[Log version] 1 [Session] 56e29f17-9ca9-4b06-b11e-196728028abe UTC time stamps 22:50:13.354 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2821 22:50:13.354 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2833 22:50:13.354 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2836 22:50:13.354 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2841 22:50:13.354 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2844 22:50:13.354 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2846 22:50:13.365 [RazerChroma] Setup Razer Chroma resources 22:50:13.365 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2854 22:50:13.382 [Window] Window => active 22:50:13.415 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2877 22:50:13.434 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2882 22:50:13.989 [EAC] Init client 110000105b0d1a8 22:50:13.989 [EAC] EAC client initialized 22:50:13.989 warning: [EAC] Failed to initialize localization 22:50:13.989 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2891 22:50:13.993 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1060 3GB) 22:50:15.036 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2893 22:50:15.085 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2899 22:50:15.087 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2902 22:50:15.367 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2905 22:50:15.450 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2907 22:50:15.450 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2909 22:50:15.450 [Save] Save dir: `C:\Users\jesper\AppData\Roaming\fatshark\Vermintide 2` 22:50:15.451 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2923 22:50:15.451 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2942 22:50:15.560 [RazerChroma] Setup Razer Chroma 22:50:15.604 [LightFX ] Loaded DLL. 22:50:15.604 [LightFX ] Init() 22:50:15.608 [LightFX ] LightFX failed to initialize 22:50:15.915 [Lua] boot.lua start, os clock: 4.149 22:50:15.915 [Lua] Active feature-flags: 22:50:15.915 [Lua] PLATFORM_win32 22:50:15.915 [Lua] FEATURE_store_onboarding 22:50:15.915 [Lua] FEATURE_warrior_priest 22:50:15.915 [Lua] FEATURE_amd_fsr 22:50:15.915 [Lua] 22:50:15.915 [Lua] Boot:setup() entered. time: 0 os-clock: 4.149 22:50:15.915 [Lua] --- CPU CPU: AMD Ryzen 5 5600G with Radeon Graphics Vendor: AuthenticAMD Logical processors: 12 Family: 10:15, Model: 5:0 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000110 00001100 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16177MB Available: 10017MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 5186b213-5fff-439c-862c-ab2893662893 --- Graphics Graphics card: NVIDIA GeForce GTX 1060 3GB (DirectX 12.1, 2988MB) Driver version: 49729 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Razer BlackWidow Chroma Input device: Generic (17.0): G502 HERO SE 22:50:15.915 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 3301 22:50:15.927 [SteamStats] RequestCurrentStats success: true 22:50:16.923 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.8515932020964101 os-clock: 5.157 22:50:16.923 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 22:50:16.923 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 22:50:16.924 [Lua] Flushing: resource_packages/strings [ResourcePackage] 22:50:16.924 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 22:50:16.924 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 22:50:16.924 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 22:50:16.924 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 22:50:16.924 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 22:50:16.925 [Lua] Development.init_application_parameters 22:50:16.925 [Lua] ----------------------------------------------------------------- 22:50:16.925 [Lua] -- Application parameters -- 22:50:16.925 [Lua] ----------------------------------------------------------------- 22:50:16.925 [Lua] ***************************************************************** 22:50:16.925 [Lua] ** Initial contents of script_data ** 22:50:16.925 [Lua] script_data.beta_level_progression = false 22:50:16.925 [Lua] script_data.build_identifier = ac5eae0a8647 22:50:16.925 [Lua] script_data.debug_interactions = false 22:50:16.925 [Lua] script_data.disable_debug_draw = true 22:50:16.925 [Lua] script_data.disable_intro_trailer = false 22:50:16.925 [Lua] script_data.disable_store = false 22:50:16.925 [Lua] script_data.disable_tutorial_at_start = false 22:50:16.925 [Lua] script_data.eac-untrusted = false 22:50:16.925 [Lua] script_data.enable_detailed_tooltips = false 22:50:16.925 [Lua] script_data.force_debug_disabled = true 22:50:16.925 [Lua] script_data.force_steam = true 22:50:16.925 [Lua] script_data.hide_fps = true 22:50:16.925 [Lua] script_data.hide_version_info = true 22:50:16.925 [Lua] script_data.matchmaking_debug = true 22:50:16.925 [Lua] script_data.network_debug = true 22:50:16.925 [Lua] script_data.package_debug = true 22:50:16.925 [Lua] script_data.packaged_build = true 22:50:16.925 [Lua] script_data.qr_watermark = true 22:50:16.925 [Lua] script_data.settings = { } 22:50:16.925 [Lua] script_data.show_fps = false 22:50:16.925 [Lua] script_data.spawn_empty_chest = true 22:50:16.925 [Lua] script_data.telemetry_log_interval = 600 22:50:16.925 [Lua] script_data.text_watermark = true 22:50:16.925 [Lua] script_data.tobii_button = false 22:50:16.925 [Lua] script_data.use_beta_overlay = false 22:50:16.925 [Lua] script_data.use_local_backend = false 22:50:16.925 [Lua] script_data.use_tech_telemetry = true 22:50:16.925 [Lua] script_data.use_telemetry = true 22:50:16.925 [Lua] ***************************************************************** 22:50:16.925 [Lua] [Boot] use baked enemy meshes: false 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/bless, boot, async-read, 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read, 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read, 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read, 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 22:50:16.925 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 22:50:16.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 22:50:16.947 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 22:50:16.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bless 22:50:17.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bless 22:50:17.138 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bless 22:50:17.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 22:50:17.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 22:50:17.184 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 22:50:17.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 22:50:17.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 22:50:17.226 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 22:50:17.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 22:50:17.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 22:50:17.318 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 22:50:17.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 22:50:17.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 22:50:17.395 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 22:50:17.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021 22:50:17.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021 22:50:17.401 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021 22:50:17.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks 22:50:17.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks 22:50:17.592 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks 22:50:17.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 22:50:17.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 22:50:17.621 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 22:50:17.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 22:50:17.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 22:50:17.657 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 22:50:17.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 22:50:17.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 22:50:17.728 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 22:50:17.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 22:50:17.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 22:50:17.938 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 22:50:17.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 22:50:17.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 22:50:17.942 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 22:50:17.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 22:50:17.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 22:50:17.969 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 22:50:17.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 22:50:18.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 22:50:18.080 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 22:50:18.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 22:50:18.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 22:50:18.292 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 22:50:18.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021 22:50:18.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021 22:50:18.305 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021 22:50:18.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 22:50:18.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 22:50:18.671 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 22:50:18.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 22:50:18.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 22:50:18.690 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 22:50:18.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 22:50:18.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 22:50:18.714 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 22:50:18.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 22:50:18.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 22:50:18.741 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 22:50:18.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 22:50:18.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 22:50:18.815 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 22:50:18.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 22:50:18.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 22:50:18.841 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 22:50:18.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 22:50:18.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 22:50:18.918 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 22:50:18.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 22:50:18.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 22:50:18.949 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 22:50:18.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 22:50:18.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 22:50:18.982 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 22:50:18.991 [Lua] settings.steam: nil 22:50:18.991 [Lua] Steam: table: 00000000000625D0 22:50:18.991 [Lua] force_steam: true 22:50:18.991 [Lua] BUILD: release 22:50:18.991 [Lua] test_backend: nil 22:50:18.991 [Lua] DEDICATED_SERVER: false 22:50:18.991 [Lua] Using app_id '552500' to define backend 22:50:18.992 [Lua] PlayFab Title ID: 5107 22:50:19.043 [Lua] [1] = chaos_dummy_troll (string) 22:50:19.043 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 22:50:19.043 [Lua] [3] = skaven_rat_ogre (string) 22:50:19.043 [Lua] [4] = critter_rat (string) 22:50:19.043 [Lua] [5] = chaos_troll (string) 22:50:19.043 [Lua] [6] = beastmen_minotaur (string) 22:50:19.043 [Lua] [7] = skaven_storm_vermin_warlord (string) 22:50:19.043 [Lua] [8] = skaven_stormfiend (string) 22:50:19.043 [Lua] [9] = chaos_greed_pinata (string) 22:50:19.043 [Lua] [10] = skaven_stormfiend_demo (string) 22:50:19.043 [Lua] [11] = chaos_plague_wave_spawner (string) 22:50:19.043 [Lua] [12] = chaos_vortex (string) 22:50:19.043 [Lua] [13] = skaven_stormfiend_boss (string) 22:50:19.043 [Lua] [14] = chaos_spawn (string) 22:50:19.043 [Lua] [15] = skaven_storm_vermin_champion (string) 22:50:19.043 [Lua] [16] = chaos_tentacle (string) 22:50:19.043 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 22:50:19.043 [Lua] [18] = skaven_grey_seer (string) 22:50:19.043 [Lua] [19] = skaven_explosive_loot_rat (string) 22:50:19.043 [Lua] [20] = skaven_loot_rat (string) 22:50:19.043 [Lua] [21] = critter_pig (string) 22:50:19.043 [Lua] [22] = chaos_dummy_sorcerer (string) 22:50:19.043 [Lua] [23] = chaos_mutator_sorcerer (string) 22:50:19.043 [Lua] [24] = skaven_gutter_runner (string) 22:50:19.043 [Lua] [25] = skaven_pack_master (string) 22:50:19.043 [Lua] [26] = chaos_exalted_sorcerer (string) 22:50:19.043 [Lua] [27] = chaos_vortex_sorcerer (string) 22:50:19.043 [Lua] [28] = skaven_poison_wind_globadier (string) 22:50:19.043 [Lua] [29] = chaos_corruptor_sorcerer (string) 22:50:19.043 [Lua] [30] = chaos_warrior (string) 22:50:19.043 [Lua] [31] = skaven_warpfire_thrower (string) 22:50:19.043 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 22:50:19.043 [Lua] [33] = chaos_plague_sorcerer (string) 22:50:19.043 [Lua] [34] = curse_mutator_sorcerer (string) 22:50:19.043 [Lua] [35] = chaos_exalted_champion_warcamp (string) 22:50:19.043 [Lua] [36] = chaos_tentacle_sorcerer (string) 22:50:19.043 [Lua] [37] = skaven_ratling_gunner (string) 22:50:19.043 [Lua] [38] = chaos_exalted_champion_norsca (string) 22:50:19.043 [Lua] [39] = chaos_raider (string) 22:50:19.043 [Lua] [40] = chaos_berzerker (string) 22:50:19.043 [Lua] [41] = beastmen_ungor_dummy (string) 22:50:19.043 [Lua] [42] = skaven_storm_vermin (string) 22:50:19.043 [Lua] [43] = beastmen_standard_bearer_crater (string) 22:50:19.043 [Lua] [44] = chaos_raider_tutorial (string) 22:50:19.043 [Lua] [45] = beastmen_gor_dummy (string) 22:50:19.043 [Lua] [46] = beastmen_bestigor_dummy (string) 22:50:19.043 [Lua] [47] = skaven_storm_vermin_with_shield (string) 22:50:19.043 [Lua] [48] = beastmen_ungor (string) 22:50:19.043 [Lua] [49] = skaven_storm_vermin_commander (string) 22:50:19.043 [Lua] [50] = beastmen_ungor_archer (string) 22:50:19.043 [Lua] [51] = beastmen_standard_bearer (string) 22:50:19.043 [Lua] [52] = beastmen_gor (string) 22:50:19.043 [Lua] [53] = beastmen_bestigor (string) 22:50:19.043 [Lua] [54] = skaven_plague_monk (string) 22:50:19.043 [Lua] [55] = chaos_marauder (string) 22:50:19.043 [Lua] [56] = skaven_dummy_clan_rat (string) 22:50:19.043 [Lua] [57] = chaos_marauder_tutorial (string) 22:50:19.043 [Lua] [58] = skaven_clan_rat (string) 22:50:19.043 [Lua] [59] = chaos_zombie (string) 22:50:19.043 [Lua] [60] = chaos_fanatic (string) 22:50:19.043 [Lua] [61] = skaven_clan_rat_tutorial (string) 22:50:19.043 [Lua] [62] = chaos_marauder_with_shield (string) 22:50:19.043 [Lua] [63] = skaven_clan_rat_with_shield (string) 22:50:19.043 [Lua] [64] = skaven_slave (string) 22:50:19.043 [Lua] [65] = skaven_dummy_slave (string) 22:50:19.072 [Lua] [UIRenderer] Loading 22:50:19.083 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 22:50:19.083 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 22:50:19.083 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 22:50:19.083 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 22:50:19.083 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 22:50:19.083 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 22:50:19.124 [Lua] level display name sig_snare_d_nurgle_path1 22:50:19.124 [Lua] level display name sig_snare_d_khorne_path1 22:50:19.124 [Lua] level display name pat_mines_nurgle_path5 22:50:19.124 [Lua] level display name pat_forest_slaanesh_path2 22:50:19.124 [Lua] level display name sig_snare_c_wastes_path1 22:50:19.124 [Lua] level display name pat_tower_nurgle_path5 22:50:19.124 [Lua] level display name arena_citadel_tzeentch_path1 22:50:19.124 [Lua] level display name pat_mines_khorne_path5 22:50:19.124 [Lua] level display name sig_crag_wastes_path1 22:50:19.124 [Lua] level display name warcamp 22:50:19.124 [Lua] level display name pat_tower_slaanesh_path2 22:50:19.124 [Lua] level display name sig_volcano_wastes_path1 22:50:19.124 [Lua] level display name pat_mines_slaanesh_path2 22:50:19.124 [Lua] level display name pat_bay_tzeentch_path5 22:50:19.124 [Lua] level display name pat_tower_khorne_path5 22:50:19.124 [Lua] level display name sig_gorge_slaanesh_path2 22:50:19.124 [Lua] level display name sig_crag_nurgle_path5 22:50:19.124 [Lua] level display name arena_ice_tzeentch_path1 22:50:19.124 [Lua] level display name sig_volcano_nurgle_path2 22:50:19.124 [Lua] level display name pat_forest_wastes_path5 22:50:19.124 [Lua] level display name sig_gorge_slaanesh_path3 22:50:19.124 [Lua] level display name sig_citadel_slaanesh_path1 22:50:19.124 [Lua] level display name sig_volcano_khorne_path1 22:50:19.124 [Lua] level display name sig_mordrek_slaanesh_path5 22:50:19.124 [Lua] level display name prologue 22:50:19.124 [Lua] level display name military 22:50:19.124 [Lua] level display name skaven_stronghold 22:50:19.124 [Lua] level display name arena_cave_tzeentch_path1 22:50:19.124 [Lua] level display name pat_mines_nurgle_path1 22:50:19.124 [Lua] level display name ussingen 22:50:19.124 [Lua] level display name pat_forest_khorne_path2 22:50:19.124 [Lua] level display name sig_mordrek_nurgle_path3 22:50:19.124 [Lua] level display name fort 22:50:19.124 [Lua] level display name pat_tower_nurgle_path1 22:50:19.124 [Lua] level display name sig_crag_tzeentch_path3 22:50:19.124 [Lua] level display name ground_zero 22:50:19.124 [Lua] level display name sig_snare_a_khorne_path1 22:50:19.124 [Lua] level display name sig_mordrek_slaanesh_path3 22:50:19.124 [Lua] level display name sig_citadel_tzeentch_path1 22:50:19.124 [Lua] level display name pat_forest_nurgle_path3 22:50:19.124 [Lua] level display name elven_ruins 22:50:19.124 [Lua] level display name pat_bay_nurgle_path1 22:50:19.124 [Lua] level display name pat_bay_khorne_path2 22:50:19.124 [Lua] level display name pat_mines_tzeentch_path4 22:50:19.124 [Lua] level display name farmlands 22:50:19.124 [Lua] level display name pat_tower_tzeentch_path2 22:50:19.124 [Lua] level display name pat_town_wastes_path5 22:50:19.124 [Lua] level display name pat_mines_tzeentch_path2 22:50:19.124 [Lua] level display name sig_snare_d_slaanesh_path1 22:50:19.124 [Lua] level display name sig_gorge_wastes_path4 22:50:19.124 [Lua] level display name pat_mines_wastes_path4 22:50:19.124 [Lua] level display name sig_citadel_nurgle_path1 22:50:19.124 [Lua] level display name sig_mordrek_slaanesh_path1 22:50:19.124 [Lua] level display name pat_mountain_slaanesh_path3 22:50:19.124 [Lua] level display name sig_snare_c_khorne_path1 22:50:19.124 [Lua] level display name sig_mordrek_wastes_path5 22:50:19.124 [Lua] level display name pat_town_nurgle_path5 22:50:19.124 [Lua] level display name sig_snare_a_nurgle_path1 22:50:19.124 [Lua] level display name pat_mines_slaanesh_path5 22:50:19.124 [Lua] level display name plaza 22:50:19.124 [Lua] level display name pat_mountain_wastes_path5 22:50:19.124 [Lua] level display name pat_mountain_slaanesh_path1 22:50:19.124 [Lua] level display name pat_tower_wastes_path4 22:50:19.124 [Lua] level display name pat_town_tzeentch_path5 22:50:19.124 [Lua] level display name sig_mordrek_khorne_path4 22:50:19.124 [Lua] level display name sig_mordrek_wastes_path3 22:50:19.124 [Lua] level display name pat_town_tzeentch_path3 22:50:19.124 [Lua] level display name sig_mordrek_nurgle_path5 22:50:19.124 [Lua] level display name pat_town_wastes_path1 22:50:19.124 [Lua] level display name pat_tower_slaanesh_path5 22:50:19.124 [Lua] level display name sig_gorge_slaanesh_path5 22:50:19.124 [Lua] level display name mines 22:50:19.124 [Lua] level display name sig_snare_e_nurgle_path1 22:50:19.124 [Lua] level display name pat_bay_nurgle_path3 22:50:19.125 [Lua] level display name pat_mountain_khorne_path3 22:50:19.125 [Lua] level display name sig_mordrek_khorne_path2 22:50:19.125 [Lua] level display name sig_snare_d_wastes_path1 22:50:19.125 [Lua] level display name pat_forest_wastes_path1 22:50:19.125 [Lua] level display name sig_mordrek_nurgle_path1 22:50:19.125 [Lua] level display name arena_citadel_khorne_path1 22:50:19.125 [Lua] level display name sig_crag_khorne_path3 22:50:19.125 [Lua] level display name dlc_celebrate_crawl 22:50:19.125 [Lua] level display name arena_citadel_slaanesh_path1 22:50:19.125 [Lua] level display name magnus 22:50:19.125 [Lua] level display name sig_gorge_wastes_path3 22:50:19.125 [Lua] level display name pat_bay_slaanesh_path5 22:50:19.125 [Lua] level display name pat_bay_wastes_path4 22:50:19.125 [Lua] level display name pat_mountain_khorne_path1 22:50:19.125 [Lua] level display name pat_forest_nurgle_path5 22:50:19.125 [Lua] level display name arena_ice_nurgle_path1 22:50:19.125 [Lua] level display name pat_forest_tzeentch_path2 22:50:19.125 [Lua] level display name arena_cave_khorne_path1 22:50:19.125 [Lua] level display name sig_mordrek_tzeentch_path3 22:50:19.125 [Lua] level display name pat_mines_wastes_path3 22:50:19.125 [Lua] level display name sig_volcano_wastes_path4 22:50:19.125 [Lua] level display name sig_volcano_tzeentch_path2 22:50:19.125 [Lua] level display name sig_citadel_tzeentch_path3 22:50:19.125 [Lua] level display name pat_tower_wastes_path3 22:50:19.125 [Lua] level display name pat_mountain_khorne_path5 22:50:19.125 [Lua] level display name sig_citadel_khorne_path4 22:50:19.125 [Lua] level display name pat_forest_slaanesh_path3 22:50:19.125 [Lua] level display name sig_citadel_nurgle_path5 22:50:19.125 [Lua] level display name sig_mordrek_tzeentch_path1 22:50:19.125 [Lua] level display name crater 22:50:19.125 [Lua] level display name sig_volcano_wastes_path2 22:50:19.125 [Lua] level display name sig_gorge_khorne_path1 22:50:19.125 [Lua] level display name sig_crag_wastes_path2 22:50:19.125 [Lua] level display name pat_bay_wastes_path5 22:50:19.125 [Lua] level display name pat_tower_nurgle_path2 22:50:19.125 [Lua] level display name pat_forest_nurgle_path2 22:50:19.125 [Lua] level display name sig_crag_nurgle_path1 22:50:19.125 [Lua] level display name sig_citadel_khorne_path2 22:50:19.125 [Lua] level display name pat_forest_slaanesh_path1 22:50:19.125 [Lua] level display name sig_volcano_nurgle_path1 22:50:19.125 [Lua] level display name sig_volcano_khorne_path4 22:50:19.125 [Lua] level display name pat_mines_tzeentch_path5 22:50:19.125 [Lua] level display name pat_mountain_wastes_path3 22:50:19.125 [Lua] level display name pat_bay_nurgle_path5 22:50:19.125 [Lua] level display name pat_forest_wastes_path3 22:50:19.125 [Lua] level display name sig_crag_slaanesh_path3 22:50:19.125 [Lua] level display name sig_snare_b_tzeentch_path1 22:50:19.125 [Lua] level display name sig_crag_nurgle_path3 22:50:19.125 [Lua] level display name sig_snare_b_nurgle_path1 22:50:19.125 [Lua] level display name pat_forest_tzeentch_path4 22:50:19.125 [Lua] level display name sig_gorge_wastes_path1 22:50:19.125 [Lua] level display name sig_gorge_khorne_path5 22:50:19.125 [Lua] level display name sig_snare_b_khorne_path1 22:50:19.125 [Lua] level display name pat_tower_khorne_path4 22:50:19.125 [Lua] level display name pat_tower_tzeentch_path4 22:50:19.125 [Lua] level display name sig_citadel_tzeentch_path5 22:50:19.125 [Lua] level display name pat_forest_wastes_path4 22:50:19.125 [Lua] level display name pat_forest_khorne_path3 22:50:19.125 [Lua] level display name pat_town_khorne_path3 22:50:19.125 [Lua] level display name pat_mines_nurgle_path2 22:50:19.125 [Lua] level display name pat_bay_slaanesh_path1 22:50:19.125 [Lua] level display name bell 22:50:19.125 [Lua] level display name pat_mountain_tzeentch_path3 22:50:19.125 [Lua] level display name pat_mines_khorne_path2 22:50:19.125 [Lua] level display name pat_forest_khorne_path5 22:50:19.125 [Lua] level display name pat_mountain_tzeentch_path5 22:50:19.125 [Lua] level display name sig_citadel_slaanesh_path4 22:50:19.125 [Lua] level display name dlc_bastion 22:50:19.125 [Lua] level display name sig_citadel_nurgle_path3 22:50:19.125 [Lua] level display name arena_citadel_nurgle_path1 22:50:19.125 [Lua] level display name pat_mountain_nurgle_path5 22:50:19.125 [Lua] level display name sig_mordrek_slaanesh_path4 22:50:19.125 [Lua] level display name pat_town_nurgle_path1 22:50:19.125 [Lua] level display name sig_gorge_nurgle_path4 22:50:19.125 [Lua] level display name pat_mines_khorne_path4 22:50:19.125 [Lua] level display name arena_ruin_nurgle_path1 22:50:19.125 [Lua] level display name pat_town_slaanesh_path5 22:50:19.125 [Lua] level display name arena_ice_khorne_path1 22:50:19.125 [Lua] level display name sig_gorge_tzeentch_path4 22:50:19.125 [Lua] level display name sig_volcano_slaanesh_path5 22:50:19.125 [Lua] level display name sig_mordrek_slaanesh_path2 22:50:19.125 [Lua] level display name sig_gorge_nurgle_path1 22:50:19.125 [Lua] level display name pat_tower_slaanesh_path1 22:50:19.125 [Lua] level display name arena_ruin_tzeentch_path1 22:50:19.125 [Lua] level display name skittergate 22:50:19.125 [Lua] level display name pat_forest_wastes_path2 22:50:19.125 [Lua] level display name sig_gorge_tzeentch_path2 22:50:19.125 [Lua] level display name pat_forest_slaanesh_path5 22:50:19.125 [Lua] level display name pat_bay_tzeentch_path2 22:50:19.125 [Lua] level display name pat_tower_slaanesh_path3 22:50:19.125 [Lua] level display name arena_cave_nurgle_path1 22:50:19.126 [Lua] level display name sig_volcano_slaanesh_path3 22:50:19.126 [Lua] level display name dlc_bogenhafen_city 22:50:19.126 [Lua] level display name pat_forest_tzeentch_path3 22:50:19.126 [Lua] level display name pat_mountain_tzeentch_path2 22:50:19.126 [Lua] level display name pat_mines_nurgle_path4 22:50:19.126 [Lua] level display name pat_forest_nurgle_path1 22:50:19.126 [Lua] level display name pat_mines_slaanesh_path3 22:50:19.126 [Lua] level display name pat_bay_tzeentch_path4 22:50:19.126 [Lua] level display name sig_snare_a_wastes_path1 22:50:19.126 [Lua] level display name sig_gorge_wastes_path5 22:50:19.126 [Lua] level display name sig_crag_nurgle_path4 22:50:19.126 [Lua] level display name sig_volcano_slaanesh_path1 22:50:19.126 [Lua] level display name sig_gorge_nurgle_path2 22:50:19.126 [Lua] level display name sig_crag_tzeentch_path2 22:50:19.126 [Lua] level display name pat_town_slaanesh_path2 22:50:19.126 [Lua] level display name pat_town_khorne_path5 22:50:19.126 [Lua] level display name pat_town_tzeentch_path4 22:50:19.126 [Lua] level display name arena_ruin_slaanesh_path1 22:50:19.126 [Lua] level display name pat_mines_slaanesh_path4 22:50:19.126 [Lua] level display name pat_tower_khorne_path3 22:50:19.126 [Lua] level display name pat_tower_tzeentch_path1 22:50:19.126 [Lua] level display name pat_mountain_nurgle_path1 22:50:19.126 [Lua] level display name arena_ice_slaanesh_path1 22:50:19.126 [Lua] level display name pat_mines_wastes_path5 22:50:19.126 [Lua] level display name sig_gorge_khorne_path3 22:50:19.126 [Lua] level display name dlc_bogenhafen_slum 22:50:19.126 [Lua] level display name sig_crag_khorne_path4 22:50:19.126 [Lua] level display name pat_tower_tzeentch_path3 22:50:19.126 [Lua] level display name sig_crag_tzeentch_path1 22:50:19.126 [Lua] level display name sig_gorge_tzeentch_path1 22:50:19.126 [Lua] level display name sig_mordrek_wastes_path2 22:50:19.126 [Lua] level display name pat_town_nurgle_path4 22:50:19.126 [Lua] level display name arena_cave_slaanesh_path1 22:50:19.126 [Lua] level display name pat_forest_khorne_path1 22:50:19.126 [Lua] level display name sig_gorge_tzeentch_path3 22:50:19.126 [Lua] level display name sig_snare_e_khorne_path1 22:50:19.126 [Lua] level display name sig_mordrek_khorne_path5 22:50:19.126 [Lua] level display name sig_crag_wastes_path4 22:50:19.126 [Lua] level display name cemetery 22:50:19.126 [Lua] level display name pat_tower_slaanesh_path4 22:50:19.126 [Lua] level display name sig_gorge_slaanesh_path4 22:50:19.126 [Lua] level display name dlc_castle 22:50:19.126 [Lua] level display name pat_bay_khorne_path5 22:50:19.126 [Lua] level display name pat_mountain_tzeentch_path1 22:50:19.126 [Lua] level display name forest_ambush 22:50:19.126 [Lua] level display name pat_mines_wastes_path1 22:50:19.126 [Lua] level display name sig_crag_wastes_path5 22:50:19.126 [Lua] level display name pat_mountain_nurgle_path2 22:50:19.126 [Lua] level display name pat_tower_wastes_path5 22:50:19.126 [Lua] level display name sig_volcano_nurgle_path3 22:50:19.126 [Lua] level display name sig_mordrek_khorne_path3 22:50:19.126 [Lua] level display name pat_forest_slaanesh_path4 22:50:19.126 [Lua] level display name sig_snare_e_wastes_path1 22:50:19.126 [Lua] level display name nurgle 22:50:19.126 [Lua] level display name sig_crag_tzeentch_path5 22:50:19.126 [Lua] level display name pat_town_wastes_path2 22:50:19.126 [Lua] level display name sig_crag_tzeentch_path4 22:50:19.126 [Lua] level display name pat_town_wastes_path4 22:50:19.126 [Lua] level display name pat_bay_wastes_path3 22:50:19.126 [Lua] level display name sig_crag_khorne_path2 22:50:19.126 [Lua] level display name sig_volcano_wastes_path5 22:50:19.126 [Lua] level display name pat_bay_slaanesh_path3 22:50:19.126 [Lua] level display name pat_bay_nurgle_path2 22:50:19.126 [Lua] level display name sig_crag_slaanesh_path2 22:50:19.126 [Lua] level display name pat_town_tzeentch_path2 22:50:19.126 [Lua] level display name sig_crag_slaanesh_path1 22:50:19.126 [Lua] level display name sig_crag_nurgle_path2 22:50:19.126 [Lua] level display name sig_crag_khorne_path5 22:50:19.126 [Lua] level display name sig_crag_khorne_path1 22:50:19.126 [Lua] level display name sig_snare_e_tzeentch_path1 22:50:19.126 [Lua] level display name sig_snare_e_slaanesh_path1 22:50:19.126 [Lua] level display name pat_mountain_wastes_path4 22:50:19.126 [Lua] level display name pat_mountain_wastes_path2 22:50:19.126 [Lua] level display name pat_mountain_wastes_path1 22:50:19.126 [Lua] level display name pat_bay_slaanesh_path2 22:50:19.126 [Lua] level display name pat_mountain_slaanesh_path5 22:50:19.126 [Lua] level display name pat_bay_khorne_path1 22:50:19.126 [Lua] level display name pat_mountain_nurgle_path3 22:50:19.126 [Lua] level display name pat_mountain_slaanesh_path2 22:50:19.126 [Lua] level display name pat_mountain_nurgle_path4 22:50:19.126 [Lua] level display name sig_mordrek_nurgle_path2 22:50:19.127 [Lua] level display name pat_mountain_slaanesh_path4 22:50:19.127 [Lua] level display name pat_tower_wastes_path1 22:50:19.127 [Lua] level display name pat_town_tzeentch_path1 22:50:19.127 [Lua] level display name sig_crag_slaanesh_path5 22:50:19.127 [Lua] level display name arena_ruin_khorne_path1 22:50:19.127 [Lua] level display name pat_town_slaanesh_path3 22:50:19.127 [Lua] level display name pat_forest_nurgle_path4 22:50:19.127 [Lua] level display name pat_bay_khorne_path3 22:50:19.127 [Lua] level display name pat_mountain_khorne_path2 22:50:19.127 [Lua] level display name pat_tower_wastes_path2 22:50:19.127 [Lua] level display name sig_snare_b_slaanesh_path1 22:50:19.127 [Lua] level display name pat_mountain_khorne_path4 22:50:19.127 [Lua] level display name sig_mordrek_tzeentch_path2 22:50:19.127 [Lua] level display name pat_mines_wastes_path2 22:50:19.127 [Lua] level display name pat_mines_khorne_path3 22:50:19.127 [Lua] level display name sig_citadel_khorne_path3 22:50:19.127 [Lua] level display name pat_town_khorne_path1 22:50:19.127 [Lua] level display name sig_citadel_tzeentch_path2 22:50:19.127 [Lua] level display name sig_snare_a_slaanesh_path1 22:50:19.127 [Lua] level display name sig_volcano_nurgle_path5 22:50:19.127 [Lua] level display name sig_gorge_slaanesh_path1 22:50:19.127 [Lua] level display name pat_town_khorne_path4 22:50:19.127 [Lua] level display name pat_town_slaanesh_path1 22:50:19.127 [Lua] level display name sig_volcano_tzeentch_path1 22:50:19.127 [Lua] level display name pat_bay_wastes_path1 22:50:19.127 [Lua] level display name sig_snare_c_tzeentch_path1 22:50:19.127 [Lua] level display name sig_citadel_nurgle_path4 22:50:19.127 [Lua] level display name sig_volcano_tzeentch_path4 22:50:19.127 [Lua] level display name pat_forest_tzeentch_path1 22:50:19.127 [Lua] level display name sig_volcano_khorne_path5 22:50:19.127 [Lua] level display name sig_citadel_khorne_path1 22:50:19.127 [Lua] level display name pat_mines_nurgle_path3 22:50:19.127 [Lua] level display name sig_volcano_wastes_path3 22:50:19.127 [Lua] level display name pat_town_wastes_path3 22:50:19.127 [Lua] level display name sig_gorge_khorne_path4 22:50:19.127 [Lua] level display name pat_tower_khorne_path2 22:50:19.127 [Lua] level display name sig_gorge_nurgle_path5 22:50:19.127 [Lua] level display name sig_mordrek_khorne_path1 22:50:19.127 [Lua] level display name sig_crag_wastes_path3 22:50:19.127 [Lua] level display name pat_bay_slaanesh_path4 22:50:19.127 [Lua] level display name catacombs 22:50:19.127 [Lua] level display name sig_volcano_nurgle_path4 22:50:19.127 [Lua] level display name sig_mordrek_wastes_path1 22:50:19.127 [Lua] level display name pat_bay_khorne_path4 22:50:19.127 [Lua] level display name pat_bay_tzeentch_path3 22:50:19.127 [Lua] level display name sig_volcano_khorne_path3 22:50:19.127 [Lua] level display name sig_mordrek_tzeentch_path5 22:50:19.127 [Lua] level display name pat_town_nurgle_path3 22:50:19.127 [Lua] level display name pat_bay_nurgle_path4 22:50:19.127 [Lua] level display name sig_snare_d_tzeentch_path1 22:50:19.127 [Lua] level display name sig_citadel_khorne_path5 22:50:19.127 [Lua] level display name sig_gorge_nurgle_path3 22:50:19.127 [Lua] level display name sig_volcano_tzeentch_path5 22:50:19.127 [Lua] level display name pat_bay_tzeentch_path1 22:50:19.127 [Lua] level display name pat_town_khorne_path2 22:50:19.127 [Lua] level display name sig_mordrek_nurgle_path4 22:50:19.127 [Lua] level display name pat_mines_slaanesh_path1 22:50:19.127 [Lua] level display name pat_mines_tzeentch_path3 22:50:19.127 [Lua] level display name sig_mordrek_tzeentch_path4 22:50:19.127 [Lua] level display name sig_crag_slaanesh_path4 22:50:19.127 [Lua] level display name dlc_portals 22:50:19.127 [Lua] level display name pat_forest_tzeentch_path5 22:50:19.127 [Lua] level display name sig_gorge_wastes_path2 22:50:19.127 [Lua] level display name pat_tower_nurgle_path3 22:50:19.127 [Lua] level display name pat_mines_khorne_path1 22:50:19.127 [Lua] level display name sig_citadel_tzeentch_path4 22:50:19.127 [Lua] level display name sig_snare_c_nurgle_path1 22:50:19.127 [Lua] level display name pat_tower_tzeentch_path5 22:50:19.127 [Lua] level display name sig_volcano_slaanesh_path4 22:50:19.127 [Lua] level display name sig_volcano_tzeentch_path3 22:50:19.127 [Lua] level display name pat_mountain_tzeentch_path4 22:50:19.127 [Lua] level display name pat_town_nurgle_path2 22:50:19.127 [Lua] level display name sig_snare_c_slaanesh_path1 22:50:19.127 [Lua] level display name pat_town_slaanesh_path4 22:50:19.127 [Lua] level display name pat_tower_khorne_path1 22:50:19.127 [Lua] level display name pat_tower_nurgle_path4 22:50:19.127 [Lua] level display name pat_mines_tzeentch_path1 22:50:19.127 [Lua] level display name sig_volcano_khorne_path2 22:50:19.127 [Lua] level display name sig_snare_a_tzeentch_path1 22:50:19.127 [Lua] level display name sig_snare_b_wastes_path1 22:50:19.127 [Lua] level display name sig_gorge_tzeentch_path5 22:50:19.127 [Lua] level display name sig_volcano_slaanesh_path2 22:50:19.127 [Lua] level display name pat_bay_wastes_path2 22:50:19.127 [Lua] level display name sig_citadel_slaanesh_path5 22:50:19.127 [Lua] level display name pat_forest_khorne_path4 22:50:19.127 [Lua] level display name sig_mordrek_wastes_path4 22:50:19.127 [Lua] level display name sig_citadel_nurgle_path2 22:50:19.127 [Lua] level display name sig_gorge_khorne_path2 22:50:19.127 [Lua] level display name sig_citadel_slaanesh_path2 22:50:19.127 [Lua] level display name sig_citadel_slaanesh_path3 22:50:19.155 [Lua] TIME: 0.017 22:50:19.769 [Lua] [ConflictSettings] Contained breeds generated in: 0.57599999999999962 22:50:19.845 [Window] Window => inactive 22:50:20.097 [Lua] <>realm = official<> 22:50:20.097 [Lua] [ModManager] Mods enabled: false // Bundled: true 22:50:20.211 [Lua] <>project = vermintide 2<> 22:50:20.211 [Lua] <>build = release<> 22:50:20.211 [Lua] <>platform = win32<> 22:50:20.211 [Lua] <>dedicated_server = false<> 22:50:20.211 [Lua] <>title_id = 5107<> 22:50:20.211 [Lua] <>content_revision = 27558<> 22:50:20.211 [Lua] <>engine_revision = ac5eae0a8647<> 22:50:20.211 [Lua] <>release_version = 4.5.1<> 22:50:20.211 [Lua] <>rendering_backend = dx12<> 22:50:20.211 [Lua] <>teamcity_build_id = 131620<> 22:50:20.212 [Lua] <>steam_id = 110000105b0d1a8<> 22:50:20.212 [Lua] <>steam_profile_name = Benjiro<> 22:50:20.212 [Lua] <>steam_app_id = 552500<> 22:50:20.212 [Lua] <>machine_id = 5186b213-5fff-439c-862c-ab2893662893<> 22:50:20.212 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 22:50:20.212 [Lua] [Boot] User ID: 110000105b0d1a8 Benjiro 22:50:20.217 [Lua] initializing mechanism to: adventure 22:50:20.218 [Lua] Game:setup() total time: 0.004999999999999 22:50:20.218 [Lua] handle gfx quality: 0 22:50:20.218 [Lua] default settings: 0 22:50:20.218 [Lua] user settings: 0 22:50:20.218 [Lua] set frame times: 0 22:50:20.218 [Lua] init random: 0 22:50:20.218 [Lua] managers: 0.0049999999999990052 22:50:20.218 [Lua] 22:50:20.218 [Lua] unaccounted: 0 22:50:20.218 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 22:50:20.218 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 22:50:20.218 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 22:50:20.218 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 22:50:20.218 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 22:50:20.218 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 22:50:20.218 [Lua] [Testify] Ready! 22:50:20.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 22:50:20.311 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 22:50:20.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 22:50:20.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 22:50:20.700 [Lua] [PackageManager] Force_load: resource_packages/title_screen 22:50:20.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 22:50:20.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 22:50:20.750 [Lua] [PackageManager] Force_load: resource_packages/menu 22:50:20.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 22:50:20.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 22:50:20.817 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 22:50:20.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 22:50:21.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 22:50:21.356 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 22:50:21.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 22:50:21.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 22:50:21.441 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 22:50:21.442 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 22:50:21.442 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 22:50:21.442 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 22:50:21.442 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 22:50:21.442 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 22:50:21.442 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 22:50:21.442 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 22:50:21.442 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 22:50:21.442 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 22:50:21.442 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 22:50:21.442 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 22:50:21.442 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 22:50:21.442 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 22:50:21.442 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 22:50:21.442 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 22:50:21.442 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 22:50:21.442 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 22:50:21.442 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 22:50:21.442 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 22:50:21.442 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 22:50:21.442 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 22:50:21.442 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 22:50:21.442 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 22:50:21.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 22:50:21.509 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 22:50:21.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 22:50:21.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 22:50:21.914 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 22:50:21.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 22:50:22.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 22:50:22.168 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 22:50:22.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 22:50:22.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 22:50:22.539 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 22:50:22.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 22:50:22.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 22:50:22.946 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 22:50:22.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 22:50:23.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 22:50:23.165 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 22:50:23.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 22:50:23.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 22:50:23.350 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 22:50:23.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 22:50:23.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 22:50:23.468 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 22:50:23.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 22:50:23.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 22:50:23.552 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 22:50:23.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 22:50:23.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 22:50:23.802 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 22:50:23.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 22:50:23.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 22:50:23.891 [Lua] [PackageManager] Force_load: resource_packages/inventory 22:50:23.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 22:50:23.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 22:50:23.973 [Lua] [PackageManager] Force_load: resource_packages/careers 22:50:23.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 22:50:24.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 22:50:24.024 [Lua] [PackageManager] Force_load: resource_packages/decals 22:50:24.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 22:50:24.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 22:50:24.092 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 22:50:24.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 22:50:24.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 22:50:24.549 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 22:50:24.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 22:50:25.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 22:50:25.242 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 22:50:25.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 22:50:25.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 22:50:25.952 [Lua] [PackageManager] Force_load: resource_packages/ingame 22:50:25.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 22:50:26.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 22:50:26.546 [Lua] [PackageManager] Force_load: resource_packages/pickups 22:50:26.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 22:50:26.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 22:50:26.614 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 22:50:26.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 22:50:26.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 22:50:26.664 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 22:50:26.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 22:50:26.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 22:50:26.748 [Lua] [PackageManager] Force_load: resource_packages/breeds 22:50:26.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 22:50:26.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 22:50:26.968 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 22:50:26.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 22:50:27.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 22:50:27.018 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 22:50:27.762 [Window] Window => active 22:50:36.067 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 22:50:36.067 [Lua] [Gamestate] Enter StateTitleScreen 22:50:36.068 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 22:50:36.068 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 22:50:36.068 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 22:50:36.068 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 22:50:36.068 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 22:50:36.084 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 22:50:36.084 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 22:50:36.084 [Save] Loading `save_data` 22:50:36.088 [Save] Load done 22:50:36.101 [Lua] [BackendManagerPlayFab] Backend Enabled 22:50:37.679 [Lua] <>playfab_id = 5D769D8D4E0A20FD<> 22:50:37.931 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 22:50:37.931 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 22:50:38.272 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 22:50:38.272 [Save] Saving `save_data` 22:50:38.272 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 22:50:38.275 [Save] Save done 22:50:38.288 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 22:50:38.493 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 22:50:38.493 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 22:50:39.070 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 22:50:39.071 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 22:50:39.087 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 22:50:39.292 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 22:50:39.292 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 22:50:39.308 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 22:50:39.564 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 22:50:39.564 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 22:50:39.581 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 22:50:39.819 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 22:50:39.819 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 22:50:39.836 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 22:50:40.177 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 22:50:40.177 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 22:50:40.193 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 22:50:40.483 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 22:50:40.483 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 22:50:40.500 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 22:50:40.704 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 22:50:40.704 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 22:50:40.721 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 22:50:40.942 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 22:50:40.942 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 22:50:40.959 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 22:50:41.219 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 22:50:41.220 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 22:50:41.231 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 22:50:41.436 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 22:50:41.436 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 22:50:41.452 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 22:50:42.270 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 22:50:42.270 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13 22:50:42.286 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13 22:50:42.490 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13 22:50:42.490 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14 22:50:42.507 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14 22:50:42.711 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14 22:50:42.711 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15 22:50:42.728 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15 22:50:42.932 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15 22:50:42.932 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16 22:50:42.948 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16 22:50:43.259 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16 22:50:43.261 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory 22:50:43.815 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 22:50:43.815 [Lua] ISI-> GET_ALL_ITEMS! 22:50:43.815 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 22:50:43.815 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 22:50:43.815 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17 22:50:43.815 [Lua] 22:50:43.815 [Lua] 22:50:43.832 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17 22:50:44.053 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17 22:50:44.070 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18 22:50:44.070 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19 22:50:44.070 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20 22:50:44.070 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21 22:50:44.070 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22 22:50:44.070 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 22:50:44.070 [Lua] [SteamManager] request_item_prices 22:50:44.070 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreRewards 23 22:50:44.071 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18 22:50:44.328 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18 22:50:44.328 [Lua] Player statistics loaded! 22:50:44.342 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19 22:50:44.546 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19 22:50:44.563 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20 22:50:44.651 [Lua] [SteamManager] on_price_result 1 EUR 22:50:44.651 [Lua] _refresh_steam_item_prices_cb 22:50:44.651 [Lua] Missing item masterlist item for steam_itemdefid: 30 22:50:44.787 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20 22:50:44.791 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 516 item(s) to the peddler stock 22:50:44.801 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21 22:50:45.056 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21 22:50:45.073 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22 22:50:45.414 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22 22:50:45.430 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getStoreRewards 23 22:50:45.669 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreRewards 23 22:50:45.686 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 22:50:46.719 [Lua] [Managers] Destroying manager group: 22:50:46.719 [Lua] [Gamestate] Enter state StateLoading 22:50:46.720 [Lua] [StateLoading] Auto Skip: nil 22:50:46.721 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 22:50:46.721 [Lua] [LobbyManager] Setting up network options 22:50:46.721 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 22:50:46.721 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 22:50:46.721 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 22:50:46.721 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 22:50:46.721 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 22:50:46.721 [Lua] LobbyManager:setup_network_options server_port: 27015 22:50:46.721 [Lua] state_loading_restart_network JOIN VIA STEAM 0 22:50:46.723 [Lua] registering RPCs 22:50:46.723 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 22:50:46.723 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 22:50:46.723 [Lua] [LobbyAux] Making combined_hash: 35577e51b360aa03 from network_hash=a219a75622c6ba12, trunk_revision=27558, engine_revision=ac5eae0a8647, project_hash=bulldozer, lobby_data_version=2 22:50:46.723 [Lua] GameServerAux.create_network_hash network_hash: a219a75622c6ba12, trunk_revision/content_revision: 27558, ignore_engine_revision: nil, engine_revision: ac5eae0a8647, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35577e51b360aa03, lobby_data_version=2 22:50:46.724 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:600762112, lt:load_next_level, extra_packages:{ }) 22:50:46.724 [Lua] [LevelTransitionHandler] promote_next_level_data 22:50:46.724 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 22:50:46.724 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 22:50:46.724 [Lua] [SharedState] network_state_110000105b0d1a8: peers:0:0:0:0 = ["110000105b0d1a8"] 22:50:46.724 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 22:50:46.724 [Lua] [SharedState] network_state_110000105b0d1a8: level_key:0:0:0:0 = inn_level 22:50:46.724 [Lua] [SharedState] network_state_110000105b0d1a8: level_seed:0:0:0:0 = 0 22:50:46.724 [Lua] [SharedState] network_state_110000105b0d1a8: conflict_director:0:0:0:0 = inn_level 22:50:46.724 [Lua] [SharedState] network_state_110000105b0d1a8: locked_director_functions:0:0:0:0 = {} 22:50:46.724 [Lua] [SharedState] network_state_110000105b0d1a8: game_mode:0:0:0:0 = inn 22:50:46.724 [Lua] [SharedState] network_state_110000105b0d1a8: mechanism:0:0:0:0 = adventure 22:50:46.724 [Lua] [SharedState] network_state_110000105b0d1a8: environment_variation_id:0:0:0:0 = 0 22:50:46.724 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty:0:0:0:0 = normal 22:50:46.724 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty_tweak:0:0:0:0 = 0 22:50:46.724 [Lua] [SharedState] network_state_110000105b0d1a8: level_session_id:0:0:0:0 = 600762112 22:50:46.724 [Lua] [SharedState] network_state_110000105b0d1a8: level_transition_type:0:0:0:0 = load_next_level 22:50:46.724 [Lua] [SharedState] network_state_110000105b0d1a8: extra_packages:0:0:0:0 = {} 22:50:46.724 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 22:50:46.724 [SteamVoip] Creating room df82626324ec6466 22:50:46.724 [SteamVoip] Joining room df82626324ec6466 22:50:46.725 [EAC] EAC server 110000105b0d1a8 is initializing 22:50:46.727 [EAC] Server is also client 110000105b0d1a8 22:50:46.727 [EACServer] [23:50:46:727][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7857D5FE0 LogLevel: Info. 22:50:46.727 [Lua] ### Created peer state machine for 110000105b0d1a8 22:50:46.727 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Connecting 22:50:46.727 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 22:50:46.727 warning: [Application] Application.update_render_world is deprecated. 22:50:46.736 [Lua] [LevelTransitionHandler] Level load completed! 22:50:46.736 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:50:46.736 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:50:46.736 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 22:50:46.736 [Lua] Set lobby begin: 22:50:46.736 [Lua] Set lobby end. 22:50:46.736 [Lua] [PSM] Peer 110000105b0d1a8 joined. Want to use profile index "1" and join party "nil" 22:50:46.736 [Lua] [LobbyHost] Changed state from 0 to creating 22:50:46.747 [Lua] [StateLoading] load_current_level 22:50:46.747 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 22:50:46.747 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 22:50:46.747 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 22:50:46.747 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 22:50:46.747 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 22:50:46.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 22:50:46.769 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 22:50:46.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 22:50:47.013 [Lua] [LobbyHost] Changed state from creating to joined 22:50:47.013 [Lua] [PartyManager] Leader is set to 110000105b0d1a8 22:50:47.013 [Lua] [ChatManager] Setting up network context, host_peer_id:110000105b0d1a8 my_peer_id:110000105b0d1a8 22:50:47.013 [Lua] [ChatManager] Registering channel 1 22:50:47.013 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000105b0d1a8, own_peer_id=110000105b0d1a8) 22:50:47.013 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000105b0d1a8, own_peer_id=110000105b0d1a8) 22:50:47.013 [Lua] [PartyManager] network_context_created (server_peer_id=110000105b0d1a8, own_peer_id=110000105b0d1a8) 22:50:47.024 [Lua] [NetworkServer] Changing num_players from nil to 1 22:50:47.024 [Lua] Players: 1 22:50:47.024 [Lua] Set lobby begin: 22:50:47.024 [Lua] Lobby data mission_id = inn_level 22:50:47.024 [Lua] Lobby data mechanism = adventure 22:50:47.024 [Lua] Lobby data matchmaking_type = 3 22:50:47.024 [Lua] Lobby data eac_authorized = true 22:50:47.024 [Lua] Lobby data network_hash = 35577e51b360aa03 22:50:47.024 [Lua] Lobby data selected_mission_id = inn_level 22:50:47.024 [Lua] Lobby data num_players = 1 22:50:47.024 [Lua] Lobby data matchmaking = false 22:50:47.024 [Lua] Set lobby end. 22:50:48.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 22:50:48.372 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 22:50:48.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 22:50:48.698 [Lua] player (110000105b0d1a8,1) was put into party 0 22:50:48.698 [Lua] [ProfileSynchronizer] Peer 110000105b0d1a8 entered session 22:50:48.698 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105b0d1a8 22:50:48.698 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Connecting 22:50:48.698 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Loading 22:50:51.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 22:50:51.807 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 22:50:51.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 22:50:51.829 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 22:50:51.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 22:50:51.863 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 22:50:51.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:50:51.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:50:51.943 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:50:51.954 [Lua] [LevelTransitionHandler] Level load completed! 22:50:51.954 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 22:50:51.957 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:50:51.957 [Lua] checking dlc's against conflict directors 22:50:51.957 [Lua] number of factions to include 2 22:50:51.957 [Lua] Updated list weights for random: 22:50:51.957 [Lua] skaven, 0.42 (0.00-0.42) 22:50:51.957 [Lua] chaos, 0.42 (0.42-0.83) 22:50:51.957 [Lua] beastmen, 0.17 (0.83-1.00) 22:50:51.957 [Lua] Rolled random faction: 0.27856689691543579 skaven 22:50:51.957 [Lua] Updated list weights for random: 22:50:51.957 [Lua] beastmen, 0.29 (0.00-0.29) 22:50:51.957 [Lua] chaos, 0.71 (0.29-1.00) 22:50:51.957 [Lua] Rolled random faction: 0.81953376531600952 chaos 22:50:51.957 [Lua] number of factions added 2 22:50:51.957 [Lua] --- --- --- 22:50:51.957 [Lua] Starting... difficulty 'normal' 22:50:51.957 [Lua] These are the starting conflict directors: 22:50:51.957 [Lua] inn_level 22:50:51.957 [Lua] --- --- --- 22:50:51.957 [Lua] 22:50:51.957 [Lua] DONE! Found the following directors: 22:50:51.957 [Lua] (free: 35), Master hash is: 22:50:51.957 [Lua] [EnemyPackageLoader] breed_lookup: { } 22:50:51.957 [Lua] load_startup_enemy_packages: -------------- 22:50:51.957 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:50:51.957 [Lua] critter_rat 22:50:51.966 [Lua] ### Received rpc_level_loaded 22:50:51.966 [Lua] #### Has state machine: true, peer_id: 110000105b0d1a8, level_id: 78 22:50:51.966 [Lua] Peer 110000105b0d1a8 has loaded the level and all enemies are loaded 22:50:51.977 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Loading 22:50:51.977 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter LoadingProfilePackages 22:50:51.988 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit LoadingProfilePackages 22:50:51.988 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForEnterGame 22:50:51.988 [Lua] ### Received rpc_level_loaded 22:50:51.988 [Lua] #### Has state machine: false, peer_id: 110000105b0d1a8, level_id: 78 22:50:52.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:50:52.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:50:52.010 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 22:50:52.010 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:50:52.010 [Lua] Starting async level spawning of levels/inn/world 22:50:52.011 [Umbra] Init version: 3.4.15 :: 16 threads 22:50:52.189 [Lua] Async level spawning done 22:50:52.189 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:50:53.117 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:50:53.117 [Lua] Set lobby begin: 22:50:53.117 [Lua] Lobby data selected_mission_id = inn_level 22:50:53.117 [Lua] Lobby data num_players = 1 22:50:53.117 [Lua] Lobby data matchmaking = false 22:50:53.117 [Lua] Lobby data host = 110000105b0d1a8 22:50:53.117 [Lua] Lobby data mission_id = inn_level 22:50:53.117 [Lua] Lobby data matchmaking_type = 3 22:50:53.117 [Lua] Lobby data country_code = SE 22:50:53.117 [Lua] Lobby data network_hash = 35577e51b360aa03 22:50:53.117 [Lua] Lobby data unique_server_name = Benjiro 22:50:53.117 [Lua] Lobby data mechanism = adventure 22:50:53.117 [Lua] Lobby data eac_authorized = true 22:50:53.117 [Lua] Set lobby end. 22:50:53.117 [Lua] [Managers] Destroying manager group: 22:50:53.118 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 22:50:53.118 [Lua] [Gamestate] Enter StateIngame HOST 22:50:53.118 [Lua] [Managers] Calling function on all managers: 22:50:53.118 [Lua] <>level = inn_level<> 22:50:53.118 [Lua] Set lobby begin: 22:50:53.118 [Lua] Lobby data selected_mission_id = inn_level 22:50:53.118 [Lua] Lobby data num_players = 1 22:50:53.118 [Lua] Lobby data matchmaking = false 22:50:53.118 [Lua] Lobby data host = 110000105b0d1a8 22:50:53.118 [Lua] Lobby data mission_id = inn_level 22:50:53.118 [Lua] Lobby data matchmaking_type = 3 22:50:53.118 [Lua] Lobby data country_code = SE 22:50:53.118 [Lua] Lobby data network_hash = 35577e51b360aa03 22:50:53.118 [Lua] Lobby data unique_server_name = Benjiro 22:50:53.118 [Lua] Lobby data mechanism = adventure 22:50:53.118 [Lua] Lobby data eac_authorized = true 22:50:53.118 [Lua] Set lobby end. 22:50:53.118 [Lua] [StateIngame] Server ingame 22:50:53.121 [Lua] Set lobby begin: 22:50:53.121 [Lua] Lobby data difficulty = normal 22:50:53.121 [Lua] Lobby data selected_mission_id = inn_level 22:50:53.121 [Lua] Lobby data difficulty_tweak = 0 22:50:53.122 [Lua] Lobby data num_players = 1 22:50:53.122 [Lua] Lobby data matchmaking = false 22:50:53.122 [Lua] Lobby data host = 110000105b0d1a8 22:50:53.122 [Lua] Lobby data mission_id = inn_level 22:50:53.122 [Lua] Lobby data matchmaking_type = 3 22:50:53.122 [Lua] Lobby data country_code = SE 22:50:53.122 [Lua] Lobby data network_hash = 35577e51b360aa03 22:50:53.122 [Lua] Lobby data unique_server_name = Benjiro 22:50:53.122 [Lua] Lobby data mechanism = adventure 22:50:53.122 [Lua] Lobby data eac_authorized = true 22:50:53.122 [Lua] Set lobby end. 22:50:53.122 [Lua] [LobbyAux] Making combined_hash: 35577e51b360aa03 from network_hash=a219a75622c6ba12, trunk_revision=27558, engine_revision=ac5eae0a8647, project_hash=bulldozer, lobby_data_version=2 22:50:53.122 [Lua] GameServerAux.create_network_hash network_hash: a219a75622c6ba12, trunk_revision/content_revision: 27558, ignore_engine_revision: nil, engine_revision: ac5eae0a8647, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35577e51b360aa03, lobby_data_version=2 22:50:53.122 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 22:50:53.122 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:50:53.122 [Lua] [Matchmaking] initializing 22:50:53.122 [Lua] [Matchmaking] my_peer_id: 110000105b0d1a8, I am server 22:50:53.122 [Lua] [Matchmaking] register rpcs 22:50:53.122 [Lua] GameNetworkManager:init... creating game session 22:50:53.122 [Lua] Host GameSession.make_game_session_host with session: 22:50:53.122 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:50:53.122 [Lua] [GameNetworkManager] My own peer_id = 110000105b0d1a8 22:50:53.122 [Lua] [GameNetworkManager] self.is_server = true 22:50:53.122 [Network] Setting artificial MTU limit to 65536 22:50:53.130 [Lua] Switching ConflictSettings: to: inn_level 22:50:53.130 [Lua] pacing=disabled 22:50:53.130 [Lua] roaming=nil 22:50:53.130 [Lua] disabled=false 22:50:53.130 [Lua] pack_spawning=disabled 22:50:53.130 [Lua] contained_breeds=nil 22:50:53.130 [Lua] boss=disabled 22:50:53.130 [Lua] horde=disabled 22:50:53.130 [Lua] specials=disabled 22:50:53.130 [Lua] name=inn_level 22:50:53.130 [Lua] intensity=disabled 22:50:53.130 [Lua] --- 22:50:53.130 [Lua] [LevelAnalysis] set_random_seed( 0) 22:50:53.134 [Lua] [AIInterestPointSystem] Level Seed: 0 22:50:53.135 [Lua] 22:50:53.135 [Lua] [entity_system_bag] = table 22:50:53.135 [Lua] [entity_system_bag] = metatable 22:50:53.135 [Lua] [startup_data] = table 22:50:53.135 [Lua] [entity_manager] = table 22:50:53.135 [Lua] [entity_manager] = metatable 22:50:53.135 [Lua] [unit_spawner] = table 22:50:53.135 [Lua] [unit_spawner] = metatable 22:50:53.135 [Lua] [unit_storage] = table 22:50:53.135 [Lua] [unit_storage] = metatable 22:50:53.135 [Lua] [dice_keeper] = table 22:50:53.135 [Lua] [dice_keeper] = metatable 22:50:53.135 [Lua] [is_server] = true (boolean) 22:50:53.135 [Lua] [world] = [World] 22:50:53.135 [Lua] [system_api] = table 22:50:53.135 [Lua] [entity_system] = table 22:50:53.135 [Lua] [entity_system] = metatable 22:50:53.135 [Lua] [network_lobby] = table 22:50:53.135 [Lua] [network_lobby] = metatable 22:50:53.135 [Lua] [profile_synchronizer] = table 22:50:53.135 [Lua] [profile_synchronizer] = metatable 22:50:53.135 [Lua] [level_transition_handler] = table 22:50:53.135 [Lua] [level_transition_handler] = metatable 22:50:53.135 [Lua] [num_local_human_players] = 1 (number) 22:50:53.135 [Lua] [statistics_db] = table 22:50:53.135 [Lua] [statistics_db] = metatable 22:50:53.135 [Lua] [network_server] = table 22:50:53.135 [Lua] [network_server] = metatable 22:50:53.135 [Lua] [input_manager] = table 22:50:53.135 [Lua] [input_manager] = metatable 22:50:53.135 [Lua] [network_clock] = table 22:50:53.135 [Lua] [network_clock] = metatable 22:50:53.135 [Lua] [network_transmit] = table 22:50:53.135 [Lua] [network_transmit] = metatable 22:50:53.135 [Lua] [free_flight_manager] = table 22:50:53.135 [Lua] [free_flight_manager] = metatable 22:50:53.135 [Lua] [network_manager] = table 22:50:53.135 [Lua] [network_manager] = metatable 22:50:53.135 [Lua] [network_event_delegate] = table 22:50:53.135 [Lua] [network_event_delegate] = metatable 22:50:53.135 [Lua] 22:50:53.135 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:50:53.135 [Lua] ignoring extension VersusInteractObjectiveExtension 22:50:53.135 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:50:53.135 [Lua] ignoring extension VersusSocketObjectiveExtension 22:50:53.135 [Lua] ignoring extension VersusTargetObjectiveExtension 22:50:53.135 [Lua] ignoring extension VersusMissionObjectiveExtension 22:50:53.135 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:50:53.141 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 22:50:53.142 [Lua] [AchievementManager] Achievements using the steam platform 22:50:53.142 [Lua] PlayerManager:add_player player_1 22:50:53.208 [Lua] [StateIngame] Level seed: 0 22:50:53.213 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 22:50:53.213 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 22:50:53.213 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 22:50:53.213 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1, async-read, 22:50:53.213 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read, 22:50:53.213 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 22:50:53.213 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 22:50:53.213 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 22:50:53.213 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 22:50:53.213 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 22:50:53.213 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 22:50:53.213 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_5, async-read, 22:50:53.213 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4, async-read, 22:50:53.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2, async-read, 22:50:53.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_1, async-read, 22:50:53.214 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 22:50:53.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 22:50:53.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bugmans_painting_wood_base_1, async-read, 22:50:53.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_3, async-read, 22:50:53.216 [Lua] [LevelAnalysis] set_random_seed( 0) 22:50:53.220 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9 22:50:53.220 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10 22:50:53.221 [Lua] [IngameUI] init 22:50:53.236 [SteamVoipClient] select_out(110000105b0d1a8, off) 22:50:53.239 [Lua] cb_razer_chroma_setup 22:50:53.285 [Lua] [Matchmaking] Cancelling matchmaking 22:50:53.285 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:50:53.285 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:50:53.285 [Lua] Set lobby begin: 22:50:53.285 [Lua] Lobby data difficulty = normal 22:50:53.285 [Lua] Lobby data selected_mission_id = inn_level 22:50:53.285 [Lua] Lobby data power_level = 0 22:50:53.285 [Lua] Lobby data difficulty_tweak = 0 22:50:53.285 [Lua] Lobby data num_players = 1 22:50:53.285 [Lua] Lobby data matchmaking = false 22:50:53.285 [Lua] Lobby data host = 110000105b0d1a8 22:50:53.285 [Lua] Lobby data mission_id = inn_level 22:50:53.285 [Lua] Lobby data matchmaking_type = 3 22:50:53.285 [Lua] Lobby data country_code = SE 22:50:53.285 [Lua] Lobby data network_hash = 35577e51b360aa03 22:50:53.285 [Lua] Lobby data unique_server_name = Benjiro 22:50:53.285 [Lua] Lobby data mechanism = adventure 22:50:53.285 [Lua] Lobby data eac_authorized = true 22:50:53.285 [Lua] Set lobby end. 22:50:53.286 [Flow] complete_skittergate_legend true 22:50:53.286 [Flow] complete_all_helmgart_levels_recruit true 22:50:53.287 [Flow] WitchHunterLevel:35 22:50:53.287 [Flow] LeaderYes 22:50:53.287 [Flow] ALL PC XP:279985 22:50:53.287 [Flow] Has "bogenhafen" DLC:true 22:50:53.287 [Flow] WH XP:60850 22:50:53.287 [Flow] Number of crafted items:276 22:50:53.287 [Flow] Sum of Powe Levels:1500 22:50:53.287 [Flow] lodestone diff 1:false 22:50:53.287 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:50:53.288 [Lua] CurrentConflictSettings inn_level 22:50:53.288 [Lua] [ConflictDirector] conflict_director is ai_ready 22:50:53.289 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:50:53.289 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:50:53.290 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:50:53.290 [Lua] Forming navigation groups in one frame 22:50:53.290 [Lua] Forming navigation groups 22:50:53.304 [Lua] NavigationGroupManager -> calulation time A: 0.015000000000000568 22:50:53.305 [Lua] NavigationGroupManager -> calulation time B: 0 22:50:53.305 [Lua] number of nav groups: 42 22:50:53.305 [Lua] number of refined nav groups : 23 22:50:53.307 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 22:50:53.307 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 22:50:53.307 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:50:53.307 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 22:50:53.309 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:50:53.309 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:50:53.309 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 22:50:53.309 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=31 22:50:53.310 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:50:53.310 [Lua] [Managers] Calling function on all managers: 22:50:53.329 [Save] Saving `save_data` 22:50:53.331 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForEnterGame 22:50:53.331 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForGameObjectSync 22:50:53.331 [Save] Save done 22:50:53.336 [Lua] [UnlockManager] All unlocks ready 22:50:53.791 [Lua] player (110000105b0d1a8,1) was put into party 1 22:50:53.791 [Lua] [IngamePlayerListUI] - Destroy 22:50:53.792 [Lua] [GamePadEquipmentUI] - Destroy 22:50:53.792 [Lua] [EquipmentUI] - Destroy 22:50:53.792 [Lua] [AbilityUI] - Destroy 22:50:53.792 [Lua] [GamePadAbilityUI] - Destroy 22:50:53.801 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000105b0d1a8 22:50:53.801 [Lua] [SharedState] network_state_110000105b0d1a8: profile_index_reservation:0:0:1:0 = 110000105b0d1a8 22:50:53.801 [Lua] Set lobby begin: 22:50:53.801 [Lua] Lobby data selected_mission_id = inn_level 22:50:53.801 [Lua] Lobby data num_players = 1 22:50:53.801 [Lua] Lobby data difficulty_tweak = 0 22:50:53.801 [Lua] Lobby data host = 110000105b0d1a8 22:50:53.801 [Lua] Lobby data matchmaking_type = 3 22:50:53.801 [Lua] Lobby data difficulty = normal 22:50:53.801 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 22:50:53.801 [Lua] Lobby data unique_server_name = Benjiro 22:50:53.801 [Lua] Lobby data player_slot_4 = 0:0 22:50:53.801 [Lua] Lobby data country_code = SE 22:50:53.801 [Lua] Lobby data matchmaking = false 22:50:53.801 [Lua] Lobby data power_level = 0 22:50:53.801 [Lua] Lobby data mission_id = inn_level 22:50:53.801 [Lua] Lobby data mechanism = adventure 22:50:53.801 [Lua] Lobby data player_slot_5 = 0:0 22:50:53.801 [Lua] Lobby data player_slot_2 = 0:0 22:50:53.801 [Lua] Lobby data network_hash = 35577e51b360aa03 22:50:53.801 [Lua] Lobby data player_slot_3 = 0:0 22:50:53.801 [Lua] Lobby data eac_authorized = true 22:50:53.801 [Lua] Set lobby end. 22:50:53.801 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:1) to profile(1) career(1) 22:50:53.802 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"}] 22:50:53.802 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false},"inventory_id":1211309056,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false}} 22:50:53.802 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForGameObjectSync 22:50:53.802 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForPlayers 22:50:53.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:50:53.802 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:50:53.802 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 22:50:53.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 22:50:53.808 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 22:50:53.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, ProfileSynchronizer, async-read, 22:50:53.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 22:50:53.808 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 22:50:53.808 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 22:50:53.808 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 22:50:53.808 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 22:50:53.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 22:50:53.808 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer, async-read, 22:50:53.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, ProfileSynchronizer, async-read, 22:50:53.808 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:50:53.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2, ProfileSynchronizer, async-read, 22:50:53.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, ProfileSynchronizer, async-read, 22:50:53.808 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 22:50:53.808 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 22:50:53.808 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForPlayers 22:50:53.808 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InGame 22:50:53.808 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = true 22:50:53.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 22:50:53.944 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 22:50:53.944 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 22:50:53.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 22:50:53.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 22:50:53.997 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 22:50:53.997 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 22:50:53.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 22:50:54.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 22:50:54.039 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 22:50:54.039 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 22:50:54.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 22:50:54.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 22:50:54.077 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 22:50:54.077 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 22:50:54.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 22:50:54.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 22:50:54.133 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 22:50:54.133 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 22:50:54.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 22:50:54.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 22:50:54.185 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 22:50:54.185 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 22:50:54.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 22:50:54.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 22:50:54.230 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 22:50:54.230 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 22:50:54.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 22:50:54.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 22:50:54.265 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 22:50:54.266 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 22:50:54.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:50:54.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:50:54.310 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:50:54.310 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 22:50:54.310 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 22:50:54.417 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 22:50:54.417 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 22:50:54.417 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 22:50:54.561 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 22:50:54.561 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 22:50:54.561 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:50:54.628 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:50:54.628 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:50:54.628 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 22:50:54.698 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 22:50:54.698 [Lua] [PackageManager] Force_load: wwise/pistol 22:50:54.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 22:50:54.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 22:50:54.800 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 22:50:54.800 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 22:50:54.805 [Flow] DISABLE 22:50:55.135 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 22:50:55.135 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 22:50:55.135 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 22:50:55.593 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 22:50:55.593 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 22:50:55.594 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 22:50:55.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 22:50:55.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 22:50:55.709 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 22:50:55.746 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 22:50:55.746 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 22:50:55.746 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 22:50:55.852 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 22:50:55.852 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 22:50:55.853 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 22:50:55.946 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 22:50:55.946 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 22:50:55.946 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2 22:50:56.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2 22:50:56.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2 22:50:56.044 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 22:50:56.086 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 22:50:56.086 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 22:50:56.086 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 22:50:56.308 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 22:50:56.308 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 22:50:56.308 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 22:50:56.378 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 22:50:56.378 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 22:50:56.390 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 1211309056 22:50:56.394 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 22:50:56.397 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:50:56.397 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:50:56.397 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:50:56.397 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:50:56.397 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:50:56.397 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:50:56.397 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:50:56.397 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:50:56.397 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:50:56.397 [Lua] TalentExtension:_send_rpc_sync_talents 42 22:50:56.397 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:50:56.397 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 22:50:56.398 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 22:50:56.419 [Lua] Players are leaving the safe zone 22:50:56.678 [Lua] StateInGameRunning:_game_actually_starts() 22:50:56.678 [Lua] [IngameUI] menu view on_enter start_menu_view 22:50:56.678 [Lua] hero_fullscreen_menu_on_enter 22:50:56.678 [Lua] [GameModeInn] Start menu opened 22:50:56.678 [Lua] ################################################################################################################# 22:50:56.678 [Lua] [Loading Time]: 00:00:09 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:50:56.678 [Lua] ################################################################################################################# 22:50:56.678 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 22:50:56.678 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = true 22:50:56.684 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d50d370 22:50:56.685 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 22:50:56.688 [SteamVoipClient] select_out(110000105b0d1a8, off) 22:50:56.691 [Lua] cb_razer_chroma_setup 22:50:56.696 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 22:50:56.699 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:50:56.699 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:50:56.699 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:50:56.700 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:50:56.700 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:50:56.700 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:50:56.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 22:50:56.700 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:50:56.700 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:50:56.700 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 22:50:56.700 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:50:56.740 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 22:50:56.740 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 22:50:56.923 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 22:50:56.923 [Lua] Commit load time data 22:50:57.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x393, position: 0 22:50:58.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x393, position: 27249 22:50:58.753 [Lua] [IngameUI] menu view on_exit start_menu_view 22:50:58.753 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 22:50:58.753 [Lua] hero_fullscreen_menu_on_exit 22:50:58.753 [Lua] [GameModeInn] Start menu closed 22:50:58.754 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d50d370 22:50:58.755 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 22:50:58.755 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 22:50:58.755 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 22:50:58.755 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 22:50:58.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 22:50:58.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 22:50:58.929 [Lua] [PlayFabMirrorBase] _commit_internal "1" 22:50:58.929 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:50:58.950 [Lua] generate_backend_stats 110000105b0d1a8:1 22:50:59.015 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:50:59.015 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:50:59.015 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25 22:50:59.015 [Lua] Set lobby begin: 22:50:59.015 [Lua] Lobby data selected_mission_id = inn_level 22:50:59.015 [Lua] Lobby data num_players = 1 22:50:59.015 [Lua] Lobby data difficulty_tweak = 0 22:50:59.015 [Lua] Lobby data host = 110000105b0d1a8 22:50:59.015 [Lua] Lobby data matchmaking_type = 3 22:50:59.015 [Lua] Lobby data difficulty = normal 22:50:59.015 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 22:50:59.015 [Lua] Lobby data unique_server_name = Benjiro 22:50:59.015 [Lua] Lobby data player_slot_4 = 0:0 22:50:59.015 [Lua] Lobby data country_code = SE 22:50:59.015 [Lua] Lobby data matchmaking = false 22:50:59.016 [Lua] Lobby data power_level = 835 22:50:59.016 [Lua] Lobby data mission_id = inn_level 22:50:59.016 [Lua] Lobby data mechanism = adventure 22:50:59.016 [Lua] Lobby data player_slot_5 = 0:0 22:50:59.016 [Lua] Lobby data player_slot_2 = 0:0 22:50:59.016 [Lua] Lobby data network_hash = 35577e51b360aa03 22:50:59.016 [Lua] Lobby data player_slot_3 = 0:0 22:50:59.016 [Lua] Lobby data eac_authorized = true 22:50:59.016 [Lua] Set lobby end. 22:50:59.019 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25 22:50:59.778 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25 22:50:59.781 [Lua] [PlayFabMirrorBase] commit result "success", "1" 22:50:59.964 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1, async-read, 22:50:59.964 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:50:59.976 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read, 22:50:59.976 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:50:59.988 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 22:50:59.988 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:51:00.121 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 22:51:00.121 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:51:05.491 [Window] Window => inactive 22:51:30.785 [Window] Window => active 22:51:45.920 [Window] Window => inactive 22:51:48.000 [Window] Window => active 22:51:48.857 [Lua] [IngameUI] menu view on_enter start_game_view 22:51:48.858 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d50eb40 22:51:48.858 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 22:51:48.859 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 22:51:48.860 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:51:48.860 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 22:51:48.860 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 22:51:50.110 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser 22:51:50.110 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:51:50.110 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser 22:51:50.110 [Lua] [LobbyAux] Making combined_hash: 35577e51b360aa03 from network_hash=a219a75622c6ba12, trunk_revision=27558, engine_revision=ac5eae0a8647, project_hash=bulldozer, lobby_data_version=2 22:51:50.110 [Lua] GameServerAux.create_network_hash network_hash: a219a75622c6ba12, trunk_revision/content_revision: 27558, ignore_engine_revision: nil, engine_revision: ac5eae0a8647, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35577e51b360aa03, lobby_data_version=2 22:51:50.110 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 22:51:50.110 [Lua] [LobbyAux] Making combined_hash: 35577e51b360aa03 from network_hash=a219a75622c6ba12, trunk_revision=27558, engine_revision=ac5eae0a8647, project_hash=bulldozer, lobby_data_version=2 22:51:50.110 [Lua] GameServerAux.create_network_hash network_hash: a219a75622c6ba12, trunk_revision/content_revision: 27558, ignore_engine_revision: nil, engine_revision: ac5eae0a8647, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35577e51b360aa03, lobby_data_version=2 22:51:50.111 [Lua] 22:51:50.111 [Lua] [1] = table 22:51:50.111 [Lua] [game_mode_display_name] = gm_morris_deus (string) 22:51:50.111 [Lua] [difficulties] = table 22:51:50.111 [Lua] [1] = normal (string) 22:51:50.111 [Lua] [2] = hard (string) 22:51:50.111 [Lua] [3] = harder (string) 22:51:50.111 [Lua] [4] = hardest (string) 22:51:50.111 [Lua] [5] = cataclysm (string) 22:51:50.111 [Lua] [6] = any (string) 22:51:50.111 [Lua] [levels] = table 22:51:50.111 [Lua] [1] = sig_snare_d_nurgle_path1 (string) 22:51:50.111 [Lua] [2] = pat_town_tzeentch_path2 (string) 22:51:50.111 [Lua] [3] = sig_crag_slaanesh_path2 (string) 22:51:50.111 [Lua] [4] = pat_bay_nurgle_path2 (string) 22:51:50.111 [Lua] [5] = sig_crag_slaanesh_path1 (string) 22:51:50.111 [Lua] [6] = sig_crag_khorne_path5 (string) 22:51:50.111 [Lua] [7] = sig_crag_nurgle_path2 (string) 22:51:50.111 [Lua] [8] = sig_crag_khorne_path1 (string) 22:51:50.111 [Lua] [9] = sig_snare_e_tzeentch_path1 (string) 22:51:50.111 [Lua] [10] = pat_bay_slaanesh_path3 (string) 22:51:50.111 [Lua] [11] = sig_crag_khorne_path2 (string) 22:51:50.111 [Lua] [12] = sig_crag_tzeentch_path5 (string) 22:51:50.111 [Lua] [13] = sig_snare_e_wastes_path1 (string) 22:51:50.111 [Lua] [14] = sig_volcano_wastes_path5 (string) 22:51:50.111 [Lua] [15] = pat_town_wastes_path2 (string) 22:51:50.111 [Lua] [16] = pat_town_wastes_path4 (string) 22:51:50.111 [Lua] [17] = sig_crag_tzeentch_path4 (string) 22:51:50.111 [Lua] [18] = pat_bay_wastes_path3 (string) 22:51:50.111 [Lua] [19] = pat_forest_slaanesh_path4 (string) 22:51:50.111 [Lua] [20] = sig_snare_e_slaanesh_path1 (string) 22:51:50.111 [Lua] [21] = pat_mountain_wastes_path2 (string) 22:51:50.111 [Lua] [22] = pat_town_tzeentch_path1 (string) 22:51:50.111 [Lua] [23] = pat_tower_wastes_path1 (string) 22:51:50.111 [Lua] [24] = pat_mountain_slaanesh_path4 (string) 22:51:50.111 [Lua] [25] = sig_crag_slaanesh_path5 (string) 22:51:50.111 [Lua] [26] = pat_town_slaanesh_path3 (string) 22:51:50.111 [Lua] [27] = arena_ruin_khorne_path1 (string) 22:51:50.111 [Lua] [28] = pat_forest_nurgle_path4 (string) 22:51:50.111 [Lua] [29] = pat_mountain_wastes_path4 (string) 22:51:50.111 [Lua] [30] = sig_mordrek_nurgle_path2 (string) 22:51:50.111 [Lua] [31] = pat_mountain_slaanesh_path2 (string) 22:51:50.111 [Lua] [32] = pat_bay_slaanesh_path2 (string) 22:51:50.111 [Lua] [33] = pat_mountain_wastes_path1 (string) 22:51:50.111 [Lua] [34] = pat_mountain_nurgle_path4 (string) 22:51:50.111 [Lua] [35] = journey_citadel (string) 22:51:50.111 [Lua] [36] = pat_bay_khorne_path1 (string) 22:51:50.111 [Lua] [37] = pat_mountain_slaanesh_path5 (string) 22:51:50.111 [Lua] [38] = pat_mountain_nurgle_path3 (string) 22:51:50.111 [Lua] [39] = pat_bay_khorne_path3 (string) 22:51:50.111 [Lua] [40] = sig_mordrek_khorne_path3 (string) 22:51:50.111 [Lua] [41] = pat_tower_wastes_path5 (string) 22:51:50.111 [Lua] [42] = pat_mountain_nurgle_path1 (string) 22:51:50.111 [Lua] [43] = pat_tower_tzeentch_path1 (string) 22:51:50.111 [Lua] [44] = pat_tower_khorne_path3 (string) 22:51:50.111 [Lua] [45] = arena_ice_slaanesh_path1 (string) 22:51:50.111 [Lua] [46] = sig_gorge_khorne_path3 (string) 22:51:50.111 [Lua] [47] = pat_mines_wastes_path5 (string) 22:51:50.111 [Lua] [48] = sig_crag_khorne_path4 (string) 22:51:50.111 [Lua] [49] = pat_tower_tzeentch_path3 (string) 22:51:50.111 [Lua] [50] = pat_mines_slaanesh_path4 (string) 22:51:50.111 [Lua] [51] = pat_town_tzeentch_path4 (string) 22:51:50.111 [Lua] [52] = sig_volcano_slaanesh_path1 (string) 22:51:50.111 [Lua] [53] = sig_crag_nurgle_path4 (string) 22:51:50.111 [Lua] [54] = arena_ruin_slaanesh_path1 (string) 22:51:50.111 [Lua] [55] = sig_gorge_nurgle_path2 (string) 22:51:50.111 [Lua] [56] = pat_town_slaanesh_path2 (string) 22:51:50.111 [Lua] [57] = sig_crag_tzeentch_path2 (string) 22:51:50.111 [Lua] [58] = pat_town_khorne_path5 (string) 22:51:50.111 [Lua] [59] = sig_volcano_nurgle_path3 (string) 22:51:50.111 [Lua] [60] = sig_crag_tzeentch_path1 (string) 22:51:50.111 [Lua] [61] = sig_mordrek_wastes_path2 (string) 22:51:50.111 [Lua] [62] = pat_bay_khorne_path5 (string) 22:51:50.111 [Lua] [63] = sig_gorge_slaanesh_path4 (string) 22:51:50.111 [Lua] [64] = pat_tower_slaanesh_path4 (string) 22:51:50.111 [Lua] [65] = pat_mountain_tzeentch_path1 (string) 22:51:50.111 [Lua] [66] = sig_crag_wastes_path5 (string) 22:51:50.111 [Lua] [67] = pat_mines_wastes_path1 (string) 22:51:50.111 [Lua] [68] = pat_mountain_nurgle_path2 (string) 22:51:50.111 [Lua] [69] = sig_gorge_tzeentch_path1 (string) 22:51:50.111 [Lua] [70] = journey_ice (string) 22:51:50.111 [Lua] [71] = sig_mordrek_khorne_path5 (string) 22:51:50.111 [Lua] [72] = arena_cave_slaanesh_path1 (string) 22:51:50.111 [Lua] [73] = pat_town_nurgle_path4 (string) 22:51:50.111 [Lua] [74] = sig_crag_wastes_path4 (string) 22:51:50.112 [Lua] [75] = pat_forest_khorne_path1 (string) 22:51:50.112 [Lua] [76] = sig_snare_e_khorne_path1 (string) 22:51:50.112 [Lua] [77] = sig_gorge_tzeentch_path3 (string) 22:51:50.112 [Lua] [78] = sig_gorge_wastes_path5 (string) 22:51:50.112 [Lua] [79] = pat_mountain_khorne_path2 (string) 22:51:50.112 [Lua] [80] = sig_snare_b_slaanesh_path1 (string) 22:51:50.112 [Lua] [81] = pat_tower_nurgle_path3 (string) 22:51:50.112 [Lua] [82] = sig_gorge_wastes_path2 (string) 22:51:50.112 [Lua] [83] = pat_forest_tzeentch_path5 (string) 22:51:50.112 [Lua] [84] = pat_mines_khorne_path1 (string) 22:51:50.112 [Lua] [85] = sig_snare_c_nurgle_path1 (string) 22:51:50.112 [Lua] [86] = sig_citadel_tzeentch_path4 (string) 22:51:50.112 [Lua] [87] = pat_tower_tzeentch_path5 (string) 22:51:50.112 [Lua] [88] = sig_volcano_slaanesh_path4 (string) 22:51:50.112 [Lua] [89] = sig_crag_slaanesh_path4 (string) 22:51:50.112 [Lua] [90] = pat_mines_tzeentch_path3 (string) 22:51:50.112 [Lua] [91] = sig_volcano_tzeentch_path5 (string) 22:51:50.112 [Lua] [92] = sig_gorge_nurgle_path3 (string) 22:51:50.112 [Lua] [93] = sig_mordrek_tzeentch_path4 (string) 22:51:50.112 [Lua] [94] = pat_bay_tzeentch_path1 (string) 22:51:50.112 [Lua] [95] = sig_mordrek_nurgle_path4 (string) 22:51:50.112 [Lua] [96] = pat_town_khorne_path2 (string) 22:51:50.112 [Lua] [97] = pat_mines_slaanesh_path1 (string) 22:51:50.112 [Lua] [98] = sig_citadel_khorne_path5 (string) 22:51:50.112 [Lua] [99] = sig_volcano_tzeentch_path3 (string) 22:51:50.112 [Lua] [100] = pat_town_nurgle_path2 (string) 22:51:50.112 [Lua] [101] = sig_citadel_slaanesh_path5 (string) 22:51:50.112 [Lua] [102] = pat_bay_wastes_path2 (string) 22:51:50.112 [Lua] [103] = sig_volcano_slaanesh_path2 (string) 22:51:50.112 [Lua] [104] = pat_forest_khorne_path4 (string) 22:51:50.112 [Lua] [105] = sig_citadel_nurgle_path2 (string) 22:51:50.112 [Lua] [106] = sig_mordrek_wastes_path4 (string) 22:51:50.112 [Lua] [107] = sig_gorge_khorne_path2 (string) 22:51:50.112 [Lua] [108] = pat_mountain_tzeentch_path4 (string) 22:51:50.112 [Lua] [109] = sig_gorge_tzeentch_path5 (string) 22:51:50.112 [Lua] [110] = sig_snare_a_tzeentch_path1 (string) 22:51:50.112 [Lua] [111] = pat_town_slaanesh_path4 (string) 22:51:50.112 [Lua] [112] = sig_snare_c_slaanesh_path1 (string) 22:51:50.112 [Lua] [113] = sig_snare_b_wastes_path1 (string) 22:51:50.112 [Lua] [114] = pat_tower_khorne_path1 (string) 22:51:50.112 [Lua] [115] = pat_mines_tzeentch_path1 (string) 22:51:50.112 [Lua] [116] = pat_tower_nurgle_path4 (string) 22:51:50.112 [Lua] [117] = sig_volcano_khorne_path2 (string) 22:51:50.112 [Lua] [118] = pat_tower_wastes_path2 (string) 22:51:50.112 [Lua] [119] = sig_snare_d_tzeentch_path1 (string) 22:51:50.112 [Lua] [120] = pat_town_nurgle_path3 (string) 22:51:50.112 [Lua] [121] = pat_town_slaanesh_path1 (string) 22:51:50.112 [Lua] [122] = pat_town_khorne_path4 (string) 22:51:50.112 [Lua] [123] = sig_gorge_slaanesh_path1 (string) 22:51:50.112 [Lua] [124] = sig_volcano_tzeentch_path1 (string) 22:51:50.112 [Lua] [125] = sig_snare_c_tzeentch_path1 (string) 22:51:50.112 [Lua] [126] = pat_bay_wastes_path1 (string) 22:51:50.112 [Lua] [127] = sig_citadel_nurgle_path4 (string) 22:51:50.112 [Lua] [128] = sig_volcano_tzeentch_path4 (string) 22:51:50.112 [Lua] [129] = sig_volcano_nurgle_path5 (string) 22:51:50.112 [Lua] [130] = sig_citadel_tzeentch_path2 (string) 22:51:50.112 [Lua] [131] = sig_mordrek_tzeentch_path2 (string) 22:51:50.112 [Lua] [132] = pat_mountain_khorne_path4 (string) 22:51:50.112 [Lua] [133] = sig_snare_a_slaanesh_path1 (string) 22:51:50.112 [Lua] [134] = pat_mines_wastes_path2 (string) 22:51:50.112 [Lua] [135] = sig_citadel_khorne_path3 (string) 22:51:50.112 [Lua] [136] = pat_mines_khorne_path3 (string) 22:51:50.112 [Lua] [137] = pat_town_khorne_path1 (string) 22:51:50.112 [Lua] [138] = pat_bay_nurgle_path4 (string) 22:51:50.112 [Lua] [139] = pat_forest_tzeentch_path1 (string) 22:51:50.112 [Lua] [140] = sig_citadel_khorne_path1 (string) 22:51:50.112 [Lua] [141] = sig_mordrek_wastes_path1 (string) 22:51:50.112 [Lua] [142] = sig_volcano_nurgle_path4 (string) 22:51:50.112 [Lua] [143] = pat_bay_slaanesh_path4 (string) 22:51:50.112 [Lua] [144] = pat_bay_khorne_path4 (string) 22:51:50.112 [Lua] [145] = sig_volcano_khorne_path3 (string) 22:51:50.112 [Lua] [146] = pat_bay_tzeentch_path3 (string) 22:51:50.112 [Lua] [147] = sig_mordrek_tzeentch_path5 (string) 22:51:50.112 [Lua] [148] = sig_volcano_khorne_path5 (string) 22:51:50.112 [Lua] [149] = sig_crag_wastes_path3 (string) 22:51:50.112 [Lua] [150] = sig_gorge_nurgle_path5 (string) 22:51:50.112 [Lua] [151] = sig_volcano_wastes_path3 (string) 22:51:50.112 [Lua] [152] = pat_mines_nurgle_path3 (string) 22:51:50.112 [Lua] [153] = sig_mordrek_khorne_path1 (string) 22:51:50.112 [Lua] [154] = pat_town_wastes_path3 (string) 22:51:50.112 [Lua] [155] = pat_tower_khorne_path2 (string) 22:51:50.112 [Lua] [156] = sig_gorge_khorne_path4 (string) 22:51:50.112 [Lua] [157] = sig_citadel_slaanesh_path2 (string) 22:51:50.112 [Lua] [158] = sig_snare_a_wastes_path1 (string) 22:51:50.112 [Lua] [159] = pat_mines_slaanesh_path3 (string) 22:51:50.112 [Lua] [160] = pat_mountain_wastes_path5 (string) 22:51:50.112 [Lua] [161] = pat_mines_slaanesh_path5 (string) 22:51:50.112 [Lua] [162] = sig_snare_a_nurgle_path1 (string) 22:51:50.112 [Lua] [163] = pat_mountain_slaanesh_path1 (string) 22:51:50.112 [Lua] [164] = pat_town_tzeentch_path5 (string) 22:51:50.112 [Lua] [165] = pat_tower_wastes_path4 (string) 22:51:50.112 [Lua] [166] = sig_mordrek_khorne_path4 (string) 22:51:50.112 [Lua] [167] = journey_cave (string) 22:51:50.112 [Lua] [168] = pat_town_nurgle_path5 (string) 22:51:50.112 [Lua] [169] = journey_ruin (string) 22:51:50.112 [Lua] [170] = pat_mines_wastes_path4 (string) 22:51:50.112 [Lua] [171] = sig_gorge_wastes_path4 (string) 22:51:50.112 [Lua] [172] = sig_mordrek_wastes_path5 (string) 22:51:50.112 [Lua] [173] = sig_citadel_nurgle_path1 (string) 22:51:50.112 [Lua] [174] = pat_mountain_slaanesh_path3 (string) 22:51:50.112 [Lua] [175] = sig_mordrek_slaanesh_path1 (string) 22:51:50.112 [Lua] [176] = sig_snare_c_khorne_path1 (string) 22:51:50.112 [Lua] [177] = sig_snare_d_slaanesh_path1 (string) 22:51:50.112 [Lua] [178] = sig_mordrek_wastes_path3 (string) 22:51:50.112 [Lua] [179] = sig_mordrek_nurgle_path5 (string) 22:51:50.112 [Lua] [180] = sig_crag_khorne_path3 (string) 22:51:50.112 [Lua] [181] = arena_citadel_khorne_path1 (string) 22:51:50.112 [Lua] [182] = sig_mordrek_nurgle_path1 (string) 22:51:50.112 [Lua] [183] = arena_citadel_slaanesh_path1 (string) 22:51:50.112 [Lua] [184] = pat_bay_slaanesh_path5 (string) 22:51:50.112 [Lua] [185] = sig_gorge_wastes_path3 (string) 22:51:50.112 [Lua] [186] = pat_bay_wastes_path4 (string) 22:51:50.112 [Lua] [187] = pat_town_tzeentch_path3 (string) 22:51:50.112 [Lua] [188] = pat_forest_wastes_path1 (string) 22:51:50.112 [Lua] [189] = sig_mordrek_khorne_path2 (string) 22:51:50.112 [Lua] [190] = pat_tower_slaanesh_path5 (string) 22:51:50.112 [Lua] [191] = pat_town_wastes_path1 (string) 22:51:50.112 [Lua] [192] = sig_snare_d_wastes_path1 (string) 22:51:50.112 [Lua] [193] = sig_gorge_slaanesh_path5 (string) 22:51:50.112 [Lua] [194] = pat_bay_nurgle_path3 (string) 22:51:50.112 [Lua] [195] = sig_snare_e_nurgle_path1 (string) 22:51:50.112 [Lua] [196] = pat_mountain_khorne_path3 (string) 22:51:50.112 [Lua] [197] = pat_mountain_khorne_path1 (string) 22:51:50.112 [Lua] [198] = pat_mines_tzeentch_path2 (string) 22:51:50.112 [Lua] [199] = pat_tower_tzeentch_path2 (string) 22:51:50.112 [Lua] [200] = pat_bay_tzeentch_path5 (string) 22:51:50.112 [Lua] [201] = pat_mines_slaanesh_path2 (string) 22:51:50.112 [Lua] [202] = sig_volcano_wastes_path1 (string) 22:51:50.112 [Lua] [203] = pat_tower_khorne_path5 (string) 22:51:50.112 [Lua] [204] = sig_crag_nurgle_path5 (string) 22:51:50.112 [Lua] [205] = sig_gorge_slaanesh_path2 (string) 22:51:50.112 [Lua] [206] = arena_ice_tzeentch_path1 (string) 22:51:50.112 [Lua] [207] = sig_volcano_nurgle_path2 (string) 22:51:50.112 [Lua] [208] = pat_tower_slaanesh_path2 (string) 22:51:50.112 [Lua] [209] = pat_mines_khorne_path5 (string) 22:51:50.112 [Lua] [210] = pat_mines_nurgle_path5 (string) 22:51:50.112 [Lua] [211] = sig_snare_d_khorne_path1 (string) 22:51:50.112 [Lua] [212] = sig_crag_wastes_path1 (string) 22:51:50.112 [Lua] [213] = pat_forest_slaanesh_path2 (string) 22:51:50.112 [Lua] [214] = pat_tower_nurgle_path5 (string) 22:51:50.112 [Lua] [215] = sig_snare_c_wastes_path1 (string) 22:51:50.112 [Lua] [216] = arena_citadel_tzeentch_path1 (string) 22:51:50.112 [Lua] [217] = pat_town_wastes_path5 (string) 22:51:50.112 [Lua] [218] = pat_forest_wastes_path5 (string) 22:51:50.112 [Lua] [219] = sig_citadel_slaanesh_path1 (string) 22:51:50.112 [Lua] [220] = sig_citadel_tzeentch_path1 (string) 22:51:50.112 [Lua] [221] = sig_mordrek_slaanesh_path3 (string) 22:51:50.112 [Lua] [222] = sig_snare_a_khorne_path1 (string) 22:51:50.112 [Lua] [223] = pat_forest_nurgle_path3 (string) 22:51:50.112 [Lua] [224] = pat_bay_khorne_path2 (string) 22:51:50.112 [Lua] [225] = pat_bay_nurgle_path1 (string) 22:51:50.112 [Lua] [226] = pat_mines_tzeentch_path4 (string) 22:51:50.112 [Lua] [227] = sig_gorge_slaanesh_path3 (string) 22:51:50.112 [Lua] [228] = sig_crag_tzeentch_path3 (string) 22:51:50.112 [Lua] [229] = sig_mordrek_nurgle_path3 (string) 22:51:50.112 [Lua] [230] = sig_mordrek_slaanesh_path5 (string) 22:51:50.112 [Lua] [231] = sig_volcano_khorne_path1 (string) 22:51:50.112 [Lua] [232] = pat_tower_nurgle_path1 (string) 22:51:50.112 [Lua] [233] = arena_cave_tzeentch_path1 (string) 22:51:50.112 [Lua] [234] = pat_forest_khorne_path2 (string) 22:51:50.112 [Lua] [235] = pat_mines_nurgle_path1 (string) 22:51:50.112 [Lua] [236] = pat_bay_tzeentch_path4 (string) 22:51:50.112 [Lua] [237] = pat_forest_nurgle_path5 (string) 22:51:50.112 [Lua] [238] = pat_forest_tzeentch_path2 (string) 22:51:50.112 [Lua] [239] = pat_mountain_nurgle_path5 (string) 22:51:50.112 [Lua] [240] = arena_citadel_nurgle_path1 (string) 22:51:50.112 [Lua] [241] = sig_citadel_nurgle_path3 (string) 22:51:50.112 [Lua] [242] = sig_mordrek_slaanesh_path4 (string) 22:51:50.112 [Lua] [243] = sig_gorge_nurgle_path4 (string) 22:51:50.112 [Lua] [244] = pat_town_nurgle_path1 (string) 22:51:50.112 [Lua] [245] = pat_mines_khorne_path4 (string) 22:51:50.112 [Lua] [246] = arena_ruin_nurgle_path1 (string) 22:51:50.112 [Lua] [247] = sig_citadel_slaanesh_path4 (string) 22:51:50.112 [Lua] [248] = pat_forest_khorne_path5 (string) 22:51:50.112 [Lua] [249] = pat_town_khorne_path3 (string) 22:51:50.112 [Lua] [250] = pat_forest_khorne_path3 (string) 22:51:50.112 [Lua] [251] = pat_mountain_tzeentch_path5 (string) 22:51:50.112 [Lua] [252] = pat_mines_nurgle_path2 (string) 22:51:50.112 [Lua] [253] = pat_mountain_tzeentch_path3 (string) 22:51:50.112 [Lua] [254] = pat_bay_slaanesh_path1 (string) 22:51:50.112 [Lua] [255] = pat_mines_khorne_path2 (string) 22:51:50.112 [Lua] [256] = pat_forest_wastes_path4 (string) 22:51:50.112 [Lua] [257] = pat_town_slaanesh_path5 (string) 22:51:50.112 [Lua] [258] = sig_gorge_tzeentch_path4 (string) 22:51:50.112 [Lua] [259] = sig_volcano_slaanesh_path3 (string) 22:51:50.112 [Lua] [260] = arena_cave_nurgle_path1 (string) 22:51:50.112 [Lua] [261] = pat_tower_slaanesh_path3 (string) 22:51:50.112 [Lua] [262] = pat_forest_tzeentch_path3 (string) 22:51:50.112 [Lua] [263] = pat_mines_nurgle_path4 (string) 22:51:50.112 [Lua] [264] = pat_mountain_tzeentch_path2 (string) 22:51:50.112 [Lua] [265] = pat_forest_nurgle_path1 (string) 22:51:50.112 [Lua] [266] = arena_ice_khorne_path1 (string) 22:51:50.112 [Lua] [267] = pat_bay_tzeentch_path2 (string) 22:51:50.112 [Lua] [268] = sig_gorge_tzeentch_path2 (string) 22:51:50.112 [Lua] [269] = sig_mordrek_slaanesh_path2 (string) 22:51:50.112 [Lua] [270] = sig_volcano_slaanesh_path5 (string) 22:51:50.112 [Lua] [271] = pat_forest_slaanesh_path5 (string) 22:51:50.112 [Lua] [272] = sig_gorge_nurgle_path1 (string) 22:51:50.112 [Lua] [273] = arena_ruin_tzeentch_path1 (string) 22:51:50.112 [Lua] [274] = pat_tower_slaanesh_path1 (string) 22:51:50.112 [Lua] [275] = pat_forest_wastes_path2 (string) 22:51:50.112 [Lua] [276] = arena_ice_nurgle_path1 (string) 22:51:50.112 [Lua] [277] = sig_citadel_tzeentch_path5 (string) 22:51:50.112 [Lua] [278] = pat_tower_khorne_path4 (string) 22:51:50.112 [Lua] [279] = sig_mordrek_tzeentch_path1 (string) 22:51:50.112 [Lua] [280] = sig_citadel_nurgle_path5 (string) 22:51:50.112 [Lua] [281] = pat_forest_slaanesh_path3 (string) 22:51:50.112 [Lua] [282] = sig_volcano_wastes_path2 (string) 22:51:50.112 [Lua] [283] = sig_crag_wastes_path2 (string) 22:51:50.112 [Lua] [284] = sig_gorge_khorne_path1 (string) 22:51:50.112 [Lua] [285] = pat_bay_wastes_path5 (string) 22:51:50.112 [Lua] [286] = pat_tower_nurgle_path2 (string) 22:51:50.112 [Lua] [287] = sig_citadel_khorne_path4 (string) 22:51:50.112 [Lua] [288] = pat_tower_wastes_path3 (string) 22:51:50.112 [Lua] [289] = sig_mordrek_tzeentch_path3 (string) 22:51:50.112 [Lua] [290] = arena_cave_khorne_path1 (string) 22:51:50.112 [Lua] [291] = pat_mountain_khorne_path5 (string) 22:51:50.112 [Lua] [292] = pat_mines_wastes_path3 (string) 22:51:50.112 [Lua] [293] = sig_volcano_tzeentch_path2 (string) 22:51:50.112 [Lua] [294] = sig_volcano_wastes_path4 (string) 22:51:50.112 [Lua] [295] = sig_citadel_tzeentch_path3 (string) 22:51:50.112 [Lua] [296] = pat_tower_tzeentch_path4 (string) 22:51:50.112 [Lua] [297] = pat_forest_nurgle_path2 (string) 22:51:50.112 [Lua] [298] = sig_citadel_khorne_path2 (string) 22:51:50.112 [Lua] [299] = sig_snare_b_nurgle_path1 (string) 22:51:50.112 [Lua] [300] = sig_crag_nurgle_path3 (string) 22:51:50.112 [Lua] [301] = sig_snare_b_tzeentch_path1 (string) 22:51:50.112 [Lua] [302] = pat_forest_tzeentch_path4 (string) 22:51:50.112 [Lua] [303] = sig_gorge_khorne_path5 (string) 22:51:50.112 [Lua] [304] = sig_gorge_wastes_path1 (string) 22:51:50.112 [Lua] [305] = sig_snare_b_khorne_path1 (string) 22:51:50.112 [Lua] [306] = sig_crag_nurgle_path1 (string) 22:51:50.112 [Lua] [307] = sig_crag_slaanesh_path3 (string) 22:51:50.112 [Lua] [308] = pat_bay_nurgle_path5 (string) 22:51:50.112 [Lua] [309] = sig_volcano_nurgle_path1 (string) 22:51:50.112 [Lua] [310] = pat_forest_slaanesh_path1 (string) 22:51:50.112 [Lua] [311] = pat_forest_wastes_path3 (string) 22:51:50.112 [Lua] [312] = sig_volcano_khorne_path4 (string) 22:51:50.112 [Lua] [313] = pat_mountain_wastes_path3 (string) 22:51:50.112 [Lua] [314] = pat_mines_tzeentch_path5 (string) 22:51:50.112 [Lua] [315] = sig_citadel_slaanesh_path3 (string) 22:51:50.112 [Lua] [316] = any (string) 22:51:50.112 [Lua] [game_mode_key] = deus (string) 22:51:50.112 [Lua] [2] = table 22:51:50.112 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 22:51:50.112 [Lua] [difficulties] = table 22:51:50.112 [Lua] [1] = normal (string) 22:51:50.112 [Lua] [2] = hard (string) 22:51:50.112 [Lua] [3] = harder (string) 22:51:50.112 [Lua] [4] = hardest (string) 22:51:50.112 [Lua] [5] = cataclysm (string) 22:51:50.112 [Lua] [6] = any (string) 22:51:50.112 [Lua] [levels] = table 22:51:50.112 [Lua] [1] = warcamp (string) 22:51:50.112 [Lua] [2] = skittergate (string) 22:51:50.112 [Lua] [3] = dlc_bogenhafen_city (string) 22:51:50.112 [Lua] [4] = dlc_bastion (string) 22:51:50.112 [Lua] [5] = bell (string) 22:51:50.112 [Lua] [6] = crater (string) 22:51:50.112 [Lua] [7] = dlc_bogenhafen_slum (string) 22:51:50.112 [Lua] [8] = dlc_castle (string) 22:51:50.112 [Lua] [9] = cemetery (string) 22:51:50.112 [Lua] [10] = nurgle (string) 22:51:50.112 [Lua] [11] = forest_ambush (string) 22:51:50.112 [Lua] [12] = catacombs (string) 22:51:50.112 [Lua] [13] = magnus (string) 22:51:50.112 [Lua] [14] = mines (string) 22:51:50.112 [Lua] [15] = ussingen (string) 22:51:50.112 [Lua] [16] = skaven_stronghold (string) 22:51:50.112 [Lua] [17] = military (string) 22:51:50.112 [Lua] [18] = dlc_celebrate_crawl (string) 22:51:50.112 [Lua] [19] = fort (string) 22:51:50.112 [Lua] [20] = elven_ruins (string) 22:51:50.112 [Lua] [21] = ground_zero (string) 22:51:50.112 [Lua] [22] = plaza (string) 22:51:50.112 [Lua] [23] = farmlands (string) 22:51:50.112 [Lua] [24] = dlc_portals (string) 22:51:50.112 [Lua] [25] = any (string) 22:51:50.112 [Lua] [game_mode_key] = adventure (string) 22:51:50.112 [Lua] [3] = table 22:51:50.112 [Lua] [game_mode_key] = weave (string) 22:51:50.112 [Lua] [game_mode_display_name] = map_game_mode_name_weave (string) 22:51:50.112 [Lua] [difficulties] = table 22:51:50.112 [Lua] [1] = normal (string) 22:51:50.112 [Lua] [2] = hard (string) 22:51:50.112 [Lua] [3] = harder (string) 22:51:50.112 [Lua] [4] = hardest (string) 22:51:50.112 [Lua] [5] = cataclysm (string) 22:51:50.112 [Lua] [6] = cataclysm_2 (string) 22:51:50.112 [Lua] [7] = cataclysm_3 (string) 22:51:50.112 [Lua] [8] = any (string) 22:51:50.112 [Lua] [game_modes] = table 22:51:50.112 [Lua] [1] = deus (string) 22:51:50.112 [Lua] [2] = adventure (string) 22:51:50.112 [Lua] [3] = weave (string) 22:51:50.112 [Lua] [4] = any (string) 22:51:50.112 [Lua] [deus] = 1 (number) 22:51:50.112 [Lua] [adventure] = 2 (number) 22:51:50.112 [Lua] [any] = 4 (number) 22:51:50.112 [Lua] [weave] = 3 (number) 22:51:50.112 [Lua] 22:51:50.114 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 22:51:50.114 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 22:51:50.124 [Lua] [Matchmaking] Filter: Free slots = 1 22:51:50.124 [Lua] [Matchmaking] Filter: Distance = far 22:51:50.124 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35577e51b360aa03 22:51:50.124 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:51:50.124 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:51:50.124 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 22:51:50.124 [Lua] ===========LobbyFinder:refresh() _refresing=false 22:51:50.416 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 22:51:50.417 [Lua] 22:51:50.417 [Lua] [twitch_enabled] = false (string) 22:51:50.417 [Lua] [power_level] = 635 (string) 22:51:50.417 [Lua] [id] = 18600000175745b (string) 22:51:50.417 [Lua] [num_players] = 1 (string) 22:51:50.417 [Lua] [difficulty_tweak] = -10 (string) 22:51:50.417 [Lua] [host] = 1100001071427d8 (string) 22:51:50.417 [Lua] [time_of_search] = 1642373444 (string) 22:51:50.417 [Lua] [matchmaking_type] = 2 (string) 22:51:50.417 [Lua] [is_private] = false (string) 22:51:50.417 [Lua] [player_slot_4] = 1100001071427d8:1 (string) 22:51:50.417 [Lua] [name] = Lobby 18600000175745b (string) 22:51:50.417 [Lua] [difficulty] = hard (string) 22:51:50.417 [Lua] [match_started] = true (string) 22:51:50.417 [Lua] [mechanism] = deus (string) 22:51:50.417 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.417 [Lua] [quick_game] = false (string) 22:51:50.417 [Lua] [selected_mission_id] = journey_ruin (string) 22:51:50.417 [Lua] [matchmaking] = true (string) 22:51:50.417 [Lua] [player_slot_1] = 0:0 (string) 22:51:50.417 [Lua] [country_code] = SE (string) 22:51:50.417 [Lua] [mission_id] = pat_town_wastes_path1 (string) 22:51:50.417 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.417 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.417 [Lua] [unique_server_name] = Gestalt (string) 22:51:50.417 [Lua] [player_slot_3] = 0:0 (string) 22:51:50.417 [Lua] [eac_authorized] = true (string) 22:51:50.417 [Lua] 22:51:50.417 [Lua] =======================Found valid lobby! 