[Log version] 1 [Session] be9720e2-3808-4bc2-950e-47c9491b227b UTC time stamps 18:52:13.277 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3533 18:52:13.277 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3545 18:52:13.277 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3548 18:52:13.277 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3553 18:52:13.277 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3556 18:52:13.280 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3572 18:52:13.319 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3598 18:52:13.342 [HTTP Cache] Initialized cache: C:\Users\User\AppData\Roaming\Fatshark\Darktide\http_cache.db 18:52:13.342 [HTTP Cache] Cache file size: 12 kB 18:52:13.350 [Backend] Created 18:52:13.350 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3603 18:52:14.742 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3624 18:52:14.767 [EOS] Overlay will not load, because the binary's path is not configured 18:52:14.903 [EOS] Has EAC Client 18:52:14.904 [EOS] [AntiCheatClient] AddNotifyMessageToPeer bound with NotificationId=[9] 18:52:14.904 [EOS] [AntiCheatClient] AddNotifyPeerActionRequired bound with NotificationId=[10] 18:52:14.904 [EOS] [AntiCheatClient] AddNotifyPeerAuthStatusChanged bound with NotificationId=[11] 18:52:14.904 [EOS] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[12] 18:52:14.904 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3632 18:52:15.378 error: [D3D12_RENDER_DEVICE] SL Error: '[17.11.2022 19-52-15][streamline][error]dlss_gentry.cpp:951[updateEmbeddedJSON] Hardware-accelerated GPU scheduling in Windows OS needs to be enabled - please see https://devblogs.microsoft.com/directx/hardware-accelerated-gpu-scheduling/ ' 18:52:15.397 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1070) 18:52:16.616 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 18:52:16.616 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: false 18:52:16.631 [d3d12 pipeline state] Failed to open pipeline state stream at C:\Users\User\AppData\Roaming\Fatshark\Darktide/state_stream_library.pso_lib 18:52:16.631 [d3d12 pipeline state] Failed to open pipeline state library at C:\Users\User\AppData\Roaming\Fatshark\Darktide/shader_library.pso_lib 18:52:16.956 [Application] --- CPU CPU: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz Vendor: GenuineIntel Logical processors: 16 Family: 0:6, Model: 9:14 Type: 0, Stepping: 13 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16316MB Available: 9665MB --- OS Windows version 10.0 build 19044, 64 bit Windows 10 Machine ID 62b35327-0e9d-42b2-9697-fda6f2cd9d95 --- Network Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: ASUS USB-AC53 Nano USB Wireless adapter (IPv4, IPv6) Network interface: Atheros AR7015 Wireless Network Adapter (IPv4, IPv6) --- Input No input devices detected. --- Graphics Graphics card: NVIDIA GeForce GTX 1070 (DirectX 12.1, 8081MB) Driver version: 52698 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) 18:52:16.956 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3636 18:52:17.029 [Window] Window => active 18:52:17.500 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3647 18:52:17.501 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3653 18:52:17.503 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3656 18:52:18.240 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 18:52:18.240 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 18:52:18.240 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 18:52:18.240 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 18:52:18.323 [d3d12 pipeline state] creating pipeline state for #ID[5ff391f3] 18:52:18.334 [d3d12 pipeline state] creating pipeline state for #ID[ff9e577e] 18:52:18.338 [d3d12 pipeline state] creating pipeline state for #ID[937c3ef1] 18:52:18.343 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3659 18:52:19.172 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3661 18:52:19.172 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3663 18:52:19.172 [Save] Save dir: `C:\Users\User\AppData\Roaming\Fatshark\Darktide` 18:52:19.172 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3702 18:52:19.187 [Lua] [ParameterResolver] Resolving Game Parameters 18:52:19.187 [Lua] [ParameterResolver] Resolving Development Parameters 18:52:19.187 [Lua] [GameStateMachine] Init state StateBoot 18:52:19.187 [Lua] [GameStateMachine] Init state StateLoadRenderSettings 18:52:19.188 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 4124 18:52:19.188 [EOS] Updating Platform SDK Config, Time: 4.284326 18:52:19.208 [SteamStats] RequestCurrentStats success: true 18:52:19.208 [Lua] [RenderSettings] Time to parse setting [screen_mode] with new value (borderless_fullscreen): 0.0ms. 18:52:19.209 [Lua] [RenderSettings] Time to save settings: 0.4ms 18:52:19.209 [Application] apply_user_settings 18:52:19.213 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 18:52:19.213 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 18:52:19.306 [Lua] [RenderSettings] Time to apply settings: 97.5ms 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [rough_transparency_enabled] with new value (false): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [skin_material_enabled] with new value (false): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [lod_scatter_density] with new value (0.25): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [motion_blur_enabled] with new value (false): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [sharpen_enabled] with new value (false): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [lens_quality_enabled] with new value (false): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [decal_lifetime] with new value (10): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [max_impact_decals] with new value (15): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [max_blood_decals] with new value (15): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [max_ragdolls] with new value (5): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [ambient_occlusion_quality] with new value (low): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [cacao_downsampled] with new value (false): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [cacao_quality] with new value (2): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [light_quality] with new value (low): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [local_lights_shadow_map_filter_quality] with new value (low): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [sun_shadow_map_filter_quality] with new value (low): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [sun_shadow_map_size] with new value (table: 0x0014dc10): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [local_lights_shadow_atlas_size] with new value (table: 0x0014db80): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [sun_shadows] with new value (false): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [lens_flare_quality] with new value (off): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [lens_flares_enabled] with new value (false): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [sun_flare_enabled] with new value (false): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [ssr_quality] with new value (off): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [ssr_enabled] with new value (false): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [volumetric_fog_quality] with new value (low): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [volumetric_extrapolation_high_quality] with new value (false): 0.0ms. 18:52:19.306 [Lua] [RenderSettings] Time to parse setting [light_shafts_enabled] with new value (false): 0.0ms. 18:52:19.307 [Lua] [RenderSettings] Time to parse setting [volumetric_data_size] with new value (table: 0x0014ef70): 0.0ms. 18:52:19.307 [Lua] [RenderSettings] Time to parse setting [volumetric_lighting_local_lights] with new value (false): 0.0ms. 18:52:19.307 [Lua] [RenderSettings] Time to parse setting [volumetric_extrapolation_volumetric_shadows] with new value (false): 0.0ms. 18:52:19.307 [Lua] [RenderSettings] Time to parse setting [volumetric_reprojection_amount] with new value (0.875): 0.0ms. 18:52:19.307 [Lua] [RenderSettings] Time to parse setting [dof_quality] with new value (off): 0.0ms. 18:52:19.307 [Lua] [RenderSettings] Time to parse setting [dof_high_quality] with new value (false): 0.0ms. 18:52:19.307 [Lua] [RenderSettings] Time to parse setting [dof_enabled] with new value (false): 0.0ms. 18:52:19.307 [Lua] [RenderSettings] Time to save settings: 0.5ms 18:52:19.307 [Application] apply_user_settings 18:52:19.373 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 18:52:19.373 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 18:52:19.373 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 18:52:19.463 [Lua] [RenderSettings] Time to apply settings: 155.5ms 18:52:19.468 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets 18:52:19.471 [d3d12 pipeline state] creating pipeline state for #ID[94b534d7] 18:52:20.296 [EOS] SDK Config Platform Update Request Successful, Time: 5.359104 18:52:20.297 [EOS] Start Session (User: ...) 18:52:20.298 warning: [EOS] EOS SDK Analytics disabled for route [1]. 18:52:20.299 [EOS] Updating Product SDK Config, Time: 5.392303 18:52:20.563 [EOS] Start Session (User: ...) 18:52:20.763 [EOS] SDK Config Product Update Request Successful, Time: 5.826540 18:52:20.766 warning: [EOS] Purchase flow is disabled due to overlay setup failure (EOS_NotConfigured). 18:52:20.766 warning: [EOS] Social overlay is disabled due to overlay setup failure (EOS_UnexpectedError). 18:52:20.766 [EOS] SDK Config Data - Watermark: -934553538 18:52:20.766 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 5.826540, Update Interval: 309.386261 18:52:21.492 [Lua] [LocalizationManager] Setup localizers 18:52:21.497 [Lua] [GameStateMachine] Changing state to StateRequireScripts 18:52:21.497 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify 18:52:21.497 [Lua] INFO [Log Internal] Global log level set to: 2 18:52:21.498 [Lua] <>project = bishop<> 18:52:21.498 [Lua] <>project_branch = rel_2022_10_27_week2and3_for_pob_external<> 18:52:21.498 [Lua] <>build = release<> 18:52:21.498 [Lua] <>platform = win32<> 18:52:21.498 [Lua] <>title_id = 4711<> 18:52:21.498 [Lua] <>content_revision = 66956<> 18:52:21.498 [Lua] <>engine_revision = e4c61ff5b729f6cfb91a604e4ac57000a1aaaf0d<> 18:52:21.498 [Lua] <>rendering_backend = dx12<> 18:52:21.498 [Lua] <>teamcity_build_id = 237319<> 18:52:21.498 [Lua] <>server = false<> 18:52:21.498 [Lua] <>backend_env = prod<> 18:52:21.498 [Lua] <>steam_id = 1100001034c0221<> 18:52:21.498 [Lua] <>steam_user_name = Zulidian<> 18:52:21.498 [Lua] <>steam_app_id = 1361210<> 18:52:21.498 [Lua] <>machine_id = 62b35327-0e9d-42b2-9697-fda6f2cd9d95<> 18:52:21.498 [Lua] INFO [Testify] Ready! 18:52:21.587 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium 18:52:21.703 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings 18:52:21.764 [Lua] INFO [GameStateMachine] Changing state to StateGame 18:52:21.764 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 18:52:21.764 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 18:52:21.764 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 18:52:21.764 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 18:52:21.764 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 18:52:21.765 [Lua] INFO [Input Manager] Created a InputService of type [Ingame] 18:52:21.765 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 18:52:21.765 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps. 18:52:21.765 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 18:52:21.765 [Lua] INFO [Input Manager] Init device: mouse, 1 18:52:21.765 [Lua] INFO [Input Manager] Init device: xbox_controller, 1 18:52:21.765 [Lua] INFO [Input Manager] Init device: xbox_controller, 2 18:52:21.765 [Lua] INFO [Input Manager] Init device: xbox_controller, 3 18:52:21.765 [Lua] INFO [Input Manager] Init device: xbox_controller, 4 18:52:21.765 [Lua] INFO [Input Manager] Init device: keyboard, 1 18:52:21.765 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed 18:52:21.765 [Lua] INFO [Input Manager] Using input from: keyboard(1) 18:52:21.765 [Lua] INFO [MechanismManager] Initialized without mechanism 18:52:21.765 [Lua] INFO [ConnectionManager] Combined hash: fa8af5085cf0e2c2 18:52:21.765 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 18:52:21.765 [Lua] INFO [AccountManager] Using base account manager 18:52:21.774 [Lua] INFO [GameStateMachine] Init state StateSplash 18:52:21.774 warning: [SteamCloud] File `default` not found 18:52:21.775 [Lua] INFO [Input Manager] Created a InputService of type [View] 18:52:21.775 [Lua] INFO [ConstantElementLoading] State changed nil -> 18:52:21.775 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil -> 18:52:22.005 [d3d12 pipeline state] creating pipeline state for #ID[267c140f] 18:52:22.343 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 18:52:22.343 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 18:52:22.363 [d3d12 pipeline state] creating pipeline state for #ID[c2018f97] 18:52:27.368 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 18:52:27.368 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 18:52:27.378 [Window] Window => inactive 18:52:27.378 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 18:52:30.590 [Window] Window => active 18:52:30.590 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 18:52:32.444 [Lua] INFO [GameStateMachine] Changing state to StateTitle 18:52:32.444 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle 18:52:32.444 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle 18:52:32.598 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1 18:52:32.793 [d3d12 pipeline state] creating pipeline state for #ID[ee45a10a] 18:52:32.796 [d3d12 pipeline state] creating pipeline state for #ID[70327974] 18:52:32.799 [d3d12 pipeline state] creating pipeline state for #ID[e74f7dce] 18:52:32.936 [d3d12 pipeline state] creating pipeline state for #ID[3f9f0fac] 18:52:32.950 [d3d12 pipeline state] creating pipeline state for #ID[41fffa6a] 18:52:33.781 [Lua] INFO [StateTitle] Changing state idle -> signing_in 18:52:35.531 [Backend] Joined authentication queue at position 1 18:52:36.817 [Backend] Finished waiting in authentication queue 18:52:36.834 [Lua] <>account_id = 9dc3b974-25a8-42af-8d91-9dcb423e1c8b<> 18:52:36.980 [Lua] INFO [ConnectionManager] Initialized wan_client with peer_id 301b57de433354a8 18:52:36.980 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.5-b237319&svnRev=66956&platform=win32 18:52:36.980 [Lua] INFO [BackendManager] title_request: GET /game-settings 18:52:36.980 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items 18:52:36.980 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo 18:52:36.981 [Lua] <>account_id = 9dc3b974-25a8-42af-8d91-9dcb423e1c8b<> 18:52:36.982 [Lua] INFO [BackendManager] title_request: POST /store/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/payments/reconcile?platform=steam 18:52:36.982 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/commendations?includeStats=true&includeAll=true 18:52:36.983 [Lua] INFO [Backend] Starting time sync 18:52:37.233 [Lua] INFO [BackendManager] url_request: GET https://bsp-cdn-prod.atoma.cloud/items/versions/66956/Ub5BlgBshBdz7K9UtB%252Bh2dHjjg4Yst8mxtWg.json 18:52:37.265 [SteamStats] UserStatsStored success: true 18:52:37.265 [SteamStats] UserStatsStored success: true 18:52:37.265 [SteamStats] UserStatsStored success: true 18:52:37.265 [SteamStats] UserStatsStored success: true 18:52:37.265 [SteamStats] UserStatsStored success: true 18:52:37.265 [SteamStats] UserStatsStored success: true 18:52:37.265 [SteamStats] UserStatsStored success: true 18:52:37.265 [SteamStats] UserStatsStored success: true 18:52:37.265 [SteamStats] UserStatsStored success: true 18:52:37.948 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 18:52:37.948 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443 18:52:37.948 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 18:52:37.949 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters 18:52:37.949 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/progression 18:52:37.949 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 18:52:37.976 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE 18:52:38.243 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING 18:52:38.294 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 18:52:38.294 [Lua] INFO [Input Manager] Created a InputService of type [Debug] 18:52:38.294 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 18:52:38.294 [Lua] INFO [Input Manager] Created a InputService of type [FreeFlight] 18:52:38.294 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 18:52:38.295 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 18:52:38.295 [Lua] INFO [Input Manager] Created a InputService of type [Imgui] 18:52:38.295 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 18:52:38.296 [Lua] INFO [StateTitle] Changing state signing_in -> loading_packages 18:52:38.334 [Vivox] Initialized 18:52:38.334 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 18:52:38.422 [Lua] INFO [PartyImmateriumManager] Joined new strike team 18:52:38.522 [Lua] INFO [XboxLive] Setting activity... connection_string: i:7f6462b9-e92c-4fd8-b0e9-151d8a399aa2:fl5zF, party_id 7f6462b9-e92c-4fd8-b0e9-151d8a399aa2, num_members 1 18:52:38.522 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 18:52:43.001 warning: [Lua] WARNING [VivoxManager] Assumed our local mic was unmuted but local audio info says it was muted. 18:52:43.352 [Lua] INFO [StateTitle] Changing state loading_packages -> legal_verification 18:52:43.368 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/legal 18:52:43.507 [d3d12 pipeline state] creating pipeline state for #ID[a6ec288b] 18:52:43.507 [d3d12 pipeline state] creating pipeline state for #ID[864b1572] 18:52:43.507 [d3d12 pipeline state] creating pipeline state for #ID[52eeba1f] 18:52:43.507 [d3d12 pipeline state] creating pipeline state for #ID[f37db949] 18:52:43.507 [d3d12 pipeline state] creating pipeline state for #ID[8cb974a3] 18:52:45.729 [Lua] INFO [BackendManager] title_request: PUT /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/legal 18:52:46.149 [Lua] INFO [StateTitle] Changing state legal_verification -> legal_verification 18:52:46.149 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/legal 18:52:46.283 [Lua] INFO [StateTitle] Changing state legal_verification -> done 18:52:46.300 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu 18:52:46.304 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0 18:52:46.304 [Lua] INFO [BackendManager] title_request: GET /matchmaker/regions 18:52:46.304 [Lua] INFO [ConstantElementLoading] State changed StateTitle -> StateMainMenu 18:52:46.304 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> StateMainMenu 18:52:46.311 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_psyker/class_selection_psyker" with id: 1 18:52:46.605 [d3d12 pipeline state] creating pipeline state for #ID[6a7d341a] 18:52:46.605 [d3d12 pipeline state] creating pipeline state for #ID[75d2ae48] 18:52:46.606 [d3d12 pipeline state] creating pipeline state for #ID[840e9db0] 18:52:46.606 [d3d12 pipeline state] creating pipeline state for #ID[38a9b1db] 18:52:46.607 [d3d12 pipeline state] creating pipeline state for #ID[982d4e60] 18:52:46.607 [d3d12 pipeline state] creating pipeline state for #ID[41fffa6a] 18:52:46.607 [d3d12 pipeline state] creating pipeline state for #ID[982d4e60] 18:52:46.607 [d3d12 pipeline state] creating pipeline state for #ID[6a7d341a] 18:52:46.609 [d3d12 pipeline state] creating pipeline state for #ID[37eaf2b8] 18:52:46.609 [d3d12 pipeline state] creating pipeline state for #ID[e3e25596] 18:52:46.610 [d3d12 pipeline state] creating pipeline state for #ID[7920df11] 18:52:46.610 [d3d12 pipeline state] creating pipeline state for #ID[37eaf2b8] 18:52:46.610 [d3d12 pipeline state] creating pipeline state for #ID[3b97b40a] 18:52:46.610 [d3d12 pipeline state] creating pipeline state for #ID[c87cade8] 18:52:46.610 [d3d12 pipeline state] creating pipeline state for #ID[d218a197] 18:52:46.610 [d3d12 pipeline state] creating pipeline state for #ID[1698e95a] 18:52:46.610 [d3d12 pipeline state] creating pipeline state for #ID[575b0b51] 18:52:46.610 [d3d12 pipeline state] creating pipeline state for #ID[c87cade8] 18:52:46.611 [d3d12 pipeline state] creating pipeline state for #ID[642328de] 18:52:46.611 [d3d12 pipeline state] creating pipeline state for #ID[3cbb554d] 18:52:46.611 [d3d12 pipeline state] creating pipeline state for #ID[328f0e51] 18:52:46.611 [d3d12 pipeline state] creating pipeline state for #ID[fbfba912] 18:52:46.611 [d3d12 pipeline state] creating pipeline state for #ID[a5ffac52] 18:52:46.612 [d3d12 pipeline state] creating pipeline state for #ID[09f96b0e] 18:52:46.612 [d3d12 pipeline state] creating pipeline state for #ID[491a166a] 18:52:46.613 [d3d12 pipeline state] creating pipeline state for #ID[af3e0fe6] 18:52:46.613 [d3d12 pipeline state] creating pipeline state for #ID[dc9ef937] 18:52:46.622 [d3d12 pipeline state] creating pipeline state for #ID[e74f7dce] 18:52:46.625 [d3d12 pipeline state] creating pipeline state for #ID[2e061c20] 18:52:46.668 [d3d12 pipeline state] creating pipeline state for #ID[c0518009] 18:52:46.678 [d3d12 pipeline state] creating pipeline state for #ID[60aee44e] 18:52:46.685 [d3d12 pipeline state] creating pipeline state for #ID[0986ab9f] 18:52:46.696 [d3d12 pipeline state] creating pipeline state for #ID[2a62a619] 18:52:46.965 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9] 18:52:46.965 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9] 18:52:47.011 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9] 18:52:47.012 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9] 18:52:47.012 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9] 18:52:47.012 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9] 18:52:48.232 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_zealot/class_selection_zealot" with id: 1 18:52:48.233 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 18:52:48.233 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 18:52:48.233 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 18:52:48.233 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 18:52:48.254 [d3d12 pipeline state] creating pipeline state for #ID[daff92ad] 18:52:48.254 [d3d12 pipeline state] creating pipeline state for #ID[a5ffac52] 18:52:48.254 [d3d12 pipeline state] creating pipeline state for #ID[4420f94f] 18:52:48.254 [d3d12 pipeline state] creating pipeline state for #ID[575b0b51] 18:52:48.254 [d3d12 pipeline state] creating pipeline state for #ID[2b2363d3] 18:52:48.254 [d3d12 pipeline state] creating pipeline state for #ID[37eaf2b8] 18:52:48.254 [d3d12 pipeline state] creating pipeline state for #ID[37eaf2b8] 18:52:48.255 [d3d12 pipeline state] creating pipeline state for #ID[a623edba] 18:52:48.255 [d3d12 pipeline state] creating pipeline state for #ID[c6e061c0] 18:52:48.255 [d3d12 pipeline state] creating pipeline state for #ID[5e311ca2] 18:52:48.255 [d3d12 pipeline state] creating pipeline state for #ID[a5ffac52] 18:52:48.255 [d3d12 pipeline state] creating pipeline state for #ID[bebecad4] 18:52:48.255 [d3d12 pipeline state] creating pipeline state for #ID[18352dd5] 18:52:48.256 [d3d12 pipeline state] creating pipeline state for #ID[65535a8f] 18:52:48.256 [d3d12 pipeline state] creating pipeline state for #ID[402afe7f] 18:52:48.256 [d3d12 pipeline state] creating pipeline state for #ID[834bdf0f] 18:52:48.256 [d3d12 pipeline state] creating pipeline state for #ID[ab7de388] 18:52:48.401 [d3d12 pipeline state] creating pipeline state for #ID[420f1ee5] 18:52:48.401 [d3d12 pipeline state] creating pipeline state for #ID[420f1ee5] 18:52:48.606 [d3d12 pipeline state] creating pipeline state for #ID[246d78ad] 18:52:48.606 [d3d12 pipeline state] creating pipeline state for #ID[246d78ad] 18:52:48.606 [d3d12 pipeline state] creating pipeline state for #ID[246d78ad] 18:52:48.606 [d3d12 pipeline state] creating pipeline state for #ID[246d78ad] 18:52:48.638 [d3d12 pipeline state] creating pipeline state for #ID[265e10bf] 18:52:48.638 [d3d12 pipeline state] creating pipeline state for #ID[265e10bf] 18:52:48.638 [d3d12 pipeline state] creating pipeline state for #ID[265e10bf] 18:52:48.639 [d3d12 pipeline state] creating pipeline state for #ID[265e10bf] 18:52:48.639 [d3d12 pipeline state] creating pipeline state for #ID[265e10bf] 18:52:48.825 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_veteran/class_selection_veteran" with id: 1 18:52:48.845 [d3d12 pipeline state] creating pipeline state for #ID[08608be1] 18:52:48.845 [d3d12 pipeline state] creating pipeline state for #ID[f59666bf] 18:52:48.845 [d3d12 pipeline state] creating pipeline state for #ID[37eaf2b8] 18:52:48.846 [d3d12 pipeline state] creating pipeline state for #ID[2b96fb76] 18:52:48.846 [d3d12 pipeline state] creating pipeline state for #ID[53f007f7] 18:52:48.846 [d3d12 pipeline state] creating pipeline state for #ID[38a9b1db] 18:52:48.846 [d3d12 pipeline state] creating pipeline state for #ID[f96672bc] 18:52:48.846 [d3d12 pipeline state] creating pipeline state for #ID[d4a00965] 18:52:48.846 [d3d12 pipeline state] creating pipeline state for #ID[38a9b1db] 18:52:48.846 [d3d12 pipeline state] creating pipeline state for #ID[8fd2b834] 18:52:48.846 [d3d12 pipeline state] creating pipeline state for #ID[491a166a] 18:52:48.846 [d3d12 pipeline state] creating pipeline state for #ID[a5ffac52] 18:52:48.847 [d3d12 pipeline state] creating pipeline state for #ID[f6237874] 18:52:48.847 [d3d12 pipeline state] creating pipeline state for #ID[8dde718a] 18:52:48.847 [d3d12 pipeline state] creating pipeline state for #ID[9fd2b659] 18:52:48.848 [d3d12 pipeline state] creating pipeline state for #ID[5eceee17] 18:52:48.848 [d3d12 pipeline state] creating pipeline state for #ID[9f1ed4c3] 18:52:48.848 [d3d12 pipeline state] creating pipeline state for #ID[ae293044] 18:52:48.866 [d3d12 pipeline state] creating pipeline state for #ID[8e7f6dac] 18:52:48.872 [d3d12 pipeline state] creating pipeline state for #ID[9fd2b659] 18:52:48.872 [d3d12 pipeline state] creating pipeline state for #ID[9e7a28fd] 18:52:48.872 [d3d12 pipeline state] creating pipeline state for #ID[b4460775] 18:52:49.092 [d3d12 pipeline state] creating pipeline state for #ID[355ffb67] 18:52:49.092 [d3d12 pipeline state] creating pipeline state for #ID[355ffb67] 18:52:49.092 [d3d12 pipeline state] creating pipeline state for #ID[355ffb67] 18:52:49.092 [d3d12 pipeline state] creating pipeline state for #ID[355ffb67] 18:52:49.899 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_ogryn/class_selection_ogryn" with id: 1 18:52:49.919 [d3d12 pipeline state] creating pipeline state for #ID[107c8482] 18:52:49.919 [d3d12 pipeline state] creating pipeline state for #ID[840e9db0] 18:52:49.919 [d3d12 pipeline state] creating pipeline state for #ID[7920df11] 18:52:49.919 [d3d12 pipeline state] creating pipeline state for #ID[a5dfc87e] 18:52:49.920 [d3d12 pipeline state] creating pipeline state for #ID[6a7d341a] 18:52:49.920 [d3d12 pipeline state] creating pipeline state for #ID[316dd531] 18:52:49.920 [d3d12 pipeline state] creating pipeline state for #ID[6d1c4b95] 18:52:49.921 [d3d12 pipeline state] creating pipeline state for #ID[ece16bc2] 18:52:50.351 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_psyker/class_selection_psyker" with id: 1 18:52:50.924 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_zealot/class_selection_zealot" with id: 1 18:52:50.925 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 18:52:50.925 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 18:52:50.925 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 18:52:50.925 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 18:52:53.099 [d3d12 pipeline state] creating pipeline state for #ID[51a17f37] 18:52:56.492 [Lua] INFO [SteamManager] on_overlay_activated true 18:53:07.989 [Lua] INFO [SteamManager] on_overlay_activated false 18:55:57.378 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/character_create/character_create" with id: 1 18:55:57.393 [d3d12 pipeline state] creating pipeline state for #ID[18352dd5] 18:55:57.393 [d3d12 pipeline state] creating pipeline state for #ID[18352dd5] 18:55:57.393 [d3d12 pipeline state] creating pipeline state for #ID[daff92ad] 18:55:57.393 [d3d12 pipeline state] creating pipeline state for #ID[18352dd5] 18:55:57.394 [d3d12 pipeline state] creating pipeline state for #ID[daff92ad] 18:55:57.394 [d3d12 pipeline state] creating pipeline state for #ID[a623edba] 18:55:57.578 [d3d12 pipeline state] creating pipeline state for #ID[518aca54] 18:55:57.633 [d3d12 pipeline state] creating pipeline state for #ID[2f6f341d] 18:55:57.633 [d3d12 pipeline state] creating pipeline state for #ID[2f6f341d] 18:56:00.133 [d3d12 pipeline state] creating pipeline state for #ID[491a166a] 18:56:00.658 [d3d12 pipeline state] creating pipeline state for #ID[c6e061c0] 18:56:04.142 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/portrait/portrait" with id: 1 18:56:04.155 [d3d12 pipeline state] creating pipeline state for #ID[a10886e6] 18:56:04.161 [d3d12 pipeline state] creating pipeline state for #ID[32b6be2a] 18:56:04.177 [d3d12 pipeline state] creating pipeline state for #ID[75d2ae48] 18:56:04.187 [d3d12 pipeline state] creating pipeline state for #ID[328f0e51] 18:56:04.188 [d3d12 pipeline state] creating pipeline state for #ID[642328de] 18:56:04.188 [d3d12 pipeline state] creating pipeline state for #ID[09f96b0e] 18:56:04.188 [d3d12 pipeline state] creating pipeline state for #ID[491a166a] 18:56:04.188 [d3d12 pipeline state] creating pipeline state for #ID[518aca54] 18:56:04.188 [d3d12 pipeline state] creating pipeline state for #ID[4420f94f] 18:56:04.188 [d3d12 pipeline state] creating pipeline state for #ID[491a166a] 18:56:04.401 [d3d12 pipeline state] creating pipeline state for #ID[328f0e51] 18:56:06.047 [d3d12 pipeline state] creating pipeline state for #ID[328f0e51] 18:56:12.420 [Window] Window => inactive 18:56:12.420 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 18:56:31.103 [Window] Window => active 18:56:31.103 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 18:56:35.043 [d3d12 pipeline state] creating pipeline state for #ID[c48cb78d] 18:56:38.463 [d3d12 pipeline state] creating pipeline state for #ID[62649917] 18:56:45.446 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/character_create/character_create" with id: 1 18:56:46.823 [d3d12 pipeline state] creating pipeline state for #ID[e0f953ac] 18:56:48.644 [d3d12 pipeline state] creating pipeline state for #ID[e0f953ac] 18:57:20.742 [d3d12 pipeline state] creating pipeline state for #ID[491a166a] 18:57:30.129 [EOS] Updating Product SDK Config, Time: 315.226135 18:57:30.666 [EOS] SDK Config Product Update Request Completed - No Change 18:57:30.666 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 315.752777, Update Interval: 300.576813 18:58:10.507 [d3d12 pipeline state] creating pipeline state for #ID[042e4dbb] 18:58:10.507 [d3d12 pipeline state] creating pipeline state for #ID[042e4dbb] 18:58:23.771 [d3d12 pipeline state] creating pipeline state for #ID[d26e4357] 18:58:27.951 [d3d12 pipeline state] creating pipeline state for #ID[c6e061c0] 18:58:28.843 [d3d12 pipeline state] creating pipeline state for #ID[749097e1] 18:58:30.117 [d3d12 pipeline state] creating pipeline state for #ID[749097e1] 19:01:04.242 [Window] Window => inactive 19:01:04.242 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 19:01:07.759 [Window] Window => active 19:01:07.759 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 19:01:26.091 [Lua] INFO [BackendManager] title_request: GET /social/names/zealot?gender=male&planet=birthplace_planet_06 19:01:26.121 [d3d12 pipeline state] creating pipeline state for #ID[c6e061c0] 19:01:26.122 [d3d12 pipeline state] creating pipeline state for #ID[7920df11] 19:02:05.116 [Lua] INFO [TextInputPasses] Selected text: [] 19:02:05.318 [Lua] INFO [TextInputPasses] Selected text: [] 19:02:08.183 [Lua] INFO [BackendManager] title_request: GET /data/characters/name/Zulidian/check 19:02:18.199 warning: [Lua] WARNING [ErrorManager] Error "BackendError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:106: in function 'report_error' scripts/managers/data_service/services/profiles_service.lua:292: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function original traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/profiles_service.lua:288 @scripts/ui/views/character_appearance_view/character_appearance_view.lua:531<> , message: { code = 0, response_time = -1, status = 0, description = "Error fetching data", } 19:02:18.211 [Lua] INFO [GameStateMachine] Changing state to StateError 19:02:18.211 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60 19:02:18.277 [Lua] INFO [MultiplayerSessionManager] Resetting multiplayer session with reason reset_from_state_error ... 19:02:18.278 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateError 19:02:18.278 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 19:02:18.278 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateError 19:02:20.001 [Lua] INFO [GameStateMachine] Changing state to StateTitle 19:02:20.002 [Lua] INFO [ConstantElementLoading] State changed StateError -> StateTitle 19:02:20.002 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 19:02:20.002 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateError -> StateTitle 19:02:20.085 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1 19:02:22.210 [Lua] INFO [StateTitle] Changing state idle -> signing_in 19:02:23.396 [Backend] Joined authentication queue at position 0 19:02:23.646 [Backend] Finished waiting in authentication queue 19:02:23.663 [Lua] <>account_id = 9dc3b974-25a8-42af-8d91-9dcb423e1c8b<> 19:02:23.664 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.5-b237319&svnRev=66956&platform=win32 19:02:23.664 [Lua] INFO [BackendManager] title_request: GET /game-settings 19:02:23.664 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items 19:02:23.664 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo 19:02:23.680 [Lua] <>account_id = 9dc3b974-25a8-42af-8d91-9dcb423e1c8b<> 19:02:23.681 [Lua] INFO [BackendManager] title_request: POST /store/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/payments/reconcile?platform=steam 19:02:23.681 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/commendations?includeStats=true&includeAll=true 19:02:23.897 [SteamStats] UserStatsStored success: true 19:02:23.897 [SteamStats] UserStatsStored success: true 19:02:23.897 [SteamStats] UserStatsStored success: true 19:02:23.897 [SteamStats] UserStatsStored success: true 19:02:23.897 [SteamStats] UserStatsStored success: true 19:02:23.897 [SteamStats] UserStatsStored success: true 19:02:23.897 [SteamStats] UserStatsStored success: true 19:02:23.897 [SteamStats] UserStatsStored success: true 19:02:23.897 [SteamStats] UserStatsStored success: true 19:02:33.674 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100 @scripts/managers/telemetry/telemetry_manager.lua:30<> 19:02:33.754 warning: [Lua] WARNING [ErrorManager] Error "SignInError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:106: in function 'report_error' scripts/managers/data_service/services/account_service.lua:104: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: { { __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:52 =[C]:-1<>; [2] (*temporary) = function: 0x02aa9bd0; [3] q = table: 0x0134bfa0; i = 2; obj = table: 0x009ec2d0; [4] dt = 0.016667100002115; t = 612.03793519262; async = function: 0x00eeb690; [5] self = table: 0x001040f0; dt = 0.016667100002115; network_is_active = true; t = 612.03793519262; [6] self = table: 0x001634e0; dt = 0.016667100002115; t = nil; [7] self = table: 0x00073e50; dt = 0.016667100002115; [8] dt = 0.016667100002115; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:52 =[C]:-1<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", }, nil, { content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_c_var_wt_06 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_c/upperbody_c", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_c_var_wt_06", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_a_var_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_a/lowerbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_a_var_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_rifle_killshot_muzzle_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/muzzle_01/muzzle_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_killshot_muzzle_01", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/trinkets/trinket_5c = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/attachments/trinkets/trinket_5c/trinket_5c", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_trinket_5c_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/trinket_5c", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_trinket_5c", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/helmet_02/helmet_02", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_psyker_01_black_scalera = { material_overrides = (rec-limit), sort_order = 25, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_color_psyker_01_black_scalera_desc", name = "content/items/characters/player/eye_colors/eye_color_psyker_01_black_scalera", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_color_psyker_01_black_scalera", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Psyker glowing eyes variant", display_name = "loc_eye_color_psyker_01_black_scalera", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_feet/frateris_militia_shoes_g = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/footwear/frateris_militia_shoes_g/frateris_militia_shoes_g", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/frateris_militia_shoes_g", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/grips/flamer_rifle_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/flamer_rifle/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/flamer_rifle_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_scars/scar_face_08 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_08/scar_face_08", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_08_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_08", dev_name = "scar_face_08", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_08", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/face_scars/scar_face_16 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_16/scar_face_16", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_16_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_16", dev_name = "scar_face_16", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_16", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/skin_attachment_01/skin_attachment_01_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_thumper_p1/suppression_on_close_kill = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_thumper_p1_suppression_on_close_kill", description = "loc_trait_bespoke_suppression_on_close_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_054", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_054_small", dev_name = "", name = "content/items/traits/bespoke_thumper_p1/suppression_on_close_kill", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_suppression_on_close_kill", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_combataxe_p3/staggered_targets_receive_increased_stagger_debuff = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combataxe_p3_staggered_targets_receive_increased_stagger_debuff", description = "loc_trait_bespoke_staggered_targets_receive_increased_stagger_debuff_desc", icon = "content/ui/textures/icons/traits/weapon_trait_175", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_175_small", dev_name = "", name = "content/items/traits/bespoke_combataxe_p3/staggered_targets_receive_increased_stagger_debuff", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_staggered_targets_receive_increased_stagger_debuff", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/faces/male_caucasian_face_05 = { base_unit = "content/characters/player/human/attachments_base/male/face_caucasian_05/face_caucasian_05", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/male_caucasian_face_05", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/male/face_caucasian_05/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/male/face_caucasian_05/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/2d/portrait_frames/default = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_default_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/default", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/default", dev_name = "default", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is default", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_default", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/default", }, content/items/traits/bespoke_chainsword_2h_p1/armor_penetration_against_staggered = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_chainsword_2h_p1_armor_penetration_against_staggered", description = "loc_trait_bespoke_armor_penetration_against_staggered_desc", icon = "content/ui/textures/icons/traits/weapon_trait_201", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_201_small", dev_name = "armor_penetration_against_staggered", name = "content/items/traits/bespoke_chainsword_2h_p1/armor_penetration_against_staggered", dev_description = "{rending:%s} Rending when attacking staggered enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_armor_penetration_against_staggered", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/melee/blades/chain_axe_blade_03 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/chain_axe/attachments/blade_03/blade_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/blades/chain_axe_blade_03", feature_flags = (rec-limit), attach_node = "ap_blade_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/autogun_rifle_ak_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/autogun_rifle_ak_receiver_01", feature_flags = (rec-limit), attach_node = "rp_autogun_ak_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_wt_08 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/lowerbody/lowerbody_a/lowerbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_wt_08", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01_career_01_lvl_03 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01/imperial_guard_upperbody_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01_career_01_lvl_03", workflow_state = "RELEASABLE", }, content/items/traits/bespoke_ogryn_gauntlet_p1/crit_chance_on_cleaving_melee = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_gauntlet_p1_crit_chance_on_cleaving_melee", description = "loc_trait_bespoke_crit_chance_on_cleaving_melee_desc", icon = "content/ui/textures/icons/traits/weapon_trait_105", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_105_small", dev_name = "crit_chance_on_cleaving_melee", name = "content/items/traits/bespoke_ogryn_gauntlet_p1/crit_chance_on_cleaving_melee", dev_description = "Cleaving trough several enemies with gauntlet melee attack increases crit chance by {crit_chance:%s} for {time:%s} seconds.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_crit_chance_on_cleaving_melee", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/skins/mo_970_camo_25 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_970_camo_25", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/minions/decal_material_overrides/decal_transit_03 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_transit_03", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/characters/player/human/gear_attachments/training_ground_psyker_attachment = { resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/special/training_grounds_psyker_attachment/training_ground_psyker_attachment", breeds = (rec-limit), name = "content/items/characters/player/human/gear_attachments/training_ground_psyker_attachment", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/gadgets/defensive_gadget_11 = { is_display_name_ref = true, base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", feature_flags = (rec-limit), attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", is_description_ref = false, icon = "", item_type = "GADGET", dev_name = "", name = "content/items/gadgets/defensive_gadget_11", trait_restrictions = (rec-limit), tags = (rec-limit), attachments = (rec-limit), slots = (rec-limit), display_name = "loc_curio_b_f01", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_foundry_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_foundry_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_04 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/astra_hood_a/hood_a", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_04", workflow_state = "RELEASABLE", description = "loc_psyker_career_01_lvl_03_headgear_set_04_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "psyker_career_01_lvl_03_headgear_set_04", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_psyker_career_01_lvl_03_headgear_set_04", is_fallback_item = false, dev_description = "Psyker Biomancer class hood. Part of tier 3 cosmetic set. Inquisition color scheme. ", }, content/items/characters/player/human/gear_torso/frateris_militia_upperbody_career_01_lvl_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_career_01/frateris_militia_upperbody_career_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/frateris_militia_upperbody_career_01_lvl_01", workflow_state = "RELEASABLE", }, content/items/traits/bespoke_ogryn_heavystubber_p1/power_bonus_on_chained_hits_on_single_target = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_heavystubber_p1_consecutive_hits_increases_ranged_power", description = "loc_trait_bespoke_power_bonus_on_chained_hits_on_single_target_desc", icon = "content/ui/textures/icons/traits/weapon_trait_141", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_141_small", dev_name = "Power bonus on single target", name = "content/items/traits/bespoke_ogryn_heavystubber_p1/power_bonus_on_chained_hits_on_single_target", dev_description = "Chaining attacks on a single enemy builds up Power bonus up to {power:%s}. 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(rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Half shaped thick eyebrows", display_name = "loc_female_facial_hulihee_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/shafts/thunder_hammer_shaft_04 = { show_in_1p = true, base_unit = "content/weapons/player/melee/thunder_hammer/attachments/shaft_04/shaft_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/thunder_hammer_shaft_04", feature_flags = (rec-limit), attach_node = "rp_thunder_hammer_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02_b = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/third_person/base_gear_rig", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02_b", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01_skull_edition_attachment = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01_skull_edition/imperial_guard_upperbody_01_skull_edition", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01_skull_edition_attachment", workflow_state = "RELEASABLE", }, content/items/characters/minions/skin_color_overrides/newly_infected_grunge_03 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/skin_color_overrides/newly_infected_grunge_03", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_b_attach_03 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/special/imperial_guard_shoulderpad_02_attach_03/imperial_guard_shoulderpad_02_b_attach_03", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_b_attach_03", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/ogryn_rippergun_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/wpn_rippergun_rifle_chained_rig", weapon_template = "ogryn_rippergun_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_side_grip_heavy", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/ogryn_rippergun_p1_m1", description = "loc_ogryn_rippergun_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/rippergun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "The Ogryn Assault shotgun. Hip fire shots a burst of flesh rendering shells. Secondary fire braces the gun up for a more controlled full auto firing mode. Also equipped with a bayonette if someone would dare to get close to you, or when ammo runs out.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_ogryn_rippergun_p1_m1", is_fallback_item = false, dev_name = "Rippergun Pattern 1 Mark 1", }, content/items/characters/player/human/gear_feet/npc_iven_rannick_boots = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/footware/npc_iven_rannick_boots/npc_iven_rannick_boots", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/npc_iven_rannick_boots", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/ogryn/face_scars/ogryn_scar_face_02 = { sort_order = 0, base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_02/scar_face_02", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_ogryn_scar_face_02_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_02", dev_name = "ogryn_scar_face_02", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Cut scar for ogryn face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_ogryn_scar_face_02", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/perks/melee_common/wield_increase_armored_damage = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_melee_common_wield_increased_armored_damage", description = "loc_trait_melee_common_wield_increased_armored_damage_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/melee_common/wield_increase_armored_damage", dev_description = "Deal {damage:%s} additional damage to Armored enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/melee/hilts/force_sword_hilt_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_sword/attachments/hilt_02/hilt_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/hilts/force_sword_hilt_02", feature_flags = (rec-limit), attach_node = "ap_hilt_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_01 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_newly_infected_offset", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_01", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/prisoner_upperbody_psyker_a = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.059999998658895493, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/prisoner_upperbody_psyker_a", workflow_state = "RELEASABLE", description = "loc_prisoner_upperbody_psyker_a_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "Green Prison Shirt and Psyker Collar", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "A prison shirt with Psyker subjugation collar for those charged with misplaced faith.", mask_arms = "", attachments = (rec-limit), mask_torso = "", display_name = "loc_prisoner_upperbody_psyker_a", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/face_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/face_02/face_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_02_offset", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/face_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_torso/servitor_torso_01 = { resource_dependencies = (rec-limit), always_owned = false, slots = (rec-limit), tags = (rec-limit), base_unit = "content/characters/npc/servitor/attachments_base/torso_01/torso_01", name = "content/items/characters/player/human/gear_torso/servitor_torso_01", workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_wt_08 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_b/lowerbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_wt_08", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/minions/ranged/renegade_netgun = { material_overrides = (rec-limit), fx_sources = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/weapons/enemy/ranged/chaos_traitor_guard_netgun_01/chaos_traitor_guard_netgun_01", is_fallback_item = false, name = "content/items/weapons/minions/ranged/renegade_netgun", workflow_state = "RELEASABLE", feature_flags = (rec-limit), wielded_attach_node = "j_rightweaponattach", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_spear", }, content/items/2d/portrait_frames/achievements_36 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_36_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_36", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_36", dev_name = "achievements_36", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is achievements_36", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_36", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_36", }, content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_05_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_veteran_lowerbody_career_02_lvl_05_set_01_desc", name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_05_set_01", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "veteran_lowerbody_career_02_lvl_05_set_01", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_veteran_lowerbody_career_02_lvl_05_set_01", is_fallback_item = false, dev_description = "Veteran Grunt tier 5 pants with armored boots. Inquisition color scheme. ", }, content/items/characters/player/human/gear_lowerbody/d7_veteran_f_lowerbody = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_d7_veteran_f_lowerbody_desc", name = "content/items/characters/player/human/gear_lowerbody/d7_veteran_f_lowerbody", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "d7_veteran_f_lowerbody", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_d7_veteran_f_lowerbody", is_fallback_item = false, dev_description = "This is d7_veteran_f_lowerbody", }, content/items/characters/player/human/gear_head/catchan_jungd_fighters_02 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/catchan_jungd_fighters_02/catchan_jungd_fighters_02", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/catchan_jungd_fighters_02", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/weapons/player/melee/grips/chain_sword_grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/chain_sword/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/grips/chain_sword_grip_03", feature_flags = (rec-limit), attach_node = "rp_chain_sword_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_rippergun_p1/armor_rending_bayonette = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_rippergun_p1_armor_rending_bayonette", description = "loc_trait_bespoke_armor_rending_bayonette_desc", icon = "content/ui/textures/icons/traits/weapon_trait_059", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_059_small", dev_name = "Ogryn can opener", name = "content/items/traits/bespoke_rippergun_p1/armor_rending_bayonette", dev_description = "Your bayonet weapon special attack applies {rend:%s} stacks of rending on armoured targets.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_armor_rending_bayonette", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_b/fullbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/2d/portrait_frames/achievements_28 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_28_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_28", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_28", dev_name = "achievements_28", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is achievements_28", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_28", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_28", }, content/items/characters/player/ogryn/gear_hands/ogryn_imperial_guard_gloves_a = { resource_dependencies = (rec-limit), slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/gloves/imperial_guard_a/imperial_guard_a", tags = (rec-limit), name = "content/items/characters/player/ogryn/gear_hands/ogryn_imperial_guard_gloves_a", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, show_in_1p = true, }, content/items/characters/player/human/gear_attachments/npc_iven_rannick_accessories = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_iven_rannick_accessories/npc_iven_rannick_accessories", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/npc_iven_rannick_accessories", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/magazines/autogun_rifle_ak_magazine_01 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/magazine_01/magazine_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/autogun_rifle_ak_magazine_01", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/gib_items/chaos_ogryn_flesh = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/gibbing/flesh", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/gib_items/chaos_ogryn_flesh", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/genstealer_cults_04_a = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/genestealer_cults_04_a/genestealer_cults_04_a", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/genstealer_cults_04_a", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_wt_06 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_a/upperbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_wt_06", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/attachment_base/male_mannequin_arms = { show_in_1p = true, base_unit = "content/characters/player/human/attachments_base/male/base_body/male_mannequin_arms", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", tags = (rec-limit), always_owned = false, slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), genders = (rec-limit), is_fallback_item = false, workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/attachment_base/male_mannequin_arms", workflow_state = "RELEASABLE", }, content/items/traits/bespoke_ogryn_gauntlet_p1/increased_damage_on_staggered_enemies = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_gauntlet_p1_increased_damage_on_staggered_enemies", description = "loc_trait_bespoke_increased_damage_on_staggered_enemies_desc", icon = "content/ui/textures/icons/traits/weapon_trait_135", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_135_small", dev_name = "Finish em'", name = "content/items/traits/bespoke_ogryn_gauntlet_p1/increased_damage_on_staggered_enemies", dev_description = "Increased damage by {damage:%s} against staggered enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increased_damage_on_staggered_enemies", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_mutant_charger/attachments_base/body_tattoo_01 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_mutant_charger/attachments_base/body/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_mutant_charger/attachments_base/body_tattoo_01", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_05 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_upper_05/shaft_upper_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_05", feature_flags = (rec-limit), attach_node = "ap_shaft_upper_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/minions/ranged/renegade_lasgun_b = { material_overrides = (rec-limit), fx_sources = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/weapons/enemy/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig", is_fallback_item = false, name = "content/items/weapons/minions/ranged/renegade_lasgun_b", workflow_state = "RELEASABLE", feature_flags = (rec-limit), wielded_attach_node = "j_rightweaponattach", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_spear", }, content/items/characters/player/ogryn/gear_lowerbody/ogryn_prisoner_lowerbody_c = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_prisoner_lowerbody_c_desc", name = "content/items/characters/player/ogryn/gear_lowerbody/ogryn_prisoner_lowerbody_c", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "Ogryn Sized Red Prison Pants", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_ogryn_prisoner_lowerbody_c", is_fallback_item = false, dev_description = "Prison pants for those charged with insubordination.", }, content/items/perks/gadget_common/trait_gadget_grim_corruption_resistance = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "gadget_permanent_damage_resistance", description = "loc_gadget_grim_corruption_resistance_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/gadget_common/trait_gadget_grim_corruption_resistance", dev_description = "Reduce the amount of Corruption suffered by holding a Grimoire by {permanent_damage_converter_resistance:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/hair_colors/hair_color_black_02 = { material_overrides = (rec-limit), sort_order = 2, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/hair_colors/hair_color_black_02", description = "loc_hair_color_black_02_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "hair_color_black_02", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "HAIR_COLOR", dev_description = "Black hair color variant", display_name = "loc_hair_color_black_02", is_fallback_item = false, formative_events = (rec-limit), }, content/items/traits/bespoke_thunderhammer_2h_p1/hit_mass_consumption_reduction_on_kill = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_thunderhammer_2h_p1_hit_mass_consumption_reduction_on_kill", description = "loc_trait_bespoke_hit_mass_consumption_reduction_on_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_100", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_100_small", dev_name = "Hit mass cost reduction on kill", name = "content/items/traits/bespoke_thunderhammer_2h_p1/hit_mass_consumption_reduction_on_kill", dev_description = "Killing an enemy decreases enemy hit mass by {hit_mass:%s} for {time:%s} seconds. Stacks {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_hit_mass_consumption_reduction_on_kill", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/face_hair/empty_face_hair = { sort_order = -500, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "", name = "content/items/characters/player/human/face_hair/empty_face_hair", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "", display_name = "", is_fallback_item = true, formative_events = (rec-limit), }, content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/upperbody_a_tattoo_01 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultist_melee_elite/attachments_base/upperbody_a/upperbody_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/upperbody_a_tattoo_01", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_ogryn_club_p1/power_bonus_based_on_charge_time = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_club_p1_windup_increases_power", description = "loc_trait_bespoke_power_bonus_based_on_charge_time_desc", icon = "content/ui/textures/icons/traits/weapon_trait_177", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_177_small", dev_name = "Pinpointing target", name = "content/items/traits/bespoke_ogryn_club_p1/power_bonus_based_on_charge_time", dev_description = "Increase Power up to {power_level:%s} based on the charge time of your heavy attacks. Stacks {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_power_bonus_based_on_charge_time", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/skin_colors/skin_color_african_01 = { material_overrides = (rec-limit), sort_order = 1, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_skin_color_dark_01_desc", name = "content/items/characters/player/skin_colors/skin_color_african_01", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "skin_color_dark_01", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "SKIN_COLOR", dev_description = "Dark skin tone variant", display_name = "loc_skin_color_dark_01", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_arms/empty_arms = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/empty_item/empty_item", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), show_in_1p = true, is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_arms/empty_arms", workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/connectors/human_power_maul_connector_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/human_power_maul/attachments/connector_01/connector_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/connectors/human_power_maul_connector_01", feature_flags = (rec-limit), attach_node = "ap_connector_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/2d/portrait_frames/metal_04 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_metal_04_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/metal_04", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/metal_04", dev_name = "metal_04", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is metal_04", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_metal_04", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/metal_04", }, content/items/characters/player/human/gear_attachments/astra_upperbody_career_01_attach_lvl_03 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/astra_upperbody_career_01_attach_lvl_03/astra_upperbody_career_01_attach_lvl_03", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/astra_upperbody_career_01_attach_lvl_03", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_b = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body_01_var_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_newly_infected_offset", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_b", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/underbarrels/boltgun_rifle_underbarrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/underbarrel_02/underbarrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/underbarrels/boltgun_rifle_underbarrel_02", feature_flags = (rec-limit), attach_node = "ap_underbarrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_fullbody_a_var_foundry_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/fullbody_a/fullbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_fullbody_a_var_foundry_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_hair/female_facial_hair_base = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/hair/female/facial_hair_base/facial_hair_base", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_female_facial_hair_base_desc", name = "content/items/characters/player/human/face_hair/female_facial_hair_base", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "female_facial_hair_base", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Thin eyebrows", display_name = "loc_female_facial_hair_base", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/ogryn/hair/ogryn_hair_short_tripplemohawk_a = { sort_order = 500, base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_tripplemohawk_a/hair_short_tripplemohawk_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_hair_short_tripplemohawk_a_desc", name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_tripplemohawk_a", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_hair_short_tripplemohawk_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Ogryn tripple mohawk", display_name = "loc_ogryn_hair_short_tripplemohawk_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/traits/bespoke_ogryn_heavystubber_p1/power_bonus_on_continuous_fire = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_heavystubber_p1_power_bonus_on_continuous_fire", description = "loc_trait_bespoke_power_bonus_on_continuous_fire_desc", icon = "content/ui/textures/icons/traits/weapon_trait_126", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_126_small", dev_name = "Heated muzzle", name = "content/items/traits/bespoke_ogryn_heavystubber_p1/power_bonus_on_continuous_fire", dev_description = "Continuous fire increases Power by {power_level:%s} the longer you keep firing.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_power_bonus_on_continuous_fire", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_arms/servitor_arms_02 = { show_in_1p = true, base_unit = "content/characters/npc/servitor/attachments_gear/arms/arms_02/arms_02", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", tags = (rec-limit), always_owned = false, slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), genders = (rec-limit), is_fallback_item = false, workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_arms/servitor_arms_02", workflow_state = "RELEASABLE", }, content/items/weapons/player/ranged/bullets/shotgun_rifle_bullet_01_used = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/ammunition/ammunition_01/ammunition_02", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bullets/shotgun_rifle_bullet_01_used", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_bullet_02", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_09a = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_09/emblem_9a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_09a", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_06 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/barrel_06/barrel_06", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_06", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_ogryn_club_p1/staggered_targets_receive_increased_damage_debuff = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_club_p1_staggered_targets_receive_increased_damage_debuff", description = "loc_trait_bespoke_staggered_targets_receive_increased_damage_debuff_desc", icon = "content/ui/textures/icons/traits/weapon_trait_174", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_174_small", dev_name = "-", name = "content/items/traits/bespoke_ogryn_club_p1/staggered_targets_receive_increased_damage_debuff", dev_description = "-", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_staggered_targets_receive_increased_damage_debuff", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_11 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = false, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_11", description = "loc_body_tattoo_ogryn_11_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_ogryn_11", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Prison style tattoo for ogryn body", display_name = "loc_body_tattoo_ogryn_11", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/environment_overrides/acid_01 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/environment_overrides/acid_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/weapons/player/skins/mo_739_camo_19 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_739_camo_19", item_type = "MATERIAL_OVERRIDES", }, content/items/animations/end_of_round/end_of_round_veteran_001 = { face_animation_event = "pose_amused", state_machine = "content/characters/player/human/third_person/animations/menu/end_of_round", resource_dependencies = (rec-limit), breeds = (rec-limit), prop_item = "", animation_event = "eor_veteran_001", always_owned = false, icon = "", item_type = "END_OF_ROUND", name = "content/items/animations/end_of_round/end_of_round_veteran_001", dev_name = "end_of_round_veteran_001", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Veteran standing with their right hand tucked in their belt", tags = (rec-limit), description = "loc_end_of_round_veteran_001_desc", feature_flags = (rec-limit), display_name = "loc_end_of_round_veteran_001", is_fallback_item = false, slots = (rec-limit), }, content/items/weapons/player/ranged/stocks/lasgun_rifle_krieg_stock_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/stock_02/stock_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/lasgun_rifle_krieg_stock_02", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/pommels/thunder_hammer_pommel_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/thunder_hammer/attachments/pommel_02/pommel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/pommels/thunder_hammer_pommel_02", feature_flags = (rec-limit), attach_node = "ap_pommel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/gadgets/defensive_gadget_17 = { is_display_name_ref = true, base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", feature_flags = (rec-limit), attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", is_description_ref = false, icon = "", item_type = "GADGET", dev_name = "", name = "content/items/gadgets/defensive_gadget_17", trait_restrictions = (rec-limit), tags = (rec-limit), attachments = (rec-limit), slots = (rec-limit), display_name = "loc_curio_c_i01", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/attachment_base/male_torso = { resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), tags = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_base/male/base_body/torso_01", name = "content/items/characters/player/ogryn/attachment_base/male_torso", workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/perks/melee_common/wield_increase_damage = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_increase_damage", description = "loc_trait_melee_common_wield_increase_attack_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/melee_common/wield_increase_damage", dev_description = "Increase Melee Attack Damage by {damage:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_torso/npc_upperbody_b = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_b/npc_upperbody_b", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/npc_upperbody_b", workflow_state = "RELEASABLE", }, content/items/curios/devices/device_h_01 = { base_unit = "content/weapons/player/attachments/devices/device_h/device_h_01", resource_dependencies = (rec-limit), tags = (rec-limit), feature_flags = (rec-limit), attach_node = "ap_device_float", item_list_faction = "Player", name = "content/items/curios/devices/device_h_01", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_02_lvl_05_set_02 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.045000001788139343, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_02_lvl_05_set_02", workflow_state = "RELEASABLE", description = "loc_zealot_upperbody_career_02_lvl_05_set_02_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "zealot_upperbody_career_02_lvl_05_set_02", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Zealot Preacher class tier 5 upperbody apparel. Inquisition color scheme. ", mask_arms = "mask_arms_keep_finger_tops", attachments = (rec-limit), mask_torso = "", display_name = "loc_zealot_upperbody_career_02_lvl_05_set_02", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/player/human/gear_arms/servitor_arms_02_shoulder_mount = { show_in_1p = true, base_unit = "content/characters/npc/servitor/attachments_gear/arms/arms_02/shoulder_mount_01", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", tags = (rec-limit), always_owned = false, slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), genders = (rec-limit), is_fallback_item = false, workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_arms/servitor_arms_02_shoulder_mount", workflow_state = "RELEASABLE", }, content/items/traits/bespoke_lasgun_p3/increased_sprint_speed = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_lasgun_p3_increased_sprint_speed", description = "loc_trait_bespoke_increased_sprint_speed_desc", icon = "content/ui/textures/icons/traits/weapon_trait_056", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_056_small", dev_name = "", name = "content/items/traits/bespoke_lasgun_p3/increased_sprint_speed", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increased_sprint_speed", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_c = { sort_order = 18, base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_modular_c/hair_short_modular_c", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_hair_short_c_desc", name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_c", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_hair_short_c", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Ogryn afro with dreads and shaved sides", display_name = "loc_ogryn_hair_short_c", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/melee/heads/axe_head_04 = { show_in_1p = true, base_unit = "content/weapons/player/melee/axe/attachments/head_04/head_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/heads/axe_head_04", feature_flags = (rec-limit), attach_node = "ap_head_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemleft_05 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_05/emblem_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemleft_05", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_torso/astra_upperbody_career_01_lvl_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/astra_upperbody_career_01/astra_upperbody_career_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/astra_upperbody_career_01_lvl_01", workflow_state = "RELEASABLE", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/special_sniper = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/special_sniper/special_sniper", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/special_sniper", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01_d = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/prisoner_male_upperbody_01/prisoner_male_upperbody_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01_d", workflow_state = "RELEASABLE", }, content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_05_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_veteran_lowerbody_career_02_lvl_05_set_04_desc", name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_05_set_04", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "veteran_lowerbody_career_02_lvl_05_set_04", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_veteran_lowerbody_career_02_lvl_05_set_04", is_fallback_item = false, dev_description = "Veteran Grunt tier 5 pants with armored boots. Inquisition color scheme. ", }, content/items/characters/minions/chaos_cultists/attachments_base/face_03_tattoo_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_base/face_03/face_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_cultist_03_offset", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultists/attachments_base/face_03_tattoo_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/perks/ranged_common/wield_increase_finesse_modifier = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_ranged_increase_finesse", description = "loc_trait_ranged_common_wield_increase_finesse_modifier_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/ranged_common/wield_increase_finesse_modifier", dev_description = "Increase Finesse modifier by {finesse_modifier:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_gear/melee_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/melee_a/melee_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_cultists/attachments_gear/melee_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/body_tattoo/body_tattoo_markus = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/human/body_tattoo/body_tattoo_markus", description = "loc_body_tattoo_markus_desc", workflow_state = "RELEASABLE", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_markus", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "V2 Xover tattoo inspiered by Victor", display_name = "loc_body_tattoo_markus", is_fallback_item = false, formative_events = (rec-limit), }, content/items/curios/carriers/carrier_a = { show_in_1p = false, base_unit = "content/weapons/player/attachments/devices/carrier_a/carrier_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "rp_devices_chained_rig", item_list_faction = "Player", name = "content/items/curios/carriers/carrier_a", workflow_checklist = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/traits/bespoke_bolter_p1/cleave_and_no_explode_on_unarmored = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_bolter_p1_cleave_and_no_explode_on_unarmored", description = "loc_trait_bespoke_cleave_and_no_explode_on_unarmored_desc", icon = "content/ui/textures/icons/traits/weapon_trait_151", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_151_small", dev_name = "Flesh tearing rounds", name = "content/items/traits/bespoke_bolter_p1/cleave_and_no_explode_on_unarmored", dev_description = "Shots cleave trough and never explode when firing at unarmored targets.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_cleave_and_no_explode_on_unarmored", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/melee/grips/shovel_grip_05 = { show_in_1p = true, base_unit = "content/weapons/player/melee/shovel/attachments/grip_05/grip_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/grips/shovel_grip_05", feature_flags = (rec-limit), attach_node = "rp_shovel_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/curios/devices/device_g_02 = { base_unit = "content/weapons/player/attachments/devices/device_g/device_g_02", resource_dependencies = (rec-limit), tags = (rec-limit), feature_flags = (rec-limit), attach_node = "ap_device_float", item_list_faction = "Player", name = "content/items/curios/devices/device_g_02", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_scars/scar_face_07 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_07/scar_face_07", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_07_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_07", dev_name = "scar_face_07", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_07", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/melee/pommels/shovel_ogryn_pommel_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/shovel_ogryn/attachments/pommel_02/pommel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/pommels/shovel_ogryn_pommel_02", feature_flags = (rec-limit), attach_node = "ap_pommel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/backpacks/backpack_b = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/player/human/attachments_gear/backpack/backpack_b/backpack_b", feature_flags = (rec-limit), attach_node = "j_backpackoffset", item_list_faction = "Player", breeds = (rec-limit), description = "loc_backpack_b_desc", always_owned = false, slots = (rec-limit), item_type = "GEAR_EXTRA_COSMETIC", dev_name = "backpack_b", resource_dependencies = (rec-limit), archetypes = (rec-limit), name = "content/items/characters/player/human/backpacks/backpack_b", dev_description = "This is backpack_b", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), profile_properties = (rec-limit), display_name = "loc_backpack_b", is_fallback_item = false, tags = (rec-limit), }, content/items/perks/ranged_common/wield_increase_berserker_damage = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_ranged_common_wield_increased_berserker_damage", description = "loc_trait_ranged_common_wield_berserker_damage_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/ranged_common/wield_increase_berserker_damage", dev_description = "Deal {damage:%s} additional damage to Berserker enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_ogryn_combatblade_p1/crit_chance_on_push = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_combatblade_p1_crit_chance_on_push", description = "loc_trait_bespoke_crit_chance_on_push_desc", icon = "content/ui/textures/icons/traits/weapon_trait_097", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_097_small", dev_name = "Push and smash", name = "content/items/traits/bespoke_ogryn_combatblade_p1/crit_chance_on_push", dev_description = "Pushing enemies increases your crit chance by {crit_chance:%s} for {time:%s} seconds. ", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_crit_chance_on_push", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/minions/ranged/renegade_lasgun = { material_overrides = (rec-limit), fx_sources = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/weapons/enemy/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig", is_fallback_item = false, name = "content/items/weapons/minions/ranged/renegade_lasgun", workflow_state = "RELEASABLE", feature_flags = (rec-limit), wielded_attach_node = "j_rightweaponattach", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_spear", }, content/items/curios/curio_a_a01 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_a_a01_desc", item_type = "GADGET", dev_name = "curio_a_a01", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_a_a01", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_a_a01", name = "content/items/curios/curio_a_a01", weapon_type = (rec-limit), }, content/items/characters/player/human/face_scars/scar_face_31 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_31/scar_face_31", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_31_desc", resource_dependencies = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_31", dev_name = "scar_face_31", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Leech scar for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_31", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_arms/imperial_guard_upperbody_a_01_arms = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_a_01/imperial_guard_upperbody_a_01_arms", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), show_in_1p = true, is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_arms/imperial_guard_upperbody_a_01_arms", workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_848_camo_22 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_848_camo_22", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/eye_colors/eye_color_sienna_black_scalera = { material_overrides = (rec-limit), sort_order = -1, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_color_sienna_black_scalera_desc", name = "content/items/characters/player/eye_colors/eye_color_sienna_black_scalera", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_color_sienna_black_scalera", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Sienna's glowing eyes, Vermintde crossover,", display_name = "loc_eye_color_sienna_black_scalera", is_fallback_item = false, formative_events = (rec-limit), }, content/items/traits/bespoke_stubrevolver_p1/crit_chance_based_on_aim_time = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_stubrevolver_p1_crit_chance_based_on_aim_time", description = "loc_trait_bespoke_crit_chance_based_on_aim_time_desc", icon = "content/ui/textures/icons/traits/weapon_trait_104", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_104_small", dev_name = "Careful aim", name = "content/items/traits/bespoke_stubrevolver_p1/crit_chance_based_on_aim_time", dev_description = "Increased critical hit chance the longer you aim. Maximum {crit_chance:%s} per stack up to {stacks:%s} stacks.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_crit_chance_based_on_aim_time", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/decal_material_overrides/decal_wt_02 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_wt_02", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/characters/player/human/backpacks/backpack_welder_servitor_01 = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/npc/servitor/attachments_gear/backpacks/welder_servitor_backpack_01/welder_servitor_backpack_01", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), description = "loc_backpack_welder_servitor_01_desc", always_owned = false, slots = (rec-limit), item_type = "GEAR_EXTRA_COSMETIC", dev_name = "backpack_welder_servitor_01", resource_dependencies = (rec-limit), archetypes = (rec-limit), name = "content/items/characters/player/human/backpacks/backpack_welder_servitor_01", dev_description = "This is backpack_welder_servitor_01", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), profile_properties = (rec-limit), display_name = "loc_backpack_welder_servitor_01", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/human/gear_legs/prisoner_male_lowerbody_01_b = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/special/prisoner_male_lowerbody_01/prisoner_male_lowerbody_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/prisoner_male_lowerbody_01_b", workflow_checklist = (rec-limit), }, content/items/traits/bespoke_bolter_p1/armor_rend_on_projectile_hit = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_bolter_p1_targets_receive_rending_debuff", description = "loc_trait_bespoke_armor_rend_on_projectile_hit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_138", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_138_small", dev_name = "Cracking impact'", name = "content/items/traits/bespoke_bolter_p1/armor_rend_on_projectile_hit", dev_description = "Your projectile rends armour by {rend:%s} on armoured enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_armor_rend_on_projectile_hit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_stubrevolver_p1/power_bonus_on_chained_weakspot_hits = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_stubrevolver_p1_chained_weakspot_hits_increases_power", description = "loc_trait_bespoke_power_bonus_on_chained_weakspot_hits_desc", icon = "content/ui/textures/icons/traits/weapon_trait_109", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_109_small", dev_name = "Trickshooter", name = "content/items/traits/bespoke_stubrevolver_p1/power_bonus_on_chained_weakspot_hits", dev_description = "For every chained weakspot hit you get {power_level:%s} increased power. Stacks up to {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_power_bonus_on_chained_weakspot_hits", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/body_tattoo/body_tattoo_veteran_04 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/human/body_tattoo/body_tattoo_veteran_04", description = "loc_body_tattoo_veteran_04_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_veteran_04", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Prison style and blackwork tattoo for veteran body", display_name = "loc_body_tattoo_veteran_04", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/melee_a_var_02 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/melee_a/melee_a_var_02", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/melee_a_var_02", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_purple_02_blind_left = { material_overrides = (rec-limit), sort_order = 18, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_purple_02_blind_left_desc", name = "content/items/characters/player/eye_colors/eye_color_purple_02_blind_left", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_purple_02_blind_left", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Left blind eye", display_name = "loc_eye_purple_02_blind_left", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01/imperial_guard_upperbody_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01", workflow_state = "RELEASABLE", }, content/items/characters/player/human/hair/hair_short_buzzcut_a = { sort_order = 2, base_unit = "content/characters/player/human/attachments_base/hair/male/hair_short_buzzcut_a/hair_short_buzzcut_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_hair_short_buzzcut_a_desc", name = "content/items/characters/player/human/hair/hair_short_buzzcut_a", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "hair_short_buzzcut_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Buzzcut variant. Even cut. ", display_name = "loc_hair_short_buzzcut_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/2d/portrait_frames/achievements_23 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_23_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_23", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_23", dev_name = "Holo Hive", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "Facing any Circumstances, you come out triumphant.", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_23", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_23", }, content/items/animations/end_of_round/end_of_round_ogryn_004 = { face_animation_event = "pose_suspicious", state_machine = "content/characters/player/ogryn/third_person/animations/menu/end_of_round", resource_dependencies = (rec-limit), breeds = (rec-limit), prop_item = "", animation_event = "eor_ogryn_004", always_owned = false, icon = "", item_type = "END_OF_ROUND", name = "content/items/animations/end_of_round/end_of_round_ogryn_004", dev_name = "end_of_round_ogryn_004", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Ogryn standing and pointing forward in pose inspired by technoviking", tags = (rec-limit), description = "loc_end_of_round_ogryn_004_desc", feature_flags = (rec-limit), display_name = "loc_end_of_round_ogryn_004", is_fallback_item = false, slots = (rec-limit), }, content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01_b = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/prisoner_male_upperbody_01/prisoner_male_upperbody_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01_b", workflow_state = "RELEASABLE", }, content/items/traits/bespoke_powermaul_2h_p1/stacking_increase_impact_on_hit = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_powermaul_2h_p1_stacking_increase_impact_on_hit", description = "loc_trait_bespoke_stacking_increase_impact_on_hit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_171", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_171_small", dev_name = "", name = "content/items/traits/bespoke_powermaul_2h_p1/stacking_increase_impact_on_hit", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_stacking_increase_impact_on_hit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_05 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/astra_hood_a/hood_a", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_05", workflow_state = "RELEASABLE", description = "loc_psyker_career_01_lvl_03_headgear_set_05_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "psyker_career_01_lvl_03_headgear_set_05", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_psyker_career_01_lvl_03_headgear_set_05", is_fallback_item = false, dev_description = "Psyker Biomancer class hood. Part of tier 3 cosmetic set. Inquisition color scheme. ", }, content/items/characters/player/human/gear_hands/astra_gloves_d = { resource_dependencies = (rec-limit), slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/gloves/astra_gloves_d/astra_gloves_d", tags = (rec-limit), name = "content/items/characters/player/human/gear_hands/astra_gloves_d", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, show_in_1p = true, }, content/items/weapons/player/ranged/shafts/thunder_hammer_shaft_05 = { show_in_1p = true, base_unit = "content/weapons/player/melee/thunder_hammer/attachments/shaft_05/shaft_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/thunder_hammer_shaft_05", feature_flags = (rec-limit), attach_node = "rp_thunder_hammer_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_thumper_p2/armor_rend_on_projectile_hit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_thumper_p2_targets_receive_rending_debuff", description = "loc_trait_bespoke_armor_rend_on_projectile_hit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_138", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_138_small", dev_name = "Cracking impact'", name = "content/items/traits/bespoke_thumper_p2/armor_rend_on_projectile_hit", dev_description = "Your projectile applies {rend:%s} stacks of Rend on armoured enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_armor_rend_on_projectile_hit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/recievers/stubgun_heavy_ogryn_receiver_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/receiver_02/receiver_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/stubgun_heavy_ogryn_receiver_02", feature_flags = (rec-limit), attach_node = "rp_stubgun_heavy_ogryn_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/autogun_p3_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/wpn_autogun_rifle_killshot_chained_rig", weapon_template = "autogun_p3_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), description = "loc_autogun_p3_m1_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/autogun_p3_m1", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p3", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Long range high accuracy autogun with a 3 shot burst firing mode.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autogun_p3_m1", is_fallback_item = false, dev_name = "Autogun Pattern 3 Mark 1", }, content/items/traits/bespoke_powermaul_2h_p1/consecutive_hits_increases_stagger = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_powermaul_2h_p1_consecutive_hits_increases_stagger", description = "loc_trait_bespoke_consecutive_hits_increases_stagger_desc", icon = "content/ui/textures/icons/traits/weapon_trait_172", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_172_small", dev_name = "consecutive_hits_increases_stagger", name = "content/items/traits/bespoke_powermaul_2h_p1/consecutive_hits_increases_stagger", dev_description = "Hitting the same enemy increases impact by {impact:%s} for {time:%s} seconds. Stacks {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_consecutive_hits_increases_stagger", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/melee/chainsword_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/chain_sword/wpn_chain_sword_chained_rig", weapon_template = "chainsword_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/weapons/player/melee/chainsword_p1_m1", workflow_state = "RELEASABLE", description = "loc_chainsword_p1_m1_desc", workflow_checklist = (rec-limit), wieldable_slot_scripts = (rec-limit), slots = (rec-limit), item_type = "WEAPON_MELEE", weapon_type = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/chainsword_p1", tags = (rec-limit), input_descriptions = (rec-limit), slot_weapon_skin = "", dev_description = "", archetypes = (rec-limit), attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_chainsword_p1_m1", is_fallback_item = false, dev_name = "", }, content/items/weapons/player/skins/mo_xbox_retail_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_xbox_retail_01", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/ogryn/hair/ogryn_hair_short_scab_a = { sort_order = 3, base_unit = "content/characters/player/ogryn/attachments_base/hair/hiar_short_scab_a/hair_short_scab_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_hair_short_scab_a_desc", name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_scab_a", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_hair_short_scab_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Ogryn rough scab cut", display_name = "loc_ogryn_hair_short_scab_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_brown_01 = { material_overrides = (rec-limit), sort_order = 19, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_color_brown_01_desc", name = "content/items/characters/player/eye_colors/eye_color_brown_01", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_color_brown_01", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Brown eye color variant", display_name = "loc_eye_color_brown_01", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/ogryn/attachment_base/male_face_caucasian = { base_unit = "content/characters/player/ogryn/attachments_base/male/face_caucasian_01/male_face_caucasian_01", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/ogryn/attachment_base/male_face_caucasian", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/ogryn/attachments_base/male/face_caucasian_01/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/ogryn/attachments_base/male/face_caucasian_01/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_base/head_b = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/face_b/face_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_ogryn/attachments_base/head_b", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/blades/sabre_blade_02 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/sabre/attachments/blade_02/blade_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/blades/sabre_blade_02", feature_flags = (rec-limit), attach_node = "ap_blade_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/minions/parent_items/attachments/minion_weapon_attachment = { material_overrides = (rec-limit), base_unit = "", resource_dependencies = (rec-limit), feature_flags = (rec-limit), attach_node = "", item_list_faction = "Minion", name = "content/items/weapons/minions/parent_items/attachments/minion_weapon_attachment", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/human/hair/hair_long_tiedback_a = { sort_order = 30, base_unit = "content/characters/player/human/attachments_base/hair/male/hair_long_tiedback_a/hair_long_tiedback_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_hair_long_tiedback_a_desc", name = "content/items/characters/player/human/hair/hair_long_tiedback_a", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "hair_long_tiedback_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Well kept long tied back hairstyle", display_name = "loc_hair_long_tiedback_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_b_03 = { sort_order = 13, base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_modular_b/hair_short_modular_b_03", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_hair_short_modular_b_03_desc", name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_b_03", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_hair_short_modular_b_03", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Ogryn short haircut with heavy front and shaved back/sides ", display_name = "loc_ogryn_hair_short_modular_b_03", is_fallback_item = false, formative_events = (rec-limit), }, content/items/traits/bespoke_ogryn_powermaul_p1/explosion_on_activated_attacks_on_armor = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_powrmaul_p1_explosion_on_activated_attacks_on_armor", description = "loc_trait_bespoke_explosion_on_activated_attacks_on_armor_desc", icon = "content/ui/textures/icons/traits/weapon_trait_213", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_213_small", dev_name = "Conductive overload", name = "content/items/traits/bespoke_ogryn_powermaul_p1/explosion_on_activated_attacks_on_armor", dev_description = "Hitting an armored enemy with you powered up weapon causes an additional explosion.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_explosion_on_activated_attacks_on_armor", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_forcestaff_p4/faster_charge_on_chained_secondary_attacks = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_forcestaff_p4_faster_charge_on_chained_secondary_attacks", description = "loc_trait_bespoke_faster_charge_on_chained_secondary_attacks_desc", icon = "content/ui/textures/icons/traits/weapon_trait_015", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_015_small", dev_name = "Chained warp blast", name = "content/items/traits/bespoke_forcestaff_p4/faster_charge_on_chained_secondary_attacks", dev_description = "Chaining secondary attacks reduces their charge time by {charge_time:%s} up to a total of {stacks:%s} stacks.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_faster_charge_on_chained_secondary_attacks", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_skull_edition = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_skull_edition", workflow_state = "RELEASABLE", description = "loc_ogryn_upperbody_skull_edition_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "ogryn_upperbody_skull_edition", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), genders = (rec-limit), mask_arms = "", attachments = (rec-limit), mask_torso = "", display_name = "loc_ogryn_upperbody_skull_edition", is_fallback_item = false, dev_description = "This is ogryn_upperbody_skull_edition", }, content/items/weapons/player/melee/combatknife_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/combat_knife/wpn_combat_knife_chained_rig", weapon_template = "combatknife_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_knife", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/melee/combatknife_p1_m1", description = "loc_combatknife_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_MELEE", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/combatknife_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Fast and accurate weapon. Weapon special is a quick jab that can stagger opponents.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_combatknife_p1_m1", is_fallback_item = false, dev_name = "Combatknife Pattern 1 Mark 1", }, content/items/weapons/player/ranged/barrels/stubgun_heavy_ogryn_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/stubgun_heavy_ogryn_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_chainsword_p1/infinite_melee_cleave_on_crit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_chainsword_p1_infinite_melee_cleave_on_crit", description = "loc_trait_bespoke_infinite_melee_cleave_on_crit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_076", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_076_small", dev_name = "Infinite cleave on crit", name = "content/items/traits/bespoke_chainsword_p1/infinite_melee_cleave_on_crit", dev_description = "After landing a Critical Strike, your attacks ignore enemy hit mass. Lasts for {time:%s} seconds.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_infinite_melee_cleave_on_crit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_stubrevolver_p1/reload_speed_on_slide = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_stubrevolver_p1_reload_speed_on_slide", description = "loc_trait_bespoke_reload_speed_on_slide_desc", icon = "content/ui/textures/icons/traits/weapon_trait_117", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_117_small", dev_name = "", name = "content/items/traits/bespoke_stubrevolver_p1/reload_speed_on_slide", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_reload_speed_on_slide", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/cine_props/tool_screwdriver_02 = { base_unit = "content/environment/artsets/imperial/global/props/toolbox/tool_screwdriver_static_02", resource_dependencies = (rec-limit), tags = (rec-limit), feature_flags = (rec-limit), attach_node = "j_rightweaponattach", item_list_faction = "Player", name = "content/items/characters/player/human/cine_props/tool_screwdriver_02", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_hands/hmn_gloves_l = { resource_dependencies = (rec-limit), slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/gloves/hmn_npc_gloves_l/hmn_gloves_l", tags = (rec-limit), name = "content/items/characters/player/human/gear_hands/hmn_gloves_l", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, show_in_1p = true, }, content/items/animations/end_of_round/end_of_round_veteran_007_weapon = { face_animation_event = "pose_suspicious", state_machine = "content/characters/player/human/third_person/animations/menu/end_of_round", resource_dependencies = (rec-limit), breeds = (rec-limit), prop_item = "content/items/weapons/player/ranged/lasgun_p1_m1", animation_event = "eor_veteran_007", always_owned = false, icon = "", item_type = "END_OF_ROUND", name = "content/items/animations/end_of_round/end_of_round_veteran_007_weapon", dev_name = "end_of_round_veteran_007_weapon", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Veteran standing in a relaxed pose with a lasgun in their right hand looking straight at the camera", tags = (rec-limit), description = "loc_end_of_round_veteran_007_weapon_desc", feature_flags = (rec-limit), display_name = "loc_end_of_round_veteran_007_weapon", is_fallback_item = false, slots = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_gear/melee_b = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_gear/melee_b/melee_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_ogryn/attachments_gear/melee_b", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_e_var_06 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_e/upperbody_e", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_e_var_06", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/attachment_base/male_torso = { resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), tags = (rec-limit), base_unit = "content/characters/player/human/attachments_base/male/base_body/male_torso_01", name = "content/items/characters/player/human/attachment_base/male_torso", workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/player/skin_colors/skin_color_caucasian_03 = { material_overrides = (rec-limit), sort_order = 12, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_skin_color_neutral_03_desc", name = "content/items/characters/player/skin_colors/skin_color_caucasian_03", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "skin_color_neutral_03", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "SKIN_COLOR", dev_description = "Neutral skin tone variant", display_name = "loc_skin_color_neutral_03", is_fallback_item = false, formative_events = (rec-limit), }, content/items/2d/portrait_frames/achievements_15 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_15_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_15", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_15", dev_name = "Foot Soldier", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "You've come back, and going in for more. Keep at it.", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_15", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_15", }, content/items/weapons/player/ranged/rails/stubgun_pistol_rail_off = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_pistol/attachments/rail_off/rail_off", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/rails/stubgun_pistol_rail_off", feature_flags = (rec-limit), attach_node = "ap_rail_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/decal_material_overrides/decal_transit_02 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_transit_02", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/characters/player/human/faces/female_african_face_02 = { base_unit = "content/characters/player/human/attachments_base/female/face_african_02/female_face_african_02", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/female_african_face_02", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/female/face_african_02/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/female/face_african_02/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_mutant_charger/attachments_base/body_tattoo_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_mutant_charger/attachments_base/body/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_mutant_charger/attachments_base/body_tattoo_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/frateris_militia_b_headgear_set_02 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/eyepatch_a/eyepatch_a", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/frateris_militia_b_headgear_set_02", workflow_state = "RELEASABLE", description = "loc_frateris_militia_b_headgear_set_02_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "frateris_militia_b_headgear_set_02", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_frateris_militia_b_headgear_set_02", is_fallback_item = false, dev_description = "Rogue trader themed eyepatch. Brown leather variant. ", }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_wt_07 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_b/upperbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_wt_07", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_370_camo_10 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_370_camo_10", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/minions/ranged/renegade_lasgun_c = { material_overrides = (rec-limit), fx_sources = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/weapons/enemy/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig", is_fallback_item = false, name = "content/items/weapons/minions/ranged/renegade_lasgun_c", workflow_state = "RELEASABLE", feature_flags = (rec-limit), wielded_attach_node = "j_rightweaponattach", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_spear", }, content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_02 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_02", workflow_state = "RELEASABLE", description = "loc_veteran_career_01_lvl_04_headgear_set_02_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "veteran_career_01_lvl_04_headgear_set_02", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_veteran_career_01_lvl_04_headgear_set_02", is_fallback_item = false, dev_description = "Veteran Drill Sergeant class headset with face mask. Part of tier 4 cosmetic set. Navy color scheme. ", }, content/items/traits/bespoke_chainaxe_p1/increase_power_on_kill = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_chainaxe_p1_increase_power_on_kill", description = "loc_trait_bespoke_increase_power_on_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_073", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_073_small", dev_name = "Increased overall power with kills", name = "content/items/traits/bespoke_chainaxe_p1/increase_power_on_kill", dev_description = "Killing enemies increses your power by {power_level:%s} for {time:%s} seconds. Stacks {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increase_power_on_kill", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_blue_02_blind_left = { material_overrides = (rec-limit), sort_order = 6, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_blue_02_blind_left_desc", name = "content/items/characters/player/eye_colors/eye_color_blue_02_blind_left", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_blue_02_blind_left", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Left blind eye", display_name = "loc_eye_blue_02_blind_left", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/attachment_base/female_mannequin_legs = { always_owned = false, slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_base/female/base_body/female_mannequin_legs", tags = (rec-limit), name = "content/items/characters/player/human/attachment_base/female_mannequin_legs", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/player/human/faces/female_caucasian_face_05 = { base_unit = "content/characters/player/human/attachments_base/female/face_caucasian_05/female_face_caucasian_05", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/female_caucasian_face_05", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/female/face_caucasian_05/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/female/face_caucasian_05/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/face_hair/facial_hair_vandyke_a = { sort_order = 30, base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_vandyke_a/facial_hair_vandyke_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_vandyke_a_desc", name = "content/items/characters/player/human/face_hair/facial_hair_vandyke_a", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_vandyke_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "fancy handle mustache with chin goattee and normal eyebrows ", display_name = "loc_facial_hair_vandyke_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_attachments/astra_upperbody_career_03_attach_lvl_02 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/astra_upperbody_career_03_attach_lvl_02/astra_upperbody_career_03_attach_lvl_02", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/astra_upperbody_career_03_attach_lvl_02", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/upperbody_a_tattoo_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultist_melee_elite/attachments_base/upperbody_a/upperbody_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/upperbody_a_tattoo_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/attachment_base/female_mannequin_torso = { resource_dependencies = (rec-limit), always_owned = false, slots = (rec-limit), tags = (rec-limit), base_unit = "content/characters/player/human/attachments_base/female/base_body/female_mannequin_torso", name = "content/items/characters/player/human/attachment_base/female_mannequin_torso", workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/player/ogryn/attachment_base/mannequin_legs = { always_owned = false, slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_base/male/base_body/mannequin_legs", tags = (rec-limit), name = "content/items/characters/player/ogryn/attachment_base/mannequin_legs", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_b_var_wt_03 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_b/upperbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_b_var_wt_03", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/body_tattoo/body_tattoo_sianna = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/human/body_tattoo/body_tattoo_sianna", description = "loc_body_tattoo_sianna_desc", workflow_state = "RELEASABLE", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_sianna", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "V2 Xover tattoo inspiered by Kerillian", display_name = "loc_body_tattoo_sianna", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/barrel_04/barrel_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_04", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/bullets/rippergun_rifle_bullet_01 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/ammunition/ammunition_01/ammunition_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bullets/rippergun_rifle_bullet_01", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_bullet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/full/2h_chain_sword_body_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/2h_chain_sword/attachments/body_02/body_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/full/2h_chain_sword_body_02", feature_flags = (rec-limit), attach_node = "ap_body_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/parent_items/base_body_tattoo = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/parent_items/base_body_tattoo", description = "", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "", display_name = "", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_torso/npc_upperbody_ = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_l/npc_upperbody_l", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/npc_upperbody_", workflow_state = "RELEASABLE", }, content/items/characters/player/human/face_hair/facial_hair_b_mustache_sideburns = { sort_order = 13, base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_b/facial_hair_b_mustache_sideburns", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_b_mustache_sideburns_desc", name = "content/items/characters/player/human/face_hair/facial_hair_b_mustache_sideburns", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_b_mustache_sideburns", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Handle mustache with sideburns and half thick eyebrows ", display_name = "loc_facial_hair_b_mustache_sideburns", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_head/rebreather_02_a = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/rebreather_02/rebreather_02_a", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/rebreather_02_a", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_fullbeard = { sort_order = 17, base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_b/facial_hair_b_fullbeard", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_facial_hair_b_fullbeard_desc", name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_fullbeard", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_facial_hair_b_fullbeard", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Ogryn medium length full beard with thick eyebrows ", display_name = "loc_ogryn_facial_hair_b_fullbeard", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/midrange_a/midrange_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_02_set_05 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.054999999701976776, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_02_set_05", workflow_state = "RELEASABLE", description = "loc_zealot_upperbody_career_01_lvl_02_set_05_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "zealot_upperbody_career_01_lvl_02_set_05", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Zealot Preacher class tier 2 upperbody apparel. Imperial navy color scheme. ", mask_arms = "mask_arms_keep_fingers", attachments = (rec-limit), mask_torso = "", display_name = "loc_zealot_upperbody_career_01_lvl_02_set_05", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/player/human/face_tattoo/face_tattoo_psyker_05 = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_face_psyker_05_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_TATTOO", name = "content/items/characters/player/human/face_tattoo/face_tattoo_psyker_05", dev_name = "face_psyker_05", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "Prison style and blackwork tattoo for psyker face", parent_slot_names = (rec-limit), material_override_apply_to_parent = true, home_planets = (rec-limit), display_name = "loc_face_psyker_05", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/grips/flamer_rifle_grip_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/flamer_rifle/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/flamer_rifle_grip_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_head/ogryn_career_02_lvl_04_headgear_set_03 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_head/ogryn_career_02_lvl_04_headgear_set_03", workflow_state = "RELEASABLE", description = "loc_ogryn_career_02_lvl_04_headgear_set_03_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "ogryn_career_02_lvl_04_headgear_set_03", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_ogryn_career_02_lvl_04_headgear_set_03", is_fallback_item = false, dev_description = "Ogryn Bonebreaker class helmet with mask. Part of tier 4 cosmetic set. Inquisition color scheme.", }, content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04_grunge_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_newly_infected_offset", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04_grunge_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/attachment_base/male_legs = { always_owned = true, slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_base/male/base_body/legs_01", tags = (rec-limit), name = "content/items/characters/player/ogryn/attachment_base/male_legs", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/traits/bespoke_forcesword_p1/chained_hits_increases_crit_chance = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_forcesword_p1_chained_hits_increases_crit_chance", description = "loc_trait_bespoke_chained_hits_increases_crit_chance_desc", icon = "content/ui/textures/icons/traits/weapon_trait_087", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_087_small", dev_name = "Chained hits increases crit", name = "content/items/traits/bespoke_forcesword_p1/chained_hits_increases_crit_chance", dev_description = "-", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_chained_hits_increases_crit_chance", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/trinkets/trinket_hook_05_gold = { show_in_1p = true, base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_05_gold", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/trinkets/trinket_hook_05_gold", feature_flags = (rec-limit), attach_node = "ap_trinket_hook", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/unarmed_hub_ogryn = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/unarmed/unarmed", weapon_template = "unarmed_hub_ogryn", feature_flags = (rec-limit), attach_node = "j_rightweaponattach", item_list_faction = "Player", tags = (rec-limit), description = "", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), name = "content/items/weapons/player/melee/unarmed_hub_ogryn", wieldable_slot_scripts = (rec-limit), workflow_state = "RELEASABLE", attachments = (rec-limit), breeds = (rec-limit), display_name = "", is_fallback_item = true, slot_weapon_skin = "", }, content/items/weapons/player/trinkets/trinket_hook_05_coated_v = { show_in_1p = true, base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_05_coated_v", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/trinkets/trinket_hook_05_coated_v", feature_flags = (rec-limit), attach_node = "ap_trinket_hook", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_hair/facial_hair_c_stubble = { sort_order = 1, base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_c/facial_hair_c_stubble", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_c_stubble_desc", name = "content/items/characters/player/human/face_hair/facial_hair_c_stubble", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_c_stubble", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Stubble with normal eyebrows ", display_name = "loc_facial_hair_c_stubble", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_05 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_05", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_a_eyebrows = { sort_order = 18, base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_a/facial_hair_a_eyebrows", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_facial_hair_a_eyebrows_desc", name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_a_eyebrows", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_facial_hair_a_eyebrows", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Ogryn normal eyebrows", display_name = "loc_ogryn_facial_hair_a_eyebrows", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_03_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_zealot_lowerbody_career_02_lvl_03_set_01_desc", name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_03_set_01", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "zealot_lowerbody_career_02_lvl_03_set_01", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_zealot_lowerbody_career_02_lvl_03_set_01", is_fallback_item = false, dev_description = "Zealot Preacher class tier 3 pants with sandals. Inquistion color scheme. ", }, content/items/weapons/player/trinkets/trinket_hook_04_gold = { show_in_1p = true, base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_04_gold", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/trinkets/trinket_hook_04_gold", feature_flags = (rec-limit), attach_node = "ap_trinket_hook", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/trinkets/trinket_hook_03_v = { show_in_1p = true, base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_03_v", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/trinkets/trinket_hook_03_v", feature_flags = (rec-limit), attach_node = "ap_trinket_hook", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_blue_01 = { material_overrides = (rec-limit), sort_order = 1, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_color_blue_01_desc", name = "content/items/characters/player/eye_colors/eye_color_blue_01", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_color_blue_01", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Blue eye color variant", display_name = "loc_eye_color_blue_01", is_fallback_item = true, formative_events = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_02_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_veteran_lowerbody_career_02_lvl_02_set_01_desc", name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_02_set_01", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "Veteran Navy Black Pants", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_veteran_lowerbody_career_02_lvl_02_set_01", is_fallback_item = false, dev_description = "Veteran Grunt tier 2 pants with boots. Iinquisition color scheme. ", }, content/items/traits/bespoke_plasmagun_p1/power_bonus_scaled_on_heat = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_plasmagun_p1_power_bonus_scaled_on_heat", description = "loc_trait_bespoke_power_bonus_scaled_on_heat_desc", icon = "content/ui/textures/icons/traits/weapon_trait_152", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_152_small", dev_name = "power_bonus_scaled_on_heat", name = "content/items/traits/bespoke_plasmagun_p1/power_bonus_scaled_on_heat", dev_description = "Damage output is scaled on current heat level up to {damage:%s}.