lobby data selected_mission_id = inn_level_skulls
12:52:27.284 [Lua] Lobby data num_players = 1
12:52:27.284 [Lua] Lobby data matchmaking = false
12:52:27.284 [Lua] Lobby data host = 110000111888793
12:52:27.284 [Lua] Lobby data mission_id = inn_level_skulls
12:52:27.284 [Lua] Lobby data matchmaking_type = 3
12:52:27.284 [Lua] Lobby data country_code = HU
12:52:27.284 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:52:27.284 [Lua] Lobby data unique_server_name = gyuree
12:52:27.284 [Lua] Lobby data mechanism = adventure
12:52:27.285 [Lua] Lobby data eac_authorized = true
12:52:27.285 [Lua] Set lobby end.
12:52:27.285 [Lua] [Managers] Destroying manager group:
12:52:27.285 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
12:52:27.285 [Lua] [Gamestate] Enter StateIngame HOST
12:52:27.285 [Lua] [Managers] Calling function on all managers:
12:52:27.286 [Lua] <>level = inn_level_skulls<>
12:52:27.286 [Lua] Set lobby begin:
12:52:27.286 [Lua] Lobby data selected_mission_id = inn_level_skulls
12:52:27.286 [Lua] Lobby data num_players = 1
12:52:27.286 [Lua] Lobby data matchmaking = false
12:52:27.286 [Lua] Lobby data host = 110000111888793
12:52:27.286 [Lua] Lobby data mission_id = inn_level_skulls
12:52:27.286 [Lua] Lobby data matchmaking_type = 3
12:52:27.286 [Lua] Lobby data country_code = HU
12:52:27.286 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:52:27.286 [Lua] Lobby data unique_server_name = gyuree
12:52:27.286 [Lua] Lobby data mechanism = adventure
12:52:27.286 [Lua] Lobby data eac_authorized = true
12:52:27.286 [Lua] Set lobby end.
12:52:27.286 [Lua] [StateIngame] Server ingame
12:52:27.290 [Lua] Set lobby begin:
12:52:27.290 [Lua] Lobby data difficulty = normal
12:52:27.291 [Lua] Lobby data selected_mission_id = inn_level_skulls
12:52:27.291 [Lua] Lobby data difficulty_tweak = 0
12:52:27.291 [Lua] Lobby data num_players = 1
12:52:27.291 [Lua] Lobby data matchmaking = false
12:52:27.291 [Lua] Lobby data host = 110000111888793
12:52:27.291 [Lua] Lobby data mission_id = inn_level_skulls
12:52:27.291 [Lua] Lobby data matchmaking_type = 3
12:52:27.292 [Lua] Lobby data country_code = HU
12:52:27.292 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:52:27.292 [Lua] Lobby data unique_server_name = gyuree
12:52:27.292 [Lua] Lobby data mechanism = adventure
12:52:27.292 [Lua] Lobby data eac_authorized = true
12:52:27.292 [Lua] Set lobby end.
12:52:27.292 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
12:52:27.292 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2
12:52:27.292 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
12:52:27.292 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:52:27.292 [Lua] [Matchmaking] initializing
12:52:27.292 [Lua] [Matchmaking] my_peer_id: 110000111888793, I am server
12:52:27.292 [Lua] [Matchmaking] register rpcs
12:52:27.292 [Lua] GameNetworkManager:init... creating game session
12:52:27.292 [Lua] Host GameSession.make_game_session_host with session:
12:52:27.293 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:52:27.293 [Lua] [GameNetworkManager] My own peer_id = 110000111888793
12:52:27.293 [Lua] [GameNetworkManager] self.is_server = true
12:52:27.293 [Network] Setting artificial MTU limit to 65536
12:52:27.304 [Lua] Switching ConflictSettings: to: inn_level
12:52:27.304 [Lua] pacing=disabled
12:52:27.304 [Lua] roaming=nil
12:52:27.304 [Lua] disabled=false
12:52:27.304 [Lua] pack_spawning=disabled
12:52:27.304 [Lua] contained_breeds=nil
12:52:27.304 [Lua] boss=disabled
12:52:27.304 [Lua] horde=disabled
12:52:27.304 [Lua] specials=disabled
12:52:27.304 [Lua] name=inn_level
12:52:27.304 [Lua] intensity=disabled
12:52:27.304 [Lua] ---
12:52:27.304 [Lua] [LevelAnalysis] set_random_seed( 0)
12:52:27.309 warning: [GwNav] NavData resource not loaded
12:52:27.309 warning: [GwNav] levels/inn/event_decoration/skulls/world
12:52:27.309 [Lua] nested_level_name levels/inn/world
12:52:27.309 [Lua] [AIInterestPointSystem] Level Seed: 0
12:52:27.310 [Lua]
12:52:27.310 [Lua] [entity_system_bag] = table
12:52:27.310 [Lua] [entity_system_bag] = metatable
12:52:27.310 [Lua] [startup_data] = table
12:52:27.310 [Lua] [entity_manager] = table
12:52:27.310 [Lua] [entity_manager] = metatable
12:52:27.310 [Lua] [unit_spawner] = table
12:52:27.310 [Lua] [unit_spawner] = metatable
12:52:27.310 [Lua] [unit_storage] = table
12:52:27.310 [Lua] [unit_storage] = metatable
12:52:27.310 [Lua] [dice_keeper] = table
12:52:27.310 [Lua] [dice_keeper] = metatable
12:52:27.310 [Lua] [is_server] = true (boolean)
12:52:27.310 [Lua] [world] = [World]
12:52:27.310 [Lua] [system_api] = table
12:52:27.310 [Lua] [entity_system] = table
12:52:27.310 [Lua] [entity_system] = metatable
12:52:27.310 [Lua] [network_lobby] = table
12:52:27.310 [Lua] [network_lobby] = metatable
12:52:27.310 [Lua] [profile_synchronizer] = table
12:52:27.310 [Lua] [profile_synchronizer] = metatable
12:52:27.310 [Lua] [level_transition_handler] = table
12:52:27.310 [Lua] [level_transition_handler] = metatable
12:52:27.310 [Lua] [num_local_human_players] = 1 (number)
12:52:27.310 [Lua] [statistics_db] = table
12:52:27.310 [Lua] [statistics_db] = metatable
12:52:27.310 [Lua] [network_server] = table
12:52:27.310 [Lua] [network_server] = metatable
12:52:27.310 [Lua] [input_manager] = table
12:52:27.310 [Lua] [input_manager] = metatable
12:52:27.310 [Lua] [network_clock] = table
12:52:27.310 [Lua] [network_clock] = metatable
12:52:27.310 [Lua] [network_transmit] = table
12:52:27.310 [Lua] [network_transmit] = metatable
12:52:27.310 [Lua] [free_flight_manager] = table
12:52:27.310 [Lua] [free_flight_manager] = metatable
12:52:27.310 [Lua] [network_manager] = table
12:52:27.310 [Lua] [network_manager] = metatable
12:52:27.310 [Lua] [network_event_delegate] = table
12:52:27.310 [Lua] [network_event_delegate] = metatable
12:52:27.310 [Lua]
12:52:27.310 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:52:27.310 [Lua] ignoring extension VersusInteractObjectiveExtension
12:52:27.310 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:52:27.310 [Lua] ignoring extension VersusSocketObjectiveExtension
12:52:27.310 [Lua] ignoring extension VersusTargetObjectiveExtension
12:52:27.310 [Lua] ignoring extension VersusMissionObjectiveExtension
12:52:27.311 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:52:27.318 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
12:52:27.318 [Lua] [AchievementManager] Achievements using the steam platform
12:52:27.319 [Lua] PlayerManager:add_player player_1
12:52:27.377 [Lua] [StateIngame] Level seed: 0
12:52:27.386 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2, async-read,
12:52:27.386 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
12:52:27.386 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
12:52:27.387 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_1, async-read,
12:52:27.387 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kruber_painting_wood_base_2, async-read,
12:52:27.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
12:52:27.387 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2, async-read,
12:52:27.387 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1, async-read,
12:52:27.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
12:52:27.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
12:52:27.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
12:52:27.387 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_5, async-read,
12:52:27.387 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read,
12:52:27.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
12:52:27.387 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read,
12:52:27.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
12:52:27.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
12:52:27.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
12:52:27.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read,
12:52:27.392 [Lua] [LevelAnalysis] set_random_seed( 0)
12:52:27.397 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10
12:52:27.397 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=11
12:52:27.397 [Lua] [IngameUI] init
12:52:27.419 [Lua] cb_razer_chroma_setup
12:52:27.466 [Lua] [Matchmaking] Cancelling matchmaking
12:52:27.466 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:52:27.466 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:52:27.466 [Lua] Set lobby begin:
12:52:27.466 [Lua] Lobby data difficulty = normal
12:52:27.466 [Lua] Lobby data selected_mission_id = inn_level_skulls
12:52:27.466 [Lua] Lobby data power_level = 0
12:52:27.466 [Lua] Lobby data difficulty_tweak = 0
12:52:27.466 [Lua] Lobby data num_players = 1
12:52:27.466 [Lua] Lobby data matchmaking = false
12:52:27.467 [Lua] Lobby data host = 110000111888793
12:52:27.467 [Lua] Lobby data mission_id = inn_level_skulls
12:52:27.467 [Lua] Lobby data matchmaking_type = 3
12:52:27.467 [Lua] Lobby data country_code = HU
12:52:27.467 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:52:27.467 [Lua] Lobby data unique_server_name = gyuree
12:52:27.467 [Lua] Lobby data mechanism = adventure
12:52:27.467 [Lua] Lobby data eac_authorized = true
12:52:27.467 [Lua] Set lobby end.
12:52:27.468 [Flow] complete_skittergate_legend true
12:52:27.468 [Flow] complete_all_helmgart_levels_recruit true
12:52:27.470 [Flow] WitchHunterLevel:35
12:52:27.470 [Flow] LeaderYes
12:52:27.470 [Flow] ALL PC XP:304250
12:52:27.470 [Flow] Has "bogenhafen" DLC:true
12:52:27.470 [Flow] WH XP:60850
12:52:27.470 [Flow] Number of crafted items:5549
12:52:27.470 [Flow] Has "pre_order" DLC:true
12:52:27.470 [Flow] Sum of Powe Levels:1500
12:52:27.470 [Flow] lodestone diff 1:false
12:52:27.470 [Flow] magnus and forest activated
12:52:27.470 [Flow] magnus and forest activated
12:52:27.470 [Flow] cemetery and forest activated
12:52:27.470 [Flow] magnus and cemetery
12:52:27.470 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:52:27.470 [Flow] ALL RUNES ACTIVATED
12:52:27.470 [Flow] magnus and forest activated
12:52:27.470 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:52:27.470 [Flow] ALL RUNES ACTIVATED
12:52:27.470 [Flow] cemetery and forest activated
12:52:27.470 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:52:27.470 [Flow] ALL RUNES ACTIVATED
12:52:27.470 [Flow] magnus and forest activated
12:52:27.470 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:52:27.470 [Flow] ALL RUNES ACTIVATED
12:52:27.470 [Flow] magnus and cemetery
12:52:27.470 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:52:27.470 [Flow] ALL RUNES ACTIVATED
12:52:27.470 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:52:27.472 [Lua] CurrentConflictSettings inn_level
12:52:27.472 [Lua] [ConflictDirector] conflict_director is ai_ready
12:52:27.473 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:52:27.473 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:52:27.475 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:52:27.475 [Lua] Forming navigation groups in one frame
12:52:27.475 [Lua] Forming navigation groups
12:52:27.504 [Lua] NavigationGroupManager -> calulation time A: 0.029000000000003467
12:52:27.505 [Lua] NavigationGroupManager -> calulation time B: 0.0019999999999953388
12:52:27.505 [Lua] number of nav groups: 42
12:52:27.506 [Lua] number of refined nav groups : 23
12:52:27.509 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
12:52:27.509 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
12:52:27.509 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:52:27.509 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
12:52:27.515 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
12:52:27.515 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:52:27.515 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:52:27.515 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=32
12:52:27.515 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
12:52:27.515 [Lua] [Managers] Calling function on all managers:
12:52:27.515 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:52:27.541 [Save] Saving `save_data`
12:52:27.546 [Save] Save done
12:52:27.548 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame
12:52:27.548 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync
12:52:27.556 [Lua] [UnlockManager] All unlocks ready
12:52:27.866 [Lua] player (110000111888793,1) was put into party 1
12:52:27.866 [Lua] [IngamePlayerListUI] - Destroy
12:52:27.866 [Lua] [GamePadEquipmentUI] - Destroy
12:52:27.866 [Lua] [EquipmentUI] - Destroy
12:52:27.866 [Lua] [GamePadAbilityUI] - Destroy
12:52:27.866 [Lua] [AbilityUI] - Destroy
12:52:27.876 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000111888793
12:52:27.876 [Lua] Set lobby begin:
12:52:27.876 [Lua] Lobby data selected_mission_id = inn_level_skulls
12:52:27.877 [Lua] Lobby data num_players = 1
12:52:27.877 [Lua] Lobby data difficulty_tweak = 0
12:52:27.877 [Lua] Lobby data host = 110000111888793
12:52:27.877 [Lua] Lobby data matchmaking_type = 3
12:52:27.877 [Lua] Lobby data difficulty = normal
12:52:27.877 [Lua] Lobby data player_slot_1 = 0:0
12:52:27.877 [Lua] Lobby data unique_server_name = gyuree
12:52:27.878 [Lua] Lobby data player_slot_4 = 0:0
12:52:27.878 [Lua] Lobby data country_code = HU
12:52:27.878 [Lua] Lobby data matchmaking = false
12:52:27.879 [Lua] Lobby data power_level = 0
12:52:27.879 [Lua] Lobby data mission_id = inn_level_skulls
12:52:27.879 [Lua] Lobby data mechanism = adventure
12:52:27.879 [Lua] Lobby data player_slot_5 = 0:0
12:52:27.879 [Lua] Lobby data player_slot_2 = 0:0
12:52:27.880 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:52:27.880 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:52:27.880 [Lua] Lobby data eac_authorized = true
12:52:27.881 [Lua] Set lobby end.
12:52:27.881 [Lua] [ProfileSynchronizer] Assigning peer(110000111888793:1) to profile(3) career(4)
12:52:27.882 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync
12:52:27.882 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers
12:52:27.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
12:52:27.882 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
12:52:27.882 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
12:52:27.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
12:52:27.902 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
12:52:27.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read,
12:52:27.902 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer, async-read,
12:52:27.902 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
12:52:27.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read,
12:52:27.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read,
12:52:27.902 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
12:52:27.902 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer, async-read,
12:52:27.902 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read,
12:52:27.902 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
12:52:27.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer, async-read,
12:52:27.902 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
12:52:27.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read,
12:52:27.902 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
12:52:27.902 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
12:52:27.902 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read,
12:52:27.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
12:52:27.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read,
12:52:27.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
12:52:27.902 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers
12:52:27.902 [Lua] [PeerSM] 110000111888793 :: on_enter InGame
12:52:27.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
12:52:27.936 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01
12:52:27.936 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
12:52:27.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
12:52:28.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
12:52:28.015 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
12:52:28.016 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
12:52:28.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
12:52:28.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
12:52:28.072 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
12:52:28.073 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
12:52:28.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:52:28.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:52:28.121 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:52:28.121 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
12:52:28.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02
12:52:28.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02
12:52:28.169 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02
12:52:28.169 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
12:52:28.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
12:52:28.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
12:52:28.215 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
12:52:28.215 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
12:52:28.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:52:28.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:52:28.268 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:52:28.268 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
12:52:28.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
12:52:28.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
12:52:28.314 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
12:52:28.314 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
12:52:28.314 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
12:52:28.453 [Flow] DISABLE
12:52:28.479 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
12:52:28.479 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
12:52:28.480 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
12:52:28.802 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
12:52:28.802 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
12:52:28.803 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
12:52:28.844 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
12:52:28.844 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
12:52:28.845 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
12:52:29.299 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
12:52:29.299 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
12:52:29.300 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
12:52:29.366 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
12:52:29.366 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
12:52:29.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
12:52:29.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
12:52:29.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
12:52:29.512 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
12:52:29.618 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
12:52:29.618 [Lua] [PackageManager] Force_load: wwise/drakegun
12:52:29.619 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
12:52:29.759 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
12:52:29.759 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
12:52:29.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
12:52:30.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
12:52:30.028 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
12:52:30.028 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
12:52:30.717 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
12:52:30.717 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
12:52:30.718 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
12:52:30.873 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
12:52:30.873 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
12:52:30.874 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
12:52:31.437 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
12:52:31.437 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
12:52:31.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
12:52:31.534 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
12:52:31.534 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
12:52:31.535 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
12:52:31.615 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
12:52:31.615 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
12:52:31.616 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
12:52:31.674 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
12:52:31.674 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
12:52:31.675 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
12:52:31.767 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
12:52:31.767 [Lua] [PackageManager] Force_load: wwise/flamethrower
12:52:31.768 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
12:52:31.805 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
12:52:31.805 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
12:52:31.805 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
12:52:31.988 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
12:52:31.988 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
12:52:31.988 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:52:32.027 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:52:32.027 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:52:32.055 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
12:52:32.059 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:52:32.060 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:52:32.060 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1
12:52:32.060 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=43
12:52:32.060 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
12:52:32.092 [Lua] Players are leaving the safe zone
12:52:32.466 [Lua] PlayFabMirrorBase:_commit_internal 1
12:52:32.466 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:52:32.470 [Lua] generate_backend_stats 110000111888793:1
12:52:32.505 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:52:32.505 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:52:32.505 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24
12:52:32.505 [Lua] Set lobby begin:
12:52:32.505 [Lua] Lobby data selected_mission_id = inn_level_skulls
12:52:32.505 [Lua] Lobby data num_players = 1
12:52:32.505 [Lua] Lobby data difficulty_tweak = 0
12:52:32.505 [Lua] Lobby data host = 110000111888793
12:52:32.505 [Lua] Lobby data matchmaking_type = 3
12:52:32.505 [Lua] Lobby data difficulty = normal
12:52:32.505 [Lua] Lobby data player_slot_1 = 0:0
12:52:32.505 [Lua] Lobby data unique_server_name = gyuree
12:52:32.505 [Lua] Lobby data player_slot_4 = 0:0
12:52:32.505 [Lua] Lobby data country_code = HU
12:52:32.505 [Lua] Lobby data matchmaking = false
12:52:32.505 [Lua] Lobby data power_level = 835
12:52:32.506 [Lua] Lobby data mission_id = inn_level_skulls
12:52:32.506 [Lua] Lobby data mechanism = adventure
12:52:32.506 [Lua] Lobby data player_slot_5 = 0:0
12:52:32.506 [Lua] Lobby data player_slot_2 = 0:0
12:52:32.506 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:52:32.506 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:52:32.506 [Lua] Lobby data eac_authorized = true
12:52:32.506 [Lua] Set lobby end.