22:51:50.418 [Lua] 22:51:50.418 [Lua] [twitch_enabled] = false (string) 22:51:50.418 [Lua] [power_level] = 728 (string) 22:51:50.418 [Lua] [id] = 186000001766491 (string) 22:51:50.418 [Lua] [unique_server_name] = Jacek Stachursky (string) 22:51:50.418 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.418 [Lua] [host] = 11000010b5a3a2d (string) 22:51:50.418 [Lua] [matchmaking_type] = 2 (string) 22:51:50.418 [Lua] [is_private] = false (string) 22:51:50.418 [Lua] [selected_mission_id] = mines (string) 22:51:50.418 [Lua] [name] = Lobby 186000001766491 (string) 22:51:50.418 [Lua] [difficulty] = harder (string) 22:51:50.418 [Lua] [match_started] = true (string) 22:51:50.418 [Lua] [mechanism] = adventure (string) 22:51:50.418 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.418 [Lua] [quick_game] = true (string) 22:51:50.418 [Lua] [num_players] = 3 (string) 22:51:50.418 [Lua] [matchmaking] = true (string) 22:51:50.418 [Lua] [player_slot_1] = 11000010b5a3a2d:1 (string) 22:51:50.418 [Lua] [player_slot_4] = 110000102d0158c:1 (string) 22:51:50.418 [Lua] [mission_id] = mines (string) 22:51:50.418 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.418 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.418 [Lua] [country_code] = SE (string) 22:51:50.418 [Lua] [player_slot_3] = 11000013f001fb7:1 (string) 22:51:50.418 [Lua] [eac_authorized] = true (string) 22:51:50.418 [Lua] 22:51:50.418 [Lua] =======================Found valid lobby! 22:51:50.418 [Lua] 22:51:50.418 [Lua] [twitch_enabled] = false (string) 22:51:50.418 [Lua] [power_level] = 414 (string) 22:51:50.418 [Lua] [id] = 1860000017668c7 (string) 22:51:50.418 [Lua] [unique_server_name] = Pikeere (string) 22:51:50.418 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.418 [Lua] [host] = 110000103f0d415 (string) 22:51:50.418 [Lua] [matchmaking_type] = 2 (string) 22:51:50.418 [Lua] [is_private] = false (string) 22:51:50.418 [Lua] [selected_mission_id] = military (string) 22:51:50.418 [Lua] [name] = Lobby 1860000017668c7 (string) 22:51:50.418 [Lua] [difficulty] = normal (string) 22:51:50.418 [Lua] [match_started] = true (string) 22:51:50.418 [Lua] [mechanism] = adventure (string) 22:51:50.418 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.418 [Lua] [quick_game] = true (string) 22:51:50.418 [Lua] [num_players] = 3 (string) 22:51:50.418 [Lua] [matchmaking] = true (string) 22:51:50.418 [Lua] [player_slot_1] = 110000103f0d415:1 (string) 22:51:50.418 [Lua] [player_slot_4] = 1100001051fb2b9:1 (string) 22:51:50.418 [Lua] [mission_id] = military (string) 22:51:50.418 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.418 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.418 [Lua] [country_code] = SE (string) 22:51:50.418 [Lua] [player_slot_3] = 11000010aef5c5f:1 (string) 22:51:50.418 [Lua] [eac_authorized] = true (string) 22:51:50.418 [Lua] 22:51:50.418 [Lua] =======================Found valid lobby! 22:51:50.419 [Lua] 22:51:50.419 [Lua] [twitch_enabled] = false (string) 22:51:50.419 [Lua] [power_level] = 625 (string) 22:51:50.419 [Lua] [id] = 1860000016a4194 (string) 22:51:50.419 [Lua] [num_players] = 1 (string) 22:51:50.419 [Lua] [difficulty_tweak] = -7 (string) 22:51:50.419 [Lua] [host] = 110000108b63aae (string) 22:51:50.419 [Lua] [time_of_search] = 1642372732 (string) 22:51:50.419 [Lua] [matchmaking_type] = 2 (string) 22:51:50.419 [Lua] [is_private] = false (string) 22:51:50.419 [Lua] [player_slot_4] = 0:0 (string) 22:51:50.419 [Lua] [name] = Lobby 1860000016a4194 (string) 22:51:50.419 [Lua] [difficulty] = normal (string) 22:51:50.419 [Lua] [match_started] = true (string) 22:51:50.419 [Lua] [mechanism] = deus (string) 22:51:50.419 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.419 [Lua] [quick_game] = false (string) 22:51:50.419 [Lua] [selected_mission_id] = journey_citadel (string) 22:51:50.419 [Lua] [matchmaking] = true (string) 22:51:50.419 [Lua] [player_slot_1] = 0:0 (string) 22:51:50.419 [Lua] [country_code] = SE (string) 22:51:50.419 [Lua] [mission_id] = pat_forest_tzeentch_path4 (string) 22:51:50.419 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.419 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.419 [Lua] [unique_server_name] = ForemostCrab7 (string) 22:51:50.419 [Lua] [player_slot_3] = 110000108b63aae:1 (string) 22:51:50.419 [Lua] [eac_authorized] = true (string) 22:51:50.419 [Lua] 22:51:50.419 [Lua] =======================Found valid lobby! 22:51:50.419 [Lua] 22:51:50.419 [Lua] [twitch_enabled] = false (string) 22:51:50.419 [Lua] [power_level] = 735 (string) 22:51:50.419 [Lua] [id] = 186000001749932 (string) 22:51:50.419 [Lua] [unique_server_name] = Simia (string) 22:51:50.419 [Lua] [difficulty_tweak] = -7 (string) 22:51:50.419 [Lua] [host] = 110000103e23061 (string) 22:51:50.419 [Lua] [matchmaking_type] = 2 (string) 22:51:50.419 [Lua] [is_private] = false (string) 22:51:50.419 [Lua] [selected_mission_id] = journey_citadel (string) 22:51:50.419 [Lua] [name] = Lobby 186000001749932 (string) 22:51:50.419 [Lua] [difficulty] = hardest (string) 22:51:50.419 [Lua] [match_started] = true (string) 22:51:50.419 [Lua] [mechanism] = deus (string) 22:51:50.419 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.419 [Lua] [quick_game] = true (string) 22:51:50.419 [Lua] [num_players] = 3 (string) 22:51:50.419 [Lua] [matchmaking] = true (string) 22:51:50.419 [Lua] [player_slot_1] = 0:0 (string) 22:51:50.419 [Lua] [player_slot_4] = 11000010670f62f:1 (string) 22:51:50.419 [Lua] [mission_id] = pat_mountain_slaanesh_path2 (string) 22:51:50.419 [Lua] [player_slot_5] = 110000103e23061:1 (string) 22:51:50.419 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.419 [Lua] [country_code] = SE (string) 22:51:50.419 [Lua] [player_slot_3] = 110000107f9328d:1 (string) 22:51:50.419 [Lua] [eac_authorized] = true (string) 22:51:50.419 [Lua] 22:51:50.419 [Lua] =======================Found valid lobby! 22:51:50.420 [Lua] 22:51:50.420 [Lua] [twitch_enabled] = false (string) 22:51:50.420 [Lua] [power_level] = 535 (string) 22:51:50.420 [Lua] [id] = 186000001767ef3 (string) 22:51:50.420 [Lua] [unique_server_name] = Chicken Chaser (string) 22:51:50.420 [Lua] [difficulty_tweak] = -10 (string) 22:51:50.420 [Lua] [host] = 110000103b13418 (string) 22:51:50.420 [Lua] [matchmaking_type] = 2 (string) 22:51:50.420 [Lua] [is_private] = false (string) 22:51:50.420 [Lua] [selected_mission_id] = journey_ruin (string) 22:51:50.420 [Lua] [name] = Lobby 186000001767ef3 (string) 22:51:50.420 [Lua] [difficulty] = hard (string) 22:51:50.420 [Lua] [match_started] = true (string) 22:51:50.420 [Lua] [mechanism] = deus (string) 22:51:50.420 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.420 [Lua] [quick_game] = false (string) 22:51:50.420 [Lua] [num_players] = 2 (string) 22:51:50.420 [Lua] [matchmaking] = true (string) 22:51:50.420 [Lua] [player_slot_1] = 110000100a6cc0c:1 (string) 22:51:50.420 [Lua] [player_slot_4] = 0:0 (string) 22:51:50.420 [Lua] [mission_id] = sig_gorge_wastes_path3 (string) 22:51:50.420 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.420 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.420 [Lua] [country_code] = DK (string) 22:51:50.420 [Lua] [player_slot_3] = 110000103b13418:1 (string) 22:51:50.420 [Lua] [eac_authorized] = true (string) 22:51:50.420 [Lua] 22:51:50.420 [Lua] =======================Found valid lobby! 22:51:50.420 [Lua] 22:51:50.420 [Lua] [twitch_enabled] = false (string) 22:51:50.420 [Lua] [power_level] = 610 (string) 22:51:50.420 [Lua] [id] = 18600000175ff68 (string) 22:51:50.420 [Lua] [unique_server_name] = Lawbringer (string) 22:51:50.420 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.420 [Lua] [host] = 110000104ef2298 (string) 22:51:50.420 [Lua] [matchmaking_type] = 2 (string) 22:51:50.420 [Lua] [is_private] = false (string) 22:51:50.420 [Lua] [selected_mission_id] = journey_ruin (string) 22:51:50.420 [Lua] [name] = Lobby 18600000175ff68 (string) 22:51:50.420 [Lua] [difficulty] = harder (string) 22:51:50.420 [Lua] [match_started] = true (string) 22:51:50.420 [Lua] [mechanism] = deus (string) 22:51:50.420 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.420 [Lua] [quick_game] = true (string) 22:51:50.420 [Lua] [num_players] = 2 (string) 22:51:50.420 [Lua] [matchmaking] = true (string) 22:51:50.420 [Lua] [player_slot_1] = 0:0 (string) 22:51:50.420 [Lua] [player_slot_4] = 11000010705bce9:1 (string) 22:51:50.420 [Lua] [mission_id] = sig_volcano_tzeentch_path3 (string) 22:51:50.420 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.420 [Lua] [player_slot_2] = 110000104ef2298:1 (string) 22:51:50.420 [Lua] [country_code] = SE (string) 22:51:50.420 [Lua] [player_slot_3] = 0:0 (string) 22:51:50.420 [Lua] [eac_authorized] = true (string) 22:51:50.420 [Lua] 22:51:50.420 [Lua] =======================Found valid lobby! 22:51:50.421 [Lua] 22:51:50.421 [Lua] [twitch_enabled] = false (string) 22:51:50.421 [Lua] [power_level] = 610 (string) 22:51:50.421 [Lua] [id] = 18600000175ad69 (string) 22:51:50.421 [Lua] [unique_server_name] = Hi Im Gursten (string) 22:51:50.421 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.421 [Lua] [host] = 1100001057ce4c7 (string) 22:51:50.421 [Lua] [matchmaking_type] = 2 (string) 22:51:50.421 [Lua] [is_private] = false (string) 22:51:50.421 [Lua] [selected_mission_id] = bell (string) 22:51:50.421 [Lua] [name] = Lobby 18600000175ad69 (string) 22:51:50.421 [Lua] [difficulty] = harder (string) 22:51:50.421 [Lua] [match_started] = true (string) 22:51:50.421 [Lua] [mechanism] = adventure (string) 22:51:50.421 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.421 [Lua] [quick_game] = true (string) 22:51:50.421 [Lua] [num_players] = 3 (string) 22:51:50.421 [Lua] [matchmaking] = true (string) 22:51:50.421 [Lua] [player_slot_1] = 0:0 (string) 22:51:50.421 [Lua] [player_slot_4] = 11000010b0407a5:1 (string) 22:51:50.421 [Lua] [mission_id] = bell (string) 22:51:50.421 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.421 [Lua] [player_slot_2] = 1100001057ce4c7:1 (string) 22:51:50.421 [Lua] [country_code] = SE (string) 22:51:50.421 [Lua] [player_slot_3] = 1100001059da6c2:1 (string) 22:51:50.421 [Lua] [eac_authorized] = true (string) 22:51:50.421 [Lua] 22:51:50.421 [Lua] =======================Found valid lobby! 22:51:50.422 [Lua] 22:51:50.422 [Lua] [twitch_enabled] = false (string) 22:51:50.422 [Lua] [power_level] = 737 (string) 22:51:50.422 [Lua] [id] = 18600000176201b (string) 22:51:50.422 [Lua] [unique_server_name] = PsychoMange (string) 22:51:50.422 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.422 [Lua] [host] = 110000111496fa0 (string) 22:51:50.422 [Lua] [matchmaking_type] = 2 (string) 22:51:50.422 [Lua] [is_private] = false (string) 22:51:50.422 [Lua] [selected_mission_id] = nurgle (string) 22:51:50.422 [Lua] [name] = Lobby 18600000176201b (string) 22:51:50.422 [Lua] [difficulty] = harder (string) 22:51:50.422 [Lua] [match_started] = true (string) 22:51:50.422 [Lua] [mechanism] = adventure (string) 22:51:50.422 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.422 [Lua] [quick_game] = true (string) 22:51:50.422 [Lua] [num_players] = 3 (string) 22:51:50.422 [Lua] [matchmaking] = true (string) 22:51:50.422 [Lua] [player_slot_1] = 0:0 (string) 22:51:50.422 [Lua] [player_slot_4] = 110000111496fa0:1 (string) 22:51:50.422 [Lua] [mission_id] = nurgle (string) 22:51:50.422 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.422 [Lua] [player_slot_2] = 110000112e5dd65:1 (string) 22:51:50.422 [Lua] [country_code] = SE (string) 22:51:50.422 [Lua] [player_slot_3] = 110000102b06d51:1 (string) 22:51:50.422 [Lua] [eac_authorized] = true (string) 22:51:50.422 [Lua] 22:51:50.422 [Lua] =======================Found valid lobby! 22:51:50.422 [Lua] 22:51:50.422 [Lua] [twitch_enabled] = false (string) 22:51:50.422 [Lua] [power_level] = 707 (string) 22:51:50.422 [Lua] [id] = 186000001739446 (string) 22:51:50.422 [Lua] [unique_server_name] = Cosmo (string) 22:51:50.422 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.422 [Lua] [host] = 1100001030fe411 (string) 22:51:50.422 [Lua] [matchmaking_type] = 2 (string) 22:51:50.422 [Lua] [is_private] = false (string) 22:51:50.422 [Lua] [selected_mission_id] = ussingen (string) 22:51:50.422 [Lua] [name] = Lobby 186000001739446 (string) 22:51:50.422 [Lua] [difficulty] = harder (string) 22:51:50.422 [Lua] [match_started] = true (string) 22:51:50.422 [Lua] [mechanism] = adventure (string) 22:51:50.422 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.422 [Lua] [quick_game] = true (string) 22:51:50.422 [Lua] [num_players] = 2 (string) 22:51:50.422 [Lua] [matchmaking] = true (string) 22:51:50.422 [Lua] [player_slot_1] = 0:0 (string) 22:51:50.422 [Lua] [player_slot_4] = 1100001030fe411:1 (string) 22:51:50.422 [Lua] [mission_id] = ussingen (string) 22:51:50.422 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.422 [Lua] [player_slot_2] = 110000102c4698e:1 (string) 22:51:50.422 [Lua] [country_code] = NO (string) 22:51:50.422 [Lua] [player_slot_3] = 0:0 (string) 22:51:50.422 [Lua] [eac_authorized] = true (string) 22:51:50.422 [Lua] 22:51:50.422 [Lua] =======================Found valid lobby! 22:51:50.423 [Lua] 22:51:50.423 [Lua] [twitch_enabled] = false (string) 22:51:50.423 [Lua] [power_level] = 409 (string) 22:51:50.423 [Lua] [id] = 18600000176b09e (string) 22:51:50.423 [Lua] [unique_server_name] = Humanity Restored (string) 22:51:50.423 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.423 [Lua] [host] = 1100001013a550d (string) 22:51:50.423 [Lua] [matchmaking_type] = 2 (string) 22:51:50.423 [Lua] [is_private] = false (string) 22:51:50.423 [Lua] [selected_mission_id] = dlc_bogenhafen_slum (string) 22:51:50.423 [Lua] [name] = Lobby 18600000176b09e (string) 22:51:50.423 [Lua] [difficulty] = normal (string) 22:51:50.423 [Lua] [match_started] = true (string) 22:51:50.423 [Lua] [mechanism] = adventure (string) 22:51:50.423 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.423 [Lua] [quick_game] = false (string) 22:51:50.423 [Lua] [num_players] = 2 (string) 22:51:50.423 [Lua] [matchmaking] = true (string) 22:51:50.423 [Lua] [player_slot_1] = 0:0 (string) 22:51:50.423 [Lua] [player_slot_4] = 1100001013a550d:1 (string) 22:51:50.423 [Lua] [mission_id] = dlc_bogenhafen_slum (string) 22:51:50.423 [Lua] [player_slot_5] = 110000102d31654:1 (string) 22:51:50.423 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.423 [Lua] [country_code] = NO (string) 22:51:50.423 [Lua] [player_slot_3] = 0:0 (string) 22:51:50.423 [Lua] [eac_authorized] = true (string) 22:51:50.423 [Lua] 22:51:50.423 [Lua] =======================Found valid lobby! 22:51:50.423 [Lua] 22:51:50.423 [Lua] [twitch_enabled] = false (string) 22:51:50.423 [Lua] [power_level] = 835 (string) 22:51:50.423 [Lua] [id] = 18600000176df41 (string) 22:51:50.423 [Lua] [unique_server_name] = Scourge (string) 22:51:50.423 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.423 [Lua] [host] = 110000105a4e140 (string) 22:51:50.423 [Lua] [matchmaking_type] = 1 (string) 22:51:50.423 [Lua] [is_private] = false (string) 22:51:50.423 [Lua] [selected_mission_id] = morris_hub (string) 22:51:50.423 [Lua] [name] = Lobby 18600000176df41 (string) 22:51:50.423 [Lua] [difficulty] = hardest (string) 22:51:50.423 [Lua] [match_started] = true (string) 22:51:50.423 [Lua] [mechanism] = deus (string) 22:51:50.423 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.423 [Lua] [quick_game] = true (string) 22:51:50.423 [Lua] [num_players] = 2 (string) 22:51:50.423 [Lua] [matchmaking] = true (string) 22:51:50.423 [Lua] [player_slot_1] = 110000105a4e140:1 (string) 22:51:50.423 [Lua] [player_slot_4] = 11000010e14beb6:1 (string) 22:51:50.423 [Lua] [mission_id] = morris_hub (string) 22:51:50.423 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.423 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.423 [Lua] [country_code] = NO (string) 22:51:50.423 [Lua] [player_slot_3] = 0:0 (string) 22:51:50.423 [Lua] [eac_authorized] = true (string) 22:51:50.423 [Lua] 22:51:50.423 [Lua] =======================Found valid lobby! 22:51:50.424 [Lua] 22:51:50.424 [Lua] [twitch_enabled] = false (string) 22:51:50.424 [Lua] [power_level] = 349 (string) 22:51:50.424 [Lua] [id] = 1860000017098cd (string) 22:51:50.424 [Lua] [num_players] = 1 (string) 22:51:50.424 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.424 [Lua] [host] = 110000105872f9b (string) 22:51:50.424 [Lua] [time_of_search] = 1642373475 (string) 22:51:50.424 [Lua] [matchmaking_type] = 6 (string) 22:51:50.424 [Lua] [is_private] = false (string) 22:51:50.424 [Lua] [player_slot_4] = 0:0 (string) 22:51:50.424 [Lua] [name] = Lobby 1860000017098cd (string) 22:51:50.424 [Lua] [difficulty] = normal (string) 22:51:50.424 [Lua] [match_started] = true (string) 22:51:50.424 [Lua] [mechanism] = adventure (string) 22:51:50.424 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.424 [Lua] [quick_game] = false (string) 22:51:50.424 [Lua] [selected_mission_id] = warcamp (string) 22:51:50.424 [Lua] [matchmaking] = true (string) 22:51:50.424 [Lua] [player_slot_1] = 0:0 (string) 22:51:50.424 [Lua] [country_code] = EE (string) 22:51:50.424 [Lua] [mission_id] = warcamp (string) 22:51:50.424 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.424 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.424 [Lua] [unique_server_name] = Doomer Lex (string) 22:51:50.424 [Lua] [player_slot_3] = 110000105872f9b:1 (string) 22:51:50.424 [Lua] [eac_authorized] = true (string) 22:51:50.424 [Lua] 22:51:50.424 [Lua] =======================Found valid lobby! 22:51:50.424 [Lua] 22:51:50.424 [Lua] [twitch_enabled] = false (string) 22:51:50.424 [Lua] [power_level] = 651 (string) 22:51:50.424 [Lua] [id] = 1860000016ea48b (string) 22:51:50.424 [Lua] [num_players] = 3 (string) 22:51:50.424 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.424 [Lua] [host] = 110000108678579 (string) 22:51:50.424 [Lua] [time_of_search] = 1642364931 (string) 22:51:50.424 [Lua] [matchmaking_type] = 2 (string) 22:51:50.424 [Lua] [is_private] = false (string) 22:51:50.424 [Lua] [player_slot_4] = 0:0 (string) 22:51:50.424 [Lua] [name] = Lobby 1860000016ea48b (string) 22:51:50.424 [Lua] [difficulty] = hard (string) 22:51:50.424 [Lua] [match_started] = true (string) 22:51:50.424 [Lua] [mechanism] = deus (string) 22:51:50.424 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.424 [Lua] [quick_game] = false (string) 22:51:50.424 [Lua] [selected_mission_id] = journey_ruin (string) 22:51:50.424 [Lua] [matchmaking] = true (string) 22:51:50.424 [Lua] [player_slot_1] = 1100001011e64a7:1 (string) 22:51:50.424 [Lua] [country_code] = FI (string) 22:51:50.424 [Lua] [mission_id] = sig_crag_tzeentch_path5 (string) 22:51:50.424 [Lua] [player_slot_5] = 110000102c0f024:1 (string) 22:51:50.424 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.424 [Lua] [unique_server_name] = Ode (string) 22:51:50.424 [Lua] [player_slot_3] = 110000108678579:1 (string) 22:51:50.424 [Lua] [eac_authorized] = true (string) 22:51:50.424 [Lua] 22:51:50.424 [Lua] =======================Found valid lobby! 22:51:50.425 [Lua] 22:51:50.425 [Lua] [twitch_enabled] = false (string) 22:51:50.425 [Lua] [power_level] = 796 (string) 22:51:50.425 [Lua] [id] = 186000001743a30 (string) 22:51:50.425 [Lua] [unique_server_name] = PaTeOneOneSeven (string) 22:51:50.425 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.425 [Lua] [host] = 1100001015ba958 (string) 22:51:50.425 [Lua] [matchmaking_type] = 2 (string) 22:51:50.425 [Lua] [is_private] = false (string) 22:51:50.425 [Lua] [selected_mission_id] = dlc_bogenhafen_slum (string) 22:51:50.425 [Lua] [name] = Lobby 186000001743a30 (string) 22:51:50.425 [Lua] [difficulty] = hardest (string) 22:51:50.425 [Lua] [match_started] = true (string) 22:51:50.425 [Lua] [mechanism] = adventure (string) 22:51:50.425 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.425 [Lua] [quick_game] = true (string) 22:51:50.425 [Lua] [num_players] = 3 (string) 22:51:50.425 [Lua] [matchmaking] = true (string) 22:51:50.425 [Lua] [player_slot_1] = 1100001015ba958:1 (string) 22:51:50.425 [Lua] [player_slot_4] = 0:0 (string) 22:51:50.425 [Lua] [mission_id] = dlc_bogenhafen_slum (string) 22:51:50.425 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.425 [Lua] [player_slot_2] = 11000010274ed1c:1 (string) 22:51:50.425 [Lua] [country_code] = FI (string) 22:51:50.425 [Lua] [player_slot_3] = 110000104ec1110:1 (string) 22:51:50.425 [Lua] [eac_authorized] = true (string) 22:51:50.425 [Lua] 22:51:50.425 [Lua] =======================Found valid lobby! 22:51:50.425 [Lua] 22:51:50.425 [Lua] [twitch_enabled] = false (string) 22:51:50.425 [Lua] [power_level] = 761 (string) 22:51:50.425 [Lua] [id] = 18600000176cd12 (string) 22:51:50.425 [Lua] [unique_server_name] = Mogens☭ (string) 22:51:50.425 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.425 [Lua] [host] = 11000010511d860 (string) 22:51:50.425 [Lua] [matchmaking_type] = 2 (string) 22:51:50.425 [Lua] [is_private] = false (string) 22:51:50.425 [Lua] [selected_mission_id] = military (string) 22:51:50.425 [Lua] [name] = Lobby 18600000176cd12 (string) 22:51:50.425 [Lua] [difficulty] = cataclysm (string) 22:51:50.425 [Lua] [match_started] = true (string) 22:51:50.425 [Lua] [mechanism] = adventure (string) 22:51:50.425 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.425 [Lua] [quick_game] = true (string) 22:51:50.425 [Lua] [num_players] = 3 (string) 22:51:50.425 [Lua] [matchmaking] = true (string) 22:51:50.425 [Lua] [player_slot_1] = 11000010511d860:1 (string) 22:51:50.425 [Lua] [player_slot_4] = 0:0 (string) 22:51:50.425 [Lua] [mission_id] = military (string) 22:51:50.425 [Lua] [player_slot_5] = 110000107399509:1 (string) 22:51:50.425 [Lua] [player_slot_2] = 1100001022c7a55:1 (string) 22:51:50.425 [Lua] [country_code] = FI (string) 22:51:50.425 [Lua] [player_slot_3] = 0:0 (string) 22:51:50.425 [Lua] [eac_authorized] = true (string) 22:51:50.425 [Lua] 22:51:50.425 [Lua] =======================Found valid lobby! 22:51:50.426 [Lua] 22:51:50.426 [Lua] [twitch_enabled] = false (string) 22:51:50.426 [Lua] [power_level] = 835 (string) 22:51:50.426 [Lua] [id] = 18600000176d66e (string) 22:51:50.426 [Lua] [num_players] = 3 (string) 22:51:50.426 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.426 [Lua] [host] = 1100001058b8c7d (string) 22:51:50.426 [Lua] [time_of_search] = 1642373319 (string) 22:51:50.426 [Lua] [matchmaking_type] = 2 (string) 22:51:50.426 [Lua] [is_private] = false (string) 22:51:50.426 [Lua] [player_slot_4] = 1100001058b8c7d:1 (string) 22:51:50.426 [Lua] [name] = Lobby 18600000176d66e (string) 22:51:50.426 [Lua] [difficulty] = hardest (string) 22:51:50.426 [Lua] [match_started] = true (string) 22:51:50.426 [Lua] [mechanism] = adventure (string) 22:51:50.426 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.426 [Lua] [quick_game] = true (string) 22:51:50.426 [Lua] [selected_mission_id] = bell (string) 22:51:50.426 [Lua] [matchmaking] = true (string) 22:51:50.426 [Lua] [player_slot_1] = 0:0 (string) 22:51:50.426 [Lua] [country_code] = FI (string) 22:51:50.426 [Lua] [mission_id] = bell (string) 22:51:50.426 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.426 [Lua] [player_slot_2] = 110000104a7b167:1 (string) 22:51:50.426 [Lua] [unique_server_name] = Onii-Chan Zipi (string) 22:51:50.426 [Lua] [player_slot_3] = 11000011696cd37:1 (string) 22:51:50.426 [Lua] [eac_authorized] = true (string) 22:51:50.426 [Lua] 22:51:50.426 [Lua] =======================Found valid lobby! 22:51:50.426 [Lua] 22:51:50.426 [Lua] [twitch_enabled] = false (string) 22:51:50.426 [Lua] [power_level] = 348 (string) 22:51:50.426 [Lua] [id] = 18600000170bf15 (string) 22:51:50.426 [Lua] [unique_server_name] = Teehetki (string) 22:51:50.426 [Lua] [difficulty_tweak] = -10 (string) 22:51:50.426 [Lua] [host] = 11000010164e808 (string) 22:51:50.426 [Lua] [matchmaking_type] = 2 (string) 22:51:50.426 [Lua] [is_private] = false (string) 22:51:50.426 [Lua] [selected_mission_id] = journey_ruin (string) 22:51:50.426 [Lua] [name] = Lobby 18600000170bf15 (string) 22:51:50.426 [Lua] [difficulty] = hard (string) 22:51:50.426 [Lua] [match_started] = true (string) 22:51:50.426 [Lua] [mechanism] = deus (string) 22:51:50.426 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.426 [Lua] [quick_game] = true (string) 22:51:50.426 [Lua] [num_players] = 3 (string) 22:51:50.426 [Lua] [matchmaking] = true (string) 22:51:50.426 [Lua] [player_slot_1] = 11000010b5bc74b:1 (string) 22:51:50.426 [Lua] [player_slot_4] = 0:0 (string) 22:51:50.426 [Lua] [mission_id] = pat_mountain_wastes_path4 (string) 22:51:50.426 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.426 [Lua] [player_slot_2] = 110000110cfe386:1 (string) 22:51:50.426 [Lua] [country_code] = FI (string) 22:51:50.426 [Lua] [player_slot_3] = 11000010164e808:1 (string) 22:51:50.426 [Lua] [eac_authorized] = true (string) 22:51:50.426 [Lua] 22:51:50.426 [Lua] =======================Found valid lobby! 22:51:50.427 [Lua] 22:51:50.427 [Lua] [twitch_enabled] = false (string) 22:51:50.427 [Lua] [power_level] = 777 (string) 22:51:50.427 [Lua] [id] = 1860000017407e3 (string) 22:51:50.427 [Lua] [unique_server_name] = Vee (string) 22:51:50.427 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.427 [Lua] [host] = 110000106fe1581 (string) 22:51:50.427 [Lua] [matchmaking_type] = 2 (string) 22:51:50.427 [Lua] [is_private] = false (string) 22:51:50.427 [Lua] [selected_mission_id] = elven_ruins (string) 22:51:50.427 [Lua] [name] = Lobby 1860000017407e3 (string) 22:51:50.427 [Lua] [difficulty] = harder (string) 22:51:50.427 [Lua] [match_started] = true (string) 22:51:50.427 [Lua] [mechanism] = adventure (string) 22:51:50.427 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.427 [Lua] [quick_game] = true (string) 22:51:50.427 [Lua] [num_players] = 3 (string) 22:51:50.427 [Lua] [matchmaking] = true (string) 22:51:50.427 [Lua] [player_slot_1] = 0:0 (string) 22:51:50.427 [Lua] [player_slot_4] = 110000106fe1581:1 (string) 22:51:50.427 [Lua] [mission_id] = elven_ruins (string) 22:51:50.427 [Lua] [player_slot_5] = 1100001004946b4:1 (string) 22:51:50.427 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.427 [Lua] [country_code] = DE (string) 22:51:50.427 [Lua] [player_slot_3] = 1100001053194a8:1 (string) 22:51:50.427 [Lua] [eac_authorized] = true (string) 22:51:50.427 [Lua] 22:51:50.427 [Lua] =======================Found valid lobby! 22:51:50.427 [Lua] 22:51:50.427 [Lua] [twitch_enabled] = false (string) 22:51:50.427 [Lua] [power_level] = 698 (string) 22:51:50.427 [Lua] [id] = 186000001707689 (string) 22:51:50.427 [Lua] [unique_server_name] = AreEyePee (string) 22:51:50.427 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.427 [Lua] [host] = 1100001151f6666 (string) 22:51:50.427 [Lua] [matchmaking_type] = 2 (string) 22:51:50.427 [Lua] [is_private] = false (string) 22:51:50.427 [Lua] [selected_mission_id] = journey_cave (string) 22:51:50.427 [Lua] [name] = Lobby 186000001707689 (string) 22:51:50.427 [Lua] [difficulty] = harder (string) 22:51:50.427 [Lua] [match_started] = true (string) 22:51:50.427 [Lua] [mechanism] = deus (string) 22:51:50.427 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.427 [Lua] [quick_game] = true (string) 22:51:50.427 [Lua] [num_players] = 3 (string) 22:51:50.427 [Lua] [matchmaking] = true (string) 22:51:50.427 [Lua] [player_slot_1] = 1100001151f6666:1 (string) 22:51:50.427 [Lua] [player_slot_4] = 1100001055f0e8b:1 (string) 22:51:50.427 [Lua] [mission_id] = pat_forest_khorne_path3 (string) 22:51:50.427 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.427 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.427 [Lua] [country_code] = DE (string) 22:51:50.427 [Lua] [player_slot_3] = 11000011503c409:1 (string) 22:51:50.427 [Lua] [eac_authorized] = true (string) 22:51:50.427 [Lua] 22:51:50.427 [Lua] =======================Found valid lobby! 22:51:50.428 [Lua] 22:51:50.428 [Lua] [twitch_enabled] = false (string) 22:51:50.428 [Lua] [power_level] = 535 (string) 22:51:50.428 [Lua] [id] = 186000001722483 (string) 22:51:50.428 [Lua] [unique_server_name] = Otaku (string) 22:51:50.428 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.428 [Lua] [host] = 110000146dda785 (string) 22:51:50.428 [Lua] [matchmaking_type] = 2 (string) 22:51:50.428 [Lua] [is_private] = false (string) 22:51:50.428 [Lua] [selected_mission_id] = military (string) 22:51:50.428 [Lua] [name] = Lobby 186000001722483 (string) 22:51:50.428 [Lua] [difficulty] = hard (string) 22:51:50.428 [Lua] [match_started] = true (string) 22:51:50.428 [Lua] [mechanism] = adventure (string) 22:51:50.428 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.428 [Lua] [quick_game] = false (string) 22:51:50.428 [Lua] [num_players] = 1 (string) 22:51:50.428 [Lua] [matchmaking] = true (string) 22:51:50.428 [Lua] [player_slot_1] = 0:0 (string) 22:51:50.428 [Lua] [player_slot_4] = 1100001050ae41b:1 (string) 22:51:50.428 [Lua] [mission_id] = military (string) 22:51:50.428 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.428 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.428 [Lua] [country_code] = DE (string) 22:51:50.428 [Lua] [player_slot_3] = 110000146dda785:1 (string) 22:51:50.428 [Lua] [eac_authorized] = true (string) 22:51:50.428 [Lua] 22:51:50.428 [Lua] =======================Found valid lobby! 22:51:50.428 [Lua] 22:51:50.428 [Lua] [twitch_enabled] = false (string) 22:51:50.428 [Lua] [power_level] = 360 (string) 22:51:50.428 [Lua] [id] = 18600000173daa3 (string) 22:51:50.428 [Lua] [num_players] = 3 (string) 22:51:50.428 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.428 [Lua] [host] = 110000106ffa155 (string) 22:51:50.428 [Lua] [time_of_search] = 1642371232 (string) 22:51:50.428 [Lua] [matchmaking_type] = 2 (string) 22:51:50.428 [Lua] [is_private] = false (string) 22:51:50.428 [Lua] [player_slot_4] = 110000106ffa155:1 (string) 22:51:50.428 [Lua] [name] = Lobby 18600000173daa3 (string) 22:51:50.428 [Lua] [difficulty] = normal (string) 22:51:50.428 [Lua] [match_started] = true (string) 22:51:50.428 [Lua] [mechanism] = adventure (string) 22:51:50.428 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.428 [Lua] [quick_game] = false (string) 22:51:50.428 [Lua] [selected_mission_id] = military (string) 22:51:50.428 [Lua] [matchmaking] = true (string) 22:51:50.428 [Lua] [player_slot_1] = 0:0 (string) 22:51:50.428 [Lua] [country_code] = DE (string) 22:51:50.428 [Lua] [mission_id] = military (string) 22:51:50.428 [Lua] [player_slot_5] = 1100001067f7f83:1 (string) 22:51:50.428 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.428 [Lua] [unique_server_name] = TheKillerPit (string) 22:51:50.428 [Lua] [player_slot_3] = 110000141fda80d:1 (string) 22:51:50.428 [Lua] [eac_authorized] = true (string) 22:51:50.428 [Lua] 22:51:50.428 [Lua] =======================Found valid lobby! 22:51:50.429 [Lua] 22:51:50.429 [Lua] [twitch_enabled] = false (string) 22:51:50.429 [Lua] [power_level] = 655 (string) 22:51:50.429 [Lua] [id] = 186000001732feb (string) 22:51:50.429 [Lua] [unique_server_name] = Brom (string) 22:51:50.429 [Lua] [difficulty_tweak] = -10 (string) 22:51:50.429 [Lua] [host] = 110000105d61a18 (string) 22:51:50.429 [Lua] [matchmaking_type] = 2 (string) 22:51:50.429 [Lua] [is_private] = false (string) 22:51:50.429 [Lua] [selected_mission_id] = journey_ruin (string) 22:51:50.429 [Lua] [name] = Lobby 186000001732feb (string) 22:51:50.429 [Lua] [difficulty] = harder (string) 22:51:50.429 [Lua] [match_started] = true (string) 22:51:50.429 [Lua] [mechanism] = deus (string) 22:51:50.429 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.429 [Lua] [quick_game] = true (string) 22:51:50.429 [Lua] [num_players] = 3 (string) 22:51:50.429 [Lua] [matchmaking] = true (string) 22:51:50.429 [Lua] [player_slot_1] = 110000105d61a18:1 (string) 22:51:50.429 [Lua] [player_slot_4] = 110000107fff6f8:1 (string) 22:51:50.429 [Lua] [mission_id] = sig_gorge_wastes_path2 (string) 22:51:50.429 [Lua] [player_slot_5] = 11000010c73439e:1 (string) 22:51:50.429 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.429 [Lua] [country_code] = DE (string) 22:51:50.429 [Lua] [player_slot_3] = 0:0 (string) 22:51:50.429 [Lua] [eac_authorized] = true (string) 22:51:50.429 [Lua] 22:51:50.429 [Lua] =======================Found valid lobby! 22:51:50.429 [Lua] 22:51:50.429 [Lua] [twitch_enabled] = false (string) 22:51:50.429 [Lua] [power_level] = 711 (string) 22:51:50.429 [Lua] [id] = 186000001735e1a (string) 22:51:50.429 [Lua] [unique_server_name] = LewMoo (string) 22:51:50.429 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.429 [Lua] [host] = 11000013ccf12e1 (string) 22:51:50.429 [Lua] [matchmaking_type] = 2 (string) 22:51:50.429 [Lua] [is_private] = false (string) 22:51:50.429 [Lua] [selected_mission_id] = farmlands (string) 22:51:50.429 [Lua] [name] = Lobby 186000001735e1a (string) 22:51:50.429 [Lua] [difficulty] = hard (string) 22:51:50.429 [Lua] [match_started] = true (string) 22:51:50.429 [Lua] [mechanism] = adventure (string) 22:51:50.429 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.429 [Lua] [quick_game] = true (string) 22:51:50.429 [Lua] [num_players] = 3 (string) 22:51:50.429 [Lua] [matchmaking] = true (string) 22:51:50.429 [Lua] [player_slot_1] = 0:0 (string) 22:51:50.429 [Lua] [player_slot_4] = 11000010780375d:1 (string) 22:51:50.429 [Lua] [mission_id] = farmlands (string) 22:51:50.429 [Lua] [player_slot_5] = 11000013ccf12e1:1 (string) 22:51:50.429 [Lua] [player_slot_2] = 1100001047d650d:1 (string) 22:51:50.429 [Lua] [country_code] = GB (string) 22:51:50.429 [Lua] [player_slot_3] = 0:0 (string) 22:51:50.429 [Lua] [eac_authorized] = true (string) 22:51:50.429 [Lua] 22:51:50.429 [Lua] =======================Found valid lobby! 22:51:50.429 [Lua] 22:51:50.429 [Lua] [twitch_enabled] = false (string) 22:51:50.429 [Lua] [power_level] = 834 (string) 22:51:50.429 [Lua] [id] = 1860000017672b2 (string) 22:51:50.429 [Lua] [unique_server_name] = KRT™Caesars_Legion (string) 22:51:50.429 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.429 [Lua] [host] = 1100001043e6304 (string) 22:51:50.429 [Lua] [matchmaking_type] = 2 (string) 22:51:50.429 [Lua] [is_private] = false (string) 22:51:50.429 [Lua] [selected_mission_id] = skaven_stronghold (string) 22:51:50.429 [Lua] [name] = Lobby 1860000017672b2 (string) 22:51:50.429 [Lua] [difficulty] = hardest (string) 22:51:50.429 [Lua] [match_started] = true (string) 22:51:50.429 [Lua] [mechanism] = adventure (string) 22:51:50.429 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.429 [Lua] [quick_game] = false (string) 22:51:50.429 [Lua] [num_players] = 3 (string) 22:51:50.429 [Lua] [matchmaking] = true (string) 22:51:50.429 [Lua] [player_slot_1] = 110000105670515:1 (string) 22:51:50.429 [Lua] [player_slot_4] = 1100001043e6304:1 (string) 22:51:50.429 [Lua] [mission_id] = skaven_stronghold (string) 22:51:50.429 [Lua] [player_slot_5] = 110000109c2e61d:1 (string) 22:51:50.429 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.429 [Lua] [country_code] = GB (string) 22:51:50.429 [Lua] [player_slot_3] = 0:0 (string) 22:51:50.430 [Lua] [eac_authorized] = true (string) 22:51:50.430 [Lua] 22:51:50.430 [Lua] =======================Found valid lobby! 22:51:50.430 [Lua] 22:51:50.430 [Lua] [twitch_enabled] = false (string) 22:51:50.430 [Lua] [power_level] = 668 (string) 22:51:50.430 [Lua] [id] = 186000001752b26 (string) 22:51:50.430 [Lua] [unique_server_name] = [ECDN] kiLLeR415 (string) 22:51:50.430 [Lua] [difficulty_tweak] = 7 (string) 22:51:50.430 [Lua] [host] = 11000010273a6ae (string) 22:51:50.430 [Lua] [matchmaking_type] = 2 (string) 22:51:50.430 [Lua] [is_private] = false (string) 22:51:50.430 [Lua] [selected_mission_id] = journey_citadel (string) 22:51:50.430 [Lua] [name] = Lobby 186000001752b26 (string) 22:51:50.430 [Lua] [difficulty] = harder (string) 22:51:50.430 [Lua] [match_started] = true (string) 22:51:50.430 [Lua] [mechanism] = deus (string) 22:51:50.430 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.430 [Lua] [quick_game] = true (string) 22:51:50.430 [Lua] [num_players] = 3 (string) 22:51:50.430 [Lua] [matchmaking] = true (string) 22:51:50.430 [Lua] [player_slot_1] = 0:0 (string) 22:51:50.430 [Lua] [player_slot_4] = 11000010273a6ae:1 (string) 22:51:50.430 [Lua] [mission_id] = sig_citadel_khorne_path1 (string) 22:51:50.430 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.430 [Lua] [player_slot_2] = 1100001018fc11d:1 (string) 22:51:50.430 [Lua] [country_code] = ES (string) 22:51:50.430 [Lua] [player_slot_3] = 11000013727e99b:1 (string) 22:51:50.430 [Lua] [eac_authorized] = true (string) 22:51:50.430 [Lua] 22:51:50.430 [Lua] =======================Found valid lobby! 22:51:50.430 [Lua] 22:51:50.430 [Lua] [twitch_enabled] = false (string) 22:51:50.430 [Lua] [power_level] = 835 (string) 22:51:50.430 [Lua] [id] = 186000001763e61 (string) 22:51:50.430 [Lua] [unique_server_name] = Diet (string) 22:51:50.430 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.430 [Lua] [host] = 1100001080af962 (string) 22:51:50.430 [Lua] [matchmaking_type] = 2 (string) 22:51:50.430 [Lua] [is_private] = false (string) 22:51:50.430 [Lua] [selected_mission_id] = warcamp (string) 22:51:50.430 [Lua] [name] = Lobby 186000001763e61 (string) 22:51:50.430 [Lua] [difficulty] = cataclysm (string) 22:51:50.430 [Lua] [match_started] = true (string) 22:51:50.430 [Lua] [mechanism] = adventure (string) 22:51:50.430 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.430 [Lua] [quick_game] = false (string) 22:51:50.430 [Lua] [num_players] = 3 (string) 22:51:50.430 [Lua] [matchmaking] = true (string) 22:51:50.430 [Lua] [player_slot_1] = 11000010673e769:1 (string) 22:51:50.430 [Lua] [player_slot_4] = 1100001080af962:1 (string) 22:51:50.430 [Lua] [mission_id] = warcamp (string) 22:51:50.430 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.430 [Lua] [player_slot_2] = 110000100069fb8:1 (string) 22:51:50.430 [Lua] [country_code] = GB (string) 22:51:50.430 [Lua] [player_slot_3] = 0:0 (string) 22:51:50.430 [Lua] [eac_authorized] = true (string) 22:51:50.430 [Lua] 22:51:50.430 [Lua] =======================Found valid lobby! 22:51:50.431 [Lua] 22:51:50.431 [Lua] [twitch_enabled] = false (string) 22:51:50.431 [Lua] [power_level] = 641 (string) 22:51:50.431 [Lua] [id] = 18600000175ebcc (string) 22:51:50.431 [Lua] [unique_server_name] = Zirif (string) 22:51:50.431 [Lua] [difficulty_tweak] = -7 (string) 22:51:50.431 [Lua] [host] = 1100001094b61ff (string) 22:51:50.431 [Lua] [matchmaking_type] = 2 (string) 22:51:50.431 [Lua] [is_private] = false (string) 22:51:50.431 [Lua] [selected_mission_id] = journey_ruin (string) 22:51:50.431 [Lua] [name] = Lobby 18600000175ebcc (string) 22:51:50.431 [Lua] [difficulty] = harder (string) 22:51:50.431 [Lua] [match_started] = true (string) 22:51:50.431 [Lua] [mechanism] = deus (string) 22:51:50.431 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.431 [Lua] [quick_game] = false (string) 22:51:50.431 [Lua] [num_players] = 3 (string) 22:51:50.431 [Lua] [matchmaking] = true (string) 22:51:50.431 [Lua] [player_slot_1] = 110000111aa6bfb:1 (string) 22:51:50.431 [Lua] [player_slot_4] = 110000106b40bf7:1 (string) 22:51:50.431 [Lua] [mission_id] = pat_mines_wastes_path1 (string) 22:51:50.431 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.431 [Lua] [player_slot_2] = 1100001094b61ff:1 (string) 22:51:50.431 [Lua] [country_code] = GB (string) 22:51:50.431 [Lua] [player_slot_3] = 0:0 (string) 22:51:50.431 [Lua] [eac_authorized] = true (string) 22:51:50.431 [Lua] 22:51:50.431 [Lua] =======================Found valid lobby! 22:51:50.431 [Lua] 22:51:50.431 [Lua] [twitch_enabled] = false (string) 22:51:50.431 [Lua] [power_level] = 761 (string) 22:51:50.431 [Lua] [id] = 1860000017152d0 (string) 22:51:50.431 [Lua] [unique_server_name] = Da Beast no1 (string) 22:51:50.431 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.431 [Lua] [host] = 110000142c61495 (string) 22:51:50.431 [Lua] [matchmaking_type] = 2 (string) 22:51:50.431 [Lua] [is_private] = false (string) 22:51:50.431 [Lua] [selected_mission_id] = journey_cave (string) 22:51:50.431 [Lua] [name] = Lobby 1860000017152d0 (string) 22:51:50.431 [Lua] [difficulty] = hardest (string) 22:51:50.431 [Lua] [match_started] = true (string) 22:51:50.431 [Lua] [mechanism] = deus (string) 22:51:50.431 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.431 [Lua] [quick_game] = false (string) 22:51:50.431 [Lua] [num_players] = 3 (string) 22:51:50.431 [Lua] [matchmaking] = true (string) 22:51:50.431 [Lua] [player_slot_1] = 110000142c61495:1 (string) 22:51:50.431 [Lua] [player_slot_4] = 1100001018e5e3b:1 (string) 22:51:50.431 [Lua] [mission_id] = sig_snare_e_slaanesh_path1 (string) 22:51:50.431 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.431 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.431 [Lua] [country_code] = GB (string) 22:51:50.432 [Lua] [player_slot_3] = 11000010121325e:1 (string) 22:51:50.432 [Lua] [eac_authorized] = true (string) 22:51:50.432 [Lua] 22:51:50.432 [Lua] =======================Found valid lobby! 22:51:50.432 [Lua] 22:51:50.432 [Lua] [twitch_enabled] = false (string) 22:51:50.432 [Lua] [power_level] = 677 (string) 22:51:50.432 [Lua] [id] = 1860000017543cc (string) 22:51:50.432 [Lua] [unique_server_name] = Tyber (string) 22:51:50.432 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.432 [Lua] [host] = 110000100ce8518 (string) 22:51:50.432 [Lua] [matchmaking_type] = 2 (string) 22:51:50.432 [Lua] [is_private] = false (string) 22:51:50.432 [Lua] [selected_mission_id] = forest_ambush (string) 22:51:50.432 [Lua] [name] = Lobby 1860000017543cc (string) 22:51:50.432 [Lua] [difficulty] = hard (string) 22:51:50.432 [Lua] [match_started] = true (string) 22:51:50.432 [Lua] [mechanism] = adventure (string) 22:51:50.432 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.432 [Lua] [quick_game] = false (string) 22:51:50.432 [Lua] [num_players] = 3 (string) 22:51:50.432 [Lua] [matchmaking] = true (string) 22:51:50.432 [Lua] [player_slot_1] = 110000100ce8518:1 (string) 22:51:50.432 [Lua] [player_slot_4] = 110000101ef2da9:1 (string) 22:51:50.432 [Lua] [mission_id] = forest_ambush (string) 22:51:50.432 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.432 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.432 [Lua] [country_code] = GB (string) 22:51:50.432 [Lua] [player_slot_3] = 1100001472d2ab3:1 (string) 22:51:50.432 [Lua] [eac_authorized] = true (string) 22:51:50.432 [Lua] 22:51:50.432 [Lua] =======================Found valid lobby! 22:51:50.433 [Lua] 22:51:50.433 [Lua] [twitch_enabled] = false (string) 22:51:50.433 [Lua] [power_level] = 835 (string) 22:51:50.433 [Lua] [id] = 1860000017681bd (string) 22:51:50.433 [Lua] [num_players] = 1 (string) 22:51:50.433 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.433 [Lua] [host] = 1100001198b38d5 (string) 22:51:50.433 [Lua] [time_of_search] = 1642372852 (string) 22:51:50.433 [Lua] [matchmaking_type] = 6 (string) 22:51:50.433 [Lua] [is_private] = false (string) 22:51:50.433 [Lua] [player_slot_4] = 1100001198b38d5:1 (string) 22:51:50.433 [Lua] [name] = Lobby 1860000017681bd (string) 22:51:50.433 [Lua] [difficulty] = harder (string) 22:51:50.433 [Lua] [match_started] = true (string) 22:51:50.433 [Lua] [mechanism] = adventure (string) 22:51:50.433 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.433 [Lua] [quick_game] = false (string) 22:51:50.433 [Lua] [selected_mission_id] = military (string) 22:51:50.433 [Lua] [matchmaking] = true (string) 22:51:50.433 [Lua] [player_slot_1] = 0:0 (string) 22:51:50.433 [Lua] [country_code] = GB (string) 22:51:50.433 [Lua] [mission_id] = military (string) 22:51:50.433 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.433 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.433 [Lua] [unique_server_name] = LordGaulis (string) 22:51:50.433 [Lua] [player_slot_3] = 0:0 (string) 22:51:50.433 [Lua] [eac_authorized] = true (string) 22:51:50.433 [Lua] 22:51:50.433 [Lua] =======================Found valid lobby! 22:51:50.433 [Lua] 22:51:50.433 [Lua] [twitch_enabled] = true (string) 22:51:50.433 [Lua] [power_level] = 835 (string) 22:51:50.433 [Lua] [id] = 18600000176d176 (string) 22:51:50.433 [Lua] [num_players] = 1 (string) 22:51:50.433 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.433 [Lua] [host] = 11000013da02975 (string) 22:51:50.433 [Lua] [time_of_search] = 1642373283 (string) 22:51:50.433 [Lua] [matchmaking_type] = 2 (string) 22:51:50.433 [Lua] [is_private] = false (string) 22:51:50.433 [Lua] [player_slot_4] = 0:0 (string) 22:51:50.433 [Lua] [name] = Lobby 18600000176d176 (string) 22:51:50.433 [Lua] [difficulty] = cataclysm (string) 22:51:50.433 [Lua] [match_started] = true (string) 22:51:50.433 [Lua] [mechanism] = adventure (string) 22:51:50.433 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.433 [Lua] [quick_game] = false (string) 22:51:50.433 [Lua] [selected_mission_id] = nurgle (string) 22:51:50.433 [Lua] [matchmaking] = true (string) 22:51:50.433 [Lua] [player_slot_1] = 11000013da02975:1 (string) 22:51:50.433 [Lua] [country_code] = CZ (string) 22:51:50.433 [Lua] [mission_id] = nurgle (string) 22:51:50.433 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.433 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.433 [Lua] [unique_server_name] = shadowlord22 (string) 22:51:50.433 [Lua] [player_slot_3] = 0:0 (string) 22:51:50.433 [Lua] [eac_authorized] = true (string) 22:51:50.433 [Lua] 22:51:50.433 [Lua] =======================Found valid lobby! 22:51:50.434 [Lua] 22:51:50.434 [Lua] [twitch_enabled] = false (string) 22:51:50.434 [Lua] [power_level] = 835 (string) 22:51:50.434 [Lua] [id] = 1860000017431d9 (string) 22:51:50.434 [Lua] [unique_server_name] = Kopy_cz (string) 22:51:50.434 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.434 [Lua] [host] = 11000013e870e4d (string) 22:51:50.434 [Lua] [matchmaking_type] = 1 (string) 22:51:50.434 [Lua] [is_private] = false (string) 22:51:50.434 [Lua] [selected_mission_id] = inn_level (string) 22:51:50.434 [Lua] [name] = Lobby 1860000017431d9 (string) 22:51:50.434 [Lua] [difficulty] = hardest (string) 22:51:50.434 [Lua] [match_started] = true (string) 22:51:50.434 [Lua] [mechanism] = adventure (string) 22:51:50.434 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.434 [Lua] [quick_game] = true (string) 22:51:50.434 [Lua] [num_players] = 2 (string) 22:51:50.434 [Lua] [matchmaking] = true (string) 22:51:50.434 [Lua] [player_slot_1] = 0:0 (string) 22:51:50.434 [Lua] [player_slot_4] = 0:0 (string) 22:51:50.434 [Lua] [mission_id] = inn_level (string) 22:51:50.434 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.434 [Lua] [player_slot_2] = 11000010c895d23:1 (string) 22:51:50.434 [Lua] [country_code] = CZ (string) 22:51:50.434 [Lua] [player_slot_3] = 11000013e870e4d:1 (string) 22:51:50.434 [Lua] [eac_authorized] = true (string) 22:51:50.434 [Lua] 22:51:50.434 [Lua] =======================Found valid lobby! 22:51:50.434 [Lua] 22:51:50.434 [Lua] [twitch_enabled] = false (string) 22:51:50.434 [Lua] [power_level] = 835 (string) 22:51:50.434 [Lua] [id] = 186000001767968 (string) 22:51:50.434 [Lua] [num_players] = 2 (string) 22:51:50.434 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.434 [Lua] [host] = 110000108389817 (string) 22:51:50.434 [Lua] [time_of_search] = 1642373327 (string) 22:51:50.434 [Lua] [matchmaking_type] = 2 (string) 22:51:50.434 [Lua] [is_private] = false (string) 22:51:50.434 [Lua] [player_slot_4] = 110000108389817:1 (string) 22:51:50.434 [Lua] [name] = Lobby 186000001767968 (string) 22:51:50.434 [Lua] [difficulty] = cataclysm (string) 22:51:50.434 [Lua] [match_started] = true (string) 22:51:50.434 [Lua] [mechanism] = deus (string) 22:51:50.434 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.434 [Lua] [quick_game] = false (string) 22:51:50.434 [Lua] [selected_mission_id] = journey_citadel (string) 22:51:50.434 [Lua] [matchmaking] = true (string) 22:51:50.434 [Lua] [player_slot_1] = 0:0 (string) 22:51:50.434 [Lua] [country_code] = CZ (string) 22:51:50.434 [Lua] [mission_id] = morris_hub (string) 22:51:50.434 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.434 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.434 [Lua] [unique_server_name] = Rudolf von Bahnhof (string) 22:51:50.434 [Lua] [player_slot_3] = 110000107de412e:1 (string) 22:51:50.434 [Lua] [eac_authorized] = true (string) 22:51:50.434 [Lua] 22:51:50.434 [Lua] =======================Found valid lobby! 22:51:50.435 [Lua] 22:51:50.435 [Lua] [twitch_enabled] = false (string) 22:51:50.435 [Lua] [power_level] = 266 (string) 22:51:50.435 [Lua] [id] = 1860000017606c0 (string) 22:51:50.435 [Lua] [unique_server_name] = Salamendre22 (string) 22:51:50.435 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.435 [Lua] [host] = 11000010656caa9 (string) 22:51:50.435 [Lua] [matchmaking_type] = 2 (string) 22:51:50.435 [Lua] [is_private] = false (string) 22:51:50.435 [Lua] [selected_mission_id] = mines (string) 22:51:50.435 [Lua] [name] = Lobby 1860000017606c0 (string) 22:51:50.435 [Lua] [difficulty] = normal (string) 22:51:50.435 [Lua] [match_started] = true (string) 22:51:50.435 [Lua] [mechanism] = adventure (string) 22:51:50.435 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.435 [Lua] [quick_game] = false (string) 22:51:50.435 [Lua] [num_players] = 3 (string) 22:51:50.435 [Lua] [matchmaking] = true (string) 22:51:50.435 [Lua] [player_slot_1] = 11000010656caa9:1 (string) 22:51:50.435 [Lua] [player_slot_4] = 0:0 (string) 22:51:50.435 [Lua] [mission_id] = mines (string) 22:51:50.435 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.435 [Lua] [player_slot_2] = 11000010c962c4e:1 (string) 22:51:50.435 [Lua] [country_code] = BE (string) 22:51:50.435 [Lua] [player_slot_3] = 11000010a0dbacc:1 (string) 22:51:50.435 [Lua] [eac_authorized] = true (string) 22:51:50.435 [Lua] 22:51:50.435 [Lua] =======================Found valid lobby! 22:51:50.435 [Lua] 22:51:50.435 [Lua] [twitch_enabled] = false (string) 22:51:50.435 [Lua] [power_level] = 465 (string) 22:51:50.435 [Lua] [id] = 186000001715edb (string) 22:51:50.435 [Lua] [unique_server_name] = Tomirock (string) 22:51:50.435 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.435 [Lua] [host] = 11000010269d95d (string) 22:51:50.435 [Lua] [matchmaking_type] = 2 (string) 22:51:50.435 [Lua] [is_private] = false (string) 22:51:50.435 [Lua] [selected_mission_id] = journey_ruin (string) 22:51:50.435 [Lua] [name] = Lobby 186000001715edb (string) 22:51:50.435 [Lua] [difficulty] = hard (string) 22:51:50.435 [Lua] [match_started] = true (string) 22:51:50.435 [Lua] [mechanism] = deus (string) 22:51:50.435 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.435 [Lua] [quick_game] = true (string) 22:51:50.435 [Lua] [num_players] = 1 (string) 22:51:50.435 [Lua] [matchmaking] = true (string) 22:51:50.435 [Lua] [player_slot_1] = 11000010269d95d:1 (string) 22:51:50.435 [Lua] [player_slot_4] = 0:0 (string) 22:51:50.435 [Lua] [mission_id] = sig_crag_khorne_path5 (string) 22:51:50.435 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.435 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.435 [Lua] [country_code] = BE (string) 22:51:50.435 [Lua] [player_slot_3] = 0:0 (string) 22:51:50.435 [Lua] [eac_authorized] = true (string) 22:51:50.435 [Lua] 22:51:50.435 [Lua] =======================Found valid lobby! 22:51:50.436 [Lua] 22:51:50.436 [Lua] [twitch_enabled] = false (string) 22:51:50.436 [Lua] [power_level] = 282 (string) 22:51:50.436 [Lua] [id] = 18600000174f05d (string) 22:51:50.436 [Lua] [num_players] = 3 (string) 22:51:50.436 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.436 [Lua] [host] = 11000011af4e6da (string) 22:51:50.436 [Lua] [time_of_search] = 1642371659 (string) 22:51:50.436 [Lua] [matchmaking_type] = 2 (string) 22:51:50.436 [Lua] [is_private] = false (string) 22:51:50.436 [Lua] [player_slot_4] = 11000014252da80:1 (string) 22:51:50.436 [Lua] [name] = Lobby 18600000174f05d (string) 22:51:50.436 [Lua] [difficulty] = normal (string) 22:51:50.436 [Lua] [match_started] = true (string) 22:51:50.436 [Lua] [mechanism] = adventure (string) 22:51:50.436 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.436 [Lua] [quick_game] = true (string) 22:51:50.436 [Lua] [selected_mission_id] = military (string) 22:51:50.436 [Lua] [matchmaking] = true (string) 22:51:50.436 [Lua] [player_slot_1] = 11000011af4e6da:1 (string) 22:51:50.436 [Lua] [country_code] = BE (string) 22:51:50.436 [Lua] [mission_id] = military (string) 22:51:50.436 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.436 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.436 [Lua] [unique_server_name] = CptBoutayay (string) 22:51:50.436 [Lua] [player_slot_3] = 1100001063cc777:1 (string) 22:51:50.436 [Lua] [eac_authorized] = true (string) 22:51:50.436 [Lua] 22:51:50.436 [Lua] =======================Found valid lobby! 22:51:50.436 [Lua] 22:51:50.436 [Lua] [twitch_enabled] = false (string) 22:51:50.436 [Lua] [power_level] = 709 (string) 22:51:50.436 [Lua] [id] = 1860000016fe5b3 (string) 22:51:50.436 [Lua] [num_players] = 1 (string) 22:51:50.436 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.436 [Lua] [host] = 11000010197ea0b (string) 22:51:50.436 [Lua] [time_of_search] = 1642373493 (string) 22:51:50.436 [Lua] [matchmaking_type] = 2 (string) 22:51:50.436 [Lua] [is_private] = false (string) 22:51:50.436 [Lua] [player_slot_4] = 0:0 (string) 22:51:50.436 [Lua] [name] = Lobby 1860000016fe5b3 (string) 22:51:50.436 [Lua] [difficulty] = hard (string) 22:51:50.436 [Lua] [match_started] = true (string) 22:51:50.436 [Lua] [mechanism] = adventure (string) 22:51:50.436 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.436 [Lua] [quick_game] = false (string) 22:51:50.436 [Lua] [selected_mission_id] = fort (string) 22:51:50.436 [Lua] [matchmaking] = true (string) 22:51:50.436 [Lua] [player_slot_1] = 0:0 (string) 22:51:50.436 [Lua] [country_code] = BE (string) 22:51:50.436 [Lua] [mission_id] = inn_level (string) 22:51:50.436 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.436 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.436 [Lua] [unique_server_name] = EnGiMaTo (string) 22:51:50.436 [Lua] [player_slot_3] = 11000010197ea0b:1 (string) 22:51:50.436 [Lua] [eac_authorized] = true (string) 22:51:50.436 [Lua] 22:51:50.436 [Lua] =======================Found valid lobby! 22:51:50.437 [Lua] 22:51:50.437 [Lua] [twitch_enabled] = false (string) 22:51:50.437 [Lua] [power_level] = 465 (string) 22:51:50.437 [Lua] [id] = 18600000164425a (string) 22:51:50.437 [Lua] [unique_server_name] = Touki121 (string) 22:51:50.437 [Lua] [difficulty_tweak] = -7 (string) 22:51:50.437 [Lua] [host] = 110000148f49489 (string) 22:51:50.437 [Lua] [matchmaking_type] = 2 (string) 22:51:50.437 [Lua] [is_private] = false (string) 22:51:50.437 [Lua] [selected_mission_id] = journey_ruin (string) 22:51:50.437 [Lua] [name] = Lobby 18600000164425a (string) 22:51:50.437 [Lua] [difficulty] = hard (string) 22:51:50.437 [Lua] [match_started] = true (string) 22:51:50.437 [Lua] [mechanism] = deus (string) 22:51:50.437 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.437 [Lua] [quick_game] = true (string) 22:51:50.437 [Lua] [num_players] = 2 (string) 22:51:50.437 [Lua] [matchmaking] = true (string) 22:51:50.437 [Lua] [player_slot_1] = 110000148f49489:1 (string) 22:51:50.437 [Lua] [player_slot_4] = 0:0 (string) 22:51:50.437 [Lua] [mission_id] = pat_mountain_wastes_path2 (string) 22:51:50.437 [Lua] [player_slot_5] = 110000102f2cd34:1 (string) 22:51:50.437 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.437 [Lua] [country_code] = BE (string) 22:51:50.437 [Lua] [player_slot_3] = 0:0 (string) 22:51:50.437 [Lua] [eac_authorized] = true (string) 22:51:50.437 [Lua] 22:51:50.437 [Lua] =======================Found valid lobby! 22:51:50.437 [Lua] 22:51:50.437 [Lua] [twitch_enabled] = false (string) 22:51:50.437 [Lua] [power_level] = 715 (string) 22:51:50.437 [Lua] [id] = 186000001714c55 (string) 22:51:50.437 [Lua] [unique_server_name] = Ghuldarkar (string) 22:51:50.437 [Lua] [difficulty_tweak] = -10 (string) 22:51:50.437 [Lua] [host] = 110000102d2f821 (string) 22:51:50.437 [Lua] [matchmaking_type] = 2 (string) 22:51:50.437 [Lua] [is_private] = false (string) 22:51:50.437 [Lua] [selected_mission_id] = journey_citadel (string) 22:51:50.437 [Lua] [name] = Lobby 186000001714c55 (string) 22:51:50.437 [Lua] [difficulty] = hardest (string) 22:51:50.437 [Lua] [match_started] = true (string) 22:51:50.437 [Lua] [mechanism] = deus (string) 22:51:50.437 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.437 [Lua] [quick_game] = false (string) 22:51:50.437 [Lua] [num_players] = 3 (string) 22:51:50.438 [Lua] [matchmaking] = true (string) 22:51:50.438 [Lua] [player_slot_1] = 11000010732f973:1 (string) 22:51:50.438 [Lua] [player_slot_4] = 0:0 (string) 22:51:50.438 [Lua] [mission_id] = sig_snare_c_tzeentch_path1 (string) 22:51:50.438 [Lua] [player_slot_5] = 11000010565921c:1 (string) 22:51:50.438 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.438 [Lua] [country_code] = CH (string) 22:51:50.438 [Lua] [player_slot_3] = 110000102d2f821:1 (string) 22:51:50.438 [Lua] [eac_authorized] = true (string) 22:51:50.438 [Lua] 22:51:50.438 [Lua] =======================Found valid lobby! 22:51:50.438 [Lua] 22:51:50.438 [Lua] [twitch_enabled] = false (string) 22:51:50.438 [Lua] [power_level] = 592 (string) 22:51:50.438 [Lua] [id] = 186000001768b74 (string) 22:51:50.438 [Lua] [unique_server_name] = Valkyr (string) 22:51:50.438 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.438 [Lua] [host] = 1100001045d3e41 (string) 22:51:50.438 [Lua] [matchmaking_type] = 2 (string) 22:51:50.438 [Lua] [is_private] = false (string) 22:51:50.438 [Lua] [selected_mission_id] = warcamp (string) 22:51:50.438 [Lua] [name] = Lobby 186000001768b74 (string) 22:51:50.438 [Lua] [difficulty] = hard (string) 22:51:50.438 [Lua] [match_started] = true (string) 22:51:50.438 [Lua] [mechanism] = adventure (string) 22:51:50.438 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.438 [Lua] [quick_game] = true (string) 22:51:50.438 [Lua] [num_players] = 2 (string) 22:51:50.438 [Lua] [matchmaking] = true (string) 22:51:50.438 [Lua] [player_slot_1] = 0:0 (string) 22:51:50.438 [Lua] [player_slot_4] = 1100001045d3e41:1 (string) 22:51:50.438 [Lua] [mission_id] = warcamp (string) 22:51:50.438 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.438 [Lua] [player_slot_2] = 110000103aef886:1 (string) 22:51:50.438 [Lua] [country_code] = CH (string) 22:51:50.438 [Lua] [player_slot_3] = 0:0 (string) 22:51:50.438 [Lua] [eac_authorized] = true (string) 22:51:50.438 [Lua] 22:51:50.438 [Lua] =======================Found valid lobby! 22:51:50.439 [Lua] 22:51:50.439 [Lua] [twitch_enabled] = false (string) 22:51:50.439 [Lua] [power_level] = 609 (string) 22:51:50.439 [Lua] [id] = 186000001736d7d (string) 22:51:50.439 [Lua] [num_players] = 3 (string) 22:51:50.439 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.439 [Lua] [host] = 110000104af1c65 (string) 22:51:50.439 [Lua] [time_of_search] = 1642373284 (string) 22:51:50.439 [Lua] [matchmaking_type] = 2 (string) 22:51:50.439 [Lua] [is_private] = false (string) 22:51:50.439 [Lua] [player_slot_4] = 0:0 (string) 22:51:50.439 [Lua] [name] = Lobby 186000001736d7d (string) 22:51:50.439 [Lua] [difficulty] = hard (string) 22:51:50.439 [Lua] [match_started] = true (string) 22:51:50.439 [Lua] [mechanism] = adventure (string) 22:51:50.439 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.439 [Lua] [quick_game] = false (string) 22:51:50.439 [Lua] [selected_mission_id] = magnus (string) 22:51:50.439 [Lua] [matchmaking] = true (string) 22:51:50.439 [Lua] [player_slot_1] = 110000104af1c65:1 (string) 22:51:50.439 [Lua] [country_code] = IT (string) 22:51:50.439 [Lua] [mission_id] = magnus (string) 22:51:50.439 [Lua] [player_slot_5] = 11000010def4c4f:1 (string) 22:51:50.439 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.439 [Lua] [unique_server_name] = akira (string) 22:51:50.439 [Lua] [player_slot_3] = 1100001058588d4:1 (string) 22:51:50.439 [Lua] [eac_authorized] = true (string) 22:51:50.439 [Lua] 22:51:50.439 [Lua] =======================Found valid lobby! 22:51:50.439 [Lua] 22:51:50.439 [Lua] [power_level] = 297 (string) 22:51:50.439 [Lua] [id] = 18600000176d32f (string) 22:51:50.439 [Lua] [num_players] = 1 (string) 22:51:50.439 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.439 [Lua] [host] = 110000119a0cec1 (string) 22:51:50.439 [Lua] [time_of_search] = 1642373509 (string) 22:51:50.439 [Lua] [matchmaking_type] = 3 (string) 22:51:50.439 [Lua] [difficulty] = normal (string) 22:51:50.439 [Lua] [player_slot_1] = 0:0 (string) 22:51:50.439 [Lua] [country_code] = IT (string) 22:51:50.439 [Lua] [player_slot_3] = 110000119a0cec1:1 (string) 22:51:50.439 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.439 [Lua] [selected_mission_id] = inn_level (string) 22:51:50.439 [Lua] [matchmaking] = searching (string) 22:51:50.439 [Lua] [unique_server_name] = Dock (string) 22:51:50.439 [Lua] [mission_id] = inn_level (string) 22:51:50.439 [Lua] [player_slot_4] = 0:0 (string) 22:51:50.439 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.439 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.439 [Lua] [mechanism] = adventure (string) 22:51:50.439 [Lua] [name] = Lobby 18600000176d32f (string) 22:51:50.439 [Lua] [eac_authorized] = true (string) 22:51:50.439 [Lua] 22:51:50.439 [Lua] =======================Found valid lobby! 22:51:50.440 [Lua] 22:51:50.440 [Lua] [twitch_enabled] = false (string) 22:51:50.440 [Lua] [power_level] = 835 (string) 22:51:50.440 [Lua] [id] = 186000001762c51 (string) 22:51:50.440 [Lua] [unique_server_name] = June (string) 22:51:50.440 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.440 [Lua] [host] = 110000104c67f91 (string) 22:51:50.440 [Lua] [matchmaking_type] = 2 (string) 22:51:50.440 [Lua] [is_private] = false (string) 22:51:50.440 [Lua] [selected_mission_id] = military (string) 22:51:50.440 [Lua] [name] = Lobby 186000001762c51 (string) 22:51:50.440 [Lua] [difficulty] = hardest (string) 22:51:50.440 [Lua] [match_started] = true (string) 22:51:50.440 [Lua] [mechanism] = adventure (string) 22:51:50.440 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.440 [Lua] [quick_game] = false (string) 22:51:50.440 [Lua] [num_players] = 3 (string) 22:51:50.440 [Lua] [matchmaking] = true (string) 22:51:50.440 [Lua] [player_slot_1] = 1100001042fe88e:1 (string) 22:51:50.440 [Lua] [player_slot_4] = 110000103e68b15:1 (string) 22:51:50.440 [Lua] [mission_id] = military (string) 22:51:50.440 [Lua] [player_slot_5] = 110000104c67f91:1 (string) 22:51:50.440 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.440 [Lua] [country_code] = GB (string) 22:51:50.440 [Lua] [player_slot_3] = 0:0 (string) 22:51:50.440 [Lua] [eac_authorized] = true (string) 22:51:50.440 [Lua] 22:51:50.440 [Lua] =======================Found valid lobby! 22:51:50.440 [Lua] 22:51:50.440 [Lua] [twitch_enabled] = false (string) 22:51:50.440 [Lua] [power_level] = 835 (string) 22:51:50.440 [Lua] [id] = 18600000176ee0f (string) 22:51:50.440 [Lua] [unique_server_name] = Heavy (string) 22:51:50.440 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.440 [Lua] [host] = 1100001053217df (string) 22:51:50.440 [Lua] [matchmaking_type] = 2 (string) 22:51:50.440 [Lua] [is_private] = false (string) 22:51:50.440 [Lua] [selected_mission_id] = journey_citadel (string) 22:51:50.440 [Lua] [name] = Lobby 18600000176ee0f (string) 22:51:50.440 [Lua] [difficulty] = harder (string) 22:51:50.440 [Lua] [match_started] = true (string) 22:51:50.440 [Lua] [mechanism] = deus (string) 22:51:50.440 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.440 [Lua] [quick_game] = false (string) 22:51:50.440 [Lua] [num_players] = 1 (string) 22:51:50.440 [Lua] [matchmaking] = true (string) 22:51:50.440 [Lua] [player_slot_1] = 0:0 (string) 22:51:50.440 [Lua] [player_slot_4] = 1100001053217df:1 (string) 22:51:50.440 [Lua] [mission_id] = morris_hub (string) 22:51:50.440 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.440 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.440 [Lua] [country_code] = GB (string) 22:51:50.440 [Lua] [player_slot_3] = 0:0 (string) 22:51:50.440 [Lua] [eac_authorized] = true (string) 22:51:50.440 [Lua] 22:51:50.440 [Lua] =======================Found valid lobby! 22:51:50.441 [Lua] 22:51:50.441 [Lua] [twitch_enabled] = false (string) 22:51:50.441 [Lua] [power_level] = 705 (string) 22:51:50.441 [Lua] [id] = 18600000175e62e (string) 22:51:50.441 [Lua] [unique_server_name] = PS2 Hagrid (string) 22:51:50.441 [Lua] [difficulty_tweak] = -3 (string) 22:51:50.441 [Lua] [host] = 1100001096d9864 (string) 22:51:50.441 [Lua] [matchmaking_type] = 2 (string) 22:51:50.441 [Lua] [is_private] = false (string) 22:51:50.441 [Lua] [selected_mission_id] = journey_citadel (string) 22:51:50.441 [Lua] [name] = Lobby 18600000175e62e (string) 22:51:50.441 [Lua] [difficulty] = harder (string) 22:51:50.441 [Lua] [match_started] = true (string) 22:51:50.441 [Lua] [mechanism] = deus (string) 22:51:50.441 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.441 [Lua] [quick_game] = false (string) 22:51:50.441 [Lua] [num_players] = 2 (string) 22:51:50.441 [Lua] [matchmaking] = true (string) 22:51:50.441 [Lua] [player_slot_1] = 1100001076ffe4a:1 (string) 22:51:50.441 [Lua] [player_slot_4] = 0:0 (string) 22:51:50.441 [Lua] [mission_id] = pat_town_slaanesh_path3 (string) 22:51:50.441 [Lua] [player_slot_5] = 1100001096d9864:1 (string) 22:51:50.441 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.441 [Lua] [country_code] = GB (string) 22:51:50.441 [Lua] [player_slot_3] = 0:0 (string) 22:51:50.441 [Lua] [eac_authorized] = true (string) 22:51:50.441 [Lua] 22:51:50.441 [Lua] =======================Found valid lobby! 22:51:50.441 [Lua] 22:51:50.441 [Lua] [twitch_enabled] = false (string) 22:51:50.441 [Lua] [power_level] = 401 (string) 22:51:50.441 [Lua] [id] = 186000001756b5c (string) 22:51:50.441 [Lua] [num_players] = 2 (string) 22:51:50.441 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.441 [Lua] [host] = 11000010154aac4 (string) 22:51:50.441 [Lua] [time_of_search] = 1642371928 (string) 22:51:50.441 [Lua] [matchmaking_type] = 2 (string) 22:51:50.441 [Lua] [is_private] = false (string) 22:51:50.441 [Lua] [player_slot_4] = 110000101c5bf3b:1 (string) 22:51:50.441 [Lua] [name] = Lobby 186000001756b5c (string) 22:51:50.441 [Lua] [difficulty] = normal (string) 22:51:50.441 [Lua] [match_started] = true (string) 22:51:50.441 [Lua] [mechanism] = adventure (string) 22:51:50.441 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.441 [Lua] [quick_game] = false (string) 22:51:50.441 [Lua] [selected_mission_id] = skaven_stronghold (string) 22:51:50.441 [Lua] [matchmaking] = true (string) 22:51:50.441 [Lua] [player_slot_1] = 0:0 (string) 22:51:50.441 [Lua] [country_code] = GB (string) 22:51:50.441 [Lua] [mission_id] = skaven_stronghold (string) 22:51:50.441 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.441 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.441 [Lua] [unique_server_name] = Tactical Pigeon (Rustyasfuc) (string) 22:51:50.441 [Lua] [player_slot_3] = 11000010154aac4:1 (string) 22:51:50.441 [Lua] [eac_authorized] = true (string) 22:51:50.441 [Lua] 22:51:50.441 [Lua] =======================Found valid lobby! 22:51:50.442 [Lua] 22:51:50.442 [Lua] [twitch_enabled] = false (string) 22:51:50.442 [Lua] [power_level] = 834 (string) 22:51:50.442 [Lua] [id] = 1860000017542fe (string) 22:51:50.442 [Lua] [unique_server_name] = Behaving_Golem (string) 22:51:50.442 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.442 [Lua] [host] = 11000014581af19 (string) 22:51:50.442 [Lua] [matchmaking_type] = 2 (string) 22:51:50.442 [Lua] [is_private] = false (string) 22:51:50.442 [Lua] [selected_mission_id] = elven_ruins (string) 22:51:50.442 [Lua] [name] = Lobby 1860000017542fe (string) 22:51:50.442 [Lua] [difficulty] = hardest (string) 22:51:50.442 [Lua] [match_started] = true (string) 22:51:50.442 [Lua] [mechanism] = adventure (string) 22:51:50.442 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.442 [Lua] [quick_game] = false (string) 22:51:50.442 [Lua] [num_players] = 3 (string) 22:51:50.442 [Lua] [matchmaking] = true (string) 22:51:50.442 [Lua] [player_slot_1] = 1100001037fedb3:1 (string) 22:51:50.442 [Lua] [player_slot_4] = 11000014581af19:1 (string) 22:51:50.442 [Lua] [mission_id] = elven_ruins (string) 22:51:50.442 [Lua] [player_slot_5] = 110000113319168:1 (string) 22:51:50.442 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.442 [Lua] [country_code] = GB (string) 22:51:50.442 [Lua] [player_slot_3] = 0:0 (string) 22:51:50.442 [Lua] [eac_authorized] = true (string) 22:51:50.442 [Lua] 22:51:50.442 [Lua] =======================Found valid lobby! 22:51:50.442 [Lua] 22:51:50.442 [Lua] [twitch_enabled] = false (string) 22:51:50.442 [Lua] [power_level] = 617 (string) 22:51:50.442 [Lua] [id] = 186000001741b27 (string) 22:51:50.442 [Lua] [num_players] = 3 (string) 22:51:50.442 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.442 [Lua] [host] = 11000014798a9f7 (string) 22:51:50.442 [Lua] [time_of_search] = 1642370705 (string) 22:51:50.442 [Lua] [matchmaking_type] = 2 (string) 22:51:50.442 [Lua] [is_private] = false (string) 22:51:50.442 [Lua] [player_slot_4] = 0:0 (string) 22:51:50.442 [Lua] [name] = Lobby 186000001741b27 (string) 22:51:50.442 [Lua] [difficulty] = hard (string) 22:51:50.442 [Lua] [match_started] = true (string) 22:51:50.442 [Lua] [mechanism] = adventure (string) 22:51:50.442 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.442 [Lua] [quick_game] = false (string) 22:51:50.442 [Lua] [selected_mission_id] = forest_ambush (string) 22:51:50.442 [Lua] [matchmaking] = true (string) 22:51:50.442 [Lua] [player_slot_1] = 110000102c7d12b:1 (string) 22:51:50.442 [Lua] [country_code] = GB (string) 22:51:50.442 [Lua] [mission_id] = forest_ambush (string) 22:51:50.442 [Lua] [player_slot_5] = 11000014798a9f7:1 (string) 22:51:50.442 [Lua] [player_slot_2] = 110000102eced68:1 (string) 22:51:50.442 [Lua] [unique_server_name] = Mr fucking clown shoe (string) 22:51:50.442 [Lua] [player_slot_3] = 0:0 (string) 22:51:50.442 [Lua] [eac_authorized] = true (string) 22:51:50.442 [Lua] 22:51:50.442 [Lua] =======================Found valid lobby! 22:51:50.443 [Lua] 22:51:50.443 [Lua] [twitch_enabled] = false (string) 22:51:50.443 [Lua] [power_level] = 834 (string) 22:51:50.443 [Lua] [id] = 1860000017528fa (string) 22:51:50.443 [Lua] [unique_server_name] = Senile Soup (string) 22:51:50.443 [Lua] [difficulty_tweak] = 0 (string) 22:51:50.443 [Lua] [host] = 11000010cc5c68d (string) 22:51:50.443 [Lua] [matchmaking_type] = 2 (string) 22:51:50.443 [Lua] [is_private] = false (string) 22:51:50.443 [Lua] [selected_mission_id] = mines (string) 22:51:50.443 [Lua] [name] = Lobby 1860000017528fa (string) 22:51:50.443 [Lua] [difficulty] = hardest (string) 22:51:50.443 [Lua] [match_started] = true (string) 22:51:50.443 [Lua] [mechanism] = adventure (string) 22:51:50.443 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:50.443 [Lua] [quick_game] = true (string) 22:51:50.443 [Lua] [num_players] = 3 (string) 22:51:50.443 [Lua] [matchmaking] = true (string) 22:51:50.443 [Lua] [player_slot_1] = 11000010cc5c68d:1 (string) 22:51:50.443 [Lua] [player_slot_4] = 110000111028296:1 (string) 22:51:50.443 [Lua] [mission_id] = mines (string) 22:51:50.443 [Lua] [player_slot_5] = 0:0 (string) 22:51:50.443 [Lua] [player_slot_2] = 0:0 (string) 22:51:50.443 [Lua] [country_code] = GB (string) 22:51:50.443 [Lua] [player_slot_3] = 11000010dd9f9cd:1 (string) 22:51:50.443 [Lua] [eac_authorized] = true (string) 22:51:50.443 [Lua] 22:51:50.443 [Lua] =======================Found valid lobby! 22:51:50.854 [Lua] [Matchmaking] Filter: Free slots = 1 22:51:50.854 [Lua] [Matchmaking] Filter: Distance = far 22:51:50.854 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35577e51b360aa03 22:51:50.854 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=weave 22:51:50.854 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:51:50.854 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:51:50.854 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 22:51:50.854 [Lua] ===========LobbyFinder:refresh() _refresing=false 22:51:50.979 [Lua] [Matchmaking] Filter: Free slots = 1 22:51:50.979 [Lua] [Matchmaking] Filter: Distance = far 22:51:50.979 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35577e51b360aa03 22:51:50.979 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 22:51:50.979 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:51:50.979 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:51:50.979 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 22:51:50.979 [Lua] ===========LobbyFinder:refresh() _refresing=true 22:51:51.115 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 2 22:51:51.116 [Lua] 22:51:51.116 [Lua] [twitch_enabled] = false (string) 22:51:51.116 [Lua] [power_level] = 720 (string) 22:51:51.116 [Lua] [id] = 186000001760647 (string) 22:51:51.116 [Lua] [num_players] = 2 (string) 22:51:51.116 [Lua] [difficulty_tweak] = 0 (string) 22:51:51.116 [Lua] [host] = 1100001098e1f09 (string) 22:51:51.116 [Lua] [time_of_search] = 1642373320 (string) 22:51:51.116 [Lua] [matchmaking_type] = 2 (string) 22:51:51.116 [Lua] [is_private] = false (string) 22:51:51.116 [Lua] [player_slot_4] = 110000103a7ffa4:1 (string) 22:51:51.116 [Lua] [name] = Lobby 186000001760647 (string) 22:51:51.116 [Lua] [difficulty] = hard (string) 22:51:51.116 [Lua] [match_started] = true (string) 22:51:51.116 [Lua] [mechanism] = weave (string) 22:51:51.116 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:51.116 [Lua] [quick_game] = true (string) 22:51:51.116 [Lua] [selected_mission_id] = weave_134 (string) 22:51:51.116 [Lua] [matchmaking] = true (string) 22:51:51.116 [Lua] [player_slot_1] = 1100001098e1f09:1 (string) 22:51:51.116 [Lua] [country_code] = FR (string) 22:51:51.116 [Lua] [mission_id] = dlc_scorpion_wall_beasts (string) 22:51:51.116 [Lua] [player_slot_5] = 0:0 (string) 22:51:51.116 [Lua] [player_slot_2] = 0:0 (string) 22:51:51.116 [Lua] [unique_server_name] = Mouè (string) 22:51:51.116 [Lua] [player_slot_3] = 0:0 (string) 22:51:51.116 [Lua] [eac_authorized] = true (string) 22:51:51.116 [Lua] 22:51:51.116 [Lua] =======================Found valid lobby! 22:51:51.116 [Lua] 22:51:51.116 [Lua] [twitch_enabled] = false (string) 22:51:51.116 [Lua] [power_level] = 771 (string) 22:51:51.116 [Lua] [id] = 18600000176caa0 (string) 22:51:51.116 [Lua] [num_players] = 1 (string) 22:51:51.116 [Lua] [difficulty_tweak] = 0 (string) 22:51:51.116 [Lua] [host] = 1100001038080f7 (string) 22:51:51.116 [Lua] [time_of_search] = 1642373246 (string) 22:51:51.116 [Lua] [matchmaking_type] = 2 (string) 22:51:51.116 [Lua] [is_private] = false (string) 22:51:51.116 [Lua] [player_slot_4] = 1100001038080f7:1 (string) 22:51:51.116 [Lua] [name] = Lobby 18600000176caa0 (string) 22:51:51.116 [Lua] [difficulty] = harder (string) 22:51:51.116 [Lua] [match_started] = true (string) 22:51:51.116 [Lua] [mechanism] = weave (string) 22:51:51.116 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:51.116 [Lua] [quick_game] = true (string) 22:51:51.116 [Lua] [selected_mission_id] = weave_16 (string) 22:51:51.116 [Lua] [matchmaking] = true (string) 22:51:51.116 [Lua] [player_slot_1] = 0:0 (string) 22:51:51.116 [Lua] [country_code] = FR (string) 22:51:51.116 [Lua] [mission_id] = dlc_scorpion_rubble_death (string) 22:51:51.116 [Lua] [player_slot_5] = 0:0 (string) 22:51:51.116 [Lua] [player_slot_2] = 0:0 (string) 22:51:51.116 [Lua] [unique_server_name] = Drk (string) 22:51:51.116 [Lua] [player_slot_3] = 0:0 (string) 22:51:51.116 [Lua] [eac_authorized] = true (string) 22:51:51.116 [Lua] 22:51:51.116 [Lua] =======================Found valid lobby! 22:51:52.042 [Lua] [Matchmaking] Filter: Free slots = 1 22:51:52.042 [Lua] [Matchmaking] Filter: Distance = far 22:51:52.042 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35577e51b360aa03 22:51:52.042 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus 22:51:52.042 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:51:52.042 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:51:52.042 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 22:51:52.042 [Lua] ===========LobbyFinder:refresh() _refresing=false 22:51:52.261 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 41 22:51:52.261 [Lua] 22:51:52.261 [Lua] [twitch_enabled] = false (string) 22:51:52.261 [Lua] [power_level] = 635 (string) 22:51:52.261 [Lua] [id] = 18600000175745b (string) 22:51:52.261 [Lua] [num_players] = 1 (string) 22:51:52.261 [Lua] [difficulty_tweak] = -10 (string) 22:51:52.261 [Lua] [host] = 1100001071427d8 (string) 22:51:52.261 [Lua] [time_of_search] = 1642373444 (string) 22:51:52.261 [Lua] [matchmaking_type] = 2 (string) 22:51:52.262 [Lua] [is_private] = false (string) 22:51:52.262 [Lua] [player_slot_4] = 1100001071427d8:1 (string) 22:51:52.262 [Lua] [name] = Lobby 18600000175745b (string) 22:51:52.262 [Lua] [difficulty] = hard (string) 22:51:52.262 [Lua] [match_started] = true (string) 22:51:52.262 [Lua] [mechanism] = deus (string) 22:51:52.262 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.262 [Lua] [quick_game] = false (string) 22:51:52.262 [Lua] [selected_mission_id] = journey_ruin (string) 22:51:52.262 [Lua] [matchmaking] = true (string) 22:51:52.262 [Lua] [player_slot_1] = 0:0 (string) 22:51:52.262 [Lua] [country_code] = SE (string) 22:51:52.262 [Lua] [mission_id] = pat_town_wastes_path1 (string) 22:51:52.262 [Lua] [player_slot_5] = 0:0 (string) 22:51:52.262 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.262 [Lua] [unique_server_name] = Gestalt (string) 22:51:52.262 [Lua] [player_slot_3] = 0:0 (string) 22:51:52.262 [Lua] [eac_authorized] = true (string) 22:51:52.262 [Lua] 22:51:52.262 [Lua] =======================Found valid lobby! 22:51:52.262 [Lua] 22:51:52.262 [Lua] [twitch_enabled] = false (string) 22:51:52.262 [Lua] [power_level] = 625 (string) 22:51:52.262 [Lua] [id] = 1860000016a4194 (string) 22:51:52.262 [Lua] [num_players] = 1 (string) 22:51:52.262 [Lua] [difficulty_tweak] = -7 (string) 22:51:52.262 [Lua] [host] = 110000108b63aae (string) 22:51:52.262 [Lua] [time_of_search] = 1642372732 (string) 22:51:52.262 [Lua] [matchmaking_type] = 2 (string) 22:51:52.262 [Lua] [is_private] = false (string) 22:51:52.262 [Lua] [player_slot_4] = 0:0 (string) 22:51:52.262 [Lua] [name] = Lobby 1860000016a4194 (string) 22:51:52.262 [Lua] [difficulty] = normal (string) 22:51:52.262 [Lua] [match_started] = true (string) 22:51:52.262 [Lua] [mechanism] = deus (string) 22:51:52.262 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.262 [Lua] [quick_game] = false (string) 22:51:52.262 [Lua] [selected_mission_id] = journey_citadel (string) 22:51:52.262 [Lua] [matchmaking] = true (string) 22:51:52.262 [Lua] [player_slot_1] = 0:0 (string) 22:51:52.262 [Lua] [country_code] = SE (string) 22:51:52.262 [Lua] [mission_id] = pat_forest_tzeentch_path4 (string) 22:51:52.262 [Lua] [player_slot_5] = 0:0 (string) 22:51:52.262 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.262 [Lua] [unique_server_name] = ForemostCrab7 (string) 22:51:52.262 [Lua] [player_slot_3] = 110000108b63aae:1 (string) 22:51:52.262 [Lua] [eac_authorized] = true (string) 22:51:52.262 [Lua] 22:51:52.262 [Lua] =======================Found valid lobby! 22:51:52.262 [Lua] 22:51:52.262 [Lua] [twitch_enabled] = false (string) 22:51:52.262 [Lua] [power_level] = 735 (string) 22:51:52.262 [Lua] [id] = 186000001749932 (string) 22:51:52.262 [Lua] [unique_server_name] = Simia (string) 22:51:52.262 [Lua] [difficulty_tweak] = -7 (string) 22:51:52.262 [Lua] [host] = 110000103e23061 (string) 22:51:52.262 [Lua] [matchmaking_type] = 2 (string) 22:51:52.262 [Lua] [is_private] = false (string) 22:51:52.262 [Lua] [selected_mission_id] = journey_citadel (string) 22:51:52.262 [Lua] [name] = Lobby 186000001749932 (string) 22:51:52.262 [Lua] [difficulty] = hardest (string) 22:51:52.262 [Lua] [match_started] = true (string) 22:51:52.262 [Lua] [mechanism] = deus (string) 22:51:52.262 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.262 [Lua] [quick_game] = true (string) 22:51:52.262 [Lua] [num_players] = 3 (string) 22:51:52.262 [Lua] [matchmaking] = true (string) 22:51:52.262 [Lua] [player_slot_1] = 0:0 (string) 22:51:52.262 [Lua] [player_slot_4] = 11000010670f62f:1 (string) 22:51:52.262 [Lua] [mission_id] = pat_mountain_slaanesh_path2 (string) 22:51:52.262 [Lua] [player_slot_5] = 110000103e23061:1 (string) 22:51:52.262 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.262 [Lua] [country_code] = SE (string) 22:51:52.262 [Lua] [player_slot_3] = 110000107f9328d:1 (string) 22:51:52.262 [Lua] [eac_authorized] = true (string) 22:51:52.262 [Lua] 22:51:52.262 [Lua] =======================Found valid lobby! 22:51:52.263 [Lua] 22:51:52.263 [Lua] [twitch_enabled] = false (string) 22:51:52.263 [Lua] [power_level] = 535 (string) 22:51:52.263 [Lua] [id] = 186000001767ef3 (string) 22:51:52.263 [Lua] [unique_server_name] = Chicken Chaser (string) 22:51:52.263 [Lua] [difficulty_tweak] = -10 (string) 22:51:52.263 [Lua] [host] = 110000103b13418 (string) 22:51:52.263 [Lua] [matchmaking_type] = 2 (string) 22:51:52.263 [Lua] [is_private] = false (string) 22:51:52.263 [Lua] [selected_mission_id] = journey_ruin (string) 22:51:52.263 [Lua] [name] = Lobby 186000001767ef3 (string) 22:51:52.263 [Lua] [difficulty] = hard (string) 22:51:52.263 [Lua] [match_started] = true (string) 22:51:52.263 [Lua] [mechanism] = deus (string) 22:51:52.263 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.263 [Lua] [quick_game] = false (string) 22:51:52.263 [Lua] [num_players] = 2 (string) 22:51:52.263 [Lua] [matchmaking] = true (string) 22:51:52.263 [Lua] [player_slot_1] = 110000100a6cc0c:1 (string) 22:51:52.263 [Lua] [player_slot_4] = 0:0 (string) 22:51:52.263 [Lua] [mission_id] = sig_gorge_wastes_path3 (string) 22:51:52.263 [Lua] [player_slot_5] = 0:0 (string) 22:51:52.263 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.263 [Lua] [country_code] = DK (string) 22:51:52.263 [Lua] [player_slot_3] = 110000103b13418:1 (string) 22:51:52.263 [Lua] [eac_authorized] = true (string) 22:51:52.263 [Lua] 22:51:52.263 [Lua] =======================Found valid lobby! 22:51:52.263 [Lua] 22:51:52.263 [Lua] [twitch_enabled] = false (string) 22:51:52.263 [Lua] [power_level] = 610 (string) 22:51:52.263 [Lua] [id] = 18600000175ff68 (string) 22:51:52.263 [Lua] [unique_server_name] = Lawbringer (string) 22:51:52.263 [Lua] [difficulty_tweak] = 0 (string) 22:51:52.263 [Lua] [host] = 110000104ef2298 (string) 22:51:52.263 [Lua] [matchmaking_type] = 2 (string) 22:51:52.263 [Lua] [is_private] = false (string) 22:51:52.263 [Lua] [selected_mission_id] = journey_ruin (string) 22:51:52.263 [Lua] [name] = Lobby 18600000175ff68 (string) 22:51:52.263 [Lua] [difficulty] = harder (string) 22:51:52.263 [Lua] [match_started] = true (string) 22:51:52.263 [Lua] [mechanism] = deus (string) 22:51:52.263 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.263 [Lua] [quick_game] = true (string) 22:51:52.263 [Lua] [num_players] = 2 (string) 22:51:52.263 [Lua] [matchmaking] = true (string) 22:51:52.263 [Lua] [player_slot_1] = 0:0 (string) 22:51:52.263 [Lua] [player_slot_4] = 11000010705bce9:1 (string) 22:51:52.263 [Lua] [mission_id] = sig_volcano_tzeentch_path3 (string) 22:51:52.263 [Lua] [player_slot_5] = 0:0 (string) 22:51:52.263 [Lua] [player_slot_2] = 110000104ef2298:1 (string) 22:51:52.263 [Lua] [country_code] = SE (string) 22:51:52.263 [Lua] [player_slot_3] = 0:0 (string) 22:51:52.263 [Lua] [eac_authorized] = true (string) 22:51:52.263 [Lua] 22:51:52.263 [Lua] =======================Found valid lobby! 22:51:52.264 [Lua] 22:51:52.264 [Lua] [twitch_enabled] = false (string) 22:51:52.264 [Lua] [power_level] = 835 (string) 22:51:52.264 [Lua] [id] = 18600000176df41 (string) 22:51:52.264 [Lua] [unique_server_name] = Scourge (string) 22:51:52.264 [Lua] [difficulty_tweak] = 0 (string) 22:51:52.264 [Lua] [host] = 110000105a4e140 (string) 22:51:52.264 [Lua] [matchmaking_type] = 1 (string) 22:51:52.264 [Lua] [is_private] = false (string) 22:51:52.264 [Lua] [selected_mission_id] = morris_hub (string) 22:51:52.264 [Lua] [name] = Lobby 18600000176df41 (string) 22:51:52.264 [Lua] [difficulty] = hardest (string) 22:51:52.264 [Lua] [match_started] = true (string) 22:51:52.264 [Lua] [mechanism] = deus (string) 22:51:52.264 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.264 [Lua] [quick_game] = true (string) 22:51:52.264 [Lua] [num_players] = 2 (string) 22:51:52.264 [Lua] [matchmaking] = true (string) 22:51:52.264 [Lua] [player_slot_1] = 110000105a4e140:1 (string) 22:51:52.264 [Lua] [player_slot_4] = 11000010e14beb6:1 (string) 22:51:52.264 [Lua] [mission_id] = morris_hub (string) 22:51:52.264 [Lua] [player_slot_5] = 0:0 (string) 22:51:52.264 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.264 [Lua] [country_code] = NO (string) 22:51:52.264 [Lua] [player_slot_3] = 0:0 (string) 22:51:52.264 [Lua] [eac_authorized] = true (string) 22:51:52.264 [Lua] 22:51:52.264 [Lua] =======================Found valid lobby! 22:51:52.265 [Lua] 22:51:52.265 [Lua] [twitch_enabled] = false (string) 22:51:52.265 [Lua] [power_level] = 651 (string) 22:51:52.265 [Lua] [id] = 1860000016ea48b (string) 22:51:52.265 [Lua] [num_players] = 3 (string) 22:51:52.265 [Lua] [difficulty_tweak] = 0 (string) 22:51:52.265 [Lua] [host] = 110000108678579 (string) 22:51:52.265 [Lua] [time_of_search] = 1642364931 (string) 22:51:52.265 [Lua] [matchmaking_type] = 2 (string) 22:51:52.265 [Lua] [is_private] = false (string) 22:51:52.265 [Lua] [player_slot_4] = 0:0 (string) 22:51:52.265 [Lua] [name] = Lobby 1860000016ea48b (string) 22:51:52.265 [Lua] [difficulty] = hard (string) 22:51:52.265 [Lua] [match_started] = true (string) 22:51:52.265 [Lua] [mechanism] = deus (string) 22:51:52.265 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.265 [Lua] [quick_game] = false (string) 22:51:52.265 [Lua] [selected_mission_id] = journey_ruin (string) 22:51:52.265 [Lua] [matchmaking] = true (string) 22:51:52.265 [Lua] [player_slot_1] = 1100001011e64a7:1 (string) 22:51:52.265 [Lua] [country_code] = FI (string) 22:51:52.265 [Lua] [mission_id] = sig_crag_tzeentch_path5 (string) 22:51:52.265 [Lua] [player_slot_5] = 110000102c0f024:1 (string) 22:51:52.265 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.265 [Lua] [unique_server_name] = Ode (string) 22:51:52.265 [Lua] [player_slot_3] = 110000108678579:1 (string) 22:51:52.265 [Lua] [eac_authorized] = true (string) 22:51:52.265 [Lua] 22:51:52.265 [Lua] =======================Found valid lobby! 22:51:52.265 [Lua] 22:51:52.265 [Lua] [twitch_enabled] = false (string) 22:51:52.265 [Lua] [power_level] = 348 (string) 22:51:52.265 [Lua] [id] = 18600000170bf15 (string) 22:51:52.265 [Lua] [unique_server_name] = Teehetki (string) 22:51:52.265 [Lua] [difficulty_tweak] = -10 (string) 22:51:52.265 [Lua] [host] = 11000010164e808 (string) 22:51:52.265 [Lua] [matchmaking_type] = 2 (string) 22:51:52.265 [Lua] [is_private] = false (string) 22:51:52.265 [Lua] [selected_mission_id] = journey_ruin (string) 22:51:52.265 [Lua] [name] = Lobby 18600000170bf15 (string) 22:51:52.265 [Lua] [difficulty] = hard (string) 22:51:52.265 [Lua] [match_started] = true (string) 22:51:52.265 [Lua] [mechanism] = deus (string) 22:51:52.265 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.265 [Lua] [quick_game] = true (string) 22:51:52.265 [Lua] [num_players] = 3 (string) 22:51:52.265 [Lua] [matchmaking] = true (string) 22:51:52.265 [Lua] [player_slot_1] = 11000010b5bc74b:1 (string) 22:51:52.265 [Lua] [player_slot_4] = 0:0 (string) 22:51:52.265 [Lua] [mission_id] = pat_mountain_wastes_path4 (string) 22:51:52.265 [Lua] [player_slot_5] = 0:0 (string) 22:51:52.265 [Lua] [player_slot_2] = 110000110cfe386:1 (string) 22:51:52.265 [Lua] [country_code] = FI (string) 22:51:52.265 [Lua] [player_slot_3] = 11000010164e808:1 (string) 22:51:52.265 [Lua] [eac_authorized] = true (string) 22:51:52.265 [Lua] 22:51:52.265 [Lua] =======================Found valid lobby! 22:51:52.265 [Lua] 22:51:52.265 [Lua] [twitch_enabled] = false (string) 22:51:52.265 [Lua] [power_level] = 698 (string) 22:51:52.265 [Lua] [id] = 186000001707689 (string) 22:51:52.265 [Lua] [unique_server_name] = AreEyePee (string) 22:51:52.265 [Lua] [difficulty_tweak] = 0 (string) 22:51:52.265 [Lua] [host] = 1100001151f6666 (string) 22:51:52.265 [Lua] [matchmaking_type] = 2 (string) 22:51:52.265 [Lua] [is_private] = false (string) 22:51:52.265 [Lua] [selected_mission_id] = journey_cave (string) 22:51:52.265 [Lua] [name] = Lobby 186000001707689 (string) 22:51:52.265 [Lua] [difficulty] = harder (string) 22:51:52.265 [Lua] [match_started] = true (string) 22:51:52.265 [Lua] [mechanism] = deus (string) 22:51:52.265 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.265 [Lua] [quick_game] = true (string) 22:51:52.265 [Lua] [num_players] = 3 (string) 22:51:52.265 [Lua] [matchmaking] = true (string) 22:51:52.265 [Lua] [player_slot_1] = 1100001151f6666:1 (string) 22:51:52.265 [Lua] [player_slot_4] = 1100001055f0e8b:1 (string) 22:51:52.265 [Lua] [mission_id] = pat_forest_khorne_path3 (string) 22:51:52.265 [Lua] [player_slot_5] = 0:0 (string) 22:51:52.265 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.265 [Lua] [country_code] = DE (string) 22:51:52.265 [Lua] [player_slot_3] = 11000011503c409:1 (string) 22:51:52.265 [Lua] [eac_authorized] = true (string) 22:51:52.265 [Lua] 22:51:52.265 [Lua] =======================Found valid lobby! 22:51:52.266 [Lua] 22:51:52.266 [Lua] [twitch_enabled] = false (string) 22:51:52.266 [Lua] [power_level] = 655 (string) 22:51:52.266 [Lua] [id] = 186000001732feb (string) 22:51:52.266 [Lua] [unique_server_name] = Brom (string) 22:51:52.266 [Lua] [difficulty_tweak] = -10 (string) 22:51:52.266 [Lua] [host] = 110000105d61a18 (string) 22:51:52.266 [Lua] [matchmaking_type] = 2 (string) 22:51:52.266 [Lua] [is_private] = false (string) 22:51:52.266 [Lua] [selected_mission_id] = journey_ruin (string) 22:51:52.266 [Lua] [name] = Lobby 186000001732feb (string) 22:51:52.266 [Lua] [difficulty] = harder (string) 22:51:52.266 [Lua] [match_started] = true (string) 22:51:52.266 [Lua] [mechanism] = deus (string) 22:51:52.266 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.266 [Lua] [quick_game] = true (string) 22:51:52.266 [Lua] [num_players] = 3 (string) 22:51:52.266 [Lua] [matchmaking] = true (string) 22:51:52.266 [Lua] [player_slot_1] = 110000105d61a18:1 (string) 22:51:52.266 [Lua] [player_slot_4] = 110000107fff6f8:1 (string) 22:51:52.266 [Lua] [mission_id] = sig_gorge_wastes_path2 (string) 22:51:52.266 [Lua] [player_slot_5] = 11000010c73439e:1 (string) 22:51:52.266 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.266 [Lua] [country_code] = DE (string) 22:51:52.266 [Lua] [player_slot_3] = 0:0 (string) 22:51:52.266 [Lua] [eac_authorized] = true (string) 22:51:52.266 [Lua] 22:51:52.266 [Lua] =======================Found valid lobby! 22:51:52.266 [Lua] 22:51:52.266 [Lua] [twitch_enabled] = false (string) 22:51:52.266 [Lua] [power_level] = 668 (string) 22:51:52.266 [Lua] [id] = 186000001752b26 (string) 22:51:52.266 [Lua] [unique_server_name] = [ECDN] kiLLeR415 (string) 22:51:52.266 [Lua] [difficulty_tweak] = 7 (string) 22:51:52.266 [Lua] [host] = 11000010273a6ae (string) 22:51:52.266 [Lua] [matchmaking_type] = 2 (string) 22:51:52.266 [Lua] [is_private] = false (string) 22:51:52.266 [Lua] [selected_mission_id] = journey_citadel (string) 22:51:52.266 [Lua] [name] = Lobby 186000001752b26 (string) 22:51:52.266 [Lua] [difficulty] = harder (string) 22:51:52.266 [Lua] [match_started] = true (string) 22:51:52.266 [Lua] [mechanism] = deus (string) 22:51:52.266 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.266 [Lua] [quick_game] = true (string) 22:51:52.266 [Lua] [num_players] = 3 (string) 22:51:52.266 [Lua] [matchmaking] = true (string) 22:51:52.266 [Lua] [player_slot_1] = 0:0 (string) 22:51:52.266 [Lua] [player_slot_4] = 11000010273a6ae:1 (string) 22:51:52.266 [Lua] [mission_id] = sig_citadel_khorne_path1 (string) 22:51:52.266 [Lua] [player_slot_5] = 0:0 (string) 22:51:52.266 [Lua] [player_slot_2] = 1100001018fc11d:1 (string) 22:51:52.266 [Lua] [country_code] = ES (string) 22:51:52.266 [Lua] [player_slot_3] = 11000013727e99b:1 (string) 22:51:52.266 [Lua] [eac_authorized] = true (string) 22:51:52.266 [Lua] 22:51:52.266 [Lua] =======================Found valid lobby! 22:51:52.267 [Lua] 22:51:52.267 [Lua] [twitch_enabled] = false (string) 22:51:52.267 [Lua] [power_level] = 641 (string) 22:51:52.267 [Lua] [id] = 18600000175ebcc (string) 22:51:52.267 [Lua] [unique_server_name] = Zirif (string) 22:51:52.267 [Lua] [difficulty_tweak] = -7 (string) 22:51:52.267 [Lua] [host] = 1100001094b61ff (string) 22:51:52.267 [Lua] [matchmaking_type] = 2 (string) 22:51:52.267 [Lua] [is_private] = false (string) 22:51:52.267 [Lua] [selected_mission_id] = journey_ruin (string) 22:51:52.267 [Lua] [name] = Lobby 18600000175ebcc (string) 22:51:52.267 [Lua] [difficulty] = harder (string) 22:51:52.267 [Lua] [match_started] = true (string) 22:51:52.267 [Lua] [mechanism] = deus (string) 22:51:52.267 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.267 [Lua] [quick_game] = false (string) 22:51:52.267 [Lua] [num_players] = 3 (string) 22:51:52.267 [Lua] [matchmaking] = true (string) 22:51:52.267 [Lua] [player_slot_1] = 110000111aa6bfb:1 (string) 22:51:52.267 [Lua] [player_slot_4] = 110000106b40bf7:1 (string) 22:51:52.267 [Lua] [mission_id] = pat_mines_wastes_path1 (string) 22:51:52.267 [Lua] [player_slot_5] = 0:0 (string) 22:51:52.267 [Lua] [player_slot_2] = 1100001094b61ff:1 (string) 22:51:52.267 [Lua] [country_code] = GB (string) 22:51:52.267 [Lua] [player_slot_3] = 0:0 (string) 22:51:52.267 [Lua] [eac_authorized] = true (string) 22:51:52.267 [Lua] 22:51:52.267 [Lua] =======================Found valid lobby! 22:51:52.267 [Lua] 22:51:52.267 [Lua] [twitch_enabled] = false (string) 22:51:52.267 [Lua] [power_level] = 761 (string) 22:51:52.267 [Lua] [id] = 1860000017152d0 (string) 22:51:52.267 [Lua] [unique_server_name] = Da Beast no1 (string) 22:51:52.267 [Lua] [difficulty_tweak] = 0 (string) 22:51:52.267 [Lua] [host] = 110000142c61495 (string) 22:51:52.267 [Lua] [matchmaking_type] = 2 (string) 22:51:52.267 [Lua] [is_private] = false (string) 22:51:52.267 [Lua] [selected_mission_id] = journey_cave (string) 22:51:52.267 [Lua] [name] = Lobby 1860000017152d0 (string) 22:51:52.267 [Lua] [difficulty] = hardest (string) 22:51:52.267 [Lua] [match_started] = true (string) 22:51:52.267 [Lua] [mechanism] = deus (string) 22:51:52.267 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.267 [Lua] [quick_game] = false (string) 22:51:52.267 [Lua] [num_players] = 3 (string) 22:51:52.267 [Lua] [matchmaking] = true (string) 22:51:52.267 [Lua] [player_slot_1] = 110000142c61495:1 (string) 22:51:52.267 [Lua] [player_slot_4] = 1100001018e5e3b:1 (string) 22:51:52.267 [Lua] [mission_id] = sig_snare_e_slaanesh_path1 (string) 22:51:52.267 [Lua] [player_slot_5] = 0:0 (string) 22:51:52.267 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.267 [Lua] [country_code] = GB (string) 22:51:52.267 [Lua] [player_slot_3] = 11000010121325e:1 (string) 22:51:52.267 [Lua] [eac_authorized] = true (string) 22:51:52.267 [Lua] 22:51:52.267 [Lua] =======================Found valid lobby! 22:51:52.268 [Lua] 22:51:52.268 [Lua] [twitch_enabled] = false (string) 22:51:52.268 [Lua] [power_level] = 835 (string) 22:51:52.268 [Lua] [id] = 186000001767968 (string) 22:51:52.268 [Lua] [num_players] = 2 (string) 22:51:52.268 [Lua] [difficulty_tweak] = 0 (string) 22:51:52.268 [Lua] [host] = 110000108389817 (string) 22:51:52.268 [Lua] [time_of_search] = 1642373327 (string) 22:51:52.268 [Lua] [matchmaking_type] = 2 (string) 22:51:52.268 [Lua] [is_private] = false (string) 22:51:52.268 [Lua] [player_slot_4] = 110000108389817:1 (string) 22:51:52.268 [Lua] [name] = Lobby 186000001767968 (string) 22:51:52.268 [Lua] [difficulty] = cataclysm (string) 22:51:52.268 [Lua] [match_started] = true (string) 22:51:52.268 [Lua] [mechanism] = deus (string) 22:51:52.268 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.268 [Lua] [quick_game] = false (string) 22:51:52.268 [Lua] [selected_mission_id] = journey_citadel (string) 22:51:52.268 [Lua] [matchmaking] = true (string) 22:51:52.268 [Lua] [player_slot_1] = 0:0 (string) 22:51:52.268 [Lua] [country_code] = CZ (string) 22:51:52.268 [Lua] [mission_id] = morris_hub (string) 22:51:52.268 [Lua] [player_slot_5] = 0:0 (string) 22:51:52.268 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.268 [Lua] [unique_server_name] = Rudolf von Bahnhof (string) 22:51:52.268 [Lua] [player_slot_3] = 110000107de412e:1 (string) 22:51:52.268 [Lua] [eac_authorized] = true (string) 22:51:52.268 [Lua] 22:51:52.268 [Lua] =======================Found valid lobby! 22:51:52.268 [Lua] 22:51:52.268 [Lua] [twitch_enabled] = false (string) 22:51:52.268 [Lua] [power_level] = 465 (string) 22:51:52.268 [Lua] [id] = 186000001715edb (string) 22:51:52.268 [Lua] [unique_server_name] = Tomirock (string) 22:51:52.268 [Lua] [difficulty_tweak] = 0 (string) 22:51:52.268 [Lua] [host] = 11000010269d95d (string) 22:51:52.268 [Lua] [matchmaking_type] = 2 (string) 22:51:52.268 [Lua] [is_private] = false (string) 22:51:52.268 [Lua] [selected_mission_id] = journey_ruin (string) 22:51:52.268 [Lua] [name] = Lobby 186000001715edb (string) 22:51:52.268 [Lua] [difficulty] = hard (string) 22:51:52.268 [Lua] [match_started] = true (string) 22:51:52.268 [Lua] [mechanism] = deus (string) 22:51:52.268 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.268 [Lua] [quick_game] = true (string) 22:51:52.268 [Lua] [num_players] = 1 (string) 22:51:52.268 [Lua] [matchmaking] = true (string) 22:51:52.268 [Lua] [player_slot_1] = 11000010269d95d:1 (string) 22:51:52.268 [Lua] [player_slot_4] = 0:0 (string) 22:51:52.268 [Lua] [mission_id] = sig_crag_khorne_path5 (string) 22:51:52.268 [Lua] [player_slot_5] = 0:0 (string) 22:51:52.268 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.268 [Lua] [country_code] = BE (string) 22:51:52.268 [Lua] [player_slot_3] = 0:0 (string) 22:51:52.268 [Lua] [eac_authorized] = true (string) 22:51:52.268 [Lua] 22:51:52.268 [Lua] =======================Found valid lobby! 22:51:52.269 [Lua] 22:51:52.269 [Lua] [twitch_enabled] = false (string) 22:51:52.269 [Lua] [power_level] = 465 (string) 22:51:52.269 [Lua] [id] = 18600000164425a (string) 22:51:52.269 [Lua] [unique_server_name] = Touki121 (string) 22:51:52.269 [Lua] [difficulty_tweak] = -7 (string) 22:51:52.269 [Lua] [host] = 110000148f49489 (string) 22:51:52.269 [Lua] [matchmaking_type] = 2 (string) 22:51:52.269 [Lua] [is_private] = false (string) 22:51:52.269 [Lua] [selected_mission_id] = journey_ruin (string) 22:51:52.269 [Lua] [name] = Lobby 18600000164425a (string) 22:51:52.269 [Lua] [difficulty] = hard (string) 22:51:52.269 [Lua] [match_started] = true (string) 22:51:52.269 [Lua] [mechanism] = deus (string) 22:51:52.269 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.269 [Lua] [quick_game] = true (string) 22:51:52.269 [Lua] [num_players] = 2 (string) 22:51:52.269 [Lua] [matchmaking] = true (string) 22:51:52.269 [Lua] [player_slot_1] = 110000148f49489:1 (string) 22:51:52.269 [Lua] [player_slot_4] = 0:0 (string) 22:51:52.269 [Lua] [mission_id] = pat_mountain_wastes_path2 (string) 22:51:52.269 [Lua] [player_slot_5] = 110000102f2cd34:1 (string) 22:51:52.269 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.269 [Lua] [country_code] = BE (string) 22:51:52.269 [Lua] [player_slot_3] = 0:0 (string) 22:51:52.269 [Lua] [eac_authorized] = true (string) 22:51:52.269 [Lua] 22:51:52.269 [Lua] =======================Found valid lobby! 22:51:52.269 [Lua] 22:51:52.269 [Lua] [twitch_enabled] = false (string) 22:51:52.269 [Lua] [power_level] = 715 (string) 22:51:52.269 [Lua] [id] = 186000001714c55 (string) 22:51:52.269 [Lua] [unique_server_name] = Ghuldarkar (string) 22:51:52.269 [Lua] [difficulty_tweak] = -10 (string) 22:51:52.269 [Lua] [host] = 110000102d2f821 (string) 22:51:52.269 [Lua] [matchmaking_type] = 2 (string) 22:51:52.269 [Lua] [is_private] = false (string) 22:51:52.269 [Lua] [selected_mission_id] = journey_citadel (string) 22:51:52.269 [Lua] [name] = Lobby 186000001714c55 (string) 22:51:52.269 [Lua] [difficulty] = hardest (string) 22:51:52.269 [Lua] [match_started] = true (string) 22:51:52.269 [Lua] [mechanism] = deus (string) 22:51:52.269 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.269 [Lua] [quick_game] = false (string) 22:51:52.269 [Lua] [num_players] = 3 (string) 22:51:52.269 [Lua] [matchmaking] = true (string) 22:51:52.269 [Lua] [player_slot_1] = 11000010732f973:1 (string) 22:51:52.269 [Lua] [player_slot_4] = 0:0 (string) 22:51:52.269 [Lua] [mission_id] = sig_snare_c_tzeentch_path1 (string) 22:51:52.269 [Lua] [player_slot_5] = 11000010565921c:1 (string) 22:51:52.269 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.269 [Lua] [country_code] = CH (string) 22:51:52.269 [Lua] [player_slot_3] = 110000102d2f821:1 (string) 22:51:52.269 [Lua] [eac_authorized] = true (string) 22:51:52.269 [Lua] 22:51:52.269 [Lua] =======================Found valid lobby! 