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_power_bonus_scaled_on_heat", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/trinkets/trinket_hook_02 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/trinkets/trinket_hook_02", feature_flags = (rec-limit), attach_node = "ap_trinket_hook", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/chain_axe_shaft_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/chain_axe/attachments/shaft_02/shaft_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/chain_axe_shaft_02", feature_flags = (rec-limit), attach_node = "ap_shaft_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/trinkets/trinket_hook_01 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/trinkets/trinket_hook_01", feature_flags = (rec-limit), attach_node = "ap_trinket_hook", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_wt_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_f/upperbody_f", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_wt_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/trinkets/empty_trinket = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_empty_trinket_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/empty_trinket", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_empty_trinket", is_fallback_item = true, tags = (rec-limit), }, content/items/characters/minions/parent_items/environment_material_override_base = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/parent_items/environment_material_override_base", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_05 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/muzzle_05/muzzle_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_05", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/psyker_career_01_lvl_05_headgear_set_02 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/psyker_career_01_lvl_05_headgear_set_02", workflow_state = "RELEASABLE", description = "loc_psyker_career_01_lvl_05_headgear_set_02_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "psyker_career_01_lvl_05_headgear_set_02", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_psyker_career_01_lvl_05_headgear_set_02", is_fallback_item = false, dev_description = "Psyker Biomancer class hood with mask and goggles. Part of tier 5 cosmetic set. Inquisition color scheme. ", }, content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_02_lvl_01_set_02 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.035000000149011612, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_02_lvl_01_set_02", workflow_state = "RELEASABLE", description = "loc_veteran_upperbody_career_02_lvl_01_set_02_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "Veteran Navy Armored Vest", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Veteran Grunt tier 1 shirt with armored vest. Navycolor scheme. ", mask_arms = "mask_arms_keep_forearms_and_hands", attachments = (rec-limit), mask_torso = "", display_name = "loc_veteran_upperbody_career_02_lvl_01_set_02", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_c_var_foundry_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_c/upperbody_c", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_c_var_foundry_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/attachment_base/female_legs = { always_owned = true, slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_base/female/base_body/female_legs_01", tags = (rec-limit), name = "content/items/characters/player/human/attachment_base/female_legs", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/minions/ranged/renegade_elite_shotgun = { material_overrides = (rec-limit), fx_sources = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/weapons/enemy/ranged/chaos_traitor_guard_elite_shotgun_01/chaos_traitor_guard_elite_shotgun_01", is_fallback_item = false, name = "content/items/weapons/minions/ranged/renegade_elite_shotgun", workflow_state = "RELEASABLE", feature_flags = (rec-limit), wielded_attach_node = "j_rightweaponattach", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_spear", }, content/items/weapons/player/trinkets/trinket_5d = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/attachments/trinkets/trinket_5d/trinket_5d", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_trinket_5d_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/trinket_5d", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_trinket_5d", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_s001 = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/melee/thunderhammer_2h_p1_m1", name = "content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_s001", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_thunderhammer_2h_p1_s001", is_fallback_item = false, description = "loc_thunderhammer_2h_p1_s001_desc", }, content/items/weapons/player/trinkets/trinket_4c = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/attachments/trinkets/trinket_4c/trinket_4c", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_trinket_4c_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/trinket_4c", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_trinket_4c", is_fallback_item = false, tags = (rec-limit), }, content/items/traits/bespoke_combatsword_p2/power_bonus_based_on_charge_time = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combatsword_p2_power_bonus_based_on_charge_time", description = "loc_trait_bespoke_power_bonus_based_on_charge_time_desc", icon = "content/ui/textures/icons/traits/weapon_trait_177", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_177_small", dev_name = "Pinpointing target", name = "content/items/traits/bespoke_combatsword_p2/power_bonus_based_on_charge_time", dev_description = "Increase Power up to {power_level:%s} based on the charge time of your heavy attacks. Stacks {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_power_bonus_based_on_charge_time", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/trinkets/trinket_4b = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/attachments/trinkets/trinket_4b/trinket_4b", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_trinket_4b_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/trinket_4b", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_trinket_4b", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/trinkets/trinket_4a = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/attachments/trinkets/trinket_4a/trinket_4a", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_trinket_4a_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/trinket_4a", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_trinket_4a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/ogryn/face_scars/ogryn_scar_face_12 = { sort_order = 0, base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_12/scar_face_12", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_ogryn_scar_face_12_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_12", dev_name = "ogryn_scar_face_12", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for ogryn face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_ogryn_scar_face_12", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/trinkets/trinket_3c = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/attachments/trinkets/trinket_3c/trinket_3c", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_trinket_3c_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/trinket_3c", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_trinket_3c", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/human/face_scars/scar_face_18 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_18/scar_face_18", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_18_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_18", dev_name = "scar_face_18", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_18", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/melee/connectors/thunder_hammer_connector_05 = { show_in_1p = true, base_unit = "content/weapons/player/melee/thunder_hammer/attachments/connector_05/connector_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/connectors/thunder_hammer_connector_05", feature_flags = (rec-limit), attach_node = "ap_connector_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_ak_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_ak_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_01", feature_flags = (rec-limit), attach_node = "rp_lasgun_elysian_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/trinkets/trinket_2d = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/attachments/trinkets/trinket_2d/trinket_2d", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_trinket_2d_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/trinket_2d", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_trinket_2d", is_fallback_item = false, tags = (rec-limit), }, content/items/traits/bespoke_laspistol_p1/crit_chance_on_successful_dodge = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_laspistol_p1_crit_chance_on_successful_dodge", description = "loc_trait_bespoke_crit_chance_on_successful_dodge_desc", icon = 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"content/items/characters/player/human/gear_attachments/servitor_shoulderpad_02", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/ogryn/face_tattoo/face_tattoo_ogryn_09 = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_face_tattoo_ogryn_09_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_TATTOO", name = "content/items/characters/player/ogryn/face_tattoo/face_tattoo_ogryn_09", dev_name = "face_tattoo_ogryn_09", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "Prison style tattoo for ogryn face ", parent_slot_names = (rec-limit), material_override_apply_to_parent = true, home_planets = (rec-limit), display_name = "loc_face_tattoo_ogryn_09", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a_color_var_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/midrange_a/midrange_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a_color_var_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/prisoner_upperbody_psyker_b = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.059999998658895493, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/prisoner_upperbody_psyker_b", workflow_state = "RELEASABLE", description = "loc_prisoner_upperbody_psyker_b_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "Yellow Prison Shirt and Psyker Collar", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "A prison shirt with Psyker subjugation collar for those charged with dereliction of duty.", mask_arms = "", attachments = (rec-limit), mask_torso = "", display_name = "loc_prisoner_upperbody_psyker_b", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/minions/skin_color_overrides/chaos_skin_color_03 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/skin_color_overrides/chaos_skin_color_03", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/characters/minions/chaos_cultists/attachments_base/face_01_tattoo_01 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_base/face_01/face_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_cultist_01_offset", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultists/attachments_base/face_01_tattoo_01", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_lasgun_p3/stacking_crit_chance_on_weakspot = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_lasgun_p3_stacking_crit_chance_on_weakspot", description = "loc_trait_bespoke_weakspot_stacking_crit_chance_desc", icon = "content/ui/textures/icons/traits/weapon_trait_022", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_022_small", dev_name = "", name = "content/items/traits/bespoke_lasgun_p3/stacking_crit_chance_on_weakspot", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_weakspot_stacking_crit_chance", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_base/lowerbody_a_color_var_01 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/base_body_a/lowerbody_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_ogryn/attachments_base/lowerbody_a_color_var_01", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_s002 = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/melee/thunderhammer_2h_p1_m1", name = "content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_s002", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_thunderhammer_2h_p1_s002", is_fallback_item = false, description = "loc_thunderhammer_2h_p1_s002_desc", }, content/items/perks/melee_common/wield_increase_impact = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_increase_impact", description = "loc_trait_melee_common_wield_increased_impact_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/melee_common/wield_increase_impact", dev_description = "Increase Melee Impact Power by {impact_power:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_e_var_06 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_e/upperbody_e", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_e_var_06", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_torso/imperial_guard_upperbody_a_06 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01/imperial_guard_upperbody_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/imperial_guard_upperbody_a_06", workflow_state = "RELEASABLE", }, content/items/weapons/player/trinkets/trinket_5a = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/attachments/trinkets/trinket_5a/trinket_5a", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_trinket_5a_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/trinket_5a", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_trinket_5a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_m1_deluxe = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/melee/thunderhammer_2h_p1_m1", name = "content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_m1_deluxe", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_thunderhammer_2h_p1_m1_deluxe", is_fallback_item = false, description = "loc_thunderhammer_2h_p1_m1_deluxe_desc", }, content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_b_var_01 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01/imperial_guard_upperbody_01_b_var_01", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_b_var_01", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/sets/ogryn_career_01_lvl_05_set_01 = { set_items = (rec-limit), name = "content/items/characters/player/sets/ogryn_career_01_lvl_05_set_01", workflow_state = "RELEASABLE", item_type = "SET", workflow_checklist = (rec-limit), dev_name = "ogryn_career_01_lvl_05_set_01", tags = (rec-limit), archetypes = (rec-limit), feature_flags = (rec-limit), dev_description = "Ogryn Bonebreaker tier 5 cosmetics collection. Inquisiiton color scheme.", resource_dependencies = (rec-limit), genders = (rec-limit), breeds = (rec-limit), display_name = "loc_ogryn_career_01_lvl_05_set_01", is_fallback_item = false, description = "loc_ogryn_career_01_lvl_05_set_01_desc", }, content/items/traits/bespoke_laspistol_p1/count_as_dodge_vs_ranged_on_weakspot = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_laspistol_p1_count_as_dodge_vs_ranged_on_weakspot", description = "loc_trait_bespoke_count_as_dodge_vs_ranged_on_weakspot_desc", icon = "content/ui/textures/icons/traits/weapon_trait_037", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_037_small", dev_name = "Dodge on weakspot hit", name = "content/items/traits/bespoke_laspistol_p1/count_as_dodge_vs_ranged_on_weakspot", dev_description = "Ignores incoming ranged attacks for {time:%s} seconds after you hit an enemy weakspot.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_count_as_dodge_vs_ranged_on_weakspot", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_torso/npc_upperbody_l_02 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_l_02/npc_upperbody_l_02", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/npc_upperbody_l_02", workflow_state = "RELEASABLE", }, content/items/characters/player/ogryn/gear_attachments/ogryn_upperbody_career_02_attach_lvl_04 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/upperbody/ogryn_upperbody_career_02_attach_lvl_04/ogryn_upperbody_career_02_attach_lvl_04", workflow_checklist = (rec-limit), name = "content/items/characters/player/ogryn/gear_attachments/ogryn_upperbody_career_02_attach_lvl_04", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/melee/pommels/shovel_pommel_05 = { show_in_1p = true, base_unit = "content/weapons/player/melee/shovel/attachments/pommel_05/pommel_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/pommels/shovel_pommel_05", feature_flags = (rec-limit), attach_node = "ap_pommel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/trails/thunder_hammer_trail_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/thunder_hammer/attachments/trail_01/trail_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/trails/thunder_hammer_trail_01", feature_flags = (rec-limit), attach_node = "rp_thunder_hammer_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/2d/portrait_frames/developer_exclusive = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_portrait_frame_developer_exclusive_desc", always_owned = true, icon = "content/ui/textures/nameplates/portrait_frames/developer_exclusive", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/developer_exclusive", dev_name = "portrait_frame_developer_exclusive", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is portrait_frame_default", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_portrait_frame_developer_exclusive", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/developer_exclusive", }, content/items/weapons/player/skins/ogryn_combatblade/ogryn_combatblade_p1_m1_deluxe = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/melee/ogryn_combatblade_p1_m1", name = "content/items/weapons/player/skins/ogryn_combatblade/ogryn_combatblade_p1_m1_deluxe", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_ogryn_combatblade_p1_m1_deluxe", is_fallback_item = false, description = "loc_ogryn_combatblade_p1_m1_deluxe_desc", }, content/items/perks/gadget_common/trait_gadget_dr_vs_bursters = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "gadget_damage_reduction_vs_bombers", description = "loc_trait_gadget_dr_vs_bursters_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/gadget_common/trait_gadget_dr_vs_bursters", dev_description = "Reduce Damage taken from Pox Bursters by {damage_reduction:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/skins/mo_twitch_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_twitch_01", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_deluxe_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_deluxe_01", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_default_navy = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_default_navy", item_type = "MATERIAL_OVERRIDES", }, content/items/perks/gadget_common/trait_gadget_toughness_regen_delay = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "gadget_toughness_regen_delay", description = "loc_gadget_toughness_regen_delay_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/gadget_common/trait_gadget_toughness_regen_delay", dev_description = "Reduce Toughness Regeneration delay by {toughness_regen_delay_multiplier:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/ogryn/gear_attachments/ogryn_upperbody_career_01_attach_lvl_01 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/upperbody/ogryn_upperbody_career_01_attach_lvl_01/ogryn_upperbody_career_01_attach_lvl_01", workflow_checklist = (rec-limit), name = "content/items/characters/player/ogryn/gear_attachments/ogryn_upperbody_career_01_attach_lvl_01", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/traits/bespoke_ogryn_combatblade_p1/pass_past_armor_on_heavy_attack = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_combatblade_p1_pass_past_armor_on_heavy_attack", description = "loc_trait_bespoke_pass_past_armor_on_heavy_attack_desc", icon = "content/ui/textures/icons/traits/weapon_trait_094", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_094_small", dev_name = "Unstoppable force", name = "content/items/traits/bespoke_ogryn_combatblade_p1/pass_past_armor_on_heavy_attack", dev_description = "Heavy attacks don't get stopped by armour.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_pass_past_armor_on_heavy_attack", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_03_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.045000001788139343, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_03_set_01", workflow_state = "RELEASABLE", description = "loc_psyker_upperbody_career_02_lvl_03_set_01_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "psyker_upperbody_career_02_lvl_03_set_01", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Psyker class tier 3 coat. Inquisition color scheme. ", mask_arms = "", attachments = (rec-limit), mask_torso = "", display_name = "loc_psyker_upperbody_career_02_lvl_03_set_01", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/skins/mo_999_camo_25 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_999_camo_25", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_983_camo_25 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_983_camo_25", item_type = "MATERIAL_OVERRIDES", }, content/items/curios/carriers/carrier_b = { show_in_1p = false, base_unit = "content/weapons/player/attachments/devices/carrier_b/carrier_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "rp_devices_chained_rig", item_list_faction = "Player", name = "content/items/curios/carriers/carrier_b", workflow_checklist = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/traits/bespoke_powermaul_p1/consecutive_hits_increases_stagger = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_powermaul_p1_consecutive_hits_increases_stagger", description = "loc_trait_bespoke_consecutive_hits_increases_stagger_desc", icon = "content/ui/textures/icons/traits/weapon_trait_172", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_172_small", dev_name = "consecutive_hits_increases_stagger", name = "content/items/traits/bespoke_powermaul_p1/consecutive_hits_increases_stagger", dev_description = "Hitting the same enemy increases impact by {impact:%s} for {time:%s} seconds. Stacks {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_consecutive_hits_increases_stagger", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_powermaul_p1/ignore_stagger_reduction_on_weakspot_hit = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_powermaul_p1_ignore_stagger_reduction_on_weakspot_hit", description = "loc_trait_bespoke_ignore_stagger_reduction_on_weakspot_hit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_206", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_206_small", dev_name = "Concussive blow", name = "content/items/traits/bespoke_powermaul_p1/ignore_stagger_reduction_on_weakspot_hit", dev_description = "Attacks hitting weakspots reduces target stagger reduction by {stagger_reduction:%s}.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_ignore_stagger_reduction_on_weakspot_hit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/curios/devices/device_h_02 = { base_unit = "content/weapons/player/attachments/devices/device_h/device_h_02", resource_dependencies = (rec-limit), tags = (rec-limit), feature_flags = (rec-limit), attach_node = "ap_device_float", item_list_faction = "Player", name = "content/items/curios/devices/device_h_02", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_950_camo_24 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_950_camo_24", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/ogryn/attachment_base/male_face_caucasian_03 = { base_unit = "content/characters/player/ogryn/attachments_base/male/face_caucasian_03/face_caucasian_03", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/ogryn/attachment_base/male_face_caucasian_03", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/ogryn/attachments_base/male/face_caucasian_03/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/ogryn/attachments_base/male/face_caucasian_03/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_02 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_zealot_lowerbody_career_01_lvl_01_set_02_desc", name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_02", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "zealot_lowerbody_career_01_lvl_01_set_02", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_zealot_lowerbody_career_01_lvl_01_set_02", is_fallback_item = false, dev_description = "Zealot Preacher class tier 1 pants with sandals. Navy color scheme. ", }, content/items/characters/minions/chaos_poxwalker/attachments_base/body = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_base/body/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_poxwalker/attachments_base/body", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_03_headgear_set_01 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/headgear/ogryn_helmet_a/ogryn_helmet_a", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_03_headgear_set_01", workflow_state = "RELEASABLE", description = "loc_ogryn_career_01_lvl_03_headgear_set_01_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "ogryn_career_01_lvl_03_headgear_set_01", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_ogryn_career_01_lvl_03_headgear_set_01", is_fallback_item = false, dev_description = "Ogryn Bonebreaker class helmet. Part of tier 3 cosmetic set. Inquisition color scheme.", }, content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_01_b = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/skin_attachment_01/skin_attachment_01_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_01_b", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_867_camo_22 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_867_camo_22", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_864_camo_22 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_864_camo_22", item_type = "MATERIAL_OVERRIDES", }, content/items/traits/bespoke_lasgun_p1/count_as_dodge_vs_ranged_on_weakspot = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_lasgun_p1_count_as_dodge_vs_ranged_on_weakspot", description = "loc_trait_bespoke_count_as_dodge_vs_ranged_on_weakspot_desc", icon = "content/ui/textures/icons/traits/weapon_trait_037", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_037_small", dev_name = "Dodge on weakspot hit", name = "content/items/traits/bespoke_lasgun_p1/count_as_dodge_vs_ranged_on_weakspot", dev_description = "Ignores incoming ranged attacks for {time:%s} seconds after you hit an enemy weakspot.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_count_as_dodge_vs_ranged_on_weakspot", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_02_lvl_05_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.035000000149011612, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_02_lvl_05_set_04", workflow_state = "RELEASABLE", description = "loc_veteran_upperbody_career_02_lvl_05_set_04_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "veteran_upperbody_career_02_lvl_05_set_04", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Veteran Grunt tier 5 armor. Inquisition color scheme. ", mask_arms = "mask_arms_keep_forearms_and_hands", attachments = (rec-limit), mask_torso = "", display_name = "loc_veteran_upperbody_career_02_lvl_05_set_04", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/skins/mo_855_camo_22 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_855_camo_22", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/npc/ogryn_combatblade_npc_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/wpn_combat_blade_chained_rig", weapon_template = "ogryn_combatblade_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee", item_list_faction = "Minion", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/weapons/npc/ogryn_combatblade_npc_01", workflow_state = "RELEASABLE", description = "loc_ogryn_combatblade_npc_p1_m1_desc", workflow_checklist = (rec-limit), wieldable_slot_scripts = (rec-limit), slots = (rec-limit), item_type = "WEAPON_MELEE", weapon_type = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/combat_blade_p1", tags = (rec-limit), input_descriptions = (rec-limit), slot_weapon_skin = "", dev_description = "", archetypes = (rec-limit), attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_ogryn_combatblade_npc_p1_m1", is_fallback_item = false, dev_name = "Combat Blade Pattern 1 Mark 1", }, content/items/characters/player/human/body_tattoo/body_tattoo_veteran_03 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/human/body_tattoo/body_tattoo_veteran_03", description = "loc_body_tattoo_veteran_03_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_veteran_03", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Prison style and blackwork tattoo for veteran body", display_name = "loc_body_tattoo_veteran_03", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/skin_color_overrides/chaos_skin_color_01 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/skin_color_overrides/chaos_skin_color_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/weapons/player/skins/mo_851_camo_22 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_851_camo_22", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_goattee = { sort_order = 14, base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_b/facial_hair_b_goattee", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_facial_hair_b_goattee_desc", name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_goattee", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_facial_hair_b_goattee", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Ogryn middle length goattee with thick eyebrows ", display_name = "loc_ogryn_facial_hair_b_goattee", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_legs/prisoner_male_lowerbody_01_c = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/special/prisoner_male_lowerbody_01/prisoner_male_lowerbody_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/prisoner_male_lowerbody_01_c", workflow_checklist = (rec-limit), }, content/items/2d/portrait_frames/special_pre_order_edition = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_special_pre_order_edition_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/special_pre_order_edition", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/special_pre_order_edition", dev_name = "special_pre_order_edition", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is special_pre_order_edition", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_special_pre_order_edition", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/special_pre_order_edition", }, content/items/characters/minions/skin_color_overrides/newly_infected_grunge_01 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/skin_color_overrides/newly_infected_grunge_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/weapons/player/skins/mo_824_camo_21 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_824_camo_21", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_821_camo_21 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_821_camo_21", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_a_var_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_a/upperbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_a_var_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/attachment_base/male_arms = { show_in_1p = true, base_unit = "content/characters/player/human/attachments_base/male/base_body/male_arms_01", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", tags = (rec-limit), always_owned = true, slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), genders = (rec-limit), is_fallback_item = false, workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/attachment_base/male_arms", workflow_state = "RELEASABLE", }, content/items/weapons/player/ranged/barrels/gauntlet_basic_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/gauntlet_basic/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/gauntlet_basic_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/chainsword_2h_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/2h_chain_sword/wpn_2h_chain_sword_chained_rig", weapon_template = "chainsword_2h_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_2h_melee_sword", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/melee/chainsword_2h_p1_m1", description = "loc_chainsword_2h_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_MELEE", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/chainsword_2h_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "2 handed Chainsword Pattern 1 Mark 1 desc Primary Attacks will be normal (allthough quite heavy) blunt attacks Secondary will rev up the chains and deal devastatings blows to single targets. Pushfollow is a more tanky horde clearing sweep. All attacks can be activated with weapon special to deal massive damage.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_chainsword_2h_p1_m1", is_fallback_item = false, dev_name = "2h Chainsword Pattern 1 Mark 1", }, content/items/weapons/player/skins/mo_533_camo_14 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_533_camo_14", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/melee/heads/shovel_ogryn_head_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/shovel_ogryn/attachments/head_03/head_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/heads/shovel_ogryn_head_03", feature_flags = (rec-limit), attach_node = "ap_head_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_454_camo_12 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_454_camo_12", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/prisoner_male_upperbody_01/prisoner_male_upperbody_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01", workflow_state = "RELEASABLE", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/melee_a_var_03 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/melee_a/melee_a_var_03", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/melee_a_var_03", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_446_camo_12 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_446_camo_12", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_426_camo_11 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_426_camo_11", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_395_camo_10 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_395_camo_10", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_373_camo_10 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_373_camo_10", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_06 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_b/fullbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_06", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_a_01_attachment = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_a_01/frateris_militia_upperbody_a_01", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_a_01_attachment", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/curios/devices/device_d_01 = { base_unit = "content/weapons/player/attachments/devices/device_d/device_d_01", resource_dependencies = (rec-limit), tags = (rec-limit), feature_flags = (rec-limit), attach_node = "ap_device_float", item_list_faction = "Player", name = "content/items/curios/devices/device_d_01", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_348_camo_09 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_348_camo_09", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_329_camo_09 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_329_camo_09", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/human/face_hair/facial_hair_fullgoatee_a = { sort_order = 28, base_unit = "content/characters/player/human/attachments_base/hair/male/the_fullgoatee/the_fullgoatee", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_fullgoattee_a_desc", name = "content/items/characters/player/human/face_hair/facial_hair_fullgoatee_a", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_fullgoattee_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Short full goattee with thin eyebrows ", display_name = "loc_facial_hair_fullgoattee_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/skins/mo_311_camo_08 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_311_camo_08", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_291_camo_08 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_291_camo_08", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_193_camo_05 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_193_camo_05", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_185_camo_05 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_185_camo_05", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_182_camo_05 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_182_camo_05", item_type = "MATERIAL_OVERRIDES", }, content/items/luggable/container_01_luggable = { show_in_1p = true, base_unit = "content/pickups/luggables/container_01/luggable_container_01", breed_attach_node = (rec-limit), weapon_template = "luggable", feature_flags = (rec-limit), item_list_faction = "Player", tags = (rec-limit), item_type = "LUGGABLE", input_descriptions = (rec-limit), resource_dependencies = (rec-limit), wieldable_slot_scripts = (rec-limit), is_fallback_item = false, workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/luggable/container_01_luggable", workflow_state = "RELEASABLE", }, content/items/characters/player/human/face_implants/temple_cables_c = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_base/implants/temple_cables_c/temple_cables_c", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "", name = "content/items/characters/player/human/face_implants/temple_cables_c", always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", workflow_state = "RELEASABLE", dev_name = "", workflow_checklist = (rec-limit), archetypes = (rec-limit), hide_beard = false, dev_description = " ", hide_eyebrows = false, voice_fx_preset = "voice_fx_rtpc_none", tags = (rec-limit), display_name = "", is_fallback_item = false, parent_slot_names = (rec-limit), }, content/items/weapons/player/ranged/bot_autogun_killshot = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/wpn_autogun_rifle_killshot_chained_rig", weapon_template = "bot_autogun_killshot", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), description = "loc_bot_autogun_killshot_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/bot_autogun_killshot", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p3", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_bot_autogun_killshot", is_fallback_item = false, dev_name = "Bot Autogun Killshot", }, content/items/weapons/player/skins/mo_1522_color_prison_red_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_1522_color_prison_red_01", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_03_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.05000000074505806, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_03_set_01", workflow_state = "RELEASABLE", description = "loc_zealot_upperbody_career_01_lvl_03_set_01_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "zealot_upperbody_career_01_lvl_03_set_01", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Zealot Preacher class tier 3 upperbody apparel. Inquisition color scheme. ", mask_arms = "mask_arms_keep_fingers", attachments = (rec-limit), mask_torso = "", display_name = "loc_zealot_upperbody_career_01_lvl_03_set_01", is_fallback_item = false, genders = (rec-limit), }, content/items/traits/bespoke_ogryn_heavystubber_p1/toughness_on_continuous_fire = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_heavystubber_p1_toughness_on_continuous_fire", description = "loc_trait_bespoke_toughness_on_continuous_fire_desc", icon = "content/ui/textures/icons/traits/weapon_trait_127", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_127_small", dev_name = "Gun nut", name = "content/items/traits/bespoke_ogryn_heavystubber_p1/toughness_on_continuous_fire", dev_description = "Maintaining continuous fire recovers {toughness:%s} toughness over time. Stacks up to {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_toughness_on_continuous_fire", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/face_hair/facial_hair_a_eyebrows = { sort_order = 18, base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_a/facial_hair_a_eyebrows", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_a_eyebrows_desc", name = "content/items/characters/player/human/face_hair/facial_hair_a_eyebrows", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_a_eyebrows", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Thick eyebrows", display_name = "loc_facial_hair_a_eyebrows", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/decal_material_overrides/decal_wt_04 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_wt_04", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/weapons/player/skins/mo_1499_camo_38 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_1499_camo_38", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/minions/ranged/renegade_autopistol = { material_overrides = (rec-limit), fx_sources = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/weapons/enemy/ranged/autogun_pistol/autogun_pistol", is_fallback_item = false, name = "content/items/weapons/minions/ranged/renegade_autopistol", workflow_state = "RELEASABLE", feature_flags = (rec-limit), wielded_attach_node = "j_rightweaponattach", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_spear", }, content/items/weapons/player/melee/grips/combat_blade_grip_04 = { show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/attachments/grip_04/grip_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/grips/combat_blade_grip_04", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_1231_camo_31 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_1231_camo_31", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/minions/melee/chaos_ogryn_executor_2h_club_03 = { material_overrides = (rec-limit), base_unit = "content/weapons/enemy/melee/chaos_ogryn_executor_2h_club/chaos_ogryn_executor_2h_club_03", resource_dependencies = (rec-limit), is_fallback_item = false, name = "content/items/weapons/minions/melee/chaos_ogryn_executor_2h_club_03", feature_flags = (rec-limit), workflow_state = "RELEASABLE", item_list_faction = "Minion", wielded_attach_node = "j_rightweaponattach", tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_2h", }, content/items/weapons/player/ranged/recievers/flamer_rifle_receiver_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/flamer_rifle/attachments/receiver_02/receiver_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/flamer_rifle_receiver_02", feature_flags = (rec-limit), attach_node = "rp_flamer_rifle_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_feet/astra_shoes_g = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/footwear/astra_shoes_g/astra_shoes_g", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/astra_shoes_g", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/melee/blades/combat_blade_blade_05 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/attachments/blade_05/blade_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/blades/combat_blade_blade_05", feature_flags = (rec-limit), attach_node = "ap_blade_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/captain_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/captain/captain", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/captain_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_foundry_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_b/lowerbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_foundry_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_1141_camo_29 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_1141_camo_29", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_112_camo_03 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_112_camo_03", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_1114_camo_28 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_1114_camo_28", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_108_camo_03 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_108_camo_03", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_105_camo_03 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_105_camo_03", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/minions/chaos_ogryn/attachments_base/arms_a_tattoo_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/base_body_a/arms_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_ogryn/attachments_base/arms_a_tattoo_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_071_camo_02 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_071_camo_02", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/ogryn/face_scars/ogryn_scar_face_03 = { sort_order = 0, base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_03/scar_face_03", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_ogryn_scar_face_03_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_03", dev_name = "ogryn_scar_face_03", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Cut scar for ogryn face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_ogryn_scar_face_03", is_fallback_item = false, formative_events = (rec-limit), }, content/items/traits/bespoke_ogryn_heavystubber_p1/increase_power_on_close_kill = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_heavystubber_p1_increase_power_on_close_kill", description = "loc_trait_bespoke_increase_power_on_close_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_052", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_052_small", dev_name = "", name = "content/items/traits/bespoke_ogryn_heavystubber_p1/increase_power_on_close_kill", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increase_power_on_close_kill", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/skins/mo_065_camo_02 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_065_camo_02", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/human/gear_feet/imperial_guard_shoes_b = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/footwear/imperial_guard_shoes_b/imperial_guard_shoes_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/imperial_guard_shoes_b", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/melee/heads/thunder_hammer_head_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/thunder_hammer/attachments/head_03/head_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/heads/thunder_hammer_head_03", feature_flags = (rec-limit), attach_node = "ap_head_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_039_camo_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_039_camo_01", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/lasgun/lasgun_p1_ps008 = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", name = "content/items/weapons/player/skins/lasgun/lasgun_p1_ps008", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_lasgun_p1_ps008", is_fallback_item = false, description = "loc_lasgun_p1_ps008_desc", }, content/items/weapons/player/ranged/autogun_p1_m2 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/wpn_autogun_rifle_chained_rig", weapon_template = "autogun_p1_m2", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/autogun_p1_m2", description = "loc_autogun_p1_m2_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Autogun Pattern 1 Mark 2 desc All round assault rifle with high rate of fire and good accuracy. Struggles against armor. Faster but less powerful than the Mark III. Equipped with a flashlight to help you in dark areas. ", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autogun_p1_m2", is_fallback_item = false, dev_name = "Autogun Pattern 1 Mark 2", }, content/items/characters/player/human/hair/hair_short_horn_braids_a = { sort_order = 502, base_unit = "content/characters/player/human/attachments_base/hair/female/hair_short_horn_braids_a/hair_short_horn_braids_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_neck", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_hair_short_horn_braids_a_desc", name = "content/items/characters/player/human/hair/hair_short_horn_braids_a", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "hair_short_horn_braids_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Braided horns with clean cut sides. ", display_name = "loc_hair_short_horn_braids_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/2d/portrait_frames/achievements_38 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_38_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_38", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_38", dev_name = "achievements_38", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is achievements_38", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_38", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_38", }, content/items/characters/player/human/gear_arms/imperial_guard_upperbody_arms_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01/imperial_guard_upperbody_arms_01", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), show_in_1p = true, is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_arms/imperial_guard_upperbody_arms_01", workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/muzzle_01/muzzle_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_01", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/muzzle_04/muzzle_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_04", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_c_var_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_c/upperbody_c", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_c_var_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_autogun_p2/suppression_on_continuous_fire = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_autogun_p2_suppression_on_continuous_fire", description = "loc_trait_bespoke_suppression_on_continuous_fire_desc", icon = "content/ui/textures/icons/traits/weapon_trait_111", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_111_small", dev_name = "Relentless barrage", name = "content/items/traits/bespoke_autogun_p2/suppression_on_continuous_fire", dev_description = "Continuous firing increases suppression over time.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_suppression_on_continuous_fire", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_b_02 = { sort_order = 14, base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_modular_b/hair_short_modular_b_02", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_hair_short_modular_b_02_desc", name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_b_02", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_hair_short_modular_b_02", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Ogryn buzzcut with very short front.", display_name = "loc_ogryn_hair_short_modular_b_02", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/ogryn/gear_hands/ogryn_gloves_b = { resource_dependencies = (rec-limit), slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/gloves/ogryn_gloves_b/ogryn_gloves_b", tags = (rec-limit), name = "content/items/characters/player/ogryn/gear_hands/ogryn_gloves_b", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, show_in_1p = true, }, content/items/characters/player/human/gear_attachments/astra_upperbody_career_01_attach_lvl_01 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/astra_upperbody_career_01_attach_lvl_01/astra_upperbody_career_01_attach_lvl_01", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/astra_upperbody_career_01_attach_lvl_01", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_a_var_01 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_a/lowerbody_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_a_var_01", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/faces/face_iven_rannick_cine_dummy = { base_unit = "content/characters/npc/human/attachments_base/face_iven_rannick/iven_rannick_cine_dummy", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/face_iven_rannick_cine_dummy", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "", is_fallback_item = false, formative_events = (rec-limit), }, content/items/traits/bespoke_forcestaff_p1/double_shot_on_crit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_forcestaff_p1_double_shot_on_crit", description = "loc_trait_bespoke_double_shot_on_crit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_062", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_062_small", dev_name = "Paired surge", name = "content/items/traits/bespoke_forcestaff_p1/double_shot_on_crit", dev_description = "Whenever you perform a critical hit your attack will fire {value:%s} times", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_double_shot_on_crit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/trinkets/trinket_hook_02_90 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_02_90", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/trinkets/trinket_hook_02_90", feature_flags = (rec-limit), attach_node = "ap_trinket_hook", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/d7_veteran_m_headgear = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/genestealer_cults_03/genestealer_cults_03_d", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/d7_veteran_m_headgear", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/weapons/player/skins/lasgun/lasgun_p1_ps002 = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", name = "content/items/weapons/player/skins/lasgun/lasgun_p1_ps002", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_lasgun_p1_ps002", is_fallback_item = false, description = "loc_lasgun_p1_ps002_desc", }, content/items/weapons/player/skins/lasgun/lasgun_p1_ps001 = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", name = "content/items/weapons/player/skins/lasgun/lasgun_p1_ps001", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_lasgun_p1_ps001", is_fallback_item = false, description = "loc_lasgun_p1_ps001_desc", }, content/items/curios/curio_b_i02 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_b_i02_desc", item_type = "GADGET", dev_name = "curio_b_i02", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_b_i02", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_b_i02", name = "content/items/curios/curio_b_i02", weapon_type = (rec-limit), }, content/items/weapons/player/melee/heads/thunder_hammer_head_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/thunder_hammer/attachments/head_02/head_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/heads/thunder_hammer_head_02", feature_flags = (rec-limit), attach_node = "ap_head_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/lasgun/lasgun_p1_m001_mo_template_01 = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", name = "content/items/weapons/player/skins/lasgun/lasgun_p1_m001_mo_template_01", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_lasgun_p1_locname", is_fallback_item = false, description = "loc_lasgun_p1_locname_desc", }, content/items/weapons/player/skins/lasgun/lasgun_p1_m001 = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", name = "content/items/weapons/player/skins/lasgun/lasgun_p1_m001", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_lasgun_p1_m001", is_fallback_item = false, description = "loc_lasgun_p1_m001_desc", }, content/items/weapons/player/melee/trails/prologue_shovel_ogryn_trail_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/prologue_shovel_ogryn/attachments/trail_01/trail_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/trails/prologue_shovel_ogryn_trail_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/decal_material_overrides/decal_transit_01 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_transit_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/weapons/player/skins/forcesword/forcesword_p1_m1_deluxe = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/melee/forcesword_p1_m1", name = "content/items/weapons/player/skins/forcesword/forcesword_p1_m1_deluxe", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_forcesword_p1_m1_deluxe", is_fallback_item = false, description = "loc_forcesword_p1_m1_deluxe_desc", }, content/items/weapons/player/ranged/stocks/lasgun_rifle_krieg_stock_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/stock_04/stock_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/lasgun_rifle_krieg_stock_04", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/npc/autogun_npc_03 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/wpn_autogun_rifle_chained_rig", weapon_template = "autogun_p1_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/npc/autogun_npc_03", description = "loc_autogun_npc_p1_m3_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autogun_npc_p1_m3", is_fallback_item = false, dev_name = "Autogun Pattern 1 Mark 3", }, content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_02 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/astra_hood_a/hood_a", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_02", workflow_state = "RELEASABLE", description = "loc_psyker_career_01_lvl_03_headgear_set_02_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "psyker_career_01_lvl_03_headgear_set_02", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_psyker_career_01_lvl_03_headgear_set_02", is_fallback_item = false, dev_description = "Psyker Biomancer class hood. Part of tier 3 cosmetic set. Navy color scheme. ", }, content/items/weapons/player/skins/combataxe/combataxe_p2_s001 = { material_overrides = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/melee/combataxe_p2_m1", name = "content/items/weapons/player/skins/combataxe/combataxe_p2_s001", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_combataxe_p2_s001", is_fallback_item = false, description = "loc_combataxe_p2_s001_desc", }, content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_03 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_03", workflow_state = "RELEASABLE", description = "loc_veteran_career_01_lvl_04_headgear_set_03_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_metal_small_02", dev_name = "veteran_career_01_lvl_04_headgear_set_03", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_veteran_career_01_lvl_04_headgear_set_03", is_fallback_item = false, dev_description = "Veteran Drill Sergeant class headset with face mask. Part of tier 4 cosmetic set. Navy color scheme. ", }, content/items/characters/player/hair_colors/hair_color_brown_02 = { material_overrides = (rec-limit), sort_order = 4, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/hair_colors/hair_color_brown_02", description = "loc_hair_color_brown_02_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "hair_color_brown_02", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "HAIR_COLOR", dev_description = "Brown hair color variant", display_name = "loc_hair_color_brown_02", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a_var_01_color_var_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/midrange_a/midrange_a_var_01", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a_var_01_color_var_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/autogun/autogun_p2_s002 = { material_overrides = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/ranged/autogun_p2_m1", name = "content/items/weapons/player/skins/autogun/autogun_p2_s002", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_autogun_p2_s002", is_fallback_item = false, description = "loc_autogun_p2_s002_desc", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_c_var_dust_03 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_c/lowerbody_c", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_c_var_dust_03", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/horn_head_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/horns/horn_head_04", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/horn_head_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/autogun/autogun_p1_m001_twitch = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/ranged/autogun_p1_m1", name = "content/items/weapons/player/skins/autogun/autogun_p1_m001_twitch", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_autogun_p1_m001_twitch", is_fallback_item = false, description = "loc_autogun_p1_m001_twitch_desc", }, content/items/weapons/player/ranged/underbarrels/shotgun_rifle_underbarrel_06 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/underbarrel_06/underbarrel_06", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/underbarrels/shotgun_rifle_underbarrel_06", feature_flags = (rec-limit), attach_node = "ap_underbarrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_02_lvl_02_set_05 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.054999999701976776, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_02_lvl_02_set_05", workflow_state = "RELEASABLE", description = "loc_zealot_upperbody_career_02_lvl_02_set_05_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "zealot_upperbody_career_02_lvl_02_set_05", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Zealot Preacher class tier 2 upperbody apparel. 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", mask_arms = "mask_arms_keep_hands", attachments = (rec-limit), mask_torso = "", display_name = "loc_zealot_upperbody_career_02_lvl_02_set_05", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_gear/melee_hat_a_color_var_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/melee_hat_a/melee_hat_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_cultists/attachments_gear/melee_hat_a_color_var_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_03", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/prisoner_lowerbody_a = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_prisoner_lowerbody_a_desc", name = "content/items/characters/player/human/gear_lowerbody/prisoner_lowerbody_a", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "Green Prison Pants", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_prisoner_lowerbody_a", is_fallback_item = false, dev_description = "Prison pants for those charged with misplaced faith.", }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_c_var_07 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_c/upperbody_c", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_c_var_07", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/underbarrels/shotgun_rifle_underbarrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/underbarrel_01/underbarrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/underbarrels/shotgun_rifle_underbarrel_01", feature_flags = (rec-limit), attach_node = "ap_underbarrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/animations/end_of_round/end_of_round_psyker_001 = { face_animation_event = "pose_amused", state_machine = "content/characters/player/human/third_person/animations/menu/end_of_round", resource_dependencies = (rec-limit), breeds = (rec-limit), prop_item = "", animation_event = "eor_psyker_001", always_owned = false, icon = "", item_type = "END_OF_ROUND", name = "content/items/animations/end_of_round/end_of_round_psyker_001", dev_name = "end_of_round_psyker_001", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Psyker standing in a graceful pose with their hands slightly raised and looking into the camera", tags = (rec-limit), description = "loc_end_of_round_psyker_001_desc", feature_flags = (rec-limit), display_name = "loc_end_of_round_psyker_001", is_fallback_item = false, slots = (rec-limit), }, content/items/weapons/player/ranged/underbarrels/boltgun_rifle_underbarrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/underbarrel_03/underbarrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/underbarrels/boltgun_rifle_underbarrel_03", feature_flags = (rec-limit), attach_node = "ap_underbarrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/hair/ogryn_hair_short_buzzcut_c = { sort_order = -98, base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_buzzcut_c/hair_short_buzzcut_c", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_hair_short_buzzcut_c_desc", name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_buzzcut_c", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_hair_short_buzzcut_c", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Ogryn buzzcut variant", display_name = "loc_ogryn_hair_short_buzzcut_c", is_fallback_item = false, formative_events = (rec-limit), }, content/items/traits/bespoke_ogryn_heavystubber_p1/ammo_refill_from_reserve_on_crit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_heavystubber_p1_ammo_from_reserve_on_crit", description = "loc_trait_bespoke_ammo_refill_from_reserve_on_crit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_143", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_143_small", dev_name = "Ammo_refill_on_crit", name = "content/items/traits/bespoke_ogryn_heavystubber_p1/ammo_refill_from_reserve_on_crit", dev_description = "Critical hits fills current clip with {bullet_amount:%s} bullets from your ammo reserve.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_ammo_refill_from_reserve_on_crit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/psyker_lowerbody_career_01_lvl_05_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_psyker_lowerbody_career_01_lvl_05_set_04_desc", name = "content/items/characters/player/human/gear_lowerbody/psyker_lowerbody_career_01_lvl_05_set_04", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "psyker_lowerbody_career_01_lvl_05_set_04", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_psyker_lowerbody_career_01_lvl_05_set_04", is_fallback_item = false, dev_description = "Psyker Biomancer class tier 5 armored pants with boots. Inquistion color scheme. ", }, content/items/weapons/player/ranged/stubrevolver_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_pistol/wpn_stubgun_pistol_chained_rig", weapon_template = "stubrevolver_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_pistol_sidearm", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/stubrevolver_p1_m1", description = "loc_stubrevolver_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/stubrevolver_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Hard hitting high caliber revolver capable of taking down the thoughest opponents. Accurate and deadly, but low ammo count. Weapon special lets you throw grenades without changing weapons.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_stubrevolver_p1_m1", is_fallback_item = false, dev_name = "", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_dust_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_f/upperbody_f", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_dust_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/decal_material_overrides/decal_dust_01 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_dust_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/weapons/player/ranged/stocks/stock_04 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/stocks/stock_04/stock_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/stock_04", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/stocks/stock_03 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/stocks/stock_03/stock_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/stock_03", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/grip_01 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/grips/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/grip_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/parent_items/base_face_tattoo = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", breeds = (rec-limit), description = "", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_TATTOO", name = "content/items/characters/player/parent_items/base_face_tattoo", dev_name = "", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "", parent_slot_names = (rec-limit), material_override_apply_to_parent = true, home_planets = (rec-limit), display_name = "", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/faces/female_caucasian_face_02 = { base_unit = "content/characters/player/human/attachments_base/female/face_caucasian_02/female_face_caucasian_02", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/female_caucasian_face_02", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/female/face_caucasian_02/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/female/face_caucasian_02/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/stocks/stock_01 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/stocks/stock_01/stock_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/stock_01", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/2d/portrait_frames/achievements_22 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_22_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_22", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_22", dev_name = "achievements_22", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is achievements_22", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_22", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_22", }, content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_01_set_05 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.035000000149011612, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_01_set_05", workflow_state = "RELEASABLE", description = "loc_veteran_upperbody_career_01_lvl_01_set_05_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "veteran_upperbody_career_01_lvl_01_set_05", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Veteran Drill Sergeant tier 1 shirt with armored west. Imperial navy color scheme. ", mask_arms = "mask_arms_keep_wrist_and_hands", attachments = (rec-limit), mask_torso = "", display_name = "loc_veteran_upperbody_career_01_lvl_01_set_05", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_05 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/stock_05/stock_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_05", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/face_scars/ogryn_scar_face_11 = { sort_order = 0, base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_11/scar_face_11", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_ogryn_scar_face_11_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_11", dev_name = "ogryn_scar_face_11", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for ogryn face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_ogryn_scar_face_11", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/ogryn/attachment_base/male_face_caucasian_04 = { base_unit = "content/characters/player/ogryn/attachments_base/male/face_caucasian_04/face_caucasian_04", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/ogryn/attachment_base/male_face_caucasian_04", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/ogryn/attachments_base/male/face_caucasian_04/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/ogryn/attachments_base/male/face_caucasian_04/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/stock_03/stock_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_03", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/connectors/human_power_maul_connector_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/human_power_maul/attachments/connector_03/connector_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/connectors/human_power_maul_connector_03", feature_flags = (rec-limit), attach_node = "ap_connector_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/stock_01/stock_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_01", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_pistol/attachments/muzzle_03/muzzle_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_03", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/lasgun_rifle_elysian_grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/lasgun_rifle_elysian_grip_03", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_head/ogryn_bandana_mask_01 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/headgear/ogryn_bandana_mask_01/ogryn_bandana_mask_01", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_head/ogryn_bandana_mask_01", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/weapons/player/ranged/stocks/plasma_rifle_stock_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/stock_03/stock_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/plasma_rifle_stock_03", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/stocks/plasma_rifle_stock_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/stock_02/stock_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/plasma_rifle_stock_02", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/stocks/plasma_rifle_stock_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/stock_01/stock_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/plasma_rifle_stock_01", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/servitor_chestplate_01 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/npc/servitor/attachments_gear/upperbody/chestplate_01/chestplate_01", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/servitor_chestplate_01", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_02_set_03 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_veteran_lowerbody_career_02_lvl_02_set_03_desc", name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_02_set_03", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "Veteran Navy Brown Pants", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_veteran_lowerbody_career_02_lvl_02_set_03", is_fallback_item = false, dev_description = "Veteran Grunt tier 2 pants with boots. Imperial Navy brown color scheme. ", }, content/items/characters/player/human/gear_torso/npc_upperbody_d = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_d/npc_upperbody_d", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/npc_upperbody_d", workflow_state = "RELEASABLE", }, content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_02_grunge_03 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_newly_infected_offset", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_02_grunge_03", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/stock_01/stock_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_01", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/helmet_01/helmet_01", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_feet/frateris_militia_shoes_c = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/footwear/frateris_militia_shoes_c/frateris_militia_shoes_c", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/frateris_militia_shoes_c", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_02_b = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/skin_attachment_02/skin_attachment_02_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_02_b", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/face_scars/ogryn_scar_face_27 = { sort_order = 0, base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_27/scar_face_27", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_ogryn_scar_face_27_desc", resource_dependencies = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_27", dev_name = "ogryn_scar_face_27", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Leech scar for ogryn face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_ogryn_scar_face_27", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02_var_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/helmet_02/helmet_02", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02_var_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_purple_01_black_scalera = { material_overrides = (rec-limit), sort_order = 13, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_color_purple_01_black_scalera_desc", name = "content/items/characters/player/eye_colors/eye_color_purple_01_black_scalera", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_color_purple_01_black_scalera", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Cadia purple eyes variant", display_name = "loc_eye_color_purple_01_black_scalera", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_career_01_lvl_03_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_career_01_lvl_03_set_04", workflow_state = "RELEASABLE", description = "loc_ogryn_upperbody_career_01_lvl_03_set_04_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "Ogryn Inquisition Tank Top", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), genders = (rec-limit), mask_arms = "", attachments = (rec-limit), mask_torso = "", display_name = "loc_ogryn_upperbody_career_01_lvl_03_set_04", is_fallback_item = false, dev_description = "Ogryn Bonebreaker tier 3 tank top. Inquisition color scheme.", }, content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/stock_03/stock_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_03", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_flamer_p1/ammo_spent_from_reserve_on_crit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_flamer_p1_crit_chance_on_hitting_multiple", description = "loc_trait_bespoke_ammo_spent_from_reserve_on_crit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_159", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_159_small", dev_name = "ammo_spent_from_reserve_on_crit", name = "content/items/traits/bespoke_flamer_p1/ammo_spent_from_reserve_on_crit", dev_description = "Critical hits spend ammo from your reserve instead of you current clip.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_ammo_spent_from_reserve_on_crit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_c = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_c/upperbody_c", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_c", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/parent_items/minion_base_body = { material_overrides = (rec-limit), base_unit = "", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "", item_list_faction = "Minion", name = "content/items/characters/minions/parent_items/minion_base_body", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/stock_02/stock_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_02", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_autogun_p3/crit_weakspot_finesse = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_autogun_p3_crit_weakspot_finesse", description = "loc_trait_bespoke_crit_weakspot_finesse_desc", icon = "content/ui/textures/icons/traits/weapon_trait_050", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_050_small", dev_name = "Weakspot damage bonus", name = "content/items/traits/bespoke_autogun_p3/crit_weakspot_finesse", dev_description = "Adds {crit_weakspot_damage:%s} additional damage on crit weakspot hits.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_crit_weakspot_finesse", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/stock_01/stock_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_01", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_hands/frateris_militia_gloves_c = { resource_dependencies = (rec-limit), slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/gloves/frateris_militia_gloves_c/frateris_militia_gloves_c", tags = (rec-limit), name = "content/items/characters/player/human/gear_hands/frateris_militia_gloves_c", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, show_in_1p = true, }, content/items/traits/bespoke_rippergun_p1/toughness_on_close_range_kills = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_rippergun_p1_toughness_on_close_range_kills", description = "loc_trait_bespoke_toughness_on_close_range_kills_desc", icon = "content/ui/textures/icons/traits/weapon_trait_059", item_type = "TRAIT", icon_small = 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(rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_04_headgear_set_02 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_04_headgear_set_02", workflow_state = "RELEASABLE", description = "loc_ogryn_career_01_lvl_04_headgear_set_02_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "ogryn_career_01_lvl_04_headgear_set_02", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_ogryn_career_01_lvl_04_headgear_set_02", is_fallback_item = false, dev_description = "Ogryn Bonebreaker class helmet with mask. 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", resource_dependencies = (rec-limit), genders = (rec-limit), breeds = (rec-limit), display_name = "loc_psyker_career_01_lvl_04_set_01", is_fallback_item = false, description = "loc_psyker_career_01_lvl_04_set_01_desc", }, content/items/weapons/npc/ogryn_rippergun_npc_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/wpn_rippergun_rifle_chained_rig", weapon_template = "ogryn_rippergun_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_side_grip_heavy", item_list_faction = "Minion", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/npc/ogryn_rippergun_npc_01", description = "loc_ogryn_rippergun_npc_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/rippergun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_ogryn_rippergun_npc_p1_m1", is_fallback_item = false, dev_name = "", }, content/items/weapons/player/ranged/stocks/autogun_rifle_stock_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/stock_01/stock_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/autogun_rifle_stock_01", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_torso/ogryn_upperbody_career_01_lvl_05 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/upperbody/imperial_guard_a/imperial_guard_a", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/ogryn/gear_torso/ogryn_upperbody_career_01_lvl_05", workflow_state = "RELEASABLE", }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_b/upperbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_03 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/astra_hood_a/hood_a", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_03", workflow_state = "RELEASABLE", description = "loc_psyker_career_01_lvl_03_headgear_set_03_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "psyker_career_01_lvl_03_headgear_set_03", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_psyker_career_01_lvl_03_headgear_set_03", is_fallback_item = false, dev_description = "Psyker Biomancer class hood. 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", }, content/items/characters/player/human/gear_head/npc_gillia_masozi_helmet = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/headgear/npc_gillia_masozi_helmet/npc_gillia_masozi_helmet", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/npc_gillia_masozi_helmet", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/weapons/player/ranged/grips/plasma_rifle_grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/plasma_rifle_grip_03", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_b_elite_color_var_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_b/lowerbody_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_b_elite_color_var_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_bolter_p1/power_bonus_on_continuous_fire = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_bolter_p1_power_bonus_on_continuous_fire", description = "loc_trait_bespoke_power_bonus_on_continuous_fire_desc", icon = "content/ui/textures/icons/traits/weapon_trait_126", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_126_small", dev_name = "Heated muzzle", name = "content/items/traits/bespoke_bolter_p1/power_bonus_on_continuous_fire", dev_description = "Continuous fire increases Power by {power_level:%s} the longer you keep firing.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_power_bonus_on_continuous_fire", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/sights/shotgun_rifle_sight_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/sight_04/sight_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/shotgun_rifle_sight_04", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/hair/hair_short_e = { sort_order = 8, base_unit = "content/characters/player/human/attachments_base/hair/male/hair_short_e/hair_short_e", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_neck", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_hair_short_e_desc", name = "content/items/characters/player/human/hair/hair_short_e", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "hair_short_e", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Buzzcut with short mohawk. ", display_name = "loc_hair_short_e", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/sights/shotgun_rifle_sight_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/sight_01/sight_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/shotgun_rifle_sight_01", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/sights/shotgun_grenade_sight_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/sight_04/sight_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/shotgun_grenade_sight_04", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_a_color_var_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_a/upperbody_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_a_color_var_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/sights/shotgun_grenade_sight_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/sight_01/sight_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/shotgun_grenade_sight_01", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/perks/ranged_common/wield_reduce_sprint_cost = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_reduce_sprint_cost", description = "loc_gadget_sprint_cost_reduction_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/ranged_common/wield_reduce_sprint_cost", dev_description = "Reduce cost of Sprinting by {sprinting_cost_multiplier:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/chaos_traitor_guard_longrange_a_decal_c = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/shared/decals_01/longrange_a_decal_c", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/chaos_traitor_guard_longrange_a_decal_c", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/sights/reflex_sight_03 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/sights/sight_reflex_03/sight_reflex_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/reflex_sight_03", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/faces/female_african_face_04 = { base_unit = "content/characters/player/human/attachments_base/female/face_african_04/female_face_african_04", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/female_african_face_04", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/female/face_african_04/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/female/face_african_04/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_e_var_dust_03 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_e/upperbody_e", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_e_var_dust_03", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/body_tattoo/empty_body_tattoo = { material_overrides = (rec-limit), sort_order = -500, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/human/body_tattoo/empty_body_tattoo", description = "loc_empty_body_tattoo_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "empty_body_tattoo", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "No body tattoo option", display_name = "loc_empty_body_tattoo", is_fallback_item = true, formative_events = (rec-limit), }, content/items/weapons/player/ranged/sights/reflex_sight_02 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/sights/sight_reflex_02/sight_reflex_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/reflex_sight_02", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/grips/chain_axe_grip_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/chain_axe/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/grips/chain_axe_grip_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/sights/reflex_sight_01 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/sights/sight_reflex_01/sight_reflex_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/reflex_sight_01", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/sights/lasgun_rifle_sight_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/sight_01/sight_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/lasgun_rifle_sight_01", feature_flags = 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workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/sights/boltgun_rifle_sight_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/sight_02/sight_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/boltgun_rifle_sight_02", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_combatknife_p1/increased_crit_chance_on_staggered_weapon_special_hit = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combatknife_p1_increased_crit_chance_on_staggered_weapon_special_hit", description = 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= false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_attach_01 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/special/imperial_guard_shoulderpad_02_attach_01/imperial_guard_shoulderpad_02_attach_01", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_attach_01", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/sights/boltgun_rifle_sight_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/sight_01/sight_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/boltgun_rifle_sight_01", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/sights/autogun_rifle_sight_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/sight_01/sight_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/autogun_rifle_sight_01", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/sights/autogun_rifle_killshot_sight_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/sight_01/sight_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/autogun_rifle_killshot_sight_01", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/attachment_base/female_mannequin_face = { base_unit = "content/characters/player/human/attachments_base/female/base_body/female_mannequin_face", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/attachment_base/female_mannequin_face", always_owned = true, slots = (rec-limit), item_type = 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"content/weapons/player/ranged/autogun_pistol/attachments/sight_01/sight_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/autogun_pistol_sight_01", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/face_03_b_tattoo_01 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/face_03/face_03_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_03_offset", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/face_03_b_tattoo_01", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shotgun_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/wpn_shotgun_rifle_rig", weapon_template = "shotgun_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_rifle", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/shotgun_p1_m1", description = "loc_shotgun_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/shotgun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Semiautomatic shotgun, deadly at close range. 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", }, content/items/weapons/player/melee/pommels/power_sword_pommel_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/power_sword/attachments/pommel_01/pommel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/pommels/power_sword_pommel_01", feature_flags = (rec-limit), attach_node = "ap_pommel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/power_maul_shaft_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/power_maul/attachments/shaft_03/shaft_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/power_maul_shaft_03", feature_flags = (rec-limit), attach_node = "rp_power_maul_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = 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"loc_sigil_01", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/insignias/sigil_01", }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_scars/scar_face_17 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_17/scar_face_17", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_17_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_17", dev_name = "scar_face_17", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_17", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_head/snout_mask_b = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/snout_mask_b/snout_mask_b", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/snout_mask_b", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = "This is snout_mask_b", }, content/items/weapons/player/ranged/shafts/power_maul_shaft_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/power_maul/attachments/shaft_01/shaft_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/power_maul_shaft_01", feature_flags = (rec-limit), attach_node = "rp_power_maul_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/human_power_maul_shaft_04 = { show_in_1p = true, base_unit = "content/weapons/player/melee/human_power_maul/attachments/shaft_04/shaft_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/human_power_maul_shaft_04", feature_flags = (rec-limit), attach_node = "rp_human_power_maul_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemleft_03 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_03/emblem_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemleft_03", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_rippergun_p1/bleed_on_crit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_rippergun_p1_bleed_on_crit", description = "loc_trait_bespoke_bleed_on_crit_ranged_desc", icon = "content/ui/textures/icons/traits/weapon_trait_107", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_107_small", dev_name = "Flesh tearing", name = "content/items/traits/bespoke_rippergun_p1/bleed_on_crit", dev_description = "Critical hits add {stacks:%s} stack of bleed status to an enemy.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_bleed_on_crit_ranged", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/shafts/human_power_maul_shaft_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/human_power_maul/attachments/shaft_03/shaft_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/human_power_maul_shaft_03", feature_flags = (rec-limit), attach_node = "rp_human_power_maul_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/hair/hair_medium_dapper_a = { sort_order = 29, base_unit = "content/characters/player/human/attachments_base/hair/male/hair_medium_dapper_a/hair_medium_dapper_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_hair_medium_dapper_a_desc", name = "content/items/characters/player/human/hair/hair_medium_dapper_a", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "hair_medium_dapper_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Well kept dapper hairstyle", display_name = "loc_hair_medium_dapper_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/shafts/human_power_maul_shaft_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/human_power_maul/attachments/shaft_02/shaft_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/human_power_maul_shaft_02", feature_flags = (rec-limit), attach_node = "rp_human_power_maul_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/human_power_maul_shaft_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/human_power_maul/attachments/shaft_01/shaft_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/human_power_maul_shaft_01", feature_flags = (rec-limit), attach_node = "rp_human_power_maul_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_legs/astra_pants_a = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/lowerbody/astra_pants_a/astra_pants_a", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/astra_pants_a", workflow_checklist = (rec-limit), }, content/items/characters/player/human/backpacks/backpack_cadian_a = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/player/human/attachments_gear/backpack/backpack_cadian_a/backpack_cadian_a", feature_flags = (rec-limit), attach_node = "j_backpackoffset", item_list_faction = "Player", breeds = (rec-limit), description = "", always_owned = false, slots = (rec-limit), item_type = "GEAR_EXTRA_COSMETIC", dev_name = "", resource_dependencies = (rec-limit), archetypes = (rec-limit), name = "content/items/characters/player/human/backpacks/backpack_cadian_a", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), profile_properties = (rec-limit), display_name = "", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/human/face_hair/facial_hair_a_goattee_sideburns = { sort_order = 25, base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_a/facial_hair_a_goattee_sideburns", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_a_goattee_sideburns_desc", name = "content/items/characters/player/human/face_hair/facial_hair_a_goattee_sideburns", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_a_goattee_sideburns", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "big goattee with sideburns and thick eyebrows", display_name = "loc_facial_hair_a_goattee_sideburns", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_upper_03/shaft_upper_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_03", feature_flags = (rec-limit), attach_node = "ap_shaft_upper_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_upper_02/shaft_upper_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_02", feature_flags = (rec-limit), attach_node = "ap_shaft_upper_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_hair/facial_hair_b_fullbeard = { sort_order = 17, base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_b/facial_hair_b_fullbeard", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_b_fullbeard_desc", name = "content/items/characters/player/human/face_hair/facial_hair_b_fullbeard", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_b_fullbeard", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Medium length full beard with half thick eyebrows ", display_name = "loc_facial_hair_b_fullbeard", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_upper_01/shaft_upper_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_01", feature_flags = (rec-limit), attach_node = "ap_shaft_upper_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_lower_03/shaft_lower_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_03", feature_flags = (rec-limit), attach_node = "rp_force_staff_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_lower_02/shaft_lower_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_02", feature_flags = (rec-limit), attach_node = "rp_force_staff_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_autogun_p1/increase_power_on_close_kill = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_autogun_p1_increase_power_on_close_kill", description = "loc_trait_bespoke_increase_power_on_close_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_052", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_052_small", dev_name = "Increased overall power with close range kills", name = "content/items/traits/bespoke_autogun_p1/increase_power_on_close_kill", dev_description = "Close ranged kill increases Power by {power_level:%s} for {time:%s} seconds.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increase_power_on_close_kill", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_lower_01/shaft_lower_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_01", feature_flags = (rec-limit), attach_node = "rp_force_staff_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/chain_axe_shaft_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/chain_axe/attachments/shaft_03/shaft_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/chain_axe_shaft_03", feature_flags = (rec-limit), attach_node = "ap_shaft_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_combatsword_p1/chained_hits_increases_crit_chance = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combatsword_p1_chained_hits_increases_crit_chance", description = "loc_trait_bespoke_chained_hits_increases_crit_chance_desc", icon = "content/ui/textures/icons/traits/weapon_trait_169", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_169_small", dev_name = "Chained hits increases crit", name = "content/items/traits/bespoke_combatsword_p1/chained_hits_increases_crit_chance", dev_description = "-", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_chained_hits_increases_crit_chance", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/skin_colors/skin_color_hispanic_02 = { material_overrides = (rec-limit), sort_order = 5, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_skin_color_tanned_02_desc", name = "content/items/characters/player/skin_colors/skin_color_hispanic_02", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "skin_color_tanned_02", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "SKIN_COLOR", dev_description = "Tanned skin tone variant", display_name = "loc_skin_color_tanned_02", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/trinkets/trinket_hook_01_v = { show_in_1p = true, base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_01_v", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/trinkets/trinket_hook_01_v", feature_flags = (rec-limit), attach_node = "ap_trinket_hook", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/chain_axe_shaft_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/chain_axe/attachments/shaft_01/shaft_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/chain_axe_shaft_01", feature_flags = (rec-limit), attach_node = "ap_shaft_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/stubgun_heavy_ogryn_receiver_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/receiver_03/receiver_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/stubgun_heavy_ogryn_receiver_03", feature_flags = (rec-limit), attach_node = "rp_stubgun_heavy_ogryn_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_base/upperbody_a_color_var_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_base/base_a/upperbody_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultists/attachments_base/upperbody_a_color_var_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/shotgun_rifle_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/shotgun_rifle_receiver_01", feature_flags = (rec-limit), attach_node = "rp_shotgun_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_04_set_02 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.05000000074505806, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_04_set_02", workflow_state = "RELEASABLE", description = "loc_zealot_upperbody_career_01_lvl_04_set_02_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "zealot_upperbody_career_01_lvl_04_set_02", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Zealot Preacher class tier 4 upperbody apparel. Navy color scheme. ", mask_arms = "mask_arms_keep_fingers", attachments = (rec-limit), mask_torso = "", display_name = "loc_zealot_upperbody_career_01_lvl_04_set_02", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/ranged/recievers/rippergun_rifle_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/rippergun_rifle_receiver_01", feature_flags = (rec-limit), attach_node = "rp_rippergun_rifle_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/plasma_rifle_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/plasma_rifle_receiver_01", feature_flags = (rec-limit), attach_node = "rp_plasma_rifle_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/faces/male_middle_eastern_face_02 = { base_unit = "content/characters/player/human/attachments_base/male/face_middle_eastern_02/male_face_middle_eastern_02", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/male_middle_eastern_face_02", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/male/face_middle_eastern_02/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/male/face_middle_eastern_02/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_legs/npc_iven_rannick_pants = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/lowerbody/npc_iven_rannick_pants/npc_iven_rannick_pants", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/npc_iven_rannick_pants", workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_newly_infected_offset", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/longrange_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/longrange_a/longrange_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/longrange_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/minions/shields/chaos_ogryn_bulwark_shield_01 = { material_overrides = (rec-limit), fx_sources = (rec-limit), base_unit = "content/weapons/enemy/shields/bulwark_shield_01/bulwark_shield_01", resource_dependencies = (rec-limit), is_fallback_item = false, name = "content/items/weapons/minions/shields/chaos_ogryn_bulwark_shield_01", feature_flags = (rec-limit), workflow_state = "RELEASABLE", item_list_faction = "Minion", wielded_attach_node = "j_leftweaponattach", tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_shield", }, content/items/weapons/player/ranged/recievers/lasgun_rifle_receiver_01_cinematic_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/receiver_01/receiver_01_cinematic_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_receiver_01_cinematic_02", feature_flags = (rec-limit), attach_node = "rp_lasgun_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/connectors/2h_power_maul_connector_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/2h_power_maul/attachments/connector_02/connector_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/connectors/2h_power_maul_connector_02", feature_flags = (rec-limit), attach_node = "ap_connector_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_attach_01_var_01 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01_attach_01/imperial_guard_upperbody_01_attach_01_var_01", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_attach_01_var_01", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/recievers/lasgun_rifle_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_receiver_01", feature_flags = (rec-limit), attach_node = "rp_lasgun_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/lasgun_rifle_krieg_receiver_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/receiver_04/receiver_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_krieg_receiver_04", feature_flags = (rec-limit), attach_node = 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"content/items/weapons/player/ranged/recievers/lasgun_rifle_krieg_receiver_02", feature_flags = (rec-limit), attach_node = "rp_lasgun_krieg_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/perks/melee_common/wield_increase_attack_speed = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "", description = "loc_trait_melee_common_wield_increase_attack_speed_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/melee_common/wield_increase_attack_speed", dev_description = "Increase Melee Attack Speed by {attack_speed:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/receiver_03/receiver_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_03", feature_flags = (rec-limit), attach_node = "rp_lasgun_elysian_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_tattoo/face_tattoo_01 = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_face_tattoo_01_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_TATTOO", name = "content/items/characters/player/human/face_tattoo/face_tattoo_01", dev_name = "face_tattoo_01", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "Prison style tattoo for all classes of the human face ", parent_slot_names = (rec-limit), material_override_apply_to_parent = true, home_planets = (rec-limit), display_name = "loc_face_tattoo_01", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_head/zealot_career_01_lvl_05_headgear_set_03 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/zealot_career_01_lvl_05_headgear_set_03", workflow_state = "RELEASABLE", description = "loc_zealot_career_01_lvl_05_headgear_set_03_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "zealot_career_01_lvl_05_headgear_set_03", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_zealot_career_01_lvl_05_headgear_set_03", is_fallback_item = false, dev_description = "Zealot Preacher class aquila circlet with snout gas mask and eye patch. 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", }, content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/receiver_02/receiver_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_02", feature_flags = (rec-limit), attach_node = "rp_lasgun_elysian_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/lasgun_pistol_receiver_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/receiver_03/receiver_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_pistol_receiver_03", feature_flags = (rec-limit), attach_node = "rp_laspistol_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/2d/portrait_frames/achievements_33 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_33_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_33", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_33", dev_name = "achievements_33", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is achievements_33", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_33", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_33", }, content/items/curios/carriers/carrier_c = { show_in_1p = false, base_unit = "content/weapons/player/attachments/devices/carrier_c/carrier_c", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "rp_devices_chained_rig", item_list_faction = "Player", name = "content/items/curios/carriers/carrier_c", workflow_checklist = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/recievers/lasgun_pistol_receiver_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/receiver_02/receiver_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_pistol_receiver_02", feature_flags = (rec-limit), attach_node = "rp_laspistol_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/lasgun_pistol_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_pistol_receiver_01", feature_flags = (rec-limit), attach_node = "rp_laspistol_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/minions/parent_items/weapons/minion_weapon_base = { material_overrides = (rec-limit), base_unit = "", resource_dependencies = (rec-limit), is_fallback_item = false, name = "content/items/weapons/minions/parent_items/weapons/minion_weapon_base", feature_flags = (rec-limit), workflow_state = "RELEASABLE", item_list_faction = "Minion", wielded_attach_node = "", tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "", }, content/items/weapons/player/ranged/recievers/flamer_rifle_receiver_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/flamer_rifle/attachments/receiver_03/receiver_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/flamer_rifle_receiver_03", feature_flags = (rec-limit), attach_node = "rp_flamer_rifle_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_122_camo_04 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_122_camo_04", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/human/gear_lowerbody/psyker_lowerbody_career_02_lvl_01_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_psyker_lowerbody_career_02_lvl_01_set_04_desc", name = "content/items/characters/player/human/gear_lowerbody/psyker_lowerbody_career_02_lvl_01_set_04", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "Psyker Navy Slacks", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_psyker_lowerbody_career_02_lvl_01_set_04", is_fallback_item = false, dev_description = "Psyker class tier 1 pants with boots. Imperial navy color scheme. ", }, content/items/characters/player/sets/psyker_career_02_lvl_05_set_01 = { set_items = (rec-limit), name = "content/items/characters/player/sets/psyker_career_02_lvl_05_set_01", workflow_state = "RELEASABLE", item_type = "SET", workflow_checklist = (rec-limit), dev_name = "psyker_career_02_lvl_05_set_01", tags = (rec-limit), archetypes = (rec-limit), feature_flags = (rec-limit), dev_description = "Psyker Psykinetic class tier 5 cosmetics collection. Inquistion color scheme. ", resource_dependencies = (rec-limit), genders = (rec-limit), breeds = (rec-limit), display_name = "loc_psyker_career_02_lvl_05_set_01", is_fallback_item = false, description = "loc_psyker_career_02_lvl_05_set_01_desc", }, content/items/weapons/player/ranged/recievers/boltgun_rifle_receiver_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/receiver_02/receiver_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/boltgun_rifle_receiver_02", feature_flags = (rec-limit), attach_node = "rp_bolt_gun_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/boltgun_rifle_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/boltgun_rifle_receiver_01", feature_flags = (rec-limit), attach_node = "rp_bolt_gun_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_forcestaff_p4/increased_crit_chance_scaled_on_peril = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_forcestaff_p4_warp_charge_critical_strike_chance_bonus", description = "loc_trait_bespoke_increased_crit_chance_scaled_on_peril_desc", icon = "content/ui/textures/icons/traits/weapon_trait_064", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_064_small", dev_name = "Harnessing the warp", name = "content/items/traits/bespoke_forcestaff_p4/increased_crit_chance_scaled_on_peril", dev_description = "Increases your critical hit chance by {crit_chance:%s} at different increments of Peril up to {stacks:%s} stacks", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increased_crit_chance_scaled_on_peril", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_b_captain = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_b/lowerbody_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_b_captain", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_13 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_13", description = "loc_body_tattoo_ogryn_13_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_ogryn_13", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Prison style tattoo for ogryn body", display_name = "loc_body_tattoo_ogryn_13", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/recievers/autogun_rifle_killshot_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/autogun_rifle_killshot_receiver_01", feature_flags = (rec-limit), attach_node = "rp_autogun_killshot_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_autopistol_p1/reload_speed_on_slide = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_autopistol_p1_reload_speed_on_slide", description = "loc_trait_bespoke_reload_speed_on_slide_desc", icon = "content/ui/textures/icons/traits/weapon_trait_117", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_117_small", dev_name = "Slide reloading", name = "content/items/traits/bespoke_autopistol_p1/reload_speed_on_slide", dev_description = "Reloading while Sliding is {reload_speed:%s} faster.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_reload_speed_on_slide", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/face_hair/facial_hair_fullbeard_a = { sort_order = 27, base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_fullbeard_a/facial_hair_fullbeard_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_fullbeard_a_desc", name = "content/items/characters/player/human/face_hair/facial_hair_fullbeard_a", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_fullbeard_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Thick full beard with thin eyebrows ", display_name = "loc_facial_hair_fullbeard_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_blue_01_blind_left = { material_overrides = (rec-limit), sort_order = 3, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_blue_01_blind_left_desc", name = "content/items/characters/player/eye_colors/eye_color_blue_01_blind_left", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_blue_01_blind_left", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Left blind eye", display_name = "loc_eye_blue_01_blind_left", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/ogryn/gear_torso/ogryn_upperbody_career_01_lvl_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/upperbody/imperial_guard_a/imperial_guard_a", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/ogryn/gear_torso/ogryn_upperbody_career_01_lvl_04", workflow_state = "RELEASABLE", }, content/items/characters/player/human/body_tattoo/body_tattoo_03 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/human/body_tattoo/body_tattoo_03", description = "loc_body_tattoo_03_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_03", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Prison style tattoo for human body", display_name = "loc_body_tattoo_03", is_fallback_item = false, formative_events = (rec-limit), }, content/items/traits/bespoke_combatsword_p3/dodge_grants_finesse_damage = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combatsword_p3_dodge_grants_finesse_bonus", description = "loc_trait_bespoke_dodge_grants_finesse_bonus_desc", icon = "content/ui/textures/icons/traits/weapon_trait_182", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_182_small", dev_name = "Dodge grants finesse bonus", name = "content/items/traits/bespoke_combatsword_p3/dodge_grants_finesse_damage", dev_description = "- from forrcesword", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_dodge_grants_finesse_bonus", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_decal = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a_decal", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_decal", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/faces/male_african_face_01 = { base_unit = "content/characters/player/human/attachments_base/male/face_african_01/male_face_african_01", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/male_african_face_01", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/male/face_african_01/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/male/face_african_01/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/gib_items/poxwalker_upper_torso_flesh = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/gibbing/upper_torso_flesh_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "", item_list_faction = "Minion", name = "content/items/characters/minions/gib_items/poxwalker_upper_torso_flesh", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/blades/combat_blade_blade_06 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/attachments/blade_06/blade_06", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/blades/combat_blade_blade_06", feature_flags = (rec-limit), attach_node = "ap_blade_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/plasmagun_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/wpn_plasma_rifle_chained_rig", weapon_template = "plasmagun_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_no_stock_heavy_plasma", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/plasmagun_p1_m1", description = "loc_plasmagun_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/plasmagun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Plasmagun Pattern 1 Mark 1 desc Primary Attack quickly fires the plasma gun at half charge. Secondary Attack lets you manually charge the weapon up to a realy powerful blast. Weapon special vents heat build up.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_plasmagun_p1_m1", is_fallback_item = false, dev_name = "Plasmagun Pattern 1 Mark 1", }, content/items/weapons/player/ranged/ogryn_thumper_p1_m2 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/wpn_shotgun_grenade_chained_rig", weapon_template = "ogryn_thumper_p1_m2", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_rifle", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/ogryn_thumper_p1_m2", description = "loc_ogryn_thumper_p1_m2_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/thumper_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Ogryn Thumper Pattern 1 Mark 2. Grenade Launcher Thumper, fairly accurate and long range projectilees that detonate shortly after first impact.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_ogryn_thumper_p1_m2", is_fallback_item = false, dev_name = "Lorenz Pattern Mk II Thumper", }, content/items/traits/bespoke_combataxe_p3/power_bonus_on_first_attack = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combataxe_p3_power_bonus_on_first_attack", description = "loc_trait_bespoke_power_bonus_on_first_attack_desc", icon = "content/ui/textures/icons/traits/weapon_trait_188", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_188_small", dev_name = "Powerful first strike", name = "content/items/traits/bespoke_combataxe_p3/power_bonus_on_first_attack", dev_description = "-", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_power_bonus_on_first_attack", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/traitor_guard_captain_helmet_01_c = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/traitor_guard_captain_helmet_01/traitor_guard_captain_helmet_01_c", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/traitor_guard_captain_helmet_01_c", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/ogryn_rippergun_p1_m3 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/wpn_rippergun_rifle_chained_rig", weapon_template = "ogryn_rippergun_p1_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_side_grip_heavy", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/ogryn_rippergun_p1_m3", description = "loc_ogryn_rippergun_p1_m3_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/rippergun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "5 pellet shells in twin shot bursts with flat spread burst/autofire brace mode.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_ogryn_rippergun_p1_m3", is_fallback_item = false, dev_name = "Rippergun Pattern 1 Mark 3", }, content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/stock_02/stock_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_02", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_pistol/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/ogryn_gauntlet_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/gauntlet_basic/wpn_gauntlet_basic_chained_rig", weapon_template = "ogryn_gauntlet_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_gauntlet", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/ogryn_gauntlet_p1_m1", description = "loc_ogryn_gauntlet_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/grenadier_gauntlet_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Grenadier Gauntlet Pattern 1 Mark 1 desc Arm mounted grenade launcher that also serves as a battering melee weapon. Primary attack is a normal melee loop while secondary braces the weapon into grenade firing mode where Ogryns can shoot a clip of crowd clearing explosives.