12:52:32.511 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24
12:52:32.532 [Lua] StateInGameRunning:_game_actually_starts()
12:52:32.532 [Lua] [IngameUI] menu view on_enter start_menu_view
12:52:32.532 [Lua] hero_fullscreen_menu_on_enter
12:52:32.532 [Lua] #################################################################################################################
12:52:32.532 [Lua] [Loading Time]: 00:00:15 [Transition]: none-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:52:32.532 [Lua] #################################################################################################################
12:52:32.532 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25
12:52:32.532 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false
12:52:32.539 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0285ff10
12:52:32.541 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
12:52:32.551 [Lua] cb_razer_chroma_setup
12:52:32.564 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:52:32.564 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:52:32.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:52:32.565 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:52:32.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:52:32.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:52:32.586 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView
12:52:32.586 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:52:32.756 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24
12:52:32.765 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25
12:52:32.765 [Lua] commit result success 1
12:52:32.765 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26
12:52:32.980 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25
12:52:32.980 [Lua] Commit load time data
12:52:32.991 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26
12:52:33.206 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26
12:52:33.548 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xb3, position: 0
12:52:34.128 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xb3, position: 27249
12:52:36.916 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2, async-read,
12:52:36.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:52:36.962 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_1, async-read,
12:52:36.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:52:36.978 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kruber_painting_wood_base_2, async-read,
12:52:36.978 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:52:37.009 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2, async-read,
12:52:37.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:52:37.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1, async-read,
12:52:37.024 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:52:37.289 [Lua] [IngameUI] menu view on_exit start_menu_view
12:52:37.289 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
12:52:37.289 [Lua] hero_fullscreen_menu_on_exit
12:52:37.292 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0285ff10
12:52:37.292 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:52:37.292 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:52:37.292 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:52:37.292 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:52:43.534 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]`
12:52:44.538 [Lua] [Matchmaking] Cancelling matchmaking
12:52:44.538 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:52:44.561 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:112393824, lt:load_next_level, extra_packages:{
})
12:52:44.561 [Lua] [LevelTransitionHandler] promote_next_level_data
12:52:44.562 [Lua] TRANSITION nil nil load_next_level
12:52:44.562 [Lua] Transition type "load_next_level", is server: true
12:52:44.562 [Lua] [GameNetworkManager] Leaving game...
12:52:44.562 [Lua] [GameNetworkManager] Shutting down game session host.
12:52:44.562 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:52:44.562 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:52:44.563 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=19.06
12:52:44.579 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:52:46.554 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:52:46.554 [Lua] [Managers] Calling function on all managers:
12:52:46.555 [Lua] PlayerManager:remove_player peer_id=110000111888793 1
12:52:46.555 [Lua] Clearing all global lookup lists
12:52:46.555 [Lua] [IngamePlayerListUI] - Destroy
12:52:46.555 [Lua] [GamePadEquipmentUI] - Destroy
12:52:46.555 [Lua] [EquipmentUI] - Destroy
12:52:46.555 [Lua] [GamePadAbilityUI] - Destroy
12:52:46.555 [Lua] [AbilityUI] - Destroy
12:52:46.555 [Lua] [IngameUI] destroy
12:52:46.575 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2
12:52:46.575 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_1
12:52:46.575 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kruber_painting_wood_base_2
12:52:46.576 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2
12:52:46.576 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1
12:52:46.576 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_5
12:52:46.576 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4
12:52:46.576 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1
12:52:46.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3
12:52:46.639 [Lua] [Managers] Destroying manager group:
12:52:46.646 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:52:46.732 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:52:46.732 [Lua] [PeerSM] 110000111888793 :: on_exit InGame
12:52:46.732 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
12:52:46.732 [Lua] [Matchmaking] unregister rpcs
12:52:46.732 [Lua] ############### UNLOADING PACKAGES ###############
12:52:46.732 [Lua] [Managers] Calling function on all managers:
12:52:46.732 [Lua] [Managers] Destroying manager group:
12:52:46.732 [Lua] [Gamestate] Enter state StateLoading
12:52:46.734 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:52:46.734 [Lua] [Matchmaking] register rpcs
12:52:46.734 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:52:46.734 [Lua] Set lobby begin:
12:52:46.734 [Lua] Lobby data selected_mission_id = inn_level_skulls
12:52:46.734 [Lua] Lobby data num_players = 1
12:52:46.734 [Lua] Lobby data difficulty_tweak = 0
12:52:46.735 [Lua] Lobby data host = 110000111888793
12:52:46.735 [Lua] Lobby data matchmaking_type = 3
12:52:46.735 [Lua] Lobby data difficulty = normal
12:52:46.735 [Lua] Lobby data player_slot_1 = 0:0
12:52:46.735 [Lua] Lobby data unique_server_name = gyuree
12:52:46.735 [Lua] Lobby data player_slot_4 = 0:0
12:52:46.735 [Lua] Lobby data country_code = HU
12:52:46.735 [Lua] Lobby data matchmaking = false
12:52:46.735 [Lua] Lobby data power_level = 0
12:52:46.735 [Lua] Lobby data mission_id = inn_level_skulls
12:52:46.735 [Lua] Lobby data mechanism = adventure
12:52:46.735 [Lua] Lobby data player_slot_5 = 0:0
12:52:46.735 [Lua] Lobby data player_slot_2 = 0:0
12:52:46.735 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:52:46.735 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:52:46.735 [Lua] Lobby data eac_authorized = true
12:52:46.735 [Lua] Set lobby end.
12:52:46.735 [Lua] registering RPCs
12:52:46.735 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:52:46.735 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:52:46.735 [Lua] Set lobby begin:
12:52:46.735 [Lua] Lobby data selected_mission_id = morris_hub
12:52:46.736 [Lua] Lobby data num_players = 1
12:52:46.736 [Lua] Lobby data difficulty_tweak = 0
12:52:46.736 [Lua] Lobby data host = 110000111888793
12:52:46.736 [Lua] Lobby data matchmaking_type = 3
12:52:46.736 [Lua] Lobby data difficulty = normal
12:52:46.736 [Lua] Lobby data player_slot_1 = 0:0
12:52:46.736 [Lua] Lobby data unique_server_name = gyuree
12:52:46.736 [Lua] Lobby data player_slot_4 = 0:0
12:52:46.736 [Lua] Lobby data country_code = HU
12:52:46.736 [Lua] Lobby data matchmaking = false
12:52:46.736 [Lua] Lobby data power_level = 0
12:52:46.736 [Lua] Lobby data mission_id = morris_hub
12:52:46.736 [Lua] Lobby data mechanism = deus
12:52:46.736 [Lua] Lobby data player_slot_5 = 0:0
12:52:46.736 [Lua] Lobby data player_slot_2 = 0:0
12:52:46.736 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:52:46.737 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:52:46.737 [Lua] Lobby data eac_authorized = true
12:52:46.737 [Lua] Set lobby end.
12:52:46.737 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:52:46.740 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
12:52:46.740 [Lua] [StateLoading] load_current_level
12:52:46.740 [Lua] initializing mechanism to: deus
12:52:46.740 [Lua] FORCE COMMIT 2
12:52:46.740 [Lua] PlayFabMirrorBase:_commit_internal 2
12:52:46.740 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:52:46.740 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:52:46.740 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 27
12:52:46.740 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
12:52:46.744 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls
12:52:46.744 [Umbra] Unload tome
12:52:46.744 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls
12:52:46.745 [Lua] [PackageManager] Unload: resource_packages/levels/inn_skulls, inn_level_skulls
12:52:46.865 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_skulls
12:52:46.883 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_skulls
12:52:46.884 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
12:52:46.884 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
12:52:46.902 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 27
12:52:46.902 [Lua] commit result success 2
12:52:46.902 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28
12:52:46.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
12:52:46.964 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
12:52:46.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
12:52:47.114 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 27
12:52:47.130 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28
12:52:47.349 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28
12:52:48.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
12:52:48.802 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
12:52:48.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
12:52:52.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
12:52:52.178 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
12:52:52.195 [Lua] [LevelTransitionHandler] Level load completed!
12:52:52.195 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
12:52:52.195 [Lua] [EnemyPackageLoader] Load no enemies on this level
12:52:52.196 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
12:52:52.196 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
12:52:52.196 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
12:52:52.213 [Lua] Async level spawning done
12:52:52.215 [Lua] ### Received rpc_level_loaded
12:52:52.215 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 228
12:52:52.215 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded
12:52:52.232 [Lua] [PeerSM] 110000111888793 :: on_exit Loading
12:52:52.232 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages
12:52:52.248 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages
12:52:52.248 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame
12:52:52.249 [Lua] ### Received rpc_level_loaded
12:52:52.249 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 228
12:52:52.249 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:52:53.265 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:52:53.265 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:52:53.265 [Lua] [Matchmaking] unregister rpcs
12:52:53.265 [Lua] Set lobby begin:
12:52:53.265 [Lua] Lobby data selected_mission_id = morris_hub
12:52:53.266 [Lua] Lobby data num_players = 1
12:52:53.266 [Lua] Lobby data difficulty_tweak = 0
12:52:53.266 [Lua] Lobby data host = 110000111888793
12:52:53.266 [Lua] Lobby data matchmaking_type = 3
12:52:53.266 [Lua] Lobby data difficulty = normal
12:52:53.266 [Lua] Lobby data player_slot_1 = 0:0
12:52:53.266 [Lua] Lobby data unique_server_name = gyuree
12:52:53.267 [Lua] Lobby data player_slot_4 = 0:0
12:52:53.267 [Lua] Lobby data country_code = HU
12:52:53.267 [Lua] Lobby data matchmaking = false
12:52:53.267 [Lua] Lobby data power_level = 0
12:52:53.267 [Lua] Lobby data mission_id = morris_hub
12:52:53.267 [Lua] Lobby data mechanism = deus
12:52:53.267 [Lua] Lobby data player_slot_5 = 0:0
12:52:53.267 [Lua] Lobby data player_slot_2 = 0:0
12:52:53.267 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:52:53.267 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:52:53.267 [Lua] Lobby data eac_authorized = true
12:52:53.268 [Lua] Set lobby end.
12:52:53.268 [Lua] [Managers] Destroying manager group:
12:52:53.269 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
12:52:53.269 [Lua] [Gamestate] Enter StateIngame HOST
12:52:53.269 [Lua] [Managers] Calling function on all managers:
12:52:53.270 [Lua] <>level = morris_hub<>
12:52:53.270 [Lua] [StateIngame] Server ingame
12:52:53.273 [Lua] Set lobby begin:
12:52:53.273 [Lua] Lobby data selected_mission_id = morris_hub
12:52:53.273 [Lua] Lobby data num_players = 1
12:52:53.273 [Lua] Lobby data difficulty_tweak = 0
12:52:53.273 [Lua] Lobby data host = 110000111888793
12:52:53.274 [Lua] Lobby data matchmaking_type = 3
12:52:53.274 [Lua] Lobby data difficulty = normal
12:52:53.274 [Lua] Lobby data player_slot_1 = 0:0
12:52:53.274 [Lua] Lobby data unique_server_name = gyuree
12:52:53.274 [Lua] Lobby data player_slot_4 = 0:0
12:52:53.274 [Lua] Lobby data country_code = HU
12:52:53.274 [Lua] Lobby data matchmaking = false
12:52:53.275 [Lua] Lobby data power_level = 0
12:52:53.275 [Lua] Lobby data mission_id = morris_hub
12:52:53.275 [Lua] Lobby data mechanism = deus
12:52:53.275 [Lua] Lobby data player_slot_5 = 0:0
12:52:53.275 [Lua] Lobby data player_slot_2 = 0:0
12:52:53.275 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:52:53.275 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:52:53.276 [Lua] Lobby data eac_authorized = true
12:52:53.276 [Lua] Set lobby end.
12:52:53.276 [Lua] [Matchmaking] register rpcs
12:52:53.276 [Lua] GameNetworkManager:init... creating game session
12:52:53.276 [Lua] Host GameSession.make_game_session_host with session:
12:52:53.276 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:52:53.276 [Lua] [GameNetworkManager] My own peer_id = 110000111888793
12:52:53.276 [Lua] [GameNetworkManager] self.is_server = true
12:52:53.276 [Network] Setting artificial MTU limit to 65536
12:52:53.287 [Lua] Switching ConflictSettings: to: disabled
12:52:53.287 [Lua] pacing=disabled
12:52:53.287 [Lua] roaming=nil
12:52:53.287 [Lua] specials=disabled
12:52:53.287 [Lua] debug_color=black
12:52:53.287 [Lua] pack_spawning=disabled
12:52:53.287 [Lua] contained_breeds=nil
12:52:53.287 [Lua] disabled=true
12:52:53.287 [Lua] boss=disabled
12:52:53.287 [Lua] horde=disabled
12:52:53.287 [Lua] name=disabled
12:52:53.287 [Lua] intensity=disabled
12:52:53.287 [Lua] ---
12:52:53.287 [Lua] [LevelAnalysis] set_random_seed( 0)
12:52:53.291 [Lua] [AIInterestPointSystem] Level Seed: 0
12:52:53.291 [Lua]
12:52:53.291 [Lua] [entity_system_bag] = table
12:52:53.291 [Lua] [entity_system_bag] = metatable
12:52:53.291 [Lua] [startup_data] = table
12:52:53.291 [Lua] [entity_manager] = table
12:52:53.291 [Lua] [entity_manager] = metatable
12:52:53.291 [Lua] [unit_spawner] = table
12:52:53.291 [Lua] [unit_spawner] = metatable
12:52:53.291 [Lua] [unit_storage] = table
12:52:53.291 [Lua] [unit_storage] = metatable
12:52:53.291 [Lua] [dice_keeper] = table
12:52:53.291 [Lua] [dice_keeper] = metatable
12:52:53.291 [Lua] [is_server] = true (boolean)
12:52:53.291 [Lua] [world] = [World]
12:52:53.291 [Lua] [system_api] = table
12:52:53.291 [Lua] [entity_system] = table
12:52:53.291 [Lua] [entity_system] = metatable
12:52:53.291 [Lua] [network_lobby] = table
12:52:53.291 [Lua] [network_lobby] = metatable
12:52:53.291 [Lua] [profile_synchronizer] = table
12:52:53.291 [Lua] [profile_synchronizer] = metatable
12:52:53.291 [Lua] [level_transition_handler] = table
12:52:53.291 [Lua] [level_transition_handler] = metatable
12:52:53.291 [Lua] [num_local_human_players] = 1 (number)
12:52:53.291 [Lua] [statistics_db] = table
12:52:53.291 [Lua] [statistics_db] = metatable
12:52:53.291 [Lua] [network_server] = table
12:52:53.291 [Lua] [network_server] = metatable
12:52:53.291 [Lua] [input_manager] = table
12:52:53.291 [Lua] [input_manager] = metatable
12:52:53.291 [Lua] [network_clock] = table
12:52:53.291 [Lua] [network_clock] = metatable
12:52:53.291 [Lua] [network_transmit] = table
12:52:53.291 [Lua] [network_transmit] = metatable
12:52:53.291 [Lua] [free_flight_manager] = table
12:52:53.291 [Lua] [free_flight_manager] = metatable
12:52:53.291 [Lua] [network_manager] = table
12:52:53.291 [Lua] [network_manager] = metatable
12:52:53.291 [Lua] [network_event_delegate] = table
12:52:53.291 [Lua] [network_event_delegate] = metatable
12:52:53.291 [Lua]
12:52:53.291 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:52:53.291 [Lua] ignoring extension VersusInteractObjectiveExtension
12:52:53.291 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:52:53.291 [Lua] ignoring extension VersusSocketObjectiveExtension
12:52:53.291 [Lua] ignoring extension VersusTargetObjectiveExtension
12:52:53.291 [Lua] ignoring extension VersusMissionObjectiveExtension
12:52:53.292 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:52:53.297 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
12:52:53.297 [Lua] [AchievementManager] Achievements using the steam platform
12:52:53.297 [Lua] PlayerManager:add_player player_1
12:52:53.327 [Lua] [StateIngame] Level seed: 0
12:52:53.329 [Lua] [LevelAnalysis] set_random_seed( 0)
12:52:53.330 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
12:52:53.330 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
12:52:53.330 [Lua] [IngameUI] init
12:52:53.352 [Lua] cb_razer_chroma_setup
12:52:53.404 [Lua] [Matchmaking] Cancelling matchmaking
12:52:53.404 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:52:53.405 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:52:53.405 [Lua] Set lobby begin:
12:52:53.405 [Lua] Lobby data selected_mission_id = morris_hub
12:52:53.405 [Lua] Lobby data num_players = 1
12:52:53.406 [Lua] Lobby data difficulty_tweak = 0
12:52:53.406 [Lua] Lobby data host = 110000111888793
12:52:53.406 [Lua] Lobby data matchmaking_type = 3
12:52:53.406 [Lua] Lobby data difficulty = normal
12:52:53.406 [Lua] Lobby data player_slot_1 = 0:0
12:52:53.406 [Lua] Lobby data unique_server_name = gyuree
12:52:53.406 [Lua] Lobby data player_slot_4 = 0:0
12:52:53.407 [Lua] Lobby data country_code = HU
12:52:53.407 [Lua] Lobby data matchmaking = false
12:52:53.407 [Lua] Lobby data power_level = 835
12:52:53.407 [Lua] Lobby data mission_id = morris_hub
12:52:53.407 [Lua] Lobby data mechanism = deus
12:52:53.407 [Lua] Lobby data player_slot_5 = 0:0
12:52:53.407 [Lua] Lobby data player_slot_2 = 0:0
12:52:53.408 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:52:53.408 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:52:53.408 [Lua] Lobby data eac_authorized = true
12:52:53.408 [Lua] Set lobby end.