22:51:52.269 [Lua] 22:51:52.269 [Lua] [twitch_enabled] = false (string) 22:51:52.269 [Lua] [power_level] = 835 (string) 22:51:52.269 [Lua] [id] = 18600000176ee0f (string) 22:51:52.269 [Lua] [unique_server_name] = Heavy (string) 22:51:52.269 [Lua] [difficulty_tweak] = 0 (string) 22:51:52.269 [Lua] [host] = 1100001053217df (string) 22:51:52.269 [Lua] [matchmaking_type] = 2 (string) 22:51:52.269 [Lua] [is_private] = false (string) 22:51:52.269 [Lua] [selected_mission_id] = journey_citadel (string) 22:51:52.269 [Lua] [name] = Lobby 18600000176ee0f (string) 22:51:52.269 [Lua] [difficulty] = harder (string) 22:51:52.269 [Lua] [match_started] = true (string) 22:51:52.269 [Lua] [mechanism] = deus (string) 22:51:52.269 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.269 [Lua] [quick_game] = false (string) 22:51:52.269 [Lua] [num_players] = 1 (string) 22:51:52.269 [Lua] [matchmaking] = true (string) 22:51:52.269 [Lua] [player_slot_1] = 0:0 (string) 22:51:52.269 [Lua] [player_slot_4] = 1100001053217df:1 (string) 22:51:52.269 [Lua] [mission_id] = morris_hub (string) 22:51:52.269 [Lua] [player_slot_5] = 0:0 (string) 22:51:52.269 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.269 [Lua] [country_code] = GB (string) 22:51:52.269 [Lua] [player_slot_3] = 0:0 (string) 22:51:52.269 [Lua] [eac_authorized] = true (string) 22:51:52.269 [Lua] 22:51:52.269 [Lua] =======================Found valid lobby! 22:51:52.270 [Lua] 22:51:52.270 [Lua] [twitch_enabled] = false (string) 22:51:52.270 [Lua] [power_level] = 705 (string) 22:51:52.270 [Lua] [id] = 18600000175e62e (string) 22:51:52.270 [Lua] [unique_server_name] = PS2 Hagrid (string) 22:51:52.270 [Lua] [difficulty_tweak] = -3 (string) 22:51:52.270 [Lua] [host] = 1100001096d9864 (string) 22:51:52.270 [Lua] [matchmaking_type] = 2 (string) 22:51:52.270 [Lua] [is_private] = false (string) 22:51:52.270 [Lua] [selected_mission_id] = journey_citadel (string) 22:51:52.270 [Lua] [name] = Lobby 18600000175e62e (string) 22:51:52.270 [Lua] [difficulty] = harder (string) 22:51:52.270 [Lua] [match_started] = true (string) 22:51:52.270 [Lua] [mechanism] = deus (string) 22:51:52.270 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.270 [Lua] [quick_game] = false (string) 22:51:52.270 [Lua] [num_players] = 2 (string) 22:51:52.270 [Lua] [matchmaking] = true (string) 22:51:52.270 [Lua] [player_slot_1] = 1100001076ffe4a:1 (string) 22:51:52.270 [Lua] [player_slot_4] = 0:0 (string) 22:51:52.270 [Lua] [mission_id] = pat_town_slaanesh_path3 (string) 22:51:52.270 [Lua] [player_slot_5] = 1100001096d9864:1 (string) 22:51:52.270 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.270 [Lua] [country_code] = GB (string) 22:51:52.270 [Lua] [player_slot_3] = 0:0 (string) 22:51:52.270 [Lua] [eac_authorized] = true (string) 22:51:52.270 [Lua] 22:51:52.270 [Lua] =======================Found valid lobby! 22:51:52.271 [Lua] 22:51:52.271 [Lua] [twitch_enabled] = false (string) 22:51:52.271 [Lua] [power_level] = 760 (string) 22:51:52.271 [Lua] [id] = 1860000016c3b2c (string) 22:51:52.271 [Lua] [unique_server_name] = Tenebris Hydra (string) 22:51:52.271 [Lua] [difficulty_tweak] = 10 (string) 22:51:52.271 [Lua] [host] = 1100001074a6c78 (string) 22:51:52.271 [Lua] [matchmaking_type] = 2 (string) 22:51:52.271 [Lua] [is_private] = false (string) 22:51:52.271 [Lua] [selected_mission_id] = journey_citadel (string) 22:51:52.271 [Lua] [name] = Lobby 1860000016c3b2c (string) 22:51:52.271 [Lua] [difficulty] = hardest (string) 22:51:52.271 [Lua] [match_started] = true (string) 22:51:52.271 [Lua] [mechanism] = deus (string) 22:51:52.271 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.271 [Lua] [quick_game] = false (string) 22:51:52.271 [Lua] [num_players] = 3 (string) 22:51:52.271 [Lua] [matchmaking] = true (string) 22:51:52.271 [Lua] [player_slot_1] = 1100001126cd3cc:1 (string) 22:51:52.271 [Lua] [player_slot_4] = 11000010431ac86:1 (string) 22:51:52.271 [Lua] [mission_id] = arena_citadel_khorne_path1 (string) 22:51:52.271 [Lua] [player_slot_5] = 110000101ddff81:1 (string) 22:51:52.271 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.271 [Lua] [country_code] = GB (string) 22:51:52.271 [Lua] [player_slot_3] = 1100001074a6c78:1 (string) 22:51:52.271 [Lua] [eac_authorized] = true (string) 22:51:52.271 [Lua] 22:51:52.271 [Lua] =======================Found valid lobby! 22:51:52.271 [Lua] 22:51:52.271 [Lua] [twitch_enabled] = false (string) 22:51:52.271 [Lua] [power_level] = 721 (string) 22:51:52.271 [Lua] [id] = 186000001705ae1 (string) 22:51:52.271 [Lua] [num_players] = 3 (string) 22:51:52.271 [Lua] [difficulty_tweak] = -10 (string) 22:51:52.271 [Lua] [host] = 110000101284ee5 (string) 22:51:52.271 [Lua] [time_of_search] = 1642369448 (string) 22:51:52.271 [Lua] [matchmaking_type] = 2 (string) 22:51:52.271 [Lua] [is_private] = false (string) 22:51:52.271 [Lua] [player_slot_4] = 110000101284ee5:1 (string) 22:51:52.271 [Lua] [name] = Lobby 186000001705ae1 (string) 22:51:52.271 [Lua] [difficulty] = hardest (string) 22:51:52.271 [Lua] [match_started] = true (string) 22:51:52.271 [Lua] [mechanism] = deus (string) 22:51:52.271 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.271 [Lua] [quick_game] = true (string) 22:51:52.271 [Lua] [selected_mission_id] = journey_cave (string) 22:51:52.271 [Lua] [matchmaking] = true (string) 22:51:52.271 [Lua] [player_slot_1] = 11000010290fffe:1 (string) 22:51:52.271 [Lua] [country_code] = FR (string) 22:51:52.271 [Lua] [mission_id] = sig_gorge_wastes_path5 (string) 22:51:52.271 [Lua] [player_slot_5] = 0:0 (string) 22:51:52.271 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.271 [Lua] [unique_server_name] = Morfoin (string) 22:51:52.271 [Lua] [player_slot_3] = 1100001033c1630:1 (string) 22:51:52.271 [Lua] [eac_authorized] = true (string) 22:51:52.271 [Lua] 22:51:52.271 [Lua] =======================Found valid lobby! 22:51:52.272 [Lua] 22:51:52.272 [Lua] [twitch_enabled] = false (string) 22:51:52.272 [Lua] [power_level] = 408 (string) 22:51:52.272 [Lua] [id] = 1860000016f63ca (string) 22:51:52.272 [Lua] [unique_server_name] = GrennRich (string) 22:51:52.272 [Lua] [difficulty_tweak] = 3 (string) 22:51:52.272 [Lua] [host] = 110000109e6900a (string) 22:51:52.272 [Lua] [matchmaking_type] = 2 (string) 22:51:52.272 [Lua] [is_private] = false (string) 22:51:52.272 [Lua] [selected_mission_id] = journey_ruin (string) 22:51:52.272 [Lua] [name] = Lobby 1860000016f63ca (string) 22:51:52.272 [Lua] [difficulty] = normal (string) 22:51:52.272 [Lua] [match_started] = true (string) 22:51:52.272 [Lua] [mechanism] = deus (string) 22:51:52.272 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.272 [Lua] [quick_game] = true (string) 22:51:52.272 [Lua] [num_players] = 2 (string) 22:51:52.272 [Lua] [matchmaking] = true (string) 22:51:52.272 [Lua] [player_slot_1] = 0:0 (string) 22:51:52.272 [Lua] [player_slot_4] = 110000109e6900a:1 (string) 22:51:52.272 [Lua] [mission_id] = sig_gorge_slaanesh_path4 (string) 22:51:52.272 [Lua] [player_slot_5] = 110000107199790:1 (string) 22:51:52.272 [Lua] [player_slot_2] = 110000112a87006:1 (string) 22:51:52.272 [Lua] [country_code] = FR (string) 22:51:52.272 [Lua] [player_slot_3] = 0:0 (string) 22:51:52.272 [Lua] [eac_authorized] = true (string) 22:51:52.272 [Lua] 22:51:52.272 [Lua] =======================Found valid lobby! 22:51:52.272 [Lua] 22:51:52.272 [Lua] [twitch_enabled] = false (string) 22:51:52.272 [Lua] [power_level] = 545 (string) 22:51:52.272 [Lua] [id] = 186000001765f1d (string) 22:51:52.272 [Lua] [unique_server_name] = Sven (string) 22:51:52.272 [Lua] [difficulty_tweak] = -10 (string) 22:51:52.272 [Lua] [host] = 1100001018e68f4 (string) 22:51:52.272 [Lua] [matchmaking_type] = 2 (string) 22:51:52.272 [Lua] [is_private] = false (string) 22:51:52.272 [Lua] [selected_mission_id] = journey_ruin (string) 22:51:52.272 [Lua] [name] = Lobby 186000001765f1d (string) 22:51:52.272 [Lua] [difficulty] = hard (string) 22:51:52.272 [Lua] [match_started] = true (string) 22:51:52.272 [Lua] [mechanism] = deus (string) 22:51:52.272 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.272 [Lua] [quick_game] = true (string) 22:51:52.272 [Lua] [num_players] = 3 (string) 22:51:52.272 [Lua] [matchmaking] = true (string) 22:51:52.272 [Lua] [player_slot_1] = 1100001070690fd:1 (string) 22:51:52.272 [Lua] [player_slot_4] = 1100001018e68f4:1 (string) 22:51:52.272 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string) 22:51:52.272 [Lua] [player_slot_5] = 0:0 (string) 22:51:52.272 [Lua] [player_slot_2] = 110000102662ca1:1 (string) 22:51:52.272 [Lua] [country_code] = FR (string) 22:51:52.272 [Lua] [player_slot_3] = 0:0 (string) 22:51:52.272 [Lua] [eac_authorized] = true (string) 22:51:52.272 [Lua] 22:51:52.272 [Lua] =======================Found valid lobby! 22:51:52.273 [Lua] 22:51:52.273 [Lua] [twitch_enabled] = false (string) 22:51:52.273 [Lua] [power_level] = 701 (string) 22:51:52.273 [Lua] [id] = 186000001759d88 (string) 22:51:52.273 [Lua] [unique_server_name] = Mr pouapaille (string) 22:51:52.273 [Lua] [difficulty_tweak] = -7 (string) 22:51:52.273 [Lua] [host] = 11000011325d69c (string) 22:51:52.273 [Lua] [matchmaking_type] = 2 (string) 22:51:52.273 [Lua] [is_private] = false (string) 22:51:52.273 [Lua] [selected_mission_id] = journey_cave (string) 22:51:52.273 [Lua] [name] = Lobby 186000001759d88 (string) 22:51:52.273 [Lua] [difficulty] = harder (string) 22:51:52.273 [Lua] [match_started] = true (string) 22:51:52.273 [Lua] [mechanism] = deus (string) 22:51:52.273 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.273 [Lua] [quick_game] = true (string) 22:51:52.273 [Lua] [num_players] = 3 (string) 22:51:52.273 [Lua] [matchmaking] = true (string) 22:51:52.273 [Lua] [player_slot_1] = 11000011325d69c:1 (string) 22:51:52.273 [Lua] [player_slot_4] = 1100001061db694:1 (string) 22:51:52.273 [Lua] [mission_id] = pat_tower_wastes_path2 (string) 22:51:52.273 [Lua] [player_slot_5] = 0:0 (string) 22:51:52.273 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.273 [Lua] [country_code] = FR (string) 22:51:52.273 [Lua] [player_slot_3] = 11000010504254c:1 (string) 22:51:52.273 [Lua] [eac_authorized] = true (string) 22:51:52.273 [Lua] 22:51:52.273 [Lua] =======================Found valid lobby! 22:51:52.273 [Lua] 22:51:52.273 [Lua] [twitch_enabled] = false (string) 22:51:52.273 [Lua] [power_level] = 718 (string) 22:51:52.273 [Lua] [id] = 1860000016b9e4c (string) 22:51:52.273 [Lua] [unique_server_name] = Swergie (string) 22:51:52.273 [Lua] [difficulty_tweak] = -10 (string) 22:51:52.273 [Lua] [host] = 110000102ef9b60 (string) 22:51:52.273 [Lua] [matchmaking_type] = 2 (string) 22:51:52.273 [Lua] [is_private] = false (string) 22:51:52.273 [Lua] [selected_mission_id] = journey_cave (string) 22:51:52.273 [Lua] [name] = Lobby 1860000016b9e4c (string) 22:51:52.273 [Lua] [difficulty] = hardest (string) 22:51:52.273 [Lua] [match_started] = true (string) 22:51:52.273 [Lua] [mechanism] = deus (string) 22:51:52.273 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.273 [Lua] [quick_game] = true (string) 22:51:52.273 [Lua] [num_players] = 3 (string) 22:51:52.273 [Lua] [matchmaking] = true (string) 22:51:52.273 [Lua] [player_slot_1] = 0:0 (string) 22:51:52.273 [Lua] [player_slot_4] = 11000010751b67c:1 (string) 22:51:52.273 [Lua] [mission_id] = sig_crag_wastes_path1 (string) 22:51:52.273 [Lua] [player_slot_5] = 11000010641d7fd:1 (string) 22:51:52.273 [Lua] [player_slot_2] = 110000102ef9b60:1 (string) 22:51:52.273 [Lua] [country_code] = FR (string) 22:51:52.273 [Lua] [player_slot_3] = 0:0 (string) 22:51:52.273 [Lua] [eac_authorized] = true (string) 22:51:52.273 [Lua] 22:51:52.273 [Lua] =======================Found valid lobby! 22:51:52.274 [Lua] 22:51:52.274 [Lua] [twitch_enabled] = false (string) 22:51:52.274 [Lua] [power_level] = 650 (string) 22:51:52.274 [Lua] [id] = 186000001760042 (string) 22:51:52.274 [Lua] [unique_server_name] = C'est la faute à Jeff (string) 22:51:52.274 [Lua] [difficulty_tweak] = -10 (string) 22:51:52.274 [Lua] [host] = 1100001030a15b5 (string) 22:51:52.274 [Lua] [matchmaking_type] = 2 (string) 22:51:52.274 [Lua] [is_private] = false (string) 22:51:52.274 [Lua] [selected_mission_id] = journey_citadel (string) 22:51:52.274 [Lua] [name] = Lobby 186000001760042 (string) 22:51:52.274 [Lua] [difficulty] = harder (string) 22:51:52.274 [Lua] [match_started] = true (string) 22:51:52.274 [Lua] [mechanism] = deus (string) 22:51:52.274 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.274 [Lua] [quick_game] = false (string) 22:51:52.274 [Lua] [num_players] = 2 (string) 22:51:52.274 [Lua] [matchmaking] = true (string) 22:51:52.274 [Lua] [player_slot_1] = 1100001030a15b5:1 (string) 22:51:52.274 [Lua] [player_slot_4] = 110000106c18788:1 (string) 22:51:52.274 [Lua] [mission_id] = sig_crag_slaanesh_path1 (string) 22:51:52.274 [Lua] [player_slot_5] = 0:0 (string) 22:51:52.274 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.274 [Lua] [country_code] = FR (string) 22:51:52.274 [Lua] [player_slot_3] = 0:0 (string) 22:51:52.274 [Lua] [eac_authorized] = true (string) 22:51:52.274 [Lua] 22:51:52.274 [Lua] =======================Found valid lobby! 22:51:52.274 [Lua] 22:51:52.274 [Lua] [twitch_enabled] = false (string) 22:51:52.274 [Lua] [power_level] = 770 (string) 22:51:52.274 [Lua] [id] = 186000001714a39 (string) 22:51:52.274 [Lua] [unique_server_name] = Turïn (string) 22:51:52.274 [Lua] [difficulty_tweak] = 7 (string) 22:51:52.274 [Lua] [host] = 1100001075c04f7 (string) 22:51:52.274 [Lua] [matchmaking_type] = 2 (string) 22:51:52.274 [Lua] [is_private] = false (string) 22:51:52.274 [Lua] [selected_mission_id] = journey_citadel (string) 22:51:52.275 [Lua] [name] = Lobby 186000001714a39 (string) 22:51:52.275 [Lua] [difficulty] = hardest (string) 22:51:52.275 [Lua] [match_started] = true (string) 22:51:52.275 [Lua] [mechanism] = deus (string) 22:51:52.275 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.275 [Lua] [quick_game] = false (string) 22:51:52.275 [Lua] [num_players] = 3 (string) 22:51:52.275 [Lua] [matchmaking] = true (string) 22:51:52.275 [Lua] [player_slot_1] = 11000010311e2e2:1 (string) 22:51:52.275 [Lua] [player_slot_4] = 1100001075c04f7:1 (string) 22:51:52.275 [Lua] [mission_id] = sig_citadel_khorne_path4 (string) 22:51:52.275 [Lua] [player_slot_5] = 110000106183937:1 (string) 22:51:52.275 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.275 [Lua] [country_code] = FR (string) 22:51:52.275 [Lua] [player_slot_3] = 11000010352c369:1 (string) 22:51:52.275 [Lua] [eac_authorized] = true (string) 22:51:52.275 [Lua] 22:51:52.275 [Lua] =======================Found valid lobby! 22:51:52.275 [Lua] 22:51:52.275 [Lua] [twitch_enabled] = false (string) 22:51:52.275 [Lua] [power_level] = 730 (string) 22:51:52.275 [Lua] [id] = 1860000016da8df (string) 22:51:52.275 [Lua] [unique_server_name] = KushluQ (string) 22:51:52.275 [Lua] [difficulty_tweak] = -7 (string) 22:51:52.275 [Lua] [host] = 110000102d454e9 (string) 22:51:52.275 [Lua] [matchmaking_type] = 2 (string) 22:51:52.275 [Lua] [is_private] = false (string) 22:51:52.275 [Lua] [selected_mission_id] = journey_cave (string) 22:51:52.275 [Lua] [name] = Lobby 1860000016da8df (string) 22:51:52.275 [Lua] [difficulty] = hardest (string) 22:51:52.275 [Lua] [match_started] = true (string) 22:51:52.275 [Lua] [mechanism] = deus (string) 22:51:52.275 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.275 [Lua] [quick_game] = true (string) 22:51:52.275 [Lua] [num_players] = 4 (string) 22:51:52.275 [Lua] [matchmaking] = true (string) 22:51:52.275 [Lua] [player_slot_1] = 1100001065f453d:1 (string) 22:51:52.275 [Lua] [player_slot_4] = 110000103a61870:1 (string) 22:51:52.275 [Lua] [mission_id] = sig_mordrek_wastes_path5 (string) 22:51:52.275 [Lua] [player_slot_5] = 110000102d454e9:1 (string) 22:51:52.275 [Lua] [player_slot_2] = 11000010acccfbf:1 (string) 22:51:52.275 [Lua] [country_code] = DE (string) 22:51:52.275 [Lua] [player_slot_3] = 0:0 (string) 22:51:52.275 [Lua] [eac_authorized] = true (string) 22:51:52.275 [Lua] 22:51:52.275 [Lua] =======================Found valid lobby! 22:51:52.275 [Lua] 22:51:52.275 [Lua] [twitch_enabled] = false (string) 22:51:52.275 [Lua] [power_level] = 495 (string) 22:51:52.275 [Lua] [id] = 18600000175a2b5 (string) 22:51:52.275 [Lua] [unique_server_name] = Drebelin (string) 22:51:52.275 [Lua] [difficulty_tweak] = -7 (string) 22:51:52.275 [Lua] [host] = 110000101f29ecc (string) 22:51:52.275 [Lua] [matchmaking_type] = 2 (string) 22:51:52.275 [Lua] [is_private] = false (string) 22:51:52.275 [Lua] [selected_mission_id] = journey_cave (string) 22:51:52.275 [Lua] [name] = Lobby 18600000175a2b5 (string) 22:51:52.275 [Lua] [difficulty] = hard (string) 22:51:52.275 [Lua] [match_started] = true (string) 22:51:52.275 [Lua] [mechanism] = deus (string) 22:51:52.275 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.275 [Lua] [quick_game] = true (string) 22:51:52.275 [Lua] [num_players] = 3 (string) 22:51:52.275 [Lua] [matchmaking] = true (string) 22:51:52.275 [Lua] [player_slot_1] = 0:0 (string) 22:51:52.275 [Lua] [player_slot_4] = 110000101f29ecc:1 (string) 22:51:52.275 [Lua] [mission_id] = sig_crag_wastes_path4 (string) 22:51:52.275 [Lua] [player_slot_5] = 0:0 (string) 22:51:52.275 [Lua] [player_slot_2] = 11000010d181ff9:1 (string) 22:51:52.275 [Lua] [country_code] = DE (string) 22:51:52.275 [Lua] [player_slot_3] = 110000104e9d3ff:1 (string) 22:51:52.275 [Lua] [eac_authorized] = true (string) 22:51:52.275 [Lua] 22:51:52.275 [Lua] =======================Found valid lobby! 22:51:52.276 [Lua] 22:51:52.276 [Lua] [twitch_enabled] = false (string) 22:51:52.276 [Lua] [power_level] = 692 (string) 22:51:52.276 [Lua] [id] = 18600000172fc3a (string) 22:51:52.276 [Lua] [unique_server_name] = Benchod The Baked Bean (string) 22:51:52.276 [Lua] [difficulty_tweak] = 0 (string) 22:51:52.276 [Lua] [host] = 110000106397adf (string) 22:51:52.276 [Lua] [matchmaking_type] = 1 (string) 22:51:52.276 [Lua] [is_private] = false (string) 22:51:52.276 [Lua] [selected_mission_id] = morris_hub (string) 22:51:52.276 [Lua] [name] = Lobby 18600000172fc3a (string) 22:51:52.276 [Lua] [difficulty] = harder (string) 22:51:52.276 [Lua] [match_started] = true (string) 22:51:52.276 [Lua] [mechanism] = deus (string) 22:51:52.276 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.276 [Lua] [quick_game] = true (string) 22:51:52.276 [Lua] [num_players] = 3 (string) 22:51:52.276 [Lua] [matchmaking] = true (string) 22:51:52.276 [Lua] [player_slot_1] = 110000106397adf:1 (string) 22:51:52.276 [Lua] [player_slot_4] = 110000104ef4ae7:1 (string) 22:51:52.276 [Lua] [mission_id] = morris_hub (string) 22:51:52.276 [Lua] [player_slot_5] = 0:0 (string) 22:51:52.276 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.276 [Lua] [country_code] = DE (string) 22:51:52.276 [Lua] [player_slot_3] = 110000107a8fb4d:1 (string) 22:51:52.276 [Lua] [eac_authorized] = true (string) 22:51:52.276 [Lua] 22:51:52.276 [Lua] =======================Found valid lobby! 22:51:52.276 [Lua] 22:51:52.276 [Lua] [twitch_enabled] = false (string) 22:51:52.276 [Lua] [power_level] = 555 (string) 22:51:52.276 [Lua] [id] = 186000001753504 (string) 22:51:52.276 [Lua] [unique_server_name] = Ambassad0r 🌈 (string) 22:51:52.276 [Lua] [difficulty_tweak] = 0 (string) 22:51:52.276 [Lua] [host] = 11000010fb02d2c (string) 22:51:52.276 [Lua] [matchmaking_type] = 2 (string) 22:51:52.276 [Lua] [is_private] = false (string) 22:51:52.276 [Lua] [selected_mission_id] = journey_ice (string) 22:51:52.276 [Lua] [name] = Lobby 186000001753504 (string) 22:51:52.276 [Lua] [difficulty] = hard (string) 22:51:52.276 [Lua] [match_started] = true (string) 22:51:52.276 [Lua] [mechanism] = deus (string) 22:51:52.276 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.276 [Lua] [quick_game] = false (string) 22:51:52.276 [Lua] [num_players] = 2 (string) 22:51:52.276 [Lua] [matchmaking] = true (string) 22:51:52.276 [Lua] [player_slot_1] = 11000011bc4b164:1 (string) 22:51:52.276 [Lua] [player_slot_4] = 11000010fb02d2c:1 (string) 22:51:52.276 [Lua] [mission_id] = pat_mountain_khorne_path3 (string) 22:51:52.276 [Lua] [player_slot_5] = 0:0 (string) 22:51:52.276 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.276 [Lua] [country_code] = DE (string) 22:51:52.276 [Lua] [player_slot_3] = 0:0 (string) 22:51:52.276 [Lua] [eac_authorized] = true (string) 22:51:52.276 [Lua] 22:51:52.276 [Lua] =======================Found valid lobby! 22:51:52.277 [Lua] 22:51:52.277 [Lua] [twitch_enabled] = false (string) 22:51:52.277 [Lua] [power_level] = 717 (string) 22:51:52.277 [Lua] [id] = 1860000016f2cfe (string) 22:51:52.277 [Lua] [unique_server_name] = KrydenDraken (string) 22:51:52.277 [Lua] [difficulty_tweak] = -10 (string) 22:51:52.277 [Lua] [host] = 110000105832fda (string) 22:51:52.277 [Lua] [matchmaking_type] = 2 (string) 22:51:52.277 [Lua] [is_private] = false (string) 22:51:52.277 [Lua] [selected_mission_id] = journey_ice (string) 22:51:52.277 [Lua] [name] = Lobby 1860000016f2cfe (string) 22:51:52.277 [Lua] [difficulty] = harder (string) 22:51:52.277 [Lua] [match_started] = true (string) 22:51:52.277 [Lua] [mechanism] = deus (string) 22:51:52.277 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.277 [Lua] [quick_game] = false (string) 22:51:52.277 [Lua] [num_players] = 4 (string) 22:51:52.277 [Lua] [matchmaking] = true (string) 22:51:52.277 [Lua] [player_slot_1] = 11000011779b4f9:1 (string) 22:51:52.277 [Lua] [player_slot_4] = 110000103779c9b:1 (string) 22:51:52.277 [Lua] [mission_id] = pat_town_wastes_path4 (string) 22:51:52.277 [Lua] [player_slot_5] = 110000103eaf457:1 (string) 22:51:52.277 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.277 [Lua] [country_code] = DE (string) 22:51:52.277 [Lua] [player_slot_3] = 110000105832fda:1 (string) 22:51:52.277 [Lua] [eac_authorized] = true (string) 22:51:52.277 [Lua] 22:51:52.277 [Lua] =======================Found valid lobby! 22:51:52.277 [Lua] 22:51:52.277 [Lua] [power_level] = 615 (string) 22:51:52.277 [Lua] [id] = 18600000176e72a (string) 22:51:52.277 [Lua] [unique_server_name] = Ergaenzungsbindestrich (string) 22:51:52.277 [Lua] [difficulty_tweak] = -7 (string) 22:51:52.277 [Lua] [host] = 110000105aa02f8 (string) 22:51:52.277 [Lua] [matchmaking_type] = 3 (string) 22:51:52.277 [Lua] [is_private] = false (string) 22:51:52.277 [Lua] [difficulty] = normal (string) 22:51:52.277 [Lua] [player_slot_1] = 0:0 (string) 22:51:52.277 [Lua] [num_players] = 1 (string) 22:51:52.277 [Lua] [name] = Lobby 18600000176e72a (string) 22:51:52.277 [Lua] [mechanism] = deus (string) 22:51:52.277 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.277 [Lua] [matchmaking] = true (string) 22:51:52.277 [Lua] [player_slot_4] = 0:0 (string) 22:51:52.277 [Lua] [mission_id] = sig_crag_wastes_path1 (string) 22:51:52.277 [Lua] [country_code] = DE (string) 22:51:52.277 [Lua] [player_slot_5] = 110000105aa02f8:1 (string) 22:51:52.277 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.277 [Lua] [selected_mission_id] = sig_crag_wastes_path1 (string) 22:51:52.277 [Lua] [player_slot_3] = 0:0 (string) 22:51:52.277 [Lua] [eac_authorized] = true (string) 22:51:52.277 [Lua] 22:51:52.277 [Lua] =======================Found valid lobby! 22:51:52.278 [Lua] 22:51:52.278 [Lua] [twitch_enabled] = false (string) 22:51:52.278 [Lua] [power_level] = 735 (string) 22:51:52.278 [Lua] [id] = 186000001734f7e (string) 22:51:52.278 [Lua] [num_players] = 2 (string) 22:51:52.278 [Lua] [difficulty_tweak] = 0 (string) 22:51:52.278 [Lua] [host] = 110000100f0374b (string) 22:51:52.278 [Lua] [time_of_search] = 1642371586 (string) 22:51:52.278 [Lua] [matchmaking_type] = 2 (string) 22:51:52.278 [Lua] [is_private] = false (string) 22:51:52.278 [Lua] [player_slot_4] = 110000100f0374b:1 (string) 22:51:52.278 [Lua] [name] = Lobby 186000001734f7e (string) 22:51:52.278 [Lua] [difficulty] = normal (string) 22:51:52.278 [Lua] [match_started] = true (string) 22:51:52.278 [Lua] [mechanism] = deus (string) 22:51:52.278 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.278 [Lua] [quick_game] = true (string) 22:51:52.278 [Lua] [selected_mission_id] = journey_citadel (string) 22:51:52.278 [Lua] [matchmaking] = true (string) 22:51:52.278 [Lua] [player_slot_1] = 0:0 (string) 22:51:52.278 [Lua] [country_code] = DE (string) 22:51:52.278 [Lua] [mission_id] = dlc_morris_map (string) 22:51:52.278 [Lua] [player_slot_5] = 0:0 (string) 22:51:52.278 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.278 [Lua] [unique_server_name] = wild.life (string) 22:51:52.278 [Lua] [player_slot_3] = 1100001078051ac:1 (string) 22:51:52.278 [Lua] [eac_authorized] = true (string) 22:51:52.278 [Lua] 22:51:52.278 [Lua] =======================Found valid lobby! 22:51:52.278 [Lua] 22:51:52.278 [Lua] [twitch_enabled] = false (string) 22:51:52.278 [Lua] [power_level] = 692 (string) 22:51:52.278 [Lua] [id] = 18600000171044c (string) 22:51:52.278 [Lua] [unique_server_name] = Zwergtomate (string) 22:51:52.278 [Lua] [difficulty_tweak] = -10 (string) 22:51:52.278 [Lua] [host] = 110000108e84f52 (string) 22:51:52.278 [Lua] [matchmaking_type] = 2 (string) 22:51:52.278 [Lua] [is_private] = false (string) 22:51:52.278 [Lua] [selected_mission_id] = journey_cave (string) 22:51:52.278 [Lua] [name] = Lobby 18600000171044c (string) 22:51:52.278 [Lua] [difficulty] = harder (string) 22:51:52.278 [Lua] [match_started] = true (string) 22:51:52.278 [Lua] [mechanism] = deus (string) 22:51:52.278 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.278 [Lua] [quick_game] = true (string) 22:51:52.278 [Lua] [num_players] = 3 (string) 22:51:52.278 [Lua] [matchmaking] = true (string) 22:51:52.278 [Lua] [player_slot_1] = 1100001047ed24b:1 (string) 22:51:52.278 [Lua] [player_slot_4] = 1100001421e7638:1 (string) 22:51:52.278 [Lua] [mission_id] = sig_crag_wastes_path5 (string) 22:51:52.278 [Lua] [player_slot_5] = 0:0 (string) 22:51:52.278 [Lua] [player_slot_2] = 110000108e84f52:1 (string) 22:51:52.278 [Lua] [country_code] = DE (string) 22:51:52.278 [Lua] [player_slot_3] = 11000011bf974d6:1 (string) 22:51:52.278 [Lua] [eac_authorized] = true (string) 22:51:52.278 [Lua] 22:51:52.278 [Lua] =======================Found valid lobby! 22:51:52.278 [Lua] 22:51:52.278 [Lua] [twitch_enabled] = false (string) 22:51:52.278 [Lua] [power_level] = 728 (string) 22:51:52.278 [Lua] [id] = 18600000174464b (string) 22:51:52.278 [Lua] [unique_server_name] = Mori Motonori (string) 22:51:52.278 [Lua] [difficulty_tweak] = 0 (string) 22:51:52.278 [Lua] [host] = 110000102ce4a4a (string) 22:51:52.278 [Lua] [matchmaking_type] = 2 (string) 22:51:52.278 [Lua] [is_private] = false (string) 22:51:52.278 [Lua] [selected_mission_id] = journey_ruin (string) 22:51:52.278 [Lua] [name] = Lobby 18600000174464b (string) 22:51:52.278 [Lua] [difficulty] = hardest (string) 22:51:52.278 [Lua] [match_started] = true (string) 22:51:52.278 [Lua] [mechanism] = deus (string) 22:51:52.278 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.278 [Lua] [quick_game] = true (string) 22:51:52.278 [Lua] [num_players] = 3 (string) 22:51:52.278 [Lua] [matchmaking] = true (string) 22:51:52.278 [Lua] [player_slot_1] = 110000102ce4a4a:1 (string) 22:51:52.278 [Lua] [player_slot_4] = 110000104758866:1 (string) 22:51:52.278 [Lua] [mission_id] = sig_mordrek_khorne_path5 (string) 22:51:52.278 [Lua] [player_slot_5] = 11000011a1fb41a:1 (string) 22:51:52.278 [Lua] [player_slot_2] = 110000104a7c31f:1 (string) 22:51:52.278 [Lua] [country_code] = DE (string) 22:51:52.278 [Lua] [player_slot_3] = 0:0 (string) 22:51:52.278 [Lua] [eac_authorized] = true (string) 22:51:52.278 [Lua] 22:51:52.278 [Lua] =======================Found valid lobby! 22:51:52.279 [Lua] 22:51:52.279 [Lua] [twitch_enabled] = false (string) 22:51:52.279 [Lua] [power_level] = 538 (string) 22:51:52.279 [Lua] [id] = 186000001751f7f (string) 22:51:52.279 [Lua] [unique_server_name] = 4A6F656C (string) 22:51:52.279 [Lua] [difficulty_tweak] = 0 (string) 22:51:52.279 [Lua] [host] = 110000105b0fe2a (string) 22:51:52.279 [Lua] [matchmaking_type] = 2 (string) 22:51:52.279 [Lua] [is_private] = false (string) 22:51:52.279 [Lua] [selected_mission_id] = journey_ruin (string) 22:51:52.279 [Lua] [name] = Lobby 186000001751f7f (string) 22:51:52.279 [Lua] [difficulty] = hard (string) 22:51:52.279 [Lua] [match_started] = true (string) 22:51:52.279 [Lua] [mechanism] = deus (string) 22:51:52.279 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.279 [Lua] [quick_game] = true (string) 22:51:52.279 [Lua] [num_players] = 3 (string) 22:51:52.279 [Lua] [matchmaking] = true (string) 22:51:52.279 [Lua] [player_slot_1] = 110000105b0fe2a:1 (string) 22:51:52.279 [Lua] [player_slot_4] = 0:0 (string) 22:51:52.279 [Lua] [mission_id] = sig_gorge_wastes_path4 (string) 22:51:52.279 [Lua] [player_slot_5] = 1100001079b6c4f:1 (string) 22:51:52.279 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.279 [Lua] [country_code] = DE (string) 22:51:52.279 [Lua] [player_slot_3] = 1100001057ed196:1 (string) 22:51:52.279 [Lua] [eac_authorized] = true (string) 22:51:52.279 [Lua] 22:51:52.279 [Lua] =======================Found valid lobby! 22:51:52.279 [Lua] 22:51:52.279 [Lua] [twitch_enabled] = false (string) 22:51:52.279 [Lua] [power_level] = 545 (string) 22:51:52.279 [Lua] [id] = 18600000172a166 (string) 22:51:52.279 [Lua] [unique_server_name] = RoduX (string) 22:51:52.279 [Lua] [difficulty_tweak] = -10 (string) 22:51:52.279 [Lua] [host] = 1100001120ba62b (string) 22:51:52.279 [Lua] [matchmaking_type] = 2 (string) 22:51:52.279 [Lua] [is_private] = false (string) 22:51:52.279 [Lua] [selected_mission_id] = journey_ice (string) 22:51:52.279 [Lua] [name] = Lobby 18600000172a166 (string) 22:51:52.279 [Lua] [difficulty] = hardest (string) 22:51:52.279 [Lua] [match_started] = true (string) 22:51:52.279 [Lua] [mechanism] = deus (string) 22:51:52.279 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.279 [Lua] [quick_game] = true (string) 22:51:52.279 [Lua] [num_players] = 2 (string) 22:51:52.279 [Lua] [matchmaking] = true (string) 22:51:52.279 [Lua] [player_slot_1] = 0:0 (string) 22:51:52.279 [Lua] [player_slot_4] = 0:0 (string) 22:51:52.279 [Lua] [mission_id] = pat_forest_wastes_path1 (string) 22:51:52.279 [Lua] [player_slot_5] = 110000118f65f50:1 (string) 22:51:52.279 [Lua] [player_slot_2] = 1100001120ba62b:1 (string) 22:51:52.279 [Lua] [country_code] = DE (string) 22:51:52.279 [Lua] [player_slot_3] = 0:0 (string) 22:51:52.279 [Lua] [eac_authorized] = true (string) 22:51:52.279 [Lua] 22:51:52.279 [Lua] =======================Found valid lobby! 22:51:52.280 [Lua] 22:51:52.280 [Lua] [twitch_enabled] = false (string) 22:51:52.280 [Lua] [power_level] = 561 (string) 22:51:52.280 [Lua] [id] = 18600000175006d (string) 22:51:52.280 [Lua] [unique_server_name] = Tochtor (string) 22:51:52.280 [Lua] [difficulty_tweak] = 0 (string) 22:51:52.280 [Lua] [host] = 11000010b46f0dd (string) 22:51:52.280 [Lua] [matchmaking_type] = 2 (string) 22:51:52.280 [Lua] [is_private] = false (string) 22:51:52.280 [Lua] [selected_mission_id] = journey_cave (string) 22:51:52.280 [Lua] [name] = Lobby 18600000175006d (string) 22:51:52.280 [Lua] [difficulty] = harder (string) 22:51:52.280 [Lua] [match_started] = true (string) 22:51:52.280 [Lua] [mechanism] = deus (string) 22:51:52.280 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.280 [Lua] [quick_game] = true (string) 22:51:52.280 [Lua] [num_players] = 3 (string) 22:51:52.280 [Lua] [matchmaking] = true (string) 22:51:52.280 [Lua] [player_slot_1] = 11000010b46f0dd:1 (string) 22:51:52.280 [Lua] [player_slot_4] = 110000104e75d68:1 (string) 22:51:52.280 [Lua] [mission_id] = pat_forest_khorne_path1 (string) 22:51:52.280 [Lua] [player_slot_5] = 0:0 (string) 22:51:52.280 [Lua] [player_slot_2] = 1100001342b387d:1 (string) 22:51:52.280 [Lua] [country_code] = DE (string) 22:51:52.280 [Lua] [player_slot_3] = 0:0 (string) 22:51:52.280 [Lua] [eac_authorized] = true (string) 22:51:52.280 [Lua] 22:51:52.280 [Lua] =======================Found valid lobby! 22:51:52.280 [Lua] 22:51:52.280 [Lua] [twitch_enabled] = false (string) 22:51:52.280 [Lua] [power_level] = 591 (string) 22:51:52.280 [Lua] [id] = 18600000175109e (string) 22:51:52.280 [Lua] [unique_server_name] = FroSt (string) 22:51:52.280 [Lua] [difficulty_tweak] = -3 (string) 22:51:52.280 [Lua] [host] = 11000010a759c3e (string) 22:51:52.280 [Lua] [matchmaking_type] = 2 (string) 22:51:52.280 [Lua] [is_private] = false (string) 22:51:52.280 [Lua] [selected_mission_id] = journey_ruin (string) 22:51:52.280 [Lua] [name] = Lobby 18600000175109e (string) 22:51:52.280 [Lua] [difficulty] = hard (string) 22:51:52.280 [Lua] [match_started] = true (string) 22:51:52.280 [Lua] [mechanism] = deus (string) 22:51:52.280 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.280 [Lua] [quick_game] = false (string) 22:51:52.280 [Lua] [num_players] = 3 (string) 22:51:52.280 [Lua] [matchmaking] = true (string) 22:51:52.280 [Lua] [player_slot_1] = 11000010a759c3e:1 (string) 22:51:52.280 [Lua] [player_slot_4] = 11000010b7417e8:1 (string) 22:51:52.280 [Lua] [mission_id] = sig_gorge_wastes_path4 (string) 22:51:52.280 [Lua] [player_slot_5] = 0:0 (string) 22:51:52.280 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.280 [Lua] [country_code] = RS (string) 22:51:52.280 [Lua] [player_slot_3] = 1100001007008b9:1 (string) 22:51:52.280 [Lua] [eac_authorized] = true (string) 22:51:52.280 [Lua] 22:51:52.280 [Lua] =======================Found valid lobby! 22:51:52.281 [Lua] 22:51:52.281 [Lua] [twitch_enabled] = false (string) 22:51:52.281 [Lua] [power_level] = 295 (string) 22:51:52.281 [Lua] [id] = 186000001759b1f (string) 22:51:52.281 [Lua] [num_players] = 1 (string) 22:51:52.281 [Lua] [difficulty_tweak] = -7 (string) 22:51:52.281 [Lua] [host] = 11000011a16e32e (string) 22:51:52.281 [Lua] [time_of_search] = 1642371898 (string) 22:51:52.281 [Lua] [matchmaking_type] = 2 (string) 22:51:52.281 [Lua] [is_private] = false (string) 22:51:52.281 [Lua] [player_slot_4] = 0:0 (string) 22:51:52.281 [Lua] [name] = Lobby 186000001759b1f (string) 22:51:52.281 [Lua] [difficulty] = normal (string) 22:51:52.281 [Lua] [match_started] = true (string) 22:51:52.281 [Lua] [mechanism] = deus (string) 22:51:52.281 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:52.281 [Lua] [quick_game] = false (string) 22:51:52.281 [Lua] [selected_mission_id] = journey_ruin (string) 22:51:52.281 [Lua] [matchmaking] = true (string) 22:51:52.281 [Lua] [player_slot_1] = 11000011a16e32e:1 (string) 22:51:52.281 [Lua] [country_code] = HU (string) 22:51:52.281 [Lua] [mission_id] = pat_bay_wastes_path4 (string) 22:51:52.281 [Lua] [player_slot_5] = 0:0 (string) 22:51:52.281 [Lua] [player_slot_2] = 0:0 (string) 22:51:52.281 [Lua] [unique_server_name] = GerGa (string) 22:51:52.281 [Lua] [player_slot_3] = 0:0 (string) 22:51:52.281 [Lua] [eac_authorized] = true (string) 22:51:52.281 [Lua] 22:51:52.281 [Lua] =======================Found valid lobby! 22:51:53.422 [Lua] [Matchmaking] Filter: Free slots = 1 22:51:53.422 [Lua] [Matchmaking] Filter: Distance = far 22:51:53.422 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35577e51b360aa03 22:51:53.422 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 22:51:53.422 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:51:53.422 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:51:53.422 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 22:51:53.422 [Lua] ===========LobbyFinder:refresh() _refresing=false 22:51:53.664 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 46 22:51:53.664 [Lua] 22:51:53.664 [Lua] [twitch_enabled] = false (string) 22:51:53.664 [Lua] [power_level] = 728 (string) 22:51:53.664 [Lua] [id] = 186000001766491 (string) 22:51:53.664 [Lua] [unique_server_name] = Jacek Stachursky (string) 22:51:53.664 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.664 [Lua] [host] = 11000010b5a3a2d (string) 22:51:53.664 [Lua] [matchmaking_type] = 2 (string) 22:51:53.664 [Lua] [is_private] = false (string) 22:51:53.664 [Lua] [selected_mission_id] = mines (string) 22:51:53.664 [Lua] [name] = Lobby 186000001766491 (string) 22:51:53.664 [Lua] [difficulty] = harder (string) 22:51:53.664 [Lua] [match_started] = true (string) 22:51:53.664 [Lua] [mechanism] = adventure (string) 22:51:53.664 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.664 [Lua] [quick_game] = true (string) 22:51:53.664 [Lua] [num_players] = 3 (string) 22:51:53.664 [Lua] [matchmaking] = true (string) 22:51:53.664 [Lua] [player_slot_1] = 11000010b5a3a2d:1 (string) 22:51:53.664 [Lua] [player_slot_4] = 110000102d0158c:1 (string) 22:51:53.664 [Lua] [mission_id] = mines (string) 22:51:53.664 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.664 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.664 [Lua] [country_code] = SE (string) 22:51:53.664 [Lua] [player_slot_3] = 11000013f001fb7:1 (string) 22:51:53.664 [Lua] [eac_authorized] = true (string) 22:51:53.664 [Lua] 22:51:53.664 [Lua] =======================Found valid lobby! 22:51:53.665 [Lua] 22:51:53.665 [Lua] [twitch_enabled] = false (string) 22:51:53.665 [Lua] [power_level] = 414 (string) 22:51:53.665 [Lua] [id] = 1860000017668c7 (string) 22:51:53.665 [Lua] [unique_server_name] = Pikeere (string) 22:51:53.665 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.665 [Lua] [host] = 110000103f0d415 (string) 22:51:53.665 [Lua] [matchmaking_type] = 2 (string) 22:51:53.665 [Lua] [is_private] = false (string) 22:51:53.665 [Lua] [selected_mission_id] = military (string) 22:51:53.665 [Lua] [name] = Lobby 1860000017668c7 (string) 22:51:53.665 [Lua] [difficulty] = normal (string) 22:51:53.665 [Lua] [match_started] = true (string) 22:51:53.665 [Lua] [mechanism] = adventure (string) 22:51:53.665 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.665 [Lua] [quick_game] = true (string) 22:51:53.665 [Lua] [num_players] = 3 (string) 22:51:53.665 [Lua] [matchmaking] = true (string) 22:51:53.665 [Lua] [player_slot_1] = 110000103f0d415:1 (string) 22:51:53.665 [Lua] [player_slot_4] = 1100001051fb2b9:1 (string) 22:51:53.665 [Lua] [mission_id] = military (string) 22:51:53.665 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.665 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.665 [Lua] [country_code] = SE (string) 22:51:53.665 [Lua] [player_slot_3] = 11000010aef5c5f:1 (string) 22:51:53.665 [Lua] [eac_authorized] = true (string) 22:51:53.665 [Lua] 22:51:53.665 [Lua] =======================Found valid lobby! 22:51:53.665 [Lua] 22:51:53.665 [Lua] [twitch_enabled] = false (string) 22:51:53.665 [Lua] [power_level] = 610 (string) 22:51:53.665 [Lua] [id] = 18600000175ad69 (string) 22:51:53.665 [Lua] [unique_server_name] = Hi Im Gursten (string) 22:51:53.665 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.665 [Lua] [host] = 1100001057ce4c7 (string) 22:51:53.665 [Lua] [matchmaking_type] = 2 (string) 22:51:53.665 [Lua] [is_private] = false (string) 22:51:53.665 [Lua] [selected_mission_id] = bell (string) 22:51:53.665 [Lua] [name] = Lobby 18600000175ad69 (string) 22:51:53.665 [Lua] [difficulty] = harder (string) 22:51:53.665 [Lua] [match_started] = true (string) 22:51:53.665 [Lua] [mechanism] = adventure (string) 22:51:53.665 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.665 [Lua] [quick_game] = true (string) 22:51:53.665 [Lua] [num_players] = 3 (string) 22:51:53.665 [Lua] [matchmaking] = true (string) 22:51:53.665 [Lua] [player_slot_1] = 0:0 (string) 22:51:53.665 [Lua] [player_slot_4] = 11000010b0407a5:1 (string) 22:51:53.665 [Lua] [mission_id] = bell (string) 22:51:53.665 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.665 [Lua] [player_slot_2] = 1100001057ce4c7:1 (string) 22:51:53.665 [Lua] [country_code] = SE (string) 22:51:53.665 [Lua] [player_slot_3] = 1100001059da6c2:1 (string) 22:51:53.665 [Lua] [eac_authorized] = true (string) 22:51:53.665 [Lua] 22:51:53.665 [Lua] =======================Found valid lobby! 22:51:53.666 [Lua] 22:51:53.666 [Lua] [twitch_enabled] = false (string) 22:51:53.666 [Lua] [power_level] = 737 (string) 22:51:53.666 [Lua] [id] = 18600000176201b (string) 22:51:53.666 [Lua] [unique_server_name] = PsychoMange (string) 22:51:53.666 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.666 [Lua] [host] = 110000111496fa0 (string) 22:51:53.666 [Lua] [matchmaking_type] = 2 (string) 22:51:53.666 [Lua] [is_private] = false (string) 22:51:53.666 [Lua] [selected_mission_id] = nurgle (string) 22:51:53.666 [Lua] [name] = Lobby 18600000176201b (string) 22:51:53.666 [Lua] [difficulty] = harder (string) 22:51:53.666 [Lua] [match_started] = true (string) 22:51:53.666 [Lua] [mechanism] = adventure (string) 22:51:53.666 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.666 [Lua] [quick_game] = true (string) 22:51:53.666 [Lua] [num_players] = 3 (string) 22:51:53.666 [Lua] [matchmaking] = true (string) 22:51:53.666 [Lua] [player_slot_1] = 0:0 (string) 22:51:53.666 [Lua] [player_slot_4] = 110000111496fa0:1 (string) 22:51:53.666 [Lua] [mission_id] = nurgle (string) 22:51:53.666 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.666 [Lua] [player_slot_2] = 110000112e5dd65:1 (string) 22:51:53.666 [Lua] [country_code] = SE (string) 22:51:53.666 [Lua] [player_slot_3] = 110000102b06d51:1 (string) 22:51:53.666 [Lua] [eac_authorized] = true (string) 22:51:53.666 [Lua] 22:51:53.666 [Lua] =======================Found valid lobby! 22:51:53.666 [Lua] 22:51:53.666 [Lua] [twitch_enabled] = false (string) 22:51:53.666 [Lua] [power_level] = 707 (string) 22:51:53.666 [Lua] [id] = 186000001739446 (string) 22:51:53.666 [Lua] [unique_server_name] = Cosmo (string) 22:51:53.666 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.666 [Lua] [host] = 1100001030fe411 (string) 22:51:53.666 [Lua] [matchmaking_type] = 2 (string) 22:51:53.666 [Lua] [is_private] = false (string) 22:51:53.666 [Lua] [selected_mission_id] = ussingen (string) 22:51:53.666 [Lua] [name] = Lobby 186000001739446 (string) 22:51:53.666 [Lua] [difficulty] = harder (string) 22:51:53.666 [Lua] [match_started] = true (string) 22:51:53.666 [Lua] [mechanism] = adventure (string) 22:51:53.666 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.666 [Lua] [quick_game] = true (string) 22:51:53.666 [Lua] [num_players] = 2 (string) 22:51:53.666 [Lua] [matchmaking] = true (string) 22:51:53.666 [Lua] [player_slot_1] = 0:0 (string) 22:51:53.666 [Lua] [player_slot_4] = 1100001030fe411:1 (string) 22:51:53.666 [Lua] [mission_id] = ussingen (string) 22:51:53.666 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.666 [Lua] [player_slot_2] = 110000102c4698e:1 (string) 22:51:53.666 [Lua] [country_code] = NO (string) 22:51:53.666 [Lua] [player_slot_3] = 0:0 (string) 22:51:53.666 [Lua] [eac_authorized] = true (string) 22:51:53.666 [Lua] 22:51:53.666 [Lua] =======================Found valid lobby! 22:51:53.667 [Lua] 22:51:53.667 [Lua] [twitch_enabled] = false (string) 22:51:53.667 [Lua] [power_level] = 409 (string) 22:51:53.667 [Lua] [id] = 18600000176b09e (string) 22:51:53.667 [Lua] [unique_server_name] = Humanity Restored (string) 22:51:53.667 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.667 [Lua] [host] = 1100001013a550d (string) 22:51:53.667 [Lua] [matchmaking_type] = 2 (string) 22:51:53.667 [Lua] [is_private] = false (string) 22:51:53.667 [Lua] [selected_mission_id] = dlc_bogenhafen_slum (string) 22:51:53.667 [Lua] [name] = Lobby 18600000176b09e (string) 22:51:53.667 [Lua] [difficulty] = normal (string) 22:51:53.667 [Lua] [match_started] = true (string) 22:51:53.667 [Lua] [mechanism] = adventure (string) 22:51:53.667 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.667 [Lua] [quick_game] = false (string) 22:51:53.667 [Lua] [num_players] = 2 (string) 22:51:53.667 [Lua] [matchmaking] = true (string) 22:51:53.667 [Lua] [player_slot_1] = 0:0 (string) 22:51:53.667 [Lua] [player_slot_4] = 1100001013a550d:1 (string) 22:51:53.667 [Lua] [mission_id] = dlc_bogenhafen_slum (string) 22:51:53.667 [Lua] [player_slot_5] = 110000102d31654:1 (string) 22:51:53.667 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.667 [Lua] [country_code] = NO (string) 22:51:53.667 [Lua] [player_slot_3] = 0:0 (string) 22:51:53.667 [Lua] [eac_authorized] = true (string) 22:51:53.667 [Lua] 22:51:53.667 [Lua] =======================Found valid lobby! 22:51:53.667 [Lua] 22:51:53.667 [Lua] [twitch_enabled] = false (string) 22:51:53.667 [Lua] [power_level] = 349 (string) 22:51:53.667 [Lua] [id] = 1860000017098cd (string) 22:51:53.667 [Lua] [num_players] = 1 (string) 22:51:53.667 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.667 [Lua] [host] = 110000105872f9b (string) 22:51:53.667 [Lua] [time_of_search] = 1642373475 (string) 22:51:53.667 [Lua] [matchmaking_type] = 6 (string) 22:51:53.667 [Lua] [is_private] = false (string) 22:51:53.667 [Lua] [player_slot_4] = 0:0 (string) 22:51:53.667 [Lua] [name] = Lobby 1860000017098cd (string) 22:51:53.667 [Lua] [difficulty] = normal (string) 22:51:53.667 [Lua] [match_started] = true (string) 22:51:53.667 [Lua] [mechanism] = adventure (string) 22:51:53.667 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.667 [Lua] [quick_game] = false (string) 22:51:53.667 [Lua] [selected_mission_id] = warcamp (string) 22:51:53.667 [Lua] [matchmaking] = true (string) 22:51:53.667 [Lua] [player_slot_1] = 0:0 (string) 22:51:53.667 [Lua] [country_code] = EE (string) 22:51:53.667 [Lua] [mission_id] = warcamp (string) 22:51:53.667 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.667 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.667 [Lua] [unique_server_name] = Doomer Lex (string) 22:51:53.667 [Lua] [player_slot_3] = 110000105872f9b:1 (string) 22:51:53.667 [Lua] [eac_authorized] = true (string) 22:51:53.667 [Lua] 22:51:53.667 [Lua] =======================Found valid lobby! 22:51:53.668 [Lua] 22:51:53.668 [Lua] [twitch_enabled] = false (string) 22:51:53.668 [Lua] [power_level] = 796 (string) 22:51:53.668 [Lua] [id] = 186000001743a30 (string) 22:51:53.668 [Lua] [unique_server_name] = PaTeOneOneSeven (string) 22:51:53.668 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.668 [Lua] [host] = 1100001015ba958 (string) 22:51:53.668 [Lua] [matchmaking_type] = 2 (string) 22:51:53.668 [Lua] [is_private] = false (string) 22:51:53.668 [Lua] [selected_mission_id] = dlc_bogenhafen_slum (string) 22:51:53.668 [Lua] [name] = Lobby 186000001743a30 (string) 22:51:53.668 [Lua] [difficulty] = hardest (string) 22:51:53.668 [Lua] [match_started] = true (string) 22:51:53.668 [Lua] [mechanism] = adventure (string) 22:51:53.668 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.668 [Lua] [quick_game] = true (string) 22:51:53.668 [Lua] [num_players] = 3 (string) 22:51:53.668 [Lua] [matchmaking] = true (string) 22:51:53.668 [Lua] [player_slot_1] = 1100001015ba958:1 (string) 22:51:53.668 [Lua] [player_slot_4] = 0:0 (string) 22:51:53.668 [Lua] [mission_id] = dlc_bogenhafen_slum (string) 22:51:53.668 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.668 [Lua] [player_slot_2] = 11000010274ed1c:1 (string) 22:51:53.668 [Lua] [country_code] = FI (string) 22:51:53.668 [Lua] [player_slot_3] = 110000104ec1110:1 (string) 22:51:53.668 [Lua] [eac_authorized] = true (string) 22:51:53.668 [Lua] 22:51:53.668 [Lua] =======================Found valid lobby! 22:51:53.668 [Lua] 22:51:53.668 [Lua] [twitch_enabled] = false (string) 22:51:53.668 [Lua] [power_level] = 761 (string) 22:51:53.668 [Lua] [id] = 18600000176cd12 (string) 22:51:53.668 [Lua] [unique_server_name] = Mogens☭ (string) 22:51:53.668 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.668 [Lua] [host] = 11000010511d860 (string) 22:51:53.668 [Lua] [matchmaking_type] = 2 (string) 22:51:53.668 [Lua] [is_private] = false (string) 22:51:53.668 [Lua] [selected_mission_id] = military (string) 22:51:53.668 [Lua] [name] = Lobby 18600000176cd12 (string) 22:51:53.668 [Lua] [difficulty] = cataclysm (string) 22:51:53.668 [Lua] [match_started] = true (string) 22:51:53.668 [Lua] [mechanism] = adventure (string) 22:51:53.668 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.668 [Lua] [quick_game] = true (string) 22:51:53.668 [Lua] [num_players] = 3 (string) 22:51:53.668 [Lua] [matchmaking] = true (string) 22:51:53.668 [Lua] [player_slot_1] = 11000010511d860:1 (string) 22:51:53.668 [Lua] [player_slot_4] = 0:0 (string) 22:51:53.668 [Lua] [mission_id] = military (string) 22:51:53.668 [Lua] [player_slot_5] = 110000107399509:1 (string) 22:51:53.668 [Lua] [player_slot_2] = 1100001022c7a55:1 (string) 22:51:53.668 [Lua] [country_code] = FI (string) 22:51:53.668 [Lua] [player_slot_3] = 0:0 (string) 22:51:53.668 [Lua] [eac_authorized] = true (string) 22:51:53.668 [Lua] 22:51:53.668 [Lua] =======================Found valid lobby! 22:51:53.669 [Lua] 22:51:53.669 [Lua] [twitch_enabled] = false (string) 22:51:53.669 [Lua] [power_level] = 777 (string) 22:51:53.669 [Lua] [id] = 1860000017407e3 (string) 22:51:53.669 [Lua] [unique_server_name] = Vee (string) 22:51:53.669 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.669 [Lua] [host] = 110000106fe1581 (string) 22:51:53.669 [Lua] [matchmaking_type] = 2 (string) 22:51:53.669 [Lua] [is_private] = false (string) 22:51:53.669 [Lua] [selected_mission_id] = elven_ruins (string) 22:51:53.669 [Lua] [name] = Lobby 1860000017407e3 (string) 22:51:53.669 [Lua] [difficulty] = harder (string) 22:51:53.669 [Lua] [match_started] = true (string) 22:51:53.669 [Lua] [mechanism] = adventure (string) 22:51:53.669 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.669 [Lua] [quick_game] = true (string) 22:51:53.669 [Lua] [num_players] = 3 (string) 22:51:53.669 [Lua] [matchmaking] = true (string) 22:51:53.669 [Lua] [player_slot_1] = 0:0 (string) 22:51:53.669 [Lua] [player_slot_4] = 110000106fe1581:1 (string) 22:51:53.669 [Lua] [mission_id] = elven_ruins (string) 22:51:53.669 [Lua] [player_slot_5] = 1100001004946b4:1 (string) 22:51:53.669 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.669 [Lua] [country_code] = DE (string) 22:51:53.669 [Lua] [player_slot_3] = 1100001053194a8:1 (string) 22:51:53.669 [Lua] [eac_authorized] = true (string) 22:51:53.669 [Lua] 22:51:53.669 [Lua] =======================Found valid lobby! 22:51:53.669 [Lua] 22:51:53.669 [Lua] [twitch_enabled] = false (string) 22:51:53.669 [Lua] [power_level] = 535 (string) 22:51:53.669 [Lua] [id] = 186000001722483 (string) 22:51:53.669 [Lua] [unique_server_name] = Otaku (string) 22:51:53.669 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.669 [Lua] [host] = 110000146dda785 (string) 22:51:53.669 [Lua] [matchmaking_type] = 2 (string) 22:51:53.669 [Lua] [is_private] = false (string) 22:51:53.669 [Lua] [selected_mission_id] = military (string) 22:51:53.669 [Lua] [name] = Lobby 186000001722483 (string) 22:51:53.669 [Lua] [difficulty] = hard (string) 22:51:53.669 [Lua] [match_started] = true (string) 22:51:53.669 [Lua] [mechanism] = adventure (string) 22:51:53.669 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.669 [Lua] [quick_game] = false (string) 22:51:53.669 [Lua] [num_players] = 1 (string) 22:51:53.669 [Lua] [matchmaking] = true (string) 22:51:53.669 [Lua] [player_slot_1] = 0:0 (string) 22:51:53.669 [Lua] [player_slot_4] = 1100001050ae41b:1 (string) 22:51:53.669 [Lua] [mission_id] = military (string) 22:51:53.669 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.669 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.669 [Lua] [country_code] = DE (string) 22:51:53.669 [Lua] [player_slot_3] = 110000146dda785:1 (string) 22:51:53.669 [Lua] [eac_authorized] = true (string) 22:51:53.669 [Lua] 22:51:53.669 [Lua] =======================Found valid lobby! 22:51:53.670 [Lua] 22:51:53.670 [Lua] [twitch_enabled] = false (string) 22:51:53.670 [Lua] [power_level] = 711 (string) 22:51:53.670 [Lua] [id] = 186000001735e1a (string) 22:51:53.670 [Lua] [unique_server_name] = LewMoo (string) 22:51:53.670 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.670 [Lua] [host] = 11000013ccf12e1 (string) 22:51:53.670 [Lua] [matchmaking_type] = 2 (string) 22:51:53.670 [Lua] [is_private] = false (string) 22:51:53.670 [Lua] [selected_mission_id] = farmlands (string) 22:51:53.670 [Lua] [name] = Lobby 186000001735e1a (string) 22:51:53.670 [Lua] [difficulty] = hard (string) 22:51:53.670 [Lua] [match_started] = true (string) 22:51:53.670 [Lua] [mechanism] = adventure (string) 22:51:53.670 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.670 [Lua] [quick_game] = true (string) 22:51:53.670 [Lua] [num_players] = 3 (string) 22:51:53.670 [Lua] [matchmaking] = true (string) 22:51:53.670 [Lua] [player_slot_1] = 0:0 (string) 22:51:53.670 [Lua] [player_slot_4] = 11000010780375d:1 (string) 22:51:53.670 [Lua] [mission_id] = farmlands (string) 22:51:53.670 [Lua] [player_slot_5] = 11000013ccf12e1:1 (string) 22:51:53.670 [Lua] [player_slot_2] = 1100001047d650d:1 (string) 22:51:53.670 [Lua] [country_code] = GB (string) 22:51:53.670 [Lua] [player_slot_3] = 0:0 (string) 22:51:53.670 [Lua] [eac_authorized] = true (string) 22:51:53.670 [Lua] 22:51:53.670 [Lua] =======================Found valid lobby! 22:51:53.670 [Lua] 22:51:53.670 [Lua] [twitch_enabled] = false (string) 22:51:53.670 [Lua] [power_level] = 834 (string) 22:51:53.671 [Lua] [id] = 1860000017672b2 (string) 22:51:53.671 [Lua] [unique_server_name] = KRT™Caesars_Legion (string) 22:51:53.671 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.671 [Lua] [host] = 1100001043e6304 (string) 22:51:53.671 [Lua] [matchmaking_type] = 2 (string) 22:51:53.671 [Lua] [is_private] = false (string) 22:51:53.671 [Lua] [selected_mission_id] = skaven_stronghold (string) 22:51:53.671 [Lua] [name] = Lobby 1860000017672b2 (string) 22:51:53.671 [Lua] [difficulty] = hardest (string) 22:51:53.671 [Lua] [match_started] = true (string) 22:51:53.671 [Lua] [mechanism] = adventure (string) 22:51:53.671 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.671 [Lua] [quick_game] = false (string) 22:51:53.671 [Lua] [num_players] = 3 (string) 22:51:53.671 [Lua] [matchmaking] = true (string) 22:51:53.671 [Lua] [player_slot_1] = 110000105670515:1 (string) 22:51:53.671 [Lua] [player_slot_4] = 1100001043e6304:1 (string) 22:51:53.671 [Lua] [mission_id] = skaven_stronghold (string) 22:51:53.671 [Lua] [player_slot_5] = 110000109c2e61d:1 (string) 22:51:53.671 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.671 [Lua] [country_code] = GB (string) 22:51:53.671 [Lua] [player_slot_3] = 0:0 (string) 22:51:53.671 [Lua] [eac_authorized] = true (string) 22:51:53.671 [Lua] 22:51:53.671 [Lua] =======================Found valid lobby! 22:51:53.671 [Lua] 22:51:53.671 [Lua] [twitch_enabled] = false (string) 22:51:53.671 [Lua] [power_level] = 835 (string) 22:51:53.671 [Lua] [id] = 186000001763e61 (string) 22:51:53.671 [Lua] [unique_server_name] = Diet (string) 22:51:53.671 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.671 [Lua] [host] = 1100001080af962 (string) 22:51:53.671 [Lua] [matchmaking_type] = 2 (string) 22:51:53.671 [Lua] [is_private] = false (string) 22:51:53.671 [Lua] [selected_mission_id] = warcamp (string) 22:51:53.671 [Lua] [name] = Lobby 186000001763e61 (string) 22:51:53.671 [Lua] [difficulty] = cataclysm (string) 22:51:53.671 [Lua] [match_started] = true (string) 22:51:53.671 [Lua] [mechanism] = adventure (string) 22:51:53.671 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.671 [Lua] [quick_game] = false (string) 22:51:53.671 [Lua] [num_players] = 3 (string) 22:51:53.671 [Lua] [matchmaking] = true (string) 22:51:53.671 [Lua] [player_slot_1] = 11000010673e769:1 (string) 22:51:53.671 [Lua] [player_slot_4] = 1100001080af962:1 (string) 22:51:53.671 [Lua] [mission_id] = warcamp (string) 22:51:53.671 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.671 [Lua] [player_slot_2] = 110000100069fb8:1 (string) 22:51:53.671 [Lua] [country_code] = GB (string) 22:51:53.671 [Lua] [player_slot_3] = 0:0 (string) 22:51:53.671 [Lua] [eac_authorized] = true (string) 22:51:53.671 [Lua] 22:51:53.671 [Lua] =======================Found valid lobby! 22:51:53.672 [Lua] 22:51:53.672 [Lua] [twitch_enabled] = false (string) 22:51:53.672 [Lua] [power_level] = 677 (string) 22:51:53.672 [Lua] [id] = 1860000017543cc (string) 22:51:53.672 [Lua] [unique_server_name] = Tyber (string) 22:51:53.672 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.672 [Lua] [host] = 110000100ce8518 (string) 22:51:53.672 [Lua] [matchmaking_type] = 2 (string) 22:51:53.672 [Lua] [is_private] = false (string) 22:51:53.672 [Lua] [selected_mission_id] = forest_ambush (string) 22:51:53.672 [Lua] [name] = Lobby 1860000017543cc (string) 22:51:53.672 [Lua] [difficulty] = hard (string) 22:51:53.672 [Lua] [match_started] = true (string) 22:51:53.672 [Lua] [mechanism] = adventure (string) 22:51:53.672 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.672 [Lua] [quick_game] = false (string) 22:51:53.672 [Lua] [num_players] = 3 (string) 22:51:53.672 [Lua] [matchmaking] = true (string) 22:51:53.672 [Lua] [player_slot_1] = 110000100ce8518:1 (string) 22:51:53.672 [Lua] [player_slot_4] = 110000101ef2da9:1 (string) 22:51:53.672 [Lua] [mission_id] = forest_ambush (string) 22:51:53.672 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.672 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.672 [Lua] [country_code] = GB (string) 22:51:53.672 [Lua] [player_slot_3] = 1100001472d2ab3:1 (string) 22:51:53.672 [Lua] [eac_authorized] = true (string) 22:51:53.672 [Lua] 22:51:53.672 [Lua] =======================Found valid lobby! 22:51:53.672 [Lua] 22:51:53.672 [Lua] [twitch_enabled] = false (string) 22:51:53.672 [Lua] [power_level] = 835 (string) 22:51:53.672 [Lua] [id] = 1860000017681bd (string) 22:51:53.672 [Lua] [num_players] = 1 (string) 22:51:53.672 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.672 [Lua] [host] = 1100001198b38d5 (string) 22:51:53.672 [Lua] [time_of_search] = 1642372852 (string) 22:51:53.672 [Lua] [matchmaking_type] = 6 (string) 22:51:53.672 [Lua] [is_private] = false (string) 22:51:53.672 [Lua] [player_slot_4] = 1100001198b38d5:1 (string) 22:51:53.672 [Lua] [name] = Lobby 1860000017681bd (string) 22:51:53.672 [Lua] [difficulty] = harder (string) 22:51:53.672 [Lua] [match_started] = true (string) 22:51:53.672 [Lua] [mechanism] = adventure (string) 22:51:53.672 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.672 [Lua] [quick_game] = false (string) 22:51:53.672 [Lua] [selected_mission_id] = military (string) 22:51:53.672 [Lua] [matchmaking] = true (string) 22:51:53.672 [Lua] [player_slot_1] = 0:0 (string) 22:51:53.672 [Lua] [country_code] = GB (string) 22:51:53.672 [Lua] [mission_id] = military (string) 22:51:53.672 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.672 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.672 [Lua] [unique_server_name] = LordGaulis (string) 22:51:53.672 [Lua] [player_slot_3] = 0:0 (string) 22:51:53.672 [Lua] [eac_authorized] = true (string) 22:51:53.672 [Lua] 22:51:53.672 [Lua] =======================Found valid lobby! 22:51:53.673 [Lua] 22:51:53.673 [Lua] [twitch_enabled] = true (string) 22:51:53.673 [Lua] [power_level] = 835 (string) 22:51:53.673 [Lua] [id] = 18600000176d176 (string) 22:51:53.673 [Lua] [num_players] = 1 (string) 22:51:53.673 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.673 [Lua] [host] = 11000013da02975 (string) 22:51:53.673 [Lua] [time_of_search] = 1642373283 (string) 22:51:53.673 [Lua] [matchmaking_type] = 2 (string) 22:51:53.673 [Lua] [is_private] = false (string) 22:51:53.673 [Lua] [player_slot_4] = 0:0 (string) 22:51:53.673 [Lua] [name] = Lobby 18600000176d176 (string) 22:51:53.673 [Lua] [difficulty] = cataclysm (string) 22:51:53.673 [Lua] [match_started] = true (string) 22:51:53.673 [Lua] [mechanism] = adventure (string) 22:51:53.673 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.673 [Lua] [quick_game] = false (string) 22:51:53.673 [Lua] [selected_mission_id] = nurgle (string) 22:51:53.673 [Lua] [matchmaking] = true (string) 22:51:53.673 [Lua] [player_slot_1] = 11000013da02975:1 (string) 22:51:53.673 [Lua] [country_code] = CZ (string) 22:51:53.673 [Lua] [mission_id] = nurgle (string) 22:51:53.673 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.673 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.673 [Lua] [unique_server_name] = shadowlord22 (string) 22:51:53.673 [Lua] [player_slot_3] = 0:0 (string) 22:51:53.673 [Lua] [eac_authorized] = true (string) 22:51:53.673 [Lua] 22:51:53.673 [Lua] =======================Found valid lobby! 22:51:53.674 [Lua] 22:51:53.674 [Lua] [twitch_enabled] = false (string) 22:51:53.674 [Lua] [power_level] = 835 (string) 22:51:53.674 [Lua] [id] = 1860000017431d9 (string) 22:51:53.674 [Lua] [unique_server_name] = Kopy_cz (string) 22:51:53.674 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.674 [Lua] [host] = 11000013e870e4d (string) 22:51:53.674 [Lua] [matchmaking_type] = 1 (string) 22:51:53.674 [Lua] [is_private] = false (string) 22:51:53.674 [Lua] [selected_mission_id] = inn_level (string) 22:51:53.674 [Lua] [name] = Lobby 1860000017431d9 (string) 22:51:53.674 [Lua] [difficulty] = hardest (string) 22:51:53.674 [Lua] [match_started] = true (string) 22:51:53.674 [Lua] [mechanism] = adventure (string) 22:51:53.674 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.674 [Lua] [quick_game] = true (string) 22:51:53.674 [Lua] [num_players] = 2 (string) 22:51:53.674 [Lua] [matchmaking] = true (string) 22:51:53.674 [Lua] [player_slot_1] = 0:0 (string) 22:51:53.674 [Lua] [player_slot_4] = 0:0 (string) 22:51:53.674 [Lua] [mission_id] = inn_level (string) 22:51:53.674 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.674 [Lua] [player_slot_2] = 11000010c895d23:1 (string) 22:51:53.674 [Lua] [country_code] = CZ (string) 22:51:53.674 [Lua] [player_slot_3] = 11000013e870e4d:1 (string) 22:51:53.674 [Lua] [eac_authorized] = true (string) 22:51:53.674 [Lua] 22:51:53.674 [Lua] =======================Found valid lobby! 22:51:53.674 [Lua] 22:51:53.674 [Lua] [twitch_enabled] = false (string) 22:51:53.674 [Lua] [power_level] = 266 (string) 22:51:53.674 [Lua] [id] = 1860000017606c0 (string) 22:51:53.674 [Lua] [unique_server_name] = Salamendre22 (string) 22:51:53.674 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.674 [Lua] [host] = 11000010656caa9 (string) 22:51:53.674 [Lua] [matchmaking_type] = 2 (string) 22:51:53.674 [Lua] [is_private] = false (string) 22:51:53.674 [Lua] [selected_mission_id] = mines (string) 22:51:53.674 [Lua] [name] = Lobby 1860000017606c0 (string) 22:51:53.674 [Lua] [difficulty] = normal (string) 22:51:53.674 [Lua] [match_started] = true (string) 22:51:53.674 [Lua] [mechanism] = adventure (string) 22:51:53.674 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.674 [Lua] [quick_game] = false (string) 22:51:53.674 [Lua] [num_players] = 3 (string) 22:51:53.674 [Lua] [matchmaking] = true (string) 22:51:53.674 [Lua] [player_slot_1] = 11000010656caa9:1 (string) 22:51:53.674 [Lua] [player_slot_4] = 0:0 (string) 22:51:53.674 [Lua] [mission_id] = mines (string) 22:51:53.674 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.674 [Lua] [player_slot_2] = 11000010c962c4e:1 (string) 22:51:53.674 [Lua] [country_code] = BE (string) 22:51:53.674 [Lua] [player_slot_3] = 11000010a0dbacc:1 (string) 22:51:53.674 [Lua] [eac_authorized] = true (string) 22:51:53.674 [Lua] 22:51:53.674 [Lua] =======================Found valid lobby! 22:51:53.674 [Lua] 22:51:53.674 [Lua] [twitch_enabled] = false (string) 22:51:53.674 [Lua] [power_level] = 282 (string) 22:51:53.674 [Lua] [id] = 18600000174f05d (string) 22:51:53.674 [Lua] [num_players] = 3 (string) 22:51:53.674 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.674 [Lua] [host] = 11000011af4e6da (string) 22:51:53.674 [Lua] [time_of_search] = 1642371659 (string) 22:51:53.674 [Lua] [matchmaking_type] = 2 (string) 22:51:53.674 [Lua] [is_private] = false (string) 22:51:53.674 [Lua] [player_slot_4] = 11000014252da80:1 (string) 22:51:53.674 [Lua] [name] = Lobby 18600000174f05d (string) 22:51:53.674 [Lua] [difficulty] = normal (string) 22:51:53.674 [Lua] [match_started] = true (string) 22:51:53.674 [Lua] [mechanism] = adventure (string) 22:51:53.674 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.674 [Lua] [quick_game] = true (string) 22:51:53.674 [Lua] [selected_mission_id] = military (string) 22:51:53.674 [Lua] [matchmaking] = true (string) 22:51:53.675 [Lua] [player_slot_1] = 11000011af4e6da:1 (string) 22:51:53.675 [Lua] [country_code] = BE (string) 22:51:53.675 [Lua] [mission_id] = military (string) 22:51:53.675 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.675 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.675 [Lua] [unique_server_name] = CptBoutayay (string) 22:51:53.675 [Lua] [player_slot_3] = 1100001063cc777:1 (string) 22:51:53.675 [Lua] [eac_authorized] = true (string) 22:51:53.675 [Lua] 22:51:53.675 [Lua] =======================Found valid lobby! 22:51:53.675 [Lua] 22:51:53.675 [Lua] [twitch_enabled] = false (string) 22:51:53.675 [Lua] [power_level] = 709 (string) 22:51:53.675 [Lua] [id] = 1860000016fe5b3 (string) 22:51:53.675 [Lua] [num_players] = 1 (string) 22:51:53.675 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.675 [Lua] [host] = 11000010197ea0b (string) 22:51:53.675 [Lua] [time_of_search] = 1642373493 (string) 22:51:53.675 [Lua] [matchmaking_type] = 2 (string) 22:51:53.675 [Lua] [is_private] = false (string) 22:51:53.675 [Lua] [player_slot_4] = 0:0 (string) 22:51:53.675 [Lua] [name] = Lobby 1860000016fe5b3 (string) 22:51:53.675 [Lua] [difficulty] = hard (string) 22:51:53.675 [Lua] [match_started] = true (string) 22:51:53.675 [Lua] [mechanism] = adventure (string) 22:51:53.675 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.675 [Lua] [quick_game] = false (string) 22:51:53.675 [Lua] [selected_mission_id] = fort (string) 22:51:53.675 [Lua] [matchmaking] = true (string) 22:51:53.675 [Lua] [player_slot_1] = 0:0 (string) 22:51:53.675 [Lua] [country_code] = BE (string) 22:51:53.675 [Lua] [mission_id] = inn_level (string) 22:51:53.675 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.675 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.675 [Lua] [unique_server_name] = EnGiMaTo (string) 22:51:53.675 [Lua] [player_slot_3] = 11000010197ea0b:1 (string) 22:51:53.675 [Lua] [eac_authorized] = true (string) 22:51:53.675 [Lua] 22:51:53.675 [Lua] =======================Found valid lobby! 22:51:53.675 [Lua] 22:51:53.675 [Lua] [twitch_enabled] = false (string) 22:51:53.675 [Lua] [power_level] = 592 (string) 22:51:53.675 [Lua] [id] = 186000001768b74 (string) 22:51:53.675 [Lua] [unique_server_name] = Valkyr (string) 22:51:53.675 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.675 [Lua] [host] = 1100001045d3e41 (string) 22:51:53.675 [Lua] [matchmaking_type] = 2 (string) 22:51:53.675 [Lua] [is_private] = false (string) 22:51:53.675 [Lua] [selected_mission_id] = warcamp (string) 22:51:53.675 [Lua] [name] = Lobby 186000001768b74 (string) 22:51:53.675 [Lua] [difficulty] = hard (string) 22:51:53.675 [Lua] [match_started] = true (string) 22:51:53.675 [Lua] [mechanism] = adventure (string) 22:51:53.675 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.675 [Lua] [quick_game] = true (string) 22:51:53.675 [Lua] [num_players] = 2 (string) 22:51:53.675 [Lua] [matchmaking] = true (string) 22:51:53.675 [Lua] [player_slot_1] = 0:0 (string) 22:51:53.675 [Lua] [player_slot_4] = 1100001045d3e41:1 (string) 22:51:53.675 [Lua] [mission_id] = warcamp (string) 22:51:53.675 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.675 [Lua] [player_slot_2] = 110000103aef886:1 (string) 22:51:53.675 [Lua] [country_code] = CH (string) 22:51:53.675 [Lua] [player_slot_3] = 0:0 (string) 22:51:53.675 [Lua] [eac_authorized] = true (string) 22:51:53.675 [Lua] 22:51:53.675 [Lua] =======================Found valid lobby! 22:51:53.676 [Lua] 22:51:53.676 [Lua] [twitch_enabled] = false (string) 22:51:53.676 [Lua] [power_level] = 609 (string) 22:51:53.676 [Lua] [id] = 186000001736d7d (string) 22:51:53.676 [Lua] [num_players] = 3 (string) 22:51:53.676 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.676 [Lua] [host] = 110000104af1c65 (string) 22:51:53.676 [Lua] [time_of_search] = 1642373284 (string) 22:51:53.676 [Lua] [matchmaking_type] = 2 (string) 22:51:53.676 [Lua] [is_private] = false (string) 22:51:53.676 [Lua] [player_slot_4] = 0:0 (string) 22:51:53.676 [Lua] [name] = Lobby 186000001736d7d (string) 22:51:53.676 [Lua] [difficulty] = hard (string) 22:51:53.676 [Lua] [match_started] = true (string) 22:51:53.676 [Lua] [mechanism] = adventure (string) 22:51:53.676 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.676 [Lua] [quick_game] = false (string) 22:51:53.676 [Lua] [selected_mission_id] = magnus (string) 22:51:53.676 [Lua] [matchmaking] = true (string) 22:51:53.676 [Lua] [player_slot_1] = 110000104af1c65:1 (string) 22:51:53.676 [Lua] [country_code] = IT (string) 22:51:53.676 [Lua] [mission_id] = magnus (string) 22:51:53.676 [Lua] [player_slot_5] = 11000010def4c4f:1 (string) 22:51:53.676 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.676 [Lua] [unique_server_name] = akira (string) 22:51:53.676 [Lua] [player_slot_3] = 1100001058588d4:1 (string) 22:51:53.676 [Lua] [eac_authorized] = true (string) 22:51:53.676 [Lua] 22:51:53.676 [Lua] =======================Found valid lobby! 22:51:53.676 [Lua] 22:51:53.676 [Lua] [power_level] = 297 (string) 22:51:53.676 [Lua] [id] = 18600000176d32f (string) 22:51:53.676 [Lua] [num_players] = 1 (string) 22:51:53.676 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.676 [Lua] [host] = 110000119a0cec1 (string) 22:51:53.676 [Lua] [time_of_search] = 1642373509 (string) 22:51:53.676 [Lua] [matchmaking_type] = 3 (string) 22:51:53.676 [Lua] [difficulty] = normal (string) 22:51:53.676 [Lua] [player_slot_1] = 0:0 (string) 22:51:53.676 [Lua] [country_code] = IT (string) 22:51:53.676 [Lua] [player_slot_3] = 110000119a0cec1:1 (string) 22:51:53.676 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.676 [Lua] [selected_mission_id] = inn_level (string) 22:51:53.676 [Lua] [matchmaking] = searching (string) 22:51:53.676 [Lua] [unique_server_name] = Dock (string) 22:51:53.676 [Lua] [mission_id] = inn_level (string) 22:51:53.676 [Lua] [player_slot_4] = 0:0 (string) 22:51:53.676 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.676 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.676 [Lua] [mechanism] = adventure (string) 22:51:53.676 [Lua] [name] = Lobby 18600000176d32f (string) 22:51:53.676 [Lua] [eac_authorized] = true (string) 22:51:53.676 [Lua] 22:51:53.676 [Lua] =======================Found valid lobby! 22:51:53.677 [Lua] 22:51:53.677 [Lua] [twitch_enabled] = false (string) 22:51:53.677 [Lua] [power_level] = 835 (string) 22:51:53.677 [Lua] [id] = 186000001762c51 (string) 22:51:53.677 [Lua] [unique_server_name] = June (string) 22:51:53.677 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.677 [Lua] [host] = 110000104c67f91 (string) 22:51:53.677 [Lua] [matchmaking_type] = 2 (string) 22:51:53.677 [Lua] [is_private] = false (string) 22:51:53.677 [Lua] [selected_mission_id] = military (string) 22:51:53.677 [Lua] [name] = Lobby 186000001762c51 (string) 22:51:53.677 [Lua] [difficulty] = hardest (string) 22:51:53.677 [Lua] [match_started] = true (string) 22:51:53.677 [Lua] [mechanism] = adventure (string) 22:51:53.677 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.677 [Lua] [quick_game] = false (string) 22:51:53.677 [Lua] [num_players] = 3 (string) 22:51:53.677 [Lua] [matchmaking] = true (string) 22:51:53.677 [Lua] [player_slot_1] = 1100001042fe88e:1 (string) 22:51:53.677 [Lua] [player_slot_4] = 110000103e68b15:1 (string) 22:51:53.677 [Lua] [mission_id] = military (string) 22:51:53.677 [Lua] [player_slot_5] = 110000104c67f91:1 (string) 22:51:53.677 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.677 [Lua] [country_code] = GB (string) 22:51:53.677 [Lua] [player_slot_3] = 0:0 (string) 22:51:53.677 [Lua] [eac_authorized] = true (string) 22:51:53.677 [Lua] 22:51:53.677 [Lua] =======================Found valid lobby! 22:51:53.677 [Lua] 22:51:53.677 [Lua] [twitch_enabled] = false (string) 22:51:53.677 [Lua] [power_level] = 401 (string) 22:51:53.677 [Lua] [id] = 186000001756b5c (string) 22:51:53.677 [Lua] [num_players] = 2 (string) 22:51:53.677 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.677 [Lua] [host] = 11000010154aac4 (string) 22:51:53.677 [Lua] [time_of_search] = 1642371928 (string) 22:51:53.677 [Lua] [matchmaking_type] = 2 (string) 22:51:53.677 [Lua] [is_private] = false (string) 22:51:53.677 [Lua] [player_slot_4] = 110000101c5bf3b:1 (string) 22:51:53.677 [Lua] [name] = Lobby 186000001756b5c (string) 22:51:53.677 [Lua] [difficulty] = normal (string) 22:51:53.677 [Lua] [match_started] = true (string) 22:51:53.677 [Lua] [mechanism] = adventure (string) 22:51:53.677 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.677 [Lua] [quick_game] = false (string) 22:51:53.677 [Lua] [selected_mission_id] = skaven_stronghold (string) 22:51:53.677 [Lua] [matchmaking] = true (string) 22:51:53.677 [Lua] [player_slot_1] = 0:0 (string) 22:51:53.677 [Lua] [country_code] = GB (string) 22:51:53.677 [Lua] [mission_id] = skaven_stronghold (string) 22:51:53.677 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.677 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.677 [Lua] [unique_server_name] = Tactical Pigeon (Rustyasfuc) (string) 22:51:53.677 [Lua] [player_slot_3] = 11000010154aac4:1 (string) 22:51:53.677 [Lua] [eac_authorized] = true (string) 22:51:53.677 [Lua] 22:51:53.677 [Lua] =======================Found valid lobby! 22:51:53.678 [Lua] 22:51:53.678 [Lua] [twitch_enabled] = false (string) 22:51:53.678 [Lua] [power_level] = 834 (string) 22:51:53.678 [Lua] [id] = 1860000017542fe (string) 22:51:53.678 [Lua] [unique_server_name] = Behaving_Golem (string) 22:51:53.678 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.678 [Lua] [host] = 11000014581af19 (string) 22:51:53.678 [Lua] [matchmaking_type] = 2 (string) 22:51:53.678 [Lua] [is_private] = false (string) 22:51:53.678 [Lua] [selected_mission_id] = elven_ruins (string) 22:51:53.678 [Lua] [name] = Lobby 1860000017542fe (string) 22:51:53.678 [Lua] [difficulty] = hardest (string) 22:51:53.678 [Lua] [match_started] = true (string) 22:51:53.678 [Lua] [mechanism] = adventure (string) 22:51:53.678 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.678 [Lua] [quick_game] = false (string) 22:51:53.678 [Lua] [num_players] = 3 (string) 22:51:53.678 [Lua] [matchmaking] = true (string) 22:51:53.678 [Lua] [player_slot_1] = 1100001037fedb3:1 (string) 22:51:53.678 [Lua] [player_slot_4] = 11000014581af19:1 (string) 22:51:53.678 [Lua] [mission_id] = elven_ruins (string) 22:51:53.678 [Lua] [player_slot_5] = 110000113319168:1 (string) 22:51:53.678 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.678 [Lua] [country_code] = GB (string) 22:51:53.678 [Lua] [player_slot_3] = 0:0 (string) 22:51:53.678 [Lua] [eac_authorized] = true (string) 22:51:53.678 [Lua] 22:51:53.678 [Lua] =======================Found valid lobby! 22:51:53.678 [Lua] 22:51:53.678 [Lua] [twitch_enabled] = false (string) 22:51:53.678 [Lua] [power_level] = 617 (string) 22:51:53.678 [Lua] [id] = 186000001741b27 (string) 22:51:53.678 [Lua] [num_players] = 3 (string) 22:51:53.678 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.678 [Lua] [host] = 11000014798a9f7 (string) 22:51:53.678 [Lua] [time_of_search] = 1642370705 (string) 22:51:53.678 [Lua] [matchmaking_type] = 2 (string) 22:51:53.678 [Lua] [is_private] = false (string) 22:51:53.678 [Lua] [player_slot_4] = 0:0 (string) 22:51:53.678 [Lua] [name] = Lobby 186000001741b27 (string) 22:51:53.678 [Lua] [difficulty] = hard (string) 22:51:53.678 [Lua] [match_started] = true (string) 22:51:53.678 [Lua] [mechanism] = adventure (string) 22:51:53.678 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.678 [Lua] [quick_game] = false (string) 22:51:53.678 [Lua] [selected_mission_id] = forest_ambush (string) 22:51:53.678 [Lua] [matchmaking] = true (string) 22:51:53.678 [Lua] [player_slot_1] = 110000102c7d12b:1 (string) 22:51:53.678 [Lua] [country_code] = GB (string) 22:51:53.678 [Lua] [mission_id] = forest_ambush (string) 22:51:53.678 [Lua] [player_slot_5] = 11000014798a9f7:1 (string) 22:51:53.678 [Lua] [player_slot_2] = 110000102eced68:1 (string) 22:51:53.678 [Lua] [unique_server_name] = Mr fucking clown shoe (string) 22:51:53.678 [Lua] [player_slot_3] = 0:0 (string) 22:51:53.678 [Lua] [eac_authorized] = true (string) 22:51:53.678 [Lua] 22:51:53.678 [Lua] =======================Found valid lobby! 22:51:53.679 [Lua] 22:51:53.679 [Lua] [twitch_enabled] = false (string) 22:51:53.679 [Lua] [power_level] = 834 (string) 22:51:53.679 [Lua] [id] = 1860000017528fa (string) 22:51:53.679 [Lua] [unique_server_name] = Senile Soup (string) 22:51:53.679 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.679 [Lua] [host] = 11000010cc5c68d (string) 22:51:53.679 [Lua] [matchmaking_type] = 2 (string) 22:51:53.679 [Lua] [is_private] = false (string) 22:51:53.679 [Lua] [selected_mission_id] = mines (string) 22:51:53.679 [Lua] [name] = Lobby 1860000017528fa (string) 22:51:53.679 [Lua] [difficulty] = hardest (string) 22:51:53.679 [Lua] [match_started] = true (string) 22:51:53.679 [Lua] [mechanism] = adventure (string) 22:51:53.679 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.679 [Lua] [quick_game] = true (string) 22:51:53.679 [Lua] [num_players] = 3 (string) 22:51:53.679 [Lua] [matchmaking] = true (string) 22:51:53.679 [Lua] [player_slot_1] = 11000010cc5c68d:1 (string) 22:51:53.679 [Lua] [player_slot_4] = 110000111028296:1 (string) 22:51:53.679 [Lua] [mission_id] = mines (string) 22:51:53.679 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.679 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.679 [Lua] [country_code] = GB (string) 22:51:53.679 [Lua] [player_slot_3] = 11000010dd9f9cd:1 (string) 22:51:53.679 [Lua] [eac_authorized] = true (string) 22:51:53.679 [Lua] 22:51:53.679 [Lua] =======================Found valid lobby! 22:51:53.679 [Lua] 22:51:53.679 [Lua] [twitch_enabled] = false (string) 22:51:53.679 [Lua] [power_level] = 460 (string) 22:51:53.679 [Lua] [id] = 18600000176d643 (string) 22:51:53.679 [Lua] [unique_server_name] = ImChrisKidd (string) 22:51:53.679 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.679 [Lua] [host] = 110000108bd74ae (string) 22:51:53.679 [Lua] [matchmaking_type] = 2 (string) 22:51:53.679 [Lua] [is_private] = false (string) 22:51:53.679 [Lua] [selected_mission_id] = ground_zero (string) 22:51:53.679 [Lua] [name] = Lobby 18600000176d643 (string) 22:51:53.679 [Lua] [difficulty] = hard (string) 22:51:53.679 [Lua] [match_started] = true (string) 22:51:53.679 [Lua] [mechanism] = adventure (string) 22:51:53.679 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.679 [Lua] [quick_game] = false (string) 22:51:53.679 [Lua] [num_players] = 3 (string) 22:51:53.679 [Lua] [matchmaking] = true (string) 22:51:53.679 [Lua] [player_slot_1] = 0:0 (string) 22:51:53.679 [Lua] [player_slot_4] = 1100001184cac69:1 (string) 22:51:53.679 [Lua] [mission_id] = ground_zero (string) 22:51:53.679 [Lua] [player_slot_5] = 110000108bd74ae:1 (string) 22:51:53.679 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.679 [Lua] [country_code] = GB (string) 22:51:53.679 [Lua] [player_slot_3] = 110000117f38fce:1 (string) 22:51:53.679 [Lua] [eac_authorized] = true (string) 22:51:53.679 [Lua] 22:51:53.679 [Lua] =======================Found valid lobby! 22:51:53.680 [Lua] 22:51:53.680 [Lua] [twitch_enabled] = false (string) 22:51:53.680 [Lua] [power_level] = 653 (string) 22:51:53.680 [Lua] [id] = 1860000016ccbe1 (string) 22:51:53.680 [Lua] [unique_server_name] = SweetRoll Snatcher (string) 22:51:53.680 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.680 [Lua] [host] = 110000109b055fd (string) 22:51:53.680 [Lua] [matchmaking_type] = 2 (string) 22:51:53.680 [Lua] [is_private] = false (string) 22:51:53.680 [Lua] [selected_mission_id] = dlc_bogenhafen_slum (string) 22:51:53.680 [Lua] [name] = Lobby 1860000016ccbe1 (string) 22:51:53.680 [Lua] [difficulty] = hard (string) 22:51:53.680 [Lua] [match_started] = true (string) 22:51:53.680 [Lua] [mechanism] = adventure (string) 22:51:53.680 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.680 [Lua] [quick_game] = true (string) 22:51:53.680 [Lua] [num_players] = 3 (string) 22:51:53.680 [Lua] [matchmaking] = true (string) 22:51:53.680 [Lua] [player_slot_1] = 0:0 (string) 22:51:53.680 [Lua] [player_slot_4] = 110000102ce882e:1 (string) 22:51:53.680 [Lua] [mission_id] = dlc_bogenhafen_slum (string) 22:51:53.680 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.680 [Lua] [player_slot_2] = 110000109b055fd:1 (string) 22:51:53.680 [Lua] [country_code] = GB (string) 22:51:53.680 [Lua] [player_slot_3] = 1100001023b3387:1 (string) 22:51:53.680 [Lua] [eac_authorized] = true (string) 22:51:53.680 [Lua] 22:51:53.680 [Lua] =======================Found valid lobby! 22:51:53.681 [Lua] 22:51:53.681 [Lua] [twitch_enabled] = false (string) 22:51:53.681 [Lua] [power_level] = 0 (string) 22:51:53.681 [Lua] [id] = 186000001704a4f (string) 22:51:53.681 [Lua] [unique_server_name] = Guy (string) 22:51:53.681 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.681 [Lua] [host] = 110000107e303c8 (string) 22:51:53.681 [Lua] [matchmaking_type] = 2 (string) 22:51:53.681 [Lua] [is_private] = false (string) 22:51:53.681 [Lua] [selected_mission_id] = ussingen (string) 22:51:53.681 [Lua] [name] = Lobby 186000001704a4f (string) 22:51:53.681 [Lua] [difficulty] = normal (string) 22:51:53.681 [Lua] [match_started] = true (string) 22:51:53.681 [Lua] [mechanism] = adventure (string) 22:51:53.681 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.681 [Lua] [quick_game] = true (string) 22:51:53.681 [Lua] [num_players] = 3 (string) 22:51:53.681 [Lua] [matchmaking] = true (string) 22:51:53.681 [Lua] [player_slot_1] = 110000108d5aca7:1 (string) 22:51:53.681 [Lua] [player_slot_4] = 110000107e303c8:1 (string) 22:51:53.681 [Lua] [mission_id] = ussingen (string) 22:51:53.681 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.681 [Lua] [player_slot_2] = 110000104846930:1 (string) 22:51:53.681 [Lua] [country_code] = GB (string) 22:51:53.681 [Lua] [player_slot_3] = 0:0 (string) 22:51:53.681 [Lua] [eac_authorized] = true (string) 22:51:53.681 [Lua] 22:51:53.681 [Lua] =======================Found valid lobby! 22:51:53.681 [Lua] 22:51:53.681 [Lua] [twitch_enabled] = false (string) 22:51:53.681 [Lua] [power_level] = 598 (string) 22:51:53.681 [Lua] [id] = 1860000017554fb (string) 22:51:53.681 [Lua] [unique_server_name] = liegeshink (string) 22:51:53.681 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.681 [Lua] [host] = 110000103f052fd (string) 22:51:53.681 [Lua] [matchmaking_type] = 2 (string) 22:51:53.681 [Lua] [is_private] = false (string) 22:51:53.681 [Lua] [selected_mission_id] = catacombs (string) 22:51:53.681 [Lua] [name] = Lobby 1860000017554fb (string) 22:51:53.681 [Lua] [difficulty] = hard (string) 22:51:53.681 [Lua] [match_started] = true (string) 22:51:53.681 [Lua] [mechanism] = adventure (string) 22:51:53.681 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.681 [Lua] [quick_game] = false (string) 22:51:53.681 [Lua] [num_players] = 2 (string) 22:51:53.681 [Lua] [matchmaking] = true (string) 22:51:53.681 [Lua] [player_slot_1] = 0:0 (string) 22:51:53.681 [Lua] [player_slot_4] = 0:0 (string) 22:51:53.681 [Lua] [mission_id] = catacombs (string) 22:51:53.681 [Lua] [player_slot_5] = 110000103f052fd:1 (string) 22:51:53.681 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.681 [Lua] [country_code] = GB (string) 22:51:53.681 [Lua] [player_slot_3] = 110000100024c67:1 (string) 22:51:53.681 [Lua] [eac_authorized] = true (string) 22:51:53.681 [Lua] 22:51:53.681 [Lua] =======================Found valid lobby! 22:51:53.681 [Lua] 22:51:53.681 [Lua] [twitch_enabled] = false (string) 22:51:53.681 [Lua] [power_level] = 794 (string) 22:51:53.681 [Lua] [id] = 18600000174cd79 (string) 22:51:53.681 [Lua] [unique_server_name] = Kru (string) 22:51:53.681 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.681 [Lua] [host] = 110000106736a22 (string) 22:51:53.681 [Lua] [matchmaking_type] = 2 (string) 22:51:53.681 [Lua] [is_private] = false (string) 22:51:53.681 [Lua] [selected_mission_id] = farmlands (string) 22:51:53.681 [Lua] [name] = Lobby 18600000174cd79 (string) 22:51:53.681 [Lua] [difficulty] = harder (string) 22:51:53.681 [Lua] [match_started] = true (string) 22:51:53.681 [Lua] [mechanism] = adventure (string) 22:51:53.681 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.681 [Lua] [quick_game] = true (string) 22:51:53.681 [Lua] [num_players] = 2 (string) 22:51:53.681 [Lua] [matchmaking] = true (string) 22:51:53.681 [Lua] [player_slot_1] = 110000106736a22:1 (string) 22:51:53.681 [Lua] [player_slot_4] = 0:0 (string) 22:51:53.681 [Lua] [mission_id] = farmlands (string) 22:51:53.681 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.681 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.681 [Lua] [country_code] = IE (string) 22:51:53.681 [Lua] [player_slot_3] = 1100001084b88d1:1 (string) 22:51:53.681 [Lua] [eac_authorized] = true (string) 22:51:53.681 [Lua] 22:51:53.681 [Lua] =======================Found valid lobby! 22:51:53.682 [Lua] 22:51:53.682 [Lua] [twitch_enabled] = false (string) 22:51:53.682 [Lua] [power_level] = 0 (string) 22:51:53.682 [Lua] [id] = 1860000017409b2 (string) 22:51:53.682 [Lua] [unique_server_name] = groutitude (string) 22:51:53.682 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.682 [Lua] [host] = 110000100b8227e (string) 22:51:53.682 [Lua] [matchmaking_type] = 2 (string) 22:51:53.682 [Lua] [is_private] = false (string) 22:51:53.682 [Lua] [selected_mission_id] = bell (string) 22:51:53.682 [Lua] [name] = Lobby 1860000017409b2 (string) 22:51:53.682 [Lua] [difficulty] = hardest (string) 22:51:53.682 [Lua] [match_started] = true (string) 22:51:53.682 [Lua] [mechanism] = adventure (string) 22:51:53.682 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.682 [Lua] [quick_game] = true (string) 22:51:53.682 [Lua] [num_players] = 4 (string) 22:51:53.682 [Lua] [matchmaking] = true (string) 22:51:53.682 [Lua] [player_slot_1] = 0:0 (string) 22:51:53.682 [Lua] [player_slot_4] = 110000102408702:1 (string) 22:51:53.682 [Lua] [mission_id] = bell (string) 22:51:53.682 [Lua] [player_slot_5] = 1100001076a507f:1 (string) 22:51:53.682 [Lua] [player_slot_2] = 110000100b8227e:1 (string) 22:51:53.682 [Lua] [country_code] = FR (string) 22:51:53.682 [Lua] [player_slot_3] = 110000104c0b29a:1 (string) 22:51:53.682 [Lua] [eac_authorized] = true (string) 22:51:53.682 [Lua] 22:51:53.682 [Lua] =======================Found valid lobby! 22:51:53.682 [Lua] 22:51:53.682 [Lua] [twitch_enabled] = false (string) 22:51:53.682 [Lua] [power_level] = 798 (string) 22:51:53.682 [Lua] [id] = 186000001762c80 (string) 22:51:53.682 [Lua] [unique_server_name] = Kazkaz (string) 22:51:53.682 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.682 [Lua] [host] = 110000103ade2f6 (string) 22:51:53.682 [Lua] [matchmaking_type] = 2 (string) 22:51:53.682 [Lua] [is_private] = false (string) 22:51:53.682 [Lua] [selected_mission_id] = elven_ruins (string) 22:51:53.682 [Lua] [name] = Lobby 186000001762c80 (string) 22:51:53.682 [Lua] [difficulty] = harder (string) 22:51:53.682 [Lua] [match_started] = true (string) 22:51:53.682 [Lua] [mechanism] = adventure (string) 22:51:53.682 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.682 [Lua] [quick_game] = false (string) 22:51:53.682 [Lua] [num_players] = 2 (string) 22:51:53.682 [Lua] [matchmaking] = true (string) 22:51:53.682 [Lua] [player_slot_1] = 0:0 (string) 22:51:53.682 [Lua] [player_slot_4] = 110000102c803e2:1 (string) 22:51:53.682 [Lua] [mission_id] = elven_ruins (string) 22:51:53.682 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.682 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.682 [Lua] [country_code] = FR (string) 22:51:53.682 [Lua] [player_slot_3] = 110000103ade2f6:1 (string) 22:51:53.682 [Lua] [eac_authorized] = true (string) 22:51:53.682 [Lua] 22:51:53.682 [Lua] =======================Found valid lobby! 22:51:53.683 [Lua] 22:51:53.683 [Lua] [twitch_enabled] = false (string) 22:51:53.683 [Lua] [power_level] = 834 (string) 22:51:53.683 [Lua] [id] = 18600000176753c (string) 22:51:53.683 [Lua] [unique_server_name] = La fameuse biscotte de nöel (string) 22:51:53.683 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.683 [Lua] [host] = 110000112fbca4b (string) 22:51:53.683 [Lua] [matchmaking_type] = 6 (string) 22:51:53.683 [Lua] [is_private] = false (string) 22:51:53.683 [Lua] [selected_mission_id] = plaza (string) 22:51:53.683 [Lua] [name] = Lobby 18600000176753c (string) 22:51:53.683 [Lua] [difficulty] = hardest (string) 22:51:53.683 [Lua] [match_started] = true (string) 22:51:53.683 [Lua] [mechanism] = adventure (string) 22:51:53.683 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.683 [Lua] [quick_game] = false (string) 22:51:53.683 [Lua] [num_players] = 3 (string) 22:51:53.683 [Lua] [matchmaking] = true (string) 22:51:53.683 [Lua] [player_slot_1] = 110000112fbca4b:1 (string) 22:51:53.683 [Lua] [player_slot_4] = 110000104e4d7a9:1 (string) 22:51:53.683 [Lua] [mission_id] = plaza (string) 22:51:53.683 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.683 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.683 [Lua] [country_code] = FR (string) 22:51:53.683 [Lua] [player_slot_3] = 110000102135ea5:1 (string) 22:51:53.683 [Lua] [eac_authorized] = true (string) 22:51:53.683 [Lua] 22:51:53.683 [Lua] =======================Found valid lobby! 22:51:53.683 [Lua] 22:51:53.683 [Lua] [twitch_enabled] = false (string) 22:51:53.683 [Lua] [power_level] = 0 (string) 22:51:53.683 [Lua] [id] = 18600000169cc9a (string) 22:51:53.683 [Lua] [unique_server_name] = DynamicEntry (string) 22:51:53.683 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.683 [Lua] [host] = 1100001066ee6a7 (string) 22:51:53.683 [Lua] [matchmaking_type] = 2 (string) 22:51:53.683 [Lua] [is_private] = false (string) 22:51:53.683 [Lua] [selected_mission_id] = warcamp (string) 22:51:53.683 [Lua] [name] = Lobby 18600000169cc9a (string) 22:51:53.683 [Lua] [difficulty] = hardest (string) 22:51:53.683 [Lua] [match_started] = true (string) 22:51:53.683 [Lua] [mechanism] = adventure (string) 22:51:53.683 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.683 [Lua] [quick_game] = false (string) 22:51:53.683 [Lua] [num_players] = 4 (string) 22:51:53.683 [Lua] [matchmaking] = true (string) 22:51:53.683 [Lua] [player_slot_1] = 110000105371733:1 (string) 22:51:53.683 [Lua] [player_slot_4] = 0:0 (string) 22:51:53.683 [Lua] [mission_id] = inn_level (string) 22:51:53.683 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.683 [Lua] [player_slot_2] = 110000102485668:1 (string) 22:51:53.683 [Lua] [country_code] = DE (string) 22:51:53.683 [Lua] [player_slot_3] = 1100001066ee6a7:1 (string) 22:51:53.683 [Lua] [eac_authorized] = true (string) 22:51:53.683 [Lua] 22:51:53.683 [Lua] =======================Found valid lobby! 22:51:53.684 [Lua] 22:51:53.684 [Lua] [twitch_enabled] = false (string) 22:51:53.684 [Lua] [power_level] = 648 (string) 22:51:53.684 [Lua] [id] = 1860000017689af (string) 22:51:53.684 [Lua] [unique_server_name] = Takwondodo (string) 22:51:53.684 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.684 [Lua] [host] = 110000131e01bac (string) 22:51:53.684 [Lua] [matchmaking_type] = 2 (string) 22:51:53.684 [Lua] [is_private] = false (string) 22:51:53.684 [Lua] [selected_mission_id] = mines (string) 22:51:53.684 [Lua] [name] = Lobby 1860000017689af (string) 22:51:53.684 [Lua] [difficulty] = hard (string) 22:51:53.684 [Lua] [match_started] = true (string) 22:51:53.684 [Lua] [mechanism] = adventure (string) 22:51:53.684 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.684 [Lua] [quick_game] = true (string) 22:51:53.684 [Lua] [num_players] = 3 (string) 22:51:53.684 [Lua] [matchmaking] = true (string) 22:51:53.684 [Lua] [player_slot_1] = 110000131e01bac:1 (string) 22:51:53.684 [Lua] [player_slot_4] = 11000010c83529b:1 (string) 22:51:53.684 [Lua] [mission_id] = mines (string) 22:51:53.684 [Lua] [player_slot_5] = 11000010eec07c5:1 (string) 22:51:53.684 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.684 [Lua] [country_code] = DE (string) 22:51:53.684 [Lua] [player_slot_3] = 0:0 (string) 22:51:53.684 [Lua] [eac_authorized] = true (string) 22:51:53.684 [Lua] 22:51:53.684 [Lua] =======================Found valid lobby! 22:51:53.684 [Lua] 22:51:53.684 [Lua] [twitch_enabled] = false (string) 22:51:53.684 [Lua] [power_level] = 834 (string) 22:51:53.684 [Lua] [id] = 186000001759056 (string) 22:51:53.684 [Lua] [unique_server_name] = Guts (string) 22:51:53.684 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.684 [Lua] [host] = 11000010444c440 (string) 22:51:53.684 [Lua] [matchmaking_type] = 2 (string) 22:51:53.684 [Lua] [is_private] = false (string) 22:51:53.684 [Lua] [selected_mission_id] = skittergate (string) 22:51:53.684 [Lua] [name] = Lobby 186000001759056 (string) 22:51:53.684 [Lua] [difficulty] = hardest (string) 22:51:53.684 [Lua] [match_started] = true (string) 22:51:53.684 [Lua] [mechanism] = adventure (string) 22:51:53.684 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.684 [Lua] [quick_game] = true (string) 22:51:53.684 [Lua] [num_players] = 3 (string) 22:51:53.684 [Lua] [matchmaking] = true (string) 22:51:53.684 [Lua] [player_slot_1] = 110000101eec337:1 (string) 22:51:53.684 [Lua] [player_slot_4] = 1100001071fde61:1 (string) 22:51:53.684 [Lua] [mission_id] = skittergate (string) 22:51:53.684 [Lua] [player_slot_5] = 11000010444c440:1 (string) 22:51:53.684 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.684 [Lua] [country_code] = DE (string) 22:51:53.684 [Lua] [player_slot_3] = 11000010bb9260f:1 (string) 22:51:53.684 [Lua] [eac_authorized] = true (string) 22:51:53.684 [Lua] 22:51:53.684 [Lua] =======================Found valid lobby! 22:51:53.685 [Lua] 22:51:53.685 [Lua] [twitch_enabled] = false (string) 22:51:53.685 [Lua] [power_level] = 512 (string) 22:51:53.685 [Lua] [id] = 18600000174a29c (string) 22:51:53.685 [Lua] [unique_server_name] = Sirlolol (string) 22:51:53.685 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.685 [Lua] [host] = 11000013b75a155 (string) 22:51:53.685 [Lua] [matchmaking_type] = 2 (string) 22:51:53.685 [Lua] [is_private] = false (string) 22:51:53.685 [Lua] [selected_mission_id] = dlc_castle (string) 22:51:53.685 [Lua] [name] = Lobby 18600000174a29c (string) 22:51:53.685 [Lua] [difficulty] = hard (string) 22:51:53.685 [Lua] [match_started] = true (string) 22:51:53.685 [Lua] [mechanism] = adventure (string) 22:51:53.685 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.685 [Lua] [quick_game] = false (string) 22:51:53.685 [Lua] [num_players] = 2 (string) 22:51:53.685 [Lua] [matchmaking] = true (string) 22:51:53.685 [Lua] [player_slot_1] = 110000107dc6dc8:1 (string) 22:51:53.685 [Lua] [player_slot_4] = 11000013b75a155:1 (string) 22:51:53.685 [Lua] [mission_id] = dlc_castle (string) 22:51:53.685 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.685 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.685 [Lua] [country_code] = DE (string) 22:51:53.685 [Lua] [player_slot_3] = 0:0 (string) 22:51:53.685 [Lua] [eac_authorized] = true (string) 22:51:53.685 [Lua] 22:51:53.685 [Lua] =======================Found valid lobby! 22:51:53.685 [Lua] 22:51:53.685 [Lua] [twitch_enabled] = false (string) 22:51:53.685 [Lua] [power_level] = 417 (string) 22:51:53.685 [Lua] [id] = 18600000176d135 (string) 22:51:53.685 [Lua] [unique_server_name] = Whitepointer (string) 22:51:53.685 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.685 [Lua] [host] = 110000106281c8c (string) 22:51:53.685 [Lua] [matchmaking_type] = 2 (string) 22:51:53.685 [Lua] [is_private] = false (string) 22:51:53.685 [Lua] [selected_mission_id] = skittergate (string) 22:51:53.685 [Lua] [name] = Lobby 18600000176d135 (string) 22:51:53.685 [Lua] [difficulty] = hard (string) 22:51:53.685 [Lua] [match_started] = true (string) 22:51:53.685 [Lua] [mechanism] = adventure (string) 22:51:53.685 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.685 [Lua] [quick_game] = true (string) 22:51:53.685 [Lua] [num_players] = 3 (string) 22:51:53.685 [Lua] [matchmaking] = true (string) 22:51:53.685 [Lua] [player_slot_1] = 1100001098be796:1 (string) 22:51:53.685 [Lua] [player_slot_4] = 11000014a37a6fb:1 (string) 22:51:53.685 [Lua] [mission_id] = skittergate (string) 22:51:53.685 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.685 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.685 [Lua] [country_code] = DE (string) 22:51:53.685 [Lua] [player_slot_3] = 110000106281c8c:1 (string) 22:51:53.685 [Lua] [eac_authorized] = true (string) 22:51:53.685 [Lua] 22:51:53.685 [Lua] =======================Found valid lobby! 22:51:53.686 [Lua] 22:51:53.686 [Lua] [twitch_enabled] = false (string) 22:51:53.686 [Lua] [power_level] = 828 (string) 22:51:53.686 [Lua] [id] = 18600000174cb4b (string) 22:51:53.686 [Lua] [unique_server_name] = Toshiro (string) 22:51:53.686 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.686 [Lua] [host] = 11000010000e4f2 (string) 22:51:53.686 [Lua] [matchmaking_type] = 2 (string) 22:51:53.686 [Lua] [is_private] = false (string) 22:51:53.686 [Lua] [selected_mission_id] = fort (string) 22:51:53.686 [Lua] [name] = Lobby 18600000174cb4b (string) 22:51:53.686 [Lua] [difficulty] = hardest (string) 22:51:53.686 [Lua] [match_started] = true (string) 22:51:53.686 [Lua] [mechanism] = adventure (string) 22:51:53.686 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.686 [Lua] [quick_game] = true (string) 22:51:53.686 [Lua] [num_players] = 3 (string) 22:51:53.686 [Lua] [matchmaking] = true (string) 22:51:53.686 [Lua] [player_slot_1] = 0:0 (string) 22:51:53.686 [Lua] [player_slot_4] = 11000010000e4f2:1 (string) 22:51:53.686 [Lua] [mission_id] = fort (string) 22:51:53.686 [Lua] [player_slot_5] = 110000109ca9850:1 (string) 22:51:53.686 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.686 [Lua] [country_code] = DE (string) 22:51:53.686 [Lua] [player_slot_3] = 110000115dcdfcb:1 (string) 22:51:53.686 [Lua] [eac_authorized] = true (string) 22:51:53.686 [Lua] 22:51:53.686 [Lua] =======================Found valid lobby! 22:51:53.686 [Lua] 22:51:53.686 [Lua] [twitch_enabled] = false (string) 22:51:53.686 [Lua] [power_level] = 579 (string) 22:51:53.686 [Lua] [id] = 18600000156b48a (string) 22:51:53.686 [Lua] [unique_server_name] = kacsulityoukli (string) 22:51:53.686 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.686 [Lua] [host] = 110000109265d98 (string) 22:51:53.686 [Lua] [matchmaking_type] = 6 (string) 22:51:53.686 [Lua] [is_private] = false (string) 22:51:53.686 [Lua] [selected_mission_id] = dlc_bastion (string) 22:51:53.686 [Lua] [name] = Lobby 18600000156b48a (string) 22:51:53.686 [Lua] [difficulty] = hard (string) 22:51:53.686 [Lua] [match_started] = true (string) 22:51:53.686 [Lua] [mechanism] = adventure (string) 22:51:53.686 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.686 [Lua] [quick_game] = false (string) 22:51:53.686 [Lua] [num_players] = 3 (string) 22:51:53.686 [Lua] [matchmaking] = true (string) 22:51:53.686 [Lua] [player_slot_1] = 110000111db6cb9:1 (string) 22:51:53.686 [Lua] [player_slot_4] = 110000109265d98:1 (string) 22:51:53.686 [Lua] [mission_id] = dlc_bastion (string) 22:51:53.686 [Lua] [player_slot_5] = 1100001049f0614:1 (string) 22:51:53.686 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.686 [Lua] [country_code] = HU (string) 22:51:53.686 [Lua] [player_slot_3] = 0:0 (string) 22:51:53.686 [Lua] [eac_authorized] = true (string) 22:51:53.686 [Lua] 22:51:53.686 [Lua] =======================Found valid lobby! 22:51:53.687 [Lua] 22:51:53.687 [Lua] [twitch_enabled] = false (string) 22:51:53.687 [Lua] [power_level] = 601 (string) 22:51:53.687 [Lua] [id] = 186000001759fe4 (string) 22:51:53.687 [Lua] [num_players] = 1 (string) 22:51:53.687 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.687 [Lua] [host] = 11000010452330f (string) 22:51:53.687 [Lua] [time_of_search] = 1642373362 (string) 22:51:53.687 [Lua] [matchmaking_type] = 2 (string) 22:51:53.687 [Lua] [is_private] = false (string) 22:51:53.687 [Lua] [player_slot_4] = 0:0 (string) 22:51:53.687 [Lua] [name] = Lobby 186000001759fe4 (string) 22:51:53.687 [Lua] [difficulty] = hard (string) 22:51:53.687 [Lua] [match_started] = true (string) 22:51:53.687 [Lua] [mechanism] = adventure (string) 22:51:53.687 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.687 [Lua] [quick_game] = false (string) 22:51:53.687 [Lua] [selected_mission_id] = ussingen (string) 22:51:53.687 [Lua] [matchmaking] = true (string) 22:51:53.687 [Lua] [player_slot_1] = 11000010452330f:1 (string) 22:51:53.687 [Lua] [country_code] = HU (string) 22:51:53.687 [Lua] [mission_id] = inn_level (string) 22:51:53.687 [Lua] [player_slot_5] = 0:0 (string) 22:51:53.687 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.687 [Lua] [unique_server_name] = Matyi (string) 22:51:53.687 [Lua] [player_slot_3] = 0:0 (string) 22:51:53.687 [Lua] [eac_authorized] = true (string) 22:51:53.687 [Lua] 22:51:53.687 [Lua] =======================Found valid lobby! 22:51:53.687 [Lua] 22:51:53.687 [Lua] [twitch_enabled] = false (string) 22:51:53.687 [Lua] [power_level] = 738 (string) 22:51:53.687 [Lua] [id] = 186000001754321 (string) 22:51:53.687 [Lua] [unique_server_name] = Raiken (string) 22:51:53.687 [Lua] [difficulty_tweak] = 0 (string) 22:51:53.687 [Lua] [host] = 110000109bcd571 (string) 22:51:53.687 [Lua] [matchmaking_type] = 2 (string) 22:51:53.687 [Lua] [is_private] = false (string) 22:51:53.687 [Lua] [selected_mission_id] = mines (string) 22:51:53.687 [Lua] [name] = Lobby 186000001754321 (string) 22:51:53.687 [Lua] [difficulty] = hard (string) 22:51:53.687 [Lua] [match_started] = true (string) 22:51:53.687 [Lua] [mechanism] = adventure (string) 22:51:53.687 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:53.687 [Lua] [quick_game] = true (string) 22:51:53.687 [Lua] [num_players] = 3 (string) 22:51:53.687 [Lua] [matchmaking] = true (string) 22:51:53.687 [Lua] [player_slot_1] = 0:0 (string) 22:51:53.687 [Lua] [player_slot_4] = 11000010d6c1dc7:1 (string) 22:51:53.687 [Lua] [mission_id] = mines (string) 22:51:53.687 [Lua] [player_slot_5] = 11000010dcbb8be:1 (string) 22:51:53.687 [Lua] [player_slot_2] = 0:0 (string) 22:51:53.687 [Lua] [country_code] = HU (string) 22:51:53.687 [Lua] [player_slot_3] = 110000109bcd571:1 (string) 22:51:53.687 [Lua] [eac_authorized] = true (string) 22:51:53.687 [Lua] 22:51:53.687 [Lua] =======================Found valid lobby! 22:51:54.038 [Lua] [Matchmaking] Filter: Free slots = 1 22:51:54.038 [Lua] [Matchmaking] Filter: Distance = far 22:51:54.038 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 22:51:54.038 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35577e51b360aa03 22:51:54.038 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:51:54.038 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 22:51:54.038 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:51:54.038 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 22:51:54.038 [Lua] ===========LobbyFinder:refresh() _refresing=false 22:51:54.186 [Lua] [Matchmaking] Filter: Free slots = 1 22:51:54.186 [Lua] [Matchmaking] Filter: Distance = far 22:51:54.186 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 22:51:54.186 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35577e51b360aa03 22:51:54.186 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:51:54.186 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 22:51:54.186 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:51:54.186 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 22:51:54.186 [Lua] ===========LobbyFinder:refresh() _refresing=true 22:51:54.265 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 3 22:51:54.266 [Lua] 22:51:54.266 [Lua] [twitch_enabled] = false (string) 22:51:54.266 [Lua] [power_level] = 761 (string) 22:51:54.266 [Lua] [id] = 18600000176cd12 (string) 22:51:54.266 [Lua] [unique_server_name] = Mogens☭ (string) 22:51:54.266 [Lua] [difficulty_tweak] = 0 (string) 22:51:54.266 [Lua] [host] = 11000010511d860 (string) 22:51:54.266 [Lua] [matchmaking_type] = 2 (string) 22:51:54.266 [Lua] [is_private] = false (string) 22:51:54.266 [Lua] [selected_mission_id] = military (string) 22:51:54.266 [Lua] [name] = Lobby 18600000176cd12 (string) 22:51:54.266 [Lua] [difficulty] = cataclysm (string) 22:51:54.266 [Lua] [match_started] = true (string) 22:51:54.266 [Lua] [mechanism] = adventure (string) 22:51:54.266 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:54.266 [Lua] [quick_game] = true (string) 22:51:54.266 [Lua] [num_players] = 3 (string) 22:51:54.266 [Lua] [matchmaking] = true (string) 22:51:54.266 [Lua] [player_slot_1] = 11000010511d860:1 (string) 22:51:54.266 [Lua] [player_slot_4] = 0:0 (string) 22:51:54.266 [Lua] [mission_id] = military (string) 22:51:54.266 [Lua] [player_slot_5] = 110000107399509:1 (string) 22:51:54.266 [Lua] [player_slot_2] = 1100001022c7a55:1 (string) 22:51:54.266 [Lua] [country_code] = FI (string) 22:51:54.266 [Lua] [player_slot_3] = 0:0 (string) 22:51:54.266 [Lua] [eac_authorized] = true (string) 22:51:54.266 [Lua] 22:51:54.266 [Lua] =======================Found valid lobby! 22:51:54.266 [Lua] 22:51:54.266 [Lua] [twitch_enabled] = false (string) 22:51:54.266 [Lua] [power_level] = 835 (string) 22:51:54.266 [Lua] [id] = 186000001763e61 (string) 22:51:54.266 [Lua] [unique_server_name] = Diet (string) 22:51:54.266 [Lua] [difficulty_tweak] = 0 (string) 22:51:54.266 [Lua] [host] = 1100001080af962 (string) 22:51:54.266 [Lua] [matchmaking_type] = 2 (string) 22:51:54.266 [Lua] [is_private] = false (string) 22:51:54.266 [Lua] [selected_mission_id] = warcamp (string) 22:51:54.266 [Lua] [name] = Lobby 186000001763e61 (string) 22:51:54.266 [Lua] [difficulty] = cataclysm (string) 22:51:54.266 [Lua] [match_started] = true (string) 22:51:54.266 [Lua] [mechanism] = adventure (string) 22:51:54.266 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:54.266 [Lua] [quick_game] = false (string) 22:51:54.266 [Lua] [num_players] = 3 (string) 22:51:54.266 [Lua] [matchmaking] = true (string) 22:51:54.266 [Lua] [player_slot_1] = 11000010673e769:1 (string) 22:51:54.266 [Lua] [player_slot_4] = 1100001080af962:1 (string) 22:51:54.266 [Lua] [mission_id] = warcamp (string) 22:51:54.266 [Lua] [player_slot_5] = 0:0 (string) 22:51:54.266 [Lua] [player_slot_2] = 110000100069fb8:1 (string) 22:51:54.266 [Lua] [country_code] = GB (string) 22:51:54.266 [Lua] [player_slot_3] = 0:0 (string) 22:51:54.266 [Lua] [eac_authorized] = true (string) 22:51:54.266 [Lua] 22:51:54.266 [Lua] =======================Found valid lobby! 22:51:54.267 [Lua] 22:51:54.267 [Lua] [twitch_enabled] = true (string) 22:51:54.267 [Lua] [power_level] = 835 (string) 22:51:54.267 [Lua] [id] = 18600000176d176 (string) 22:51:54.267 [Lua] [num_players] = 1 (string) 22:51:54.267 [Lua] [difficulty_tweak] = 0 (string) 22:51:54.267 [Lua] [host] = 11000013da02975 (string) 22:51:54.267 [Lua] [time_of_search] = 1642373283 (string) 22:51:54.267 [Lua] [matchmaking_type] = 2 (string) 22:51:54.267 [Lua] [is_private] = false (string) 22:51:54.267 [Lua] [player_slot_4] = 0:0 (string) 22:51:54.267 [Lua] [name] = Lobby 18600000176d176 (string) 22:51:54.267 [Lua] [difficulty] = cataclysm (string) 22:51:54.267 [Lua] [match_started] = true (string) 22:51:54.267 [Lua] [mechanism] = adventure (string) 22:51:54.267 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:54.267 [Lua] [quick_game] = false (string) 22:51:54.267 [Lua] [selected_mission_id] = nurgle (string) 22:51:54.267 [Lua] [matchmaking] = true (string) 22:51:54.267 [Lua] [player_slot_1] = 11000013da02975:1 (string) 22:51:54.267 [Lua] [country_code] = CZ (string) 22:51:54.267 [Lua] [mission_id] = nurgle (string) 22:51:54.267 [Lua] [player_slot_5] = 0:0 (string) 22:51:54.267 [Lua] [player_slot_2] = 0:0 (string) 22:51:54.267 [Lua] [unique_server_name] = shadowlord22 (string) 22:51:54.267 [Lua] [player_slot_3] = 0:0 (string) 22:51:54.267 [Lua] [eac_authorized] = true (string) 22:51:54.267 [Lua] 22:51:54.267 [Lua] =======================Found valid lobby! 