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_ogryn_gauntlet_p1_m1", is_fallback_item = false, dev_name = "Grenadier Gauntlet Pattern 1 Mark 1", }, content/items/characters/minions/chaos_ogryn/attachments_gear/ranged_head_attachment_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_gear/ranged_head_attachment_01/ranged_head_attachment_01", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_ogryn/attachments_gear/ranged_head_attachment_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_feet/imperial_guard_shoes_c = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/footwear/imperial_guard_shoes_c/imperial_guard_shoes_c", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/imperial_guard_shoes_c", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/melee/ogryn_combatblade_p1_m3 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/wpn_combat_blade_chained_rig", weapon_template = "ogryn_combatblade_p1_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/weapons/player/melee/ogryn_combatblade_p1_m3", workflow_state = "RELEASABLE", description = "loc_ogryn_combatblade_p1_m3_desc", workflow_checklist = (rec-limit), wieldable_slot_scripts = (rec-limit), slots = (rec-limit), item_type = "WEAPON_MELEE", weapon_type = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/combat_blade_p1", tags = (rec-limit), input_descriptions = (rec-limit), slot_weapon_skin = "", dev_description = "Stabby smiter dagger. ", archetypes = (rec-limit), attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_ogryn_combatblade_p1_m3", is_fallback_item = false, dev_name = "Combat Blade Pattern 1 Mark 3", }, content/items/curios/curio_a_f01 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_a_f01_desc", item_type = "GADGET", dev_name = "curio_a_f01", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_a_f01", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_a_f01", name = "content/items/curios/curio_a_f01", weapon_type = (rec-limit), }, content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/muzzle_03/muzzle_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_03", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/muzzle_02/muzzle_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_02", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/muzzle_01/muzzle_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_01", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/magazines/gauntlet_basic_magazine_01 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/gauntlet_basic/attachments/magazine_01/magazine_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/gauntlet_basic_magazine_01", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/decal_material_overrides/decal_wt_05 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_wt_05", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/muzzle_02/muzzle_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_02", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_05 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_b/fullbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_05", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_fullbody_a_var_wt_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/fullbody_a/fullbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_fullbody_a_var_wt_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/cine_props/incese_burner_left = { base_unit = "content/environment/artsets/imperial/global/props/cinematic/table_assets/incense_burner_08", resource_dependencies = (rec-limit), tags = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftweaponattach", item_list_faction = "Player", name = "content/items/characters/player/human/cine_props/incese_burner_left", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_05_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.039999999105930328, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_05_set_01", workflow_state = "RELEASABLE", description = "loc_psyker_upperbody_career_02_lvl_05_set_01_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "psyker_upperbody_career_02_lvl_05_set_01", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Psyker class tier 5 coat. Inquisition color scheme. ", mask_arms = "mask_arms_keep_hands", attachments = (rec-limit), mask_torso = "", display_name = "loc_psyker_upperbody_career_02_lvl_05_set_01", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/muzzle_03/muzzle_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_03", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/full/ogryn_club_pipe_full_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/club_pipe_ogryn/attachments/mk1/club_pipe_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/full/ogryn_club_pipe_full_01", feature_flags = (rec-limit), attach_node = "rp_club_pipe_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/muzzle_02/muzzle_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_02", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/lasgun/lasgun_p1_ps007 = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", name = "content/items/weapons/player/skins/lasgun/lasgun_p1_ps007", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_lasgun_p1_ps007", is_fallback_item = false, description = "loc_lasgun_p1_ps007_desc", }, content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/muzzle_04/muzzle_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_04", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/generic/ogryn_netgunner_net = { base_unit_1p = "content/characters/player/ogryn/attachments_combat/netgunner_net/netgunner_net_1p", show_in_1p = true, base_unit = "content/characters/player/ogryn/attachments_combat/netgunner_net/netgunner_net", feature_flags = (rec-limit), attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), name = "content/items/generic/ogryn_netgunner_net", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/gib_items/renegade_berserker_flesh = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/gibbing/flesh_berserker", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/gib_items/renegade_berserker_flesh", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/psyker_upperbody_skull_edition = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.045000001788139343, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/psyker_upperbody_skull_edition", workflow_state = "RELEASABLE", description = "loc_psyker_upperbody_skull_edition_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "psyker_upperbody_skull_edition", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "This is psyker_upperbody_skull_edition", mask_arms = "mask_arms_keep_finger_tops", attachments = (rec-limit), mask_torso = "", display_name = "loc_psyker_upperbody_skull_edition", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/muzzle_01/muzzle_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_01", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_rifle_killshot_muzzle_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/muzzle_03/muzzle_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_killshot_muzzle_03", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/muzzle_03/muzzle_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_03", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/muzzle_02/muzzle_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_02", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/muzzle_01/muzzle_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_01", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/generic/human_netgunner_net = { base_unit_1p = "content/characters/player/human/attachments_combat/netgunner_net/netgunner_net_1p", show_in_1p = true, base_unit = "content/characters/player/human/attachments_combat/netgunner_net/netgunner_net", feature_flags = (rec-limit), attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), name = "content/items/generic/human_netgunner_net", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_pistol/attachments/muzzle_02/muzzle_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_02", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_pistol/attachments/muzzle_01/muzzle_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_01", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/magazines/stubgun_heavy_ogryn_magazine_03 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/magazine_03/magazine_03", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/stubgun_heavy_ogryn_magazine_03", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_decal_b = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/decals/imperial_guard_upperbody_01_decal_b/imperial_guard_upperbody_01_decal_b", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_decal_b", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/magazines/stubgun_heavy_ogryn_magazine_02 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/magazine_02/magazine_02", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/stubgun_heavy_ogryn_magazine_02", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/trails/2h_power_sword_trail_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/2h_power_sword/attachments/trail_01/trail_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/trails/2h_power_sword_trail_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/trails/combat_sword_trail_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/combat_sword/attachments/trail_01/trail_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/trails/combat_sword_trail_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/hair/hair_short_modular_c_05 = { sort_order = 34, base_unit = "content/characters/player/human/attachments_base/hair/male/hair_short_modular_c/hair_short_modular_c_05", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_hair_short_modular_c_05_desc", name = "content/items/characters/player/human/hair/hair_short_modular_c_05", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "hair_short_modular_c_05", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Twisted braids variant with cut sides", display_name = "loc_hair_short_modular_c_05", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/grips/lasgun_pistol_grip_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/lasgun_pistol_grip_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_mutant_charger/attachments_base/body = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_mutant_charger/attachments_base/body/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_mutant_charger/attachments_base/body", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/zealot_career_02_lvl_03_headgear_set_05 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/leather_face_cover_a/leather_face_cover_a", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/zealot_career_02_lvl_03_headgear_set_05", workflow_state = "RELEASABLE", description = "loc_zealot_career_02_lvl_03_headgear_set_05_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "zealot_career_02_lvl_03_headgear_set_05", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = true, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_zealot_career_02_lvl_03_headgear_set_05", is_fallback_item = false, dev_description = "Zealot Exoriator class face cover. Part of tier 3 cosmetic set. Inquisition theme. ", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_wt_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_d/upperbody_d", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_wt_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/perks/gadget_common/trait_gadget_dr_vs_gunners = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "gadget_damage_reduction_vs_gunners", description = 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}, content/items/weapons/player/ranged/magazines/lasgun_pistol_magazine_02 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/magazine_01/magazine_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/lasgun_pistol_magazine_02", only_show_in_1p = true, feature_flags = (rec-limit), attach_node = "ap_magazine_02", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_laspistol_p1/consecutive_hits_increases_close_damage = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_laspistol_p1_consecutive_hits_increases_close_damage", description = 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= "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/magazines/lasgun_elysian_magazine_01 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/magazine_01/magazine_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/lasgun_elysian_magazine_01", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_02", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_05 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/muzzle_05/muzzle_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_05", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_b = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_b/upperbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_b", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/curios/curio_a_j02 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_a_j02_desc", item_type = "GADGET", dev_name = "curio_a_j02", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_a_j02", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_a_j02", name = "content/items/curios/curio_a_j02", weapon_type = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_green_01_blind_right = { material_overrides = (rec-limit), sort_order = 8, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_green_01_blind_right_desc", name = "content/items/characters/player/eye_colors/eye_color_green_01_blind_right", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_green_01_blind_right", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "", display_name = "loc_eye_green_01_blind_right", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/chaos_traitor_guard_longrange_elite_a_decal_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/shared/decals_01/longrange_elite_a_decal_a", workflow_state = 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"content/ui/materials/icons/weapons/hud/combatsword_p3", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_combatsword_p3_m3", is_fallback_item = false, dev_name = "", }, content/items/characters/player/human/gear_head/rebreather_01_b_pickup = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/rebreather_01/rebreather_01_b_pickup", feature_flags = (rec-limit), attach_node = "j_leftweaponattach", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/rebreather_01_b_pickup", workflow_state = "RELEASABLE", description = "loc_rebreather_01_b_pickup_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = 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attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/magazines/boltgun_rifle_magazine_01 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/magazine_01/magazine_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/boltgun_rifle_magazine_01", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/2d/portrait_frames/achievements_17 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_17_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_17", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_17", dev_name = "achievements_17", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is achievements_17", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_17", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_17", }, content/items/weapons/player/ranged/magazines/autogun_rifle_magazine_03 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/magazine_03/magazine_03", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/autogun_rifle_magazine_03", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/magazines/autogun_rifle_magazine_02 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/magazine_02/magazine_02", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/autogun_rifle_magazine_02", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/hair/hair_short_shira_a = { sort_order = 501, base_unit = "content/characters/player/human/attachments_base/hair/female/hair_short_shira_a/hair_short_shira_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_hair_short_shira_a_desc", name = "content/items/characters/player/human/hair/hair_short_shira_a", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "hair_short_shira_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Side swept hairstyle", display_name = "loc_hair_short_shira_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_wt_03 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_f/upperbody_f", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_wt_03", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/rebreather_01_a = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/rebreather_01/rebreather_01_a", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/rebreather_01_a", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/characters/player/human/face_tattoo/face_tattoo_04 = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_face_tattoo_04_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_TATTOO", name = "content/items/characters/player/human/face_tattoo/face_tattoo_04", dev_name = "face_tattoo_04", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "Prison style tattoo for all classes of the human face ", parent_slot_names = (rec-limit), material_override_apply_to_parent = true, home_planets = (rec-limit), display_name = "loc_face_tattoo_04", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/melee/blades/chain_axe_blade_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/chain_axe/attachments/blade_01/blade_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/blades/chain_axe_blade_01", feature_flags = (rec-limit), attach_node = "ap_blade_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_01_attach_lvl_02 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_career_01_attach_lvl_02/frateris_militia_upperbody_career_01_attach_lvl_02", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_01_attach_lvl_02", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_purple_02 = { material_overrides = (rec-limit), sort_order = 15, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_color_purple_02_desc", name = "content/items/characters/player/eye_colors/eye_color_purple_02", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_color_purple_02", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Cadia purple eyes variant", display_name = "loc_eye_color_purple_02", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_base/lowerbody_b_color_var_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_base/base_b/lowerbody_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultists/attachments_base/lowerbody_b_color_var_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/animations/end_of_round/end_of_round_psyker_002 = { face_animation_event = "pose_suspicious", state_machine = "content/characters/player/human/third_person/animations/menu/end_of_round", resource_dependencies = (rec-limit), breeds = (rec-limit), prop_item = "", animation_event = "eor_psyker_002", always_owned = false, icon = "", item_type = "END_OF_ROUND", name = "content/items/animations/end_of_round/end_of_round_psyker_002", dev_name = "end_of_round_psyker_002", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Psyker with their hand stretched out as if they are casting a spell", tags = (rec-limit), description = "loc_end_of_round_psyker_002_desc", feature_flags = (rec-limit), display_name = "loc_end_of_round_psyker_002", is_fallback_item = false, slots = (rec-limit), }, content/items/weapons/player/melee/heads/axe_head_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/axe/attachments/head_02/head_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/heads/axe_head_02", feature_flags = (rec-limit), attach_node = "ap_head_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/laspistol_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/wpn_lasgun_pistol_chained_rig", weapon_template = "laspistol_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_pistol_sidearm", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/laspistol_p1_m1", description = "loc_laspistol_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/laspistol_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Laspistol Pattern 1 Mark 1 desc Faster, lighter, pistol version of the lasgun. Higher ammo and better mobility than the rifle. Weapon special lets you throw grenades without changing weapons.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_laspistol_p1_m1", is_fallback_item = false, dev_name = "Laspistol Pattern 1 Mark 1", }, content/items/weapons/player/melee/combatsword_p2_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/falchion/wpn_falchion_chained_rig", weapon_template = "combatsword_p2_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee", item_list_faction = "Player", breeds = (rec-limit), description = "loc_combatsword_p2_m1_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/melee/combatsword_p2_m1", slots = (rec-limit), item_type = "WEAPON_MELEE", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/combatsword_p2", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "A sword proficient in cutting down hordes with wide, piercing sweeps. Week agains armored targets.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_combatsword_p2_m1", is_fallback_item = false, dev_name = "Combatsword Pattern 2 Mark 1 - Falchion ", }, content/items/weapons/player/melee/heads/power_maul_head_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/power_maul/attachments/head_01/head_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/heads/power_maul_head_01", feature_flags = (rec-limit), attach_node = "ap_head_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/lasgun_p3_m3 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/wpn_lasgun_elysian_chained_rig", weapon_template = "lasgun_p3_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), description = "loc_lasgun_p3_m3_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/lasgun_p3_m3", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p3", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Slower rof but more powerful than mark 1.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_lasgun_p3_m3", is_fallback_item = false, dev_name = "Accatran Lasgun (Pattern 3) Mark 3", }, content/items/weapons/player/ranged/lasgun_p3_m2 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/wpn_lasgun_elysian_chained_rig", weapon_template = "lasgun_p3_m2", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), description = "loc_lasgun_p3_m2_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/lasgun_p3_m2", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p3", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Faster rof but less powerful than mark 1.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_lasgun_p3_m2", is_fallback_item = false, dev_name = "Accatran Lasgun (Pattern 3) Mark 2", }, content/items/weapons/player/ranged/lasgun_p3_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/wpn_lasgun_elysian_chained_rig", weapon_template = "lasgun_p3_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), description = "loc_lasgun_p3_m1_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/lasgun_p3_m1", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p3", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Full auto lasgun.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_lasgun_p3_m1", is_fallback_item = false, dev_name = "Accatran Lasgun Pattern 3 Mark 1", }, content/items/weapons/player/ranged/lasgun_p2_m3 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/wpn_lasgun_krieg_chained_rig", weapon_template = "lasgun_p2_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_rifle", item_list_faction = "Player", breeds = (rec-limit), description = "loc_lasgun_p2_m3_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/lasgun_p2_m3", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p2", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_lasgun_p2_m3", is_fallback_item = false, dev_name = "Lucius Lasgun (Pattern 2) Mark 3", }, content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_01_attach_lvl_04 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_career_01_attach_lvl_04/frateris_militia_upperbody_career_01_attach_lvl_04", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_01_attach_lvl_04", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_foundry_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/lowerbody/lowerbody_a/lowerbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_foundry_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/lasgun_p2_m2 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/wpn_lasgun_krieg_chained_rig", weapon_template = "lasgun_p2_m2", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_rifle", item_list_faction = "Player", breeds = (rec-limit), description = "loc_lasgun_p2_m2_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/lasgun_p2_m2", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p2", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_lasgun_p2_m2", is_fallback_item = false, dev_name = "Lucius Lasgun (Pattern 2) Mark 2", }, content/items/characters/player/human/faces/female_caucasian_face_03 = { base_unit = "content/characters/player/human/attachments_base/female/face_caucasian_03/female_face_caucasian_03", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/female_caucasian_face_03", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/female/face_caucasian_03/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/female/face_caucasian_03/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/lasgun_p2_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/wpn_lasgun_krieg_chained_rig", weapon_template = "lasgun_p2_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_rifle", item_list_faction = "Player", breeds = (rec-limit), description = "loc_lasgun_p2_m1_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/lasgun_p2_m1", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p2", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Single fire lasgun with charge up capabilities. Equipped with a bayonette as weapon special. ", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_lasgun_p2_m1", is_fallback_item = false, dev_name = "Lucius Lasgun (Pattern 2) Mark 1", }, content/items/characters/player/human/gear_feet/frateris_militia_shoes_d = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/footwear/frateris_militia_shoes_d/frateris_militia_shoes_d", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/frateris_militia_shoes_d", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/lasgun_p1_m3 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig", resource_dependencies = (rec-limit), weapon_template = "lasgun_p1_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", name = "content/items/weapons/player/ranged/lasgun_p1_m3", breeds = (rec-limit), workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), description = "loc_lasgun_p1_m3_desc", wieldable_slot_scripts = (rec-limit), weapon_type = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", tags = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p1", slot_weapon_skin = "", archetypes = (rec-limit), available_overclocks = (rec-limit), dev_description = "Slower than Mark1, but higher damage.", available_base_stats = (rec-limit), attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_lasgun_p1_m3", is_fallback_item = false, dev_name = "Lasgun Pattern 1 Mark 3", }, content/items/weapons/minions/ranged/renegade_lasgun_cinematic_03 = { material_overrides = (rec-limit), fx_sources = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/weapons/enemy/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig", is_fallback_item = false, name = "content/items/weapons/minions/ranged/renegade_lasgun_cinematic_03", workflow_state = "RELEASABLE", feature_flags = (rec-limit), wielded_attach_node = "j_rightweaponattach", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_spear", }, content/items/characters/player/human/body_tattoo/body_tattoo_psyker_01 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/human/body_tattoo/body_tattoo_psyker_01", description = "loc_body_tattoo_psyker_01_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_psyker_01", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Prison style and blackwork tattoo for human psyker body", display_name = "loc_body_tattoo_psyker_01", is_fallback_item = false, formative_events = (rec-limit), }, content/items/perks/gadget_common/trait_gadget_reduced_block_cost = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "gadget_block_cost_reduction", description = "loc_gadget_block_cost_reduction_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/gadget_common/trait_gadget_reduced_block_cost", dev_description = "Reduce cost of Blocking by {block_cost_multiplier:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_combataxe_p3/stacking_increase_impact_on_hit = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combataxe_p3_stacking_increase_impact_on_hit", description = "loc_trait_bespoke_stacking_increase_impact_on_hit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_171", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_171_small", dev_name = "stacking_increase_impact_on_hit", name = "content/items/traits/bespoke_combataxe_p3/stacking_increase_impact_on_hit", dev_description = "-", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_stacking_increase_impact_on_hit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/lasgun_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig", resource_dependencies = (rec-limit), weapon_template = "lasgun_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", name = "content/items/weapons/player/ranged/lasgun_p1_m1", breeds = (rec-limit), workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), description = "loc_lasgun_p1_m1_desc", wieldable_slot_scripts = (rec-limit), weapon_type = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", tags = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p1", slot_weapon_skin = "", archetypes = (rec-limit), available_overclocks = (rec-limit), dev_description = "Versatile and easy to use standard issue lasgun. Weak in close range, but accurate and deadly at range. Equipped with a flashlight to help you in dark areas.", available_base_stats = (rec-limit), attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_lasgun_p1_m1", is_fallback_item = false, dev_name = "Kantrael Lasgun (Pattern 1) Mark 1", }, content/items/characters/player/human/gear_legs/imperial_guard_lowerbody_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/lowerbody/imperial_guard_lowerbody_01/imperial_guard_lowerbody_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/imperial_guard_lowerbody_01", workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/prisoner_male_belt_01 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/belt/prisoner_male_belt_01/prisoner_male_belt_01", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/prisoner_male_belt_01", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_dust_02 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_a/upperbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_dust_02", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/minions/melee/chaos_traitor_guard_melee_weapon_04 = { material_overrides = (rec-limit), base_unit = "content/weapons/enemy/melee/chaos_traitor_guard_melee_weapon_04/chaos_traitor_guard_melee_weapon_04", resource_dependencies = (rec-limit), is_fallback_item = false, name = "content/items/weapons/minions/melee/chaos_traitor_guard_melee_weapon_04", feature_flags = (rec-limit), workflow_state = "RELEASABLE", item_list_faction = "Minion", wielded_attach_node = "j_rightweaponattach", tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_sword_left", }, content/items/weapons/player/ranged/handles/combat_blade_handle_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/attachments/handle_03/handle_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/handles/combat_blade_handle_03", feature_flags = (rec-limit), attach_node = "rp_combat_blade_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/handles/combat_blade_handle_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/attachments/handle_02/handle_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/handles/combat_blade_handle_02", feature_flags = (rec-limit), attach_node = "rp_combat_blade_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/handles/combat_blade_handle_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/attachments/handle_01/handle_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/handles/combat_blade_handle_01", feature_flags = (rec-limit), attach_node = "rp_combat_blade_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/npc/laspistol_npc_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/wpn_lasgun_pistol_chained_rig", weapon_template = "laspistol_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_pistol_sidearm", item_list_faction = "Minion", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/npc/laspistol_npc_01", description = "loc_laspistol_npc_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/laspistol_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_laspistol_npc_p1_m1", is_fallback_item = false, dev_name = "", }, content/items/traits/bespoke_autopistol_p1/suppression_on_close_kill = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_autopistol_p1_suppression_on_close_kill", description = "loc_trait_bespoke_suppression_on_close_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_054", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_054_small", dev_name = "", name = "content/items/traits/bespoke_autopistol_p1/suppression_on_close_kill", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_suppression_on_close_kill", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_torso/npc_upperbody_e = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_e/npc_upperbody_e", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/npc_upperbody_e", workflow_state = "RELEASABLE", }, content/items/characters/player/human/face_hair/facial_hair_c_fullbeard = { sort_order = 8, base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_c/facial_hair_c_fullbeard", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_c_fullbeard_desc", name = "content/items/characters/player/human/face_hair/facial_hair_c_fullbeard", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_c_fullbeard", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Chin beard with thin mustache and normal eyebrows ", display_name = "loc_facial_hair_c_fullbeard", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/grips/stubgun_heavy_ogryn_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/stubgun_heavy_ogryn_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/curios/curio_b_j01 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_b_j01_desc", item_type = "GADGET", dev_name = "curio_b_j01", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_b_j01", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_b_j01", name = "content/items/curios/curio_b_j01", weapon_type = (rec-limit), }, content/items/weapons/player/ranged/grips/shotgun_grenade_grip_05 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/grip_05/grip_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/shotgun_grenade_grip_05", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_hands/frateris_militia_gloves_b = { resource_dependencies = (rec-limit), slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/gloves/frateris_militia_gloves_b/frateris_militia_gloves_b", tags = (rec-limit), name = "content/items/characters/player/human/gear_hands/frateris_militia_gloves_b", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, show_in_1p = true, }, content/items/weapons/player/melee/pommels/2h_power_maul_pommel_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/2h_power_maul/attachments/pommel_01/pommel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/pommels/2h_power_maul_pommel_01", feature_flags = (rec-limit), attach_node = "ap_pommel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/curios/devices/device_j_01 = { base_unit = "content/weapons/player/attachments/devices/device_j/device_j_01", resource_dependencies = (rec-limit), tags = (rec-limit), feature_flags = (rec-limit), attach_node = "ap_device_stand", item_list_faction = "Player", name = "content/items/curios/devices/device_j_01", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/midrange_elite_a_var_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/midrange_elite_a/midrange_elite_a_var_01", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/midrange_elite_a_var_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/shotgun_grenade_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/shotgun_grenade_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/shotgun_grenade_grip_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/shotgun_grenade_grip_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_autogun_p1/increase_damage_on_close_kill = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_autogun_p1_increase_damage_on_close_kill", description = "loc_trait_bespoke_increase_damage_on_close_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_016", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_016_small", dev_name = "Close range kill gives damage boost", name = "content/items/traits/bespoke_autogun_p1/increase_damage_on_close_kill", dev_description = "Gain a {damage:%s} increase to damage for {time:%s} seconds when killing an enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increase_damage_on_close_kill", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/stocks/autogun_rifle_ak_stock_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/stock_02/stock_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/autogun_rifle_ak_stock_02", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/plasma_rifle_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/plasma_rifle_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_lasgun_p1/crit_weakspot_finesse = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_lasgun_p1_crit_weakspot_finesse", description = "loc_trait_bespoke_crit_weakspot_finesse_desc", icon = "content/ui/textures/icons/traits/weapon_trait_050", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_050_small", dev_name = "Weakspot damage bonus", name = "content/items/traits/bespoke_lasgun_p1/crit_weakspot_finesse", dev_description = "Adds {crit_weakspot_damage:%s} additional damage on crit weakspot hits.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_crit_weakspot_finesse", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/grips/plasma_rifle_grip_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/plasma_rifle_grip_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_d = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_d/upperbody_d", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_d", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/eyepatch_a = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/eyepatch_a/eyepatch_a", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/eyepatch_a", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = true, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/weapons/player/ranged/grips/lasgun_rifle_grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/lasgun_rifle_grip_03", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/lasgun_rifle_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/lasgun_rifle_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/face_scars/ogryn_scar_face_08 = { sort_order = 0, base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_08/scar_face_08", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_ogryn_scar_face_08_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_08", dev_name = "ogryn_scar_face_08", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for ogryn face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_ogryn_scar_face_08", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/hair_colors/hair_color_brown_01 = { material_overrides = (rec-limit), sort_order = 3, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/hair_colors/hair_color_brown_01", description = "loc_hair_color_brown_01_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "hair_color_brown_01", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "HAIR_COLOR", dev_description = "Brown hair color variant", display_name = "loc_hair_color_brown_01", is_fallback_item = true, formative_events = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_gear/melee_head_attachment_03 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_gear/melee_head_attachment_01/melee_head_attachment_03", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_ogryn/attachments_gear/melee_head_attachment_03", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_05_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_zealot_lowerbody_career_02_lvl_05_set_01_desc", name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_05_set_01", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "zealot_lowerbody_career_02_lvl_05_set_01", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_zealot_lowerbody_career_02_lvl_05_set_01", is_fallback_item = false, dev_description = "Zealot Preacher class tier 5 pants with boots. Inquistion color scheme. ", }, content/items/weapons/player/ranged/grips/lasgun_rifle_grip_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/lasgun_rifle_grip_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_a = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_a/upperbody_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_a", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/lasgun_pistol_grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/lasgun_pistol_grip_03", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_flamer_p1/power_scales_with_clip_percentage = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_flamer_p1_power_scales_with_clip_percentage", description = "loc_trait_bespoke_power_scales_with_clip_percentage_desc", icon = "content/ui/textures/icons/traits/weapon_trait_163", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_163_small", dev_name = "power_scales_with_clip_percentage", name = "content/items/traits/bespoke_flamer_p1/power_scales_with_clip_percentage", dev_description = "Weapon Power increased based on how much ammunition you have left in the current clip. {power_level:%s} on full, scaling down to -{power_level:%s} on empty. Stacks up to {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_power_scales_with_clip_percentage", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/grips/lasgun_pistol_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/lasgun_pistol_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/magazines/rippergun_rifle_magazine_04 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/magazine_04/magazine_04", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/rippergun_rifle_magazine_04", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/rebreather_02_c = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/rebreather_02/rebreather_02_c", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/rebreather_02_c", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/weapons/player/ranged/grips/grip_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/grip_04", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/grips/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/grip_03", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_thumper_p2/armor_rend_on_aoe_crit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_thumper_p2_armor_rend_on_aoe_crit", description = "loc_trait_bespoke_armor_rend_on_aoe_crit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_136", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_136_small", dev_name = "Shattering explosions'", name = "content/items/traits/bespoke_thumper_p2/armor_rend_on_aoe_crit", dev_description = "Critical hits from the exlosion rends enemies armour by {rend:%s}.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_armor_rend_on_aoe_crit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_05 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_zealot_lowerbody_career_01_lvl_01_set_05_desc", name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_05", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "zealot_lowerbody_career_01_lvl_01_set_05", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_zealot_lowerbody_career_01_lvl_01_set_05", is_fallback_item = false, dev_description = "Zealot Preacher class tier 1 pants with sandals. Navy color scheme. ", }, content/items/weapons/player/ranged/grips/boltgun_rifle_grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/boltgun_rifle_grip_03", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/boltgun_rifle_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/boltgun_rifle_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/2d/portrait_frames/gothic_03 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_gothic_03_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/gothic_03", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/gothic_03", dev_name = "gothic_03", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is gothic_03", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_gothic_03", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/gothic_03", }, content/items/characters/player/human/gear_torso/astra_upperbody_career_01_lvl_02 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/astra_upperbody_career_01/astra_upperbody_career_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/astra_upperbody_career_01_lvl_02", workflow_state = "RELEASABLE", }, content/items/traits/bespoke_thumper_p1/crit_chance_based_on_aim_time = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_thumper_p1_crit_chance_based_on_aim_time", description = "loc_trait_bespoke_crit_chance_based_on_aim_time_desc", icon = "content/ui/textures/icons/traits/weapon_trait_140", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_140_small", dev_name = "Careful aim", name = "content/items/traits/bespoke_thumper_p1/crit_chance_based_on_aim_time", dev_description = "Increased critical hit chance the longer you aim. Maximum {crit_chance:%s} per stack up to {stacks:%s} stacks.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_crit_chance_based_on_aim_time", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/grips/boltgun_rifle_grip_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/boltgun_rifle_grip_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_hands/hmn_gloves_f = { resource_dependencies = (rec-limit), slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/gloves/hmn_npc_gloves_f/hmn_gloves_f", tags = (rec-limit), name = "content/items/characters/player/human/gear_hands/hmn_gloves_f", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, show_in_1p = true, }, content/items/weapons/player/ranged/grips/autogun_rifle_grip_killshot_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_killshot_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/devices/skull_decoder = { show_in_1p = true, base_unit = "content/weapons/player/pickups/pup_skull_decoder/pup_skull_decoder", weapon_template = "skull_decoder", feature_flags = (rec-limit), attach_node = "j_rightweaponattach", item_list_faction = "Player", workflow_state = "RELEASABLE", item_type = "DEVICE", input_descriptions = (rec-limit), resource_dependencies = (rec-limit), wieldable_slot_scripts = (rec-limit), preview_unit = "content/weapons/player/pickups/pup_skull_decoder/pup_skull_decoder", is_fallback_item = false, tags = (rec-limit), display_name = "n/a", name = "content/items/devices/skull_decoder", workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/autogun_rifle_grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_03", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/autogun_rifle_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_combatsword_p2/infinite_melee_cleave_on_weakspot_kill = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_combatsword_p2_infinite_melee_cleave_on_weakspot_kill", description = "loc_trait_bespoke_infinite_melee_cleave_on_weakspot_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_178", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_178_small", dev_name = "Brutal momentum", name = "content/items/traits/bespoke_combatsword_p2/infinite_melee_cleave_on_weakspot_kill", dev_description = "Weapon ignores hit-mass after you kill an enemy with weakspot hit. Lasts {time:%s} seconds", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_infinite_melee_cleave_on_weakspot_kill", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_02_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.054999999701976776, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_02_set_04", workflow_state = "RELEASABLE", description = "loc_zealot_upperbody_career_01_lvl_02_set_04_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "zealot_upperbody_career_01_lvl_02_set_04", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Zealot Preacher class tier 2 upperbody apparel. Imperial navy color scheme. ", mask_arms = "mask_arms_keep_fingers", attachments = (rec-limit), mask_torso = "", display_name = "loc_zealot_upperbody_career_01_lvl_02_set_04", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/ranged/forcestaff_p3_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/wpn_force_staff_chained_rig", weapon_template = "forcestaff_p3_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_staff", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/forcestaff_p3_m1", description = "loc_forcestaff_p3_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/forcestaff_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Primary fire: Warp projectile same as p1. Secondary: Charge up "Warp Lightning" attack that hits multiple targets..", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_forcestaff_p3_m1", is_fallback_item = false, dev_name = "", }, content/items/weapons/player/ranged/forcestaff_p2_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/wpn_force_staff_chained_rig", weapon_template = "forcestaff_p2_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_staff", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/forcestaff_p2_m1", description = "loc_forcestaff_p2_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/forcestaff_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Primary Attack: A short burst of "warp flame". Secondary Attack: Charge up the attack to be able to fire a longer stream of this "warp flame".", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_forcestaff_p2_m1", is_fallback_item = false, dev_name = "", }, content/items/characters/minions/chaos_hound/attachments_gear/horns_02 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_hound/attachments_gear/horns/horns_02", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_hound/attachments_gear/horns_02", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/forcestaff_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/wpn_force_staff_chained_rig", weapon_template = "forcestaff_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_staff", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/forcestaff_p1_m1", description = "loc_forcestaff_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/forcestaff_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "A staff that helps the psyker to harness the powers of the warp. Primary attack shoots single "fire"balls of warp energy. Secondary attacks lets you charge up a warp explosion, excelent for crowd control. ", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_forcestaff_p1_m1", is_fallback_item = false, dev_name = "Forcestaff Pattern 1 Mark 1", }, content/items/characters/player/hair_colors/hair_color_sienna = { material_overrides = (rec-limit), sort_order = -1, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/hair_colors/hair_color_sienna", description = "loc_hair_color_sienna_desc", workflow_state = "RELEASABLE", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "hair_color_sienna", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "HAIR_COLOR", dev_description = "Sienna's hair color, Vermintde crossover", display_name = "loc_hair_color_sienna", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/melee/blades/combat_knife_blade_04 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/combat_knife/attachments/blade_04/blade_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/blades/combat_knife_blade_04", feature_flags = (rec-limit), attach_node = "ap_blade_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_autogun_p1/increased_sprint_speed = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_autogun_p1_increased_sprint_speed", description = "loc_trait_bespoke_increased_sprint_speed_desc", icon = "content/ui/textures/icons/traits/weapon_trait_056", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_056_small", dev_name = "Increased sprint speed", name = "content/items/traits/bespoke_autogun_p1/increased_sprint_speed", dev_description = "{sprint_speed:%s} increased Sprint Speed while wielding this weapon.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increased_sprint_speed", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_base/face_01_tattoo_03 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_base/face_01/face_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_cultist_01_offset", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultists/attachments_base/face_01_tattoo_03", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/pocketable/medical_crate_pocketable = { show_in_1p = true, base_unit = "content/pickups/pocketables/medical_crate/pup_medical_crate", weapon_template = "medical_crate_pocketable", feature_flags = (rec-limit), attach_node = "j_rightweaponattach", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "POCKETABLE", input_descriptions = (rec-limit), resource_dependencies = (rec-limit), wieldable_slot_scripts = (rec-limit), tags = (rec-limit), preview_unit = "content/pickups/pocketables/medical_crate/pup_medical_crate", is_fallback_item = false, display_name = "n/a", name = "content/items/pocketable/medical_crate_pocketable", workflow_checklist = (rec-limit), }, content/items/traits/bespoke_combatsword_p1/increase_stagger_per_hit_in_sweep = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_combatsword_p1_increase_stagger_per_hit_in_sweep", description = "loc_trait_bespoke_increase_stagger_per_hit_in_sweep_desc", icon = "content/ui/textures/icons/traits/weapon_trait_173", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_173_small", dev_name = "Increased stagger per sweep hit", name = "content/items/traits/bespoke_combatsword_p1/increase_stagger_per_hit_in_sweep", dev_description = "Each target in a sweep receives {damage:%s} more impact damage, times the number of previous hits in the sweep.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increase_stagger_per_hit_in_sweep", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_powersword_p1/infinite_armor_cleave_on_activated_attacks = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_powersword_p1_pass_past_armor_on_weapon_special", description = "loc_trait_bespoke_infinite_armor_cleave_on_activated_attacks_desc", icon = "content/ui/textures/icons/traits/weapon_trait_203", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_203_small", dev_name = "Armor penetrator", name = "content/items/traits/bespoke_powersword_p1/infinite_armor_cleave_on_activated_attacks", dev_description = "Your powered up attacks have increased Cleave", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_infinite_armor_cleave_on_activated_attacks", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_b/fullbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/grips/hatchet_grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/hatchet/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/grips/hatchet_grip_03", feature_flags = (rec-limit), attach_node = "rp_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_head/ogryn_helmet_a = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/headgear/ogryn_helmet_a/ogryn_helmet_a", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_head/ogryn_helmet_a", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/curios/curio_a_b02 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_a_b02_desc", item_type = "GADGET", dev_name = "curio_a_b02", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_a_b02", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_a_b02", name = "content/items/curios/curio_a_b02", weapon_type = (rec-limit), }, content/items/weapons/player/ranged/flamer_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/flamer_rifle/wpn_flamer_rifle_chained_rig", weapon_template = "flamer_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_no_stock_heavy_flamer", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/flamer_p1_m1", description = "loc_flamer_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/flamer_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "flamer desc Primary attack is a short burst of flames while secondary lets you spit out flames as long as you fuel canister allows. Weapon special is a simple weapon bash that could be useful in emergencies.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_flamer_p1_m1", is_fallback_item = false, dev_name = "Flamer Pattern 1 Mark 1", }, content/items/characters/player/human/faces/male_caucasian_face_09 = { base_unit = "content/characters/player/human/attachments_base/male/face_caucasian_09/male_face_caucasian_09", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/male_caucasian_face_09", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/male/face_caucasian_09/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/male/face_caucasian_09/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_02 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/ammo_02/ammo_02", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_02", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_bullet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/gib_items/poxwalker_flesh = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/gibbing/flesh", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/gib_items/poxwalker_flesh", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_03_set_05 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_veteran_lowerbody_career_02_lvl_03_set_05_desc", name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_03_set_05", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "Veteran Navy Pants", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_veteran_lowerbody_career_02_lvl_03_set_05", is_fallback_item = false, dev_description = "Veteran Grunt tier 3 pants with boots. Imperial Navy color scheme. ", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/special_grenadier = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/special_grenadier/special_grenadier", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/special_grenadier", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/decal_material_overrides/decal_wt_01 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_wt_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_05_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_zealot_lowerbody_career_02_lvl_05_set_04_desc", name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_05_set_04", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "zealot_lowerbody_career_02_lvl_05_set_04", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_zealot_lowerbody_career_02_lvl_05_set_04", is_fallback_item = false, dev_description = "Zealot Preacher class tier 5 pants with boots. Inquistion color scheme. ", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_wt_07 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_b/lowerbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_wt_07", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_dust_05 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_d/upperbody_d", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_dust_05", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_09b = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_09/emblem_9b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_09b", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/minions/melee/chaos_traitor_guard_melee_weapon_01 = { material_overrides = (rec-limit), base_unit = "content/weapons/enemy/melee/chaos_traitor_guard_melee_weapon_01/chaos_traitor_guard_melee_weapon_01", resource_dependencies = (rec-limit), is_fallback_item = false, name = "content/items/weapons/minions/melee/chaos_traitor_guard_melee_weapon_01", feature_flags = (rec-limit), workflow_state = "RELEASABLE", item_list_faction = "Minion", wielded_attach_node = "j_rightweaponattach", tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_sword_left", }, content/items/characters/player/ogryn/attachment_base/mannequin_arms = { show_in_1p = true, base_unit = "content/characters/player/ogryn/attachments_base/male/base_body/mannequin_arms", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", tags = (rec-limit), always_owned = false, slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), genders = (rec-limit), is_fallback_item = false, workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/ogryn/attachment_base/mannequin_arms", workflow_state = "RELEASABLE", }, content/items/curios/curio_c_b01 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_c_b01_desc", item_type = "GADGET", dev_name = "curio_c_b01", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_c_b01", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_c_b01", name = "content/items/curios/curio_c_b01", weapon_type = (rec-limit), }, content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_04 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_04", workflow_state = "RELEASABLE", description = "loc_veteran_career_01_lvl_04_headgear_set_04_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_metal_small_02", dev_name = "veteran_career_01_lvl_04_headgear_set_04", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_veteran_career_01_lvl_04_headgear_set_04", is_fallback_item = false, dev_description = "Veteran Drill Sergeant class headset with face mask. Part of tier 4 cosmetic set. Inquisition color scheme. ", }, content/items/weapons/player/ranged/emblems/emblemright_08a = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_08/emblem_08a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_08a", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_07 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_07/emblem_07", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_07", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_06 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_06/emblem_06", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_06", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_hair/female_facial_hair_a = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/hair/female/facial_hair_a/facial_hair_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_female_facial_hair_a_desc", name = "content/items/characters/player/human/face_hair/female_facial_hair_a", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "female_facial_hair_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Scarred eyebrows ", display_name = "loc_female_facial_hair_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_c_mustache_sideburns = { sort_order = 4, base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_c/facial_hair_c_mustache_sideburns", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_facial_hair_c_mustache_sideburns_desc", name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_c_mustache_sideburns", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_facial_hair_c_mustache_sideburns", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Ogryn mustache with sideburns and thin eyebrows", display_name = "loc_ogryn_facial_hair_c_mustache_sideburns", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_04e = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04e", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_04e", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/connectors/thunder_hammer_connector_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/thunder_hammer/attachments/connector_01/connector_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/connectors/thunder_hammer_connector_01", feature_flags = (rec-limit), attach_node = "ap_connector_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/grips/combat_blade_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/grips/combat_blade_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_04c = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04c", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_04c", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_04b = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_04b", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_04a = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_04a", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_attach_01_var_02 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/special/imperial_guard_shoulderpad_02_attach_01/imperial_guard_shoulderpad_02_attach_01_var_02", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_attach_01_var_02", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_02 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_02", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_plasmagun_p1/reduced_overheat_on_crits = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_plasmagun_p1_reduced_overheat_on_crits", description = "loc_trait_bespoke_reduced_overheat_on_crits_desc", icon = "content/ui/textures/icons/traits/weapon_trait_156", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_156_small", dev_name = "reduced_overheat_on_crits", name = "content/items/traits/bespoke_plasmagun_p1/reduced_overheat_on_crits", dev_description = "Critical hit shot generate {heat_percentage:%s} less heat.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_reduced_overheat_on_crits", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_05_headgear_set_04 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_05_headgear_set_04", workflow_state = "RELEASABLE", description = "loc_ogryn_career_01_lvl_05_headgear_set_04_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "ogryn_career_01_lvl_05_headgear_set_04", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_ogryn_career_01_lvl_05_headgear_set_04", is_fallback_item = false, dev_description = "Ogryn Bonebreaker class helmet with mask amd goggles. Part of tier 5 cosmetic set. Inquisition color scheme.", }, content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_07 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/barrel_07/barrel_07", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_07", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemleft_06 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_06/emblem_06", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemleft_06", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_07 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_a/upperbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_07", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemleft_04e = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04e", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemleft_04e", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemleft_04d = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04d", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemleft_04d", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_eyebrows = { sort_order = 9, base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_b/facial_hair_b_eyebrows", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_facial_hair_b_eyebrows_desc", name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_eyebrows", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_facial_hair_b_eyebrows", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Ogryn thick eyebrows", display_name = "loc_ogryn_facial_hair_b_eyebrows", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/captain_lowerbody_b_fx_cage_attachment = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/captain_fx_cage/captain_lowerbody_b_fx_cage", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/captain_lowerbody_b_fx_cage_attachment", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_career_02_lvl_04_set_03 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_career_02_lvl_04_set_03", workflow_state = "RELEASABLE", description = "loc_ogryn_upperbody_career_02_lvl_04_set_03_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "ogryn_upperbody_career_02_lvl_04_set_03", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), genders = (rec-limit), mask_arms = "", attachments = (rec-limit), mask_torso = "", display_name = "loc_ogryn_upperbody_career_02_lvl_04_set_03", is_fallback_item = false, dev_description = "Ogryn tier 4 tank top. Navy color scheme.", }, content/items/characters/player/human/face_scars/scar_face_28 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_28/scar_face_28", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_28_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_28", dev_name = "scar_face_28", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Cut and burn scar for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_28", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_03 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_b/upperbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_03", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_powersword_p1/extended_activation_duration_on_chained_attacks = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_powersword_p1_extended_activation_duration_on_chained_attacks", description = "loc_trait_bespoke_extended_activation_duration_on_chained_attacks_desc", icon = "content/ui/textures/icons/traits/weapon_trait_205", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_205_small", dev_name = "Power cycler", name = "content/items/traits/bespoke_powersword_p1/extended_activation_duration_on_chained_attacks", dev_description = "Weapons powered up duration can be extended by chaining powered up attacks.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_extended_activation_duration_on_chained_attacks", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_03_headgear_set_03 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/headgear/ogryn_helmet_a/ogryn_helmet_a", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_03_headgear_set_03", workflow_state = "RELEASABLE", description = "loc_ogryn_career_01_lvl_03_headgear_set_03_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "ogryn_career_01_lvl_03_headgear_set_03", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_ogryn_career_01_lvl_03_headgear_set_03", is_fallback_item = false, dev_description = "Ogryn Bonebreaker class helmet. Part of tier 3 cosmetic set. Navy color scheme.", }, content/items/weapons/player/ranged/emblems/emblemleft_01 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_01/emblem_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemleft_01", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/curios/curio_b_h02 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_b_h02_desc", item_type = "GADGET", dev_name = "curio_b_h02", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_b_h02", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_b_h02", name = "content/items/curios/curio_b_h02", weapon_type = (rec-limit), }, content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_10 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_10", description = "loc_body_tattoo_ogryn_10_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_ogryn_10", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Prison style tattoo for ogryn body", display_name = "loc_body_tattoo_ogryn_10", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/decals/decalright_02 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/decals/decal_02/decal_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/decals/decalright_02", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/decals/decalleft_03 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/decals/decal_03/decal_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/decals/decalleft_03", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/decals/decalleft_02 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/decals/decal_02/decal_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/decals/decalleft_02", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/decals/decalleft_01 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/decals/decal_01/decal_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/decals/decalleft_01", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_forcesword_p1/warp_burninating_on_crit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_forcesword_p1_warp_burninating_on_crit", description = "loc_trait_bespoke_warp_burninating_on_crit_desc", icon = "", item_type = "TRAIT", icon_small = "", dev_name = "Channeled strikes", name = "content/items/traits/bespoke_forcesword_p1/warp_burninating_on_crit", dev_description = "Critical hits adds {stacks:%s} stack(s) of Warpfire to the target.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_warp_burninating_on_crit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/curios/curio_a_i01 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_a_i01_desc", item_type = "GADGET", dev_name = "curio_a_i01", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_a_i01", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_a_i01", name = "content/items/curios/curio_a_i01", weapon_type = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_gear/ranged_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_gear/ranged_a/ranged_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_ogryn/attachments_gear/ranged_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_dust_03 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_d/upperbody_d", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_dust_03", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_chainsword_p1/chained_hits_increases_cleave = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_chainsword_p1_chained_hits_increases_melee_cleave", description = "loc_trait_bespoke_chained_hits_increases_cleave_desc", icon = "content/ui/textures/icons/traits/weapon_trait_168", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_168_small", dev_name = "Chained hits increases cleave", name = "content/items/traits/bespoke_chainsword_p1/chained_hits_increases_cleave", dev_description = "Consecutive hits increases weapon Cleave by {cleave:%s} per hit. Stacks {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_chained_hits_increases_cleave", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/2d/portrait_frames/achievements_24 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_24_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_24", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_24", dev_name = "achievements_24", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is achievements_24", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_24", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_24", }, content/items/characters/minions/chaos_poxwalker_bomber/attachments_gear/horn_head_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker_bomber/attachments_gear/horn/horn_head_01", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker_bomber/attachments_gear/horn_head_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/aviator_hat_02 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/aviator_hat_02/aviator_hat_02", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/aviator_hat_02", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/stock_03/stock_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_03", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_legs/astra_pants_a_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/lowerbody/astra_pants_a/astra_pants_a", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/astra_pants_a_04", workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/bullets/stubgun_pistol_bullet_01 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_pistol/ammunition/ammunition_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bullets/stubgun_pistol_bullet_01", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_bullet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/curios/curio_a_h01 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_a_h01_desc", item_type = "GADGET", dev_name = "curio_a_h01", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_a_h01", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_a_h01", name = "content/items/curios/curio_a_h01", weapon_type = (rec-limit), }, content/items/perks/ranged_common/wield_increase_elite_enemy_damage = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_ranged_increase_damage_elites", description = "loc_trait_ranged_common_wield_increase_elite_enemy_damage_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/ranged_common/wield_increase_elite_enemy_damage", dev_description = "Deal {damage:%s} Increased Ranged Damage to Elite enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/bullets/shotgun_rifle_bullet_01 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/ammunition/ammunition_01/ammunition_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bullets/shotgun_rifle_bullet_01", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_bullet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_02_used = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/ammo_02/ammo_02_used", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_02_used", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_bullet_02", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_09e = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_09/emblem_9e", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_09e", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_autogun_p1/followup_shots_ranged_damage = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_autogun_p1_followup_shots_ranged_damage", description = "loc_trait_bespoke_followup_shots_ranged_damage_desc", icon = "content/ui/textures/icons/traits/weapon_trait_057", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_057_small", dev_name = "Increased burst shot damage", name = "content/items/traits/bespoke_autogun_p1/followup_shots_ranged_damage", dev_description = "The Second and third attack in a salvo has {damage:%s} increased damage.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_followup_shots_ranged_damage", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_stubrevolver_p1/rending_on_crit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_stubrevolver_p1_rending_on_crit", description = "loc_trait_bespoke_rending_on_crit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_118", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_118_small", dev_name = "Rending crit", name = "content/items/traits/bespoke_stubrevolver_p1/rending_on_crit", dev_description = "Critical strikes have {rend:%s} Rending.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_rending_on_crit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_01 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/ammo_01/ammo_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_01", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_bullet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_scars/scar_face_04 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_04/scar_face_04", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_04_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_04", dev_name = "scar_face_04", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Cut scars for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_04", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/face_scars/scar_face_12 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_12/scar_face_12", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_12_desc", resource_dependencies = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_12", dev_name = "scar_face_12", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_12", is_fallback_item = false, formative_events = (rec-limit), }, content/items/curios/curio_a_k01 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_a_k01_desc", item_type = "GADGET", dev_name = "curio_a_k01", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_a_k01", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_a_k01", name = "content/items/curios/curio_a_k01", weapon_type = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_a_var_01_color_var_03 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_a/lowerbody_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_a_var_01_color_var_03", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_autogun_p2/reload_speed_on_slide = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_autogun_p2_reload_speed_on_slide", description = "loc_trait_bespoke_reload_speed_on_slide_desc", icon = "content/ui/textures/icons/traits/weapon_trait_117", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_117_small", dev_name = "Slide reloading", name = "content/items/traits/bespoke_autogun_p2/reload_speed_on_slide", dev_description = "Reload speed increased by {reload_speed:%s} for {time:%s} seconds after sliding.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_reload_speed_on_slide", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_torso/frateris_militia_upperbody_career_01_lvl_05 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_career_01/frateris_militia_upperbody_career_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/frateris_militia_upperbody_career_01_lvl_05", workflow_state = "RELEASABLE", }, content/items/characters/player/human/attachments_default/slot_body_torso = { resource_dependencies = (rec-limit), always_owned = false, slots = (rec-limit), tags = (rec-limit), base_unit = "content/characters/player/human/attachments_default/slot_body_torso/male_torso_01", name = "content/items/characters/player/human/attachments_default/slot_body_torso", workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = true, genders = (rec-limit), }, content/items/traits/bespoke_forcesword_p1/dodge_grants_finesse_damage = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_forcesword_p1_dodge_grants_finesse_bonus", description = "loc_trait_bespoke_dodge_grants_finesse_bonus_desc", icon = "content/ui/textures/icons/traits/weapon_trait_182", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_182_small", dev_name = "Dodge grants finesse bonus", name = "content/items/traits/bespoke_forcesword_p1/dodge_grants_finesse_damage", dev_description = "Sucessfull dodges increases weakspot and critical strike damage by {damage:%s} for {time:%s} seconds.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_dodge_grants_finesse_bonus", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_base/head_a = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/base_body_a/head_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_ogryn/attachments_base/head_a", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_05_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.035000000149011612, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_05_set_01", workflow_state = "RELEASABLE", description = "loc_veteran_upperbody_career_01_lvl_05_set_01_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "veteran_upperbody_career_01_lvl_05_set_01", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Veteran Drill Sergeant tier 5 armor. Inquisition color scheme. ", mask_arms = "", attachments = (rec-limit), mask_torso = "", display_name = "loc_veteran_upperbody_career_01_lvl_05_set_01", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/ranged/bot_laspistol_killshot = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/wpn_lasgun_pistol_chained_rig", weapon_template = "bot_laspistol_killshot", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_pistol_sidearm", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/bot_laspistol_killshot", description = "loc_bot_laspistol_killshot_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/laspistol_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_bot_laspistol_killshot", is_fallback_item = false, dev_name = "Bot Laspistol Killshot", }, content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_labour_01 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_labour_01", description = "loc_body_tattoo_ogryn_labour_01_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_ogryn_labour_01", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Worker tattoo for ogryn body", display_name = "loc_body_tattoo_ogryn_labour_01", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/bot_lasgun_killshot = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig", resource_dependencies = (rec-limit), weapon_template = "bot_lasgun_killshot", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", name = "content/items/weapons/player/ranged/bot_lasgun_killshot", breeds = (rec-limit), workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), description = "loc_bot_lasgun_killshot_desc", wieldable_slot_scripts = (rec-limit), weapon_type = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", tags = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p1", slot_weapon_skin = "", archetypes = (rec-limit), available_overclocks = (rec-limit), dev_description = "", available_base_stats = (rec-limit), attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_bot_lasgun_killshot", is_fallback_item = false, dev_name = "", }, content/items/weapons/player/skins/mo_177_camo_05 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_177_camo_05", item_type = "MATERIAL_OVERRIDES", }, content/items/2d/portrait_frames/achievements_37 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_37_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_37", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_37", dev_name = "achievements_37", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is achievements_37", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_37", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_37", }, content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_b_var_01 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_b/upperbody_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_b_var_01", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_feet/ogryn_d_boots = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/footwear/ogryn_d_boots/ogryn_d_boots", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/ogryn/gear_feet/ogryn_d_boots", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/traits/bespoke_thumper_p2/toughness_on_elite_kills = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_thumper_p2_toughness_on_elite_kills", description = "loc_trait_bespoke_toughness_on_elite_kills_desc", icon = "content/ui/textures/icons/traits/weapon_trait_120", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_120_small", dev_name = "", name = "content/items/traits/bespoke_thumper_p2/toughness_on_elite_kills", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_toughness_on_elite_kills", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_05 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/lowerbody/lowerbody_a/lowerbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_05", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/bayonets/rippergun_rifle_bayonet_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/bayonet_02/bayonet_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bayonets/rippergun_rifle_bayonet_02", feature_flags = (rec-limit), attach_node = "ap_bayonet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/face_tattoo/face_tattoo_ogryn_14 = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_face_tattoo_ogryn_14_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_TATTOO", name = "content/items/characters/player/ogryn/face_tattoo/face_tattoo_ogryn_14", dev_name = "face_tattoo_ogryn_14", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "Prison style tattoo for ogryn face ", parent_slot_names = (rec-limit), material_override_apply_to_parent = true, home_planets = (rec-limit), display_name = "loc_face_tattoo_ogryn_14", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/bayonets/bayonet_03 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/bayonets/bayonet_03/bayonet_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bayonets/bayonet_03", feature_flags = (rec-limit), attach_node = "ap_bayonet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/bayonets/bayonet_02 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/bayonets/bayonet_02/bayonet_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bayonets/bayonet_02", feature_flags = (rec-limit), attach_node = "ap_bayonet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/bayonets/bayonet_01 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/bayonets/bayonet_01/bayonet_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bayonets/bayonet_01", feature_flags = (rec-limit), attach_node = "ap_bayonet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_a_02 = { sort_order = 22, base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_modular_a/hair_short_modular_a_02", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_hair_short_modular_a_02_desc", name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_a_02", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_hair_short_modular_a_02", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Ogryn short dreads, tied back. ", display_name = "loc_ogryn_hair_short_modular_a_02", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_pistol/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/ogryn_heavystubber_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/wpn_stubgun_heavy_ogryn_chained_rig", weapon_template = "ogryn_heavystubber_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_heavy_stubber", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/ogryn_heavystubber_p1_m1", description = "loc_ogryn_heavystubber_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/heavystubber_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Twin Linked Heavy Stubber Pattern 1 Mark 1 description Very high ammo, fairly high rate of fire and damage and lots of supression. Ogryn goes Spray n' Pray.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_ogryn_heavystubber_p1_m1", is_fallback_item = false, dev_name = "Twin Linked Heavy Stubber Pattern 1 Mark 1", }, content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_pistol/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/stubgun_heavy_ogryn_barrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/stubgun_heavy_ogryn_barrel_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_c_stubble = { sort_order = 1, base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_c/facial_hair_c_stubble", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_facial_hair_c_stubble_desc", name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_c_stubble", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_facial_hair_c_stubble", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Ogryn stubble with thin eyebrows", display_name = "loc_ogryn_facial_hair_c_stubble", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_gear/melee_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_gear/melee_a/melee_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_ogryn/attachments_gear/melee_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_06 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/barrel_06/barrel_06", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_06", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_05 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/barrel_05/barrel_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_05", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/barrel_04/barrel_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_04", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_legs/empty_legs = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/empty_item/empty_item", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/empty_legs", workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_01_set_03 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_veteran_lowerbody_career_02_lvl_01_set_03_desc", name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_01_set_03", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "Veteran Navy Pants", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_veteran_lowerbody_career_02_lvl_01_set_03", is_fallback_item = false, dev_description = "Veteran Grunt tier 1 pants with boots. Imperial Navy color scheme. ", }, content/items/2d/portrait_frames/metal_03 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_metal_03_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/metal_03", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/metal_03", dev_name = "metal_03", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is metal_03", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_metal_03", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/metal_03", }, content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/blades/power_sword_blade_05 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/power_sword/attachments/blade_05/blade_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/blades/power_sword_blade_05", feature_flags = (rec-limit), attach_node = "ap_blade_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_wt_02 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_b/upperbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_wt_02", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_06 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/barrel_06/barrel_06", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_06", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_forcesword_p1/chained_weakspot_hits_increases_power = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_forcesword_p1_chained_weakspot_hits_increases_power", description = "loc_trait_bespoke_chained_weakspot_hits_increases_power_desc", icon = "content/ui/textures/icons/traits/weapon_trait_030", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_030_small", dev_name = "Consecutive weaskpot hits increases damage output", name = "content/items/traits/bespoke_forcesword_p1/chained_weakspot_hits_increases_power", dev_description = "Consecutive weaskpot hits increases weapon Power by {power_level:%s} per hit. Stacks {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_chained_weakspot_hits_increases_power", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/melee/heads/power_maul_head_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/power_maul/attachments/head_02/head_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/heads/power_maul_head_02", feature_flags = (rec-limit), attach_node = "ap_head_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/barrel_04/barrel_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_04", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/face_01_tattoo_03 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultist_melee_elite/attachments_base/face_01/face_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/face_01_tattoo_03", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/pommels/shovel_ogryn_pommel_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/shovel_ogryn/attachments/pommel_01/pommel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/pommels/shovel_ogryn_pommel_01", feature_flags = (rec-limit), attach_node = "ap_pommel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/attachment_base/male_face_caucasian_02 = { base_unit = "content/characters/player/ogryn/attachments_base/male/face_caucasian_02/face_caucasian_02", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/ogryn/attachment_base/male_face_caucasian_02", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/ogryn/attachments_base/male/face_caucasian_02/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/ogryn/attachments_base/male/face_caucasian_02/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_feet/enforcer_lowerbody_a_boots = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/lowerbody/enforcer_lowerbody_a/enforcer_lowerbody_a_boots", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/enforcer_lowerbody_a_boots", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/trails/chain_sword_trail_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/chain_sword/attachments/trail_01/trail_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/trails/chain_sword_trail_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_06 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/barrel_06/barrel_06", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_06", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/faces/male_caucasian_face_01 = { base_unit = "content/characters/player/human/attachments_base/male/face_caucasian_01/male_face_caucasian_01", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/male_caucasian_face_01", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/male/face_caucasian_01/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/male/face_caucasian_01/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_gear/melee_hat_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/melee_hat_a/melee_hat_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_cultists/attachments_gear/melee_hat_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/lowerbody_a_color_var_01 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultist_melee_elite/attachments_base/lowerbody_a/lowerbody_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/lowerbody_a_color_var_01", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_head/ogryn_goggles_a = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/headgear/ogryn_goggles_a/goggles_a", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_head/ogryn_goggles_a", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/traits/bespoke_ogryn_combatblade_p1/power_bonus_based_on_charge_time = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_combatblade_p1_windup_increases_power", description = "loc_trait_bespoke_power_bonus_based_on_charge_time_desc", icon = 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is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_legs/frateris_militia_pants_b = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/lowerbody/frateris_militia_pants_b/frateris_militia_pants_b", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/frateris_militia_pants_b", workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/barrel_04/barrel_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_04", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/attachment_base/male_mannequin_face = { base_unit = "content/characters/player/human/attachments_base/male/base_body/male_mannequin_face", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/attachment_base/male_mannequin_face", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_hands/hmn_gloves_i = { resource_dependencies = (rec-limit), slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/gloves/hmn_npc_gloves_i/hmn_gloves_i", tags = (rec-limit), name = "content/items/characters/player/human/gear_hands/hmn_gloves_i", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, show_in_1p = true, }, content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_thumper_p2/increased_damage_on_staggered_enemies = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_thumper_p2_increased_damage_on_staggered_enemies", description = "loc_trait_bespoke_increased_damage_on_staggered_enemies_desc", icon = "content/ui/textures/icons/traits/weapon_trait_135", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_135_small", dev_name = "Finish em'", name = "content/items/traits/bespoke_thumper_p2/increased_damage_on_staggered_enemies", dev_description = "Increased damage by {damage:%s} against staggered enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increased_damage_on_staggered_enemies", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_05 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/barrel_05/barrel_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_05", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/barrel_04/barrel_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_04", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/perks/melee_common/wield_increase_stamina = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_increase_stamina", description = "loc_trait_melee_common_wield_increase_stamina_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/melee_common/wield_increase_stamina", dev_description = "Gain {stamina:%s} Increased Stamina", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/perks/ranged_common/wield_increase_power_modifier = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_ranged_increase_power", description = "loc_trait_ranged_common_wield_increase_power_modifier_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/ranged_common/wield_increase_power_modifier", dev_description = "Increase Power Modifier by {power_mod:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/skins/mo_654_camo_17 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_654_camo_17", item_type = "MATERIAL_OVERRIDES", }, content/items/traits/bespoke_forcestaff_p3/increased_crit_chance_scaled_on_peril = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_forcestaff_p3_warp_charge_critical_strike_chance_bonus", description = "loc_trait_bespoke_increased_crit_chance_scaled_on_peril_desc", icon = "content/ui/textures/icons/traits/weapon_trait_064", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_064_small", dev_name = "Harnessing the warp", name = "content/items/traits/bespoke_forcestaff_p3/increased_crit_chance_scaled_on_peril", dev_description = "Increases your critical hit chance by {crit_chance:%s} at different increments of Peril up to {stacks:%s} stacks", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increased_crit_chance_scaled_on_peril", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/barrels/flamer_rifle_barrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/flamer_rifle/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/flamer_rifle_barrel_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_1225_camo_31 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_1225_camo_31", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/ranged/barrels/boltgun_rifle_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/boltgun_rifle_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_combatsword_p2/chained_hits_increases_cleave = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combatsword_p2_chained_hits_increases_melee_cleave", description = "loc_trait_bespoke_chained_hits_increases_cleave_desc", icon = "content/ui/textures/icons/traits/weapon_trait_168", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_168_small", dev_name = "Chained hits increases cleave", name = "content/items/traits/bespoke_combatsword_p2/chained_hits_increases_cleave", dev_description = "Consecutive hits increases weapon cleave capabilites by {cleave:%s}. Stacks up to {stacks:%s} times", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_chained_hits_increases_cleave", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_killshot_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_killshot_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/perks/ranged_common/wield_increase_disgustingly_resilient_damage = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_ranged_common_wield_increased_disgustingly_resilient_damage", description = "loc_trait_ranged_common_wield_disgustinglyresilient_damage_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/ranged_common/wield_increase_disgustingly_resilient_damage", dev_description = "Deal {damage:%s} additional damage to Resilient enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_01_set_02 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.035000000149011612, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_01_set_02", workflow_state = "RELEASABLE", description = "loc_veteran_upperbody_career_01_lvl_01_set_02_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "veteran_upperbody_career_01_lvl_01_set_02", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Veteran Drill Sergeant tier 1 shirt with armored west. Imperial navy color scheme. ", mask_arms = "mask_arms_keep_wrist_and_hands", attachments = (rec-limit), mask_torso = "", display_name = "loc_veteran_upperbody_career_01_lvl_01_set_02", is_fallback_item = false, genders = (rec-limit), }, content/items/2d/portrait_frames/achievements_32 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_32_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_32", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_32", dev_name = "Comrade in Arms", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "Aiding your comrades does not equal weakness, it shows virtue.", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_32", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_32", }, content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_ak_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_ak_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_gear/longrange_hood_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/longrange_hood_a/longrange_hood_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_cultists/attachments_gear/longrange_hood_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/decal_material_overrides/decal_foundry_03 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_foundry_03", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/characters/player/ogryn/gear_lowerbody/ogryn_lowerbody_career_01_lvl_02_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_lowerbody_career_01_lvl_02_set_04_desc", name = "content/items/characters/player/ogryn/gear_lowerbody/ogryn_lowerbody_career_01_lvl_02_set_04", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "Ogryn Black Britches", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_ogryn_lowerbody_career_01_lvl_02_set_04", is_fallback_item = false, dev_description = "Ogryn Bonebreaker tier 2 pants with armored boots. Navy color scheme.", }, content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_05 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/barrel_05/barrel_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_05", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_torso/servitor_torso_02_shoulderpads_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/servitor/attachments_gear/upperbody/torso_02_shoulderpads_01/torso_02_shoulderpads_01", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/servitor_torso_02_shoulderpads_01", workflow_state = "RELEASABLE", }, content/items/characters/player/human/gear_torso/npc_hadron_seven_three_upperbody = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_hadron_seven_three_upperbody/npc_hadron_seven_three_upperbody", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/npc_hadron_seven_three_upperbody", workflow_state = "RELEASABLE", }, content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/barrel_04/barrel_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_04", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/minions/melee/renegade_melee_weapon_04 = { material_overrides = (rec-limit), base_unit = "content/weapons/enemy/melee/enemy_melee_weapon_04/enemy_melee_weapon_04", resource_dependencies = (rec-limit), is_fallback_item = false, name = "content/items/weapons/minions/melee/renegade_melee_weapon_04", feature_flags = (rec-limit), workflow_state = "RELEASABLE", item_list_faction = "Minion", wielded_attach_node = "j_rightweaponattach", tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_sword_left", }, content/items/characters/minions/chaos_daemonhost_witch/attachments_base/body = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_daemonhost_witch/attachments_base/body/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_daemonhost_witch/attachments_base/body", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_arms/enforcer_upperbody_a_arms = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/enforcer_upperbody_a/enforcer_upperbody_a_arms", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), show_in_1p = true, is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_arms/enforcer_upperbody_a_arms", workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_05 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/barrel_05/barrel_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_05", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/faces/male_indian_face_01 = { base_unit = "content/characters/player/human/attachments_base/male/face_indian_01/male_face_indian_01", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/male_indian_face_01", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/male/face_indian_01/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/male/face_indian_01/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_torso/npc_upperbody_f = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_f/npc_upperbody_f", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/npc_upperbody_f", workflow_state = "RELEASABLE", }, content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_01_tier_02 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_01_tier_02", description = "loc_body_tattoo_ogryn_01_tier_02_desc", workflow_state = "RELEASABLE", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_ogryn_01_tier_02", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Prison style and blackwork tattoo for ogryn body", display_name = "loc_body_tattoo_ogryn_01_tier_02", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/barrels/autogun_pistol_barrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_pistol/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/autogun_pistol_barrel_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_02_attach_lvl_05 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_career_02_attach_lvl_05/frateris_militia_upperbody_career_02_attach_lvl_05", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_02_attach_lvl_05", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/human/gear_feet/imperial_guard_shoes_01 = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/footwear/imperial_guard_shoes_01/imperial_guard_shoes_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/imperial_guard_shoes_01", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04_grunge_04 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_newly_infected_offset", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04_grunge_04", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/autopistol_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_pistol/wpn_autogun_pistol_chained_rig", weapon_template = "autopistol_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_pistol_sidearm", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/autopistol_p1_m1", description = "loc_autopistol_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/autopistol_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Smg with really high rate of fire and mobility. Secondary attack braces the weapon for increased stability.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autopistol_p1_m1", is_fallback_item = false, dev_name = "", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/hood_and_goggles_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/hood_and_goggles_a/hood_and_goggles_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/hood_and_goggles_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/autogun_p3_m3 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/wpn_autogun_rifle_killshot_chained_rig", weapon_template = "autogun_p3_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), description = "loc_autogun_p3_m3_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/autogun_p3_m3", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p3", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Long range high accuracy autogun with a faster 4 shot burst firing mode.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autogun_p3_m3", is_fallback_item = false, dev_name = "Autogun Pattern 3 Mark 3", }, content/items/curios/curio_a_c01 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_a_c01_desc", item_type = "GADGET", dev_name = "curio_a_c01", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_a_c01", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_a_c01", name = "content/items/curios/curio_a_c01", weapon_type = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/d7_psyker_m_lowerbody = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_d7_psyker_m_lowerbody_desc", name = "content/items/characters/player/human/gear_lowerbody/d7_psyker_m_lowerbody", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "d7_psyker_m_lowerbody", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_d7_psyker_m_lowerbody", is_fallback_item = false, dev_description = "This is d7_psyker_m_lowerbody", }, content/items/characters/player/human/hair/hair_short_mohawk_a = { sort_order = 7, base_unit = "content/characters/player/human/attachments_base/hair/male/hair_short_mohawk_a/hair_short_mohawk_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_hair_short_mohawk_a_desc", name = "content/items/characters/player/human/hair/hair_short_mohawk_a", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "hair_short_mohawk_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Short mohawk with shaved sides. ", display_name = "loc_hair_short_mohawk_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/autogun_p2_m3 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/wpn_autogun_rifle_ak_chained_rig", weapon_template = "autogun_p2_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), description = "loc_autogun_p2_m3_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/autogun_p2_m3", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p2", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autogun_p2_m3", is_fallback_item = false, dev_name = "", }, content/items/weapons/player/melee/full/force_staff_full_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/attachments/body_03/body_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/full/force_staff_full_03", feature_flags = (rec-limit), attach_node = "ap_body_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_combataxe_p3/staggered_targets_receive_increased_damage_debuff = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combataxe_p3_staggered_targets_receive_increased_damage_debuff", description = "loc_trait_bespoke_staggered_targets_receive_increased_damage_debuff_desc", icon = "content/ui/textures/icons/traits/weapon_trait_174", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_174_small", dev_name = "-", name = "content/items/traits/bespoke_combataxe_p3/staggered_targets_receive_increased_damage_debuff", dev_description = "-", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_staggered_targets_receive_increased_damage_debuff", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_ogryn_combatblade_p1/toughness_recovery_on_multiple_hits = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_combatblade_p1_toughness_recovery_on_multiple_hits", description = "loc_trait_bespoke_toughness_recovery_on_multiple_hits_desc", icon = "content/ui/textures/icons/traits/weapon_trait_088", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_088_small", dev_name = "Fortifying sweeps", name = "content/items/traits/bespoke_ogryn_combatblade_p1/toughness_recovery_on_multiple_hits", dev_description = "-", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_toughness_recovery_on_multiple_hits", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/autogun_p1_m3 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/wpn_autogun_rifle_chained_rig", weapon_template = "autogun_p1_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/autogun_p1_m3", description = "loc_autogun_p1_m3_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Autogun Pattern 1 Mark 3 desc All round assault rifle with high rate of fire and good accuracy. Struggles against armor. Equipped with a flashlight to help you in dark areas.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autogun_p1_m3", is_fallback_item = false, dev_name = "Autogun Pattern 1 Mark 3", }, content/items/weapons/player/ranged/autogun_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/wpn_autogun_rifle_chained_rig", weapon_template = "autogun_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/autogun_p1_m1", description = "loc_autogun_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Autogun Pattern 1 Mark 1 desc All round assault rifle with high rate of fire and good accuracy. Slower but more powerful than the MkIII. Equipped with a flashlight to help you in dark areas.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autogun_p1_m1", is_fallback_item = false, dev_name = "Autogun Pattern 1 Mark 1", }, content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_05_set_02 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.039999999105930328, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_05_set_02", workflow_state = "RELEASABLE", description = "loc_psyker_upperbody_career_02_lvl_05_set_02_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "psyker_upperbody_career_02_lvl_05_set_02", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Psyker class tier 5 coat. Inquisition color scheme. ", mask_arms = "mask_arms_keep_fingers", attachments = (rec-limit), mask_torso = "", display_name = "loc_psyker_upperbody_career_02_lvl_05_set_02", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/ranged/autogun_p2_m2 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/wpn_autogun_rifle_ak_chained_rig", weapon_template = "autogun_p2_m2", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), description = "loc_autogun_p2_m2_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/autogun_p2_m2", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p2", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autogun_p2_m2", is_fallback_item = false, dev_name = "", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_07 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_b/lowerbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_07", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_lowerbody/ogryn_lowerbody_career_02_lvl_02_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_lowerbody_career_02_lvl_02_set_01_desc", name = "content/items/characters/player/ogryn/gear_lowerbody/ogryn_lowerbody_career_02_lvl_02_set_01", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "ogryn_lowerbody_career_02_lvl_02_set_01", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_ogryn_lowerbody_career_02_lvl_02_set_01", is_fallback_item = false, dev_description = "Ogryn tier 2 pants with combat boots. Inquisition color scheme.", }, content/items/characters/minions/chaos_traitor_guard/attachments_base/face_03_b_tattoo_03 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/face_03/face_03_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_03_offset", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/face_03_b_tattoo_03", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_zealot_lowerbody_career_01_lvl_01_set_04_desc", name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_04", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "zealot_lowerbody_career_01_lvl_01_set_04", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_zealot_lowerbody_career_01_lvl_01_set_04", is_fallback_item = false, dev_description = "Zealot Preacher class tier 1 pants with sandals. Navy color scheme. ", }, content/items/weapons/player/melee/unarmed = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/unarmed/unarmed", weapon_template = "unarmed", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_default", item_list_faction = "Player", tags = (rec-limit), description = "loc_unarmed_desc", slots = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/melee/unarmed", archetypes = (rec-limit), workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), attach_node = "j_rightweaponattach", attachments = (rec-limit), breeds = (rec-limit), display_name = "loc_unarmed", is_fallback_item = true, slot_weapon_skin = "", }, content/items/characters/player/human/gear_legs/npc_hadron_seven_three_lowerbody_bare = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/lowerbody/npc_hadron_seven_three_lowerbody/npc_hadron_seven_three_lowerbody_bare", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/npc_hadron_seven_three_lowerbody_bare", workflow_checklist = (rec-limit), }, content/items/traits/bespoke_powersword_p1/increase_power_on_kill = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_powersword_p1_increase_power_on_kill", description = "loc_trait_bespoke_increase_power_on_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_073", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_073_small", dev_name = " error 19:02:34.128 [EOS] Updating Product SDK Config, Time: 619.224060 19:02:34.328 [EOS] SDK Config Product Update Request Completed - No Change 19:02:34.328 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 619.408447, Update Interval: 325.879089 19:02:34.846 [Lua] INFO [StateTitle] Changing state error -> idle 19:02:36.483 [Lua] INFO [StateTitle] Changing state idle -> signing_in 19:02:36.500 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.5-b237319&svnRev=66956&platform=win32 19:02:36.500 [Lua] INFO [BackendManager] title_request: GET /game-settings 19:02:36.500 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items 19:02:36.500 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo 19:02:36.500 [Lua] INFO [BackendManager] title_request: POST /store/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/payments/reconcile?platform=steam 19:02:36.500 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/commendations?includeStats=true&includeAll=true 19:02:36.516 warning: [Curl System] Cached response without Etag or max-age for https://bsp-td-prod.atoma.cloud/immaterium/connectioninfo 19:02:36.686 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 19:02:36.686 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443 19:02:36.686 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 19:02:36.686 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters 19:02:36.686 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/progression 19:02:36.687 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 19:02:36.700 [SteamStats] UserStatsStored success: true 19:02:36.700 [SteamStats] UserStatsStored success: true 19:02:36.700 [SteamStats] UserStatsStored success: true 19:02:36.700 [SteamStats] UserStatsStored success: true 19:02:36.700 [SteamStats] UserStatsStored success: true 19:02:36.700 [SteamStats] UserStatsStored success: true 19:02:36.700 [SteamStats] UserStatsStored success: true 19:02:36.700 [SteamStats] UserStatsStored success: true 19:02:36.700 [SteamStats] UserStatsStored success: true 19:02:36.701 [Lua] INFO [GRPCManager] gRPC channel state changed to IDLE from READY 19:02:36.717 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE 19:02:36.951 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING 19:02:37.001 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 19:02:37.001 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 19:02:37.001 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 19:02:37.001 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 19:02:37.001 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 19:02:37.002 [Lua] INFO [StateTitle] Changing state signing_in -> loading_packages 19:02:37.101 [Lua] INFO [PartyImmateriumManager] Joined new strike team 19:02:37.202 [Lua] INFO [XboxLive] Setting activity... connection_string: i:80f3bdee-f587-477c-a234-c5df6da5ce98:uE1Xn, party_id 80f3bdee-f587-477c-a234-c5df6da5ce98, num_members 1 19:02:37.202 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 19:02:39.596 [Lua] INFO [StateTitle] Changing state loading_packages -> legal_verification 19:02:39.612 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/legal 19:02:39.729 [Lua] INFO [StateTitle] Changing state legal_verification -> done 19:02:39.746 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu 19:02:39.749 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0 19:02:39.749 [Lua] INFO [ConstantElementLoading] State changed StateTitle -> StateMainMenu 19:02:39.749 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> StateMainMenu 19:02:39.755 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_psyker/class_selection_psyker" with id: 1 19:02:40.971 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_zealot/class_selection_zealot" with id: 1 19:02:40.971 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:02:40.971 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:02:40.971 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:02:40.971 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:03:20.936 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/character_create/character_create" with id: 1 19:04:24.000 [Lua] INFO [BackendManager] title_request: GET /social/names/zealot?gender=male&planet=birthplace_planet_06 19:04:28.274 [Lua] INFO [TextInputPasses] Selected text: [] 19:04:28.399 [Lua] INFO [TextInputPasses] Selected text: [] 19:04:30.675 [Lua] INFO [BackendManager] title_request: GET /data/characters/name/Zulidian/check 19:04:33.726 [Lua] INFO [BackendManager] title_request: POST /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters 19:04:33.933 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 19:04:33.933 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 19:04:34.010 [Lua] INFO [BackendManager] title_request: POST /store/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/dlc/reconcile?platform=steam 19:04:34.019 [Lua] INFO [StateMainMenu] Time in character creator 114.26473441743292 19:04:34.023 [Lua] INFO [BackendManager] title_request: PUT /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 19:04:34.023 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters/8289b4c2-2e34-407b-9370-9b40bd3be915/data/narrative 19:04:34.023 [Lua] INFO [BackendManager] title_request: PUT /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 19:04:34.102 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 500 Description: Error fetching data Body: Server error Headers: { access-control-expose-headers = "x-apigateway-header,x-amz-date,content-type,etag,location,vary", content-type = "text/plain; charset=utf-8", connection = "keep-alive", content-length = "12", x-cache = "Error from cloudfront", access-control-allow-origin = "*", via = "1.1 cdb885e3ba624a4250857a04c0358eec.cloudfront.net (CloudFront)", date = "Thu, 17 Nov 2022 19:04:35 GMT", x-amz-cf-pop = "WAW51-P2", x-amz-cf-id = "E2qhVLaZKLjXrmMLDII7jF8SJlTcv8CFrQJ7auCBOlLWANYMFzg0Xw==", server-timing = "002_get-acc-data; dur=7.386924,003_set-acc-data; dur=4.588519,001_req; dur=12.109679999999999", } 19:04:34.481 [Lua] INFO [BackendManager] Retrying request title_request: PUT /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 19:04:34.563 [Lua] INFO [ConnectionSingleplayer] session_seed created 1675752832 19:04:34.563 [Lua] INFO [SessionBootBase] Changed state nil -> ready 19:04:34.563 [Lua] INFO [MultiplayerSessionManager] Booting multiplayer session as host 19:04:34.563 [Lua] INFO [MechanismManager] Change mechanism ->"onboarding" 19:04:34.563 [Lua] INFO [MechanismBase] Mechanism onboarding changing state init -> gameplay 19:04:34.563 [Lua] INFO [MechanismOnboarding] Using dev parameters for challenge and resistance (3/3) 19:04:34.563 [Lua] INFO [GameStateMachine] Changing state to StateLoading 19:04:34.563 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60 19:04:34.623 [Lua] INFO [ConnectionManager] My peer id is 301b57de433354a8. 19:04:34.623 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 19:04:34.624 [Lua] INFO [StateLoading] waiting_for_despawn 19:04:34.624 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading 19:04:34.624 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 19:04:34.624 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading 19:04:34.625 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(prologue), circumstance_name(default), side_mission(default) 19:04:34.626 [Lua] INFO [StateLoading] despawn_done 19:04:34.766 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:04:34.766 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:04:34.766 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:04:34.766 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:04:35.050 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "idle" 19:04:35.050 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "present_rewards" 19:04:35.067 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "present_rewards" 19:04:35.067 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "idle" 19:04:54.010 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/missions/prologue" with id: 1 19:04:54.010 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/narrative_barracks/world.level" with id: 2 19:04:54.010 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/barracks/world.level" with id: 3 19:04:54.010 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/bay_cargo/world.level" with id: 4 19:04:54.010 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/cs_02_cells/world.level" with id: 5 19:04:54.010 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/bay/world.level" with id: 6 19:04:54.010 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/narrative_cellblock/world.level" with id: 7 19:04:54.010 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/cellblock/world.level" with id: 8 19:04:54.010 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/hangar/world.level" with id: 9 19:04:54.010 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/missions/prologue_themes/default/prologue_theme_default.level" with id: 10 19:04:54.065 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 19:04:54.445 [Window] Window => inactive 19:04:54.445 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 19:04:55.191 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Level Breed and Hud Packages, Started Loading Player Profile Packages 19:05:01.665 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Required Player Profile Packages for Initial Spawn 19:05:01.698 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 19:05:01.698 [Lua] <>mission = prologue<> 19:05:01.698 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 19:05:01.698 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 19:05:01.698 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 19:05:01.698 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 19:05:01.698 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 19:05:01.701 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 19:05:01.705 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 19:05:01.723 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 19:05:01.728 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 19:05:01.732 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 19:05:01.736 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 19:05:01.738 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 301b57de433354a8, player_id: 1) 19:05:01.738 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 301b57de433354a8, player_id: 1) 19:05:01.740 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 19:05:01.745 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 19:05:01.750 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 19:05:01.755 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 19:05:01.783 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/prologue/barracks/world", no volume events will run on this level The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package. 19:05:01.783 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/prologue/bay_cargo/world", no volume events will run on this level The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package. 19:05:01.783 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 19:05:01.784 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 86 rules. 19:05:01.784 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_prologue". Read 34 rules. 19:05:01.788 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 19:05:01.788 [Lua] INFO [RoamerPacing] Disabled Cultists through backend control pacing flag 19:05:01.788 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 19:05:01.793 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 19:05:01.801 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 19:05:01.801 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 19:05:01.805 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 19:05:02.630 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 19:05:02.667 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 19:05:02.690 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 19:05:02.904 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 19:05:02.936 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 19:05:02.966 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 19:05:02.982 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 19:05:03.016 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 19:05:03.048 [d3d12 pipeline state] creating pipeline state for #ID[5e311ca2] 19:05:03.048 [d3d12 pipeline state] creating pipeline state for #ID[3f67deb5] 19:05:03.048 [d3d12 pipeline state] creating pipeline state for #ID[f52c88cf] 19:05:03.050 [d3d12 pipeline state] creating pipeline state for #ID[32a66b85] 19:05:03.052 [d3d12 pipeline state] creating pipeline state for #ID[fc9aff87] 19:05:03.053 [d3d12 pipeline state] creating pipeline state for #ID[39e530b5] 19:05:03.063 [d3d12 pipeline state] creating pipeline state for #ID[44cdc4c3] 19:05:03.069 [d3d12 pipeline state] creating pipeline state for #ID[3f67deb5] 19:05:03.073 [d3d12 pipeline state] creating pipeline state for #ID[3f67deb5] 19:05:03.075 [d3d12 pipeline state] creating pipeline state for #ID[fb6fc07d] 19:05:03.087 [d3d12 pipeline state] creating pipeline state for #ID[ab57cfed] 19:05:03.112 [d3d12 pipeline state] creating pipeline state for #ID[a623edba] 19:05:03.112 [d3d12 pipeline state] creating pipeline state for #ID[8188e84d] 19:05:03.192 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 19:05:03.193 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:05:03.193 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:05:03.193 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:05:03.194 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:05:03.194 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:05:03.194 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:05:03.221 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 19:05:03.244 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 19:05:03.247 [Lua] INFO [DifficultyManager] Challenge set to 1 19:05:03.247 [Lua] INFO [DifficultyManager] Resistance set to 1 19:05:03.273 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 19:05:03.298 error: [Lua] ERROR [BotJumpAssist] Failed creating bot nav transition at Vector3(239.819, 109.559, 9.45645). 