12:52:53.410 [Lua] CurrentConflictSettings disabled
12:52:53.410 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
12:52:53.410 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:52:53.410 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
12:52:53.410 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
12:52:53.410 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
12:52:53.410 [Lua] [Managers] Calling function on all managers:
12:52:53.410 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:52:53.419 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame
12:52:53.419 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync
12:52:53.484 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync
12:52:53.484 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers
12:52:53.501 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers
12:52:53.501 [Lua] [PeerSM] 110000111888793 :: on_enter InGame
12:52:53.503 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134))
12:52:53.507 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:52:53.508 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:52:53.508 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1
12:52:53.508 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=5
12:52:53.508 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6
12:52:53.749 [Lua] StateInGameRunning:_game_actually_starts()
12:52:53.749 [Lua] #################################################################################################################
12:52:53.749 [Lua] [Loading Time]: 00:00:07 [Transition]: inn_level_skulls-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:52:53.749 [Lua] #################################################################################################################
12:52:53.749 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29
12:52:53.749 [Lua] [TwitchManager] game_mode_supported(game_mode="inn_deus", difficulty="nil") => false
12:52:53.756 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29
12:52:53.971 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29
12:52:53.971 [Lua] Commit load time data
12:54:11.300 [Lua] [LobbyMembers] Member joined 110000104326bb2
12:54:11.726 [Lua] [NetworkServer] Changing num_players from 1 to 2
12:54:11.726 [Lua] Players: 2
12:54:11.726 [Lua] Set lobby begin:
12:54:11.726 [Lua] Lobby data selected_mission_id = morris_hub
12:54:11.727 [Lua] Lobby data num_players = 2
12:54:11.727 [Lua] Lobby data difficulty_tweak = 0
12:54:11.727 [Lua] Lobby data host = 110000111888793
12:54:11.727 [Lua] Lobby data matchmaking_type = 3
12:54:11.727 [Lua] Lobby data difficulty = normal
12:54:11.727 [Lua] Lobby data player_slot_1 = 0:0
12:54:11.727 [Lua] Lobby data unique_server_name = gyuree
12:54:11.728 [Lua] Lobby data player_slot_4 = 0:0
12:54:11.728 [Lua] Lobby data country_code = HU
12:54:11.728 [Lua] Lobby data matchmaking = false
12:54:11.728 [Lua] Lobby data power_level = 835
12:54:11.728 [Lua] Lobby data mission_id = morris_hub
12:54:11.728 [Lua] Lobby data mechanism = deus
12:54:11.728 [Lua] Lobby data player_slot_5 = 0:0
12:54:11.728 [Lua] Lobby data player_slot_2 = 0:0
12:54:11.728 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:54:11.728 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:54:11.729 [Lua] Lobby data eac_authorized = true
12:54:11.729 [Lua] Set lobby end.
12:54:12.729 [Lua] GOT approve_channel 1 110000104326bb2 186000001a25b99
12:54:12.729 [EAC] EAC server has client 110000104326bb2 and channel 1 (and owner 110000104326bb2)
12:54:12.729 [EACServer] [14:54:12:729][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104326BB2 PlayerGUID: 76561198030678962 PlayerIP: 0.0.0.0 OwnerGUID: 76561198030678962 PlayerName: Cheurl
12:54:12.729 [Lua] Client with peer_id 110000104326bb2 got APPROVED by server
12:54:12.730 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104326bb2'
12:54:12.730 [Lua] [ChatManager][1]System: Cheurl is joining the game
12:54:12.730 [Lua] [NetworkServer] Peer 110000104326bb2 joined server lobby.
12:54:12.730 [Lua] [NetworkServer] Creating peer info.
12:54:12.730 [Lua] [PeerSM] 110000104326bb2 :: on_enter Connecting
12:54:12.830 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a25b99 from 110000104326bb2, replying lobby_ok
12:54:12.836 [EACServer] [14:54:12:835][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
12:54:12.906 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104326bb2 REPLY wh:0 | we:0 | dr:110000111888793 | bw:0 | es:0
12:54:12.982 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000104326bb2
12:54:12.982 [Lua] Set lobby begin:
12:54:12.982 [Lua] Lobby data selected_mission_id = morris_hub
12:54:12.982 [Lua] Lobby data num_players = 2
12:54:12.982 [Lua] Lobby data difficulty_tweak = 0
12:54:12.982 [Lua] Lobby data host = 110000111888793
12:54:12.982 [Lua] Lobby data matchmaking_type = 3
12:54:12.982 [Lua] Lobby data difficulty = normal
12:54:12.982 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:54:12.982 [Lua] Lobby data unique_server_name = gyuree
12:54:12.982 [Lua] Lobby data player_slot_4 = 0:0
12:54:12.983 [Lua] Lobby data country_code = HU
12:54:12.983 [Lua] Lobby data matchmaking = false
12:54:12.983 [Lua] Lobby data power_level = 835
12:54:12.983 [Lua] Lobby data mission_id = morris_hub
12:54:12.983 [Lua] Lobby data mechanism = deus
12:54:12.983 [Lua] Lobby data player_slot_5 = 0:0
12:54:12.983 [Lua] Lobby data player_slot_2 = 0:0
12:54:12.983 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:54:12.983 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:54:12.983 [Lua] Lobby data eac_authorized = true
12:54:12.983 [Lua] Set lobby end.
12:54:15.114 [Lua] ### CLEARING PEER STATE FOR 110000104326bb2
12:54:15.114 [Lua] [PeerSM] 110000104326bb2 :: on_exit Connecting
12:54:15.114 [Lua] [PeerSM] 110000104326bb2 :: on_enter Connecting
12:54:15.189 [Lua] [NetworkServer] Peer 110000104326bb2 has sent rpc_notify_lobby_joined
12:54:15.189 [Lua] [PSM] Peer 110000104326bb2 joined. Want to use profile index "1" and join party "0"
12:54:15.189 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104326bb2, connection_key=0)
12:54:15.189 [Lua] Sync dynamic to client:
12:54:15.277 [Lua] ### Received rpc_level_load_started
12:54:15.277 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_session_id: 112393824
12:54:15.277 [Lua] player (110000104326bb2,1) was put into party 0
12:54:15.277 [Lua] [ProfileSynchronizer] Peer 110000104326bb2 entered session
12:54:15.277 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104326bb2
12:54:15.277 [Lua] Mechanism says: a client has initialized the mechanism! 110000104326bb2
12:54:15.316 [Lua] ### Received rpc_level_loaded
12:54:15.316 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_id: 228
12:54:15.316 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104326bb2, connection_key=0)
12:54:15.972 [EACServer] [14:54:15:972][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104326BB2 Session: 1 Status: Client Authenticated Message: Client authenticated.
12:54:15.973 [EAC] Peer 110000104326bb2 switched EAC state to ClientAuthenticatedLocal
12:54:16.756 [EACServer] [14:54:16:755][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104326BB2.
12:54:17.057 [EACServer] [14:54:17:057][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104326BB2
12:54:17.057 [EACServer] [14:54:17:057][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104326BB2 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
12:54:17.068 [EAC] Peer 110000104326bb2 switched EAC state to ClientAuthenticatedRemote
12:54:17.167 [Lua] [NetworkServer] Peer 110000104326bb2 has sent rpc_post_game_notified
12:54:17.168 [Lua] [PeerSM] 110000104326bb2 :: on_exit Connecting
12:54:17.168 [Lua] [PeerSM] 110000104326bb2 :: on_enter Loading
12:54:17.179 [Lua] [PeerSM] 110000104326bb2 :: on_exit Loading
12:54:17.179 [Lua] [PeerSM] 110000104326bb2 :: on_enter LoadingProfilePackages
12:54:17.192 [Lua] [PeerSM] 110000104326bb2 :: on_exit LoadingProfilePackages
12:54:17.192 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForEnterGame
12:54:18.452 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForEnterGame
12:54:18.452 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForGameObjectSync
12:54:18.464 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104326bb2
12:54:18.466 [Lua] PlayerManager:add_remote_player 110000104326bb2
12:54:18.466 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7
12:54:18.466 [Lua] RemotePlayer:create_game_object( ) 7
12:54:18.487 [Lua] player (110000104326bb2,1) was put into party 1
12:54:18.487 [Lua] [ProfileSynchronizer] Assigning peer(110000104326bb2:1) to profile(1) career(3)
12:54:18.487 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForGameObjectSync
12:54:18.487 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForPlayers
12:54:18.492 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForPlayers
12:54:18.492 [Lua] [PeerSM] 110000104326bb2 :: on_enter InGame
12:54:18.589 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104326bb2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:54:18.589 [Lua] Adding player sync data to peer=110000104326bb2 local_player_id=1
12:54:18.590 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
12:54:18.590 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
12:54:18.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, ProfileSynchronizer, async-read,
12:54:18.590 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, ProfileSynchronizer, async-read,
12:54:18.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, ProfileSynchronizer, async-read,
12:54:18.590 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04, ProfileSynchronizer, async-read,
12:54:18.590 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
12:54:18.590 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read,
12:54:18.590 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read,
12:54:18.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
12:54:18.627 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
12:54:18.627 [Lua] [PackageManager] Force_load: wwise/crossbow
12:54:18.628 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
12:54:19.014 [Lua] Set lobby begin:
12:54:19.014 [Lua] Lobby data selected_mission_id = morris_hub
12:54:19.015 [Lua] Lobby data num_players = 2
12:54:19.015 [Lua] Lobby data difficulty_tweak = 0
12:54:19.015 [Lua] Lobby data host = 110000111888793
12:54:19.015 [Lua] Lobby data matchmaking_type = 3
12:54:19.015 [Lua] Lobby data difficulty = normal
12:54:19.015 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:54:19.015 [Lua] Lobby data unique_server_name = gyuree
12:54:19.015 [Lua] Lobby data player_slot_4 = 0:0
12:54:19.015 [Lua] Lobby data country_code = HU
12:54:19.015 [Lua] Lobby data matchmaking = false
12:54:19.015 [Lua] Lobby data power_level = 417
12:54:19.015 [Lua] Lobby data mission_id = morris_hub
12:54:19.015 [Lua] Lobby data mechanism = deus
12:54:19.016 [Lua] Lobby data player_slot_5 = 0:0
12:54:19.016 [Lua] Lobby data player_slot_2 = 0:0
12:54:19.016 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:54:19.017 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:54:19.017 [Lua] Lobby data eac_authorized = true
12:54:19.017 [Lua] Set lobby end.
12:54:19.065 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
12:54:19.065 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
12:54:19.066 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p
12:54:19.081 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p
12:54:19.081 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p
12:54:19.081 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure
12:54:19.179 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure
12:54:19.179 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure
12:54:19.180 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p
12:54:19.204 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p
12:54:19.204 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p
12:54:19.205 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04
12:54:19.229 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04
12:54:19.229 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04
12:54:19.229 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
12:54:19.294 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
12:54:19.294 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
12:54:19.294 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
12:54:19.319 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
12:54:19.319 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
12:54:19.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
12:54:19.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
12:54:19.380 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
12:54:19.381 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:54:19.406 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:54:19.406 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:54:20.219 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104326bb2 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:54:20.219 [Lua] [NetworkServer] Peer 110000104326bb2 spawned player.
12:54:20.220 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8
12:54:20.220 [Lua] PlayerManager:assign_unit_ownership Cheurl 110000104326bb2 1
12:54:20.221 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:54:20.221 [Lua] TalentSystem:rpc_sync_talents 1 1025
12:54:24.073 [Lua] Set lobby begin:
12:54:24.073 [Lua] Lobby data selected_mission_id = morris_hub
12:54:24.073 [Lua] Lobby data num_players = 2
12:54:24.073 [Lua] Lobby data difficulty_tweak = 0
12:54:24.073 [Lua] Lobby data host = 110000111888793
12:54:24.073 [Lua] Lobby data matchmaking_type = 3
12:54:24.073 [Lua] Lobby data difficulty = normal
12:54:24.074 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:54:24.074 [Lua] Lobby data unique_server_name = gyuree
12:54:24.074 [Lua] Lobby data player_slot_4 = 0:0
12:54:24.074 [Lua] Lobby data country_code = HU
12:54:24.074 [Lua] Lobby data matchmaking = false
12:54:24.074 [Lua] Lobby data power_level = 835
12:54:24.074 [Lua] Lobby data mission_id = morris_hub
12:54:24.074 [Lua] Lobby data mechanism = deus
12:54:24.074 [Lua] Lobby data player_slot_5 = 0:0
12:54:24.074 [Lua] Lobby data player_slot_2 = 0:0
12:54:24.074 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:54:24.074 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:54:24.075 [Lua] Lobby data eac_authorized = true
12:54:24.075 [Lua] Set lobby end.
12:58:01.452 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104326bb2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:58:01.882 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104326bb2
12:58:03.956 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104326bb2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:58:04.360 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104326bb2
12:58:06.791 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000104326bb2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:58:07.199 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104326bb2
12:58:11.114 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000104326bb2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:58:11.429 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104326bb2
12:59:34.310 [Lua] [LobbyMembers] Member joined 110000105acfb9d
12:59:34.321 [Lua] [NetworkServer] Changing num_players from 2 to 3
12:59:34.321 [Lua] Players: 3
12:59:34.321 [Lua] Set lobby begin:
12:59:34.321 [Lua] Lobby data selected_mission_id = morris_hub
12:59:34.321 [Lua] Lobby data num_players = 3
12:59:34.321 [Lua] Lobby data difficulty_tweak = 0
12:59:34.321 [Lua] Lobby data host = 110000111888793
12:59:34.321 [Lua] Lobby data matchmaking_type = 3
12:59:34.321 [Lua] Lobby data difficulty = normal
12:59:34.321 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:59:34.321 [Lua] Lobby data unique_server_name = gyuree
12:59:34.321 [Lua] Lobby data player_slot_4 = 0:0
12:59:34.321 [Lua] Lobby data country_code = HU
12:59:34.321 [Lua] Lobby data matchmaking = false
12:59:34.321 [Lua] Lobby data power_level = 835
12:59:34.322 [Lua] Lobby data mission_id = morris_hub
12:59:34.322 [Lua] Lobby data mechanism = deus
12:59:34.322 [Lua] Lobby data player_slot_5 = 0:0
12:59:34.322 [Lua] Lobby data player_slot_2 = 0:0
12:59:34.322 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:59:34.322 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:59:34.322 [Lua] Lobby data eac_authorized = true
12:59:34.322 [Lua] Set lobby end.