22:51:54.758 [Lua] [Matchmaking] Filter: Free slots = 1 22:51:54.758 [Lua] [Matchmaking] Filter: Distance = far 22:51:54.758 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 22:51:54.758 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35577e51b360aa03 22:51:54.758 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:51:54.758 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 22:51:54.758 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:51:54.758 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 22:51:54.758 [Lua] ===========LobbyFinder:refresh() _refresing=false 22:51:55.008 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 8 22:51:55.009 [Lua] 22:51:55.009 [Lua] [twitch_enabled] = false (string) 22:51:55.009 [Lua] [power_level] = 728 (string) 22:51:55.009 [Lua] [id] = 186000001766491 (string) 22:51:55.009 [Lua] [unique_server_name] = Jacek Stachursky (string) 22:51:55.009 [Lua] [difficulty_tweak] = 0 (string) 22:51:55.009 [Lua] [host] = 11000010b5a3a2d (string) 22:51:55.009 [Lua] [matchmaking_type] = 2 (string) 22:51:55.009 [Lua] [is_private] = false (string) 22:51:55.009 [Lua] [selected_mission_id] = mines (string) 22:51:55.009 [Lua] [name] = Lobby 186000001766491 (string) 22:51:55.009 [Lua] [difficulty] = harder (string) 22:51:55.009 [Lua] [match_started] = true (string) 22:51:55.009 [Lua] [mechanism] = adventure (string) 22:51:55.009 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:55.009 [Lua] [quick_game] = true (string) 22:51:55.009 [Lua] [num_players] = 3 (string) 22:51:55.009 [Lua] [matchmaking] = true (string) 22:51:55.009 [Lua] [player_slot_1] = 11000010b5a3a2d:1 (string) 22:51:55.009 [Lua] [player_slot_4] = 110000102d0158c:1 (string) 22:51:55.009 [Lua] [mission_id] = mines (string) 22:51:55.009 [Lua] [player_slot_5] = 0:0 (string) 22:51:55.009 [Lua] [player_slot_2] = 0:0 (string) 22:51:55.009 [Lua] [country_code] = SE (string) 22:51:55.009 [Lua] [player_slot_3] = 11000013f001fb7:1 (string) 22:51:55.009 [Lua] [eac_authorized] = true (string) 22:51:55.009 [Lua] 22:51:55.009 [Lua] =======================Found valid lobby! 22:51:55.010 [Lua] 22:51:55.010 [Lua] [twitch_enabled] = false (string) 22:51:55.010 [Lua] [power_level] = 610 (string) 22:51:55.010 [Lua] [id] = 18600000175ad69 (string) 22:51:55.010 [Lua] [unique_server_name] = Hi Im Gursten (string) 22:51:55.010 [Lua] [difficulty_tweak] = 0 (string) 22:51:55.010 [Lua] [host] = 1100001057ce4c7 (string) 22:51:55.010 [Lua] [matchmaking_type] = 2 (string) 22:51:55.010 [Lua] [is_private] = false (string) 22:51:55.010 [Lua] [selected_mission_id] = bell (string) 22:51:55.010 [Lua] [name] = Lobby 18600000175ad69 (string) 22:51:55.010 [Lua] [difficulty] = harder (string) 22:51:55.010 [Lua] [match_started] = true (string) 22:51:55.010 [Lua] [mechanism] = adventure (string) 22:51:55.010 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:55.010 [Lua] [quick_game] = true (string) 22:51:55.010 [Lua] [num_players] = 3 (string) 22:51:55.010 [Lua] [matchmaking] = true (string) 22:51:55.010 [Lua] [player_slot_1] = 0:0 (string) 22:51:55.010 [Lua] [player_slot_4] = 11000010b0407a5:1 (string) 22:51:55.010 [Lua] [mission_id] = bell (string) 22:51:55.010 [Lua] [player_slot_5] = 0:0 (string) 22:51:55.010 [Lua] [player_slot_2] = 1100001057ce4c7:1 (string) 22:51:55.010 [Lua] [country_code] = SE (string) 22:51:55.010 [Lua] [player_slot_3] = 1100001059da6c2:1 (string) 22:51:55.010 [Lua] [eac_authorized] = true (string) 22:51:55.010 [Lua] 22:51:55.010 [Lua] =======================Found valid lobby! 22:51:55.010 [Lua] 22:51:55.010 [Lua] [twitch_enabled] = false (string) 22:51:55.010 [Lua] [power_level] = 737 (string) 22:51:55.010 [Lua] [id] = 18600000176201b (string) 22:51:55.010 [Lua] [unique_server_name] = PsychoMange (string) 22:51:55.010 [Lua] [difficulty_tweak] = 0 (string) 22:51:55.010 [Lua] [host] = 110000111496fa0 (string) 22:51:55.010 [Lua] [matchmaking_type] = 2 (string) 22:51:55.010 [Lua] [is_private] = false (string) 22:51:55.010 [Lua] [selected_mission_id] = nurgle (string) 22:51:55.010 [Lua] [name] = Lobby 18600000176201b (string) 22:51:55.010 [Lua] [difficulty] = harder (string) 22:51:55.010 [Lua] [match_started] = true (string) 22:51:55.010 [Lua] [mechanism] = adventure (string) 22:51:55.010 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:55.010 [Lua] [quick_game] = true (string) 22:51:55.010 [Lua] [num_players] = 3 (string) 22:51:55.010 [Lua] [matchmaking] = true (string) 22:51:55.010 [Lua] [player_slot_1] = 0:0 (string) 22:51:55.010 [Lua] [player_slot_4] = 110000111496fa0:1 (string) 22:51:55.010 [Lua] [mission_id] = nurgle (string) 22:51:55.010 [Lua] [player_slot_5] = 0:0 (string) 22:51:55.010 [Lua] [player_slot_2] = 110000112e5dd65:1 (string) 22:51:55.010 [Lua] [country_code] = SE (string) 22:51:55.010 [Lua] [player_slot_3] = 110000102b06d51:1 (string) 22:51:55.010 [Lua] [eac_authorized] = true (string) 22:51:55.010 [Lua] 22:51:55.010 [Lua] =======================Found valid lobby! 22:51:55.011 [Lua] 22:51:55.011 [Lua] [twitch_enabled] = false (string) 22:51:55.011 [Lua] [power_level] = 707 (string) 22:51:55.011 [Lua] [id] = 186000001739446 (string) 22:51:55.011 [Lua] [unique_server_name] = Cosmo (string) 22:51:55.011 [Lua] [difficulty_tweak] = 0 (string) 22:51:55.011 [Lua] [host] = 1100001030fe411 (string) 22:51:55.011 [Lua] [matchmaking_type] = 2 (string) 22:51:55.011 [Lua] [is_private] = false (string) 22:51:55.011 [Lua] [selected_mission_id] = ussingen (string) 22:51:55.011 [Lua] [name] = Lobby 186000001739446 (string) 22:51:55.011 [Lua] [difficulty] = harder (string) 22:51:55.011 [Lua] [match_started] = true (string) 22:51:55.011 [Lua] [mechanism] = adventure (string) 22:51:55.011 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:55.011 [Lua] [quick_game] = true (string) 22:51:55.011 [Lua] [num_players] = 2 (string) 22:51:55.011 [Lua] [matchmaking] = true (string) 22:51:55.011 [Lua] [player_slot_1] = 0:0 (string) 22:51:55.011 [Lua] [player_slot_4] = 1100001030fe411:1 (string) 22:51:55.011 [Lua] [mission_id] = ussingen (string) 22:51:55.011 [Lua] [player_slot_5] = 0:0 (string) 22:51:55.011 [Lua] [player_slot_2] = 110000102c4698e:1 (string) 22:51:55.011 [Lua] [country_code] = NO (string) 22:51:55.011 [Lua] [player_slot_3] = 0:0 (string) 22:51:55.011 [Lua] [eac_authorized] = true (string) 22:51:55.011 [Lua] 22:51:55.011 [Lua] =======================Found valid lobby! 22:51:55.011 [Lua] 22:51:55.011 [Lua] [twitch_enabled] = false (string) 22:51:55.011 [Lua] [power_level] = 777 (string) 22:51:55.011 [Lua] [id] = 1860000017407e3 (string) 22:51:55.011 [Lua] [unique_server_name] = Vee (string) 22:51:55.011 [Lua] [difficulty_tweak] = 0 (string) 22:51:55.011 [Lua] [host] = 110000106fe1581 (string) 22:51:55.011 [Lua] [matchmaking_type] = 2 (string) 22:51:55.011 [Lua] [is_private] = false (string) 22:51:55.011 [Lua] [selected_mission_id] = elven_ruins (string) 22:51:55.011 [Lua] [name] = Lobby 1860000017407e3 (string) 22:51:55.011 [Lua] [difficulty] = harder (string) 22:51:55.011 [Lua] [match_started] = true (string) 22:51:55.011 [Lua] [mechanism] = adventure (string) 22:51:55.011 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:55.011 [Lua] [quick_game] = true (string) 22:51:55.011 [Lua] [num_players] = 3 (string) 22:51:55.011 [Lua] [matchmaking] = true (string) 22:51:55.011 [Lua] [player_slot_1] = 0:0 (string) 22:51:55.011 [Lua] [player_slot_4] = 110000106fe1581:1 (string) 22:51:55.011 [Lua] [mission_id] = elven_ruins (string) 22:51:55.011 [Lua] [player_slot_5] = 1100001004946b4:1 (string) 22:51:55.011 [Lua] [player_slot_2] = 0:0 (string) 22:51:55.011 [Lua] [country_code] = DE (string) 22:51:55.011 [Lua] [player_slot_3] = 1100001053194a8:1 (string) 22:51:55.011 [Lua] [eac_authorized] = true (string) 22:51:55.011 [Lua] 22:51:55.011 [Lua] =======================Found valid lobby! 22:51:55.012 [Lua] 22:51:55.012 [Lua] [twitch_enabled] = false (string) 22:51:55.012 [Lua] [power_level] = 835 (string) 22:51:55.012 [Lua] [id] = 1860000017681bd (string) 22:51:55.012 [Lua] [num_players] = 1 (string) 22:51:55.012 [Lua] [difficulty_tweak] = 0 (string) 22:51:55.012 [Lua] [host] = 1100001198b38d5 (string) 22:51:55.012 [Lua] [time_of_search] = 1642372852 (string) 22:51:55.012 [Lua] [matchmaking_type] = 6 (string) 22:51:55.012 [Lua] [is_private] = false (string) 22:51:55.012 [Lua] [player_slot_4] = 1100001198b38d5:1 (string) 22:51:55.012 [Lua] [name] = Lobby 1860000017681bd (string) 22:51:55.012 [Lua] [difficulty] = harder (string) 22:51:55.012 [Lua] [match_started] = true (string) 22:51:55.012 [Lua] [mechanism] = adventure (string) 22:51:55.012 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:55.012 [Lua] [quick_game] = false (string) 22:51:55.012 [Lua] [selected_mission_id] = military (string) 22:51:55.012 [Lua] [matchmaking] = true (string) 22:51:55.012 [Lua] [player_slot_1] = 0:0 (string) 22:51:55.012 [Lua] [country_code] = GB (string) 22:51:55.012 [Lua] [mission_id] = military (string) 22:51:55.012 [Lua] [player_slot_5] = 0:0 (string) 22:51:55.012 [Lua] [player_slot_2] = 0:0 (string) 22:51:55.012 [Lua] [unique_server_name] = LordGaulis (string) 22:51:55.012 [Lua] [player_slot_3] = 0:0 (string) 22:51:55.012 [Lua] [eac_authorized] = true (string) 22:51:55.012 [Lua] 22:51:55.012 [Lua] =======================Found valid lobby! 22:51:55.012 [Lua] 22:51:55.012 [Lua] [twitch_enabled] = false (string) 22:51:55.012 [Lua] [power_level] = 794 (string) 22:51:55.012 [Lua] [id] = 18600000174cd79 (string) 22:51:55.012 [Lua] [unique_server_name] = Kru (string) 22:51:55.012 [Lua] [difficulty_tweak] = 0 (string) 22:51:55.012 [Lua] [host] = 110000106736a22 (string) 22:51:55.012 [Lua] [matchmaking_type] = 2 (string) 22:51:55.012 [Lua] [is_private] = false (string) 22:51:55.012 [Lua] [selected_mission_id] = farmlands (string) 22:51:55.012 [Lua] [name] = Lobby 18600000174cd79 (string) 22:51:55.012 [Lua] [difficulty] = harder (string) 22:51:55.012 [Lua] [match_started] = true (string) 22:51:55.012 [Lua] [mechanism] = adventure (string) 22:51:55.012 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:55.012 [Lua] [quick_game] = true (string) 22:51:55.012 [Lua] [num_players] = 2 (string) 22:51:55.012 [Lua] [matchmaking] = true (string) 22:51:55.012 [Lua] [player_slot_1] = 110000106736a22:1 (string) 22:51:55.012 [Lua] [player_slot_4] = 0:0 (string) 22:51:55.012 [Lua] [mission_id] = farmlands (string) 22:51:55.012 [Lua] [player_slot_5] = 0:0 (string) 22:51:55.012 [Lua] [player_slot_2] = 0:0 (string) 22:51:55.012 [Lua] [country_code] = IE (string) 22:51:55.012 [Lua] [player_slot_3] = 1100001084b88d1:1 (string) 22:51:55.012 [Lua] [eac_authorized] = true (string) 22:51:55.012 [Lua] 22:51:55.012 [Lua] =======================Found valid lobby! 22:51:55.013 [Lua] 22:51:55.013 [Lua] [twitch_enabled] = false (string) 22:51:55.013 [Lua] [power_level] = 798 (string) 22:51:55.013 [Lua] [id] = 186000001762c80 (string) 22:51:55.013 [Lua] [unique_server_name] = Kazkaz (string) 22:51:55.013 [Lua] [difficulty_tweak] = 0 (string) 22:51:55.013 [Lua] [host] = 110000103ade2f6 (string) 22:51:55.013 [Lua] [matchmaking_type] = 2 (string) 22:51:55.013 [Lua] [is_private] = false (string) 22:51:55.013 [Lua] [selected_mission_id] = elven_ruins (string) 22:51:55.013 [Lua] [name] = Lobby 186000001762c80 (string) 22:51:55.013 [Lua] [difficulty] = harder (string) 22:51:55.013 [Lua] [match_started] = true (string) 22:51:55.013 [Lua] [mechanism] = adventure (string) 22:51:55.013 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:55.013 [Lua] [quick_game] = false (string) 22:51:55.013 [Lua] [num_players] = 2 (string) 22:51:55.013 [Lua] [matchmaking] = true (string) 22:51:55.013 [Lua] [player_slot_1] = 0:0 (string) 22:51:55.013 [Lua] [player_slot_4] = 110000102c803e2:1 (string) 22:51:55.013 [Lua] [mission_id] = elven_ruins (string) 22:51:55.013 [Lua] [player_slot_5] = 0:0 (string) 22:51:55.013 [Lua] [player_slot_2] = 0:0 (string) 22:51:55.013 [Lua] [country_code] = FR (string) 22:51:55.013 [Lua] [player_slot_3] = 110000103ade2f6:1 (string) 22:51:55.013 [Lua] [eac_authorized] = true (string) 22:51:55.013 [Lua] 22:51:55.013 [Lua] =======================Found valid lobby! 22:51:56.084 [Lua] [Matchmaking] Filter: Free slots = 1 22:51:56.084 [Lua] [Matchmaking] Filter: Distance = far 22:51:56.084 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 22:51:56.084 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35577e51b360aa03 22:51:56.084 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:51:56.084 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 22:51:56.084 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:51:56.084 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 22:51:56.084 [Lua] ===========LobbyFinder:refresh() _refresing=false 22:51:56.358 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 14 22:51:56.359 [Lua] 22:51:56.359 [Lua] [twitch_enabled] = false (string) 22:51:56.359 [Lua] [power_level] = 835 (string) 22:51:56.359 [Lua] [id] = 18600000174ace5 (string) 22:51:56.359 [Lua] [unique_server_name] = [Hurre] (string) 22:51:56.359 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.359 [Lua] [host] = 110000101237eef (string) 22:51:56.359 [Lua] [matchmaking_type] = 2 (string) 22:51:56.359 [Lua] [is_private] = false (string) 22:51:56.359 [Lua] [selected_mission_id] = catacombs (string) 22:51:56.359 [Lua] [name] = Lobby 18600000174ace5 (string) 22:51:56.359 [Lua] [difficulty] = hardest (string) 22:51:56.359 [Lua] [match_started] = true (string) 22:51:56.359 [Lua] [mechanism] = adventure (string) 22:51:56.359 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.359 [Lua] [quick_game] = true (string) 22:51:56.359 [Lua] [num_players] = 3 (string) 22:51:56.359 [Lua] [matchmaking] = true (string) 22:51:56.359 [Lua] [player_slot_1] = 110000101309e1e:1 (string) 22:51:56.359 [Lua] [player_slot_4] = 110000101237eef:1 (string) 22:51:56.359 [Lua] [mission_id] = catacombs (string) 22:51:56.359 [Lua] [player_slot_5] = 0:0 (string) 22:51:56.359 [Lua] [player_slot_2] = 0:0 (string) 22:51:56.359 [Lua] [country_code] = SE (string) 22:51:56.359 [Lua] [player_slot_3] = 110000102fb18b4:1 (string) 22:51:56.359 [Lua] [eac_authorized] = true (string) 22:51:56.359 [Lua] 22:51:56.359 [Lua] =======================Found valid lobby! 22:51:56.359 [Lua] 22:51:56.359 [Lua] [twitch_enabled] = true (string) 22:51:56.359 [Lua] [power_level] = 835 (string) 22:51:56.359 [Lua] [id] = 18600000177005a (string) 22:51:56.359 [Lua] [unique_server_name] = Zyxiz|Caligula (string) 22:51:56.359 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.359 [Lua] [host] = 11000010424ad12 (string) 22:51:56.359 [Lua] [matchmaking_type] = 2 (string) 22:51:56.359 [Lua] [is_private] = false (string) 22:51:56.359 [Lua] [selected_mission_id] = ground_zero (string) 22:51:56.359 [Lua] [name] = Lobby 18600000177005a (string) 22:51:56.359 [Lua] [difficulty] = hardest (string) 22:51:56.359 [Lua] [match_started] = true (string) 22:51:56.359 [Lua] [mechanism] = adventure (string) 22:51:56.359 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.359 [Lua] [quick_game] = false (string) 22:51:56.359 [Lua] [num_players] = 1 (string) 22:51:56.359 [Lua] [matchmaking] = true (string) 22:51:56.359 [Lua] [player_slot_1] = 0:0 (string) 22:51:56.359 [Lua] [player_slot_4] = 11000010424ad12:1 (string) 22:51:56.359 [Lua] [mission_id] = inn_level (string) 22:51:56.359 [Lua] [player_slot_5] = 0:0 (string) 22:51:56.359 [Lua] [player_slot_2] = 0:0 (string) 22:51:56.359 [Lua] [country_code] = DK (string) 22:51:56.359 [Lua] [player_slot_3] = 0:0 (string) 22:51:56.359 [Lua] [eac_authorized] = true (string) 22:51:56.359 [Lua] 22:51:56.359 [Lua] =======================Found valid lobby! 22:51:56.360 [Lua] 22:51:56.360 [Lua] [twitch_enabled] = false (string) 22:51:56.360 [Lua] [power_level] = 796 (string) 22:51:56.360 [Lua] [id] = 186000001743a30 (string) 22:51:56.360 [Lua] [unique_server_name] = PaTeOneOneSeven (string) 22:51:56.360 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.360 [Lua] [host] = 1100001015ba958 (string) 22:51:56.360 [Lua] [matchmaking_type] = 2 (string) 22:51:56.360 [Lua] [is_private] = false (string) 22:51:56.360 [Lua] [selected_mission_id] = dlc_bogenhafen_slum (string) 22:51:56.360 [Lua] [name] = Lobby 186000001743a30 (string) 22:51:56.360 [Lua] [difficulty] = hardest (string) 22:51:56.360 [Lua] [match_started] = true (string) 22:51:56.360 [Lua] [mechanism] = adventure (string) 22:51:56.360 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.360 [Lua] [quick_game] = true (string) 22:51:56.360 [Lua] [num_players] = 3 (string) 22:51:56.360 [Lua] [matchmaking] = true (string) 22:51:56.360 [Lua] [player_slot_1] = 1100001015ba958:1 (string) 22:51:56.360 [Lua] [player_slot_4] = 0:0 (string) 22:51:56.360 [Lua] [mission_id] = dlc_bogenhafen_slum (string) 22:51:56.360 [Lua] [player_slot_5] = 0:0 (string) 22:51:56.360 [Lua] [player_slot_2] = 11000010274ed1c:1 (string) 22:51:56.360 [Lua] [country_code] = FI (string) 22:51:56.360 [Lua] [player_slot_3] = 110000104ec1110:1 (string) 22:51:56.360 [Lua] [eac_authorized] = true (string) 22:51:56.360 [Lua] 22:51:56.360 [Lua] =======================Found valid lobby! 22:51:56.360 [Lua] 22:51:56.360 [Lua] [twitch_enabled] = false (string) 22:51:56.360 [Lua] [power_level] = 834 (string) 22:51:56.360 [Lua] [id] = 1860000017672b2 (string) 22:51:56.360 [Lua] [unique_server_name] = KRT™Caesars_Legion (string) 22:51:56.360 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.360 [Lua] [host] = 1100001043e6304 (string) 22:51:56.360 [Lua] [matchmaking_type] = 2 (string) 22:51:56.360 [Lua] [is_private] = false (string) 22:51:56.360 [Lua] [selected_mission_id] = skaven_stronghold (string) 22:51:56.360 [Lua] [name] = Lobby 1860000017672b2 (string) 22:51:56.360 [Lua] [difficulty] = hardest (string) 22:51:56.360 [Lua] [match_started] = true (string) 22:51:56.360 [Lua] [mechanism] = adventure (string) 22:51:56.360 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.360 [Lua] [quick_game] = false (string) 22:51:56.360 [Lua] [num_players] = 3 (string) 22:51:56.360 [Lua] [matchmaking] = true (string) 22:51:56.360 [Lua] [player_slot_1] = 110000105670515:1 (string) 22:51:56.360 [Lua] [player_slot_4] = 1100001043e6304:1 (string) 22:51:56.360 [Lua] [mission_id] = skaven_stronghold (string) 22:51:56.360 [Lua] [player_slot_5] = 110000109c2e61d:1 (string) 22:51:56.360 [Lua] [player_slot_2] = 0:0 (string) 22:51:56.360 [Lua] [country_code] = GB (string) 22:51:56.360 [Lua] [player_slot_3] = 0:0 (string) 22:51:56.360 [Lua] [eac_authorized] = true (string) 22:51:56.360 [Lua] 22:51:56.360 [Lua] =======================Found valid lobby! 22:51:56.361 [Lua] 22:51:56.361 [Lua] [twitch_enabled] = false (string) 22:51:56.361 [Lua] [power_level] = 835 (string) 22:51:56.361 [Lua] [id] = 186000001769e4e (string) 22:51:56.361 [Lua] [num_players] = 3 (string) 22:51:56.361 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.361 [Lua] [host] = 110000105b9f9f4 (string) 22:51:56.361 [Lua] [time_of_search] = 1642373091 (string) 22:51:56.361 [Lua] [matchmaking_type] = 2 (string) 22:51:56.361 [Lua] [is_private] = false (string) 22:51:56.361 [Lua] [player_slot_4] = 110000101fc6290:1 (string) 22:51:56.361 [Lua] [name] = Lobby 186000001769e4e (string) 22:51:56.361 [Lua] [difficulty] = hardest (string) 22:51:56.361 [Lua] [match_started] = true (string) 22:51:56.361 [Lua] [mechanism] = adventure (string) 22:51:56.361 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.361 [Lua] [quick_game] = false (string) 22:51:56.361 [Lua] [selected_mission_id] = skittergate (string) 22:51:56.361 [Lua] [matchmaking] = true (string) 22:51:56.361 [Lua] [player_slot_1] = 110000105de38bb:1 (string) 22:51:56.361 [Lua] [country_code] = CZ (string) 22:51:56.361 [Lua] [mission_id] = skittergate (string) 22:51:56.361 [Lua] [player_slot_5] = 0:0 (string) 22:51:56.361 [Lua] [player_slot_2] = 0:0 (string) 22:51:56.361 [Lua] [unique_server_name] = polynator (string) 22:51:56.361 [Lua] [player_slot_3] = 110000105b9f9f4:1 (string) 22:51:56.361 [Lua] [eac_authorized] = true (string) 22:51:56.361 [Lua] 22:51:56.361 [Lua] =======================Found valid lobby! 22:51:56.361 [Lua] 22:51:56.361 [Lua] [twitch_enabled] = false (string) 22:51:56.361 [Lua] [power_level] = 835 (string) 22:51:56.361 [Lua] [id] = 1860000017431d9 (string) 22:51:56.361 [Lua] [unique_server_name] = Kopy_cz (string) 22:51:56.361 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.361 [Lua] [host] = 11000013e870e4d (string) 22:51:56.361 [Lua] [matchmaking_type] = 1 (string) 22:51:56.361 [Lua] [is_private] = false (string) 22:51:56.361 [Lua] [selected_mission_id] = inn_level (string) 22:51:56.361 [Lua] [name] = Lobby 1860000017431d9 (string) 22:51:56.361 [Lua] [difficulty] = hardest (string) 22:51:56.361 [Lua] [match_started] = true (string) 22:51:56.361 [Lua] [mechanism] = adventure (string) 22:51:56.361 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.361 [Lua] [quick_game] = true (string) 22:51:56.361 [Lua] [num_players] = 2 (string) 22:51:56.361 [Lua] [matchmaking] = true (string) 22:51:56.361 [Lua] [player_slot_1] = 0:0 (string) 22:51:56.361 [Lua] [player_slot_4] = 0:0 (string) 22:51:56.361 [Lua] [mission_id] = inn_level (string) 22:51:56.361 [Lua] [player_slot_5] = 0:0 (string) 22:51:56.361 [Lua] [player_slot_2] = 11000010c895d23:1 (string) 22:51:56.361 [Lua] [country_code] = CZ (string) 22:51:56.361 [Lua] [player_slot_3] = 11000013e870e4d:1 (string) 22:51:56.361 [Lua] [eac_authorized] = true (string) 22:51:56.361 [Lua] 22:51:56.361 [Lua] =======================Found valid lobby! 22:51:56.362 [Lua] 22:51:56.362 [Lua] [twitch_enabled] = false (string) 22:51:56.362 [Lua] [power_level] = 835 (string) 22:51:56.362 [Lua] [id] = 186000001762c51 (string) 22:51:56.362 [Lua] [unique_server_name] = June (string) 22:51:56.362 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.362 [Lua] [host] = 110000104c67f91 (string) 22:51:56.362 [Lua] [matchmaking_type] = 2 (string) 22:51:56.362 [Lua] [is_private] = false (string) 22:51:56.362 [Lua] [selected_mission_id] = military (string) 22:51:56.362 [Lua] [name] = Lobby 186000001762c51 (string) 22:51:56.362 [Lua] [difficulty] = hardest (string) 22:51:56.362 [Lua] [match_started] = true (string) 22:51:56.362 [Lua] [mechanism] = adventure (string) 22:51:56.362 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.362 [Lua] [quick_game] = false (string) 22:51:56.362 [Lua] [num_players] = 3 (string) 22:51:56.362 [Lua] [matchmaking] = true (string) 22:51:56.362 [Lua] [player_slot_1] = 1100001042fe88e:1 (string) 22:51:56.362 [Lua] [player_slot_4] = 110000103e68b15:1 (string) 22:51:56.362 [Lua] [mission_id] = military (string) 22:51:56.362 [Lua] [player_slot_5] = 110000104c67f91:1 (string) 22:51:56.362 [Lua] [player_slot_2] = 0:0 (string) 22:51:56.362 [Lua] [country_code] = GB (string) 22:51:56.362 [Lua] [player_slot_3] = 0:0 (string) 22:51:56.362 [Lua] [eac_authorized] = true (string) 22:51:56.362 [Lua] 22:51:56.362 [Lua] =======================Found valid lobby! 22:51:56.362 [Lua] 22:51:56.362 [Lua] [twitch_enabled] = false (string) 22:51:56.362 [Lua] [power_level] = 834 (string) 22:51:56.362 [Lua] [id] = 1860000017542fe (string) 22:51:56.362 [Lua] [unique_server_name] = Behaving_Golem (string) 22:51:56.362 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.362 [Lua] [host] = 11000014581af19 (string) 22:51:56.362 [Lua] [matchmaking_type] = 2 (string) 22:51:56.362 [Lua] [is_private] = false (string) 22:51:56.362 [Lua] [selected_mission_id] = elven_ruins (string) 22:51:56.362 [Lua] [name] = Lobby 1860000017542fe (string) 22:51:56.362 [Lua] [difficulty] = hardest (string) 22:51:56.362 [Lua] [match_started] = true (string) 22:51:56.362 [Lua] [mechanism] = adventure (string) 22:51:56.362 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.362 [Lua] [quick_game] = false (string) 22:51:56.362 [Lua] [num_players] = 3 (string) 22:51:56.362 [Lua] [matchmaking] = true (string) 22:51:56.362 [Lua] [player_slot_1] = 1100001037fedb3:1 (string) 22:51:56.362 [Lua] [player_slot_4] = 11000014581af19:1 (string) 22:51:56.362 [Lua] [mission_id] = elven_ruins (string) 22:51:56.362 [Lua] [player_slot_5] = 110000113319168:1 (string) 22:51:56.362 [Lua] [player_slot_2] = 0:0 (string) 22:51:56.362 [Lua] [country_code] = GB (string) 22:51:56.362 [Lua] [player_slot_3] = 0:0 (string) 22:51:56.362 [Lua] [eac_authorized] = true (string) 22:51:56.362 [Lua] 22:51:56.362 [Lua] =======================Found valid lobby! 22:51:56.363 [Lua] 22:51:56.363 [Lua] [twitch_enabled] = false (string) 22:51:56.363 [Lua] [power_level] = 834 (string) 22:51:56.363 [Lua] [id] = 1860000017528fa (string) 22:51:56.363 [Lua] [unique_server_name] = Senile Soup (string) 22:51:56.363 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.363 [Lua] [host] = 11000010cc5c68d (string) 22:51:56.363 [Lua] [matchmaking_type] = 2 (string) 22:51:56.363 [Lua] [is_private] = false (string) 22:51:56.363 [Lua] [selected_mission_id] = mines (string) 22:51:56.363 [Lua] [name] = Lobby 1860000017528fa (string) 22:51:56.363 [Lua] [difficulty] = hardest (string) 22:51:56.363 [Lua] [match_started] = true (string) 22:51:56.363 [Lua] [mechanism] = adventure (string) 22:51:56.363 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.363 [Lua] [quick_game] = true (string) 22:51:56.363 [Lua] [num_players] = 3 (string) 22:51:56.363 [Lua] [matchmaking] = true (string) 22:51:56.363 [Lua] [player_slot_1] = 11000010cc5c68d:1 (string) 22:51:56.363 [Lua] [player_slot_4] = 110000111028296:1 (string) 22:51:56.363 [Lua] [mission_id] = mines (string) 22:51:56.363 [Lua] [player_slot_5] = 0:0 (string) 22:51:56.363 [Lua] [player_slot_2] = 0:0 (string) 22:51:56.363 [Lua] [country_code] = GB (string) 22:51:56.363 [Lua] [player_slot_3] = 11000010dd9f9cd:1 (string) 22:51:56.363 [Lua] [eac_authorized] = true (string) 22:51:56.363 [Lua] 22:51:56.363 [Lua] =======================Found valid lobby! 22:51:56.363 [Lua] 22:51:56.363 [Lua] [twitch_enabled] = false (string) 22:51:56.363 [Lua] [power_level] = 0 (string) 22:51:56.363 [Lua] [id] = 1860000017409b2 (string) 22:51:56.363 [Lua] [unique_server_name] = groutitude (string) 22:51:56.363 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.363 [Lua] [host] = 110000100b8227e (string) 22:51:56.363 [Lua] [matchmaking_type] = 2 (string) 22:51:56.363 [Lua] [is_private] = false (string) 22:51:56.363 [Lua] [selected_mission_id] = bell (string) 22:51:56.363 [Lua] [name] = Lobby 1860000017409b2 (string) 22:51:56.363 [Lua] [difficulty] = hardest (string) 22:51:56.363 [Lua] [match_started] = true (string) 22:51:56.363 [Lua] [mechanism] = adventure (string) 22:51:56.363 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.363 [Lua] [quick_game] = true (string) 22:51:56.363 [Lua] [num_players] = 4 (string) 22:51:56.363 [Lua] [matchmaking] = true (string) 22:51:56.363 [Lua] [player_slot_1] = 0:0 (string) 22:51:56.363 [Lua] [player_slot_4] = 110000102408702:1 (string) 22:51:56.363 [Lua] [mission_id] = bell (string) 22:51:56.363 [Lua] [player_slot_5] = 1100001076a507f:1 (string) 22:51:56.363 [Lua] [player_slot_2] = 110000100b8227e:1 (string) 22:51:56.363 [Lua] [country_code] = FR (string) 22:51:56.363 [Lua] [player_slot_3] = 110000104c0b29a:1 (string) 22:51:56.363 [Lua] [eac_authorized] = true (string) 22:51:56.363 [Lua] 22:51:56.363 [Lua] =======================Found valid lobby! 22:51:56.364 [Lua] 22:51:56.364 [Lua] [twitch_enabled] = false (string) 22:51:56.364 [Lua] [power_level] = 834 (string) 22:51:56.364 [Lua] [id] = 18600000176753c (string) 22:51:56.364 [Lua] [unique_server_name] = La fameuse biscotte de nöel (string) 22:51:56.364 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.364 [Lua] [host] = 110000112fbca4b (string) 22:51:56.364 [Lua] [matchmaking_type] = 6 (string) 22:51:56.364 [Lua] [is_private] = false (string) 22:51:56.364 [Lua] [selected_mission_id] = plaza (string) 22:51:56.364 [Lua] [name] = Lobby 18600000176753c (string) 22:51:56.364 [Lua] [difficulty] = hardest (string) 22:51:56.364 [Lua] [match_started] = true (string) 22:51:56.364 [Lua] [mechanism] = adventure (string) 22:51:56.364 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.364 [Lua] [quick_game] = false (string) 22:51:56.364 [Lua] [num_players] = 3 (string) 22:51:56.364 [Lua] [matchmaking] = true (string) 22:51:56.364 [Lua] [player_slot_1] = 110000112fbca4b:1 (string) 22:51:56.364 [Lua] [player_slot_4] = 110000104e4d7a9:1 (string) 22:51:56.364 [Lua] [mission_id] = plaza (string) 22:51:56.364 [Lua] [player_slot_5] = 0:0 (string) 22:51:56.364 [Lua] [player_slot_2] = 0:0 (string) 22:51:56.364 [Lua] [country_code] = FR (string) 22:51:56.364 [Lua] [player_slot_3] = 110000102135ea5:1 (string) 22:51:56.364 [Lua] [eac_authorized] = true (string) 22:51:56.364 [Lua] 22:51:56.364 [Lua] =======================Found valid lobby! 22:51:56.364 [Lua] 22:51:56.364 [Lua] [twitch_enabled] = false (string) 22:51:56.364 [Lua] [power_level] = 0 (string) 22:51:56.364 [Lua] [id] = 18600000169cc9a (string) 22:51:56.364 [Lua] [unique_server_name] = DynamicEntry (string) 22:51:56.364 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.364 [Lua] [host] = 1100001066ee6a7 (string) 22:51:56.364 [Lua] [matchmaking_type] = 2 (string) 22:51:56.364 [Lua] [is_private] = false (string) 22:51:56.364 [Lua] [selected_mission_id] = warcamp (string) 22:51:56.364 [Lua] [name] = Lobby 18600000169cc9a (string) 22:51:56.364 [Lua] [difficulty] = hardest (string) 22:51:56.364 [Lua] [match_started] = true (string) 22:51:56.364 [Lua] [mechanism] = adventure (string) 22:51:56.364 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.364 [Lua] [quick_game] = false (string) 22:51:56.364 [Lua] [num_players] = 4 (string) 22:51:56.364 [Lua] [matchmaking] = true (string) 22:51:56.364 [Lua] [player_slot_1] = 110000105371733:1 (string) 22:51:56.364 [Lua] [player_slot_4] = 0:0 (string) 22:51:56.364 [Lua] [mission_id] = inn_level (string) 22:51:56.364 [Lua] [player_slot_5] = 0:0 (string) 22:51:56.364 [Lua] [player_slot_2] = 110000102485668:1 (string) 22:51:56.364 [Lua] [country_code] = DE (string) 22:51:56.364 [Lua] [player_slot_3] = 1100001066ee6a7:1 (string) 22:51:56.364 [Lua] [eac_authorized] = true (string) 22:51:56.364 [Lua] 22:51:56.364 [Lua] =======================Found valid lobby! 22:51:56.365 [Lua] 22:51:56.365 [Lua] [twitch_enabled] = false (string) 22:51:56.365 [Lua] [power_level] = 834 (string) 22:51:56.365 [Lua] [id] = 186000001759056 (string) 22:51:56.365 [Lua] [unique_server_name] = Guts (string) 22:51:56.365 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.365 [Lua] [host] = 11000010444c440 (string) 22:51:56.365 [Lua] [matchmaking_type] = 2 (string) 22:51:56.365 [Lua] [is_private] = false (string) 22:51:56.365 [Lua] [selected_mission_id] = skittergate (string) 22:51:56.365 [Lua] [name] = Lobby 186000001759056 (string) 22:51:56.365 [Lua] [difficulty] = hardest (string) 22:51:56.365 [Lua] [match_started] = true (string) 22:51:56.365 [Lua] [mechanism] = adventure (string) 22:51:56.365 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.365 [Lua] [quick_game] = true (string) 22:51:56.365 [Lua] [num_players] = 3 (string) 22:51:56.365 [Lua] [matchmaking] = true (string) 22:51:56.365 [Lua] [player_slot_1] = 110000101eec337:1 (string) 22:51:56.365 [Lua] [player_slot_4] = 1100001071fde61:1 (string) 22:51:56.365 [Lua] [mission_id] = skittergate (string) 22:51:56.365 [Lua] [player_slot_5] = 11000010444c440:1 (string) 22:51:56.365 [Lua] [player_slot_2] = 0:0 (string) 22:51:56.365 [Lua] [country_code] = DE (string) 22:51:56.365 [Lua] [player_slot_3] = 11000010bb9260f:1 (string) 22:51:56.365 [Lua] [eac_authorized] = true (string) 22:51:56.365 [Lua] 22:51:56.365 [Lua] =======================Found valid lobby! 22:51:56.365 [Lua] 22:51:56.365 [Lua] [twitch_enabled] = false (string) 22:51:56.365 [Lua] [power_level] = 828 (string) 22:51:56.365 [Lua] [id] = 18600000174cb4b (string) 22:51:56.365 [Lua] [unique_server_name] = Toshiro (string) 22:51:56.365 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.365 [Lua] [host] = 11000010000e4f2 (string) 22:51:56.365 [Lua] [matchmaking_type] = 2 (string) 22:51:56.365 [Lua] [is_private] = false (string) 22:51:56.365 [Lua] [selected_mission_id] = fort (string) 22:51:56.365 [Lua] [name] = Lobby 18600000174cb4b (string) 22:51:56.365 [Lua] [difficulty] = hardest (string) 22:51:56.365 [Lua] [match_started] = true (string) 22:51:56.365 [Lua] [mechanism] = adventure (string) 22:51:56.365 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.365 [Lua] [quick_game] = true (string) 22:51:56.365 [Lua] [num_players] = 3 (string) 22:51:56.365 [Lua] [matchmaking] = true (string) 22:51:56.365 [Lua] [player_slot_1] = 0:0 (string) 22:51:56.365 [Lua] [player_slot_4] = 11000010000e4f2:1 (string) 22:51:56.365 [Lua] [mission_id] = fort (string) 22:51:56.365 [Lua] [player_slot_5] = 110000109ca9850:1 (string) 22:51:56.365 [Lua] [player_slot_2] = 0:0 (string) 22:51:56.365 [Lua] [country_code] = DE (string) 22:51:56.365 [Lua] [player_slot_3] = 110000115dcdfcb:1 (string) 22:51:56.365 [Lua] [eac_authorized] = true (string) 22:51:56.365 [Lua] 22:51:56.365 [Lua] =======================Found valid lobby! 22:51:56.657 [Lua] [Matchmaking] Filter: Free slots = 1 22:51:56.657 [Lua] [Matchmaking] Filter: Distance = far 22:51:56.657 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 22:51:56.657 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35577e51b360aa03 22:51:56.657 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:51:56.657 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 22:51:56.657 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:51:56.657 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 22:51:56.657 [Lua] ===========LobbyFinder:refresh() _refresing=false 22:51:56.909 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 14 22:51:56.910 [Lua] 22:51:56.910 [Lua] [twitch_enabled] = false (string) 22:51:56.910 [Lua] [power_level] = 835 (string) 22:51:56.910 [Lua] [id] = 18600000174ace5 (string) 22:51:56.910 [Lua] [unique_server_name] = [Hurre] (string) 22:51:56.910 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.910 [Lua] [host] = 110000101237eef (string) 22:51:56.910 [Lua] [matchmaking_type] = 2 (string) 22:51:56.910 [Lua] [is_private] = false (string) 22:51:56.910 [Lua] [selected_mission_id] = catacombs (string) 22:51:56.910 [Lua] [name] = Lobby 18600000174ace5 (string) 22:51:56.910 [Lua] [difficulty] = hardest (string) 22:51:56.910 [Lua] [match_started] = true (string) 22:51:56.910 [Lua] [mechanism] = adventure (string) 22:51:56.910 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.910 [Lua] [quick_game] = true (string) 22:51:56.910 [Lua] [num_players] = 3 (string) 22:51:56.910 [Lua] [matchmaking] = true (string) 22:51:56.910 [Lua] [player_slot_1] = 110000101309e1e:1 (string) 22:51:56.910 [Lua] [player_slot_4] = 110000101237eef:1 (string) 22:51:56.910 [Lua] [mission_id] = catacombs (string) 22:51:56.910 [Lua] [player_slot_5] = 0:0 (string) 22:51:56.910 [Lua] [player_slot_2] = 0:0 (string) 22:51:56.910 [Lua] [country_code] = SE (string) 22:51:56.910 [Lua] [player_slot_3] = 110000102fb18b4:1 (string) 22:51:56.910 [Lua] [eac_authorized] = true (string) 22:51:56.910 [Lua] 22:51:56.910 [Lua] =======================Found valid lobby! 22:51:56.910 [Lua] 22:51:56.910 [Lua] [twitch_enabled] = true (string) 22:51:56.910 [Lua] [power_level] = 835 (string) 22:51:56.910 [Lua] [id] = 18600000177005a (string) 22:51:56.910 [Lua] [unique_server_name] = Zyxiz|Caligula (string) 22:51:56.910 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.910 [Lua] [host] = 11000010424ad12 (string) 22:51:56.910 [Lua] [matchmaking_type] = 2 (string) 22:51:56.910 [Lua] [is_private] = false (string) 22:51:56.910 [Lua] [selected_mission_id] = ground_zero (string) 22:51:56.910 [Lua] [name] = Lobby 18600000177005a (string) 22:51:56.910 [Lua] [difficulty] = hardest (string) 22:51:56.910 [Lua] [match_started] = true (string) 22:51:56.910 [Lua] [mechanism] = adventure (string) 22:51:56.910 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.910 [Lua] [quick_game] = false (string) 22:51:56.910 [Lua] [num_players] = 1 (string) 22:51:56.910 [Lua] [matchmaking] = true (string) 22:51:56.910 [Lua] [player_slot_1] = 0:0 (string) 22:51:56.910 [Lua] [player_slot_4] = 11000010424ad12:1 (string) 22:51:56.910 [Lua] [mission_id] = inn_level (string) 22:51:56.910 [Lua] [player_slot_5] = 0:0 (string) 22:51:56.910 [Lua] [player_slot_2] = 0:0 (string) 22:51:56.910 [Lua] [country_code] = DK (string) 22:51:56.910 [Lua] [player_slot_3] = 0:0 (string) 22:51:56.910 [Lua] [eac_authorized] = true (string) 22:51:56.910 [Lua] 22:51:56.910 [Lua] =======================Found valid lobby! 22:51:56.911 [Lua] 22:51:56.911 [Lua] [twitch_enabled] = false (string) 22:51:56.911 [Lua] [power_level] = 796 (string) 22:51:56.911 [Lua] [id] = 186000001743a30 (string) 22:51:56.911 [Lua] [unique_server_name] = PaTeOneOneSeven (string) 22:51:56.911 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.911 [Lua] [host] = 1100001015ba958 (string) 22:51:56.911 [Lua] [matchmaking_type] = 2 (string) 22:51:56.911 [Lua] [is_private] = false (string) 22:51:56.911 [Lua] [selected_mission_id] = dlc_bogenhafen_slum (string) 22:51:56.911 [Lua] [name] = Lobby 186000001743a30 (string) 22:51:56.911 [Lua] [difficulty] = hardest (string) 22:51:56.911 [Lua] [match_started] = true (string) 22:51:56.911 [Lua] [mechanism] = adventure (string) 22:51:56.911 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.911 [Lua] [quick_game] = true (string) 22:51:56.911 [Lua] [num_players] = 3 (string) 22:51:56.911 [Lua] [matchmaking] = true (string) 22:51:56.911 [Lua] [player_slot_1] = 1100001015ba958:1 (string) 22:51:56.911 [Lua] [player_slot_4] = 0:0 (string) 22:51:56.911 [Lua] [mission_id] = dlc_bogenhafen_slum (string) 22:51:56.911 [Lua] [player_slot_5] = 0:0 (string) 22:51:56.911 [Lua] [player_slot_2] = 11000010274ed1c:1 (string) 22:51:56.911 [Lua] [country_code] = FI (string) 22:51:56.911 [Lua] [player_slot_3] = 110000104ec1110:1 (string) 22:51:56.911 [Lua] [eac_authorized] = true (string) 22:51:56.911 [Lua] 22:51:56.911 [Lua] =======================Found valid lobby! 22:51:56.911 [Lua] 22:51:56.911 [Lua] [twitch_enabled] = false (string) 22:51:56.911 [Lua] [power_level] = 834 (string) 22:51:56.911 [Lua] [id] = 1860000017672b2 (string) 22:51:56.911 [Lua] [unique_server_name] = KRT™Caesars_Legion (string) 22:51:56.911 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.911 [Lua] [host] = 1100001043e6304 (string) 22:51:56.911 [Lua] [matchmaking_type] = 2 (string) 22:51:56.911 [Lua] [is_private] = false (string) 22:51:56.911 [Lua] [selected_mission_id] = skaven_stronghold (string) 22:51:56.911 [Lua] [name] = Lobby 1860000017672b2 (string) 22:51:56.911 [Lua] [difficulty] = hardest (string) 22:51:56.911 [Lua] [match_started] = true (string) 22:51:56.911 [Lua] [mechanism] = adventure (string) 22:51:56.911 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.911 [Lua] [quick_game] = false (string) 22:51:56.911 [Lua] [num_players] = 3 (string) 22:51:56.911 [Lua] [matchmaking] = true (string) 22:51:56.911 [Lua] [player_slot_1] = 110000105670515:1 (string) 22:51:56.911 [Lua] [player_slot_4] = 1100001043e6304:1 (string) 22:51:56.911 [Lua] [mission_id] = skaven_stronghold (string) 22:51:56.911 [Lua] [player_slot_5] = 110000109c2e61d:1 (string) 22:51:56.911 [Lua] [player_slot_2] = 0:0 (string) 22:51:56.911 [Lua] [country_code] = GB (string) 22:51:56.911 [Lua] [player_slot_3] = 0:0 (string) 22:51:56.911 [Lua] [eac_authorized] = true (string) 22:51:56.911 [Lua] 22:51:56.911 [Lua] =======================Found valid lobby! 22:51:56.912 [Lua] 22:51:56.912 [Lua] [twitch_enabled] = false (string) 22:51:56.912 [Lua] [power_level] = 835 (string) 22:51:56.912 [Lua] [id] = 186000001769e4e (string) 22:51:56.912 [Lua] [num_players] = 3 (string) 22:51:56.912 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.912 [Lua] [host] = 110000105b9f9f4 (string) 22:51:56.912 [Lua] [time_of_search] = 1642373091 (string) 22:51:56.912 [Lua] [matchmaking_type] = 2 (string) 22:51:56.912 [Lua] [is_private] = false (string) 22:51:56.912 [Lua] [player_slot_4] = 110000101fc6290:1 (string) 22:51:56.912 [Lua] [name] = Lobby 186000001769e4e (string) 22:51:56.912 [Lua] [difficulty] = hardest (string) 22:51:56.912 [Lua] [match_started] = true (string) 22:51:56.912 [Lua] [mechanism] = adventure (string) 22:51:56.912 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.912 [Lua] [quick_game] = false (string) 22:51:56.912 [Lua] [selected_mission_id] = skittergate (string) 22:51:56.912 [Lua] [matchmaking] = true (string) 22:51:56.912 [Lua] [player_slot_1] = 110000105de38bb:1 (string) 22:51:56.912 [Lua] [country_code] = CZ (string) 22:51:56.912 [Lua] [mission_id] = skittergate (string) 22:51:56.912 [Lua] [player_slot_5] = 0:0 (string) 22:51:56.912 [Lua] [player_slot_2] = 0:0 (string) 22:51:56.912 [Lua] [unique_server_name] = polynator (string) 22:51:56.912 [Lua] [player_slot_3] = 110000105b9f9f4:1 (string) 22:51:56.912 [Lua] [eac_authorized] = true (string) 22:51:56.912 [Lua] 22:51:56.912 [Lua] =======================Found valid lobby! 22:51:56.912 [Lua] 22:51:56.912 [Lua] [twitch_enabled] = false (string) 22:51:56.912 [Lua] [power_level] = 835 (string) 22:51:56.912 [Lua] [id] = 1860000017431d9 (string) 22:51:56.912 [Lua] [unique_server_name] = Kopy_cz (string) 22:51:56.912 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.912 [Lua] [host] = 11000013e870e4d (string) 22:51:56.912 [Lua] [matchmaking_type] = 1 (string) 22:51:56.912 [Lua] [is_private] = false (string) 22:51:56.912 [Lua] [selected_mission_id] = inn_level (string) 22:51:56.912 [Lua] [name] = Lobby 1860000017431d9 (string) 22:51:56.912 [Lua] [difficulty] = hardest (string) 22:51:56.912 [Lua] [match_started] = true (string) 22:51:56.912 [Lua] [mechanism] = adventure (string) 22:51:56.912 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.912 [Lua] [quick_game] = true (string) 22:51:56.912 [Lua] [num_players] = 2 (string) 22:51:56.912 [Lua] [matchmaking] = true (string) 22:51:56.912 [Lua] [player_slot_1] = 0:0 (string) 22:51:56.912 [Lua] [player_slot_4] = 0:0 (string) 22:51:56.912 [Lua] [mission_id] = inn_level (string) 22:51:56.912 [Lua] [player_slot_5] = 0:0 (string) 22:51:56.912 [Lua] [player_slot_2] = 11000010c895d23:1 (string) 22:51:56.912 [Lua] [country_code] = CZ (string) 22:51:56.912 [Lua] [player_slot_3] = 11000013e870e4d:1 (string) 22:51:56.912 [Lua] [eac_authorized] = true (string) 22:51:56.912 [Lua] 22:51:56.912 [Lua] =======================Found valid lobby! 22:51:56.913 [Lua] 22:51:56.913 [Lua] [twitch_enabled] = false (string) 22:51:56.913 [Lua] [power_level] = 835 (string) 22:51:56.913 [Lua] [id] = 186000001762c51 (string) 22:51:56.913 [Lua] [unique_server_name] = June (string) 22:51:56.913 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.913 [Lua] [host] = 110000104c67f91 (string) 22:51:56.913 [Lua] [matchmaking_type] = 2 (string) 22:51:56.913 [Lua] [is_private] = false (string) 22:51:56.913 [Lua] [selected_mission_id] = military (string) 22:51:56.913 [Lua] [name] = Lobby 186000001762c51 (string) 22:51:56.913 [Lua] [difficulty] = hardest (string) 22:51:56.913 [Lua] [match_started] = true (string) 22:51:56.913 [Lua] [mechanism] = adventure (string) 22:51:56.913 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.913 [Lua] [quick_game] = false (string) 22:51:56.913 [Lua] [num_players] = 3 (string) 22:51:56.913 [Lua] [matchmaking] = true (string) 22:51:56.913 [Lua] [player_slot_1] = 1100001042fe88e:1 (string) 22:51:56.913 [Lua] [player_slot_4] = 110000103e68b15:1 (string) 22:51:56.913 [Lua] [mission_id] = military (string) 22:51:56.913 [Lua] [player_slot_5] = 110000104c67f91:1 (string) 22:51:56.913 [Lua] [player_slot_2] = 0:0 (string) 22:51:56.913 [Lua] [country_code] = GB (string) 22:51:56.913 [Lua] [player_slot_3] = 0:0 (string) 22:51:56.913 [Lua] [eac_authorized] = true (string) 22:51:56.913 [Lua] 22:51:56.913 [Lua] =======================Found valid lobby! 22:51:56.913 [Lua] 22:51:56.913 [Lua] [twitch_enabled] = false (string) 22:51:56.913 [Lua] [power_level] = 834 (string) 22:51:56.913 [Lua] [id] = 1860000017542fe (string) 22:51:56.913 [Lua] [unique_server_name] = Behaving_Golem (string) 22:51:56.913 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.913 [Lua] [host] = 11000014581af19 (string) 22:51:56.913 [Lua] [matchmaking_type] = 2 (string) 22:51:56.913 [Lua] [is_private] = false (string) 22:51:56.913 [Lua] [selected_mission_id] = elven_ruins (string) 22:51:56.913 [Lua] [name] = Lobby 1860000017542fe (string) 22:51:56.913 [Lua] [difficulty] = hardest (string) 22:51:56.913 [Lua] [match_started] = true (string) 22:51:56.913 [Lua] [mechanism] = adventure (string) 22:51:56.913 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.913 [Lua] [quick_game] = false (string) 22:51:56.913 [Lua] [num_players] = 3 (string) 22:51:56.913 [Lua] [matchmaking] = true (string) 22:51:56.913 [Lua] [player_slot_1] = 1100001037fedb3:1 (string) 22:51:56.913 [Lua] [player_slot_4] = 11000014581af19:1 (string) 22:51:56.913 [Lua] [mission_id] = elven_ruins (string) 22:51:56.913 [Lua] [player_slot_5] = 110000113319168:1 (string) 22:51:56.913 [Lua] [player_slot_2] = 0:0 (string) 22:51:56.913 [Lua] [country_code] = GB (string) 22:51:56.913 [Lua] [player_slot_3] = 0:0 (string) 22:51:56.913 [Lua] [eac_authorized] = true (string) 22:51:56.913 [Lua] 22:51:56.913 [Lua] =======================Found valid lobby! 22:51:56.914 [Lua] 22:51:56.914 [Lua] [twitch_enabled] = false (string) 22:51:56.914 [Lua] [power_level] = 834 (string) 22:51:56.914 [Lua] [id] = 1860000017528fa (string) 22:51:56.914 [Lua] [unique_server_name] = Senile Soup (string) 22:51:56.914 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.914 [Lua] [host] = 11000010cc5c68d (string) 22:51:56.914 [Lua] [matchmaking_type] = 2 (string) 22:51:56.914 [Lua] [is_private] = false (string) 22:51:56.914 [Lua] [selected_mission_id] = mines (string) 22:51:56.914 [Lua] [name] = Lobby 1860000017528fa (string) 22:51:56.914 [Lua] [difficulty] = hardest (string) 22:51:56.914 [Lua] [match_started] = true (string) 22:51:56.914 [Lua] [mechanism] = adventure (string) 22:51:56.914 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.914 [Lua] [quick_game] = true (string) 22:51:56.914 [Lua] [num_players] = 3 (string) 22:51:56.914 [Lua] [matchmaking] = true (string) 22:51:56.914 [Lua] [player_slot_1] = 11000010cc5c68d:1 (string) 22:51:56.914 [Lua] [player_slot_4] = 110000111028296:1 (string) 22:51:56.914 [Lua] [mission_id] = mines (string) 22:51:56.914 [Lua] [player_slot_5] = 0:0 (string) 22:51:56.914 [Lua] [player_slot_2] = 0:0 (string) 22:51:56.914 [Lua] [country_code] = GB (string) 22:51:56.914 [Lua] [player_slot_3] = 11000010dd9f9cd:1 (string) 22:51:56.914 [Lua] [eac_authorized] = true (string) 22:51:56.914 [Lua] 22:51:56.914 [Lua] =======================Found valid lobby! 22:51:56.914 [Lua] 22:51:56.914 [Lua] [twitch_enabled] = false (string) 22:51:56.914 [Lua] [power_level] = 0 (string) 22:51:56.914 [Lua] [id] = 1860000017409b2 (string) 22:51:56.914 [Lua] [unique_server_name] = groutitude (string) 22:51:56.914 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.914 [Lua] [host] = 110000100b8227e (string) 22:51:56.914 [Lua] [matchmaking_type] = 2 (string) 22:51:56.914 [Lua] [is_private] = false (string) 22:51:56.914 [Lua] [selected_mission_id] = bell (string) 22:51:56.914 [Lua] [name] = Lobby 1860000017409b2 (string) 22:51:56.914 [Lua] [difficulty] = hardest (string) 22:51:56.914 [Lua] [match_started] = true (string) 22:51:56.914 [Lua] [mechanism] = adventure (string) 22:51:56.914 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.914 [Lua] [quick_game] = true (string) 22:51:56.914 [Lua] [num_players] = 4 (string) 22:51:56.914 [Lua] [matchmaking] = true (string) 22:51:56.914 [Lua] [player_slot_1] = 0:0 (string) 22:51:56.914 [Lua] [player_slot_4] = 110000102408702:1 (string) 22:51:56.914 [Lua] [mission_id] = bell (string) 22:51:56.914 [Lua] [player_slot_5] = 1100001076a507f:1 (string) 22:51:56.914 [Lua] [player_slot_2] = 110000100b8227e:1 (string) 22:51:56.914 [Lua] [country_code] = FR (string) 22:51:56.914 [Lua] [player_slot_3] = 110000104c0b29a:1 (string) 22:51:56.914 [Lua] [eac_authorized] = true (string) 22:51:56.914 [Lua] 22:51:56.914 [Lua] =======================Found valid lobby! 22:51:56.915 [Lua] 22:51:56.915 [Lua] [twitch_enabled] = false (string) 22:51:56.915 [Lua] [power_level] = 834 (string) 22:51:56.915 [Lua] [id] = 18600000176753c (string) 22:51:56.915 [Lua] [unique_server_name] = La fameuse biscotte de nöel (string) 22:51:56.915 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.915 [Lua] [host] = 110000112fbca4b (string) 22:51:56.915 [Lua] [matchmaking_type] = 6 (string) 22:51:56.915 [Lua] [is_private] = false (string) 22:51:56.915 [Lua] [selected_mission_id] = plaza (string) 22:51:56.915 [Lua] [name] = Lobby 18600000176753c (string) 22:51:56.915 [Lua] [difficulty] = hardest (string) 22:51:56.915 [Lua] [match_started] = true (string) 22:51:56.915 [Lua] [mechanism] = adventure (string) 22:51:56.915 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.915 [Lua] [quick_game] = false (string) 22:51:56.915 [Lua] [num_players] = 3 (string) 22:51:56.915 [Lua] [matchmaking] = true (string) 22:51:56.915 [Lua] [player_slot_1] = 110000112fbca4b:1 (string) 22:51:56.915 [Lua] [player_slot_4] = 110000104e4d7a9:1 (string) 22:51:56.915 [Lua] [mission_id] = plaza (string) 22:51:56.915 [Lua] [player_slot_5] = 0:0 (string) 22:51:56.915 [Lua] [player_slot_2] = 0:0 (string) 22:51:56.915 [Lua] [country_code] = FR (string) 22:51:56.915 [Lua] [player_slot_3] = 110000102135ea5:1 (string) 22:51:56.915 [Lua] [eac_authorized] = true (string) 22:51:56.915 [Lua] 22:51:56.915 [Lua] =======================Found valid lobby! 22:51:56.915 [Lua] 22:51:56.915 [Lua] [twitch_enabled] = false (string) 22:51:56.915 [Lua] [power_level] = 0 (string) 22:51:56.915 [Lua] [id] = 18600000169cc9a (string) 22:51:56.915 [Lua] [unique_server_name] = DynamicEntry (string) 22:51:56.915 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.915 [Lua] [host] = 1100001066ee6a7 (string) 22:51:56.915 [Lua] [matchmaking_type] = 2 (string) 22:51:56.915 [Lua] [is_private] = false (string) 22:51:56.915 [Lua] [selected_mission_id] = warcamp (string) 22:51:56.915 [Lua] [name] = Lobby 18600000169cc9a (string) 22:51:56.915 [Lua] [difficulty] = hardest (string) 22:51:56.915 [Lua] [match_started] = true (string) 22:51:56.915 [Lua] [mechanism] = adventure (string) 22:51:56.915 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.915 [Lua] [quick_game] = false (string) 22:51:56.915 [Lua] [num_players] = 4 (string) 22:51:56.915 [Lua] [matchmaking] = true (string) 22:51:56.915 [Lua] [player_slot_1] = 110000105371733:1 (string) 22:51:56.915 [Lua] [player_slot_4] = 0:0 (string) 22:51:56.915 [Lua] [mission_id] = inn_level (string) 22:51:56.915 [Lua] [player_slot_5] = 0:0 (string) 22:51:56.915 [Lua] [player_slot_2] = 110000102485668:1 (string) 22:51:56.915 [Lua] [country_code] = DE (string) 22:51:56.915 [Lua] [player_slot_3] = 1100001066ee6a7:1 (string) 22:51:56.915 [Lua] [eac_authorized] = true (string) 22:51:56.915 [Lua] 22:51:56.915 [Lua] =======================Found valid lobby! 22:51:56.916 [Lua] 22:51:56.916 [Lua] [twitch_enabled] = false (string) 22:51:56.916 [Lua] [power_level] = 834 (string) 22:51:56.916 [Lua] [id] = 186000001759056 (string) 22:51:56.916 [Lua] [unique_server_name] = Guts (string) 22:51:56.916 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.916 [Lua] [host] = 11000010444c440 (string) 22:51:56.916 [Lua] [matchmaking_type] = 2 (string) 22:51:56.916 [Lua] [is_private] = false (string) 22:51:56.916 [Lua] [selected_mission_id] = skittergate (string) 22:51:56.916 [Lua] [name] = Lobby 186000001759056 (string) 22:51:56.916 [Lua] [difficulty] = hardest (string) 22:51:56.916 [Lua] [match_started] = true (string) 22:51:56.916 [Lua] [mechanism] = adventure (string) 22:51:56.916 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.916 [Lua] [quick_game] = true (string) 22:51:56.916 [Lua] [num_players] = 3 (string) 22:51:56.916 [Lua] [matchmaking] = true (string) 22:51:56.916 [Lua] [player_slot_1] = 110000101eec337:1 (string) 22:51:56.916 [Lua] [player_slot_4] = 1100001071fde61:1 (string) 22:51:56.916 [Lua] [mission_id] = skittergate (string) 22:51:56.916 [Lua] [player_slot_5] = 11000010444c440:1 (string) 22:51:56.916 [Lua] [player_slot_2] = 0:0 (string) 22:51:56.916 [Lua] [country_code] = DE (string) 22:51:56.916 [Lua] [player_slot_3] = 11000010bb9260f:1 (string) 22:51:56.916 [Lua] [eac_authorized] = true (string) 22:51:56.916 [Lua] 22:51:56.916 [Lua] =======================Found valid lobby! 22:51:56.916 [Lua] 22:51:56.916 [Lua] [twitch_enabled] = false (string) 22:51:56.916 [Lua] [power_level] = 828 (string) 22:51:56.916 [Lua] [id] = 18600000174cb4b (string) 22:51:56.916 [Lua] [unique_server_name] = Toshiro (string) 22:51:56.916 [Lua] [difficulty_tweak] = 0 (string) 22:51:56.916 [Lua] [host] = 11000010000e4f2 (string) 22:51:56.916 [Lua] [matchmaking_type] = 2 (string) 22:51:56.916 [Lua] [is_private] = false (string) 22:51:56.916 [Lua] [selected_mission_id] = fort (string) 22:51:56.916 [Lua] [name] = Lobby 18600000174cb4b (string) 22:51:56.916 [Lua] [difficulty] = hardest (string) 22:51:56.916 [Lua] [match_started] = true (string) 22:51:56.916 [Lua] [mechanism] = adventure (string) 22:51:56.916 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:51:56.916 [Lua] [quick_game] = true (string) 22:51:56.916 [Lua] [num_players] = 3 (string) 22:51:56.916 [Lua] [matchmaking] = true (string) 22:51:56.916 [Lua] [player_slot_1] = 0:0 (string) 22:51:56.916 [Lua] [player_slot_4] = 11000010000e4f2:1 (string) 22:51:56.916 [Lua] [mission_id] = fort (string) 22:51:56.916 [Lua] [player_slot_5] = 110000109ca9850:1 (string) 22:51:56.916 [Lua] [player_slot_2] = 0:0 (string) 22:51:56.916 [Lua] [country_code] = DE (string) 22:51:56.916 [Lua] [player_slot_3] = 110000115dcdfcb:1 (string) 22:51:56.916 [Lua] [eac_authorized] = true (string) 22:51:56.916 [Lua] 22:51:56.916 [Lua] =======================Found valid lobby! 22:52:09.460 [Window] Window => inactive 22:52:13.597 [Window] Window => active 22:52:23.586 [Window] Window => inactive 22:54:05.543 [Window] Window => active 22:54:06.545 [Lua] [Matchmaking] Filter: Free slots = 1 22:54:06.545 [Lua] [Matchmaking] Filter: Distance = far 22:54:06.545 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 22:54:06.545 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35577e51b360aa03 22:54:06.545 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:54:06.545 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 22:54:06.545 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:54:06.545 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 22:54:06.545 [Lua] ===========LobbyFinder:refresh() _refresing=false 22:54:06.813 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 12 22:54:06.814 [Lua] 22:54:06.814 [Lua] [twitch_enabled] = true (string) 22:54:06.814 [Lua] [power_level] = 835 (string) 22:54:06.814 [Lua] [id] = 18600000177005a (string) 22:54:06.814 [Lua] [unique_server_name] = Zyxiz|Caligula (string) 22:54:06.814 [Lua] [difficulty_tweak] = 0 (string) 22:54:06.814 [Lua] [host] = 11000010424ad12 (string) 22:54:06.814 [Lua] [matchmaking_type] = 2 (string) 22:54:06.814 [Lua] [is_private] = false (string) 22:54:06.814 [Lua] [selected_mission_id] = ground_zero (string) 22:54:06.814 [Lua] [name] = Lobby 18600000177005a (string) 22:54:06.814 [Lua] [difficulty] = hardest (string) 22:54:06.814 [Lua] [match_started] = true (string) 22:54:06.814 [Lua] [mechanism] = adventure (string) 22:54:06.814 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:54:06.814 [Lua] [quick_game] = false (string) 22:54:06.814 [Lua] [num_players] = 1 (string) 22:54:06.814 [Lua] [matchmaking] = true (string) 22:54:06.814 [Lua] [player_slot_1] = 0:0 (string) 22:54:06.814 [Lua] [player_slot_4] = 11000010424ad12:1 (string) 22:54:06.814 [Lua] [mission_id] = ground_zero (string) 22:54:06.814 [Lua] [player_slot_5] = 0:0 (string) 22:54:06.814 [Lua] [player_slot_2] = 0:0 (string) 22:54:06.814 [Lua] [country_code] = DK (string) 22:54:06.814 [Lua] [player_slot_3] = 0:0 (string) 22:54:06.814 [Lua] [eac_authorized] = true (string) 22:54:06.814 [Lua] 22:54:06.814 [Lua] =======================Found valid lobby! 22:54:06.814 [Lua] 22:54:06.814 [Lua] [twitch_enabled] = false (string) 22:54:06.814 [Lua] [power_level] = 725 (string) 22:54:06.814 [Lua] [id] = 186000001771608 (string) 22:54:06.814 [Lua] [unique_server_name] = Coconut (string) 22:54:06.814 [Lua] [difficulty_tweak] = 0 (string) 22:54:06.814 [Lua] [host] = 110000107399509 (string) 22:54:06.814 [Lua] [matchmaking_type] = 2 (string) 22:54:06.814 [Lua] [is_private] = false (string) 22:54:06.814 [Lua] [selected_mission_id] = farmlands (string) 22:54:06.814 [Lua] [name] = Lobby 186000001771608 (string) 22:54:06.814 [Lua] [difficulty] = hardest (string) 22:54:06.814 [Lua] [match_started] = true (string) 22:54:06.814 [Lua] [mechanism] = adventure (string) 22:54:06.814 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:54:06.814 [Lua] [quick_game] = true (string) 22:54:06.814 [Lua] [num_players] = 2 (string) 22:54:06.814 [Lua] [matchmaking] = true (string) 22:54:06.814 [Lua] [player_slot_1] = 11000010511d860:1 (string) 22:54:06.814 [Lua] [player_slot_4] = 0:0 (string) 22:54:06.814 [Lua] [mission_id] = farmlands (string) 22:54:06.814 [Lua] [player_slot_5] = 110000107399509:1 (string) 22:54:06.814 [Lua] [player_slot_2] = 0:0 (string) 22:54:06.814 [Lua] [country_code] = FI (string) 22:54:06.814 [Lua] [player_slot_3] = 0:0 (string) 22:54:06.814 [Lua] [eac_authorized] = true (string) 22:54:06.814 [Lua] 22:54:06.814 [Lua] =======================Found valid lobby! 22:54:06.815 [Lua] 22:54:06.815 [Lua] [twitch_enabled] = false (string) 22:54:06.815 [Lua] [power_level] = 835 (string) 22:54:06.815 [Lua] [id] = 18600000171094f (string) 22:54:06.815 [Lua] [unique_server_name] = HaywireImpala (string) 22:54:06.815 [Lua] [difficulty_tweak] = 0 (string) 22:54:06.815 [Lua] [host] = 11000010e1804e5 (string) 22:54:06.815 [Lua] [matchmaking_type] = 2 (string) 22:54:06.815 [Lua] [is_private] = false (string) 22:54:06.815 [Lua] [selected_mission_id] = ground_zero (string) 22:54:06.815 [Lua] [name] = Lobby 18600000171094f (string) 22:54:06.815 [Lua] [difficulty] = hardest (string) 22:54:06.815 [Lua] [match_started] = true (string) 22:54:06.815 [Lua] [mechanism] = adventure (string) 22:54:06.815 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:54:06.815 [Lua] [quick_game] = false (string) 22:54:06.815 [Lua] [num_players] = 3 (string) 22:54:06.815 [Lua] [matchmaking] = true (string) 22:54:06.815 [Lua] [player_slot_1] = 110000109ab29e3:1 (string) 22:54:06.815 [Lua] [player_slot_4] = 11000010e1804e5:1 (string) 22:54:06.815 [Lua] [mission_id] = ground_zero (string) 22:54:06.815 [Lua] [player_slot_5] = 0:0 (string) 22:54:06.815 [Lua] [player_slot_2] = 11000011a982f6c:1 (string) 22:54:06.815 [Lua] [country_code] = GB (string) 22:54:06.815 [Lua] [player_slot_3] = 0:0 (string) 22:54:06.815 [Lua] [eac_authorized] = true (string) 22:54:06.815 [Lua] 22:54:06.815 [Lua] =======================Found valid lobby! 22:54:06.816 [Lua] 22:54:06.816 [Lua] [twitch_enabled] = false (string) 22:54:06.816 [Lua] [power_level] = 685 (string) 22:54:06.816 [Lua] [id] = 186000001770b7e (string) 22:54:06.816 [Lua] [unique_server_name] = MrTrollCze (string) 22:54:06.816 [Lua] [difficulty_tweak] = 0 (string) 22:54:06.816 [Lua] [host] = 11000010a6d57b5 (string) 22:54:06.816 [Lua] [matchmaking_type] = 1 (string) 22:54:06.816 [Lua] [is_private] = false (string) 22:54:06.816 [Lua] [selected_mission_id] = inn_level (string) 22:54:06.816 [Lua] [name] = Lobby 186000001770b7e (string) 22:54:06.816 [Lua] [difficulty] = hardest (string) 22:54:06.816 [Lua] [match_started] = true (string) 22:54:06.816 [Lua] [mechanism] = adventure (string) 22:54:06.816 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:54:06.816 [Lua] [quick_game] = true (string) 22:54:06.816 [Lua] [num_players] = 2 (string) 22:54:06.816 [Lua] [matchmaking] = true (string) 22:54:06.816 [Lua] [player_slot_1] = 11000010a6d57b5:1 (string) 22:54:06.816 [Lua] [player_slot_4] = 11000013a7602ef:1 (string) 22:54:06.816 [Lua] [mission_id] = inn_level (string) 22:54:06.816 [Lua] [player_slot_5] = 0:0 (string) 22:54:06.816 [Lua] [player_slot_2] = 0:0 (string) 22:54:06.816 [Lua] [country_code] = CZ (string) 22:54:06.816 [Lua] [player_slot_3] = 0:0 (string) 22:54:06.816 [Lua] [eac_authorized] = true (string) 22:54:06.816 [Lua] 22:54:06.816 [Lua] =======================Found valid lobby! 22:54:06.816 [Lua] 22:54:06.816 [Lua] [twitch_enabled] = false (string) 22:54:06.816 [Lua] [power_level] = 835 (string) 22:54:06.816 [Lua] [id] = 186000001769e4e (string) 22:54:06.816 [Lua] [num_players] = 3 (string) 22:54:06.816 [Lua] [difficulty_tweak] = 0 (string) 22:54:06.816 [Lua] [host] = 110000105b9f9f4 (string) 22:54:06.816 [Lua] [time_of_search] = 1642373091 (string) 22:54:06.816 [Lua] [matchmaking_type] = 2 (string) 22:54:06.816 [Lua] [is_private] = false (string) 22:54:06.816 [Lua] [player_slot_4] = 110000101fc6290:1 (string) 22:54:06.816 [Lua] [name] = Lobby 186000001769e4e (string) 22:54:06.816 [Lua] [difficulty] = hardest (string) 22:54:06.816 [Lua] [match_started] = true (string) 22:54:06.816 [Lua] [mechanism] = adventure (string) 22:54:06.816 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:54:06.816 [Lua] [quick_game] = false (string) 22:54:06.816 [Lua] [selected_mission_id] = skittergate (string) 22:54:06.816 [Lua] [matchmaking] = true (string) 22:54:06.816 [Lua] [player_slot_1] = 110000105de38bb:1 (string) 22:54:06.816 [Lua] [country_code] = CZ (string) 22:54:06.816 [Lua] [mission_id] = skittergate (string) 22:54:06.816 [Lua] [player_slot_5] = 0:0 (string) 22:54:06.816 [Lua] [player_slot_2] = 0:0 (string) 22:54:06.816 [Lua] [unique_server_name] = polynator (string) 22:54:06.816 [Lua] [player_slot_3] = 110000105b9f9f4:1 (string) 22:54:06.816 [Lua] [eac_authorized] = true (string) 22:54:06.816 [Lua] 22:54:06.816 [Lua] =======================Found valid lobby! 22:54:06.817 [Lua] 22:54:06.817 [Lua] [twitch_enabled] = false (string) 22:54:06.817 [Lua] [power_level] = 835 (string) 22:54:06.817 [Lua] [id] = 186000001762c51 (string) 22:54:06.817 [Lua] [unique_server_name] = June (string) 22:54:06.817 [Lua] [difficulty_tweak] = 0 (string) 22:54:06.817 [Lua] [host] = 110000104c67f91 (string) 22:54:06.817 [Lua] [matchmaking_type] = 2 (string) 22:54:06.817 [Lua] [is_private] = false (string) 22:54:06.817 [Lua] [selected_mission_id] = military (string) 22:54:06.817 [Lua] [name] = Lobby 186000001762c51 (string) 22:54:06.817 [Lua] [difficulty] = hardest (string) 22:54:06.817 [Lua] [match_started] = true (string) 22:54:06.817 [Lua] [mechanism] = adventure (string) 22:54:06.817 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:54:06.817 [Lua] [quick_game] = false (string) 22:54:06.817 [Lua] [num_players] = 3 (string) 22:54:06.817 [Lua] [matchmaking] = true (string) 22:54:06.817 [Lua] [player_slot_1] = 1100001042fe88e:1 (string) 22:54:06.817 [Lua] [player_slot_4] = 110000103e68b15:1 (string) 22:54:06.817 [Lua] [mission_id] = military (string) 22:54:06.817 [Lua] [player_slot_5] = 110000104c67f91:1 (string) 22:54:06.817 [Lua] [player_slot_2] = 0:0 (string) 22:54:06.817 [Lua] [country_code] = GB (string) 22:54:06.817 [Lua] [player_slot_3] = 0:0 (string) 22:54:06.817 [Lua] [eac_authorized] = true (string) 22:54:06.817 [Lua] 22:54:06.817 [Lua] =======================Found valid lobby! 22:54:06.817 [Lua] 22:54:06.817 [Lua] [twitch_enabled] = false (string) 22:54:06.817 [Lua] [power_level] = 834 (string) 22:54:06.817 [Lua] [id] = 1860000017542fe (string) 22:54:06.817 [Lua] [unique_server_name] = Behaving_Golem (string) 22:54:06.817 [Lua] [difficulty_tweak] = 0 (string) 22:54:06.817 [Lua] [host] = 11000014581af19 (string) 22:54:06.817 [Lua] [matchmaking_type] = 2 (string) 22:54:06.817 [Lua] [is_private] = false (string) 22:54:06.817 [Lua] [selected_mission_id] = elven_ruins (string) 22:54:06.817 [Lua] [name] = Lobby 1860000017542fe (string) 22:54:06.817 [Lua] [difficulty] = hardest (string) 22:54:06.817 [Lua] [match_started] = true (string) 22:54:06.817 [Lua] [mechanism] = adventure (string) 22:54:06.817 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:54:06.817 [Lua] [quick_game] = false (string) 22:54:06.817 [Lua] [num_players] = 3 (string) 22:54:06.817 [Lua] [matchmaking] = true (string) 22:54:06.817 [Lua] [player_slot_1] = 1100001037fedb3:1 (string) 22:54:06.817 [Lua] [player_slot_4] = 11000014581af19:1 (string) 22:54:06.817 [Lua] [mission_id] = elven_ruins (string) 22:54:06.817 [Lua] [player_slot_5] = 110000113319168:1 (string) 22:54:06.817 [Lua] [player_slot_2] = 0:0 (string) 22:54:06.817 [Lua] [country_code] = GB (string) 22:54:06.817 [Lua] [player_slot_3] = 0:0 (string) 22:54:06.817 [Lua] [eac_authorized] = true (string) 22:54:06.817 [Lua] 22:54:06.817 [Lua] =======================Found valid lobby! 22:54:06.818 [Lua] 22:54:06.818 [Lua] [twitch_enabled] = false (string) 22:54:06.818 [Lua] [power_level] = 834 (string) 22:54:06.818 [Lua] [id] = 1860000017528fa (string) 22:54:06.818 [Lua] [unique_server_name] = Senile Soup (string) 22:54:06.818 [Lua] [difficulty_tweak] = 0 (string) 22:54:06.818 [Lua] [host] = 11000010cc5c68d (string) 22:54:06.818 [Lua] [matchmaking_type] = 2 (string) 22:54:06.818 [Lua] [is_private] = false (string) 22:54:06.818 [Lua] [selected_mission_id] = mines (string) 22:54:06.818 [Lua] [name] = Lobby 1860000017528fa (string) 22:54:06.818 [Lua] [difficulty] = hardest (string) 22:54:06.818 [Lua] [match_started] = true (string) 22:54:06.818 [Lua] [mechanism] = adventure (string) 22:54:06.818 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:54:06.818 [Lua] [quick_game] = true (string) 22:54:06.818 [Lua] [num_players] = 3 (string) 22:54:06.818 [Lua] [matchmaking] = true (string) 22:54:06.818 [Lua] [player_slot_1] = 11000010cc5c68d:1 (string) 22:54:06.818 [Lua] [player_slot_4] = 110000111028296:1 (string) 22:54:06.818 [Lua] [mission_id] = mines (string) 22:54:06.818 [Lua] [player_slot_5] = 0:0 (string) 22:54:06.818 [Lua] [player_slot_2] = 0:0 (string) 22:54:06.818 [Lua] [country_code] = GB (string) 22:54:06.818 [Lua] [player_slot_3] = 11000010dd9f9cd:1 (string) 22:54:06.818 [Lua] [eac_authorized] = true (string) 22:54:06.818 [Lua] 22:54:06.818 [Lua] =======================Found valid lobby! 22:54:06.818 [Lua] 22:54:06.818 [Lua] [twitch_enabled] = false (string) 22:54:06.818 [Lua] [power_level] = 0 (string) 22:54:06.818 [Lua] [id] = 1860000017409b2 (string) 22:54:06.818 [Lua] [unique_server_name] = groutitude (string) 22:54:06.818 [Lua] [difficulty_tweak] = 0 (string) 22:54:06.818 [Lua] [host] = 110000100b8227e (string) 22:54:06.818 [Lua] [matchmaking_type] = 2 (string) 22:54:06.818 [Lua] [is_private] = false (string) 22:54:06.818 [Lua] [selected_mission_id] = bell (string) 22:54:06.818 [Lua] [name] = Lobby 1860000017409b2 (string) 22:54:06.818 [Lua] [difficulty] = hardest (string) 22:54:06.818 [Lua] [match_started] = true (string) 22:54:06.818 [Lua] [mechanism] = adventure (string) 22:54:06.818 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:54:06.818 [Lua] [quick_game] = true (string) 22:54:06.818 [Lua] [num_players] = 4 (string) 22:54:06.818 [Lua] [matchmaking] = true (string) 22:54:06.818 [Lua] [player_slot_1] = 0:0 (string) 22:54:06.818 [Lua] [player_slot_4] = 110000102408702:1 (string) 22:54:06.818 [Lua] [mission_id] = bell (string) 22:54:06.818 [Lua] [player_slot_5] = 1100001076a507f:1 (string) 22:54:06.818 [Lua] [player_slot_2] = 110000100b8227e:1 (string) 22:54:06.818 [Lua] [country_code] = FR (string) 22:54:06.818 [Lua] [player_slot_3] = 110000104c0b29a:1 (string) 22:54:06.818 [Lua] [eac_authorized] = true (string) 22:54:06.818 [Lua] 22:54:06.818 [Lua] =======================Found valid lobby! 22:54:06.819 [Lua] 22:54:06.819 [Lua] [twitch_enabled] = false (string) 22:54:06.819 [Lua] [power_level] = 835 (string) 22:54:06.819 [Lua] [id] = 186000001753f69 (string) 22:54:06.819 [Lua] [unique_server_name] = Jean-Marie De Fourché (string) 22:54:06.819 [Lua] [difficulty_tweak] = 0 (string) 22:54:06.819 [Lua] [host] = 110000108f7359f (string) 22:54:06.819 [Lua] [matchmaking_type] = 1 (string) 22:54:06.819 [Lua] [is_private] = false (string) 22:54:06.819 [Lua] [selected_mission_id] = inn_level (string) 22:54:06.819 [Lua] [name] = Lobby 186000001753f69 (string) 22:54:06.819 [Lua] [difficulty] = hardest (string) 22:54:06.819 [Lua] [match_started] = true (string) 22:54:06.819 [Lua] [mechanism] = adventure (string) 22:54:06.819 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:54:06.819 [Lua] [quick_game] = true (string) 22:54:06.819 [Lua] [num_players] = 2 (string) 22:54:06.819 [Lua] [matchmaking] = true (string) 22:54:06.819 [Lua] [player_slot_1] = 1100001131f9853:1 (string) 22:54:06.819 [Lua] [player_slot_4] = 110000108f7359f:1 (string) 22:54:06.819 [Lua] [mission_id] = inn_level (string) 22:54:06.819 [Lua] [player_slot_5] = 0:0 (string) 22:54:06.819 [Lua] [player_slot_2] = 0:0 (string) 22:54:06.819 [Lua] [country_code] = FR (string) 22:54:06.819 [Lua] [player_slot_3] = 0:0 (string) 22:54:06.819 [Lua] [eac_authorized] = true (string) 22:54:06.819 [Lua] 22:54:06.819 [Lua] =======================Found valid lobby! 22:54:06.819 [Lua] 22:54:06.819 [Lua] [twitch_enabled] = false (string) 22:54:06.819 [Lua] [power_level] = 0 (string) 22:54:06.819 [Lua] [id] = 18600000169cc9a (string) 22:54:06.819 [Lua] [unique_server_name] = DynamicEntry (string) 22:54:06.819 [Lua] [difficulty_tweak] = 0 (string) 22:54:06.819 [Lua] [host] = 1100001066ee6a7 (string) 22:54:06.819 [Lua] [matchmaking_type] = 2 (string) 22:54:06.819 [Lua] [is_private] = false (string) 22:54:06.819 [Lua] [selected_mission_id] = warcamp (string) 22:54:06.819 [Lua] [name] = Lobby 18600000169cc9a (string) 22:54:06.819 [Lua] [difficulty] = hardest (string) 22:54:06.819 [Lua] [match_started] = true (string) 22:54:06.819 [Lua] [mechanism] = adventure (string) 22:54:06.819 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:54:06.819 [Lua] [quick_game] = false (string) 22:54:06.819 [Lua] [num_players] = 4 (string) 22:54:06.819 [Lua] [matchmaking] = true (string) 22:54:06.819 [Lua] [player_slot_1] = 110000105371733:1 (string) 22:54:06.819 [Lua] [player_slot_4] = 0:0 (string) 22:54:06.819 [Lua] [mission_id] = inn_level (string) 22:54:06.819 [Lua] [player_slot_5] = 0:0 (string) 22:54:06.819 [Lua] [player_slot_2] = 110000102485668:1 (string) 22:54:06.819 [Lua] [country_code] = DE (string) 22:54:06.819 [Lua] [player_slot_3] = 1100001066ee6a7:1 (string) 22:54:06.819 [Lua] [eac_authorized] = true (string) 22:54:06.819 [Lua] 22:54:06.819 [Lua] =======================Found valid lobby! 22:54:06.820 [Lua] 22:54:06.820 [Lua] [twitch_enabled] = false (string) 22:54:06.820 [Lua] [power_level] = 828 (string) 22:54:06.820 [Lua] [id] = 18600000174cb4b (string) 22:54:06.820 [Lua] [unique_server_name] = Toshiro (string) 22:54:06.820 [Lua] [difficulty_tweak] = 0 (string) 22:54:06.820 [Lua] [host] = 11000010000e4f2 (string) 22:54:06.820 [Lua] [matchmaking_type] = 2 (string) 22:54:06.820 [Lua] [is_private] = false (string) 22:54:06.820 [Lua] [selected_mission_id] = fort (string) 22:54:06.820 [Lua] [name] = Lobby 18600000174cb4b (string) 22:54:06.820 [Lua] [difficulty] = hardest (string) 22:54:06.820 [Lua] [match_started] = true (string) 22:54:06.820 [Lua] [mechanism] = adventure (string) 22:54:06.820 [Lua] [network_hash] = 35577e51b360aa03 (string) 22:54:06.820 [Lua] [quick_game] = true (string) 22:54:06.820 [Lua] [num_players] = 3 (string) 22:54:06.820 [Lua] [matchmaking] = true (string) 22:54:06.820 [Lua] [player_slot_1] = 0:0 (string) 22:54:06.820 [Lua] [player_slot_4] = 11000010000e4f2:1 (string) 22:54:06.820 [Lua] [mission_id] = fort (string) 22:54:06.820 [Lua] [player_slot_5] = 110000109ca9850:1 (string) 22:54:06.820 [Lua] [player_slot_2] = 0:0 (string) 22:54:06.820 [Lua] [country_code] = DE (string) 22:54:06.820 [Lua] [player_slot_3] = 110000115dcdfcb:1 (string) 22:54:06.820 [Lua] [eac_authorized] = true (string) 22:54:06.820 [Lua] 22:54:06.820 [Lua] =======================Found valid lobby! 22:54:08.134 [Window] Window => inactive 22:54:13.339 [Window] Window => active 22:54:24.896 [Window] Window => inactive 22:54:30.632 [Window] Window => active 22:54:30.868 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 22:54:30.868 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser 22:54:30.868 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 22:54:30.868 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:54:30.868 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 22:54:30.869 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 22:54:34.276 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 22:54:34.276 [Lua] ............................................................................................................ 22:54:34.276 [Lua] ............................................................................................................ 22:54:34.276 [Lua] GAME START SETTINGS -> Level: military | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 22:54:34.276 [Lua] ............................................................................................................ 22:54:34.276 [Lua] ............................................................................................................ 22:54:34.276 [Lua] [Matchmaking] Cancelling matchmaking 22:54:34.276 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:54:34.285 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 22:54:34.285 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 22:54:34.288 [Lua] Set lobby begin: 22:54:34.288 [Lua] Lobby data selected_mission_id = inn_level 22:54:34.288 [Lua] Lobby data num_players = 1 22:54:34.288 [Lua] Lobby data difficulty_tweak = 0 22:54:34.288 [Lua] Lobby data host = 110000105b0d1a8 22:54:34.288 [Lua] Lobby data matchmaking_type = 3 22:54:34.288 [Lua] Lobby data difficulty = hardest 22:54:34.288 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 22:54:34.288 [Lua] Lobby data unique_server_name = Benjiro 22:54:34.288 [Lua] Lobby data player_slot_4 = 0:0 22:54:34.288 [Lua] Lobby data country_code = SE 22:54:34.288 [Lua] Lobby data matchmaking = false 22:54:34.288 [Lua] Lobby data power_level = 835 22:54:34.288 [Lua] Lobby data mission_id = inn_level 22:54:34.288 [Lua] Lobby data mechanism = adventure 22:54:34.288 [Lua] Lobby data player_slot_5 = 0:0 22:54:34.288 [Lua] Lobby data player_slot_2 = 0:0 22:54:34.288 [Lua] Lobby data network_hash = 35577e51b360aa03 22:54:34.288 [Lua] Lobby data player_slot_3 = 0:0 22:54:34.288 [Lua] Lobby data eac_authorized = true 22:54:34.288 [Lua] Set lobby end. 22:54:34.288 [Lua] [PartyManager] Leader is set to 110000105b0d1a8 22:54:34.289 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level military 0 22:54:34.289 [Lua] Set lobby begin: 22:54:34.289 [Lua] Lobby data twitch_enabled = false 22:54:34.289 [Lua] Lobby data selected_mission_id = military 22:54:34.289 [Lua] Lobby data num_players = 1 22:54:34.289 [Lua] Lobby data difficulty_tweak = 0 22:54:34.289 [Lua] Lobby data host = 110000105b0d1a8 22:54:34.289 [Lua] Lobby data matchmaking_type = 2 22:54:34.289 [Lua] Lobby data match_started = true 22:54:34.289 [Lua] Lobby data difficulty = hardest 22:54:34.289 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 22:54:34.289 [Lua] Lobby data player_slot_4 = 0:0 22:54:34.289 [Lua] Lobby data unique_server_name = Benjiro 22:54:34.289 [Lua] Lobby data quick_game = false 22:54:34.289 [Lua] Lobby data country_code = SE 22:54:34.289 [Lua] Lobby data matchmaking = false 22:54:34.289 [Lua] Lobby data power_level = 835 22:54:34.289 [Lua] Lobby data mission_id = inn_level 22:54:34.289 [Lua] Lobby data mechanism = adventure 22:54:34.289 [Lua] Lobby data player_slot_5 = 0:0 22:54:34.289 [Lua] Lobby data player_slot_2 = 0:0 22:54:34.289 [Lua] Lobby data network_hash = 35577e51b360aa03 22:54:34.289 [Lua] Lobby data player_slot_3 = 0:0 22:54:34.289 [Lua] Lobby data eac_authorized = true 22:54:34.289 [Lua] Set lobby end. 22:54:34.289 [Lua] Set lobby begin: 22:54:34.289 [Lua] Lobby data twitch_enabled = false 22:54:34.289 [Lua] Lobby data selected_mission_id = military 22:54:34.289 [Lua] Lobby data num_players = 1 22:54:34.289 [Lua] Lobby data difficulty_tweak = 0 22:54:34.289 [Lua] Lobby data host = 110000105b0d1a8 22:54:34.289 [Lua] Lobby data matchmaking_type = 2 22:54:34.289 [Lua] Lobby data is_private = true 22:54:34.289 [Lua] Lobby data match_started = true 22:54:34.289 [Lua] Lobby data difficulty = hardest 22:54:34.289 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 22:54:34.289 [Lua] Lobby data player_slot_4 = 0:0 22:54:34.289 [Lua] Lobby data unique_server_name = Benjiro 22:54:34.289 [Lua] Lobby data quick_game = false 22:54:34.289 [Lua] Lobby data country_code = SE 22:54:34.289 [Lua] Lobby data matchmaking = false 22:54:34.289 [Lua] Lobby data power_level = 835 22:54:34.289 [Lua] Lobby data mission_id = inn_level 22:54:34.289 [Lua] Lobby data mechanism = adventure 22:54:34.290 [Lua] Lobby data player_slot_5 = 0:0 22:54:34.290 [Lua] Lobby data player_slot_2 = 0:0 22:54:34.290 [Lua] Lobby data network_hash = 35577e51b360aa03 22:54:34.290 [Lua] Lobby data player_slot_3 = 0:0 22:54:34.290 [Lua] Lobby data eac_authorized = true 22:54:34.290 [Lua] Set lobby end. 22:54:34.290 [Lua] [ChatManager][1]System: Starting hosted game... 22:54:34.290 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 22:54:34.290 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 22:54:34.384 [Lua] [IngameUI] menu view on_exit start_game_view 22:54:34.384 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 22:54:34.385 [Save] Saving `save_data` 22:54:34.385 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:54:34.385 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 22:54:34.385 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 22:54:34.389 [Save] Save done 22:54:34.389 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d50eb40 22:54:34.915 [Window] Window => inactive 22:55:24.349 [Window] Window => active 22:55:32.084 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 22:55:32.084 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 22:55:32.084 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level military 1 22:55:32.084 [Lua] Set lobby begin: 22:55:32.084 [Lua] Lobby data twitch_enabled = false 22:55:32.084 [Lua] Lobby data selected_mission_id = military 22:55:32.084 [Lua] Lobby data num_players = 1 22:55:32.084 [Lua] Lobby data difficulty_tweak = 0 22:55:32.084 [Lua] Lobby data host = 110000105b0d1a8 22:55:32.084 [Lua] Lobby data matchmaking_type = 2 22:55:32.084 [Lua] Lobby data is_private = true 22:55:32.084 [Lua] Lobby data match_started = true 22:55:32.084 [Lua] Lobby data difficulty = hardest 22:55:32.084 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 22:55:32.084 [Lua] Lobby data player_slot_4 = 0:0 22:55:32.084 [Lua] Lobby data unique_server_name = Benjiro 22:55:32.084 [Lua] Lobby data quick_game = false 22:55:32.084 [Lua] Lobby data country_code = SE 22:55:32.085 [Lua] Lobby data matchmaking = false 22:55:32.085 [Lua] Lobby data power_level = 835 22:55:32.085 [Lua] Lobby data mission_id = inn_level 22:55:32.085 [Lua] Lobby data mechanism = adventure 22:55:32.085 [Lua] Lobby data player_slot_5 = 0:0 22:55:32.085 [Lua] Lobby data player_slot_2 = 0:0 22:55:32.085 [Lua] Lobby data network_hash = 35577e51b360aa03 22:55:32.085 [Lua] Lobby data player_slot_3 = 0:0 22:55:32.085 [Lua] Lobby data eac_authorized = true 22:55:32.085 [Lua] Set lobby end. 22:55:32.085 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 22:55:32.085 [Lua] [LevelTransitionHandler] set_next_level( lvl:military, mc:adventure, gm:adventure, env:1, seed:3440563, conflict:default, lckd_director_funcs:{}, diff:hardest, diff_tweak:0, id:1131697280, lt:load_next_level, extra_packages:{ }) 22:55:32.085 [Lua] [NetworkServer] Entering post game 22:55:32.085 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit InGame 22:55:32.085 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InPostGame 22:55:32.085 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter [5] @scripts/managers/matchmaking/matchmaking_manager.lua:348: in function _change_state [6] @scripts/managers/matchmaking/matchmaking_manager.lua:381: in function update [7] @scripts/game_state/state_ingame.lua:936: in function update [8] @foundation/scripts/util/state_machine.lua:141: in function update [9] @scripts/boot.lua:896: in function game_update [10] @scripts/boot.lua:630:in function [1] self = table: 000000000068A420 [2] self = table: 00000000142CBEF0; game_server_lobby_client = nil [3] self = table: 00000000142CBEF0 [4] self = table: 00000000142CBEF0; state_context = table: 000000000C836780 [5] self = table: 00000000009DC2C0; new_state = table: 00000000137FE830; params = table: 00000000009DC040; state_context = table: 000000000C836780; reason = nil [6] self = table: 00000000009DC2C0; dt = 0.011622524820268154; t = 308.31100846198387; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 00000000137FE830; state_context = table: 000000000C836780; reason = nil [7] self = table: 00000000036C8A20; dt = 0.011622524820268154; main_t = 308.31100846198387; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 275.42097311932594 [8] self = table: 00000000162EE340; dt = 0.011622524820268154; t = 308.31100846198387 [9] self = table: 0000000000096840; real_world_dt = 0.011622524820268154; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.011622524820268154; t = 308.31100846198387 [10] dt = 0.011622524820268154 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000000B54AB0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000FCD1DA0; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000FCD1D70; _disable_spawning_reasons = table: 00000000147191C0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000014719190; _mutator_handler = table: 0000000014599AC0; network_server = table: 0000000004E2DB10; _game_mode = table: 000000000068A450; _profile_synchronizer = table: 00000000143D4080; _lobby_host = table: 00000000036A03B0; _level_key = "inn_level"; _network_transmit = table: 0000000000DA4E80; _flow_set_data = table: 0000000014599A90; is_server = true; network_event_delegate = table: 00000000143FCA00; [2] _statistics_db = table: 0000000000B54AB0; _lobby = table: 00000000036A03B0; _matchmaking_manager = table: 00000000009DC2C0; _network_transmit = table: 0000000000DA4E80; state_context = table: 000000000C836780; search_config = table: 000000000C836460; _network_server = table: 0000000004E2DB10; [3] _statistics_db = table: 0000000000B54AB0; _lobby = table: 00000000036A03B0; _matchmaking_manager = table: 00000000009DC2C0; _network_transmit = table: 0000000000DA4E80; state_context = table: 000000000C836780; search_config = table: 000000000C836460; _network_server = table: 0000000004E2DB10; [4] _statistics_db = table: 0000000000B54AB0; _lobby = table: 00000000036A03B0; _matchmaking_manager = table: 00000000009DC2C0; _network_transmit = table: 0000000000DA4E80; state_context = table: 000000000C836780; search_config = table: 000000000C836460; _network_server = table: 0000000004E2DB10; [5] network_event_delegate = table: 00000000143FCA00; network_server = table: 0000000004E2DB10; _waystone_is_active = false; debug = table: 0000000001DD2900; _host_matchmaking_data = table: 00000000009DBDC0; _state = table: 00000000142CBEF0; is_server = true; _power_level_timer = 313.22949085221626; lobby_finder = table: 00000000009DCD30; peers_to_sync = table: 00000000009DCA10; _level_weights = table: 00000000009DC7C0; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000105b0d1a8"; lobby_finder_timer = 0; lobby = table: 00000000036A03B0; profile_update_time = 0; params = table: 00000000009DC040; profile_synchronizer = table: 00000000143D4080; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000C836780; statistics_db = table: 0000000000B54AB0; network_transmit = table: 0000000000DA4E80; _network_hash = "35577e51b360aa03"; difficulty_manager = table: 000000001382C2A0; party_owned_dlcs = table: 00000000009DC540; [6] network_event_delegate = table: 00000000143FCA00; network_server = table: 0000000004E2DB10; _waystone_is_active = false; debug = table: 0000000001DD2900; _host_matchmaking_data = table: 00000000009DBDC0; _state = table: 00000000142CBEF0; is_server = true; _power_level_timer = 313.22949085221626; lobby_finder = table: 00000000009DCD30; peers_to_sync = table: 00000000009DCA10; _level_weights = table: 00000000009DC7C0; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000105b0d1a8"; lobby_finder_timer = 0; lobby = table: 00000000036A03B0; profile_update_time = 0; params = table: 00000000009DC040; profile_synchronizer = table: 00000000143D4080; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000C836780; statistics_db = table: 0000000000B54AB0; network_transmit = table: 0000000000DA4E80; _network_hash = "35577e51b360aa03"; difficulty_manager = table: 000000001382C2A0; party_owned_dlcs = table: 00000000009DC540; [7] world_name = "level_world"; entity_system_bag = table: 00000000001DDC30; network_server = table: 0000000004E2DB10; entity_system = table: 00000000001DD8F0; parent = table: 0000000000096840; _level_flow_events = table: 000000000FCD8E60; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000036D31A0; profile_synchronizer = table: 00000000143D4080; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000014A85C90; num_local_human_players = 1; _ping_reporter = table: 000000000C88AA00; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011622524820268154; peer_id = "110000105b0d1a8"; level = [Level]; network_timer_handler = table: 000000000057F620; network_event_delegate = table: 00000000143FCA00; machines = table: 000000000FCE9100; _camera_carrier = table: 000000000C88A0B0; free_flight_manager = table: 0000000015430560; network_transmit = table: 0000000000DA4E80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000000B54AB0; _lobby_host = table: 00000000036A03B0; dice_keeper = table: 000000001539CA90; network_clock = table: 000000000322EC00; _debug_gui_immediate = [Gui]; _quit_game = false; [8] _params = table: 00000000162EE310; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 00000000036C8A20; [9] startup_package_handles = table: 000000000009A710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6A0; flow_return_table = table: 0000000000096870; _machine = table: 00000000162EE340; has_booted = true; loading_context = table: 0000000003646A10; startup_timer = 4.7473164876573719; bar_timer = 0; disable_loading_bar = true; 22:55:32.087 [Lua] [LevelTransitionHandler] promote_next_level_data 22:55:32.087 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 22:55:32.087 [Lua] [SharedState] network_state_110000105b0d1a8: level_key:0:0:0:0 = military 22:55:32.087 [Lua] [SharedState] network_state_110000105b0d1a8: level_seed:0:0:0:0 = 3440563 22:55:32.087 [Lua] [SharedState] network_state_110000105b0d1a8: conflict_director:0:0:0:0 = default 22:55:32.087 [Lua] [SharedState] network_state_110000105b0d1a8: locked_director_functions:0:0:0:0 = {} 22:55:32.087 [Lua] [SharedState] network_state_110000105b0d1a8: game_mode:0:0:0:0 = adventure 22:55:32.087 [Lua] [SharedState] network_state_110000105b0d1a8: mechanism:0:0:0:0 = adventure 22:55:32.087 [Lua] [SharedState] network_state_110000105b0d1a8: environment_variation_id:0:0:0:0 = 1 22:55:32.087 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty:0:0:0:0 = hardest 22:55:32.087 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty_tweak:0:0:0:0 = 0 22:55:32.087 [Lua] [SharedState] network_state_110000105b0d1a8: level_session_id:0:0:0:0 = 1131697280 22:55:32.087 [Lua] [SharedState] network_state_110000105b0d1a8: level_transition_type:0:0:0:0 = load_next_level 22:55:32.087 [Lua] [SharedState] network_state_110000105b0d1a8: extra_packages:0:0:0:0 = {} 22:55:32.087 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 22:55:32.087 [Lua] [NetworkServer] Entering post game 22:55:32.087 [Save] Saving `save_data` 22:55:32.087 [Lua] gm_event_end_conditions_met false false 22:55:32.087 [Lua] [PlayFabMirrorBase] Force commit 22:55:32.088 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 22:55:32.088 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:55:32.088 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:55:32.088 [Lua] TRANSITION nil nil load_next_level 22:55:32.088 [Lua] Transition type "load_next_level", is server: true 22:55:32.088 [Lua] [GameNetworkManager] Leaving game... 22:55:32.088 [Lua] [GameNetworkManager] Shutting down game session host. 22:55:32.088 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:55:32.088 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:55:32.088 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=277.42 22:55:32.090 [Save] Save done 22:55:32.090 [Save] Saving `save_data` 22:55:32.093 [Save] Save done 22:55:32.093 [Save] Saving `save_data` 22:55:32.097 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = false 22:55:32.097 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:55:32.097 [Lua] [PlayFabMirrorBase] commit result "success", "2" 22:55:32.105 [Save] Save done 22:55:33.811 [Window] Window => inactive 22:55:34.134 [Lua] [Managers] Calling function on all managers: 22:55:34.135 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 1 22:55:34.135 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = false 22:55:34.135 [Lua] Clearing all global lookup lists 22:55:34.135 [Lua] [IngamePlayerListUI] - Destroy 22:55:34.135 [Lua] [GamePadEquipmentUI] - Destroy 22:55:34.135 [Lua] [EquipmentUI] - Destroy 22:55:34.135 [Lua] [AbilityUI] - Destroy 22:55:34.135 [Lua] [GamePadAbilityUI] - Destroy 22:55:34.136 [Lua] [IngameUI] destroy 22:55:34.137 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8e42f6aa5a5bd73e]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[c66be15694713880]' child 3: '#ID[c66be15694713880]' child 4: '#ID[3eb32d44660fb257]' child 5: '#ID[bd4c6caa3c4c855d]' child 6: '#ID[ef4bc887f71c182e]' 22:55:34.147 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1 22:55:34.147 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 22:55:34.147 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 22:55:34.147 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_5 22:55:34.147 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4 22:55:34.147 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2 22:55:34.147 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_1 22:55:34.147 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 22:55:34.147 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bugmans_painting_wood_base_1 22:55:34.148 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_3 22:55:34.180 [Lua] [Managers] Destroying manager group: 22:55:34.181 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8718f35f038fe76f]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8718f35f038fe76f]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[d87f11e7f70b9738]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[4b30a7733ddf8fb4]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[cfb93656319fad65]' 22:55:34.184 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:55:34.235 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:55:34.235 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit InPostGame 22:55:34.235 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Loading 22:55:34.235 [Lua] [Matchmaking] unregister rpcs 22:55:34.236 [Lua] ############### UNLOADING PACKAGES ############### 22:55:34.236 [Lua] [Managers] Calling function on all managers: 22:55:34.236 [Lua] [Managers] Destroying manager group: 22:55:34.236 [Lua] [Gamestate] Enter state StateLoading 22:55:34.237 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:55:34.237 [Lua] [Matchmaking] register rpcs 22:55:34.237 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 22:55:34.237 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:55:34.237 [Lua] Set lobby begin: 22:55:34.237 [Lua] Lobby data twitch_enabled = false 22:55:34.237 [Lua] Lobby data selected_mission_id = military 22:55:34.237 [Lua] Lobby data num_players = 1 22:55:34.237 [Lua] Lobby data difficulty_tweak = 0 22:55:34.237 [Lua] Lobby data host = 110000105b0d1a8 22:55:34.237 [Lua] Lobby data matchmaking_type = 2 22:55:34.237 [Lua] Lobby data is_private = true 22:55:34.237 [Lua] Lobby data match_started = true 22:55:34.237 [Lua] Lobby data difficulty = hardest 22:55:34.237 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 22:55:34.237 [Lua] Lobby data player_slot_4 = 0:0 22:55:34.237 [Lua] Lobby data unique_server_name = Benjiro 22:55:34.237 [Lua] Lobby data quick_game = false 22:55:34.237 [Lua] Lobby data country_code = SE 22:55:34.237 [Lua] Lobby data matchmaking = false 22:55:34.237 [Lua] Lobby data power_level = 0 22:55:34.238 [Lua] Lobby data mission_id = inn_level 22:55:34.238 [Lua] Lobby data mechanism = adventure 22:55:34.238 [Lua] Lobby data player_slot_5 = 0:0 22:55:34.238 [Lua] Lobby data player_slot_2 = 0:0 22:55:34.238 [Lua] Lobby data network_hash = 35577e51b360aa03 22:55:34.238 [Lua] Lobby data player_slot_3 = 0:0 22:55:34.238 [Lua] Lobby data eac_authorized = true 22:55:34.238 [Lua] Set lobby end. 22:55:34.238 [Lua] registering RPCs 22:55:34.238 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:55:34.238 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:55:34.238 [Lua] Set lobby begin: 22:55:34.238 [Lua] Lobby data twitch_enabled = false 22:55:34.238 [Lua] Lobby data selected_mission_id = military 22:55:34.238 [Lua] Lobby data num_players = 1 22:55:34.238 [Lua] Lobby data difficulty_tweak = 0 22:55:34.238 [Lua] Lobby data host = 110000105b0d1a8 22:55:34.238 [Lua] Lobby data matchmaking_type = 2 22:55:34.238 [Lua] Lobby data is_private = true 22:55:34.238 [Lua] Lobby data match_started = true 22:55:34.238 [Lua] Lobby data difficulty = hardest 22:55:34.238 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 22:55:34.238 [Lua] Lobby data player_slot_4 = 0:0 22:55:34.238 [Lua] Lobby data unique_server_name = Benjiro 22:55:34.238 [Lua] Lobby data quick_game = false 22:55:34.238 [Lua] Lobby data country_code = SE 22:55:34.238 [Lua] Lobby data matchmaking = false 22:55:34.238 [Lua] Lobby data power_level = 0 22:55:34.238 [Lua] Lobby data mission_id = military 22:55:34.238 [Lua] Lobby data mechanism = adventure 22:55:34.238 [Lua] Lobby data player_slot_5 = 0:0 22:55:34.238 [Lua] Lobby data player_slot_2 = 0:0 22:55:34.238 [Lua] Lobby data network_hash = 35577e51b360aa03 22:55:34.238 [Lua] Lobby data player_slot_3 = 0:0 22:55:34.238 [Lua] Lobby data eac_authorized = true 22:55:34.238 [Lua] Set lobby end. 22:55:34.241 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized 22:55:34.241 [Lua] [StateLoading] load_current_level 22:55:34.241 [Lua] [LevelTransitionHandler] load_current_level, loading military 1 22:55:34.245 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 22:55:34.245 [Umbra] Unload tome 22:55:34.245 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 22:55:34.285 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 22:55:34.292 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 22:55:34.292 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_common, military, async-read, 22:55:34.292 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, military, async-read, 22:55:34.292 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_meta, military, async-read, 22:55:34.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13 22:55:34.370 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13 22:55:34.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_common 22:55:35.027 [Window] Window => active 22:55:35.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_common 22:55:35.363 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_common 22:55:35.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military 22:55:38.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military 22:55:38.713 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military 22:55:38.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_meta 22:55:38.771 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 22:55:38.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_meta 22:55:38.830 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_meta 22:55:38.847 [Lua] [LevelTransitionHandler] Level load completed! 22:55:38.847 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: military - level_seed: 3440563 - use_random_directors: true - conflict_director_name: default 22:55:38.872 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:55:38.872 [Lua] checking dlc's against conflict directors 22:55:38.872 [Lua] number of factions to include 2 22:55:38.872 [Lua] number of factions added 2 22:55:38.872 [Lua] --- --- --- 22:55:38.872 [Lua] Starting... difficulty 'hardest' 22:55:38.872 [Lua] These are the starting conflict directors: 22:55:38.872 [Lua] chaos 22:55:38.872 [Lua] chaos_light 22:55:38.872 [Lua] skaven 22:55:38.872 [Lua] --- --- --- 22:55:38.872 [Lua] 22:55:38.872 [Lua] DONE! Found the following directors: 22:55:38.872 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 22:55:38.872 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_raider=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_loot_rat=true, skaven_warpfire_thrower=true, chaos_berzerker=true, chaos_marauder=true, skaven_poison_wind_globadier=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 22:55:38.872 [Lua] load_startup_enemy_packages: -------------- 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] chaos_spawn 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] chaos_troll 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] skaven_rat_ogre 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] skaven_stormfiend 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] beastmen_minotaur 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] chaos_plague_sorcerer 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] chaos_corruptor_sorcerer 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] skaven_gutter_runner 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] skaven_pack_master 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] skaven_poison_wind_globadier 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] skaven_ratling_gunner 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] skaven_warpfire_thrower 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] chaos_vortex_sorcerer 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] beastmen_standard_bearer 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] chaos_vortex 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] critter_rat 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] critter_pig 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] skaven_storm_vermin 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] chaos_warrior 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] skaven_clan_rat_with_shield 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] skaven_clan_rat 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] skaven_storm_vermin_with_shield 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] skaven_slave 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] chaos_fanatic 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] chaos_raider 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] chaos_marauder_with_shield 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] skaven_loot_rat 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] chaos_berzerker 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] chaos_marauder 22:55:38.872 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 22:55:38.872 [Lua] skaven_plague_monk 22:55:38.874 [Lua] ### Received rpc_level_loaded 22:55:38.874 [Lua] #### Has state machine: true, peer_id: 110000105b0d1a8, level_id: 35 22:55:38.874 [Lua] Peer 110000105b0d1a8 has loaded the level and all enemies are loaded 22:55:38.891 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Loading 22:55:38.891 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter LoadingProfilePackages 22:55:38.908 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit LoadingProfilePackages 22:55:38.908 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForEnterGame 22:55:38.908 [Lua] ### Received rpc_level_loaded 22:55:38.908 [Lua] #### Has state machine: false, peer_id: 110000105b0d1a8, level_id: 35 22:55:39.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:55:39.158 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:55:39.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:55:39.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:55:39.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:55:39.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:55:39.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:55:39.593 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:55:39.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:55:39.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:55:39.827 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:55:39.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:55:40.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:55:40.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:55:40.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:55:40.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:55:40.348 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:55:40.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:55:40.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:55:40.482 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:55:40.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:55:40.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:55:40.637 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:55:40.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:55:40.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:55:40.837 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:55:40.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:55:41.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:55:41.073 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:55:41.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:55:41.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:55:41.209 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:55:41.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:55:41.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:55:41.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:55:41.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:55:41.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:55:41.667 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:55:41.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:55:41.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:55:41.935 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:55:41.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:55:42.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:55:42.002 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:55:42.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:55:42.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:55:42.070 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:55:42.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:55:42.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:55:42.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:55:42.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 22:55:42.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 22:55:42.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 22:55:42.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 22:55:42.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 22:55:42.589 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 22:55:42.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 22:55:42.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 22:55:42.874 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 22:55:42.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:55:43.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:55:43.125 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:55:43.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:55:43.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:55:43.327 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 22:55:43.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 22:55:43.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 22:55:43.596 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 22:55:43.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 22:55:43.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 22:55:43.814 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 22:55:43.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 22:55:43.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 22:55:43.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 22:55:43.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 22:55:44.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 22:55:44.182 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 22:55:44.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 22:55:44.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 22:55:44.366 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 22:55:44.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 22:55:44.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 22:55:44.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 22:55:44.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 22:55:44.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 22:55:44.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 22:55:44.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 22:55:44.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 22:55:44.