19:05:03.300 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 19:05:03.324 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 19:05:03.345 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 19:05:03.383 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 19:05:03.404 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 19:05:03.422 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 19:05:03.473 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 19:05:03.496 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 19:05:03.516 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 19:05:03.537 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 19:05:03.560 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 19:05:03.586 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 19:05:03.586 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 19:05:03.591 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 19:05:03.591 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 19:05:03.591 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 19:05:03.591 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 19:05:03.595 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 19:05:03.850 [d3d12 pipeline state] creating pipeline state for #ID[65535a8f] 19:05:03.850 [d3d12 pipeline state] creating pipeline state for #ID[3c864019] 19:05:03.850 [d3d12 pipeline state] creating pipeline state for #ID[aacfe871] 19:05:03.851 [d3d12 pipeline state] creating pipeline state for #ID[2ea34551] 19:05:05.180 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_01_exterior/world" with id: 11 19:05:05.181 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 19:05:05.183 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 19:05:05.207 [d3d12 pipeline state] creating pipeline state for #ID[c75a0cdb] 19:05:05.208 [d3d12 pipeline state] creating pipeline state for #ID[daa7a8c2] 19:05:05.219 [d3d12 pipeline state] creating pipeline state for #ID[357a0b96] 19:05:05.945 [Window] Window => active 19:05:05.945 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 19:05:09.044 [d3d12 pipeline state] creating pipeline state for #ID[ada78388] 19:05:09.983 [Flow] sound triggerspaceship 19:05:18.196 [d3d12 pipeline state] creating pipeline state for #ID[107c8482] 19:05:18.196 [d3d12 pipeline state] creating pipeline state for #ID[f0e8f169] 19:05:18.197 [d3d12 pipeline state] creating pipeline state for #ID[c87cade8] 19:05:18.197 [d3d12 pipeline state] creating pipeline state for #ID[37eaf2b8] 19:05:18.197 [d3d12 pipeline state] creating pipeline state for #ID[8807927a] 19:05:18.198 [d3d12 pipeline state] creating pipeline state for #ID[18352dd5] 19:05:18.198 [d3d12 pipeline state] creating pipeline state for #ID[d066edb2] 19:05:18.199 [d3d12 pipeline state] creating pipeline state for #ID[107c8482] 19:05:18.199 [d3d12 pipeline state] creating pipeline state for #ID[37eaf2b8] 19:05:18.224 [d3d12 pipeline state] creating pipeline state for #ID[bb52d5ed] 19:05:18.227 [d3d12 pipeline state] creating pipeline state for #ID[bb52d5ed] 19:05:19.575 [d3d12 pipeline state] creating pipeline state for #ID[f2a7aa24] 19:05:19.575 [d3d12 pipeline state] creating pipeline state for #ID[f2a7aa24] 19:05:19.575 [d3d12 pipeline state] creating pipeline state for #ID[f2a7aa24] 19:05:19.687 [d3d12 pipeline state] creating pipeline state for #ID[37eaf2b8] 19:05:21.873 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:05:23.788 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:05:26.888 [d3d12 pipeline state] creating pipeline state for #ID[f09e9b36] 19:05:30.873 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:05:36.521 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:05:37.281 [d3d12 pipeline state] creating pipeline state for #ID[18352dd5] 19:05:37.282 [d3d12 pipeline state] creating pipeline state for #ID[daff92ad] 19:05:43.607 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:05:46.891 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:05:50.613 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:05:54.580 [d3d12 pipeline state] creating pipeline state for #ID[bd00552a] 19:05:56.856 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:06:02.961 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:06:03.960 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:06:10.177 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:06:14.967 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:06:18.700 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:06:23.533 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:06:29.670 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:06:33.920 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:06:36.740 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:06:38.919 [d3d12 pipeline state] creating pipeline state for #ID[6d1c4b95] 19:06:38.920 [d3d12 pipeline state] creating pipeline state for #ID[c793b4ed] 19:06:42.036 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:06:43.414 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:06:58.502 [d3d12 pipeline state] creating pipeline state for #ID[ec9fa045] 19:06:58.502 [d3d12 pipeline state] creating pipeline state for #ID[ec9fa045] 19:06:58.503 [d3d12 pipeline state] creating pipeline state for #ID[ec9fa045] 19:06:58.703 [d3d12 pipeline state] creating pipeline state for #ID[b043d9c8] 19:07:10.130 [d3d12 pipeline state] creating pipeline state for #ID[e4c6d051] 19:07:11.011 [d3d12 pipeline state] creating pipeline state for #ID[c126091b] 19:07:13.517 [d3d12 pipeline state] creating pipeline state for #ID[64a3130e] 19:07:18.850 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[fb5fb34350a4db39]'] is not registered in the proximity system. 19:07:20.027 [d3d12 pipeline state] creating pipeline state for #ID[c512ff2f] 19:07:23.934 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[fb5fb34350a4db39]'] is not registered in the proximity system. 19:07:28.115 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[fb5fb34350a4db39]'] is not registered in the proximity system. 19:07:29.109 [d3d12 pipeline state] creating pipeline state for #ID[107c8482] 19:07:53.104 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:07:53.796 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/portrait/portrait" with id: 1 19:07:53.803 [d3d12 pipeline state] creating pipeline state for #ID[9e7a28fd] 19:07:53.803 [d3d12 pipeline state] creating pipeline state for #ID[eb3c3694] 19:07:53.803 [d3d12 pipeline state] creating pipeline state for #ID[c793b4ed] 19:07:53.804 [d3d12 pipeline state] creating pipeline state for #ID[77aedd7f] 19:07:53.804 [d3d12 pipeline state] creating pipeline state for #ID[32c16937] 19:07:53.804 [d3d12 pipeline state] creating pipeline state for #ID[0c0a4717] 19:07:53.805 [d3d12 pipeline state] creating pipeline state for #ID[c62057d2] 19:07:53.806 [d3d12 pipeline state] creating pipeline state for #ID[a5ffac52] 19:07:53.806 [d3d12 pipeline state] creating pipeline state for #ID[b6365329] 19:07:53.822 [d3d12 pipeline state] creating pipeline state for #ID[c62057d2] 19:07:53.835 [d3d12 pipeline state] creating pipeline state for #ID[eb3c3694] 19:07:53.845 [d3d12 pipeline state] creating pipeline state for #ID[c62057d2] 19:07:53.849 [d3d12 pipeline state] creating pipeline state for #ID[a5dfc87e] 19:07:53.968 [d3d12 pipeline state] creating pipeline state for #ID[8df55e24] 19:07:54.287 [d3d12 pipeline state] creating pipeline state for #ID[982d4e60] 19:07:54.287 [d3d12 pipeline state] creating pipeline state for #ID[c6e061c0] 19:07:54.287 [d3d12 pipeline state] creating pipeline state for #ID[9fd2b659] 19:07:54.287 [d3d12 pipeline state] creating pipeline state for #ID[7920df11] 19:07:54.459 [d3d12 pipeline state] creating pipeline state for #ID[8c9c9dfb] 19:07:56.170 [d3d12 pipeline state] creating pipeline state for #ID[ff7be46e] 19:07:57.563 [d3d12 pipeline state] creating pipeline state for #ID[6d707bbc] 19:07:57.613 [d3d12 pipeline state] creating pipeline state for #ID[d066edb2] 19:07:57.636 [d3d12 pipeline state] creating pipeline state for #ID[81ac106e] 19:08:00.981 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:08:00.981 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:08:00.981 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:08:00.981 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:08:00.981 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [lens_quality_color_fringe_enabled] with new value (false): 0.0ms. 19:08:00.982 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.6ms 19:08:00.982 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:08:00.982 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [lens_quality_distortion_enabled] with new value (false): 0.0ms. 19:08:00.982 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.2ms 19:08:00.982 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:08:00.982 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:08:02.327 [d3d12 pipeline state] creating pipeline state for #ID[49103cb9] 19:08:04.937 [EOS] Updating Product SDK Config, Time: 950.016663 19:08:05.521 [EOS] SDK Config Product Update Request Completed - No Change 19:08:05.521 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 950.583313, Update Interval: 314.216736 19:08:20.576 [d3d12 pipeline state] creating pipeline state for #ID[a5ffac52] 19:08:20.627 [d3d12 pipeline state] creating pipeline state for #ID[daff92ad] 19:08:24.595 [d3d12 pipeline state] creating pipeline state for #ID[1720c624] 19:08:36.115 [d3d12 pipeline state] creating pipeline state for #ID[5b364006] 19:08:37.331 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:08:39.154 [d3d12 pipeline state] creating pipeline state for #ID[37eaf2b8] 19:08:39.154 [d3d12 pipeline state] creating pipeline state for #ID[f52c88cf] 19:08:48.577 [d3d12 pipeline state] creating pipeline state for #ID[e4afdd1d] 19:08:49.617 [d3d12 pipeline state] creating pipeline state for #ID[a623edba] 19:08:58.108 [d3d12 pipeline state] creating pipeline state for #ID[37eaf2b8] 19:08:58.239 [d3d12 pipeline state] creating pipeline state for #ID[d6a62db0] 19:08:58.254 [d3d12 pipeline state] creating pipeline state for #ID[0d5e3ede] 19:09:02.070 [d3d12 pipeline state] creating pipeline state for #ID[749097e1] 19:09:03.905 [d3d12 pipeline state] creating pipeline state for #ID[0025ed6a] 19:09:08.981 [d3d12 pipeline state] creating pipeline state for #ID[b199c09f] 19:09:37.980 [d3d12 pipeline state] creating pipeline state for #ID[1720c624] 19:09:38.533 [d3d12 pipeline state] creating pipeline state for #ID[5443c0be] 19:09:38.533 [d3d12 pipeline state] creating pipeline state for #ID[1720c624] 19:09:38.533 [d3d12 pipeline state] creating pipeline state for #ID[5443c0be] 19:09:38.538 [d3d12 pipeline state] creating pipeline state for #ID[f2a7aa24] 19:09:38.539 [d3d12 pipeline state] creating pipeline state for #ID[0ae056b6] 19:09:38.542 [d3d12 pipeline state] creating pipeline state for #ID[f2a7aa24] 19:09:38.543 [d3d12 pipeline state] creating pipeline state for #ID[aecddb6f] 19:09:38.543 [d3d12 pipeline state] creating pipeline state for #ID[aecddb6f] 19:09:38.550 [d3d12 pipeline state] creating pipeline state for #ID[aecddb6f] 19:09:38.550 [d3d12 pipeline state] creating pipeline state for #ID[e74588bc] 19:09:38.550 [d3d12 pipeline state] creating pipeline state for #ID[e74588bc] 19:09:38.758 [d3d12 pipeline state] creating pipeline state for #ID[1720c624] 19:09:46.303 [d3d12 pipeline state] creating pipeline state for #ID[316dd531] 19:09:51.300 [d3d12 pipeline state] creating pipeline state for #ID[0ae056b6] 19:10:00.930 [d3d12 pipeline state] creating pipeline state for #ID[13c05b09] 19:10:08.036 [d3d12 pipeline state] creating pipeline state for #ID[8807927a] 19:11:02.179 [d3d12 pipeline state] creating pipeline state for #ID[38a9b1db] 19:11:20.264 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[4c75c4f2a74cb287]'] is not registered in the proximity system. 19:11:21.142 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:11:21.142 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:11:21.142 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:11:21.142 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:11:21.142 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:11:21.142 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:11:21.142 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:11:39.420 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 19:11:39.432 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 19:11:40.066 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_03_bay/world" with id: 12 19:11:40.082 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 19:11:40.083 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 19:12:09.928 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:12:13.525 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:12:30.060 error: [Lua] ERROR [FlowCallbacks] [get_unit_from_item_slot] missing 'slot_unit' for (unit: [Unit '#ID[1abf2759aeeb01cc]'], slot_name: slot_body_face). Returning the owner unit. 19:12:30.060 warning: [Flow] Animation state machine does not have event `#ID[f5df86f3]` 19:12:31.721 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100 @scripts/managers/telemetry/telemetry_manager.lua:30<> 19:12:33.831 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:12:37.140 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:12:55.463 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:12:55.974 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cf2ca1af24a24df8]' child 1: '#ID[9e9c09b35d1ee972]' 19:12:55.974 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[da74531c63514351]' 19:12:56.408 [d3d12 pipeline state] creating pipeline state for #ID[f6237874] 19:12:56.409 [d3d12 pipeline state] creating pipeline state for #ID[7920df11] 19:12:56.409 [d3d12 pipeline state] creating pipeline state for #ID[b4460775] 19:13:02.885 [d3d12 pipeline state] creating pipeline state for #ID[691699a5] 19:13:02.885 [d3d12 pipeline state] creating pipeline state for #ID[7e560f8c] 19:13:02.887 [d3d12 pipeline state] creating pipeline state for #ID[982d4e60] 19:13:02.887 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9] 19:13:02.889 [d3d12 pipeline state] creating pipeline state for #ID[328f0e51] 19:13:02.890 [d3d12 pipeline state] creating pipeline state for #ID[f6237874] 19:13:02.893 [d3d12 pipeline state] creating pipeline state for #ID[691699a5] 19:13:02.895 [d3d12 pipeline state] creating pipeline state for #ID[78a33810] 19:13:02.895 [d3d12 pipeline state] creating pipeline state for #ID[4c55f87c] 19:13:02.895 [d3d12 pipeline state] creating pipeline state for #ID[4c55f87c] 19:13:02.900 [d3d12 pipeline state] creating pipeline state for #ID[546dd69f] 19:13:02.906 [d3d12 pipeline state] creating pipeline state for #ID[2f6f341d] 19:13:02.906 [d3d12 pipeline state] creating pipeline state for #ID[50ed6411] 19:13:02.912 [d3d12 pipeline state] creating pipeline state for #ID[df4fd238] 19:13:02.919 [d3d12 pipeline state] creating pipeline state for #ID[642328de] 19:13:02.920 [d3d12 pipeline state] creating pipeline state for #ID[420f1ee5] 19:13:02.920 [d3d12 pipeline state] creating pipeline state for #ID[840e9db0] 19:13:02.920 [d3d12 pipeline state] creating pipeline state for #ID[d218a197] 19:13:02.921 [d3d12 pipeline state] creating pipeline state for #ID[bebecad4] 19:13:02.929 [d3d12 pipeline state] creating pipeline state for #ID[9fd07af4] 19:13:02.947 [d3d12 pipeline state] creating pipeline state for #ID[f59666bf] 19:13:02.955 [d3d12 pipeline state] creating pipeline state for #ID[7920df11] 19:13:03.200 [d3d12 pipeline state] creating pipeline state for #ID[89af48f5] 19:13:03.201 [d3d12 pipeline state] creating pipeline state for #ID[89af48f5] 19:13:04.170 [d3d12 pipeline state] creating pipeline state for #ID[88249f78] 19:13:07.666 [d3d12 pipeline state] creating pipeline state for #ID[c23775f1] 19:13:07.666 [d3d12 pipeline state] creating pipeline state for #ID[c23775f1] 19:13:07.693 [d3d12 pipeline state] creating pipeline state for #ID[c23775f1] 19:13:07.729 [d3d12 pipeline state] creating pipeline state for #ID[f2cc196b] 19:13:12.961 [Lua] INFO [MinionNavigationExtension] renegade_melee can't release smart object control(cover_ledges). Unit: Vector3(272.748, 36.6411, 12.8187) (green) Entrance: Vector3(273.775, 36.6412, 10.9805) (blue) Exit:Vector3(271.775, 36.6412, 11.017) (yellow) 19:13:12.961 [Lua] INFO [MinionNavigationExtension] renegade_melee can't get smart object control(cover_ledges). Unit: Vector3(272.748, 36.6411, 12.8187) (green) Entrance: Vector3(273.775, 36.6412, 10.9805) (blue) Exit:Vector3(271.775, 36.6412, 11.017) (yellow) 19:13:28.982 [EOS] Updating Product SDK Config, Time: 1274.063354 19:13:29.570 [EOS] SDK Config Product Update Request Completed - No Change 19:13:29.570 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 1274.634399, Update Interval: 338.689545 19:13:30.635 [d3d12 pipeline state] creating pipeline state for #ID[d218a197] 19:13:30.636 [d3d12 pipeline state] creating pipeline state for #ID[bebecad4] 19:13:30.701 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9] 19:13:30.701 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9] 19:13:30.702 [d3d12 pipeline state] creating pipeline state for #ID[420f1ee5] 19:13:37.071 [d3d12 pipeline state] creating pipeline state for #ID[546dd69f] 19:13:37.071 [d3d12 pipeline state] creating pipeline state for #ID[546dd69f] 19:13:37.071 [d3d12 pipeline state] creating pipeline state for #ID[e0f953ac] 19:14:00.248 [d3d12 pipeline state] creating pipeline state for #ID[38a9b1db] 19:14:20.172 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:14:20.173 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:14:20.173 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:14:20.173 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:14:20.173 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:14:20.173 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:14:20.173 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:14:41.697 [d3d12 pipeline state] creating pipeline state for #ID[3045f08a] 19:14:56.209 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:15:00.550 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:15:00.550 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:15:00.550 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:15:00.550 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:15:00.550 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:15:00.550 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:15:00.550 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:15:22.910 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:15:22.910 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [bloom_enabled] with new value (false): 0.0ms. 19:15:22.912 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 1.2ms 19:15:45.436 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [anti_aliasing_solution] with new value (0): 0.0ms. 19:15:45.436 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fsr_quality] with new value (0): 0.0ms. 19:15:45.437 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.9ms 19:15:45.437 [Application] apply_user_settings 19:15:45.454 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 19:15:45.454 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 19:15:45.454 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 19:15:45.454 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 19:15:45.951 [Lua] INFO [Uncategorized] [RenderSettings] Time to apply settings: 513.9ms 19:15:57.751 [d3d12 pipeline state] creating pipeline state for #ID[5628da1d] 19:15:57.846 [d3d12 pipeline state] creating pipeline state for #ID[5628da1d] 19:16:02.748 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:16:02.749 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:16:02.749 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:16:02.749 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:16:02.749 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:16:02.749 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:16:02.749 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:16:02.749 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:16:03.681 [d3d12 pipeline state] creating pipeline state for #ID[a7e19d7d] 19:16:10.594 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [anti_aliasing_solution] with new value (2): 0.0ms. 19:16:10.594 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fsr2] with new value (0): 0.0ms. 19:16:10.594 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [taa_enabled] with new value (true): 0.0ms. 19:16:10.594 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.4ms 19:16:10.594 [Application] apply_user_settings 19:16:10.625 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 19:16:10.625 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 19:16:10.625 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 19:16:10.625 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 19:16:11.109 [Lua] INFO [Uncategorized] [RenderSettings] Time to apply settings: 515.0ms 19:16:18.770 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:16:18.770 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:16:18.770 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:16:18.771 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:16:18.771 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:16:18.771 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:16:18.771 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:16:18.771 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 19:16:33.163 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [anti_aliasing_solution] with new value (0): 0.0ms. 19:16:33.163 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [taa_enabled] with new value (false): 0.0ms. 19:16:33.163 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.5ms 19:16:33.163 [Application] apply_user_settings 19:16:33.200 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 19:16:33.200 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 19:16:33.200 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 19:16:33.200 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 19:16:33.689 [Lua] INFO [Uncategorized] [RenderSettings] Time to apply settings: 526.0ms 19:17:20.771 [d3d12 pipeline state] creating pipeline state for #ID[d6cf3f27] 19:17:20.771 [d3d12 pipeline state] creating pipeline state for #ID[a123224d] 19:17:20.772 [d3d12 pipeline state] creating pipeline state for #ID[37eaf2b8] 19:17:20.772 [d3d12 pipeline state] creating pipeline state for #ID[d6cf3f27] 19:17:36.144 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 19:17:36.152 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 19:17:37.218 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_04_hangar/world" with id: 13 19:17:37.244 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 19:17:37.245 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 19:17:48.412 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:17:52.609 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:18:03.742 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[da74531c63514351]' 19:18:03.743 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0b4b15a5f165df8d]' 19:18:03.744 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4a623799adcfd3cb]' 19:18:04.666 [d3d12 pipeline state] creating pipeline state for #ID[7920df11] 19:18:04.667 [d3d12 pipeline state] creating pipeline state for #ID[9e7a28fd] 19:18:04.667 [d3d12 pipeline state] creating pipeline state for #ID[6a7d341a] 19:18:04.667 [d3d12 pipeline state] creating pipeline state for #ID[6a7d341a] 19:18:05.383 [d3d12 pipeline state] creating pipeline state for #ID[c6e061c0] 19:18:05.383 [d3d12 pipeline state] creating pipeline state for #ID[3cbb554d] 19:18:06.274 [Lua] INFO [MinionNavigationExtension] renegade_melee can't release smart object control(cover_ledges). Unit: Vector3(202.894, 128.4, 10.9337) (green) Entrance: Vector3(201.164, 128.386, 15.0004) (blue) Exit:Vector3(203.164, 128.386, 7.72691) (yellow) 19:18:06.274 [Lua] INFO [MinionNavigationExtension] renegade_melee can't get smart object control(cover_ledges). Unit: Vector3(202.894, 128.4, 10.9337) (green) Entrance: Vector3(201.164, 128.386, 15.0004) (blue) Exit:Vector3(203.164, 128.386, 7.72691) (yellow) 19:18:19.651 [Lua] INFO [MinionNavigationExtension] renegade_melee can't release smart object control(ledges). Unit: Vector3(199.115, 128.39, 9.4403) (green) Entrance: Vector3(199.067, 126.601, 9.91547) (blue) Exit:Vector3(199.067, 128.601, 7.72691) (yellow) 19:18:19.651 [Lua] INFO [MinionNavigationExtension] renegade_melee can't get smart object control(ledges). Unit: Vector3(199.115, 128.39, 9.4403) (green) Entrance: Vector3(199.067, 126.601, 9.91547) (blue) Exit:Vector3(199.067, 128.601, 7.72691) (yellow) 19:18:20.033 [Lua] INFO [MinionNavigationExtension] renegade_melee can't release smart object control(ledges). Unit: Vector3(199.067, 126.601, 9.91547) (green) Entrance: Vector3(199.067, 126.601, 9.91547) (blue) Exit:Vector3(199.067, 128.601, 7.72691) (yellow) 19:18:20.033 [Lua] INFO [MinionNavigationExtension] renegade_melee can't get smart object control(ledges). Unit: Vector3(199.067, 126.601, 9.91547) (green) Entrance: Vector3(199.067, 126.601, 9.91547) (blue) Exit:Vector3(199.067, 128.601, 7.72691) (yellow) 19:18:21.461 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges_with_fence). Unit: Vector3(198.468, 129.577, 10.1723) (green) Entrance: Vector3(196.967, 129.475, 10.0206) (blue) Exit:Vector3(198.967, 129.475, 7.72691) (yellow) 19:18:21.461 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges_with_fence). Unit: Vector3(198.468, 129.577, 10.1723) (green) Entrance: Vector3(196.967, 129.475, 10.0206) (blue) Exit:Vector3(198.967, 129.475, 7.72691) (yellow) 19:18:21.607 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges_with_fence). Unit: Vector3(198.372, 130.173, 10.603) (green) Entrance: Vector3(196.967, 130.215, 10.0032) (blue) Exit:Vector3(198.967, 130.215, 7.72691) (yellow) 19:18:21.607 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges_with_fence). Unit: Vector3(198.372, 130.173, 10.603) (green) Entrance: Vector3(196.967, 130.215, 10.0032) (blue) Exit:Vector3(198.967, 130.215, 7.72691) (yellow) 19:18:21.760 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges_with_fence). Unit: Vector3(197.887, 130.328, 11.0335) (green) Entrance: Vector3(196.893, 130.307, 10.0002) (blue) Exit:Vector3(198.893, 130.307, 7.72691) (yellow) 19:18:21.760 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges_with_fence). Unit: Vector3(197.887, 130.328, 11.0335) (green) Entrance: Vector3(196.893, 130.307, 10.0002) (blue) Exit:Vector3(198.893, 130.307, 7.72691) (yellow) 19:18:22.295 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges_with_fence). Unit: Vector3(198.4, 128.624, 9.57071) (green) Entrance: Vector3(196.893, 128.701, 10.0234) (blue) Exit:Vector3(198.893, 128.701, 7.72691) (yellow) 19:18:22.295 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges_with_fence). Unit: Vector3(198.4, 128.624, 9.57071) (green) Entrance: Vector3(196.893, 128.701, 10.0234) (blue) Exit:Vector3(198.893, 128.701, 7.72691) (yellow) 19:18:24.378 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges). Unit: Vector3(199.067, 129.402, 7.72691) (green) Entrance: Vector3(199.067, 126.601, 9.91547) (blue) Exit:Vector3(199.067, 128.601, 7.72691) (yellow) 19:18:24.378 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges). Unit: Vector3(199.067, 129.402, 7.72691) (green) Entrance: Vector3(199.067, 126.601, 9.91547) (blue) Exit:Vector3(199.067, 128.601, 7.72691) (yellow) 19:18:24.533 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges_with_fence). Unit: Vector3(197.87, 128.664, 11.0341) (green) Entrance: Vector3(196.893, 128.701, 10.0234) (blue) Exit:Vector3(198.893, 128.701, 7.72691) (yellow) 19:18:24.533 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges_with_fence). Unit: Vector3(197.87, 128.664, 11.0341) (green) Entrance: Vector3(196.893, 128.701, 10.0234) (blue) Exit:Vector3(198.893, 128.701, 7.72691) (yellow) 19:18:28.178 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(smart object id=288, ledges). Unit: Vector3(201.698, 128.615, 7.72691) (green) Entrance: Vector3(201.472, 126.601, 9.7136) (blue) Exit:Vector3(201.7, 128.665, 7.72691) (yellow) 19:18:28.821 [Lua] INFO [MinionNavigationExtension] renegade_melee can't release smart object control(ledges_with_fence). Unit: Vector3(198.341, 130.296, 10.9258) (green) Entrance: Vector3(196.893, 130.307, 10.0002) (blue) Exit:Vector3(198.893, 130.307, 7.72691) (yellow) 19:18:28.821 [Lua] INFO [MinionNavigationExtension] renegade_melee can't get smart object control(ledges_with_fence). Unit: Vector3(198.341, 130.296, 10.9258) (green) Entrance: Vector3(196.893, 130.307, 10.0002) (blue) Exit:Vector3(198.893, 130.307, 7.72691) (yellow) 19:18:30.178 [d3d12 pipeline state] creating pipeline state for #ID[165793b9] 19:18:30.179 [d3d12 pipeline state] creating pipeline state for #ID[165793b9] 19:18:30.179 [d3d12 pipeline state] creating pipeline state for #ID[df4fd238] 19:18:30.179 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9] 19:18:30.179 [d3d12 pipeline state] creating pipeline state for #ID[7920df11] 19:18:30.179 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9] 19:18:30.180 [d3d12 pipeline state] creating pipeline state for #ID[9e7a28fd] 19:18:30.210 [d3d12 pipeline state] creating pipeline state for #ID[e3e25596] 19:18:30.210 [d3d12 pipeline state] creating pipeline state for #ID[6a7d341a] 19:18:30.244 [d3d12 pipeline state] creating pipeline state for #ID[6a7d341a] 19:18:33.400 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges). Unit: Vector3(199.072, 150.105, 7.76147) (green) Entrance: Vector3(197.066, 150.105, 10.0268) (blue) Exit:Vector3(199.066, 150.105, 7.76046) (yellow) 19:18:33.400 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges). Unit: Vector3(199.072, 150.105, 7.76147) (green) Entrance: Vector3(197.066, 150.105, 10.0268) (blue) Exit:Vector3(199.066, 150.105, 7.76046) (yellow) 19:18:33.429 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(cover_vaults). Unit: Vector3(196.54, 151.871, 10.0002) (green) Entrance: Vector3(188.948, 156.622, 10.0002) (blue) Exit:Vector3(197.087, 150.812, 10.0276) (yellow) 19:18:33.429 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(cover_vaults). Unit: Vector3(196.54, 151.871, 10.0002) (green) Entrance: Vector3(188.948, 156.622, 10.0002) (blue) Exit:Vector3(197.087, 150.812, 10.0276) (yellow) 19:18:37.479 [d3d12 pipeline state] creating pipeline state for #ID[b958b947] 19:18:40.218 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(smart object id=342, ledges_with_fence). Unit: Vector3(203.426, 136.975, 8.10299) (green) Entrance: Vector3(196.967, 128.735, 10.0255) (blue) Exit:Vector3(203.426, 136.975, 8.10299) (yellow) 19:18:43.283 [d3d12 pipeline state] creating pipeline state for #ID[e4afdd1d] 19:18:43.283 [d3d12 pipeline state] creating pipeline state for #ID[8f996a46] 19:18:43.785 [d3d12 pipeline state] creating pipeline state for #ID[575b0b51] 19:18:43.813 [d3d12 pipeline state] creating pipeline state for #ID[575b0b51] 19:18:51.409 [d3d12 pipeline state] creating pipeline state for #ID[e9f1f736] 19:18:52.347 [d3d12 pipeline state] creating pipeline state for #ID[c6e061c0] 19:18:52.349 [d3d12 pipeline state] creating pipeline state for #ID[3cbb554d] 19:18:59.446 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges). Unit: Vector3(199.066, 128.615, 7.72691) (green) Entrance: Vector3(199.067, 126.601, 9.91547) (blue) Exit:Vector3(199.067, 128.601, 7.72691) (yellow) 19:18:59.446 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges). Unit: Vector3(199.066, 128.615, 7.72691) (green) Entrance: Vector3(199.067, 126.601, 9.91547) (blue) Exit:Vector3(199.067, 128.601, 7.72691) (yellow) 19:19:14.398 [d3d12 pipeline state] creating pipeline state for #ID[bb52d5ed] 19:19:14.398 [d3d12 pipeline state] creating pipeline state for #ID[1720c624] 19:19:14.399 [d3d12 pipeline state] creating pipeline state for #ID[316dd531] 19:19:28.266 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 19:19:28.279 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 19:19:29.351 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_05_exterior/world" with id: 14 19:19:29.374 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_05_hangar/world" with id: 15 19:19:29.392 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 19:19:29.393 warning: [Flow] Animation state machine does not have event `#ID[c512fc6c]` 19:19:29.394 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 19:19:32.277 [EOS] Updating Product SDK Config, Time: 1637.364258 19:19:32.914 [EOS] SDK Config Product Update Request Completed - No Change 19:19:32.914 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 1637.978516, Update Interval: 300.664703 19:19:34.446 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:19:38.607 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:19:46.973 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:19:57.467 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:19:57.672 error: [Lua] ERROR [FlowCallbacks] [get_unit_from_item_slot] missing 'slot_unit' for (unit: [Unit '#ID[1abf2759aeeb01cc]'], slot_name: slot_body_face). Returning the owner unit. 19:20:00.794 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:20:02.799 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:20:10.510 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:20:12.403 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:20:18.485 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:20:41.542 [d3d12 pipeline state] creating pipeline state for #ID[c86ae51c] 19:20:46.192 [Lua] INFO [AchievementsManager] Try to unlock achievement with id 'prologue'. 19:20:46.192 [Lua] INFO [Backend] Patching commendations { { accountId = "9dc3b974-25a8-42af-8d91-9dcb423e1c8b", completed = { { complete = true, stat = "none", id = "prologue", }, }, stats = { }, }, } 19:20:46.192 [Lua] INFO [BackendManager] title_request: PATCH /commendations 19:20:46.212 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1d36b92d8756c830]' child 1: '#ID[4a623799adcfd3cb]' 19:20:46.212 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[da74531c63514351]' 19:20:46.245 [Lua] INFO [GameModePrologue] :_on_mission_outro_played 19:20:46.246 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "running" to "prologue_complete" 19:20:46.246 [Lua] INFO [MechanismBase] Mechanism onboarding changing state gameplay -> game_mode_ended 19:20:46.246 [Lua] INFO [MechanismBase] Mechanism onboarding changing state game_mode_ended -> init 19:20:46.246 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 19:20:46.259 [Lua] INFO [BackendManager] title_request: PUT /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters/8289b4c2-2e34-407b-9370-9b40bd3be915/data/narrative|stories 19:20:46.267 [Lua] INFO [MechanismBase] Mechanism onboarding changing state init -> gameplay 19:20:46.267 [Lua] INFO [MechanismOnboarding] Using dev parameters for challenge and resistance (3/3) 19:20:46.282 [Lua] INFO [GameStateMachine] Changing state to StateLoading 19:20:46.288 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:20:46.288 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:20:46.288 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:20:46.288 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:20:46.288 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:20:46.288 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:20:46.293 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:20:46.293 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:20:46.293 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:20:46.293 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:20:46.293 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:20:46.293 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:20:46.293 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:20:46.293 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:20:46.293 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:20:46.293 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:20:46.293 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:20:46.293 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:20:46.332 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:20:46.332 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:20:46.332 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:20:46.332 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:20:46.332 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:20:46.332 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:20:46.332 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:20:46.332 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:20:46.332 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:20:46.332 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:20:46.332 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:20:46.332 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:20:46.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:20:46.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:20:46.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:20:46.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:20:46.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:20:46.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:20:46.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:20:46.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:20:46.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:20:46.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:20:46.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:20:46.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:20:46.336 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 19:20:46.336 [Lua] INFO [GameSessionManager] Member 301b57de433354a8 left with game reason game_session_manager_disconnect 19:20:46.413 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/prologue/missions/prologue 19:20:46.413 [Lua] INFO [WorldLevelDespawnManager] despawning units 19:20:46.421 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 19:20:46.421 [Lua] INFO [StateLoading] waiting_for_despawn 19:20:46.421 [Lua] INFO [StateLoading] waiting for despawn 19:20:46.421 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading 19:20:46.421 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 19:20:46.421 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 19:20:46.421 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading 19:20:46.423 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 19:20:46.423 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 19:20:46.423 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 19:20:46.423 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 19:20:46.423 error: [Unit] Unit: '#ID[fb5fb34350a4db39]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 19:20:46.423 error: [Unit] Unit: '#ID[fb5fb34350a4db39]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 19:20:46.423 error: [Unit] Unit: '#ID[fb5fb34350a4db39]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 19:20:46.438 [Lua] INFO [StateLoading] waiting for despawn 19:20:46.441 warning: [ParticleWorld] Particle with id '6837' is likely already destroyed 19:20:46.441 warning: [ParticleWorld] Particle with id '6835' is likely already destroyed 19:20:46.444 warning: [ParticleWorld] Particle with id '6838' is likely already destroyed 19:20:46.444 warning: [ParticleWorld] Particle with id '6836' is likely already destroyed 19:20:46.444 warning: [ParticleWorld] Particle with id '6839' is likely already destroyed 19:20:46.449 warning: [ParticleWorld] Particle with id '23835' is likely already destroyed 19:20:46.540 [Lua] INFO [StateLoading] waiting for despawn 19:20:46.542 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:20:46.542 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:20:46.550 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:20:46.573 [Lua] INFO [StateLoading] waiting for despawn 19:20:46.587 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:20:46.587 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:20:46.608 [Lua] INFO [StateLoading] waiting for despawn 19:20:46.614 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:20:46.614 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:20:46.640 [Lua] INFO [StateLoading] waiting for despawn 19:20:46.667 [Lua] INFO [StateLoading] waiting for despawn 19:20:46.667 warning: [ParticleWorld] Particle with id '563' is likely already destroyed 19:20:46.700 [Lua] INFO [StateLoading] waiting for despawn 19:20:46.736 [Lua] INFO [StateLoading] waiting for despawn 19:20:46.745 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:20:46.745 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:20:46.776 [Lua] INFO [StateLoading] waiting for despawn 19:20:46.776 [Lua] INFO [WorldLevelDespawnManager] despawning themes 19:20:46.808 [Lua] INFO [StateLoading] waiting for despawn 19:20:46.808 [Lua] INFO [WorldLevelDespawnManager] despawning level 19:20:46.808 warning: [ParticleWorld] Particle with id '4' is likely already destroyed 19:20:46.808 warning: [ParticleWorld] Particle with id '5' is likely already destroyed 19:20:46.808 warning: [ParticleWorld] Particle with id '6' is likely already destroyed 19:20:46.808 warning: [ParticleWorld] Particle with id '7' is likely already destroyed 19:20:46.808 warning: [ParticleWorld] Particle with id '8' is likely already destroyed 19:20:46.808 warning: [ParticleWorld] Particle with id '9' is likely already destroyed 19:20:46.808 warning: [ParticleWorld] Particle with id '10' is likely already destroyed 19:20:46.808 warning: [ParticleWorld] Particle with id '11' is likely already destroyed 19:20:46.808 warning: [ParticleWorld] Particle with id '12' is likely already destroyed 19:20:46.808 warning: [ParticleWorld] Particle with id '1' is likely already destroyed 19:20:46.808 warning: [ParticleWorld] Particle with id '3' is likely already destroyed 19:20:46.808 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:20:46.808 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[9e9c09b35d1ee972]']. 19:20:46.809 error: [Unit] Unit: '#ID[9e9c09b35d1ee972]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c35a3fdc36cd42b1]' child 1: '#ID[c35a3fdc36cd42b1]' child 2: '#ID[451948953f05f8c7]' child 3: '#ID[c35a3fdc36cd42b1]' child 4: '#ID[e620b5518e2be6ad]' child 5: '#ID[ee5e97317c71bbc7]' 19:20:46.809 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[ee5e97317c71bbc7]']. 19:20:46.809 error: [Unit] Unit: '#ID[ee5e97317c71bbc7]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c35a3fdc36cd42b1]' 19:20:46.809 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[c35a3fdc36cd42b1]']. 19:20:46.809 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[e620b5518e2be6ad]']. 19:20:46.809 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[c35a3fdc36cd42b1]']. 19:20:46.809 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[451948953f05f8c7]']. 19:20:46.809 error: [Unit] Unit: '#ID[451948953f05f8c7]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c35a3fdc36cd42b1]' 19:20:46.809 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[c35a3fdc36cd42b1]']. 19:20:46.809 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[c35a3fdc36cd42b1]']. 19:20:46.809 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[c35a3fdc36cd42b1]']. 19:20:46.809 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[cf2ca1af24a24df8]']. 19:20:46.809 error: [Unit] Unit: '#ID[cf2ca1af24a24df8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c35a3fdc36cd42b1]' child 1: '#ID[c35a3fdc36cd42b1]' 19:20:46.809 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[c35a3fdc36cd42b1]']. 19:20:46.809 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[c35a3fdc36cd42b1]']. 19:20:46.814 [Lua] INFO [StateLoading] waiting for despawn 19:20:46.815 [Lua] INFO [WorldLevelDespawnManager] despawning world 19:20:46.831 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.5288276020437479 19:20:46.832 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(om_hub_01), circumstance_name(default), side_mission(default) 19:20:47.042 [Lua] INFO [StateLoading] despawn_done 19:20:47.051 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:20:47.051 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:20:47.051 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:20:47.051 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:20:48.782 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01 19:20:56.276 warning: [Lua] WARNING [AchievementsManager] Failed to unlock achievement 'prologue' with error '{ __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:363 @scripts/settings/narrative/narrative_stories.lua:66<>; [2] (*temporary) = function: 0x04b5e010; [3] q = table: 0x01092f60; i = 2; obj = table: 0x05dbaea0; [4] dt = 0.016955200025395; t = 1714.6053930702; async = function: 0x00aa82f0; [5] self = table: 0x001040f0; dt = 0.016955200025395; network_is_active = true; t = 1714.6053930702; [6] self = table: 0x001634e0; dt = 0.016955200025395; t = nil; [7] self = table: 0x00073e50; dt = 0.016955200025395; [8] dt = 0.016955200025395; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:363 @scripts/settings/narrative/narrative_stories.lua:66<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", }'. 19:20:56.309 warning: [Lua] WARNING [NarrativeManager] Backend fail setting chapter play_prologue in story onboarding for character 8289b4c2-2e34-407b-9370-9b40bd3be915: { __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/narrative/narrative_manager.lua:199 @scripts/script_flow_nodes/flow_callbacks.lua:2200<>; [2] (*temporary) = function: 0x04b668a0; [3] q = table: 0x04d82ce0; i = 1; obj = table: 0x04f367a0; [4] dt = 0.017125099943763; t = 1714.6391852701; async = function: 0x04d29090; [5] self = table: 0x001040f0; dt = 0.017125099943763; network_is_active = true; t = 1714.6391852701; [6] self = table: 0x001634e0; dt = 0.017125099943763; t = nil; [7] self = table: 0x00073e50; dt = 0.017125099943763; [8] dt = 0.017125099943763; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/narrative/narrative_manager.lua:199 @scripts/script_flow_nodes/flow_callbacks.lua:2200<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", } 19:20:58.641 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/mission_om_hub_01" with id: 1 19:20:58.641 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 2 19:20:58.641 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 3 19:20:58.818 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Level Breed and Hud Packages, Started Loading Player Profile Packages 19:20:58.839 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Required Player Profile Packages for Initial Spawn 19:20:58.903 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 19:20:58.903 [Lua] <>mission = om_hub_01<> 19:20:58.903 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 19:20:58.903 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 19:20:58.903 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 19:20:58.903 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 19:20:58.903 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 19:20:58.904 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 19:20:58.906 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 19:20:58.909 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 19:20:58.910 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 19:20:58.911 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 19:20:58.913 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 19:20:58.914 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 19:20:58.915 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 19:20:58.916 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 19:20:58.918 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 19:20:58.921 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/hub/hub_ship/vista/world", no volume events will run on this level The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package. 19:20:58.924 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/gameplay_vo". Read 235 rules. 19:20:58.925 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_giver_vo". Read 80 rules. 19:20:58.935 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_core". Read 1133 rules. 19:20:58.935 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/guidance_vo". Read 44 rules. 19:20:58.936 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 86 rules. 19:20:58.936 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 19:20:58.936 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_fortification". Read 8 rules. 19:20:58.936 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_kill". Read 6 rules. 19:20:58.936 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_demolition". Read 6 rules. 19:20:58.936 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_delivery". Read 4 rules. 19:20:58.936 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/asset_vo". Read 10 rules. 19:20:58.936 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_survive". Read 2 rules. 19:20:58.937 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_hacking". Read 11 rules. 19:20:58.937 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_scan". Read 7 rules. 19:20:58.937 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 19:20:58.937 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/circumstance_vo_nurgle_rot". Read 21 rules. 19:20:58.938 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_om_hub_01". Read 12 rules. 19:20:58.939 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 19:20:58.940 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 19:20:58.941 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 19:20:58.944 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 19:20:58.944 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 19:20:58.946 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 19:20:59.032 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 19:20:59.063 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 19:20:59.070 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 19:20:59.078 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 19:20:59.084 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 19:20:59.090 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 19:20:59.093 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 19:20:59.105 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "zealot_maniac_targeted_dash" of type "combat_ability" 19:20:59.105 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "zealot_maniac_shock_grenade" of type "grenade_ability" 19:20:59.108 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 19:20:59.127 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 19:20:59.127 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:20:59.128 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:20:59.128 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:20:59.128 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:20:59.128 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:20:59.128 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:20:59.135 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 19:20:59.141 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 19:20:59.147 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 19:20:59.158 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 19:20:59.164 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 19:20:59.171 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 19:20:59.176 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 19:20:59.182 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 19:20:59.192 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 19:20:59.197 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 19:20:59.202 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 19:20:59.208 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 19:20:59.214 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 19:20:59.217 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 19:20:59.217 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 19:20:59.221 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 19:20:59.222 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 19:20:59.222 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 19:20:59.222 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 19:20:59.222 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 19:20:59.224 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 19:20:59.505 [d3d12 pipeline state] creating pipeline state for #ID[e0f953ac] 19:20:59.505 [d3d12 pipeline state] creating pipeline state for #ID[88d904bf] 19:20:59.505 [d3d12 pipeline state] creating pipeline state for #ID[a0246fb9] 19:20:59.506 [d3d12 pipeline state] creating pipeline state for #ID[a0246fb9] 19:20:59.506 [d3d12 pipeline state] creating pipeline state for #ID[a0246fb9] 19:20:59.506 [d3d12 pipeline state] creating pipeline state for #ID[a5ffac52] 19:20:59.506 [d3d12 pipeline state] creating pipeline state for #ID[37eaf2b8] 19:20:59.507 [d3d12 pipeline state] creating pipeline state for #ID[eda9c4b7] 19:20:59.508 [d3d12 pipeline state] creating pipeline state for #ID[55b04a53] 19:20:59.508 [d3d12 pipeline state] creating pipeline state for #ID[f52c88cf] 19:20:59.508 [d3d12 pipeline state] creating pipeline state for #ID[c3085842] 19:20:59.531 [d3d12 pipeline state] creating pipeline state for #ID[55b04a53] 19:20:59.534 [d3d12 pipeline state] creating pipeline state for #ID[7877e7ec] 19:20:59.534 [d3d12 pipeline state] creating pipeline state for #ID[a623edba] 19:20:59.540 [d3d12 pipeline state] creating pipeline state for #ID[55b04a53] 19:20:59.546 [d3d12 pipeline state] creating pipeline state for #ID[2dc9ee5c] 19:20:59.559 [d3d12 pipeline state] creating pipeline state for #ID[7c3ee115] 19:20:59.572 [d3d12 pipeline state] creating pipeline state for #ID[0a97a3a9] 19:21:01.181 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_05_hub/world" with id: 4 19:21:01.199 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 19:21:01.200 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 19:21:01.231 [d3d12 pipeline state] creating pipeline state for #ID[c6e061c0] 19:21:09.235 error: [Lua] ERROR [HudElementCharacterNewsFeed] Error fetching inventory: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/ui/hud/elements/character_news_feed/hud_element_character_news_feed.lua:30 @scripts/ui/hud/elements/character_news_feed/hud_element_character_news_feed.lua:13<> 19:21:14.192 [d3d12 pipeline state] creating pipeline state for #ID[2b2363d3] 19:21:14.497 [d3d12 pipeline state] creating pipeline state for #ID[51f8ae56] 19:21:16.960 [d3d12 pipeline state] creating pipeline state for #ID[d066edb2] 19:21:17.100 [d3d12 pipeline state] creating pipeline state for #ID[d386ba14] 19:21:18.002 [d3d12 pipeline state] creating pipeline state for #ID[22a91934] 19:21:18.044 [d3d12 pipeline state] creating pipeline state for #ID[fb10f592] 19:21:18.993 [d3d12 pipeline state] creating pipeline state for #ID[e0f953ac] 19:21:21.726 [d3d12 pipeline state] creating pipeline state for #ID[a5ffac52] 19:21:28.053 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 19:21:35.490 [d3d12 pipeline state] creating pipeline state for #ID[546dd69f] 19:21:38.903 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 19:21:38.905 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 19:21:39.923 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/cinematics/path_of_trust/pot_war_room/world" with id: 5 19:21:39.988 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 19:21:39.990 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 19:21:40.196 [d3d12 pipeline state] creating pipeline state for #ID[3ce5477a] 19:21:40.196 [d3d12 pipeline state] creating pipeline state for #ID[3ce5477a] 19:21:40.196 [d3d12 pipeline state] creating pipeline state for #ID[3ce5477a] 19:21:40.197 [d3d12 pipeline state] creating pipeline state for #ID[c6e061c0] 19:21:55.515 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:22:00.171 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:22:04.603 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:22:09.153 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:22:14.730 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:22:18.958 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 19:22:23.888 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3cb806294798cf86]' 19:22:23.888 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3cb806294798cf86]' 19:22:23.965 [Lua] INFO [BackendManager] title_request: PUT /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters/8289b4c2-2e34-407b-9370-9b40bd3be915/data/narrative|stories 19:22:31.744 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100 @scripts/managers/telemetry/telemetry_manager.lua:30<> 19:22:32.401 [d3d12 pipeline state] creating pipeline state for #ID[5c4d2b6f] 19:22:33.323 [d3d12 pipeline state] creating pipeline state for #ID[2dc9ee5c] 19:22:35.372 [d3d12 pipeline state] creating pipeline state for #ID[a623edba] 19:22:39.992 [d3d12 pipeline state] creating pipeline state for #ID[38a9b1db] 19:23:04.225 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/training_grounds/training_grounds" with id: 1 19:23:09.880 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 19:23:09.897 [d3d12 pipeline state] creating pipeline state for #ID[e1a5e274] 19:23:09.906 [d3d12 pipeline state] creating pipeline state for #ID[d78eed5d] 19:23:09.925 [d3d12 pipeline state] creating pipeline state for #ID[d218a197] 19:23:09.926 [d3d12 pipeline state] creating pipeline state for #ID[840e9db0] 19:23:09.926 [d3d12 pipeline state] creating pipeline state for #ID[bebecad4] 19:23:09.976 [d3d12 pipeline state] creating pipeline state for #ID[8e7f6dac] 19:23:09.976 [d3d12 pipeline state] creating pipeline state for #ID[e8fdb0c8] 19:23:09.976 [d3d12 pipeline state] creating pipeline state for #ID[840e9db0] 19:23:09.977 [d3d12 pipeline state] creating pipeline state for #ID[bebecad4] 19:23:09.977 [d3d12 pipeline state] creating pipeline state for #ID[575b0b51] 19:23:09.978 [d3d12 pipeline state] creating pipeline state for #ID[834bdf0f] 19:23:09.978 [d3d12 pipeline state] creating pipeline state for #ID[d218a197] 19:23:09.978 [d3d12 pipeline state] creating pipeline state for #ID[402afe7f] 19:23:11.831 [Flow] thebra test start 19:23:11.831 [Lua] INFO [MultiplayerSessionManager] Resetting multiplayer session with reason Hosting training grounds singleplayer mission ... 19:23:11.831 [Lua] INFO [ConnectionSingleplayer] session_seed created 2028432256 19:23:11.831 [Lua] INFO [SessionBootBase] Changed state nil -> ready 19:23:11.831 [Lua] INFO [MultiplayerSessionManager] Booting multiplayer session as host 19:23:11.831 [Lua] INFO [MechanismManager] Change mechanism "onboarding"->"onboarding" 19:23:11.831 [Lua] INFO [MechanismManager] Leaving mechanism "onboarding" 19:23:11.838 [Lua] INFO [BackendManager] title_request: PUT /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters/8289b4c2-2e34-407b-9370-9b40bd3be915/data/narrative|stories 19:23:11.839 [Lua] INFO [MechanismBase] Mechanism onboarding changing state init -> gameplay 19:23:11.839 [Lua] INFO [MechanismOnboarding] Using dev parameters for challenge and resistance (3/3) 19:23:11.848 [Lua] INFO [GameStateMachine] Changing state to StateLoading 19:23:11.859 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:23:11.859 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:23:11.859 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:23:11.859 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:23:11.859 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:23:11.859 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:23:11.859 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:23:11.859 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:23:11.859 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:23:11.859 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:23:11.859 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:23:11.859 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:23:11.859 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 19:23:11.859 [Lua] INFO [GameSessionManager] Member 301b57de433354a8 left with game reason game_session_manager_disconnect 19:23:11.873 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/mission_om_hub_01 19:23:11.873 [Lua] INFO [WorldLevelDespawnManager] despawning units 19:23:11.873 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 19:23:11.874 [Lua] INFO [ConnectionManager] My peer id is 301b57de433354a8. 19:23:11.874 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 19:23:11.986 [Lua] INFO [WorldLevelDespawnManager] flushing 19:23:12.284 [Lua] INFO [StateLoading] waiting_for_despawn 19:23:12.284 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading 19:23:12.284 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 19:23:12.284 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading 19:23:12.287 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(om_basic_combat_01), circumstance_name(default), side_mission(default) 19:23:12.288 [Lua] INFO [StateLoading] despawn_done 19:23:12.314 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:23:12.314 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:23:12.314 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:23:12.314 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:23:21.750 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/training_grounds/missions/mission_tg_basic_combat_01" with id: 1 19:23:21.750 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/backdrop_a/world.level" with id: 2 19:23:21.750 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/arena_a/world.level" with id: 3 19:23:21.750 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/backdrop_b/world.level" with id: 4 19:23:21.750 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/arena_b/world.level" with id: 5 19:23:21.750 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/shooting_range_a/world.level" with id: 6 19:23:21.750 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/missions/training_grounds_themes/default/theme_default_training_grounds.level" with id: 7 19:23:21.787 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Level Breed and Hud Packages, Started Loading Player Profile Packages 19:23:25.913 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Required Player Profile Packages for Initial Spawn 19:23:25.946 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 19:23:25.946 [Lua] <>mission = om_basic_combat_01<> 19:23:25.946 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 19:23:25.946 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 19:23:25.946 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 19:23:25.946 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 19:23:25.946 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 19:23:25.947 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 19:23:25.948 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 19:23:25.950 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 19:23:25.953 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 19:23:25.955 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 19:23:25.957 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 19:23:25.960 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 19:23:25.965 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 19:23:25.967 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 19:23:25.970 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 19:23:25.974 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/training_grounds/shooting_range_a/world", no volume events will run on this level The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package. 19:23:25.974 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 19:23:25.975 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/training_grounds". Read 61 rules. 19:23:25.976 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 19:23:25.976 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 19:23:25.979 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 19:23:25.984 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 19:23:25.984 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 19:23:25.985 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 19:23:25.997 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 19:23:25.999 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 19:23:26.001 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 19:23:26.006 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 19:23:26.012 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 19:23:26.020 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 19:23:26.021 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 19:23:26.031 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "zealot_maniac_targeted_dash" of type "combat_ability" 19:23:26.031 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "zealot_maniac_shock_grenade" of type "grenade_ability" 19:23:26.033 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 19:23:26.055 [d3d12 pipeline state] creating pipeline state for #ID[c86ae51c] 19:23:26.055 [d3d12 pipeline state] creating pipeline state for #ID[978c9406] 19:23:26.068 [d3d12 pipeline state] creating pipeline state for #ID[978c9406] 19:23:26.071 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 19:23:26.071 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:23:26.071 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:23:26.071 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:23:26.071 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:23:26.071 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:23:26.071 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:23:26.085 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 19:23:26.091 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 19:23:26.098 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 19:23:26.113 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 19:23:26.113 [Lua] INFO [RoamerPacing] Generating Roamers using seed 344221919 19:23:26.114 warning: [Lua] WARNING [MonsterPacing] Removed witches monster spawn type since found no spawners. 19:23:26.114 warning: [Lua] WARNING [MonsterPacing] Removed monsters monster spawn type since found no spawners. 19:23:26.114 warning: [Lua] WARNING [MonsterPacing] Failed generating monster spawns, found no spawners. 19:23:26.120 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 19:23:26.127 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 19:23:26.133 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 19:23:26.140 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 19:23:26.155 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 19:23:26.163 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 19:23:26.169 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 19:23:26.176 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 19:23:26.184 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 19:23:26.184 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "loading" to "in_game" 19:23:26.184 [Lua] INFO [GameModeTrainingGrounds] [_game_mode_state_changed] new_state: in_game; old_state: loading 19:23:26.184 [Lua] INFO [PlayerUnitAbilityExtension] Unequipping ability "zealot_maniac_shock_grenade" of type "grenade_ability" 19:23:26.184 [Lua] INFO [PlayerUnitAbilityExtension] Unequipping ability "zealot_maniac_targeted_dash" of type "combat_ability" 19:23:26.184 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "zealot_maniac_targeted_dash" of type "combat_ability" 19:23:26.184 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "zealot_maniac_shock_grenade" of type "grenade_ability" 19:23:26.186 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.basic_training) 19:23:26.186 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:23:26.190 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 19:23:26.190 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 19:23:26.193 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 19:23:26.193 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 19:23:26.193 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 19:23:26.193 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 301b57de433354a8, player_id: 1) 19:23:26.193 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 301b57de433354a8, player_id: 1) 19:23:26.195 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 19:23:26.208 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:23:26.208 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:23:26.211 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 301b57de433354a8, player_id: 1) 19:23:26.211 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 301b57de433354a8, player_id: 1) 19:23:26.223 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:23:26.224 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 19:23:26.240 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled) 19:23:26.240 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 19:23:26.257 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled) 19:23:26.257 [Lua] INFO [TrainingGrounds] Step started (level_flow_event) 19:23:26.272 [Lua] INFO [TrainingGrounds] Step stopped (level_flow_event) 19:23:26.272 [Lua] INFO [TrainingGrounds] Step started (make_player_invulnerable) 19:23:26.287 [Lua] INFO [TrainingGrounds] Step stopped (make_player_invulnerable) 19:23:26.287 [Lua] INFO [TrainingGrounds] Step started (basic_training) 19:23:26.303 [Lua] INFO [TrainingGrounds] Step stopped (basic_training) 19:23:26.303 [Lua] INFO [TrainingGrounds] Step started (delay) 19:23:31.322 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:23:31.322 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 19:23:31.322 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.basic_training) 19:23:31.322 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 19:23:31.322 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.attack_chains) 19:23:31.322 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 19:23:31.338 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 19:23:31.339 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 19:23:31.355 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 19:23:31.355 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:23:31.365 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:23:31.365 [Lua] INFO [TrainingGrounds] Step started (archetype_is) 19:23:31.365 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:23:31.368 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 301b57de433354a8, player_id: 1) 19:23:31.368 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 301b57de433354a8, player_id: 1) 19:23:31.791 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:23:31.792 [Lua] INFO [TrainingGrounds] Step started (condition_end) 19:23:31.792 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 19:23:31.806 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 19:23:31.806 [Lua] INFO [TrainingGrounds] Step started (m1_chain_attack_prompt) 19:23:31.807 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9] 19:23:31.808 [d3d12 pipeline state] creating pipeline state for #ID[e3e25596] 19:23:31.823 [Lua] INFO [TrainingGrounds] Step stopped (m1_chain_attack_prompt) 19:23:31.823 [Lua] INFO [TrainingGrounds] Step started (attack_chains_kill_infected_loop) 19:23:31.823 [Lua] INFO [TrainingGrounds] Event registered (on_killed) 19:23:31.823 [Lua] INFO [TrainingGrounds] Event registered (on_damaged) 19:23:34.839 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:23:35.514 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:23:36.039 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:23:36.039 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:23:36.039 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 19:23:37.813 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:23:38.293 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:23:38.293 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:23:38.293 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 19:23:40.123 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:23:40.668 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:23:40.668 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:23:40.668 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 19:23:40.669 [Lua] INFO [TrainingGrounds] Step stopped (attack_chains_kill_infected_loop) 19:23:40.669 [Lua] INFO [TrainingGrounds] Event unregistered (on_killed) 19:23:40.669 [Lua] INFO [TrainingGrounds] Event unregistered (on_damaged) 19:23:40.669 [Lua] INFO [TrainingGrounds] Step started (delay) 19:23:41.673 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:23:41.673 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:23:41.691 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 19:23:41.691 [Lua] INFO [TrainingGrounds] Step started (delay) 19:23:43.493 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:23:43.493 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 19:23:43.493 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.attack_chains) 19:23:43.493 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 19:23:43.493 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 19:23:43.493 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:23:43.493 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff) 19:23:43.493 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 19:23:43.493 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.attack_chains_heavy) 19:23:43.493 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 19:23:43.511 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 19:23:43.511 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 19:23:43.527 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 19:23:43.527 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:23:43.546 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:23:43.546 [Lua] INFO [TrainingGrounds] Step started (archetype_is) 19:23:43.546 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:23:43.565 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:23:43.565 [Lua] INFO [TrainingGrounds] Step started (condition_end) 19:23:43.565 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 19:23:43.576 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 19:23:43.576 [Lua] INFO [TrainingGrounds] Step started (chain_attack_heavy_prompt) 19:23:43.595 [Lua] INFO [TrainingGrounds] Step stopped (chain_attack_heavy_prompt) 19:23:43.595 [Lua] INFO [TrainingGrounds] Step started (attack_chains_kill_infected_loop_heavy) 19:23:43.595 [Lua] INFO [TrainingGrounds] Event registered (on_killed) 19:23:43.595 [Lua] INFO [TrainingGrounds] Event registered (on_damaged) 19:23:45.442 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 19:23:46.349 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:23:47.372 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:23:47.372 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:23:47.372 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 19:23:49.272 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:23:50.268 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:23:50.269 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:23:50.269 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 19:23:50.269 [Lua] INFO [TrainingGrounds] Step stopped (attack_chains_kill_infected_loop_heavy) 19:23:50.269 [Lua] INFO [TrainingGrounds] Event unregistered (on_killed) 19:23:50.269 [Lua] INFO [TrainingGrounds] Event unregistered (on_damaged) 19:23:50.269 [Lua] INFO [TrainingGrounds] Step started (delay) 19:23:51.268 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:23:51.268 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:23:51.285 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 19:23:51.285 [Lua] INFO [TrainingGrounds] Step started (delay) 19:23:53.095 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:23:53.095 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 19:23:53.096 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.attack_chains_heavy) 19:23:53.096 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 19:23:53.096 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 19:23:53.096 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:23:53.096 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff) 19:23:53.096 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 19:23:53.096 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.weapon_special) 19:23:53.096 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 19:23:53.113 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 19:23:53.113 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:23:53.130 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:23:53.131 [Lua] INFO [TrainingGrounds] Step started (archetype_is) 19:23:53.131 [Lua] INFO [TrainingGrounds] Step started (weapon_special_prompt_chainsword) 19:23:53.149 [Lua] INFO [TrainingGrounds] Step stopped (weapon_special_prompt_chainsword) 19:23:53.149 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:23:53.152 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 301b57de433354a8, player_id: 1) 19:23:53.152 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 301b57de433354a8, player_id: 1) 19:23:53.435 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:23:53.436 [Lua] INFO [TrainingGrounds] Step started (condition_end) 19:23:53.436 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 19:23:53.453 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 19:23:53.453 [Lua] INFO [TrainingGrounds] Step started (archetype_is) 19:23:53.453 [Lua] INFO [TrainingGrounds] Step started (use_weapon_special) 19:23:53.453 [Lua] INFO [TrainingGrounds] Event registered (on_killed) 19:24:02.095 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 19:24:02.486 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 19:24:05.260 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 19:24:08.007 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 19:24:08.007 [Lua] INFO [TrainingGrounds] Step stopped (use_weapon_special) 19:24:08.007 [Lua] INFO [TrainingGrounds] Event unregistered (on_killed) 19:24:08.007 [Lua] INFO [TrainingGrounds] Step started (condition_end) 19:24:08.007 [Lua] INFO [TrainingGrounds] Step started (delay) 19:24:09.012 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:24:09.012 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:24:09.028 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 19:24:09.028 [Lua] INFO [TrainingGrounds] Step started (delay) 19:24:10.838 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:24:10.838 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 19:24:10.839 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.weapon_special) 19:24:10.839 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 19:24:10.839 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 19:24:10.839 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:24:10.839 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 19:24:10.839 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.push) 19:24:10.839 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 19:24:10.856 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 19:24:10.856 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:24:10.873 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:24:10.873 [Lua] INFO [TrainingGrounds] Step started (archetype_is) 19:24:10.873 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:24:10.876 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 301b57de433354a8, player_id: 1) 19:24:10.876 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 301b57de433354a8, player_id: 1) 19:24:11.146 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:24:11.146 [Lua] INFO [TrainingGrounds] Step started (condition_end) 19:24:11.146 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 19:24:11.161 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 19:24:11.161 [Lua] INFO [TrainingGrounds] Step started (push_prompt) 19:24:11.194 [Lua] INFO [TrainingGrounds] Step stopped (push_prompt) 19:24:11.194 [Lua] INFO [TrainingGrounds] Step started (push_enemies_loop) 19:24:11.194 [Lua] INFO [TrainingGrounds] Event registered (on_damaged) 19:24:14.540 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:24:14.541 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:24:14.541 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:24:15.206 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:24:15.206 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:24:15.206 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:24:15.206 [Lua] INFO [TrainingGrounds] Step stopped (push_enemies_loop) 19:24:15.206 [Lua] INFO [TrainingGrounds] Event unregistered (on_damaged) 19:24:15.206 [Lua] INFO [TrainingGrounds] Step started (delay) 19:24:16.213 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:24:16.213 [Lua] INFO [TrainingGrounds] Step started (push_clean_enemies) 19:24:16.232 [Lua] INFO [TrainingGrounds] Step stopped (push_clean_enemies) 19:24:16.232 [Lua] INFO [TrainingGrounds] Step started (delay) 19:24:17.235 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:24:17.235 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:24:17.253 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 19:24:17.253 [Lua] INFO [TrainingGrounds] Step started (delay) 19:24:18.054 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 19:24:19.064 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:24:19.064 [Lua] INFO [TrainingGrounds] Step started (archetype_specialization_is) 19:24:19.064 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 19:24:19.064 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.push) 19:24:19.064 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 19:24:19.064 [Lua] INFO [TrainingGrounds] Step started (push_clean_enemies) 19:24:19.064 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 19:24:19.064 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:24:19.064 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 19:24:19.064 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.ranged_grenade) 19:24:19.064 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 19:24:19.080 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 19:24:19.080 [Lua] INFO [TrainingGrounds] Step started (set_grenade_count) 19:24:19.097 [Lua] INFO [TrainingGrounds] Step stopped (set_grenade_count) 19:24:19.097 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 19:24:19.116 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled) 19:24:19.116 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:24:19.125 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:24:19.125 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:24:19.128 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 301b57de433354a8, player_id: 1) 19:24:19.128 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 301b57de433354a8, player_id: 1) 19:24:19.187 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:24:19.188 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 19:24:19.190 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 19:24:19.190 [Lua] INFO [TrainingGrounds] Step started (archetype_specialization_is) 19:24:19.190 [Lua] INFO [TrainingGrounds] Step started (scenario_data_set) 19:24:19.207 [Lua] INFO [TrainingGrounds] Step stopped (scenario_data_set) 19:24:19.207 [Lua] INFO [TrainingGrounds] Step started (maniac_blitz_prompt) 19:24:19.228 [Lua] INFO [TrainingGrounds] Step stopped (maniac_blitz_prompt) 19:24:19.228 [Lua] INFO [TrainingGrounds] Step started (stun_enemies_grenade_loop) 19:24:22.203 [d3d12 pipeline state] creating pipeline state for #ID[ff123e02] 19:24:27.106 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 19:24:27.655 [Lua] INFO [TrainingGrounds] Step stopped (stun_enemies_grenade_loop) 19:24:27.655 [Lua] INFO [TrainingGrounds] Step started (condition_else) 19:24:27.655 [Lua] INFO [TrainingGrounds] Step started (delay) 19:24:28.665 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:24:28.665 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:24:28.684 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 19:24:28.684 [Lua] INFO [TrainingGrounds] Step started (delay) 19:24:30.486 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:24:30.486 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 19:24:30.486 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.ranged_grenade) 19:24:30.486 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 19:24:30.486 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 19:24:30.486 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:24:30.486 [Lua] INFO [TrainingGrounds] Step started (set_grenade_count) 19:24:30.486 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 19:24:30.486 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.combat_ability) 19:24:30.486 [Lua] INFO [TrainingGrounds] Step started (ensure_player_healthy) 19:24:30.503 [Lua] INFO [TrainingGrounds] Step stopped (ensure_player_healthy) 19:24:30.503 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 19:24:30.521 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 19:24:30.521 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 19:24:30.538 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled) 19:24:30.538 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 19:24:30.557 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 19:24:30.557 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 19:24:30.567 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 19:24:30.567 [Lua] INFO [TrainingGrounds] Step started (archetype_specialization_is) 19:24:30.567 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 19:24:30.588 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 19:24:30.588 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:24:30.597 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:24:30.598 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:24:30.601 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 301b57de433354a8, player_id: 1) 19:24:30.601 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 301b57de433354a8, player_id: 1) 19:24:30.915 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:24:30.916 [Lua] INFO [TrainingGrounds] Step started (combat_ability_prompt_zealot) 19:24:30.934 [Lua] INFO [TrainingGrounds] Step stopped (combat_ability_prompt_zealot) 19:24:30.934 [Lua] INFO [TrainingGrounds] Step started (combat_ability_loop_maniac) 19:24:30.934 [Lua] INFO [TrainingGrounds] Event registered (on_damaged) 19:24:30.934 [Lua] INFO [TrainingGrounds] Event registered (on_combat_ability) 19:24:31.401 [d3d12 pipeline state] creating pipeline state for #ID[f48ffc04] 19:24:31.401 [d3d12 pipeline state] creating pipeline state for #ID[7b97001f] 19:24:35.367 [Lua] INFO [TrainingGrounds] Event triggered (on_combat_ability) 19:24:35.531 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:24:37.798 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:24:37.798 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:24:37.971 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 19:24:41.352 [Lua] INFO [TrainingGrounds] Event triggered (on_combat_ability) 19:24:41.884 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:24:42.967 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:24:42.967 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:24:42.968 [Lua] INFO [TrainingGrounds] Step stopped (combat_ability_loop_maniac) 19:24:42.968 [Lua] INFO [TrainingGrounds] Event unregistered (on_damaged) 19:24:42.968 [Lua] INFO [TrainingGrounds] Event unregistered (on_combat_ability) 19:24:42.968 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff) 19:24:42.989 [Lua] INFO [TrainingGrounds] Step stopped (remove_unique_buff) 19:24:42.989 [Lua] INFO [TrainingGrounds] Step started (archetype_specialization_is) 19:24:42.989 [Lua] INFO [TrainingGrounds] Step started (delay) 19:24:43.992 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:24:43.992 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:24:44.010 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 19:24:44.010 [Lua] INFO [TrainingGrounds] Step started (delay) 19:24:45.818 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:24:45.818 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 19:24:45.818 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.combat_ability) 19:24:45.818 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 19:24:45.818 [Lua] INFO [TrainingGrounds] Step started (generic_dissolve_scenario_enemies) 19:24:45.818 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 19:24:45.818 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:24:45.818 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 19:24:45.818 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 19:24:45.818 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 19:24:45.818 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.dodging) 19:24:45.818 [Lua] INFO [TrainingGrounds] Step started (ensure_player_healthy) 19:24:45.836 [Lua] INFO [TrainingGrounds] Step stopped (ensure_player_healthy) 19:24:45.836 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 19:24:45.845 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 19:24:45.845 [Lua] INFO [TrainingGrounds] Step started (archetype_is) 19:24:45.845 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:24:45.862 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:24:45.862 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:24:45.865 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 301b57de433354a8, player_id: 1) 19:24:45.865 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 301b57de433354a8, player_id: 1) 19:24:46.124 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:24:46.125 [Lua] INFO [TrainingGrounds] Step started (condition_end) 19:24:46.125 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 19:24:46.137 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 19:24:46.137 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 19:24:46.169 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 19:24:46.169 [Lua] INFO [TrainingGrounds] Step started (dodge_prompt) 19:24:46.184 [Lua] INFO [TrainingGrounds] Step stopped (dodge_prompt) 19:24:46.184 [Lua] INFO [TrainingGrounds] Step started (dodge_loop) 19:24:46.184 [Lua] INFO [TrainingGrounds] Event registered (on_dodge) 19:24:46.184 [Lua] INFO [TrainingGrounds] Event registered (on_successful_dodge) 19:24:46.184 [Lua] INFO [TrainingGrounds] Event registered (on_damaged) 19:24:56.710 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 19:25:01.287 [Lua] INFO [TrainingGrounds] Event triggered (on_dodge) 19:25:02.197 [Lua] INFO [TrainingGrounds] Event triggered (on_dodge) 19:25:03.077 [Lua] INFO [TrainingGrounds] Event triggered (on_dodge) 19:25:04.263 [Lua] INFO [TrainingGrounds] Event triggered (on_dodge) 19:25:07.179 [Lua] INFO [TrainingGrounds] Event triggered (on_dodge) 19:25:07.367 [Lua] INFO [TrainingGrounds] Event triggered (on_successful_dodge) 19:25:09.091 [Lua] INFO [TrainingGrounds] Event triggered (on_dodge) 19:25:09.350 [Lua] INFO [TrainingGrounds] Event triggered (on_successful_dodge) 19:25:10.870 [Lua] INFO [TrainingGrounds] Event triggered (on_dodge) 19:25:11.350 [Lua] INFO [TrainingGrounds] Event triggered (on_successful_dodge) 19:25:11.526 [Lua] INFO [TrainingGrounds] Event triggered (on_dodge) 19:25:12.358 [Lua] INFO [TrainingGrounds] Step stopped (dodge_loop) 19:25:12.358 [Lua] INFO [TrainingGrounds] Event unregistered (on_dodge) 19:25:12.359 [Lua] INFO [TrainingGrounds] Event unregistered (on_successful_dodge) 19:25:12.359 [Lua] INFO [TrainingGrounds] Event unregistered (on_damaged) 19:25:12.359 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 19:25:12.376 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 19:25:12.376 [Lua] INFO [TrainingGrounds] Step started (delay) 19:25:13.384 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:25:13.384 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:25:13.401 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 19:25:13.401 [Lua] INFO [TrainingGrounds] Step started (delay) 19:25:15.205 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:25:15.205 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 19:25:15.205 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.dodging) 19:25:15.205 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 19:25:15.205 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 19:25:15.205 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:25:15.205 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 19:25:15.205 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 19:25:15.205 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.toughness_pre) 19:25:15.206 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 19:25:15.221 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled) 19:25:15.221 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 19:25:15.237 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 19:25:15.237 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 19:25:15.253 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled) 19:25:15.253 [Lua] INFO [TrainingGrounds] Step started (remove_player_invulnerable) 19:25:15.271 [Lua] INFO [TrainingGrounds] Step stopped (remove_player_invulnerable) 19:25:15.271 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:25:15.292 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:25:15.293 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:25:15.295 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 301b57de433354a8, player_id: 1) 19:25:15.296 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 301b57de433354a8, player_id: 1) 19:25:15.352 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:25:15.353 [Lua] INFO [TrainingGrounds] Step started (toughness_pre_prompt) 19:25:15.353 [Lua] INFO [TrainingGrounds] Step stopped (toughness_pre_prompt) 19:25:15.353 [Lua] INFO [TrainingGrounds] Step started (toughness_pre_loop) 19:25:15.353 [Lua] INFO [TrainingGrounds] Event registered (on_damaged) 19:25:20.888 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:25:21.333 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:25:26.263 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:25:26.503 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:25:30.265 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 19:25:30.549 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:25:30.565 [Lua] INFO [TrainingGrounds] Step stopped (toughness_pre_loop) 19:25:30.565 [Lua] INFO [TrainingGrounds] Event unregistered (on_damaged) 19:25:30.565 [Lua] INFO [TrainingGrounds] Step started (delay) 19:25:31.579 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:25:31.579 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:25:31.588 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 19:25:31.588 [Lua] INFO [TrainingGrounds] Step started (delay) 19:25:33.401 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:25:33.401 [Lua] INFO [TrainingGrounds] Step started (make_player_invulnerable) 19:25:33.418 [Lua] INFO [TrainingGrounds] Step stopped (make_player_invulnerable) 19:25:33.418 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 19:25:33.418 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.toughness_pre) 19:25:33.418 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 19:25:33.418 [Lua] INFO [TrainingGrounds] Step started (make_player_invulnerable) 19:25:33.418 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 19:25:33.418 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:25:33.418 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 19:25:33.418 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.toughness) 19:25:33.418 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 19:25:33.434 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 19:25:33.434 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 19:25:33.450 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled) 19:25:33.450 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:25:33.468 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:25:33.468 [Lua] INFO [TrainingGrounds] Step started (archetype_is) 19:25:33.468 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:25:33.471 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 301b57de433354a8, player_id: 1) 19:25:33.471 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 301b57de433354a8, player_id: 1) 19:25:33.576 [EOS] Updating Product SDK Config, Time: 1998.660034 19:25:33.752 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:25:33.752 [Lua] INFO [TrainingGrounds] Step started (condition_end) 19:25:33.752 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 19:25:33.789 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 19:25:33.789 [Lua] INFO [TrainingGrounds] Step started (toughness_prompt) 19:25:33.807 [Lua] INFO [TrainingGrounds] Step stopped (toughness_prompt) 19:25:33.807 [Lua] INFO [TrainingGrounds] Step started (toughness_wait_for_kill) 19:25:33.807 [Lua] INFO [TrainingGrounds] Event registered (on_killed) 19:25:34.154 [EOS] SDK Config Product Update Request Completed - No Change 19:25:34.154 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 1999.226685, Update Interval: 307.306122 19:25:40.345 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 19:25:43.190 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 19:25:43.191 [Lua] INFO [TrainingGrounds] Step stopped (toughness_wait_for_kill) 19:25:43.191 [Lua] INFO [TrainingGrounds] Event unregistered (on_killed) 19:25:43.191 [Lua] INFO [TrainingGrounds] Step started (delay) 19:25:43.692 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 19:25:45.190 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:25:45.190 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 19:25:45.206 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 19:25:45.206 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 19:25:45.221 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 19:25:45.221 [Lua] INFO [TrainingGrounds] Step started (toughness_spawn_bot) 19:25:45.608 [d3d12 pipeline state] creating pipeline state for #ID[8fd2b834] 19:25:45.608 [d3d12 pipeline state] creating pipeline state for #ID[f96672bc] 19:25:45.608 [d3d12 pipeline state] creating pipeline state for #ID[9f1ed4c3] 19:25:45.609 [d3d12 pipeline state] creating pipeline state for #ID[5eceee17] 19:25:45.609 [d3d12 pipeline state] creating pipeline state for #ID[9fd2b659] 19:25:45.850 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" 19:25:45.850 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" 19:25:50.889 [Lua] INFO [TrainingGrounds] Step stopped (toughness_spawn_bot) 19:25:50.889 [Lua] INFO [TrainingGrounds] Step started (delay) 19:25:53.894 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:25:53.894 [Lua] INFO [TrainingGrounds] Step started (toughness_remove_bot) 19:25:53.911 [Lua] INFO [TrainingGrounds] Step stopped (toughness_remove_bot) 19:25:53.911 [Lua] INFO [TrainingGrounds] Step started (trigger_vo_event) 19:25:53.914 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:25:53.914 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:25:53.914 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:25:53.914 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:25:53.914 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:25:53.914 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:25:53.914 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:25:53.914 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:25:53.914 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:25:53.914 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:25:53.914 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:25:53.914 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:25:53.927 [Lua] INFO [TrainingGrounds] Step stopped (trigger_vo_event) 19:25:53.927 [Lua] INFO [TrainingGrounds] Step started (delay) 19:25:54.937 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:25:54.937 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:25:54.956 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 19:25:54.956 [Lua] INFO [TrainingGrounds] Step started (delay) 19:25:56.758 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:25:56.758 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 19:25:56.775 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled) 19:25:56.775 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 19:25:56.775 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.toughness) 19:25:56.775 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 19:25:56.775 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 19:25:56.775 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:25:56.775 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 19:25:56.775 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 19:25:56.775 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 19:25:56.775 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 19:25:56.775 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.part_1_completed) 19:25:56.775 [Lua] INFO [TrainingGrounds] Step started (part_1_completed_decide_continue) 19:25:59.092 [Lua] INFO [TrainingGrounds] Step stopped (part_1_completed_decide_continue) 19:25:59.092 [Lua] INFO [AchievementsManager] Try to unlock achievement with id 'basic_training'. 19:25:59.092 [Lua] INFO [Backend] Patching commendations { { accountId = "9dc3b974-25a8-42af-8d91-9dcb423e1c8b", completed = { { complete = true, stat = "none", id = "basic_training", }, }, stats = { }, }, } 19:25:59.092 [Lua] INFO [BackendManager] title_request: PATCH /commendations 19:25:59.092 [Lua] INFO [TrainingGrounds] Step started (scenario_data_equals) 19:25:59.092 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 19:25:59.092 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.part_1_completed) 19:25:59.092 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 19:25:59.092 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.advanced_training) 19:25:59.092 [Lua] INFO [TrainingGrounds] Step started (advanced_training) 19:25:59.100 [Lua] INFO [BackendManager] title_request: PUT /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters/8289b4c2-2e34-407b-9370-9b40bd3be915/data/narrative|stories 19:25:59.110 [Lua] INFO [TrainingGrounds] Step stopped (advanced_training) 19:25:59.110 [Lua] INFO [TrainingGrounds] Step started (make_player_invulnerable) 19:25:59.127 [Lua] INFO [TrainingGrounds] Step stopped (make_player_invulnerable) 19:25:59.127 [Lua] INFO [TrainingGrounds] Step started (delay) 19:25:59.600 [d3d12 pipeline state] creating pipeline state for #ID[0fedcbc2] 19:26:01.126 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:26:01.126 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 19:26:01.126 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.advanced_training) 19:26:01.126 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 19:26:01.126 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.armor_types) 19:26:01.126 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 19:26:01.142 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 19:26:01.142 [Lua] INFO [TrainingGrounds] Step started (trigger_vo_event) 19:26:01.159 [Lua] INFO [TrainingGrounds] Step stopped (trigger_vo_event) 19:26:01.159 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:26:01.176 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:26:01.177 [Lua] INFO [TrainingGrounds] Step started (archetype_is) 19:26:01.177 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:26:01.198 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:26:01.198 [Lua] INFO [TrainingGrounds] Step started (condition_end) 19:26:01.198 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 19:26:01.208 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 19:26:01.208 [Lua] INFO [TrainingGrounds] Step started (armor_types_prompt) 19:26:01.227 [Lua] INFO [TrainingGrounds] Step stopped (armor_types_prompt) 19:26:01.227 [Lua] INFO [TrainingGrounds] Step started (armor_types_heavy_armored_loop) 19:26:01.227 [Lua] INFO [TrainingGrounds] Event registered (on_damaged) 19:26:06.543 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 19:26:07.371 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:26:08.326 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:26:09.424 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:26:09.425 [Lua] INFO [TrainingGrounds] Step stopped (armor_types_heavy_armored_loop) 19:26:09.425 [Lua] INFO [TrainingGrounds] Event unregistered (on_damaged) 19:26:09.425 [Lua] INFO [TrainingGrounds] Step started (delay) 19:26:10.420 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:26:10.420 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:26:10.440 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 19:26:10.440 [Lua] INFO [TrainingGrounds] Step started (delay) 19:26:12.248 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:26:12.248 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 19:26:12.248 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.armor_types) 19:26:12.248 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 19:26:12.248 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 19:26:12.248 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:26:12.248 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 19:26:12.248 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.push_follow) 19:26:12.248 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 19:26:12.263 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 19:26:12.263 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:26:12.278 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:26:12.279 [Lua] INFO [TrainingGrounds] Step started (archetype_is) 19:26:12.279 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:26:12.282 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 301b57de433354a8, player_id: 1) 19:26:12.282 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 301b57de433354a8, player_id: 1) 19:26:12.538 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:26:12.538 [Lua] INFO [TrainingGrounds] Step started (condition_end) 19:26:12.538 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 19:26:12.566 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 19:26:12.566 [Lua] INFO [TrainingGrounds] Step started (push_follow_prompt) 19:26:12.583 [Lua] INFO [TrainingGrounds] Step stopped (push_follow_prompt) 19:26:12.583 [Lua] INFO [TrainingGrounds] Step started (push_follow_enemies_loop) 19:26:12.583 [Lua] INFO [TrainingGrounds] Event registered (on_damaged) 19:26:17.962 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:26:18.015 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:26:18.502 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 19:26:18.603 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:26:19.515 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:26:20.262 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:26:21.514 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:26:22.061 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:26:22.733 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:26:24.633 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:26:25.177 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 19:26:25.177 [Lua] INFO [TrainingGrounds] Step stopped (push_follow_enemies_loop) 19:26:25.178 [Lua] INFO [TrainingGrounds] Event unregistered (on_damaged) 19:26:25.178 [Lua] INFO [TrainingGrounds] Step started (delay) 19:26:26.185 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:26:26.185 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:26:26.202 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 19:26:26.202 [Lua] INFO [TrainingGrounds] Step started (delay) 19:26:28.010 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:26:28.010 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 19:26:28.011 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.push_follow) 19:26:28.011 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 19:26:28.011 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 19:26:28.011 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:26:28.011 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 19:26:28.011 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.healing_self_and_others) 19:26:28.011 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 19:26:28.028 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 19:26:28.028 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:26:28.030 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 301b57de433354a8, player_id: 1) 19:26:28.031 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 301b57de433354a8, player_id: 1) 19:26:28.088 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:26:28.088 [Lua] INFO [TrainingGrounds] Step started (archetype_is) 19:26:28.088 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:26:28.091 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 301b57de433354a8, player_id: 1) 19:26:28.091 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 301b57de433354a8, player_id: 1) 19:26:28.365 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:26:28.366 [Lua] INFO [TrainingGrounds] Step started (condition_end) 19:26:28.366 [Lua] INFO [TrainingGrounds] Step started (healing_self_and_others_prompt) 19:26:28.386 [Lua] INFO [TrainingGrounds] Step stopped (healing_self_and_others_prompt) 19:26:28.386 [Lua] INFO [TrainingGrounds] Step started (healing_self_and_others_spawn_bot) 19:26:28.577 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" 19:26:28.577 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" 19:26:28.583 [Lua] INFO [TrainingGrounds] Step stopped (healing_self_and_others_spawn_bot) 19:26:28.583 [Lua] INFO [TrainingGrounds] Step started (spawn_med_and_ammo_kits) 19:26:28.589 [d3d12 pipeline state] creating pipeline state for #ID[9fd2b659] 19:26:28.589 [d3d12 pipeline state] creating pipeline state for #ID[f96672bc] 19:26:28.589 [d3d12 pipeline state] creating pipeline state for #ID[8fd2b834] 19:26:28.625 [d3d12 pipeline state] creating pipeline state for #ID[5eceee17] 19:26:28.625 [d3d12 pipeline state] creating pipeline state for #ID[9fd2b659] 19:26:28.625 [d3d12 pipeline state] creating pipeline state for #ID[9f1ed4c3] 19:26:28.666 [Lua] INFO [TrainingGrounds] Step stopped (spawn_med_and_ammo_kits) 19:26:28.666 [Lua] INFO [TrainingGrounds] Step started (wait_for_full_health_and_ammo) 19:26:28.666 [Lua] INFO [TrainingGrounds] Event registered (on_pickup_placed) 19:26:30.415 [Window] Window => inactive 19:26:30.415 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 19:26:31.317 [Window] Window => active 19:26:31.317 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 19:26:35.309 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 19:26:37.205 [Lua] INFO [TrainingGrounds] Event triggered (on_pickup_placed) 19:26:37.359 [d3d12 pipeline state] creating pipeline state for #ID[766f4b12] 19:26:45.558 [Lua] INFO [TrainingGrounds] Step stopped (wait_for_full_health_and_ammo) 19:26:45.558 [Lua] INFO [TrainingGrounds] Event unregistered (on_pickup_placed) 19:26:45.558 [Lua] INFO [TrainingGrounds] Step started (wait_for_full_ammo) 19:26:45.558 [Lua] INFO [TrainingGrounds] Event registered (on_pickup_placed) 19:26:51.913 [d3d12 pipeline state] creating pipeline state for #ID[355ffb67] 19:26:51.920 [d3d12 pipeline state] creating pipeline state for #ID[78a33810] 19:26:51.920 [d3d12 pipeline state] creating pipeline state for #ID[d87fb60d] 19:26:51.922 [d3d12 pipeline state] creating pipeline state for #ID[355ffb67] 19:26:52.278 [Lua] INFO [TrainingGrounds] Event triggered (on_pickup_placed) 19:26:54.842 [Lua] INFO [TrainingGrounds] Step stopped (wait_for_full_ammo) 19:26:54.842 [Lua] INFO [TrainingGrounds] Event unregistered (on_pickup_placed) 19:26:54.842 [Lua] INFO [TrainingGrounds] Step started (delay) 19:26:55.843 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:26:55.843 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:26:55.867 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 19:26:55.867 [Lua] INFO [TrainingGrounds] Step started (delay) 19:26:57.678 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:26:57.678 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 19:26:57.678 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.healing_self_and_others) 19:26:57.678 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 19:26:57.678 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 19:26:57.678 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:26:57.678 [Lua] INFO [TrainingGrounds] Step started (health_and_ammo_cleanup) 19:26:57.678 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.reviving) 19:26:57.678 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 19:26:57.687 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 19:26:57.687 [Lua] INFO [TrainingGrounds] Step started (reviving_prompt) 19:26:57.691 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:26:57.691 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:26:57.691 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:26:57.691 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:26:57.691 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:26:57.691 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:26:57.691 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:26:57.691 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:26:57.691 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:26:57.691 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:26:57.691 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:26:57.691 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:26:57.707 [Lua] INFO [TrainingGrounds] Step stopped (reviving_prompt) 19:26:57.707 [Lua] INFO [TrainingGrounds] Step started (reviving_spawn_bot) 19:26:57.749 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" 19:26:57.749 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" 19:26:57.777 [Lua] INFO [TrainingGrounds] Step stopped (reviving_spawn_bot) 19:26:57.777 [Lua] INFO [TrainingGrounds] Step started (reviving_wait_for_bot_revival) 19:27:07.763 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 19:27:12.871 [Lua] INFO [TrainingGrounds] Step stopped (reviving_wait_for_bot_revival) 19:27:12.871 [Lua] INFO [TrainingGrounds] Step started (delay) 19:27:13.880 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:27:13.880 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:27:13.896 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 19:27:13.896 [Lua] INFO [TrainingGrounds] Step started (delay) 19:27:15.898 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:27:15.898 [Lua] INFO [TrainingGrounds] Step started (corruption_prompt) 19:27:15.915 [Lua] INFO [TrainingGrounds] Step stopped (corruption_prompt) 19:27:15.915 [Lua] INFO [TrainingGrounds] Step started (remove_player_invulnerable) 19:27:15.923 [Lua] INFO [TrainingGrounds] Step stopped (remove_player_invulnerable) 19:27:15.923 [Lua] INFO [TrainingGrounds] Step started (reviving_spawn_servitor) 19:27:15.923 [Lua] INFO [TrainingGrounds] Event registered (tg_servitor_interact) 19:27:23.656 [Backend] Authentication credentials expired. Refreshing. 19:27:24.906 [Lua] INFO [TrainingGrounds] Event triggered (tg_servitor_interact) 19:27:24.917 [d3d12 pipeline state] creating pipeline state for #ID[c6e061c0] 19:27:24.917 [d3d12 pipeline state] creating pipeline state for #ID[7920df11] 19:27:26.407 [Lua] INFO [TrainingGrounds] Step stopped (reviving_spawn_servitor) 19:27:26.407 [Lua] INFO [TrainingGrounds] Event unregistered (tg_servitor_interact) 19:27:26.407 [Lua] INFO [TrainingGrounds] Step started (delay) 19:27:28.408 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:27:28.408 [Lua] INFO [TrainingGrounds] Step started (reviving_wait_for_player_revival) 19:27:32.245 [Lua] INFO [TrainingGrounds] Step stopped (reviving_wait_for_player_revival) 19:27:32.245 [Lua] INFO [TrainingGrounds] Step started (make_player_invulnerable) 19:27:32.257 [Lua] INFO [TrainingGrounds] Step stopped (make_player_invulnerable) 19:27:32.257 [Lua] INFO [TrainingGrounds] Step started (delay) 19:27:33.270 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:27:33.270 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:27:33.288 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 19:27:33.288 [Lua] INFO [TrainingGrounds] Step started (delay) 19:27:33.512 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 19:27:35.093 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:27:35.093 [Lua] INFO [TrainingGrounds] Step started (health_station_prompt) 19:27:35.107 [Lua] INFO [TrainingGrounds] Step stopped (health_station_prompt) 19:27:35.107 [Lua] INFO [TrainingGrounds] Step started (reviving_spawn_health_station) 19:27:35.107 [Lua] INFO [TrainingGrounds] Event registered (on_health_station_activated) 19:27:36.621 [d3d12 pipeline state] creating pipeline state for #ID[749097e1] 19:27:36.621 [d3d12 pipeline state] creating pipeline state for #ID[09623c60] 19:27:36.622 [d3d12 pipeline state] creating pipeline state for #ID[afa0f2b3] 19:27:36.623 [d3d12 pipeline state] creating pipeline state for #ID[0025ed6a] 19:27:36.623 [d3d12 pipeline state] creating pipeline state for #ID[f301ad0b] 19:27:40.444 [Lua] INFO [TrainingGrounds] Event triggered (on_health_station_activated) 19:27:43.960 [Lua] INFO [TrainingGrounds] Step stopped (reviving_spawn_health_station) 19:27:43.960 [Lua] INFO [TrainingGrounds] Event unregistered (on_health_station_activated) 19:27:43.960 [Lua] INFO [TrainingGrounds] Step started (delay) 19:27:45.960 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:27:45.960 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:27:45.979 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 19:27:45.979 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 19:27:45.979 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.reviving) 19:27:45.979 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 19:27:45.979 [Lua] INFO [TrainingGrounds] Step started (reviving_cleanup) 19:27:45.979 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 19:27:45.979 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:27:45.979 [Lua] INFO [TrainingGrounds] Step started (remove_all_bots) 19:27:45.979 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.tagging) 19:27:45.979 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 19:27:45.988 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 19:27:45.988 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 19:27:45.991 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:27:45.991 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:27:45.991 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:27:45.991 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:27:45.991 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:27:45.991 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:27:45.991 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:27:45.991 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:27:45.991 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:27:45.991 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:27:45.991 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:27:45.991 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:27:46.006 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 19:27:46.006 [Lua] INFO [TrainingGrounds] Step started (tagging_prompt) 19:27:46.025 [Lua] INFO [TrainingGrounds] Step stopped (tagging_prompt) 19:27:46.025 [Lua] INFO [TrainingGrounds] Step started (sniper_tag_loop) 19:27:46.025 [Lua] INFO [TrainingGrounds] Event registered (on_tag) 19:27:47.389 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 19:27:57.920 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 19:28:02.101 [Lua] INFO [TrainingGrounds] Event triggered (on_tag) 19:28:02.121 [d3d12 pipeline state] creating pipeline state for #ID[188cd7ef] 19:28:02.121 [d3d12 pipeline state] creating pipeline state for #ID[188cd7ef] 19:28:02.122 [d3d12 pipeline state] creating pipeline state for #ID[188cd7ef] 19:28:02.133 [d3d12 pipeline state] creating pipeline state for #ID[c45702fc] 19:28:02.133 [d3d12 pipeline state] creating pipeline state for #ID[188cd7ef] 19:28:02.133 [d3d12 pipeline state] creating pipeline state for #ID[0677a3f0] 19:28:02.134 [d3d12 pipeline state] creating pipeline state for #ID[c45702fc] 19:28:02.137 [d3d12 pipeline state] creating pipeline state for #ID[0677a3f0] 19:28:02.141 [d3d12 pipeline state] creating pipeline state for #ID[0677a3f0] 19:28:02.143 [d3d12 pipeline state] creating pipeline state for #ID[0677a3f0] 19:28:02.144 [d3d12 pipeline state] creating pipeline state for #ID[fe6b7247] 19:28:02.155 [d3d12 pipeline state] creating pipeline state for #ID[188cd7ef] 19:28:02.155 [d3d12 pipeline state] creating pipeline state for #ID[fe6b7247] 19:28:02.164 [d3d12 pipeline state] creating pipeline state for #ID[188cd7ef] 19:28:02.164 [d3d12 pipeline state] creating pipeline state for #ID[0677a3f0] 19:28:02.164 [d3d12 pipeline state] creating pipeline state for #ID[0677a3f0] 19:28:05.022 [Lua] INFO [TrainingGrounds] Event triggered (on_tag) 19:28:06.540 [Lua] INFO [TrainingGrounds] Step stopped (sniper_tag_loop) 19:28:06.541 [Lua] INFO [TrainingGrounds] Event unregistered (on_tag) 19:28:06.541 [Lua] INFO [TrainingGrounds] Step started (delay) 19:28:07.540 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:28:07.540 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:28:07.559 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 19:28:07.559 [Lua] INFO [TrainingGrounds] Step started (delay) 19:28:09.372 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:28:09.372 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 19:28:09.372 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.tagging) 19:28:09.372 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 19:28:09.372 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 19:28:09.372 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:28:09.372 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 19:28:09.372 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.sprint_slide) 19:28:09.372 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 19:28:09.380 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 19:28:09.380 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:28:09.398 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:28:09.399 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:28:09.402 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 301b57de433354a8, player_id: 1) 19:28:09.402 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 301b57de433354a8, player_id: 1) 19:28:09.429 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:28:09.430 [Lua] INFO [TrainingGrounds] Step started (sprint_slide_prompt) 19:28:09.447 [Lua] INFO [TrainingGrounds] Step stopped (sprint_slide_prompt) 19:28:09.447 [Lua] INFO [TrainingGrounds] Step started (sprint_slide) 19:28:09.447 [Lua] INFO [TrainingGrounds] Event registered (on_slide) 19:28:21.522 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 19:29:27.798 [Lua] INFO [TrainingGrounds] Event triggered (on_slide) 19:29:29.659 [Lua] INFO [TrainingGrounds] Event triggered (on_slide) 19:29:29.660 [Lua] INFO [TrainingGrounds] Step stopped (sprint_slide) 19:29:29.660 [Lua] INFO [TrainingGrounds] Event unregistered (on_slide) 19:29:29.660 [Lua] INFO [TrainingGrounds] Step started (delay) 19:29:30.665 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:29:30.665 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:29:30.680 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 19:29:30.680 [Lua] INFO [TrainingGrounds] Step started (delay) 19:29:32.486 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:29:32.486 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 19:29:32.503 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled) 19:29:32.503 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 19:29:32.519 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 19:29:32.519 [Lua] INFO [TrainingGrounds] Step started (sprint_dodge_run_through_corridor) 19:29:32.519 [Lua] INFO [TrainingGrounds] Event registered (on_damaged) 19:29:37.674 [Lua] INFO [TrainingGrounds] Step stopped (sprint_dodge_run_through_corridor) 19:29:37.674 [Lua] INFO [TrainingGrounds] Event unregistered (on_damaged) 19:29:37.674 [Lua] INFO [TrainingGrounds] Step started (delay) 19:29:38.687 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:29:38.687 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:29:38.696 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 19:29:38.696 [Lua] INFO [TrainingGrounds] Step started (delay) 19:29:40.505 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:29:40.505 [Lua] INFO [TrainingGrounds] Step started (lock_in_melee_prompt) 19:29:40.523 [Lua] INFO [TrainingGrounds] Step stopped (lock_in_melee_prompt) 19:29:40.523 [Lua] INFO [TrainingGrounds] Step started (archetype_is) 19:29:40.523 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:29:40.527 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 301b57de433354a8, player_id: 1) 19:29:40.527 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 301b57de433354a8, player_id: 1) 19:29:40.810 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:29:40.810 [Lua] INFO [TrainingGrounds] Step started (condition_end) 19:29:40.810 [Lua] INFO [TrainingGrounds] Step started (sprint_dodge_flank_enemies) 19:29:46.261 [Lua] INFO [TrainingGrounds] Step stopped (sprint_dodge_flank_enemies) 19:29:46.261 [Lua] INFO [TrainingGrounds] Step started (sprint_dodge_kill_enemies) 19:29:46.261 [Lua] INFO [TrainingGrounds] Event registered (on_killed) 19:29:47.802 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 19:29:48.652 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 19:29:48.663 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 19:29:48.663 [Lua] INFO [TrainingGrounds] Step stopped (sprint_dodge_kill_enemies) 19:29:48.663 [Lua] INFO [TrainingGrounds] Event unregistered (on_killed) 19:29:48.663 [Lua] INFO [TrainingGrounds] Step started (delay) 19:29:49.678 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:29:49.678 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:29:49.690 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 19:29:49.690 [Lua] INFO [TrainingGrounds] Step started (delay) 19:29:51.492 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:29:51.492 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 19:29:51.492 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.sprint_slide) 19:29:51.492 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 19:29:51.492 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 19:29:51.492 [Lua] INFO [TrainingGrounds] Step started (sprint_dodge_cleanup) 19:29:51.493 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 19:29:51.493 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:29:51.493 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 19:29:51.493 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.ranged_suppression) 19:29:51.493 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 19:29:51.509 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 19:29:51.509 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 19:29:51.526 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled) 19:29:51.526 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:29:51.529 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 301b57de433354a8, player_id: 1) 19:29:51.529 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 301b57de433354a8, player_id: 1) 19:29:51.558 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:29:51.558 [Lua] INFO [TrainingGrounds] Step started (archetype_is) 19:29:51.558 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:29:51.561 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 301b57de433354a8, player_id: 1) 19:29:51.561 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 301b57de433354a8, player_id: 1) 19:29:51.868 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:29:51.869 [Lua] INFO [TrainingGrounds] Step started (condition_end) 19:29:51.869 [Lua] INFO [TrainingGrounds] Step started (ranged_suppression_prompt) 19:29:51.882 [Lua] INFO [TrainingGrounds] Step stopped (ranged_suppression_prompt) 19:29:51.882 [Lua] INFO [TrainingGrounds] Step started (ranged_suppression_enemies_loop) 19:29:59.110 [Lua] INFO [TrainingGrounds] Step stopped (ranged_suppression_enemies_loop) 19:29:59.110 [Lua] INFO [TrainingGrounds] Step started (delay) 19:30:00.114 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:30:00.114 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:30:00.140 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 19:30:00.140 [Lua] INFO [TrainingGrounds] Step started (delay) 19:30:01.939 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:30:01.939 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 19:30:01.939 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.ranged_suppression) 19:30:01.939 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 19:30:01.939 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 19:30:01.939 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 19:30:01.939 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:30:01.939 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.incoming_suppression) 19:30:01.939 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 19:30:01.957 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 19:30:01.957 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 19:30:01.974 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled) 19:30:01.974 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 19:30:01.992 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 19:30:01.992 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:30:02.011 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:30:02.012 [Lua] INFO [TrainingGrounds] Step started (archetype_is) 19:30:02.012 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:30:02.015 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 301b57de433354a8, player_id: 1) 19:30:02.015 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 301b57de433354a8, player_id: 1) 19:30:02.279 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:30:02.279 [Lua] INFO [TrainingGrounds] Step started (condition_end) 19:30:02.279 [Lua] INFO [TrainingGrounds] Step started (incoming_supression_prompt) 19:30:02.308 [Lua] INFO [TrainingGrounds] Step stopped (incoming_supression_prompt) 19:30:02.308 [Lua] INFO [TrainingGrounds] Step started (incoming_suppression_crouch) 19:30:02.770 [d3d12 pipeline state] creating pipeline state for #ID[f301ad0b] 19:30:04.858 [Lua] INFO [TrainingGrounds] Step stopped (incoming_suppression_crouch) 19:30:04.858 [Lua] INFO [TrainingGrounds] Step started (incoming_suppression_loop) 19:30:04.858 [Lua] INFO [TrainingGrounds] Event registered (on_ammo_consumed) 19:30:09.000 [Lua] INFO [TrainingGrounds] Event triggered (on_ammo_consumed) 19:30:09.495 [Lua] INFO [TrainingGrounds] Event triggered (on_ammo_consumed) 19:30:09.996 [Lua] INFO [TrainingGrounds] Event triggered (on_ammo_consumed) 19:30:10.781 [Lua] INFO [TrainingGrounds] Event triggered (on_ammo_consumed) 19:30:11.067 [Lua] INFO [TrainingGrounds] Event triggered (on_ammo_consumed) 19:30:11.367 [Lua] INFO [TrainingGrounds] Event triggered (on_ammo_consumed) 19:30:11.749 [Lua] INFO [TrainingGrounds] Event triggered (on_ammo_consumed) 19:30:12.521 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 19:30:12.811 [Lua] INFO [TrainingGrounds] Event triggered (on_ammo_consumed) 19:30:13.352 [Lua] INFO [TrainingGrounds] Event triggered (on_ammo_consumed) 19:30:13.964 [Lua] INFO [TrainingGrounds] Event triggered (on_ammo_consumed) 19:30:13.964 [Lua] INFO [TrainingGrounds] Step stopped (incoming_suppression_loop) 19:30:13.964 [Lua] INFO [TrainingGrounds] Event unregistered (on_ammo_consumed) 19:30:13.965 [Lua] INFO [TrainingGrounds] Step started (delay) 19:30:15.462 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:30:15.462 [Lua] INFO [TrainingGrounds] Step started (incoming_suppression_loop_2) 19:30:21.228 [Lua] INFO [TrainingGrounds] Step stopped (incoming_suppression_loop_2) 19:30:21.228 [Lua] INFO [TrainingGrounds] Step started (delay) 19:30:22.733 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:30:22.733 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 19:30:22.743 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled) 19:30:22.743 [Lua] INFO [TrainingGrounds] Step started (incoming_suppression_loop_3) 19:30:22.743 [Lua] INFO [TrainingGrounds] Event registered (on_killed) 19:30:29.519 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 19:30:29.519 [Lua] INFO [TrainingGrounds] Step stopped (incoming_suppression_loop_3) 19:30:29.519 [Lua] INFO [TrainingGrounds] Event unregistered (on_killed) 19:30:29.520 [Lua] INFO [TrainingGrounds] Step started (delay) 19:30:30.523 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:30:30.523 [Lua] INFO [TrainingGrounds] Step started (trigger_vo_event) 19:30:30.533 [Lua] INFO [TrainingGrounds] Step stopped (trigger_vo_event) 19:30:30.533 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:30:30.553 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 19:30:30.553 [Lua] INFO [TrainingGrounds] Step started (delay) 19:30:32.360 [Lua] INFO [TrainingGrounds] Step stopped (delay) 19:30:32.360 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 19:30:32.360 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.incoming_suppression) 19:30:32.360 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 19:30:32.360 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 19:30:32.360 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 19:30:32.360 [Lua] INFO [TrainingGrounds] Step started (cleanup_incoming_suppression) 19:30:32.360 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 19:30:32.360 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.end_of_training_grounds) 19:30:32.360 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 19:30:32.379 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 19:30:32.379 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:30:32.382 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 301b57de433354a8, player_id: 1) 19:30:32.382 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 301b57de433354a8, player_id: 1) 19:30:32.428 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:30:32.428 [Lua] INFO [TrainingGrounds] Step started (archetype_is) 19:30:32.428 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:30:32.431 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 301b57de433354a8, player_id: 1) 19:30:32.431 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 301b57de433354a8, player_id: 1) 19:30:32.720 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:30:32.720 [Lua] INFO [TrainingGrounds] Step started (equip_item) 19:30:32.724 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 301b57de433354a8, player_id: 1) 19:30:32.724 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 301b57de433354a8, player_id: 1) 19:30:32.770 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 19:30:32.770 [Lua] INFO [TrainingGrounds] Step started (condition_end) 19:30:32.770 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 19:30:32.793 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 19:30:32.793 [Lua] INFO [TrainingGrounds] Step started (end_of_tg_prompt) 19:30:32.812 [Lua] INFO [TrainingGrounds] Step stopped (end_of_tg_prompt) 19:30:32.812 [Lua] INFO [TrainingGrounds] Step started (end_of_tg_loop) 19:30:39.011 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 19:30:43.097 [Lua] INFO [TrainingGrounds] Step stopped (end_of_tg_loop) 19:30:43.097 [Lua] INFO [TrainingGrounds] Step started (trigger_training_complete) 19:30:43.097 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.end_of_training_grounds) 19:30:43.097 [Lua] INFO [TrainingGrounds] Step stopped (trigger_training_complete) 19:30:43.097 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 19:30:43.097 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 19:30:43.097 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "in_game" to "leaving_game" 19:30:43.097 [Lua] INFO [GameModeTrainingGrounds] [_game_mode_state_changed] new_state: leaving_game; old_state: in_game 19:30:45.596 [Lua] INFO [MechanismBase] Mechanism onboarding changing state gameplay -> game_mode_ended 19:30:45.596 [Lua] INFO [MechanismBase] Mechanism onboarding changing state game_mode_ended -> init 19:30:45.605 [Lua] INFO [MechanismBase] Mechanism onboarding changing state init -> gameplay 19:30:45.605 [Lua] INFO [MechanismOnboarding] Using dev parameters for challenge and resistance (3/3) 19:30:45.612 [Lua] INFO [GameStateMachine] Changing state to StateLoading 19:30:45.622 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:30:45.622 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:30:45.622 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:30:45.622 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:30:45.622 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:30:45.622 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:30:45.622 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:30:45.622 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:30:45.622 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:30:45.622 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:30:45.622 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:30:45.622 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:30:45.622 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 19:30:45.622 [Lua] INFO [GameSessionManager] Member 301b57de433354a8 left with game reason game_session_manager_disconnect 19:30:45.625 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/training_grounds/missions/mission_tg_basic_combat_01 19:30:45.625 [Lua] INFO [WorldLevelDespawnManager] despawning units 19:30:45.626 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 19:30:45.626 [Lua] INFO [StateLoading] waiting_for_despawn 19:30:45.626 [Lua] INFO [StateLoading] waiting for despawn 19:30:45.626 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading 19:30:45.626 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 19:30:45.626 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading 19:30:45.632 [Lua] INFO [StateLoading] waiting for despawn 19:30:45.633 [Lua] INFO [WorldLevelDespawnManager] despawning themes 19:30:45.649 [Lua] INFO [StateLoading] waiting for despawn 19:30:45.650 [Lua] INFO [WorldLevelDespawnManager] despawning level 19:30:45.666 [Lua] INFO [StateLoading] waiting for despawn 19:30:45.666 [Lua] INFO [WorldLevelDespawnManager] despawning world 19:30:45.667 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.058271900390991505 19:30:45.682 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(om_hub_02), circumstance_name(default), side_mission(default) 19:30:45.816 [Lua] INFO [StateLoading] despawn_done 19:30:45.825 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:30:45.825 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:30:45.825 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:30:45.825 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:30:47.501 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01 19:30:56.177 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/mission_om_hub_02" with id: 1 19:30:56.177 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 2 19:30:56.177 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 3 19:30:56.394 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Level Breed and Hud Packages, Started Loading Player Profile Packages 19:30:56.425 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Required Player Profile Packages for Initial Spawn 19:30:56.459 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 19:30:56.459 [Lua] <>mission = om_hub_02<> 19:30:56.459 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 19:30:56.459 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 19:30:56.459 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 19:30:56.459 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 19:30:56.459 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 19:30:56.460 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 19:30:56.462 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 19:30:56.464 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 19:30:56.465 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 19:30:56.466 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 19:30:56.468 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 19:30:56.469 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 19:30:56.470 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 19:30:56.472 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 19:30:56.473 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 19:30:56.476 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/hub/hub_ship/vista/world", no volume events will run on this level The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package. 