12:59:36.960 [Lua] GOT approve_channel 3 110000105acfb9d 186000001a25b99
12:59:36.960 [EAC] EAC server has client 110000105acfb9d and channel 3 (and owner 110000105acfb9d)
12:59:36.960 [EACServer] [14:59:36:960][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105ACFB9D PlayerGUID: 76561198055488413 PlayerIP: 0.0.0.0 OwnerGUID: 76561198055488413 PlayerName: justbl0w
12:59:36.960 [Lua] Client with peer_id 110000105acfb9d got APPROVED by server
12:59:36.961 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105acfb9d'
12:59:36.961 [Lua] [ChatManager][1]System: justbl0w is joining the game
12:59:36.961 [Lua] [NetworkServer] Peer 110000105acfb9d joined server lobby.
12:59:36.961 [Lua] [NetworkServer] Creating peer info.
12:59:36.961 [Lua] [PeerSM] 110000105acfb9d :: on_enter Connecting
12:59:37.092 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a25b99 from 110000105acfb9d, replying lobby_ok
12:59:37.165 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105acfb9d REPLY wh:110000104326bb2 | we:0 | dr:110000111888793 | bw:0 | es:0
12:59:37.246 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000105acfb9d
12:59:37.246 [Lua] Set lobby begin:
12:59:37.246 [Lua] Lobby data selected_mission_id = morris_hub
12:59:37.246 [Lua] Lobby data num_players = 3
12:59:37.246 [Lua] Lobby data difficulty_tweak = 0
12:59:37.246 [Lua] Lobby data host = 110000111888793
12:59:37.246 [Lua] Lobby data matchmaking_type = 3
12:59:37.246 [Lua] Lobby data difficulty = normal
12:59:37.247 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:59:37.247 [Lua] Lobby data unique_server_name = gyuree
12:59:37.247 [Lua] Lobby data player_slot_4 = 110000105acfb9d:1
12:59:37.247 [Lua] Lobby data country_code = HU
12:59:37.247 [Lua] Lobby data matchmaking = false
12:59:37.247 [Lua] Lobby data power_level = 835
12:59:37.247 [Lua] Lobby data mission_id = morris_hub
12:59:37.247 [Lua] Lobby data mechanism = deus
12:59:37.247 [Lua] Lobby data player_slot_5 = 0:0
12:59:37.247 [Lua] Lobby data player_slot_2 = 0:0
12:59:37.247 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:59:37.248 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:59:37.248 [Lua] Lobby data eac_authorized = true
12:59:37.248 [Lua] Set lobby end.
12:59:39.555 [Lua] ### CLEARING PEER STATE FOR 110000105acfb9d
12:59:39.555 [Lua] [PeerSM] 110000105acfb9d :: on_exit Connecting
12:59:39.555 [Lua] [PeerSM] 110000105acfb9d :: on_enter Connecting
12:59:39.627 [Lua] [NetworkServer] Peer 110000105acfb9d has sent rpc_notify_lobby_joined
12:59:39.627 [Lua] [PSM] Peer 110000105acfb9d joined. Want to use profile index "4" and join party "0"
12:59:39.627 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105acfb9d, connection_key=1)
12:59:39.627 [Lua] Sync dynamic to client:
12:59:39.781 [Lua] ### Received rpc_level_load_started
12:59:39.781 [Lua] #### Has state machine: true, peer_id: 110000105acfb9d, level_session_id: 112393824
12:59:39.781 [Lua] player (110000105acfb9d,1) was put into party 0
12:59:39.781 [Lua] [ProfileSynchronizer] Peer 110000105acfb9d entered session
12:59:39.781 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105acfb9d
12:59:39.781 [Lua] Mechanism says: a client has initialized the mechanism! 110000105acfb9d
12:59:40.415 [EACServer] [14:59:40:415][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105ACFB9D Session: 2 Status: Client Authenticated Message: Client authenticated.
12:59:40.417 [EAC] Peer 110000105acfb9d switched EAC state to ClientAuthenticatedLocal
12:59:40.556 [EACServer] [14:59:40:556][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105ACFB9D.
12:59:40.857 [EACServer] [14:59:40:856][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105ACFB9D
12:59:40.857 [EACServer] [14:59:40:856][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105ACFB9D Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
12:59:40.859 [EAC] Peer 110000105acfb9d switched EAC state to ClientAuthenticatedRemote
12:59:41.607 [Lua] [NetworkServer] Peer 110000105acfb9d has sent rpc_post_game_notified
12:59:41.608 [Lua] [PeerSM] 110000105acfb9d :: on_exit Connecting
12:59:41.608 [Lua] [PeerSM] 110000105acfb9d :: on_enter Loading
12:59:47.853 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000104326bb2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:59:48.215 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104326bb2
12:59:49.755 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000104326bb2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:59:50.096 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104326bb2
12:59:51.449 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000104326bb2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:59:51.778 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104326bb2
12:59:53.407 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000104326bb2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:59:53.759 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104326bb2
12:59:53.953 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000105acfb9d, connection_key=1)
12:59:53.977 [Lua] ### Received rpc_level_loaded
12:59:53.977 [Lua] #### Has state machine: true, peer_id: 110000105acfb9d, level_id: 228
12:59:53.977 [Lua] Peer 110000105acfb9d has loaded the level and all enemies are loaded
12:59:53.978 [Lua] [PeerSM] 110000105acfb9d :: on_exit Loading
12:59:53.978 [Lua] [PeerSM] 110000105acfb9d :: on_enter LoadingProfilePackages
12:59:53.990 [Lua] [PeerSM] 110000105acfb9d :: on_exit LoadingProfilePackages
12:59:53.990 [Lua] [PeerSM] 110000105acfb9d :: on_enter WaitingForEnterGame
12:59:55.161 [Lua] [PeerSM] 110000105acfb9d :: on_exit WaitingForEnterGame
12:59:55.161 [Lua] [PeerSM] 110000105acfb9d :: on_enter WaitingForGameObjectSync
12:59:55.173 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105acfb9d
12:59:55.177 [Lua] PlayerManager:add_remote_player 110000105acfb9d
12:59:55.177 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9
12:59:55.177 [Lua] RemotePlayer:create_game_object( ) 9
12:59:55.197 [Lua] player (110000105acfb9d,1) was put into party 1
12:59:55.197 [Lua] [ProfileSynchronizer] Assigning peer(110000105acfb9d:1) to profile(4) career(3)
12:59:55.197 [Lua] [PeerSM] 110000105acfb9d :: on_exit WaitingForGameObjectSync
12:59:55.197 [Lua] [PeerSM] 110000105acfb9d :: on_enter WaitingForPlayers
12:59:55.203 [Lua] [PeerSM] 110000105acfb9d :: on_exit WaitingForPlayers
12:59:55.203 [Lua] [PeerSM] 110000105acfb9d :: on_enter InGame
12:59:55.329 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105acfb9d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:59:55.329 [Lua] Adding player sync data to peer=110000105acfb9d local_player_id=1
12:59:55.330 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
12:59:55.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer, async-read,
12:59:55.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
12:59:55.330 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read,
12:59:55.330 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read,
12:59:55.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer, async-read,
12:59:55.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer, async-read,
12:59:55.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read,
12:59:55.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
12:59:55.391 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
12:59:55.391 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
12:59:55.391 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
12:59:55.492 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
12:59:55.492 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
12:59:55.492 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
12:59:55.595 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000104326bb2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:59:55.959 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
12:59:55.959 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
12:59:55.959 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin
12:59:55.970 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104326bb2
12:59:55.994 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin
12:59:55.994 [Lua] [PackageManager] Force_load: wwise/javelin
12:59:55.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
12:59:56.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
12:59:56.066 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
12:59:56.067 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p
12:59:56.091 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p
12:59:56.091 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p
12:59:56.091 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
12:59:56.115 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
12:59:56.115 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
12:59:56.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
12:59:56.139 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
12:59:56.139 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
12:59:56.139 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
12:59:56.165 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
12:59:56.165 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
12:59:59.654 [Lua] Set lobby begin:
12:59:59.654 [Lua] Lobby data selected_mission_id = morris_hub
12:59:59.654 [Lua] Lobby data num_players = 3
12:59:59.654 [Lua] Lobby data difficulty_tweak = 0
12:59:59.654 [Lua] Lobby data host = 110000111888793
12:59:59.654 [Lua] Lobby data matchmaking_type = 3
12:59:59.654 [Lua] Lobby data difficulty = normal
12:59:59.654 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:59:59.655 [Lua] Lobby data unique_server_name = gyuree
12:59:59.655 [Lua] Lobby data player_slot_4 = 110000105acfb9d:1
12:59:59.655 [Lua] Lobby data country_code = HU
12:59:59.655 [Lua] Lobby data matchmaking = false
12:59:59.655 [Lua] Lobby data power_level = 556
12:59:59.655 [Lua] Lobby data mission_id = morris_hub
12:59:59.655 [Lua] Lobby data mechanism = deus
12:59:59.655 [Lua] Lobby data player_slot_5 = 0:0
12:59:59.655 [Lua] Lobby data player_slot_2 = 0:0
12:59:59.655 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:59:59.655 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:59:59.655 [Lua] Lobby data eac_authorized = true
12:59:59.656 [Lua] Set lobby end.
12:59:59.893 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000104326bb2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:00:00.171 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105acfb9d go_type=player_unit go_created_func_name=game_object_created_player_unit
13:00:00.171 [Lua] [NetworkServer] Peer 110000105acfb9d spawned player.
13:00:00.172 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10
13:00:00.172 [Lua] PlayerManager:assign_unit_ownership justbl0w 110000105acfb9d 1
13:00:00.173 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:00:00.173 [Lua] TalentSystem:rpc_sync_talents 3 2049
13:00:00.220 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104326bb2
13:00:02.398 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000104326bb2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:00:02.742 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104326bb2
13:00:04.601 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:00:04.649 [Lua] Set lobby begin:
13:00:04.649 [Lua] Lobby data selected_mission_id = morris_hub
13:00:04.649 [Lua] Lobby data num_players = 3
13:00:04.649 [Lua] Lobby data difficulty_tweak = 0
13:00:04.650 [Lua] Lobby data host = 110000111888793
13:00:04.650 [Lua] Lobby data matchmaking_type = 3
13:00:04.650 [Lua] Lobby data difficulty = normal
13:00:04.650 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
13:00:04.650 [Lua] Lobby data unique_server_name = gyuree
13:00:04.650 [Lua] Lobby data player_slot_4 = 110000105acfb9d:1
13:00:04.650 [Lua] Lobby data country_code = HU
13:00:04.650 [Lua] Lobby data matchmaking = false
13:00:04.650 [Lua] Lobby data power_level = 835
13:00:04.650 [Lua] Lobby data mission_id = morris_hub
13:00:04.650 [Lua] Lobby data mechanism = deus
13:00:04.650 [Lua] Lobby data player_slot_5 = 0:0
13:00:04.650 [Lua] Lobby data player_slot_2 = 0:0
13:00:04.651 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
13:00:04.651 [Lua] Lobby data player_slot_3 = 110000111888793:1
13:00:04.651 [Lua] Lobby data eac_authorized = true
13:00:04.651 [Lua] Set lobby end.
13:00:04.991 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:00:06.419 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:00:06.800 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:00:08.210 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:00:08.554 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:00:41.270 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:00:41.745 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:00:43.159 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:00:43.673 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:00:46.331 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:00:46.782 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:00:52.162 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:00:52.499 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:00:53.480 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:00:53.821 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:00:57.492 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:00:57.878 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:00:58.607 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:00:58.960 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:00:59.815 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:01:00.190 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:01:04.035 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:01:04.338 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:01:04.985 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:01:05.363 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:01:06.050 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:01:06.436 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:01:20.450 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:01:20.806 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:01:21.401 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:01:21.842 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:01:22.473 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:01:22.854 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:01:26.808 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:01:27.153 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:01:27.832 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:01:28.261 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:01:28.771 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:01:29.127 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:01:33.481 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:01:33.839 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:01:34.470 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:01:34.814 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:01:35.430 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:01:35.774 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:01:56.353 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:01:56.692 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:01:57.297 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:01:57.685 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:01:58.282 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:01:58.622 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:02:03.019 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:02:03.430 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:02:03.925 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:02:04.313 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:02:04.865 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:02:05.258 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:02:34.051 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:02:35.038 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:02:35.988 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:02:44.057 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:02:45.033 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:02:45.987 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:02:48.678 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:02:49.669 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:02:58.721 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:02:59.662 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:03:00.018 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:03:00.443 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:03:00.949 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:03:01.383 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:03:01.934 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:03:02.281 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:03:12.832 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:03:13.170 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:03:13.778 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:03:14.164 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:03:14.804 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000105acfb9d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:03:15.145 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105acfb9d
13:03:22.453 [Lua] [LobbyMembers] Member joined 110000104f45846
13:03:22.469 [Lua] [NetworkServer] Changing num_players from 3 to 4
13:03:22.469 [Lua] Players: 4
13:03:22.469 [Lua] Set lobby begin:
13:03:22.469 [Lua] Lobby data selected_mission_id = morris_hub
13:03:22.469 [Lua] Lobby data num_players = 4
13:03:22.469 [Lua] Lobby data difficulty_tweak = 0
13:03:22.469 [Lua] Lobby data host = 110000111888793
13:03:22.469 [Lua] Lobby data matchmaking_type = 3
13:03:22.469 [Lua] Lobby data difficulty = normal
13:03:22.469 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
13:03:22.469 [Lua] Lobby data unique_server_name = gyuree
13:03:22.469 [Lua] Lobby data player_slot_4 = 110000105acfb9d:1
13:03:22.469 [Lua] Lobby data country_code = HU
13:03:22.469 [Lua] Lobby data matchmaking = false
13:03:22.469 [Lua] Lobby data power_level = 835
13:03:22.469 [Lua] Lobby data mission_id = morris_hub
13:03:22.470 [Lua] Lobby data mechanism = deus
13:03:22.470 [Lua] Lobby data player_slot_5 = 0:0
13:03:22.470 [Lua] Lobby data player_slot_2 = 0:0
13:03:22.470 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
13:03:22.470 [Lua] Lobby data player_slot_3 = 110000111888793:1
13:03:22.470 [Lua] Lobby data eac_authorized = true
13:03:22.470 [Lua] Set lobby end.
13:03:25.015 [Lua] GOT approve_channel 5 110000104f45846 186000001a25b99
13:03:25.015 [EAC] EAC server has client 110000104f45846 and channel 5 (and owner 110000104f45846)
13:03:25.016 [EACServer] [15:03:25:015][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104F45846 PlayerGUID: 76561198043387974 PlayerIP: 0.0.0.0 OwnerGUID: 76561198043387974 PlayerName: Kretenus Maximus
13:03:25.016 [Lua] Client with peer_id 110000104f45846 got APPROVED by server
13:03:25.018 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104f45846'
13:03:25.018 [Lua] [ChatManager][1]System: Kretenus Maximus is joining the game
13:03:25.018 [Lua] [NetworkServer] Peer 110000104f45846 joined server lobby.
13:03:25.018 [Lua] [NetworkServer] Creating peer info.
13:03:25.018 [Lua] [PeerSM] 110000104f45846 :: on_enter Connecting
13:03:25.150 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a25b99 from 110000104f45846, replying lobby_ok
13:03:25.259 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104f45846 REPLY wh:110000104326bb2 | we:110000105acfb9d | dr:110000111888793 | bw:0 | es:0
13:03:25.355 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000104f45846
13:03:25.355 [Lua] Set lobby begin:
13:03:25.355 [Lua] Lobby data selected_mission_id = morris_hub
13:03:25.355 [Lua] Lobby data num_players = 4
13:03:25.356 [Lua] Lobby data difficulty_tweak = 0
13:03:25.356 [Lua] Lobby data host = 110000111888793
13:03:25.356 [Lua] Lobby data matchmaking_type = 3
13:03:25.356 [Lua] Lobby data difficulty = normal
13:03:25.356 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
13:03:25.356 [Lua] Lobby data unique_server_name = gyuree
13:03:25.356 [Lua] Lobby data player_slot_4 = 110000105acfb9d:1
13:03:25.356 [Lua] Lobby data country_code = HU
13:03:25.356 [Lua] Lobby data matchmaking = false
13:03:25.356 [Lua] Lobby data power_level = 835
13:03:25.356 [Lua] Lobby data mission_id = morris_hub
13:03:25.356 [Lua] Lobby data mechanism = deus
13:03:25.357 [Lua] Lobby data player_slot_5 = 110000104f45846:1
13:03:25.357 [Lua] Lobby data player_slot_2 = 0:0
13:03:25.357 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
13:03:25.357 [Lua] Lobby data player_slot_3 = 110000111888793:1
13:03:25.357 [Lua] Lobby data eac_authorized = true
13:03:25.357 [Lua] Set lobby end.