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 22:55:44.921 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: adventure 22:55:44.921 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:55:44.921 [Lua] Starting async level spawning of levels/honduras/military/world 22:55:44.922 [Umbra] Init version: 3.4.15 :: 16 threads 22:55:45.635 [Lua] Async level spawning done 22:55:45.635 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:55:46.615 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:55:46.615 [Lua] [Matchmaking] unregister rpcs 22:55:46.615 [Lua] Set lobby begin: 22:55:46.615 [Lua] Lobby data twitch_enabled = false 22:55:46.615 [Lua] Lobby data selected_mission_id = military 22:55:46.615 [Lua] Lobby data num_players = 1 22:55:46.615 [Lua] Lobby data difficulty_tweak = 0 22:55:46.615 [Lua] Lobby data host = 110000105b0d1a8 22:55:46.615 [Lua] Lobby data matchmaking_type = 2 22:55:46.615 [Lua] Lobby data is_private = true 22:55:46.615 [Lua] Lobby data match_started = true 22:55:46.615 [Lua] Lobby data difficulty = hardest 22:55:46.615 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 22:55:46.615 [Lua] Lobby data player_slot_4 = 0:0 22:55:46.615 [Lua] Lobby data unique_server_name = Benjiro 22:55:46.615 [Lua] Lobby data quick_game = false 22:55:46.615 [Lua] Lobby data country_code = SE 22:55:46.615 [Lua] Lobby data matchmaking = false 22:55:46.615 [Lua] Lobby data power_level = 0 22:55:46.615 [Lua] Lobby data mission_id = military 22:55:46.615 [Lua] Lobby data mechanism = adventure 22:55:46.615 [Lua] Lobby data player_slot_5 = 0:0 22:55:46.615 [Lua] Lobby data player_slot_2 = 0:0 22:55:46.616 [Lua] Lobby data network_hash = 35577e51b360aa03 22:55:46.616 [Lua] Lobby data player_slot_3 = 0:0 22:55:46.616 [Lua] Lobby data eac_authorized = true 22:55:46.616 [Lua] Set lobby end. 22:55:46.616 [Lua] [Managers] Destroying manager group: 22:55:46.616 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens 22:55:46.616 [Lua] [Gamestate] Enter StateIngame HOST 22:55:46.616 [Lua] [Managers] Calling function on all managers: 22:55:46.616 [Lua] <>level = military<> 22:55:46.616 [Lua] Set lobby begin: 22:55:46.616 [Lua] Lobby data twitch_enabled = false 22:55:46.616 [Lua] Lobby data selected_mission_id = military 22:55:46.616 [Lua] Lobby data num_players = 1 22:55:46.616 [Lua] Lobby data difficulty_tweak = 0 22:55:46.616 [Lua] Lobby data host = 110000105b0d1a8 22:55:46.616 [Lua] Lobby data matchmaking_type = 2 22:55:46.616 [Lua] Lobby data is_private = true 22:55:46.617 [Lua] Lobby data match_started = true 22:55:46.617 [Lua] Lobby data difficulty = hardest 22:55:46.617 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 22:55:46.617 [Lua] Lobby data player_slot_4 = 0:0 22:55:46.617 [Lua] Lobby data unique_server_name = Benjiro 22:55:46.617 [Lua] Lobby data quick_game = false 22:55:46.617 [Lua] Lobby data country_code = SE 22:55:46.617 [Lua] Lobby data matchmaking = false 22:55:46.617 [Lua] Lobby data power_level = 0 22:55:46.617 [Lua] Lobby data mission_id = military 22:55:46.617 [Lua] Lobby data mechanism = adventure 22:55:46.617 [Lua] Lobby data player_slot_5 = 0:0 22:55:46.617 [Lua] Lobby data player_slot_2 = 0:0 22:55:46.617 [Lua] Lobby data network_hash = 35577e51b360aa03 22:55:46.617 [Lua] Lobby data player_slot_3 = 0:0 22:55:46.617 [Lua] Lobby data eac_authorized = true 22:55:46.617 [Lua] Set lobby end. 22:55:46.617 [Lua] [StateIngame] Server ingame 22:55:46.620 [Lua] Set lobby begin: 22:55:46.620 [Lua] Lobby data twitch_enabled = false 22:55:46.620 [Lua] Lobby data selected_mission_id = military 22:55:46.620 [Lua] Lobby data num_players = 1 22:55:46.620 [Lua] Lobby data difficulty_tweak = 0 22:55:46.620 [Lua] Lobby data host = 110000105b0d1a8 22:55:46.620 [Lua] Lobby data matchmaking_type = 2 22:55:46.620 [Lua] Lobby data is_private = true 22:55:46.620 [Lua] Lobby data match_started = true 22:55:46.620 [Lua] Lobby data difficulty = hardest 22:55:46.620 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 22:55:46.620 [Lua] Lobby data player_slot_4 = 0:0 22:55:46.620 [Lua] Lobby data unique_server_name = Benjiro 22:55:46.620 [Lua] Lobby data quick_game = false 22:55:46.620 [Lua] Lobby data country_code = SE 22:55:46.620 [Lua] Lobby data matchmaking = false 22:55:46.620 [Lua] Lobby data power_level = 0 22:55:46.620 [Lua] Lobby data mission_id = military 22:55:46.620 [Lua] Lobby data mechanism = adventure 22:55:46.620 [Lua] Lobby data player_slot_5 = 0:0 22:55:46.620 [Lua] Lobby data player_slot_2 = 0:0 22:55:46.620 [Lua] Lobby data network_hash = 35577e51b360aa03 22:55:46.620 [Lua] Lobby data player_slot_3 = 0:0 22:55:46.620 [Lua] Lobby data eac_authorized = true 22:55:46.620 [Lua] Set lobby end. 22:55:46.620 [Lua] [Matchmaking] register rpcs 22:55:46.620 [Lua] GameNetworkManager:init... creating game session 22:55:46.620 [Lua] Host GameSession.make_game_session_host with session: 22:55:46.620 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:55:46.620 [Lua] [GameNetworkManager] My own peer_id = 110000105b0d1a8 22:55:46.620 [Lua] [GameNetworkManager] self.is_server = true 22:55:46.620 [Network] Setting artificial MTU limit to 65536 22:55:46.628 [Lua] Switching ConflictSettings: to: default 22:55:46.628 [Lua] pacing=default 22:55:46.628 [Lua] roaming=nil 22:55:46.628 [Lua] specials=default 22:55:46.628 [Lua] debug_color=maroon 22:55:46.628 [Lua] contained_breeds=nil 22:55:46.628 [Lua] pack_spawning=default 22:55:46.628 [Lua] disabled=false 22:55:46.628 [Lua] factions=nil 22:55:46.628 [Lua] boss=default 22:55:46.628 [Lua] horde=default 22:55:46.628 [Lua] name=default 22:55:46.628 [Lua] intensity=default 22:55:46.628 [Lua] --- 22:55:46.628 [Lua] [LevelAnalysis] set_random_seed( 3440563) 22:55:46.636 [Lua] [AIInterestPointSystem] Level Seed: 3440563 22:55:46.637 [Lua] 22:55:46.637 [Lua] [entity_system_bag] = table 22:55:46.637 [Lua] [entity_system_bag] = metatable 22:55:46.637 [Lua] [startup_data] = table 22:55:46.637 [Lua] [entity_manager] = table 22:55:46.637 [Lua] [entity_manager] = metatable 22:55:46.637 [Lua] [unit_spawner] = table 22:55:46.637 [Lua] [unit_spawner] = metatable 22:55:46.637 [Lua] [unit_storage] = table 22:55:46.637 [Lua] [unit_storage] = metatable 22:55:46.637 [Lua] [dice_keeper] = table 22:55:46.637 [Lua] [dice_keeper] = metatable 22:55:46.637 [Lua] [is_server] = true (boolean) 22:55:46.637 [Lua] [world] = [World] 22:55:46.637 [Lua] [system_api] = table 22:55:46.637 [Lua] [entity_system] = table 22:55:46.637 [Lua] [entity_system] = metatable 22:55:46.637 [Lua] [network_lobby] = table 22:55:46.637 [Lua] [network_lobby] = metatable 22:55:46.637 [Lua] [profile_synchronizer] = table 22:55:46.637 [Lua] [profile_synchronizer] = metatable 22:55:46.637 [Lua] [level_transition_handler] = table 22:55:46.637 [Lua] [level_transition_handler] = metatable 22:55:46.637 [Lua] [num_local_human_players] = 1 (number) 22:55:46.637 [Lua] [statistics_db] = table 22:55:46.637 [Lua] [statistics_db] = metatable 22:55:46.637 [Lua] [network_server] = table 22:55:46.637 [Lua] [network_server] = metatable 22:55:46.637 [Lua] [input_manager] = table 22:55:46.637 [Lua] [input_manager] = metatable 22:55:46.637 [Lua] [network_clock] = table 22:55:46.637 [Lua] [network_clock] = metatable 22:55:46.637 [Lua] [network_transmit] = table 22:55:46.637 [Lua] [network_transmit] = metatable 22:55:46.637 [Lua] [free_flight_manager] = table 22:55:46.637 [Lua] [free_flight_manager] = metatable 22:55:46.637 [Lua] [network_manager] = table 22:55:46.637 [Lua] [network_manager] = metatable 22:55:46.637 [Lua] [network_event_delegate] = table 22:55:46.637 [Lua] [network_event_delegate] = metatable 22:55:46.637 [Lua] 22:55:46.637 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:55:46.637 [Lua] ignoring extension VersusInteractObjectiveExtension 22:55:46.637 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:55:46.637 [Lua] ignoring extension VersusSocketObjectiveExtension 22:55:46.637 [Lua] ignoring extension VersusTargetObjectiveExtension 22:55:46.637 [Lua] ignoring extension VersusMissionObjectiveExtension 22:55:46.640 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:55:46.655 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 22:55:46.655 [Lua] [AchievementManager] Achievements using the steam platform 22:55:46.656 [Lua] PlayerManager:add_player player_1 22:55:46.719 [Lua] respawn_unit_spawned with group id: cannon_event 22:55:46.719 [Lua] respawn_unit_spawned with group id: cannon_event 22:55:46.719 [Lua] respawn_unit_spawned with group id: cannon_event 22:55:46.723 [Lua] respawn_unit_spawned with group id: end_event 22:55:46.723 [Lua] respawn_unit_spawned with group id: end_event 22:55:46.723 [Lua] respawn_unit_spawned with group id: end_event 22:55:46.746 [Lua] respawn_unit_spawned with group id: gate_event 22:55:46.746 [Lua] respawn_unit_spawned with group id: gate_event 22:55:46.746 [Lua] respawn_unit_spawned with group id: gate_event 22:55:46.752 [Lua] [StateIngame] Level seed: 3440563 22:55:46.784 [Lua] [LevelAnalysis] set_random_seed( 3440563) 22:55:46.791 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:55:46.792 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:55:46.792 [Lua] [IngameUI] init 22:55:46.802 [SteamVoipClient] select_out(110000105b0d1a8, off) 22:55:46.804 [Lua] cb_razer_chroma_setup 22:55:46.828 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:55:46.828 [Lua] Set lobby begin: 22:55:46.828 [Lua] Lobby data twitch_enabled = false 22:55:46.828 [Lua] Lobby data selected_mission_id = military 22:55:46.828 [Lua] Lobby data num_players = 1 22:55:46.828 [Lua] Lobby data difficulty_tweak = 0 22:55:46.828 [Lua] Lobby data host = 110000105b0d1a8 22:55:46.828 [Lua] Lobby data matchmaking_type = 2 22:55:46.828 [Lua] Lobby data is_private = true 22:55:46.828 [Lua] Lobby data match_started = true 22:55:46.828 [Lua] Lobby data difficulty = hardest 22:55:46.828 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 22:55:46.828 [Lua] Lobby data player_slot_4 = 0:0 22:55:46.828 [Lua] Lobby data unique_server_name = Benjiro 22:55:46.828 [Lua] Lobby data quick_game = false 22:55:46.828 [Lua] Lobby data country_code = SE 22:55:46.828 [Lua] Lobby data matchmaking = false 22:55:46.828 [Lua] Lobby data power_level = 835 22:55:46.828 [Lua] Lobby data mission_id = military 22:55:46.828 [Lua] Lobby data mechanism = adventure 22:55:46.828 [Lua] Lobby data player_slot_5 = 0:0 22:55:46.828 [Lua] Lobby data player_slot_2 = 0:0 22:55:46.828 [Lua] Lobby data network_hash = 35577e51b360aa03 22:55:46.829 [Lua] Lobby data player_slot_3 = 0:0 22:55:46.829 [Lua] Lobby data eac_authorized = true 22:55:46.829 [Lua] Set lobby end. 22:55:46.829 [Lua] CurrentConflictSettings default 22:55:46.829 [Lua] [ConflictDirector] conflict_director is ai_ready 22:55:46.833 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:55:46.833 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:55:46.837 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:55:46.837 [Lua] Forming navigation groups in one frame 22:55:46.837 [Lua] Forming navigation groups 22:55:46.837 [Lua] NavigationGroupManager -> calulation time A: 0 22:55:47.031 [Lua] NavigationGroupManager -> calulation time B: 0.19399999999995998 22:55:47.031 [Lua] number of nav groups: 345 22:55:47.032 [Lua] number of refined nav groups : 265 22:55:47.038 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000050022 22:55:47.038 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.669336462020876 Normalized coefficient: 1.2431590278791695 22:55:47.040 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.681092634797098 Normalized coefficient: 1.3483327709500328 22:55:47.041 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.711313934624195 Normalized coefficient: 1.4704078412909083 22:55:47.043 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 0.90671331882476813 Normalized coefficient: 1.4888939778118575 22:55:47.047 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 22:55:47.047 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 22:55:47.047 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 22:55:47.047 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 22:55:47.047 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 22:55:47.053 [Lua] [LevelAnalysis] Generating boss paths for level: military 22:55:47.053 [Lua] [LevelAnalysis] This level has a total main-path length of 1114.635 meters. 22:55:47.053 [Lua] [LevelAnalysis] grouping spawners for event_patrol 22:55:47.053 [Lua] [LevelAnalysis] 22:55:47.053 [Lua] [LevelAnalysis] grouping spawners for event_boss 22:55:47.053 [Lua] [LevelAnalysis] 22:55:47.053 [Lua] [LevelAnalysis] Terror events added: 22:55:47.053 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 22:55:47.053 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 22:55:47.053 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 22:55:47.053 [Lua] NORMAL PATROL MAIN PATH 198.40597534179688 22:55:47.053 [Lua] [waypoints] = table 22:55:47.053 [Lua] [astar_points] = table 22:55:47.053 [Lua] [travel_dist] = 198.40596693754196 (number) 22:55:47.053 [Lua] [one_directional] = true (boolean) 22:55:47.053 [Lua] [id] = boss6 (string) 22:55:47.053 [Lua] ----> using boss spline path! 22:55:47.053 [Lua] Adding main path event: Vector3Box(127.522, 174.726, -22.4863) boss_event_skaven_spline_patrol 45 table: 000000000F3180E0 22:55:47.053 [Lua] ----> using boss gizmo! 22:55:47.053 [Lua] [LevelAnalysis] section: 2, start-index: 23, end-index: 48, forbidden-dist: -377.8 start-travel-dist: 586.2, end-travel-dist: 580.8 spawn_distance 198.4 22:55:47.053 [Lua] Adding main path event: Vector3Box(78, 32, 66.806) boss_event_chaos_spawn 45 table: 000000000F2A3A30 22:55:47.053 [Lua] [LevelAnalysis] num_event_places_f: 0.7097569896380107 , num_event_places: 0 , trailing_event_fraction: 0.7097569896380107 , num_events: 1 22:55:47.053 [Lua] [LevelAnalysis] Level path distance: 1114.635484457016 22:55:47.053 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1114.635484457016 forbidden_dist: -1014.635484457016 22:55:47.053 [Lua] [LevelAnalysis] wanted_distance: 1086.260461679344 22:55:47.053 [Lua] [LevelAnalysis] Terror events added: 22:55:47.053 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 22:55:47.053 [Lua] Adding main path event: Vector3Box(-213.302, -67.6401, 74.2169) rare_event_loot_rat 45 table: 000000000F307880 22:55:47.053 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:55:47.056 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 22:55:47.058 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:55:47.060 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55 22:55:47.061 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:55:47.061 [Lua] [Managers] Calling function on all managers: 22:55:47.082 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForEnterGame 22:55:47.082 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForGameObjectSync 22:55:47.085 [Lua] player (110000105b0d1a8,6) was put into party 1 22:55:47.120 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 22:55:47.120 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=57 22:55:47.120 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:6) to profile(5) career(1) 22:55:47.120 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"}] 22:55:47.120 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:6:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/two_handed_axes":false},"inventory_id":605605120,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 22:55:47.120 [Lua] player (110000105b0d1a8,4) was put into party 1 22:55:47.161 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 22:55:47.161 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=59 22:55:47.161 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:4) to profile(3) career(4) 22:55:47.161 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":4,"peer_id":"110000105b0d1a8"}] 22:55:47.162 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed_3p":false},"inventory_id":1959085952,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"wwise\/dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed":false,"wwise\/flamethrower":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed_3p":false}} 22:55:47.162 [Lua] player (110000105b0d1a8,5) was put into party 1 22:55:47.205 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 22:55:47.205 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=61 22:55:47.205 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:5) to profile(4) career(2) 22:55:47.205 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":4,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"110000105b0d1a8"}] 22:55:47.205 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:5:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/bow":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":604129280,"first_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2":false,"wwise\/two_handed_axes":false}} 22:55:47.212 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:55:47.212 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":4,"peer_id":"110000105b0d1a8"}] 22:55:47.213 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 5 22:55:47.213 [Lua] [GameNetworkManager] destroying game object with go_id=60 22:55:47.213 [Lua] [GameNetworkManager] destroying game object with go_id=61 22:55:47.213 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForGameObjectSync 22:55:47.213 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForPlayers 22:55:47.215 [Lua] player (110000105b0d1a8,5) was put into party 1 22:55:47.257 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62 22:55:47.257 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=63 22:55:47.257 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:5) to profile(4) career(2) 22:55:47.257 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":4,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"110000105b0d1a8"}] 22:55:47.257 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:5:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/bow":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1986872704,"first_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2":false,"wwise\/two_handed_axes":false}} 22:55:47.472 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForPlayers 22:55:47.472 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InGame 22:55:47.472 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = true 22:55:47.673 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 22:55:47.673 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 22:55:47.673 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 22:55:48.013 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 22:55:48.013 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 22:55:48.013 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 22:55:48.082 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 22:55:48.082 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 22:55:48.082 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 22:55:48.127 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 22:55:48.127 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 22:55:48.127 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 22:55:48.251 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 22:55:48.251 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 22:55:48.251 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 22:55:48.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 22:55:48.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 22:55:48.285 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02 22:55:48.375 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02 22:55:48.375 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02 22:55:48.375 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 22:55:48.632 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 22:55:48.632 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 22:55:48.633 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 22:55:48.666 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 22:55:48.666 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 22:55:48.666 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 22:55:48.778 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 22:55:48.778 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 22:55:48.778 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 22:55:48.924 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 22:55:48.924 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 22:55:48.924 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 22:55:48.968 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 22:55:48.968 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 22:55:48.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 22:55:49.015 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 22:55:49.015 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 22:55:49.015 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 22:55:49.082 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 22:55:49.082 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 22:55:49.082 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 22:55:49.115 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 22:55:49.115 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 22:55:49.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 22:55:49.150 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 22:55:49.150 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 22:55:49.150 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 22:55:49.406 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 22:55:49.406 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 22:55:49.406 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 22:55:49.472 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 22:55:49.472 [Lua] [PackageManager] Force_load: wwise/flamethrower 22:55:49.472 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 22:55:49.506 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 22:55:49.506 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 22:55:49.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 22:55:49.585 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 22:55:49.585 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 22:55:49.585 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 22:55:49.709 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 22:55:49.709 [Lua] [PackageManager] Force_load: wwise/drakegun 22:55:49.709 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 22:55:49.789 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 22:55:49.789 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 22:55:49.789 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 22:55:49.833 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 22:55:49.833 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 22:55:49.833 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 22:55:49.923 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 22:55:49.923 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 22:55:49.923 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 22:55:50.165 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 22:55:50.165 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 22:55:50.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 22:55:50.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 22:55:50.257 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 22:55:50.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:55:50.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:55:50.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:55:50.291 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 22:55:50.381 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 22:55:50.381 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 22:55:50.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 22:55:50.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 22:55:50.566 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 22:55:50.567 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 22:55:50.633 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 22:55:50.633 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 22:55:50.633 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 22:55:50.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 22:55:50.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 22:55:50.690 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 22:55:50.816 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 22:55:50.816 [Lua] [PackageManager] Force_load: wwise/bow 22:55:50.816 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:55:50.919 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:55:50.919 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:55:50.919 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 22:55:51.008 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 22:55:51.008 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 22:55:51.009 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 22:55:51.132 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 22:55:51.132 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 22:55:51.132 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 22:55:51.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 22:55:51.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 22:55:51.222 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 22:55:51.322 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 22:55:51.322 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 22:55:51.323 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 22:55:51.378 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 22:55:51.378 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 22:55:51.378 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 22:55:51.389 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:5:0:0 = 1986872704 22:55:51.434 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 22:55:51.434 [Lua] [PackageManager] Force_load: wwise/coghammer 22:55:51.435 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 22:55:51.479 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 22:55:51.479 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 22:55:51.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 22:55:51.490 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:4:0:0 = 1959085952 22:55:51.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 22:55:51.625 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 22:55:51.625 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 22:55:51.714 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 22:55:51.714 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 22:55:51.725 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:6:0:0 = 605605120 22:55:51.726 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000105b0d1a8 6 22:55:51.728 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:55:51.728 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:55:51.728 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:55:51.728 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:55:51.728 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:55:51.728 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:55:51.728 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:55:51.728 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:55:51.729 [Lua] TalentExtension:_send_rpc_sync_talents 64 22:55:51.729 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:55:51.729 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 22:55:51.730 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000105b0d1a8 4 22:55:51.731 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:55:51.731 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:55:51.731 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:55:51.731 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:55:51.731 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:55:51.731 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:55:51.732 [Lua] TalentExtension:_send_rpc_sync_talents 66 22:55:51.732 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:55:51.732 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 22:55:51.733 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000105b0d1a8 5 22:55:51.734 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:55:51.734 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:55:51.734 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:55:51.734 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:55:51.734 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:55:51.734 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:55:51.734 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:55:51.734 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:55:51.735 [Lua] TalentExtension:_send_rpc_sync_talents 68 22:55:51.735 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:55:51.735 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 22:55:51.737 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(170.097, 259.898, -17.574), Vector4(0, 0, 0.923366, 0.38392)) 22:55:51.739 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:55:51.739 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:55:51.739 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:55:51.739 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:55:51.739 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:55:51.739 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:55:51.739 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:55:51.739 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:55:51.739 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:55:51.739 [Lua] TalentExtension:_send_rpc_sync_talents 70 22:55:51.739 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:55:51.739 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 22:55:51.739 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 22:55:51.750 [Lua] Switching ConflictSettings: to: chaos_light 22:55:51.750 [Lua] pacing=chaos 22:55:51.750 [Lua] roaming=nil 22:55:51.750 [Lua] specials=chaos_light 22:55:51.750 [Lua] debug_color=purple 22:55:51.750 [Lua] contained_breeds=nil 22:55:51.750 [Lua] pack_spawning=chaos_light 22:55:51.750 [Lua] disabled=false 22:55:51.750 [Lua] factions=nil 22:55:51.750 [Lua] boss=chaos_light 22:55:51.750 [Lua] horde=chaos 22:55:51.750 [Lua] name=chaos_light 22:55:51.750 [Lua] intensity=default 22:55:51.750 [Lua] --- 22:55:51.751 [Lua] updating bot weapon metadata for weapon: two_handed_halberds_template_1 22:55:51.751 [Lua] updating bot weapon metadata for weapon: repeating_handgun_template_1 22:55:51.751 [Lua] updating bot weapon metadata for weapon: two_handed_spears_elf_template_1 22:55:51.751 [Lua] updating bot weapon metadata for weapon: longbow_template_1 22:55:51.752 [Lua] updating bot weapon metadata for weapon: two_handed_cog_hammers_template_1 22:55:51.752 [Lua] updating bot weapon metadata for weapon: dr_deus_01_template_1 22:55:52.008 [Lua] StateInGameRunning:_game_actually_starts() 22:55:52.008 [Lua] ################################################################################################################# 22:55:52.008 [Lua] [Loading Time]: 00:00:18 [Transition]: inn_level-military [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:55:52.008 [Lua] ################################################################################################################# 22:55:52.008 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 26 22:55:52.008 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = true 22:55:52.022 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 26 22:55:52.785 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 26 22:55:52.785 [Lua] Commit load time data 22:56:20.456 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:56:20.468 [Lua] Spline already found! 22:56:20.494 [Lua] Init group template: spline_patrol 22:56:21.625 [Lua] Switching ConflictSettings: to: skaven 22:56:21.625 [Lua] pacing=default 22:56:21.625 [Lua] roaming=nil 22:56:21.625 [Lua] specials=skaven 22:56:21.625 [Lua] debug_color=orange 22:56:21.626 [Lua] contained_breeds=nil 22:56:21.626 [Lua] pack_spawning=skaven 22:56:21.626 [Lua] disabled=false 22:56:21.626 [Lua] factions=nil 22:56:21.626 [Lua] boss=skaven 22:56:21.626 [Lua] horde=default 22:56:21.626 [Lua] name=skaven 22:56:21.626 [Lua] intensity=default 22:56:21.626 [Lua] --- 22:56:22.276 [Lua] Players are leaving the safe zone 22:56:34.227 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:56:45.167 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:56:45.178 [Lua] Spline already found! 22:56:45.214 [Lua] Init group template: spline_patrol 22:56:50.932 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 22:56:50.932 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 22:56:50.944 [Lua] > starting new spline, using new navbot: standard , id: boss6 22:56:50.966 [Lua] > continuing spline boss6 index: 2 retries: 0 22:56:50.978 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 22:56:50.978 [Lua] > continuing spline boss6 index: 3 retries: 0 22:56:50.989 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 22:56:50.989 [Lua] > continuing spline boss6 index: 4 retries: 0 22:56:51.001 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 22:56:51.001 [Lua] > continuing spline boss6 index: 5 retries: 0 22:56:51.012 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 22:56:51.012 [Lua] > continuing spline boss6 index: 6 retries: 0 22:56:51.022 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 22:56:51.023 [Lua] > continuing spline boss6 index: 7 retries: 0 22:56:51.034 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 22:56:51.034 [Lua] > continuing spline boss6 index: 8 retries: 0 22:56:51.046 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 22:56:51.046 [Lua] > continuing spline boss6 index: 9 retries: 0 22:56:51.056 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 22:56:51.056 [Lua] > continuing spline boss6 index: 10 retries: 0 22:56:51.079 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0044233202934265137 boss6 22:56:51.079 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0016012688865885139 boss6 22:56:51.079 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 22:56:51.080 [Lua] > spline completed boss6 retries: 0 22:56:51.272 [Lua] Init group template: spline_patrol 22:56:51.792 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:56:51.804 [Lua] Spline already found! 22:56:51.830 [Lua] Init group template: spline_patrol 22:56:56.443 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:56:56.676 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 22:57:02.050 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:57:02.062 [Lua] Spline already found! 22:57:02.102 [Lua] Init group template: spline_patrol 22:57:11.780 [Lua] Time for new HOOORDE! multi_first_wave 22:57:11.780 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 22:57:11.780 [Lua] horde requested: ambush 22:57:11.780 [Lua] setting up ambush-horde 22:57:11.780 [Lua] Composing horde 'large' .. using variant 'plain' 22:57:11.780 [Lua] -> spawning: 54 22:57:11.780 [Lua] horde crated with id 6 of type ambush 22:57:11.780 [Lua] ambush horde has started 22:57:13.405 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 22:57:14.229 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 22:57:15.906 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 22:57:17.784 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 22:57:18.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x14ac5, position: 0 22:57:24.611 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' 22:57:24.864 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[1cb0130da5e378f4]' 22:57:24.877 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[a35f2ea23ae5019a]' 22:57:25.370 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:57:34.305 [Lua] [IngameUI] menu view on_enter ingame_menu 22:57:35.306 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 22:57:35.615 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 22:57:35.838 [Lua] PopupManager:query_result returned result: leave_game 22:57:35.856 [Lua] [Matchmaking] Doing transition leave_game from UI 22:57:35.856 [Lua] TRANSITION leave_game nil false 22:57:35.856 [Lua] [GameNetworkManager] Leaving game... 22:57:35.856 [Lua] [GameNetworkManager] Shutting down game session host. 22:57:35.856 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:57:35.856 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:57:35.857 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=110.35 22:57:35.857 [Lua] [IngameUI] menu view on_exit ingame_menu 22:57:35.870 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:57:37.660 [Lua] Set lobby begin: 22:57:37.660 [Lua] Lobby data twitch_enabled = false 22:57:37.660 [Lua] Lobby data selected_mission_id = military 22:57:37.660 [Lua] Lobby data num_players = 1 22:57:37.660 [Lua] Lobby data difficulty_tweak = 0 22:57:37.660 [Lua] Lobby data host = 110000105b0d1a8 22:57:37.660 [Lua] Lobby data matchmaking_type = 2 22:57:37.660 [Lua] Lobby data is_private = true 22:57:37.660 [Lua] Lobby data match_started = true 22:57:37.660 [Lua] Lobby data difficulty = hardest 22:57:37.660 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 22:57:37.660 [Lua] Lobby data player_slot_4 = 0:0 22:57:37.660 [Lua] Lobby data unique_server_name = Benjiro 22:57:37.660 [Lua] Lobby data quick_game = false 22:57:37.660 [Lua] Lobby data country_code = SE 22:57:37.660 [Lua] Lobby data matchmaking = false 22:57:37.660 [Lua] Lobby data power_level = 0 22:57:37.660 [Lua] Lobby data mission_id = military 22:57:37.660 [Lua] Lobby data mechanism = adventure 22:57:37.660 [Lua] Lobby data player_slot_5 = 0:0 22:57:37.660 [Lua] Lobby data player_slot_2 = 0:0 22:57:37.661 [Lua] Lobby data network_hash = 35577e51b360aa03 22:57:37.661 [Lua] Lobby data player_slot_3 = 0:0 22:57:37.661 [Lua] Lobby data eac_authorized = true 22:57:37.661 [Lua] Set lobby end. 22:57:37.843 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 22:57:37.843 [Lua] [Managers] Calling function on all managers: 22:57:37.843 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 1 22:57:37.843 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = false 22:57:37.843 [Lua] Clearing all global lookup lists 22:57:37.843 [Lua] [IngamePlayerListUI] - Destroy 22:57:37.843 [Lua] [GamePadEquipmentUI] - Destroy 22:57:37.843 [Lua] [EquipmentUI] - Destroy 22:57:37.844 [Lua] [AbilityUI] - Destroy 22:57:37.844 [Lua] [GamePadAbilityUI] - Destroy 22:57:37.844 [Lua] [IngameUI] destroy 22:57:37.844 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":4,"peer_id":"110000105b0d1a8"}] 22:57:37.844 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 5 22:57:37.844 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"}] 22:57:37.844 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 4 22:57:37.844 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"}] 22:57:37.844 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 6 22:57:37.845 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[740244d2cf0d39b9]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[17f4946bd337bda0]' child 3: '#ID[4fccf031bdcc12ab]' child 4: '#ID[72d79ffebaab4abc]' child 5: '#ID[2f59d2fa1ffcd6f9]' 22:57:37.846 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[12b1b06400b8bcc3]' child 1: '#ID[7bd52961dca2f3dd]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[532dc154217dfc18]' child 4: '#ID[b96bc7e49069d36d]' child 5: '#ID[a8739cff0076f282]' child 6: '#ID[ff9da4adb6ed109e]' 22:57:37.846 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1ed35552da9d7ffd]' child 1: '#ID[b6aa0ac764b6f845]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[bf145967a7bc994c]' child 4: '#ID[836f5748bf1f102d]' child 5: '#ID[0985c824f8668331]' 22:57:37.846 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[c31a64b04186e624]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[1b309f0928506178]' child 5: '#ID[c3cf7dceba9963c4]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[a9de89b3197ad9c1]' 22:57:37.847 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[17b9a3cf3e802315]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[9375d6db632b5377]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[0194c048b68b7d22]' child 8: '#ID[ae9a5b661e18c613]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[10a0a3f87e96537f]' 22:57:37.847 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ebbf722237b1bf85]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[a14d2cac366ceeb0]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[3c4225db67ab06a6]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[2e95dbdcce3cdc2e]' 22:57:37.850 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8e42f6aa5a5bd73e]' child 1: '#ID[c66be15694713880]' child 2: '#ID[c66be15694713880]' child 3: '#ID[3eb32d44660fb257]' child 4: '#ID[bd4c6caa3c4c855d]' child 5: '#ID[ef4bc887f71c182e]' 22:57:37.850 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[67d008059c7c539e]' child 5: '#ID[97e5c7c3868feb0b]' 22:57:37.850 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[c52a458fcc87bad4]' child 3: '#ID[d824e344f36ffdfb]' child 4: '#ID[5fed0493603faf30]' 22:57:37.850 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[d824e344f36ffdfb]' child 5: '#ID[e3a3bf7f1a06e080]' 22:57:37.850 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:57:37.851 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' 22:57:37.851 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[a408d7e1af12ecd4]' 22:57:37.851 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:57:37.852 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:57:37.852 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:57:37.852 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:57:37.852 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:57:37.853 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:57:37.853 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[78f0775fc5d1bb6f]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[fa92662140c4085e]' 22:57:37.853 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' 22:57:37.853 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:57:37.854 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 22:57:37.854 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[01eaa107ec5008c0]' 22:57:37.854 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[c266e4325891574e]' 22:57:37.854 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[0169f0d1b5e35ac9]' child 3: '#ID[1fa33bbc447b784e]' child 4: '#ID[bb7dd2b9ad2ebc02]' 22:57:37.854 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0ba5019a02792c5c]' 22:57:37.854 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:57:37.854 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:57:37.855 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 22:57:37.855 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 22:57:37.855 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 22:57:37.855 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 22:57:37.856 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 22:57:37.856 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2c61f34c982ac1f7]' 22:57:37.856 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 22:57:37.857 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 22:57:37.857 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c32c6b784164fd44]' 22:57:37.858 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[5ec2f7ea88d79140]' 22:57:37.858 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 22:57:37.859 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 22:57:37.859 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 22:57:37.859 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 22:57:37.929 error: [Unit] Unit: '#ID[fd0efc590404abd1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ea3b8f9c9d93f9d0]' 22:57:37.947 [Lua] [Managers] Destroying manager group: 22:57:37.948 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8718f35f038fe76f]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8718f35f038fe76f]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[d87f11e7f70b9738]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[4b30a7733ddf8fb4]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[cfb93656319fad65]' 22:57:37.953 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:57:38.055 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:57:38.055 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 22:57:38.056 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:57:38.057 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:57:38.059 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:57:38.063 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:57:38.064 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 22:57:38.064 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 22:57:38.064 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:57:38.065 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 22:57:38.066 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 22:57:38.067 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 22:57:38.067 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 22:57:38.068 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:57:38.069 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:57:38.070 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 22:57:38.071 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 22:57:38.072 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:57:38.074 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 22:57:38.076 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 22:57:38.078 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:57:38.079 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 22:57:38.080 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:57:38.080 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:57:38.081 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:57:38.083 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:57:38.084 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:57:38.085 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:57:38.086 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 22:57:38.092 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:57:38.092 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit InGame 22:57:38.092 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Loading 22:57:38.092 [Lua] [Matchmaking] unregister rpcs 22:57:38.092 [Lua] [Matchmaking] destroying 22:57:38.092 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 22:57:38.092 [Lua] [ChatManager] Unregistering channel 1 22:57:38.092 [Lua] [EnemyPackageLoader] network_context_destroyed 22:57:38.092 [Lua] [PartyManager] network_context_destroyed 22:57:38.092 [Lua] [GameMechanismManager] network_context_destroyed 22:57:38.092 [SteamVoip] Leaving room df82626324ec6466 22:57:38.092 [SteamVoipClient] select_out(110000105b0d1a8, off) 22:57:38.092 [SteamVoip] Destroying room df82626324ec6466 22:57:38.093 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer 22:57:38.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer 22:57:38.095 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 22:57:38.095 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer 22:57:38.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer 22:57:38.095 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 22:57:38.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2, ProfileSynchronizer 22:57:38.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02, ProfileSynchronizer 22:57:38.096 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 22:57:38.096 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 22:57:38.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, ProfileSynchronizer 22:57:38.096 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 22:57:38.101 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 22:57:38.104 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 22:57:38.104 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer 22:57:38.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, ProfileSynchronizer 22:57:38.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer 22:57:38.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer 22:57:38.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, ProfileSynchronizer 22:57:38.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer 22:57:38.105 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, ProfileSynchronizer 22:57:38.106 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 22:57:38.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, ProfileSynchronizer 22:57:38.106 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, ProfileSynchronizer 22:57:38.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, ProfileSynchronizer 22:57:38.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer 22:57:38.107 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 22:57:38.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer 22:57:38.108 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer 22:57:38.108 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer 22:57:38.110 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 22:57:38.112 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 22:57:38.112 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 22:57:38.125 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer 22:57:38.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer 22:57:38.125 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer 22:57:38.125 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer 22:57:38.125 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 22:57:38.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer 22:57:38.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 22:57:38.126 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 22:57:38.126 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 22:57:38.127 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 22:57:38.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 22:57:38.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2, ProfileSynchronizer 22:57:38.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer 22:57:38.143 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 22:57:38.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 22:57:38.148 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 22:57:38.149 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 22:57:38.149 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer 22:57:38.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, ProfileSynchronizer 22:57:38.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, ProfileSynchronizer 22:57:38.149 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 22:57:38.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer 22:57:38.149 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer 22:57:38.153 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 22:57:38.153 [EACServer] [23:57:38:152][Windows][EAC Server] [Info][Destroy] Called 22:57:38.154 [Lua] [LobbyHost] Destroying 22:57:38.154 [Lua] ############### UNLOADING PACKAGES ############### 22:57:38.154 [Lua] [Managers] Calling function on all managers: 22:57:38.154 [Lua] [Managers] Destroying manager group: 22:57:38.154 [Lua] [Gamestate] Enter state StateLoading 22:57:38.156 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 22:57:38.156 [Lua] [LobbyManager] Setting up network options 22:57:38.156 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 22:57:38.156 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 22:57:38.156 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 22:57:38.156 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 22:57:38.156 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 22:57:38.156 [Lua] LobbyManager:setup_network_options server_port: 27015 22:57:38.156 [Lua] registering RPCs 22:57:38.156 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 22:57:38.156 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 22:57:38.156 [Lua] [LobbyAux] Making combined_hash: 35577e51b360aa03 from network_hash=a219a75622c6ba12, trunk_revision=27558, engine_revision=ac5eae0a8647, project_hash=bulldozer, lobby_data_version=2 22:57:38.156 [Lua] GameServerAux.create_network_hash network_hash: a219a75622c6ba12, trunk_revision/content_revision: 27558, ignore_engine_revision: nil, engine_revision: ac5eae0a8647, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35577e51b360aa03, lobby_data_version=2 22:57:38.156 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1187130112, lt:load_next_level, extra_packages:{ }) 22:57:38.156 [Lua] [LevelTransitionHandler] promote_next_level_data 22:57:38.156 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 22:57:38.156 [Lua] [SharedState] network_state_110000105b0d1a8: peers:0:0:0:0 = ["110000105b0d1a8"] 22:57:38.156 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 22:57:38.156 [Lua] [SharedState] network_state_110000105b0d1a8: level_key:0:0:0:0 = inn_level 22:57:38.156 [Lua] [SharedState] network_state_110000105b0d1a8: level_seed:0:0:0:0 = 0 22:57:38.156 [Lua] [SharedState] network_state_110000105b0d1a8: conflict_director:0:0:0:0 = inn_level 22:57:38.156 [Lua] [SharedState] network_state_110000105b0d1a8: locked_director_functions:0:0:0:0 = {} 22:57:38.156 [Lua] [SharedState] network_state_110000105b0d1a8: game_mode:0:0:0:0 = inn 22:57:38.156 [Lua] [SharedState] network_state_110000105b0d1a8: mechanism:0:0:0:0 = adventure 22:57:38.156 [Lua] [SharedState] network_state_110000105b0d1a8: environment_variation_id:0:0:0:0 = 0 22:57:38.156 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty:0:0:0:0 = normal 22:57:38.156 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty_tweak:0:0:0:0 = 0 22:57:38.156 [Lua] [SharedState] network_state_110000105b0d1a8: level_session_id:0:0:0:0 = 1187130112 22:57:38.156 [Lua] [SharedState] network_state_110000105b0d1a8: level_transition_type:0:0:0:0 = load_next_level 22:57:38.156 [Lua] [SharedState] network_state_110000105b0d1a8: extra_packages:0:0:0:0 = {} 22:57:38.156 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 22:57:38.156 [SteamVoip] Creating room 865e00468a26daed 22:57:38.156 [SteamVoip] Joining room 865e00468a26daed 22:57:38.157 [EAC] EAC server 110000105b0d1a8 is initializing 22:57:38.159 [EAC] Server is also client 110000105b0d1a8 22:57:38.159 [EACServer] [23:57:38:158][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7857D5FE0 LogLevel: Info. 22:57:38.159 [Lua] ### Created peer state machine for 110000105b0d1a8 22:57:38.159 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Connecting 22:57:38.159 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 22:57:38.164 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:57:38.164 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:57:38.164 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 22:57:38.164 [Lua] Set lobby begin: 22:57:38.164 [Lua] Set lobby end. 22:57:38.164 [Lua] [PSM] Peer 110000105b0d1a8 joined. Want to use profile index "1" and join party "nil" 22:57:38.164 [Lua] [LobbyHost] Changed state from 0 to creating 22:57:38.178 [Lua] [StateLoading] load_current_level 22:57:38.178 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 22:57:38.227 [Umbra] Unload tome 22:57:38.228 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military_meta, military 22:57:38.262 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, military 22:57:38.267 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military_common, military 22:57:38.267 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 22:57:38.267 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 22:57:38.267 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 22:57:38.267 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 22:57:38.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 22:57:38.273 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 22:57:38.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 22:57:38.369 [Lua] [LobbyHost] Changed state from creating to joined 22:57:38.369 [Lua] [PartyManager] Leader is set to 110000105b0d1a8 22:57:38.369 [Lua] [ChatManager] Setting up network context, host_peer_id:110000105b0d1a8 my_peer_id:110000105b0d1a8 22:57:38.369 [Lua] [ChatManager] Registering channel 1 22:57:38.370 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000105b0d1a8, own_peer_id=110000105b0d1a8) 22:57:38.370 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000105b0d1a8, own_peer_id=110000105b0d1a8) 22:57:38.370 [Lua] [PartyManager] network_context_created (server_peer_id=110000105b0d1a8, own_peer_id=110000105b0d1a8) 22:57:38.386 [Lua] [NetworkServer] Changing num_players from nil to 1 22:57:38.386 [Lua] Players: 1 22:57:38.386 [Lua] Set lobby begin: 22:57:38.386 [Lua] Lobby data mission_id = inn_level 22:57:38.386 [Lua] Lobby data mechanism = adventure 22:57:38.386 [Lua] Lobby data matchmaking_type = 3 22:57:38.386 [Lua] Lobby data eac_authorized = true 22:57:38.386 [Lua] Lobby data network_hash = 35577e51b360aa03 22:57:38.386 [Lua] Lobby data selected_mission_id = inn_level 22:57:38.386 [Lua] Lobby data num_players = 1 22:57:38.386 [Lua] Lobby data matchmaking = false 22:57:38.386 [Lua] Set lobby end. 22:57:39.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 22:57:39.833 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 22:57:39.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 22:57:39.871 [Lua] player (110000105b0d1a8,1) was put into party 0 22:57:39.871 [Lua] [ProfileSynchronizer] Peer 110000105b0d1a8 entered session 22:57:39.871 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105b0d1a8 22:57:39.871 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Connecting 22:57:39.871 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Loading 22:57:40.959 [Window] Window => inactive 22:57:43.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 22:57:43.160 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 22:57:43.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 22:57:43.194 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 22:57:43.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 22:57:43.227 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 22:57:43.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:57:43.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:57:43.313 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:57:43.330 [Lua] [LevelTransitionHandler] Level load completed! 22:57:43.330 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 22:57:43.332 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:57:43.332 [Lua] checking dlc's against conflict directors 22:57:43.332 [Lua] number of factions to include 2 22:57:43.332 [Lua] Updated list weights for random: 22:57:43.332 [Lua] skaven, 0.42 (0.00-0.42) 22:57:43.332 [Lua] chaos, 0.42 (0.42-0.83) 22:57:43.332 [Lua] beastmen, 0.17 (0.83-1.00) 22:57:43.332 [Lua] Rolled random faction: 0.27856689691543579 skaven 22:57:43.332 [Lua] Updated list weights for random: 22:57:43.332 [Lua] beastmen, 0.29 (0.00-0.29) 22:57:43.332 [Lua] chaos, 0.71 (0.29-1.00) 22:57:43.332 [Lua] Rolled random faction: 0.81953376531600952 chaos 22:57:43.332 [Lua] number of factions added 2 22:57:43.332 [Lua] --- --- --- 22:57:43.332 [Lua] Starting... difficulty 'normal' 22:57:43.332 [Lua] These are the starting conflict directors: 22:57:43.332 [Lua] inn_level 22:57:43.332 [Lua] --- --- --- 22:57:43.332 [Lua] 22:57:43.332 [Lua] DONE! Found the following directors: 22:57:43.332 [Lua] (free: 35), Master hash is: 22:57:43.332 [Lua] [EnemyPackageLoader] breed_lookup: { } 22:57:43.332 [Lua] load_startup_enemy_packages: -------------- 22:57:43.332 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:57:43.332 [Lua] critter_rat 22:57:43.348 [Lua] ### Received rpc_level_loaded 22:57:43.348 [Lua] #### Has state machine: true, peer_id: 110000105b0d1a8, level_id: 78 22:57:43.348 [Lua] Peer 110000105b0d1a8 has loaded the level and all enemies are loaded 22:57:43.363 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Loading 22:57:43.363 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter LoadingProfilePackages 22:57:43.380 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit LoadingProfilePackages 22:57:43.380 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForEnterGame 22:57:43.380 [Lua] ### Received rpc_level_loaded 22:57:43.380 [Lua] #### Has state machine: false, peer_id: 110000105b0d1a8, level_id: 78 22:57:43.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:57:43.397 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:57:43.397 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 22:57:43.397 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:57:43.397 [Lua] Starting async level spawning of levels/inn/world 22:57:43.398 [Umbra] Init version: 3.4.15 :: 16 threads 22:57:43.594 [Lua] Async level spawning done 22:57:43.594 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:57:44.565 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:57:44.565 [Lua] Set lobby begin: 22:57:44.565 [Lua] Lobby data selected_mission_id = inn_level 22:57:44.565 [Lua] Lobby data num_players = 1 22:57:44.565 [Lua] Lobby data matchmaking = false 22:57:44.565 [Lua] Lobby data host = 110000105b0d1a8 22:57:44.565 [Lua] Lobby data mission_id = inn_level 22:57:44.565 [Lua] Lobby data matchmaking_type = 3 22:57:44.565 [Lua] Lobby data country_code = SE 22:57:44.565 [Lua] Lobby data network_hash = 35577e51b360aa03 22:57:44.565 [Lua] Lobby data unique_server_name = Benjiro 22:57:44.565 [Lua] Lobby data mechanism = adventure 22:57:44.565 [Lua] Lobby data eac_authorized = true 22:57:44.565 [Lua] Set lobby end. 22:57:44.565 [Lua] [Managers] Destroying manager group: 22:57:44.565 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 22:57:44.565 [Lua] [Gamestate] Enter StateIngame HOST 22:57:44.565 [Lua] [Managers] Calling function on all managers: 22:57:44.566 [Lua] <>level = inn_level<> 22:57:44.566 [Lua] Set lobby begin: 22:57:44.566 [Lua] Lobby data selected_mission_id = inn_level 22:57:44.566 [Lua] Lobby data num_players = 1 22:57:44.566 [Lua] Lobby data matchmaking = false 22:57:44.566 [Lua] Lobby data host = 110000105b0d1a8 22:57:44.566 [Lua] Lobby data mission_id = inn_level 22:57:44.566 [Lua] Lobby data matchmaking_type = 3 22:57:44.566 [Lua] Lobby data country_code = SE 22:57:44.566 [Lua] Lobby data network_hash = 35577e51b360aa03 22:57:44.566 [Lua] Lobby data unique_server_name = Benjiro 22:57:44.566 [Lua] Lobby data mechanism = adventure 22:57:44.566 [Lua] Lobby data eac_authorized = true 22:57:44.566 [Lua] Set lobby end. 22:57:44.566 [Lua] [StateIngame] Server ingame 22:57:44.569 [Lua] Set lobby begin: 22:57:44.569 [Lua] Lobby data difficulty = normal 22:57:44.569 [Lua] Lobby data selected_mission_id = inn_level 22:57:44.569 [Lua] Lobby data difficulty_tweak = 0 22:57:44.569 [Lua] Lobby data num_players = 1 22:57:44.569 [Lua] Lobby data matchmaking = false 22:57:44.569 [Lua] Lobby data host = 110000105b0d1a8 22:57:44.569 [Lua] Lobby data mission_id = inn_level 22:57:44.569 [Lua] Lobby data matchmaking_type = 3 22:57:44.569 [Lua] Lobby data country_code = SE 22:57:44.569 [Lua] Lobby data network_hash = 35577e51b360aa03 22:57:44.569 [Lua] Lobby data unique_server_name = Benjiro 22:57:44.569 [Lua] Lobby data mechanism = adventure 22:57:44.569 [Lua] Lobby data eac_authorized = true 22:57:44.569 [Lua] Set lobby end. 22:57:44.569 [Lua] [LobbyAux] Making combined_hash: 35577e51b360aa03 from network_hash=a219a75622c6ba12, trunk_revision=27558, engine_revision=ac5eae0a8647, project_hash=bulldozer, lobby_data_version=2 22:57:44.569 [Lua] GameServerAux.create_network_hash network_hash: a219a75622c6ba12, trunk_revision/content_revision: 27558, ignore_engine_revision: nil, engine_revision: ac5eae0a8647, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35577e51b360aa03, lobby_data_version=2 22:57:44.569 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 22:57:44.569 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:57:44.569 [Lua] [Matchmaking] initializing 22:57:44.569 [Lua] [Matchmaking] my_peer_id: 110000105b0d1a8, I am server 22:57:44.569 [Lua] [Matchmaking] register rpcs 22:57:44.569 [Lua] GameNetworkManager:init... creating game session 22:57:44.569 [Lua] Host GameSession.make_game_session_host with session: 22:57:44.569 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:57:44.569 [Lua] [GameNetworkManager] My own peer_id = 110000105b0d1a8 22:57:44.569 [Lua] [GameNetworkManager] self.is_server = true 22:57:44.569 [Network] Setting artificial MTU limit to 65536 22:57:44.579 [Lua] Switching ConflictSettings: to: inn_level 22:57:44.579 [Lua] pacing=disabled 22:57:44.579 [Lua] roaming=nil 22:57:44.579 [Lua] disabled=false 22:57:44.579 [Lua] pack_spawning=disabled 22:57:44.579 [Lua] contained_breeds=nil 22:57:44.579 [Lua] boss=disabled 22:57:44.579 [Lua] horde=disabled 22:57:44.579 [Lua] specials=disabled 22:57:44.579 [Lua] name=inn_level 22:57:44.579 [Lua] intensity=disabled 22:57:44.579 [Lua] --- 22:57:44.579 [Lua] [LevelAnalysis] set_random_seed( 0) 22:57:44.582 [Lua] [AIInterestPointSystem] Level Seed: 0 22:57:44.582 [Lua] 22:57:44.582 [Lua] [entity_system_bag] = table 22:57:44.582 [Lua] [entity_system_bag] = metatable 22:57:44.582 [Lua] [startup_data] = table 22:57:44.582 [Lua] [entity_manager] = table 22:57:44.582 [Lua] [entity_manager] = metatable 22:57:44.582 [Lua] [unit_spawner] = table 22:57:44.582 [Lua] [unit_spawner] = metatable 22:57:44.582 [Lua] [unit_storage] = table 22:57:44.582 [Lua] [unit_storage] = metatable 22:57:44.582 [Lua] [dice_keeper] = table 22:57:44.582 [Lua] [dice_keeper] = metatable 22:57:44.582 [Lua] [is_server] = true (boolean) 22:57:44.582 [Lua] [world] = [World] 22:57:44.582 [Lua] [system_api] = table 22:57:44.582 [Lua] [entity_system] = table 22:57:44.582 [Lua] [entity_system] = metatable 22:57:44.582 [Lua] [network_lobby] = table 22:57:44.582 [Lua] [network_lobby] = metatable 22:57:44.582 [Lua] [profile_synchronizer] = table 22:57:44.582 [Lua] [profile_synchronizer] = metatable 22:57:44.582 [Lua] [level_transition_handler] = table 22:57:44.582 [Lua] [level_transition_handler] = metatable 22:57:44.582 [Lua] [num_local_human_players] = 1 (number) 22:57:44.582 [Lua] [statistics_db] = table 22:57:44.582 [Lua] [statistics_db] = metatable 22:57:44.582 [Lua] [network_server] = table 22:57:44.582 [Lua] [network_server] = metatable 22:57:44.582 [Lua] [input_manager] = table 22:57:44.582 [Lua] [input_manager] = metatable 22:57:44.582 [Lua] [network_clock] = table 22:57:44.582 [Lua] [network_clock] = metatable 22:57:44.582 [Lua] [network_transmit] = table 22:57:44.582 [Lua] [network_transmit] = metatable 22:57:44.582 [Lua] [free_flight_manager] = table 22:57:44.582 [Lua] [free_flight_manager] = metatable 22:57:44.582 [Lua] [network_manager] = table 22:57:44.582 [Lua] [network_manager] = metatable 22:57:44.582 [Lua] [network_event_delegate] = table 22:57:44.582 [Lua] [network_event_delegate] = metatable 22:57:44.582 [Lua] 22:57:44.583 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:57:44.583 [Lua] ignoring extension VersusInteractObjectiveExtension 22:57:44.583 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:57:44.583 [Lua] ignoring extension VersusSocketObjectiveExtension 22:57:44.583 [Lua] ignoring extension VersusTargetObjectiveExtension 22:57:44.583 [Lua] ignoring extension VersusMissionObjectiveExtension 22:57:44.583 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:57:44.589 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 22:57:44.589 [Lua] [AchievementManager] Achievements using the steam platform 22:57:44.590 [Lua] PlayerManager:add_player player_1 22:57:44.680 [Lua] [StateIngame] Level seed: 0 22:57:44.685 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 22:57:44.685 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 22:57:44.685 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 22:57:44.685 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1, async-read, 22:57:44.685 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read, 22:57:44.685 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 22:57:44.685 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 22:57:44.685 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 22:57:44.685 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 22:57:44.685 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 22:57:44.685 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 22:57:44.685 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_5, async-read, 22:57:44.685 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4, async-read, 22:57:44.685 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2, async-read, 22:57:44.685 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_1, async-read, 22:57:44.685 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 22:57:44.685 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 22:57:44.686 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bugmans_painting_wood_base_1, async-read, 22:57:44.686 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_3, async-read, 22:57:44.688 [Lua] [LevelAnalysis] set_random_seed( 0) 22:57:44.692 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9 22:57:44.692 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10 22:57:44.692 [Lua] [IngameUI] init 22:57:44.705 [SteamVoipClient] select_out(110000105b0d1a8, off) 22:57:44.708 [Lua] cb_razer_chroma_setup 22:57:44.755 [Lua] [Matchmaking] Cancelling matchmaking 22:57:44.755 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:57:44.755 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:57:44.755 [Lua] Set lobby begin: 22:57:44.755 [Lua] Lobby data difficulty = normal 22:57:44.755 [Lua] Lobby data selected_mission_id = inn_level 22:57:44.755 [Lua] Lobby data power_level = 0 22:57:44.755 [Lua] Lobby data difficulty_tweak = 0 22:57:44.755 [Lua] Lobby data num_players = 1 22:57:44.755 [Lua] Lobby data matchmaking = false 22:57:44.755 [Lua] Lobby data host = 110000105b0d1a8 22:57:44.755 [Lua] Lobby data mission_id = inn_level 22:57:44.756 [Lua] Lobby data matchmaking_type = 3 22:57:44.756 [Lua] Lobby data country_code = SE 22:57:44.756 [Lua] Lobby data network_hash = 35577e51b360aa03 22:57:44.756 [Lua] Lobby data unique_server_name = Benjiro 22:57:44.756 [Lua] Lobby data mechanism = adventure 22:57:44.756 [Lua] Lobby data eac_authorized = true 22:57:44.756 [Lua] Set lobby end. 22:57:44.756 [Flow] complete_skittergate_legend true 22:57:44.756 [Flow] complete_all_helmgart_levels_recruit true 22:57:44.757 [Flow] WitchHunterLevel:35 22:57:44.757 [Flow] LeaderYes 22:57:44.757 [Flow] ALL PC XP:279985 22:57:44.757 [Flow] Has "bogenhafen" DLC:true 22:57:44.757 [Flow] WH XP:60850 22:57:44.757 [Flow] Number of crafted items:276 22:57:44.757 [Flow] Sum of Powe Levels:1500 22:57:44.757 [Flow] lodestone diff 1:false 22:57:44.757 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:57:44.759 [Lua] CurrentConflictSettings inn_level 22:57:44.759 [Lua] [ConflictDirector] conflict_director is ai_ready 22:57:44.759 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:57:44.759 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:57:44.760 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:57:44.761 [Lua] Forming navigation groups in one frame 22:57:44.761 [Lua] Forming navigation groups 22:57:44.775 [Lua] NavigationGroupManager -> calulation time A: 0.014999999999986358 22:57:44.776 [Lua] NavigationGroupManager -> calulation time B: 0 22:57:44.776 [Lua] number of nav groups: 42 22:57:44.776 [Lua] number of refined nav groups : 23 22:57:44.778 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000095497 22:57:44.778 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 22:57:44.778 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:57:44.778 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 22:57:44.780 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:57:44.780 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:57:44.780 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 22:57:44.780 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=31 22:57:44.780 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:57:44.781 [Lua] [Managers] Calling function on all managers: 22:57:44.803 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForEnterGame 22:57:44.803 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForGameObjectSync 22:57:44.899 [Lua] player (110000105b0d1a8,1) was put into party 1 22:57:44.899 [Lua] [IngamePlayerListUI] - Destroy 22:57:44.900 [Lua] [GamePadEquipmentUI] - Destroy 22:57:44.900 [Lua] [EquipmentUI] - Destroy 22:57:44.900 [Lua] [AbilityUI] - Destroy 22:57:44.900 [Lua] [GamePadAbilityUI] - Destroy 22:57:44.909 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000105b0d1a8 22:57:44.909 [Lua] [SharedState] network_state_110000105b0d1a8: profile_index_reservation:0:0:1:0 = 110000105b0d1a8 22:57:44.909 [Lua] Set lobby begin: 22:57:44.909 [Lua] Lobby data selected_mission_id = inn_level 22:57:44.909 [Lua] Lobby data num_players = 1 22:57:44.909 [Lua] Lobby data difficulty_tweak = 0 22:57:44.909 [Lua] Lobby data host = 110000105b0d1a8 22:57:44.909 [Lua] Lobby data matchmaking_type = 3 22:57:44.909 [Lua] Lobby data difficulty = normal 22:57:44.909 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 22:57:44.909 [Lua] Lobby data unique_server_name = Benjiro 22:57:44.910 [Lua] Lobby data player_slot_4 = 0:0 22:57:44.910 [Lua] Lobby data country_code = SE 22:57:44.910 [Lua] Lobby data matchmaking = false 22:57:44.910 [Lua] Lobby data power_level = 0 22:57:44.910 [Lua] Lobby data mission_id = inn_level 22:57:44.910 [Lua] Lobby data mechanism = adventure 22:57:44.910 [Lua] Lobby data player_slot_5 = 0:0 22:57:44.910 [Lua] Lobby data player_slot_2 = 0:0 22:57:44.910 [Lua] Lobby data network_hash = 35577e51b360aa03 22:57:44.910 [Lua] Lobby data player_slot_3 = 0:0 22:57:44.910 [Lua] Lobby data eac_authorized = true 22:57:44.910 [Lua] Set lobby end. 22:57:44.910 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:1) to profile(1) career(1) 22:57:44.910 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"}] 22:57:44.910 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false},"inventory_id":1190105984,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false}} 22:57:44.910 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForGameObjectSync 22:57:44.910 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForPlayers 22:57:44.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:57:44.910 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:57:44.910 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 22:57:44.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 22:57:44.936 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer, async-read, 22:57:44.936 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 22:57:44.936 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:57:44.936 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2, ProfileSynchronizer, async-read, 22:57:44.936 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, ProfileSynchronizer, async-read, 22:57:44.936 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, ProfileSynchronizer, async-read, 22:57:44.936 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 22:57:44.936 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 22:57:44.936 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 22:57:44.936 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 22:57:44.936 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 22:57:44.936 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 22:57:44.936 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, ProfileSynchronizer, async-read, 22:57:44.936 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 22:57:44.936 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 22:57:44.936 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForPlayers 22:57:44.936 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InGame 22:57:44.936 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = true 22:57:45.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 22:57:45.079 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 22:57:45.079 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 22:57:45.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 22:57:45.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 22:57:45.127 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 22:57:45.127 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 22:57:45.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 22:57:45.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 22:57:45.158 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 22:57:45.158 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 22:57:45.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 22:57:45.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 22:57:45.195 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 22:57:45.195 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 22:57:45.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 22:57:45.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 22:57:45.232 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 22:57:45.232 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 22:57:45.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 22:57:45.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 22:57:45.252 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 22:57:45.252 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 22:57:45.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 22:57:45.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 22:57:45.277 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 22:57:45.277 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 22:57:45.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 22:57:45.286 [Window] Window => active 22:57:45.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 22:57:45.302 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 22:57:45.302 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 22:57:45.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:57:45.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:57:45.374 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:57:45.375 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 22:57:45.375 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 22:57:45.400 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 22:57:45.400 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 22:57:45.400 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 22:57:45.451 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 22:57:45.451 [Lua] [PackageManager] Force_load: wwise/pistol 22:57:45.451 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 22:57:45.521 [Flow] DISABLE 22:57:45.528 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 22:57:45.528 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 22:57:45.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2 22:57:45.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2 22:57:45.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2 22:57:45.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 22:57:45.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 22:57:45.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 22:57:45.670 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 22:57:45.694 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 22:57:45.694 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 22:57:45.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 22:57:45.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 22:57:45.767 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 22:57:45.767 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 22:57:46.031 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 22:57:46.031 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 22:57:46.032 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 22:57:46.091 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 22:57:46.091 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 22:57:46.092 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 22:57:46.160 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 22:57:46.160 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 22:57:46.161 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 22:57:46.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 22:57:46.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 22:57:46.249 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 22:57:46.590 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 22:57:46.590 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 22:57:46.590 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 22:57:46.638 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 22:57:46.638 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 22:57:46.638 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:57:46.686 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:57:46.686 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:57:46.687 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 22:57:46.891 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 22:57:46.891 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 22:57:46.903 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 1190105984 22:57:46.908 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 22:57:46.910 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:57:46.910 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:57:46.910 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:57:46.910 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:57:46.910 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:57:46.910 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:57:46.911 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:57:46.911 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:57:46.911 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:57:46.911 [Lua] TalentExtension:_send_rpc_sync_talents 42 22:57:46.911 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:57:46.911 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 22:57:46.911 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 22:57:46.927 [Lua] Players are leaving the safe zone 22:57:47.152 [Lua] StateInGameRunning:_game_actually_starts() 22:57:47.152 [Lua] [GameModeInn] Start menu closed 22:57:47.152 [Lua] [GameModeInn] Start menu opened 22:57:47.152 [Lua] ################################################################################################################# 22:57:47.152 [Lua] [Loading Time]: 00:00:09 [Transition]: military-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:57:47.152 [Lua] ################################################################################################################# 22:57:47.152 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27 22:57:47.152 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = true 22:57:47.163 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27 22:57:47.953 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27 22:57:47.953 [Lua] Commit load time data 22:57:49.611 [Lua] [PlayFabMirrorBase] _commit_internal "3" 22:57:49.611 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:57:49.630 [Lua] generate_backend_stats 110000105b0d1a8:1 22:57:49.692 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:57:49.692 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:57:49.692 [Lua] Set lobby begin: 22:57:49.692 [Lua] Lobby data selected_mission_id = inn_level 22:57:49.692 [Lua] Lobby data num_players = 1 22:57:49.692 [Lua] Lobby data difficulty_tweak = 0 22:57:49.692 [Lua] Lobby data host = 110000105b0d1a8 22:57:49.692 [Lua] Lobby data matchmaking_type = 3 22:57:49.692 [Lua] Lobby data difficulty = normal 22:57:49.692 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 22:57:49.692 [Lua] Lobby data unique_server_name = Benjiro 22:57:49.692 [Lua] Lobby data player_slot_4 = 0:0 22:57:49.692 [Lua] Lobby data country_code = SE 22:57:49.692 [Lua] Lobby data matchmaking = false 22:57:49.692 [Lua] Lobby data power_level = 835 22:57:49.692 [Lua] Lobby data mission_id = inn_level 22:57:49.692 [Lua] Lobby data mechanism = adventure 22:57:49.692 [Lua] Lobby data player_slot_5 = 0:0 22:57:49.692 [Lua] Lobby data player_slot_2 = 0:0 22:57:49.693 [Lua] Lobby data network_hash = 35577e51b360aa03 22:57:49.693 [Lua] Lobby data player_slot_3 = 0:0 22:57:49.693 [Lua] Lobby data eac_authorized = true 22:57:49.693 [Lua] Set lobby end. 22:57:49.696 [Lua] [PlayFabMirrorBase] commit result "success", "3" 22:57:51.290 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1, async-read, 22:57:51.291 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:57:51.303 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read, 22:57:51.303 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:57:51.315 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 22:57:51.315 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:57:51.451 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 22:57:51.451 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:57:54.595 [Lua] [IngameUI] menu view on_enter start_game_view 22:57:54.597 [Lua] [IngameUI] menu view post_update_on_enter table: 0x092f8620 22:57:54.597 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 22:57:54.598 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 22:57:54.598 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:57:54.599 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 22:57:54.599 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 22:57:55.493 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 22:57:55.493 [Lua] ............................................................................................................ 22:57:55.493 [Lua] ............................................................................................................ 22:57:55.493 [Lua] GAME START SETTINGS -> Level: military | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 22:57:55.493 [Lua] ............................................................................................................ 22:57:55.493 [Lua] ............................................................................................................ 22:57:55.493 [Lua] [Matchmaking] Cancelling matchmaking 22:57:55.493 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:57:55.502 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 22:57:55.502 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 22:57:55.504 [Lua] Set lobby begin: 22:57:55.504 [Lua] Lobby data selected_mission_id = inn_level 22:57:55.504 [Lua] Lobby data num_players = 1 22:57:55.504 [Lua] Lobby data difficulty_tweak = 0 22:57:55.504 [Lua] Lobby data host = 110000105b0d1a8 22:57:55.504 [Lua] Lobby data matchmaking_type = 3 22:57:55.504 [Lua] Lobby data difficulty = hardest 22:57:55.504 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 22:57:55.504 [Lua] Lobby data unique_server_name = Benjiro 22:57:55.504 [Lua] Lobby data player_slot_4 = 0:0 22:57:55.504 [Lua] Lobby data country_code = SE 22:57:55.504 [Lua] Lobby data matchmaking = false 22:57:55.504 [Lua] Lobby data power_level = 835 22:57:55.504 [Lua] Lobby data mission_id = inn_level 22:57:55.504 [Lua] Lobby data mechanism = adventure 22:57:55.504 [Lua] Lobby data player_slot_5 = 0:0 22:57:55.504 [Lua] Lobby data player_slot_2 = 0:0 22:57:55.504 [Lua] Lobby data network_hash = 35577e51b360aa03 22:57:55.504 [Lua] Lobby data player_slot_3 = 0:0 22:57:55.505 [Lua] Lobby data eac_authorized = true 22:57:55.505 [Lua] Set lobby end. 22:57:55.505 [Lua] [PartyManager] Leader is set to 110000105b0d1a8 22:57:55.505 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level military 0 22:57:55.505 [Lua] Set lobby begin: 22:57:55.505 [Lua] Lobby data twitch_enabled = false 22:57:55.505 [Lua] Lobby data selected_mission_id = military 22:57:55.505 [Lua] Lobby data num_players = 1 22:57:55.505 [Lua] Lobby data difficulty_tweak = 0 22:57:55.505 [Lua] Lobby data host = 110000105b0d1a8 22:57:55.505 [Lua] Lobby data matchmaking_type = 2 22:57:55.505 [Lua] Lobby data match_started = true 22:57:55.505 [Lua] Lobby data difficulty = hardest 22:57:55.505 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 22:57:55.505 [Lua] Lobby data player_slot_4 = 0:0 22:57:55.505 [Lua] Lobby data unique_server_name = Benjiro 22:57:55.505 [Lua] Lobby data quick_game = false 22:57:55.505 [Lua] Lobby data country_code = SE 22:57:55.505 [Lua] Lobby data matchmaking = false 22:57:55.505 [Lua] Lobby data power_level = 835 22:57:55.505 [Lua] Lobby data mission_id = inn_level 22:57:55.505 [Lua] Lobby data mechanism = adventure 22:57:55.505 [Lua] Lobby data player_slot_5 = 0:0 22:57:55.505 [Lua] Lobby data player_slot_2 = 0:0 22:57:55.505 [Lua] Lobby data network_hash = 35577e51b360aa03 22:57:55.505 [Lua] Lobby data player_slot_3 = 0:0 22:57:55.506 [Lua] Lobby data eac_authorized = true 22:57:55.506 [Lua] Set lobby end. 22:57:55.506 [Lua] Set lobby begin: 22:57:55.506 [Lua] Lobby data twitch_enabled = false 22:57:55.506 [Lua] Lobby data selected_mission_id = military 22:57:55.506 [Lua] Lobby data num_players = 1 22:57:55.506 [Lua] Lobby data difficulty_tweak = 0 22:57:55.506 [Lua] Lobby data host = 110000105b0d1a8 22:57:55.506 [Lua] Lobby data matchmaking_type = 2 22:57:55.506 [Lua] Lobby data is_private = true 22:57:55.506 [Lua] Lobby data match_started = true 22:57:55.506 [Lua] Lobby data difficulty = hardest 22:57:55.506 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 22:57:55.506 [Lua] Lobby data player_slot_4 = 0:0 22:57:55.506 [Lua] Lobby data unique_server_name = Benjiro 22:57:55.506 [Lua] Lobby data quick_game = false 22:57:55.506 [Lua] Lobby data country_code = SE 22:57:55.506 [Lua] Lobby data matchmaking = false 22:57:55.506 [Lua] Lobby data power_level = 835 22:57:55.506 [Lua] Lobby data mission_id = inn_level 22:57:55.506 [Lua] Lobby data mechanism = adventure 22:57:55.506 [Lua] Lobby data player_slot_5 = 0:0 22:57:55.506 [Lua] Lobby data player_slot_2 = 0:0 22:57:55.506 [Lua] Lobby data network_hash = 35577e51b360aa03 22:57:55.506 [Lua] Lobby data player_slot_3 = 0:0 22:57:55.506 [Lua] Lobby data eac_authorized = true 22:57:55.506 [Lua] Set lobby end. 22:57:55.507 [Lua] [ChatManager][1]System: Starting hosted game... 22:57:55.507 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 22:57:55.507 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 22:57:55.605 [Lua] [IngameUI] menu view on_exit start_game_view 22:57:55.605 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 22:57:55.606 [Save] Saving `save_data` 22:57:55.606 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:57:55.606 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 22:57:55.606 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 22:57:55.610 [Lua] [IngameUI] menu view post_update_on_exit table: 0x092f8620 22:57:55.610 [Save] Save done 22:58:03.144 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 22:58:03.144 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 22:58:03.145 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level military 0 22:58:03.145 [Lua] Set lobby begin: 22:58:03.145 [Lua] Lobby data twitch_enabled = false 22:58:03.145 [Lua] Lobby data selected_mission_id = military 22:58:03.145 [Lua] Lobby data num_players = 1 22:58:03.145 [Lua] Lobby data difficulty_tweak = 0 22:58:03.145 [Lua] Lobby data host = 110000105b0d1a8 22:58:03.145 [Lua] Lobby data matchmaking_type = 2 22:58:03.145 [Lua] Lobby data is_private = true 22:58:03.145 [Lua] Lobby data match_started = true 22:58:03.145 [Lua] Lobby data difficulty = hardest 22:58:03.145 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 22:58:03.145 [Lua] Lobby data player_slot_4 = 0:0 22:58:03.145 [Lua] Lobby data unique_server_name = Benjiro 22:58:03.145 [Lua] Lobby data quick_game = false 22:58:03.145 [Lua] Lobby data country_code = SE 22:58:03.145 [Lua] Lobby data matchmaking = false 22:58:03.145 [Lua] Lobby data power_level = 835 22:58:03.145 [Lua] Lobby data mission_id = inn_level 22:58:03.145 [Lua] Lobby data mechanism = adventure 22:58:03.145 [Lua] Lobby data player_slot_5 = 0:0 22:58:03.145 [Lua] Lobby data player_slot_2 = 0:0 22:58:03.145 [Lua] Lobby data network_hash = 35577e51b360aa03 22:58:03.145 [Lua] Lobby data player_slot_3 = 0:0 22:58:03.145 [Lua] Lobby data eac_authorized = true 22:58:03.145 [Lua] Set lobby end. 22:58:03.145 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 22:58:03.145 [Lua] [LevelTransitionHandler] set_next_level( lvl:military, mc:adventure, gm:adventure, env:0, seed:5102163, conflict:default, lckd_director_funcs:{}, diff:hardest, diff_tweak:0, id:731095424, lt:load_next_level, extra_packages:{ }) 22:58:03.145 [Lua] [NetworkServer] Entering post game 22:58:03.145 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit InGame 22:58:03.145 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InPostGame 22:58:03.145 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter [5] @scripts/managers/matchmaking/matchmaking_manager.lua:348: in function _change_state [6] @scripts/managers/matchmaking/matchmaking_manager.lua:381: in function update [7] @scripts/game_state/state_ingame.lua:936: in function update [8] @foundation/scripts/util/state_machine.lua:141: in function update [9] @scripts/boot.lua:896: in function game_update [10] @scripts/boot.lua:630:in function [1] self = table: 00000000088C1F00 [2] self = table: 0000000015126180; game_server_lobby_client = nil [3] self = table: 0000000015126180 [4] self = table: 0000000015126180; state_context = table: 000000000EB62380 [5] self = table: 0000000008886D50; new_state = table: 00000000137FE830; params = table: 0000000008886A40; state_context = table: 000000000EB62380; reason = nil [6] self = table: 0000000008886D50; dt = 0.011226242408156395; t = 458.27636161935516; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 00000000137FE830; state_context = table: 000000000EB62380; reason = nil [7] self = table: 00000000097ECDE0; dt = 0.011226242408156395; main_t = 458.27636161935516; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 18.386954493820667 [8] self = table: 00000000162EE340; dt = 0.011226242408156395; t = 458.27636161935516 [9] self = table: 0000000000096840; real_world_dt = 0.011226242408156395; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.011226242408156395; t = 458.27636161935516 [10] dt = 0.011226242408156395 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 00000000097ECFA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000001087D100; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000001087D0D0; _disable_spawning_reasons = table: 00000000088CB250; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000088CB1B0; _mutator_handler = table: 00000000088C9CF0; network_server = table: 0000000015187380; _game_mode = table: 00000000088C2150; _profile_synchronizer = table: 000000001016BA70; _lobby_host = table: 0000000015181160; _level_key = "inn_level"; _network_transmit = table: 000000001115EFB0; _flow_set_data = table: 00000000088C9540; is_server = true; network_event_delegate = table: 0000000007509BF0; [2] _statistics_db = table: 00000000097ECFA0; _lobby = table: 0000000015181160; _matchmaking_manager = table: 0000000008886D50; _network_transmit = table: 000000001115EFB0; state_context = table: 000000000EB62380; search_config = table: 000000000EFED890; _network_server = table: 0000000015187380; [3] _statistics_db = table: 00000000097ECFA0; _lobby = table: 0000000015181160; _matchmaking_manager = table: 0000000008886D50; _network_transmit = table: 000000001115EFB0; state_context = table: 000000000EB62380; search_config = table: 000000000EFED890; _network_server = table: 0000000015187380; [4] _statistics_db = table: 00000000097ECFA0; _lobby = table: 0000000015181160; _matchmaking_manager = table: 0000000008886D50; _network_transmit = table: 000000001115EFB0; state_context = table: 000000000EB62380; search_config = table: 000000000EFED890; _network_server = table: 0000000015187380; [5] network_server = table: 0000000015187380; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 0000000008886FA0; _state = table: 0000000015126180; _level_weights = table: 0000000008887500; statistics_db = table: 00000000097ECFA0; is_server = true; lobby_finder = table: 0000000008887A60; network_event_delegate = table: 0000000007509BF0; start_matchmaking_time = 1000000; peer_id = "110000105b0d1a8"; lobby_finder_timer = 0; lobby = table: 0000000015181160; profile_update_time = 0; debug = table: 0000000008888FE0; params = table: 0000000008886A40; profile_synchronizer = table: 000000001016BA70; _power_level_timer = 459.93265756987967; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000EB62380; party_owned_dlcs = table: 00000000088872B0; network_transmit = table: 000000001115EFB0; _network_hash = "35577e51b360aa03"; difficulty_manager = table: 00000000060E71D0; peers_to_sync = table: 0000000008887810; [6] network_server = table: 0000000015187380; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 0000000008886FA0; _state = table: 0000000015126180; _level_weights = table: 0000000008887500; statistics_db = table: 00000000097ECFA0; is_server = true; lobby_finder = table: 0000000008887A60; network_event_delegate = table: 0000000007509BF0; start_matchmaking_time = 1000000; peer_id = "110000105b0d1a8"; lobby_finder_timer = 0; lobby = table: 0000000015181160; profile_update_time = 0; debug = table: 0000000008888FE0; params = table: 0000000008886A40; profile_synchronizer = table: 000000001016BA70; _power_level_timer = 459.93265756987967; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000EB62380; party_owned_dlcs = table: 00000000088872B0; network_transmit = table: 000000001115EFB0; _network_hash = "35577e51b360aa03"; difficulty_manager = table: 00000000060E71D0; peers_to_sync = table: 0000000008887810; [7] world_name = "level_world"; entity_system_bag = table: 000000000EFEAEE0; network_server = table: 0000000015187380; entity_system = table: 000000000EFA4E40; parent = table: 0000000000096840; _level_flow_events = table: 000000000752CD90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000097ED320; profile_synchronizer = table: 000000001016BA70; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001353FB20; num_local_human_players = 1; _ping_reporter = table: 000000000D6D9510; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011226242408156395; peer_id = "110000105b0d1a8"; level = [Level]; network_timer_handler = table: 000000000EF99050; network_event_delegate = table: 0000000007509BF0; machines = table: 0000000007530380; _camera_carrier = table: 000000000D6D8FA0; free_flight_manager = table: 0000000015430560; network_transmit = table: 000000001115EFB0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000097ECFA0; _lobby_host = table: 0000000015181160; dice_keeper = table: 000000000E99E240; network_clock = table: 0000000008894140; _debug_gui_immediate = [Gui]; _quit_game = false; [8] _params = table: 00000000162EE310; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 00000000097ECDE0; [9] startup_package_handles = table: 000000000009A710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6A0; flow_return_table = table: 0000000000096870; _machine = table: 00000000162EE340; has_booted = true; loading_context = table: 000000000978DE30; startup_timer = 4.7473164876573719; bar_timer = 0; disable_loading_bar = true; 22:58:03.146 [Lua] [LevelTransitionHandler] promote_next_level_data 22:58:03.146 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 22:58:03.146 [Lua] [SharedState] network_state_110000105b0d1a8: level_key:0:0:0:0 = military 22:58:03.146 [Lua] [SharedState] network_state_110000105b0d1a8: level_seed:0:0:0:0 = 5102163 22:58:03.146 [Lua] [SharedState] network_state_110000105b0d1a8: conflict_director:0:0:0:0 = default 22:58:03.146 [Lua] [SharedState] network_state_110000105b0d1a8: locked_director_functions:0:0:0:0 = {} 22:58:03.146 [Lua] [SharedState] network_state_110000105b0d1a8: game_mode:0:0:0:0 = adventure 22:58:03.147 [Lua] [SharedState] network_state_110000105b0d1a8: mechanism:0:0:0:0 = adventure 22:58:03.147 [Lua] [SharedState] network_state_110000105b0d1a8: environment_variation_id:0:0:0:0 = 0 22:58:03.147 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty:0:0:0:0 = hardest 22:58:03.147 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty_tweak:0:0:0:0 = 0 22:58:03.147 [Lua] [SharedState] network_state_110000105b0d1a8: level_session_id:0:0:0:0 = 731095424 22:58:03.147 [Lua] [SharedState] network_state_110000105b0d1a8: level_transition_type:0:0:0:0 = load_next_level 22:58:03.147 [Lua] [SharedState] network_state_110000105b0d1a8: extra_packages:0:0:0:0 = {} 22:58:03.147 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 22:58:03.147 [Lua] [NetworkServer] Entering post game 22:58:03.147 [Save] Saving `save_data` 22:58:03.147 [Lua] gm_event_end_conditions_met false false 22:58:03.147 [Lua] [PlayFabMirrorBase] Force commit 22:58:03.147 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 22:58:03.147 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:58:03.147 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:58:03.148 [Lua] TRANSITION nil nil load_next_level 22:58:03.148 [Lua] Transition type "load_next_level", is server: true 22:58:03.148 [Lua] [GameNetworkManager] Leaving game... 22:58:03.148 [Lua] [GameNetworkManager] Shutting down game session host. 22:58:03.148 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:58:03.148 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:58:03.148 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=20.39 22:58:03.150 [Save] Save done 22:58:03.150 [Save] Saving `save_data` 22:58:03.156 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = false 22:58:03.156 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:58:03.156 [Lua] [PlayFabMirrorBase] commit result "success", "4" 22:58:03.162 [Save] Save done 22:58:03.162 [Save] Saving `save_data` 22:58:03.171 [Save] Save done 22:58:04.818 [Lua] Set lobby begin: 22:58:04.818 [Lua] Lobby data twitch_enabled = false 22:58:04.818 [Lua] Lobby data selected_mission_id = military 22:58:04.818 [Lua] Lobby data num_players = 1 22:58:04.818 [Lua] Lobby data difficulty_tweak = 0 22:58:04.818 [Lua] Lobby data host = 110000105b0d1a8 22:58:04.818 [Lua] Lobby data matchmaking_type = 2 22:58:04.818 [Lua] Lobby data is_private = true 22:58:04.818 [Lua] Lobby data match_started = true 22:58:04.818 [Lua] Lobby data difficulty = hardest 22:58:04.818 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 22:58:04.818 [Lua] Lobby data player_slot_4 = 0:0 22:58:04.818 [Lua] Lobby data unique_server_name = Benjiro 22:58:04.818 [Lua] Lobby data quick_game = false 22:58:04.818 [Lua] Lobby data country_code = SE 22:58:04.818 [Lua] Lobby data matchmaking = false 22:58:04.818 [Lua] Lobby data power_level = 0 22:58:04.818 [Lua] Lobby data mission_id = inn_level 22:58:04.818 [Lua] Lobby data mechanism = adventure 22:58:04.818 [Lua] Lobby data player_slot_5 = 0:0 22:58:04.818 [Lua] Lobby data player_slot_2 = 0:0 22:58:04.818 [Lua] Lobby data network_hash = 35577e51b360aa03 22:58:04.818 [Lua] Lobby data player_slot_3 = 0:0 22:58:04.818 [Lua] Lobby data eac_authorized = true 22:58:04.818 [Lua] Set lobby end. 22:58:05.165 [Lua] [Managers] Calling function on all managers: 22:58:05.165 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 1 22:58:05.166 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = false 22:58:05.166 [Lua] Clearing all global lookup lists 22:58:05.166 [Lua] [IngamePlayerListUI] - Destroy 22:58:05.166 [Lua] [GamePadEquipmentUI] - Destroy 22:58:05.166 [Lua] [EquipmentUI] - Destroy 22:58:05.166 [Lua] [AbilityUI] - Destroy 22:58:05.166 [Lua] [GamePadAbilityUI] - Destroy 22:58:05.166 [Lua] [IngameUI] destroy 22:58:05.167 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8e42f6aa5a5bd73e]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[c66be15694713880]' child 3: '#ID[c66be15694713880]' child 4: '#ID[3eb32d44660fb257]' child 5: '#ID[bd4c6caa3c4c855d]' child 6: '#ID[ef4bc887f71c182e]' 22:58:05.170 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1 22:58:05.170 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 22:58:05.170 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 22:58:05.170 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_5 22:58:05.170 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4 22:58:05.170 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2 22:58:05.170 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_1 22:58:05.170 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 22:58:05.170 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bugmans_painting_wood_base_1 22:58:05.170 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_3 22:58:05.204 [Lua] [Managers] Destroying manager group: 22:58:05.205 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8718f35f038fe76f]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8718f35f038fe76f]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[d87f11e7f70b9738]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[4b30a7733ddf8fb4]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[cfb93656319fad65]' 22:58:05.207 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:58:05.256 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:58:05.256 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit InPostGame 22:58:05.256 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Loading 22:58:05.256 [Lua] [Matchmaking] unregister rpcs 22:58:05.257 [Lua] ############### UNLOADING PACKAGES ############### 22:58:05.257 [Lua] [Managers] Calling function on all managers: 22:58:05.257 [Lua] [Managers] Destroying manager group: 22:58:05.257 [Lua] [Gamestate] Enter state StateLoading 22:58:05.259 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:58:05.259 [Lua] [Matchmaking] register rpcs 22:58:05.259 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 22:58:05.259 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:58:05.259 [Lua] registering RPCs 22:58:05.259 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:58:05.259 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:58:05.259 [Lua] Set lobby begin: 22:58:05.259 [Lua] Lobby data twitch_enabled = false 22:58:05.259 [Lua] Lobby data selected_mission_id = military 22:58:05.259 [Lua] Lobby data num_players = 1 22:58:05.259 [Lua] Lobby data difficulty_tweak = 0 22:58:05.259 [Lua] Lobby data host = 110000105b0d1a8 22:58:05.259 [Lua] Lobby data matchmaking_type = 2 22:58:05.259 [Lua] Lobby data is_private = true 22:58:05.259 [Lua] Lobby data match_started = true 22:58:05.259 [Lua] Lobby data difficulty = hardest 22:58:05.259 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 22:58:05.259 [Lua] Lobby data player_slot_4 = 0:0 22:58:05.259 [Lua] Lobby data unique_server_name = Benjiro 22:58:05.259 [Lua] Lobby data quick_game = false 22:58:05.259 [Lua] Lobby data country_code = SE 22:58:05.259 [Lua] Lobby data matchmaking = false 22:58:05.259 [Lua] Lobby data power_level = 0 22:58:05.259 [Lua] Lobby data mission_id = military 22:58:05.259 [Lua] Lobby data mechanism = adventure 22:58:05.259 [Lua] Lobby data player_slot_5 = 0:0 22:58:05.259 [Lua] Lobby data player_slot_2 = 0:0 22:58:05.259 [Lua] Lobby data network_hash = 35577e51b360aa03 22:58:05.259 [Lua] Lobby data player_slot_3 = 0:0 22:58:05.260 [Lua] Lobby data eac_authorized = true 22:58:05.260 [Lua] Set lobby end. 22:58:05.262 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized 22:58:05.262 [Lua] [StateLoading] load_current_level 22:58:05.262 [Lua] [LevelTransitionHandler] load_current_level, loading military 0 22:58:05.265 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 22:58:05.265 [Umbra] Unload tome 22:58:05.266 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 22:58:05.302 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 22:58:05.309 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 22:58:05.309 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_common, military, async-read, 22:58:05.309 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, military, async-read, 22:58:05.309 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_meta, military, async-read, 22:58:05.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13 22:58:05.378 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13 22:58:05.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_common 22:58:06.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_common 22:58:06.321 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_common 22:58:06.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military 22:58:09.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military 22:58:09.609 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military 22:58:09.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_meta 22:58:09.651 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 22:58:09.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_meta 22:58:09.711 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_meta 22:58:09.728 [Lua] [LevelTransitionHandler] Level load completed! 