19:30:56.476 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/hub/hub_ship/missions/mission_om_hub_02", no volume events will run on this level The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package. 19:30:56.477 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/gameplay_vo". Read 235 rules. 19:30:56.478 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_giver_vo". Read 80 rules. 19:30:56.487 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_core". Read 1133 rules. 19:30:56.487 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/guidance_vo". Read 44 rules. 19:30:56.487 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 86 rules. 19:30:56.488 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 19:30:56.488 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_fortification". Read 8 rules. 19:30:56.488 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_kill". Read 6 rules. 19:30:56.488 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_demolition". Read 6 rules. 19:30:56.488 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_delivery". Read 4 rules. 19:30:56.488 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/asset_vo". Read 10 rules. 19:30:56.488 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_survive". Read 2 rules. 19:30:56.488 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_hacking". Read 11 rules. 19:30:56.488 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_scan". Read 7 rules. 19:30:56.488 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 19:30:56.488 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/circumstance_vo_nurgle_rot". Read 21 rules. 19:30:56.488 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_om_hub_02". Read 1 rules. 19:30:56.490 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 19:30:56.490 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 19:30:56.492 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 19:30:56.495 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 19:30:56.495 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 19:30:56.497 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 19:30:56.581 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 19:30:56.617 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 19:30:56.621 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 19:30:56.628 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 19:30:56.634 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 19:30:56.640 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 19:30:56.643 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 19:30:56.655 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "zealot_maniac_targeted_dash" of type "combat_ability" 19:30:56.655 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "zealot_maniac_shock_grenade" of type "grenade_ability" 19:30:56.658 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 19:30:56.682 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 19:30:56.682 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:30:56.683 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:30:56.683 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:30:56.683 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:30:56.683 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:30:56.683 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:30:56.709 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 19:30:56.737 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 19:30:56.764 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 19:30:56.821 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 19:30:56.839 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 19:30:56.846 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 19:30:56.853 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 19:30:56.859 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 19:30:56.870 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 19:30:56.876 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 19:30:56.882 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 19:30:56.888 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 19:30:56.894 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 19:30:56.900 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 19:30:56.900 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 19:30:56.900 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 19:30:56.928 [Lua] <>account_id = 9dc3b974-25a8-42af-8d91-9dcb423e1c8b<> 19:30:56.928 [Lua] INFO [BackendManager] title_request: PUT /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters/8289b4c2-2e34-407b-9370-9b40bd3be915/data/narrative|stories 19:31:06.949 warning: [Lua] WARNING [NarrativeManager] Backend fail setting chapter training_reward in story onboarding for character 8289b4c2-2e34-407b-9370-9b40bd3be915: { __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/narrative/narrative_manager.lua:199 @scripts/ui/constant_elements/elements/onboarding_handler/onboarding_templates.lua:214<>; [2] (*temporary) = function: 0x04ea1fd0; [3] q = table: 0x08b2d410; i = 1; obj = table: 0x08b2d930; [4] dt = 0.017306400462985; t = 2325.2700701467; async = function: 0x05286470; [5] self = table: 0x001040f0; dt = 0.017306400462985; network_is_active = true; t = 2325.2700701467; [6] self = table: 0x001634e0; dt = 0.017306400462985; t = nil; [7] self = table: 0x00073e50; dt = 0.017306400462985; [8] dt = 0.017306400462985; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/narrative/narrative_manager.lua:199 @scripts/ui/constant_elements/elements/onboarding_handler/onboarding_templates.lua:214<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", } 19:31:07.194 [Lua] INFO [BackendManager] title_request: PUT /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters/8289b4c2-2e34-407b-9370-9b40bd3be915/data/narrative|stories 19:31:16.872 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 19:31:17.224 warning: [Lua] WARNING [NarrativeManager] Backend fail setting chapter inventory_popup in story onboarding for character 8289b4c2-2e34-407b-9370-9b40bd3be915: { __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/narrative/narrative_manager.lua:199 @scripts/ui/constant_elements/elements/onboarding_handler/onboarding_templates.lua:237<>; [2] (*temporary) = function: 0x05dddd30; [3] q = table: 0x05894520; i = 1; obj = table: 0x0168c5a0; [4] dt = 0.010330700315535; t = 2335.5481403386; async = function: 0x05c5a660; [5] self = table: 0x001040f0; dt = 0.010330700315535; network_is_active = true; t = 2335.5481403386; [6] self = table: 0x001634e0; dt = 0.010330700315535; t = nil; [7] self = table: 0x00073e50; dt = 0.010330700315535; [8] dt = 0.010330700315535; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/narrative/narrative_manager.lua:199 @scripts/ui/constant_elements/elements/onboarding_handler/onboarding_templates.lua:237<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", } 19:31:28.358 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "running" to "prologue_complete" 19:31:28.358 [Lua] INFO [MechanismBase] Mechanism onboarding changing state gameplay -> game_mode_ended 19:31:28.358 [Lua] INFO [MechanismOnboarding] Last onboarding mission ended, joining hub... 19:31:28.358 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session on next post update with reason leave_to_hub ... 19:31:28.358 [Lua] INFO [MechanismBase] Mechanism onboarding changing state game_mode_ended -> joining_hub_server 19:31:28.360 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session now! 19:31:28.365 [Lua] INFO [BackendManager] title_request: PUT /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 19:31:28.365 [Lua] INFO [BackendManager] title_request: PUT /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters/8289b4c2-2e34-407b-9370-9b40bd3be915/data/narrative|stories 19:31:28.365 [Lua] INFO [MultiplayerSessionManager] Left all sessions! is_error: false, source: game, reason: leave_to_hub, session_was_booting: nil 19:31:28.365 [Lua] INFO [MechanismManager] Change mechanism "onboarding"->"left_session" 19:31:28.365 [Lua] INFO [MechanismManager] Leaving mechanism "onboarding" 19:31:28.365 [Lua] INFO [MechanismLeftSession] Entered with reason leave_to_hub 19:31:28.367 [Lua] INFO [MechanismBase] Mechanism left_session changing state init -> wait_for_session 19:31:28.375 [Lua] INFO [GameStateMachine] Changing state to StateLoading 19:31:28.385 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:31:28.385 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:31:28.385 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:31:28.385 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:31:28.385 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:31:28.385 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:31:28.385 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:31:28.385 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:31:28.385 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:31:28.385 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:31:28.385 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:31:28.385 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:31:28.385 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 19:31:28.385 [Lua] INFO [GameSessionManager] Member 301b57de433354a8 left with game reason game_session_manager_disconnect 19:31:28.399 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/mission_om_hub_02 19:31:28.399 [Lua] INFO [WorldLevelDespawnManager] despawning units 19:31:28.400 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 19:31:28.400 [Lua] INFO [SessionBootBase] Changed state nil -> idle 19:31:28.400 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 19:31:28.400 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining 19:31:28.400 [Lua] INFO [StateLoading] ### is_stranded ### 19:31:28.400 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 19:31:28.400 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_giver_vo = "none", } 19:31:28.400 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading 19:31:28.400 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 19:31:28.400 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading 19:31:28.417 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:fa8af5085cf0e2c2", "hub:steam:", "hub:default", } 19:31:28.417 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 277, }, { region = "aws-ca-central-1", latency = 137, }, { region = "aws-eu-west-1", latency = 57, }, { region = "aws-eu-west-2", latency = 47, }, { region = "aws-us-west-2", latency = 197, }, { region = "aws-sa-east-1", latency = 245, }, { region = "aws-ap-northeast-2", latency = 268, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 297, }, { region = "aws-us-west-1", latency = 175, }, { region = "aws-ap-southeast-1", latency = 195, }, { region = "aws-eu-central-1", latency = 44, }, { region = "aws-ap-south-1", latency = 198, }, } 19:31:28.417 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 19:31:28.474 [Lua] INFO [WorldLevelDespawnManager] despawning themes 19:31:28.495 [Lua] INFO [WorldLevelDespawnManager] despawning level 19:31:28.500 [Lua] INFO [WorldLevelDespawnManager] despawning world 19:31:28.504 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.12494049966335297 19:31:28.764 [Lua] INFO [PartyImmateriumManager] Hot joined hub session, matched_hub_session_id = aws-fleetiq--aws-eu-central-1--thoughtless-lime-cephalopod--i-0d79aea814a05b6d0--server-2--1668712623 19:31:28.764 [Lua] INFO [BackendManager] title_request: GET /hub/sessions/aws-fleetiq--aws-eu-central-1--thoughtless-lime-cephalopod--i-0d79aea814a05b6d0--server-2--1668712623/serverdetails 19:31:28.764 [Lua] INFO [SessionBootBase] Changed state hotjoining -> fetchingserverdetails 19:31:28.781 [Lua] INFO [GRPCManager] gRPC channel state changed to IDLE from READY 19:31:28.897 [Lua] INFO [PartyImmateriumHubSessionBoot] Got server details: { serverDetails = { type = "dedicated", properties = { instance_id = "aws-fleetiq--aws-eu-central-1--thoughtless-lime-cephalopod--i-0d79aea814a05b6d0--server-2--1668712623", dedicated_type = "aws-fleetiq", host_type = "hub_server", game_udp_cert = "-----BEGIN CERTIFICATE----- MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M +2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3 2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK 1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg +AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v 6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI 4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A== -----END CERTIFICATE----- ", jwt_sign_key_id = "aws-fleetiq--prod-green--eu--aws-eu-central-1--prod--thoughtless-lime-cephalopod--2", reef_name = "eu", gamelift_game_server_group = "aws-fleetiq--prod-green--eu--aws-eu-central-1--prod--thoughtless-lime-cephalopod--2", gamelift_instance_id = "i-0d79aea814a05b6d0", aws_region = "eu-central-1", network_hash = "fa8af5085cf0e2c2", ip = "18.185.172.98", fleet_type = "aws-fleetiq-spot-only", port = "35520", }, }, vivoxToken = { channelSip = "sip:confctl-g-fatsha0462-da92.hub.aws-fleetiq--aws-eu-central-1--thoughtless-lime-cephalopod--i-0d79aea814a05b6d0--server-2--1668712623@mt2p.vivox.com", channelType = "g", expiresInSeconds = 90, token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3MTM1ODAsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3MTM0OTAxNDQsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi45ZGMzYjk3NC0yNWE4LTQyYWYtOGQ5MS05ZGNiNDIzZTFjOGIuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLmh1Yi5hd3MtZmxlZXRpcS0tYXdzLWV1LWNlbnRyYWwtMS0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS1pLTBkNzlhZWE4MTRhMDViNmQwLS1zZXJ2ZXItMi0tMTY2ODcxMjYyM0BtdDJwLnZpdm94LmNvbSJ9.BbhwgXs9zzi36FnojsXkbz8sRyalJgrhMAFvRQG5ahw", usernameSip = "sip:.fatsha0462-da92.9dc3b974-25a8-42af-8d91-9dcb423e1c8b.@mt2p.vivox.com", }, ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1ldS0tYXdzLWV1LWNlbnRyYWwtMS0tcHJvZC0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS0yIn0.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiI5ZGMzYjk3NC0yNWE4LTQyYWYtOGQ5MS05ZGNiNDIzZTFjOGIiLCJjaGFyYWN0ZXJJZCI6IkhVQiJ9LCJleHAiOjE2Njg3MTM1NTAsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWV1LWNlbnRyYWwtMS0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS1pLTBkNzlhZWE4MTRhMDViNmQwLS1zZXJ2ZXItMi0tMTY2ODcxMjYyMyIsInNlc3Npb25JZCI6ImF3cy1mbGVldGlxLS1hd3MtZXUtY2VudHJhbC0xLS10aG91Z2h0bGVzcy1saW1lLWNlcGhhbG9wb2QtLWktMGQ3OWFlYTgxNGEwNWI2ZDAtLXNlcnZlci0yLS0xNjY4NzEyNjIzIiwic2Vzc2lvblR5cGUiOiJodWIiLCJzZXNzaW9uU2V0dGluZ3MiOnt9LCJiYWNrZmlsbCI6ZmFsc2UsImlhdCI6MTY2ODcxMzQ5MH0.nBw3fOYDAVPJyhUDwk6DuP8lhR6jYFiB0Xm-GIPZtrd9U2zBb-2aV_a7ZrMJBowHbkqbumBsvTpf0a7Q_U3_WcD1U2MsaYx_5BmbIx9LCSZFmMu1sN8JRen1F2d4WAUMLFJ_SFbJCMgTvSOglDYo5SdlB5ERXLbvNBd9El-noUxUsyv5zKn9EbUDang12wDTzTfkQwWXL7bTrfcepf6c2X1fR9PIfgm960c0iyIMEJmx3LpoLpA27auY9ZJWPj5lekunrIrndbkedlwEsufX3qvRYYcUp-3O2fQx3rbXwxzm0wjJGEkcxjZpWG57QGSlSX7erFn3Er5axsrqQo6Fsg", } 19:31:28.897 [Lua] INFO [PartyImmateriumHubSessionBoot] Searching for WAN lobby on 18.185.172.98:35520 19:31:28.901 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake 19:31:29.084 [Lua] INFO [SessionBootBase] Changed state handshake -> searching 19:31:32.092 [Lua] INFO [PartyImmateriumHubSessionBoot] Found lobby, joining... 19:31:32.092 [Lua] INFO [SessionBootBase] Changed state searching -> joining 19:31:32.260 [Lua] INFO [PartyImmateriumHubSessionBoot] Joined server nil 19:31:32.261 [Lua] <>instance_id = aws-fleetiq--aws-eu-central-1--thoughtless-lime-cephalopod--i-0d79aea814a05b6d0--server-2--1668712623<> 19:31:32.261 [Lua] <>session_id = aws-fleetiq--aws-eu-central-1--thoughtless-lime-cephalopod--i-0d79aea814a05b6d0--server-2--1668712623<> 19:31:32.261 [Lua] INFO [SessionBootBase] Changed state joining -> ready 19:31:32.261 [Lua] INFO [SessionBootBase] Changed state ready -> idle 19:31:32.261 [Lua] INFO [ConnectionManager] My peer id is 301b57de433354a8. 19:31:32.261 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 19:31:32.402 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 19:31:32.403 [Connection] Dropped lobby chunk from 9eb2bb9fde1056c3 because channel 1 can't communicate 19:31:32.407 [Lua] INFO [ConnectionManager] Peer 9eb2bb9fde1056c3 is connecting 19:31:32.719 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host 19:31:32.786 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state 19:31:32.853 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version 19:31:32.921 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1054 split into 3 chunks 19:31:32.921 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/3, string length 500, is_last_part: false 19:31:32.921 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/3, string length 500, is_last_part: false 19:31:32.921 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/3, string length 54, is_last_part: true 19:31:33.156 [Lua] INFO [LocalEacCheckState] Eac approved 19:31:33.493 [Lua] INFO [LocalDataSyncState] session_seed recieved 332065664 19:31:33.493 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 3 19:31:33.560 [Lua] INFO [MechanismManager] Received mechanism "hub" from host. 19:31:33.560 [Lua] INFO [MechanismManager] Change mechanism "left_session"->"hub" 19:31:33.560 [Lua] INFO [MechanismManager] Leaving mechanism "left_session" 19:31:33.560 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 19:31:33.560 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_giver_vo = "none", } 19:31:33.577 [Lua] INFO [MechanismBase] Mechanism hub changing state init -> request_hub_config 19:31:33.577 [Lua] INFO [ConnectionManager] Peer 9eb2bb9fde1056c3 is connected 19:31:33.577 [Lua] INFO [ConnectionManager] Joined host; channel(3), peer(9eb2bb9fde1056c3), host_type(hub_server) 19:31:33.629 [Lua] INFO [MultiplayerSession] Joined Server: The Humdrum Cave Skirmish 19:31:33.629 [Lua] INFO [MatchmakingNotificationHandler] Joined host 19:31:33.629 [Lua] INFO [ConnectionManager] _peer_connected 9eb2bb9fde1056c3 19:31:33.629 [Lua] INFO [MechanismBase] Mechanism hub changing state request_hub_config -> init_hub 19:31:33.629 [Lua] INFO [MechanismBase] Mechanism hub changing state init_hub -> in_hub 19:31:33.629 [Lua] INFO [MechanismHub] Using dev parameters for challenge and resistance (3/3) 19:31:33.629 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(hub_ship), circumstance_name(default), side_mission(default) 19:31:33.629 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "hub_ship", mission_giver_vo = "none", } 19:31:33.636 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:31:33.636 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:31:33.636 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:31:33.636 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:31:33.818 [Lua] INFO [ConnectionManager] Remote peer 941c5dcdd32ebfda connected to host 19:31:33.868 [Lua] INFO [ConnectionManager] Remote peer e57b9958fb53e4c3 connected to host 19:31:33.870 [Lua] INFO [ConnectionManager] Remote peer f259833ebaaf5b7d connected to host 19:31:33.935 [Lua] INFO [ConnectionManager] Remote peer 29732d9881211289 connected to host 19:31:33.968 [Lua] INFO [ConnectionManager] Remote peer e181bda7ecf108d2 connected to host 19:31:34.001 [Lua] INFO [ConnectionManager] Remote peer 554a9df8303e3b06 connected to host 19:31:34.051 [Lua] INFO [ConnectionManager] Remote peer c7ce73e58b1481e9 connected to host 19:31:34.084 [Lua] INFO [ConnectionManager] Remote peer e2fbd85aa7c9e878 connected to host 19:31:34.086 [Lua] INFO [ConnectionManager] Remote peer a279b6f4133ba1cc connected to host 19:31:34.118 [Lua] INFO [ConnectionManager] Remote peer 77e9317d24ae03d4 connected to host 19:31:34.135 [Lua] INFO [ConnectionManager] Remote peer f860b815ab104978 connected to host 19:31:34.185 [Lua] INFO [ConnectionManager] Remote peer 1fec9484d6bb443e connected to host 19:31:34.186 [Lua] INFO [ConnectionManager] Remote peer 7041aac1390aaf67 connected to host 19:31:34.188 [Lua] INFO [ConnectionManager] Remote peer 2868237624312f92 connected to host 19:31:34.202 [Lua] INFO [ConnectionManager] Remote peer 7e07724510d96bae connected to host 19:31:34.252 [Lua] INFO [ConnectionManager] Remote peer 25310869d22ac207 connected to host 19:31:34.254 [Lua] INFO [ConnectionManager] Remote peer a79354683cb523b3 connected to host 19:31:34.302 [EOS] Updating Product SDK Config, Time: 2359.353271 19:31:34.886 [EOS] SDK Config Product Update Request Completed - No Change 19:31:34.886 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 2359.919189, Update Interval: 335.230560 19:31:38.708 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01 19:31:48.613 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/hub_ship" with id: 1 19:31:48.613 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_credits/world.level" with id: 2 19:31:48.613 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_contracts/world.level" with id: 3 19:31:48.613 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 4 19:31:48.613 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_training/world.level" with id: 5 19:31:48.613 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_journal/world.level" with id: 6 19:31:48.613 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 7 19:31:48.613 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/missions/hub_ship_themes/default/theme_default_hub_ship.level" with id: 8 19:31:48.809 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 19:31:48.809 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 19:31:48.809 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 19:31:48.810 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 19:31:48.810 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 19:31:48.810 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 19:31:51.093 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 19:31:51.093 [Lua] <>mission = hub_ship<> 19:31:51.093 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 19:31:51.093 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 19:31:51.093 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 19:31:51.093 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 19:31:51.093 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 19:31:51.095 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 19:31:51.096 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 19:31:51.099 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 19:31:51.100 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 19:31:51.105 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 19:31:51.107 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 19:31:51.109 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 19:31:51.112 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 19:31:51.114 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 19:31:51.117 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 19:31:51.124 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 19:31:51.124 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 19:31:51.127 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_hub". Read 117 rules. 19:31:51.129 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 19:31:51.129 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 19:31:51.131 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 19:31:51.135 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 19:31:51.135 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 19:31:51.138 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 19:31:51.261 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 19:31:51.265 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 19:31:51.268 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 19:31:51.275 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 19:31:51.280 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 19:31:51.286 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 19:31:51.289 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 19:31:51.295 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 19:31:51.313 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 19:31:51.339 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 19:31:51.365 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 19:31:51.392 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 19:31:51.399 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 19:31:51.403 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 19:31:51.407 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 19:31:51.411 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 19:31:51.414 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 19:31:51.423 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 19:31:51.428 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 19:31:51.431 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 19:31:57.060 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 19:31:57.064 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 19:31:57.065 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 19:31:57.065 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 19:31:57.065 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 19:31:57.065 error: [Lua] ERROR [UIViewHandler] View with name: loading_view has already been marked for destruction 19:31:57.068 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 19:31:57.068 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 19:31:57.130 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.039577, more than 2.000000 times old max dt of 0.032000 19:31:57.197 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:31:57.197 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:31:57.197 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:31:57.197 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:31:57.197 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:31:57.197 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:31:57.315 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:888.734711 clock_offset:0.025444 last_frame:55545 19:31:57.335 [Lua] INFO [GameSessionManager] Member e2fbd85aa7c9e878 joined 19:31:57.335 [Lua] INFO [GameSessionManager] Member 941c5dcdd32ebfda joined 19:31:57.335 [Lua] INFO [GameSessionManager] Member 7e07724510d96bae joined 19:31:57.335 [Lua] INFO [GameSessionManager] Member c7ce73e58b1481e9 joined 19:31:57.335 [Lua] INFO [GameSessionManager] Member f259833ebaaf5b7d joined 19:31:57.335 [Lua] INFO [GameSessionManager] Member 301b57de433354a8 joined 19:31:57.335 [Lua] INFO [GameSessionManager] Member e181bda7ecf108d2 joined 19:31:57.335 [Lua] INFO [GameSessionManager] Member 7041aac1390aaf67 joined 19:31:57.335 [Lua] INFO [GameSessionManager] Member a79354683cb523b3 joined 19:31:57.335 [Lua] INFO [GameSessionManager] Member 29732d9881211289 joined 19:31:57.335 [Lua] INFO [GameSessionManager] Member 9eb2bb9fde1056c3 joined 19:31:57.391 [Lua] INFO [GameSessionManager] Member 1fec9484d6bb443e joined 19:31:57.391 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (55548), last frame (55547). 19:31:57.392 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 19:31:57.392 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 19:31:57.399 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 19:31:57.405 [Lua] INFO [GameSessionManager] Member 554a9df8303e3b06 joined 19:31:57.406 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.038 seconds. 19:31:57.407 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "zealot_maniac_shock_grenade" of type "grenade_ability" from server correction 19:31:57.407 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "zealot_maniac_targeted_dash" of type "combat_ability" from server correction 19:31:57.489 [Lua] INFO [GameSessionManager] Member a279b6f4133ba1cc joined 19:31:57.489 [Lua] INFO [GameSessionManager] Member f860b815ab104978 joined 19:31:57.489 [Lua] INFO [GameSessionManager] Member 25310869d22ac207 joined 19:31:57.755 [Lua] INFO [GameSessionManager] Member 2868237624312f92 joined 19:31:57.850 [Lua] INFO [GameSessionManager] Member e57b9958fb53e4c3 joined 19:32:01.690 [Lua] INFO [ConnectionManager] Remote peer e8baeee3e51224b5 connected to host 19:32:05.953 [Lua] INFO [BackendManager] title_request: PUT /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters/8289b4c2-2e34-407b-9370-9b40bd3be915/data/narrative|events 19:32:06.025 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 19:32:06.030 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 19:32:06.209 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_legs/cadian_pants_c 19:32:06.209 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_torso/guardsman_upperbody_c 19:32:06.209 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_torso/imperial_guard_jacket_e 19:32:06.209 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_arms/imperial_guard_jacket_d_arms 19:32:06.357 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_09_hub/world" with id: 9 19:32:06.378 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 19:32:06.387 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 19:32:06.423 [d3d12 pipeline state] creating pipeline state for #ID[ee45a10a] 19:32:09.452 [Lua] INFO [GameSessionManager] Member 77e9317d24ae03d4 joined 19:32:14.207 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:32:14.207 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:32:14.207 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:32:14.207 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:32:14.207 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:32:14.207 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:32:14.207 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:32:14.207 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:32:14.207 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:32:14.207 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:32:14.207 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:32:14.207 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:32:14.207 [Lua] INFO [ConnectionManager] Remote peer 941c5dcdd32ebfda disconnected from host 19:32:14.208 [Lua] INFO [GameSessionManager] Member 941c5dcdd32ebfda left 19:32:18.955 [Lua] INFO [BackendManager] title_request: PUT /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters/8289b4c2-2e34-407b-9370-9b40bd3be915/data/narrative|events 19:32:24.428 [Lua] INFO [GameSessionManager] Member e8baeee3e51224b5 joined 19:32:36.059 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_board/mission_board" with id: 1 19:32:36.063 [Lua] INFO [BackendManager] title_request: GET /mission-board 19:32:36.063 [Lua] INFO [BackendManager] title_request: GET /mission-event 19:32:36.070 [Lua] INFO [BackendManager] title_request: PUT /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters/8289b4c2-2e34-407b-9370-9b40bd3be915/data/narrative|events 19:32:36.340 [d3d12 pipeline state] creating pipeline state for #ID[06daa421] 19:32:36.353 [d3d12 pipeline state] creating pipeline state for #ID[58e8ea5e] 19:32:36.360 [d3d12 pipeline state] creating pipeline state for #ID[d265178e] 19:32:36.602 [d3d12 pipeline state] creating pipeline state for #ID[fa82abda] 19:32:36.606 [d3d12 pipeline state] creating pipeline state for #ID[ce5f20f1] 19:32:46.566 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_board/mission_board" with id: 1 19:32:46.570 [Lua] INFO [BackendManager] title_request: GET /mission-board 19:32:46.570 [Lua] INFO [BackendManager] title_request: GET /mission-event 19:32:46.576 warning: [Curl System] Cached response without Etag or max-age for https://bsp-td-prod.atoma.cloud/mission-event 19:32:50.416 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "mission-v1", "mission:hash:fa8af5085cf0e2c2", "mission:steam:", "mission:default", } 19:32:50.416 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 277, }, { region = "aws-ca-central-1", latency = 137, }, { region = "aws-eu-west-1", latency = 57, }, { region = "aws-eu-west-2", latency = 47, }, { region = "aws-us-west-2", latency = 197, }, { region = "aws-sa-east-1", latency = 245, }, { region = "aws-ap-northeast-2", latency = 268, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 297, }, { region = "aws-us-west-1", latency = 175, }, { region = "aws-ap-southeast-1", latency = 195, }, { region = "aws-eu-central-1", latency = 44, }, { region = "aws-ap-south-1", latency = 198, }, } 19:32:50.416 [Lua] INFO [BackendManager] title_request: PUT /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters/8289b4c2-2e34-407b-9370-9b40bd3be915/data/narrative|events 19:32:50.416 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 19:32:50.538 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE 19:32:50.691 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING 19:32:50.797 [Lua] INFO [PartyImmateriumManager] State changed from none to matchmaking 19:32:50.797 [Lua] INFO [MatchmakingNotificationHandler] State changed none -> matchmaking 19:32:51.587 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 19:32:51.587 [Lua] INFO [SessionBootBase] Changed state nil -> idle 19:32:51.587 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/a031adea-2999-44c9-aeda-f6a890bbf151/serverdetails 19:32:51.588 [Lua] INFO [SessionBootBase] Changed state idle -> fetchingserverdetails 19:32:51.588 [Lua] INFO [MechanismBase] Mechanism hub changing state in_hub -> joining_party_game_session 19:32:51.594 [Lua] INFO [PartyImmateriumManager] State changed from matchmaking to in_mission 19:32:51.594 [Lua] INFO [MatchmakingNotificationHandler] State changed matchmaking -> in_mission 19:32:51.702 [Lua] INFO [PartyImmateriumMissionSessionBoot] Got server details: { serverDetails = { type = "dedicated", properties = { dedicated_alias = "mission-default", instance_id = "aws-fleetiq--aws-eu-central-1--broken-bronze-turtle--i-05a5650dd16c83274--server-1--1668713498", dedicated_type = "aws-fleetiq", host_type = "mission_server", game_udp_cert = "-----BEGIN CERTIFICATE----- MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M +2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3 2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK 1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg +AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v 6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI 4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A== -----END CERTIFICATE----- ", jwt_sign_key_id = "aws-fleetiq--prod-green--eu--aws-eu-central-1--prod--broken-bronze-turtle--2", reef_name = "eu", gamelift_game_server_group = "aws-fleetiq--prod-green--eu--aws-eu-central-1--prod--broken-bronze-turtle--2", gamelift_instance_id = "i-05a5650dd16c83274", aws_region = "eu-central-1", network_hash = "fa8af5085cf0e2c2", ip = "18.157.81.52", fleet_type = "aws-fleetiq-spot-only", port = "35510", }, }, vivoxToken = { channelSip = "sip:confctl-g-fatsha0462-da92.mission.a031adea-2999-44c9-aeda-f6a890bbf151@mt2p.vivox.com", channelType = "g", expiresInSeconds = 90, token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3MTM2NjIsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3MTM1NzI5NTUsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi45ZGMzYjk3NC0yNWE4LTQyYWYtOGQ5MS05ZGNiNDIzZTFjOGIuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLm1pc3Npb24uYTAzMWFkZWEtMjk5OS00NGM5LWFlZGEtZjZhODkwYmJmMTUxQG10MnAudml2b3guY29tIn0.I0jTh-RTs_039GOPjyc0l6fe02_-5NuBJoTDHmI1CTk", usernameSip = "sip:.fatsha0462-da92.9dc3b974-25a8-42af-8d91-9dcb423e1c8b.@mt2p.vivox.com", }, ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1ldS0tYXdzLWV1LWNlbnRyYWwtMS0tcHJvZC0tYnJva2VuLWJyb256ZS10dXJ0bGUtLTIifQ.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiI5ZGMzYjk3NC0yNWE4LTQyYWYtOGQ5MS05ZGNiNDIzZTFjOGIiLCJjaGFyYWN0ZXJJZCI6IjgyODliNGMyLTJlMzQtNDA3Yi05MzcwLTliNDBiZDNiZTkxNSJ9LCJleHAiOjE2Njg3MTM1OTIsInNlc3Npb25UeXBlIjoibWlzc2lvbiIsInNlc3Npb25JZCI6ImEwMzFhZGVhLTI5OTktNDRjOS1hZWRhLWY2YTg5MGJiZjE1MSIsInNlc3Npb25TZXR0aW5ncyI6eyJtaXNzaW9uSWQiOiJiZGYyZDJhMC0wNTU3LTQzZjAtYmFiMy0xOGI1YzhkMTAxYWMiLCJtaXNzaW9uSnNvbiI6IntcImlkXCI6XCJiZGYyZDJhMC0wNTU3LTQzZjAtYmFiMy0xOGI1YzhkMTAxYWNcIixcIm1hcFwiOlwiZG1fc3RvY2twaWxlXCIsXCJmbGFnc1wiOntcImV2ZW50XCI6e30sXCJhY3RpdmF0ZV9iZWFzdF9vZl9udXJnbGVcIjp7fSxcImFjdGl2YXRlX2N1bHRpc3RzXCI6e319LFwiY2lyY3Vtc3RhbmNlXCI6XCJkZWZhdWx0XCIsXCJjcmVkaXRzXCI6MCxcInhwXCI6MCxcImV4dHJhUmV3YXJkc1wiOnt9LFwiY2hhbGxlbmdlXCI6MSxcInJlc2lzdGFuY2VcIjoyLFwic3RhcnRcIjpcIjE2Njg3MTI2ODAwMDBcIixcImV4cGlyeVwiOlwiMTY2ODcxMzU3OTk5OVwiLFwicmVxdWlyZWRMZXZlbFwiOjEsXCJtaXNzaW9uR2l2ZXJcIjpcInNlcmdlYW50X2FcIixcImRpc3BsYXlJbmRleFwiOjd9In0sImJhY2tmaWxsIjpmYWxzZSwiaW5zdGFuY2VJZCI6ImF3cy1mbGVldGlxLS1hd3MtZXUtY2VudHJhbC0xLS1icm9rZW4tYnJvbnplLXR1cnRsZS0taS0wNWE1NjUwZGQxNmM4MzI3NC0tc2VydmVyLTEtLTE2Njg3MTM0OTgiLCJpYXQiOjE2Njg3MTM1NzJ9.NPUpEqME9cVoUMNz7WiEpUSQ19r7CyrlBGLfS_DTmtWzi12AiMvsw-paJSjCuV5ste9ubRrc5StXCiA-PgfMMYxVHzzrpzZQ5EoAtow9X-xBj3r_RR4jO3pzAusOdf_P1CvS8ra6ZEL7o_qPi6uWiXUYI4qauKZpzL9L7AyNC2AK-Ds64dzA7QNyshAj-of-3Xpwn_FYJFIRpJTrLj7dGS4gWsceLBJaofNXIPKxJJEU-afsLneJvI8oTJ8IabBjNJxqG0U2OvItiDnvYrOLE-dZREcP4wq8ypwUdKmbScQ3IybXaSNBzNKsjihppidFb8hWBirv0_3_Fy9Rzn1vjA", } 19:32:51.702 [Lua] INFO [PartyImmateriumMissionSessionBoot] Searching for WAN lobby on 18.157.81.52:35510 19:32:51.703 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake 19:32:51.915 [Lua] INFO [SessionBootBase] Changed state handshake -> searching 19:32:51.967 [LanLobby] Unexpected message 18 from e318772f497d2ef3, line 832 19:32:54.923 [Lua] INFO [PartyImmateriumMissionSessionBoot] Found lobby, joining... 19:32:54.923 [Lua] INFO [SessionBootBase] Changed state searching -> joining 19:32:55.087 [Lua] INFO [PartyImmateriumMissionSessionBoot] Joined server aws-fleetiq--aws-eu-central-1--broken-bronze-turtle--i-05a5650dd16c83274--server-1--1668713498 19:32:55.089 [Lua] <>instance_id = aws-fleetiq--aws-eu-central-1--broken-bronze-turtle--i-05a5650dd16c83274--server-1--1668713498<> 19:32:55.089 [Lua] <>session_id = a031adea-2999-44c9-aeda-f6a890bbf151<> 19:32:55.089 [Lua] <>mission_id = bdf2d2a0-0557-43f0-bab3-18b5c8d101ac<> 19:32:55.089 [Lua] INFO [MechanismBase] Mechanism hub changing state joining_party_game_session -> client_exit_gameplay 19:32:55.093 [Lua] INFO [MechanismBase] Mechanism hub changing state client_exit_gameplay -> client_wait_for_server 19:32:55.094 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 19:32:55.103 [Lua] INFO [GameStateMachine] Changing state to StateLoading 19:32:55.113 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 19:32:55.113 [Lua] INFO [GameSessionManager] Member 1fec9484d6bb443e left 19:32:55.113 [Lua] INFO [GameSessionManager] Member a279b6f4133ba1cc left 19:32:55.113 [Lua] INFO [GameSessionManager] Member e2fbd85aa7c9e878 left 19:32:55.113 [Lua] INFO [GameSessionManager] Member 554a9df8303e3b06 left 19:32:55.113 [Lua] INFO [GameSessionManager] Member 7e07724510d96bae left 19:32:55.113 [Lua] INFO [GameSessionManager] Member c7ce73e58b1481e9 left 19:32:55.113 [Lua] INFO [GameSessionManager] Member f259833ebaaf5b7d left 19:32:55.113 [Lua] INFO [GameSessionManager] Member 301b57de433354a8 left 19:32:55.113 [Lua] INFO [GameSessionManager] Member e181bda7ecf108d2 left 19:32:55.113 [Lua] INFO [GameSessionManager] Member f860b815ab104978 left 19:32:55.113 [Lua] INFO [GameSessionManager] Member 29732d9881211289 left 19:32:55.113 [Lua] INFO [GameSessionManager] Member 7041aac1390aaf67 left 19:32:55.113 [Lua] INFO [GameSessionManager] Member e8baeee3e51224b5 left 19:32:55.113 [Lua] INFO [GameSessionManager] Member 77e9317d24ae03d4 left 19:32:55.113 [Lua] INFO [GameSessionManager] Member e57b9958fb53e4c3 left 19:32:55.113 [Lua] INFO [GameSessionManager] Member 2868237624312f92 left 19:32:55.113 [Lua] INFO [GameSessionManager] Member a79354683cb523b3 left 19:32:55.113 [Lua] INFO [GameSessionManager] Member 9eb2bb9fde1056c3 left with game reason game_session_manager_disconnect 19:32:55.113 [Lua] INFO [GameSessionManager] Member 25310869d22ac207 left 19:32:55.115 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:32:55.115 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:32:55.115 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:32:55.115 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:32:55.115 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:32:55.115 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:32:55.115 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:32:55.115 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:32:55.115 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:32:55.115 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:32:55.115 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:32:55.115 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:32:55.117 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:32:55.117 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:32:55.117 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:32:55.117 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:32:55.117 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:32:55.117 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:32:55.117 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:32:55.117 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:32:55.117 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:32:55.117 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:32:55.117 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:32:55.117 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:32:55.118 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:32:55.118 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:32:55.118 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:32:55.118 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:32:55.118 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:32:55.118 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:32:55.118 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:32:55.118 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:32:55.118 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:32:55.118 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:32:55.118 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:32:55.118 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:32:55.120 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:32:55.120 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:32:55.120 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:32:55.120 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:32:55.120 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:32:55.120 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:32:55.120 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:32:55.120 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:32:55.120 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:32:55.120 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:32:55.120 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:32:55.120 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:32:55.122 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:32:55.122 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:32:55.122 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:32:55.122 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:32:55.122 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:32:55.122 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:32:55.122 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:32:55.122 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:32:55.122 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:32:55.122 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:32:55.122 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:32:55.122 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:32:55.123 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:32:55.123 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:32:55.123 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:32:55.123 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:32:55.123 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:32:55.123 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:32:55.123 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:32:55.123 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:32:55.123 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:32:55.123 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:32:55.123 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:32:55.123 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:32:55.125 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 19:32:55.125 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:32:55.125 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:32:55.125 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:32:55.125 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:32:55.125 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:32:55.125 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:32:55.125 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:32:55.125 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:32:55.125 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:32:55.125 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:32:55.125 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:32:55.125 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:32:55.127 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:32:55.127 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:32:55.127 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:32:55.127 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:32:55.127 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:32:55.127 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:32:55.127 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:32:55.127 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:32:55.127 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:32:55.127 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:32:55.127 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:32:55.127 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:32:55.128 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:32:55.128 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:32:55.128 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:32:55.128 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:32:55.128 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:32:55.128 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:32:55.128 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:32:55.128 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:32:55.128 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:32:55.128 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:32:55.128 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:32:55.128 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:32:55.130 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:32:55.130 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:32:55.130 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:32:55.130 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:32:55.130 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:32:55.130 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:32:55.130 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:32:55.130 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:32:55.130 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:32:55.130 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:32:55.130 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:32:55.130 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:32:55.131 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:32:55.131 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:32:55.131 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:32:55.131 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:32:55.131 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:32:55.131 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:32:55.131 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:32:55.133 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:32:55.133 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:32:55.133 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:32:55.133 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:32:55.133 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:32:55.133 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:32:55.133 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:32:55.133 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:32:55.133 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:32:55.133 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:32:55.133 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:32:55.133 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:32:55.135 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:32:55.135 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:32:55.135 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:32:55.135 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:32:55.135 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:32:55.135 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:32:55.135 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:32:55.135 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:32:55.135 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:32:55.135 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:32:55.135 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:32:55.135 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:32:55.136 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:32:55.136 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:32:55.136 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:32:55.136 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:32:55.136 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:32:55.136 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:32:55.136 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:32:55.136 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:32:55.136 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:32:55.136 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:32:55.136 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:32:55.136 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:32:55.138 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:32:55.138 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:32:55.138 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:32:55.138 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:32:55.138 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:32:55.138 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:32:55.138 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:32:55.138 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:32:55.138 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:32:55.138 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:32:55.138 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:32:55.138 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:32:55.139 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:32:55.139 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:32:55.139 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:32:55.139 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:32:55.139 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:32:55.139 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:32:55.139 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:32:55.139 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:32:55.139 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:32:55.139 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:32:55.139 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:32:55.139 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:32:55.141 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 19:32:55.141 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:32:55.141 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:32:55.141 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:32:55.141 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:32:55.141 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:32:55.141 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:32:55.141 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:32:55.141 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:32:55.141 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:32:55.141 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:32:55.141 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:32:55.141 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:32:55.142 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:32:55.142 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:32:55.142 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:32:55.142 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:32:55.142 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:32:55.142 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:32:55.142 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:32:55.142 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:32:55.142 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:32:55.142 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:32:55.142 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:32:55.142 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:32:55.158 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/hub_ship 19:32:55.158 [Lua] INFO [WorldLevelDespawnManager] despawning units 19:32:55.159 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 19:32:55.159 [Connection] Dropped game chunk from 9eb2bb9fde1056c3 because channel 4 can't communicate 19:32:55.159 [Connection] Dropped game_session chunk from 9eb2bb9fde1056c3 because channel 4 can't communicate 19:32:55.159 [Connection] Dropped game_session chunk from 9eb2bb9fde1056c3 because channel 4 can't communicate 19:32:55.159 [Connection] Dropped game chunk from 9eb2bb9fde1056c3 because channel 4 can't communicate 19:32:55.159 [Connection] Dropped game_session chunk from 9eb2bb9fde1056c3 because channel 4 can't communicate 19:32:55.159 [Connection] Dropped game_session chunk from 9eb2bb9fde1056c3 because channel 4 can't communicate 19:32:55.159 [Connection] Dropped game chunk from 9eb2bb9fde1056c3 because channel 4 can't communicate 19:32:55.159 [Connection] Dropped game_session chunk from 9eb2bb9fde1056c3 because channel 4 can't communicate 19:32:55.159 [Connection] Dropped game_session chunk from 9eb2bb9fde1056c3 because channel 4 can't communicate 19:32:55.160 [Lua] INFO [SessionBootBase] Changed state ready -> idle 19:32:55.160 [Lua] INFO [ConnectionManager] Channel 3 to peer 9eb2bb9fde1056c3 was disconnected with game reason new_connection_client 19:32:55.160 [Lua] INFO [ConnectionManager] Left host 9eb2bb9fde1056c3 19:32:55.160 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host 19:32:55.160 [Lua] INFO [ConnectionManager] _peer_disconnected 9eb2bb9fde1056c3 19:32:55.160 [Lua] INFO [ConnectionManager] Remote peer 1fec9484d6bb443e disconnected from host 19:32:55.160 [Lua] INFO [ConnectionManager] Remote peer a279b6f4133ba1cc disconnected from host 19:32:55.160 [Lua] INFO [ConnectionManager] Remote peer e2fbd85aa7c9e878 disconnected from host 19:32:55.160 [Lua] INFO [ConnectionManager] Remote peer 554a9df8303e3b06 disconnected from host 19:32:55.160 [Lua] INFO [ConnectionManager] Remote peer 7e07724510d96bae disconnected from host 19:32:55.160 [Lua] INFO [ConnectionManager] Remote peer c7ce73e58b1481e9 disconnected from host 19:32:55.160 [Lua] INFO [ConnectionManager] Remote peer f259833ebaaf5b7d disconnected from host 19:32:55.160 [Lua] INFO [ConnectionManager] Remote peer e8baeee3e51224b5 disconnected from host 19:32:55.160 [Lua] INFO [ConnectionManager] Remote peer e181bda7ecf108d2 disconnected from host 19:32:55.160 [Lua] INFO [ConnectionManager] Remote peer e57b9958fb53e4c3 disconnected from host 19:32:55.160 [Lua] INFO [ConnectionManager] Remote peer 7041aac1390aaf67 disconnected from host 19:32:55.160 [Lua] INFO [ConnectionManager] Remote peer 77e9317d24ae03d4 disconnected from host 19:32:55.160 [Lua] INFO [ConnectionManager] Remote peer a79354683cb523b3 disconnected from host 19:32:55.160 [Lua] INFO [ConnectionManager] Remote peer 25310869d22ac207 disconnected from host 19:32:55.160 [Lua] INFO [ConnectionManager] Remote peer 29732d9881211289 disconnected from host 19:32:55.160 [Lua] INFO [ConnectionManager] Remote peer f860b815ab104978 disconnected from host 19:32:55.160 [Lua] INFO [ConnectionManager] Remote peer 2868237624312f92 disconnected from host 19:32:55.160 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 3 19:32:55.160 [Lua] INFO [MechanismManager] Leaving mechanism "hub" 19:32:55.161 [Lua] INFO [ConnectionManager] My peer id is 301b57de433354a8. 19:32:55.161 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 19:32:55.161 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 19:32:55.161 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading 19:32:55.161 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading 19:32:55.178 [Lua] INFO [ConnectionManager] Peer e318772f497d2ef3 is connecting 19:32:55.178 [Connection] Connection to 9eb2bb9fde1056c3 broken in transport layer. 19:32:55.178 [Handshaker] Aborting handshake with 9eb2bb9fde1056c3. Reason: internal_error 19:32:55.238 [Handshaker] Lost connection 2 to 9eb2bb9fde1056c3 19:32:55.238 [Lua] INFO [WorldLevelDespawnManager] despawning themes 19:32:55.275 [Lua] INFO [WorldLevelDespawnManager] despawning level 19:32:55.281 [Lua] INFO [WorldLevelDespawnManager] despawning world 19:32:55.287 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.17562139845767888 19:32:55.293 [Connection] Dropped lobby chunk from e318772f497d2ef3 because channel 5 can't communicate 19:32:55.309 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host 19:32:55.377 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state 19:32:55.426 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version 19:32:55.476 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1606 split into 4 chunks 19:32:55.476 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/4, string length 500, is_last_part: false 19:32:55.476 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/4, string length 500, is_last_part: false 19:32:55.476 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/4, string length 500, is_last_part: false 19:32:55.476 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 4/4, string length 106, is_last_part: true 19:32:55.727 [Lua] INFO [LocalEacCheckState] Eac approved 19:32:56.097 [Lua] INFO [LocalDataSyncState] session_seed recieved 193502704 19:32:56.097 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 7 19:32:56.164 [Lua] INFO [MechanismManager] Received mechanism "adventure" from host. 19:32:56.164 [Lua] INFO [MechanismManager] Change mechanism ->"adventure" 19:32:56.164 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(dm_stockpile), circumstance_name(default), side_mission(default) 19:32:56.164 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "dm_stockpile", mission_giver_vo = "sergeant_a", } 19:32:56.197 [Lua] INFO [ConnectionManager] Peer e318772f497d2ef3 is connected 19:32:56.197 [Lua] INFO [ConnectionManager] Joined host; channel(7), peer(e318772f497d2ef3), host_type(mission_server) 19:32:56.286 [Lua] INFO [MultiplayerSession] Joined Server: The Humorous Castle Gathering 19:32:56.286 [Lua] INFO [MatchmakingNotificationHandler] Joined host 19:32:56.286 [Lua] INFO [ConnectionManager] _peer_connected e318772f497d2ef3 19:32:56.287 [Lua] INFO [XboxLive] Setting activity... connection_string: i:80f3bdee-f587-477c-a234-c5df6da5ce98:uE1Xn, party_id 80f3bdee-f587-477c-a234-c5df6da5ce98, num_members 1 19:32:56.287 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 19:32:56.354 [Lua] INFO [VotingClient] Joined voting "e318772f497d2ef3:1" (mission_lobby_ready) initated by e318772f497d2ef3, params: { mission_data = (rec-limit), } 19:32:56.388 [Lua] INFO [FrameRateManager] Reason "lobby_view" requested. Setting frame rate to 0 19:32:56.392 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/lobby/lobby" with id: 1 19:32:56.618 [d3d12 pipeline state] creating pipeline state for #ID[15450312] 19:32:56.618 [d3d12 pipeline state] creating pipeline state for #ID[15450312] 19:32:56.618 [d3d12 pipeline state] creating pipeline state for #ID[15450312] 19:32:56.618 [d3d12 pipeline state] creating pipeline state for #ID[15450312] 19:32:56.618 [d3d12 pipeline state] creating pipeline state for #ID[15450312] 19:32:56.618 [d3d12 pipeline state] creating pipeline state for #ID[d6cf3f27] 19:32:56.618 [d3d12 pipeline state] creating pipeline state for #ID[a5ffac52] 19:32:56.619 [d3d12 pipeline state] creating pipeline state for #ID[daff92ad] 19:32:56.619 [d3d12 pipeline state] creating pipeline state for #ID[d6cf3f27] 19:32:56.621 [d3d12 pipeline state] creating pipeline state for #ID[0b63f271] 19:32:56.651 [Lua] INFO [ConnectionManager] Remote peer 7ddd8df6ed2e7561 connected to host 19:32:56.655 [Lua] INFO [ConnectionManager] Remote peer 9bf1b41a099b738b connected to host 19:32:56.657 [Lua] INFO [ConnectionManager] Remote peer 44b57a3c598acdc3 connected to host 19:32:56.669 [Lua] INFO [XboxLive] Setting activity... connection_string: i:80f3bdee-f587-477c-a234-c5df6da5ce98:uE1Xn, party_id 80f3bdee-f587-477c-a234-c5df6da5ce98, num_members 2 19:32:56.669 [Lua] INFO [XboxLive] Setting activity... connection_string: i:80f3bdee-f587-477c-a234-c5df6da5ce98:uE1Xn, party_id 80f3bdee-f587-477c-a234-c5df6da5ce98, num_members 3 19:32:56.669 [Lua] INFO [XboxLive] Setting activity... connection_string: i:80f3bdee-f587-477c-a234-c5df6da5ce98:uE1Xn, party_id 80f3bdee-f587-477c-a234-c5df6da5ce98, num_members 4 19:32:56.669 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 19:32:56.669 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 19:32:56.669 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 19:32:57.218 [Window] Window => inactive 19:32:57.218 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 19:32:57.230 [d3d12 pipeline state] creating pipeline state for #ID[575b0b51] 19:32:57.322 [d3d12 pipeline state] creating pipeline state for #ID[e3e25596] 19:32:57.322 [d3d12 pipeline state] creating pipeline state for #ID[f59666bf] 19:32:57.724 [d3d12 pipeline state] creating pipeline state for #ID[992c711a] 19:33:02.301 [Window] Window => active 19:33:02.301 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 19:33:03.351 [Lua] INFO [VotingClient] Requested vote "yes" in mission_lobby_ready, voting_id: "e318772f497d2ef3:1" 19:33:03.423 [Lua] INFO [VotingClient] Registered vote "yes" casted by 301b57de433354a8 in voting "e318772f497d2ef3:1" (mission_lobby_ready) 19:33:05.215 [Lua] INFO [VotingClient] Registered vote "yes" casted by 9bf1b41a099b738b in voting "e318772f497d2ef3:1" (mission_lobby_ready) 19:33:05.888 [Lua] INFO [VotingClient] Registered vote "yes" casted by 7ddd8df6ed2e7561 in voting "e318772f497d2ef3:1" (mission_lobby_ready) 19:33:07.726 [Lua] INFO [VotingClient] Registered vote "yes" casted by 44b57a3c598acdc3 in voting "e318772f497d2ef3:1" (mission_lobby_ready) 19:33:07.757 [Lua] INFO [VotingClient] Voting "e318772f497d2ef3:1" completed, result: approved, votes: { 7ddd8df6ed2e7561 = "yes", 301b57de433354a8 = "yes", 9bf1b41a099b738b = "yes", 44b57a3c598acdc3 = "yes", } 19:33:07.762 [Lua] INFO [MechanismBase] Mechanism adventure changing state adventure_selected -> adventure 19:33:07.762 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(dm_stockpile), circumstance_name(default), side_mission(default) 19:33:07.932 [Lua] INFO [LoadingManager] Deleting shelved loading client 19:33:07.932 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "dm_stockpile", mission_giver_vo = "sergeant_a", } 19:33:08.231 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:33:08.231 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:33:08.231 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:33:08.231 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:33:11.107 [Lua] INFO [FrameRateManager] Reason "lobby_view" relinquished, Setting frame rate to 60 19:33:11.107 [Lua] INFO [ConstantElementLoading] Opening view "mission_intro_view" 19:33:11.110 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 19:33:11.110 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 19:33:11.110 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 19:33:11.110 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 19:33:11.111 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_intro/mission_intro" with id: 1 19:33:11.138 [d3d12 pipeline state] creating pipeline state for #ID[96b1ad5c] 19:33:12.567 [d3d12 pipeline state] creating pipeline state for #ID[96b1ad5c] 19:33:17.810 [Lua] INFO [ConnectionManager] Remote peer 44b57a3c598acdc3 disconnected from host 19:33:17.827 [Lua] INFO [XboxLive] Setting activity... connection_string: i:80f3bdee-f587-477c-a234-c5df6da5ce98:uE1Xn, party_id 80f3bdee-f587-477c-a234-c5df6da5ce98, num_members 3 19:33:17.827 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 19:33:20.803 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/watertown/missions/mission_dm_stockpile" with id: 1 19:33:20.803 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/watertown/water_collection/world.level" with id: 2 19:33:20.803 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/watertown/cartel_hq/world.level" with id: 3 19:33:20.803 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/watertown/backdrop_watertown/world.level" with id: 4 19:33:20.803 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/watertown/start_stockpile/world.level" with id: 5 19:33:20.803 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/watertown/stockpile_tunnel/world.level" with id: 6 19:33:20.803 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/watertown/bazaar/world.level" with id: 7 19:33:20.803 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/watertown/stockpile/world.level" with id: 8 19:33:20.803 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/watertown/cartel_habs/world.level" with id: 9 19:33:20.803 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/watertown/backdrop_cartel/world.level" with id: 10 19:33:20.803 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/watertown/missions/dm_stockpile_themes/default/theme_default_dm_stockpile.level" with id: 11 19:33:24.495 [Lua] INFO [LocalWaitForMissionBriefingDoneState] mission_briefing_done 19:33:24.528 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 19:33:24.528 [Lua] <>mission = dm_stockpile<> 19:33:24.528 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 19:33:24.528 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 19:33:24.528 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 19:33:24.528 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 19:33:24.528 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 19:33:24.530 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 19:33:24.535 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 19:33:24.543 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 19:33:24.554 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 19:33:24.565 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 19:33:24.576 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 19:33:24.586 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 19:33:24.597 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 19:33:24.608 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 19:33:24.619 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 19:33:24.634 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/gameplay_vo". Read 235 rules. 19:33:24.635 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_giver_vo". Read 80 rules. 19:33:24.643 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_core". Read 1133 rules. 19:33:24.643 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/guidance_vo". Read 44 rules. 19:33:24.644 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 86 rules. 19:33:24.644 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 19:33:24.644 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_fortification". Read 8 rules. 19:33:24.644 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_kill". Read 6 rules. 19:33:24.644 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_demolition". Read 6 rules. 19:33:24.644 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_delivery". Read 4 rules. 19:33:24.644 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/asset_vo". Read 10 rules. 19:33:24.644 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_survive". Read 2 rules. 19:33:24.644 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_hacking". Read 11 rules. 19:33:24.645 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_scan". Read 7 rules. 19:33:24.645 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 19:33:24.645 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/circumstance_vo_nurgle_rot". Read 21 rules. 19:33:24.646 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_dm_stockpile". Read 28 rules. 19:33:24.649 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 19:33:24.649 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 1, resistance 2 19:33:24.657 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 19:33:24.664 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 19:33:24.664 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 19:33:24.675 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 19:33:24.953 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 19:33:24.975 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 19:33:24.983 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 19:33:25.041 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 19:33:25.055 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 19:33:25.076 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 19:33:25.087 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 19:33:25.109 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 19:33:25.119 [d3d12 pipeline state] creating pipeline state for #ID[bd5b9016] 19:33:25.127 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 19:33:25.143 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 19:33:25.162 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 19:33:25.183 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 19:33:25.224 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 19:33:25.244 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 19:33:25.266 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 19:33:25.286 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 19:33:25.305 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 19:33:25.346 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 19:33:25.366 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 19:33:25.386 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 19:33:32.849 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 19:33:32.891 [Network] Ignoring message `rpc_boons_activated` from wrong session 1434 or from non-session peer e318772f497d2ef3 19:33:32.981 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_arms/imperial_guard_jacket_a_arms 19:33:32.981 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_torso/imperial_guard_jacket_a 19:33:33.140 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 19:33:33.251 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 19:33:33.274 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 19:33:33.275 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 19:33:33.275 [Lua] INFO [ConstantElementLoading] Closing view "mission_intro_view" 19:33:33.275 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 19:33:33.275 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 19:33:33.418 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:33:33.418 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:33:33.418 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:33:33.418 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:33:33.418 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:33:33.419 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:33:33.652 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:1.386679 clock_offset:0.029533 last_frame:86 19:33:33.661 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.661 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.661 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.661 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.661 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.661 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.661 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.661 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.661 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.661 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.661 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.661 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.661 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.661 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.661 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.661 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.661 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.661 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.661 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.661 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.661 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.661 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.661 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.661 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.661 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.662 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.662 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 19:33:33.662 [Lua] INFO [GameSessionManager] Member 7ddd8df6ed2e7561 joined 19:33:33.662 [Lua] INFO [GameSessionManager] Member 9bf1b41a099b738b joined 19:33:33.662 [Lua] INFO [GameSessionManager] Member 301b57de433354a8 joined 19:33:33.662 [Lua] INFO [GameSessionManager] Member e318772f497d2ef3 joined 19:33:33.704 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 19:33:33.706 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/cinematics/c_cams/c_cam_generic/world" with id: 12 19:33:33.714 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 19:33:33.725 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (97), last frame (88). 19:33:33.733 [Lua] INFO [CinematicSceneSystem] client_set_scene, intro_played= true 19:33:33.733 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 19:33:33.733 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 19:33:33.735 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 19:33:33.739 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 19:33:33.761 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.059335, more than 2.000000 times old max dt of 0.046856 19:33:33.862 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.065222, more than 2.000000 times old max dt of 0.051542 19:33:36.001 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 2.428 seconds. 19:33:36.002 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "zealot_maniac_shock_grenade" of type "grenade_ability" from server correction 19:33:36.002 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "zealot_maniac_targeted_dash" of type "combat_ability" from server correction 19:33:36.057 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (243), last frame (242). 19:33:36.091 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.039 seconds. 19:33:36.198 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (252), last frame (251). 19:33:36.214 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.018 seconds. 19:33:38.578 [d3d12 pipeline state] creating pipeline state for #ID[7877e7ec] 19:33:38.578 [d3d12 pipeline state] creating pipeline state for #ID[0c0a4717] 19:33:38.580 [d3d12 pipeline state] creating pipeline state for #ID[57fb4329] 19:33:38.581 [d3d12 pipeline state] creating pipeline state for #ID[80a0443a] 19:33:38.582 [d3d12 pipeline state] creating pipeline state for #ID[5d579933] 19:33:38.608 [d3d12 pipeline state] creating pipeline state for #ID[91f73c6c] 19:33:38.608 [d3d12 pipeline state] creating pipeline state for #ID[8807927a] 19:33:38.651 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (405), last frame (404). 19:33:38.664 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.085986, more than 2.000000 times old max dt of 0.070345 19:33:38.679 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.018 seconds. 19:33:40.087 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (495), last frame (492). 19:33:40.093 [d3d12 pipeline state] creating pipeline state for #ID[5443c0be] 19:33:40.095 [d3d12 pipeline state] creating pipeline state for #ID[df4fd238] 19:33:40.114 [d3d12 pipeline state] creating pipeline state for #ID[546dd69f] 19:33:40.115 [d3d12 pipeline state] creating pipeline state for #ID[328f0e51] 19:33:40.116 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.161787, more than 2.000000 times old max dt of 0.160623 19:33:40.121 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.190 seconds. 19:33:56.285 [d3d12 pipeline state] creating pipeline state for #ID[88249f78] 19:33:56.286 [d3d12 pipeline state] creating pipeline state for #ID[e2d2501a] 19:34:01.073 [d3d12 pipeline state] creating pipeline state for #ID[65c8ae69] 19:34:14.395 [d3d12 pipeline state] creating pipeline state for #ID[66bd5750] 19:34:17.217 [Lua] INFO [ConnectionManager] Remote peer 44b57a3c598acdc3 connected to host 19:34:17.233 [Lua] INFO [XboxLive] Setting activity... connection_string: i:80f3bdee-f587-477c-a234-c5df6da5ce98:uE1Xn, party_id 80f3bdee-f587-477c-a234-c5df6da5ce98, num_members 4 19:34:17.234 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 19:34:19.468 [d3d12 pipeline state] creating pipeline state for #ID[24dbef33] 19:34:19.469 [d3d12 pipeline state] creating pipeline state for #ID[24dbef33] 19:34:19.470 [d3d12 pipeline state] creating pipeline state for #ID[24dbef33] 19:34:23.150 [d3d12 pipeline state] creating pipeline state for #ID[834bdf0f] 19:34:23.151 [d3d12 pipeline state] creating pipeline state for #ID[840e9db0] 19:34:28.529 [d3d12 pipeline state] creating pipeline state for #ID[a623edba] 19:34:45.820 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9] 19:34:45.820 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9] 19:34:45.820 [d3d12 pipeline state] creating pipeline state for #ID[840e9db0] 19:34:45.821 [d3d12 pipeline state] creating pipeline state for #ID[e3e25596] 19:34:59.316 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:34:59.316 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:34:59.316 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:34:59.316 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:34:59.316 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:34:59.316 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:34:59.316 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:34:59.316 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:34:59.316 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:34:59.316 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:34:59.316 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:34:59.316 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:34:59.321 [Lua] INFO [GameSessionManager] Member 44b57a3c598acdc3 joined 19:35:21.877 [d3d12 pipeline state] creating pipeline state for #ID[92aa6f76] 19:35:23.363 [d3d12 pipeline state] creating pipeline state for #ID[83f7c610] 19:35:23.703 [d3d12 pipeline state] creating pipeline state for #ID[48d1d3a3] 19:35:29.441 [d3d12 pipeline state] creating pipeline state for #ID[090794a9] 19:35:49.701 [d3d12 pipeline state] creating pipeline state for #ID[b86aba62] 19:35:49.701 [d3d12 pipeline state] creating pipeline state for #ID[b86aba62] 19:35:49.710 [d3d12 pipeline state] creating pipeline state for #ID[0157a4d9] 19:35:49.717 [d3d12 pipeline state] creating pipeline state for #ID[0157a4d9] 19:35:49.807 [d3d12 pipeline state] creating pipeline state for #ID[0157a4d9] 19:35:49.813 [d3d12 pipeline state] creating pipeline state for #ID[b86aba62] 19:35:49.832 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (8603), last frame (8601). 19:35:49.861 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.137644, more than 2.000000 times old max dt of 0.046395 19:35:49.865 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.157 seconds. 19:35:55.901 [d3d12 pipeline state] creating pipeline state for #ID[04c19932] 19:35:55.902 [d3d12 pipeline state] creating pipeline state for #ID[04c19932] 19:36:17.277 warning: [ParticleWorld] Particle with id '3198' is likely already destroyed 19:36:37.079 [d3d12 pipeline state] creating pipeline state for #ID[c45702fc] 19:36:37.080 [d3d12 pipeline state] creating pipeline state for #ID[fe6b7247] 19:36:37.080 [d3d12 pipeline state] creating pipeline state for #ID[c45702fc] 19:36:37.080 [d3d12 pipeline state] creating pipeline state for #ID[fe6b7247] 19:37:14.542 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.072280, more than 2.000000 times old max dt of 0.057799 19:37:23.914 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.062955, more than 2.000000 times old max dt of 0.052677 19:37:31.722 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100 @scripts/managers/telemetry/telemetry_manager.lua:30<> 19:37:40.261 [d3d12 pipeline state] creating pipeline state for #ID[26405c7d] 19:37:40.261 [d3d12 pipeline state] creating pipeline state for #ID[26405c7d] 19:37:40.261 [d3d12 pipeline state] creating pipeline state for #ID[26405c7d] 19:37:40.735 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.065720, more than 2.000000 times old max dt of 0.054799 19:37:42.938 [EOS] Updating Product SDK Config, Time: 2727.919678 19:37:43.519 [EOS] SDK Config Product Update Request Completed - No Change 19:37:43.519 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 2728.486084, Update Interval: 347.489868 19:38:19.627 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.076531, more than 2.000000 times old max dt of 0.069401 19:38:34.670 [d3d12 pipeline state] creating pipeline state for #ID[68912c6e] 19:38:34.949 [d3d12 pipeline state] creating pipeline state for #ID[2400b86d] 19:38:35.523 [d3d12 pipeline state] creating pipeline state for #ID[129789a4] 19:38:35.523 [d3d12 pipeline state] creating pipeline state for #ID[129789a4] 19:38:35.523 [d3d12 pipeline state] creating pipeline state for #ID[f9d10936] 19:38:42.199 [d3d12 pipeline state] creating pipeline state for #ID[d218a197] 19:38:42.200 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9] 19:38:42.200 [d3d12 pipeline state] creating pipeline state for #ID[420f1ee5] 19:38:42.201 [d3d12 pipeline state] creating pipeline state for #ID[9fd07af4] 19:38:42.202 [d3d12 pipeline state] creating pipeline state for #ID[bebecad4] 19:39:08.580 [d3d12 pipeline state] creating pipeline state for #ID[a5ffac52] 19:39:08.581 [d3d12 pipeline state] creating pipeline state for #ID[38a9b1db] 19:41:23.074 [d3d12 pipeline state] creating pipeline state for #ID[48da176f] 19:41:34.174 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.066237, more than 2.000000 times old max dt of 0.055849 19:41:39.102 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.064815, more than 2.000000 times old max dt of 0.060711 19:41:56.529 [d3d12 pipeline state] creating pipeline state for #ID[99eef500] 19:41:56.530 [d3d12 pipeline state] creating pipeline state for #ID[ece16bc2] 19:41:56.530 [d3d12 pipeline state] creating pipeline state for #ID[1720c624] 19:41:56.531 [d3d12 pipeline state] creating pipeline state for #ID[99eef500] 19:41:56.531 [d3d12 pipeline state] creating pipeline state for #ID[316dd531] 19:42:42.437 [d3d12 pipeline state] creating pipeline state for #ID[ada78388] 19:42:59.119 [d3d12 pipeline state] creating pipeline state for #ID[c87cade8] 19:43:37.277 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:43:41.407 [d3d12 pipeline state] creating pipeline state for #ID[24dbef33] 19:43:41.407 [d3d12 pipeline state] creating pipeline state for #ID[0ae056b6] 19:43:41.408 [d3d12 pipeline state] creating pipeline state for #ID[aecddb6f] 19:43:58.803 [d3d12 pipeline state] creating pipeline state for #ID[258ab319] 19:44:20.567 [EOS] Updating Product SDK Config, Time: 3125.551758 19:44:20.752 [EOS] SDK Config Product Update Request Completed - No Change 19:44:20.752 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 3125.717773, Update Interval: 310.442810 19:44:22.438 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.059644, more than 2.000000 times old max dt of 0.042331 19:44:23.346 warning: [ParticleWorld] Particle with id '12072' is likely already destroyed 19:44:37.027 [d3d12 pipeline state] creating pipeline state for #ID[8d894826] 19:45:25.519 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.061925, more than 2.000000 times old max dt of 0.042318 19:45:38.984 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.059179, more than 2.000000 times old max dt of 0.042095 19:45:42.635 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.065316, more than 2.000000 times old max dt of 0.047802 19:46:54.605 [d3d12 pipeline state] creating pipeline state for #ID[0c87d3c8] 19:46:54.606 [d3d12 pipeline state] creating pipeline state for #ID[0c87d3c8] 19:47:30.691 [Lua] INFO [GRPCManager] Will retry gRPC request id=party_stream in 0.24634170532226562 secs, count=1 jitter=0.046341705322265621 19:47:31.717 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100 @scripts/managers/telemetry/telemetry_manager.lua:30<> 19:47:38.783 [Lua] INFO [PlayerUnitSpawnManager] Registering player_unit "[Unit '#ID[f888cbd0f5a35360]']" 19:47:38.783 [Lua] INFO [PlayerUnitSpawnManager] Was not oob initially. 19:47:43.811 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:47:43.811 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:47:43.811 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:47:43.811 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:47:43.811 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:47:43.811 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:47:43.811 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:47:43.811 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:47:43.811 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:47:43.811 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:47:43.811 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:47:43.811 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:47:50.145 [Lua] INFO [GRPCManager] Will retry gRPC request id=party_stream in 0.49016644716262819 secs, count=2 jitter=0.090166447162628172 19:47:50.164 [Lua] INFO [GRPCManager] gRPC channel state changed to IDLE from READY 19:47:50.681 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE 19:47:50.822 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING 19:48:19.407 error: [Lua] ERROR [PartyImmateriumManager] party connection failed with error { __locals = " [1] x = table: 0x09157760; [2] (*temporary) = function: 0x08f39ea0; [3] q = table: 0x0b5bc960; i = 1; obj = table: 0x0b5bcad0; [4] dt = 0.017546400427818; t = 3352.2003400788; async = function: 0x05756260; [5] self = table: 0x001040f0; dt = 0.017546400427818; network_is_active = true; t = 3352.2003400788; [6] self = table: 0x001634e0; dt = 0.017546400427818; t = nil; [7] self = table: 0x00073e50; dt = 0.017546400427818; [8] dt = 0.017546400427818; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_connection.lua:66 =[C]:-1<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:48:19.425 [Lua] INFO [PartyImmateriumManager] State changed from in_mission to none 19:48:19.425 [Lua] INFO [MatchmakingNotificationHandler] State changed in_mission -> none 19:48:27.112 error: [Lua] ERROR [PresenceManager] Disconnected from presence - { __locals = " [1] x = table: 0x055cd370; [2] (*temporary) = function: 0x096295e0; [3] q = table: 0x028f34b0; i = 1; obj = table: 0x028f4fd0; [4] dt = 0.022840399295092; t = 3365.4421605474; async = function: 0x07e36e10; [5] self = table: 0x001040f0; dt = 0.022840399295092; network_is_active = true; t = 3365.4421605474; [6] self = table: 0x001634e0; dt = 0.022840399295092; t = nil; [7] self = table: 0x00073e50; dt = 0.022840399295092; [8] dt = 0.022840399295092; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/presence/presence_manager.lua:148 @scripts/managers/presence/presence_manager.lua:39<>", error_message = "", aborted = false, error_code = 14, error_details = "", } 19:48:27.112 [Lua] INFO [GRPCManager] Will retry gRPC request id=my_presence_stream in 0.22176441669464111 secs, count=1 jitter=0.021764416694641114 19:48:34.550 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x0ac069f0; [2] (*temporary) = function: 0x0b964fb0; [3] q = table: 0x0ae38c50; i = 1; obj = table: 0x0926edb0; [4] dt = 0.015006699599326; t = 3372.8768255614; async = function: 0x0ac06ab0; [5] self = table: 0x001040f0; dt = 0.015006699599326; network_is_active = true; t = 3372.8768255614; [6] self = table: 0x001634e0; dt = 0.015006699599326; t = nil; [7] self = table: 0x00073e50; dt = 0.015006699599326; [8] dt = 0.015006699599326; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:643<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:48:39.432 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:48:53.441 [d3d12 pipeline state] creating pipeline state for #ID[aab75685] 19:48:53.451 [d3d12 pipeline state] creating pipeline state for #ID[aab75685] 19:48:57.470 [d3d12 pipeline state] creating pipeline state for #ID[db771188] 19:48:59.473 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:49:02.627 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x0bc546b0; [2] (*temporary) = function: 0x0bc548f0; [3] q = table: 0x0ad6f1c0; i = 1; obj = table: 0x0a73a860; [4] dt = 0.025250799953938; t = 3400.9454395163; async = function: 0x0bc54700; [5] self = table: 0x001040f0; dt = 0.025250799953938; network_is_active = true; t = 3400.9454395163; [6] self = table: 0x001634e0; dt = 0.025250799953938; t = nil; [7] self = table: 0x00073e50; dt = 0.025250799953938; [8] dt = 0.025250799953938; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:49:02.628 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x0bc5aa00; [2] (*temporary) = function: 0x0bc5c1f0; [3] q = table: 0x0ab111c0; i = 1; obj = table: 0x0b0a8e80; [4] dt = 0.025250799953938; t = 3400.9454395163; async = function: 0x0bc5c0e0; [5] self = table: 0x001040f0; dt = 0.025250799953938; network_is_active = true; t = 3400.9454395163; [6] self = table: 0x001634e0; dt = 0.025250799953938; t = nil; [7] self = table: 0x00073e50; dt = 0.025250799953938; [8] dt = 0.025250799953938; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:49:16.520 [Lua] INFO [PresenceManager] Disconnected from batched get presence - { __locals = " [1] x = table: 0x0926c1f0; [2] (*temporary) = function: 0x0ae8b820; [3] q = table: 0x028f95f0; i = 1; obj = table: 0x028fac60; [4] dt = 0.014160200022161; t = 3414.8469216206; async = function: 0x0a154eb0; [5] self = table: 0x001040f0; dt = 0.014160200022161; network_is_active = true; t = 3414.8469216206; [6] self = table: 0x001634e0; dt = 0.014160200022161; t = nil; [7] self = table: 0x00073e50; dt = 0.014160200022161; [8] dt = 0.014160200022161; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/presence/presence_manager.lua:174 @scripts/managers/presence/presence_manager.lua:40<>", error_message = "GOAWAY received", aborted = false, error_code = 14, error_details = "", } 19:49:16.520 [Lua] INFO [GRPCManager] Will retry gRPC request id=batched_get_presence in 0.20643486350774767 secs, count=1 jitter=0.0064348635077476502 19:49:19.330 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x0b402350; [2] (*temporary) = function: 0x0982dc30; [3] q = table: 0x0b8e69b0; i = 1; obj = table: 0x0b8e6bd0; [4] dt = 0.020186899229884; t = 3417.6510780115; async = function: 0x07526dc0; [5] self = table: 0x001040f0; dt = 0.020186899229884; network_is_active = true; t = 3417.6510780115; [6] self = table: 0x001634e0; dt = 0.020186899229884; t = nil; [7] self = table: 0x00073e50; dt = 0.020186899229884; [8] dt = 0.020186899229884; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 13, error_details = "NOT_IN_PARTY", } 19:49:19.330 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x07cf2320; [2] (*temporary) = function: 0x0abb5380; [3] q = table: 0x0bc59110; i = 1; obj = table: 0x0bc59650; [4] dt = 0.020186899229884; t = 3417.6510780115; async = function: 0x0ae2cd60; [5] self = table: 0x001040f0; dt = 0.020186899229884; network_is_active = true; t = 3417.6510780115; [6] self = table: 0x001634e0; dt = 0.020186899229884; t = nil; [7] self = table: 0x00073e50; dt = 0.020186899229884; [8] dt = 0.020186899229884; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:49:19.487 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:49:37.500 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x0729b090; [2] (*temporary) = function: 0x06e882c0; [3] q = table: 0x072ca6b0; i = 1; obj = table: 0x06abb5e0; [4] dt = 0.023716999217868; t = 3435.8229031262; async = function: 0x093eec80; [5] self = table: 0x001040f0; dt = 0.023716999217868; network_is_active = true; t = 3435.8229031262; [6] self = table: 0x001634e0; dt = 0.023716999217868; t = nil; [7] self = table: 0x00073e50; dt = 0.023716999217868; [8] dt = 0.023716999217868; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 13, error_details = "NOT_IN_PARTY", } 19:49:37.501 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x08fcdb20; [2] (*temporary) = function: 0x0852a3e0; [3] q = table: 0x0b5f7000; i = 1; obj = table: 0x0a277670; [4] dt = 0.023716999217868; t = 3435.8229031262; async = function: 0x06e16c00; [5] self = table: 0x001040f0; dt = 0.023716999217868; network_is_active = true; t = 3435.8229031262; [6] self = table: 0x001634e0; dt = 0.023716999217868; t = nil; [7] self = table: 0x00073e50; dt = 0.023716999217868; [8] dt = 0.023716999217868; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:49:39.507 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:49:51.939 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x097477b0; [2] (*temporary) = function: 0x09747980; [3] q = table: 0x092c4610; i = 1; obj = table: 0x08075a60; [4] dt = 0.019931500777602; t = 3450.2616648373; async = function: 0x09747800; [5] self = table: 0x001040f0; dt = 0.019931500777602; network_is_active = true; t = 3450.2616648373; [6] self = table: 0x001634e0; dt = 0.019931500777602; t = nil; [7] self = table: 0x00073e50; dt = 0.019931500777602; [8] dt = 0.019931500777602; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 13, error_details = "NOT_IN_PARTY", } 19:49:51.939 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x0b82d660; [2] (*temporary) = function: 0x06a26830; [3] q = table: 0x0999b500; i = 1; obj = table: 0x0973dc00; [4] dt = 0.019931500777602; t = 3450.2616648373; async = function: 0x0b3f2550; [5] self = table: 0x001040f0; dt = 0.019931500777602; network_is_active = true; t = 3450.2616648373; [6] self = table: 0x001634e0; dt = 0.019931500777602; t = nil; [7] self = table: 0x00073e50; dt = 0.019931500777602; [8] dt = 0.019931500777602; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:49:59.512 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:49:59.620 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x09012dc0; [2] (*temporary) = function: 0x0574f910; [3] q = table: 0x0b6a05f0; i = 1; obj = table: 0x0a277660; [4] dt = 0.017750799655914; t = 3457.9441798522; async = function: 0x0986c7b0; [5] self = table: 0x001040f0; dt = 0.017750799655914; network_is_active = true; t = 3457.9441798522; [6] self = table: 0x001634e0; dt = 0.017750799655914; t = nil; [7] self = table: 0x00073e50; dt = 0.017750799655914; [8] dt = 0.017750799655914; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 13, error_details = "NOT_IN_PARTY", } 19:49:59.620 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x09667690; [2] (*temporary) = function: 0x0b865be0; [3] q = table: 0x0936b6e0; i = 1; obj = table: 0x09b76d90; [4] dt = 0.017750799655914; t = 3457.9441798522; async = function: 0x0908f6c0; [5] self = table: 0x001040f0; dt = 0.017750799655914; network_is_active = true; t = 3457.9441798522; [6] self = table: 0x001634e0; dt = 0.017750799655914; t = nil; [7] self = table: 0x00073e50; dt = 0.017750799655914; [8] dt = 0.017750799655914; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:50:14.433 warning: [Lua] WARNING [PartyImmateriumLocalizedErrorCodes] got error_code that is not localized 19:50:14.433 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x08b3a2e0; [2] (*temporary) = function: 0x0afd2350; [3] q = table: 0x09bc91d0; i = 1; obj = table: 0x0902ae30; [4] dt = 0.021195499226451; t = 3472.7517493383; async = function: 0x0ba20850; [5] self = table: 0x001040f0; dt = 0.021195499226451; network_is_active = true; t = 3472.7517493383; [6] self = table: 0x001634e0; dt = 0.021195499226451; t = nil; [7] self = table: 0x00073e50; dt = 0.021195499226451; [8] dt = 0.021195499226451; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:50:16.272 [EOS] Updating Product SDK Config, Time: 3481.283691 19:50:16.477 [EOS] SDK Config Product Update Request Completed - No Change 19:50:16.477 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 3481.465332, Update Interval: 323.614014 19:50:19.525 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:50:19.693 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x0c035800; [2] (*temporary) = function: 0x0afcf160; [3] q = table: 0x09f60f60; i = 1; obj = table: 0x08ce3550; [4] dt = 0.02258069999516; t = 3478.0142126304; async = function: 0x0c035850; [5] self = table: 0x001040f0; dt = 0.02258069999516; network_is_active = true; t = 3478.0142126304; [6] self = table: 0x001634e0; dt = 0.02258069999516; t = nil; [7] self = table: 0x00073e50; dt = 0.02258069999516; [8] dt = 0.02258069999516; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 13, error_details = "NOT_IN_PARTY", } 19:50:39.531 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:50:46.959 error: [Lua] ERROR [PresenceManager] Disconnected from presence - { __locals = " [1] x = table: 0x0af70620; [2] (*temporary) = function: 0x0b82a130; [3] q = table: 0x08ad5130; i = 1; obj = table: 0x04efd4f0; [4] dt = 0.018525000661612; t = 3505.2797393479; async = function: 0x0af70750; [5] self = table: 0x001040f0; dt = 0.018525000661612; network_is_active = true; t = 3505.2797393479; [6] self = table: 0x001634e0; dt = 0.018525000661612; t = nil; [7] self = table: 0x00073e50; dt = 0.018525000661612; [8] dt = 0.018525000661612; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/presence/presence_manager.lua:148 @scripts/managers/presence/presence_manager.lua:163<>", error_message = "unavailable", aborted = false, error_code = 14, error_details = "", } 19:50:46.959 [Lua] INFO [GRPCManager] Will retry gRPC request id=my_presence_stream in 0.40586360529065135 secs, count=2 jitter=0.0058636052906513216 19:50:58.927 warning: [Lua] WARNING [PartyImmateriumLocalizedErrorCodes] got error_code that is not localized 19:50:58.927 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x09971370; [2] (*temporary) = function: 0x0ac14170; [3] q = table: 0x0b266440; i = 1; obj = table: 0x087552f0; [4] dt = 0.028473099693656; t = 3517.244373744; async = function: 0x054f40b0; [5] self = table: 0x001040f0; dt = 0.028473099693656; network_is_active = true; t = 3517.244373744; [6] self = table: 0x001634e0; dt = 0.028473099693656; t = nil; [7] self = table: 0x00073e50; dt = 0.028473099693656; [8] dt = 0.028473099693656; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:50:59.573 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:51:04.551 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x090f14f0; [2] (*temporary) = function: 0x099f4730; [3] q = table: 0x0b9a93f0; i = 1; obj = table: 0x0b9a95f0; [4] dt = 0.020904699340463; t = 3522.874630639; async = function: 0x090f1540; [5] self = table: 0x001040f0; dt = 0.020904699340463; network_is_active = true; t = 3522.874630639; [6] self = table: 0x001634e0; dt = 0.020904699340463; t = nil; [7] self = table: 0x00073e50; dt = 0.020904699340463; [8] dt = 0.020904699340463; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:51:19.595 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:51:23.849 [Backend] Authentication credentials expired. Refreshing. 19:51:34.035 [Lua] INFO [PresenceManager] Disconnected from batched get presence - { __locals = " [1] x = table: 0x076212b0; [2] (*temporary) = function: 0x076214e0; [3] q = table: 0x0810e610; i = 1; obj = table: 0x09827170; [4] dt = 0.013010100461543; t = 3552.3589724374; async = function: 0x076213e0; [5] self = table: 0x001040f0; dt = 0.013010100461543; network_is_active = true; t = 3552.3589724374; [6] self = table: 0x001634e0; dt = 0.013010100461543; t = nil; [7] self = table: 0x00073e50; dt = 0.013010100461543; [8] dt = 0.013010100461543; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/presence/presence_manager.lua:174 @scripts/managers/presence/presence_manager.lua:184<>", error_message = "unavailable", aborted = false, error_code = 14, error_details = "", } 19:51:34.035 [Lua] INFO [GRPCManager] Will retry gRPC request id=batched_get_presence in 0.51853175878524782 secs, count=2 jitter=0.1185317587852478 19:51:34.490 [Lua] INFO [MinionVisualLoadoutExtension] chaos_poxwalker's [Unit '#ID[5a1408a74deece32]'] is out-of-bounds, despawning (Vector3(-236.879, 213.538, -461.905)). 19:51:39.597 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:51:40.249 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x0b6ec550; [2] (*temporary) = function: 0x0aeab7f0; [3] q = table: 0x0ab7b940; i = 1; obj = table: 0x0a1ae540; [4] dt = 0.01855649985373; t = 3558.5741960319; async = function: 0x09e6ec00; [5] self = table: 0x001040f0; dt = 0.01855649985373; network_is_active = true; t = 3558.5741960319; [6] self = table: 0x001634e0; dt = 0.01855649985373; t = nil; [7] self = table: 0x00073e50; dt = 0.01855649985373; [8] dt = 0.01855649985373; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 13, error_details = "NOT_IN_PARTY", } 19:51:40.249 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x0adafcf0; [2] (*temporary) = function: 0x05dbcf20; [3] q = table: 0x09eb0cb0; i = 1; obj = table: 0x0b59da50; [4] dt = 0.01855649985373; t = 3558.5741960319; async = function: 0x06d6b8c0; [5] self = table: 0x001040f0; dt = 0.01855649985373; network_is_active = true; t = 3558.5741960319; [6] self = table: 0x001634e0; dt = 0.01855649985373; t = nil; [7] self = table: 0x00073e50; dt = 0.01855649985373; [8] dt = 0.01855649985373; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:51:40.301 error: [Lua] ERROR [PresenceManager] Disconnected from presence - { __locals = " [1] x = table: 0x09c45bc0; [2] (*temporary) = function: 0x0726fb80; [3] q = table: 0x0b91e690; i = 1; obj = table: 0x0b91e9b0; [4] dt = 0.016373699530959; t = 3558.6229375309; async = function: 0x09ddacb0; [5] self = table: 0x001040f0; dt = 0.016373699530959; network_is_active = true; t = 3558.6229375309; [6] self = table: 0x001634e0; dt = 0.016373699530959; t = nil; [7] self = table: 0x00073e50; dt = 0.016373699530959; [8] dt = 0.016373699530959; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/presence/presence_manager.lua:148 @scripts/managers/presence/presence_manager.lua:163<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:51:40.301 [Lua] INFO [GRPCManager] Will retry gRPC request id=my_presence_stream in 0.92230369567871096 secs, count=3 jitter=0.12230369567871094 19:51:47.831 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x07f9cfa0; [2] (*temporary) = function: 0x080bda20; [3] q = table: 0x09c33ad0; i = 1; obj = table: 0x080ef7b0; [4] dt = 0.019771000370383; t = 3566.1542654277; async = function: 0x07f9cff0; [5] self = table: 0x001040f0; dt = 0.019771000370383; network_is_active = true; t = 3566.1542654277; [6] self = table: 0x001634e0; dt = 0.019771000370383; t = nil; [7] self = table: 0x00073e50; dt = 0.019771000370383; [8] dt = 0.019771000370383; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 13, error_details = "NOT_IN_PARTY", } 19:51:47.832 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x098fb820; [2] (*temporary) = function: 0x097db000; [3] q = table: 0x09bbcb50; i = 1; obj = table: 0x098af200; [4] dt = 0.019771000370383; t = 3566.1542654277; async = function: 0x070c8a20; [5] self = table: 0x001040f0; dt = 0.019771000370383; network_is_active = true; t = 3566.1542654277; [6] self = table: 0x001634e0; dt = 0.019771000370383; t = nil; [7] self = table: 0x00073e50; dt = 0.019771000370383; [8] dt = 0.019771000370383; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:51:58.050 [Lua] INFO [PresenceManager] Disconnected from batched get presence - { __locals = " [1] x = table: 0x095ae7e0; [2] (*temporary) = function: 0x042c3400; [3] q = table: 0x0959cd00; i = 1; obj = table: 0x0afccfe0; [4] dt = 0.017333200201392; t = 3576.3723755383; async = function: 0x0a9aa9e0; [5] self = table: 0x001040f0; dt = 0.017333200201392; network_is_active = true; t = 3576.3723755383; [6] self = table: 0x001634e0; dt = 0.017333200201392; t = nil; [7] self = table: 0x00073e50; dt = 0.017333200201392; [8] dt = 0.017333200201392; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/presence/presence_manager.lua:174 @scripts/managers/presence/presence_manager.lua:184<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:51:58.050 [Lua] INFO [GRPCManager] Will retry gRPC request id=batched_get_presence in 0.98095282077789314 secs, count=3 jitter=0.18095282077789307 19:51:59.608 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:52:17.894 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x0abcb580; [2] (*temporary) = function: 0x0abcb780; [3] q = table: 0x05b404e0; i = 1; obj = table: 0x0b75f150; [4] dt = 0.020990300923586; t = 3596.2161947327; async = function: 0x0abcb5d0; [5] self = table: 0x001040f0; dt = 0.020990300923586; network_is_active = true; t = 3596.2161947327; [6] self = table: 0x001634e0; dt = 0.020990300923586; t = nil; [7] self = table: 0x00073e50; dt = 0.020990300923586; [8] dt = 0.020990300923586; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:52:17.894 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x0ba15e20; [2] (*temporary) = function: 0x0afe6850; [3] q = table: 0x0b564cb0; i = 1; obj = table: 0x0afa2980; [4] dt = 0.020990300923586; t = 3596.2161947327; async = function: 0x0ba15ec0; [5] self = table: 0x001040f0; dt = 0.020990300923586; network_is_active = true; t = 3596.2161947327; [6] self = table: 0x001634e0; dt = 0.020990300923586; t = nil; [7] self = table: 0x00073e50; dt = 0.020990300923586; [8] dt = 0.020990300923586; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:52:19.643 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:52:36.120 error: [Lua] ERROR [PresenceManager] Disconnected from presence - { __locals = " [1] x = table: 0x0b483a90; [2] (*temporary) = function: 0x08187350; [3] q = table: 0x047df3e0; i = 1; obj = table: 0x0b4cdca0; [4] dt = 0.013743000105023; t = 3614.4434149467; async = function: 0x0b483b90; [5] self = table: 0x001040f0; dt = 0.013743000105023; network_is_active = true; t = 3614.4434149467; [6] self = table: 0x001634e0; dt = 0.013743000105023; t = nil; [7] self = table: 0x00073e50; dt = 0.013743000105023; [8] dt = 0.013743000105023; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/presence/presence_manager.lua:148 @scripts/managers/presence/presence_manager.lua:163<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:52:36.120 [Lua] INFO [GRPCManager] Will retry gRPC request id=my_presence_stream in 1.9332541847229003 secs, count=4 jitter=0.33325418472290036 19:52:37.383 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x0aa90cb0; [2] (*temporary) = function: 0x06b8d160; [3] q = table: 0x0b32e910; i = 1; obj = table: 0x0b32eab0; [4] dt = 0.017140600830317; t = 3615.7086226518; async = function: 0x09bd7680; [5] self = table: 0x001040f0; dt = 0.017140600830317; network_is_active = true; t = 3615.7086226518; [6] self = table: 0x001634e0; dt = 0.017140600830317; t = nil; [7] self = table: 0x00073e50; dt = 0.017140600830317; [8] dt = 0.017140600830317; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:52:37.383 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x090b7e50; [2] (*temporary) = function: 0x0ac72920; [3] q = table: 0x0b35d6f0; i = 1; obj = table: 0x0a770950; [4] dt = 0.017140600830317; t = 3615.7086226518; async = function: 0x09f34940; [5] self = table: 0x001040f0; dt = 0.017140600830317; network_is_active = true; t = 3615.7086226518; [6] self = table: 0x001634e0; dt = 0.017140600830317; t = nil; [7] self = table: 0x00073e50; dt = 0.017140600830317; [8] dt = 0.017140600830317; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:52:39.612 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x095f1930; [2] (*temporary) = function: 0x07693530; [3] q = table: 0x056fa0e0; i = 1; obj = table: 0x0b41d4c0; [4] dt = 0.01528020016849; t = 3617.9353762471; async = function: 0x076c2ed0; [5] self = table: 0x001040f0; dt = 0.01528020016849; network_is_active = true; t = 3617.9353762471; [6] self = table: 0x001634e0; dt = 0.01528020016849; t = nil; [7] self = table: 0x00073e50; dt = 0.01528020016849; [8] dt = 0.01528020016849; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "Deadline Exceeded", aborted = false, error_code = 4, error_details = "", } 19:52:39.612 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x08718170; [2] (*temporary) = function: 0x0782da90; [3] q = table: 0x0640c050; i = 1; obj = table: 0x0854b400; [4] dt = 0.01528020016849; t = 3617.9353762471; async = function: 0x02426fb0; [5] self = table: 0x001040f0; dt = 0.01528020016849; network_is_active = true; t = 3617.9353762471; [6] self = table: 0x001634e0; dt = 0.01528020016849; t = nil; [7] self = table: 0x00073e50; dt = 0.01528020016849; [8] dt = 0.01528020016849; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:52:39.657 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:52:59.667 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:53:03.964 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x093c9680; [2] (*temporary) = function: 0x0946b5f0; [3] q = table: 0x0ae965f0; i = 1; obj = table: 0x05247b30; [4] dt = 0.017174400389194; t = 3642.292607444; async = function: 0x093c96d0; [5] self = table: 0x001040f0; dt = 0.017174400389194; network_is_active = true; t = 3642.292607444; [6] self = table: 0x001634e0; dt = 0.017174400389194; t = nil; [7] self = table: 0x00073e50; dt = 0.017174400389194; [8] dt = 0.017174400389194; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:53:03.965 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x0a1eb880; [2] (*temporary) = function: 0x0b20eea0; [3] q = table: 0x0826b3e0; i = 1; obj = table: 0x098f9020; [4] dt = 0.017174400389194; t = 3642.292607444; async = function: 0x0821fa00; [5] self = table: 0x001040f0; dt = 0.017174400389194; network_is_active = true; t = 3642.292607444; [6] self = table: 0x001634e0; dt = 0.017174400389194; t = nil; [7] self = table: 0x00073e50; dt = 0.017174400389194; [8] dt = 0.017174400389194; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:53:05.031 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.056371, more than 2.000000 times old max dt of 0.042140 19:53:11.888 [d3d12 pipeline state] creating pipeline state for #ID[d0f45a86] 19:53:11.889 [d3d12 pipeline state] creating pipeline state for #ID[27c2a747] 19:53:19.671 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:53:25.025 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/a031adea-2999-44c9-aeda-f6a890bbf151 19:53:25.025 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/character 19:53:25.025 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/account 19:53:25.025 [Lua] INFO [ProgressManager] Fetching session report for session a031adea-2999-44c9-aeda-f6a890bbf151... 