13:03:27.771 [Lua] ### CLEARING PEER STATE FOR 110000104f45846
13:03:27.771 [Lua] [PeerSM] 110000104f45846 :: on_exit Connecting
13:03:27.771 [Lua] [PeerSM] 110000104f45846 :: on_enter Connecting
13:03:27.868 [Lua] [NetworkServer] Peer 110000104f45846 has sent rpc_notify_lobby_joined
13:03:27.868 [Lua] [PSM] Peer 110000104f45846 joined. Want to use profile index "5" and join party "0"
13:03:27.868 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104f45846, connection_key=2)
13:03:27.868 [Lua] Sync dynamic to client:
13:03:28.194 [Lua] ### Received rpc_level_load_started
13:03:28.194 [Lua] #### Has state machine: true, peer_id: 110000104f45846, level_session_id: 112393824
13:03:28.194 [Lua] player (110000104f45846,1) was put into party 0
13:03:28.194 [Lua] [ProfileSynchronizer] Peer 110000104f45846 entered session
13:03:28.194 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104f45846
13:03:28.194 [Lua] Mechanism says: a client has initialized the mechanism! 110000104f45846
13:03:29.850 [Lua] [NetworkServer] Peer 110000104f45846 has sent rpc_post_game_notified
13:03:29.850 [Lua] [PeerSM] 110000104f45846 :: on_exit Connecting
13:03:29.850 [Lua] [PeerSM] 110000104f45846 :: on_enter Loading
13:03:30.116 [EACServer] [15:03:30:116][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104F45846 Session: 3 Status: Client Authenticated Message: Client authenticated.
13:03:30.117 [EAC] Peer 110000104f45846 switched EAC state to ClientAuthenticatedLocal
13:03:30.309 [EACServer] [15:03:30:309][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104F45846.
13:03:30.610 [EACServer] [15:03:30:610][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104F45846
13:03:30.610 [EACServer] [15:03:30:610][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104F45846 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
13:03:30.612 [EAC] Peer 110000104f45846 switched EAC state to ClientAuthenticatedRemote
13:03:41.913 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104f45846, connection_key=2)
13:03:41.949 [Lua] ### Received rpc_level_loaded
13:03:41.949 [Lua] #### Has state machine: true, peer_id: 110000104f45846, level_id: 228
13:03:41.949 [Lua] Peer 110000104f45846 has loaded the level and all enemies are loaded
13:03:41.950 [Lua] [PeerSM] 110000104f45846 :: on_exit Loading
13:03:41.950 [Lua] [PeerSM] 110000104f45846 :: on_enter LoadingProfilePackages
13:03:41.962 [Lua] [PeerSM] 110000104f45846 :: on_exit LoadingProfilePackages
13:03:41.962 [Lua] [PeerSM] 110000104f45846 :: on_enter WaitingForEnterGame
13:03:42.374 [Lua] [IngameUI] menu view on_enter hero_view
13:03:42.385 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11a51850
13:03:42.385 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
13:03:42.402 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
13:03:42.402 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:03:42.403 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:03:42.403 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:03:42.409 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:03:42.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:03:42.811 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:03:42.837 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:03:42.837 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:03:42.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:03:42.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:03:42.885 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:03:42.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:03:42.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:03:42.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:03:42.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:03:43.209 [Lua] [PeerSM] 110000104f45846 :: on_exit WaitingForEnterGame
13:03:43.209 [Lua] [PeerSM] 110000104f45846 :: on_enter WaitingForGameObjectSync
13:03:43.225 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104f45846
13:03:43.233 [Lua] PlayerManager:add_remote_player 110000104f45846
13:03:43.233 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11
13:03:43.233 [Lua] RemotePlayer:create_game_object( ) 11
13:03:43.249 [Lua] player (110000104f45846,1) was put into party 1
13:03:43.249 [Lua] [ProfileSynchronizer] Assigning peer(110000104f45846:1) to profile(5) career(4)
13:03:43.250 [Lua] [PeerSM] 110000104f45846 :: on_exit WaitingForGameObjectSync
13:03:43.250 [Lua] [PeerSM] 110000104f45846 :: on_enter WaitingForPlayers
13:03:43.262 [Lua] [PeerSM] 110000104f45846 :: on_exit WaitingForPlayers
13:03:43.262 [Lua] [PeerSM] 110000104f45846 :: on_enter InGame
13:03:43.399 [Lua] [MOD][VMF][INFO] Added 110000104f45846 to the VMF users list.
13:03:43.399 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104f45846 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
13:03:43.399 [Lua] Adding player sync data to peer=110000104f45846 local_player_id=1
13:03:43.464 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read,
13:03:43.464 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
13:03:43.464 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read,
13:03:43.464 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer, async-read,
13:03:43.464 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
13:03:43.464 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read,
13:03:43.464 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
13:03:43.464 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, ProfileSynchronizer, async-read,
13:03:43.464 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
13:03:43.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
13:03:43.674 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
13:03:43.674 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
13:03:43.719 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
13:03:43.719 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
13:03:43.720 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
13:03:43.750 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
13:03:43.750 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
13:03:43.750 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
13:03:43.842 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
13:03:43.842 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
13:03:43.842 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
13:03:43.930 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
13:03:43.930 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
13:03:43.931 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
13:03:43.960 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
13:03:43.960 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
13:03:43.960 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
13:03:44.023 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
13:03:44.023 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
13:03:44.023 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p
13:03:44.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p
13:03:44.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p
13:03:44.052 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
13:03:44.695 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
13:03:44.695 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
13:03:45.050 [Lua] Set lobby begin:
13:03:45.050 [Lua] Lobby data selected_mission_id = morris_hub
13:03:45.051 [Lua] Lobby data num_players = 4
13:03:45.051 [Lua] Lobby data difficulty_tweak = 0
13:03:45.051 [Lua] Lobby data host = 110000111888793
13:03:45.051 [Lua] Lobby data matchmaking_type = 3
13:03:45.051 [Lua] Lobby data difficulty = normal
13:03:45.051 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
13:03:45.051 [Lua] Lobby data unique_server_name = gyuree
13:03:45.051 [Lua] Lobby data player_slot_4 = 110000105acfb9d:1
13:03:45.051 [Lua] Lobby data country_code = HU
13:03:45.051 [Lua] Lobby data matchmaking = false
13:03:45.051 [Lua] Lobby data power_level = 626
13:03:45.051 [Lua] Lobby data mission_id = morris_hub
13:03:45.051 [Lua] Lobby data mechanism = deus
13:03:45.051 [Lua] Lobby data player_slot_5 = 110000104f45846:1
13:03:45.052 [Lua] Lobby data player_slot_2 = 0:0
13:03:45.052 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
13:03:45.052 [Lua] Lobby data player_slot_3 = 110000111888793:1
13:03:45.052 [Lua] Lobby data eac_authorized = true
13:03:45.052 [Lua] Set lobby end.
13:03:48.238 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104f45846 go_type=player_unit go_created_func_name=game_object_created_player_unit
13:03:48.238 [Lua] [NetworkServer] Peer 110000104f45846 spawned player.
13:03:48.239 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12
13:03:48.240 [Lua] PlayerManager:assign_unit_ownership Kretenus Maximus 110000104f45846 1
13:03:48.240 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:03:48.240 [Lua] TalentSystem:rpc_sync_talents 5 3073
13:03:50.085 [Lua] Set lobby begin:
13:03:50.085 [Lua] Lobby data selected_mission_id = morris_hub
13:03:50.085 [Lua] Lobby data num_players = 4
13:03:50.085 [Lua] Lobby data difficulty_tweak = 0
13:03:50.085 [Lua] Lobby data host = 110000111888793
13:03:50.085 [Lua] Lobby data matchmaking_type = 3
13:03:50.085 [Lua] Lobby data difficulty = normal
13:03:50.085 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
13:03:50.085 [Lua] Lobby data unique_server_name = gyuree
13:03:50.085 [Lua] Lobby data player_slot_4 = 110000105acfb9d:1
13:03:50.086 [Lua] Lobby data country_code = HU
13:03:50.086 [Lua] Lobby data matchmaking = false
13:03:50.086 [Lua] Lobby data power_level = 835
13:03:50.086 [Lua] Lobby data mission_id = morris_hub
13:03:50.086 [Lua] Lobby data mechanism = deus
13:03:50.086 [Lua] Lobby data player_slot_5 = 110000104f45846:1
13:03:50.086 [Lua] Lobby data player_slot_2 = 0:0
13:03:50.086 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
13:03:50.086 [Lua] Lobby data player_slot_3 = 110000111888793:1
13:03:50.086 [Lua] Lobby data eac_authorized = true
13:03:50.086 [Lua] Set lobby end.
13:04:07.351 [Lua] [IngameUI] menu view on_exit hero_view
13:04:07.355 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11a51850
13:04:07.355 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
13:04:07.355 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
13:04:07.355 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:04:07.356 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:04:07.356 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:04:07.356 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:04:07.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:04:07.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:04:07.367 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:04:07.367 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:04:07.367 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:04:07.936 [Lua] [IngameUI] menu view on_enter ingame_menu
13:04:09.373 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game?
You are hosting a game with connected players. Closing the game will disconnect all clients. Exit Game end_game Yes cancel_popup No
13:04:10.001 [Lua] PopupManager:query_result returned result: end_game
13:04:10.001 [ReturnCode] force silent exit code
13:04:10.001 [Lua] FORCE COMMIT 3
13:04:10.001 [Lua] PlayFabMirrorBase:_commit_internal 3
13:04:10.001 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:04:10.001 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:04:10.014 [Lua] commit result success 3
13:04:10.014 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30
13:04:10.014 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 31
13:04:10.026 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30
13:04:11.002 [ReturnCode] force silent exit code
13:04:11.003 [Lua] PlayFabMirrorBase:_commit_internal nil
13:04:11.003 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:04:11.003 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:04:11.013 [Lua] commit result success 4
13:04:11.014 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32
13:04:11.014 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 33
13:04:21.573 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000104326bb2
13:04:21.573 [Lua] [ChatManager][1]System: Cheurl has left the game
13:04:21.573 [Lua] [PeerSM] 110000104326bb2 :: on_exit InGame
13:04:21.573 [Lua] [PeerSM] 110000104326bb2 :: on_enter Disconnecting
13:04:21.573 [Lua] [PSM] Disconnecting peer 110000104326bb2
13:04:21.573 [Lua] [PSM] Disconnected peer 110000104326bb2 is being removed from session.
13:04:21.573 [Lua] [NetworkServer] Peer 110000104326bb2 despawned player.
13:04:21.573 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104326bb2
13:04:21.573 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104326bb2
13:04:21.573 [Lua] PlayerManager:remove_player peer_id=110000104326bb2 1
13:04:21.573 [Lua] [GameNetworkManager] destroying game object with go_id=7
13:04:21.573 [Lua] [PeerSM] 110000104326bb2 :: on_exit Disconnecting
13:04:21.573 [Lua] [PeerSM] 110000104326bb2 :: on_enter Disconnected
13:04:21.573 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104326bb2)
13:04:21.573 [Lua] [ProfileSynchronizer] Peer 110000104326bb2 left session
13:04:21.573 [Lua] Set lobby begin:
13:04:21.573 [Lua] Lobby data selected_mission_id = morris_hub
13:04:21.573 [Lua] Lobby data num_players = 4
13:04:21.573 [Lua] Lobby data difficulty_tweak = 0
13:04:21.573 [Lua] Lobby data host = 110000111888793
13:04:21.573 [Lua] Lobby data matchmaking_type = 3
13:04:21.574 [Lua] Lobby data difficulty = normal
13:04:21.574 [Lua] Lobby data player_slot_1 = 0:0
13:04:21.574 [Lua] Lobby data unique_server_name = gyuree
13:04:21.574 [Lua] Lobby data player_slot_4 = 110000105acfb9d:1
13:04:21.574 [Lua] Lobby data country_code = HU
13:04:21.574 [Lua] Lobby data matchmaking = false
13:04:21.574 [Lua] Lobby data power_level = 835
13:04:21.574 [Lua] Lobby data mission_id = morris_hub
13:04:21.574 [Lua] Lobby data mechanism = deus
13:04:21.574 [Lua] Lobby data player_slot_5 = 110000104f45846:1
13:04:21.574 [Lua] Lobby data player_slot_2 = 0:0
13:04:21.574 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
13:04:21.574 [Lua] Lobby data player_slot_3 = 110000111888793:1
13:04:21.574 [Lua] Lobby data eac_authorized = true
13:04:21.574 [Lua] Set lobby end.
13:04:21.574 [EAC] EAC server lost client 110000104326bb2
13:04:21.574 [EACServer] [15:04:21:574][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000104326BB2 PlayerGUID: 76561198030678962
13:04:21.575 [Lua] LobbyInternal.close_channel lobby: userdata: 0x024e6d58, channel: 1
13:04:21.575 [Lua] [GameNetworkManager] destroying game object with go_id=8
13:04:21.597 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer
13:04:21.597 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer
13:04:21.597 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer
13:04:21.598 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
13:04:21.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
13:04:21.604 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
13:04:21.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, ProfileSynchronizer
13:04:21.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, ProfileSynchronizer
13:04:21.605 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, ProfileSynchronizer
13:04:21.605 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04, ProfileSynchronizer
13:04:21.610 [Connection] Dropped game chunk from 110000104326bb2 because channel 1 can't communicate
13:04:21.610 [Connection] Dropped game_session chunk from 110000104326bb2 because channel 1 can't communicate
13:04:23.588 [Handshaker] Lost connection 222 to 110000104326bb2
13:04:24.205 [Lua] [LobbyMembers] Member left 110000104326bb2
13:04:24.217 [Lua] [NetworkServer] Changing num_players from 4 to 3
13:04:24.217 [Lua] Players: 3
13:04:24.217 [Lua] Set lobby begin:
13:04:24.217 [Lua] Lobby data selected_mission_id = morris_hub
13:04:24.217 [Lua] Lobby data num_players = 3
13:04:24.217 [Lua] Lobby data difficulty_tweak = 0
13:04:24.217 [Lua] Lobby data host = 110000111888793
13:04:24.218 [Lua] Lobby data matchmaking_type = 3
13:04:24.218 [Lua] Lobby data difficulty = normal
13:04:24.218 [Lua] Lobby data player_slot_1 = 0:0
13:04:24.218 [Lua] Lobby data unique_server_name = gyuree
13:04:24.218 [Lua] Lobby data player_slot_4 = 110000105acfb9d:1
13:04:24.218 [Lua] Lobby data country_code = HU
13:04:24.218 [Lua] Lobby data matchmaking = false
13:04:24.218 [Lua] Lobby data power_level = 835
13:04:24.218 [Lua] Lobby data mission_id = morris_hub
13:04:24.218 [Lua] Lobby data mechanism = deus
13:04:24.218 [Lua] Lobby data player_slot_5 = 110000104f45846:1
13:04:24.218 [Lua] Lobby data player_slot_2 = 0:0
13:04:24.218 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
13:04:24.218 [Lua] Lobby data player_slot_3 = 110000111888793:1
13:04:24.219 [Lua] Lobby data eac_authorized = true
13:04:24.219 [Lua] Set lobby end.
13:04:24.572 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000105acfb9d
13:04:24.572 [Lua] [ChatManager][1]System: justbl0w has left the game
13:04:24.572 [Lua] [PeerSM] 110000105acfb9d :: on_exit InGame
13:04:24.572 [Lua] [PeerSM] 110000105acfb9d :: on_enter Disconnecting
13:04:24.572 [Lua] [PSM] Disconnecting peer 110000105acfb9d
13:04:24.572 [Lua] [PSM] Disconnected peer 110000105acfb9d is being removed from session.
13:04:24.572 [Lua] [NetworkServer] Peer 110000105acfb9d despawned player.