22:58:09.728 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: military - level_seed: 5102163 - use_random_directors: true - conflict_director_name: default 22:58:09.760 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:58:09.760 [Lua] checking dlc's against conflict directors 22:58:09.760 [Lua] number of factions to include 3 22:58:09.760 [Lua] number of factions added 3 22:58:09.760 [Lua] --- --- --- 22:58:09.760 [Lua] Starting... difficulty 'hardest' 22:58:09.760 [Lua] These are the starting conflict directors: 22:58:09.760 [Lua] skaven 22:58:09.760 [Lua] chaos_light 22:58:09.760 [Lua] chaos 22:58:09.760 [Lua] --- --- --- 22:58:09.760 [Lua] 22:58:09.760 [Lua] DONE! Found the following directors: 22:58:09.760 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 22:58:09.760 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_raider=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_clan_rat_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_with_shield=true, skaven_warpfire_thrower=true, chaos_berzerker=true, chaos_marauder=true, skaven_poison_wind_globadier=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 22:58:09.760 [Lua] load_startup_enemy_packages: -------------- 22:58:09.760 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:58:09.760 [Lua] chaos_spawn 22:58:09.760 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:58:09.760 [Lua] chaos_troll 22:58:09.760 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:58:09.760 [Lua] skaven_rat_ogre 22:58:09.760 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:58:09.760 [Lua] skaven_stormfiend 22:58:09.760 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:58:09.760 [Lua] beastmen_minotaur 22:58:09.760 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:58:09.760 [Lua] chaos_plague_sorcerer 22:58:09.760 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:58:09.760 [Lua] chaos_corruptor_sorcerer 22:58:09.760 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:58:09.760 [Lua] skaven_gutter_runner 22:58:09.760 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:58:09.760 [Lua] skaven_pack_master 22:58:09.760 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:58:09.760 [Lua] skaven_poison_wind_globadier 22:58:09.760 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:58:09.760 [Lua] skaven_ratling_gunner 22:58:09.760 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:58:09.761 [Lua] skaven_warpfire_thrower 22:58:09.761 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:58:09.761 [Lua] chaos_vortex_sorcerer 22:58:09.761 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:58:09.761 [Lua] beastmen_standard_bearer 22:58:09.761 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:58:09.761 [Lua] chaos_vortex 22:58:09.761 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:58:09.761 [Lua] critter_rat 22:58:09.761 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:58:09.761 [Lua] critter_pig 22:58:09.761 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 22:58:09.761 [Lua] skaven_storm_vermin 22:58:09.761 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 22:58:09.761 [Lua] chaos_warrior 22:58:09.761 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 22:58:09.761 [Lua] chaos_raider 22:58:09.761 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:58:09.761 [Lua] skaven_clan_rat 22:58:09.761 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 22:58:09.761 [Lua] skaven_clan_rat_with_shield 22:58:09.761 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 22:58:09.761 [Lua] skaven_slave 22:58:09.761 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 22:58:09.761 [Lua] chaos_fanatic 22:58:09.761 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 22:58:09.761 [Lua] skaven_loot_rat 22:58:09.761 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 22:58:09.761 [Lua] chaos_marauder_with_shield 22:58:09.761 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 22:58:09.761 [Lua] skaven_storm_vermin_with_shield 22:58:09.761 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 22:58:09.761 [Lua] chaos_berzerker 22:58:09.761 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 22:58:09.761 [Lua] chaos_marauder 22:58:09.761 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 22:58:09.761 [Lua] skaven_plague_monk 22:58:09.763 [Lua] ### Received rpc_level_loaded 22:58:09.763 [Lua] #### Has state machine: true, peer_id: 110000105b0d1a8, level_id: 35 22:58:09.763 [Lua] Peer 110000105b0d1a8 has loaded the level and all enemies are loaded 22:58:09.779 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Loading 22:58:09.779 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter LoadingProfilePackages 22:58:09.796 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit LoadingProfilePackages 22:58:09.796 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForEnterGame 22:58:09.797 [Lua] ### Received rpc_level_loaded 22:58:09.797 [Lua] #### Has state machine: false, peer_id: 110000105b0d1a8, level_id: 35 22:58:10.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:58:10.031 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:58:10.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:58:10.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:58:10.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:58:10.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:58:10.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:58:10.436 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:58:10.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:58:10.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:58:10.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:58:10.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:58:11.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:58:11.043 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:58:11.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:58:11.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:58:11.144 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:58:11.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:58:11.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:58:11.265 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:58:11.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:58:11.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:58:11.400 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:58:11.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:58:11.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:58:11.581 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:58:11.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:58:11.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:58:11.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:58:11.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:58:11.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:58:11.918 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:58:11.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:58:12.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:58:12.121 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:58:12.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:58:12.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:58:12.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:58:12.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:58:12.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:58:12.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:58:12.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:58:12.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:58:12.593 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:58:12.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:58:12.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:58:12.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:58:12.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:58:12.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:58:12.727 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:58:12.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 22:58:12.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 22:58:12.947 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 22:58:12.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 22:58:13.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 22:58:13.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 22:58:13.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 22:58:13.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 22:58:13.303 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 22:58:13.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:58:13.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:58:13.574 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:58:13.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 22:58:13.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 22:58:13.811 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 22:58:13.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 22:58:14.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 22:58:14.046 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 22:58:14.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 22:58:14.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 22:58:14.232 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 22:58:14.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 22:58:14.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 22:58:14.334 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 22:58:14.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 22:58:14.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 22:58:14.518 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 22:58:14.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:58:14.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:58:14.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 22:58:14.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 22:58:14.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 22:58:14.855 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 22:58:14.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 22:58:15.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 22:58:15.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 22:58:15.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 22:58:15.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 22:58:15.208 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 22:58:15.209 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: adventure 22:58:15.209 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:58:15.209 [Lua] Starting async level spawning of levels/honduras/military/world 22:58:15.209 [Umbra] Init version: 3.4.15 :: 16 threads 22:58:15.920 [Lua] Async level spawning done 22:58:15.920 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:58:16.875 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:58:16.875 [Lua] [Matchmaking] unregister rpcs 22:58:16.875 [Lua] Set lobby begin: 22:58:16.875 [Lua] Lobby data twitch_enabled = false 22:58:16.875 [Lua] Lobby data selected_mission_id = military 22:58:16.875 [Lua] Lobby data num_players = 1 22:58:16.875 [Lua] Lobby data difficulty_tweak = 0 22:58:16.875 [Lua] Lobby data host = 110000105b0d1a8 22:58:16.875 [Lua] Lobby data matchmaking_type = 2 22:58:16.875 [Lua] Lobby data is_private = true 22:58:16.875 [Lua] Lobby data match_started = true 22:58:16.875 [Lua] Lobby data difficulty = hardest 22:58:16.875 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 22:58:16.875 [Lua] Lobby data player_slot_4 = 0:0 22:58:16.875 [Lua] Lobby data unique_server_name = Benjiro 22:58:16.875 [Lua] Lobby data quick_game = false 22:58:16.875 [Lua] Lobby data country_code = SE 22:58:16.875 [Lua] Lobby data matchmaking = false 22:58:16.875 [Lua] Lobby data power_level = 0 22:58:16.875 [Lua] Lobby data mission_id = military 22:58:16.875 [Lua] Lobby data mechanism = adventure 22:58:16.875 [Lua] Lobby data player_slot_5 = 0:0 22:58:16.875 [Lua] Lobby data player_slot_2 = 0:0 22:58:16.875 [Lua] Lobby data network_hash = 35577e51b360aa03 22:58:16.875 [Lua] Lobby data player_slot_3 = 0:0 22:58:16.875 [Lua] Lobby data eac_authorized = true 22:58:16.875 [Lua] Set lobby end. 22:58:16.876 [Lua] [Managers] Destroying manager group: 22:58:16.876 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens 22:58:16.876 [Lua] [Gamestate] Enter StateIngame HOST 22:58:16.876 [Lua] [Managers] Calling function on all managers: 22:58:16.876 [Lua] <>level = military<> 22:58:16.876 [Lua] Set lobby begin: 22:58:16.876 [Lua] Lobby data twitch_enabled = false 22:58:16.876 [Lua] Lobby data selected_mission_id = military 22:58:16.876 [Lua] Lobby data num_players = 1 22:58:16.876 [Lua] Lobby data difficulty_tweak = 0 22:58:16.876 [Lua] Lobby data host = 110000105b0d1a8 22:58:16.876 [Lua] Lobby data matchmaking_type = 2 22:58:16.876 [Lua] Lobby data is_private = true 22:58:16.876 [Lua] Lobby data match_started = true 22:58:16.876 [Lua] Lobby data difficulty = hardest 22:58:16.876 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 22:58:16.876 [Lua] Lobby data player_slot_4 = 0:0 22:58:16.877 [Lua] Lobby data unique_server_name = Benjiro 22:58:16.877 [Lua] Lobby data quick_game = false 22:58:16.877 [Lua] Lobby data country_code = SE 22:58:16.877 [Lua] Lobby data matchmaking = false 22:58:16.877 [Lua] Lobby data power_level = 0 22:58:16.877 [Lua] Lobby data mission_id = military 22:58:16.877 [Lua] Lobby data mechanism = adventure 22:58:16.877 [Lua] Lobby data player_slot_5 = 0:0 22:58:16.877 [Lua] Lobby data player_slot_2 = 0:0 22:58:16.877 [Lua] Lobby data network_hash = 35577e51b360aa03 22:58:16.877 [Lua] Lobby data player_slot_3 = 0:0 22:58:16.877 [Lua] Lobby data eac_authorized = true 22:58:16.877 [Lua] Set lobby end. 22:58:16.877 [Lua] [StateIngame] Server ingame 22:58:16.879 [Lua] Set lobby begin: 22:58:16.879 [Lua] Lobby data twitch_enabled = false 22:58:16.880 [Lua] Lobby data selected_mission_id = military 22:58:16.880 [Lua] Lobby data num_players = 1 22:58:16.880 [Lua] Lobby data difficulty_tweak = 0 22:58:16.880 [Lua] Lobby data host = 110000105b0d1a8 22:58:16.880 [Lua] Lobby data matchmaking_type = 2 22:58:16.880 [Lua] Lobby data is_private = true 22:58:16.880 [Lua] Lobby data match_started = true 22:58:16.880 [Lua] Lobby data difficulty = hardest 22:58:16.880 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 22:58:16.880 [Lua] Lobby data player_slot_4 = 0:0 22:58:16.880 [Lua] Lobby data unique_server_name = Benjiro 22:58:16.880 [Lua] Lobby data quick_game = false 22:58:16.880 [Lua] Lobby data country_code = SE 22:58:16.880 [Lua] Lobby data matchmaking = false 22:58:16.880 [Lua] Lobby data power_level = 0 22:58:16.880 [Lua] Lobby data mission_id = military 22:58:16.880 [Lua] Lobby data mechanism = adventure 22:58:16.880 [Lua] Lobby data player_slot_5 = 0:0 22:58:16.880 [Lua] Lobby data player_slot_2 = 0:0 22:58:16.880 [Lua] Lobby data network_hash = 35577e51b360aa03 22:58:16.880 [Lua] Lobby data player_slot_3 = 0:0 22:58:16.880 [Lua] Lobby data eac_authorized = true 22:58:16.880 [Lua] Set lobby end. 22:58:16.880 [Lua] [Matchmaking] register rpcs 22:58:16.880 [Lua] GameNetworkManager:init... creating game session 22:58:16.880 [Lua] Host GameSession.make_game_session_host with session: 22:58:16.880 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:58:16.880 [Lua] [GameNetworkManager] My own peer_id = 110000105b0d1a8 22:58:16.880 [Lua] [GameNetworkManager] self.is_server = true 22:58:16.880 [Network] Setting artificial MTU limit to 65536 22:58:16.891 [Lua] Switching ConflictSettings: to: default 22:58:16.891 [Lua] pacing=default 22:58:16.891 [Lua] roaming=nil 22:58:16.891 [Lua] specials=default 22:58:16.891 [Lua] debug_color=maroon 22:58:16.891 [Lua] contained_breeds=nil 22:58:16.891 [Lua] pack_spawning=default 22:58:16.891 [Lua] disabled=false 22:58:16.891 [Lua] factions=nil 22:58:16.891 [Lua] boss=default 22:58:16.891 [Lua] horde=default 22:58:16.891 [Lua] name=default 22:58:16.891 [Lua] intensity=default 22:58:16.891 [Lua] --- 22:58:16.891 [Lua] [LevelAnalysis] set_random_seed( 5102163) 22:58:16.898 [Lua] [AIInterestPointSystem] Level Seed: 5102163 22:58:16.898 [Lua] 22:58:16.898 [Lua] [entity_system_bag] = table 22:58:16.898 [Lua] [entity_system_bag] = metatable 22:58:16.898 [Lua] [startup_data] = table 22:58:16.898 [Lua] [entity_manager] = table 22:58:16.898 [Lua] [entity_manager] = metatable 22:58:16.898 [Lua] [unit_spawner] = table 22:58:16.898 [Lua] [unit_spawner] = metatable 22:58:16.898 [Lua] [unit_storage] = table 22:58:16.898 [Lua] [unit_storage] = metatable 22:58:16.898 [Lua] [dice_keeper] = table 22:58:16.898 [Lua] [dice_keeper] = metatable 22:58:16.898 [Lua] [is_server] = true (boolean) 22:58:16.898 [Lua] [world] = [World] 22:58:16.898 [Lua] [system_api] = table 22:58:16.898 [Lua] [entity_system] = table 22:58:16.898 [Lua] [entity_system] = metatable 22:58:16.898 [Lua] [network_lobby] = table 22:58:16.898 [Lua] [network_lobby] = metatable 22:58:16.898 [Lua] [profile_synchronizer] = table 22:58:16.898 [Lua] [profile_synchronizer] = metatable 22:58:16.898 [Lua] [level_transition_handler] = table 22:58:16.898 [Lua] [level_transition_handler] = metatable 22:58:16.898 [Lua] [num_local_human_players] = 1 (number) 22:58:16.898 [Lua] [statistics_db] = table 22:58:16.898 [Lua] [statistics_db] = metatable 22:58:16.898 [Lua] [network_server] = table 22:58:16.898 [Lua] [network_server] = metatable 22:58:16.898 [Lua] [input_manager] = table 22:58:16.898 [Lua] [input_manager] = metatable 22:58:16.898 [Lua] [network_clock] = table 22:58:16.898 [Lua] [network_clock] = metatable 22:58:16.898 [Lua] [network_transmit] = table 22:58:16.898 [Lua] [network_transmit] = metatable 22:58:16.898 [Lua] [free_flight_manager] = table 22:58:16.898 [Lua] [free_flight_manager] = metatable 22:58:16.898 [Lua] [network_manager] = table 22:58:16.898 [Lua] [network_manager] = metatable 22:58:16.898 [Lua] [network_event_delegate] = table 22:58:16.898 [Lua] [network_event_delegate] = metatable 22:58:16.898 [Lua] 22:58:16.898 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:58:16.898 [Lua] ignoring extension VersusInteractObjectiveExtension 22:58:16.898 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:58:16.898 [Lua] ignoring extension VersusSocketObjectiveExtension 22:58:16.898 [Lua] ignoring extension VersusTargetObjectiveExtension 22:58:16.898 [Lua] ignoring extension VersusMissionObjectiveExtension 22:58:16.903 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:58:16.916 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 22:58:16.917 [Lua] [AchievementManager] Achievements using the steam platform 22:58:16.917 [Lua] PlayerManager:add_player player_1 22:58:16.999 [Lua] respawn_unit_spawned with group id: cannon_event 22:58:16.999 [Lua] respawn_unit_spawned with group id: cannon_event 22:58:16.999 [Lua] respawn_unit_spawned with group id: cannon_event 22:58:17.002 [Lua] respawn_unit_spawned with group id: end_event 22:58:17.002 [Lua] respawn_unit_spawned with group id: end_event 22:58:17.002 [Lua] respawn_unit_spawned with group id: end_event 22:58:17.027 [Lua] respawn_unit_spawned with group id: gate_event 22:58:17.027 [Lua] respawn_unit_spawned with group id: gate_event 22:58:17.027 [Lua] respawn_unit_spawned with group id: gate_event 22:58:17.032 [Lua] [StateIngame] Level seed: 5102163 22:58:17.066 [Lua] [LevelAnalysis] set_random_seed( 5102163) 22:58:17.074 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:58:17.074 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:58:17.075 [Lua] [IngameUI] init 22:58:17.086 [SteamVoipClient] select_out(110000105b0d1a8, off) 22:58:17.089 [Lua] cb_razer_chroma_setup 22:58:17.114 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:58:17.114 [Lua] Set lobby begin: 22:58:17.114 [Lua] Lobby data twitch_enabled = false 22:58:17.114 [Lua] Lobby data selected_mission_id = military 22:58:17.114 [Lua] Lobby data num_players = 1 22:58:17.114 [Lua] Lobby data difficulty_tweak = 0 22:58:17.114 [Lua] Lobby data host = 110000105b0d1a8 22:58:17.114 [Lua] Lobby data matchmaking_type = 2 22:58:17.115 [Lua] Lobby data is_private = true 22:58:17.115 [Lua] Lobby data match_started = true 22:58:17.115 [Lua] Lobby data difficulty = hardest 22:58:17.115 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 22:58:17.115 [Lua] Lobby data player_slot_4 = 0:0 22:58:17.115 [Lua] Lobby data unique_server_name = Benjiro 22:58:17.115 [Lua] Lobby data quick_game = false 22:58:17.115 [Lua] Lobby data country_code = SE 22:58:17.115 [Lua] Lobby data matchmaking = false 22:58:17.115 [Lua] Lobby data power_level = 835 22:58:17.115 [Lua] Lobby data mission_id = military 22:58:17.115 [Lua] Lobby data mechanism = adventure 22:58:17.115 [Lua] Lobby data player_slot_5 = 0:0 22:58:17.115 [Lua] Lobby data player_slot_2 = 0:0 22:58:17.115 [Lua] Lobby data network_hash = 35577e51b360aa03 22:58:17.115 [Lua] Lobby data player_slot_3 = 0:0 22:58:17.115 [Lua] Lobby data eac_authorized = true 22:58:17.115 [Lua] Set lobby end. 22:58:17.116 [Lua] CurrentConflictSettings default 22:58:17.116 [Lua] [ConflictDirector] conflict_director is ai_ready 22:58:17.119 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:58:17.119 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:58:17.122 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:58:17.122 [Lua] Forming navigation groups in one frame 22:58:17.122 [Lua] Forming navigation groups 22:58:17.123 [Lua] NavigationGroupManager -> calulation time A: 0 22:58:17.314 [Lua] NavigationGroupManager -> calulation time B: 0.19099999999997408 22:58:17.314 [Lua] number of nav groups: 345 22:58:17.316 [Lua] number of refined nav groups : 265 22:58:17.321 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000050022 22:58:17.321 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.232316546142101 Normalized coefficient: 1.5392408873373082 22:58:17.323 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.220770540833472 Normalized coefficient: 1.1075349225821127 22:58:17.325 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.336729493737218 Normalized coefficient: 1.3892895661575773 22:58:17.327 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 2.6615320354700085 Normalized coefficient: 0.50722665818358237 22:58:17.331 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 22:58:17.331 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 22:58:17.331 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 22:58:17.331 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 22:58:17.331 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 22:58:17.339 [Lua] [LevelAnalysis] Generating boss paths for level: military 22:58:17.339 [Lua] [LevelAnalysis] This level has a total main-path length of 1114.635 meters. 22:58:17.339 [Lua] [LevelAnalysis] grouping spawners for event_patrol 22:58:17.339 [Lua] [LevelAnalysis] 22:58:17.339 [Lua] [LevelAnalysis] grouping spawners for event_boss 22:58:17.339 [Lua] [LevelAnalysis] 22:58:17.339 [Lua] [LevelAnalysis] Terror events added: 22:58:17.339 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 22:58:17.339 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 22:58:17.339 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 22:58:17.339 [Lua] NORMAL PATROL MAIN PATH 213.24238586425781 22:58:17.339 [Lua] [waypoints] = table 22:58:17.339 [Lua] [astar_points] = table 22:58:17.339 [Lua] [travel_dist] = 213.24237680435181 (number) 22:58:17.339 [Lua] [one_directional] = true (boolean) 22:58:17.339 [Lua] [id] = boss1 (string) 22:58:17.339 [Lua] ----> using boss spline path! 22:58:17.339 [Lua] Adding main path event: Vector3Box(151.346, 162.445, -11.208) boss_event_chaos_spline_patrol 45 table: 000000000FF313D0 22:58:17.339 [Lua] ----> using boss gizmo! 22:58:17.339 [Lua] [LevelAnalysis] section: 3, start-index: 49, end-index: 72, forbidden-dist: -276.5 start-travel-dist: 774.1, end-travel-dist: 936.6 spawn_distance 487.6 22:58:17.339 [Lua] Adding main path event: Vector3Box(-73, -81.9295, 65.0893) boss_event_chaos_troll 45 table: 000000000FF31AA0 22:58:17.339 [Lua] [LevelAnalysis] num_event_places_f: 0.7097569896380107 , num_event_places: 0 , trailing_event_fraction: 0.7097569896380107 , num_events: 1 22:58:17.339 [Lua] [LevelAnalysis] Level path distance: 1114.635484457016 22:58:17.339 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1114.635484457016 forbidden_dist: -1014.635484457016 22:58:17.339 [Lua] [LevelAnalysis] wanted_distance: 91.553691285073029 22:58:17.339 [Lua] [LevelAnalysis] Terror events added: 22:58:17.339 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 22:58:17.339 [Lua] Adding main path event: Vector3Box(108.372, 206.624, -24.1401) rare_event_loot_rat 45 table: 000000000FF32010 22:58:17.340 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:58:17.342 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 22:58:17.346 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57 22:58:17.346 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:58:17.347 [Lua] [Managers] Calling function on all managers: 22:58:17.365 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForEnterGame 22:58:17.365 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForGameObjectSync 22:58:17.368 [Lua] player (110000105b0d1a8,6) was put into party 1 22:58:17.402 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 22:58:17.402 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=59 22:58:17.402 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:6) to profile(5) career(1) 22:58:17.402 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"}] 22:58:17.402 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:6:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/two_handed_axes":false},"inventory_id":389587328,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 22:58:17.402 [Lua] player (110000105b0d1a8,4) was put into party 1 22:58:17.442 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 22:58:17.442 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=61 22:58:17.442 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:4) to profile(3) career(4) 22:58:17.442 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":4,"peer_id":"110000105b0d1a8"}] 22:58:17.442 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed_3p":false},"inventory_id":583569536,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"wwise\/dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed":false,"wwise\/flamethrower":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed_3p":false}} 22:58:17.442 [Lua] player (110000105b0d1a8,5) was put into party 1 22:58:17.483 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62 22:58:17.483 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=63 22:58:17.483 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:5) to profile(4) career(2) 22:58:17.483 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":4,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"110000105b0d1a8"}] 22:58:17.484 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:5:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/bow":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":201483072,"first_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2":false,"wwise\/two_handed_axes":false}} 22:58:17.490 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 22:58:17.490 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":4,"peer_id":"110000105b0d1a8"}] 22:58:17.491 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 5 22:58:17.491 [Lua] [GameNetworkManager] destroying game object with go_id=62 22:58:17.491 [Lua] [GameNetworkManager] destroying game object with go_id=63 22:58:17.491 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForGameObjectSync 22:58:17.491 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForPlayers 22:58:17.493 [Lua] player (110000105b0d1a8,5) was put into party 1 22:58:17.534 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=64 22:58:17.534 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=65 22:58:17.534 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:5) to profile(4) career(2) 22:58:17.534 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":4,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"110000105b0d1a8"}] 22:58:17.534 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:5:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/bow":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1162214272,"first_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2":false,"wwise\/two_handed_axes":false}} 22:58:17.539 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForPlayers 22:58:17.539 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InGame 22:58:17.539 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = true 22:58:17.609 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 22:58:17.609 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 22:58:17.609 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 22:58:17.743 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 22:58:17.743 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 22:58:17.744 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 22:58:17.811 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 22:58:17.811 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 22:58:17.811 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 22:58:17.844 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 22:58:17.844 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 22:58:17.844 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 22:58:17.913 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 22:58:17.913 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 22:58:17.914 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 22:58:17.935 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 22:58:17.935 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 22:58:17.935 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02 22:58:18.017 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02 22:58:18.017 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02 22:58:18.018 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 22:58:18.261 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 22:58:18.261 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 22:58:18.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 22:58:18.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 22:58:18.330 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 22:58:18.330 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 22:58:18.391 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 22:58:18.391 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 22:58:18.392 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 22:58:18.473 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 22:58:18.473 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 22:58:18.473 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 22:58:18.513 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 22:58:18.513 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 22:58:18.514 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:58:18.567 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:58:18.567 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:58:18.568 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 22:58:18.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 22:58:18.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 22:58:18.623 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 22:58:18.645 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 22:58:18.645 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 22:58:18.645 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 22:58:18.667 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 22:58:18.667 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 22:58:18.667 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 22:58:18.887 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 22:58:18.887 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 22:58:18.887 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 22:58:18.943 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 22:58:18.943 [Lua] [PackageManager] Force_load: wwise/flamethrower 22:58:18.943 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 22:58:18.965 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 22:58:18.965 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 22:58:18.965 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 22:58:19.033 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 22:58:19.033 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 22:58:19.033 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 22:58:19.088 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 22:58:19.088 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 22:58:19.088 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 22:58:19.156 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 22:58:19.156 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 22:58:19.156 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 22:58:19.201 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 22:58:19.201 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 22:58:19.201 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 22:58:19.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 22:58:19.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 22:58:19.281 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 22:58:19.500 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 22:58:19.500 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 22:58:19.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 22:58:19.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 22:58:19.581 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 22:58:19.582 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:58:19.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:58:19.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:58:19.604 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 22:58:19.673 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 22:58:19.673 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 22:58:19.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 22:58:19.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 22:58:19.842 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 22:58:19.842 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 22:58:19.898 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 22:58:19.898 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 22:58:19.898 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 22:58:19.947 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 22:58:19.947 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 22:58:19.947 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 22:58:20.026 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 22:58:20.026 [Lua] [PackageManager] Force_load: wwise/bow 22:58:20.026 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 22:58:20.050 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 22:58:20.050 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 22:58:20.051 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 22:58:20.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 22:58:20.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 22:58:20.077 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 22:58:20.180 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 22:58:20.180 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 22:58:20.180 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 22:58:20.247 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 22:58:20.247 [Lua] [PackageManager] Force_load: wwise/drakegun 22:58:20.247 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 22:58:20.326 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 22:58:20.326 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 22:58:20.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 22:58:20.372 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 22:58:20.372 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 22:58:20.372 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 22:58:20.383 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:5:0:0 = 1162214272 22:58:20.417 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 22:58:20.417 [Lua] [PackageManager] Force_load: wwise/coghammer 22:58:20.417 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 22:58:20.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 22:58:20.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 22:58:20.440 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 22:58:20.517 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 22:58:20.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 22:58:20.518 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 22:58:20.528 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:4:0:0 = 583569536 22:58:20.573 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 22:58:20.573 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 22:58:20.584 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:6:0:0 = 389587328 22:58:20.585 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000105b0d1a8 6 22:58:20.587 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:58:20.587 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:58:20.587 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:58:20.587 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:58:20.587 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:58:20.587 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:58:20.587 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:58:20.587 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:58:20.587 [Lua] TalentExtension:_send_rpc_sync_talents 66 22:58:20.587 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:58:20.587 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 22:58:20.588 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000105b0d1a8 4 22:58:20.589 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:58:20.589 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:58:20.589 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:58:20.589 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:58:20.589 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:58:20.589 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:58:20.590 [Lua] TalentExtension:_send_rpc_sync_talents 68 22:58:20.590 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:58:20.590 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 22:58:20.591 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000105b0d1a8 5 22:58:20.592 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:58:20.592 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:58:20.592 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:58:20.592 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:58:20.592 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:58:20.592 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:58:20.592 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:58:20.592 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:58:20.593 [Lua] TalentExtension:_send_rpc_sync_talents 70 22:58:20.593 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:58:20.593 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 22:58:20.595 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(170.097, 259.898, -17.574), Vector4(0, 0, 0.923366, 0.38392)) 22:58:20.597 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:58:20.597 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:58:20.597 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:58:20.597 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:58:20.597 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:58:20.597 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:58:20.597 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:58:20.597 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:58:20.597 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:58:20.597 [Lua] TalentExtension:_send_rpc_sync_talents 72 22:58:20.597 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:58:20.597 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 22:58:20.597 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 22:58:20.610 [Lua] Switching ConflictSettings: to: chaos_light 22:58:20.610 [Lua] pacing=chaos 22:58:20.610 [Lua] roaming=nil 22:58:20.610 [Lua] specials=chaos_light 22:58:20.610 [Lua] debug_color=purple 22:58:20.610 [Lua] contained_breeds=nil 22:58:20.610 [Lua] pack_spawning=chaos_light 22:58:20.610 [Lua] disabled=false 22:58:20.610 [Lua] factions=nil 22:58:20.610 [Lua] boss=chaos_light 22:58:20.610 [Lua] horde=chaos 22:58:20.610 [Lua] name=chaos_light 22:58:20.610 [Lua] intensity=default 22:58:20.610 [Lua] --- 22:58:20.837 [Lua] StateInGameRunning:_game_actually_starts() 22:58:20.837 [Lua] ################################################################################################################# 22:58:20.837 [Lua] [Loading Time]: 00:00:16 [Transition]: inn_level-military [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:58:20.837 [Lua] ################################################################################################################# 22:58:20.837 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28 22:58:20.837 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = true 22:58:20.849 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28 22:58:21.074 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28 22:58:21.074 [Lua] Commit load time data 22:58:43.593 [Lua] main path terror event triggered: rare_event_loot_rat 22:58:43.593 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 22:58:50.506 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:58:50.518 [Lua] Spline already found! 22:58:50.549 [Lua] Init group template: spline_patrol 22:58:51.221 [Lua] Switching ConflictSettings: to: chaos 22:58:51.221 [Lua] pacing=chaos 22:58:51.221 [Lua] roaming=nil 22:58:51.221 [Lua] specials=chaos 22:58:51.221 [Lua] debug_color=purple 22:58:51.221 [Lua] contained_breeds=nil 22:58:51.221 [Lua] pack_spawning=chaos 22:58:51.221 [Lua] disabled=false 22:58:51.221 [Lua] factions=nil 22:58:51.221 [Lua] boss=chaos 22:58:51.221 [Lua] horde=chaos 22:58:51.221 [Lua] name=chaos 22:58:51.221 [Lua] intensity=default 22:58:51.221 [Lua] --- 22:58:51.811 [Lua] Players are leaving the safe zone 22:58:59.837 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:58:59.848 [Lua] Spline already found! 22:58:59.874 [Lua] Init group template: spline_patrol 22:59:31.940 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 22:59:31.940 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 22:59:31.956 [Lua] > starting new spline, using new navbot: standard , id: boss1 22:59:31.976 [Lua] > continuing spline boss1 index: 2 retries: 0 22:59:31.987 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 22:59:31.987 [Lua] > continuing spline boss1 index: 3 retries: 0 22:59:31.998 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 22:59:31.998 [Lua] > continuing spline boss1 index: 4 retries: 0 22:59:32.009 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 22:59:32.009 [Lua] > continuing spline boss1 index: 5 retries: 0 22:59:32.020 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 22:59:32.020 [Lua] > continuing spline boss1 index: 6 retries: 0 22:59:32.032 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 22:59:32.032 [Lua] > continuing spline boss1 index: 7 retries: 0 22:59:32.043 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 22:59:32.043 [Lua] > continuing spline boss1 index: 8 retries: 0 22:59:32.054 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 22:59:32.055 [Lua] > continuing spline boss1 index: 9 retries: 0 22:59:32.068 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 22:59:32.068 [Lua] > continuing spline boss1 index: 10 retries: 0 22:59:32.076 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 22:59:32.076 [Lua] > continuing spline boss1 index: 11 retries: 0 22:59:32.087 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 22:59:32.087 [Lua] > continuing spline boss1 index: 12 retries: 0 22:59:32.121 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 22:59:32.121 [Lua] > continuing spline boss1 index: 13 retries: 0 22:59:32.133 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 22:59:32.133 [Lua] > continuing spline boss1 index: 14 retries: 0 22:59:32.155 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 22:59:32.155 [Lua] > spline completed boss1 retries: 0 22:59:32.360 [Lua] Init group template: spline_patrol 22:59:33.799 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[52cdb0cd0dd540cc]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[1fa33bbc447b784e]' 22:59:34.430 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:59:34.442 [Lua] Spline already found! 22:59:34.483 [Lua] Init group template: spline_patrol 22:59:35.367 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:59:35.378 [Lua] Spline already found! 22:59:35.407 [Lua] Init group template: spline_patrol 22:59:42.256 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 22:59:50.760 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source. 22:59:50.909 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0761472b4e01087b]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 22:59:57.377 [Lua] [ChatManager][1]System: Benjiro picked up a piece of Ravaged Art 22:59:58.823 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 22:59:58.824 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0761472b4e01087b]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 23:00:03.084 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:00:03.096 [Lua] Spline already found! 23:00:03.133 [Lua] Init group template: spline_patrol 23:00:04.747 [Lua] Time for new HOOORDE! multi_first_wave 23:00:04.747 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 23:00:04.747 [Lua] horde requested: vector_blob 23:00:04.747 [Lua] wants to spawn ahead within distance: 60 23:00:04.747 [Lua] horde crated with id 7 of type vector_blob 23:00:04.747 [Lua] managed to spawn 27/27 horde enemies 23:00:04.747 [Lua] vector blob horde has started 23:00:05.056 [Lua] Init group template: horde 23:00:13.869 [Lua] HORDE: Pushing horde in time; too many units out 67 23:00:18.608 error: [Unit] Unit: '#ID[925cc54db45b1022]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8fe467dd00072db4]' child 1: '#ID[8fe467dd00072db4]' 23:00:26.230 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:00:27.564 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:00:28.292 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d494514ee8f06950]' 23:00:32.967 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[491641d43abe46c8]' 23:00:40.494 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:00:43.610 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[491641d43abe46c8]' 23:00:45.558 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:00:49.280 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a7de3c11c38bb071]' child 1: '#ID[491641d43abe46c8]' 23:00:54.200 [Lua] state dead despawn 23:00:54.213 [Lua] [GameNetworkManager] destroying game object with go_id=67 23:00:54.213 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b6aa0ac764b6f845]' child 1: '#ID[bf145967a7bc994c]' child 2: '#ID[836f5748bf1f102d]' child 3: '#ID[0985c824f8668331]' 23:00:54.214 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[a14d2cac366ceeb0]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[3c4225db67ab06a6]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[2e95dbdcce3cdc2e]' 23:00:54.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x189e7, position: 1044609 23:00:55.502 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x189e7, position: 1100863 23:00:55.502 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x189e7, position: 1100863 23:00:55.826 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 23:00:55.827 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:00:57.307 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:01:06.317 [Lua] state dead despawn 23:01:06.338 [Lua] [GameNetworkManager] destroying game object with go_id=69 23:01:06.338 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[12b1b06400b8bcc3]' child 1: '#ID[7bd52961dca2f3dd]' child 2: '#ID[532dc154217dfc18]' child 3: '#ID[b96bc7e49069d36d]' child 4: '#ID[a8739cff0076f282]' child 5: '#ID[ff9da4adb6ed109e]' 23:01:06.339 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[17b9a3cf3e802315]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[9375d6db632b5377]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[0194c048b68b7d22]' child 6: '#ID[ae9a5b661e18c613]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[10a0a3f87e96537f]' 23:01:06.979 [Lua] state dead despawn 23:01:06.988 [Lua] [GameNetworkManager] destroying game object with go_id=71 23:01:06.989 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[740244d2cf0d39b9]' child 1: '#ID[17f4946bd337bda0]' child 2: '#ID[4fccf031bdcc12ab]' child 3: '#ID[72d79ffebaab4abc]' child 4: '#ID[2f59d2fa1ffcd6f9]' 23:01:06.989 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[c31a64b04186e624]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[1b309f0928506178]' child 4: '#ID[c3cf7dceba9963c4]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[a9de89b3197ad9c1]' 23:01:19.294 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000105b0d1a8 6 23:01:19.295 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 23:01:19.295 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:01:19.295 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 23:01:19.295 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:01:19.295 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 23:01:19.295 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:01:19.295 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 23:01:19.295 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:01:19.295 [Lua] TalentExtension:_send_rpc_sync_talents 232 23:01:19.295 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.92500000000000004) 23:01:19.295 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=233 23:01:31.556 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000105b0d1a8 4 23:01:31.559 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ slot_grenade={ items={ }, max_slots=2, }, }, } 23:01:31.559 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:01:31.559 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ slot_grenade={ items={ }, max_slots=2, }, }, } 23:01:31.559 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:01:31.559 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ slot_grenade={ items={ }, max_slots=2, }, }, } 23:01:31.559 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:01:31.559 [Lua] TalentExtension:_send_rpc_sync_talents 245 23:01:31.559 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.90909090909090906) 23:01:31.559 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=246 23:01:32.224 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000105b0d1a8 5 23:01:32.226 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 23:01:32.226 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:01:32.226 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 23:01:32.226 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:01:32.226 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 23:01:32.226 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:01:32.226 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 23:01:32.226 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:01:32.226 [Lua] TalentExtension:_send_rpc_sync_talents 247 23:01:32.226 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.94999999999999996) 23:01:32.226 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=248 23:01:53.909 [Lua] [IngameUI] menu view on_enter ingame_menu 23:01:54.750 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 23:01:55.336 [Lua] PopupManager:query_result returned result: leave_game 23:01:55.352 [Lua] [Matchmaking] Doing transition leave_game from UI 23:01:55.352 [Lua] TRANSITION leave_game nil false 23:01:55.352 [Lua] [GameNetworkManager] Leaving game... 23:01:55.352 [Lua] [GameNetworkManager] Shutting down game session host. 23:01:55.352 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:01:55.352 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:01:55.353 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=218.22 23:01:55.353 [Lua] [IngameUI] menu view on_exit ingame_menu 23:01:55.366 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:01:57.341 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 23:01:57.341 [Lua] [Managers] Calling function on all managers: 23:01:57.341 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 1 23:01:57.342 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = false 23:01:57.342 [Lua] Clearing all global lookup lists 23:01:57.342 [Lua] [IngamePlayerListUI] - Destroy 23:01:57.342 [Lua] [GamePadEquipmentUI] - Destroy 23:01:57.342 [Lua] [EquipmentUI] - Destroy 23:01:57.342 [Lua] [AbilityUI] - Destroy 23:01:57.342 [Lua] [GamePadAbilityUI] - Destroy 23:01:57.342 [Lua] [IngameUI] destroy 23:01:57.343 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":4,"peer_id":"110000105b0d1a8"}] 23:01:57.343 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 5 23:01:57.343 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"}] 23:01:57.343 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 4 23:01:57.343 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"}] 23:01:57.343 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 6 23:01:57.344 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[740244d2cf0d39b9]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[17f4946bd337bda0]' child 3: '#ID[4fccf031bdcc12ab]' child 4: '#ID[72d79ffebaab4abc]' child 5: '#ID[2f59d2fa1ffcd6f9]' 23:01:57.344 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[12b1b06400b8bcc3]' child 1: '#ID[7bd52961dca2f3dd]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[532dc154217dfc18]' child 4: '#ID[b96bc7e49069d36d]' child 5: '#ID[a8739cff0076f282]' child 6: '#ID[ff9da4adb6ed109e]' 23:01:57.345 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b6aa0ac764b6f845]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[bf145967a7bc994c]' child 3: '#ID[836f5748bf1f102d]' child 4: '#ID[0985c824f8668331]' 23:01:57.345 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[c31a64b04186e624]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[1b309f0928506178]' child 5: '#ID[c3cf7dceba9963c4]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[a9de89b3197ad9c1]' 23:01:57.345 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[17b9a3cf3e802315]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[9375d6db632b5377]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[0194c048b68b7d22]' child 7: '#ID[ae9a5b661e18c613]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[10a0a3f87e96537f]' 23:01:57.346 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[a14d2cac366ceeb0]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[3c4225db67ab06a6]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2e95dbdcce3cdc2e]' 23:01:57.348 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8e42f6aa5a5bd73e]' child 1: '#ID[c66be15694713880]' child 2: '#ID[c66be15694713880]' child 3: '#ID[3eb32d44660fb257]' child 4: '#ID[bd4c6caa3c4c855d]' child 5: '#ID[ef4bc887f71c182e]' 23:01:57.349 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[186f88d80aae9d8c]' 23:01:57.350 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 23:01:57.350 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 23:01:57.350 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[75ef4b4166144d5e]' 23:01:57.350 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 23:01:57.350 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 23:01:57.351 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0dde5683c1fb83b3]' 23:01:57.351 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0dde5683c1fb83b3]' 23:01:57.351 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0761472b4e01087b]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 23:01:57.351 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[75ef4b4166144d5e]' 23:01:57.351 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[75ef4b4166144d5e]' 23:01:57.351 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5c1134196f2a4541]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 23:01:57.351 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0761472b4e01087b]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 23:01:57.352 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5c1134196f2a4541]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 23:01:57.352 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 23:01:57.352 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 23:01:57.352 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 23:01:57.352 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[ff3acb4cd2c1881e]' 23:01:57.353 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ac2db0916ee1782f]' 23:01:57.353 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[82cc1ec3662612f9]' 23:01:57.353 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 23:01:57.353 [Lua] Horde killed: ? 23:01:57.353 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 23:01:57.353 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 23:01:57.353 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 23:01:57.353 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 23:01:57.354 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 23:01:57.354 error: [Unit] Unit: '#ID[b5e9e9ad3ff20d9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a5d76b0c3cd4d99a]' 23:01:57.427 error: [Unit] Unit: '#ID[fd0efc590404abd1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ea3b8f9c9d93f9d0]' 23:01:57.445 [Lua] [Managers] Destroying manager group: 23:01:57.447 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8718f35f038fe76f]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8718f35f038fe76f]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[d87f11e7f70b9738]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[4b30a7733ddf8fb4]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[cfb93656319fad65]' 23:01:57.453 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:01:57.553 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 23:01:57.553 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 23:01:57.582 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 23:01:57.583 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 23:01:57.585 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 23:01:57.587 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 23:01:57.588 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 23:01:57.588 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 23:01:57.588 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:01:57.589 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 23:01:57.590 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 23:01:57.590 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 23:01:57.590 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 23:01:57.591 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 23:01:57.592 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 23:01:57.593 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 23:01:57.595 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 23:01:57.596 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 23:01:57.598 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 23:01:57.600 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 23:01:57.602 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 23:01:57.604 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 23:01:57.604 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 23:01:57.605 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 23:01:57.606 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 23:01:57.607 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 23:01:57.609 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 23:01:57.609 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 23:01:57.611 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 23:01:57.617 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 23:01:57.617 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit InGame 23:01:57.617 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Loading 23:01:57.617 [Lua] [Matchmaking] unregister rpcs 23:01:57.617 [Lua] [Matchmaking] destroying 23:01:57.617 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 23:01:57.617 [Lua] [ChatManager] Unregistering channel 1 23:01:57.617 [Lua] [EnemyPackageLoader] network_context_destroyed 23:01:57.617 [Lua] [PartyManager] network_context_destroyed 23:01:57.617 [Lua] [GameMechanismManager] network_context_destroyed 23:01:57.617 [SteamVoip] Leaving room 865e00468a26daed 23:01:57.617 [SteamVoipClient] select_out(110000105b0d1a8, off) 23:01:57.617 [SteamVoip] Destroying room 865e00468a26daed 23:01:57.617 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:01:57.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer 23:01:57.620 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 23:01:57.620 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:01:57.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer 23:01:57.620 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:01:57.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 23:01:57.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02, ProfileSynchronizer 23:01:57.620 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 23:01:57.620 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:01:57.621 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 23:01:57.621 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, ProfileSynchronizer 23:01:57.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, ProfileSynchronizer 23:01:57.622 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer 23:01:57.622 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer 23:01:57.622 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 23:01:57.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer 23:01:57.623 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:01:57.623 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 23:01:57.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer 23:01:57.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, ProfileSynchronizer 23:01:57.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, ProfileSynchronizer 23:01:57.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, ProfileSynchronizer 23:01:57.623 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, ProfileSynchronizer 23:01:57.624 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 23:01:57.624 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer 23:01:57.624 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 23:01:57.624 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer 23:01:57.624 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:01:57.624 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer 23:01:57.625 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 23:01:57.627 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 23:01:57.628 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 23:01:57.646 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer 23:01:57.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer 23:01:57.646 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer 23:01:57.646 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:01:57.646 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:01:57.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer 23:01:57.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 23:01:57.648 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 23:01:57.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer 23:01:57.649 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 23:01:57.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 23:01:57.650 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2, ProfileSynchronizer 23:01:57.650 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer 23:01:57.653 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 23:01:57.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2, ProfileSynchronizer 23:01:57.662 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 23:01:57.662 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, ProfileSynchronizer 23:01:57.663 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 23:01:57.663 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 23:01:57.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, ProfileSynchronizer 23:01:57.663 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 23:01:57.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer 23:01:57.664 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer 23:01:57.668 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 23:01:57.668 [EACServer] [00:01:57:668][Windows][EAC Server] [Info][Destroy] Called 23:01:57.669 [Lua] [LobbyHost] Destroying 23:01:57.670 [Lua] ############### UNLOADING PACKAGES ############### 23:01:57.670 [Lua] [Managers] Calling function on all managers: 23:01:57.670 [Lua] [Managers] Destroying manager group: 23:01:57.670 [Lua] [Gamestate] Enter state StateLoading 23:01:57.671 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 23:01:57.671 [Lua] [LobbyManager] Setting up network options 23:01:57.671 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 23:01:57.671 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 23:01:57.671 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 23:01:57.671 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 23:01:57.671 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 23:01:57.671 [Lua] LobbyManager:setup_network_options server_port: 27015 23:01:57.671 [Lua] registering RPCs 23:01:57.671 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 23:01:57.671 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 23:01:57.671 [Lua] [LobbyAux] Making combined_hash: 35577e51b360aa03 from network_hash=a219a75622c6ba12, trunk_revision=27558, engine_revision=ac5eae0a8647, project_hash=bulldozer, lobby_data_version=2 23:01:57.671 [Lua] GameServerAux.create_network_hash network_hash: a219a75622c6ba12, trunk_revision/content_revision: 27558, ignore_engine_revision: nil, engine_revision: ac5eae0a8647, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35577e51b360aa03, lobby_data_version=2 23:01:57.671 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:118931256, lt:load_next_level, extra_packages:{ }) 23:01:57.671 [Lua] [LevelTransitionHandler] promote_next_level_data 23:01:57.671 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 23:01:57.671 [Lua] [SharedState] network_state_110000105b0d1a8: peers:0:0:0:0 = ["110000105b0d1a8"] 23:01:57.671 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 23:01:57.671 [Lua] [SharedState] network_state_110000105b0d1a8: level_key:0:0:0:0 = inn_level 23:01:57.671 [Lua] [SharedState] network_state_110000105b0d1a8: level_seed:0:0:0:0 = 0 23:01:57.671 [Lua] [SharedState] network_state_110000105b0d1a8: conflict_director:0:0:0:0 = inn_level 23:01:57.671 [Lua] [SharedState] network_state_110000105b0d1a8: locked_director_functions:0:0:0:0 = {} 23:01:57.672 [Lua] [SharedState] network_state_110000105b0d1a8: game_mode:0:0:0:0 = inn 23:01:57.672 [Lua] [SharedState] network_state_110000105b0d1a8: mechanism:0:0:0:0 = adventure 23:01:57.672 [Lua] [SharedState] network_state_110000105b0d1a8: environment_variation_id:0:0:0:0 = 0 23:01:57.672 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty:0:0:0:0 = normal 23:01:57.672 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty_tweak:0:0:0:0 = 0 23:01:57.672 [Lua] [SharedState] network_state_110000105b0d1a8: level_session_id:0:0:0:0 = 118931256 23:01:57.672 [Lua] [SharedState] network_state_110000105b0d1a8: level_transition_type:0:0:0:0 = load_next_level 23:01:57.672 [Lua] [SharedState] network_state_110000105b0d1a8: extra_packages:0:0:0:0 = {} 23:01:57.672 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 23:01:57.672 [SteamVoip] Creating room 6d769ac129f6b52c 23:01:57.672 [SteamVoip] Joining room 6d769ac129f6b52c 23:01:57.672 [EAC] EAC server 110000105b0d1a8 is initializing 23:01:57.674 [EAC] Server is also client 110000105b0d1a8 23:01:57.674 [EACServer] [00:01:57:673][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7857D5FE0 LogLevel: Info. 23:01:57.674 [Lua] ### Created peer state machine for 110000105b0d1a8 23:01:57.674 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Connecting 23:01:57.674 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 23:01:57.676 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:01:57.676 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:01:57.676 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 23:01:57.676 [Lua] Set lobby begin: 23:01:57.676 [Lua] Set lobby end. 23:01:57.676 [Lua] [PSM] Peer 110000105b0d1a8 joined. Want to use profile index "1" and join party "nil" 23:01:57.676 [Lua] [LobbyHost] Changed state from 0 to creating 23:01:57.695 [Lua] [StateLoading] load_current_level 23:01:57.695 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 23:01:57.745 [Umbra] Unload tome 23:01:57.745 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military_meta, military 23:01:57.782 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, military 23:01:57.787 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military_common, military 23:01:57.787 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 23:01:57.787 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 23:01:57.787 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 23:01:57.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 23:01:57.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 23:01:57.793 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 23:01:57.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 23:01:57.937 [Lua] [LobbyHost] Changed state from creating to joined 23:01:57.937 [Lua] [PartyManager] Leader is set to 110000105b0d1a8 23:01:57.937 [Lua] [ChatManager] Setting up network context, host_peer_id:110000105b0d1a8 my_peer_id:110000105b0d1a8 23:01:57.937 [Lua] [ChatManager] Registering channel 1 23:01:57.937 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000105b0d1a8, own_peer_id=110000105b0d1a8) 23:01:57.937 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000105b0d1a8, own_peer_id=110000105b0d1a8) 23:01:57.937 [Lua] [PartyManager] network_context_created (server_peer_id=110000105b0d1a8, own_peer_id=110000105b0d1a8) 23:01:57.953 [Lua] [NetworkServer] Changing num_players from nil to 1 23:01:57.953 [Lua] Players: 1 23:01:57.953 [Lua] Set lobby begin: 23:01:57.953 [Lua] Lobby data mission_id = inn_level 23:01:57.953 [Lua] Lobby data mechanism = adventure 23:01:57.953 [Lua] Lobby data matchmaking_type = 3 23:01:57.953 [Lua] Lobby data eac_authorized = true 23:01:57.953 [Lua] Lobby data network_hash = 35577e51b360aa03 23:01:57.953 [Lua] Lobby data selected_mission_id = inn_level 23:01:57.953 [Lua] Lobby data num_players = 1 23:01:57.953 [Lua] Lobby data matchmaking = false 23:01:57.953 [Lua] Set lobby end. 23:01:59.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 23:01:59.350 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 23:01:59.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 23:01:59.367 [Lua] player (110000105b0d1a8,1) was put into party 0 23:01:59.367 [Lua] [ProfileSynchronizer] Peer 110000105b0d1a8 entered session 23:01:59.367 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105b0d1a8 23:01:59.367 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Connecting 23:01:59.367 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Loading 23:02:02.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 23:02:02.621 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 23:02:02.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 23:02:02.652 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 23:02:02.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 23:02:02.682 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 23:02:02.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:02:02.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:02:02.779 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:02:02.796 [Lua] [LevelTransitionHandler] Level load completed! 23:02:02.796 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 23:02:02.800 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:02:02.800 [Lua] checking dlc's against conflict directors 23:02:02.800 [Lua] number of factions to include 2 23:02:02.800 [Lua] Updated list weights for random: 23:02:02.800 [Lua] skaven, 0.42 (0.00-0.42) 23:02:02.800 [Lua] chaos, 0.42 (0.42-0.83) 23:02:02.800 [Lua] beastmen, 0.17 (0.83-1.00) 23:02:02.800 [Lua] Rolled random faction: 0.27856689691543579 skaven 23:02:02.800 [Lua] Updated list weights for random: 23:02:02.800 [Lua] beastmen, 0.29 (0.00-0.29) 23:02:02.800 [Lua] chaos, 0.71 (0.29-1.00) 23:02:02.800 [Lua] Rolled random faction: 0.81953376531600952 chaos 23:02:02.800 [Lua] number of factions added 2 23:02:02.800 [Lua] --- --- --- 23:02:02.800 [Lua] Starting... difficulty 'normal' 23:02:02.800 [Lua] These are the starting conflict directors: 23:02:02.800 [Lua] inn_level 23:02:02.800 [Lua] --- --- --- 23:02:02.800 [Lua] 23:02:02.800 [Lua] DONE! Found the following directors: 23:02:02.800 [Lua] (free: 35), Master hash is: 23:02:02.800 [Lua] [EnemyPackageLoader] breed_lookup: { } 23:02:02.800 [Lua] load_startup_enemy_packages: -------------- 23:02:02.800 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:02:02.800 [Lua] critter_rat 23:02:02.814 [Lua] ### Received rpc_level_loaded 23:02:02.814 [Lua] #### Has state machine: true, peer_id: 110000105b0d1a8, level_id: 78 23:02:02.814 [Lua] Peer 110000105b0d1a8 has loaded the level and all enemies are loaded 23:02:02.830 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Loading 23:02:02.830 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter LoadingProfilePackages 23:02:02.847 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit LoadingProfilePackages 23:02:02.847 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForEnterGame 23:02:02.847 [Lua] ### Received rpc_level_loaded 23:02:02.847 [Lua] #### Has state machine: false, peer_id: 110000105b0d1a8, level_id: 78 23:02:02.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:02:02.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:02:02.881 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 23:02:02.881 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:02:02.881 [Lua] Starting async level spawning of levels/inn/world 23:02:02.881 [Umbra] Init version: 3.4.15 :: 16 threads 23:02:03.075 [Lua] Async level spawning done 23:02:03.075 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:02:04.063 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:02:04.063 [Lua] Set lobby begin: 23:02:04.063 [Lua] Lobby data selected_mission_id = inn_level 23:02:04.063 [Lua] Lobby data num_players = 1 23:02:04.063 [Lua] Lobby data matchmaking = false 23:02:04.063 [Lua] Lobby data host = 110000105b0d1a8 23:02:04.063 [Lua] Lobby data mission_id = inn_level 23:02:04.063 [Lua] Lobby data matchmaking_type = 3 23:02:04.063 [Lua] Lobby data country_code = SE 23:02:04.063 [Lua] Lobby data network_hash = 35577e51b360aa03 23:02:04.063 [Lua] Lobby data unique_server_name = Benjiro 23:02:04.063 [Lua] Lobby data mechanism = adventure 23:02:04.063 [Lua] Lobby data eac_authorized = true 23:02:04.063 [Lua] Set lobby end. 23:02:04.063 [Lua] [Managers] Destroying manager group: 23:02:04.064 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 23:02:04.064 [Lua] [Gamestate] Enter StateIngame HOST 23:02:04.064 [Lua] [Managers] Calling function on all managers: 23:02:04.064 [Lua] <>level = inn_level<> 23:02:04.064 [Lua] Set lobby begin: 23:02:04.064 [Lua] Lobby data selected_mission_id = inn_level 23:02:04.064 [Lua] Lobby data num_players = 1 23:02:04.064 [Lua] Lobby data matchmaking = false 23:02:04.064 [Lua] Lobby data host = 110000105b0d1a8 23:02:04.064 [Lua] Lobby data mission_id = inn_level 23:02:04.064 [Lua] Lobby data matchmaking_type = 3 23:02:04.064 [Lua] Lobby data country_code = SE 23:02:04.064 [Lua] Lobby data network_hash = 35577e51b360aa03 23:02:04.064 [Lua] Lobby data unique_server_name = Benjiro 23:02:04.064 [Lua] Lobby data mechanism = adventure 23:02:04.064 [Lua] Lobby data eac_authorized = true 23:02:04.064 [Lua] Set lobby end. 23:02:04.065 [Lua] [StateIngame] Server ingame 23:02:04.067 [Lua] Set lobby begin: 23:02:04.067 [Lua] Lobby data difficulty = normal 23:02:04.067 [Lua] Lobby data selected_mission_id = inn_level 23:02:04.067 [Lua] Lobby data difficulty_tweak = 0 23:02:04.067 [Lua] Lobby data num_players = 1 23:02:04.067 [Lua] Lobby data matchmaking = false 23:02:04.067 [Lua] Lobby data host = 110000105b0d1a8 23:02:04.067 [Lua] Lobby data mission_id = inn_level 23:02:04.067 [Lua] Lobby data matchmaking_type = 3 23:02:04.067 [Lua] Lobby data country_code = SE 23:02:04.067 [Lua] Lobby data network_hash = 35577e51b360aa03 23:02:04.067 [Lua] Lobby data unique_server_name = Benjiro 23:02:04.068 [Lua] Lobby data mechanism = adventure 23:02:04.068 [Lua] Lobby data eac_authorized = true 23:02:04.068 [Lua] Set lobby end. 23:02:04.068 [Lua] [LobbyAux] Making combined_hash: 35577e51b360aa03 from network_hash=a219a75622c6ba12, trunk_revision=27558, engine_revision=ac5eae0a8647, project_hash=bulldozer, lobby_data_version=2 23:02:04.068 [Lua] GameServerAux.create_network_hash network_hash: a219a75622c6ba12, trunk_revision/content_revision: 27558, ignore_engine_revision: nil, engine_revision: ac5eae0a8647, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35577e51b360aa03, lobby_data_version=2 23:02:04.068 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 23:02:04.068 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:02:04.068 [Lua] [Matchmaking] initializing 23:02:04.068 [Lua] [Matchmaking] my_peer_id: 110000105b0d1a8, I am server 23:02:04.068 [Lua] [Matchmaking] register rpcs 23:02:04.068 [Lua] GameNetworkManager:init... creating game session 23:02:04.068 [Lua] Host GameSession.make_game_session_host with session: 23:02:04.068 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:02:04.068 [Lua] [GameNetworkManager] My own peer_id = 110000105b0d1a8 23:02:04.068 [Lua] [GameNetworkManager] self.is_server = true 23:02:04.068 [Network] Setting artificial MTU limit to 65536 23:02:04.076 [Lua] Switching ConflictSettings: to: inn_level 23:02:04.076 [Lua] pacing=disabled 23:02:04.076 [Lua] roaming=nil 23:02:04.076 [Lua] disabled=false 23:02:04.076 [Lua] pack_spawning=disabled 23:02:04.076 [Lua] contained_breeds=nil 23:02:04.076 [Lua] boss=disabled 23:02:04.076 [Lua] horde=disabled 23:02:04.076 [Lua] specials=disabled 23:02:04.076 [Lua] name=inn_level 23:02:04.076 [Lua] intensity=disabled 23:02:04.076 [Lua] --- 23:02:04.076 [Lua] [LevelAnalysis] set_random_seed( 0) 23:02:04.079 [Lua] [AIInterestPointSystem] Level Seed: 0 23:02:04.080 [Lua] 23:02:04.080 [Lua] [entity_system_bag] = table 23:02:04.080 [Lua] [entity_system_bag] = metatable 23:02:04.080 [Lua] [startup_data] = table 23:02:04.080 [Lua] [entity_manager] = table 23:02:04.080 [Lua] [entity_manager] = metatable 23:02:04.080 [Lua] [unit_spawner] = table 23:02:04.080 [Lua] [unit_spawner] = metatable 23:02:04.080 [Lua] [unit_storage] = table 23:02:04.080 [Lua] [unit_storage] = metatable 23:02:04.080 [Lua] [dice_keeper] = table 23:02:04.080 [Lua] [dice_keeper] = metatable 23:02:04.080 [Lua] [is_server] = true (boolean) 23:02:04.080 [Lua] [world] = [World] 23:02:04.080 [Lua] [system_api] = table 23:02:04.080 [Lua] [entity_system] = table 23:02:04.080 [Lua] [entity_system] = metatable 23:02:04.080 [Lua] [network_lobby] = table 23:02:04.080 [Lua] [network_lobby] = metatable 23:02:04.080 [Lua] [profile_synchronizer] = table 23:02:04.080 [Lua] [profile_synchronizer] = metatable 23:02:04.080 [Lua] [level_transition_handler] = table 23:02:04.080 [Lua] [level_transition_handler] = metatable 23:02:04.080 [Lua] [num_local_human_players] = 1 (number) 23:02:04.080 [Lua] [statistics_db] = table 23:02:04.080 [Lua] [statistics_db] = metatable 23:02:04.080 [Lua] [network_server] = table 23:02:04.080 [Lua] [network_server] = metatable 23:02:04.080 [Lua] [input_manager] = table 23:02:04.080 [Lua] [input_manager] = metatable 23:02:04.080 [Lua] [network_clock] = table 23:02:04.080 [Lua] [network_clock] = metatable 23:02:04.080 [Lua] [network_transmit] = table 23:02:04.080 [Lua] [network_transmit] = metatable 23:02:04.080 [Lua] [free_flight_manager] = table 23:02:04.080 [Lua] [free_flight_manager] = metatable 23:02:04.080 [Lua] [network_manager] = table 23:02:04.080 [Lua] [network_manager] = metatable 23:02:04.080 [Lua] [network_event_delegate] = table 23:02:04.080 [Lua] [network_event_delegate] = metatable 23:02:04.080 [Lua] 23:02:04.080 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:02:04.080 [Lua] ignoring extension VersusInteractObjectiveExtension 23:02:04.080 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:02:04.080 [Lua] ignoring extension VersusSocketObjectiveExtension 23:02:04.080 [Lua] ignoring extension VersusTargetObjectiveExtension 23:02:04.080 [Lua] ignoring extension VersusMissionObjectiveExtension 23:02:04.081 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:02:04.086 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 23:02:04.087 [Lua] [AchievementManager] Achievements using the steam platform 23:02:04.087 [Lua] PlayerManager:add_player player_1 23:02:04.183 [Lua] [StateIngame] Level seed: 0 23:02:04.188 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 23:02:04.188 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 23:02:04.188 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 23:02:04.188 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1, async-read, 23:02:04.188 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read, 23:02:04.188 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 23:02:04.188 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 23:02:04.188 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 23:02:04.188 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 23:02:04.188 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 23:02:04.188 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 23:02:04.188 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_5, async-read, 23:02:04.188 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4, async-read, 23:02:04.188 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2, async-read, 23:02:04.188 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_1, async-read, 23:02:04.188 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 23:02:04.188 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 23:02:04.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bugmans_painting_wood_base_1, async-read, 23:02:04.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_3, async-read, 23:02:04.192 [Lua] [LevelAnalysis] set_random_seed( 0) 23:02:04.195 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9 23:02:04.195 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10 23:02:04.195 [Lua] [IngameUI] init 23:02:04.210 [SteamVoipClient] select_out(110000105b0d1a8, off) 23:02:04.214 [Lua] cb_razer_chroma_setup 23:02:04.260 [Lua] [Matchmaking] Cancelling matchmaking 23:02:04.260 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:02:04.261 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:02:04.261 [Lua] Set lobby begin: 23:02:04.261 [Lua] Lobby data difficulty = normal 23:02:04.261 [Lua] Lobby data selected_mission_id = inn_level 23:02:04.261 [Lua] Lobby data power_level = 0 23:02:04.261 [Lua] Lobby data difficulty_tweak = 0 23:02:04.261 [Lua] Lobby data num_players = 1 23:02:04.261 [Lua] Lobby data matchmaking = false 23:02:04.261 [Lua] Lobby data host = 110000105b0d1a8 23:02:04.261 [Lua] Lobby data mission_id = inn_level 23:02:04.261 [Lua] Lobby data matchmaking_type = 3 23:02:04.261 [Lua] Lobby data country_code = SE 23:02:04.261 [Lua] Lobby data network_hash = 35577e51b360aa03 23:02:04.261 [Lua] Lobby data unique_server_name = Benjiro 23:02:04.261 [Lua] Lobby data mechanism = adventure 23:02:04.261 [Lua] Lobby data eac_authorized = true 23:02:04.261 [Lua] Set lobby end. 23:02:04.261 [Flow] complete_skittergate_legend true 23:02:04.261 [Flow] complete_all_helmgart_levels_recruit true 23:02:04.262 [Flow] WitchHunterLevel:35 23:02:04.262 [Flow] LeaderYes 23:02:04.262 [Flow] ALL PC XP:279985 23:02:04.262 [Flow] Has "bogenhafen" DLC:true 23:02:04.262 [Flow] WH XP:60850 23:02:04.262 [Flow] Number of crafted items:276 23:02:04.262 [Flow] Sum of Powe Levels:1500 23:02:04.262 [Flow] lodestone diff 1:false 23:02:04.262 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:02:04.264 [Lua] CurrentConflictSettings inn_level 23:02:04.264 [Lua] [ConflictDirector] conflict_director is ai_ready 23:02:04.264 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:02:04.264 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:02:04.266 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:02:04.266 [Lua] Forming navigation groups in one frame 23:02:04.266 [Lua] Forming navigation groups 23:02:04.279 [Lua] NavigationGroupManager -> calulation time A: 0.014000000000010004 23:02:04.280 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 23:02:04.280 [Lua] number of nav groups: 42 23:02:04.281 [Lua] number of refined nav groups : 23 23:02:04.282 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999997635314 23:02:04.282 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 23:02:04.282 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:02:04.282 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 23:02:04.284 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:02:04.284 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:02:04.284 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:02:04.284 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=31 23:02:04.284 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:02:04.285 [Lua] [Managers] Calling function on all managers: 23:02:04.305 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForEnterGame 23:02:04.305 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForGameObjectSync 23:02:04.398 [Lua] player (110000105b0d1a8,1) was put into party 1 23:02:04.398 [Lua] [IngamePlayerListUI] - Destroy 23:02:04.399 [Lua] [GamePadEquipmentUI] - Destroy 23:02:04.399 [Lua] [EquipmentUI] - Destroy 23:02:04.399 [Lua] [AbilityUI] - Destroy 23:02:04.399 [Lua] [GamePadAbilityUI] - Destroy 23:02:04.407 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000105b0d1a8 23:02:04.407 [Lua] [SharedState] network_state_110000105b0d1a8: profile_index_reservation:0:0:1:0 = 110000105b0d1a8 23:02:04.407 [Lua] Set lobby begin: 23:02:04.407 [Lua] Lobby data selected_mission_id = inn_level 23:02:04.407 [Lua] Lobby data num_players = 1 23:02:04.407 [Lua] Lobby data difficulty_tweak = 0 23:02:04.407 [Lua] Lobby data host = 110000105b0d1a8 23:02:04.407 [Lua] Lobby data matchmaking_type = 3 23:02:04.407 [Lua] Lobby data difficulty = normal 23:02:04.407 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 23:02:04.407 [Lua] Lobby data unique_server_name = Benjiro 23:02:04.407 [Lua] Lobby data player_slot_4 = 0:0 23:02:04.407 [Lua] Lobby data country_code = SE 23:02:04.407 [Lua] Lobby data matchmaking = false 23:02:04.407 [Lua] Lobby data power_level = 0 23:02:04.407 [Lua] Lobby data mission_id = inn_level 23:02:04.407 [Lua] Lobby data mechanism = adventure 23:02:04.407 [Lua] Lobby data player_slot_5 = 0:0 23:02:04.407 [Lua] Lobby data player_slot_2 = 0:0 23:02:04.407 [Lua] Lobby data network_hash = 35577e51b360aa03 23:02:04.407 [Lua] Lobby data player_slot_3 = 0:0 23:02:04.407 [Lua] Lobby data eac_authorized = true 23:02:04.407 [Lua] Set lobby end. 23:02:04.407 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:1) to profile(1) career(1) 23:02:04.408 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"}] 23:02:04.408 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false},"inventory_id":959807232,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false}} 23:02:04.408 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForGameObjectSync 23:02:04.408 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForPlayers 23:02:04.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 23:02:04.408 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 23:02:04.408 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 23:02:04.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 23:02:04.433 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer, async-read, 23:02:04.433 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 23:02:04.433 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:02:04.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2, ProfileSynchronizer, async-read, 23:02:04.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, ProfileSynchronizer, async-read, 23:02:04.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, ProfileSynchronizer, async-read, 23:02:04.433 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 23:02:04.433 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 23:02:04.433 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:02:04.433 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 23:02:04.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 23:02:04.433 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 23:02:04.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, ProfileSynchronizer, async-read, 23:02:04.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 23:02:04.433 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 23:02:04.433 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForPlayers 23:02:04.433 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InGame 23:02:04.433 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = true 23:02:04.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 23:02:04.595 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 23:02:04.595 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 23:02:04.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 23:02:04.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 23:02:04.668 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 23:02:04.669 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 23:02:04.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 23:02:04.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 23:02:04.726 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 23:02:04.726 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 23:02:04.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 23:02:04.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 23:02:04.760 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 23:02:04.760 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 23:02:04.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:02:04.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:02:04.800 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:02:04.800 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 23:02:04.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 23:02:04.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 23:02:04.848 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 23:02:04.848 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 23:02:04.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 23:02:04.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 23:02:04.886 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 23:02:04.886 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 23:02:04.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:02:04.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:02:04.927 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:02:04.927 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 23:02:04.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:02:04.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:02:04.965 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:02:04.965 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 23:02:04.965 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 23:02:04.972 [Flow] DISABLE 23:02:05.002 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 23:02:05.002 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 23:02:05.002 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 23:02:05.063 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 23:02:05.063 [Lua] [PackageManager] Force_load: wwise/pistol 23:02:05.063 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:02:05.148 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:02:05.148 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:02:05.148 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2 23:02:05.248 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2 23:02:05.248 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2 23:02:05.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 23:02:05.368 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 23:02:05.368 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 23:02:05.368 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 23:02:05.405 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 23:02:05.405 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 23:02:05.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 23:02:05.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 23:02:05.498 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 23:02:05.499 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 23:02:05.775 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 23:02:05.775 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 23:02:05.776 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 23:02:05.848 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 23:02:05.848 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 23:02:05.848 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 23:02:05.932 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 23:02:05.932 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 23:02:05.933 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:02:06.029 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:02:06.029 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:02:06.029 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 23:02:06.463 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 23:02:06.463 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 23:02:06.464 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 23:02:06.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 23:02:06.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 23:02:06.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:02:06.627 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:02:06.627 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:02:06.628 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 23:02:06.844 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 23:02:06.844 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 23:02:06.856 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 959807232 23:02:06.861 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 23:02:06.864 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:02:06.864 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:02:06.864 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:02:06.864 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:02:06.864 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:02:06.864 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:02:06.864 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:02:06.864 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:02:06.865 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:02:06.865 [Lua] TalentExtension:_send_rpc_sync_talents 42 23:02:06.865 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:02:06.865 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 23:02:06.865 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 23:02:06.880 [Lua] Players are leaving the safe zone 23:02:07.104 [Lua] StateInGameRunning:_game_actually_starts() 23:02:07.104 [Lua] [GameModeInn] Start menu closed 23:02:07.104 [Lua] [GameModeInn] Start menu opened 23:02:07.104 [Lua] ################################################################################################################# 23:02:07.104 [Lua] [Loading Time]: 00:00:10 [Transition]: military-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:02:07.104 [Lua] ################################################################################################################# 23:02:07.105 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29 23:02:07.105 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = true 23:02:07.116 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29 23:02:07.957 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29 23:02:07.957 [Lua] Commit load time data 23:02:09.049 [Lua] [PlayFabMirrorBase] _commit_internal "5" 23:02:09.049 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:02:09.069 [Lua] generate_backend_stats 110000105b0d1a8:1 23:02:09.134 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:02:09.134 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:02:09.134 [Lua] Set lobby begin: 23:02:09.134 [Lua] Lobby data selected_mission_id = inn_level 23:02:09.135 [Lua] Lobby data num_players = 1 23:02:09.135 [Lua] Lobby data difficulty_tweak = 0 23:02:09.135 [Lua] Lobby data host = 110000105b0d1a8 23:02:09.135 [Lua] Lobby data matchmaking_type = 3 23:02:09.135 [Lua] Lobby data difficulty = normal 23:02:09.135 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 23:02:09.135 [Lua] Lobby data unique_server_name = Benjiro 23:02:09.135 [Lua] Lobby data player_slot_4 = 0:0 23:02:09.135 [Lua] Lobby data country_code = SE 23:02:09.135 [Lua] Lobby data matchmaking = false 23:02:09.135 [Lua] Lobby data power_level = 835 23:02:09.135 [Lua] Lobby data mission_id = inn_level 23:02:09.135 [Lua] Lobby data mechanism = adventure 23:02:09.135 [Lua] Lobby data player_slot_5 = 0:0 23:02:09.135 [Lua] Lobby data player_slot_2 = 0:0 23:02:09.135 [Lua] Lobby data network_hash = 35577e51b360aa03 23:02:09.135 [Lua] Lobby data player_slot_3 = 0:0 23:02:09.135 [Lua] Lobby data eac_authorized = true 23:02:09.135 [Lua] Set lobby end. 23:02:09.144 [Lua] [PlayFabMirrorBase] commit result "success", "5" 23:02:10.752 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1, async-read, 23:02:10.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:02:10.764 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read, 23:02:10.764 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:02:10.776 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 23:02:10.776 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:02:10.911 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 23:02:10.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:02:14.506 [Lua] [IngameUI] menu view on_enter hero_view 23:02:14.511 [Lua] [IngameUI] menu view post_update_on_enter table: 0x087ee1a0 23:02:14.511 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:02:14.526 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 23:02:14.526 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:02:14.527 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:02:14.527 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:02:14.533 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:02:14.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:02:14.797 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:02:14.818 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:14.818 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:14.818 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:14.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:14.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:14.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:14.837 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:14.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:14.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:14.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:14.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:14.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:14.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:16.716 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:16.716 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:16.716 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:16.716 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:16.716 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:16.716 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:17.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:17.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:17.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:17.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:17.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:17.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:18.576 [Lua] [IngameUI] menu view on_exit hero_view 23:02:18.580 [Lua] [IngameUI] menu view post_update_on_exit table: 0x087ee1a0 23:02:18.580 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:02:18.580 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 23:02:18.580 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:02:18.580 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:18.580 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:18.580 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:18.580 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:18.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:18.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:18.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:18.592 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:02:18.592 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:02:18.592 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 23:02:18.994 [Lua] [IngameUI] menu view on_enter character_selection 23:02:18.994 [Lua] hero_fullscreen_menu_on_enter 23:02:18.998 [Lua] [IngameUI] menu view post_update_on_enter table: 0x087cb080 23:02:18.999 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 23:02:19.008 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:19.008 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:19.008 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:19.009 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:19.009 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:19.009 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:19.009 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:19.009 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:19.009 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:19.009 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:19.009 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:19.009 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:20.709 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:20.709 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:20.709 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:20.709 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:20.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:20.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:20.709 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:20.709 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:20.709 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:20.709 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:20.761 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 23:02:20.761 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 23:02:20.761 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 23:02:20.839 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 23:02:20.839 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 23:02:20.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:20.844 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:20.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:20.844 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:20.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 23:02:20.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 23:02:20.896 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 23:02:20.930 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 23:02:20.930 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 23:02:20.930 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 23:02:21.010 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 23:02:21.010 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 23:02:21.555 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:1) to profile(1) career(2) 23:02:21.555 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = {} 23:02:21.555 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:02:21.556 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"resource_packages\/careers\/wh_bountyhunter":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":9747649,"first_person":{"wwise\/crossbow":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_bountyhunter":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2":false,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3":false,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 23:02:21.565 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 23:02:21.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3, ProfileSynchronizer, async-read, 23:02:21.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, ProfileSynchronizer, async-read, 23:02:21.565 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:02:21.565 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer, async-read, 23:02:21.565 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read, 23:02:21.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 23:02:21.565 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:02:21.565 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, ProfileSynchronizer, async-read, 23:02:21.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 23:02:21.566 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 23:02:21.566 [Lua] [GameNetworkManager] destroying game object with go_id=43 23:02:21.567 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8e42f6aa5a5bd73e]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[c66be15694713880]' child 3: '#ID[c66be15694713880]' child 4: '#ID[3eb32d44660fb257]' child 5: '#ID[bd4c6caa3c4c855d]' child 6: '#ID[ef4bc887f71c182e]' 23:02:21.567 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8718f35f038fe76f]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8718f35f038fe76f]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[d87f11e7f70b9738]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[4b30a7733ddf8fb4]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[cfb93656319fad65]' 23:02:21.568 [Save] Saving `save_data` 23:02:21.571 [Save] Save done 23:02:21.577 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer 23:02:21.577 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:02:21.578 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:02:21.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2, ProfileSynchronizer 23:02:21.