19:53:25.025 [Lua] INFO [GameModeCoopCompleteObjective] fetch_session_report, session_id: a031adea-2999-44c9-aeda-f6a890bbf151 19:53:25.025 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "running" to "outro_cinematic" 19:53:25.025 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 19:53:25.027 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 19:53:25.362 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/cinematics/outro/win/outro_win_generic/world" with id: 13 19:53:25.375 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 19:53:25.386 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 19:53:29.112 warning: [Lua] WARNING [PartyImmateriumLocalizedErrorCodes] got error_code that is not localized 19:53:29.113 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x0aac6800; [2] (*temporary) = function: 0x0adb4de0; [3] q = table: 0x08485f00; i = 1; obj = table: 0x070c5f30; [4] dt = 0.014328300021589; t = 3667.4370642478; async = function: 0x0ba35540; [5] self = table: 0x001040f0; dt = 0.014328300021589; network_is_active = true; t = 3667.4370642478; [6] self = table: 0x001634e0; dt = 0.014328300021589; t = nil; [7] self = table: 0x00073e50; dt = 0.014328300021589; [8] dt = 0.014328300021589; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:53:32.028 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "outro_cinematic" to "done" 19:53:32.028 [Lua] INFO [GameModeCoopCompleteObjective] [_game_mode_state_changed] Force stop cinematics 19:53:32.037 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1d36b92d8756c830]' 19:53:32.048 [Lua] INFO [MechanismManager] session_id nil 19:53:32.050 [Lua] INFO [MechanismBase] Mechanism adventure changing state adventure -> score 19:53:32.050 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 19:53:32.053 [Lua] INFO [GameStateMachine] Changing state to StateGameScore 19:53:32.064 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 19:53:32.064 [Lua] INFO [GameSessionManager] Member 301b57de433354a8 left 19:53:32.064 [Lua] INFO [GameSessionManager] Member 7ddd8df6ed2e7561 left 19:53:32.064 [Lua] INFO [GameSessionManager] Member 9bf1b41a099b738b left 19:53:32.064 [Lua] INFO [GameSessionManager] Member e318772f497d2ef3 left with game reason game_session_manager_disconnect 19:53:32.064 [Lua] INFO [GameSessionManager] Member 44b57a3c598acdc3 left 19:53:32.068 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:53:32.068 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:53:32.068 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:53:32.068 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:53:32.068 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:53:32.068 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:53:32.068 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:53:32.069 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:53:32.069 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:53:32.069 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:53:32.069 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:53:32.069 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:53:32.074 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:53:32.074 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:53:32.074 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:53:32.074 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:53:32.074 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:53:32.074 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:53:32.074 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:53:32.074 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:53:32.074 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:53:32.074 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:53:32.074 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:53:32.074 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:53:32.078 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:53:32.078 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:53:32.078 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:53:32.078 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:53:32.078 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:53:32.078 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:53:32.078 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:53:32.078 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:53:32.078 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:53:32.078 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:53:32.078 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:53:32.078 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:53:32.083 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 19:53:32.083 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 19:53:32.083 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 19:53:32.083 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 19:53:32.083 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 19:53:32.083 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 19:53:32.083 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 19:53:32.083 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 19:53:32.083 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 19:53:32.083 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 19:53:32.083 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 19:53:32.083 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 19:53:32.205 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/watertown/missions/mission_dm_stockpile 19:53:32.205 [Lua] INFO [WorldLevelDespawnManager] despawning units 19:53:32.211 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 19:53:32.212 [Lua] INFO [StateGameScore] _present_end_of_round_view, view_context: { played_mission = "dm_stockpile", round_won = true, } 19:53:32.212 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateGameScore 19:53:32.212 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 19:53:32.213 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateGameScore 19:53:32.214 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:53:32.214 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:53:32.214 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:53:32.214 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:53:32.215 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:53:32.215 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:53:32.219 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:53:32.219 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:53:32.230 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:fa8af5085cf0e2c2", "hub:steam:", "hub:default", } 19:53:32.230 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 277, }, { region = "aws-ca-central-1", latency = 137, }, { region = "aws-eu-west-1", latency = 57, }, { region = "aws-eu-west-2", latency = 47, }, { region = "aws-us-west-2", latency = 197, }, { region = "aws-sa-east-1", latency = 245, }, { region = "aws-ap-northeast-2", latency = 268, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 297, }, { region = "aws-us-west-1", latency = 175, }, { region = "aws-ap-southeast-1", latency = 195, }, { region = "aws-eu-central-1", latency = 44, }, { region = "aws-ap-south-1", latency = 198, }, } 19:53:32.230 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 19:53:32.234 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/end_of_round/ui_eor_background" with id: 1 19:53:32.290 [Lua] INFO [EndView] _setup_spawn_slots() num players: 4 19:53:32.297 [Lua] INFO [STAY_IN_PARTY_VOTING] fetch_party_done 19:53:32.357 [Connection] Dropped game_session chunk from e318772f497d2ef3 because channel 8 can't communicate 19:53:32.357 [Connection] Dropped channel chunk from e318772f497d2ef3 because channel 8 can't communicate 19:53:32.440 [d3d12 pipeline state] creating pipeline state for #ID[23f77d86] 19:53:32.529 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1d36b92d8756c830]' child 1: '#ID[1d36b92d8756c830]' 19:53:32.722 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1d36b92d8756c830]' child 1: '#ID[1d36b92d8756c830]' 19:53:32.896 [Lua] INFO [WorldLevelDespawnManager] despawning themes 19:53:32.936 [Lua] INFO [WorldLevelDespawnManager] despawning level 19:53:32.939 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 19:53:32.946 [Lua] INFO [WorldLevelDespawnManager] despawning world 19:53:32.972 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.89025519415736198 19:53:35.065 error: [Lua] ERROR [ProgressionManager] Error fetching session_report: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/progression/progression_manager.lua:90 @scripts/managers/game_mode/game_modes/game_mode_coop_complete_objective.lua:180<>Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/progression/progression_manager.lua:91 @scripts/managers/game_mode/game_modes/game_mode_coop_complete_objective.lua:180<>table: 000000000731DCF0 19:53:35.065 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session on next post update with reason failed_fetching_session_report ... 19:53:35.066 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session now! 19:53:35.066 [Lua] INFO [ConnectionManager] Channel 7 to peer e318772f497d2ef3 was disconnected with game reason failed_fetching_session_report 19:53:35.066 [Lua] INFO [ConnectionManager] Left host e318772f497d2ef3 19:53:35.066 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host 19:53:35.066 [Lua] INFO [ConnectionManager] _peer_disconnected e318772f497d2ef3 19:53:35.066 [Lua] INFO [ConnectionManager] Remote peer 9bf1b41a099b738b disconnected from host 19:53:35.066 [Lua] INFO [ConnectionManager] Remote peer 44b57a3c598acdc3 disconnected from host 19:53:35.066 [Lua] INFO [ConnectionManager] Remote peer 7ddd8df6ed2e7561 disconnected from host 19:53:35.066 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 7 19:53:35.066 [Lua] INFO [MechanismManager] Leaving mechanism "adventure" 19:53:35.081 [Lua] INFO [XboxLive] Setting activity... connection_string: i:80f3bdee-f587-477c-a234-c5df6da5ce98:uE1Xn, party_id 80f3bdee-f587-477c-a234-c5df6da5ce98, num_members 1 19:53:35.081 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 19:53:35.081 [Lua] INFO [MultiplayerSessionManager] Left all sessions! is_error: false, source: game, reason: failed_fetching_session_report, session_was_booting: nil 19:53:35.081 [Lua] INFO [MechanismManager] Change mechanism ->"left_session" 19:53:35.081 [Lua] INFO [MechanismLeftSession] Entered with reason failed_fetching_session_report 19:53:35.081 [Lua] INFO [MechanismBase] Mechanism left_session changing state init -> wait_for_session 19:53:35.098 [Lua] INFO [GameStateMachine] Changing state to StateLoading 19:53:35.098 [Lua] INFO [StateGameScore] State Done. Closing end view 19:53:35.098 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.098 [Connection] Connection to e318772f497d2ef3 broken in transport layer. 19:53:35.098 [Handshaker] Aborting handshake with e318772f497d2ef3. Reason: internal_error 19:53:35.098 [Lua] INFO [ConstantElementLoading] State changed StateGameScore -> StateLoading 19:53:35.098 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 19:53:35.098 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateGameScore -> StateLoading 19:53:35.114 [Handshaker] Lost connection 3 to e318772f497d2ef3 19:53:35.114 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.131 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.148 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.164 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.181 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.198 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.214 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.231 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.248 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.264 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.281 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.298 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.314 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.331 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.348 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.364 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.373 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14be24292cf5d106]' 19:53:35.381 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.398 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.415 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.431 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.448 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.465 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.481 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.498 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.514 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.531 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.548 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.565 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.581 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.598 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.615 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.631 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.648 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.665 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.681 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.698 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.715 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.731 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.748 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.765 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.781 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.798 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.815 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.831 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.848 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.865 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.881 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.898 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.915 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.931 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.948 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.964 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.981 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:35.998 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.015 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.031 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.048 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.065 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.081 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.098 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.115 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.131 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.148 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.165 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.181 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.198 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.215 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.231 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.248 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.265 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.281 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.298 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.315 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.331 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.348 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.365 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.381 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.398 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.415 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.431 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.448 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.465 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.481 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.498 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.515 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.531 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.548 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.565 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.581 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.598 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.615 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.631 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.648 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.665 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.681 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.698 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.715 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.731 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.748 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.765 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.781 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.798 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.815 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.831 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.848 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.865 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.881 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.898 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.915 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.931 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.948 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.965 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.981 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:36.998 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.016 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.031 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.048 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.065 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.081 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.098 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.115 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.131 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.148 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.165 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.181 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.198 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.215 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.231 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.248 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.265 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.281 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.298 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.315 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.333 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.348 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.365 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.381 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.398 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.415 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.431 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.448 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.465 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.481 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.498 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.515 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.531 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.548 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.565 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.581 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.598 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.615 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.631 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.648 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.665 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.681 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.698 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.715 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.731 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.748 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.765 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.781 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.798 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.815 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.831 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.848 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.865 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.881 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.898 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.915 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.931 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.948 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.965 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.981 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:37.998 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.015 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.031 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.048 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.065 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.081 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.098 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.115 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.132 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.148 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.165 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.182 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.198 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.215 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.232 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.248 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.267 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.282 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.298 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.315 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.332 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.348 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.365 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.382 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.398 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.415 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.432 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.449 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.466 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.482 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.499 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.516 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.532 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.549 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.566 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.582 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.599 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.616 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.632 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.649 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.666 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.682 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.699 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.716 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.732 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.749 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.766 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.782 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.799 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.816 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.832 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.849 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.866 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.882 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.899 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.916 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.932 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.949 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.966 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.982 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:38.999 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.016 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.032 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.049 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.066 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.083 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.100 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.116 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.133 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.150 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.166 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.183 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.200 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.216 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.233 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.250 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.266 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.283 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.300 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.317 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.333 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.350 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.366 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.383 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.400 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.416 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.433 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.450 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.466 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.483 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.500 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.517 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.533 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.550 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.566 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.583 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.600 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.617 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.633 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.650 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.666 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.667 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:53:39.683 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.700 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.716 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.733 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.750 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.767 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.783 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.800 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.818 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.834 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.850 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.867 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.883 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.900 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.917 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.933 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.950 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.967 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:39.983 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.000 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.017 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.033 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.050 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.067 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.083 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.100 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.117 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.134 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.150 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.167 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.184 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.200 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.217 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.234 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.251 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.267 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.284 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.301 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.317 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.334 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.351 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.368 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.385 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.401 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.418 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.435 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.451 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.468 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.485 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.501 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.518 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.535 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.551 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.568 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.585 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.601 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.618 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.635 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.651 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.668 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.685 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.701 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.718 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.735 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.751 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.768 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.785 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.801 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.818 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.835 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.851 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.868 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.885 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.901 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.918 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.935 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.951 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.968 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:40.985 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.002 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.018 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.035 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.052 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.068 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.085 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.102 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.118 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.135 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.152 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.168 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.185 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.202 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.219 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.235 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.252 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.269 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.285 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.302 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.319 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.336 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.352 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.369 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.385 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.402 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.419 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.436 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.453 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.470 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.486 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.503 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.520 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.537 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.554 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.570 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.587 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.604 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.620 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.637 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.654 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.670 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.687 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.704 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.720 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.737 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.754 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.771 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.787 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.804 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.821 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.838 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.854 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.871 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.888 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.904 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.921 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.938 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.954 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.971 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:41.988 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.004 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.021 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.038 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.054 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.071 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.088 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.104 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.121 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.138 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.154 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.171 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.188 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.204 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.221 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.238 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.254 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.271 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.288 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.304 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.321 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.338 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.354 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.371 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.388 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.404 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.421 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.438 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.454 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.471 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.488 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.504 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.521 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.538 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.554 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.571 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.588 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.604 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.621 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.638 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.654 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.671 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.688 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.704 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.721 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.738 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.754 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.771 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.788 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.804 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.821 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.838 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.854 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.871 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.888 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.905 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.921 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.938 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.957 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.971 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:42.988 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.004 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.021 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.038 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.054 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.071 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.088 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.104 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.121 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.138 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.155 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.171 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.188 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.205 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.221 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.238 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.254 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.271 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.288 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.304 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.321 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.338 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.354 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.371 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.388 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.404 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.421 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.438 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.454 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.471 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.488 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.504 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.521 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.538 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.554 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.571 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.588 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.604 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.621 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.638 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.654 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.671 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.688 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.704 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.721 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.738 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.754 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.771 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.788 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.804 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.821 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.838 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.854 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.871 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.888 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.904 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.921 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.938 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.954 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.971 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:43.988 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.004 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.021 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.038 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.054 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.071 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.088 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.105 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.122 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.138 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.155 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.172 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.188 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.208 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.222 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.239 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.255 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.272 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.289 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.305 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.323 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.339 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.356 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.372 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.389 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.406 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.423 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.439 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.456 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.473 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.489 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.506 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.523 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.539 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.556 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.573 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.589 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.606 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.623 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.639 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.656 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.673 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.689 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.706 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.723 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.739 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.756 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.773 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.789 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.806 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.823 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.839 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.856 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.873 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.889 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.906 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.923 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.939 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.956 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.973 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:44.989 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:45.006 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:45.023 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:45.039 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:45.056 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:45.073 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:45.089 [Lua] INFO [StateLoading] ### is_stranded ### 19:53:45.106 [Lua] INFO [GameStateMachine] Changing state to StateExitToMainMenu 19:53:45.106 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 19:53:45.106 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> StateExitToMainMenu 19:53:45.106 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> StateExitToMainMenu 19:53:45.139 [Lua] <>account_id = 9dc3b974-25a8-42af-8d91-9dcb423e1c8b<> 19:53:45.140 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 19:53:45.140 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters 19:53:45.140 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/progression 19:53:45.140 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 19:53:47.214 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu 19:53:47.214 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0 19:53:47.214 [Lua] INFO [ConstantElementLoading] State changed StateExitToMainMenu -> StateMainMenu 19:53:47.214 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 19:53:47.214 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateExitToMainMenu -> StateMainMenu 19:53:47.226 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1 19:53:47.320 [Lua] INFO [BackendManager] title_request: GET /social 19:53:47.432 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/friends 19:53:48.283 [Lua] INFO [BackendManager] title_request: GET /social 19:53:48.310 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/friends 19:53:52.931 [Lua] INFO [StateMainMenu] Starting the game with selected character 8289b4c2-2e34-407b-9370-9b40bd3be915 19:53:52.941 [Lua] INFO [BackendManager] title_request: PUT /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 19:53:53.052 [Lua] INFO [SessionBootBase] Changed state nil -> idle 19:53:53.052 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 19:53:53.052 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining 19:53:53.066 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:fa8af5085cf0e2c2", "hub:steam:", "hub:default", } 19:53:53.066 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 277, }, { region = "aws-ca-central-1", latency = 137, }, { region = "aws-eu-west-1", latency = 57, }, { region = "aws-eu-west-2", latency = 47, }, { region = "aws-us-west-2", latency = 197, }, { region = "aws-sa-east-1", latency = 245, }, { region = "aws-ap-northeast-2", latency = 268, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 297, }, { region = "aws-us-west-1", latency = 175, }, { region = "aws-ap-southeast-1", latency = 195, }, { region = "aws-eu-central-1", latency = 44, }, { region = "aws-ap-south-1", latency = 198, }, } 19:53:53.066 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 19:53:53.066 [Lua] INFO [GameStateMachine] Changing state to StateLoading 19:53:53.066 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60 19:53:53.105 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading 19:53:53.105 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 19:53:53.105 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading 19:53:55.794 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x06eb8f50; [2] (*temporary) = function: 0x09fe5ff0; [3] q = table: 0x09cb7d80; i = 1; obj = table: 0x0b442220; [4] dt = 0.016667000012385; t = 3694.1235004446; async = function: 0x04f75e40; [5] self = table: 0x001040f0; dt = 0.016667000012385; network_is_active = true; t = 3694.1235004446; [6] self = table: 0x001634e0; dt = 0.016667000012385; t = nil; [7] self = table: 0x00073e50; dt = 0.016667000012385; [8] dt = 0.016667000012385; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 13, error_details = "NOT_IN_PARTY", } 19:53:57.877 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x0802c240; [2] (*temporary) = function: 0x07f532b0; [3] q = table: 0x054a03d0; i = 1; obj = table: 0x05c68570; [4] dt = 0.016666999969068; t = 3696.2073351449; async = function: 0x09e69f10; [5] self = table: 0x001040f0; dt = 0.016666999969068; network_is_active = true; t = 3696.2073351449; [6] self = table: 0x001634e0; dt = 0.016666999969068; t = nil; [7] self = table: 0x00073e50; dt = 0.016666999969068; [8] dt = 0.016666999969068; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:53:57.878 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x071f1390; [2] (*temporary) = function: 0x0b4efd10; [3] q = table: 0x09a29360; i = 1; obj = table: 0x09f024c0; [4] dt = 0.016666999969068; t = 3696.2073351449; async = function: 0x05dfadb0; [5] self = table: 0x001040f0; dt = 0.016666999969068; network_is_active = true; t = 3696.2073351449; [6] self = table: 0x001634e0; dt = 0.016666999969068; t = nil; [7] self = table: 0x00073e50; dt = 0.016666999969068; [8] dt = 0.016666999969068; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:53:59.394 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x0b95b0f0; [2] (*temporary) = function: 0x022d29a0; [3] q = table: 0x0afaea50; i = 1; obj = table: 0x0afaebf0; [4] dt = 0.016666799998167; t = 3697.7241345448; async = function: 0x0846c9d0; [5] self = table: 0x001040f0; dt = 0.016666799998167; network_is_active = true; t = 3697.7241345448; [6] self = table: 0x001634e0; dt = 0.016666799998167; t = nil; [7] self = table: 0x00073e50; dt = 0.016666799998167; [8] dt = 0.016666799998167; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:53:59.394 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x07e2eb20; [2] (*temporary) = function: 0x07faf010; [3] q = table: 0x09971430; i = 1; obj = table: 0x0b5f6ac0; [4] dt = 0.016666799998167; t = 3697.7241345448; async = function: 0x08052070; [5] self = table: 0x001040f0; dt = 0.016666799998167; network_is_active = true; t = 3697.7241345448; [6] self = table: 0x001634e0; dt = 0.016666799998167; t = nil; [7] self = table: 0x00073e50; dt = 0.016666799998167; [8] dt = 0.016666799998167; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:53:59.678 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:54:05.016 error: [Lua] ERROR [PartyImmateriumManager] Hub Server Latched matchmaking, error={ __locals = " [1] x = table: 0x04db18d0; [2] (*temporary) = function: 0x05a06760; [3] q = table: 0x0b6444d0; i = 1; obj = table: 0x07615140; [4] dt = 0.016667100027198; t = 3703.3456404448; async = function: 0x06901e00; [5] self = table: 0x001040f0; dt = 0.016667100027198; network_is_active = true; t = 3703.3456404448; [6] self = table: 0x001634e0; dt = 0.016667100027198; t = nil; [7] self = table: 0x00073e50; dt = 0.016667100027198; [8] dt = 0.016667100027198; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:879 @scripts/game_states/game/state_game_score.lua:52<>", error_message = "", aborted = false, error_code = 13, error_details = "PARTY_NOT_FOUND", } 19:54:06.403 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x031ce8c0; [2] (*temporary) = function: 0x084b6f60; [3] q = table: 0x0a373eb0; i = 1; obj = table: 0x09314d60; [4] dt = 0.016698200033771; t = 3704.7324415448; async = function: 0x0608bdc0; [5] self = table: 0x001040f0; dt = 0.016698200033771; network_is_active = true; t = 3704.7324415448; [6] self = table: 0x001634e0; dt = 0.016698200033771; t = nil; [7] self = table: 0x00073e50; dt = 0.016698200033771; [8] dt = 0.016698200033771; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/mechanism/mechanisms/mechanism_left_session.lua:70<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:54:06.403 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x076c64e0; [2] (*temporary) = function: 0x0819aba0; [3] q = table: 0x0a224f90; i = 1; obj = table: 0x0b202ca0; [4] dt = 0.016698200033771; t = 3704.7324415448; async = function: 0x080920e0; [5] self = table: 0x001040f0; dt = 0.016698200033771; network_is_active = true; t = 3704.7324415448; [6] self = table: 0x001634e0; dt = 0.016698200033771; t = nil; [7] self = table: 0x00073e50; dt = 0.016698200033771; [8] dt = 0.016698200033771; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:54:12.295 [Window] Window => inactive 19:54:12.296 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 19:54:16.998 error: [Lua] ERROR [PresenceManager] Disconnected from presence - { __locals = " [1] x = table: 0x07d8e330; [2] (*temporary) = function: 0x07bb7af0; [3] q = table: 0x0ab4b860; i = 1; obj = table: 0x0a1074b0; [4] dt = 0.016666700045727; t = 3715.3281646471; async = function: 0x07d8eeb0; [5] self = table: 0x001040f0; dt = 0.016666700045727; network_is_active = true; t = 3715.3281646471; [6] self = table: 0x001634e0; dt = 0.016666700045727; t = nil; [7] self = table: 0x00073e50; dt = 0.016666700045727; [8] dt = 0.016666700045727; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/presence/presence_manager.lua:148 @scripts/managers/presence/presence_manager.lua:163<>", error_message = "unavailable", aborted = false, error_code = 14, error_details = "", } 19:54:16.998 [Lua] INFO [GRPCManager] Will retry gRPC request id=my_presence_stream in 3.6775478172302249 secs, count=5 jitter=0.4775478172302246 19:54:16.998 [Lua] INFO [PresenceManager] Disconnected from batched get presence - { __locals = " [1] x = table: 0x07e9ed10; [2] (*temporary) = function: 0x0785e110; [3] q = table: 0x097dc390; i = 1; obj = table: 0x09617d80; [4] dt = 0.016666700045727; t = 3715.3281646471; async = function: 0x07d81680; [5] self = table: 0x001040f0; dt = 0.016666700045727; network_is_active = true; t = 3715.3281646471; [6] self = table: 0x001634e0; dt = 0.016666700045727; t = nil; [7] self = table: 0x00073e50; dt = 0.016666700045727; [8] dt = 0.016666700045727; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/presence/presence_manager.lua:174 @scripts/managers/presence/presence_manager.lua:184<>", error_message = "Received RST_STREAM with error code 2", aborted = false, error_code = 13, error_details = "", } 19:54:16.998 [Lua] INFO [GRPCManager] Will retry gRPC request id=batched_get_presence in 2.0505738067626953 secs, count=4 jitter=0.45057380676269532 19:54:19.701 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:54:39.724 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:54:44.595 [Lua] INFO [MatchmakingNotificationHandler] Failed to boot 19:54:44.595 [Lua] INFO [SessionBootBase] Changed state hotjoining -> failed 19:54:44.595 [Lua] INFO [PartyImmateriumHubSessionBoot] hot_join_party_hub_failed { __locals = " [1] x = table: 0x08259a20; [2] (*temporary) = function: 0x081abf90; [3] q = table: 0x08680080; i = 1; obj = table: 0x053efee0; [4] dt = 0.016667100028461; t = 3742.9247299472; async = function: 0x067579b0; [5] self = table: 0x001040f0; dt = 0.016667100028461; network_is_active = true; t = 3742.9247299472; [6] self = table: 0x001634e0; dt = 0.016667100028461; t = nil; [7] self = table: 0x00073e50; dt = 0.016667100028461; [8] dt = 0.016667100028461; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/multiplayer/party_immaterium_hub_session_boot.lua:140 @scripts/multiplayer/party_immaterium_hub_session_boot.lua:32<>", error_message = "", aborted = false, error_code = 13, error_details = "CONCURRENT_CHANGE_DETECTED", } 19:54:44.595 [Lua] INFO [SessionBootBase] Changed state failed -> idle 19:54:44.595 warning: [Lua] WARNING [ErrorManager] Error "MultiplayerSessionBootError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:106: in function 'report_error' ...pts/managers/multiplayer/multiplayer_session_manager.lua:570: in function '_show_session_error' ...pts/managers/multiplayer/multiplayer_session_manager.lua:404: in function '_handle_session_error' ...pts/managers/multiplayer/multiplayer_session_manager.lua:532: in function 'update' scripts/game_states/state_game.lua:111: in function 'network_receive_function' scripts/game_states/game/state_loading.lua:132: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/game_states/state_game.lua:561: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: source: game, reason: CONCURRENT_CHANGE_DETECTED, error_details: n/a 19:54:44.595 [Lua] INFO [MechanismManager] Change mechanism "left_session"->"left_session" 19:54:44.595 [Lua] INFO [MechanismManager] Leaving mechanism "left_session" 19:54:44.595 [Lua] INFO [MechanismLeftSession] Entered with reason CONCURRENT_CHANGE_DETECTED 19:54:44.595 [Lua] INFO [StateLoading] ### is_stranded ### 19:54:44.613 [Lua] INFO [GameStateMachine] Changing state to StateExitToMainMenu 19:54:44.613 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 19:54:44.613 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> StateExitToMainMenu 19:54:44.613 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> StateExitToMainMenu 19:54:44.628 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 19:54:44.628 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters 19:54:44.628 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/progression 19:54:44.628 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 19:54:46.628 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu 19:54:46.629 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0 19:54:46.629 [Lua] INFO [ConstantElementLoading] State changed StateExitToMainMenu -> StateMainMenu 19:54:46.629 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 19:54:46.629 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateExitToMainMenu -> StateMainMenu 19:54:46.639 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1 19:54:47.280 [Window] Window => active 19:54:47.281 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 19:54:51.555 [Lua] INFO [StateMainMenu] Starting the game with selected character 8289b4c2-2e34-407b-9370-9b40bd3be915 19:54:51.566 [Lua] INFO [BackendManager] title_request: PUT /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 19:54:51.774 [Lua] INFO [SessionBootBase] Changed state nil -> idle 19:54:51.774 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 19:54:51.774 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining 19:54:51.788 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:fa8af5085cf0e2c2", "hub:steam:", "hub:default", } 19:54:51.788 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 277, }, { region = "aws-ca-central-1", latency = 137, }, { region = "aws-eu-west-1", latency = 57, }, { region = "aws-eu-west-2", latency = 47, }, { region = "aws-us-west-2", latency = 197, }, { region = "aws-sa-east-1", latency = 245, }, { region = "aws-ap-northeast-2", latency = 268, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 297, }, { region = "aws-us-west-1", latency = 175, }, { region = "aws-ap-southeast-1", latency = 195, }, { region = "aws-eu-central-1", latency = 44, }, { region = "aws-ap-south-1", latency = 198, }, } 19:54:51.788 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 19:54:51.788 [Lua] INFO [GameStateMachine] Changing state to StateLoading 19:54:51.788 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60 19:54:51.829 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading 19:54:51.829 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 19:54:51.829 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading 19:54:55.055 error: [Lua] ERROR [PresenceManager] Disconnected from presence - { __locals = " [1] x = table: 0x056b1810; [2] (*temporary) = function: 0x07038440; [3] q = table: 0x041ad890; i = 1; obj = table: 0x0816e4a0; [4] dt = 0.016666700051563; t = 3753.3856333371; async = function: 0x054b4080; [5] self = table: 0x001040f0; dt = 0.016666700051563; network_is_active = true; t = 3753.3856333371; [6] self = table: 0x001634e0; dt = 0.016666700051563; t = nil; [7] self = table: 0x00073e50; dt = 0.016666700051563; [8] dt = 0.016666700051563; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/presence/presence_manager.lua:148 @scripts/managers/presence/presence_manager.lua:163<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:54:55.056 [Lua] INFO [GRPCManager] Will retry gRPC request id=my_presence_stream in 7.929777412414551 secs, count=6 jitter=1.5297774124145507 19:54:58.476 [Window] Window => inactive 19:54:58.476 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 19:54:59.511 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x04db18d0; [2] (*temporary) = function: 0x09dd95e0; [3] q = table: 0x01761200; i = 1; obj = table: 0x046e6380; [4] dt = 0.01666670004099; t = 3757.8402185378; async = function: 0x097dd110; [5] self = table: 0x001040f0; dt = 0.01666670004099; network_is_active = true; t = 3757.8402185378; [6] self = table: 0x001634e0; dt = 0.01666670004099; t = nil; [7] self = table: 0x00073e50; dt = 0.01666670004099; [8] dt = 0.01666670004099; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 13, error_details = "NOT_IN_PARTY", } 19:54:59.511 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x07b4b200; [2] (*temporary) = function: 0x04fceda0; [3] q = table: 0x071975a0; i = 1; obj = table: 0x0879fd90; [4] dt = 0.01666670004099; t = 3757.8402185378; async = function: 0x09b500f0; [5] self = table: 0x001040f0; dt = 0.01666670004099; network_is_active = true; t = 3757.8402185378; [6] self = table: 0x001634e0; dt = 0.01666670004099; t = nil; [7] self = table: 0x00073e50; dt = 0.01666670004099; [8] dt = 0.01666670004099; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:54:59.744 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:55:00.196 [Window] Window => active 19:55:00.196 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 19:55:03.638 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x04d2ad70; [2] (*temporary) = function: 0x0af92900; [3] q = table: 0x04122ef0; i = 1; obj = table: 0x04ffbbf0; [4] dt = 0.016667299991291; t = 3761.967667338; async = function: 0x07c3aee0; [5] self = table: 0x001040f0; dt = 0.016667299991291; network_is_active = true; t = 3761.967667338; [6] self = table: 0x001634e0; dt = 0.016667299991291; t = nil; [7] self = table: 0x00073e50; dt = 0.016667299991291; [8] dt = 0.016667299991291; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 13, error_details = "NOT_IN_PARTY", } 19:55:03.638 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x0b76e400; [2] (*temporary) = function: 0x074d6e60; [3] q = table: 0x08c0cde0; i = 1; obj = table: 0x06da3db0; [4] dt = 0.016667299991291; t = 3761.967667338; async = function: 0x08fdfa60; [5] self = table: 0x001040f0; dt = 0.016667299991291; network_is_active = true; t = 3761.967667338; [6] self = table: 0x001634e0; dt = 0.016667299991291; t = nil; [7] self = table: 0x00073e50; dt = 0.016667299991291; [8] dt = 0.016667299991291; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:55:03.956 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x05b9aba0; [2] (*temporary) = function: 0x0816f2a0; [3] q = table: 0x07825600; i = 1; obj = table: 0x075e2bd0; [4] dt = 0.01666710004902; t = 3762.2860810382; async = function: 0x08b29900; [5] self = table: 0x001040f0; dt = 0.01666710004902; network_is_active = true; t = 3762.2860810382; [6] self = table: 0x001634e0; dt = 0.01666710004902; t = nil; [7] self = table: 0x00073e50; dt = 0.01666710004902; [8] dt = 0.01666710004902; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:55:03.956 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x08e033f0; [2] (*temporary) = function: 0x0526b890; [3] q = table: 0x02098970; i = 1; obj = table: 0x06ad9ed0; [4] dt = 0.01666710004902; t = 3762.2860810382; async = function: 0x08512bd0; [5] self = table: 0x001040f0; dt = 0.01666710004902; network_is_active = true; t = 3762.2860810382; [6] self = table: 0x001634e0; dt = 0.01666710004902; t = nil; [7] self = table: 0x00073e50; dt = 0.01666710004902; [8] dt = 0.01666710004902; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:55:19.770 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:55:23.391 warning: [Lua] WARNING [PartyImmateriumLocalizedErrorCodes] got error_code that is not localized 19:55:23.391 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x080026c0; [2] (*temporary) = function: 0x0a801820; [3] q = table: 0x04fb5030; i = 1; obj = table: 0x0718d2f0; [4] dt = 0.016666999983268; t = 3781.7209257383; async = function: 0x05266540; [5] self = table: 0x001040f0; dt = 0.016666999983268; network_is_active = true; t = 3781.7209257383; [6] self = table: 0x001634e0; dt = 0.016666999983268; t = nil; [7] self = table: 0x00073e50; dt = 0.016666999983268; [8] dt = 0.016666999983268; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:55:30.331 [Lua] INFO [MatchmakingNotificationHandler] Failed to boot 19:55:30.331 [Lua] INFO [SessionBootBase] Changed state hotjoining -> failed 19:55:30.331 [Lua] INFO [PartyImmateriumHubSessionBoot] hot_join_party_hub_failed { __locals = " [1] x = table: 0x047a0120; [2] (*temporary) = function: 0x061463c0; [3] q = table: 0x050b9220; i = 1; obj = table: 0x02617480; [4] dt = 0.016666800042162; t = 3788.6601341382; async = function: 0x0244b110; [5] self = table: 0x001040f0; dt = 0.016666800042162; network_is_active = true; t = 3788.6601341382; [6] self = table: 0x001634e0; dt = 0.016666800042162; t = nil; [7] self = table: 0x00073e50; dt = 0.016666800042162; [8] dt = 0.016666800042162; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/multiplayer/party_immaterium_hub_session_boot.lua:140 @scripts/multiplayer/party_immaterium_hub_session_boot.lua:32<>", error_message = "", aborted = false, error_code = 13, error_details = "CONCURRENT_CHANGE_DETECTED", } 19:55:30.331 [Lua] INFO [SessionBootBase] Changed state failed -> idle 19:55:30.331 warning: [Lua] WARNING [ErrorManager] Error "MultiplayerSessionBootError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:106: in function 'report_error' ...pts/managers/multiplayer/multiplayer_session_manager.lua:570: in function '_show_session_error' ...pts/managers/multiplayer/multiplayer_session_manager.lua:404: in function '_handle_session_error' ...pts/managers/multiplayer/multiplayer_session_manager.lua:532: in function 'update' scripts/game_states/state_game.lua:111: in function 'network_receive_function' scripts/game_states/game/state_loading.lua:132: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/game_states/state_game.lua:561: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: source: game, reason: CONCURRENT_CHANGE_DETECTED, error_details: n/a 19:55:30.331 [Lua] INFO [MechanismManager] Change mechanism "left_session"->"left_session" 19:55:30.331 [Lua] INFO [MechanismManager] Leaving mechanism "left_session" 19:55:30.331 [Lua] INFO [MechanismLeftSession] Entered with reason CONCURRENT_CHANGE_DETECTED 19:55:30.331 [Lua] INFO [StateLoading] ### is_stranded ### 19:55:30.347 [Lua] INFO [GameStateMachine] Changing state to StateExitToMainMenu 19:55:30.347 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 19:55:30.347 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> StateExitToMainMenu 19:55:30.347 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> StateExitToMainMenu 19:55:30.363 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 19:55:30.363 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters 19:55:30.363 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/progression 19:55:30.363 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 19:55:32.300 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu 19:55:32.300 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0 19:55:32.300 [Lua] INFO [ConstantElementLoading] State changed StateExitToMainMenu -> StateMainMenu 19:55:32.300 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 19:55:32.300 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateExitToMainMenu -> StateMainMenu 19:55:32.310 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1 19:55:38.510 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x07fb7f50; [2] (*temporary) = function: 0x06974d10; [3] q = table: 0x07f788a0; i = 1; obj = table: 0x080b1720; [4] dt = 0.018085800111294; t = 3796.8289416433; async = function: 0x07fb7fa0; [5] self = table: 0x001040f0; dt = 0.018085800111294; network_is_active = true; t = 3796.8289416433; [6] self = table: 0x001634e0; dt = 0.018085800111294; t = nil; [7] self = table: 0x00073e50; dt = 0.018085800111294; [8] dt = 0.018085800111294; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:55:39.811 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:55:40.016 [d3d12 pipeline state] creating pipeline state for #ID[07c3ef2f] 19:55:40.036 [d3d12 pipeline state] creating pipeline state for #ID[d382e846] 19:55:40.037 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/commendations?includeStats=true&includeAll=false 19:55:40.135 [d3d12 pipeline state] creating pipeline state for #ID[4451ac00] 19:55:42.846 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x0806ffd0; [2] (*temporary) = function: 0x06a7f3f0; [3] q = table: 0x05723bd0; i = 1; obj = table: 0x05723b90; [4] dt = 0.00218589999713; t = 3801.1758756411; async = function: 0x08069930; [5] self = table: 0x001040f0; dt = 0.00218589999713; network_is_active = true; t = 3801.1758756411; [6] self = table: 0x001634e0; dt = 0.00218589999713; t = nil; [7] self = table: 0x00073e50; dt = 0.00218589999713; [8] dt = 0.00218589999713; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 13, error_details = "NOT_IN_PARTY", } 19:55:42.846 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x05c67230; [2] (*temporary) = function: 0x0516c410; [3] q = table: 0x04131740; i = 1; obj = table: 0x04e1ff20; [4] dt = 0.00218589999713; t = 3801.1758756411; async = function: 0x04ffae70; [5] self = table: 0x001040f0; dt = 0.00218589999713; network_is_active = true; t = 3801.1758756411; [6] self = table: 0x001634e0; dt = 0.00218589999713; t = nil; [7] self = table: 0x00073e50; dt = 0.00218589999713; [8] dt = 0.00218589999713; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:55:43.918 error: [Lua] ERROR [UIViewHandler] View with name: account_profile_view has already been marked for destruction 19:55:46.996 [Lua] INFO [SocialMenuRosterView] 301b57de433354a8:1:2 not in party. Adding to party 19:55:46.996 [Lua] INFO [BackendManager] title_request: GET /social 19:55:47.056 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/block 19:55:47.056 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/friends 19:55:47.056 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters/8289b4c2-2e34-407b-9370-9b40bd3be915/recentlyplayed 19:55:47.531 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x04f6ed50; [2] (*temporary) = function: 0x09230680; [3] q = table: 0x041a83f0; i = 1; obj = table: 0x04e8b540; [4] dt = 0.0016472999705002; t = 3805.8609697416; async = function: 0x04f6eda0; [5] self = table: 0x001040f0; dt = 0.0016472999705002; network_is_active = true; t = 3805.8609697416; [6] self = table: 0x001634e0; dt = 0.0016472999705002; t = nil; [7] self = table: 0x00073e50; dt = 0.0016472999705002; [8] dt = 0.0016472999705002; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:55:47.531 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x09dba730; [2] (*temporary) = function: 0x0a2dfeb0; [3] q = table: 0x0654f670; i = 1; obj = table: 0x04242e60; [4] dt = 0.0016472999705002; t = 3805.8609697416; async = function: 0x0210afe0; [5] self = table: 0x001040f0; dt = 0.0016472999705002; network_is_active = true; t = 3805.8609697416; [6] self = table: 0x001634e0; dt = 0.0016472999705002; t = nil; [7] self = table: 0x00073e50; dt = 0.0016472999705002; [8] dt = 0.0016472999705002; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:55:49.170 [Lua] INFO [BackendManager] title_request: GET /social 19:55:49.195 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/block 19:55:49.195 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/friends 19:55:49.438 error: [Lua] ERROR [UIViewHandler] View with name: social_menu_view has already been marked for destruction 19:55:50.069 [d3d12 pipeline state] creating pipeline state for #ID[ab7de388] 19:55:50.288 [Lua] INFO [PresenceManager] Disconnected from batched get presence - { __locals = " [1] x = table: 0x0479bf00; [2] (*temporary) = function: 0x052b6a70; [3] q = table: 0x0b315690; i = 1; obj = table: 0x07c19280; [4] dt = 0.018858699128032; t = 3808.6058345373; async = function: 0x05064b80; [5] self = table: 0x001040f0; dt = 0.018858699128032; network_is_active = true; t = 3808.6058345373; [6] self = table: 0x001634e0; dt = 0.018858699128032; t = nil; [7] self = table: 0x00073e50; dt = 0.018858699128032; [8] dt = 0.018858699128032; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/presence/presence_manager.lua:174 @scripts/managers/presence/presence_manager.lua:184<>", error_message = "", aborted = false, error_code = 14, error_details = "", } 19:55:50.288 [Lua] INFO [GRPCManager] Will retry gRPC request id=batched_get_presence in 4.1324242019653319 secs, count=5 jitter=0.93242420196533204 19:55:56.216 [Lua] INFO [StateMainMenu] Starting the game with selected character 8289b4c2-2e34-407b-9370-9b40bd3be915 19:55:56.228 [Lua] INFO [BackendManager] title_request: PUT /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 19:55:56.335 [Lua] INFO [SessionBootBase] Changed state nil -> idle 19:55:56.335 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 19:55:56.335 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining 19:55:56.349 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:fa8af5085cf0e2c2", "hub:steam:", "hub:default", } 19:55:56.349 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 277, }, { region = "aws-ca-central-1", latency = 137, }, { region = "aws-eu-west-1", latency = 57, }, { region = "aws-eu-west-2", latency = 47, }, { region = "aws-us-west-2", latency = 197, }, { region = "aws-sa-east-1", latency = 245, }, { region = "aws-ap-northeast-2", latency = 268, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 297, }, { region = "aws-us-west-1", latency = 175, }, { region = "aws-ap-southeast-1", latency = 195, }, { region = "aws-eu-central-1", latency = 44, }, { region = "aws-ap-south-1", latency = 198, }, } 19:55:56.349 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 19:55:56.350 [Lua] INFO [GameStateMachine] Changing state to StateLoading 19:55:56.350 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60 19:55:56.389 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading 19:55:56.389 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 19:55:56.389 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading 19:55:59.807 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:56:19.818 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:56:20.890 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x05a088e0; [2] (*temporary) = function: 0x09ee4c00; [3] q = table: 0x06873af0; i = 1; obj = table: 0x09d92d40; [4] dt = 0.016666799990882; t = 3839.2203011394; async = function: 0x030febe0; [5] self = table: 0x001040f0; dt = 0.016666799990882; network_is_active = true; t = 3839.2203011394; [6] self = table: 0x001634e0; dt = 0.016666799990882; t = nil; [7] self = table: 0x00073e50; dt = 0.016666799990882; [8] dt = 0.016666799990882; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:56:20.890 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x082f84f0; [2] (*temporary) = function: 0x075912e0; [3] q = table: 0x057df5c0; i = 1; obj = table: 0x059a4080; [4] dt = 0.016666799990882; t = 3839.2203011394; async = function: 0x0960da10; [5] self = table: 0x001040f0; dt = 0.016666799990882; network_is_active = true; t = 3839.2203011394; [6] self = table: 0x001634e0; dt = 0.016666799990882; t = nil; [7] self = table: 0x00073e50; dt = 0.016666799990882; [8] dt = 0.016666799990882; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:56:21.023 [EOS] Updating Product SDK Config, Time: 3845.789795 19:56:21.190 [EOS] SDK Config Product Update Request Completed - No Change 19:56:21.190 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 3845.939209, Update Interval: 350.093689 19:56:36.874 [Lua] INFO [MatchmakingNotificationHandler] Failed to boot 19:56:36.874 [Lua] INFO [SessionBootBase] Changed state hotjoining -> failed 19:56:36.874 [Lua] INFO [PartyImmateriumHubSessionBoot] hot_join_party_hub_failed { __locals = " [1] x = table: 0x04c5a730; [2] (*temporary) = function: 0x08f039c0; [3] q = table: 0x0b6421d0; i = 1; obj = table: 0x092802a0; [4] dt = 0.016667000010257; t = 3855.2040924396; async = function: 0x0aec2890; [5] self = table: 0x001040f0; dt = 0.016667000010257; network_is_active = true; t = 3855.2040924396; [6] self = table: 0x001634e0; dt = 0.016667000010257; t = nil; [7] self = table: 0x00073e50; dt = 0.016667000010257; [8] dt = 0.016667000010257; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/multiplayer/party_immaterium_hub_session_boot.lua:140 @scripts/multiplayer/party_immaterium_hub_session_boot.lua:32<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:56:36.874 [Lua] INFO [SessionBootBase] Changed state failed -> idle 19:56:36.874 warning: [Lua] WARNING [ErrorManager] Error "MultiplayerSessionBootError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:106: in function 'report_error' ...pts/managers/multiplayer/multiplayer_session_manager.lua:570: in function '_show_session_error' ...pts/managers/multiplayer/multiplayer_session_manager.lua:404: in function '_handle_session_error' ...pts/managers/multiplayer/multiplayer_session_manager.lua:532: in function 'update' scripts/game_states/state_game.lua:111: in function 'network_receive_function' scripts/game_states/game/state_loading.lua:132: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/game_states/state_game.lua:561: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: source: game, reason: hot_join_party_hub_failed, error_details: n/a 19:56:36.874 [Lua] INFO [MechanismManager] Change mechanism "left_session"->"left_session" 19:56:36.874 [Lua] INFO [MechanismManager] Leaving mechanism "left_session" 19:56:36.874 [Lua] INFO [MechanismLeftSession] Entered with reason hot_join_party_hub_failed 19:56:36.874 [Lua] INFO [StateLoading] ### is_stranded ### 19:56:36.891 [Lua] INFO [GameStateMachine] Changing state to StateExitToMainMenu 19:56:36.891 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 19:56:36.891 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> StateExitToMainMenu 19:56:36.891 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> StateExitToMainMenu 19:56:36.909 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 19:56:36.909 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters 19:56:36.909 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/progression 19:56:36.909 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 19:56:39.016 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu 19:56:39.017 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0 19:56:39.017 [Lua] INFO [ConstantElementLoading] State changed StateExitToMainMenu -> StateMainMenu 19:56:39.017 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 19:56:39.017 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateExitToMainMenu -> StateMainMenu 19:56:39.026 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1 19:56:39.853 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:56:45.391 [Lua] INFO [StateMainMenu] Starting the game with selected character 8289b4c2-2e34-407b-9370-9b40bd3be915 19:56:45.402 [Lua] INFO [BackendManager] title_request: PUT /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 19:56:45.516 [Lua] INFO [SessionBootBase] Changed state nil -> idle 19:56:45.516 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 19:56:45.516 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining 19:56:45.531 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:fa8af5085cf0e2c2", "hub:steam:", "hub:default", } 19:56:45.531 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 277, }, { region = "aws-ca-central-1", latency = 137, }, { region = "aws-eu-west-1", latency = 57, }, { region = "aws-eu-west-2", latency = 47, }, { region = "aws-us-west-2", latency = 197, }, { region = "aws-sa-east-1", latency = 245, }, { region = "aws-ap-northeast-2", latency = 268, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 297, }, { region = "aws-us-west-1", latency = 175, }, { region = "aws-ap-southeast-1", latency = 195, }, { region = "aws-eu-central-1", latency = 44, }, { region = "aws-ap-south-1", latency = 198, }, } 19:56:45.531 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 19:56:45.531 [Lua] INFO [GameStateMachine] Changing state to StateLoading 19:56:45.531 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60 19:56:45.569 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading 19:56:45.569 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 19:56:45.569 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading 19:56:50.468 [Window] Window => inactive 19:56:50.468 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 19:56:56.931 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x0a21f760; [2] (*temporary) = function: 0x050b35e0; [3] q = table: 0x05cf3d40; i = 1; obj = table: 0x0ad0fad0; [4] dt = 0.016873599946994; t = 3875.2605944515; async = function: 0x081962d0; [5] self = table: 0x001040f0; dt = 0.016873599946994; network_is_active = true; t = 3875.2605944515; [6] self = table: 0x001634e0; dt = 0.016873599946994; t = nil; [7] self = table: 0x00073e50; dt = 0.016873599946994; [8] dt = 0.016873599946994; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 13, error_details = "NOT_IN_PARTY", } 19:56:56.931 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x04f4e8f0; [2] (*temporary) = function: 0x054ee080; [3] q = table: 0x06c888b0; i = 1; obj = table: 0x08179e00; [4] dt = 0.016873599946994; t = 3875.2605944515; async = function: 0x04870f60; [5] self = table: 0x001040f0; dt = 0.016873599946994; network_is_active = true; t = 3875.2605944515; [6] self = table: 0x001634e0; dt = 0.016873599946994; t = nil; [7] self = table: 0x00073e50; dt = 0.016873599946994; [8] dt = 0.016873599946994; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:56:56.949 error: [Lua] ERROR [PresenceManager] Disconnected from presence - { __locals = " [1] x = table: 0x09d8b010; [2] (*temporary) = function: 0x05d82160; [3] q = table: 0x081af5c0; i = 1; obj = table: 0x081863a0; [4] dt = 0.016865200007622; t = 3875.2774596515; async = function: 0x07938990; [5] self = table: 0x001040f0; dt = 0.016865200007622; network_is_active = true; t = 3875.2774596515; [6] self = table: 0x001634e0; dt = 0.016865200007622; t = nil; [7] self = table: 0x00073e50; dt = 0.016865200007622; [8] dt = 0.016865200007622; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/presence/presence_manager.lua:148 @scripts/managers/presence/presence_manager.lua:163<>", error_message = "", aborted = false, error_code = 14, error_details = "", } 19:56:56.949 [Lua] INFO [GRPCManager] Will retry gRPC request id=my_presence_stream in 16.26321907043457 secs, count=7 jitter=3.4632190704345702 19:56:59.851 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:57:00.787 [Window] Window => active 19:57:00.788 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 19:57:01.621 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x05460640; [2] (*temporary) = function: 0x0826c180; [3] q = table: 0x0ad88c50; i = 1; obj = table: 0x06ff71f0; [4] dt = 0.016667200009285; t = 3879.9515177516; async = function: 0x0757dcf0; [5] self = table: 0x001040f0; dt = 0.016667200009285; network_is_active = true; t = 3879.9515177516; [6] self = table: 0x001634e0; dt = 0.016667200009285; t = nil; [7] self = table: 0x00073e50; dt = 0.016667200009285; [8] dt = 0.016667200009285; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 13, error_details = "NOT_IN_PARTY", } 19:57:01.622 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x08c9ad60; [2] (*temporary) = function: 0x06fc3220; [3] q = table: 0x0713ae40; i = 1; obj = table: 0x078d6500; [4] dt = 0.016667200009285; t = 3879.9515177516; async = function: 0x08156550; [5] self = table: 0x001040f0; dt = 0.016667200009285; network_is_active = true; t = 3879.9515177516; [6] self = table: 0x001634e0; dt = 0.016667200009285; t = nil; [7] self = table: 0x00073e50; dt = 0.016667200009285; [8] dt = 0.016667200009285; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:57:09.242 [Lua] INFO [MatchmakingNotificationHandler] Failed to boot 19:57:09.242 [Lua] INFO [SessionBootBase] Changed state hotjoining -> failed 19:57:09.242 [Lua] INFO [PartyImmateriumHubSessionBoot] hot_join_party_hub_failed { __locals = " [1] x = table: 0x08537130; [2] (*temporary) = function: 0x09829610; [3] q = table: 0x0b162550; i = 1; obj = table: 0x07840b30; [4] dt = 0.016666900017985; t = 3887.5715816519; async = function: 0x0756f730; [5] self = table: 0x001040f0; dt = 0.016666900017985; network_is_active = true; t = 3887.5715816519; [6] self = table: 0x001634e0; dt = 0.016666900017985; t = nil; [7] self = table: 0x00073e50; dt = 0.016666900017985; [8] dt = 0.016666900017985; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/multiplayer/party_immaterium_hub_session_boot.lua:140 @scripts/multiplayer/party_immaterium_hub_session_boot.lua:32<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:57:09.242 [Lua] INFO [SessionBootBase] Changed state failed -> idle 19:57:09.242 warning: [Lua] WARNING [ErrorManager] Error "MultiplayerSessionBootError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:106: in function 'report_error' ...pts/managers/multiplayer/multiplayer_session_manager.lua:570: in function '_show_session_error' ...pts/managers/multiplayer/multiplayer_session_manager.lua:404: in function '_handle_session_error' ...pts/managers/multiplayer/multiplayer_session_manager.lua:532: in function 'update' scripts/game_states/state_game.lua:111: in function 'network_receive_function' scripts/game_states/game/state_loading.lua:132: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/game_states/state_game.lua:561: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: source: game, reason: hot_join_party_hub_failed, error_details: n/a 19:57:09.242 [Lua] INFO [MechanismManager] Change mechanism "left_session"->"left_session" 19:57:09.242 [Lua] INFO [MechanismManager] Leaving mechanism "left_session" 19:57:09.242 [Lua] INFO [MechanismLeftSession] Entered with reason hot_join_party_hub_failed 19:57:09.242 [Lua] INFO [StateLoading] ### is_stranded ### 19:57:09.258 [Lua] INFO [GameStateMachine] Changing state to StateExitToMainMenu 19:57:09.259 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 19:57:09.259 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> StateExitToMainMenu 19:57:09.259 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> StateExitToMainMenu 19:57:09.275 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 19:57:09.275 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters 19:57:09.275 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/progression 19:57:09.275 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 19:57:11.308 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu 19:57:11.308 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0 19:57:11.308 [Lua] INFO [ConstantElementLoading] State changed StateExitToMainMenu -> StateMainMenu 19:57:11.308 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 19:57:11.308 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateExitToMainMenu -> StateMainMenu 19:57:11.317 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1 19:57:15.989 [Lua] INFO [StateMainMenu] Starting the game with selected character 8289b4c2-2e34-407b-9370-9b40bd3be915 19:57:15.999 [Lua] INFO [BackendManager] title_request: PUT /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 19:57:16.153 [Lua] INFO [SessionBootBase] Changed state nil -> idle 19:57:16.153 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 19:57:16.153 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining 19:57:16.167 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:fa8af5085cf0e2c2", "hub:steam:", "hub:default", } 19:57:16.167 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 277, }, { region = "aws-ca-central-1", latency = 137, }, { region = "aws-eu-west-1", latency = 57, }, { region = "aws-eu-west-2", latency = 47, }, { region = "aws-us-west-2", latency = 197, }, { region = "aws-sa-east-1", latency = 245, }, { region = "aws-ap-northeast-2", latency = 268, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 297, }, { region = "aws-us-west-1", latency = 175, }, { region = "aws-ap-southeast-1", latency = 195, }, { region = "aws-eu-central-1", latency = 44, }, { region = "aws-ap-south-1", latency = 198, }, } 19:57:16.167 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 19:57:16.167 [Lua] INFO [GameStateMachine] Changing state to StateLoading 19:57:16.167 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60 19:57:16.205 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading 19:57:16.205 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 19:57:16.205 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading 19:57:19.891 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:57:39.906 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:57:44.381 error: [Lua] ERROR [PresenceManager] Disconnected from presence - { __locals = " [1] x = table: 0x08045480; [2] (*temporary) = function: 0x06799c10; [3] q = table: 0x0abacbe0; i = 1; obj = table: 0x0ab3a0a0; [4] dt = 0.016936399886668; t = 3922.7109612514; async = function: 0x05858280; [5] self = table: 0x001040f0; dt = 0.016936399886668; network_is_active = true; t = 3922.7109612514; [6] self = table: 0x001634e0; dt = 0.016936399886668; t = nil; [7] self = table: 0x00073e50; dt = 0.016936399886668; [8] dt = 0.016936399886668; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/presence/presence_manager.lua:148 @scripts/managers/presence/presence_manager.lua:163<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:57:44.381 [Lua] INFO [GRPCManager] Will retry gRPC request id=my_presence_stream in 27.730701980590823 secs, count=8 jitter=2.1307019805908203 19:57:44.398 [Lua] INFO [GRPCManager] gRPC channel state changed to IDLE from READY 19:57:46.715 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x04bb90c0; [2] (*temporary) = function: 0x07f7daa0; [3] q = table: 0x09ccb700; i = 1; obj = table: 0x07eb8fb0; [4] dt = 0.016666800004495; t = 3925.0448172512; async = function: 0x07ba8180; [5] self = table: 0x001040f0; dt = 0.016666800004495; network_is_active = true; t = 3925.0448172512; [6] self = table: 0x001634e0; dt = 0.016666800004495; t = nil; [7] self = table: 0x00073e50; dt = 0.016666800004495; [8] dt = 0.016666800004495; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 13, error_details = "NOT_IN_PARTY", } 19:57:46.715 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x08538ff0; [2] (*temporary) = function: 0x0749e180; [3] q = table: 0x00eeb3c0; i = 1; obj = table: 0x0814b620; [4] dt = 0.016666800004495; t = 3925.0448172512; async = function: 0x05b16610; [5] self = table: 0x001040f0; dt = 0.016666800004495; network_is_active = true; t = 3925.0448172512; [6] self = table: 0x001634e0; dt = 0.016666800004495; t = nil; [7] self = table: 0x00073e50; dt = 0.016666800004495; [8] dt = 0.016666800004495; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:57:46.748 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE 19:57:46.916 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING 19:57:59.917 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:58:07.551 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x07c78c00; [2] (*temporary) = function: 0x021f7820; [3] q = table: 0x07dfa7e0; i = 1; obj = table: 0x02723400; [4] dt = 0.016666999976485; t = 3945.8808332512; async = function: 0x04e1bd40; [5] self = table: 0x001040f0; dt = 0.016666999976485; network_is_active = true; t = 3945.8808332512; [6] self = table: 0x001634e0; dt = 0.016666999976485; t = nil; [7] self = table: 0x00073e50; dt = 0.016666999976485; [8] dt = 0.016666999976485; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:58:07.551 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x04d08bd0; [2] (*temporary) = function: 0x05bb4a60; [3] q = table: 0x0598e0d0; i = 1; obj = table: 0x080755b0; [4] dt = 0.016666999976485; t = 3945.8808332512; async = function: 0x04ae8120; [5] self = table: 0x001040f0; dt = 0.016666999976485; network_is_active = true; t = 3945.8808332512; [6] self = table: 0x001634e0; dt = 0.016666999976485; t = nil; [7] self = table: 0x00073e50; dt = 0.016666999976485; [8] dt = 0.016666999976485; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:58:15.160 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x06c7e390; [2] (*temporary) = function: 0x06bcdff0; [3] q = table: 0x0914bae0; i = 1; obj = table: 0x0914bb10; [4] dt = 0.016917500088623; t = 3953.4899466509; async = function: 0x08b417c0; [5] self = table: 0x001040f0; dt = 0.016917500088623; network_is_active = true; t = 3953.4899466509; [6] self = table: 0x001634e0; dt = 0.016917500088623; t = nil; [7] self = table: 0x00073e50; dt = 0.016917500088623; [8] dt = 0.016917500088623; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 13, error_details = "NOT_IN_PARTY", } 19:58:15.160 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x050e7c80; [2] (*temporary) = function: 0x06f6c950; [3] q = table: 0x061e58c0; i = 1; obj = table: 0x05324f30; [4] dt = 0.016917500088623; t = 3953.4899466509; async = function: 0x01ba69f0; [5] self = table: 0x001040f0; dt = 0.016917500088623; network_is_active = true; t = 3953.4899466509; [6] self = table: 0x001634e0; dt = 0.016917500088623; t = nil; [7] self = table: 0x00073e50; dt = 0.016917500088623; [8] dt = 0.016917500088623; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:58:15.613 [Lua] INFO [PresenceManager] Disconnected from batched get presence - { __locals = " [1] x = table: 0x05c65440; [2] (*temporary) = function: 0x05070f30; [3] q = table: 0x092324f0; i = 1; obj = table: 0x0965c990; [4] dt = 0.016667099943178; t = 3953.9425694508; async = function: 0x0746c3a0; [5] self = table: 0x001040f0; dt = 0.016667099943178; network_is_active = true; t = 3953.9425694508; [6] self = table: 0x001634e0; dt = 0.016667099943178; t = nil; [7] self = table: 0x00073e50; dt = 0.016667099943178; [8] dt = 0.016667099943178; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/presence/presence_manager.lua:174 @scripts/managers/presence/presence_manager.lua:184<>", error_message = "", aborted = false, error_code = 14, error_details = "", } 19:58:15.613 [Lua] INFO [GRPCManager] Will retry gRPC request id=batched_get_presence in 8.31041374206543 secs, count=6 jitter=1.9104137420654297 19:58:16.353 [Lua] INFO [MatchmakingNotificationHandler] Failed to boot 19:58:16.353 [Lua] INFO [SessionBootBase] Changed state hotjoining -> failed 19:58:16.353 [Lua] INFO [PartyImmateriumHubSessionBoot] hot_join_party_hub_failed { __locals = " [1] x = table: 0x07b99be0; [2] (*temporary) = function: 0x09d1fdd0; [3] q = table: 0x085a6030; i = 1; obj = table: 0x0a7d2460; [4] dt = 0.016667400002461; t = 3954.6834802508; async = function: 0x0a18ae90; [5] self = table: 0x001040f0; dt = 0.016667400002461; network_is_active = true; t = 3954.6834802508; [6] self = table: 0x001634e0; dt = 0.016667400002461; t = nil; [7] self = table: 0x00073e50; dt = 0.016667400002461; [8] dt = 0.016667400002461; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/multiplayer/party_immaterium_hub_session_boot.lua:140 @scripts/multiplayer/party_immaterium_hub_session_boot.lua:32<>", error_message = "Deadline Exceeded", aborted = false, error_code = 4, error_details = "", } 19:58:16.354 [Lua] INFO [SessionBootBase] Changed state failed -> idle 19:58:16.354 warning: [Lua] WARNING [ErrorManager] Error "MultiplayerSessionBootError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:106: in function 'report_error' ...pts/managers/multiplayer/multiplayer_session_manager.lua:570: in function '_show_session_error' ...pts/managers/multiplayer/multiplayer_session_manager.lua:404: in function '_handle_session_error' ...pts/managers/multiplayer/multiplayer_session_manager.lua:532: in function 'update' scripts/game_states/state_game.lua:111: in function 'network_receive_function' scripts/game_states/game/state_loading.lua:132: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/game_states/state_game.lua:561: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: source: game, reason: hot_join_party_hub_failed, error_details: n/a 19:58:16.354 [Lua] INFO [MechanismManager] Change mechanism "left_session"->"left_session" 19:58:16.354 [Lua] INFO [MechanismManager] Leaving mechanism "left_session" 19:58:16.354 [Lua] INFO [MechanismLeftSession] Entered with reason hot_join_party_hub_failed 19:58:16.354 [Lua] INFO [StateLoading] ### is_stranded ### 19:58:16.370 [Lua] INFO [GameStateMachine] Changing state to StateExitToMainMenu 19:58:16.370 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 19:58:16.370 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> StateExitToMainMenu 19:58:16.370 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> StateExitToMainMenu 19:58:16.387 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 19:58:16.387 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters 19:58:16.387 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/progression 19:58:16.387 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 19:58:18.468 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu 19:58:18.469 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0 19:58:18.469 [Lua] INFO [ConstantElementLoading] State changed StateExitToMainMenu -> StateMainMenu 19:58:18.469 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 19:58:18.469 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateExitToMainMenu -> StateMainMenu 19:58:18.478 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1 19:58:19.943 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:58:30.818 error: [Lua] ERROR [PresenceManager] Disconnected from presence - { __locals = " [1] x = table: 0x092ad220; [2] (*temporary) = function: 0x0827e1e0; [3] q = table: 0x0746f510; i = 1; obj = table: 0x06876ed0; [4] dt = 0.015465799719095; t = 3969.1377566463; async = function: 0x0763a080; [5] self = table: 0x001040f0; dt = 0.015465799719095; network_is_active = true; t = 3969.1377566463; [6] self = table: 0x001634e0; dt = 0.015465799719095; t = nil; [7] self = table: 0x00073e50; dt = 0.015465799719095; [8] dt = 0.015465799719095; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/presence/presence_manager.lua:148 @scripts/managers/presence/presence_manager.lua:163<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:58:30.819 [Lua] INFO [GRPCManager] Will retry gRPC request id=my_presence_stream in 34.803392708301544 secs, count=9 jitter=4.8033927083015442 19:58:39.963 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:58:41.915 warning: [Lua] WARNING [PartyImmateriumLocalizedErrorCodes] got error_code that is not localized 19:58:41.915 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x052d4820; [2] (*temporary) = function: 0x015c2200; [3] q = table: 0x04c8e730; i = 1; obj = table: 0x09d4a170; [4] dt = 0.013848099857569; t = 3980.2342202446; async = function: 0x0686a070; [5] self = table: 0x001040f0; dt = 0.013848099857569; network_is_active = true; t = 3980.2342202446; [6] self = table: 0x001634e0; dt = 0.013848099857569; t = nil; [7] self = table: 0x00073e50; dt = 0.013848099857569; [8] dt = 0.013848099857569; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:58:45.679 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x041613b0; [2] (*temporary) = function: 0x016f9600; [3] q = table: 0x056c2f30; i = 1; obj = table: 0x026c20a0; [4] dt = 0.016497999429703; t = 3983.9996211376; async = function: 0x04822670; [5] self = table: 0x001040f0; dt = 0.016497999429703; network_is_active = true; t = 3983.9996211376; [6] self = table: 0x001634e0; dt = 0.016497999429703; t = nil; [7] self = table: 0x00073e50; dt = 0.016497999429703; [8] dt = 0.016497999429703; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:58:49.108 [Lua] INFO [PresenceManager] Disconnected from batched get presence - { __locals = " [1] x = table: 0x07ba2f70; [2] (*temporary) = function: 0x04af6030; [3] q = table: 0x0866da70; i = 1; obj = table: 0x09739600; [4] dt = 0.01566069945693; t = 3987.4284998384; async = function: 0x0b677550; [5] self = table: 0x001040f0; dt = 0.01566069945693; network_is_active = true; t = 3987.4284998384; [6] self = table: 0x001634e0; dt = 0.01566069945693; t = nil; [7] self = table: 0x00073e50; dt = 0.01566069945693; [8] dt = 0.01566069945693; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/presence/presence_manager.lua:174 @scripts/managers/presence/presence_manager.lua:184<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:58:49.108 [Lua] INFO [GRPCManager] Will retry gRPC request id=batched_get_presence in 14.384165458679199 secs, count=7 jitter=1.5841654586791991 19:58:59.973 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:59:06.514 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x0586c890; [2] (*temporary) = function: 0x04184750; [3] q = table: 0x0840c550; i = 1; obj = table: 0x0840c580; [4] dt = 0.015904700383544; t = 4004.834483924; async = function: 0x08162fe0; [5] self = table: 0x001040f0; dt = 0.015904700383544; network_is_active = true; t = 4004.834483924; [6] self = table: 0x001634e0; dt = 0.015904700383544; t = nil; [7] self = table: 0x00073e50; dt = 0.015904700383544; [8] dt = 0.015904700383544; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:59:06.514 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x08049bb0; [2] (*temporary) = function: 0x0ac071d0; [3] q = table: 0x075c5770; i = 1; obj = table: 0x0853f660; [4] dt = 0.015904700383544; t = 4004.834483924; async = function: 0x06924e20; [5] self = table: 0x001040f0; dt = 0.015904700383544; network_is_active = true; t = 4004.834483924; [6] self = table: 0x001634e0; dt = 0.015904700383544; t = nil; [7] self = table: 0x00073e50; dt = 0.015904700383544; [8] dt = 0.015904700383544; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:59:12.042 [Window] Window => inactive 19:59:12.042 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 19:59:17.876 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x07c6c7b0; [2] (*temporary) = function: 0x05622760; [3] q = table: 0x06f9ae90; i = 1; obj = table: 0x02f472c0; [4] dt = 0.018945299088955; t = 4016.197648326; async = function: 0x05d2be50; [5] self = table: 0x001040f0; dt = 0.018945299088955; network_is_active = true; t = 4016.197648326; [6] self = table: 0x001634e0; dt = 0.018945299088955; t = nil; [7] self = table: 0x00073e50; dt = 0.018945299088955; [8] dt = 0.018945299088955; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:59:17.876 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x0543b550; [2] (*temporary) = function: 0x04b8d2c0; [3] q = table: 0x0b894d30; i = 1; obj = table: 0x0b776170; [4] dt = 0.018945299088955; t = 4016.197648326; async = function: 0x0a8d49a0; [5] self = table: 0x001040f0; dt = 0.018945299088955; network_is_active = true; t = 4016.197648326; [6] self = table: 0x001634e0; dt = 0.018945299088955; t = nil; [7] self = table: 0x00073e50; dt = 0.018945299088955; [8] dt = 0.018945299088955; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:59:17.925 [Window] Window => active 19:59:17.925 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 19:59:20.000 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:59:37.459 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x0ae71380; [2] (*temporary) = function: 0x0b875f80; [3] q = table: 0x07c613c0; i = 1; obj = table: 0x067fcde0; [4] dt = 0.015827499330044; t = 4035.7789713332; async = function: 0x08d46ee0; [5] self = table: 0x001040f0; dt = 0.015827499330044; network_is_active = true; t = 4035.7789713332; [6] self = table: 0x001634e0; dt = 0.015827499330044; t = nil; [7] self = table: 0x00073e50; dt = 0.015827499330044; [8] dt = 0.015827499330044; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 19:59:37.459 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x0aed1d40; [2] (*temporary) = function: 0x0b3d0410; [3] q = table: 0x0addc390; i = 1; obj = table: 0x0a99f090; [4] dt = 0.015827499330044; t = 4035.7789713332; async = function: 0x09c85cb0; [5] self = table: 0x001040f0; dt = 0.015827499330044; network_is_active = true; t = 4035.7789713332; [6] self = table: 0x001634e0; dt = 0.015827499330044; t = nil; [7] self = table: 0x00073e50; dt = 0.015827499330044; [8] dt = 0.015827499330044; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:59:40.015 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 19:59:42.826 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x098ae8b0; [2] (*temporary) = function: 0x042a5280; [3] q = table: 0x068ab370; i = 1; obj = table: 0x051928b0; [4] dt = 0.015824200585485; t = 4041.1461903305; async = function: 0x0b34f5a0; [5] self = table: 0x001040f0; dt = 0.015824200585485; network_is_active = true; t = 4041.1461903305; [6] self = table: 0x001634e0; dt = 0.015824200585485; t = nil; [7] self = table: 0x00073e50; dt = 0.015824200585485; [8] dt = 0.015824200585485; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:647<>", error_message = "", aborted = false, error_code = 13, error_details = "NOT_IN_PARTY", } 19:59:42.826 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x07f733e0; [2] (*temporary) = function: 0x04e1e750; [3] q = table: 0x042cdd70; i = 1; obj = table: 0x0a4e4a20; [4] dt = 0.015824200585485; t = 4041.1461903305; async = function: 0x04dc64f0; [5] self = table: 0x001040f0; dt = 0.015824200585485; network_is_active = true; t = 4041.1461903305; [6] self = table: 0x001634e0; dt = 0.015824200585485; t = nil; [7] self = table: 0x00073e50; dt = 0.015824200585485; [8] dt = 0.015824200585485; ", aborted = true, __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 =[C]:-1<>", error_details = "ABORTED", } 19:59:42.886 [Lua] INFO [StateMainMenu] Starting the game with selected character 8289b4c2-2e34-407b-9370-9b40bd3be915 19:59:42.897 [Lua] INFO [BackendManager] title_request: PUT /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 19:59:43.028 [Lua] INFO [SessionBootBase] Changed state nil -> idle 19:59:43.028 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 19:59:43.028 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining 19:59:43.042 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:fa8af5085cf0e2c2", "hub:steam:", "hub:default", } 19:59:43.042 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 277, }, { region = "aws-ca-central-1", latency = 137, }, { region = "aws-eu-west-1", latency = 57, }, { region = "aws-eu-west-2", latency = 47, }, { region = "aws-us-west-2", latency = 197, }, { region = "aws-sa-east-1", latency = 245, }, { region = "aws-ap-northeast-2", latency = 268, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 297, }, { region = "aws-us-west-1", latency = 175, }, { region = "aws-ap-southeast-1", latency = 195, }, { region = "aws-eu-central-1", latency = 44, }, { region = "aws-ap-south-1", latency = 198, }, } 19:59:43.042 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 19:59:43.043 [Lua] INFO [GameStateMachine] Changing state to StateLoading 19:59:43.043 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60 19:59:43.082 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading 19:59:43.082 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 19:59:43.082 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading 19:59:46.832 [Lua] INFO [MatchmakingNotificationHandler] Failed to boot 19:59:46.832 [Lua] INFO [SessionBootBase] Changed state hotjoining -> failed 19:59:46.832 [Lua] INFO [PartyImmateriumHubSessionBoot] hot_join_party_hub_failed { __locals = " [1] x = table: 0x0b3d8d90; [2] (*temporary) = function: 0x081ddae0; [3] q = table: 0x09d14000; i = 1; obj = table: 0x082cce00; [4] dt = 0.016666699903628; t = 4045.162209832; async = function: 0x08c0dc40; [5] self = table: 0x001040f0; dt = 0.016666699903628; network_is_active = true; t = 4045.162209832; [6] self = table: 0x001634e0; dt = 0.016666699903628; t = nil; [7] self = table: 0x00073e50; dt = 0.016666699903628; [8] dt = 0.016666699903628; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/multiplayer/party_immaterium_hub_session_boot.lua:140 @scripts/multiplayer/party_immaterium_hub_session_boot.lua:32<>", error_message = "", aborted = false, error_code = 13, error_details = "CONCURRENT_CHANGE_DETECTED", } 19:59:46.832 [Lua] INFO [SessionBootBase] Changed state failed -> idle 19:59:46.832 warning: [Lua] WARNING [ErrorManager] Error "MultiplayerSessionBootError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:106: in function 'report_error' ...pts/managers/multiplayer/multiplayer_session_manager.lua:570: in function '_show_session_error' ...pts/managers/multiplayer/multiplayer_session_manager.lua:404: in function '_handle_session_error' ...pts/managers/multiplayer/multiplayer_session_manager.lua:532: in function 'update' scripts/game_states/state_game.lua:111: in function 'network_receive_function' scripts/game_states/game/state_loading.lua:132: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/game_states/state_game.lua:561: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: source: game, reason: CONCURRENT_CHANGE_DETECTED, error_details: n/a 19:59:46.832 [Lua] INFO [MechanismManager] Change mechanism "left_session"->"left_session" 19:59:46.832 [Lua] INFO [MechanismManager] Leaving mechanism "left_session" 19:59:46.832 [Lua] INFO [MechanismLeftSession] Entered with reason CONCURRENT_CHANGE_DETECTED 19:59:46.832 [Lua] INFO [StateLoading] ### is_stranded ### 19:59:46.849 [Lua] INFO [GameStateMachine] Changing state to StateExitToMainMenu 19:59:46.849 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 19:59:46.849 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> StateExitToMainMenu 19:59:46.849 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> StateExitToMainMenu 19:59:46.865 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 19:59:46.865 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters 19:59:46.865 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/progression 19:59:46.866 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 19:59:48.909 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu 19:59:48.909 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0 19:59:48.909 [Lua] INFO [ConstantElementLoading] State changed StateExitToMainMenu -> StateMainMenu 19:59:48.909 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 19:59:48.909 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateExitToMainMenu -> StateMainMenu 19:59:48.919 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1 19:59:49.536 [Lua] INFO [PartyImmateriumManager] Joined new strike team 19:59:52.123 [Lua] INFO [XboxLive] Setting activity... connection_string: i:08fdd72e-9c7b-4299-9b9e-037d18addb5b:EYlOB, party_id 08fdd72e-9c7b-4299-9b9e-037d18addb5b, num_members 1 19:59:52.123 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 19:59:55.253 [Lua] INFO [StateMainMenu] Starting the game with selected character 8289b4c2-2e34-407b-9370-9b40bd3be915 19:59:55.263 [Lua] INFO [BackendManager] title_request: PUT /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 19:59:59.012 [Lua] INFO [SessionBootBase] Changed state nil -> idle 19:59:59.012 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 19:59:59.012 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining 19:59:59.026 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:fa8af5085cf0e2c2", "hub:steam:", "hub:default", } 19:59:59.026 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 277, }, { region = "aws-ca-central-1", latency = 137, }, { region = "aws-eu-west-1", latency = 57, }, { region = "aws-eu-west-2", latency = 47, }, { region = "aws-us-west-2", latency = 197, }, { region = "aws-sa-east-1", latency = 245, }, { region = "aws-ap-northeast-2", latency = 268, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 297, }, { region = "aws-us-west-1", latency = 175, }, { region = "aws-ap-southeast-1", latency = 195, }, { region = "aws-eu-central-1", latency = 44, }, { region = "aws-ap-south-1", latency = 198, }, } 19:59:59.026 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 19:59:59.026 [Lua] INFO [GameStateMachine] Changing state to StateLoading 19:59:59.026 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60 19:59:59.064 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading 19:59:59.064 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 19:59:59.064 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading 20:00:08.221 [Lua] INFO [PartyImmateriumManager] Hot joined hub session, matched_hub_session_id = aws-fleetiq--aws-eu-central-1--thoughtless-lime-cephalopod--i-0882b1712b05c7ad1--server-3--1668712683 20:00:08.221 [Lua] INFO [BackendManager] title_request: GET /hub/sessions/aws-fleetiq--aws-eu-central-1--thoughtless-lime-cephalopod--i-0882b1712b05c7ad1--server-3--1668712683/serverdetails 20:00:08.221 [Lua] INFO [SessionBootBase] Changed state hotjoining -> fetchingserverdetails 20:00:08.705 [Lua] INFO [PartyImmateriumManager] Joined new strike team 20:00:08.806 [Lua] INFO [XboxLive] Setting activity... connection_string: i:e20cfc27-d1e1-433f-a78f-ac692de970b2:KhqeH, party_id e20cfc27-d1e1-433f-a78f-ac692de970b2, num_members 1 20:00:08.806 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:00:10.836 [Lua] INFO [PartyImmateriumHubSessionBoot] Got server details: { serverDetails = { type = "dedicated", properties = { instance_id = "aws-fleetiq--aws-eu-central-1--thoughtless-lime-cephalopod--i-0882b1712b05c7ad1--server-3--1668712683", dedicated_type = "aws-fleetiq", host_type = "hub_server", game_udp_cert = "-----BEGIN CERTIFICATE----- MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M +2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3 2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK 1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg +AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v 6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI 4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A== -----END CERTIFICATE----- ", jwt_sign_key_id = "aws-fleetiq--prod-green--eu--aws-eu-central-1--prod--thoughtless-lime-cephalopod--2", reef_name = "eu", gamelift_game_server_group = "aws-fleetiq--prod-green--eu--aws-eu-central-1--prod--thoughtless-lime-cephalopod--2", gamelift_instance_id = "i-0882b1712b05c7ad1", aws_region = "eu-central-1", network_hash = "fa8af5085cf0e2c2", ip = "3.68.86.164", fleet_type = "aws-fleetiq-spot-only", port = "35530", }, }, vivoxToken = { channelSip = "sip:confctl-g-fatsha0462-da92.hub.aws-fleetiq--aws-eu-central-1--thoughtless-lime-cephalopod--i-0882b1712b05c7ad1--server-3--1668712683@mt2p.vivox.com", channelType = "g", expiresInSeconds = 90, token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3MTUzMDIsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3MTUyMTIwODksImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi45ZGMzYjk3NC0yNWE4LTQyYWYtOGQ5MS05ZGNiNDIzZTFjOGIuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLmh1Yi5hd3MtZmxlZXRpcS0tYXdzLWV1LWNlbnRyYWwtMS0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS1pLTA4ODJiMTcxMmIwNWM3YWQxLS1zZXJ2ZXItMy0tMTY2ODcxMjY4M0BtdDJwLnZpdm94LmNvbSJ9.z7MHPC1pKyMSujbc7nY_FiY1Ey0TXvpHszxTBG9TVHE", usernameSip = "sip:.fatsha0462-da92.9dc3b974-25a8-42af-8d91-9dcb423e1c8b.@mt2p.vivox.com", }, ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1ldS0tYXdzLWV1LWNlbnRyYWwtMS0tcHJvZC0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS0yIn0.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiI5ZGMzYjk3NC0yNWE4LTQyYWYtOGQ5MS05ZGNiNDIzZTFjOGIiLCJjaGFyYWN0ZXJJZCI6IkhVQiJ9LCJleHAiOjE2Njg3MTUyNjgsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWV1LWNlbnRyYWwtMS0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS1pLTA4ODJiMTcxMmIwNWM3YWQxLS1zZXJ2ZXItMy0tMTY2ODcxMjY4MyIsInNlc3Npb25JZCI6ImF3cy1mbGVldGlxLS1hd3MtZXUtY2VudHJhbC0xLS10aG91Z2h0bGVzcy1saW1lLWNlcGhhbG9wb2QtLWktMDg4MmIxNzEyYjA1YzdhZDEtLXNlcnZlci0zLS0xNjY4NzEyNjgzIiwic2Vzc2lvblR5cGUiOiJodWIiLCJzZXNzaW9uU2V0dGluZ3MiOnt9LCJiYWNrZmlsbCI6ZmFsc2UsImlhdCI6MTY2ODcxNTIwOH0.YL5Qgi_kKB5PCHrVKJGyvL88YyCGMscKI7p3gl7RhVFyNDdldyahAAp78oORlbnTTkulNl_KIetH2arPhBUMGrJtp__cJ4YjM4bREbEGlK6l7K8debx-djj3u-d-6jrjKLV8lwa1Pltf4uRVnNcKpmGFfBqwnUGJFKR1iisBdThYqv0lJcs7wjhbLRi-DzX48i-QqVfiXowWOMLJr2YCxaVqb03jrtSgbz3DRvDHlYPY7knYykeiH-iqgFZjHIkiat3gUkKTbuQWNPplT71B-OvW9nuUxaXZiddjhV56Hxd0LpPisZbmXzdIF_RcARRiroeny1_Wyy6eTpXZ7nclOA", } 20:00:10.836 [Lua] INFO [PartyImmateriumHubSessionBoot] Searching for WAN lobby on 3.68.86.164:35530 20:00:10.836 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake 20:00:11.004 [Lua] INFO [SessionBootBase] Changed state handshake -> searching 20:00:14.011 [Lua] INFO [PartyImmateriumHubSessionBoot] Found lobby, joining... 20:00:14.011 [Lua] INFO [SessionBootBase] Changed state searching -> joining 20:00:14.177 [Lua] INFO [PartyImmateriumHubSessionBoot] Joined server nil 20:00:14.178 [Lua] <>instance_id = aws-fleetiq--aws-eu-central-1--thoughtless-lime-cephalopod--i-0882b1712b05c7ad1--server-3--1668712683<> 20:00:14.178 [Lua] <>session_id = aws-fleetiq--aws-eu-central-1--thoughtless-lime-cephalopod--i-0882b1712b05c7ad1--server-3--1668712683<> 20:00:14.178 [Lua] INFO [SessionBootBase] Changed state joining -> ready 20:00:14.178 [Lua] INFO [SessionBootBase] Changed state ready -> idle 20:00:14.178 [Lua] INFO [ConnectionManager] My peer id is 301b57de433354a8. 20:00:14.178 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 20:00:14.178 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 20:00:14.194 [Lua] INFO [ConnectionManager] Peer 68d9f169e7cf9217 is connecting 20:00:14.328 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host 20:00:14.394 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state 20:00:14.411 [Connection] Dropped lobby chunk from 68d9f169e7cf9217 because channel 9 can't communicate 20:00:14.461 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version 20:00:14.528 [Connection] Dropped lobby chunk from 68d9f169e7cf9217 because channel 9 can't communicate 20:00:14.544 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1054 split into 3 chunks 20:00:14.544 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/3, string length 500, is_last_part: false 20:00:14.544 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/3, string length 500, is_last_part: false 20:00:14.544 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/3, string length 54, is_last_part: true 20:00:14.611 [Connection] Dropped lobby chunk from 68d9f169e7cf9217 because channel 9 can't communicate 20:00:14.811 [Lua] INFO [LocalEacCheckState] Eac approved 20:00:29.824 [Lua] INFO [LocalProfilesSyncState] Timeout waiting for rpc_sync_local_profiles_reply 20:00:29.824 [Lua] INFO [ConnectionManager] Channel 11 to peer 68d9f169e7cf9217 was disconnected with game reason timeout 20:00:29.824 [Lua] INFO [ConnectionManager] Left host 68d9f169e7cf9217 20:00:29.824 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host 20:00:29.824 [Lua] INFO [ConnectionManager] _peer_disconnected 68d9f169e7cf9217 20:00:29.825 warning: [Lua] WARNING [ErrorManager] Error "MultiplayerSessionDisconnectError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:106: in function 'report_error' ...pts/managers/multiplayer/multiplayer_session_manager.lua:572: in function '_show_session_error' ...pts/managers/multiplayer/multiplayer_session_manager.lua:404: in function '_handle_session_error' ...pts/managers/multiplayer/multiplayer_session_manager.lua:433: in function 'update' scripts/game_states/state_game.lua:111: in function 'network_receive_function' scripts/game_states/game/state_loading.lua:132: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/game_states/state_game.lua:561: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: source: game, reason: timeout, error_details: n/a 20:00:29.825 [Lua] INFO [MechanismManager] Change mechanism "left_session"->"left_session" 20:00:29.825 [Lua] INFO [MechanismManager] Leaving mechanism "left_session" 20:00:29.825 [Lua] INFO [MechanismLeftSession] Entered with reason timeout 20:00:29.825 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 20:00:29.825 [Connection] Connection to 68d9f169e7cf9217 broken in transport layer. 20:00:29.825 [Handshaker] Aborting handshake with 68d9f169e7cf9217. Reason: internal_error 20:00:29.841 [Handshaker] Lost connection 4 to 68d9f169e7cf9217 20:00:29.858 [Lua] INFO [GameStateMachine] Changing state to StateExitToMainMenu 20:00:29.858 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 20:00:29.859 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> StateExitToMainMenu 20:00:29.859 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> StateExitToMainMenu 20:00:29.875 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 20:00:29.875 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters 20:00:29.875 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/progression 20:00:29.875 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 20:00:39.694 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu 20:00:39.695 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0 20:00:39.695 [Lua] INFO [ConstantElementLoading] State changed StateExitToMainMenu -> StateMainMenu 20:00:39.695 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 20:00:39.695 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateExitToMainMenu -> StateMainMenu 20:00:39.705 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1 20:00:39.738 [Lua] INFO [PresenceManager] Disconnected from batched get presence - { __locals = " [1] x = table: 0x05842420; [2] (*temporary) = function: 0x04b43360; [3] q = table: 0x09969960; i = 1; obj = table: 0x093770a0; [4] dt = 0.041159298270941; t = 4098.0679605275; async = function: 0x0b2382d0; [5] self = table: 0x001040f0; dt = 0.041159298270941; network_is_active = true; t = 4098.0679605275; [6] self = table: 0x001634e0; dt = 0.041159298270941; t = nil; [7] self = table: 0x00073e50; dt = 0.041159298270941; [8] dt = 0.041159298270941; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/presence/presence_manager.lua:174 @scripts/managers/presence/presence_manager.lua:184<>", error_message = "", aborted = false, error_code = 14, error_details = "", } 20:00:39.738 [Lua] INFO [GRPCManager] Will retry gRPC request id=batched_get_presence in 25.773759164810183 secs, count=8 jitter=0.17375916481018067 20:00:51.656 error: [Lua] ERROR [PresenceManager] Disconnected from presence - { __locals = " [1] x = table: 0x08515b90; [2] (*temporary) = function: 0x0789a3d0; [3] q = table: 0x0b275390; i = 1; obj = table: 0x0a3a45b0; [4] dt = 0.017855599522591; t = 4109.976760246; async = function: 0x0789a390; [5] self = table: 0x001040f0; dt = 0.017855599522591; network_is_active = true; t = 4109.976760246; [6] self = table: 0x001634e0; dt = 0.017855599522591; t = nil; [7] self = table: 0x00073e50; dt = 0.017855599522591; [8] dt = 0.017855599522591; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/presence/presence_manager.lua:148 @scripts/managers/presence/presence_manager.lua:163<>", error_message = "", aborted = false, error_code = 14, error_details = "", } 20:00:51.657 [Lua] INFO [GRPCManager] Will retry gRPC request id=my_presence_stream in 38.660238146781921 secs, count=10 jitter=8.6602381467819214 20:01:30.719 [Lua] INFO [StateMainMenu] Starting the game with selected character 8289b4c2-2e34-407b-9370-9b40bd3be915 20:01:30.728 [Lua] INFO [BackendManager] title_request: PUT /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 20:01:40.753 warning: [Lua] WARNING [ErrorManager] Error "BackendError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:106: in function 'report_error' scripts/managers/data_service/services/account_service.lua:171: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function original traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:169 @scripts/game_states/game/state_main_menu.lua:200<> , message: { code = 0, response_time = -1, status = 0, description = "Error fetching data", } 20:01:40.769 [Lua] INFO [GameStateMachine] Changing state to StateError 20:01:40.769 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60 20:01:40.817 [Lua] INFO [MultiplayerSessionManager] Resetting multiplayer session with reason reset_from_state_error ... 20:01:40.817 [Lua] INFO [MechanismManager] Leaving mechanism "left_session" 20:01:40.818 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateError 20:01:40.818 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 20:01:40.818 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateError 20:01:42.118 [Lua] INFO [GameStateMachine] Changing state to StateTitle 20:01:42.119 [Lua] INFO [ConstantElementLoading] State changed StateError -> StateTitle 20:01:42.119 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 20:01:42.119 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateError -> StateTitle 20:01:42.236 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1 20:01:44.256 [Lua] INFO [StateTitle] Changing state idle -> signing_in 20:01:45.306 [Backend] Joined authentication queue at position 0 20:01:45.556 [Backend] Finished waiting in authentication queue 20:01:45.572 [Lua] <>account_id = 9dc3b974-25a8-42af-8d91-9dcb423e1c8b<> 20:01:45.573 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.5-b237319&svnRev=66956&platform=win32 20:01:45.573 [Lua] INFO [BackendManager] title_request: GET /game-settings 20:01:45.573 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items 20:01:45.573 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo 20:01:45.589 warning: [Curl System] Cached response without Etag or max-age for https://bsp-td-prod.atoma.cloud/immaterium/connectioninfo 20:01:45.590 [Lua] <>account_id = 9dc3b974-25a8-42af-8d91-9dcb423e1c8b<> 20:01:45.590 [Lua] INFO [BackendManager] title_request: POST /store/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/payments/reconcile?platform=steam 20:01:45.590 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/commendations?includeStats=true&includeAll=true 20:01:55.641 warning: [Lua] WARNING [AchievementsManager] Failed to fetch data, the error was: { { __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:212 @scripts/managers/data_service/services/account_service.lua:57<>; [2] (*temporary) = function: 0x094bf4b0; [3] q = table: 0x06041270; i = 1; obj = table: 0x08377d70; [4] dt = 0.016666800021246; t = 4173.9712643649; async = function: 0x04ff6bd0; [5] self = table: 0x001040f0; dt = 0.016666800021246; network_is_active = true; t = 4173.9712643649; [6] self = table: 0x001634e0; dt = 0.016666800021246; t = nil; [7] self = table: 0x00073e50; dt = 0.016666800021246; [8] dt = 0.016666800021246; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:212 @scripts/managers/data_service/services/account_service.lua:57<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", }, __locals = " [1] x = table: 0x089047f0; [2] (*temporary) = function: 0x05594290; [3] q = table: 0x05c3ac30; i = 1; obj = table: 0x077e4240; [4] dt = 0.016666800021246; t = 4173.9712643649; async = function: 0x054ad8d0; [5] self = table: 0x001040f0; dt = 0.016666800021246; network_is_active = true; t = 4173.9712643649; [6] self = table: 0x001634e0; dt = 0.016666800021246; t = nil; [7] self = table: 0x00073e50; dt = 0.016666800021246; [8] dt = 0.016666800021246; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:214 @scripts/managers/data_service/services/account_service.lua:57<>", } 20:01:55.641 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 20:01:55.641 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443 20:01:55.642 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 20:01:55.642 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters 20:01:55.642 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/progression 20:01:55.642 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 20:01:55.659 [Lua] INFO [GRPCManager] gRPC channel state changed to IDLE from READY 20:01:55.675 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE 20:01:55.892 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING 20:02:05.677 warning: [Lua] WARNING [ErrorManager] Error "BackendError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:106: in function 'report_error' scripts/managers/data_service/services/profiles_service.lua:177: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function original traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/profiles_service.lua:175 @scripts/managers/data_service/services/account_service.lua:64<> , message: { { { breed = "human", id = "8289b4c2-2e34-407b-9370-9b40bd3be915", selected_voice = "zealot_male_b", abilities = (rec-limit), gender = "male", personal = (rec-limit), memberships = (rec-limit), career = (rec-limit), archetype = "zealot", narrative = (rec-limit), prison_number = "598230", lore = (rec-limit), name = "Zulidian", inventory = (rec-limit), }, }, { code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { code = 0, response_time = -1, status = 0, description = "Error fetching data", }, } 20:02:05.677 warning: [Lua] WARNING [ErrorManager] Error "SignInError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:106: in function 'report_error' scripts/managers/data_service/services/account_service.lua:104: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: { { }, { __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65 =[C]:-1<>; [2] (*temporary) = function: 0x071ecd00; [3] q = table: 0x058d65a0; i = 1; obj = table: 0x050dd180; [4] dt = 0.016666899996809; t = 4184.0059951646; async = function: 0x09044af0; [5] self = table: 0x001040f0; dt = 0.016666899996809; network_is_active = true; t = 4184.0059951646; [6] self = table: 0x001634e0; dt = 0.016666899996809; t = nil; [7] self = table: 0x00073e50; dt = 0.016666899996809; [8] dt = 0.016666899996809; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65 =[C]:-1<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65 =[C]:-1<>; [2] (*temporary) = function: 0x071ecd00; [3] q = table: 0x058d65a0; i = 1; obj = table: 0x050dd180; [4] dt = 0.016666899996809; t = 4184.0059951646; async = function: 0x09044af0; [5] self = table: 0x001040f0; dt = 0.016666899996809; network_is_active = true; t = 4184.0059951646; [6] self = table: 0x001634e0; dt = 0.016666899996809; t = nil; [7] self = table: 0x00073e50; dt = 0.016666899996809; [8] dt = 0.016666899996809; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65 =[C]:-1<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { vivox_issuer = "fatsha0462-da92", vivox_domain = "mt2p.vivox.com", sub = "9dc3b974-25a8-42af-8d91-9dcb423e1c8b", vivox_token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3MTU0ODYsInZ4YSI6ImxvZ2luIiwidnhpIjoxNjY4NzE1MzA2ODM0LCJmIjoic2lwOi5mYXRzaGEwNDYyLWRhOTIuOWRjM2I5NzQtMjVhOC00MmFmLThkOTEtOWRjYjQyM2UxYzhiLkBtdDJwLnZpdm94LmNvbSJ9.