13:04:24.572 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105acfb9d
13:04:24.572 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105acfb9d
13:04:24.572 [Lua] PlayerManager:remove_player peer_id=110000105acfb9d 1
13:04:24.572 [Lua] [GameNetworkManager] destroying game object with go_id=9
13:04:24.572 [Lua] [PeerSM] 110000105acfb9d :: on_exit Disconnecting
13:04:24.572 [Lua] [PeerSM] 110000105acfb9d :: on_enter Disconnected
13:04:24.572 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105acfb9d)
13:04:24.572 [Lua] [ProfileSynchronizer] Peer 110000105acfb9d left session
13:04:24.572 [Lua] Set lobby begin:
13:04:24.572 [Lua] Lobby data selected_mission_id = morris_hub
13:04:24.572 [Lua] Lobby data num_players = 3
13:04:24.573 [Lua] Lobby data difficulty_tweak = 0
13:04:24.573 [Lua] Lobby data host = 110000111888793
13:04:24.573 [Lua] Lobby data matchmaking_type = 3
13:04:24.573 [Lua] Lobby data difficulty = normal
13:04:24.573 [Lua] Lobby data player_slot_1 = 0:0
13:04:24.573 [Lua] Lobby data unique_server_name = gyuree
13:04:24.573 [Lua] Lobby data player_slot_4 = 0:0
13:04:24.573 [Lua] Lobby data country_code = HU
13:04:24.573 [Lua] Lobby data matchmaking = false
13:04:24.573 [Lua] Lobby data power_level = 835
13:04:24.573 [Lua] Lobby data mission_id = morris_hub
13:04:24.573 [Lua] Lobby data mechanism = deus
13:04:24.573 [Lua] Lobby data player_slot_5 = 110000104f45846:1
13:04:24.573 [Lua] Lobby data player_slot_2 = 0:0
13:04:24.573 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
13:04:24.573 [Lua] Lobby data player_slot_3 = 110000111888793:1
13:04:24.573 [Lua] Lobby data eac_authorized = true
13:04:24.573 [Lua] Set lobby end.
13:04:24.573 [EAC] EAC server lost client 110000105acfb9d
13:04:24.573 [EACServer] [15:04:24:573][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000105ACFB9D PlayerGUID: 76561198055488413
13:04:24.574 [Lua] LobbyInternal.close_channel lobby: userdata: 0x024e6d58, channel: 3
13:04:24.574 [Lua] [GameNetworkManager] destroying game object with go_id=10
13:04:24.595 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
13:04:24.596 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer
13:04:24.603 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
13:04:24.603 [Lua] [PackageManager] Unload: wwise/javelin, ProfileSynchronizer
13:04:24.603 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer
13:04:24.604 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer
13:04:24.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer
13:04:24.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer
13:04:24.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer
13:04:24.615 [Connection] Dropped game chunk from 110000105acfb9d because channel 3 can't communicate
13:04:24.615 [Connection] Dropped game_session chunk from 110000105acfb9d because channel 3 can't communicate
13:04:26.576 [Handshaker] Lost connection 223 to 110000105acfb9d
13:04:26.911 [Lua] [LobbyMembers] Member left 110000105acfb9d
13:04:26.922 [Lua] [NetworkServer] Changing num_players from 3 to 2
13:04:26.922 [Lua] Players: 2
13:04:26.922 [Lua] Set lobby begin:
13:04:26.922 [Lua] Lobby data selected_mission_id = morris_hub
13:04:26.922 [Lua] Lobby data num_players = 2
13:04:26.922 [Lua] Lobby data difficulty_tweak = 0
13:04:26.922 [Lua] Lobby data host = 110000111888793
13:04:26.922 [Lua] Lobby data matchmaking_type = 3
13:04:26.922 [Lua] Lobby data difficulty = normal
13:04:26.922 [Lua] Lobby data player_slot_1 = 0:0
13:04:26.922 [Lua] Lobby data unique_server_name = gyuree
13:04:26.922 [Lua] Lobby data player_slot_4 = 0:0
13:04:26.922 [Lua] Lobby data country_code = HU
13:04:26.923 [Lua] Lobby data matchmaking = false
13:04:26.923 [Lua] Lobby data power_level = 835
13:04:26.923 [Lua] Lobby data mission_id = morris_hub
13:04:26.923 [Lua] Lobby data mechanism = deus
13:04:26.923 [Lua] Lobby data player_slot_5 = 110000104f45846:1
13:04:26.923 [Lua] Lobby data player_slot_2 = 0:0
13:04:26.923 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
13:04:26.923 [Lua] Lobby data player_slot_3 = 110000111888793:1
13:04:26.923 [Lua] Lobby data eac_authorized = true
13:04:26.923 [Lua] Set lobby end.
13:04:30.042 [Lua] [PlayFabRequestQueue] Request Timed Out nil getMOTD 30
13:04:30.042 [Lua] [api_function_name] = ExecuteCloudScript (string)
13:04:30.042 [Lua] [eac_challenge_success] = false (boolean)
13:04:30.042 [Lua] [resends] = 0 (number)
13:04:30.042 [Lua] [request] = table
13:04:30.042 [Lua] [FunctionName] = getMOTD (string)
13:04:30.042 [Lua] [id] = 30 (number)
13:04:30.042 [Lua] [timeout] = 0.001546468585729599 (number)
13:04:30.042 [Lua] [success_callback] = [function]
13:04:30.042 [Application] set exit code policy to silent_limited
13:04:30.042 [Application] setting exit code to 0xfa730001
13:04:30.043 [Lua] <>
<>PlayFabRequestQueue<>
<>Request Timed Out<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_request_queue.lua:107: in function update
[3] @scripts/managers/backend_playfab/playfab_mirror_base.lua:1122: in function update
[4] @scripts/managers/backend_playfab/backend_manager_playfab.lua:597: in function update
[5] @scripts/game_state/state_ingame.lua:900: in function update
[6] @foundation/scripts/util/state_machine.lua:141: in function update
[7] @scripts/boot.lua:904: in function game_update
[8] @scripts/boot.lua:639:in function
[1] system = "PlayFabRequestQueue"; message = "Request Timed Out"
[2] self = table: 0000000001599290; dt = 0.012400471605360508; active_entry = table: 000000000CFF04C0; timeout = -0.010854003019630909; active_request = table: 000000000CFF0560
[3] self = table: 00000000007E57D0; dt = 0.012400471605360508; error_code = nil; request_id = nil
[4] self = table: 000000000362D600; dt = 0.012400471605360508; settings = table: 00000000003C42C0; signin = table: 0000000002B22180; mirror = table: 00000000007E57D0; queue = table: 00000000044F3360; error_data = nil
[5] self = table: 00000000194C97A0; dt = 0.012400471605360508; main_t = 746.35793790686876; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...
[6] self = table: 00000000006662E0; dt = 0.012400471605360508; t = 746.35793790686876
[7] self = table: 00000000000958E0; real_world_dt = 0.012400471605360508; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.012400471605360508; t = 746.35793790686876
[8] dt = 0.012400471605360508
[2] _id = 33; _queue = table: 00000000007E6420; _active_entry = table: 000000000CFF04C0; _eac_id = 1;
[3] _maximum_essence = 5263500; _inventory_items = table: 000000000336E1C0; _playfab_id = "416ED1520156DD78"; _deus_rolled_over_soft_currency = 0; _unlocked_keep_decorations = table: 0000000000D0A9F0; _weaves_progression_settings = table: 00000000040FD870; _characters_data_key = "characters_data"; _unlocked_dlcs = table: 00000000007E6E90; _fake_inventory_items = table: 00000000007E64A0; sum_best_power_levels = 1500; _essence = 3592972; _last_id = 4; _request_queue = table: 0000000001599290; _user_data_mirror = table: 00000000007E6B90; _characters_data_mirror = table: 00000000013390B0; _career_data = table: 0000000000FC7DF0; _stats = table: 0000000011D53190; _total_essence = 4178172; _platform_dlcs = table: 0000000000C0DC80; _verify_slot_keys_per_affiliation = table: 00000000007E5A90; _num_items_to_load = 0; _characters_data = table: 0000000003408F60; _owned_dlcs = table: 0000000000C01250; _commit_limit_total = 3; _career_data_mirror = table: 00000000022AD580; _deus_journey_cycle_data = table: 00000000185EE290; _claimed_achievements = table: 0000000000C76550; _career_lookup = table: 0000000019ACB3D0; _read_only_data = table: 00000000007E6790; _best_power_levels = table: 0000000018C963D0; _title_data = table: 00000000007E6810; _commits = table: 00000000007E60A0; _read_only_data_mirror = table: 00000000015AFE90; _quest_data = table: 000000000159A580; _achievement_rewards = table: 0000000002B15E30; _user_data = table: 00000000007E6B10; _queued_commit = table: 00000000007E6120; _unlocked_weapon_skins = table: 00000000020802F0; _commit_limit_timer = 51.116520630195737;
[4] _button_ok = "button_ok"; _server_queue = table: 00000000008DE040; _in_error_state = false; _interfaces = table: 000000000367D1B0; _is_tutorial_backend = false; _mirror = table: 0000000000C6BAC0; _signin = table: 0000000000C6CA80; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000044F3360; _backend_mirror = table: 00000000007E57D0; _button_retry = "button_retry"; _signin_timeout = 1622983945; _interfaces_created = true; _talents_interface_overrides = table: 00000000036A4150; _need_signin = false; _total_power_level_interface_overrides = table: 00000000036A8D10; _backend_signin = table: 0000000002B22180; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000003698F90; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000003695230;
[5] world_name = "level_world"; entity_system_bag = table: 0000000018368AF0; network_server = table: 00000000028D2BD0; entity_system = table: 00000000011B2820; parent = table: 00000000000958E0; _level_flow_events = table: 0000000001DD5840; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000043E6A20; profile_synchronizer = table: 0000000002E0A730; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001444AF0; num_local_human_players = 1; _ping_reporter = table: 00000000112F7D20; _gm_event_end_conditions_met = false; world = [World]; dt = 0.012400471605360508; peer_id = "110000111888793"; level = [Level]; network_timer_handler = table: 0000000018857FE0; network_event_delegate = table: 00000000013A07F0; machines = table: 00000000040802C0; _camera_carrier = table: 00000000112F7720; free_flight_manager = table: 00000000032BD710; network_transmit = table: 0000000001D86210; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 00000000016B0870; _lobby_host = table: 0000000002349230; dice_keeper = table: 0000000001CB6CE0; network_clock = table: 0000000002CCF5E0; _debug_gui_immediate = [Gui]; _quit_game = false;
[6] _params = table: 00000000006BE400; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958E0; _state = table: 00000000194C97A0;
[7] startup_package_handles = table: 00000000000995E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099560; flow_return_table = table: 0000000000095910; _machine = table: 00000000006662E0; has_booted = true; loading_context = table: 000000001968DFD0; startup_timer = 5.1557280890992843; bar_timer = 0; disable_loading_bar = true;
<>
<>
13:04:30.043 warning: [Lua] Following data will be uploaded to Crashify:
<>
13:04:30.044 warning: [Lua] "[Backend_Error] ERROR: backend_err_request_timeout", Num ocurrencies: 1, User: 110000111888793 "gyuree"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/managers/backend_playfab/backend_manager_playfab.lua:727: in function _post_error
[3] @scripts/managers/backend_playfab/backend_manager_playfab.lua:652: in function request_timeout
[4] @scripts/managers/backend_playfab/playfab_mirror_base.lua:1129: in function update
[5] @scripts/managers/backend_playfab/backend_manager_playfab.lua:597: in function update
[6] @scripts/game_state/state_ingame.lua:900: in function update
[7] @foundation/scripts/util/state_machine.lua:141: in function update
[8] @scripts/boot.lua:904: in function game_update
[9] @scripts/boot.lua:639:in function
[1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: backend_err_request_timeout"; body = "\"[Backend_Error] ERROR: backend_err_request_timeout\", Num ocurrencies: 1, User: 110000111888793 \"gyuree\""
[2] self = table: 000000000362D600; error_data = table: 0000000002E59840; crashify_override = "backend_err_request_timeout"; ignore_crashify = nil
[3] self = table: 000000000362D600; error_data = table: 0000000002E59840
[4] self = table: 00000000007E57D0; dt = 0.012400471605360508; error_code = "request_timed_out"; request_id = 30
[5] self = table: 000000000362D600; dt = 0.012400471605360508; settings = table: 00000000003C42C0; signin = table: 0000000002B22180; mirror = table: 00000000007E57D0; queue = table: 00000000044F3360; error_data = nil
[6] self = table: 00000000194C97A0; dt = 0.012400471605360508; main_t = 746.35793790686876; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...
[7] self = table: 00000000006662E0; dt = 0.012400471605360508; t = 746.35793790686876
[8] self = table: 00000000000958E0; real_world_dt = 0.012400471605360508; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.012400471605360508; t = 746.35793790686876
[9] dt = 0.012400471605360508
[2] _button_ok = "button_ok"; _server_queue = table: 00000000008DE040; _in_error_state = false; _interfaces = table: 000000000367D1B0; _is_tutorial_backend = false; _mirror = table: 0000000000C6BAC0; _signin = table: 0000000000C6CA80; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000044F3360; _backend_mirror = table: 00000000007E57D0; _button_retry = "button_retry"; _signin_timeout = 1622983945; _interfaces_created = true; _talents_interface_overrides = table: 00000000036A4150; _need_signin = false; _total_power_level_interface_overrides = table: 00000000036A8D10; _backend_signin = table: 0000000002B22180; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000003698F90; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000003695230;
[3] _button_ok = "button_ok"; _server_queue = table: 00000000008DE040; _in_error_state = false; _interfaces = table: 000000000367D1B0; _is_tutorial_backend = false; _mirror = table: 0000000000C6BAC0; _signin = table: 0000000000C6CA80; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000044F3360; _backend_mirror = table: 00000000007E57D0; _button_retry = "button_retry"; _signin_timeout = 1622983945; _interfaces_created = true; _talents_interface_overrides = table: 00000000036A4150; _need_signin = false; _total_power_level_interface_overrides = table: 00000000036A8D10; _backend_signin = table: 0000000002B22180; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000003698F90; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000003695230;
[4] _maximum_essence = 5263500; _inventory_items = table: 000000000336E1C0; _playfab_id = "416ED1520156DD78"; _deus_rolled_over_soft_currency = 0; _unlocked_keep_decorations = table: 0000000000D0A9F0; _weaves_progression_settings = table: 00000000040FD870; _characters_data_key = "characters_data"; _unlocked_dlcs = table: 00000000007E6E90; _fake_inventory_items = table: 00000000007E64A0; sum_best_power_levels = 1500; _request_queue_error = "request_timed_out"; _essence = 3592972; _last_id = 4; _request_queue = table: 0000000001599290; _user_data_mirror = table: 00000000007E6B90; _characters_data_mirror = table: 00000000013390B0; _career_data = table: 0000000000FC7DF0; _stats = table: 0000000011D53190; _total_essence = 4178172; _platform_dlcs = table: 0000000000C0DC80; _verify_slot_keys_per_affiliation = table: 00000000007E5A90; _num_items_to_load = 0; _characters_data = table: 0000000003408F60; _owned_dlcs = table: 0000000000C01250; _commit_limit_total = 3; _career_data_mirror = table: 00000000022AD580; _deus_journey_cycle_data = table: 00000000185EE290; _claimed_achievements = table: 0000000000C76550; _career_lookup = table: 0000000019ACB3D0; _read_only_data = table: 00000000007E6790; _best_power_levels = table: 0000000018C963D0; _title_data = table: 00000000007E6810; _commits = table: 00000000007E60A0; _read_only_data_mirror = table: 00000000015AFE90; _quest_data = table: 000000000159A580; _achievement_rewards = table: 0000000002B15E30; _user_data = table: 00000000007E6B10; _queued_commit = table: 00000000007E6120; _unlocked_weapon_skins = table: 00000000020802F0; _commit_limit_timer = 51.116520630195737;
[5] _button_ok = "button_ok"; _server_queue = table: 00000000008DE040; _in_error_state = false; _interfaces = table: 000000000367D1B0; _is_tutorial_backend = false; _mirror = table: 0000000000C6BAC0; _signin = table: 0000000000C6CA80; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000044F3360; _backend_mirror = table: 00000000007E57D0; _button_retry = "button_retry"; _signin_timeout = 1622983945; _interfaces_created = true; _talents_interface_overrides = table: 00000000036A4150; _need_signin = false; _total_power_level_interface_overrides = table: 00000000036A8D10; _backend_signin = table: 0000000002B22180; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000003698F90; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000003695230;
[6] world_name = "level_world"; entity_system_bag = table: 0000000018368AF0; network_server = table: 00000000028D2BD0; entity_system = table: 00000000011B2820; parent = table: 00000000000958E0; _level_flow_events = table: 0000000001DD5840; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000043E6A20; profile_synchronizer = table: 0000000002E0A730; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001444AF0; num_local_human_players = 1; _ping_reporter = table: 00000000112F7D20; _gm_event_end_conditions_met = false; world = [World]; dt = 0.012400471605360508; peer_id = "110000111888793"; level = [Level]; network_timer_handler = table: 0000000018857FE0; network_event_delegate = table: 00000000013A07F0; machines = table: 00000000040802C0; _camera_carrier = table: 00000000112F7720; free_flight_manager = table: 00000000032BD710; network_transmit = table: 0000000001D86210; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 00000000016B0870; _lobby_host = table: 0000000002349230; dice_keeper = table: 0000000001CB6CE0; network_clock = table: 0000000002CCF5E0; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 00000000006BE400; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958E0; _state = table: 00000000194C97A0;
[8] startup_package_handles = table: 00000000000995E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099560; flow_return_table = table: 0000000000095910; _machine = table: 00000000006662E0; has_booted = true; loading_context = table: 000000001968DFD0; startup_timer = 5.1557280890992843; bar_timer = 0; disable_loading_bar = true;
<>
13:04:30.044 [Application] set exit code policy to silent_limited
13:04:30.044 [Application] setting exit code to 0xfa730001
13:04:30.044 [Lua] [BackendManagerPlayFab] adding error: 3 nil
13:04:30.044 [Lua] [BackendManagerPlayFab] Showing error dialog: "3", "nil"
13:04:30.044 [Lua] PopupManager:queue_default_popup: There was a problem while connecting to the game servers. Please verify your internet connectivity or try again later. If the problem persists, you can reach out for additional support via: http://fatsharkgames.com/support Server Error button_disconnected Ok
13:04:32.779 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000104f45846
13:04:32.779 [Lua] [ChatManager][1]System: Kretenus Maximus has left the game
13:04:32.779 [Lua] [PeerSM] 110000104f45846 :: on_exit InGame
13:04:32.779 [Lua] [PeerSM] 110000104f45846 :: on_enter Disconnecting
13:04:32.779 [Lua] [PSM] Disconnecting peer 110000104f45846
13:04:32.779 [Lua] [PSM] Disconnected peer 110000104f45846 is being removed from session.