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, ProfileSynchronizer 23:02:21.633 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 23:02:21.633 [Lua] [PackageManager] Force_load: wwise/crossbow 23:02:21.634 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3 23:02:21.667 [Lua] [IngameUI] menu view on_exit character_selection 23:02:21.668 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 23:02:21.668 [Lua] hero_fullscreen_menu_on_exit 23:02:21.669 [Lua] [IngameUI] menu view post_update_on_exit table: 0x087cb080 23:02:21.669 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:21.669 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:21.669 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:21.669 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:21.669 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:21.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:21.713 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3 23:02:21.713 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3 23:02:21.714 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 23:02:21.747 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 23:02:21.747 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 23:02:21.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 23:02:21.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 23:02:21.887 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 23:02:21.887 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 23:02:21.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 23:02:21.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 23:02:21.934 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 23:02:22.018 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 23:02:22.018 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 23:02:22.019 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 23:02:22.054 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 23:02:22.054 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 23:02:22.066 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 9747649 23:02:22.069 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(4.08046, -1.76793, 5.01786), Vector4(0, 0, 0.748007, -0.663691)) 23:02:22.072 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:02:22.072 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:02:22.072 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:02:22.072 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:02:22.072 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:02:22.072 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:02:22.072 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:02:22.072 [Lua] TalentExtension:_send_rpc_sync_talents 44 23:02:22.072 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:02:22.072 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 23:02:22.072 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 23:02:22.642 [Lua] [IngameUI] menu view on_enter character_selection 23:02:22.643 [Lua] hero_fullscreen_menu_on_enter 23:02:22.646 [Lua] [IngameUI] menu view post_update_on_enter table: 0x087cb080 23:02:22.647 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 23:02:22.656 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:22.656 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:22.656 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:22.656 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:22.656 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:22.656 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:22.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:22.656 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:22.657 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:22.657 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:24.850 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:24.850 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:24.850 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:24.850 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:24.850 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:24.850 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:24.850 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:24.850 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:24.850 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:24.850 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:25.054 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 23:02:25.054 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 23:02:25.054 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 23:02:25.134 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 23:02:25.134 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 23:02:25.134 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 23:02:25.223 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 23:02:25.223 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 23:02:25.227 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:25.227 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:25.227 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:25.227 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:25.335 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 23:02:25.335 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 23:02:25.336 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 23:02:25.381 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 23:02:25.381 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 23:02:25.381 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 23:02:25.414 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 23:02:25.414 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 23:02:25.485 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:25.489 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 23:02:25.489 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 23:02:25.490 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView 23:02:25.490 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, MenuWorldPreviewerCharacterSelectionView 23:02:25.490 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:25.490 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:25.490 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:25.490 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:25.699 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 23:02:25.699 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 23:02:25.699 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 23:02:25.767 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 23:02:25.767 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 23:02:25.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:25.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:25.771 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:25.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:25.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:25.771 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:25.801 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 23:02:25.801 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 23:02:25.801 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05 23:02:25.845 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05 23:02:25.845 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05 23:02:25.846 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 23:02:25.879 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 23:02:25.879 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 23:02:25.879 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 23:02:25.924 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 23:02:25.924 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 23:02:27.379 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000105b0d1a8 23:02:27.379 [Lua] [SharedState] network_state_110000105b0d1a8: profile_index_reservation:0:0:1:0 = 23:02:27.379 [Lua] [SharedState] network_state_110000105b0d1a8: profile_index_reservation:0:0:3:0 = 110000105b0d1a8 23:02:27.379 [Lua] Set lobby begin: 23:02:27.379 [Lua] Lobby data selected_mission_id = inn_level 23:02:27.379 [Lua] Lobby data num_players = 1 23:02:27.379 [Lua] Lobby data difficulty_tweak = 0 23:02:27.379 [Lua] Lobby data host = 110000105b0d1a8 23:02:27.379 [Lua] Lobby data matchmaking_type = 3 23:02:27.379 [Lua] Lobby data difficulty = normal 23:02:27.379 [Lua] Lobby data player_slot_1 = 0:0 23:02:27.379 [Lua] Lobby data unique_server_name = Benjiro 23:02:27.379 [Lua] Lobby data player_slot_4 = 0:0 23:02:27.379 [Lua] Lobby data country_code = SE 23:02:27.379 [Lua] Lobby data matchmaking = false 23:02:27.379 [Lua] Lobby data power_level = 835 23:02:27.379 [Lua] Lobby data mission_id = inn_level 23:02:27.379 [Lua] Lobby data mechanism = adventure 23:02:27.379 [Lua] Lobby data player_slot_5 = 0:0 23:02:27.379 [Lua] Lobby data player_slot_2 = 0:0 23:02:27.380 [Lua] Lobby data network_hash = 35577e51b360aa03 23:02:27.380 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:02:27.380 [Lua] Lobby data eac_authorized = true 23:02:27.380 [Lua] Set lobby end. 23:02:27.380 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:1) to profile(3) career(2) 23:02:27.380 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = {} 23:02:27.380 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:02:27.380 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_05":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"wwise\/handgun":false},"inventory_id":2120072576,"first_person":{"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_05":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3":false}} 23:02:27.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, ProfileSynchronizer, async-read, 23:02:27.389 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 23:02:27.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer, async-read, 23:02:27.389 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, ProfileSynchronizer, async-read, 23:02:27.389 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 23:02:27.389 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 23:02:27.389 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 23:02:27.389 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:02:27.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, ProfileSynchronizer, async-read, 23:02:27.389 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:02:27.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, ProfileSynchronizer, async-read, 23:02:27.389 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 23:02:27.389 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 23:02:27.390 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 23:02:27.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 23:02:27.391 [Lua] [GameNetworkManager] destroying game object with go_id=45 23:02:27.391 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[70cc92c06d020a13]' child 1: '#ID[bf0663bbc0f6eddd]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[4dae862a2b8e469f]' child 4: '#ID[762a8fd18be82fcd]' child 5: '#ID[3eb32d44660fb257]' child 6: '#ID[bd4c6caa3c4c855d]' child 7: '#ID[07a1f837556de7db]' 23:02:27.391 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d140ec534754768c]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[e1cf3f244ef28827]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[e70169f58e936e93]' child 7: '#ID[d87f11e7f70b9738]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[4b30a7733ddf8fb4]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[16077a3124c96a19]' 23:02:27.393 [Save] Saving `save_data` 23:02:27.396 [Save] Save done 23:02:27.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 23:02:27.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3, ProfileSynchronizer 23:02:27.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, ProfileSynchronizer 23:02:27.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, ProfileSynchronizer 23:02:27.402 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer 23:02:27.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 23:02:27.403 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:02:27.403 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer 23:02:27.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, ProfileSynchronizer 23:02:27.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 23:02:27.403 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:02:27.407 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 23:02:27.407 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, ProfileSynchronizer 23:02:27.446 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 23:02:27.446 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 23:02:27.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 23:02:27.492 [Lua] [IngameUI] menu view on_exit character_selection 23:02:27.492 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 23:02:27.492 [Lua] hero_fullscreen_menu_on_exit 23:02:27.493 [Lua] [IngameUI] menu view post_update_on_exit table: 0x087cb080 23:02:27.494 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:27.494 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:27.494 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:27.494 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:27.494 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:27.494 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:27.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 23:02:27.655 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 23:02:27.656 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 23:02:27.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 23:02:27.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 23:02:27.691 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 23:02:27.763 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 23:02:27.763 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 23:02:27.764 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 23:02:27.870 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 23:02:27.870 [Lua] [PackageManager] Force_load: wwise/handgun 23:02:27.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 23:02:27.954 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 23:02:27.954 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 23:02:27.954 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 23:02:28.145 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 23:02:28.145 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 23:02:28.145 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 23:02:28.241 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 23:02:28.241 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 23:02:28.253 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 2120072576 23:02:28.256 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(4.08046, -1.76793, 5.01786), Vector4(0, 0, 0.748007, -0.663691)) 23:02:28.258 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:02:28.258 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:02:28.258 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:02:28.258 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:02:28.258 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:02:28.258 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:02:28.259 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:02:28.259 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:02:28.259 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:02:28.259 [Lua] TalentExtension:_send_rpc_sync_talents 46 23:02:28.259 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:02:28.259 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 23:02:28.259 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 23:02:28.631 [Lua] [PlayFabMirrorBase] _commit_internal "6" 23:02:28.631 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:02:28.650 [Lua] generate_backend_stats 110000105b0d1a8:1 23:02:28.715 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:02:28.715 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:02:28.715 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30 23:02:28.719 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30 23:02:29.036 [Lua] [IngameUI] menu view on_enter character_selection 23:02:29.036 [Lua] hero_fullscreen_menu_on_enter 23:02:29.039 [Lua] [IngameUI] menu view post_update_on_enter table: 0x087cb080 23:02:29.041 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 23:02:29.050 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:29.050 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:29.050 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:29.052 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:29.052 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:29.052 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:29.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:29.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:29.052 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:29.052 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:29.052 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:29.052 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:29.139 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30 23:02:29.147 [Lua] [PlayFabMirrorBase] commit result "success", "6" 23:02:32.452 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:32.452 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:32.452 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:32.452 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:32.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:32.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:32.452 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:32.452 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:32.452 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:32.659 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:02:32.659 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:02:32.660 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 23:02:32.762 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 23:02:32.762 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 23:02:32.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:32.767 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:32.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:32.767 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:32.840 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 23:02:32.840 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 23:02:32.841 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 23:02:32.886 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 23:02:32.886 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 23:02:33.465 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000105b0d1a8 23:02:33.465 [Lua] [SharedState] network_state_110000105b0d1a8: profile_index_reservation:0:0:3:0 = 23:02:33.465 [Lua] [SharedState] network_state_110000105b0d1a8: profile_index_reservation:0:0:4:0 = 110000105b0d1a8 23:02:33.465 [Lua] Set lobby begin: 23:02:33.465 [Lua] Lobby data selected_mission_id = inn_level 23:02:33.465 [Lua] Lobby data num_players = 1 23:02:33.465 [Lua] Lobby data difficulty_tweak = 0 23:02:33.465 [Lua] Lobby data host = 110000105b0d1a8 23:02:33.465 [Lua] Lobby data matchmaking_type = 3 23:02:33.465 [Lua] Lobby data difficulty = normal 23:02:33.465 [Lua] Lobby data player_slot_1 = 0:0 23:02:33.465 [Lua] Lobby data unique_server_name = Benjiro 23:02:33.465 [Lua] Lobby data player_slot_4 = 110000105b0d1a8:1 23:02:33.465 [Lua] Lobby data country_code = SE 23:02:33.465 [Lua] Lobby data matchmaking = false 23:02:33.465 [Lua] Lobby data power_level = 835 23:02:33.465 [Lua] Lobby data mission_id = inn_level 23:02:33.465 [Lua] Lobby data mechanism = adventure 23:02:33.465 [Lua] Lobby data player_slot_5 = 0:0 23:02:33.465 [Lua] Lobby data player_slot_2 = 0:0 23:02:33.465 [Lua] Lobby data network_hash = 35577e51b360aa03 23:02:33.465 [Lua] Lobby data player_slot_3 = 0:0 23:02:33.465 [Lua] Lobby data eac_authorized = true 23:02:33.465 [Lua] Set lobby end. 23:02:33.465 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:1) to profile(4) career(4) 23:02:33.465 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = {} 23:02:33.465 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000105b0d1a8"}] 23:02:33.466 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_dagger_02_t3\/wpn_we_dagger_02_t3_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_thornsister":false},"inventory_id":594519488,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_02_t3\/wpn_we_dagger_02_t3":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_02_t3\/wpn_we_dagger_02_t3_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2":false}} 23:02:33.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 23:02:33.474 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:02:33.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, ProfileSynchronizer, async-read, 23:02:33.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3, ProfileSynchronizer, async-read, 23:02:33.474 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, ProfileSynchronizer, async-read, 23:02:33.474 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 23:02:33.474 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 23:02:33.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2, ProfileSynchronizer, async-read, 23:02:33.474 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 23:02:33.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, ProfileSynchronizer, async-read, 23:02:33.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read, 23:02:33.474 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:02:33.474 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 23:02:33.474 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 23:02:33.475 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 23:02:33.478 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 23:02:33.479 [Lua] [GameNetworkManager] destroying game object with go_id=47 23:02:33.479 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba1589c605d2b520]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[0b0c9f6de5442140]' child 3: '#ID[18b5d2a5bfe3c710]' child 4: '#ID[a63947aa9cf1b0ef]' 23:02:33.479 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[f7cd4f8094cb1102]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[aca5c5950daa19ed]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[198756725522728c]' 23:02:33.481 [Save] Saving `save_data` 23:02:33.484 [Save] Save done 23:02:33.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, ProfileSynchronizer 23:02:33.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer 23:02:33.489 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, ProfileSynchronizer 23:02:33.493 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 23:02:33.493 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:02:33.493 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:02:33.494 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, ProfileSynchronizer 23:02:33.495 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, ProfileSynchronizer 23:02:33.499 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:02:33.499 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:02:33.500 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 23:02:33.533 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 23:02:33.533 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 23:02:33.533 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3 23:02:33.579 [Lua] [IngameUI] menu view on_exit character_selection 23:02:33.580 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 23:02:33.580 [Lua] hero_fullscreen_menu_on_exit 23:02:33.582 [Lua] [IngameUI] menu view post_update_on_exit table: 0x087cb080 23:02:33.582 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:33.582 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:33.582 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:33.582 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:33.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:33.624 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3 23:02:33.624 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3 23:02:33.625 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 23:02:33.705 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 23:02:33.705 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 23:02:33.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 23:02:34.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 23:02:34.099 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 23:02:34.099 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 23:02:34.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 23:02:34.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 23:02:34.171 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 23:02:34.290 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 23:02:34.290 [Lua] [PackageManager] Force_load: wwise/bow 23:02:34.291 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 23:02:34.328 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 23:02:34.328 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 23:02:34.328 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 23:02:34.375 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 23:02:34.375 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 23:02:34.375 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 23:02:34.483 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 23:02:34.483 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 23:02:34.494 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 594519488 23:02:34.498 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(4.08046, -1.76793, 5.01786), Vector4(0, 0, 0.748007, -0.663691)) 23:02:34.502 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:02:34.502 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:02:34.502 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:02:34.502 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:02:34.502 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:02:34.502 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:02:34.502 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:02:34.502 [Lua] TalentExtension:_send_rpc_sync_talents 48 23:02:34.502 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:02:34.502 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 23:02:34.502 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 23:02:34.586 [Lua] Set lobby begin: 23:02:34.586 [Lua] Lobby data selected_mission_id = inn_level 23:02:34.586 [Lua] Lobby data num_players = 1 23:02:34.586 [Lua] Lobby data difficulty_tweak = 0 23:02:34.586 [Lua] Lobby data host = 110000105b0d1a8 23:02:34.586 [Lua] Lobby data matchmaking_type = 3 23:02:34.586 [Lua] Lobby data difficulty = normal 23:02:34.586 [Lua] Lobby data player_slot_1 = 0:0 23:02:34.586 [Lua] Lobby data unique_server_name = Benjiro 23:02:34.586 [Lua] Lobby data player_slot_4 = 110000105b0d1a8:1 23:02:34.586 [Lua] Lobby data country_code = SE 23:02:34.586 [Lua] Lobby data matchmaking = false 23:02:34.586 [Lua] Lobby data power_level = 795 23:02:34.586 [Lua] Lobby data mission_id = inn_level 23:02:34.586 [Lua] Lobby data mechanism = adventure 23:02:34.586 [Lua] Lobby data player_slot_5 = 0:0 23:02:34.586 [Lua] Lobby data player_slot_2 = 0:0 23:02:34.586 [Lua] Lobby data network_hash = 35577e51b360aa03 23:02:34.586 [Lua] Lobby data player_slot_3 = 0:0 23:02:34.586 [Lua] Lobby data eac_authorized = true 23:02:34.586 [Lua] Set lobby end. 23:02:34.811 [Lua] [IngameUI] menu view on_enter hero_view 23:02:34.816 [Lua] [IngameUI] menu view post_update_on_enter table: 0x087ee1a0 23:02:34.816 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:02:34.831 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 23:02:34.832 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:02:34.833 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:02:34.833 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:02:34.838 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:02:35.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:02:35.076 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:02:35.095 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:35.095 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:35.095 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:35.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:35.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:35.119 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:35.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:35.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:35.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:35.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:36.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:36.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:36.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:36.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:39.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:39.826 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:39.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:39.826 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:40.603 [Lua] [IngameUI] menu view on_exit hero_view 23:02:40.607 [Lua] [IngameUI] menu view post_update_on_exit table: 0x087ee1a0 23:02:40.607 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:02:40.607 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 23:02:40.608 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:02:40.608 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:40.608 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:40.608 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:40.608 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:40.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:40.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:40.619 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:02:40.619 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:02:40.619 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 23:02:41.058 [Lua] [IngameUI] menu view on_enter character_selection 23:02:41.059 [Lua] hero_fullscreen_menu_on_enter 23:02:41.063 [Lua] [IngameUI] menu view post_update_on_enter table: 0x087cb080 23:02:41.064 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 23:02:41.073 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:41.073 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:41.073 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:41.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:41.074 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:41.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:41.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:41.074 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:41.074 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:42.404 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:42.404 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:42.404 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:42.404 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:42.404 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:42.404 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:42.404 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:42.404 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:42.457 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:02:42.457 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:02:42.461 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:42.462 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:42.462 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:42.462 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:42.502 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 23:02:42.502 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 23:02:42.503 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 23:02:42.536 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 23:02:42.536 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 23:02:44.210 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:1) to profile(4) career(2) 23:02:44.210 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = {} 23:02:44.210 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:02:44.210 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/bow":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":155042768,"first_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2":false,"wwise\/two_handed_axes":false}} 23:02:44.220 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 23:02:44.220 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read, 23:02:44.220 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:02:44.220 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read, 23:02:44.220 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 23:02:44.220 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read, 23:02:44.220 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:02:44.220 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 23:02:44.222 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer 23:02:44.222 [Lua] [GameNetworkManager] destroying game object with go_id=49 23:02:44.223 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[263f466be412f9d9]' child 1: '#ID[8a3c816f7a955bf4]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[17f4946bd337bda0]' child 4: '#ID[4fccf031bdcc12ab]' child 5: '#ID[ed364c33217bff7f]' child 6: '#ID[ed364c33217bff7f]' child 7: '#ID[b7439a060f8fc695]' 23:02:44.223 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[591e8680614ecb40]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[c31a64b04186e624]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[1b309f0928506178]' child 7: '#ID[da7f3e5efff1500e]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[da7f3e5efff1500e]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[359af53c6d2a32d5]' 23:02:44.224 [Save] Saving `save_data` 23:02:44.227 [Save] Save done 23:02:44.231 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:02:44.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3, ProfileSynchronizer 23:02:44.231 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, ProfileSynchronizer -> Package still referenced, NOT unloaded: 23:02:44.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, ProfileSynchronizer 23:02:44.232 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:02:44.309 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 23:02:44.309 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 23:02:44.309 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 23:02:44.321 [Lua] [IngameUI] menu view on_exit character_selection 23:02:44.321 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 23:02:44.321 [Lua] hero_fullscreen_menu_on_exit 23:02:44.322 [Lua] [IngameUI] menu view post_update_on_exit table: 0x087cb080 23:02:44.323 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:44.323 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:44.323 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:44.323 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:44.323 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:44.405 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 23:02:44.405 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 23:02:44.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 23:02:44.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 23:02:44.502 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 23:02:44.502 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 23:02:44.538 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 23:02:44.538 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 23:02:44.538 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:02:44.635 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:02:44.635 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:02:44.647 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 155042768 23:02:44.651 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(4.08046, -1.76793, 5.01786), Vector4(0, 0, 0.748007, -0.663691)) 23:02:44.653 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:02:44.653 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:02:44.653 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:02:44.653 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:02:44.653 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:02:44.653 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:02:44.653 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:02:44.653 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:02:44.653 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:02:44.653 [Lua] TalentExtension:_send_rpc_sync_talents 50 23:02:44.653 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:02:44.653 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 23:02:44.653 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 23:02:44.770 [Lua] [IngameUI] menu view on_enter character_selection 23:02:44.770 [Lua] hero_fullscreen_menu_on_enter 23:02:44.771 [Lua] [IngameUI] menu view post_update_on_enter table: 0x087cb080 23:02:44.772 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 23:02:44.781 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:44.781 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:44.781 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:44.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:44.782 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:44.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:44.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:44.782 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:44.782 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:45.908 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:45.908 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:45.908 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:45.908 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:45.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:45.908 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:45.908 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:45.908 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:45.908 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:46.152 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 23:02:46.152 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 23:02:46.152 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 23:02:46.289 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 23:02:46.289 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 23:02:46.289 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 23:02:46.367 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 23:02:46.367 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 23:02:46.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:46.371 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:46.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:46.371 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:46.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 23:02:46.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 23:02:46.413 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 23:02:46.447 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 23:02:46.447 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 23:02:46.447 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 23:02:46.481 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 23:02:46.481 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 23:02:47.250 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000105b0d1a8 23:02:47.250 [Lua] [SharedState] network_state_110000105b0d1a8: profile_index_reservation:0:0:4:0 = 23:02:47.250 [Lua] [SharedState] network_state_110000105b0d1a8: profile_index_reservation:0:0:5:0 = 110000105b0d1a8 23:02:47.250 [Lua] Set lobby begin: 23:02:47.250 [Lua] Lobby data selected_mission_id = inn_level 23:02:47.250 [Lua] Lobby data num_players = 1 23:02:47.250 [Lua] Lobby data difficulty_tweak = 0 23:02:47.250 [Lua] Lobby data host = 110000105b0d1a8 23:02:47.250 [Lua] Lobby data matchmaking_type = 3 23:02:47.250 [Lua] Lobby data difficulty = normal 23:02:47.250 [Lua] Lobby data player_slot_1 = 0:0 23:02:47.250 [Lua] Lobby data unique_server_name = Benjiro 23:02:47.250 [Lua] Lobby data player_slot_4 = 0:0 23:02:47.250 [Lua] Lobby data country_code = SE 23:02:47.250 [Lua] Lobby data matchmaking = false 23:02:47.250 [Lua] Lobby data power_level = 795 23:02:47.251 [Lua] Lobby data mission_id = inn_level 23:02:47.251 [Lua] Lobby data mechanism = adventure 23:02:47.251 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 23:02:47.251 [Lua] Lobby data player_slot_2 = 0:0 23:02:47.251 [Lua] Lobby data network_hash = 35577e51b360aa03 23:02:47.251 [Lua] Lobby data player_slot_3 = 0:0 23:02:47.251 [Lua] Lobby data eac_authorized = true 23:02:47.251 [Lua] Set lobby end. 23:02:47.251 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:1) to profile(5) career(1) 23:02:47.251 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = {} 23:02:47.251 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"}] 23:02:47.251 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/two_handed_axes":false},"inventory_id":432604416,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 23:02:47.260 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:02:47.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, ProfileSynchronizer, async-read, 23:02:47.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02, ProfileSynchronizer, async-read, 23:02:47.260 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 23:02:47.260 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 23:02:47.260 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 23:02:47.260 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 23:02:47.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read, 23:02:47.260 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer, async-read, 23:02:47.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 23:02:47.260 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:02:47.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 23:02:47.261 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 23:02:47.262 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 23:02:47.262 [Lua] [GameNetworkManager] destroying game object with go_id=51 23:02:47.263 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[740244d2cf0d39b9]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[17f4946bd337bda0]' child 3: '#ID[4fccf031bdcc12ab]' child 4: '#ID[72d79ffebaab4abc]' child 5: '#ID[2f59d2fa1ffcd6f9]' 23:02:47.263 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[c31a64b04186e624]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[1b309f0928506178]' child 5: '#ID[c3cf7dceba9963c4]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[a9de89b3197ad9c1]' 23:02:47.264 [Save] Saving `save_data` 23:02:47.268 [Save] Save done 23:02:47.272 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, ProfileSynchronizer 23:02:47.272 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer -> Package still referenced, NOT unloaded: 23:02:47.272 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:02:47.272 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer 23:02:47.272 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2, ProfileSynchronizer 23:02:47.277 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 23:02:47.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer 23:02:47.277 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:02:47.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer 23:02:47.351 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 23:02:47.351 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 23:02:47.351 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 23:02:47.362 [Lua] [IngameUI] menu view on_exit character_selection 23:02:47.363 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 23:02:47.363 [Lua] hero_fullscreen_menu_on_exit 23:02:47.364 [Lua] [IngameUI] menu view post_update_on_exit table: 0x087cb080 23:02:47.364 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:47.364 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:47.364 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:47.364 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:47.364 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:47.364 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:47.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 23:02:47.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 23:02:47.384 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02 23:02:47.476 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02 23:02:47.476 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02 23:02:47.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 23:02:47.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 23:02:47.638 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 23:02:47.638 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 23:02:47.757 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 23:02:47.757 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 23:02:47.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 23:02:47.846 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 23:02:47.846 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 23:02:47.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 23:02:47.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 23:02:47.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 23:02:47.915 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 432604416 23:02:47.918 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(4.08046, -1.76793, 5.01786), Vector4(0, 0, 0.748007, -0.663691)) 23:02:47.921 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:02:47.921 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:02:47.921 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:02:47.921 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:02:47.921 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:02:47.921 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:02:47.921 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:02:47.921 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:02:47.921 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:02:47.921 [Lua] TalentExtension:_send_rpc_sync_talents 52 23:02:47.921 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:02:47.921 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 23:02:47.921 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 23:02:49.751 [Lua] Set lobby begin: 23:02:49.751 [Lua] Lobby data selected_mission_id = inn_level 23:02:49.751 [Lua] Lobby data num_players = 1 23:02:49.751 [Lua] Lobby data difficulty_tweak = 0 23:02:49.751 [Lua] Lobby data host = 110000105b0d1a8 23:02:49.751 [Lua] Lobby data matchmaking_type = 3 23:02:49.751 [Lua] Lobby data difficulty = normal 23:02:49.751 [Lua] Lobby data player_slot_1 = 0:0 23:02:49.751 [Lua] Lobby data unique_server_name = Benjiro 23:02:49.751 [Lua] Lobby data player_slot_4 = 0:0 23:02:49.751 [Lua] Lobby data country_code = SE 23:02:49.751 [Lua] Lobby data matchmaking = false 23:02:49.751 [Lua] Lobby data power_level = 835 23:02:49.751 [Lua] Lobby data mission_id = inn_level 23:02:49.751 [Lua] Lobby data mechanism = adventure 23:02:49.751 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 23:02:49.751 [Lua] Lobby data player_slot_2 = 0:0 23:02:49.751 [Lua] Lobby data network_hash = 35577e51b360aa03 23:02:49.751 [Lua] Lobby data player_slot_3 = 0:0 23:02:49.751 [Lua] Lobby data eac_authorized = true 23:02:49.751 [Lua] Set lobby end. 23:02:50.682 [Lua] [PlayFabMirrorBase] _commit_internal "7" 23:02:50.682 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:02:50.701 [Lua] generate_backend_stats 110000105b0d1a8:1 23:02:50.766 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:02:50.766 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:02:50.771 [Lua] [PlayFabMirrorBase] commit result "success", "7" 23:02:52.612 [Lua] [IngameUI] menu view on_enter hero_view 23:02:52.617 [Lua] [IngameUI] menu view post_update_on_enter table: 0x087ee1a0 23:02:52.617 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:02:52.631 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 23:02:52.631 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:02:52.632 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:02:52.632 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:02:52.638 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:02:52.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:02:52.886 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:02:52.906 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:52.906 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:52.906 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:52.906 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:52.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:52.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:52.925 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:52.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:52.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:52.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:52.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:02:53.678 [Lua] [IngameUI] menu view on_exit hero_view 23:02:53.683 [Lua] [IngameUI] menu view post_update_on_exit table: 0x087ee1a0 23:02:53.683 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:02:53.683 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 23:02:53.683 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:02:53.683 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:53.683 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:53.683 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:53.683 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:53.683 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:53.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:53.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:02:53.694 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:02:53.694 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:02:53.694 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 23:02:53.924 [Lua] [IngameUI] menu view on_enter character_selection 23:02:53.925 [Lua] hero_fullscreen_menu_on_enter 23:02:53.926 [Lua] [IngameUI] menu view post_update_on_enter table: 0x087cb080 23:02:53.928 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 23:02:53.938 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:53.938 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:53.938 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:53.938 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:53.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:53.938 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:53.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:53.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:53.938 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:53.938 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:55.088 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:55.088 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:55.088 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:55.088 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:55.088 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:55.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:55.088 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:55.088 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:55.088 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:55.153 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh 23:02:55.153 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh 23:02:55.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:55.157 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:55.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:55.157 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:55.199 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 23:02:55.199 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 23:02:55.199 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 23:02:55.233 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 23:02:55.233 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 23:02:57.399 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:57.399 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:57.399 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 23:02:57.399 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:57.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:57.399 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:57.399 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:57.399 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:57.399 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:57.600 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 23:02:57.600 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 23:02:57.600 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 23:02:57.669 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 23:02:57.669 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 23:02:57.669 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 23:02:57.748 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 23:02:57.748 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 23:02:57.752 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:57.752 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:57.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:57.752 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:57.752 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:02:57.752 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:02:57.794 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 23:02:57.794 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 23:03:00.120 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000105b0d1a8 23:03:00.120 [Lua] [SharedState] network_state_110000105b0d1a8: profile_index_reservation:0:0:5:0 = 23:03:00.120 [Lua] [SharedState] network_state_110000105b0d1a8: profile_index_reservation:0:0:3:0 = 110000105b0d1a8 23:03:00.120 [Lua] Set lobby begin: 23:03:00.120 [Lua] Lobby data selected_mission_id = inn_level 23:03:00.120 [Lua] Lobby data num_players = 1 23:03:00.120 [Lua] Lobby data difficulty_tweak = 0 23:03:00.121 [Lua] Lobby data host = 110000105b0d1a8 23:03:00.121 [Lua] Lobby data matchmaking_type = 3 23:03:00.121 [Lua] Lobby data difficulty = normal 23:03:00.121 [Lua] Lobby data player_slot_1 = 0:0 23:03:00.121 [Lua] Lobby data unique_server_name = Benjiro 23:03:00.121 [Lua] Lobby data player_slot_4 = 0:0 23:03:00.121 [Lua] Lobby data country_code = SE 23:03:00.121 [Lua] Lobby data matchmaking = false 23:03:00.121 [Lua] Lobby data power_level = 835 23:03:00.121 [Lua] Lobby data mission_id = inn_level 23:03:00.121 [Lua] Lobby data mechanism = adventure 23:03:00.121 [Lua] Lobby data player_slot_5 = 0:0 23:03:00.121 [Lua] Lobby data player_slot_2 = 0:0 23:03:00.121 [Lua] Lobby data network_hash = 35577e51b360aa03 23:03:00.121 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:03:00.121 [Lua] Lobby data eac_authorized = true 23:03:00.121 [Lua] Set lobby end. 23:03:00.121 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:1) to profile(3) career(4) 23:03:00.121 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = {} 23:03:00.121 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000105b0d1a8"}] 23:03:00.121 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed_3p":false},"inventory_id":594981056,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"wwise\/dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed":false,"wwise\/flamethrower":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed_3p":false}} 23:03:00.130 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:03:00.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read, 23:03:00.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read, 23:03:00.130 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 23:03:00.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer, async-read, 23:03:00.130 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, ProfileSynchronizer, async-read, 23:03:00.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, ProfileSynchronizer, async-read, 23:03:00.130 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 23:03:00.130 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 23:03:00.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read, 23:03:00.130 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer, async-read, 23:03:00.130 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 23:03:00.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, ProfileSynchronizer, async-read, 23:03:00.130 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:03:00.130 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 23:03:00.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 23:03:00.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 23:03:00.130 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 23:03:00.131 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 23:03:00.132 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 23:03:00.133 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 23:03:00.133 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 23:03:00.133 [Lua] [GameNetworkManager] destroying game object with go_id=53 23:03:00.133 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b6aa0ac764b6f845]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[bf145967a7bc994c]' child 3: '#ID[836f5748bf1f102d]' child 4: '#ID[0985c824f8668331]' 23:03:00.134 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[a14d2cac366ceeb0]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[3c4225db67ab06a6]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2e95dbdcce3cdc2e]' 23:03:00.135 [Save] Saving `save_data` 23:03:00.138 [Save] Save done 23:03:00.142 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:03:00.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, ProfileSynchronizer 23:03:00.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02, ProfileSynchronizer 23:03:00.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer 23:03:00.143 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer 23:03:00.143 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:03:00.143 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer 23:03:00.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer 23:03:00.221 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 23:03:00.221 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 23:03:00.221 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 23:03:00.234 [Lua] [IngameUI] menu view on_exit character_selection 23:03:00.235 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 23:03:00.235 [Lua] hero_fullscreen_menu_on_exit 23:03:00.236 [Lua] [IngameUI] menu view post_update_on_exit table: 0x087cb080 23:03:00.237 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:03:00.237 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:03:00.237 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:03:00.237 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:03:00.237 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:03:00.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:03:00.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 23:03:00.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 23:03:00.369 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 23:03:00.428 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 23:03:00.428 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 23:03:00.428 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 23:03:00.561 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 23:03:00.561 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 23:03:00.561 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 23:03:00.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 23:03:00.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 23:03:00.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 23:03:00.711 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 23:03:00.711 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 23:03:00.712 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 23:03:00.792 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 23:03:00.792 [Lua] [PackageManager] Force_load: wwise/flamethrower 23:03:00.792 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 23:03:00.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 23:03:00.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 23:03:00.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 23:03:01.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 23:03:01.088 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 23:03:01.089 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 23:03:01.172 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 23:03:01.172 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 23:03:01.173 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 23:03:01.232 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 23:03:01.232 [Lua] [PackageManager] Force_load: wwise/coghammer 23:03:01.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 23:03:01.268 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 23:03:01.268 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 23:03:01.268 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 23:03:01.410 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 23:03:01.410 [Lua] [PackageManager] Force_load: wwise/drakegun 23:03:01.422 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 594981056 23:03:01.425 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(4.59912, -1.18272, 5.01877), Vector4(0, 0, 0.541097, -0.84096)) 23:03:01.428 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:03:01.428 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:03:01.428 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:03:01.428 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:03:01.428 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:03:01.428 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:03:01.428 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:03:01.429 [Lua] TalentExtension:_send_rpc_sync_talents 54 23:03:01.429 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:03:01.429 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 23:03:01.429 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=55 23:03:01.429 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 23:03:04.132 [Lua] [IngameUI] menu view on_enter start_game_view 23:03:04.134 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07470050 23:03:04.134 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 23:03:04.136 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 23:03:04.136 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 23:03:04.137 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 23:03:04.137 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 23:03:05.220 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 23:03:05.220 [Lua] ............................................................................................................ 23:03:05.220 [Lua] ............................................................................................................ 23:03:05.220 [Lua] GAME START SETTINGS -> Level: military | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 23:03:05.220 [Lua] ............................................................................................................ 23:03:05.220 [Lua] ............................................................................................................ 23:03:05.220 [Lua] [Matchmaking] Cancelling matchmaking 23:03:05.220 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:03:05.230 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 23:03:05.230 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 23:03:05.232 [Lua] Set lobby begin: 23:03:05.232 [Lua] Lobby data selected_mission_id = inn_level 23:03:05.232 [Lua] Lobby data num_players = 1 23:03:05.232 [Lua] Lobby data difficulty_tweak = 0 23:03:05.232 [Lua] Lobby data host = 110000105b0d1a8 23:03:05.232 [Lua] Lobby data matchmaking_type = 3 23:03:05.232 [Lua] Lobby data difficulty = hardest 23:03:05.233 [Lua] Lobby data player_slot_1 = 0:0 23:03:05.233 [Lua] Lobby data unique_server_name = Benjiro 23:03:05.233 [Lua] Lobby data player_slot_4 = 0:0 23:03:05.233 [Lua] Lobby data country_code = SE 23:03:05.233 [Lua] Lobby data matchmaking = false 23:03:05.233 [Lua] Lobby data power_level = 835 23:03:05.233 [Lua] Lobby data mission_id = inn_level 23:03:05.233 [Lua] Lobby data mechanism = adventure 23:03:05.233 [Lua] Lobby data player_slot_5 = 0:0 23:03:05.233 [Lua] Lobby data player_slot_2 = 0:0 23:03:05.233 [Lua] Lobby data network_hash = 35577e51b360aa03 23:03:05.233 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:03:05.233 [Lua] Lobby data eac_authorized = true 23:03:05.233 [Lua] Set lobby end. 23:03:05.233 [Lua] [PartyManager] Leader is set to 110000105b0d1a8 23:03:05.233 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level military 0 23:03:05.233 [Lua] Set lobby begin: 23:03:05.233 [Lua] Lobby data twitch_enabled = false 23:03:05.233 [Lua] Lobby data selected_mission_id = military 23:03:05.233 [Lua] Lobby data num_players = 1 23:03:05.233 [Lua] Lobby data difficulty_tweak = 0 23:03:05.233 [Lua] Lobby data host = 110000105b0d1a8 23:03:05.233 [Lua] Lobby data matchmaking_type = 2 23:03:05.233 [Lua] Lobby data match_started = true 23:03:05.233 [Lua] Lobby data difficulty = hardest 23:03:05.233 [Lua] Lobby data player_slot_1 = 0:0 23:03:05.233 [Lua] Lobby data player_slot_4 = 0:0 23:03:05.233 [Lua] Lobby data unique_server_name = Benjiro 23:03:05.233 [Lua] Lobby data quick_game = false 23:03:05.233 [Lua] Lobby data country_code = SE 23:03:05.233 [Lua] Lobby data matchmaking = false 23:03:05.233 [Lua] Lobby data power_level = 835 23:03:05.233 [Lua] Lobby data mission_id = inn_level 23:03:05.233 [Lua] Lobby data mechanism = adventure 23:03:05.233 [Lua] Lobby data player_slot_5 = 0:0 23:03:05.233 [Lua] Lobby data player_slot_2 = 0:0 23:03:05.234 [Lua] Lobby data network_hash = 35577e51b360aa03 23:03:05.234 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:03:05.234 [Lua] Lobby data eac_authorized = true 23:03:05.234 [Lua] Set lobby end. 23:03:05.234 [Lua] Set lobby begin: 23:03:05.234 [Lua] Lobby data twitch_enabled = false 23:03:05.234 [Lua] Lobby data selected_mission_id = military 23:03:05.234 [Lua] Lobby data num_players = 1 23:03:05.234 [Lua] Lobby data difficulty_tweak = 0 23:03:05.234 [Lua] Lobby data host = 110000105b0d1a8 23:03:05.234 [Lua] Lobby data matchmaking_type = 2 23:03:05.234 [Lua] Lobby data is_private = true 23:03:05.234 [Lua] Lobby data match_started = true 23:03:05.234 [Lua] Lobby data difficulty = hardest 23:03:05.234 [Lua] Lobby data player_slot_1 = 0:0 23:03:05.234 [Lua] Lobby data player_slot_4 = 0:0 23:03:05.234 [Lua] Lobby data unique_server_name = Benjiro 23:03:05.234 [Lua] Lobby data quick_game = false 23:03:05.234 [Lua] Lobby data country_code = SE 23:03:05.234 [Lua] Lobby data matchmaking = false 23:03:05.234 [Lua] Lobby data power_level = 835 23:03:05.234 [Lua] Lobby data mission_id = inn_level 23:03:05.234 [Lua] Lobby data mechanism = adventure 23:03:05.234 [Lua] Lobby data player_slot_5 = 0:0 23:03:05.234 [Lua] Lobby data player_slot_2 = 0:0 23:03:05.234 [Lua] Lobby data network_hash = 35577e51b360aa03 23:03:05.234 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:03:05.234 [Lua] Lobby data eac_authorized = true 23:03:05.234 [Lua] Set lobby end. 23:03:05.234 [Lua] [ChatManager][1]System: Starting hosted game... 23:03:05.234 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 23:03:05.234 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 23:03:05.332 [Lua] [IngameUI] menu view on_exit start_game_view 23:03:05.332 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 23:03:05.333 [Save] Saving `save_data` 23:03:05.333 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 23:03:05.333 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 23:03:05.333 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 23:03:05.337 [Save] Save done 23:03:05.337 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07470050 23:03:08.808 [Lua] [PlayFabMirrorBase] _commit_internal "8" 23:03:08.808 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:03:08.827 [Lua] generate_backend_stats 110000105b0d1a8:1 23:03:08.895 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:03:08.895 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:03:08.895 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31 23:03:08.900 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31 23:03:09.323 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31 23:03:09.328 [Lua] [PlayFabMirrorBase] commit result "success", "8" 23:03:13.321 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 23:03:13.321 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 23:03:13.321 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level military 0 23:03:13.321 [Lua] Set lobby begin: 23:03:13.321 [Lua] Lobby data twitch_enabled = false 23:03:13.321 [Lua] Lobby data selected_mission_id = military 23:03:13.321 [Lua] Lobby data num_players = 1 23:03:13.321 [Lua] Lobby data difficulty_tweak = 0 23:03:13.321 [Lua] Lobby data host = 110000105b0d1a8 23:03:13.321 [Lua] Lobby data matchmaking_type = 2 23:03:13.321 [Lua] Lobby data is_private = true 23:03:13.321 [Lua] Lobby data match_started = true 23:03:13.321 [Lua] Lobby data difficulty = hardest 23:03:13.321 [Lua] Lobby data player_slot_1 = 0:0 23:03:13.321 [Lua] Lobby data player_slot_4 = 0:0 23:03:13.321 [Lua] Lobby data unique_server_name = Benjiro 23:03:13.321 [Lua] Lobby data quick_game = false 23:03:13.321 [Lua] Lobby data country_code = SE 23:03:13.321 [Lua] Lobby data matchmaking = false 23:03:13.321 [Lua] Lobby data power_level = 835 23:03:13.321 [Lua] Lobby data mission_id = inn_level 23:03:13.322 [Lua] Lobby data mechanism = adventure 23:03:13.322 [Lua] Lobby data player_slot_5 = 0:0 23:03:13.322 [Lua] Lobby data player_slot_2 = 0:0 23:03:13.322 [Lua] Lobby data network_hash = 35577e51b360aa03 23:03:13.322 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:03:13.322 [Lua] Lobby data eac_authorized = true 23:03:13.322 [Lua] Set lobby end. 23:03:13.322 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 23:03:13.322 [Lua] [LevelTransitionHandler] set_next_level( lvl:military, mc:adventure, gm:adventure, env:0, seed:8207033, conflict:default, lckd_director_funcs:{}, diff:hardest, diff_tweak:0, id:768230912, lt:load_next_level, extra_packages:{ }) 23:03:13.322 [Lua] [NetworkServer] Entering post game 23:03:13.322 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit InGame 23:03:13.322 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InPostGame 23:03:13.322 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter [5] @scripts/managers/matchmaking/matchmaking_manager.lua:348: in function _change_state [6] @scripts/managers/matchmaking/matchmaking_manager.lua:381: in function update [7] @scripts/game_state/state_ingame.lua:936: in function update [8] @foundation/scripts/util/state_machine.lua:141: in function update [9] @scripts/boot.lua:896: in function game_update [10] @scripts/boot.lua:630:in function [1] self = table: 00000000074D2830 [2] self = table: 00000000104F8640; game_server_lobby_client = nil [3] self = table: 00000000104F8640 [4] self = table: 00000000104F8640; state_context = table: 000000000F139F30 [5] self = table: 000000000EE3A140; new_state = table: 00000000137FE830; params = table: 00000000036D94F0; state_context = table: 000000000F139F30; reason = nil [6] self = table: 000000000EE3A140; dt = 0.011273336596786976; t = 765.11372745432891; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 00000000137FE830; state_context = table: 000000000F139F30; reason = nil [7] self = table: 000000001165C540; dt = 0.011273336596786976; main_t = 765.11372745432891; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 68.168808955699205 [8] self = table: 00000000162EE340; dt = 0.011273336596786976; t = 765.11372745432891 [9] self = table: 0000000000096840; real_world_dt = 0.011273336596786976; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.011273336596786976; t = 765.11372745432891 [10] dt = 0.011273336596786976 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 000000000D6CE850; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000C1A5B20; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000C1E9A60; _disable_spawning_reasons = table: 000000000EBBAE20; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000000672190; _mutator_handler = table: 000000000C07BA80; network_server = table: 000000000E90D100; _game_mode = table: 000000000F078490; _profile_synchronizer = table: 00000000060FFB90; _lobby_host = table: 000000000EFCFDB0; _level_key = "inn_level"; _network_transmit = table: 0000000008FE1160; _flow_set_data = table: 00000000074C10B0; is_server = true; network_event_delegate = table: 00000000029D9160; [2] _statistics_db = table: 000000000D6CE850; _lobby = table: 000000000EFCFDB0; _matchmaking_manager = table: 000000000EE3A140; _network_transmit = table: 0000000008FE1160; state_context = table: 000000000F139F30; search_config = table: 000000000F17B720; _network_server = table: 000000000E90D100; [3] _statistics_db = table: 000000000D6CE850; _lobby = table: 000000000EFCFDB0; _matchmaking_manager = table: 000000000EE3A140; _network_transmit = table: 0000000008FE1160; state_context = table: 000000000F139F30; search_config = table: 000000000F17B720; _network_server = table: 000000000E90D100; [4] _statistics_db = table: 000000000D6CE850; _lobby = table: 000000000EFCFDB0; _matchmaking_manager = table: 000000000EE3A140; _network_transmit = table: 0000000008FE1160; state_context = table: 000000000F139F30; search_config = table: 000000000F17B720; _network_server = table: 000000000E90D100; [5] network_server = table: 000000000E90D100; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 0000000012BD5560; _state = table: 00000000104F8640; _level_weights = table: 000000000E7AAAB0; statistics_db = table: 000000000D6CE850; is_server = true; lobby_finder = table: 000000000C207860; network_event_delegate = table: 00000000029D9160; start_matchmaking_time = 1000000; peer_id = "110000105b0d1a8"; lobby_finder_timer = 0; lobby = table: 000000000EFCFDB0; profile_update_time = 0; debug = table: 00000000027F9430; params = table: 00000000036D94F0; profile_synchronizer = table: 00000000060FFB90; _power_level_timer = 767.06338644796051; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000F139F30; party_owned_dlcs = table: 000000000C11AC50; network_transmit = table: 0000000008FE1160; _network_hash = "35577e51b360aa03"; difficulty_manager = table: 000000000EF87380; peers_to_sync = table: 000000000E8C4880; [6] network_server = table: 000000000E90D100; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 0000000012BD5560; _state = table: 00000000104F8640; _level_weights = table: 000000000E7AAAB0; statistics_db = table: 000000000D6CE850; is_server = true; lobby_finder = table: 000000000C207860; network_event_delegate = table: 00000000029D9160; start_matchmaking_time = 1000000; peer_id = "110000105b0d1a8"; lobby_finder_timer = 0; lobby = table: 000000000EFCFDB0; profile_update_time = 0; debug = table: 00000000027F9430; params = table: 00000000036D94F0; profile_synchronizer = table: 00000000060FFB90; _power_level_timer = 767.06338644796051; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000F139F30; party_owned_dlcs = table: 000000000C11AC50; network_transmit = table: 0000000008FE1160; _network_hash = "35577e51b360aa03"; difficulty_manager = table: 000000000EF87380; peers_to_sync = table: 000000000E8C4880; [7] world_name = "level_world"; entity_system_bag = table: 000000000EE3FF10; network_server = table: 000000000E90D100; entity_system = table: 000000000EE1F140; parent = table: 0000000000096840; _level_flow_events = table: 0000000002556C80; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000161B14C0; profile_synchronizer = table: 00000000060FFB90; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000073CC5A0; num_local_human_players = 1; _ping_reporter = table: 0000000011AD3E50; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011273336596786976; peer_id = "110000105b0d1a8"; level = [Level]; network_timer_handler = table: 00000000088B6D70; network_event_delegate = table: 00000000029D9160; machines = table: 0000000010459510; _camera_carrier = table: 0000000011AD38E0; free_flight_manager = table: 0000000015430560; network_transmit = table: 0000000008FE1160; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000D6CE850; _lobby_host = table: 000000000EFCFDB0; dice_keeper = table: 00000000129FCF10; network_clock = table: 000000000EE5C880; _debug_gui_immediate = [Gui]; _quit_game = false; [8] _params = table: 00000000162EE310; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000001165C540; [9] startup_package_handles = table: 000000000009A710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6A0; flow_return_table = table: 0000000000096870; _machine = table: 00000000162EE340; has_booted = true; loading_context = table: 000000000CC3A340; startup_timer = 4.7473164876573719; bar_timer = 0; disable_loading_bar = true; 23:03:13.324 [Lua] [LevelTransitionHandler] promote_next_level_data 23:03:13.324 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 23:03:13.324 [Lua] [SharedState] network_state_110000105b0d1a8: level_key:0:0:0:0 = military 23:03:13.324 [Lua] [SharedState] network_state_110000105b0d1a8: level_seed:0:0:0:0 = 8207033 23:03:13.324 [Lua] [SharedState] network_state_110000105b0d1a8: conflict_director:0:0:0:0 = default 23:03:13.324 [Lua] [SharedState] network_state_110000105b0d1a8: locked_director_functions:0:0:0:0 = {} 23:03:13.324 [Lua] [SharedState] network_state_110000105b0d1a8: game_mode:0:0:0:0 = adventure 23:03:13.324 [Lua] [SharedState] network_state_110000105b0d1a8: mechanism:0:0:0:0 = adventure 23:03:13.324 [Lua] [SharedState] network_state_110000105b0d1a8: environment_variation_id:0:0:0:0 = 0 23:03:13.324 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty:0:0:0:0 = hardest 23:03:13.324 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty_tweak:0:0:0:0 = 0 23:03:13.324 [Lua] [SharedState] network_state_110000105b0d1a8: level_session_id:0:0:0:0 = 768230912 23:03:13.324 [Lua] [SharedState] network_state_110000105b0d1a8: level_transition_type:0:0:0:0 = load_next_level 23:03:13.324 [Lua] [SharedState] network_state_110000105b0d1a8: extra_packages:0:0:0:0 = {} 23:03:13.324 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 23:03:13.324 [Lua] [NetworkServer] Entering post game 23:03:13.324 [Save] Saving `save_data` 23:03:13.324 [Lua] gm_event_end_conditions_met false false 23:03:13.325 [Lua] [PlayFabMirrorBase] Force commit 23:03:13.325 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 23:03:13.325 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:03:13.325 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:03:13.325 [Lua] TRANSITION nil nil load_next_level 23:03:13.325 [Lua] Transition type "load_next_level", is server: true 23:03:13.325 [Lua] [GameNetworkManager] Leaving game... 23:03:13.325 [Lua] [GameNetworkManager] Shutting down game session host. 23:03:13.325 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:03:13.325 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:03:13.325 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=70.17 23:03:13.328 [Save] Save done 23:03:13.328 [Save] Saving `save_data` 23:03:13.331 [Save] Save done 23:03:13.331 [Save] Saving `save_data` 23:03:13.333 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = false 23:03:13.333 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:03:13.333 [Lua] [PlayFabMirrorBase] commit result "success", "9" 23:03:13.334 [Save] Save done 23:03:13.820 [Window] Window => inactive 23:03:15.335 [Lua] Set lobby begin: 23:03:15.335 [Lua] Lobby data twitch_enabled = false 23:03:15.335 [Lua] Lobby data selected_mission_id = military 23:03:15.335 [Lua] Lobby data num_players = 1 23:03:15.335 [Lua] Lobby data difficulty_tweak = 0 23:03:15.335 [Lua] Lobby data host = 110000105b0d1a8 23:03:15.335 [Lua] Lobby data matchmaking_type = 2 23:03:15.335 [Lua] Lobby data is_private = true 23:03:15.335 [Lua] Lobby data match_started = true 23:03:15.335 [Lua] Lobby data difficulty = hardest 23:03:15.335 [Lua] Lobby data player_slot_1 = 0:0 23:03:15.335 [Lua] Lobby data player_slot_4 = 0:0 23:03:15.335 [Lua] Lobby data unique_server_name = Benjiro 23:03:15.335 [Lua] Lobby data quick_game = false 23:03:15.335 [Lua] Lobby data country_code = SE 23:03:15.335 [Lua] Lobby data matchmaking = false 23:03:15.335 [Lua] Lobby data power_level = 0 23:03:15.335 [Lua] Lobby data mission_id = inn_level 23:03:15.335 [Lua] Lobby data mechanism = adventure 23:03:15.335 [Lua] Lobby data player_slot_5 = 0:0 23:03:15.335 [Lua] Lobby data player_slot_2 = 0:0 23:03:15.335 [Lua] Lobby data network_hash = 35577e51b360aa03 23:03:15.335 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:03:15.335 [Lua] Lobby data eac_authorized = true 23:03:15.335 [Lua] Set lobby end. 23:03:15.397 [Lua] [Managers] Calling function on all managers: 23:03:15.398 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 1 23:03:15.398 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = false 23:03:15.398 [Lua] Clearing all global lookup lists 23:03:15.398 [Lua] [IngamePlayerListUI] - Destroy 23:03:15.398 [Lua] [GamePadEquipmentUI] - Destroy 23:03:15.398 [Lua] [EquipmentUI] - Destroy 23:03:15.398 [Lua] [AbilityUI] - Destroy 23:03:15.398 [Lua] [GamePadAbilityUI] - Destroy 23:03:15.399 [Lua] [IngameUI] destroy 23:03:15.400 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[12b1b06400b8bcc3]' child 1: '#ID[7bd52961dca2f3dd]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[532dc154217dfc18]' child 4: '#ID[b96bc7e49069d36d]' child 5: '#ID[a8739cff0076f282]' child 6: '#ID[ff9da4adb6ed109e]' 23:03:15.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1 23:03:15.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 23:03:15.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 23:03:15.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_5 23:03:15.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4 23:03:15.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2 23:03:15.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_1 23:03:15.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 23:03:15.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bugmans_painting_wood_base_1 23:03:15.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_3 23:03:15.444 [Lua] [Managers] Destroying manager group: 23:03:15.445 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[17b9a3cf3e802315]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[9375d6db632b5377]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[0194c048b68b7d22]' child 7: '#ID[ae9a5b661e18c613]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[10a0a3f87e96537f]' 23:03:15.447 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:03:15.499 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:03:15.500 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit InPostGame 23:03:15.500 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Loading 23:03:15.500 [Lua] [Matchmaking] unregister rpcs 23:03:15.500 [Lua] ############### UNLOADING PACKAGES ############### 23:03:15.500 [Lua] [Managers] Calling function on all managers: 23:03:15.500 [Lua] [Managers] Destroying manager group: 23:03:15.500 [Lua] [Gamestate] Enter state StateLoading 23:03:15.501 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:03:15.502 [Lua] [Matchmaking] register rpcs 23:03:15.502 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 23:03:15.502 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:03:15.502 [Lua] registering RPCs 23:03:15.502 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:03:15.502 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 23:03:15.502 [Lua] Set lobby begin: 23:03:15.502 [Lua] Lobby data twitch_enabled = false 23:03:15.502 [Lua] Lobby data selected_mission_id = military 23:03:15.502 [Lua] Lobby data num_players = 1 23:03:15.502 [Lua] Lobby data difficulty_tweak = 0 23:03:15.502 [Lua] Lobby data host = 110000105b0d1a8 23:03:15.502 [Lua] Lobby data matchmaking_type = 2 23:03:15.502 [Lua] Lobby data is_private = true 23:03:15.502 [Lua] Lobby data match_started = true 23:03:15.502 [Lua] Lobby data difficulty = hardest 23:03:15.502 [Lua] Lobby data player_slot_1 = 0:0 23:03:15.502 [Lua] Lobby data player_slot_4 = 0:0 23:03:15.502 [Lua] Lobby data unique_server_name = Benjiro 23:03:15.502 [Lua] Lobby data quick_game = false 23:03:15.502 [Lua] Lobby data country_code = SE 23:03:15.502 [Lua] Lobby data matchmaking = false 23:03:15.502 [Lua] Lobby data power_level = 0 23:03:15.502 [Lua] Lobby data mission_id = military 23:03:15.502 [Lua] Lobby data mechanism = adventure 23:03:15.502 [Lua] Lobby data player_slot_5 = 0:0 23:03:15.502 [Lua] Lobby data player_slot_2 = 0:0 23:03:15.502 [Lua] Lobby data network_hash = 35577e51b360aa03 23:03:15.502 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:03:15.502 [Lua] Lobby data eac_authorized = true 23:03:15.502 [Lua] Set lobby end. 23:03:15.504 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized 23:03:15.504 [Lua] [StateLoading] load_current_level 23:03:15.504 [Lua] [LevelTransitionHandler] load_current_level, loading military 0 23:03:15.508 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 23:03:15.508 [Umbra] Unload tome 23:03:15.508 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 23:03:15.547 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 23:03:15.555 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 23:03:15.555 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_common, military, async-read, 23:03:15.555 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, military, async-read, 23:03:15.555 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_meta, military, async-read, 23:03:15.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13 23:03:15.639 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13 23:03:15.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_common 23:03:16.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_common 23:03:16.615 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_common 23:03:16.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military 23:03:18.193 [Window] Window => active 23:03:19.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military 23:03:19.959 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military 23:03:19.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_meta 23:03:20.017 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 23:03:20.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_meta 23:03:20.076 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_meta 23:03:20.093 [Lua] [LevelTransitionHandler] Level load completed! 23:03:20.093 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: military - level_seed: 8207033 - use_random_directors: true - conflict_director_name: default 23:03:20.125 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:03:20.125 [Lua] checking dlc's against conflict directors 23:03:20.125 [Lua] number of factions to include 2 23:03:20.125 [Lua] number of factions added 2 23:03:20.125 [Lua] --- --- --- 23:03:20.125 [Lua] Starting... difficulty 'hardest' 23:03:20.125 [Lua] These are the starting conflict directors: 23:03:20.125 [Lua] chaos 23:03:20.125 [Lua] chaos_light 23:03:20.125 [Lua] skaven 23:03:20.125 [Lua] --- --- --- 23:03:20.125 [Lua] 23:03:20.125 [Lua] DONE! Found the following directors: 23:03:20.125 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 23:03:20.125 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_raider=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_loot_rat=true, skaven_warpfire_thrower=true, chaos_berzerker=true, chaos_marauder=true, skaven_poison_wind_globadier=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 23:03:20.125 [Lua] load_startup_enemy_packages: -------------- 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] chaos_spawn 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] chaos_troll 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] skaven_rat_ogre 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] skaven_stormfiend 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] beastmen_minotaur 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] chaos_plague_sorcerer 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] chaos_corruptor_sorcerer 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] skaven_gutter_runner 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] skaven_pack_master 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] skaven_poison_wind_globadier 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] skaven_ratling_gunner 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] skaven_warpfire_thrower 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] chaos_vortex_sorcerer 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] beastmen_standard_bearer 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] chaos_vortex 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] critter_rat 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] critter_pig 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] skaven_storm_vermin 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] chaos_warrior 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] skaven_clan_rat_with_shield 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] skaven_clan_rat 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] skaven_storm_vermin_with_shield 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] skaven_slave 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] chaos_fanatic 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] chaos_raider 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] chaos_marauder_with_shield 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] skaven_loot_rat 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] chaos_berzerker 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] chaos_marauder 23:03:20.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 23:03:20.125 [Lua] skaven_plague_monk 23:03:20.127 [Lua] ### Received rpc_level_loaded 23:03:20.127 [Lua] #### Has state machine: true, peer_id: 110000105b0d1a8, level_id: 35 23:03:20.127 [Lua] Peer 110000105b0d1a8 has loaded the level and all enemies are loaded 23:03:20.143 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Loading 23:03:20.143 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter LoadingProfilePackages 23:03:20.161 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit LoadingProfilePackages 23:03:20.161 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForEnterGame 23:03:20.161 [Lua] ### Received rpc_level_loaded 23:03:20.161 [Lua] #### Has state machine: false, peer_id: 110000105b0d1a8, level_id: 35 23:03:20.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 23:03:20.378 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 23:03:20.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 23:03:20.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 23:03:20.596 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 23:03:20.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 23:03:20.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 23:03:20.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 23:03:20.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 23:03:21.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 23:03:21.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 23:03:21.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 23:03:21.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 23:03:21.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 23:03:21.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 23:03:21.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 23:03:21.554 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 23:03:21.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 23:03:21.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 23:03:21.688 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 23:03:21.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 23:03:21.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 23:03:21.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 23:03:21.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 23:03:22.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 23:03:22.024 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 23:03:22.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 23:03:22.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 23:03:22.263 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 23:03:22.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 23:03:22.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 23:03:22.396 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 23:03:22.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 23:03:22.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 23:03:22.665 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 23:03:22.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 23:03:22.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 23:03:22.851 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 23:03:22.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 23:03:23.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 23:03:23.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 23:03:23.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 23:03:23.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 23:03:23.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 23:03:23.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 23:03:23.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:03:23.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:03:23.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 23:03:23.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 23:03:23.307 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 23:03:23.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 23:03:23.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 23:03:23.562 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 23:03:23.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 23:03:23.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 23:03:23.795 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 23:03:23.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 23:03:24.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 23:03:24.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 23:03:24.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 23:03:24.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 23:03:24.299 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 23:03:24.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:03:24.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:03:24.501 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 23:03:24.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 23:03:24.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 23:03:24.773 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 23:03:24.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 23:03:24.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 23:03:24.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 23:03:24.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 23:03:25.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 23:03:25.154 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 23:03:25.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 23:03:25.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 23:03:25.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 23:03:25.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 23:03:25.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 23:03:25.522 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 23:03:25.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 23:03:25.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 23:03:25.693 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 23:03:25.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 23:03:25.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 23:03:25.874 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 23:03:25.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 23:03:26.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 23:03:26.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 23:03:26.079 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: adventure 23:03:26.079 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:03:26.079 [Lua] Starting async level spawning of levels/honduras/military/world 23:03:26.079 [Umbra] Init version: 3.4.15 :: 16 threads 23:03:26.804 [Lua] Async level spawning done 23:03:26.804 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:03:27.772 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:03:27.772 [Lua] [Matchmaking] unregister rpcs 23:03:27.772 [Lua] Set lobby begin: 23:03:27.772 [Lua] Lobby data twitch_enabled = false 23:03:27.772 [Lua] Lobby data selected_mission_id = military 23:03:27.772 [Lua] Lobby data num_players = 1 23:03:27.772 [Lua] Lobby data difficulty_tweak = 0 23:03:27.772 [Lua] Lobby data host = 110000105b0d1a8 23:03:27.772 [Lua] Lobby data matchmaking_type = 2 23:03:27.772 [Lua] Lobby data is_private = true 23:03:27.772 [Lua] Lobby data match_started = true 23:03:27.772 [Lua] Lobby data difficulty = hardest 23:03:27.772 [Lua] Lobby data player_slot_1 = 0:0 23:03:27.772 [Lua] Lobby data player_slot_4 = 0:0 23:03:27.772 [Lua] Lobby data unique_server_name = Benjiro 23:03:27.772 [Lua] Lobby data quick_game = false 23:03:27.772 [Lua] Lobby data country_code = SE 23:03:27.772 [Lua] Lobby data matchmaking = false 23:03:27.772 [Lua] Lobby data power_level = 0 23:03:27.772 [Lua] Lobby data mission_id = military 23:03:27.772 [Lua] Lobby data mechanism = adventure 23:03:27.772 [Lua] Lobby data player_slot_5 = 0:0 23:03:27.772 [Lua] Lobby data player_slot_2 = 0:0 23:03:27.772 [Lua] Lobby data network_hash = 35577e51b360aa03 23:03:27.773 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:03:27.773 [Lua] Lobby data eac_authorized = true 23:03:27.773 [Lua] Set lobby end. 23:03:27.773 [Lua] [Managers] Destroying manager group: 23:03:27.773 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens 23:03:27.773 [Lua] [Gamestate] Enter StateIngame HOST 23:03:27.773 [Lua] [Managers] Calling function on all managers: 23:03:27.773 [Lua] <>level = military<> 23:03:27.773 [Lua] Set lobby begin: 23:03:27.773 [Lua] Lobby data twitch_enabled = false 23:03:27.773 [Lua] Lobby data selected_mission_id = military 23:03:27.773 [Lua] Lobby data num_players = 1 23:03:27.773 [Lua] Lobby data difficulty_tweak = 0 23:03:27.773 [Lua] Lobby data host = 110000105b0d1a8 23:03:27.773 [Lua] Lobby data matchmaking_type = 2 23:03:27.774 [Lua] Lobby data is_private = true 23:03:27.774 [Lua] Lobby data match_started = true 23:03:27.774 [Lua] Lobby data difficulty = hardest 23:03:27.774 [Lua] Lobby data player_slot_1 = 0:0 23:03:27.774 [Lua] Lobby data player_slot_4 = 0:0 23:03:27.774 [Lua] Lobby data unique_server_name = Benjiro 23:03:27.774 [Lua] Lobby data quick_game = false 23:03:27.774 [Lua] Lobby data country_code = SE 23:03:27.774 [Lua] Lobby data matchmaking = false 23:03:27.774 [Lua] Lobby data power_level = 0 23:03:27.774 [Lua] Lobby data mission_id = military 23:03:27.774 [Lua] Lobby data mechanism = adventure 23:03:27.774 [Lua] Lobby data player_slot_5 = 0:0 23:03:27.774 [Lua] Lobby data player_slot_2 = 0:0 23:03:27.774 [Lua] Lobby data network_hash = 35577e51b360aa03 23:03:27.774 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:03:27.774 [Lua] Lobby data eac_authorized = true 23:03:27.774 [Lua] Set lobby end. 23:03:27.774 [Lua] [StateIngame] Server ingame 23:03:27.777 [Lua] Set lobby begin: 23:03:27.777 [Lua] Lobby data twitch_enabled = false 23:03:27.777 [Lua] Lobby data selected_mission_id = military 23:03:27.777 [Lua] Lobby data num_players = 1 23:03:27.777 [Lua] Lobby data difficulty_tweak = 0 23:03:27.777 [Lua] Lobby data host = 110000105b0d1a8 23:03:27.777 [Lua] Lobby data matchmaking_type = 2 23:03:27.777 [Lua] Lobby data is_private = true 23:03:27.777 [Lua] Lobby data match_started = true 23:03:27.777 [Lua] Lobby data difficulty = hardest 23:03:27.777 [Lua] Lobby data player_slot_1 = 0:0 23:03:27.777 [Lua] Lobby data player_slot_4 = 0:0 23:03:27.777 [Lua] Lobby data unique_server_name = Benjiro 23:03:27.777 [Lua] Lobby data quick_game = false 23:03:27.777 [Lua] Lobby data country_code = SE 23:03:27.777 [Lua] Lobby data matchmaking = false 23:03:27.777 [Lua] Lobby data power_level = 0 23:03:27.777 [Lua] Lobby data mission_id = military 23:03:27.777 [Lua] Lobby data mechanism = adventure 23:03:27.777 [Lua] Lobby data player_slot_5 = 0:0 23:03:27.777 [Lua] Lobby data player_slot_2 = 0:0 23:03:27.777 [Lua] Lobby data network_hash = 35577e51b360aa03 23:03:27.777 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:03:27.778 [Lua] Lobby data eac_authorized = true 23:03:27.778 [Lua] Set lobby end. 23:03:27.778 [Lua] [Matchmaking] register rpcs 23:03:27.778 [Lua] GameNetworkManager:init... creating game session 23:03:27.778 [Lua] Host GameSession.make_game_session_host with session: 23:03:27.778 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:03:27.778 [Lua] [GameNetworkManager] My own peer_id = 110000105b0d1a8 23:03:27.778 [Lua] [GameNetworkManager] self.is_server = true 23:03:27.778 [Network] Setting artificial MTU limit to 65536 23:03:27.788 [Lua] Switching ConflictSettings: to: default 23:03:27.788 [Lua] pacing=default 23:03:27.788 [Lua] roaming=nil 23:03:27.788 [Lua] specials=default 23:03:27.788 [Lua] debug_color=maroon 23:03:27.788 [Lua] contained_breeds=nil 23:03:27.788 [Lua] pack_spawning=default 23:03:27.788 [Lua] disabled=false 23:03:27.788 [Lua] factions=nil 23:03:27.788 [Lua] boss=default 23:03:27.788 [Lua] horde=default 23:03:27.788 [Lua] name=default 23:03:27.788 [Lua] intensity=default 23:03:27.788 [Lua] --- 23:03:27.788 [Lua] [LevelAnalysis] set_random_seed( 8207033) 23:03:27.797 [Lua] [AIInterestPointSystem] Level Seed: 8207033 23:03:27.797 [Lua] 23:03:27.797 [Lua] [entity_system_bag] = table 23:03:27.797 [Lua] [entity_system_bag] = metatable 23:03:27.797 [Lua] [startup_data] = table 23:03:27.797 [Lua] [entity_manager] = table 23:03:27.797 [Lua] [entity_manager] = metatable 23:03:27.797 [Lua] [unit_spawner] = table 23:03:27.797 [Lua] [unit_spawner] = metatable 23:03:27.797 [Lua] [unit_storage] = table 23:03:27.797 [Lua] [unit_storage] = metatable 23:03:27.797 [Lua] [dice_keeper] = table 23:03:27.797 [Lua] [dice_keeper] = metatable 23:03:27.797 [Lua] [is_server] = true (boolean) 23:03:27.797 [Lua] [world] = [World] 23:03:27.797 [Lua] [system_api] = table 23:03:27.797 [Lua] [entity_system] = table 23:03:27.797 [Lua] [entity_system] = metatable 23:03:27.797 [Lua] [network_lobby] = table 23:03:27.797 [Lua] [network_lobby] = metatable 23:03:27.797 [Lua] [profile_synchronizer] = table 23:03:27.797 [Lua] [profile_synchronizer] = metatable 23:03:27.797 [Lua] [level_transition_handler] = table 23:03:27.797 [Lua] [level_transition_handler] = metatable 23:03:27.797 [Lua] [num_local_human_players] = 1 (number) 23:03:27.797 [Lua] [statistics_db] = table 23:03:27.797 [Lua] [statistics_db] = metatable 23:03:27.797 [Lua] [network_server] = table 23:03:27.797 [Lua] [network_server] = metatable 23:03:27.797 [Lua] [input_manager] = table 23:03:27.797 [Lua] [input_manager] = metatable 23:03:27.797 [Lua] [network_clock] = table 23:03:27.797 [Lua] [network_clock] = metatable 23:03:27.797 [Lua] [network_transmit] = table 23:03:27.797 [Lua] [network_transmit] = metatable 23:03:27.797 [Lua] [free_flight_manager] = table 23:03:27.797 [Lua] [free_flight_manager] = metatable 23:03:27.797 [Lua] [network_manager] = table 23:03:27.797 [Lua] [network_manager] = metatable 23:03:27.797 [Lua] [network_event_delegate] = table 23:03:27.797 [Lua] [network_event_delegate] = metatable 23:03:27.797 [Lua] 23:03:27.797 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:03:27.797 [Lua] ignoring extension VersusInteractObjectiveExtension 23:03:27.797 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:03:27.797 [Lua] ignoring extension VersusSocketObjectiveExtension 23:03:27.797 [Lua] ignoring extension VersusTargetObjectiveExtension 23:03:27.797 [Lua] ignoring extension VersusMissionObjectiveExtension 23:03:27.801 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:03:27.814 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 23:03:27.815 [Lua] [AchievementManager] Achievements using the steam platform 23:03:27.815 [Lua] PlayerManager:add_player player_1 23:03:27.889 [Lua] respawn_unit_spawned with group id: cannon_event 23:03:27.889 [Lua] respawn_unit_spawned with group id: cannon_event 23:03:27.889 [Lua] respawn_unit_spawned with group id: cannon_event 23:03:27.892 [Lua] respawn_unit_spawned with group id: end_event 23:03:27.892 [Lua] respawn_unit_spawned with group id: end_event 23:03:27.892 [Lua] respawn_unit_spawned with group id: end_event 23:03:27.917 [Lua] respawn_unit_spawned with group id: gate_event 23:03:27.917 [Lua] respawn_unit_spawned with group id: gate_event 23:03:27.917 [Lua] respawn_unit_spawned with group id: gate_event 23:03:27.922 [Lua] [StateIngame] Level seed: 8207033 23:03:27.955 [Lua] [LevelAnalysis] set_random_seed( 8207033) 23:03:27.963 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 23:03:27.963 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 23:03:27.964 [Lua] [IngameUI] init 23:03:27.975 [SteamVoipClient] select_out(110000105b0d1a8, off) 23:03:27.978 [Lua] cb_razer_chroma_setup 23:03:28.002 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:03:28.002 [Lua] Set lobby begin: 23:03:28.002 [Lua] Lobby data twitch_enabled = false 23:03:28.002 [Lua] Lobby data selected_mission_id = military 23:03:28.002 [Lua] Lobby data num_players = 1 23:03:28.002 [Lua] Lobby data difficulty_tweak = 0 23:03:28.002 [Lua] Lobby data host = 110000105b0d1a8 23:03:28.002 [Lua] Lobby data matchmaking_type = 2 23:03:28.002 [Lua] Lobby data is_private = true 23:03:28.002 [Lua] Lobby data match_started = true 23:03:28.002 [Lua] Lobby data difficulty = hardest 23:03:28.002 [Lua] Lobby data player_slot_1 = 0:0 23:03:28.002 [Lua] Lobby data player_slot_4 = 0:0 23:03:28.002 [Lua] Lobby data unique_server_name = Benjiro 23:03:28.002 [Lua] Lobby data quick_game = false 23:03:28.002 [Lua] Lobby data country_code = SE 23:03:28.002 [Lua] Lobby data matchmaking = false 23:03:28.002 [Lua] Lobby data power_level = 835 23:03:28.003 [Lua] Lobby data mission_id = military 23:03:28.003 [Lua] Lobby data mechanism = adventure 23:03:28.003 [Lua] Lobby data player_slot_5 = 0:0 23:03:28.003 [Lua] Lobby data player_slot_2 = 0:0 23:03:28.003 [Lua] Lobby data network_hash = 35577e51b360aa03 23:03:28.003 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:03:28.003 [Lua] Lobby data eac_authorized = true 23:03:28.003 [Lua] Set lobby end. 23:03:28.003 [Lua] CurrentConflictSettings default 23:03:28.003 [Lua] [ConflictDirector] conflict_director is ai_ready 23:03:28.007 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:03:28.007 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:03:28.011 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:03:28.011 [Lua] Forming navigation groups in one frame 23:03:28.011 [Lua] Forming navigation groups 23:03:28.011 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999997635314 23:03:28.199 [Lua] NavigationGroupManager -> calulation time B: 0.18799999999998818 23:03:28.199 [Lua] number of nav groups: 345 23:03:28.201 [Lua] number of refined nav groups : 265 23:03:28.206 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000618456 23:03:28.206 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.7696250855922671 Normalized coefficient: 1.795971874085686 23:03:28.209 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.124503874778737 Normalized coefficient: 1.041356472278361 23:03:28.211 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.8984921637922536 Normalized coefficient: 1.7699627880874418 23:03:28.214 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 2.3220412150025371 Normalized coefficient: 0.58138502937749326 23:03:28.219 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 23:03:28.219 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 23:03:28.219 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 23:03:28.219 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 23:03:28.219 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 23:03:28.226 [Lua] [LevelAnalysis] Generating boss paths for level: military 23:03:28.226 [Lua] [LevelAnalysis] This level has a total main-path length of 1114.635 meters. 