-3rhhd0_a1o7K0g0Iqkq7AfL6PS-Hw3dXQ0lnIHDp78", }, __locals = " [1] x = table: 0x04b8eca0; [2] (*temporary) = function: 0x083d3780; [3] q = table: 0x09645d70; i = 1; obj = table: 0x05bae370; [4] dt = 0.016666899996809; t = 4184.0059951646; async = function: 0x0b302a00; [5] self = table: 0x001040f0; dt = 0.016666899996809; network_is_active = true; t = 4184.0059951646; [6] self = table: 0x001634e0; dt = 0.016666899996809; t = nil; [7] self = table: 0x00073e50; dt = 0.016666899996809; [8] dt = 0.016666899996809; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>", } 20:02:05.677 [Lua] INFO [StateTitle] Changing state signing_in -> error 20:02:10.698 [Lua] INFO [StateTitle] Changing state error -> idle 20:02:21.801 [Lua] INFO [StateTitle] Changing state idle -> signing_in 20:02:21.817 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.5-b237319&svnRev=66956&platform=win32 20:02:21.817 [Lua] INFO [BackendManager] title_request: GET /game-settings 20:02:21.817 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items 20:02:21.817 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo 20:02:21.817 [Lua] INFO [BackendManager] title_request: POST /store/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/payments/reconcile?platform=steam 20:02:21.817 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/commendations?includeStats=true&includeAll=true 20:02:31.851 warning: [Lua] WARNING [AchievementsManager] Failed to fetch data, the error was: { { __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:212 @scripts/managers/data_service/services/account_service.lua:57<>; [2] (*temporary) = function: 0x05492d80; [3] q = table: 0x0414bdc0; i = 1; obj = table: 0x04bcf580; [4] dt = 0.01666720000053; t = 4210.1813905647; async = function: 0x07978bf0; [5] self = table: 0x001040f0; dt = 0.01666720000053; network_is_active = true; t = 4210.1813905647; [6] self = table: 0x001634e0; dt = 0.01666720000053; t = nil; [7] self = table: 0x00073e50; dt = 0.01666720000053; [8] dt = 0.01666720000053; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:212 @scripts/managers/data_service/services/account_service.lua:57<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", }, __locals = " [1] x = table: 0x014e9e30; [2] (*temporary) = function: 0x0108bad0; [3] q = table: 0x068dd1c0; i = 1; obj = table: 0x05de1fa0; [4] dt = 0.01666720000053; t = 4210.1813905647; async = function: 0x0977a1a0; [5] self = table: 0x001040f0; dt = 0.01666720000053; network_is_active = true; t = 4210.1813905647; [6] self = table: 0x001634e0; dt = 0.01666720000053; t = nil; [7] self = table: 0x00073e50; dt = 0.01666720000053; [8] dt = 0.01666720000053; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:214 @scripts/managers/data_service/services/account_service.lua:57<>", } 20:02:31.852 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 20:02:31.852 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443 20:02:31.852 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 20:02:31.852 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters 20:02:31.852 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/progression 20:02:31.852 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 20:02:31.869 [Lua] INFO [GRPCManager] gRPC channel state changed to IDLE from READY 20:02:31.885 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE 20:02:32.118 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING 20:02:41.887 warning: [Lua] WARNING [ErrorManager] Error "BackendError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:106: in function 'report_error' scripts/managers/data_service/services/profiles_service.lua:177: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function original traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/profiles_service.lua:175 @scripts/managers/data_service/services/account_service.lua:64<> , message: { { code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { code = 0, response_time = -1, status = 0, description = "Error fetching data", }, } 20:02:41.887 warning: [Lua] WARNING [ErrorManager] Error "SignInError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:106: in function 'report_error' scripts/managers/data_service/services/account_service.lua:104: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: { { }, { __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65 =[C]:-1<>; [2] (*temporary) = function: 0x067b8060; [3] q = table: 0x00b7efd0; i = 1; obj = table: 0x077e29a0; [4] dt = 0.016666900004597; t = 4220.216674565; async = function: 0x0575b9d0; [5] self = table: 0x001040f0; dt = 0.016666900004597; network_is_active = true; t = 4220.216674565; [6] self = table: 0x001634e0; dt = 0.016666900004597; t = nil; [7] self = table: 0x00073e50; dt = 0.016666900004597; [8] dt = 0.016666900004597; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65 =[C]:-1<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65 =[C]:-1<>; [2] (*temporary) = function: 0x067b8060; [3] q = table: 0x00b7efd0; i = 1; obj = table: 0x077e29a0; [4] dt = 0.016666900004597; t = 4220.216674565; async = function: 0x0575b9d0; [5] self = table: 0x001040f0; dt = 0.016666900004597; network_is_active = true; t = 4220.216674565; [6] self = table: 0x001634e0; dt = 0.016666900004597; t = nil; [7] self = table: 0x00073e50; dt = 0.016666900004597; [8] dt = 0.016666900004597; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65 =[C]:-1<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { vivox_issuer = "fatsha0462-da92", vivox_domain = "mt2p.vivox.com", sub = "9dc3b974-25a8-42af-8d91-9dcb423e1c8b", vivox_token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3MTU0ODYsInZ4YSI6ImxvZ2luIiwidnhpIjoxNjY4NzE1MzA2ODM0LCJmIjoic2lwOi5mYXRzaGEwNDYyLWRhOTIuOWRjM2I5NzQtMjVhOC00MmFmLThkOTEtOWRjYjQyM2UxYzhiLkBtdDJwLnZpdm94LmNvbSJ9.-3rhhd0_a1o7K0g0Iqkq7AfL6PS-Hw3dXQ0lnIHDp78", }, __locals = " [1] x = table: 0x06a4c980; [2] (*temporary) = function: 0x053facb0; [3] q = table: 0x07fb1a00; i = 1; obj = table: 0x04f9bd90; [4] dt = 0.016666900004597; t = 4220.216674565; async = function: 0x060ffda0; [5] self = table: 0x001040f0; dt = 0.016666900004597; network_is_active = true; t = 4220.216674565; [6] self = table: 0x001634e0; dt = 0.016666900004597; t = nil; [7] self = table: 0x00073e50; dt = 0.016666900004597; [8] dt = 0.016666900004597; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>", } 20:02:41.888 [Lua] INFO [StateTitle] Changing state signing_in -> error 20:02:49.955 [Lua] INFO [StateTitle] Changing state error -> idle 20:02:51.724 [Lua] INFO [StateTitle] Changing state idle -> signing_in 20:02:51.740 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.5-b237319&svnRev=66956&platform=win32 20:02:51.740 [Lua] INFO [BackendManager] title_request: GET /game-settings 20:02:51.740 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items 20:02:51.741 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo 20:02:51.741 [Lua] INFO [BackendManager] title_request: POST /store/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/payments/reconcile?platform=steam 20:02:51.741 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/commendations?includeStats=true&includeAll=true 20:03:01.776 warning: [Lua] WARNING [AchievementsManager] Failed to fetch data, the error was: { { __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:212 @scripts/managers/data_service/services/account_service.lua:57<>; [2] (*temporary) = function: 0x07c38310; [3] q = table: 0x0560b6e0; i = 1; obj = table: 0x052d9600; [4] dt = 0.016667200025571; t = 4240.105820165; async = function: 0x0239d600; [5] self = table: 0x001040f0; dt = 0.016667200025571; network_is_active = true; t = 4240.105820165; [6] self = table: 0x001634e0; dt = 0.016667200025571; t = nil; [7] self = table: 0x00073e50; dt = 0.016667200025571; [8] dt = 0.016667200025571; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:212 @scripts/managers/data_service/services/account_service.lua:57<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", }, __locals = " [1] x = table: 0x022069c0; [2] (*temporary) = function: 0x0b6876a0; [3] q = table: 0x0546d0a0; i = 1; obj = table: 0x053895a0; [4] dt = 0.016667200025571; t = 4240.105820165; async = function: 0x0b810000; [5] self = table: 0x001040f0; dt = 0.016667200025571; network_is_active = true; t = 4240.105820165; [6] self = table: 0x001634e0; dt = 0.016667200025571; t = nil; [7] self = table: 0x00073e50; dt = 0.016667200025571; [8] dt = 0.016667200025571; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:214 @scripts/managers/data_service/services/account_service.lua:57<>", } 20:03:01.776 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 20:03:01.776 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443 20:03:01.777 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 20:03:01.777 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters 20:03:01.777 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/progression 20:03:01.777 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 20:03:01.793 [Lua] INFO [GRPCManager] gRPC channel state changed to IDLE from READY 20:03:01.809 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE 20:03:02.043 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING 20:03:05.380 [EOS] Updating Product SDK Config, Time: 4249.552734 20:03:05.580 [EOS] SDK Config Product Update Request Completed - No Change 20:03:05.580 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 4249.736816, Update Interval: 356.017334 20:03:07.418 [Window] Window => inactive 20:03:07.418 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 20:03:11.828 warning: [Lua] WARNING [ErrorManager] Error "BackendError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:106: in function 'report_error' scripts/managers/data_service/services/profiles_service.lua:177: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function original traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/profiles_service.lua:175 @scripts/managers/data_service/services/account_service.lua:64<> , message: { { code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { code = 0, response_time = -1, status = 0, description = "Error fetching data", }, } 20:03:11.828 warning: [Lua] WARNING [ErrorManager] Error "SignInError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:106: in function 'report_error' scripts/managers/data_service/services/account_service.lua:104: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: { { }, { __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65 =[C]:-1<>; [2] (*temporary) = function: 0x08e550a0; [3] q = table: 0x01312b80; i = 1; obj = table: 0x08f798c0; [4] dt = 0.016891999956761; t = 4250.1558158652; async = function: 0x0b8c28e0; [5] self = table: 0x001040f0; dt = 0.016891999956761; network_is_active = true; t = 4250.1558158652; [6] self = table: 0x001634e0; dt = 0.016891999956761; t = nil; [7] self = table: 0x00073e50; dt = 0.016891999956761; [8] dt = 0.016891999956761; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65 =[C]:-1<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65 =[C]:-1<>; [2] (*temporary) = function: 0x08e550a0; [3] q = table: 0x01312b80; i = 1; obj = table: 0x08f798c0; [4] dt = 0.016891999956761; t = 4250.1558158652; async = function: 0x0b8c28e0; [5] self = table: 0x001040f0; dt = 0.016891999956761; network_is_active = true; t = 4250.1558158652; [6] self = table: 0x001634e0; dt = 0.016891999956761; t = nil; [7] self = table: 0x00073e50; dt = 0.016891999956761; [8] dt = 0.016891999956761; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65 =[C]:-1<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { vivox_issuer = "fatsha0462-da92", vivox_domain = "mt2p.vivox.com", sub = "9dc3b974-25a8-42af-8d91-9dcb423e1c8b", vivox_token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3MTU0ODYsInZ4YSI6ImxvZ2luIiwidnhpIjoxNjY4NzE1MzA2ODM0LCJmIjoic2lwOi5mYXRzaGEwNDYyLWRhOTIuOWRjM2I5NzQtMjVhOC00MmFmLThkOTEtOWRjYjQyM2UxYzhiLkBtdDJwLnZpdm94LmNvbSJ9.-3rhhd0_a1o7K0g0Iqkq7AfL6PS-Hw3dXQ0lnIHDp78", }, __locals = " [1] x = table: 0x0aaf2fb0; [2] (*temporary) = function: 0x0818dea0; [3] q = table: 0x07389fc0; i = 1; obj = table: 0x0b262ae0; [4] dt = 0.016891999956761; t = 4250.1558158652; async = function: 0x0a8d9740; [5] self = table: 0x001040f0; dt = 0.016891999956761; network_is_active = true; t = 4250.1558158652; [6] self = table: 0x001634e0; dt = 0.016891999956761; t = nil; [7] self = table: 0x00073e50; dt = 0.016891999956761; [8] dt = 0.016891999956761; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>", } 20:03:11.828 [Lua] INFO [StateTitle] Changing state signing_in -> error 20:03:49.767 [Window] Window => active 20:03:49.767 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 20:03:51.185 [Lua] INFO [StateTitle] Changing state error -> idle 20:03:52.937 [Lua] INFO [StateTitle] Changing state idle -> signing_in 20:03:52.957 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.5-b237319&svnRev=66956&platform=win32 20:03:52.957 [Lua] INFO [BackendManager] title_request: GET /game-settings 20:03:52.957 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items 20:03:52.957 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo 20:03:52.957 [Lua] INFO [BackendManager] title_request: POST /store/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/payments/reconcile?platform=steam 20:03:52.957 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/commendations?includeStats=true&includeAll=true 20:03:59.102 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 20:03:59.102 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443 20:03:59.103 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 20:03:59.103 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters 20:03:59.103 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/progression 20:03:59.103 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 20:03:59.110 [SteamStats] UserStatsStored success: true 20:03:59.110 [SteamStats] UserStatsStored success: true 20:03:59.110 [SteamStats] UserStatsStored success: true 20:03:59.110 [SteamStats] UserStatsStored success: true 20:03:59.110 [SteamStats] UserStatsStored success: true 20:03:59.110 [SteamStats] UserStatsStored success: true 20:03:59.110 [SteamStats] UserStatsStored success: true 20:03:59.110 [SteamStats] UserStatsStored success: true 20:03:59.111 [Lua] INFO [GRPCManager] gRPC channel state changed to IDLE from READY 20:03:59.127 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE 20:03:59.361 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING 20:03:59.444 [SteamStats] UserStatsStored success: true 20:04:02.578 [Window] Window => inactive 20:04:02.578 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 20:04:09.133 warning: [Lua] WARNING [ErrorManager] Error "BackendError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:106: in function 'report_error' scripts/managers/data_service/services/profiles_service.lua:177: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function original traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/profiles_service.lua:175 @scripts/managers/data_service/services/account_service.lua:64<> , message: { { { breed = "human", id = "8289b4c2-2e34-407b-9370-9b40bd3be915", selected_voice = "zealot_male_b", abilities = (rec-limit), gender = "male", personal = (rec-limit), memberships = (rec-limit), career = (rec-limit), archetype = "zealot", narrative = (rec-limit), prison_number = "598230", lore = (rec-limit), name = "Zulidian", inventory = (rec-limit), }, }, { { unclaimedRewards = (rec-limit), type = "character", neededXpForNextLevel = 0, currentLevel = 1, currentXpInLevel = 1700, id = "8289b4c2-2e34-407b-9370-9b40bd3be915", currentXp = 1700, eligibleForLevel = true, }, }, { code = 0, response_time = -1, status = 0, description = "Error fetching data", }, "8289b4c2-2e34-407b-9370-9b40bd3be915", } 20:04:09.133 warning: [Lua] WARNING [ErrorManager] Error "SignInError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:106: in function 'report_error' scripts/managers/data_service/services/account_service.lua:104: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: { { }, true, true, { vivox_issuer = "fatsha0462-da92", vivox_domain = "mt2p.vivox.com", sub = "9dc3b974-25a8-42af-8d91-9dcb423e1c8b", vivox_token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3MTU0ODYsInZ4YSI6ImxvZ2luIiwidnhpIjoxNjY4NzE1MzA2ODM0LCJmIjoic2lwOi5mYXRzaGEwNDYyLWRhOTIuOWRjM2I5NzQtMjVhOC00MmFmLThkOTEtOWRjYjQyM2UxYzhiLkBtdDJwLnZpdm94LmNvbSJ9.-3rhhd0_a1o7K0g0Iqkq7AfL6PS-Hw3dXQ0lnIHDp78", }, __locals = " [1] x = table: 0x06ff2580; [2] (*temporary) = function: 0x0b8995a0; [3] q = table: 0x0572c3e0; i = 1; obj = table: 0x095c21b0; [4] dt = 0.016666900009243; t = 4307.4625703685; async = function: 0x06a1a6b0; [5] self = table: 0x001040f0; dt = 0.016666900009243; network_is_active = true; t = 4307.4625703685; [6] self = table: 0x001634e0; dt = 0.016666900009243; t = nil; [7] self = table: 0x00073e50; dt = 0.016666900009243; [8] dt = 0.016666900009243; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>", } 20:04:09.133 [Lua] INFO [StateTitle] Changing state signing_in -> error 20:04:10.700 [Window] Window => active 20:04:10.700 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 20:04:17.120 [Lua] INFO [StateTitle] Changing state error -> idle 20:04:18.721 [Lua] INFO [StateTitle] Changing state idle -> signing_in 20:04:18.737 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.5-b237319&svnRev=66956&platform=win32 20:04:18.737 [Lua] INFO [BackendManager] title_request: GET /game-settings 20:04:18.737 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items 20:04:18.737 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo 20:04:18.737 [Lua] INFO [BackendManager] title_request: POST /store/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/payments/reconcile?platform=steam 20:04:18.737 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/commendations?includeStats=true&includeAll=true 20:04:21.422 [SteamStats] UserStatsStored success: true 20:04:21.422 [SteamStats] UserStatsStored success: true 20:04:21.422 [SteamStats] UserStatsStored success: true 20:04:21.422 [SteamStats] UserStatsStored success: true 20:04:21.422 [SteamStats] UserStatsStored success: true 20:04:21.422 [SteamStats] UserStatsStored success: true 20:04:21.422 [SteamStats] UserStatsStored success: true 20:04:21.422 [SteamStats] UserStatsStored success: true 20:04:21.422 [SteamStats] UserStatsStored success: true 20:04:24.573 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 20:04:24.573 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443 20:04:24.574 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 20:04:24.574 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters 20:04:24.574 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/progression 20:04:24.574 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 20:04:24.591 [Lua] INFO [GRPCManager] gRPC channel state changed to IDLE from READY 20:04:24.607 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE 20:04:25.090 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING 20:04:29.741 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 20:04:29.741 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 20:04:29.741 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 20:04:29.742 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 20:04:29.742 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 20:04:29.744 [Lua] INFO [StateTitle] Changing state signing_in -> loading_packages 20:04:29.744 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters/8289b4c2-2e34-407b-9370-9b40bd3be915/data/narrative 20:04:29.841 [Lua] INFO [PartyImmateriumManager] Joined new strike team 20:04:29.941 [Lua] INFO [XboxLive] Setting activity... connection_string: i:8e32fae5-e610-4060-8166-87afd3bca73a:YVoAN, party_id 8e32fae5-e610-4060-8166-87afd3bca73a, num_members 1 20:04:29.941 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:04:32.578 [Lua] INFO [StateTitle] Changing state loading_packages -> legal_verification 20:04:32.595 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/legal 20:04:35.045 [Lua] INFO [StateTitle] Changing state legal_verification -> done 20:04:35.062 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu 20:04:35.062 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0 20:04:35.062 [Lua] INFO [ConstantElementLoading] State changed StateTitle -> StateMainMenu 20:04:35.062 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> StateMainMenu 20:04:35.073 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1 20:04:35.101 [Lua] INFO [BackendManager] title_request: POST /store/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/dlc/reconcile?platform=steam 20:04:36.343 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "idle" 20:04:36.343 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "present_rewards" 20:04:36.357 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "present_rewards" 20:04:36.357 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "idle" 20:04:39.290 [Lua] INFO [StateMainMenu] Starting the game with selected character 8289b4c2-2e34-407b-9370-9b40bd3be915 20:04:39.301 [Lua] INFO [BackendManager] title_request: PUT /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/data/core 20:04:42.836 [Lua] INFO [SessionBootBase] Changed state nil -> idle 20:04:42.836 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:04:42.836 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining 20:04:42.850 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:fa8af5085cf0e2c2", "hub:steam:", "hub:default", } 20:04:42.850 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 277, }, { region = "aws-ca-central-1", latency = 137, }, { region = "aws-eu-west-1", latency = 57, }, { region = "aws-eu-west-2", latency = 47, }, { region = "aws-us-west-2", latency = 197, }, { region = "aws-sa-east-1", latency = 245, }, { region = "aws-ap-northeast-2", latency = 268, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 297, }, { region = "aws-us-west-1", latency = 175, }, { region = "aws-ap-southeast-1", latency = 195, }, { region = "aws-eu-central-1", latency = 44, }, { region = "aws-ap-south-1", latency = 198, }, } 20:04:42.850 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 20:04:42.850 [Lua] INFO [GameStateMachine] Changing state to StateLoading 20:04:42.850 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60 20:04:42.891 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading 20:04:42.891 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 20:04:42.891 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading 20:04:48.520 [Lua] INFO [PartyImmateriumManager] Hot joined hub session, matched_hub_session_id = aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-0ad4aff4fc55db46e--server-4--1668712072 20:04:48.520 [Lua] INFO [BackendManager] title_request: GET /hub/sessions/aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-0ad4aff4fc55db46e--server-4--1668712072/serverdetails 20:04:48.520 [Lua] INFO [SessionBootBase] Changed state hotjoining -> fetchingserverdetails 20:04:50.622 [Lua] INFO [PartyImmateriumHubSessionBoot] Got server details: { serverDetails = { type = "dedicated", properties = { instance_id = "aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-0ad4aff4fc55db46e--server-4--1668712072", dedicated_type = "aws-fleetiq", host_type = "hub_server", game_udp_cert = "-----BEGIN CERTIFICATE----- MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M +2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3 2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK 1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg +AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v 6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI 4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A== -----END CERTIFICATE----- ", jwt_sign_key_id = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--thoughtless-lime-cephalopod--0", reef_name = "eu", gamelift_game_server_group = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--thoughtless-lime-cephalopod--0", gamelift_instance_id = "i-0ad4aff4fc55db46e", aws_region = "eu-west-1", network_hash = "fa8af5085cf0e2c2", ip = "34.244.55.246", fleet_type = "aws-fleetiq-spot-only", port = "35540", }, }, vivoxToken = { channelSip = "sip:confctl-g-fatsha0462-da92.hub.aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-0ad4aff4fc55db46e--server-4--1668712072@mt2p.vivox.com", channelType = "g", expiresInSeconds = 90, token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3MTU1ODEsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3MTU0OTE4NzYsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi45ZGMzYjk3NC0yNWE4LTQyYWYtOGQ5MS05ZGNiNDIzZTFjOGIuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLmh1Yi5hd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS1pLTBhZDRhZmY0ZmM1NWRiNDZlLS1zZXJ2ZXItNC0tMTY2ODcxMjA3MkBtdDJwLnZpdm94LmNvbSJ9.Y9FiIWtsCBGMi_liRzCl3hA9oIVCLPiZW9ckFY-R_pA", usernameSip = "sip:.fatsha0462-da92.9dc3b974-25a8-42af-8d91-9dcb423e1c8b.@mt2p.vivox.com", }, ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1ldS0tYXdzLWV1LXdlc3QtMS0tcHJvZC0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS0wIn0.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiI5ZGMzYjk3NC0yNWE4LTQyYWYtOGQ5MS05ZGNiNDIzZTFjOGIiLCJjaGFyYWN0ZXJJZCI6IkhVQiJ9LCJleHAiOjE2Njg3MTU1NDksImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS1pLTBhZDRhZmY0ZmM1NWRiNDZlLS1zZXJ2ZXItNC0tMTY2ODcxMjA3MiIsInNlc3Npb25JZCI6ImF3cy1mbGVldGlxLS1hd3MtZXUtd2VzdC0xLS10aG91Z2h0bGVzcy1saW1lLWNlcGhhbG9wb2QtLWktMGFkNGFmZjRmYzU1ZGI0NmUtLXNlcnZlci00LS0xNjY4NzEyMDcyIiwic2Vzc2lvblR5cGUiOiJodWIiLCJzZXNzaW9uU2V0dGluZ3MiOnt9LCJiYWNrZmlsbCI6ZmFsc2UsImlhdCI6MTY2ODcxNTQ4OX0.T5TGw5KycpQrmTI0GnXIzn39iiZGXzD0KT4Xpgmt8yTDhmF4e9dH_mRhav-YbM_XAJvTHRPFsOILJ60QyF0Ho9Ufo5yxCq0X89L8dwy5mD4_sIfMOXu9n2-JyrOIpVw0OtU8kBS2KuxsyMMPvUR9UMX8CEA8LsB4kmit-wIZq46iwttrDKge0alodxQk2A_Zp9HoX1fWdQ0exm4lDtJLpFTL6VQECAKohLP0bRq2U5q7DQttzoGJh0HwGr4Clpj9xMLfPPHt2BWp9Rnd6FBrCJNJo3-H9FIkG4NB_eLrWTA0Nari2zDXt5SojLBZLLUevsn08oF18CzBS5Q5yO2baA", } 20:04:50.622 [Lua] INFO [PartyImmateriumHubSessionBoot] Searching for WAN lobby on 34.244.55.246:35540 20:04:50.622 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake 20:04:50.874 [Lua] INFO [SessionBootBase] Changed state handshake -> searching 20:04:53.884 [Lua] INFO [PartyImmateriumHubSessionBoot] Found lobby, joining... 20:04:53.884 [Lua] INFO [SessionBootBase] Changed state searching -> joining 20:04:54.069 [LanLobby] Member data received for a non-member from d39dd4b8d885a8f9 20:04:54.069 [Lua] INFO [PartyImmateriumHubSessionBoot] Joined server nil 20:04:54.070 [Lua] <>instance_id = aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-0ad4aff4fc55db46e--server-4--1668712072<> 20:04:54.070 [Lua] <>session_id = aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-0ad4aff4fc55db46e--server-4--1668712072<> 20:04:54.070 [Lua] INFO [SessionBootBase] Changed state joining -> ready 20:04:54.070 [Lua] INFO [SessionBootBase] Changed state ready -> idle 20:04:54.070 [Lua] INFO [ConnectionManager] My peer id is 301b57de433354a8. 20:04:54.070 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 20:04:54.070 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 20:04:54.086 [Lua] INFO [ConnectionManager] Peer d39dd4b8d885a8f9 is connecting 20:04:54.253 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host 20:04:54.336 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state 20:04:54.403 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version 20:04:54.471 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1042 split into 3 chunks 20:04:54.471 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/3, string length 500, is_last_part: false 20:04:54.471 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/3, string length 500, is_last_part: false 20:04:54.471 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/3, string length 42, is_last_part: true 20:04:54.790 [Lua] INFO [LocalEacCheckState] Eac approved 20:05:01.111 [Lua] INFO [LocalDataSyncState] session_seed recieved 1053264704 20:05:01.111 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 14 20:05:01.194 [Lua] INFO [MechanismManager] Received mechanism "hub" from host. 20:05:01.194 [Lua] INFO [MechanismManager] Change mechanism ->"hub" 20:05:01.194 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 20:05:01.194 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_giver_vo = "none", } 20:05:01.211 [Lua] INFO [MechanismBase] Mechanism hub changing state init -> request_hub_config 20:05:01.211 [Lua] INFO [ConnectionManager] Peer d39dd4b8d885a8f9 is connected 20:05:01.211 [Lua] INFO [ConnectionManager] Joined host; channel(14), peer(d39dd4b8d885a8f9), host_type(hub_server) 20:05:01.213 [Lua] INFO [MultiplayerSession] Joined Server: The Humdrum Knoll Trouble 20:05:01.213 [Lua] INFO [MatchmakingNotificationHandler] Joined host 20:05:01.213 [Lua] INFO [ConnectionManager] _peer_connected d39dd4b8d885a8f9 20:05:01.213 [Lua] INFO [MechanismBase] Mechanism hub changing state request_hub_config -> init_hub 20:05:01.228 [Lua] INFO [MechanismBase] Mechanism hub changing state init_hub -> in_hub 20:05:01.228 [Lua] INFO [MechanismHub] Using dev parameters for challenge and resistance (3/3) 20:05:01.228 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(hub_ship), circumstance_name(default), side_mission(default) 20:05:01.433 [Lua] INFO [LoadingManager] Deleting shelved loading client 20:05:01.433 [Lua] INFO [LoadingManager] Deleting shelved loading client 20:05:01.433 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "hub_ship", mission_giver_vo = "none", } 20:05:01.440 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 20:05:01.440 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 20:05:01.440 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 20:05:01.440 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 20:05:01.891 [Lua] INFO [ConnectionManager] Remote peer 73983f1f6d8fd72d connected to host 20:05:01.893 [Lua] INFO [ConnectionManager] Remote peer 34807af5cb4aadde connected to host 20:05:01.895 [Lua] INFO [ConnectionManager] Remote peer a0daea0fe634211 connected to host 20:05:01.897 [Lua] INFO [ConnectionManager] Remote peer 4cb5193b1364e050 connected to host 20:05:01.899 [Lua] INFO [ConnectionManager] Remote peer 6b3b32a47d05819b connected to host 20:05:01.974 [Lua] INFO [ConnectionManager] Remote peer 119740f61253236b connected to host 20:05:03.901 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01 20:05:04.372 [Lua] INFO [ConnectionManager] Remote peer c3d8b2406f56653b connected to host 20:05:09.176 [Lua] INFO [ConnectionManager] Remote peer 5458f620a54bdfe3 connected to host 20:05:13.275 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/hub_ship" with id: 1 20:05:13.275 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_credits/world.level" with id: 2 20:05:13.275 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_contracts/world.level" with id: 3 20:05:13.275 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 4 20:05:13.275 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_training/world.level" with id: 5 20:05:13.275 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_journal/world.level" with id: 6 20:05:13.275 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 7 20:05:13.275 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/missions/hub_ship_themes/default/theme_default_hub_ship.level" with id: 8 20:05:13.472 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:05:13.472 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:05:13.472 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:05:13.472 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:05:13.472 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:05:13.472 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:05:17.950 [Lua] INFO [ConnectionManager] Remote peer 34807af5cb4aadde disconnected from host 20:05:20.946 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 20:05:20.946 [Lua] <>mission = hub_ship<> 20:05:20.946 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 20:05:20.946 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 20:05:20.947 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 20:05:20.947 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 20:05:20.947 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 20:05:20.948 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 20:05:20.950 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 20:05:20.952 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 20:05:20.954 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 20:05:20.956 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 20:05:20.957 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 20:05:20.958 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 20:05:20.959 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 20:05:20.960 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 20:05:20.962 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 20:05:20.966 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 20:05:20.966 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 20:05:20.967 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_hub". Read 117 rules. 20:05:20.968 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 20:05:20.968 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 20:05:20.970 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 20:05:20.974 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 20:05:20.974 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 20:05:20.976 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 20:05:21.062 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 20:05:21.099 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 20:05:21.102 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 20:05:21.108 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 20:05:21.114 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 20:05:21.120 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 20:05:21.122 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 20:05:21.128 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 20:05:21.141 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 20:05:21.145 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 20:05:21.149 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 20:05:21.153 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 20:05:21.161 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 20:05:21.165 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 20:05:21.169 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 20:05:21.174 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 20:05:21.177 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 20:05:21.185 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 20:05:21.189 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 20:05:21.192 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 20:05:22.699 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 20:05:22.703 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 20:05:22.704 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 20:05:22.704 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 20:05:22.704 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 20:05:22.853 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:05:22.853 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:05:22.853 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:05:22.853 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:05:22.853 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:05:22.853 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:05:22.953 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:3446.810838 clock_offset:0.036736 last_frame:215425 20:05:22.977 [Lua] INFO [GameSessionManager] Member 5458f620a54bdfe3 joined 20:05:22.977 [Lua] INFO [GameSessionManager] Member 6b3b32a47d05819b joined 20:05:22.977 [Lua] INFO [GameSessionManager] Member 73983f1f6d8fd72d joined 20:05:22.977 [Lua] INFO [GameSessionManager] Member 301b57de433354a8 joined 20:05:22.977 [Lua] INFO [GameSessionManager] Member a0daea0fe634211 joined 20:05:22.977 [Lua] INFO [GameSessionManager] Member 4cb5193b1364e050 joined 20:05:22.977 [Lua] INFO [GameSessionManager] Member 119740f61253236b joined 20:05:22.977 [Lua] INFO [GameSessionManager] Member d39dd4b8d885a8f9 joined 20:05:22.978 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "zealot_maniac_shock_grenade" of type "grenade_ability" from server correction 20:05:22.978 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "zealot_maniac_targeted_dash" of type "combat_ability" from server correction 20:05:22.979 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:05:22.979 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 20:05:22.982 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 20:05:23.094 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 500 Description: Error fetching data Body: Server error Headers: { access-control-expose-headers = "x-apigateway-header,x-amz-date,content-type,etag,location,vary", content-type = "text/plain; charset=utf-8", connection = "keep-alive", content-length = "12", x-cache = "Error from cloudfront", access-control-allow-origin = "*", via = "1.1 5a3fd9534d17ed5056b6ebc432dfa02e.cloudfront.net (CloudFront)", date = "Thu, 17 Nov 2022 20:05:24 GMT", x-amz-cf-pop = "WAW51-P2", x-amz-cf-id = "Gz611eA-A5FcRgvdOy97_Yu6LYoCxQjCRlVp9dyG5aXhAnxvYkSAdA==", server-timing = "002_get-gear; dur=2.645044,001_req; dur=2.6868019999999997", } 20:05:23.365 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 20:05:23.414 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 500 Description: Error fetching data Body: Server error Headers: { access-control-expose-headers = "x-apigateway-header,x-amz-date,content-type,etag,location,vary", content-type = "text/plain; charset=utf-8", connection = "keep-alive", content-length = "12", x-cache = "Error from cloudfront", access-control-allow-origin = "*", via = "1.1 5a3fd9534d17ed5056b6ebc432dfa02e.cloudfront.net (CloudFront)", x-amz-cf-id = "ucOdFDCewR7wJ_OrUvaHsRjz_b-gP5x0_Kibv31iihJ_RD4mRFNxzg==", x-amz-cf-pop = "WAW51-P2", date = "Thu, 17 Nov 2022 20:05:24 GMT", } 20:05:23.518 [Lua] INFO [ConnectionManager] Remote peer 55a95c4ebf4398b5 connected to host 20:05:24.151 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 20:05:29.562 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1 20:05:29.618 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/progression/character/8289b4c2-2e34-407b-9370-9b40bd3be915 20:05:29.618 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 20:05:29.634 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.078395, more than 2.000000 times old max dt of 0.048047 20:05:29.639 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 20:05:29.639 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters/8289b4c2-2e34-407b-9370-9b40bd3be915/wallets 20:05:29.639 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/wallets 20:05:29.854 [d3d12 pipeline state] creating pipeline state for #ID[4e1d3982] 20:05:29.860 [d3d12 pipeline state] creating pipeline state for #ID[b43c04bf] 20:05:36.666 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1 20:05:36.718 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/progression/character/8289b4c2-2e34-407b-9370-9b40bd3be915 20:05:36.718 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 20:05:36.732 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.068782, more than 2.000000 times old max dt of 0.051019 20:05:36.735 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 20:05:36.735 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters/8289b4c2-2e34-407b-9370-9b40bd3be915/wallets 20:05:36.735 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/wallets 20:05:37.905 [Lua] INFO [GameSessionManager] Member 55a95c4ebf4398b5 joined 20:05:37.905 [Lua] INFO [GameSessionManager] Member c3d8b2406f56653b joined 20:05:42.032 [Lua] INFO [ConnectionManager] Remote peer b779a9d5649d7fbc connected to host 20:05:42.355 [Lua] INFO [SteamManager] on_overlay_activated true 20:05:49.145 [Lua] INFO [PartyImmateriumManager] Joining party b9228d22-8bbe-440d-8c86-82ecc618b934 through invite 20:05:49.317 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:05:49.317 [Lua] INFO [BackendManager] title_request: GET /social 20:05:49.394 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/block 20:05:56.816 warning: [Lua] WARNING [PartyImmateriumLocalizedErrorCodes] got error_code left party, reconnect to get a new party that is not localized 20:05:56.816 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x09155d10; [2] (*temporary) = function: 0x0b58ad80; [3] q = table: 0x09b20220; i = 1; obj = table: 0x09b20820; [4] dt = 0.013214999809861; t = 4415.1403858599; async = function: 0x0b07fd10; [5] self = table: 0x001040f0; dt = 0.013214999809861; network_is_active = true; t = 4415.1403858599; [6] self = table: 0x001634e0; dt = 0.013214999809861; t = nil; [7] self = table: 0x00073e50; dt = 0.013214999809861; [8] dt = 0.013214999809861; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:446 @scripts/managers/party_immaterium/party_immaterium_manager.lua:612<>", error_message = "", aborted = false, error_code = 10, error_details = "left party, reconnect to get a new party", } 20:05:57.801 [Lua] INFO [ConnectionManager] Remote peer e09099aa3e15636 connected to host 20:05:59.145 error: [Lua] ERROR [PartyImmateriumManager] party connection failed with error { __locals = " [1] x = table: 0x0aed5d00; [2] (*temporary) = function: 0x09f17a70; [3] q = table: 0x04f65410; i = 1; obj = table: 0x059ffda0; [4] dt = 0.013214999809861; t = 4415.1403858599; async = function: 0x09155e10; [5] self = table: 0x001040f0; dt = 0.013214999809861; network_is_active = true; t = 4415.1403858599; [6] self = table: 0x001634e0; dt = 0.013214999809861; t = nil; [7] self = table: 0x00073e50; dt = 0.013214999809861; [8] dt = 0.013214999809861; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_connection.lua:66 @scripts/managers/party_immaterium/party_immaterium_connection.lua:167<>", error_message = "", aborted = false, error_code = 10, error_details = "left party, reconnect to get a new party", } 20:05:59.227 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x0af9d830; [2] (*temporary) = function: 0x09bbaf60; [3] q = table: 0x0ae4e160; i = 1; obj = table: 0x0ae4e300; [4] dt = 0.016759699210525; t = 4417.5547615535; async = function: 0x0af9d880; [5] self = table: 0x001040f0; dt = 0.016759699210525; network_is_active = true; t = 4417.5547615535; [6] self = table: 0x001634e0; dt = 0.016759699210525; t = nil; [7] self = table: 0x00073e50; dt = 0.016759699210525; [8] dt = 0.016759699210525; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:342 @scripts/managers/party_immaterium/party_immaterium_manager.lua:643<>", error_message = "", aborted = false, error_code = 13, error_details = "NOT_IN_PARTY", } 20:05:59.316 [Lua] INFO [PartyImmateriumManager] Joined new strike team 20:05:59.404 [Lua] INFO [XboxLive] Setting activity... connection_string: i:f7fe9593-b7dc-4350-b888-e843904d20ef:RMdRg, party_id f7fe9593-b7dc-4350-b888-e843904d20ef, num_members 1 20:05:59.405 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:06:04.422 [Lua] INFO [GameSessionManager] Member b779a9d5649d7fbc joined 20:06:04.830 [Lua] INFO [PartyImmateriumManager] Joining party b9228d22-8bbe-440d-8c86-82ecc618b934 through invite 20:06:04.920 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:06:04.920 [Lua] INFO [BackendManager] title_request: GET /social 20:06:04.990 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/block 20:06:05.007 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:06:05.540 [Lua] INFO [SteamManager] on_overlay_activated false 20:06:06.843 [Lua] INFO [PartyImmateriumManager] Joined new strike team 20:06:06.851 [Lua] INFO [PartyImmateriumManager] request to join canceled joiner_account_id=9dc3b974-25a8-42af-8d91-9dcb423e1c8b 20:06:06.958 [Lua] INFO [XboxLive] Setting activity... connection_string: i:b9228d22-8bbe-440d-8c86-82ecc618b934:K9Fzz, party_id b9228d22-8bbe-440d-8c86-82ecc618b934, num_members 3 20:06:06.958 [Lua] INFO [XboxLive] Setting activity... connection_string: i:b9228d22-8bbe-440d-8c86-82ecc618b934:K9Fzz, party_id b9228d22-8bbe-440d-8c86-82ecc618b934, num_members 3 20:06:06.958 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:06:06.958 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:06:07.011 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:06:07.011 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:06:07.024 [Lua] INFO [BackendManager] title_request: GET /social 20:06:07.117 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/block 20:06:13.739 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:06:13.739 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:06:13.739 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:06:13.739 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:06:13.739 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:06:13.739 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:06:13.739 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:06:13.739 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:06:13.739 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:06:13.739 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:06:13.739 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:06:13.739 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:06:13.740 [Lua] INFO [ConnectionManager] Remote peer 5458f620a54bdfe3 disconnected from host 20:06:13.740 [Lua] INFO [GameSessionManager] Member 5458f620a54bdfe3 left 20:06:25.547 [Lua] INFO [GameSessionManager] Member e09099aa3e15636 joined 20:06:49.974 [Lua] INFO [VotingManagerImmateriumParty] Party Vote Started 20:06:49.988 [Lua] INFO [VotingManagerImmateriumParty] Party Member Voted: yes 20:06:52.143 [Lua] INFO [VotingManagerImmateriumParty] Party Member Voted: yes 20:06:53.116 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "mission-v1", "mission:hash:fa8af5085cf0e2c2", "mission:steam:", "mission:default", } 20:06:53.116 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 277, }, { region = "aws-ca-central-1", latency = 137, }, { region = "aws-eu-west-1", latency = 57, }, { region = "aws-eu-west-2", latency = 47, }, { region = "aws-us-west-2", latency = 197, }, { region = "aws-sa-east-1", latency = 245, }, { region = "aws-ap-northeast-2", latency = 268, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 297, }, { region = "aws-us-west-1", latency = 175, }, { region = "aws-ap-southeast-1", latency = 195, }, { region = "aws-eu-central-1", latency = 44, }, { region = "aws-ap-south-1", latency = 198, }, } 20:06:53.116 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 20:06:53.335 [Lua] INFO [PartyImmateriumManager] State changed from none to matchmaking 20:06:53.335 [Lua] INFO [MatchmakingNotificationHandler] State changed none -> matchmaking 20:06:53.422 [Lua] INFO [PartyImmateriumManager] Mission Matchmaking aborted, fail reason: FAILED_ERROR_INTERNAL 20:06:53.422 [Lua] INFO [VotingManagerImmateriumParty] Party Member Voted: yes 20:06:53.422 [Lua] INFO [VotingManagerImmateriumParty] Party Vote Completed: approved 20:06:53.439 [Lua] INFO [PartyImmateriumManager] State changed from matchmaking to none 20:06:53.439 [Lua] INFO [MatchmakingNotificationHandler] State changed matchmaking -> none 20:06:57.865 [Lua] INFO [ConnectionManager] Remote peer b3735f7e4a742500 connected to host 20:07:26.184 [Lua] INFO [GameSessionManager] Member b3735f7e4a742500 joined 20:07:34.540 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:07:34.540 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:07:34.540 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:07:34.540 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:07:34.540 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:07:34.540 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:07:34.540 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:07:34.540 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:07:34.540 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:07:34.540 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:07:34.540 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:07:34.540 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:07:34.540 [Lua] INFO [ConnectionManager] Remote peer c3d8b2406f56653b disconnected from host 20:07:34.540 [Lua] INFO [GameSessionManager] Member c3d8b2406f56653b left 20:07:39.568 [Lua] INFO [VotingManagerImmateriumParty] Party Vote Started 20:07:39.589 [Lua] INFO [VotingManagerImmateriumParty] Party Member Voted: yes 20:07:40.879 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "mission-v1", "mission:hash:fa8af5085cf0e2c2", "mission:steam:", "mission:default", } 20:07:40.879 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 277, }, { region = "aws-ca-central-1", latency = 137, }, { region = "aws-eu-west-1", latency = 57, }, { region = "aws-eu-west-2", latency = 47, }, { region = "aws-us-west-2", latency = 197, }, { region = "aws-sa-east-1", latency = 245, }, { region = "aws-ap-northeast-2", latency = 268, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 297, }, { region = "aws-us-west-1", latency = 175, }, { region = "aws-ap-southeast-1", latency = 195, }, { region = "aws-eu-central-1", latency = 44, }, { region = "aws-ap-south-1", latency = 198, }, } 20:07:40.879 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 20:07:41.068 [Lua] INFO [VotingManagerImmateriumParty] Party Member Voted: yes 20:07:43.250 [Lua] INFO [PartyImmateriumManager] State changed from none to matchmaking 20:07:43.250 [Lua] INFO [MatchmakingNotificationHandler] State changed none -> matchmaking 20:07:43.296 [Lua] INFO [PartyImmateriumManager] Mission Matchmaking aborted, fail reason: FAILED_ERROR_INTERNAL 20:07:43.297 [Lua] INFO [VotingManagerImmateriumParty] Party Member Voted: yes 20:07:43.297 [Lua] INFO [VotingManagerImmateriumParty] Party Vote Completed: approved 20:07:43.311 [Lua] INFO [PartyImmateriumManager] State changed from matchmaking to none 20:07:43.311 [Lua] INFO [MatchmakingNotificationHandler] State changed matchmaking -> none 20:07:48.055 [d3d12 pipeline state] creating pipeline state for #ID[265e10bf] 20:07:48.062 [d3d12 pipeline state] creating pipeline state for #ID[2f6f341d] 20:07:58.338 [Lua] INFO [ConnectionManager] Remote peer e1f2f7875c32156b connected to host 20:08:08.306 [Lua] INFO [XboxLive] Setting activity... connection_string: i:b9228d22-8bbe-440d-8c86-82ecc618b934:K9Fzz, party_id b9228d22-8bbe-440d-8c86-82ecc618b934, num_members 2 20:08:08.307 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:08:14.879 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:08:14.879 [Lua] INFO [BackendManager] title_request: GET /social 20:08:14.933 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/block 20:08:15.121 [Lua] INFO [PartyImmateriumManager] Got invite, joiner_account_id=39acb254-4438-4c10-b46d-10b0bc5b5f1a 20:08:16.804 [Lua] INFO [ConnectionManager] Remote peer e1f2f7875c32156b disconnected from host 20:08:16.879 [Lua] INFO [PartyImmateriumManager] request to join canceled joiner_account_id=39acb254-4438-4c10-b46d-10b0bc5b5f1a 20:08:16.885 [Lua] INFO [XboxLive] Setting activity... connection_string: i:b9228d22-8bbe-440d-8c86-82ecc618b934:K9Fzz, party_id b9228d22-8bbe-440d-8c86-82ecc618b934, num_members 3 20:08:16.885 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:08:43.475 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:08:43.475 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:08:43.475 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:08:43.475 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:08:43.475 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:08:43.475 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:08:43.475 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:08:43.475 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:08:43.475 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:08:43.475 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:08:43.475 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:08:43.475 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:08:43.475 [Lua] INFO [ConnectionManager] Remote peer b3735f7e4a742500 disconnected from host 20:08:43.475 [Lua] INFO [GameSessionManager] Member b3735f7e4a742500 left 20:08:46.145 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:08:46.145 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:08:46.145 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:08:46.145 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:08:46.145 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:08:46.145 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:08:46.145 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:08:46.145 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:08:46.145 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:08:46.145 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:08:46.145 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:08:46.145 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:08:46.145 [Lua] INFO [ConnectionManager] Remote peer a0daea0fe634211 disconnected from host 20:08:46.145 [Lua] INFO [GameSessionManager] Member a0daea0fe634211 left 20:08:55.643 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1 20:08:55.697 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/progression/character/8289b4c2-2e34-407b-9370-9b40bd3be915 20:08:55.697 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 20:08:55.710 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.066422, more than 2.000000 times old max dt of 0.028876 20:08:55.713 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 20:08:55.713 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters/8289b4c2-2e34-407b-9370-9b40bd3be915/wallets 20:08:55.714 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/wallets 20:08:59.122 [Lua] INFO [VotingManagerImmateriumParty] Party Vote Started 20:08:59.134 [Lua] INFO [VotingManagerImmateriumParty] Party Member Voted: yes 20:09:00.249 [Lua] INFO [ConnectionManager] Remote peer 6d6189ec5ab7079a connected to host 20:09:00.350 [Lua] INFO [ConnectionManager] Remote peer fe1be741956b5e9f connected to host 20:09:00.619 [Lua] INFO [VotingManagerImmateriumParty] Party Member Voted: yes 20:09:02.107 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "mission-v1", "mission:hash:fa8af5085cf0e2c2", "mission:steam:", "mission:default", } 20:09:02.107 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 277, }, { region = "aws-ca-central-1", latency = 137, }, { region = "aws-eu-west-1", latency = 57, }, { region = "aws-eu-west-2", latency = 47, }, { region = "aws-us-west-2", latency = 197, }, { region = "aws-sa-east-1", latency = 245, }, { region = "aws-ap-northeast-2", latency = 268, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 297, }, { region = "aws-us-west-1", latency = 175, }, { region = "aws-ap-southeast-1", latency = 195, }, { region = "aws-eu-central-1", latency = 44, }, { region = "aws-ap-south-1", latency = 198, }, } 20:09:02.107 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 20:09:02.510 [Lua] INFO [PartyImmateriumManager] State changed from none to matchmaking 20:09:02.510 [Lua] INFO [MatchmakingNotificationHandler] State changed none -> matchmaking 20:09:02.644 [Lua] INFO [VotingManagerImmateriumParty] Party Member Voted: yes 20:09:02.644 [Lua] INFO [VotingManagerImmateriumParty] Party Vote Completed: approved 20:09:04.291 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:09:04.291 [Lua] INFO [SessionBootBase] Changed state nil -> idle 20:09:04.291 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/c741cbc7-d5e0-4aee-8ef7-73f4efc10b26/serverdetails 20:09:04.291 [Lua] INFO [SessionBootBase] Changed state idle -> fetchingserverdetails 20:09:04.291 [Lua] INFO [MechanismBase] Mechanism hub changing state in_hub -> joining_party_game_session 20:09:04.296 [Lua] INFO [PartyImmateriumManager] State changed from matchmaking to in_mission 20:09:04.296 [Lua] INFO [MatchmakingNotificationHandler] State changed matchmaking -> in_mission 20:09:04.416 [Lua] INFO [PartyImmateriumMissionSessionBoot] Got server details: { serverDetails = { type = "dedicated", properties = { dedicated_alias = "mission-default", instance_id = "aws-fleetiq--aws-eu-central-1--broken-bronze-turtle--i-018e3b6931509322a--server-8--1668715736", dedicated_type = "aws-fleetiq", host_type = "mission_server", game_udp_cert = "-----BEGIN CERTIFICATE----- MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M +2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3 2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK 1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg +AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v 6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI 4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A== -----END CERTIFICATE----- ", jwt_sign_key_id = "aws-fleetiq--prod-green--eu--aws-eu-central-1--prod--broken-bronze-turtle--2", reef_name = "eu", gamelift_game_server_group = "aws-fleetiq--prod-green--eu--aws-eu-central-1--prod--broken-bronze-turtle--2", gamelift_instance_id = "i-018e3b6931509322a", aws_region = "eu-central-1", network_hash = "fa8af5085cf0e2c2", ip = "18.185.103.18", fleet_type = "aws-fleetiq-spot-only", port = "35580", }, }, vivoxToken = { channelSip = "sip:confctl-g-fatsha0462-da92.mission.c741cbc7-d5e0-4aee-8ef7-73f4efc10b26@mt2p.vivox.com", channelType = "g", expiresInSeconds = 90, token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3MTU4MzUsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3MTU3NDU2NzUsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi45ZGMzYjk3NC0yNWE4LTQyYWYtOGQ5MS05ZGNiNDIzZTFjOGIuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLm1pc3Npb24uYzc0MWNiYzctZDVlMC00YWVlLThlZjctNzNmNGVmYzEwYjI2QG10MnAudml2b3guY29tIn0.-pMWvsSTQCIFjE8FF3CJ8LOprJaRyLDllYRr7G9HqO8", usernameSip = "sip:.fatsha0462-da92.9dc3b974-25a8-42af-8d91-9dcb423e1c8b.@mt2p.vivox.com", }, ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1ldS0tYXdzLWV1LWNlbnRyYWwtMS0tcHJvZC0tYnJva2VuLWJyb256ZS10dXJ0bGUtLTIifQ.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiI5ZGMzYjk3NC0yNWE4LTQyYWYtOGQ5MS05ZGNiNDIzZTFjOGIiLCJjaGFyYWN0ZXJJZCI6IjgyODliNGMyLTJlMzQtNDA3Yi05MzcwLTliNDBiZDNiZTkxNSJ9LCJleHAiOjE2Njg3MTU3NjUsInNlc3Npb25UeXBlIjoibWlzc2lvbiIsInNlc3Npb25JZCI6ImM3NDFjYmM3LWQ1ZTAtNGFlZS04ZWY3LTczZjRlZmMxMGIyNiIsInNlc3Npb25TZXR0aW5ncyI6eyJtaXNzaW9uSWQiOiI3YWQ0NmI4MC1hZGFlLTRlYTEtOWRlNi02Njc5NTY5ZmVkZjQiLCJtaXNzaW9uSnNvbiI6IntcImlkXCI6XCI3YWQ0NmI4MC1hZGFlLTRlYTEtOWRlNi02Njc5NTY5ZmVkZjRcIixcIm1hcFwiOlwiZG1fc3RvY2twaWxlXCIsXCJmbGFnc1wiOntcImV2ZW50XCI6e30sXCJhY3RpdmF0ZV9iZWFzdF9vZl9udXJnbGVcIjp7fSxcImFjdGl2YXRlX2N1bHRpc3RzXCI6e319LFwiY2lyY3Vtc3RhbmNlXCI6XCJkZWZhdWx0XCIsXCJjcmVkaXRzXCI6MCxcInhwXCI6MCxcImV4dHJhUmV3YXJkc1wiOnt9LFwiY2hhbGxlbmdlXCI6MSxcInJlc2lzdGFuY2VcIjoyLFwic3RhcnRcIjpcIjE2Njg3MTQ3MjAwMDBcIixcImV4cGlyeVwiOlwiMTY2ODcxNjI3OTk5OVwiLFwicmVxdWlyZWRMZXZlbFwiOjEsXCJtaXNzaW9uR2l2ZXJcIjpcInNlcmdlYW50X2FcIixcImRpc3BsYXlJbmRleFwiOjV9In0sImJhY2tmaWxsIjpmYWxzZSwiaW5zdGFuY2VJZCI6ImF3cy1mbGVldGlxLS1hd3MtZXUtY2VudHJhbC0xLS1icm9rZW4tYnJvbnplLXR1cnRsZS0taS0wMThlM2I2OTMxNTA5MzIyYS0tc2VydmVyLTgtLTE2Njg3MTU3MzYiLCJpYXQiOjE2Njg3MTU3NDV9.j9PA7skcODsjuqcrk--KOnDSpr3zsXaia9iKUnw_CLpaDPC-rv9ZwX6sXCYSD4NG8iFEm-BNX9YCMqNnmBVBJI79VEvdu-SMifL4vQF1VcMC7dYusjSufzjOJWM-TxvzziFN652_OVrefXV1WMIohpUsYHU0r4wKZIzn-ko9sZuIwveNowv9dvYUYh-bzhVnBWXOP1LiInKIVEp5WffLfwsmn4lYqQZ_3PHPBxWFMbgU9PPViNGAaBVc6BicJvWPpXTfffdzxTenlMJzPDv9W-SFhBLllb-Kf24gK9POAkoWIzRm_Dl1v38WGVogiWme9igIcky6a4k63WJ_MX35Qg", } 20:09:04.416 [Lua] INFO [PartyImmateriumMissionSessionBoot] Searching for WAN lobby on 18.185.103.18:35580 20:09:04.417 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake 20:09:04.597 [Lua] INFO [SessionBootBase] Changed state handshake -> searching 20:09:04.664 [LanLobby] Unexpected message 18 from 2b1476e75ecd93c9, line 832 20:09:07.606 [Lua] INFO [PartyImmateriumMissionSessionBoot] Found lobby, joining... 20:09:07.607 [Lua] INFO [SessionBootBase] Changed state searching -> joining 20:09:07.731 [Lua] INFO [PartyImmateriumMissionSessionBoot] Joined server aws-fleetiq--aws-eu-central-1--broken-bronze-turtle--i-018e3b6931509322a--server-8--1668715736 20:09:07.733 [Lua] <>instance_id = aws-fleetiq--aws-eu-central-1--broken-bronze-turtle--i-018e3b6931509322a--server-8--1668715736<> 20:09:07.733 [Lua] <>session_id = c741cbc7-d5e0-4aee-8ef7-73f4efc10b26<> 20:09:07.733 [Lua] <>mission_id = 7ad46b80-adae-4ea1-9de6-6679569fedf4<> 20:09:07.733 [Lua] INFO [MechanismBase] Mechanism hub changing state joining_party_game_session -> client_exit_gameplay 20:09:07.736 [Lua] INFO [MechanismBase] Mechanism hub changing state client_exit_gameplay -> client_wait_for_server 20:09:07.737 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 20:09:07.743 [Lua] INFO [GameStateMachine] Changing state to StateLoading 20:09:07.756 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 20:09:07.756 [Lua] INFO [GameSessionManager] Member 6b3b32a47d05819b left 20:09:07.756 [Lua] INFO [GameSessionManager] Member 119740f61253236b left 20:09:07.756 [Lua] INFO [GameSessionManager] Member e09099aa3e15636 left 20:09:07.756 [Lua] INFO [GameSessionManager] Member 73983f1f6d8fd72d left 20:09:07.756 [Lua] INFO [GameSessionManager] Member 55a95c4ebf4398b5 left 20:09:07.756 [Lua] INFO [GameSessionManager] Member 301b57de433354a8 left 20:09:07.756 [Lua] INFO [GameSessionManager] Member b779a9d5649d7fbc left 20:09:07.756 [Lua] INFO [GameSessionManager] Member 4cb5193b1364e050 left 20:09:07.756 [Lua] INFO [GameSessionManager] Member d39dd4b8d885a8f9 left with game reason game_session_manager_disconnect 20:09:07.757 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:09:07.757 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:09:07.757 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:09:07.757 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:09:07.757 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:09:07.757 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:09:07.757 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:09:07.757 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:09:07.757 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:09:07.757 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:09:07.757 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:09:07.757 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:09:07.759 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 20:09:07.759 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:09:07.759 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:09:07.759 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:09:07.759 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:09:07.759 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:09:07.759 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:09:07.759 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:09:07.759 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:09:07.759 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:09:07.759 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:09:07.759 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:09:07.759 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:09:07.760 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:09:07.760 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:09:07.760 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:09:07.760 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:09:07.760 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:09:07.760 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:09:07.760 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:09:07.762 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:09:07.762 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:09:07.762 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:09:07.762 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:09:07.762 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:09:07.762 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:09:07.762 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:09:07.762 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:09:07.762 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:09:07.762 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:09:07.762 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:09:07.762 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:09:07.764 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 20:09:07.764 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:09:07.764 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:09:07.764 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:09:07.764 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:09:07.764 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:09:07.764 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:09:07.764 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:09:07.764 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:09:07.764 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:09:07.764 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:09:07.764 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:09:07.764 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:09:07.765 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:09:07.765 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:09:07.765 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:09:07.765 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:09:07.765 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:09:07.765 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:09:07.765 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:09:07.765 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:09:07.765 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:09:07.765 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:09:07.765 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:09:07.765 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:09:07.767 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:09:07.767 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:09:07.767 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:09:07.767 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:09:07.767 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:09:07.767 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:09:07.767 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:09:07.767 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:09:07.767 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:09:07.767 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:09:07.767 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:09:07.767 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:09:07.768 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:09:07.768 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:09:07.768 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:09:07.768 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:09:07.768 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:09:07.768 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:09:07.768 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:09:07.768 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:09:07.768 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:09:07.768 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:09:07.768 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:09:07.768 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:09:07.784 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/hub_ship 20:09:07.784 [Lua] INFO [WorldLevelDespawnManager] despawning units 20:09:07.785 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 20:09:07.785 [Connection] Dropped game chunk from d39dd4b8d885a8f9 because channel 15 can't communicate 20:09:07.785 [Connection] Dropped game_session chunk from d39dd4b8d885a8f9 because channel 15 can't communicate 20:09:07.785 [Connection] Dropped game_session chunk from d39dd4b8d885a8f9 because channel 15 can't communicate 20:09:07.785 [Connection] Dropped game chunk from d39dd4b8d885a8f9 because channel 15 can't communicate 20:09:07.785 [Connection] Dropped game_session chunk from d39dd4b8d885a8f9 because channel 15 can't communicate 20:09:07.785 [Connection] Dropped game_session chunk from d39dd4b8d885a8f9 because channel 15 can't communicate 20:09:07.785 [Connection] Dropped game_session chunk from d39dd4b8d885a8f9 because channel 15 can't communicate 20:09:07.785 [Connection] Dropped game_session chunk from d39dd4b8d885a8f9 because channel 15 can't communicate 20:09:07.785 [Lua] INFO [SessionBootBase] Changed state ready -> idle 20:09:07.785 [Lua] INFO [ConnectionManager] Channel 14 to peer d39dd4b8d885a8f9 was disconnected with game reason new_connection_client 20:09:07.785 [Lua] INFO [ConnectionManager] Left host d39dd4b8d885a8f9 20:09:07.785 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host 20:09:07.785 [Lua] INFO [ConnectionManager] _peer_disconnected d39dd4b8d885a8f9 20:09:07.785 [Lua] INFO [ConnectionManager] Remote peer 6b3b32a47d05819b disconnected from host 20:09:07.785 [Lua] INFO [ConnectionManager] Remote peer 119740f61253236b disconnected from host 20:09:07.785 [Lua] INFO [ConnectionManager] Remote peer 6d6189ec5ab7079a disconnected from host 20:09:07.785 [Lua] INFO [ConnectionManager] Remote peer 73983f1f6d8fd72d disconnected from host 20:09:07.785 [Lua] INFO [ConnectionManager] Remote peer fe1be741956b5e9f disconnected from host 20:09:07.785 [Lua] INFO [ConnectionManager] Remote peer b779a9d5649d7fbc disconnected from host 20:09:07.785 [Lua] INFO [ConnectionManager] Remote peer 4cb5193b1364e050 disconnected from host 20:09:07.786 [Lua] INFO [ConnectionManager] Remote peer 55a95c4ebf4398b5 disconnected from host 20:09:07.786 [Lua] INFO [ConnectionManager] Remote peer e09099aa3e15636 disconnected from host 20:09:07.786 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 14 20:09:07.786 [Lua] INFO [MechanismManager] Leaving mechanism "hub" 20:09:07.786 [Lua] INFO [ConnectionManager] My peer id is 301b57de433354a8. 20:09:07.786 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 20:09:07.786 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 20:09:07.786 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading 20:09:07.786 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading 20:09:07.803 [Lua] INFO [ConnectionManager] Peer 2b1476e75ecd93c9 is connecting 20:09:07.803 [Connection] Connection to d39dd4b8d885a8f9 broken in transport layer. 20:09:07.803 [Handshaker] Aborting handshake with d39dd4b8d885a8f9. Reason: internal_error 20:09:07.856 [Handshaker] Lost connection 5 to d39dd4b8d885a8f9 20:09:07.857 [Lua] INFO [WorldLevelDespawnManager] despawning themes 20:09:07.887 [Lua] INFO [WorldLevelDespawnManager] despawning level 20:09:07.892 [Lua] INFO [WorldLevelDespawnManager] despawning world 20:09:07.897 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.14715010032614373 20:09:07.938 [Connection] Dropped lobby chunk from 2b1476e75ecd93c9 because channel 16 can't communicate 20:09:07.956 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host 20:09:08.021 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state 20:09:08.071 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version 20:09:08.138 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1606 split into 4 chunks 20:09:08.138 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/4, string length 500, is_last_part: false 20:09:08.138 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/4, string length 500, is_last_part: false 20:09:08.138 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/4, string length 500, is_last_part: false 20:09:08.138 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 4/4, string length 106, is_last_part: true 20:09:08.188 [Connection] Dropped lobby chunk from 2b1476e75ecd93c9 because channel 16 can't communicate 20:09:08.355 [Lua] INFO [LocalEacCheckState] Eac approved 20:09:08.722 [Lua] INFO [LocalDataSyncState] session_seed recieved 1713831168 20:09:08.722 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 18 20:09:08.772 [Lua] INFO [MechanismManager] Received mechanism "adventure" from host. 20:09:08.772 [Lua] INFO [MechanismManager] Change mechanism ->"adventure" 20:09:08.772 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(dm_stockpile), circumstance_name(default), side_mission(default) 20:09:08.772 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "dm_stockpile", mission_giver_vo = "sergeant_a", } 20:09:08.805 [Lua] INFO [ConnectionManager] Peer 2b1476e75ecd93c9 is connected 20:09:08.805 [Lua] INFO [ConnectionManager] Joined host; channel(18), peer(2b1476e75ecd93c9), host_type(mission_server) 20:09:08.835 [Lua] INFO [MultiplayerSession] Joined Server: The Humdrum Lava Conundrum 20:09:08.835 [Lua] INFO [MatchmakingNotificationHandler] Joined host 20:09:08.835 [Lua] INFO [ConnectionManager] _peer_connected 2b1476e75ecd93c9 20:09:08.836 [Lua] INFO [XboxLive] Setting activity... connection_string: i:b9228d22-8bbe-440d-8c86-82ecc618b934:K9Fzz, party_id b9228d22-8bbe-440d-8c86-82ecc618b934, num_members 1 20:09:08.836 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:09:08.886 [Lua] INFO [VotingClient] Joined voting "2b1476e75ecd93c9:1" (mission_lobby_ready) initated by 2b1476e75ecd93c9, params: { mission_data = (rec-limit), } 20:09:08.920 [Lua] INFO [FrameRateManager] Reason "lobby_view" requested. Setting frame rate to 0 20:09:08.920 [Lua] INFO [VotingClient] Voting member e6044b9e66e7afdd joined voting "2b1476e75ecd93c9:1" 20:09:08.925 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/lobby/lobby" with id: 1 20:09:08.979 [Lua] INFO [VotingClient] Voting member f55317cabafb3a21 joined voting "2b1476e75ecd93c9:1" 20:09:09.049 [Lua] INFO [ConnectionManager] Remote peer e6044b9e66e7afdd connected to host 20:09:09.247 [Lua] INFO [XboxLive] Setting activity... connection_string: i:b9228d22-8bbe-440d-8c86-82ecc618b934:K9Fzz, party_id b9228d22-8bbe-440d-8c86-82ecc618b934, num_members 2 20:09:09.247 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:09:09.247 [Lua] INFO [ConnectionManager] Remote peer f55317cabafb3a21 connected to host 20:09:09.275 [Lua] INFO [XboxLive] Setting activity... connection_string: i:b9228d22-8bbe-440d-8c86-82ecc618b934:K9Fzz, party_id b9228d22-8bbe-440d-8c86-82ecc618b934, num_members 3 20:09:09.275 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:09:09.498 [Lua] INFO [VotingClient] Voting member bbc41bea29178194 joined voting "2b1476e75ecd93c9:1" 20:09:09.642 [Lua] INFO [ConnectionManager] Remote peer bbc41bea29178194 connected to host 20:09:09.661 [Lua] INFO [XboxLive] Setting activity... connection_string: i:b9228d22-8bbe-440d-8c86-82ecc618b934:K9Fzz, party_id b9228d22-8bbe-440d-8c86-82ecc618b934, num_members 4 20:09:09.661 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:09:10.018 [d3d12 pipeline state] creating pipeline state for #ID[e3e25596] 20:09:12.032 [Lua] INFO [VotingClient] Registered vote "yes" casted by e6044b9e66e7afdd in voting "2b1476e75ecd93c9:1" (mission_lobby_ready) 20:09:15.413 [Lua] INFO [VotingClient] Requested vote "yes" in mission_lobby_ready, voting_id: "2b1476e75ecd93c9:1" 20:09:15.444 [Lua] INFO [VotingClient] Registered vote "yes" casted by bbc41bea29178194 in voting "2b1476e75ecd93c9:1" (mission_lobby_ready) 20:09:15.475 [Lua] INFO [VotingClient] Registered vote "yes" casted by 301b57de433354a8 in voting "2b1476e75ecd93c9:1" (mission_lobby_ready) 20:09:20.952 [Lua] INFO [VotingClient] Registered vote "yes" casted by f55317cabafb3a21 in voting "2b1476e75ecd93c9:1" (mission_lobby_ready) 20:09:20.952 [Lua] INFO [VotingClient] Voting "2b1476e75ecd93c9:1" completed, result: approved, votes: { f55317cabafb3a21 = "yes", e6044b9e66e7afdd = "yes", 301b57de433354a8 = "yes", bbc41bea29178194 = "yes", } 20:09:20.992 [Lua] INFO [MechanismBase] Mechanism adventure changing state adventure_selected -> adventure 20:09:20.992 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(dm_stockpile), circumstance_name(default), side_mission(default) 20:09:21.193 [Lua] INFO [LoadingManager] Deleting shelved loading client 20:09:21.193 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "dm_stockpile", mission_giver_vo = "sergeant_a", } 20:09:21.533 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 20:09:21.533 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 20:09:21.533 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 20:09:21.533 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 20:09:24.316 [Lua] INFO [FrameRateManager] Reason "lobby_view" relinquished, Setting frame rate to 60 20:09:24.316 [Lua] INFO [ConstantElementLoading] Opening view "mission_intro_view" 20:09:24.316 [Lua] INFO [[LoadTimesReporter]] Reseting timer mission_intro_timer 20:09:24.321 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:09:24.321 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:09:24.321 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:09:24.321 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:09:24.321 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_intro/mission_intro" with id: 1 20:09:32.759 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/watertown/missions/mission_dm_stockpile" with id: 1 20:09:32.759 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/watertown/water_collection/world.level" with id: 2 20:09:32.759 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/watertown/cartel_hq/world.level" with id: 3 20:09:32.759 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/watertown/backdrop_watertown/world.level" with id: 4 20:09:32.759 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/watertown/start_stockpile/world.level" with id: 5 20:09:32.759 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/watertown/stockpile_tunnel/world.level" with id: 6 20:09:32.759 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/watertown/bazaar/world.level" with id: 7 20:09:32.759 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/watertown/stockpile/world.level" with id: 8 20:09:32.759 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/watertown/cartel_habs/world.level" with id: 9 20:09:32.759 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/watertown/backdrop_cartel/world.level" with id: 10 20:09:32.759 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/watertown/missions/dm_stockpile_themes/default/theme_default_dm_stockpile.level" with id: 11 20:09:37.715 [Lua] INFO [LocalWaitForMissionBriefingDoneState] mission_briefing_done 20:09:37.748 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 20:09:37.748 [Lua] <>mission = dm_stockpile<> 20:09:37.748 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 20:09:37.748 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 20:09:37.748 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 20:09:37.748 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 20:09:37.748 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 20:09:37.750 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 20:09:37.755 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 20:09:37.764 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 20:09:37.777 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 20:09:37.789 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 20:09:37.801 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 20:09:37.813 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 20:09:37.825 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 20:09:37.837 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 20:09:37.849 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 20:09:37.866 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/gameplay_vo". Read 235 rules. 20:09:37.867 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_giver_vo". Read 80 rules. 20:09:37.875 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_core". Read 1133 rules. 20:09:37.876 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/guidance_vo". Read 44 rules. 20:09:37.876 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 86 rules. 20:09:37.877 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 20:09:37.877 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_fortification". Read 8 rules. 20:09:37.877 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_kill". Read 6 rules. 20:09:37.877 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_demolition". Read 6 rules. 20:09:37.877 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_delivery". Read 4 rules. 20:09:37.877 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/asset_vo". Read 10 rules. 20:09:37.877 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_survive". Read 2 rules. 20:09:37.877 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_hacking". Read 11 rules. 20:09:37.877 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_scan". Read 7 rules. 20:09:37.877 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 20:09:37.877 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/circumstance_vo_nurgle_rot". Read 21 rules. 20:09:37.878 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_dm_stockpile". Read 28 rules. 20:09:37.880 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 20:09:37.880 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 1, resistance 2 20:09:37.885 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 20:09:37.897 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 20:09:37.897 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 20:09:37.909 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 20:09:38.196 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 20:09:38.218 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 20:09:38.228 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 20:09:38.284 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 20:09:38.298 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 20:09:38.323 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 20:09:38.335 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 20:09:38.360 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 20:09:38.381 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 20:09:38.397 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 20:09:38.418 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 20:09:38.440 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 20:09:38.485 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 20:09:38.507 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 20:09:38.528 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 20:09:38.549 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 20:09:38.573 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 20:09:38.615 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 20:09:38.637 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 20:09:38.660 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 20:09:40.576 [EOS] Updating Product SDK Config, Time: 4644.429688 20:09:41.179 [EOS] SDK Config Product Update Request Completed - No Change 20:09:41.179 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 4645.008301, Update Interval: 319.160736 20:09:52.383 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 20:09:52.383 [Network] Ignoring message `rpc_boons_activated` from wrong session 28b0 or from non-session peer 2b1476e75ecd93c9 20:09:52.524 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_arms/imperial_guard_jacket_a_arms 20:09:52.524 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_torso/imperial_guard_jacket_a 20:09:52.669 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 20:09:52.930 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 20:09:52.954 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 20:09:52.955 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 20:09:52.955 [Lua] INFO [ConstantElementLoading] Closing view "mission_intro_view" 20:09:52.955 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 20:09:52.955 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 20:09:53.326 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:09:53.326 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:09:53.326 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:09:53.326 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:09:53.326 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:09:53.326 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:09:53.447 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:1.812184 clock_offset:0.032562 last_frame:112 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.456 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:09:53.458 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 20:09:53.459 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/cinematics/c_cams/c_cam_generic/world" with id: 12 20:09:53.467 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 20:09:53.476 [Lua] INFO [GameSessionManager] Member f55317cabafb3a21 joined 20:09:53.476 [Lua] INFO [GameSessionManager] Member e6044b9e66e7afdd joined 20:09:53.476 [Lua] INFO [GameSessionManager] Member 301b57de433354a8 joined 20:09:53.476 [Lua] INFO [GameSessionManager] Member bbc41bea29178194 joined 20:09:53.476 [Lua] INFO [GameSessionManager] Member 2b1476e75ecd93c9 joined 20:09:53.477 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "zealot_maniac_shock_grenade" of type "grenade_ability" from server correction 20:09:53.477 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "zealot_maniac_targeted_dash" of type "combat_ability" from server correction 20:09:53.487 [Lua] INFO [CinematicSceneSystem] client_set_scene, intro_played= true 20:09:53.489 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:09:53.489 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 20:09:53.491 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 20:09:53.500 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 20:09:53.512 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (114), last frame (113). 20:09:53.646 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.152 seconds. 20:09:59.921 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (515), last frame (514). 20:09:59.932 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.179432, more than 2.000000 times old max dt of 0.120617 20:09:59.938 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.031 seconds. 20:10:06.034 [d3d12 pipeline state] creating pipeline state for #ID[c6e061c0] 20:10:36.103 [d3d12 pipeline state] creating pipeline state for #ID[c891ba45] 20:10:40.668 [d3d12 pipeline state] creating pipeline state for #ID[e9f1f736] 20:10:40.668 [d3d12 pipeline state] creating pipeline state for #ID[e9f1f736] 20:10:40.677 [d3d12 pipeline state] creating pipeline state for #ID[26405c7d] 20:10:40.677 [d3d12 pipeline state] creating pipeline state for #ID[26405c7d] 20:10:52.334 [d3d12 pipeline state] creating pipeline state for #ID[eb988d69] 20:11:31.100 warning: [ParticleWorld] Particle with id '1801' is likely already destroyed 20:12:07.436 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:12:32.167 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.077002, more than 2.000000 times old max dt of 0.050908 20:12:46.879 [d3d12 pipeline state] creating pipeline state for #ID[e9f1f736] 20:12:46.880 [d3d12 pipeline state] creating pipeline state for #ID[e4afdd1d] 20:13:18.705 [Lua] INFO [MinionVisualLoadoutExtension] cultist_assault's [Unit '#ID[ccdb38a38a9d0d8e]'] is out-of-bounds, despawning (Vector3(219.698, 179.42, -461.002)). 20:13:50.055 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.064595, more than 2.000000 times old max dt of 0.047782 20:15:18.394 [d3d12 pipeline state] creating pipeline state for #ID[a8a3c3fd] 20:15:33.443 [d3d12 pipeline state] creating pipeline state for #ID[09ca5b55] 20:15:33.443 [d3d12 pipeline state] creating pipeline state for #ID[09ca5b55] 20:15:33.620 [d3d12 pipeline state] creating pipeline state for #ID[48acea9a] 20:15:37.115 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:15:41.740 [EOS] Updating Product SDK Config, Time: 5005.608398 20:15:42.698 [EOS] SDK Config Product Update Request Completed - No Change 20:15:42.698 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 5006.543945, Update Interval: 307.304291 20:16:18.864 warning: [ParticleWorld] Particle with id '5595' is likely already destroyed 20:17:31.744 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100 @scripts/managers/telemetry/telemetry_manager.lua:30<> 20:19:14.546 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:19:14.575 warning: [ParticleWorld] Particle with id '10438' is likely already destroyed 20:19:17.828 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.056942, more than 2.000000 times old max dt of 0.055442 20:21:30.249 [EOS] Updating Product SDK Config, Time: 5354.133789 20:21:31.086 [EOS] SDK Config Product Update Request Completed - No Change 20:21:31.086 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 5354.951660, Update Interval: 311.433441 20:21:35.694 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.069772, more than 2.000000 times old max dt of 0.057152 20:21:41.202 [d3d12 pipeline state] creating pipeline state for #ID[e4afdd1d] 20:22:09.180 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.057772, more than 2.000000 times old max dt of 0.048329 20:23:45.571 [Backend] Authentication credentials expired. Refreshing. 20:26:45.997 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.064655, more than 2.000000 times old max dt of 0.056136 20:27:20.425 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:27:26.017 [EOS] Updating Product SDK Config, Time: 5709.938965 20:27:26.939 [EOS] SDK Config Product Update Request Completed - No Change 20:27:26.939 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 5710.843262, Update Interval: 349.242218 20:27:31.753 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100 @scripts/managers/telemetry/telemetry_manager.lua:30<> 20:28:01.064 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.056266, more than 2.000000 times old max dt of 0.054516 20:28:28.203 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.067134, more than 2.000000 times old max dt of 0.052247 20:28:58.769 [Lua] INFO [MinionGibbing] chaos_newly_infected's [Unit '#ID[a677137b84d71b48]'] is out-of-bounds, despawning (Vector3(-440.343, 340.494, -462.234)). 20:29:59.492 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.063465, more than 2.000000 times old max dt of 0.050431 20:30:05.400 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/c741cbc7-d5e0-4aee-8ef7-73f4efc10b26 20:30:05.400 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/character 20:30:05.400 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/account 20:30:05.400 [Lua] INFO [ProgressManager] Fetching session report for session c741cbc7-d5e0-4aee-8ef7-73f4efc10b26... 20:30:05.400 [Lua] INFO [GameModeCoopCompleteObjective] fetch_session_report, session_id: c741cbc7-d5e0-4aee-8ef7-73f4efc10b26 20:30:05.400 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "running" to "outro_cinematic" 20:30:05.400 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 20:30:05.403 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 20:30:05.414 warning: [Curl System] Cached response without Etag or max-age for https://bsp-td-prod.atoma.cloud/data/experience-table/account 20:30:05.691 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/cinematics/outro/win/outro_win_generic/world" with id: 13 20:30:05.700 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 20:30:05.711 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 20:30:05.951 [Lua] INFO [PresenceManager] received push message={ type = "event_trigger", source = "send_character_eor_complete", payload = "{"event_name":"char_eor_complete","args":[{"account_id":"9dc3b974-25a8-42af-8d91-9dcb423e1c8b","character_id":"8289b4c2-2e34-407b-9370-9b40bd3be915","session_id":"c741cbc7-d5e0-4aee-8ef7-73f4efc10b26","completed_time":"1668717007218"}]}", } 20:30:05.951 [Lua] INFO [PartyImmateriumManager] State changed from in_mission to none 20:30:05.951 [Lua] INFO [MatchmakingNotificationHandler] State changed in_mission -> none 20:30:07.756 [Lua] INFO [MechanismAdventure] set_game_score_end_time: 1668717049 20:30:12.454 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "outro_cinematic" to "done" 20:30:12.454 [Lua] INFO [GameModeCoopCompleteObjective] [_game_mode_state_changed] Force stop cinematics 20:30:12.472 [Lua] INFO [MechanismManager] session_id nil 20:30:12.474 [Lua] INFO [MechanismBase] Mechanism adventure changing state adventure -> score 20:30:12.474 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 20:30:12.477 [Lua] INFO [GameStateMachine] Changing state to StateGameScore 20:30:12.490 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 20:30:12.490 [Lua] INFO [GameSessionManager] Member 2b1476e75ecd93c9 left with game reason game_session_manager_disconnect 20:30:12.490 [Lua] INFO [GameSessionManager] Member 301b57de433354a8 left 20:30:12.490 [Lua] INFO [GameSessionManager] Member bbc41bea29178194 left 20:30:12.490 [Lua] INFO [GameSessionManager] Member f55317cabafb3a21 left 20:30:12.490 [Lua] INFO [GameSessionManager] Member e6044b9e66e7afdd left 20:30:12.495 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:30:12.495 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:30:12.495 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:30:12.495 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:30:12.496 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:30:12.496 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:30:12.496 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:30:12.496 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:30:12.496 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:30:12.496 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:30:12.496 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:30:12.496 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:30:12.500 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:30:12.500 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:30:12.500 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:30:12.500 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:30:12.500 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:30:12.500 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:30:12.500 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:30:12.500 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:30:12.504 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 20:30:12.504 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:30:12.504 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:30:12.504 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:30:12.504 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:30:12.504 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:30:12.504 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:30:12.504 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:30:12.504 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:30:12.504 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:30:12.504 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:30:12.504 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:30:12.504 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:30:12.509 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:30:12.509 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:30:12.509 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:30:12.509 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:30:12.509 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:30:12.509 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:30:12.509 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:30:12.509 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:30:12.509 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:30:12.509 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:30:12.509 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:30:12.509 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:30:12.632 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/watertown/missions/mission_dm_stockpile 20:30:12.632 [Lua] INFO [WorldLevelDespawnManager] despawning units 20:30:12.638 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 20:30:12.638 [Lua] INFO [StateGameScore] _present_end_of_round_view, view_context: { end_time = 1668717049000, played_mission = "dm_stockpile", round_won = true, } 20:30:12.638 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateGameScore 20:30:12.638 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 20:30:12.638 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateGameScore 20:30:12.640 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:30:12.640 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:30:12.640 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:30:12.640 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:30:12.640 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:30:12.640 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:30:12.645 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:30:12.645 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:30:12.655 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:fa8af5085cf0e2c2", "hub:steam:", "hub:default", } 20:30:12.656 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 277, }, { region = "aws-ca-central-1", latency = 137, }, { region = "aws-eu-west-1", latency = 57, }, { region = "aws-eu-west-2", latency = 47, }, { region = "aws-us-west-2", latency = 197, }, { region = "aws-sa-east-1", latency = 245, }, { region = "aws-ap-northeast-2", latency = 268, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 297, }, { region = "aws-us-west-1", latency = 175, }, { region = "aws-ap-southeast-1", latency = 195, }, { region = "aws-eu-central-1", latency = 44, }, { region = "aws-ap-south-1", latency = 198, }, } 20:30:12.656 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 20:30:12.660 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/end_of_round/ui_eor_background" with id: 1 20:30:12.710 [Lua] INFO [EndView] _setup_spawn_slots() num players: 4 20:30:12.714 [Lua] INFO [STAY_IN_PARTY_VOTING] fetch_party_done 20:30:12.792 [Connection] Dropped game_session chunk from 2b1476e75ecd93c9 because channel 19 can't communicate 20:30:12.792 [Connection] Dropped channel chunk from 2b1476e75ecd93c9 because channel 19 can't communicate 20:30:12.792 [Lua] INFO [VotingClient] Joined voting "2b1476e75ecd93c9:2" (stay_in_party) initated by 2b1476e75ecd93c9, params: { new_party_invite_token = "YvJU3", new_party_id = "d3c0ea93-758a-471a-9ad7-3025d783d4da", } 20:30:12.792 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_started: 2b1476e75ecd93c9:2, new_party_id d3c0ea93-758a-471a-9ad7-3025d783d4da, new_party_invite_token: YvJU3 20:30:12.792 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_id recieved: 2b1476e75ecd93c9:2 20:30:12.792 [Lua] INFO [STAY_IN_PARTY_VOTING] init_done 20:30:12.792 [Lua] INFO [STAY_IN_PARTY_VOTING] started 20:30:12.875 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1d36b92d8756c830]' child 1: '#ID[1d36b92d8756c830]' 20:30:13.047 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1d36b92d8756c830]' child 1: '#ID[1d36b92d8756c830]' 20:30:13.214 [Lua] INFO [WorldLevelDespawnManager] despawning themes 20:30:13.236 [Lua] INFO [WorldLevelDespawnManager] despawning level 20:30:13.240 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:30:13.247 [Lua] INFO [WorldLevelDespawnManager] despawning world 20:30:13.271 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.76630750484764576 20:30:13.598 [Lua] INFO [PartyImmateriumManager] Hub Server Latched matchmaking, matched_hub_session_id = aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-0ac83454815ee0472--server-8--1668708611 20:30:15.437 error: [Lua] ERROR [ProgressionManager] Error fetching session_report: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/progression/progression_manager.lua:90 @scripts/managers/game_mode/game_modes/game_mode_coop_complete_objective.lua:180<>Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/progression/progression_manager.lua:91 @scripts/managers/game_mode/game_modes/game_mode_coop_complete_objective.lua:180<>table: 00000000075579D0 20:30:15.437 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session on next post update with reason failed_fetching_session_report ... 20:30:15.438 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session now! 20:30:15.438 [Lua] INFO [ConnectionManager] Channel 18 to peer 2b1476e75ecd93c9 was disconnected with game reason failed_fetching_session_report 20:30:15.438 [Lua] INFO [ConnectionManager] Left host 2b1476e75ecd93c9 20:30:15.438 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host 20:30:15.438 [Lua] INFO [VotingClient] Voting "2b1476e75ecd93c9:2" aborted, reason: Disconnected from voting host 20:30:15.438 [Lua] INFO [ConnectionManager] _peer_disconnected 2b1476e75ecd93c9 20:30:15.438 [Lua] INFO [ConnectionManager] Remote peer f55317cabafb3a21 disconnected from host 20:30:15.438 [Lua] INFO [ConnectionManager] Remote peer bbc41bea29178194 disconnected from host 20:30:15.438 [Lua] INFO [ConnectionManager] Remote peer e6044b9e66e7afdd disconnected from host 20:30:15.438 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 18 20:30:15.438 [Lua] INFO [MechanismManager] Leaving mechanism "adventure" 20:30:15.454 [Lua] INFO [XboxLive] Setting activity... connection_string: i:b9228d22-8bbe-440d-8c86-82ecc618b934:K9Fzz, party_id b9228d22-8bbe-440d-8c86-82ecc618b934, num_members 3 20:30:15.454 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:30:15.454 [Lua] INFO [MultiplayerSessionManager] Left all sessions! is_error: false, source: game, reason: failed_fetching_session_report, session_was_booting: nil 20:30:15.454 [Lua] INFO [MechanismManager] Change mechanism ->"left_session" 20:30:15.454 [Lua] INFO [MechanismLeftSession] Entered with reason failed_fetching_session_report 20:30:15.454 [Lua] INFO [MechanismBase] Mechanism left_session changing state init -> wait_for_session 20:30:15.456 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_aborted 2b1476e75ecd93c9:2 20:30:15.470 [Lua] INFO [GameStateMachine] Changing state to StateLoading 20:30:15.470 [Lua] INFO [StateGameScore] State Done. Closing end view 20:30:15.470 [Lua] INFO [StateLoading] ### is_stranded ### 20:30:15.470 [Connection] Connection to 2b1476e75ecd93c9 broken in transport layer. 20:30:15.470 [Handshaker] Aborting handshake with 2b1476e75ecd93c9. Reason: internal_error 20:30:15.470 [Lua] INFO [ConstantElementLoading] State changed StateGameScore -> StateLoading 20:30:15.470 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 20:30:15.470 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateGameScore -> StateLoading 20:30:15.486 [Handshaker] Lost connection 6 to 2b1476e75ecd93c9 20:30:15.486 [Lua] INFO [StateLoading] ### is_stranded ### 20:30:15.503 [Lua] INFO [StateLoading] ### is_stranded ### 20:30:15.520 [Lua] INFO [StateLoading] ### is_stranded ### 20:30:15.537 [Lua] INFO [StateLoading] ### is_stranded ### 20:30:15.553 [Lua] INFO [StateLoading] ### is_stranded ### 20:30:15.570 [Lua] INFO [StateLoading] ### is_stranded ### 20:30:15.586 [Lua] INFO [StateLoading] ### is_stranded ### 20:30:15.603 [Lua] INFO [StateLoading] ### is_stranded ### 20:30:15.620 [Lua] INFO [StateLoading] ### is_stranded ### 20:30:15.637 [Lua] INFO [PartyImmateriumManager] Joined new strike team 20:30:15.637 [Lua] INFO [SessionBootBase] Changed state nil -> idle 20:30:15.637 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:30:15.637 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining 20:30:15.637 [Lua] INFO [StateLoading] ### is_stranded ### 20:30:15.637 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 20:30:15.637 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_giver_vo = "none", } 20:30:15.653 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:fa8af5085cf0e2c2", "hub:steam:", "hub:default", } 20:30:15.653 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 277, }, { region = "aws-ca-central-1", latency = 137, }, { region = "aws-eu-west-1", latency = 57, }, { region = "aws-eu-west-2", latency = 47, }, { region = "aws-us-west-2", latency = 197, }, { region = "aws-sa-east-1", latency = 245, }, { region = "aws-ap-northeast-2", latency = 268, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 297, }, { region = "aws-us-west-1", latency = 175, }, { region = "aws-ap-southeast-1", latency = 195, }, { region = "aws-eu-central-1", latency = 44, }, { region = "aws-ap-south-1", latency = 198, }, } 20:30:15.653 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 20:30:15.737 [Lua] INFO [XboxLive] Setting activity... connection_string: i:a08a8c9c-744d-4fdd-84e5-bcddc88d49d6:fcz1z, party_id a08a8c9c-744d-4fdd-84e5-bcddc88d49d6, num_members 1 20:30:15.737 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:30:15.745 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14be24292cf5d106]' 20:30:15.937 [Lua] INFO [PartyImmateriumManager] Hot joined hub session, matched_hub_session_id = aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-0a2f834ce60df80df--server-4--1668714854 20:30:15.937 [Lua] INFO [BackendManager] title_request: GET /hub/sessions/aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-0a2f834ce60df80df--server-4--1668714854/serverdetails 20:30:15.937 [Lua] INFO [SessionBootBase] Changed state hotjoining -> fetchingserverdetails 20:30:16.070 [Lua] INFO [PartyImmateriumHubSessionBoot] Got server details: { serverDetails = { type = "dedicated", properties = { instance_id = "aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-0a2f834ce60df80df--server-4--1668714854", dedicated_type = "aws-fleetiq", host_type = "hub_server", game_udp_cert = "-----BEGIN CERTIFICATE----- MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M +2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3 2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK 1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg +AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v 6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI 4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A== -----END CERTIFICATE----- ", jwt_sign_key_id = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--thoughtless-lime-cephalopod--0", reef_name = "eu", gamelift_game_server_group = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--thoughtless-lime-cephalopod--0", gamelift_instance_id = "i-0a2f834ce60df80df", aws_region = "eu-west-1", network_hash = "fa8af5085cf0e2c2", ip = "3.248.207.89", fleet_type = "aws-fleetiq-spot-only", port = "35540", }, }, vivoxToken = { channelSip = "sip:confctl-g-fatsha0462-da92.hub.aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-0a2f834ce60df80df--server-4--1668714854@mt2p.vivox.com", channelType = "g", expiresInSeconds = 90, token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3MTcxMDcsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3MTcwMTczMzUsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi45ZGMzYjk3NC0yNWE4LTQyYWYtOGQ5MS05ZGNiNDIzZTFjOGIuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLmh1Yi5hd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS1pLTBhMmY4MzRjZTYwZGY4MGRmLS1zZXJ2ZXItNC0tMTY2ODcxNDg1NEBtdDJwLnZpdm94LmNvbSJ9.YPMhSFeWo0bg7glgfpfIb12YsdH2D3Ac8d67C50Wt38", usernameSip = "sip:.fatsha0462-da92.9dc3b974-25a8-42af-8d91-9dcb423e1c8b.@mt2p.vivox.com", }, ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1ldS0tYXdzLWV1LXdlc3QtMS0tcHJvZC0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS0wIn0.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiI5ZGMzYjk3NC0yNWE4LTQyYWYtOGQ5MS05ZGNiNDIzZTFjOGIiLCJjaGFyYWN0ZXJJZCI6IkhVQiJ9LCJleHAiOjE2Njg3MTcwNzcsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS1pLTBhMmY4MzRjZTYwZGY4MGRmLS1zZXJ2ZXItNC0tMTY2ODcxNDg1NCIsInNlc3Npb25JZCI6ImF3cy1mbGVldGlxLS1hd3MtZXUtd2VzdC0xLS10aG91Z2h0bGVzcy1saW1lLWNlcGhhbG9wb2QtLWktMGEyZjgzNGNlNjBkZjgwZGYtLXNlcnZlci00LS0xNjY4NzE0ODU0Iiwic2Vzc2lvblR5cGUiOiJodWIiLCJzZXNzaW9uU2V0dGluZ3MiOnt9LCJiYWNrZmlsbCI6ZmFsc2UsImlhdCI6MTY2ODcxNzAxN30.lVMNWKCshUzr0GTfIyssBHTnRfl5YMFEzlXTh0-OOhdBK7J8JexL5Yfunyx5qNJktDqAClzh-YhU6KBvev9enQO10qwFpi43HRlpWWXtP2SEnC5_VCG7v9HTqHKYQZjLeTwXJeyX3EncBQo4I0Gl-qL1y4dv3xFW3o63O3QZcNDi4ZSoLr4O-n6RvM_j4rlACQYegqAWLha1IQGxJBw3OsY2RYi-EfcuUOHHLxW6j-DH4PMrqzTfZBuYtK3vI4-iInIuL_GYuaMHkEAKOFaIuV8xVhiqNu0RyZ0L7aVgep4dxUkNhyd8ZVpaZDC1KBbqCo3Ptmfix-2Iy-lhktzH3w", } 20:30:16.070 [Lua] INFO [PartyImmateriumHubSessionBoot] Searching for WAN lobby on 3.248.207.89:35540 20:30:16.071 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake 20:30:16.304 [Lua] INFO [SessionBootBase] Changed state handshake -> searching 20:30:19.304 [Lua] INFO [PartyImmateriumHubSessionBoot] Found lobby, joining... 20:30:19.304 [Lua] INFO [SessionBootBase] Changed state searching -> joining 20:30:19.504 [Lua] INFO [PartyImmateriumHubSessionBoot] Joined server nil 20:30:19.506 [Lua] <>instance_id = aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-0a2f834ce60df80df--server-4--1668714854<> 20:30:19.506 [Lua] <>session_id = aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-0a2f834ce60df80df--server-4--1668714854<> 20:30:19.506 [Lua] INFO [SessionBootBase] Changed state joining -> ready 20:30:19.506 [Lua] INFO [SessionBootBase] Changed state ready -> idle 20:30:19.506 [Lua] INFO [ConnectionManager] My peer id is 301b57de433354a8. 20:30:19.506 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 20:30:19.506 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 20:30:19.521 [Lua] INFO [ConnectionManager] Peer 2dde84d97e30f4b0 is connecting 20:30:19.688 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host 20:30:19.754 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state 20:30:19.854 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version 20:30:19.938 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1042 split into 3 chunks 20:30:19.938 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/3, string length 500, is_last_part: false 20:30:19.938 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/3, string length 500, is_last_part: false 20:30:19.938 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/3, string length 42, is_last_part: true 20:30:20.254 [Lua] INFO [LocalEacCheckState] Eac approved 20:30:20.655 [Lua] INFO [LocalDataSyncState] session_seed recieved 564422464 20:30:20.655 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 22 20:30:20.738 [Lua] INFO [MechanismManager] Received mechanism "hub" from host. 20:30:20.738 [Lua] INFO [MechanismManager] Change mechanism "left_session"->"hub" 20:30:20.738 [Lua] INFO [MechanismManager] Leaving mechanism "left_session" 20:30:20.738 [Lua] INFO [MechanismBase] Mechanism hub changing state init -> request_hub_config 20:30:20.738 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 20:30:20.738 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_giver_vo = "none", } 20:30:20.755 [Lua] INFO [ConnectionManager] Peer 2dde84d97e30f4b0 is connected 20:30:20.755 [Lua] INFO [ConnectionManager] Joined host; channel(22), peer(2dde84d97e30f4b0), host_type(hub_server) 20:30:20.757 [Lua] INFO [MultiplayerSession] Joined Server: The Crazy Sea Ruckus 20:30:20.757 [Lua] INFO [MatchmakingNotificationHandler] Joined host 20:30:20.757 [Lua] INFO [ConnectionManager] _peer_connected 2dde84d97e30f4b0 20:30:20.757 [Lua] INFO [MechanismBase] Mechanism hub changing state request_hub_config -> init_hub 20:30:20.780 [Lua] INFO [MechanismBase] Mechanism hub changing state init_hub -> in_hub 20:30:20.780 [Lua] INFO [MechanismHub] Using dev parameters for challenge and resistance (3/3) 20:30:20.780 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(hub_ship), circumstance_name(default), side_mission(default) 20:30:21.106 [Lua] INFO [LoadingManager] Deleting shelved loading client 20:30:21.107 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "hub_ship", mission_giver_vo = "none", } 20:30:21.114 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 20:30:21.114 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 20:30:21.114 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 20:30:21.114 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 20:30:21.539 [Lua] INFO [ConnectionManager] Remote peer 991a14ff541292bc connected to host 20:30:21.541 [Lua] INFO [ConnectionManager] Remote peer 3446fcfd2c596ec2 connected to host 20:30:21.544 [Lua] INFO [ConnectionManager] Remote peer cf7c5bd3444182f2 connected to host 20:30:21.546 [Lua] INFO [ConnectionManager] Remote peer 4d88bf5b4e368809 connected to host 20:30:21.622 [Lua] INFO [ConnectionManager] Remote peer 47f6c9008c407b0e connected to host 20:30:21.656 [Lua] INFO [ConnectionManager] Remote peer 858edfc8eb7beff3 connected to host 20:30:21.690 [Lua] INFO [ConnectionManager] Remote peer e38aac8fe563d4da connected to host 20:30:21.723 [Lua] INFO [ConnectionManager] Remote peer 758b92145a206a06 connected to host 20:30:23.476 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01 20:30:32.495 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/hub_ship" with id: 1 20:30:32.495 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_credits/world.level" with id: 2 20:30:32.495 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_contracts/world.level" with id: 3 20:30:32.495 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 4 20:30:32.495 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_training/world.level" with id: 5 20:30:32.495 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_journal/world.level" with id: 6 20:30:32.495 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 7 20:30:32.495 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/missions/hub_ship_themes/default/theme_default_hub_ship.level" with id: 8 20:30:32.697 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:30:32.697 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:30:32.697 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:30:32.697 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:30:32.697 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:30:32.697 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:30:40.632 [Lua] INFO [ConnectionManager] Remote peer 5eb52eb1323b6f1e connected to host 20:30:42.876 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 20:30:42.876 [Lua] <>mission = hub_ship<> 20:30:42.876 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 20:30:42.876 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 20:30:42.876 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 20:30:42.876 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 20:30:42.876 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 20:30:42.877 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 20:30:42.879 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 20:30:42.882 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 20:30:42.883 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 20:30:42.885 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 20:30:42.888 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 20:30:42.890 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 20:30:42.894 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 20:30:42.897 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 20:30:42.899 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 20:30:42.904 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 20:30:42.905 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 20:30:42.906 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_hub". Read 117 rules. 20:30:42.908 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 20:30:42.908 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 20:30:42.910 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 20:30:42.915 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 20:30:42.915 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 20:30:42.917 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 20:30:43.043 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 20:30:43.047 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 20:30:43.050 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 20:30:43.057 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 20:30:43.063 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 20:30:43.069 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 20:30:43.071 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 20:30:43.078 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 20:30:43.100 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 20:30:43.127 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 20:30:43.147 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 20:30:43.151 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 20:30:43.160 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 20:30:43.164 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 20:30:43.168 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 20:30:43.172 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 20:30:43.177 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 20:30:43.185 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 20:30:43.189 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 20:30:43.193 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 20:30:43.526 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 20:30:43.531 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 20:30:43.532 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 20:30:43.532 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 20:30:43.532 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 20:30:43.697 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:30:43.697 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:30:43.697 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:30:43.697 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:30:43.697 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:30:43.697 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:30:43.787 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:2184.834813 clock_offset:0.038284 last_frame:136552 20:30:43.818 [Lua] INFO [GameSessionManager] Member e38aac8fe563d4da joined 20:30:43.818 [Lua] INFO [GameSessionManager] Member 301b57de433354a8 joined 20:30:43.818 [Lua] INFO [GameSessionManager] Member 3446fcfd2c596ec2 joined 20:30:43.818 [Lua] INFO [GameSessionManager] Member cf7c5bd3444182f2 joined 20:30:43.818 [Lua] INFO [GameSessionManager] Member 758b92145a206a06 joined 20:30:43.818 [Lua] INFO [GameSessionManager] Member 991a14ff541292bc joined 20:30:43.818 [Lua] INFO [GameSessionManager] Member 858edfc8eb7beff3 joined 20:30:43.818 [Lua] INFO [GameSessionManager] Member 4d88bf5b4e368809 joined 20:30:43.818 [Lua] INFO [GameSessionManager] Member 47f6c9008c407b0e joined 20:30:43.818 [Lua] INFO [GameSessionManager] Member 2dde84d97e30f4b0 joined 20:30:43.819 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "zealot_maniac_shock_grenade" of type "grenade_ability" from server correction 20:30:43.819 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "zealot_maniac_targeted_dash" of type "combat_ability" from server correction 20:30:43.862 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.036811, more than 2.000000 times old max dt of 0.032000 20:30:43.878 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.039891, more than 2.000000 times old max dt of 0.035200 20:31:02.545 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1 20:31:02.604 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 20:31:02.619 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.078264, more than 2.000000 times old max dt of 0.049383 20:31:02.643 [Lua] <>account_id = 9dc3b974-25a8-42af-8d91-9dcb423e1c8b<> 20:31:02.643 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 20:31:02.643 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters/8289b4c2-2e34-407b-9370-9b40bd3be915/wallets 20:31:02.643 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/wallets 20:31:04.575 [Lua] INFO [GameSessionManager] Member 5eb52eb1323b6f1e joined 20:31:06.668 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/portrait/portrait" with id: 1 20:31:06.810 [d3d12 pipeline state] creating pipeline state for #ID[ded3219b] 20:31:06.833 [d3d12 pipeline state] creating pipeline state for #ID[b638f7d8] 20:31:07.029 [d3d12 pipeline state] creating pipeline state for #ID[0337ae30] 20:31:07.039 [d3d12 pipeline state] creating pipeline state for #ID[b638f7d8] 20:31:07.074 [d3d12 pipeline state] creating pipeline state for #ID[bfbaec9f] 20:31:07.088 [d3d12 pipeline state] creating pipeline state for #ID[bfbaec9f] 20:31:07.224 [d3d12 pipeline state] creating pipeline state for #ID[36868683] 20:31:07.224 [d3d12 pipeline state] creating pipeline state for #ID[28909a23] 20:31:07.232 [d3d12 pipeline state] creating pipeline state for #ID[2610e1eb] 20:31:08.897 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 20:31:08.925 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 20:31:08.925 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters/8289b4c2-2e34-407b-9370-9b40bd3be915/wallets 20:31:08.925 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/wallets 20:31:16.545 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:31:16.545 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:31:16.545 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:31:16.545 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:31:16.545 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:31:16.545 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:31:16.545 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:31:16.546 [Lua] INFO [ConnectionManager] Remote peer cf7c5bd3444182f2 disconnected from host 20:31:16.546 [Lua] INFO [GameSessionManager] Member cf7c5bd3444182f2 left 20:31:16.586 [Window] Window => inactive 20:31:16.586 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 20:31:21.277 [Lua] INFO [ConnectionManager] Remote peer e7529843caf4a7cc connected to host 20:31:26.182 [Lua] INFO [PresenceManager] received push message={ type = "event_trigger", source = "immaterium_party", payload = "{"event_name":"party_invite","args":["b9228d22-8bbe-440d-8c86-82ecc618b934","hKe8O","b4f66d5a-23a5-4627-b1fd-66f2abcf2567"]}", } 20:31:26.182 [Lua] INFO [PartyImmateriumManager] Got invite, party_id=b9228d22-8bbe-440d-8c86-82ecc618b934, inviter_account_id=b4f66d5a-23a5-4627-b1fd-66f2abcf2567, invite_token=hKe8O 20:31:26.268 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:31:26.268 [Lua] INFO [BackendManager] title_request: GET /social 20:31:26.338 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/block 20:31:27.739 [Window] Window => active 20:31:27.739 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 20:31:29.379 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:31:29.379 [Lua] INFO [BackendManager] title_request: GET /social 20:31:29.461 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:31:29.488 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/block 20:31:29.939 [Lua] INFO [PartyImmateriumManager] Joined new strike team 20:31:30.060 [Lua] INFO [XboxLive] Setting activity... connection_string: i:b9228d22-8bbe-440d-8c86-82ecc618b934:ogUyv, party_id b9228d22-8bbe-440d-8c86-82ecc618b934, num_members 3 20:31:30.060 [Lua] INFO [XboxLive] Setting activity... connection_string: i:b9228d22-8bbe-440d-8c86-82ecc618b934:ogUyv, party_id b9228d22-8bbe-440d-8c86-82ecc618b934, num_members 3 20:31:30.060 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:31:30.060 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:31:30.347 [Lua] INFO [SteamManager] on_overlay_activated true 20:31:30.934 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:31:30.934 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:31:30.940 [Lua] INFO [BackendManager] title_request: GET /social 20:31:30.995 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/block 20:31:38.220 [Lua] INFO [SteamManager] on_overlay_activated false 20:31:39.403 [Window] Window => inactive 20:31:39.403 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 20:31:47.016 [Lua] INFO [GameSessionManager] Member e7529843caf4a7cc joined 20:32:02.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:32:02.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:32:02.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:32:02.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:32:02.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:32:02.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:32:02.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:32:02.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:32:02.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:32:02.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:32:02.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:32:02.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:32:02.877 [Lua] INFO [ConnectionManager] Remote peer 4d88bf5b4e368809 disconnected from host 20:32:02.877 [Lua] INFO [GameSessionManager] Member 4d88bf5b4e368809 left 20:32:04.411 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:32:04.411 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:32:04.411 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:32:04.411 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:32:04.411 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:32:04.411 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:32:04.411 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:32:04.411 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:32:04.411 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:32:04.411 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:32:04.411 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:32:04.411 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:32:04.412 [Lua] INFO [ConnectionManager] Remote peer 3446fcfd2c596ec2 disconnected from host 20:32:04.412 [Lua] INFO [GameSessionManager] Member 3446fcfd2c596ec2 left 20:32:17.370 [Window] Window => active 20:32:17.370 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 20:32:20.050 [Lua] INFO [VotingManagerImmateriumParty] Party Vote Started 20:32:20.065 [Lua] INFO [VotingManagerImmateriumParty] Party Member Voted: yes 20:32:21.324 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "mission-v1", "mission:hash:fa8af5085cf0e2c2", "mission:steam:", "mission:default", } 20:32:21.324 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 277, }, { region = "aws-ca-central-1", latency = 137, }, { region = "aws-eu-west-1", latency = 57, }, { region = "aws-eu-west-2", latency = 47, }, { region = "aws-us-west-2", latency = 197, }, { region = "aws-sa-east-1", latency = 245, }, { region = "aws-ap-northeast-2", latency = 268, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 297, }, { region = "aws-us-west-1", latency = 175, }, { region = "aws-ap-southeast-1", latency = 195, }, { region = "aws-eu-central-1", latency = 44, }, { region = "aws-ap-south-1", latency = 198, }, } 20:32:21.324 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 20:32:21.538 [Lua] INFO [VotingManagerImmateriumParty] Party Member Voted: yes 20:32:22.639 [Lua] INFO [PartyImmateriumManager] State changed from none to matchmaking 20:32:22.639 [Lua] INFO [MatchmakingNotificationHandler] State changed none -> matchmaking 20:32:22.788 [Lua] INFO [VotingManagerImmateriumParty] Party Member Voted: yes 20:32:22.788 [Lua] INFO [VotingManagerImmateriumParty] Party Vote Completed: approved 20:32:22.854 [Window] Window => inactive 20:32:22.854 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 20:32:23.454 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:32:23.454 [Lua] INFO [SessionBootBase] Changed state nil -> idle 20:32:23.454 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/280eb3ca-621c-444f-82a8-55f2a69d4093/serverdetails 20:32:23.454 [Lua] INFO [SessionBootBase] Changed state idle -> fetchingserverdetails 20:32:23.454 [Lua] INFO [MechanismBase] Mechanism hub changing state in_hub -> joining_party_game_session 20:32:23.459 [Lua] INFO [PartyImmateriumManager] State changed from matchmaking to in_mission 20:32:23.459 [Lua] INFO [MatchmakingNotificationHandler] State changed matchmaking -> in_mission 20:32:23.567 [Lua] INFO [PartyImmateriumMissionSessionBoot] Got server details: { serverDetails = { type = "dedicated", properties = { dedicated_alias = "mission-default", instance_id = "aws-fleetiq--aws-eu-central-1--broken-bronze-turtle--i-0ac9f2567b0ed366e--server-2--1668717094", dedicated_type = "aws-fleetiq", host_type = "mission_server", game_udp_cert = "-----BEGIN CERTIFICATE----- MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M +2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3 2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK 1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg +AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v 6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI 4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A== -----END CERTIFICATE----- ", jwt_sign_key_id = "aws-fleetiq--prod-green--eu--aws-eu-central-1--prod--broken-bronze-turtle--2", reef_name = "eu", gamelift_game_server_group = "aws-fleetiq--prod-green--eu--aws-eu-central-1--prod--broken-bronze-turtle--2", gamelift_instance_id = "i-0ac9f2567b0ed366e", aws_region = "eu-central-1", network_hash = "fa8af5085cf0e2c2", ip = "3.71.176.136", fleet_type = "aws-fleetiq-spot-only", port = "35520", }, }, vivoxToken = { channelSip = "sip:confctl-g-fatsha0462-da92.mission.280eb3ca-621c-444f-82a8-55f2a69d4093@mt2p.vivox.com", channelType = "g", expiresInSeconds = 90, token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3MTcyMzQsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3MTcxNDQ4MzIsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi45ZGMzYjk3NC0yNWE4LTQyYWYtOGQ5MS05ZGNiNDIzZTFjOGIuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLm1pc3Npb24uMjgwZWIzY2EtNjIxYy00NDRmLTgyYTgtNTVmMmE2OWQ0MDkzQG10MnAudml2b3guY29tIn0.U2h7agcGniSr7sc3fvUKh2PWP7PaEPFoY_TTE0pDRTc", usernameSip = "sip:.fatsha0462-da92.9dc3b974-25a8-42af-8d91-9dcb423e1c8b.