13:04:32.779 [Lua] [NetworkServer] Peer 110000104f45846 despawned player.
13:04:32.779 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104f45846
13:04:32.779 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104f45846
13:04:32.779 [Lua] [MOD][VMF][INFO] Removed 110000104f45846 from the VMF users list.
13:04:32.779 [Lua] PlayerManager:remove_player peer_id=110000104f45846 1
13:04:32.779 [Lua] [GameNetworkManager] destroying game object with go_id=11
13:04:32.779 [Lua] [PeerSM] 110000104f45846 :: on_exit Disconnecting
13:04:32.779 [Lua] [PeerSM] 110000104f45846 :: on_enter Disconnected
13:04:32.779 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104f45846)
13:04:32.779 [Lua] [ProfileSynchronizer] Peer 110000104f45846 left session
13:04:32.779 [Lua] Set lobby begin:
13:04:32.779 [Lua] Lobby data selected_mission_id = morris_hub
13:04:32.779 [Lua] Lobby data num_players = 2
13:04:32.779 [Lua] Lobby data difficulty_tweak = 0
13:04:32.780 [Lua] Lobby data host = 110000111888793
13:04:32.780 [Lua] Lobby data matchmaking_type = 3
13:04:32.780 [Lua] Lobby data difficulty = normal
13:04:32.780 [Lua] Lobby data player_slot_1 = 0:0
13:04:32.780 [Lua] Lobby data unique_server_name = gyuree
13:04:32.780 [Lua] Lobby data player_slot_4 = 0:0
13:04:32.780 [Lua] Lobby data country_code = HU
13:04:32.780 [Lua] Lobby data matchmaking = false
13:04:32.780 [Lua] Lobby data power_level = 835
13:04:32.780 [Lua] Lobby data mission_id = morris_hub
13:04:32.780 [Lua] Lobby data mechanism = deus
13:04:32.780 [Lua] Lobby data player_slot_5 = 0:0
13:04:32.780 [Lua] Lobby data player_slot_2 = 0:0
13:04:32.780 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
13:04:32.781 [Lua] Lobby data player_slot_3 = 110000111888793:1
13:04:32.781 [Lua] Lobby data eac_authorized = true
13:04:32.781 [Lua] Set lobby end.
13:04:32.781 [EAC] EAC server lost client 110000104f45846
13:04:32.781 [EACServer] [15:04:32:780][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000104F45846 PlayerGUID: 76561198043387974
13:04:32.781 [Lua] LobbyInternal.close_channel lobby: userdata: 0x024e6d58, channel: 5
13:04:32.781 [EACServer] [15:04:32:780][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
13:04:32.781 [EACServer] [15:04:32:780][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
13:04:32.781 [Lua] [GameNetworkManager] destroying game object with go_id=12
13:04:32.803 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer
13:04:32.804 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, ProfileSynchronizer
13:04:32.807 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
13:04:32.808 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
13:04:32.808 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer
13:04:32.809 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
13:04:32.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer
13:04:32.810 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
13:04:32.811 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer
13:04:32.815 [Connection] Dropped game chunk from 110000104f45846 because channel 5 can't communicate
13:04:32.815 [Connection] Dropped game_session chunk from 110000104f45846 because channel 5 can't communicate
13:04:32.815 [Connection] Dropped eac chunk from 110000104f45846 because channel 5 can't communicate
13:04:34.888 [Handshaker] Lost connection 224 to 110000104f45846
13:04:35.088 [Lua] [LobbyMembers] Member left 110000104f45846
13:04:35.101 [Lua] [NetworkServer] Changing num_players from 2 to 1
13:04:35.101 [Lua] Players: 1
13:04:35.101 [Lua] Set lobby begin:
13:04:35.101 [Lua] Lobby data selected_mission_id = morris_hub
13:04:35.101 [Lua] Lobby data num_players = 1
13:04:35.101 [Lua] Lobby data difficulty_tweak = 0
13:04:35.101 [Lua] Lobby data host = 110000111888793
13:04:35.101 [Lua] Lobby data matchmaking_type = 3
13:04:35.101 [Lua] Lobby data difficulty = normal
13:04:35.101 [Lua] Lobby data player_slot_1 = 0:0
13:04:35.101 [Lua] Lobby data unique_server_name = gyuree
13:04:35.101 [Lua] Lobby data player_slot_4 = 0:0
13:04:35.101 [Lua] Lobby data country_code = HU
13:04:35.101 [Lua] Lobby data matchmaking = false
13:04:35.101 [Lua] Lobby data power_level = 835
13:04:35.102 [Lua] Lobby data mission_id = morris_hub
13:04:35.102 [Lua] Lobby data mechanism = deus
13:04:35.102 [Lua] Lobby data player_slot_5 = 0:0
13:04:35.102 [Lua] Lobby data player_slot_2 = 0:0
13:04:35.102 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
13:04:35.102 [Lua] Lobby data player_slot_3 = 110000111888793:1
13:04:35.102 [Lua] Lobby data eac_authorized = true
13:04:35.102 [Lua] Set lobby end.
13:04:41.392 [Lua] PopupManager:query_result returned result: button_disconnected
13:04:41.393 [Lua] [GameNetworkManager] Leaving game...
13:04:41.393 [Lua] StateIngame: Got transition nil, set exit type to backend_disconnected. Will exit at t=709.01
13:04:41.393 [Lua] [IngameUI] menu view on_exit ingame_menu
13:04:41.405 [Lua] [GameNetworkManager] Shutting down game session host.
13:04:41.405 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
13:04:41.405 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
13:04:41.405 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
13:04:43.389 [Lua] [StateIngame] Transition to StateTitleScreen on "backend_disconnected"
13:04:43.389 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
13:04:43.389 [Lua] [Managers] Calling function on all managers:
13:04:43.390 [Lua] PlayerManager:remove_player peer_id=110000111888793 1
13:04:43.390 [Lua] Clearing all global lookup lists
13:04:43.390 [Lua] [IngamePlayerListUI] - Destroy
13:04:43.390 [Lua] [GamePadEquipmentUI] - Destroy
13:04:43.390 [Lua] [EquipmentUI] - Destroy
13:04:43.390 [Lua] [AbilityUI] - Destroy
13:04:43.390 [Lua] [GamePadAbilityUI] - Destroy
13:04:43.391 [Lua] [IngameUI] destroy
13:04:43.399 [Lua] [Managers] Destroying manager group:
13:04:43.402 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
13:04:43.402 [Lua] [PeerSM] 110000111888793 :: on_exit InGame
13:04:43.402 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
13:04:43.402 [Lua] [Matchmaking] unregister rpcs
13:04:43.402 [Lua] [Matchmaking] destroying
13:04:43.402 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
13:04:43.402 [Lua] [ChatManager] Unregistering channel 1
13:04:43.402 [Lua] [EnemyPackageLoader] network_context_destroyed
13:04:43.402 [Lua] [PartyManager] network_context_destroyed
13:04:43.402 [Lua] [GameMechanismManager] network_context_destroyed
13:04:43.402 [SteamVoip] Destroying room dd348782a1c9a0f9
13:04:43.419 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer
13:04:43.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer
13:04:43.425 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer
13:04:43.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer
13:04:43.426 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
13:04:43.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer
13:04:43.452 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer
13:04:43.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer
13:04:43.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer
13:04:43.453 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
13:04:43.454 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer
13:04:43.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer
13:04:43.455 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer
13:04:43.455 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer
13:04:43.461 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer
13:04:43.476 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
13:04:43.477 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer
13:04:43.485 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer
13:04:43.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer
13:04:43.486 [EACServer] [15:04:43:486][Windows][EAC Server] [Info][Destroy] Called
13:04:43.488 [Lua] [LobbyHost] Destroying
13:04:43.542 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
13:04:43.563 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
13:04:43.563 [Lua] ############### UNLOADING PACKAGES ###############
13:04:43.563 [Lua] [Managers] Calling function on all managers:
13:04:43.563 [Lua] [Managers] Destroying manager group:
13:04:43.563 [Lua] [Gamestate] Enter StateTitleScreen
13:04:43.564 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
13:04:43.564 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
13:04:43.564 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
13:04:43.564 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
13:04:43.564 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
13:04:43.565 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
13:04:43.566 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
13:04:43.566 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
13:04:43.566 [Save] Loading `save_data`
13:04:43.567 [Save] Load done
13:04:43.585 [Lua] [BackendManagerPlayFab] Backend Enabled
13:04:45.194 [Lua] <>playfab_id = 416ED1520156DD78<>
13:04:45.459 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
13:04:45.459 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
13:04:45.747 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
13:04:45.748 [Save] Saving `save_data`
13:04:45.749 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
13:04:45.758 [Save] Save done
13:04:45.764 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
13:04:45.986 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
13:04:45.986 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
13:04:46.615 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
13:04:46.615 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
13:04:46.631 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
13:04:46.851 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
13:04:46.851 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
13:04:46.868 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
13:04:47.138 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
13:04:47.138 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
13:04:47.155 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
13:04:47.393 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
13:04:47.393 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
13:04:47.410 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
13:04:47.871 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
13:04:47.871 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
13:04:47.884 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
13:04:48.225 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
13:04:48.225 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
13:04:48.242 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
13:04:48.463 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
13:04:48.463 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
13:04:48.480 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
13:04:48.720 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
13:04:48.720 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
13:04:48.741 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
13:04:49.012 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
13:04:49.013 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
13:04:49.024 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
13:04:49.229 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
13:04:49.229 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
13:04:49.245 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
13:04:49.636 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
13:04:49.636 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13
13:04:49.652 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13
13:04:49.873 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13
13:04:49.873 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14
13:04:49.893 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14
13:04:50.111 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14
13:04:50.111 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15
13:04:50.127 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15
13:04:50.331 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15
13:04:50.331 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16
13:04:50.347 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16
13:04:50.695 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16
13:04:50.696 warning: [Lua] Incorrectly configured weapon skins for we_1h_spears_shield_01
13:04:50.698 [Lua] steam item server: requesting user inventory
13:04:51.227 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
13:04:51.227 [Lua] ISI-> GET_ALL_ITEMS!
13:04:51.227 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
13:04:51.227 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
13:04:51.227 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17
13:04:51.227 [Lua]
13:04:51.227 [Lua]
13:04:51.243 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17
13:04:51.464 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17
13:04:51.481 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18
13:04:51.481 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19
13:04:51.481 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20
13:04:51.481 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21
13:04:51.481 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22
13:04:51.481 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23
13:04:51.481 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
13:04:51.481 [Lua] [SteamManager] request_item_prices
13:04:51.482 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
13:04:51.482 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18
13:04:52.008 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18
13:04:52.008 [Lua] Player statistics loaded!
13:04:52.019 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19
13:04:52.221 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19
13:04:52.238 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20
13:04:52.305 [Lua] [SteamManager] on_price_result 1 EUR
13:04:52.305 [Lua] _refresh_steam_item_prices_cb
13:04:52.305 [Lua] Missing item masterlist item for steam_itemdefid: 30
13:04:52.462 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20
13:04:52.478 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21
13:04:52.700 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21
13:04:52.718 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
13:04:52.719 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22
13:04:53.023 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22
13:04:53.039 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23
13:04:53.293 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23
13:04:54.340 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
13:04:54.340 [Lua] [Managers] Destroying manager group:
13:04:54.340 [Lua] [Gamestate] Enter state StateLoading
13:04:54.342 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
13:04:54.342 [Lua] [LobbyManager] Setting up network options
13:04:54.342 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27017
13:04:54.342 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: 27016
13:04:54.342 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: 8766
13:04:54.342 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: 27017
13:04:54.342 [Lua] All ports: server_port 27017 query_port: 27016, steam_port: 8766, rcon_port: 27015
13:04:54.342 [Lua] LobbyManager:setup_network_options server_port: 27017
13:04:54.342 [Lua] registering RPCs
13:04:54.342 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
13:04:54.342 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27017,
steam_port=8766,
map="None",
} platform_lobby: nil
13:04:54.342 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
13:04:54.342 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2
13:04:54.343 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:712826816, lt:load_next_level, extra_packages:{
})
13:04:54.343 [Lua] [LevelTransitionHandler] promote_next_level_data
13:04:54.343 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
13:04:54.343 [SteamVoip] Creating room c0bbe7c186299e2c
13:04:54.344 [EAC] EAC server 110000111888793 is initializing
13:04:54.349 [EAC] Server is also client 110000111888793
13:04:54.349 [EACServer] [15:04:54:348][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF77EE187F0 LogLevel: Info.
13:04:54.349 [Lua] ### Created peer state machine for 110000111888793
13:04:54.349 [Lua] [PeerSM] 110000111888793 :: on_enter Connecting
13:04:54.349 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
13:04:54.349 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
13:04:54.355 [Lua] [Gamestate] Enter Substate StateLoadingRunning
13:04:54.355 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
13:04:54.355 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
13:04:54.355 [Lua] Set lobby begin:
13:04:54.355 [Lua] Set lobby end.
13:04:54.355 [Lua] [PSM] Peer 110000111888793 joined. Want to use profile index "3" and join party "nil"
13:04:54.355 [Lua] [LobbyHost] Changed state from 0 to creating
13:04:54.372 [Lua] [StateLoading] load_current_level
13:04:54.372 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
13:04:54.372 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
13:04:54.372 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
13:04:54.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
13:04:54.388 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
13:04:54.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
13:04:54.639 [Lua] [LobbyHost] Changed state from creating to joined
13:04:54.640 [Lua] [PartyManager] Leader is set to 110000111888793
13:04:54.640 [Lua] [ChatManager] Setting up network context, host_peer_id:110000111888793 my_peer_id:110000111888793
13:04:54.640 [Lua] [ChatManager] Registering channel 1
13:04:54.640 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793)
13:04:54.640 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793)
13:04:54.640 [Lua] [PartyManager] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793)
13:04:54.663 [Lua] [NetworkServer] Changing num_players from nil to 1
13:04:54.663 [Lua] Players: 1
13:04:54.663 [Lua] Set lobby begin:
13:04:54.663 [Lua] Lobby data mission_id = morris_hub
13:04:54.663 [Lua] Lobby data mechanism = deus
13:04:54.663 [Lua] Lobby data matchmaking_type = 3
13:04:54.663 [Lua] Lobby data eac_authorized = true
13:04:54.663 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
13:04:54.663 [Lua] Lobby data selected_mission_id = morris_hub
13:04:54.663 [Lua] Lobby data num_players = 1
13:04:54.663 [Lua] Lobby data matchmaking = false
13:04:54.663 [Lua] Set lobby end.
13:04:56.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
13:04:56.206 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
13:04:56.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
13:04:56.359 [Lua] player (110000111888793,1) was put into party 0
13:04:56.359 [Lua] [ProfileSynchronizer] Peer 110000111888793 entered session
13:04:56.359 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000111888793
13:04:56.359 [Lua] [PeerSM] 110000111888793 :: on_exit Connecting
13:04:56.359 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
13:04:59.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
13:04:59.517 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
13:04:59.534 [Lua] [LevelTransitionHandler] Level load completed!