@mt2p.vivox.com", }, ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1ldS0tYXdzLWV1LWNlbnRyYWwtMS0tcHJvZC0tYnJva2VuLWJyb256ZS10dXJ0bGUtLTIifQ.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiI5ZGMzYjk3NC0yNWE4LTQyYWYtOGQ5MS05ZGNiNDIzZTFjOGIiLCJjaGFyYWN0ZXJJZCI6IjgyODliNGMyLTJlMzQtNDA3Yi05MzcwLTliNDBiZDNiZTkxNSJ9LCJleHAiOjE2Njg3MTcxNjQsInNlc3Npb25UeXBlIjoibWlzc2lvbiIsInNlc3Npb25JZCI6IjI4MGViM2NhLTYyMWMtNDQ0Zi04MmE4LTU1ZjJhNjlkNDA5MyIsInNlc3Npb25TZXR0aW5ncyI6eyJtaXNzaW9uSWQiOiI4NWQxYjRmNy03YzBhLTQyYzYtYWY2MS1hMjE0ZDcyM2E2NjciLCJtaXNzaW9uSnNvbiI6IntcImlkXCI6XCI4NWQxYjRmNy03YzBhLTQyYzYtYWY2MS1hMjE0ZDcyM2E2NjdcIixcIm1hcFwiOlwiZG1fcHJvcGFnYW5kYVwiLFwiZmxhZ3NcIjp7XCJldmVudFwiOnt9LFwiYWN0aXZhdGVfYmVhc3Rfb2ZfbnVyZ2xlXCI6e30sXCJhY3RpdmF0ZV9jdWx0aXN0c1wiOnt9fSxcImNpcmN1bXN0YW5jZVwiOlwiZGVmYXVsdFwiLFwiY3JlZGl0c1wiOjAsXCJ4cFwiOjAsXCJleHRyYVJld2FyZHNcIjp7fSxcImNoYWxsZW5nZVwiOjEsXCJyZXNpc3RhbmNlXCI6MixcInN0YXJ0XCI6XCIxNjY4NzE2OTQwMDAwXCIsXCJleHBpcnlcIjpcIjE2Njg3MTgxMzk5OTlcIixcInJlcXVpcmVkTGV2ZWxcIjoxLFwibWlzc2lvbkdpdmVyXCI6XCJzZXJnZWFudF9hXCIsXCJkaXNwbGF5SW5kZXhcIjo2fSJ9LCJiYWNrZmlsbCI6ZmFsc2UsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWV1LWNlbnRyYWwtMS0tYnJva2VuLWJyb256ZS10dXJ0bGUtLWktMGFjOWYyNTY3YjBlZDM2NmUtLXNlcnZlci0yLS0xNjY4NzE3MDk0IiwiaWF0IjoxNjY4NzE3MTQ0fQ.iTPlLL5p_hfmGwl_8txQVZUVPTFZQUmtJ93dDdf9PEss0tDOZonZaqV5upOmcKzwskRAkFQtLLSE1pqQmZh6IdQayzf8c8XtYAgSPoUjPOrjB5VXF66n-HmYt5ObENNUJFK04tpG6YS9DMelhdHEXWCEabJ-_JMVYrKGd5AjdSmvnhoCwhBsa3FZRnTTT493h_jVNDZ_jf0I3VL2ckx01jor5ghQFJ3ybjvJ61kxm5utSaE2yJ_hbXwONv2CFUgQyORM6KTvYFq4QgLV4FQRsiF2mhyHu_SHHLz6Is1Vdzxx0NhqmWoi6It6XfyM1zBROxy9kHD5mk3mom1xLqFLUA", } 20:32:23.567 [Lua] INFO [PartyImmateriumMissionSessionBoot] Searching for WAN lobby on 3.71.176.136:35520 20:32:23.568 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake 20:32:23.779 [Lua] INFO [SessionBootBase] Changed state handshake -> searching 20:32:23.848 [LanLobby] Unexpected message 18 from a0a2b8e9455efe0, line 832 20:32:26.783 [Lua] INFO [PartyImmateriumMissionSessionBoot] Found lobby, joining... 20:32:26.783 [Lua] INFO [SessionBootBase] Changed state searching -> joining 20:32:26.911 [Lua] INFO [PartyImmateriumMissionSessionBoot] Joined server aws-fleetiq--aws-eu-central-1--broken-bronze-turtle--i-0ac9f2567b0ed366e--server-2--1668717094 20:32:26.913 [Lua] <>instance_id = aws-fleetiq--aws-eu-central-1--broken-bronze-turtle--i-0ac9f2567b0ed366e--server-2--1668717094<> 20:32:26.913 [Lua] <>session_id = 280eb3ca-621c-444f-82a8-55f2a69d4093<> 20:32:26.913 [Lua] <>mission_id = 85d1b4f7-7c0a-42c6-af61-a214d723a667<> 20:32:26.913 [Lua] INFO [MechanismBase] Mechanism hub changing state joining_party_game_session -> client_exit_gameplay 20:32:26.917 [Lua] INFO [MechanismBase] Mechanism hub changing state client_exit_gameplay -> client_wait_for_server 20:32:26.917 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 20:32:26.924 [Lua] INFO [GameStateMachine] Changing state to StateLoading 20:32:26.939 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 20:32:26.939 [Lua] INFO [GameSessionManager] Member e38aac8fe563d4da left 20:32:26.939 [Lua] INFO [GameSessionManager] Member 301b57de433354a8 left 20:32:26.939 [Lua] INFO [GameSessionManager] Member 858edfc8eb7beff3 left 20:32:26.939 [Lua] INFO [GameSessionManager] Member e7529843caf4a7cc left 20:32:26.939 [Lua] INFO [GameSessionManager] Member 5eb52eb1323b6f1e left 20:32:26.939 [Lua] INFO [GameSessionManager] Member 758b92145a206a06 left 20:32:26.939 [Lua] INFO [GameSessionManager] Member 2dde84d97e30f4b0 left with game reason game_session_manager_disconnect 20:32:26.939 [Lua] INFO [GameSessionManager] Member 47f6c9008c407b0e left 20:32:26.939 [Lua] INFO [GameSessionManager] Member 991a14ff541292bc left 20:32:26.945 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:32:26.945 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:32:26.945 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:32:26.945 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:32:26.945 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:32:26.945 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:32:26.945 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:32:26.945 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:32:26.945 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:32:26.945 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:32:26.945 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:32:26.945 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:32:26.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:32:26.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:32:26.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:32:26.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:32:26.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:32:26.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:32:26.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:32:26.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:32:26.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:32:26.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:32:26.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:32:26.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:32:26.956 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:32:26.956 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:32:26.956 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:32:26.956 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:32:26.956 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:32:26.956 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:32:26.956 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:32:26.956 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:32:26.956 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:32:26.956 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:32:26.956 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:32:26.956 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:32:26.959 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:32:26.959 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:32:26.959 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:32:26.959 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:32:26.959 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:32:26.959 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:32:26.959 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:32:26.959 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:32:26.963 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:32:26.963 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:32:26.963 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:32:26.963 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:32:26.963 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:32:26.963 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:32:26.963 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:32:26.963 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:32:26.963 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:32:26.963 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:32:26.963 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:32:26.963 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:32:26.965 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:32:26.965 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:32:26.965 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:32:26.965 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:32:26.965 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:32:26.965 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:32:26.965 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:32:26.965 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:32:26.969 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:32:26.969 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:32:26.969 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:32:26.969 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:32:26.969 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:32:26.969 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:32:26.969 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:32:26.969 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:32:26.969 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:32:26.969 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:32:26.969 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:32:26.969 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:32:26.971 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:32:26.971 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:32:26.971 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:32:26.971 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:32:26.971 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:32:26.971 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:32:26.971 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:32:26.971 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:32:26.971 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:32:26.971 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:32:26.971 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:32:26.971 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:32:26.993 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/hub_ship 20:32:26.993 [Lua] INFO [WorldLevelDespawnManager] despawning units 20:32:26.993 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 20:32:26.994 [Connection] Dropped game chunk from 2dde84d97e30f4b0 because channel 23 can't communicate 20:32:26.994 [Connection] Dropped game_session chunk from 2dde84d97e30f4b0 because channel 23 can't communicate 20:32:26.994 [Connection] Dropped game_session chunk from 2dde84d97e30f4b0 because channel 23 can't communicate 20:32:26.994 [Connection] Dropped game chunk from 2dde84d97e30f4b0 because channel 23 can't communicate 20:32:26.994 [Connection] Dropped game_session chunk from 2dde84d97e30f4b0 because channel 23 can't communicate 20:32:26.994 [Connection] Dropped game_session chunk from 2dde84d97e30f4b0 because channel 23 can't communicate 20:32:26.994 [Connection] Dropped game chunk from 2dde84d97e30f4b0 because channel 23 can't communicate 20:32:26.994 [Connection] Dropped game_session chunk from 2dde84d97e30f4b0 because channel 23 can't communicate 20:32:26.994 [Connection] Dropped game_session chunk from 2dde84d97e30f4b0 because channel 23 can't communicate 20:32:26.994 [Connection] Dropped game chunk from 2dde84d97e30f4b0 because channel 23 can't communicate 20:32:26.994 [Connection] Dropped game_session chunk from 2dde84d97e30f4b0 because channel 23 can't communicate 20:32:26.994 [Connection] Dropped game_session chunk from 2dde84d97e30f4b0 because channel 23 can't communicate 20:32:26.994 [Connection] Dropped game chunk from 2dde84d97e30f4b0 because channel 23 can't communicate 20:32:26.994 [Connection] Dropped game_session chunk from 2dde84d97e30f4b0 because channel 23 can't communicate 20:32:26.994 [Connection] Dropped game_session chunk from 2dde84d97e30f4b0 because channel 23 can't communicate 20:32:26.994 [Lua] INFO [SessionBootBase] Changed state ready -> idle 20:32:26.994 [Lua] INFO [ConnectionManager] Channel 22 to peer 2dde84d97e30f4b0 was disconnected with game reason new_connection_client 20:32:26.994 [Lua] INFO [ConnectionManager] Left host 2dde84d97e30f4b0 20:32:26.994 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host 20:32:26.994 [Lua] INFO [ConnectionManager] _peer_disconnected 2dde84d97e30f4b0 20:32:26.994 [Lua] INFO [ConnectionManager] Remote peer 991a14ff541292bc disconnected from host 20:32:26.994 [Lua] INFO [ConnectionManager] Remote peer 47f6c9008c407b0e disconnected from host 20:32:26.994 [Lua] INFO [ConnectionManager] Remote peer 858edfc8eb7beff3 disconnected from host 20:32:26.994 [Lua] INFO [ConnectionManager] Remote peer e7529843caf4a7cc disconnected from host 20:32:26.994 [Lua] INFO [ConnectionManager] Remote peer 758b92145a206a06 disconnected from host 20:32:26.994 [Lua] INFO [ConnectionManager] Remote peer e38aac8fe563d4da disconnected from host 20:32:26.994 [Lua] INFO [ConnectionManager] Remote peer 5eb52eb1323b6f1e disconnected from host 20:32:26.994 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 22 20:32:26.994 [Lua] INFO [MechanismManager] Leaving mechanism "hub" 20:32:26.995 [Lua] INFO [ConnectionManager] My peer id is 301b57de433354a8. 20:32:26.995 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 20:32:26.995 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 20:32:26.995 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading 20:32:26.995 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading 20:32:27.012 [Lua] INFO [ConnectionManager] Peer a0a2b8e9455efe0 is connecting 20:32:27.012 [Connection] Connection to 2dde84d97e30f4b0 broken in transport layer. 20:32:27.012 [Handshaker] Aborting handshake with 2dde84d97e30f4b0. Reason: internal_error 20:32:27.066 [Handshaker] Lost connection 7 to 2dde84d97e30f4b0 20:32:27.066 [Connection] Dropped lobby chunk from a0a2b8e9455efe0 because channel 24 can't communicate 20:32:27.066 [Lua] INFO [WorldLevelDespawnManager] despawning themes 20:32:27.102 [Lua] INFO [WorldLevelDespawnManager] despawning level 20:32:27.108 [Lua] INFO [WorldLevelDespawnManager] despawning world 20:32:27.113 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.1813346991157232 20:32:27.153 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host 20:32:27.203 [Connection] Dropped lobby chunk from a0a2b8e9455efe0 because channel 24 can't communicate 20:32:27.220 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state 20:32:27.287 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version 20:32:27.337 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1608 split into 4 chunks 20:32:27.337 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/4, string length 500, is_last_part: false 20:32:27.337 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/4, string length 500, is_last_part: false 20:32:27.337 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/4, string length 500, is_last_part: false 20:32:27.337 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 4/4, string length 108, is_last_part: true 20:32:27.570 [Lua] INFO [LocalEacCheckState] Eac approved 20:32:27.921 [Lua] INFO [LocalDataSyncState] session_seed recieved 1648577536 20:32:27.921 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 26 20:32:27.987 [Lua] INFO [MechanismManager] Received mechanism "adventure" from host. 20:32:27.987 [Lua] INFO [MechanismManager] Change mechanism ->"adventure" 20:32:27.987 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(dm_propaganda), circumstance_name(default), side_mission(default) 20:32:27.987 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "dm_propaganda", mission_giver_vo = "sergeant_a", } 20:32:28.021 [Lua] INFO [ConnectionManager] Peer a0a2b8e9455efe0 is connected 20:32:28.021 [Lua] INFO [ConnectionManager] Joined host; channel(26), peer(a0a2b8e9455efe0), host_type(mission_server) 20:32:28.042 [Lua] INFO [MultiplayerSession] Joined Server: The Humdrum Lava Showdown 20:32:28.042 [Lua] INFO [MatchmakingNotificationHandler] Joined host 20:32:28.042 [Lua] INFO [ConnectionManager] _peer_connected a0a2b8e9455efe0 20:32:28.043 [Lua] INFO [XboxLive] Setting activity... connection_string: i:b9228d22-8bbe-440d-8c86-82ecc618b934:ogUyv, party_id b9228d22-8bbe-440d-8c86-82ecc618b934, num_members 1 20:32:28.043 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:32:28.093 [Lua] INFO [VotingClient] Joined voting "a0a2b8e9455efe0:1" (mission_lobby_ready) initated by a0a2b8e9455efe0, params: { mission_data = (rec-limit), } 20:32:28.127 [Lua] INFO [FrameRateManager] Reason "lobby_view" requested. Setting frame rate to 0 20:32:28.133 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/lobby/lobby" with id: 1 20:32:28.193 [Lua] INFO [VotingClient] Voting member f55317cabafb3a21 joined voting "a0a2b8e9455efe0:1" 20:32:28.291 [Lua] INFO [ConnectionManager] Remote peer f36380edab468dea connected to host 20:32:28.294 [Lua] INFO [ConnectionManager] Remote peer e6044b9e66e7afdd connected to host 20:32:28.331 [Lua] INFO [XboxLive] Setting activity... connection_string: i:b9228d22-8bbe-440d-8c86-82ecc618b934:ogUyv, party_id b9228d22-8bbe-440d-8c86-82ecc618b934, num_members 2 20:32:28.331 [Lua] INFO [XboxLive] Setting activity... connection_string: i:b9228d22-8bbe-440d-8c86-82ecc618b934:ogUyv, party_id b9228d22-8bbe-440d-8c86-82ecc618b934, num_members 3 20:32:28.331 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:32:28.331 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:32:28.332 [Lua] INFO [ConnectionManager] Remote peer f55317cabafb3a21 connected to host 20:32:28.339 [Lua] INFO [XboxLive] Setting activity... connection_string: i:b9228d22-8bbe-440d-8c86-82ecc618b934:ogUyv, party_id b9228d22-8bbe-440d-8c86-82ecc618b934, num_members 4 20:32:28.339 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:32:28.368 [d3d12 pipeline state] creating pipeline state for #ID[b4460775] 20:32:29.395 [Window] Window => active 20:32:29.395 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 20:32:31.093 [Lua] INFO [VotingClient] Registered vote "yes" casted by e6044b9e66e7afdd in voting "a0a2b8e9455efe0:1" (mission_lobby_ready) 20:32:32.661 [Lua] INFO [VotingClient] Requested vote "yes" in mission_lobby_ready, voting_id: "a0a2b8e9455efe0:1" 20:32:32.723 [Lua] INFO [VotingClient] Registered vote "yes" casted by 301b57de433354a8 in voting "a0a2b8e9455efe0:1" (mission_lobby_ready) 20:32:34.197 [Window] Window => inactive 20:32:34.197 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 20:32:45.136 [Window] Window => active 20:32:45.136 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 20:32:47.676 [Lua] INFO [VotingClient] Requested vote "no" in mission_lobby_ready, voting_id: "a0a2b8e9455efe0:1" 20:32:47.735 [Lua] INFO [VotingClient] Registered vote "no" casted by 301b57de433354a8 in voting "a0a2b8e9455efe0:1" (mission_lobby_ready) 20:32:47.880 [Lua] INFO [VotingClient] Registered vote "yes" casted by f36380edab468dea in voting "a0a2b8e9455efe0:1" (mission_lobby_ready) 20:32:49.323 [Lua] INFO [VotingClient] Registered vote "no" casted by e6044b9e66e7afdd in voting "a0a2b8e9455efe0:1" (mission_lobby_ready) 20:32:52.049 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session on next post update with reason leave_mission ... 20:32:52.103 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session now! 20:32:52.103 [Lua] INFO [ConnectionManager] Channel 26 to peer a0a2b8e9455efe0 was disconnected with game reason leave_mission 20:32:52.103 [Lua] INFO [ConnectionManager] Left host a0a2b8e9455efe0 20:32:52.104 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host 20:32:52.104 [Lua] INFO [VotingClient] Voting "a0a2b8e9455efe0:1" aborted, reason: Disconnected from voting host 20:32:52.104 [Lua] INFO [ConnectionManager] _peer_disconnected a0a2b8e9455efe0 20:32:52.104 [Lua] INFO [ConnectionManager] Remote peer f55317cabafb3a21 disconnected from host 20:32:52.104 [Lua] INFO [ConnectionManager] Remote peer f36380edab468dea disconnected from host 20:32:52.104 [Lua] INFO [ConnectionManager] Remote peer e6044b9e66e7afdd disconnected from host 20:32:52.104 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 26 20:32:52.104 [Lua] INFO [MechanismManager] Leaving mechanism "adventure" 20:32:52.119 [Lua] INFO [XboxLive] Setting activity... connection_string: i:b9228d22-8bbe-440d-8c86-82ecc618b934:ogUyv, party_id b9228d22-8bbe-440d-8c86-82ecc618b934, num_members 3 20:32:52.119 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:32:52.120 [Lua] INFO [MultiplayerSessionManager] Left all sessions! is_error: false, source: game, reason: leave_mission, session_was_booting: nil 20:32:52.120 [Lua] INFO [MechanismManager] Change mechanism ->"left_session" 20:32:52.120 [Lua] INFO [MechanismLeftSession] Entered with reason leave_mission 20:32:52.120 [Lua] INFO [MechanismBase] Mechanism left_session changing state init -> wait_for_session 20:32:52.120 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 20:32:52.120 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_giver_vo = "none", } 20:32:52.120 [Connection] Connection to a0a2b8e9455efe0 broken in transport layer. 20:32:52.120 [Handshaker] Aborting handshake with a0a2b8e9455efe0. Reason: internal_error 20:32:52.142 [Lua] INFO [PartyImmateriumManager] State changed from in_mission to none 20:32:52.142 [Lua] INFO [MatchmakingNotificationHandler] State changed in_mission -> none 20:32:52.144 [Handshaker] Lost connection 8 to a0a2b8e9455efe0 20:32:52.374 [Lua] INFO [PartyImmateriumManager] Joined new strike team 20:32:52.374 [Lua] INFO [SessionBootBase] Changed state nil -> idle 20:32:52.374 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:32:52.374 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining 20:32:52.374 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 20:32:52.374 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_giver_vo = "none", } 20:32:52.392 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:fa8af5085cf0e2c2", "hub:steam:", "hub:default", } 20:32:52.392 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 277, }, { region = "aws-ca-central-1", latency = 137, }, { region = "aws-eu-west-1", latency = 57, }, { region = "aws-eu-west-2", latency = 47, }, { region = "aws-us-west-2", latency = 197, }, { region = "aws-sa-east-1", latency = 245, }, { region = "aws-ap-northeast-2", latency = 268, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 297, }, { region = "aws-us-west-1", latency = 175, }, { region = "aws-ap-southeast-1", latency = 195, }, { region = "aws-eu-central-1", latency = 44, }, { region = "aws-ap-south-1", latency = 198, }, } 20:32:52.392 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 20:32:52.451 [Lua] INFO [FrameRateManager] Reason "lobby_view" relinquished, Setting frame rate to 60 20:32:52.451 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 20:32:52.485 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1480ed99-ef79-4182-857a-efe7f0a401d2:oLh6f, party_id 1480ed99-ef79-4182-857a-efe7f0a401d2, num_members 1 20:32:52.486 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:32:52.736 [Lua] INFO [PartyImmateriumManager] Hot joined hub session, matched_hub_session_id = aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-01cdaf2dcbd4f8f43--server-2--1668714883 20:32:52.736 [Lua] INFO [BackendManager] title_request: GET /hub/sessions/aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-01cdaf2dcbd4f8f43--server-2--1668714883/serverdetails 20:32:52.736 [Lua] INFO [SessionBootBase] Changed state hotjoining -> fetchingserverdetails 20:32:52.869 [Lua] INFO [PartyImmateriumHubSessionBoot] Got server details: { serverDetails = { type = "dedicated", properties = { instance_id = "aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-01cdaf2dcbd4f8f43--server-2--1668714883", dedicated_type = "aws-fleetiq", host_type = "hub_server", game_udp_cert = "-----BEGIN CERTIFICATE----- MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M +2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3 2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK 1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg +AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v 6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI 4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A== -----END CERTIFICATE----- ", jwt_sign_key_id = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--thoughtless-lime-cephalopod--0", reef_name = "eu", gamelift_game_server_group = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--thoughtless-lime-cephalopod--0", gamelift_instance_id = "i-01cdaf2dcbd4f8f43", aws_region = "eu-west-1", network_hash = "fa8af5085cf0e2c2", ip = "54.220.84.45", fleet_type = "aws-fleetiq-spot-only", port = "35520", }, }, vivoxToken = { channelSip = "sip:confctl-g-fatsha0462-da92.hub.aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-01cdaf2dcbd4f8f43--server-2--1668714883@mt2p.vivox.com", channelType = "g", expiresInSeconds = 90, token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3MTcyNjQsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3MTcxNzQxMzYsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi45ZGMzYjk3NC0yNWE4LTQyYWYtOGQ5MS05ZGNiNDIzZTFjOGIuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLmh1Yi5hd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS1pLTAxY2RhZjJkY2JkNGY4ZjQzLS1zZXJ2ZXItMi0tMTY2ODcxNDg4M0BtdDJwLnZpdm94LmNvbSJ9.JzBNoUX5d0kOQ8wN_4_EdU3u8r8o4VG6fFZoTQxDXc0", usernameSip = "sip:.fatsha0462-da92.9dc3b974-25a8-42af-8d91-9dcb423e1c8b.@mt2p.vivox.com", }, ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1ldS0tYXdzLWV1LXdlc3QtMS0tcHJvZC0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS0wIn0.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiI5ZGMzYjk3NC0yNWE4LTQyYWYtOGQ5MS05ZGNiNDIzZTFjOGIiLCJjaGFyYWN0ZXJJZCI6IkhVQiJ9LCJleHAiOjE2Njg3MTcyMzMsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS1pLTAxY2RhZjJkY2JkNGY4ZjQzLS1zZXJ2ZXItMi0tMTY2ODcxNDg4MyIsInNlc3Npb25JZCI6ImF3cy1mbGVldGlxLS1hd3MtZXUtd2VzdC0xLS10aG91Z2h0bGVzcy1saW1lLWNlcGhhbG9wb2QtLWktMDFjZGFmMmRjYmQ0ZjhmNDMtLXNlcnZlci0yLS0xNjY4NzE0ODgzIiwic2Vzc2lvblR5cGUiOiJodWIiLCJzZXNzaW9uU2V0dGluZ3MiOnt9LCJiYWNrZmlsbCI6ZmFsc2UsImlhdCI6MTY2ODcxNzE3M30.kmX0zvCQ0mBRc893bAkLIrAB88oyahagjcpZsp_CPtmNq2vG0PEMa4Q1DJcalaM-LB2qnyZsPLIAm7Vu8XqGTn0zb9_0DdkrWYmVA_mUxDAj0HCL61OmZX-gY1C7ITWEG-SybJhE-ZdBBzOMBQ8pNJCLNK2ILTRdIW07y3a39G0A1TZyGwW1fe56LY7I-hX5U8O0Vpw-47ZHZEJKEyFgkda41dkNDWdrq2pe_XdfzxNX4Em8dLOVvwv3rHXjUQST3JWnjtMq1kkZcXjT4nXBuYdt5wCzz5vbJkWrQ0wBexJpDADwaT4x4ko4ujZGp4_BpP8bqv-Z0Q2K9hKqZzqkeg", } 20:32:52.869 [Lua] INFO [PartyImmateriumHubSessionBoot] Searching for WAN lobby on 54.220.84.45:35520 20:32:52.869 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake 20:32:53.087 [Lua] INFO [SessionBootBase] Changed state handshake -> searching 20:32:53.453 [Window] Window => inactive 20:32:53.453 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 20:32:56.092 [Lua] INFO [PartyImmateriumHubSessionBoot] Found lobby, joining... 20:32:56.092 [Lua] INFO [SessionBootBase] Changed state searching -> joining 20:32:56.676 [Lua] INFO [PartyImmateriumHubSessionBoot] Joined server nil 20:32:56.682 [Lua] <>instance_id = aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-01cdaf2dcbd4f8f43--server-2--1668714883<> 20:32:56.682 [Lua] <>session_id = aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-01cdaf2dcbd4f8f43--server-2--1668714883<> 20:32:56.682 [Lua] INFO [SessionBootBase] Changed state joining -> ready 20:32:56.682 [Lua] INFO [SessionBootBase] Changed state ready -> idle 20:32:56.682 [Lua] INFO [ConnectionManager] My peer id is 301b57de433354a8. 20:32:56.682 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 20:32:56.693 [Lua] INFO [ConnectionManager] Peer 9d2a60efe12e1d2d is connecting 20:32:56.859 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host 20:32:56.960 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state 20:32:57.043 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version 20:32:57.126 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1042 split into 3 chunks 20:32:57.126 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/3, string length 500, is_last_part: false 20:32:57.126 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/3, string length 500, is_last_part: false 20:32:57.126 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/3, string length 42, is_last_part: true 20:32:57.460 [Lua] INFO [LocalEacCheckState] Eac approved 20:32:58.197 [Lua] INFO [LocalDataSyncState] session_seed recieved 614233152 20:32:58.197 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 29 20:32:58.281 [Lua] INFO [MechanismManager] Received mechanism "hub" from host. 20:32:58.281 [Lua] INFO [MechanismManager] Change mechanism "left_session"->"hub" 20:32:58.281 [Lua] INFO [MechanismManager] Leaving mechanism "left_session" 20:32:58.281 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 20:32:58.281 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_giver_vo = "none", } 20:32:58.297 [Lua] INFO [MechanismBase] Mechanism hub changing state init -> request_hub_config 20:32:58.297 [Lua] INFO [ConnectionManager] Peer 9d2a60efe12e1d2d is connected 20:32:58.297 [Lua] INFO [ConnectionManager] Joined host; channel(29), peer(9d2a60efe12e1d2d), host_type(hub_server) 20:32:58.299 [Lua] INFO [MultiplayerSession] Joined Server: The Crazy Knoll Conundrum 20:32:58.299 [Lua] INFO [MatchmakingNotificationHandler] Joined host 20:32:58.299 [Lua] INFO [ConnectionManager] _peer_connected 9d2a60efe12e1d2d 20:32:58.299 [Lua] INFO [MechanismBase] Mechanism hub changing state request_hub_config -> init_hub 20:32:58.314 [Lua] INFO [MechanismBase] Mechanism hub changing state init_hub -> in_hub 20:32:58.314 [Lua] INFO [MechanismHub] Using dev parameters for challenge and resistance (3/3) 20:32:58.314 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(hub_ship), circumstance_name(default), side_mission(default) 20:32:58.541 [Lua] INFO [LoadingManager] Deleting shelved loading client 20:32:58.541 [Lua] INFO [LoadingManager] Deleting shelved loading client 20:32:58.541 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "hub_ship", mission_giver_vo = "none", } 20:32:58.548 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 20:32:58.548 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 20:32:58.548 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 20:32:58.548 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 20:32:58.954 [Lua] INFO [ConnectionManager] Remote peer c0448332cff6dadb connected to host 20:32:58.956 [Lua] INFO [ConnectionManager] Remote peer b71d1e0c161b9e61 connected to host 20:32:58.958 [Lua] INFO [ConnectionManager] Remote peer ac65cb67a7835a5e connected to host 20:32:58.961 [Lua] INFO [ConnectionManager] Remote peer f5a6f38939176eab connected to host 20:32:59.054 [Lua] INFO [ConnectionManager] Remote peer 9929d6c43417a68f connected to host 20:32:59.087 [Lua] INFO [ConnectionManager] Remote peer d8b1b721c54c9018 connected to host 20:32:59.104 [Lua] INFO [ConnectionManager] Remote peer a05b2f53b0499d27 connected to host 20:32:59.139 [Lua] INFO [ConnectionManager] Remote peer a07faaf6beefd439 connected to host 20:32:59.217 [Lua] INFO [ConnectionManager] Remote peer dfb7403d4f3e87e0 connected to host 20:32:59.219 [Lua] INFO [ConnectionManager] Remote peer b4861468ad85d686 connected to host 20:33:00.915 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01 20:33:03.811 [Window] Window => active 20:33:03.811 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 20:33:07.241 [Window] Window => inactive 20:33:07.242 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 20:33:10.067 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/hub_ship" with id: 1 20:33:10.067 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_credits/world.level" with id: 2 20:33:10.067 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_contracts/world.level" with id: 3 20:33:10.067 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 4 20:33:10.067 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_training/world.level" with id: 5 20:33:10.067 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_journal/world.level" with id: 6 20:33:10.067 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 7 20:33:10.067 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/missions/hub_ship_themes/default/theme_default_hub_ship.level" with id: 8 20:33:10.290 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:33:10.290 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:33:10.290 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:33:10.291 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:33:10.291 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:33:10.291 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:33:20.441 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 20:33:20.442 [Lua] <>mission = hub_ship<> 20:33:20.442 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 20:33:20.442 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 20:33:20.442 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 20:33:20.442 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 20:33:20.442 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 20:33:20.443 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 20:33:20.445 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 20:33:20.447 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 20:33:20.449 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 20:33:20.450 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 20:33:20.451 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 20:33:20.452 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 20:33:20.457 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 20:33:20.458 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 20:33:20.461 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 20:33:20.465 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 20:33:20.466 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 20:33:20.467 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_hub". Read 117 rules. 20:33:20.468 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 20:33:20.468 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 20:33:20.470 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 20:33:20.475 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 20:33:20.475 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 20:33:20.477 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 20:33:20.601 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 20:33:20.607 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 20:33:20.612 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 20:33:20.619 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 20:33:20.624 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 20:33:20.631 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 20:33:20.634 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 20:33:20.640 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 20:33:20.656 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 20:33:20.660 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 20:33:20.664 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 20:33:20.668 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 20:33:20.677 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 20:33:20.681 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 20:33:20.685 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 20:33:20.689 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 20:33:20.694 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 20:33:20.701 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 20:33:20.705 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 20:33:20.710 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 20:33:21.030 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 20:33:21.034 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 20:33:21.035 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 20:33:21.035 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 20:33:21.035 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 20:33:21.203 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:33:21.204 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:33:21.204 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:33:21.204 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:33:21.204 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:33:21.204 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:33:21.315 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:2306.021870 clock_offset:0.046692 last_frame:144126 20:33:21.352 [Lua] INFO [GameSessionManager] Member d8b1b721c54c9018 joined 20:33:21.352 [Lua] INFO [GameSessionManager] Member c0448332cff6dadb joined 20:33:21.352 [Lua] INFO [GameSessionManager] Member b4861468ad85d686 joined 20:33:21.352 [Lua] INFO [GameSessionManager] Member ac65cb67a7835a5e joined 20:33:21.352 [Lua] INFO [GameSessionManager] Member 301b57de433354a8 joined 20:33:21.352 [Lua] INFO [GameSessionManager] Member f5a6f38939176eab joined 20:33:21.352 [Lua] INFO [GameSessionManager] Member a05b2f53b0499d27 joined 20:33:21.352 [Lua] INFO [GameSessionManager] Member 9929d6c43417a68f joined 20:33:21.352 [Lua] INFO [GameSessionManager] Member b71d1e0c161b9e61 joined 20:33:21.352 [Lua] INFO [GameSessionManager] Member a07faaf6beefd439 joined 20:33:21.352 [Lua] INFO [GameSessionManager] Member dfb7403d4f3e87e0 joined 20:33:21.352 [Lua] INFO [GameSessionManager] Member 9d2a60efe12e1d2d joined 20:33:21.354 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:33:21.354 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 20:33:21.362 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 20:33:21.365 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "zealot_maniac_shock_grenade" of type "grenade_ability" from server correction 20:33:21.365 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "zealot_maniac_targeted_dash" of type "combat_ability" from server correction 20:33:22.350 [Window] Window => active 20:33:22.350 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 20:33:24.380 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:33:24.380 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:33:24.380 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:33:24.380 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:33:24.380 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:33:24.380 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:33:24.380 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:33:24.380 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:33:24.380 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:33:24.380 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:33:24.380 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:33:24.380 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:33:24.381 [Lua] INFO [ConnectionManager] Remote peer f5a6f38939176eab disconnected from host 20:33:24.382 [Lua] INFO [GameSessionManager] Member f5a6f38939176eab left 20:33:25.823 [Lua] INFO [SteamManager] on_overlay_activated true 20:33:35.145 [Lua] INFO [SteamManager] on_overlay_activated false 20:33:37.486 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:33:37.487 [Lua] INFO [BackendManager] title_request: GET /social 20:33:37.563 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/block 20:33:37.768 [Lua] INFO [PartyImmateriumManager] Got invite, joiner_account_id=b4f66d5a-23a5-4627-b1fd-66f2abcf2567 20:33:40.290 [Lua] INFO [PartyImmateriumManager] request to join canceled joiner_account_id=b4f66d5a-23a5-4627-b1fd-66f2abcf2567 20:33:40.298 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1480ed99-ef79-4182-857a-efe7f0a401d2:oLh6f, party_id 1480ed99-ef79-4182-857a-efe7f0a401d2, num_members 2 20:33:40.299 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:33:40.889 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:33:40.895 [Lua] INFO [BackendManager] title_request: GET /social 20:33:40.978 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/block 20:33:45.554 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:33:45.554 [Lua] INFO [BackendManager] title_request: GET /social 20:33:45.610 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/block 20:33:45.794 [Lua] INFO [PartyImmateriumManager] Got invite, joiner_account_id=39acb254-4438-4c10-b46d-10b0bc5b5f1a 20:33:46.949 [Lua] INFO [PartyImmateriumManager] request to join canceled joiner_account_id=39acb254-4438-4c10-b46d-10b0bc5b5f1a 20:33:46.954 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1480ed99-ef79-4182-857a-efe7f0a401d2:oLh6f, party_id 1480ed99-ef79-4182-857a-efe7f0a401d2, num_members 3 20:33:46.955 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:33:47.926 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:33:47.931 [Lua] INFO [BackendManager] title_request: GET /social 20:33:48.001 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/block 20:33:49.828 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:33:49.828 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:33:49.828 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:33:49.828 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:33:49.828 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:33:49.828 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:33:49.828 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:33:49.828 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:33:49.828 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:33:49.828 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:33:49.828 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:33:49.828 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:33:49.828 [Lua] INFO [ConnectionManager] Remote peer ac65cb67a7835a5e disconnected from host 20:33:49.828 [Lua] INFO [GameSessionManager] Member ac65cb67a7835a5e left 20:34:09.263 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:34:09.263 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:34:09.263 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:34:09.263 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:34:09.263 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:34:09.263 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:34:09.263 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:34:09.263 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:34:09.263 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:34:09.263 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:34:09.263 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:34:09.263 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:34:09.264 [Lua] INFO [ConnectionManager] Remote peer dfb7403d4f3e87e0 disconnected from host 20:34:09.264 [Lua] INFO [GameSessionManager] Member dfb7403d4f3e87e0 left 20:34:14.808 [EOS] Updating Product SDK Config, Time: 6118.647949 20:34:15.377 [EOS] SDK Config Product Update Request Completed - No Change 20:34:15.378 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 6119.201660, Update Interval: 308.990753 20:34:17.701 [Lua] INFO [VotingManagerImmateriumParty] Party Vote Started 20:34:17.716 [Lua] INFO [VotingManagerImmateriumParty] Party Member Voted: yes 20:34:18.273 [Lua] INFO [ConnectionManager] Remote peer eba08d44a6d681ae connected to host 20:34:19.490 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "mission-v1", "mission:hash:fa8af5085cf0e2c2", "mission:steam:", "mission:default", } 20:34:19.490 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 277, }, { region = "aws-ca-central-1", latency = 137, }, { region = "aws-eu-west-1", latency = 57, }, { region = "aws-eu-west-2", latency = 47, }, { region = "aws-us-west-2", latency = 197, }, { region = "aws-sa-east-1", latency = 245, }, { region = "aws-ap-northeast-2", latency = 268, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 297, }, { region = "aws-us-west-1", latency = 175, }, { region = "aws-ap-southeast-1", latency = 195, }, { region = "aws-eu-central-1", latency = 44, }, { region = "aws-ap-south-1", latency = 198, }, } 20:34:19.490 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 20:34:19.760 [Lua] INFO [VotingManagerImmateriumParty] Party Member Voted: yes 20:34:20.517 [Lua] INFO [PartyImmateriumManager] State changed from none to matchmaking 20:34:20.517 [Lua] INFO [MatchmakingNotificationHandler] State changed none -> matchmaking 20:34:20.641 [Lua] INFO [VotingManagerImmateriumParty] Party Member Voted: yes 20:34:20.641 [Lua] INFO [VotingManagerImmateriumParty] Party Vote Completed: approved 20:34:22.093 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:34:22.093 [Lua] INFO [SessionBootBase] Changed state nil -> idle 20:34:22.093 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/169e6049-fbf1-4df6-bff1-a881f95081b9/serverdetails 20:34:22.093 [Lua] INFO [SessionBootBase] Changed state idle -> fetchingserverdetails 20:34:22.093 [Lua] INFO [MechanismBase] Mechanism hub changing state in_hub -> joining_party_game_session 20:34:22.098 [Lua] INFO [PartyImmateriumManager] State changed from matchmaking to in_mission 20:34:22.098 [Lua] INFO [MatchmakingNotificationHandler] State changed matchmaking -> in_mission 20:34:22.206 [Lua] INFO [PartyImmateriumMissionSessionBoot] Got server details: { serverDetails = { type = "dedicated", properties = { dedicated_alias = "mission-default", instance_id = "aws-fleetiq--aws-eu-central-1--broken-bronze-turtle--i-0335cf39d45e4f81b--server-16--1668717257", dedicated_type = "aws-fleetiq", host_type = "mission_server", game_udp_cert = "-----BEGIN CERTIFICATE----- MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M +2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3 2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK 1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg +AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v 6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI 4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A== -----END CERTIFICATE----- ", jwt_sign_key_id = "aws-fleetiq--prod-green--eu--aws-eu-central-1--prod--broken-bronze-turtle--2", reef_name = "eu", gamelift_game_server_group = "aws-fleetiq--prod-green--eu--aws-eu-central-1--prod--broken-bronze-turtle--2", gamelift_instance_id = "i-0335cf39d45e4f81b", aws_region = "eu-central-1", network_hash = "fa8af5085cf0e2c2", ip = "18.185.126.63", fleet_type = "aws-fleetiq-spot-only", port = "35660", }, }, vivoxToken = { channelSip = "sip:confctl-g-fatsha0462-da92.mission.169e6049-fbf1-4df6-bff1-a881f95081b9@mt2p.vivox.com", channelType = "g", expiresInSeconds = 90, token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3MTczNTMsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3MTcyNjM0NjksImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi45ZGMzYjk3NC0yNWE4LTQyYWYtOGQ5MS05ZGNiNDIzZTFjOGIuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLm1pc3Npb24uMTY5ZTYwNDktZmJmMS00ZGY2LWJmZjEtYTg4MWY5NTA4MWI5QG10MnAudml2b3guY29tIn0.fnzln9pQnWOQdBZ9F9n-SNkPnIUfJ_E1ugASABT5oo8", usernameSip = "sip:.fatsha0462-da92.9dc3b974-25a8-42af-8d91-9dcb423e1c8b.@mt2p.vivox.com", }, ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1ldS0tYXdzLWV1LWNlbnRyYWwtMS0tcHJvZC0tYnJva2VuLWJyb256ZS10dXJ0bGUtLTIifQ.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiI5ZGMzYjk3NC0yNWE4LTQyYWYtOGQ5MS05ZGNiNDIzZTFjOGIiLCJjaGFyYWN0ZXJJZCI6IjgyODliNGMyLTJlMzQtNDA3Yi05MzcwLTliNDBiZDNiZTkxNSJ9LCJleHAiOjE2Njg3MTcyODMsInNlc3Npb25UeXBlIjoibWlzc2lvbiIsInNlc3Npb25JZCI6IjE2OWU2MDQ5LWZiZjEtNGRmNi1iZmYxLWE4ODFmOTUwODFiOSIsInNlc3Npb25TZXR0aW5ncyI6eyJtaXNzaW9uSWQiOiI4NWQxYjRmNy03YzBhLTQyYzYtYWY2MS1hMjE0ZDcyM2E2NjciLCJtaXNzaW9uSnNvbiI6IntcImlkXCI6XCI4NWQxYjRmNy03YzBhLTQyYzYtYWY2MS1hMjE0ZDcyM2E2NjdcIixcIm1hcFwiOlwiZG1fcHJvcGFnYW5kYVwiLFwiZmxhZ3NcIjp7XCJldmVudFwiOnt9LFwiYWN0aXZhdGVfYmVhc3Rfb2ZfbnVyZ2xlXCI6e30sXCJhY3RpdmF0ZV9jdWx0aXN0c1wiOnt9fSxcImNpcmN1bXN0YW5jZVwiOlwiZGVmYXVsdFwiLFwiY3JlZGl0c1wiOjAsXCJ4cFwiOjAsXCJleHRyYVJld2FyZHNcIjp7fSxcImNoYWxsZW5nZVwiOjEsXCJyZXNpc3RhbmNlXCI6MixcInN0YXJ0XCI6XCIxNjY4NzE2OTQwMDAwXCIsXCJleHBpcnlcIjpcIjE2Njg3MTgxMzk5OTlcIixcInJlcXVpcmVkTGV2ZWxcIjoxLFwibWlzc2lvbkdpdmVyXCI6XCJzZXJnZWFudF9hXCIsXCJkaXNwbGF5SW5kZXhcIjo2fSJ9LCJiYWNrZmlsbCI6ZmFsc2UsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWV1LWNlbnRyYWwtMS0tYnJva2VuLWJyb256ZS10dXJ0bGUtLWktMDMzNWNmMzlkNDVlNGY4MWItLXNlcnZlci0xNi0tMTY2ODcxNzI1NyIsImlhdCI6MTY2ODcxNzI2M30.YWUFfEbXG_EYT9Td3RISbF46REd9orhvmxZapGP1NbFze3t_4t7MbjmPKhbODtuydlKzP7d4eeOzkN51pAYBIQtLNG9OCFtoAPO27pJoFv_HkdW7I4TWfMeE1GC5sEuEsy5JcHlprIslhdC2STExLRUqMg9v6p1YQAJ9HRTpPqd3Mjvf9u9ap29h4G0aFVShJkLl5TCfRXAl5LDRB0-TJ-F1AxN59e1-aQ0RqDNf5gYxZdXFnI36WCHQUmY4_tGiT81kIexOX0jRVVCvULmxZby6P82lwkDuY50yLV74Czd9nIJEV244dLMfMVOjqCheNwIZNeoe2PaJsfMqKr4bEQ", } 20:34:22.206 [Lua] INFO [PartyImmateriumMissionSessionBoot] Searching for WAN lobby on 18.185.126.63:35660 20:34:22.206 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake 20:34:22.435 [Lua] INFO [SessionBootBase] Changed state handshake -> searching 20:34:22.485 [LanLobby] Unexpected message 18 from 4ce497a1bcd149d0, line 832 20:34:25.438 [Lua] INFO [PartyImmateriumMissionSessionBoot] Found lobby, joining... 20:34:25.438 [Lua] INFO [SessionBootBase] Changed state searching -> joining 20:34:25.590 [LanLobby] Member data received for a non-member from 4ce497a1bcd149d0 20:34:25.590 [Lua] INFO [PartyImmateriumMissionSessionBoot] Joined server aws-fleetiq--aws-eu-central-1--broken-bronze-turtle--i-0335cf39d45e4f81b--server-16--1668717257 20:34:25.592 [Lua] <>instance_id = aws-fleetiq--aws-eu-central-1--broken-bronze-turtle--i-0335cf39d45e4f81b--server-16--1668717257<> 20:34:25.592 [Lua] <>session_id = 169e6049-fbf1-4df6-bff1-a881f95081b9<> 20:34:25.592 [Lua] <>mission_id = 85d1b4f7-7c0a-42c6-af61-a214d723a667<> 20:34:25.592 [Lua] INFO [MechanismBase] Mechanism hub changing state joining_party_game_session -> client_exit_gameplay 20:34:25.596 [Lua] INFO [MechanismBase] Mechanism hub changing state client_exit_gameplay -> client_wait_for_server 20:34:25.596 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 20:34:25.605 [Lua] INFO [GameStateMachine] Changing state to StateLoading 20:34:25.620 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 20:34:25.620 [Lua] INFO [GameSessionManager] Member d8b1b721c54c9018 left 20:34:25.620 [Lua] INFO [GameSessionManager] Member c0448332cff6dadb left 20:34:25.620 [Lua] INFO [GameSessionManager] Member b4861468ad85d686 left 20:34:25.620 [Lua] INFO [GameSessionManager] Member 301b57de433354a8 left 20:34:25.620 [Lua] INFO [GameSessionManager] Member a07faaf6beefd439 left 20:34:25.620 [Lua] INFO [GameSessionManager] Member 9929d6c43417a68f left 20:34:25.620 [Lua] INFO [GameSessionManager] Member b71d1e0c161b9e61 left 20:34:25.620 [Lua] INFO [GameSessionManager] Member a05b2f53b0499d27 left 20:34:25.620 [Lua] INFO [GameSessionManager] Member 9d2a60efe12e1d2d left with game reason game_session_manager_disconnect 20:34:25.622 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:34:25.622 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:34:25.622 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:34:25.622 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:34:25.622 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:34:25.622 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:34:25.622 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:34:25.622 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:34:25.622 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:34:25.622 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:34:25.622 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:34:25.622 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:34:25.624 warning: [ParticleWorld] Particle with id '705' is likely already destroyed 20:34:25.624 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 20:34:25.624 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:34:25.624 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:34:25.624 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:34:25.624 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:34:25.624 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:34:25.624 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:34:25.624 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:34:25.624 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:34:25.624 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:34:25.624 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:34:25.624 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:34:25.624 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:34:25.625 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 20:34:25.625 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:34:25.625 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:34:25.625 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:34:25.625 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:34:25.625 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:34:25.625 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:34:25.625 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:34:25.625 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:34:25.625 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:34:25.625 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:34:25.625 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:34:25.625 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:34:25.626 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:34:25.627 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:34:25.627 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:34:25.627 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:34:25.627 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:34:25.627 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:34:25.627 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:34:25.628 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:34:25.628 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:34:25.628 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:34:25.628 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:34:25.628 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:34:25.628 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:34:25.628 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:34:25.628 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:34:25.629 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 20:34:25.629 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:34:25.629 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:34:25.629 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:34:25.629 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:34:25.629 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:34:25.629 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:34:25.629 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:34:25.629 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:34:25.629 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:34:25.629 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:34:25.629 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:34:25.629 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:34:25.631 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:34:25.631 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:34:25.631 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:34:25.631 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:34:25.631 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:34:25.631 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:34:25.631 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:34:25.631 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:34:25.631 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:34:25.631 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:34:25.631 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:34:25.631 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:34:25.632 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 20:34:25.632 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:34:25.632 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:34:25.632 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:34:25.632 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:34:25.632 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:34:25.632 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:34:25.632 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:34:25.632 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:34:25.632 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:34:25.632 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:34:25.632 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:34:25.632 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:34:25.648 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/hub_ship 20:34:25.648 [Lua] INFO [WorldLevelDespawnManager] despawning units 20:34:25.648 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 20:34:25.649 [Connection] Dropped game chunk from 9d2a60efe12e1d2d because channel 30 can't communicate 20:34:25.649 [Connection] Dropped game_session chunk from 9d2a60efe12e1d2d because channel 30 can't communicate 20:34:25.649 [Connection] Dropped game_session chunk from 9d2a60efe12e1d2d because channel 30 can't communicate 20:34:25.649 [Connection] Dropped game chunk from 9d2a60efe12e1d2d because channel 30 can't communicate 20:34:25.649 [Connection] Dropped game_session chunk from 9d2a60efe12e1d2d because channel 30 can't communicate 20:34:25.649 [Connection] Dropped game_session chunk from 9d2a60efe12e1d2d because channel 30 can't communicate 20:34:25.649 [Connection] Dropped game chunk from 9d2a60efe12e1d2d because channel 30 can't communicate 20:34:25.649 [Connection] Dropped game_session chunk from 9d2a60efe12e1d2d because channel 30 can't communicate 20:34:25.649 [Connection] Dropped game_session chunk from 9d2a60efe12e1d2d because channel 30 can't communicate 20:34:25.649 [Connection] Dropped game chunk from 9d2a60efe12e1d2d because channel 30 can't communicate 20:34:25.649 [Connection] Dropped game_session chunk from 9d2a60efe12e1d2d because channel 30 can't communicate 20:34:25.649 [Connection] Dropped game_session chunk from 9d2a60efe12e1d2d because channel 30 can't communicate 20:34:25.649 [Lua] INFO [SessionBootBase] Changed state ready -> idle 20:34:25.649 [Lua] INFO [ConnectionManager] Channel 29 to peer 9d2a60efe12e1d2d was disconnected with game reason new_connection_client 20:34:25.649 [Lua] INFO [ConnectionManager] Left host 9d2a60efe12e1d2d 20:34:25.649 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host 20:34:25.649 [Lua] INFO [ConnectionManager] _peer_disconnected 9d2a60efe12e1d2d 20:34:25.649 [Lua] INFO [ConnectionManager] Remote peer d8b1b721c54c9018 disconnected from host 20:34:25.649 [Lua] INFO [ConnectionManager] Remote peer c0448332cff6dadb disconnected from host 20:34:25.649 [Lua] INFO [ConnectionManager] Remote peer b4861468ad85d686 disconnected from host 20:34:25.649 [Lua] INFO [ConnectionManager] Remote peer eba08d44a6d681ae disconnected from host 20:34:25.649 [Lua] INFO [ConnectionManager] Remote peer a07faaf6beefd439 disconnected from host 20:34:25.649 [Lua] INFO [ConnectionManager] Remote peer 9929d6c43417a68f disconnected from host 20:34:25.649 [Lua] INFO [ConnectionManager] Remote peer b71d1e0c161b9e61 disconnected from host 20:34:25.649 [Lua] INFO [ConnectionManager] Remote peer a05b2f53b0499d27 disconnected from host 20:34:25.649 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 29 20:34:25.649 [Lua] INFO [MechanismManager] Leaving mechanism "hub" 20:34:25.650 [Lua] INFO [ConnectionManager] My peer id is 301b57de433354a8. 20:34:25.650 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 20:34:25.650 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 20:34:25.650 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading 20:34:25.650 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading 20:34:25.667 [Lua] INFO [ConnectionManager] Peer 4ce497a1bcd149d0 is connecting 20:34:25.667 [Connection] Connection to 9d2a60efe12e1d2d broken in transport layer. 20:34:25.667 [Handshaker] Aborting handshake with 9d2a60efe12e1d2d. Reason: internal_error 20:34:25.727 [Handshaker] Lost connection 9 to 9d2a60efe12e1d2d 20:34:25.727 [Lua] INFO [WorldLevelDespawnManager] despawning themes 20:34:25.774 [Lua] INFO [WorldLevelDespawnManager] despawning level 20:34:25.784 [Lua] INFO [WorldLevelDespawnManager] despawning world 20:34:25.791 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.17515269792693289 20:34:25.843 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host 20:34:25.893 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state 20:34:25.960 [Connection] Dropped lobby chunk from 4ce497a1bcd149d0 because channel 31 can't communicate 20:34:25.960 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version 20:34:26.010 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1609 split into 4 chunks 20:34:26.010 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/4, string length 500, is_last_part: false 20:34:26.010 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/4, string length 500, is_last_part: false 20:34:26.010 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/4, string length 500, is_last_part: false 20:34:26.010 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 4/4, string length 109, is_last_part: true 20:34:26.210 [Lua] INFO [LocalEacCheckState] Eac approved 20:34:26.578 [Lua] INFO [LocalDataSyncState] session_seed recieved 905046656 20:34:26.578 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 33 20:34:26.645 [Lua] INFO [MechanismManager] Received mechanism "adventure" from host. 20:34:26.645 [Lua] INFO [MechanismManager] Change mechanism ->"adventure" 20:34:26.645 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(dm_propaganda), circumstance_name(default), side_mission(default) 20:34:26.645 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "dm_propaganda", mission_giver_vo = "sergeant_a", } 20:34:26.662 [Lua] INFO [ConnectionManager] Peer 4ce497a1bcd149d0 is connected 20:34:26.662 [Lua] INFO [ConnectionManager] Joined host; channel(33), peer(4ce497a1bcd149d0), host_type(mission_server) 20:34:26.676 [Lua] INFO [MultiplayerSession] Joined Server: The Serious Forest Dance 20:34:26.676 [Lua] INFO [MatchmakingNotificationHandler] Joined host 20:34:26.676 [Lua] INFO [ConnectionManager] _peer_connected 4ce497a1bcd149d0 20:34:26.679 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1480ed99-ef79-4182-857a-efe7f0a401d2:oLh6f, party_id 1480ed99-ef79-4182-857a-efe7f0a401d2, num_members 1 20:34:26.679 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:34:26.729 [Lua] INFO [VotingClient] Joined voting "4ce497a1bcd149d0:1" (mission_lobby_ready) initated by 4ce497a1bcd149d0, params: { mission_data = (rec-limit), } 20:34:26.763 [Lua] INFO [FrameRateManager] Reason "lobby_view" requested. Setting frame rate to 0 20:34:26.768 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/lobby/lobby" with id: 1 20:34:26.919 [Lua] INFO [ConnectionManager] Remote peer 8cb94b61a976bf5b connected to host 20:34:26.922 [Lua] INFO [ConnectionManager] Remote peer e6044b9e66e7afdd connected to host 20:34:26.973 [Window] Window => inactive 20:34:26.973 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 20:34:26.982 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1480ed99-ef79-4182-857a-efe7f0a401d2:oLh6f, party_id 1480ed99-ef79-4182-857a-efe7f0a401d2, num_members 2 20:34:26.982 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1480ed99-ef79-4182-857a-efe7f0a401d2:oLh6f, party_id 1480ed99-ef79-4182-857a-efe7f0a401d2, num_members 3 20:34:26.982 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:34:26.982 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:34:27.041 [Lua] INFO [ConnectionManager] Remote peer f55317cabafb3a21 connected to host 20:34:27.049 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1480ed99-ef79-4182-857a-efe7f0a401d2:oLh6f, party_id 1480ed99-ef79-4182-857a-efe7f0a401d2, num_members 4 20:34:27.049 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:34:28.029 [Window] Window => active 20:34:28.029 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 20:34:28.607 [Lua] INFO [VotingClient] Requested vote "yes" in mission_lobby_ready, voting_id: "4ce497a1bcd149d0:1" 20:34:28.685 [Lua] INFO [VotingClient] Registered vote "yes" casted by 301b57de433354a8 in voting "4ce497a1bcd149d0:1" (mission_lobby_ready) 20:34:29.624 [Lua] INFO [VotingClient] Registered vote "yes" casted by e6044b9e66e7afdd in voting "4ce497a1bcd149d0:1" (mission_lobby_ready) 20:34:31.156 [Window] Window => inactive 20:34:31.156 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 20:34:31.815 [Lua] INFO [VotingClient] Registered vote "yes" casted by f55317cabafb3a21 in voting "4ce497a1bcd149d0:1" (mission_lobby_ready) 20:34:37.029 [Lua] INFO [VotingClient] Registered vote "yes" casted by 8cb94b61a976bf5b in voting "4ce497a1bcd149d0:1" (mission_lobby_ready) 20:34:37.063 [Lua] INFO [VotingClient] Voting "4ce497a1bcd149d0:1" completed, result: approved, votes: { 8cb94b61a976bf5b = "yes", 301b57de433354a8 = "yes", e6044b9e66e7afdd = "yes", f55317cabafb3a21 = "yes", } 20:34:37.069 [Lua] INFO [MechanismBase] Mechanism adventure changing state adventure_selected -> adventure 20:34:37.069 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(dm_propaganda), circumstance_name(default), side_mission(default) 20:34:37.257 [Lua] INFO [LoadingManager] Deleting shelved loading client 20:34:37.257 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "dm_propaganda", mission_giver_vo = "sergeant_a", } 20:34:37.572 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 20:34:37.572 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 20:34:37.572 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 20:34:37.572 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 20:34:40.391 [Lua] INFO [FrameRateManager] Reason "lobby_view" relinquished, Setting frame rate to 60 20:34:40.391 [Lua] INFO [ConstantElementLoading] Opening view "mission_intro_view" 20:34:40.391 [Lua] INFO [[LoadTimesReporter]] Reseting timer mission_intro_timer 20:34:40.396 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:34:40.396 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:34:40.396 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:34:40.396 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:34:40.397 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_intro/mission_intro" with id: 1 20:34:49.646 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/dust/missions/mission_dm_propaganda" with id: 1 20:34:49.646 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/dust/dust_mattepainting_upper/dust_mattepainting_upper.level" with id: 2 20:34:49.646 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/dust/dust_mattepainting_lower/dust_mattepainting_lower.level" with id: 3 20:34:49.646 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/dust/dunes/world.level" with id: 4 20:34:49.646 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/dust/shantytown/world.level" with id: 5 20:34:49.646 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/dust/shantytown_backdrop/world.level" with id: 6 20:34:49.646 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/dust/dust_backdrop/world.level" with id: 7 20:34:49.646 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/dust/command_shaft/world.level" with id: 8 20:34:49.646 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/dust/trenches/world.level" with id: 9 20:34:49.646 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/dust/start_propaganda/world.level" with id: 10 20:34:49.646 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/dust/command/world.level" with id: 11 20:34:49.646 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/dust/consulate/world.level" with id: 12 20:34:49.646 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/dust/missions/dm_propaganda_themes/default/theme_default_dm_propaganda.level" with id: 13 20:34:56.919 [Lua] INFO [LocalWaitForMissionBriefingDoneState] mission_briefing_done 20:34:56.952 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 20:34:56.952 [Lua] <>mission = dm_propaganda<> 20:34:56.952 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 20:34:56.952 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 20:34:56.952 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 20:34:56.952 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 20:34:56.952 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 20:34:56.954 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 20:34:56.959 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 20:34:56.979 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 20:34:56.984 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 20:34:56.998 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 20:34:57.010 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 20:34:57.023 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 20:34:57.035 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 20:34:57.049 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 20:34:57.061 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 20:34:57.080 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/gameplay_vo". Read 235 rules. 20:34:57.080 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_giver_vo". Read 80 rules. 20:34:57.090 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_core". Read 1133 rules. 20:34:57.091 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/guidance_vo". Read 44 rules. 20:34:57.091 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 86 rules. 20:34:57.092 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 20:34:57.092 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_fortification". Read 8 rules. 20:34:57.092 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_kill". Read 6 rules. 20:34:57.092 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_demolition". Read 6 rules. 20:34:57.092 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_delivery". Read 4 rules. 20:34:57.092 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/asset_vo". Read 10 rules. 20:34:57.092 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_survive". Read 2 rules. 20:34:57.092 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_hacking". Read 11 rules. 20:34:57.092 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_scan". Read 7 rules. 20:34:57.092 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 20:34:57.093 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/circumstance_vo_nurgle_rot". Read 21 rules. 20:34:57.104 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_dm_propaganda". Read 35 rules. 20:34:57.107 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 20:34:57.107 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 1, resistance 2 20:34:57.113 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 20:34:57.122 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 20:34:57.122 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 20:34:57.136 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 20:34:57.483 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 20:34:57.495 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 20:34:57.509 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 20:34:57.691 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 20:34:57.707 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 20:34:57.734 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 20:34:57.747 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 20:34:57.773 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 20:34:57.858 [d3d12 pipeline state] creating pipeline state for #ID[e4c6d051] 20:34:57.871 [d3d12 pipeline state] creating pipeline state for #ID[5e311ca2] 20:34:57.872 [d3d12 pipeline state] creating pipeline state for #ID[3a7f6865] 20:34:57.880 [d3d12 pipeline state] creating pipeline state for #ID[477fcc07] 20:34:57.910 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 20:34:57.944 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 20:34:57.970 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 20:34:57.997 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 20:34:58.052 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 20:34:58.080 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 20:34:58.105 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 20:34:58.132 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 20:34:58.157 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 20:34:58.210 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 20:34:58.236 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 20:34:58.261 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 20:35:04.666 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 20:35:04.707 [Network] Ignoring message `rpc_boons_activated` from wrong session 1dc5 or from non-session peer 4ce497a1bcd149d0 20:35:04.843 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_arms/imperial_guard_jacket_a_arms 20:35:04.843 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_torso/imperial_guard_jacket_a 20:35:04.982 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 20:35:05.127 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 20:35:05.148 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 20:35:05.149 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 20:35:05.149 [Lua] INFO [ConstantElementLoading] Closing view "mission_intro_view" 20:35:05.149 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 20:35:05.149 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 20:35:05.378 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:35:05.378 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:35:05.379 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:35:05.379 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:35:05.379 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:35:05.379 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:35:05.639 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:1.915891 clock_offset:0.035950 last_frame:119 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 20:35:05.651 [Lua] INFO [GameSessionManager] Member f55317cabafb3a21 joined 20:35:05.651 [Lua] INFO [GameSessionManager] Member 301b57de433354a8 joined 20:35:05.651 [Lua] INFO [GameSessionManager] Member e6044b9e66e7afdd joined 20:35:05.651 [Lua] INFO [GameSessionManager] Member 8cb94b61a976bf5b joined 20:35:05.651 [Lua] INFO [GameSessionManager] Member 4ce497a1bcd149d0 joined 20:35:05.709 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 20:35:05.709 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/dust/cinematics/a_cams/a_cam_dm_propaganda/world" with id: 14 20:35:05.711 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/cinematics/c_cams/c_cam_generic/world" with id: 15 20:35:05.711 [d3d12 pipeline state] creating pipeline state for #ID[034d39d2] 20:35:05.721 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/dust/cinematics/b_cams/b_cam_dm_propaganda/world" with id: 16 20:35:05.721 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 20:35:05.734 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (133), last frame (121). 20:35:05.744 [Lua] INFO [CinematicSceneSystem] client_set_scene, intro_played= true 20:35:05.744 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:35:05.744 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 20:35:05.746 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 20:35:05.753 [Lua] INFO [BackendManager] title_request: GET /data/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/account/gear 20:35:08.867 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 3.345 seconds. 20:35:08.868 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "zealot_maniac_shock_grenade" of type "grenade_ability" from server correction 20:35:08.868 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "zealot_maniac_targeted_dash" of type "combat_ability" from server correction 20:35:08.901 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (333), last frame (332). 20:35:08.918 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.017 seconds. 20:35:08.936 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (335), last frame (334). 20:35:08.953 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.018 seconds. 20:35:09.025 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (341), last frame (340). 20:35:09.061 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.040 seconds. 20:35:09.134 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (348), last frame (347). 20:35:09.149 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.021 seconds. 20:35:09.855 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (393), last frame (391). 20:35:09.887 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.040 seconds. 20:35:12.796 [Window] Window => active 20:35:12.796 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 20:35:16.904 [d3d12 pipeline state] creating pipeline state for #ID[b4e608e4] 20:35:20.257 [d3d12 pipeline state] creating pipeline state for #ID[5e311ca2] 20:36:43.103 [d3d12 pipeline state] creating pipeline state for #ID[e74588bc] 20:36:43.103 [d3d12 pipeline state] creating pipeline state for #ID[e74588bc] 20:36:43.103 [d3d12 pipeline state] creating pipeline state for #ID[e74588bc] 20:36:45.944 [d3d12 pipeline state] creating pipeline state for #ID[6d1c4b95] 20:36:45.993 [d3d12 pipeline state] creating pipeline state for #ID[aecddb6f] 20:36:45.994 [d3d12 pipeline state] creating pipeline state for #ID[aecddb6f] 20:36:45.994 [d3d12 pipeline state] creating pipeline state for #ID[aecddb6f] 20:37:01.853 warning: [ParticleWorld] Particle with id '1511' is likely already destroyed 20:37:31.544 [Lua] INFO [MinionGibbing] chaos_newly_infected's [Unit '#ID[e50abfb184c3fc9d]'] is out-of-bounds, despawning (Vector3(-0.664728, 137.647, -461.521)). 20:37:31.709 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100 @scripts/managers/telemetry/telemetry_manager.lua:30<> 20:37:42.080 [d3d12 pipeline state] creating pipeline state for #ID[c793b4ed] 20:38:24.635 [Lua] INFO [MinionGibbing] chaos_newly_infected's [Unit '#ID[899eeada60316dbd]'] is out-of-bounds, despawning (Vector3(44.0183, 171.511, -461.695)). 20:39:37.174 [d3d12 pipeline state] creating pipeline state for #ID[cb32936a] 20:39:43.462 [d3d12 pipeline state] creating pipeline state for #ID[65535a8f] 20:40:24.047 [EOS] Updating Product SDK Config, Time: 6487.851562 20:40:24.227 [EOS] SDK Config Product Update Request Completed - No Change 20:40:24.227 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 6488.021973, Update Interval: 325.705139 20:41:45.800 [Backend] Authentication credentials expired. Refreshing. 20:42:06.714 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.060963, more than 2.000000 times old max dt of 0.045812 20:43:30.713 [Lua] INFO [MinionVisualLoadoutExtension] chaos_newly_infected's [Unit '#ID[101879e81d6c798e]'] is out-of-bounds, despawning (Vector3(-30.9865, -26.4415, -461.163)). 20:44:03.836 [d3d12 pipeline state] creating pipeline state for #ID[188cd7ef] 20:44:03.837 [d3d12 pipeline state] creating pipeline state for #ID[188cd7ef] 20:44:03.840 [d3d12 pipeline state] creating pipeline state for #ID[0677a3f0] 20:44:03.840 [d3d12 pipeline state] creating pipeline state for #ID[0677a3f0] 20:44:48.875 [Lua] INFO [PresenceManager] Disconnected from batched get presence - { __locals = " [1] x = table: 0x0682bca0; [2] (*temporary) = function: 0x03ebc8b0; [3] q = table: 0x07394790; i = 1; obj = table: 0x0418a630; [4] dt = 0.013958999887109; t = 6747.2035456777; async = function: 0x06125db0; [5] self = table: 0x001040f0; dt = 0.013958999887109; network_is_active = true; t = 6747.2035456777; [6] self = table: 0x001634e0; dt = 0.013958999887109; t = nil; [7] self = table: 0x00073e50; dt = 0.013958999887109; [8] dt = 0.013958999887109; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/presence/presence_manager.lua:174 @scripts/managers/presence/presence_manager.lua:184<>", error_message = "", aborted = false, error_code = 14, error_details = "", } 20:44:48.875 [Lua] INFO [GRPCManager] Will retry gRPC request id=batched_get_presence in 32.906670212745667 secs, count=9 jitter=2.9066702127456665 20:45:04.257 [d3d12 pipeline state] creating pipeline state for #ID[3b55eabb] 20:45:39.269 [d3d12 pipeline state] creating pipeline state for #ID[f301ad0b] 20:45:54.214 [Flow] HealthStationFlow sfx_close_finish 20:46:49.083 [EOS] Updating Product SDK Config, Time: 6872.882812 20:46:49.277 [EOS] SDK Config Product Update Request Completed - No Change 20:46:49.277 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 6873.061523, Update Interval: 321.376373 20:47:31.719 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100 @scripts/managers/telemetry/telemetry_manager.lua:30<> 20:47:58.081 warning: [ParticleWorld] Particle with id '7272' is likely already destroyed 20:49:38.888 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.060269, more than 2.000000 times old max dt of 0.045955 20:49:58.144 [d3d12 pipeline state] creating pipeline state for #ID[0c87d3c8] 20:49:58.504 [d3d12 pipeline state] creating pipeline state for #ID[f47a8d6a] 20:50:04.261 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source. 20:50:26.526 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 289 will change to a manual source. 20:51:22.811 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 333 will change to a manual source. 20:52:25.332 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source. 20:52:41.119 [EOS] Updating Product SDK Config, Time: 7224.929199 20:52:41.312 [EOS] SDK Config Product Update Request Completed - No Change 20:52:41.312 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 7225.105469, Update Interval: 324.741974 20:53:57.222 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 20:55:01.871 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 135 will change to a manual source. 20:55:12.875 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 20:56:12.353 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/169e6049-fbf1-4df6-bff1-a881f95081b9 20:56:12.353 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/character 20:56:12.353 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/account 20:56:12.353 [Lua] INFO [ProgressManager] Fetching session report for session 169e6049-fbf1-4df6-bff1-a881f95081b9... 20:56:12.353 [Lua] INFO [GameModeCoopCompleteObjective] fetch_session_report, session_id: 169e6049-fbf1-4df6-bff1-a881f95081b9 20:56:12.353 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "running" to "outro_cinematic" 20:56:12.353 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 20:56:12.357 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 20:56:12.445 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.055131, more than 2.000000 times old max dt of 0.047676 20:56:12.730 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/cinematics/outro/win/outro_win_generic/world" with id: 17 20:56:12.743 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 20:56:12.755 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 20:56:12.758 [Lua] INFO [PresenceManager] received push message={ type = "event_trigger", source = "send_character_eor_complete", payload = "{"event_name":"char_eor_complete","args":[{"account_id":"9dc3b974-25a8-42af-8d91-9dcb423e1c8b","character_id":"8289b4c2-2e34-407b-9370-9b40bd3be915","session_id":"169e6049-fbf1-4df6-bff1-a881f95081b9","completed_time":"1668718574005"}]}", } 20:56:12.758 [Lua] INFO [PartyImmateriumManager] State changed from in_mission to none 20:56:12.758 [Lua] INFO [MatchmakingNotificationHandler] State changed in_mission -> none 20:56:14.603 [Lua] INFO [MechanismAdventure] set_game_score_end_time: 1668718611 20:56:19.370 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "outro_cinematic" to "done" 20:56:19.370 [Lua] INFO [GameModeCoopCompleteObjective] [_game_mode_state_changed] Force stop cinematics 20:56:19.376 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1d36b92d8756c830]' 20:56:19.393 [Lua] INFO [MechanismManager] session_id nil 20:56:19.395 [Lua] INFO [MechanismBase] Mechanism adventure changing state adventure -> score 20:56:19.395 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 20:56:19.400 [Lua] INFO [GameStateMachine] Changing state to StateGameScore 20:56:19.412 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 20:56:19.412 [Lua] INFO [GameSessionManager] Member 301b57de433354a8 left 20:56:19.412 [Lua] INFO [GameSessionManager] Member f55317cabafb3a21 left 20:56:19.412 [Lua] INFO [GameSessionManager] Member 8cb94b61a976bf5b left 20:56:19.412 [Lua] INFO [GameSessionManager] Member e6044b9e66e7afdd left 20:56:19.412 [Lua] INFO [GameSessionManager] Member 4ce497a1bcd149d0 left with game reason game_session_manager_disconnect 20:56:19.419 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:56:19.419 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:56:19.419 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:56:19.419 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:56:19.419 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:56:19.419 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:56:19.419 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:56:19.419 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:56:19.419 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:56:19.419 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:56:19.419 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:56:19.419 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:56:19.422 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:56:19.422 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:56:19.423 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:56:19.423 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:56:19.423 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:56:19.423 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:56:19.423 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:56:19.423 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:56:19.427 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 20:56:19.427 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:56:19.427 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:56:19.427 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:56:19.427 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:56:19.427 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:56:19.427 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:56:19.427 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:56:19.427 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:56:19.427 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:56:19.427 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:56:19.427 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:56:19.427 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:56:19.431 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:56:19.431 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:56:19.431 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:56:19.431 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:56:19.431 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:56:19.431 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:56:19.431 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:56:19.431 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:56:19.431 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:56:19.431 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:56:19.431 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:56:19.431 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:56:19.539 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/dust/missions/mission_dm_propaganda 20:56:19.539 [Lua] INFO [WorldLevelDespawnManager] despawning units 20:56:19.552 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 20:56:19.552 [Lua] INFO [StateGameScore] _present_end_of_round_view, view_context: { end_time = 1668718611000, played_mission = "dm_propaganda", round_won = true, } 20:56:19.552 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateGameScore 20:56:19.552 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 20:56:19.552 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateGameScore 20:56:19.569 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:fa8af5085cf0e2c2", "hub:steam:", "hub:default", } 20:56:19.570 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 277, }, { region = "aws-ca-central-1", latency = 137, }, { region = "aws-eu-west-1", latency = 57, }, { region = "aws-eu-west-2", latency = 47, }, { region = "aws-us-west-2", latency = 197, }, { region = "aws-sa-east-1", latency = 245, }, { region = "aws-ap-northeast-2", latency = 268, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 297, }, { region = "aws-us-west-1", latency = 175, }, { region = "aws-ap-southeast-1", latency = 195, }, { region = "aws-eu-central-1", latency = 44, }, { region = "aws-ap-south-1", latency = 198, }, } 20:56:19.570 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 20:56:19.574 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/end_of_round/ui_eor_background" with id: 1 20:56:19.629 [Lua] INFO [EndView] _setup_spawn_slots() num players: 4 20:56:19.634 [Lua] INFO [STAY_IN_PARTY_VOTING] fetch_party_done 20:56:19.694 [Connection] Dropped game_session chunk from 4ce497a1bcd149d0 because channel 34 can't communicate 20:56:19.694 [Connection] Dropped channel chunk from 4ce497a1bcd149d0 because channel 34 can't communicate 20:56:19.695 [Lua] INFO [VotingClient] Joined voting "4ce497a1bcd149d0:2" (stay_in_party) initated by 4ce497a1bcd149d0, params: { new_party_invite_token = "xasSk", new_party_id = "a3f192af-6def-4dc5-b8a1-65e067afd276", } 20:56:19.695 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_started: 4ce497a1bcd149d0:2, new_party_id a3f192af-6def-4dc5-b8a1-65e067afd276, new_party_invite_token: xasSk 20:56:19.695 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_id recieved: 4ce497a1bcd149d0:2 20:56:19.695 [Lua] INFO [STAY_IN_PARTY_VOTING] init_done 20:56:19.695 [Lua] INFO [STAY_IN_PARTY_VOTING] started 20:56:20.038 [Lua] INFO [PartyImmateriumManager] Hub Server Latched matchmaking, matched_hub_session_id = aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-0b3f5964cb5ad2e41--server-2--1668716718 20:56:20.074 [Lua] INFO [WorldLevelDespawnManager] despawning themes 20:56:20.110 [Lua] INFO [WorldLevelDespawnManager] despawning level 20:56:20.110 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:56:20.123 [Lua] INFO [WorldLevelDespawnManager] despawning world 20:56:20.145 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.7198512963950634 20:56:22.377 error: [Lua] ERROR [ProgressionManager] Error fetching session_report: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/progression/progression_manager.lua:90 @scripts/managers/game_mode/game_modes/game_mode_coop_complete_objective.lua:180<>Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/progression/progression_manager.lua:91 @scripts/managers/game_mode/game_modes/game_mode_coop_complete_objective.lua:180<>table: 000000000E8DD700 20:56:22.377 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session on next post update with reason failed_fetching_session_report ... 20:56:22.378 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session now! 20:56:22.378 [Lua] INFO [ConnectionManager] Channel 33 to peer 4ce497a1bcd149d0 was disconnected with game reason failed_fetching_session_report 20:56:22.378 [Lua] INFO [ConnectionManager] Left host 4ce497a1bcd149d0 20:56:22.378 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host 20:56:22.378 [Lua] INFO [VotingClient] Voting "4ce497a1bcd149d0:2" aborted, reason: Disconnected from voting host 20:56:22.378 [Lua] INFO [ConnectionManager] _peer_disconnected 4ce497a1bcd149d0 20:56:22.378 [Lua] INFO [ConnectionManager] Remote peer 8cb94b61a976bf5b disconnected from host 20:56:22.378 [Lua] INFO [ConnectionManager] Remote peer e6044b9e66e7afdd disconnected from host 20:56:22.378 [Lua] INFO [ConnectionManager] Remote peer f55317cabafb3a21 disconnected from host 20:56:22.378 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 33 20:56:22.378 [Lua] INFO [MechanismManager] Leaving mechanism "adventure" 20:56:22.393 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1480ed99-ef79-4182-857a-efe7f0a401d2:oLh6f, party_id 1480ed99-ef79-4182-857a-efe7f0a401d2, num_members 3 20:56:22.393 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:56:22.393 [Lua] INFO [MultiplayerSessionManager] Left all sessions! is_error: false, source: game, reason: failed_fetching_session_report, session_was_booting: nil 20:56:22.393 [Lua] INFO [MechanismManager] Change mechanism ->"left_session" 20:56:22.393 [Lua] INFO [MechanismLeftSession] Entered with reason failed_fetching_session_report 20:56:22.394 [Lua] INFO [MechanismBase] Mechanism left_session changing state init -> wait_for_session 20:56:22.395 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_aborted 4ce497a1bcd149d0:2 20:56:22.410 [Lua] INFO [GameStateMachine] Changing state to StateLoading 20:56:22.410 [Lua] INFO [StateGameScore] State Done. Closing end view 20:56:22.410 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.410 [Connection] Connection to 4ce497a1bcd149d0 broken in transport layer. 20:56:22.410 [Handshaker] Aborting handshake with 4ce497a1bcd149d0. Reason: internal_error 20:56:22.410 [Lua] INFO [ConstantElementLoading] State changed StateGameScore -> StateLoading 20:56:22.410 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 20:56:22.411 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateGameScore -> StateLoading 20:56:22.427 [Handshaker] Lost connection 10 to 4ce497a1bcd149d0 20:56:22.427 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.444 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.460 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.477 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.494 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.510 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.527 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.544 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.561 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.577 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.594 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.611 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.627 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.645 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.661 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.677 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.685 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14be24292cf5d106]' 20:56:22.694 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.711 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.727 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.744 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.761 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.777 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.794 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.811 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.827 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.844 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.861 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.877 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.894 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.911 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.927 [Lua] INFO [PartyImmateriumManager] Joined new strike team 20:56:22.927 [Lua] INFO [SessionBootBase] Changed state nil -> idle 20:56:22.927 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:56:22.927 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining 20:56:22.928 [Lua] INFO [StateLoading] ### is_stranded ### 20:56:22.928 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 20:56:22.928 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_giver_vo = "none", } 20:56:22.944 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:fa8af5085cf0e2c2", "hub:steam:", "hub:default", } 20:56:22.944 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 277, }, { region = "aws-ca-central-1", latency = 137, }, { region = "aws-eu-west-1", latency = 57, }, { region = "aws-eu-west-2", latency = 47, }, { region = "aws-us-west-2", latency = 197, }, { region = "aws-sa-east-1", latency = 245, }, { region = "aws-ap-northeast-2", latency = 268, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 297, }, { region = "aws-us-west-1", latency = 175, }, { region = "aws-ap-southeast-1", latency = 195, }, { region = "aws-eu-central-1", latency = 44, }, { region = "aws-ap-south-1", latency = 198, }, } 20:56:22.944 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 20:56:23.028 [Lua] INFO [XboxLive] Setting activity... connection_string: i:ea1ef730-2d25-4fea-afae-4339d108f2f0:sCu6J, party_id ea1ef730-2d25-4fea-afae-4339d108f2f0, num_members 1 20:56:23.028 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:56:23.211 [Lua] INFO [PartyImmateriumManager] Hot joined hub session, matched_hub_session_id = aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-0c00de12ae529c875--server-8--1668717081 20:56:23.211 [Lua] INFO [BackendManager] title_request: GET /hub/sessions/aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-0c00de12ae529c875--server-8--1668717081/serverdetails 20:56:23.211 [Lua] INFO [SessionBootBase] Changed state hotjoining -> fetchingserverdetails 20:56:23.361 [Lua] INFO [PartyImmateriumHubSessionBoot] Got server details: { serverDetails = { type = "dedicated", properties = { instance_id = "aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-0c00de12ae529c875--server-8--1668717081", dedicated_type = "aws-fleetiq", host_type = "hub_server", game_udp_cert = "-----BEGIN CERTIFICATE----- MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M +2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3 2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK 1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg +AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v 6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI 4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A== -----END CERTIFICATE----- ", jwt_sign_key_id = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--thoughtless-lime-cephalopod--0", reef_name = "eu", gamelift_game_server_group = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--thoughtless-lime-cephalopod--0", gamelift_instance_id = "i-0c00de12ae529c875", aws_region = "eu-west-1", network_hash = "fa8af5085cf0e2c2", ip = "34.254.224.92", fleet_type = "aws-fleetiq-spot-only", port = "35580", }, }, vivoxToken = { channelSip = "sip:confctl-g-fatsha0462-da92.hub.aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-0c00de12ae529c875--server-8--1668717081@mt2p.vivox.com", channelType = "g", expiresInSeconds = 90, token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3MTg2NzQsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3MTg1ODQ2MjAsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi45ZGMzYjk3NC0yNWE4LTQyYWYtOGQ5MS05ZGNiNDIzZTFjOGIuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLmh1Yi5hd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS1pLTBjMDBkZTEyYWU1MjljODc1LS1zZXJ2ZXItOC0tMTY2ODcxNzA4MUBtdDJwLnZpdm94LmNvbSJ9.1hl4j6QqFnkvCs8OqSkmka88Y0K8e0yEUgMpYxHSi20", usernameSip = "sip:.fatsha0462-da92.9dc3b974-25a8-42af-8d91-9dcb423e1c8b.@mt2p.vivox.com", }, ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1ldS0tYXdzLWV1LXdlc3QtMS0tcHJvZC0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS0wIn0.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiI5ZGMzYjk3NC0yNWE4LTQyYWYtOGQ5MS05ZGNiNDIzZTFjOGIiLCJjaGFyYWN0ZXJJZCI6IkhVQiJ9LCJleHAiOjE2Njg3MTg2NDQsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS1pLTBjMDBkZTEyYWU1MjljODc1LS1zZXJ2ZXItOC0tMTY2ODcxNzA4MSIsInNlc3Npb25JZCI6ImF3cy1mbGVldGlxLS1hd3MtZXUtd2VzdC0xLS10aG91Z2h0bGVzcy1saW1lLWNlcGhhbG9wb2QtLWktMGMwMGRlMTJhZTUyOWM4NzUtLXNlcnZlci04LS0xNjY4NzE3MDgxIiwic2Vzc2lvblR5cGUiOiJodWIiLCJzZXNzaW9uU2V0dGluZ3MiOnt9LCJiYWNrZmlsbCI6ZmFsc2UsImlhdCI6MTY2ODcxODU4NH0.Pp838ZbLloVYAmrpOwVbxKE-cbzgC0hTb06NAEpbZERs-yMiiXiAnLkirLHzxppQX0IwDaDLMW9NnMVgyJ2r0k6HovC2XUIg2DE1TS-sf4pQzE4XHfxvSOgjl1JnnKj8a4s43GY-BNAFOTjtQbQzg3hv71e2VhKW5FSTsD-9mINae4CaJT-yyQE8XUK5GMWBYZ2WnfbRN2IPyoX3Httr_X_Z4UyRiaTGu3t6QTuoF9FX1RGbYiQQWpcGawKVZ3H1RYBj1Qpihh-s762lR-LItFyvlqZ647kuYzuhuNPQ8fTRyxAR8gA86D413pRxzed5i1Stey0G6R7a2TtPT3c6-A", } 20:56:23.361 [Lua] INFO [PartyImmateriumHubSessionBoot] Searching for WAN lobby on 34.254.224.92:35580 20:56:23.361 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake 20:56:23.595 [Lua] INFO [SessionBootBase] Changed state handshake -> searching 20:56:26.595 [Lua] INFO [PartyImmateriumHubSessionBoot] Found lobby, joining... 20:56:26.595 [Lua] INFO [SessionBootBase] Changed state searching -> joining 20:56:26.795 [Lua] INFO [PartyImmateriumHubSessionBoot] Joined server nil 20:56:26.795 [Lua] <>instance_id = aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-0c00de12ae529c875--server-8--1668717081<> 20:56:26.795 [Lua] <>session_id = aws-fleetiq--aws-eu-west-1--thoughtless-lime-cephalopod--i-0c00de12ae529c875--server-8--1668717081<> 20:56:26.795 [Lua] INFO [SessionBootBase] Changed state joining -> ready 20:56:26.795 [Lua] INFO [SessionBootBase] Changed state ready -> idle 20:56:26.795 [Lua] INFO [ConnectionManager] My peer id is 301b57de433354a8. 20:56:26.795 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 20:56:26.796 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 20:56:26.811 [Lua] INFO [ConnectionManager] Peer 5f648b957a99c9d0 is connecting 20:56:26.978 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host 20:56:27.061 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state 20:56:27.145 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version 20:56:27.228 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1042 split into 3 chunks 20:56:27.228 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/3, string length 500, is_last_part: false 20:56:27.228 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/3, string length 500, is_last_part: false 20:56:27.228 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/3, string length 42, is_last_part: true 20:56:27.545 [Lua] INFO [LocalEacCheckState] Eac approved 20:56:28.195 [Lua] INFO [LocalDataSyncState] session_seed recieved 1262232832 20:56:28.195 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 37 20:56:28.279 [Lua] INFO [MechanismManager] Received mechanism "hub" from host. 20:56:28.279 [Lua] INFO [MechanismManager] Change mechanism "left_session"->"hub" 20:56:28.279 [Lua] INFO [MechanismManager] Leaving mechanism "left_session" 20:56:28.279 [Lua] INFO [MechanismBase] Mechanism hub changing state init -> request_hub_config 20:56:28.279 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 20:56:28.279 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_giver_vo = "none", } 20:56:28.297 [Lua] INFO [ConnectionManager] Peer 5f648b957a99c9d0 is connected 20:56:28.297 [Lua] INFO [ConnectionManager] Joined host; channel(37), peer(5f648b957a99c9d0), host_type(hub_server) 20:56:28.299 [Lua] INFO [MultiplayerSession] Joined Server: The Humorous Cave Ruckus 20:56:28.299 [Lua] INFO [MatchmakingNotificationHandler] Joined host 20:56:28.299 [Lua] INFO [ConnectionManager] _peer_connected 5f648b957a99c9d0 20:56:28.299 [Lua] INFO [MechanismBase] Mechanism hub changing state request_hub_config -> init_hub 20:56:28.314 [Lua] INFO [MechanismBase] Mechanism hub changing state init_hub -> in_hub 20:56:28.314 [Lua] INFO [MechanismHub] Using dev parameters for challenge and resistance (3/3) 20:56:28.314 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(hub_ship), circumstance_name(default), side_mission(default) 20:56:28.587 [Lua] INFO [LoadingManager] Deleting shelved loading client 20:56:28.587 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "hub_ship", mission_giver_vo = "none", } 20:56:28.594 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 20:56:28.594 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 20:56:28.594 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 20:56:28.594 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 20:56:29.043 [Lua] INFO [ConnectionManager] Remote peer e6667a39a41585ec connected to host 20:56:29.045 [Lua] INFO [ConnectionManager] Remote peer 1d1a5b466dbe77d5 connected to host 20:56:29.048 [Lua] INFO [ConnectionManager] Remote peer 7e89d1fb8a3b42b0 connected to host 20:56:29.050 [Lua] INFO [ConnectionManager] Remote peer 8fefc6ba516adecb connected to host 20:56:29.126 [Lua] INFO [ConnectionManager] Remote peer e9940f7d5b8d35ef connected to host 20:56:29.176 [Lua] INFO [ConnectionManager] Remote peer 4e2be9ef340479d7 connected to host 20:56:29.178 [Lua] INFO [ConnectionManager] Remote peer 485af4fa8ef27f3 connected to host 20:56:29.209 [Lua] INFO [ConnectionManager] Remote peer 2c26fff9e5ed0260 connected to host 20:56:29.269 [Lua] INFO [ConnectionManager] Remote peer 9eb500786810f452 connected to host 20:56:29.272 [Lua] INFO [ConnectionManager] Remote peer 46661d90d3fcaef0 connected to host 20:56:30.930 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01 20:56:31.970 [Window] Window => inactive 20:56:31.970 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 20:56:40.102 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/hub_ship" with id: 1 20:56:40.102 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_credits/world.level" with id: 2 20:56:40.102 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_contracts/world.level" with id: 3 20:56:40.102 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 4 20:56:40.102 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_training/world.level" with id: 5 20:56:40.102 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_journal/world.level" with id: 6 20:56:40.102 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 7 20:56:40.102 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/missions/hub_ship_themes/default/theme_default_hub_ship.level" with id: 8 20:56:40.329 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:56:40.329 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:56:40.329 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:56:40.331 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:56:40.331 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:56:40.331 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 20:56:49.652 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 20:56:49.652 [Lua] <>mission = hub_ship<> 20:56:49.652 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 20:56:49.652 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 20:56:49.652 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 20:56:49.652 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 20:56:49.652 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 20:56:49.653 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 20:56:49.655 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 20:56:49.657 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 20:56:49.659 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 20:56:49.660 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 20:56:49.661 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 20:56:49.663 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 20:56:49.665 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 20:56:49.667 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 20:56:49.669 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 20:56:49.674 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 20:56:49.674 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 20:56:49.675 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_hub". Read 117 rules. 20:56:49.677 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 20:56:49.677 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 20:56:49.679 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 20:56:49.683 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 20:56:49.683 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 20:56:49.685 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 20:56:49.808 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 20:56:49.820 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 20:56:49.823 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 20:56:49.834 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 20:56:49.840 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 20:56:49.845 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 20:56:49.850 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 20:56:49.856 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 20:56:49.873 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 20:56:49.877 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 20:56:49.881 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 20:56:49.886 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 20:56:49.895 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 20:56:49.900 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 20:56:49.905 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 20:56:49.911 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 20:56:49.915 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 20:56:49.924 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 20:56:49.929 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 20:56:49.934 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 20:56:50.184 [Window] Window => active 20:56:50.184 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 20:56:52.273 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 20:56:52.277 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 20:56:52.277 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 20:56:52.277 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 20:56:52.277 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 20:56:52.459 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:56:52.459 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:56:52.459 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:56:52.459 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:56:52.459 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:56:52.459 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 20:56:52.559 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:1526.442530 clock_offset:0.034615 last_frame:95402 20:56:52.611 [Lua] INFO [GameSessionManager] Member 1d1a5b466dbe77d5 joined 20:56:52.611 [Lua] INFO [GameSessionManager] Member 301b57de433354a8 joined 20:56:52.611 [Lua] INFO [GameSessionManager] Member e6667a39a41585ec joined 20:56:52.611 [Lua] INFO [GameSessionManager] Member 485af4fa8ef27f3 joined 20:56:52.611 [Lua] INFO [GameSessionManager] Member 9eb500786810f452 joined 20:56:52.611 [Lua] INFO [GameSessionManager] Member e9940f7d5b8d35ef joined 20:56:52.611 [Lua] INFO [GameSessionManager] Member 2c26fff9e5ed0260 joined 20:56:52.611 [Lua] INFO [GameSessionManager] Member 46661d90d3fcaef0 joined 20:56:52.611 [Lua] INFO [GameSessionManager] Member 7e89d1fb8a3b42b0 joined 20:56:52.611 [Lua] INFO [GameSessionManager] Member 4e2be9ef340479d7 joined 20:56:52.611 [Lua] INFO [GameSessionManager] Member 8fefc6ba516adecb joined 20:56:52.611 [Lua] INFO [GameSessionManager] Member 5f648b957a99c9d0 joined 20:56:52.612 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "zealot_maniac_shock_grenade" of type "grenade_ability" from server correction 20:56:52.612 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "zealot_maniac_targeted_dash" of type "combat_ability" from server correction 20:56:52.686 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.062946, more than 2.000000 times old max dt of 0.046092 20:56:52.703 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.067186, more than 2.000000 times old max dt of 0.050701 20:56:57.506 [Window] Window => inactive 20:56:57.506 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 20:57:07.440 [Window] Window => active 20:57:07.440 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 20:57:20.143 [Lua] INFO [SocialMenuRosterView] 301b57de433354a8:1:32 not in party. Adding to party 20:57:20.168 [Lua] <>account_id = 9dc3b974-25a8-42af-8d91-9dcb423e1c8b<> 20:57:20.168 [Lua] INFO [BackendManager] title_request: GET /social 20:57:20.300 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/block 20:57:20.300 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/friends 20:57:20.300 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/characters/8289b4c2-2e34-407b-9370-9b40bd3be915/recentlyplayed 20:57:22.589 [Lua] INFO [BackendManager] title_request: GET /social 20:57:22.642 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/block 20:57:22.642 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/friends 20:57:24.360 error: [Lua] ERROR [UIViewHandler] View with name: social_menu_view has already been marked for destruction 20:57:28.559 [Window] Window => inactive 20:57:28.559 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 20:57:31.707 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100 @scripts/managers/telemetry/telemetry_manager.lua:30<> 20:57:41.525 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:57:41.525 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:57:41.525 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:57:41.525 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:57:41.525 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:57:41.525 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:57:41.525 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:57:41.525 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:57:41.525 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:57:41.525 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:57:41.525 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:57:41.525 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:57:41.525 [Lua] INFO [ConnectionManager] Remote peer 4e2be9ef340479d7 disconnected from host 20:57:41.526 [Lua] INFO [GameSessionManager] Member 4e2be9ef340479d7 left 20:57:52.591 [Lua] INFO [ConnectionManager] Remote peer a31e3d59531b78ac connected to host 20:57:56.838 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:57:56.838 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:57:56.838 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:57:56.838 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:57:56.838 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:57:56.838 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:57:56.838 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:57:56.838 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:57:56.838 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:57:56.838 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:57:56.838 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:57:56.838 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:57:56.838 [Lua] INFO [ConnectionManager] Remote peer e6667a39a41585ec disconnected from host 20:57:56.838 [Lua] INFO [GameSessionManager] Member e6667a39a41585ec left 20:58:23.606 [Lua] INFO [GameSessionManager] Member a31e3d59531b78ac joined 20:58:25.514 [Lua] INFO [PresenceManager] received push message={ type = "event_trigger", source = "immaterium_party", payload = "{"event_name":"party_invite","args":["1480ed99-ef79-4182-857a-efe7f0a401d2","EKSSw","b4f66d5a-23a5-4627-b1fd-66f2abcf2567"]}", } 20:58:25.514 [Lua] INFO [PartyImmateriumManager] Got invite, party_id=1480ed99-ef79-4182-857a-efe7f0a401d2, inviter_account_id=b4f66d5a-23a5-4627-b1fd-66f2abcf2567, invite_token=EKSSw 20:58:25.602 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:58:25.602 [Lua] INFO [BackendManager] title_request: GET /social 20:58:25.671 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/block 20:58:27.511 [Window] Window => active 20:58:27.511 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 20:58:28.533 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:58:28.533 [Lua] INFO [BackendManager] title_request: GET /social 20:58:28.620 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:58:28.635 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/block 20:58:29.074 [Lua] INFO [PartyImmateriumManager] Joined new strike team 20:58:29.193 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1480ed99-ef79-4182-857a-efe7f0a401d2:v0mwj, party_id 1480ed99-ef79-4182-857a-efe7f0a401d2, num_members 3 20:58:29.193 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1480ed99-ef79-4182-857a-efe7f0a401d2:v0mwj, party_id 1480ed99-ef79-4182-857a-efe7f0a401d2, num_members 3 20:58:29.194 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:58:29.194 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 20:58:29.914 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:58:29.915 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 20:58:29.920 [Lua] INFO [BackendManager] title_request: GET /social 20:58:29.977 [Lua] INFO [BackendManager] title_request: GET /social/9dc3b974-25a8-42af-8d91-9dcb423e1c8b/block 20:58:31.036 [Window] Window => inactive 20:58:31.036 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 20:58:39.038 [EOS] Updating Product SDK Config, Time: 7582.812500 20:58:39.240 [EOS] SDK Config Product Update Request Completed - No Change 20:58:39.240 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 7582.999023, Update Interval: 301.201202 20:58:48.357 [Window] Window => active 20:58:48.358 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 20:58:51.443 [Application] Lua signals application exit. 20:58:51.524 [EOS] [AntiCheatClient] RemoveNotifyMessageToPeer with NotificationId=[9] 20:58:51.524 [EOS] [AntiCheatClient] RemoveNotifyPeerActionRequired with NotificationId=[10] 20:58:51.524 [EOS] [AntiCheatClient] RemoveNotifyPeerAuthStatusChanged with NotificationId=[11] 20:58:51.524 [EOS] [AntiCheatClient] RemoveNotifyMessageToServer with NotificationId=[12] 20:58:52.087 [Lua] <>shutdown = true<> 20:58:52.088 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 20:58:52.088 [Lua] INFO [GameSessionManager] Member 1d1a5b466dbe77d5 left 20:58:52.088 [Lua] INFO [GameSessionManager] Member 301b57de433354a8 left 20:58:52.088 [Lua] INFO [GameSessionManager] Member 485af4fa8ef27f3 left 20:58:52.088 [Lua] INFO [GameSessionManager] Member 9eb500786810f452 left 20:58:52.088 [Lua] INFO [GameSessionManager] Member 8fefc6ba516adecb left 20:58:52.088 [Lua] INFO [GameSessionManager] Member e9940f7d5b8d35ef left 20:58:52.088 [Lua] INFO [GameSessionManager] Member 2c26fff9e5ed0260 left 20:58:52.088 [Lua] INFO [GameSessionManager] Member a31e3d59531b78ac left 20:58:52.088 [Lua] INFO [GameSessionManager] Member 46661d90d3fcaef0 left 20:58:52.088 [Lua] INFO [GameSessionManager] Member 7e89d1fb8a3b42b0 left 20:58:52.088 [Lua] INFO [GameSessionManager] Member 5f648b957a99c9d0 left with game reason game_session_manager_disconnect 20:58:52.089 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:58:52.089 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:58:52.089 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:58:52.089 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:58:52.089 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:58:52.089 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:58:52.089 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:58:52.091 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 20:58:52.091 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:58:52.091 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:58:52.091 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:58:52.091 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:58:52.091 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:58:52.091 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:58:52.091 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:58:52.091 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:58:52.091 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:58:52.091 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:58:52.091 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:58:52.091 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:58:52.094 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:58:52.094 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:58:52.094 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:58:52.094 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:58:52.094 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:58:52.094 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:58:52.094 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:58:52.094 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:58:52.094 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:58:52.094 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:58:52.094 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:58:52.094 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:58:52.095 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:58:52.095 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:58:52.095 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:58:52.095 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:58:52.095 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:58:52.095 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:58:52.095 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:58:52.095 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:58:52.095 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:58:52.095 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:58:52.095 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:58:52.095 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:58:52.097 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 20:58:52.097 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:58:52.097 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:58:52.097 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:58:52.097 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:58:52.097 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:58:52.097 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:58:52.097 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:58:52.097 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:58:52.097 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:58:52.097 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:58:52.097 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:58:52.097 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:58:52.099 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 20:58:52.099 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:58:52.099 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:58:52.099 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:58:52.099 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:58:52.099 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:58:52.099 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:58:52.099 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:58:52.099 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:58:52.099 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:58:52.099 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:58:52.099 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:58:52.099 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:58:52.100 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:58:52.100 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:58:52.100 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:58:52.100 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:58:52.100 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:58:52.100 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:58:52.100 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:58:52.100 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:58:52.102 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:58:52.102 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:58:52.102 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:58:52.102 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:58:52.102 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:58:52.102 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:58:52.102 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:58:52.102 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:58:52.102 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:58:52.102 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:58:52.102 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:58:52.102 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:58:52.103 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:58:52.103 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 20:58:52.103 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:58:52.103 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:58:52.103 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 20:58:52.103 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 20:58:52.103 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:58:52.103 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 20:58:52.103 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:58:52.103 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:58:52.103 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 20:58:52.103 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 20:58:52.105 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:58:52.105 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 20:58:52.105 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 20:58:52.105 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 20:58:52.105 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 20:58:52.105 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 20:58:52.105 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 20:58:52.105 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 20:58:52.120 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/hub_ship 20:58:52.120 [Lua] INFO [WorldLevelDespawnManager] despawning units 20:58:52.122 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 20:58:52.172 [Lua] INFO [WorldLevelDespawnManager] flushing 20:58:52.478 [Lua] INFO [LoadingManager] Deleting shelved loading client 20:58:52.479 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> 20:58:52.603 [Lua] INFO [ConnectionManager] Channel 37 to peer 5f648b957a99c9d0 was disconnected with game reason connection_manager_destroyed 20:58:52.603 [Lua] INFO [ConnectionManager] Left host 5f648b957a99c9d0 20:58:52.603 [Lua] INFO [ConnectionManager] _peer_disconnected 5f648b957a99c9d0 20:58:52.603 [Lua] INFO [ConnectionManager] Remote peer 1d1a5b466dbe77d5 disconnected from host 20:58:52.603 [Lua] INFO [ConnectionManager] Remote peer 485af4fa8ef27f3 disconnected from host 20:58:52.603 [Lua] INFO [ConnectionManager] Remote peer 9eb500786810f452 disconnected from host 20:58:52.603 [Lua] INFO [ConnectionManager] Remote peer 8fefc6ba516adecb disconnected from host 20:58:52.603 [Lua] INFO [ConnectionManager] Remote peer e9940f7d5b8d35ef disconnected from host 20:58:52.603 [Lua] INFO [ConnectionManager] Remote peer a31e3d59531b78ac disconnected from host 20:58:52.603 [Lua] INFO [ConnectionManager] Remote peer 46661d90d3fcaef0 disconnected from host 20:58:52.603 [Lua] INFO [ConnectionManager] Remote peer 7e89d1fb8a3b42b0 disconnected from host 20:58:52.603 [Lua] INFO [ConnectionManager] Remote peer 2c26fff9e5ed0260 disconnected from host 20:58:52.603 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 37 20:58:52.603 [Lua] INFO [MechanismManager] Leaving mechanism "hub" 20:58:52.603 [Connection] Connection to 5f648b957a99c9d0 broken in transport layer. 20:58:52.603 [Handshaker] Aborting handshake with 5f648b957a99c9d0. Reason: internal_error 20:58:52.609 [Lua] INFO [Log Internal] Global log level set to: 5 20:58:52.609 error: [Lua] ERROR [EventManager] [destroy] Still have registered callbacks for event: (event_on_path_of_trust_updated) callback name: (on_activation) 20:58:52.609 [Lua] INFO [Log Internal] Global log level set to: 2 20:58:54.501 [Vivox] Uninitialized 20:59:13.122 warning: [D3D12ArrayStorage] 103184 of 103465 resources of type 'D3D12ConstantBuffer' has not been released. [Log end]