13:04:59.534 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
13:04:59.534 [Lua] [EnemyPackageLoader] Load no enemies on this level
13:04:59.534 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
13:04:59.534 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
13:04:59.534 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
13:04:59.552 [Lua] Async level spawning done
13:04:59.554 [Lua] ### Received rpc_level_loaded
13:04:59.554 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 228
13:04:59.554 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded
13:04:59.571 [Lua] [PeerSM] 110000111888793 :: on_exit Loading
13:04:59.571 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages
13:04:59.588 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages
13:04:59.588 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame
13:04:59.589 [Lua] ### Received rpc_level_loaded
13:04:59.589 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 228
13:04:59.589 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
13:05:00.591 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
13:05:00.591 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
13:05:00.592 [Lua] Set lobby begin:
13:05:00.592 [Lua] Lobby data selected_mission_id = morris_hub
13:05:00.592 [Lua] Lobby data num_players = 1
13:05:00.592 [Lua] Lobby data matchmaking = false
13:05:00.592 [Lua] Lobby data host = 110000111888793
13:05:00.593 [Lua] Lobby data mission_id = morris_hub
13:05:00.593 [Lua] Lobby data matchmaking_type = 3
13:05:00.593 [Lua] Lobby data country_code = HU
13:05:00.593 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
13:05:00.593 [Lua] Lobby data unique_server_name = gyuree
13:05:00.593 [Lua] Lobby data mechanism = deus
13:05:00.593 [Lua] Lobby data eac_authorized = true
13:05:00.593 [Lua] Set lobby end.
13:05:00.593 [Lua] [Managers] Destroying manager group:
13:05:00.594 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
13:05:00.594 [Lua] [Gamestate] Enter StateIngame HOST
13:05:00.594 [Lua] [Managers] Calling function on all managers:
13:05:00.595 [Lua] <>level = morris_hub<>
13:05:00.595 [Lua] [StateIngame] Server ingame
13:05:00.599 [Lua] Set lobby begin:
13:05:00.599 [Lua] Lobby data difficulty = normal
13:05:00.599 [Lua] Lobby data selected_mission_id = morris_hub
13:05:00.599 [Lua] Lobby data difficulty_tweak = 0
13:05:00.599 [Lua] Lobby data num_players = 1
13:05:00.599 [Lua] Lobby data matchmaking = false
13:05:00.599 [Lua] Lobby data host = 110000111888793
13:05:00.599 [Lua] Lobby data mission_id = morris_hub
13:05:00.599 [Lua] Lobby data matchmaking_type = 3
13:05:00.600 [Lua] Lobby data country_code = HU
13:05:00.600 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
13:05:00.600 [Lua] Lobby data unique_server_name = gyuree
13:05:00.600 [Lua] Lobby data mechanism = deus
13:05:00.600 [Lua] Lobby data eac_authorized = true
13:05:00.600 [Lua] Set lobby end.
13:05:00.600 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
13:05:00.600 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2
13:05:00.600 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
13:05:00.600 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
13:05:00.601 [Lua] [Matchmaking] initializing
13:05:00.601 [Lua] [Matchmaking] my_peer_id: 110000111888793, I am server
13:05:00.601 [Lua] [Matchmaking] register rpcs
13:05:00.601 [Lua] GameNetworkManager:init... creating game session
13:05:00.601 [Lua] Host GameSession.make_game_session_host with session:
13:05:00.601 [Lua] [GameNetworkManager] Setting pong timeout to 60
13:05:00.601 [Lua] [GameNetworkManager] My own peer_id = 110000111888793
13:05:00.601 [Lua] [GameNetworkManager] self.is_server = true
13:05:00.601 [Network] Setting artificial MTU limit to 65536
13:05:00.612 [Lua] Switching ConflictSettings: to: disabled
13:05:00.612 [Lua] pacing=disabled
13:05:00.612 [Lua] roaming=nil
13:05:00.612 [Lua] specials=disabled
13:05:00.612 [Lua] debug_color=black
13:05:00.612 [Lua] pack_spawning=disabled
13:05:00.612 [Lua] contained_breeds=nil
13:05:00.612 [Lua] disabled=true
13:05:00.612 [Lua] boss=disabled
13:05:00.612 [Lua] horde=disabled
13:05:00.612 [Lua] name=disabled
13:05:00.612 [Lua] intensity=disabled
13:05:00.612 [Lua] ---
13:05:00.612 [Lua] [LevelAnalysis] set_random_seed( 0)
13:05:00.616 [Lua] [AIInterestPointSystem] Level Seed: 0
13:05:00.616 [Lua]
13:05:00.616 [Lua] [entity_system_bag] = table
13:05:00.616 [Lua] [entity_system_bag] = metatable
13:05:00.616 [Lua] [startup_data] = table
13:05:00.616 [Lua] [entity_manager] = table
13:05:00.616 [Lua] [entity_manager] = metatable
13:05:00.616 [Lua] [unit_spawner] = table
13:05:00.616 [Lua] [unit_spawner] = metatable
13:05:00.616 [Lua] [unit_storage] = table
13:05:00.616 [Lua] [unit_storage] = metatable
13:05:00.616 [Lua] [dice_keeper] = table
13:05:00.616 [Lua] [dice_keeper] = metatable
13:05:00.616 [Lua] [is_server] = true (boolean)
13:05:00.616 [Lua] [world] = [World]
13:05:00.616 [Lua] [system_api] = table
13:05:00.616 [Lua] [entity_system] = table
13:05:00.616 [Lua] [entity_system] = metatable
13:05:00.616 [Lua] [network_lobby] = table
13:05:00.616 [Lua] [network_lobby] = metatable
13:05:00.616 [Lua] [profile_synchronizer] = table
13:05:00.616 [Lua] [profile_synchronizer] = metatable
13:05:00.616 [Lua] [level_transition_handler] = table
13:05:00.616 [Lua] [level_transition_handler] = metatable
13:05:00.616 [Lua] [num_local_human_players] = 1 (number)
13:05:00.616 [Lua] [statistics_db] = table
13:05:00.616 [Lua] [statistics_db] = metatable
13:05:00.616 [Lua] [network_server] = table
13:05:00.616 [Lua] [network_server] = metatable
13:05:00.616 [Lua] [input_manager] = table
13:05:00.616 [Lua] [input_manager] = metatable
13:05:00.616 [Lua] [network_clock] = table
13:05:00.616 [Lua] [network_clock] = metatable
13:05:00.616 [Lua] [network_transmit] = table
13:05:00.616 [Lua] [network_transmit] = metatable
13:05:00.616 [Lua] [free_flight_manager] = table
13:05:00.616 [Lua] [free_flight_manager] = metatable
13:05:00.616 [Lua] [network_manager] = table
13:05:00.616 [Lua] [network_manager] = metatable
13:05:00.616 [Lua] [network_event_delegate] = table
13:05:00.616 [Lua] [network_event_delegate] = metatable
13:05:00.616 [Lua]
13:05:00.616 [Lua] ignoring extension VersusVolumeObjectiveExtension
13:05:00.616 [Lua] ignoring extension VersusInteractObjectiveExtension
13:05:00.616 [Lua] ignoring extension VersusPayloadObjectiveExtension
13:05:00.616 [Lua] ignoring extension VersusSocketObjectiveExtension
13:05:00.616 [Lua] ignoring extension VersusTargetObjectiveExtension
13:05:00.616 [Lua] ignoring extension VersusMissionObjectiveExtension
13:05:00.617 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
13:05:00.622 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
13:05:00.622 [Lua] [AchievementManager] Achievements using the steam platform
13:05:00.623 [Lua] PlayerManager:add_player player_1
13:05:00.649 [Lua] [StateIngame] Level seed: 0
13:05:00.650 [Lua] [LevelAnalysis] set_random_seed( 0)
13:05:00.651 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
13:05:00.651 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
13:05:00.652 [Lua] [IngameUI] init
13:05:00.672 [Lua] cb_razer_chroma_setup
13:05:00.718 [Lua] [Matchmaking] Cancelling matchmaking
13:05:00.718 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
13:05:00.718 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
13:05:00.719 [Lua] Set lobby begin:
13:05:00.719 [Lua] Lobby data difficulty = normal
13:05:00.719 [Lua] Lobby data selected_mission_id = morris_hub
13:05:00.719 [Lua] Lobby data power_level = 0
13:05:00.719 [Lua] Lobby data difficulty_tweak = 0
13:05:00.719 [Lua] Lobby data num_players = 1
13:05:00.719 [Lua] Lobby data matchmaking = false
13:05:00.720 [Lua] Lobby data host = 110000111888793
13:05:00.720 [Lua] Lobby data mission_id = morris_hub
13:05:00.720 [Lua] Lobby data matchmaking_type = 3
13:05:00.720 [Lua] Lobby data country_code = HU
13:05:00.720 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
13:05:00.720 [Lua] Lobby data unique_server_name = gyuree
13:05:00.720 [Lua] Lobby data mechanism = deus
13:05:00.721 [Lua] Lobby data eac_authorized = true
13:05:00.721 [Lua] Set lobby end.
13:05:00.722 [Lua] CurrentConflictSettings disabled
13:05:00.722 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
13:05:00.722 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
13:05:00.722 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
13:05:00.722 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
13:05:00.722 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
13:05:00.722 [Lua] [Managers] Calling function on all managers:
13:05:00.723 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
13:05:00.731 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame
13:05:00.731 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync
13:05:00.802 [Lua] player (110000111888793,1) was put into party 1
13:05:00.802 [Lua] [IngamePlayerListUI] - Destroy
13:05:00.802 [Lua] [GamePadEquipmentUI] - Destroy
13:05:00.802 [Lua] [EquipmentUI] - Destroy
13:05:00.802 [Lua] [AbilityUI] - Destroy
13:05:00.802 [Lua] [GamePadAbilityUI] - Destroy
13:05:00.812 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000111888793
13:05:00.812 [Lua] Set lobby begin:
13:05:00.812 [Lua] Lobby data selected_mission_id = morris_hub
13:05:00.812 [Lua] Lobby data num_players = 1
13:05:00.812 [Lua] Lobby data difficulty_tweak = 0
13:05:00.812 [Lua] Lobby data host = 110000111888793
13:05:00.812 [Lua] Lobby data matchmaking_type = 3
13:05:00.812 [Lua] Lobby data difficulty = normal
13:05:00.812 [Lua] Lobby data player_slot_1 = 0:0
13:05:00.812 [Lua] Lobby data unique_server_name = gyuree
13:05:00.812 [Lua] Lobby data player_slot_4 = 0:0
13:05:00.812 [Lua] Lobby data country_code = HU
13:05:00.813 [Lua] Lobby data matchmaking = false
13:05:00.813 [Lua] Lobby data power_level = 0
13:05:00.813 [Lua] Lobby data mission_id = morris_hub
13:05:00.813 [Lua] Lobby data mechanism = deus
13:05:00.813 [Lua] Lobby data player_slot_5 = 0:0
13:05:00.813 [Lua] Lobby data player_slot_2 = 0:0
13:05:00.813 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
13:05:00.813 [Lua] Lobby data player_slot_3 = 110000111888793:1
13:05:00.813 [Lua] Lobby data eac_authorized = true
13:05:00.813 [Lua] Set lobby end.
13:05:00.813 [Lua] [ProfileSynchronizer] Assigning peer(110000111888793:1) to profile(3) career(4)
13:05:00.814 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync
13:05:00.814 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers
13:05:00.821 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
13:05:00.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read,
13:05:00.821 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer, async-read,
13:05:00.821 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
13:05:00.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read,
13:05:00.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read,
13:05:00.821 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
13:05:00.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read,
13:05:00.821 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read,
13:05:00.821 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
13:05:00.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer, async-read,
13:05:00.821 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
13:05:00.821 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read,
13:05:00.821 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
13:05:00.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read,
13:05:00.821 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer, async-read,
13:05:00.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
13:05:00.821 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
13:05:00.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
13:05:00.821 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers
13:05:00.821 [Lua] [PeerSM] 110000111888793 :: on_enter InGame
13:05:00.969 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
13:05:00.969 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
13:05:00.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
13:05:01.199 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
13:05:01.199 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
13:05:01.199 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
13:05:01.245 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
13:05:01.245 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
13:05:01.245 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
13:05:01.562 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
13:05:01.562 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
13:05:01.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
13:05:01.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
13:05:01.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
13:05:01.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
13:05:01.722 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
13:05:01.722 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
13:05:01.722 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
13:05:01.774 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
13:05:01.774 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
13:05:01.774 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
13:05:01.855 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
13:05:01.855 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
13:05:01.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
13:05:02.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
13:05:02.064 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
13:05:02.064 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
13:05:02.627 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
13:05:02.627 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
13:05:02.628 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
13:05:02.750 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
13:05:02.750 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
13:05:02.750 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
13:05:03.191 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
13:05:03.191 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
13:05:03.192 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
13:05:03.271 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
13:05:03.271 [Lua] [PackageManager] Force_load: wwise/flamethrower
13:05:03.271 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
13:05:03.362 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
13:05:03.362 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
13:05:03.363 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
13:05:03.481 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
13:05:03.481 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
13:05:03.481 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
13:05:03.600 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
13:05:03.600 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
13:05:03.600 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
13:05:03.625 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
13:05:03.625 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
13:05:03.625 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
13:05:03.691 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
13:05:03.691 [Lua] [PackageManager] Force_load: wwise/drakegun
13:05:03.691 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
13:05:03.717 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
13:05:03.717 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
13:05:03.733 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0))
13:05:03.737 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:05:03.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:05:03.738 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1
13:05:03.738 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=5
13:05:03.738 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6
13:05:04.019 [Lua] StateInGameRunning:_game_actually_starts()
13:05:04.019 [Lua] #################################################################################################################
13:05:04.019 [Lua] [Loading Time]: 00:00:10 [Transition]: morris_hub-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
13:05:04.019 [Lua] #################################################################################################################
13:05:04.019 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24
13:05:04.019 [Lua] [TwitchManager] game_mode_supported(game_mode="inn_deus", difficulty="nil") => false
13:05:04.034 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24
13:05:04.278 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24
13:05:04.278 [Lua] Commit load time data
13:05:05.627 [Lua] Set lobby begin:
13:05:05.627 [Lua] Lobby data selected_mission_id = morris_hub
13:05:05.627 [Lua] Lobby data num_players = 1
13:05:05.627 [Lua] Lobby data difficulty_tweak = 0
13:05:05.627 [Lua] Lobby data host = 110000111888793
13:05:05.627 [Lua] Lobby data matchmaking_type = 3
13:05:05.627 [Lua] Lobby data difficulty = normal
13:05:05.628 [Lua] Lobby data player_slot_1 = 0:0
13:05:05.628 [Lua] Lobby data unique_server_name = gyuree
13:05:05.628 [Lua] Lobby data player_slot_4 = 0:0
13:05:05.628 [Lua] Lobby data country_code = HU
13:05:05.628 [Lua] Lobby data matchmaking = false
13:05:05.628 [Lua] Lobby data power_level = 835
13:05:05.628 [Lua] Lobby data mission_id = morris_hub
13:05:05.628 [Lua] Lobby data mechanism = deus
13:05:05.628 [Lua] Lobby data player_slot_5 = 0:0
13:05:05.628 [Lua] Lobby data player_slot_2 = 0:0
13:05:05.628 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
13:05:05.628 [Lua] Lobby data player_slot_3 = 110000111888793:1
13:05:05.628 [Lua] Lobby data eac_authorized = true
13:05:05.628 [Lua] Set lobby end.
13:05:25.103 warning: [Lua] Curl Manager Error, Code: 0, Url: https://5107.playfabapi.com/Client/ExecuteCloudScript, Name: SSL_CONNECT_ERROR
13:05:25.103 [Lua] [PLAYFAB HTTPS CURL] RESENDING REQUEST. Id: 33 | Error Code: 1123 | Error Override: SSL_CONNECT_ERROR
13:05:25.103 warning: [Lua] Following data will be uploaded to Crashify:
<>
13:05:25.103 warning: [Lua] "[Backend_Error] RESENDING REQUEST: table: 0x0cff1f00", Num ocurrencies: 1, User: 110000111888793 "gyuree"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/managers/backend/playfab_https_curl.lua:93: in function on_error
[3] @scripts/managers/backend/playfab_https_curl.lua:196: in function cb
[4] @scripts/managers/curl/curl_manager.lua:94: in function update
[5] @scripts/boot.lua:935: in function game_update
[6] @scripts/boot.lua:639:in function
[1] system = "Backend_Error"; message = "RESENDING REQUEST: %s"; print_key = "Backend_ErrorRESENDING REQUEST: %s"; print_count = 1; message_formatted = "RESENDING REQUEST: table: 0x0cff1f00"; body = "\"[Backend_Error] RESENDING REQUEST: table: 0x0cff1f00\", Num ocurrencies: 1, User: 110000111888793 \"gyuree\""
[2] request_data = table: 000000000CFF1F00; result = table: 000000000A5B86F0; id = 33; error_override = "SSL_CONNECT_ERROR"; error_code = 1123; retry = true; url = "https://5107.playfabapi.com/Client/ExecuteCloudScript"; body = "{\"FunctionName\":\"getMOTD\",\"FunctionParameter\":{\"retry\":true,\"final_retry\":false}}"; headers = table: 0000000002474630; request_cb = [function]; options = table: 000000000CFF1E60; request = table: 0000000003760350; override = "| Error Override: SSL_CONNECT_ERROR"
[3] success = false; code = 0; headers = table: 0000000019694F10; data = "SSL_CONNECT_ERROR"; id = 33; request_data = table: 000000000CFF1F00; error_data = table: 000000000A5B86F0