23:03:28.226 [Lua] [LevelAnalysis] grouping spawners for event_patrol 23:03:28.226 [Lua] [LevelAnalysis] 23:03:28.226 [Lua] [LevelAnalysis] grouping spawners for event_boss 23:03:28.226 [Lua] [LevelAnalysis] 23:03:28.226 [Lua] [LevelAnalysis] Terror events added: 23:03:28.226 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 23:03:28.226 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 23:03:28.226 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 23:03:28.226 [Lua] ----> using boss gizmo! 23:03:28.226 [Lua] [LevelAnalysis] section: 2, start-index: 23, end-index: 48, forbidden-dist: -412.0 start-travel-dist: 586.2, end-travel-dist: 580.8 spawn_distance 164.2 23:03:28.226 [Lua] Adding main path event: Vector3Box(190.779, 17.79, 50.7515) boss_event_storm_fiend 45 table: 000000000FE0D160 23:03:28.226 [Lua] [LevelAnalysis] num_event_places_f: 0.7097569896380107 , num_event_places: 0 , trailing_event_fraction: 0.7097569896380107 , num_events: 1 23:03:28.226 [Lua] [LevelAnalysis] Level path distance: 1114.635484457016 23:03:28.226 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1114.635484457016 forbidden_dist: -1014.635484457016 23:03:28.226 [Lua] [LevelAnalysis] wanted_distance: 470.87042872327601 23:03:28.226 [Lua] [LevelAnalysis] Terror events added: 23:03:28.226 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 23:03:28.226 [Lua] Adding main path event: Vector3Box(181.742, 32.1306, 50.4354) rare_event_loot_rat 45 table: 000000000FE0D6F0 23:03:28.226 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999997635314 23:03:28.229 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 23:03:28.233 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58 23:03:28.234 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:03:28.234 [Lua] [Managers] Calling function on all managers: 23:03:28.260 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForEnterGame 23:03:28.260 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForGameObjectSync 23:03:28.263 [Lua] player (110000105b0d1a8,6) was put into party 1 23:03:28.297 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 23:03:28.297 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60 23:03:28.297 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:6) to profile(5) career(1) 23:03:28.297 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"}] 23:03:28.297 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:6:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/two_handed_axes":false},"inventory_id":1582274560,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 23:03:28.297 [Lua] player (110000105b0d1a8,2) was put into party 1 23:03:28.336 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61 23:03:28.336 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=62 23:03:28.336 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:2) to profile(1) career(2) 23:03:28.336 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:03:28.336 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"resource_packages\/careers\/wh_bountyhunter":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1993486720,"first_person":{"wwise\/crossbow":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_bountyhunter":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2":false,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3":false,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 23:03:28.336 [Lua] player (110000105b0d1a8,5) was put into party 1 23:03:28.378 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=63 23:03:28.378 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=64 23:03:28.378 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:5) to profile(4) career(2) 23:03:28.378 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:03:28.378 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:5:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/bow":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1833324800,"first_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2":false,"wwise\/two_handed_axes":false}} 23:03:28.391 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 23:03:28.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 23:03:28.391 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 23:03:28.391 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:03:28.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, ProfileSynchronizer, async-read, 23:03:28.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02, ProfileSynchronizer, async-read, 23:03:28.391 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 23:03:28.391 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 23:03:28.391 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 23:03:28.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3, ProfileSynchronizer, async-read, 23:03:28.391 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 23:03:28.391 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:03:28.391 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 23:03:28.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read, 23:03:28.391 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer, async-read, 23:03:28.391 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read, 23:03:28.391 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer, async-read, 23:03:28.391 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 23:03:28.391 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 23:03:28.391 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:03:28.392 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 23:03:28.392 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:03:28.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read, 23:03:28.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, ProfileSynchronizer, async-read, 23:03:28.392 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read, 23:03:28.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read, 23:03:28.392 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 23:03:28.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 23:03:28.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2, ProfileSynchronizer, async-read, 23:03:28.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 23:03:28.392 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 23:03:28.392 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:03:28.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 23:03:28.392 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:03:28.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, ProfileSynchronizer, async-read, 23:03:28.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 23:03:28.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read, 23:03:28.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, ProfileSynchronizer, async-read, 23:03:28.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, ProfileSynchronizer, async-read, 23:03:28.392 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, ProfileSynchronizer, async-read, 23:03:28.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 23:03:28.392 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:03:28.392 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 5 23:03:28.392 [Lua] [GameNetworkManager] destroying game object with go_id=63 23:03:28.392 [Lua] [GameNetworkManager] destroying game object with go_id=64 23:03:28.392 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForGameObjectSync 23:03:28.392 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForPlayers 23:03:28.394 [Lua] player (110000105b0d1a8,5) was put into party 1 23:03:28.435 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=65 23:03:28.435 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=66 23:03:28.435 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:5) to profile(4) career(2) 23:03:28.435 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:03:28.435 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:5:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/bow":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1927414656,"first_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2":false,"wwise\/two_handed_axes":false}} 23:03:28.447 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForPlayers 23:03:28.447 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InGame 23:03:28.448 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = true 23:03:28.483 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 23:03:28.483 [Lua] [PackageManager] Force_load: wwise/crossbow 23:03:28.484 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:03:28.544 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:03:28.544 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:03:28.544 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 23:03:28.573 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 23:03:28.573 [Lua] [PackageManager] Force_load: wwise/pistol 23:03:28.573 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 23:03:28.651 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 23:03:28.651 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 23:03:28.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 23:03:28.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 23:03:28.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 23:03:28.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02 23:03:28.741 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02 23:03:28.741 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02 23:03:28.742 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 23:03:29.001 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 23:03:29.001 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 23:03:29.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 23:03:29.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 23:03:29.069 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 23:03:29.069 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 23:03:29.125 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 23:03:29.125 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 23:03:29.125 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3 23:03:29.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3 23:03:29.195 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3 23:03:29.195 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 23:03:29.351 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 23:03:29.351 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 23:03:29.351 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 23:03:29.392 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 23:03:29.392 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 23:03:29.392 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 23:03:29.436 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 23:03:29.436 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 23:03:29.437 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 23:03:29.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 23:03:29.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 23:03:29.504 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 23:03:29.527 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 23:03:29.527 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 23:03:29.527 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 23:03:29.594 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 23:03:29.594 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 23:03:29.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 23:03:29.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 23:03:29.677 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 23:03:29.677 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:03:29.886 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:03:29.886 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:03:29.886 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:03:29.957 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:03:29.957 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:03:29.957 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 23:03:30.164 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 23:03:30.164 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 23:03:30.164 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:03:30.204 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:03:30.204 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:03:30.204 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 23:03:30.282 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 23:03:30.282 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 23:03:30.282 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 23:03:30.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 23:03:30.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 23:03:30.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 23:03:30.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 23:03:30.420 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 23:03:30.421 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 23:03:30.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 23:03:30.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 23:03:30.442 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 23:03:30.512 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 23:03:30.512 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 23:03:30.513 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:03:30.592 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:03:30.592 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:03:30.592 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 23:03:30.647 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 23:03:30.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 23:03:30.647 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 23:03:30.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 23:03:30.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 23:03:30.682 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 23:03:30.748 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 23:03:30.748 [Lua] [PackageManager] Force_load: wwise/bow 23:03:30.748 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 23:03:30.804 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 23:03:30.804 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 23:03:30.804 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:03:30.815 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:6:0:0 = 1582274560 23:03:30.861 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:03:30.861 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:03:30.861 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 23:03:30.929 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 23:03:30.929 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 23:03:30.929 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 23:03:30.952 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 23:03:30.952 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 23:03:30.952 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 23:03:30.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 23:03:30.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 23:03:30.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 23:03:31.021 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 23:03:31.021 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 23:03:31.021 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 23:03:31.030 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:5:0:0 = 1927414656 23:03:31.041 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 23:03:31.041 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 23:03:31.041 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 23:03:31.108 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 23:03:31.108 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 23:03:31.108 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 23:03:31.131 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 23:03:31.131 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 23:03:31.131 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 23:03:31.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 23:03:31.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 23:03:31.164 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:2:0:0 = 1993486720 23:03:31.165 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000105b0d1a8 6 23:03:31.167 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:03:31.167 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:03:31.167 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:03:31.167 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:03:31.167 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:03:31.167 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:03:31.167 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:03:31.167 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:03:31.167 [Lua] TalentExtension:_send_rpc_sync_talents 67 23:03:31.167 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:03:31.167 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 23:03:31.168 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000105b0d1a8 2 23:03:31.169 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:03:31.169 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:03:31.169 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:03:31.169 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:03:31.169 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:03:31.169 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:03:31.169 [Lua] TalentExtension:_send_rpc_sync_talents 69 23:03:31.169 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:03:31.169 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 23:03:31.170 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000105b0d1a8 5 23:03:31.171 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:03:31.171 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:03:31.171 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:03:31.171 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:03:31.171 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:03:31.171 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:03:31.171 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:03:31.171 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:03:31.171 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[740244d2] 23:03:31.171 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2b85fd7f] 23:03:31.171 [Lua] TalentExtension:_send_rpc_sync_talents 71 23:03:31.171 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:03:31.172 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 23:03:31.173 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(170.097, 259.898, -17.574), Vector4(0, 0, 0.923366, 0.38392)) 23:03:31.175 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:03:31.175 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:03:31.175 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:03:31.175 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:03:31.175 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:03:31.175 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:03:31.176 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:03:31.176 [Lua] TalentExtension:_send_rpc_sync_talents 73 23:03:31.176 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:03:31.176 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 23:03:31.176 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=74 23:03:31.176 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75 23:03:31.188 [Lua] Switching ConflictSettings: to: chaos_light 23:03:31.188 [Lua] pacing=chaos 23:03:31.188 [Lua] roaming=nil 23:03:31.188 [Lua] specials=chaos_light 23:03:31.188 [Lua] debug_color=purple 23:03:31.188 [Lua] contained_breeds=nil 23:03:31.188 [Lua] pack_spawning=chaos_light 23:03:31.188 [Lua] disabled=false 23:03:31.188 [Lua] factions=nil 23:03:31.188 [Lua] boss=chaos_light 23:03:31.188 [Lua] horde=chaos 23:03:31.188 [Lua] name=chaos_light 23:03:31.188 [Lua] intensity=default 23:03:31.188 [Lua] --- 23:03:31.189 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1 23:03:31.189 [Lua] updating bot weapon metadata for weapon: crossbow_template_1 23:03:31.412 [Lua] StateInGameRunning:_game_actually_starts() 23:03:31.412 [Lua] ################################################################################################################# 23:03:31.412 [Lua] [Loading Time]: 00:00:16 [Transition]: inn_level-military [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:03:31.412 [Lua] ################################################################################################################# 23:03:31.412 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32 23:03:31.412 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = true 23:03:31.424 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32 23:03:31.489 [Window] Window => inactive 23:03:31.693 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32 23:03:31.693 [Lua] Commit load time data 23:03:32.862 [Window] Window => active 23:03:54.656 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:03:54.667 [Lua] Spline already found! 23:03:54.693 [Lua] Init group template: spline_patrol 23:03:57.662 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:03:57.673 [Lua] Spline already found! 23:03:57.698 [Lua] Init group template: spline_patrol 23:04:01.679 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:04:01.689 [Lua] Spline already found! 23:04:01.730 [Lua] Init group template: spline_patrol 23:04:02.054 [Lua] Switching ConflictSettings: to: skaven 23:04:02.054 [Lua] pacing=default 23:04:02.054 [Lua] roaming=nil 23:04:02.054 [Lua] specials=skaven 23:04:02.054 [Lua] debug_color=orange 23:04:02.054 [Lua] contained_breeds=nil 23:04:02.054 [Lua] pack_spawning=skaven 23:04:02.054 [Lua] disabled=false 23:04:02.054 [Lua] factions=nil 23:04:02.054 [Lua] boss=skaven 23:04:02.054 [Lua] horde=default 23:04:02.054 [Lua] name=skaven 23:04:02.054 [Lua] intensity=default 23:04:02.054 [Lua] --- 23:04:02.592 [Lua] Players are leaving the safe zone 23:04:03.215 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:04:03.228 [Lua] Spline already found! 23:04:03.264 [Lua] Init group template: spline_patrol 23:04:28.922 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:04:28.933 [Lua] Spline already found! 23:04:28.959 [Lua] Init group template: spline_patrol 23:04:32.385 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:04:35.665 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:04:35.676 [Lua] Spline already found! 23:04:35.714 [Lua] Init group template: spline_patrol 23:04:36.467 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:04:36.478 [Lua] Spline already found! 23:04:36.506 [Lua] Init group template: spline_patrol 23:04:37.055 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:04:46.726 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:04:47.032 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:04:49.548 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:04:55.228 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source. 23:05:05.056 [Lua] fence jumping 23:05:05.824 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:05:05.834 [Lua] Spline already found! 23:05:05.872 [Lua] Init group template: spline_patrol 23:05:05.895 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:05:07.421 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[f85977b29dfaf7db]' 23:05:07.627 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:05:09.288 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:05:19.351 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:05:27.477 [Window] Window => inactive 23:05:28.385 [Window] Window => active 23:05:29.747 [Lua] Switching ConflictSettings: to: chaos 23:05:29.747 [Lua] pacing=chaos 23:05:29.747 [Lua] roaming=nil 23:05:29.747 [Lua] specials=chaos 23:05:29.747 [Lua] debug_color=purple 23:05:29.747 [Lua] contained_breeds=nil 23:05:29.747 [Lua] pack_spawning=chaos 23:05:29.747 [Lua] disabled=false 23:05:29.747 [Lua] factions=nil 23:05:29.747 [Lua] boss=chaos 23:05:29.747 [Lua] horde=chaos 23:05:29.747 [Lua] name=chaos 23:05:29.747 [Lua] intensity=default 23:05:29.747 [Lua] --- 23:05:33.788 [Lua] Override Player Respawning gate_event true 23:05:33.794 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start (seed: 0) 23:05:40.888 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 23:05:41.997 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:05:42.012 [Lua] Spline already found! 23:05:42.088 [Lua] Init group template: spline_patrol 23:05:54.188 [Lua] [IngameUI] menu view on_enter ingame_menu 23:05:55.309 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 23:05:55.813 [Lua] PopupManager:query_result returned result: leave_game 23:05:55.824 [Lua] [Matchmaking] Doing transition leave_game from UI 23:05:55.824 [Lua] TRANSITION leave_game nil false 23:05:55.824 [Lua] [GameNetworkManager] Leaving game... 23:05:55.824 [Lua] [GameNetworkManager] Shutting down game session host. 23:05:55.824 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:05:55.824 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:05:55.824 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=148.03 23:05:55.824 [Lua] [IngameUI] menu view on_exit ingame_menu 23:05:55.833 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:05:57.724 [Window] Window => inactive 23:05:57.847 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 23:05:57.847 [Lua] [Managers] Calling function on all managers: 23:05:57.847 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 1 23:05:57.847 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = false 23:05:57.847 [Lua] Clearing all global lookup lists 23:05:57.848 [Lua] [IngamePlayerListUI] - Destroy 23:05:57.848 [Lua] [GamePadEquipmentUI] - Destroy 23:05:57.848 [Lua] [EquipmentUI] - Destroy 23:05:57.848 [Lua] [AbilityUI] - Destroy 23:05:57.848 [Lua] [GamePadAbilityUI] - Destroy 23:05:57.848 [Lua] [IngameUI] destroy 23:05:57.848 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:05:57.848 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 5 23:05:57.848 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"}] 23:05:57.848 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 2 23:05:57.849 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000105b0d1a8"}] 23:05:57.849 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 6 23:05:57.849 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba65590e94c27420]' child 1: '#ID[740244d2cf0d39b9]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[17f4946bd337bda0]' child 4: '#ID[4fccf031bdcc12ab]' child 5: '#ID[72d79ffebaab4abc]' child 6: '#ID[2f59d2fa1ffcd6f9]' 23:05:57.849 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1ed35552da9d7ffd]' child 1: '#ID[70cc92c06d020a13]' child 2: '#ID[bf0663bbc0f6eddd]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[4dae862a2b8e469f]' child 5: '#ID[762a8fd18be82fcd]' child 6: '#ID[3eb32d44660fb257]' child 7: '#ID[bd4c6caa3c4c855d]' child 8: '#ID[07a1f837556de7db]' 23:05:57.850 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b6aa0ac764b6f845]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[bf145967a7bc994c]' child 3: '#ID[836f5748bf1f102d]' child 4: '#ID[0985c824f8668331]' 23:05:57.850 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92d6d4ccc73c382e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[c31a64b04186e624]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[1b309f0928506178]' child 7: '#ID[c3cf7dceba9963c4]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[a9de89b3197ad9c1]' 23:05:57.850 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ebbf722237b1bf85]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[d140ec534754768c]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[619b3d3019f207dc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[e1cf3f244ef28827]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[e70169f58e936e93]' child 9: '#ID[d87f11e7f70b9738]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[4b30a7733ddf8fb4]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[16077a3124c96a19]' 23:05:57.850 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[a14d2cac366ceeb0]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[3c4225db67ab06a6]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2e95dbdcce3cdc2e]' 23:05:57.852 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba65590e94c27420]' child 1: '#ID[12b1b06400b8bcc3]' child 2: '#ID[7bd52961dca2f3dd]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[532dc154217dfc18]' child 5: '#ID[b96bc7e49069d36d]' child 6: '#ID[a8739cff0076f282]' child 7: '#ID[ff9da4adb6ed109e]' 23:05:57.853 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[670c5888c0a79e05]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[1cb0130da5e378f4]' 23:05:57.853 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' 23:05:57.854 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ff3acb4cd2c1881e]' 23:05:57.854 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[1f1afb5f53097141]' 23:05:57.855 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[772403a6f724ad5f]' child 1: '#ID[9087c7fd55704a53]' 23:05:57.855 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9087c7fd55704a53]' child 1: '#ID[772403a6f724ad5f]' child 2: '#ID[60098d403761e539]' 23:05:57.855 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[186f88d80aae9d8c]' 23:05:57.856 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[e621f3455504efbd]' 23:05:57.856 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 23:05:57.856 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 23:05:57.856 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' child 1: '#ID[60098d403761e539]' 23:05:57.856 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[60098d403761e539]' 23:05:57.857 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[e621f3455504efbd]' 23:05:57.857 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[1f1afb5f53097141]' 23:05:57.857 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[186f88d80aae9d8c]' 23:05:57.857 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 23:05:57.857 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7f24389b4adb35d7]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 23:05:57.857 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[5fb6e2fb7ea90e16]' 23:05:57.857 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 23:05:57.857 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7f24389b4adb35d7]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 23:05:57.858 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 23:05:57.858 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[e621f3455504efbd]' 23:05:57.858 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7f24389b4adb35d7]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 23:05:57.858 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7f24389b4adb35d7]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 23:05:57.931 error: [Unit] Unit: '#ID[fd0efc590404abd1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ea3b8f9c9d93f9d0]' 23:05:57.949 [Lua] [Managers] Destroying manager group: 23:05:57.951 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92d6d4ccc73c382e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[17b9a3cf3e802315]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[619b3d3019f207dc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[9375d6db632b5377]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[0194c048b68b7d22]' child 11: '#ID[ae9a5b661e18c613]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[10a0a3f87e96537f]' 23:05:57.957 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:05:58.068 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 23:05:58.068 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 23:05:58.069 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 23:05:58.070 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 23:05:58.073 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 23:05:58.075 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 23:05:58.076 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 23:05:58.077 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 23:05:58.077 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:05:58.077 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 23:05:58.078 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 23:05:58.079 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 23:05:58.079 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 23:05:58.080 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 23:05:58.081 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 23:05:58.082 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 23:05:58.084 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 23:05:58.085 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 23:05:58.087 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 23:05:58.089 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 23:05:58.091 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 23:05:58.093 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 23:05:58.093 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 23:05:58.094 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 23:05:58.095 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 23:05:58.096 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 23:05:58.098 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 23:05:58.099 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 23:05:58.100 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 23:05:58.106 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 23:05:58.106 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit InGame 23:05:58.107 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Loading 23:05:58.107 [Lua] [Matchmaking] unregister rpcs 23:05:58.107 [Lua] [Matchmaking] destroying 23:05:58.107 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 23:05:58.107 [Lua] [ChatManager] Unregistering channel 1 23:05:58.107 [Lua] [EnemyPackageLoader] network_context_destroyed 23:05:58.107 [Lua] [PartyManager] network_context_destroyed 23:05:58.107 [Lua] [GameMechanismManager] network_context_destroyed 23:05:58.107 [SteamVoip] Leaving room 6d769ac129f6b52c 23:05:58.107 [SteamVoipClient] select_out(110000105b0d1a8, off) 23:05:58.107 [SteamVoip] Destroying room 6d769ac129f6b52c 23:05:58.107 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 23:05:58.107 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:05:58.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer 23:05:58.109 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 23:05:58.109 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:05:58.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 23:05:58.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 23:05:58.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer 23:05:58.110 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 23:05:58.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, ProfileSynchronizer 23:05:58.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02, ProfileSynchronizer 23:05:58.110 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 23:05:58.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, ProfileSynchronizer 23:05:58.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, ProfileSynchronizer 23:05:58.130 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 23:05:58.131 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 23:05:58.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3, ProfileSynchronizer 23:05:58.131 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:05:58.131 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer 23:05:58.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 23:05:58.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, ProfileSynchronizer 23:05:58.131 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:05:58.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 23:05:58.132 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:05:58.132 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 23:05:58.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer 23:05:58.132 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:05:58.132 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, ProfileSynchronizer 23:05:58.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, ProfileSynchronizer 23:05:58.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer 23:05:58.132 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer 23:05:58.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 23:05:58.134 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 23:05:58.134 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer 23:05:58.134 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer -> Package still referenced, NOT unloaded: 23:05:58.134 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 23:05:58.135 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 23:05:58.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer 23:05:58.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer 23:05:58.136 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer 23:05:58.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, ProfileSynchronizer 23:05:58.136 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:05:58.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer 23:05:58.136 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:05:58.137 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 23:05:58.141 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 23:05:58.141 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer 23:05:58.152 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer 23:05:58.153 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2, ProfileSynchronizer 23:05:58.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, ProfileSynchronizer 23:05:58.159 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 23:05:58.159 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 23:05:58.167 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 23:05:58.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer 23:05:58.167 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 23:05:58.172 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 23:05:58.172 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer 23:05:58.190 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 23:05:58.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer 23:05:58.190 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, ProfileSynchronizer 23:05:58.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 23:05:58.190 [EACServer] [00:05:58:189][Windows][EAC Server] [Info][Destroy] Called 23:05:58.192 [Lua] [LobbyHost] Destroying 23:05:58.192 [Lua] ############### UNLOADING PACKAGES ############### 23:05:58.192 [Lua] [Managers] Calling function on all managers: 23:05:58.192 [Lua] [Managers] Destroying manager group: 23:05:58.192 [Lua] [Gamestate] Enter state StateLoading 23:05:58.193 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 23:05:58.193 [Lua] [LobbyManager] Setting up network options 23:05:58.193 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 23:05:58.193 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 23:05:58.193 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 23:05:58.193 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 23:05:58.193 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 23:05:58.193 [Lua] LobbyManager:setup_network_options server_port: 27015 23:05:58.194 [Lua] registering RPCs 23:05:58.194 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 23:05:58.194 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 23:05:58.194 [Lua] [LobbyAux] Making combined_hash: 35577e51b360aa03 from network_hash=a219a75622c6ba12, trunk_revision=27558, engine_revision=ac5eae0a8647, project_hash=bulldozer, lobby_data_version=2 23:05:58.194 [Lua] GameServerAux.create_network_hash network_hash: a219a75622c6ba12, trunk_revision/content_revision: 27558, ignore_engine_revision: nil, engine_revision: ac5eae0a8647, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35577e51b360aa03, lobby_data_version=2 23:05:58.194 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:189074272, lt:load_next_level, extra_packages:{ }) 23:05:58.194 [Lua] [LevelTransitionHandler] promote_next_level_data 23:05:58.194 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 23:05:58.194 [Lua] [SharedState] network_state_110000105b0d1a8: peers:0:0:0:0 = ["110000105b0d1a8"] 23:05:58.194 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 23:05:58.194 [Lua] [SharedState] network_state_110000105b0d1a8: level_key:0:0:0:0 = inn_level 23:05:58.194 [Lua] [SharedState] network_state_110000105b0d1a8: level_seed:0:0:0:0 = 0 23:05:58.194 [Lua] [SharedState] network_state_110000105b0d1a8: conflict_director:0:0:0:0 = inn_level 23:05:58.194 [Lua] [SharedState] network_state_110000105b0d1a8: locked_director_functions:0:0:0:0 = {} 23:05:58.194 [Lua] [SharedState] network_state_110000105b0d1a8: game_mode:0:0:0:0 = inn 23:05:58.194 [Lua] [SharedState] network_state_110000105b0d1a8: mechanism:0:0:0:0 = adventure 23:05:58.194 [Lua] [SharedState] network_state_110000105b0d1a8: environment_variation_id:0:0:0:0 = 0 23:05:58.194 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty:0:0:0:0 = normal 23:05:58.194 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty_tweak:0:0:0:0 = 0 23:05:58.194 [Lua] [SharedState] network_state_110000105b0d1a8: level_session_id:0:0:0:0 = 189074272 23:05:58.194 [Lua] [SharedState] network_state_110000105b0d1a8: level_transition_type:0:0:0:0 = load_next_level 23:05:58.194 [Lua] [SharedState] network_state_110000105b0d1a8: extra_packages:0:0:0:0 = {} 23:05:58.194 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 23:05:58.194 [SteamVoip] Creating room 9fa833535f87a096 23:05:58.194 [SteamVoip] Joining room 9fa833535f87a096 23:05:58.194 [EAC] EAC server 110000105b0d1a8 is initializing 23:05:58.196 [EAC] Server is also client 110000105b0d1a8 23:05:58.196 [EACServer] [00:05:58:195][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7857D5FE0 LogLevel: Info. 23:05:58.196 [Lua] ### Created peer state machine for 110000105b0d1a8 23:05:58.196 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Connecting 23:05:58.196 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 23:05:58.201 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:05:58.201 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:05:58.201 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 23:05:58.201 [Lua] Set lobby begin: 23:05:58.201 [Lua] Set lobby end. 23:05:58.201 [Lua] [PSM] Peer 110000105b0d1a8 joined. Want to use profile index "3" and join party "nil" 23:05:58.201 [Lua] [LobbyHost] Changed state from 0 to creating 23:05:58.215 [Lua] [StateLoading] load_current_level 23:05:58.215 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 23:05:58.270 [Umbra] Unload tome 23:05:58.271 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military_meta, military 23:05:58.305 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, military 23:05:58.312 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military_common, military 23:05:58.312 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 23:05:58.312 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 23:05:58.312 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 23:05:58.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 23:05:58.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 23:05:58.318 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 23:05:58.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 23:05:58.439 [Lua] [LobbyHost] Changed state from creating to joined 23:05:58.440 [Lua] [PartyManager] Leader is set to 110000105b0d1a8 23:05:58.440 [Lua] [ChatManager] Setting up network context, host_peer_id:110000105b0d1a8 my_peer_id:110000105b0d1a8 23:05:58.440 [Lua] [ChatManager] Registering channel 1 23:05:58.440 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000105b0d1a8, own_peer_id=110000105b0d1a8) 23:05:58.440 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000105b0d1a8, own_peer_id=110000105b0d1a8) 23:05:58.440 [Lua] [PartyManager] network_context_created (server_peer_id=110000105b0d1a8, own_peer_id=110000105b0d1a8) 23:05:58.455 [Lua] [NetworkServer] Changing num_players from nil to 1 23:05:58.455 [Lua] Players: 1 23:05:58.455 [Lua] Set lobby begin: 23:05:58.455 [Lua] Lobby data mission_id = inn_level 23:05:58.455 [Lua] Lobby data mechanism = adventure 23:05:58.455 [Lua] Lobby data matchmaking_type = 3 23:05:58.455 [Lua] Lobby data eac_authorized = true 23:05:58.455 [Lua] Lobby data network_hash = 35577e51b360aa03 23:05:58.455 [Lua] Lobby data selected_mission_id = inn_level 23:05:58.455 [Lua] Lobby data num_players = 1 23:05:58.456 [Lua] Lobby data matchmaking = false 23:05:58.456 [Lua] Set lobby end. 23:05:58.876 [Window] Window => active 23:05:59.866 [Lua] player (110000105b0d1a8,1) was put into party 0 23:05:59.866 [Lua] [ProfileSynchronizer] Peer 110000105b0d1a8 entered session 23:05:59.866 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105b0d1a8 23:05:59.866 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Connecting 23:05:59.866 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Loading 23:05:59.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 23:05:59.900 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 23:05:59.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 23:06:03.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 23:06:03.176 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 23:06:03.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 23:06:03.210 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 23:06:03.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 23:06:03.244 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 23:06:03.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:06:03.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:06:03.329 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:06:03.346 [Lua] [LevelTransitionHandler] Level load completed! 23:06:03.346 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 23:06:03.349 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:06:03.349 [Lua] checking dlc's against conflict directors 23:06:03.349 [Lua] number of factions to include 2 23:06:03.349 [Lua] Updated list weights for random: 23:06:03.349 [Lua] skaven, 0.42 (0.00-0.42) 23:06:03.349 [Lua] chaos, 0.42 (0.42-0.83) 23:06:03.349 [Lua] beastmen, 0.17 (0.83-1.00) 23:06:03.349 [Lua] Rolled random faction: 0.27856689691543579 skaven 23:06:03.349 [Lua] Updated list weights for random: 23:06:03.349 [Lua] beastmen, 0.29 (0.00-0.29) 23:06:03.349 [Lua] chaos, 0.71 (0.29-1.00) 23:06:03.349 [Lua] Rolled random faction: 0.81953376531600952 chaos 23:06:03.349 [Lua] number of factions added 2 23:06:03.349 [Lua] --- --- --- 23:06:03.349 [Lua] Starting... difficulty 'normal' 23:06:03.349 [Lua] These are the starting conflict directors: 23:06:03.349 [Lua] inn_level 23:06:03.349 [Lua] --- --- --- 23:06:03.349 [Lua] 23:06:03.349 [Lua] DONE! Found the following directors: 23:06:03.349 [Lua] (free: 35), Master hash is: 23:06:03.349 [Lua] [EnemyPackageLoader] breed_lookup: { } 23:06:03.349 [Lua] load_startup_enemy_packages: -------------- 23:06:03.349 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:06:03.349 [Lua] critter_rat 23:06:03.364 [Lua] ### Received rpc_level_loaded 23:06:03.364 [Lua] #### Has state machine: true, peer_id: 110000105b0d1a8, level_id: 78 23:06:03.364 [Lua] Peer 110000105b0d1a8 has loaded the level and all enemies are loaded 23:06:03.381 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Loading 23:06:03.381 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter LoadingProfilePackages 23:06:03.399 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit LoadingProfilePackages 23:06:03.399 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForEnterGame 23:06:03.399 [Lua] ### Received rpc_level_loaded 23:06:03.399 [Lua] #### Has state machine: false, peer_id: 110000105b0d1a8, level_id: 78 23:06:03.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:06:03.417 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:06:03.417 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 23:06:03.417 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:06:03.417 [Lua] Starting async level spawning of levels/inn/world 23:06:03.418 [Umbra] Init version: 3.4.15 :: 16 threads 23:06:03.604 [Lua] Async level spawning done 23:06:03.604 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:06:04.587 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:06:04.587 [Lua] Set lobby begin: 23:06:04.587 [Lua] Lobby data selected_mission_id = inn_level 23:06:04.587 [Lua] Lobby data num_players = 1 23:06:04.587 [Lua] Lobby data matchmaking = false 23:06:04.587 [Lua] Lobby data host = 110000105b0d1a8 23:06:04.587 [Lua] Lobby data mission_id = inn_level 23:06:04.587 [Lua] Lobby data matchmaking_type = 3 23:06:04.587 [Lua] Lobby data country_code = SE 23:06:04.587 [Lua] Lobby data network_hash = 35577e51b360aa03 23:06:04.587 [Lua] Lobby data unique_server_name = Benjiro 23:06:04.588 [Lua] Lobby data mechanism = adventure 23:06:04.588 [Lua] Lobby data eac_authorized = true 23:06:04.588 [Lua] Set lobby end. 23:06:04.588 [Lua] [Managers] Destroying manager group: 23:06:04.588 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 23:06:04.588 [Lua] [Gamestate] Enter StateIngame HOST 23:06:04.588 [Lua] [Managers] Calling function on all managers: 23:06:04.588 [Lua] <>level = inn_level<> 23:06:04.588 [Lua] Set lobby begin: 23:06:04.588 [Lua] Lobby data selected_mission_id = inn_level 23:06:04.589 [Lua] Lobby data num_players = 1 23:06:04.589 [Lua] Lobby data matchmaking = false 23:06:04.589 [Lua] Lobby data host = 110000105b0d1a8 23:06:04.589 [Lua] Lobby data mission_id = inn_level 23:06:04.589 [Lua] Lobby data matchmaking_type = 3 23:06:04.589 [Lua] Lobby data country_code = SE 23:06:04.589 [Lua] Lobby data network_hash = 35577e51b360aa03 23:06:04.589 [Lua] Lobby data unique_server_name = Benjiro 23:06:04.589 [Lua] Lobby data mechanism = adventure 23:06:04.589 [Lua] Lobby data eac_authorized = true 23:06:04.589 [Lua] Set lobby end. 23:06:04.589 [Lua] [StateIngame] Server ingame 23:06:04.592 [Lua] Set lobby begin: 23:06:04.592 [Lua] Lobby data difficulty = normal 23:06:04.592 [Lua] Lobby data selected_mission_id = inn_level 23:06:04.592 [Lua] Lobby data difficulty_tweak = 0 23:06:04.592 [Lua] Lobby data num_players = 1 23:06:04.592 [Lua] Lobby data matchmaking = false 23:06:04.592 [Lua] Lobby data host = 110000105b0d1a8 23:06:04.592 [Lua] Lobby data mission_id = inn_level 23:06:04.592 [Lua] Lobby data matchmaking_type = 3 23:06:04.592 [Lua] Lobby data country_code = SE 23:06:04.592 [Lua] Lobby data network_hash = 35577e51b360aa03 23:06:04.592 [Lua] Lobby data unique_server_name = Benjiro 23:06:04.592 [Lua] Lobby data mechanism = adventure 23:06:04.592 [Lua] Lobby data eac_authorized = true 23:06:04.592 [Lua] Set lobby end. 23:06:04.592 [Lua] [LobbyAux] Making combined_hash: 35577e51b360aa03 from network_hash=a219a75622c6ba12, trunk_revision=27558, engine_revision=ac5eae0a8647, project_hash=bulldozer, lobby_data_version=2 23:06:04.592 [Lua] GameServerAux.create_network_hash network_hash: a219a75622c6ba12, trunk_revision/content_revision: 27558, ignore_engine_revision: nil, engine_revision: ac5eae0a8647, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35577e51b360aa03, lobby_data_version=2 23:06:04.592 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 23:06:04.592 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:06:04.592 [Lua] [Matchmaking] initializing 23:06:04.592 [Lua] [Matchmaking] my_peer_id: 110000105b0d1a8, I am server 23:06:04.592 [Lua] [Matchmaking] register rpcs 23:06:04.592 [Lua] GameNetworkManager:init... creating game session 23:06:04.592 [Lua] Host GameSession.make_game_session_host with session: 23:06:04.592 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:06:04.592 [Lua] [GameNetworkManager] My own peer_id = 110000105b0d1a8 23:06:04.592 [Lua] [GameNetworkManager] self.is_server = true 23:06:04.592 [Network] Setting artificial MTU limit to 65536 23:06:04.602 [Lua] Switching ConflictSettings: to: inn_level 23:06:04.602 [Lua] pacing=disabled 23:06:04.602 [Lua] roaming=nil 23:06:04.602 [Lua] disabled=false 23:06:04.602 [Lua] pack_spawning=disabled 23:06:04.602 [Lua] contained_breeds=nil 23:06:04.602 [Lua] boss=disabled 23:06:04.602 [Lua] horde=disabled 23:06:04.602 [Lua] specials=disabled 23:06:04.602 [Lua] name=inn_level 23:06:04.602 [Lua] intensity=disabled 23:06:04.602 [Lua] --- 23:06:04.602 [Lua] [LevelAnalysis] set_random_seed( 0) 23:06:04.605 [Lua] [AIInterestPointSystem] Level Seed: 0 23:06:04.605 [Lua] 23:06:04.605 [Lua] [entity_system_bag] = table 23:06:04.605 [Lua] [entity_system_bag] = metatable 23:06:04.605 [Lua] [startup_data] = table 23:06:04.605 [Lua] [entity_manager] = table 23:06:04.605 [Lua] [entity_manager] = metatable 23:06:04.605 [Lua] [unit_spawner] = table 23:06:04.605 [Lua] [unit_spawner] = metatable 23:06:04.605 [Lua] [unit_storage] = table 23:06:04.605 [Lua] [unit_storage] = metatable 23:06:04.605 [Lua] [dice_keeper] = table 23:06:04.605 [Lua] [dice_keeper] = metatable 23:06:04.605 [Lua] [is_server] = true (boolean) 23:06:04.605 [Lua] [world] = [World] 23:06:04.605 [Lua] [system_api] = table 23:06:04.605 [Lua] [entity_system] = table 23:06:04.605 [Lua] [entity_system] = metatable 23:06:04.605 [Lua] [network_lobby] = table 23:06:04.605 [Lua] [network_lobby] = metatable 23:06:04.605 [Lua] [profile_synchronizer] = table 23:06:04.605 [Lua] [profile_synchronizer] = metatable 23:06:04.605 [Lua] [level_transition_handler] = table 23:06:04.605 [Lua] [level_transition_handler] = metatable 23:06:04.605 [Lua] [num_local_human_players] = 1 (number) 23:06:04.605 [Lua] [statistics_db] = table 23:06:04.605 [Lua] [statistics_db] = metatable 23:06:04.605 [Lua] [network_server] = table 23:06:04.605 [Lua] [network_server] = metatable 23:06:04.605 [Lua] [input_manager] = table 23:06:04.605 [Lua] [input_manager] = metatable 23:06:04.605 [Lua] [network_clock] = table 23:06:04.605 [Lua] [network_clock] = metatable 23:06:04.605 [Lua] [network_transmit] = table 23:06:04.605 [Lua] [network_transmit] = metatable 23:06:04.605 [Lua] [free_flight_manager] = table 23:06:04.605 [Lua] [free_flight_manager] = metatable 23:06:04.605 [Lua] [network_manager] = table 23:06:04.605 [Lua] [network_manager] = metatable 23:06:04.605 [Lua] [network_event_delegate] = table 23:06:04.605 [Lua] [network_event_delegate] = metatable 23:06:04.605 [Lua] 23:06:04.606 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:06:04.606 [Lua] ignoring extension VersusInteractObjectiveExtension 23:06:04.606 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:06:04.606 [Lua] ignoring extension VersusSocketObjectiveExtension 23:06:04.606 [Lua] ignoring extension VersusTargetObjectiveExtension 23:06:04.606 [Lua] ignoring extension VersusMissionObjectiveExtension 23:06:04.606 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:06:04.612 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 23:06:04.612 [Lua] [AchievementManager] Achievements using the steam platform 23:06:04.612 [Lua] PlayerManager:add_player player_1 23:06:04.711 [Lua] [StateIngame] Level seed: 0 23:06:04.717 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 23:06:04.717 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 23:06:04.717 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 23:06:04.717 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1, async-read, 23:06:04.717 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read, 23:06:04.717 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 23:06:04.717 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 23:06:04.717 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 23:06:04.717 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 23:06:04.717 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 23:06:04.717 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 23:06:04.717 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_5, async-read, 23:06:04.717 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4, async-read, 23:06:04.717 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2, async-read, 23:06:04.717 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_1, async-read, 23:06:04.717 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 23:06:04.717 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 23:06:04.717 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bugmans_painting_wood_base_1, async-read, 23:06:04.718 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_3, async-read, 23:06:04.720 [Lua] [LevelAnalysis] set_random_seed( 0) 23:06:04.724 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9 23:06:04.724 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10 23:06:04.724 [Lua] [IngameUI] init 23:06:04.738 [SteamVoipClient] select_out(110000105b0d1a8, off) 23:06:04.741 [Lua] cb_razer_chroma_setup 23:06:04.789 [Lua] [Matchmaking] Cancelling matchmaking 23:06:04.789 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:06:04.789 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:06:04.789 [Lua] Set lobby begin: 23:06:04.789 [Lua] Lobby data difficulty = normal 23:06:04.789 [Lua] Lobby data selected_mission_id = inn_level 23:06:04.789 [Lua] Lobby data power_level = 0 23:06:04.789 [Lua] Lobby data difficulty_tweak = 0 23:06:04.789 [Lua] Lobby data num_players = 1 23:06:04.789 [Lua] Lobby data matchmaking = false 23:06:04.789 [Lua] Lobby data host = 110000105b0d1a8 23:06:04.789 [Lua] Lobby data mission_id = inn_level 23:06:04.789 [Lua] Lobby data matchmaking_type = 3 23:06:04.789 [Lua] Lobby data country_code = SE 23:06:04.789 [Lua] Lobby data network_hash = 35577e51b360aa03 23:06:04.789 [Lua] Lobby data unique_server_name = Benjiro 23:06:04.789 [Lua] Lobby data mechanism = adventure 23:06:04.789 [Lua] Lobby data eac_authorized = true 23:06:04.789 [Lua] Set lobby end. 23:06:04.789 [Flow] complete_skittergate_legend true 23:06:04.790 [Flow] complete_all_helmgart_levels_recruit true 23:06:04.791 [Flow] WitchHunterLevel:35 23:06:04.791 [Flow] LeaderYes 23:06:04.791 [Flow] ALL PC XP:279985 23:06:04.791 [Flow] Has "bogenhafen" DLC:true 23:06:04.791 [Flow] WH XP:60850 23:06:04.791 [Flow] Number of crafted items:276 23:06:04.791 [Flow] Sum of Powe Levels:1500 23:06:04.791 [Flow] lodestone diff 1:false 23:06:04.791 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:06:04.792 [Lua] CurrentConflictSettings inn_level 23:06:04.792 [Lua] [ConflictDirector] conflict_director is ai_ready 23:06:04.792 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:06:04.792 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:06:04.794 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:06:04.794 [Lua] Forming navigation groups in one frame 23:06:04.794 [Lua] Forming navigation groups 23:06:04.808 [Lua] NavigationGroupManager -> calulation time A: 0.014000000000010004 23:06:04.809 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 23:06:04.809 [Lua] number of nav groups: 42 23:06:04.809 [Lua] number of refined nav groups : 23 23:06:04.810 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000663931 23:06:04.810 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 23:06:04.810 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:06:04.810 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 23:06:04.813 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:06:04.813 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:06:04.813 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:06:04.813 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=31 23:06:04.813 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:06:04.813 [Lua] [Managers] Calling function on all managers: 23:06:04.833 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForEnterGame 23:06:04.833 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForGameObjectSync 23:06:04.925 [Lua] player (110000105b0d1a8,1) was put into party 1 23:06:04.925 [Lua] [IngamePlayerListUI] - Destroy 23:06:04.925 [Lua] [GamePadEquipmentUI] - Destroy 23:06:04.925 [Lua] [EquipmentUI] - Destroy 23:06:04.925 [Lua] [AbilityUI] - Destroy 23:06:04.925 [Lua] [GamePadAbilityUI] - Destroy 23:06:04.933 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000105b0d1a8 23:06:04.933 [Lua] [SharedState] network_state_110000105b0d1a8: profile_index_reservation:0:0:3:0 = 110000105b0d1a8 23:06:04.933 [Lua] Set lobby begin: 23:06:04.933 [Lua] Lobby data selected_mission_id = inn_level 23:06:04.933 [Lua] Lobby data num_players = 1 23:06:04.933 [Lua] Lobby data difficulty_tweak = 0 23:06:04.933 [Lua] Lobby data host = 110000105b0d1a8 23:06:04.933 [Lua] Lobby data matchmaking_type = 3 23:06:04.933 [Lua] Lobby data difficulty = normal 23:06:04.933 [Lua] Lobby data player_slot_1 = 0:0 23:06:04.933 [Lua] Lobby data unique_server_name = Benjiro 23:06:04.933 [Lua] Lobby data player_slot_4 = 0:0 23:06:04.933 [Lua] Lobby data country_code = SE 23:06:04.933 [Lua] Lobby data matchmaking = false 23:06:04.933 [Lua] Lobby data power_level = 0 23:06:04.933 [Lua] Lobby data mission_id = inn_level 23:06:04.933 [Lua] Lobby data mechanism = adventure 23:06:04.933 [Lua] Lobby data player_slot_5 = 0:0 23:06:04.933 [Lua] Lobby data player_slot_2 = 0:0 23:06:04.934 [Lua] Lobby data network_hash = 35577e51b360aa03 23:06:04.934 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:06:04.934 [Lua] Lobby data eac_authorized = true 23:06:04.934 [Lua] Set lobby end. 23:06:04.934 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:1) to profile(3) career(4) 23:06:04.934 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000105b0d1a8"}] 23:06:04.934 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed_3p":false},"inventory_id":1683048576,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"wwise\/dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed":false,"wwise\/flamethrower":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed_3p":false}} 23:06:04.934 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForGameObjectSync 23:06:04.934 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForPlayers 23:06:04.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 23:06:04.934 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 23:06:04.934 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 23:06:04.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 23:06:04.944 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:06:04.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read, 23:06:04.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read, 23:06:04.944 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 23:06:04.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer, async-read, 23:06:04.944 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, ProfileSynchronizer, async-read, 23:06:04.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, ProfileSynchronizer, async-read, 23:06:04.944 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 23:06:04.944 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 23:06:04.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read, 23:06:04.944 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer, async-read, 23:06:04.944 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 23:06:04.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, ProfileSynchronizer, async-read, 23:06:04.944 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 23:06:04.944 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:06:04.944 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 23:06:04.944 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 23:06:04.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 23:06:04.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 23:06:04.944 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 23:06:04.944 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForPlayers 23:06:04.944 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InGame 23:06:04.944 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = true 23:06:04.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 23:06:04.963 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 23:06:04.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 23:06:04.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 23:06:05.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 23:06:05.017 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 23:06:05.018 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 23:06:05.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 23:06:05.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 23:06:05.065 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 23:06:05.065 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 23:06:05.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 23:06:05.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 23:06:05.105 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 23:06:05.105 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 23:06:05.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:06:05.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:06:05.144 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:06:05.144 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 23:06:05.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 23:06:05.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 23:06:05.184 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 23:06:05.184 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 23:06:05.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 23:06:05.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 23:06:05.223 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 23:06:05.223 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 23:06:05.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:06:05.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:06:05.261 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:06:05.261 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 23:06:05.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:06:05.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:06:05.280 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:06:05.280 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 23:06:05.280 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 23:06:05.356 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 23:06:05.356 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 23:06:05.357 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 23:06:05.539 [Flow] DISABLE 23:06:05.550 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 23:06:05.550 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 23:06:05.550 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 23:06:05.577 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 23:06:05.577 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 23:06:05.577 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 23:06:05.645 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 23:06:05.645 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 23:06:05.645 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 23:06:05.742 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 23:06:05.742 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 23:06:05.742 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 23:06:05.766 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 23:06:05.766 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 23:06:05.767 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 23:06:05.803 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 23:06:05.803 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 23:06:05.804 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 23:06:06.056 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 23:06:06.056 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 23:06:06.057 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 23:06:06.105 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 23:06:06.105 [Lua] [PackageManager] Force_load: wwise/flamethrower 23:06:06.105 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 23:06:06.176 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 23:06:06.176 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 23:06:06.176 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 23:06:06.249 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 23:06:06.249 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 23:06:06.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 23:06:06.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 23:06:06.446 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 23:06:06.446 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 23:06:06.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 23:06:06.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 23:06:06.518 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 23:06:06.851 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 23:06:06.851 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 23:06:06.851 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 23:06:06.935 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 23:06:06.935 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 23:06:06.935 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 23:06:07.151 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 23:06:07.151 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 23:06:07.152 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 23:06:07.200 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 23:06:07.200 [Lua] [PackageManager] Force_load: wwise/coghammer 23:06:07.200 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 23:06:07.224 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 23:06:07.224 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 23:06:07.224 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 23:06:07.283 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 23:06:07.283 [Lua] [PackageManager] Force_load: wwise/drakegun 23:06:07.296 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 1683048576 23:06:07.300 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 23:06:07.303 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:06:07.303 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:06:07.303 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:06:07.303 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:06:07.303 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:06:07.303 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:06:07.303 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:06:07.304 [Lua] TalentExtension:_send_rpc_sync_talents 42 23:06:07.304 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:06:07.304 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 23:06:07.304 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=43 23:06:07.304 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 23:06:07.321 [Lua] Players are leaving the safe zone 23:06:07.544 [Lua] StateInGameRunning:_game_actually_starts() 23:06:07.544 [Lua] [GameModeInn] Start menu closed 23:06:07.544 [Lua] [GameModeInn] Start menu opened 23:06:07.544 [Lua] ################################################################################################################# 23:06:07.544 [Lua] [Loading Time]: 00:00:10 [Transition]: military-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:06:07.544 [Lua] ################################################################################################################# 23:06:07.544 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33 23:06:07.544 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = true 23:06:07.555 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33 23:06:08.367 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33 23:06:08.367 [Lua] Commit load time data 23:06:09.648 [Lua] Set lobby begin: 23:06:09.648 [Lua] Lobby data selected_mission_id = inn_level 23:06:09.648 [Lua] Lobby data num_players = 1 23:06:09.648 [Lua] Lobby data difficulty_tweak = 0 23:06:09.648 [Lua] Lobby data host = 110000105b0d1a8 23:06:09.648 [Lua] Lobby data matchmaking_type = 3 23:06:09.648 [Lua] Lobby data difficulty = normal 23:06:09.648 [Lua] Lobby data player_slot_1 = 0:0 23:06:09.648 [Lua] Lobby data unique_server_name = Benjiro 23:06:09.648 [Lua] Lobby data player_slot_4 = 0:0 23:06:09.648 [Lua] Lobby data country_code = SE 23:06:09.648 [Lua] Lobby data matchmaking = false 23:06:09.648 [Lua] Lobby data power_level = 835 23:06:09.648 [Lua] Lobby data mission_id = inn_level 23:06:09.648 [Lua] Lobby data mechanism = adventure 23:06:09.648 [Lua] Lobby data player_slot_5 = 0:0 23:06:09.648 [Lua] Lobby data player_slot_2 = 0:0 23:06:09.648 [Lua] Lobby data network_hash = 35577e51b360aa03 23:06:09.648 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:06:09.648 [Lua] Lobby data eac_authorized = true 23:06:09.648 [Lua] Set lobby end. 23:06:11.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1, async-read, 23:06:11.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:06:11.205 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read, 23:06:11.205 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:06:11.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 23:06:11.217 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:06:11.354 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 23:06:11.354 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:06:13.522 [Lua] [IngameUI] menu view on_enter character_selection 23:06:13.522 [Lua] hero_fullscreen_menu_on_enter 23:06:13.524 [Lua] [IngameUI] menu view post_update_on_enter table: 0x091a6350 23:06:13.525 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 23:06:13.536 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:13.536 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:13.536 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:13.536 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:13.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:13.537 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:13.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:13.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:13.537 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:13.537 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:14.605 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:14.605 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:14.605 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:14.605 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:14.605 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:14.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:14.605 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:14.605 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:14.605 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:14.668 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 23:06:14.668 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 23:06:14.672 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:14.672 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:14.672 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:14.672 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:14.672 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:14.672 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:14.672 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:14.672 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:14.672 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:14.713 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05 23:06:14.713 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05 23:06:17.172 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:17.172 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:17.173 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 23:06:17.173 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerCharacterSelectionView 23:06:17.173 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:17.173 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:17.173 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:17.173 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:17.173 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:17.236 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_mesh 23:06:17.236 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_mesh 23:06:17.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:17.240 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:17.240 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:17.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:17.240 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:17.240 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:17.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 23:06:17.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 23:06:17.270 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 23:06:17.304 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 23:06:17.304 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 23:06:17.304 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 23:06:17.338 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 23:06:17.338 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 23:06:17.455 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:17.455 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:17.455 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 23:06:17.455 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:17.455 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:17.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:17.455 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:17.455 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:17.455 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:17.520 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 23:06:17.520 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 23:06:17.525 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:17.525 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:17.525 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:17.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:17.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:17.525 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:17.525 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:17.525 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:17.525 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:06:17.565 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05 23:06:17.565 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05 23:06:18.973 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:1) to profile(3) career(2) 23:06:18.973 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = {} 23:06:18.973 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:06:18.973 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_05":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"wwise\/handgun":false},"inventory_id":1004187712,"first_person":{"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_05":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3":false}} 23:06:18.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, ProfileSynchronizer, async-read, 23:06:18.982 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 23:06:18.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer, async-read, 23:06:18.982 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, ProfileSynchronizer, async-read, 23:06:18.982 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 23:06:18.982 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 23:06:18.982 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:06:18.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, ProfileSynchronizer, async-read, 23:06:18.982 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:06:18.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, ProfileSynchronizer, async-read, 23:06:18.983 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 23:06:18.993 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer 23:06:19.020 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 23:06:19.021 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 23:06:19.021 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 23:06:19.022 [Lua] [GameNetworkManager] destroying game object with go_id=44 23:06:19.022 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[8620638146b66e26]']] 23:06:19.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_wpn_cog_hammer_loop` for object id: 17, name: `unknown` 23:06:19.022 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[12b1b06400b8bcc3]' child 1: '#ID[7bd52961dca2f3dd]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[532dc154217dfc18]' child 4: '#ID[b96bc7e49069d36d]' child 5: '#ID[a8739cff0076f282]' child 6: '#ID[ff9da4adb6ed109e]' 23:06:19.022 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[17b9a3cf3e802315]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[9375d6db632b5377]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[0194c048b68b7d22]' child 7: '#ID[ae9a5b661e18c613]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[10a0a3f87e96537f]' 23:06:19.024 [Save] Saving `save_data` 23:06:19.026 [Save] Save done 23:06:19.030 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:06:19.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer 23:06:19.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer 23:06:19.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer 23:06:19.032 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, ProfileSynchronizer 23:06:19.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, ProfileSynchronizer 23:06:19.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer 23:06:19.033 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer 23:06:19.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, ProfileSynchronizer 23:06:19.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 23:06:19.034 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:06:19.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer 23:06:19.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 23:06:19.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 23:06:19.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 23:06:19.119 [Lua] [IngameUI] menu view on_exit character_selection 23:06:19.120 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 23:06:19.120 [Lua] hero_fullscreen_menu_on_exit 23:06:19.122 [Lua] [IngameUI] menu view post_update_on_exit table: 0x091a6350 23:06:19.122 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:19.122 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:19.122 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:19.122 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:19.122 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:19.122 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:06:19.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 23:06:19.222 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 23:06:19.222 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 23:06:19.245 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 23:06:19.245 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 23:06:19.245 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 23:06:19.301 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 23:06:19.301 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 23:06:19.301 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 23:06:19.347 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 23:06:19.347 [Lua] [PackageManager] Force_load: wwise/handgun 23:06:19.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 23:06:19.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 23:06:19.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 23:06:19.415 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 23:06:19.526 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 23:06:19.526 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 23:06:19.527 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 23:06:19.597 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 23:06:19.597 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 23:06:19.604 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 1004187712 23:06:19.608 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-1.59053, -0.0552842, 5.01316), Vector4(0, 0, 0.72502, -0.688728)) 23:06:19.611 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:06:19.611 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:06:19.611 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:06:19.611 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:06:19.611 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:06:19.611 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:06:19.612 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:06:19.612 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:06:19.612 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:06:19.612 [Lua] TalentExtension:_send_rpc_sync_talents 45 23:06:19.612 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:06:19.612 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 23:06:19.612 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 23:06:19.761 [Lua] [PlayFabMirrorBase] _commit_internal "10" 23:06:19.761 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:06:19.782 [Lua] generate_backend_stats 110000105b0d1a8:1 23:06:19.848 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:06:19.848 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:06:19.848 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 34 23:06:19.852 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 34 23:06:20.265 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 34 23:06:20.272 [Lua] [PlayFabMirrorBase] commit result "success", "10" 23:06:20.939 [Lua] [IngameUI] menu view on_enter hero_view 23:06:20.945 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04c61320 23:06:20.945 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:06:20.958 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 23:06:20.959 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:06:20.960 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:06:20.960 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:06:20.966 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:06:21.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:06:21.219 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:06:21.245 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:21.245 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:21.245 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:21.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:21.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:21.263 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:21.263 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:21.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:21.263 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:21.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:24.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:24.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:24.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:24.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:24.792 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000105b0d1a8:1) 23:06:24.792 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_05":false,"units\/weapons\/player\/wpn_dw_2h_axe_01_t1\/wpn_dw_2h_axe_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false,"wwise\/handgun":false},"inventory_id":806058816,"first_person":{"units\/weapons\/player\/wpn_dw_2h_axe_01_t1\/wpn_dw_2h_axe_01_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_05":false,"units\/weapons\/player\/wpn_dw_2h_axe_01_t1\/wpn_dw_2h_axe_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"wwise\/two_handed_axes":false}} 23:06:24.809 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 23:06:24.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1, ProfileSynchronizer, async-read, 23:06:24.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, ProfileSynchronizer 23:06:24.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer 23:06:24.827 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 23:06:24.834 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 23:06:24.834 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 23:06:24.834 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 23:06:24.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, ProfileSynchronizer, async-read, 23:06:24.880 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 23:06:24.880 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 23:06:24.881 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1 23:06:24.953 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1 23:06:24.953 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1 23:06:24.968 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 806058816 23:06:26.653 [Lua] [IngameUI] menu view on_exit hero_view 23:06:26.659 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04c61320 23:06:26.659 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:06:26.659 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 23:06:26.659 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:06:26.659 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:26.659 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:26.659 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:26.659 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:26.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:26.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:26.670 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:06:26.670 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:06:26.670 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 23:06:33.437 [Lua] [IngameUI] menu view on_enter hero_view 23:06:33.443 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04c61320 23:06:33.443 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:06:33.457 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 23:06:33.458 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:06:33.459 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:06:33.459 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:06:33.465 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:06:33.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:06:33.712 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:06:33.730 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:33.730 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:33.730 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:33.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:33.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:33.750 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:33.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:33.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:33.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:33.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:35.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:35.181 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:35.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:35.181 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:41.490 [Lua] [IngameUI] menu view on_exit hero_view 23:06:41.494 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04c61320 23:06:41.494 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:06:41.494 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 23:06:41.494 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:06:41.494 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:41.494 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:41.494 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:41.494 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:41.494 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:41.494 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:41.506 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:06:41.506 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:06:41.506 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 23:06:42.238 [Lua] [IngameUI] menu view on_enter hero_view 23:06:42.241 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04c61320 23:06:42.241 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:06:42.253 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 23:06:42.254 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:06:42.255 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:06:42.255 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:06:42.259 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:06:42.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:06:42.509 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:06:42.530 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:42.530 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:42.530 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:42.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:42.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:42.553 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:42.553 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:42.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:42.553 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:42.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:06:43.107 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:06:43.107 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:43.107 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:43.107 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:43.107 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:43.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:43.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:06:43.117 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:06:43.117 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 23:06:43.118 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:06:43.118 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 23:06:46.778 [Lua] [PlayFabMirrorBase] _commit_internal "11" 23:06:46.778 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:06:46.801 [Lua] generate_backend_stats 110000105b0d1a8:1 23:06:46.870 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:06:46.870 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:06:46.870 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 35 23:06:46.877 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 35 23:06:47.298 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 35 23:06:47.306 [Lua] [PlayFabMirrorBase] commit result "success", "11" 23:06:52.561 [Window] Window => inactive 23:06:55.330 [Window] Window => active 23:07:22.557 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 23:07:22.558 [Lua] TalentExtension:_send_rpc_sync_talents 45 23:07:22.558 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:07:22.559 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:07:22.559 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 23:07:22.565 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 23:07:22.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:07:22.811 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:07:22.830 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:07:22.830 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:07:22.830 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:07:22.851 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:07:22.851 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:07:22.851 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:07:22.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:07:22.851 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:07:22.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:07:22.851 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:07:23.925 [Lua] [IngameUI] menu view on_exit hero_view 23:07:23.931 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04c61320 23:07:23.931 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:07:23.931 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 23:07:23.931 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:07:23.931 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:07:23.931 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:07:23.931 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:07:23.931 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:07:23.931 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:07:23.931 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:07:23.941 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:07:23.941 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 23:07:23.941 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 23:07:25.502 [Lua] [IngameUI] menu view on_enter start_game_view 23:07:25.503 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1025bc00 23:07:25.503 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 23:07:25.505 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 23:07:25.505 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 23:07:25.505 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 23:07:25.505 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 23:07:26.678 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 23:07:26.678 [Lua] ............................................................................................................ 23:07:26.678 [Lua] ............................................................................................................ 23:07:26.678 [Lua] GAME START SETTINGS -> Level: military | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 23:07:26.678 [Lua] ............................................................................................................ 23:07:26.678 [Lua] ............................................................................................................ 23:07:26.678 [Lua] [Matchmaking] Cancelling matchmaking 23:07:26.678 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:07:26.688 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 23:07:26.688 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 23:07:26.690 [Lua] Set lobby begin: 23:07:26.690 [Lua] Lobby data selected_mission_id = inn_level 23:07:26.690 [Lua] Lobby data num_players = 1 23:07:26.690 [Lua] Lobby data difficulty_tweak = 0 23:07:26.690 [Lua] Lobby data host = 110000105b0d1a8 23:07:26.690 [Lua] Lobby data matchmaking_type = 3 23:07:26.690 [Lua] Lobby data difficulty = hardest 23:07:26.690 [Lua] Lobby data player_slot_1 = 0:0 23:07:26.690 [Lua] Lobby data unique_server_name = Benjiro 23:07:26.690 [Lua] Lobby data player_slot_4 = 0:0 23:07:26.690 [Lua] Lobby data country_code = SE 23:07:26.690 [Lua] Lobby data matchmaking = false 23:07:26.690 [Lua] Lobby data power_level = 835 23:07:26.690 [Lua] Lobby data mission_id = inn_level 23:07:26.690 [Lua] Lobby data mechanism = adventure 23:07:26.690 [Lua] Lobby data player_slot_5 = 0:0 23:07:26.690 [Lua] Lobby data player_slot_2 = 0:0 23:07:26.690 [Lua] Lobby data network_hash = 35577e51b360aa03 23:07:26.690 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:07:26.690 [Lua] Lobby data eac_authorized = true 23:07:26.690 [Lua] Set lobby end. 23:07:26.690 [Lua] [PartyManager] Leader is set to 110000105b0d1a8 23:07:26.690 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level military 0 23:07:26.690 [Lua] Set lobby begin: 23:07:26.690 [Lua] Lobby data twitch_enabled = false 23:07:26.690 [Lua] Lobby data selected_mission_id = military 23:07:26.690 [Lua] Lobby data num_players = 1 23:07:26.690 [Lua] Lobby data difficulty_tweak = 0 23:07:26.690 [Lua] Lobby data host = 110000105b0d1a8 23:07:26.691 [Lua] Lobby data matchmaking_type = 2 23:07:26.691 [Lua] Lobby data match_started = true 23:07:26.691 [Lua] Lobby data difficulty = hardest 23:07:26.691 [Lua] Lobby data player_slot_1 = 0:0 23:07:26.691 [Lua] Lobby data player_slot_4 = 0:0 23:07:26.691 [Lua] Lobby data unique_server_name = Benjiro 23:07:26.691 [Lua] Lobby data quick_game = false 23:07:26.691 [Lua] Lobby data country_code = SE 23:07:26.691 [Lua] Lobby data matchmaking = false 23:07:26.691 [Lua] Lobby data power_level = 835 23:07:26.691 [Lua] Lobby data mission_id = inn_level 23:07:26.691 [Lua] Lobby data mechanism = adventure 23:07:26.691 [Lua] Lobby data player_slot_5 = 0:0 23:07:26.691 [Lua] Lobby data player_slot_2 = 0:0 23:07:26.691 [Lua] Lobby data network_hash = 35577e51b360aa03 23:07:26.691 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:07:26.691 [Lua] Lobby data eac_authorized = true 23:07:26.691 [Lua] Set lobby end. 23:07:26.691 [Lua] Set lobby begin: 23:07:26.691 [Lua] Lobby data twitch_enabled = false 23:07:26.691 [Lua] Lobby data selected_mission_id = military 23:07:26.691 [Lua] Lobby data num_players = 1 23:07:26.691 [Lua] Lobby data difficulty_tweak = 0 23:07:26.691 [Lua] Lobby data host = 110000105b0d1a8 23:07:26.691 [Lua] Lobby data matchmaking_type = 2 23:07:26.691 [Lua] Lobby data is_private = true 23:07:26.691 [Lua] Lobby data match_started = true 23:07:26.691 [Lua] Lobby data difficulty = hardest 23:07:26.691 [Lua] Lobby data player_slot_1 = 0:0 23:07:26.691 [Lua] Lobby data player_slot_4 = 0:0 23:07:26.691 [Lua] Lobby data unique_server_name = Benjiro 23:07:26.691 [Lua] Lobby data quick_game = false 23:07:26.691 [Lua] Lobby data country_code = SE 23:07:26.691 [Lua] Lobby data matchmaking = false 23:07:26.691 [Lua] Lobby data power_level = 835 23:07:26.691 [Lua] Lobby data mission_id = inn_level 23:07:26.691 [Lua] Lobby data mechanism = adventure 23:07:26.691 [Lua] Lobby data player_slot_5 = 0:0 23:07:26.691 [Lua] Lobby data player_slot_2 = 0:0 23:07:26.691 [Lua] Lobby data network_hash = 35577e51b360aa03 23:07:26.691 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:07:26.691 [Lua] Lobby data eac_authorized = true 23:07:26.691 [Lua] Set lobby end. 23:07:26.692 [Lua] [ChatManager][1]System: Starting hosted game... 23:07:26.692 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 23:07:26.692 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 23:07:26.788 [Lua] [IngameUI] menu view on_exit start_game_view 23:07:26.788 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 23:07:26.789 [Save] Saving `save_data` 23:07:26.789 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 23:07:26.789 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 23:07:26.789 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 23:07:26.792 [Save] Save done 23:07:26.792 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1025bc00 23:07:29.664 [Lua] [IngameUI] menu view on_enter hero_view 23:07:29.668 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04c61320 23:07:29.668 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:07:29.683 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 23:07:29.683 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:07:29.684 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:07:29.684 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:07:29.690 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:07:29.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:07:29.931 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:07:29.949 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:07:29.949 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:07:29.949 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:07:29.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:07:29.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:07:29.973 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:07:29.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:07:29.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:07:29.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:07:29.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:07:33.357 [Lua] [IngameUI] menu view on_exit hero_view 23:07:33.361 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04c61320 23:07:33.361 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:07:33.361 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 23:07:33.361 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:07:33.361 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:07:33.361 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:07:33.361 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:07:33.361 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:07:33.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:07:33.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:07:33.373 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:07:33.373 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:07:33.373 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 23:07:35.210 [Lua] [ChatManager][1]System: Cannot access the Hero menu while inside the Bridge of Shadows. 23:07:36.465 [Window] Window => inactive 23:07:38.312 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 23:07:38.313 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 23:07:38.313 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level military 1 23:07:38.313 [Lua] Set lobby begin: 23:07:38.313 [Lua] Lobby data twitch_enabled = false 23:07:38.313 [Lua] Lobby data selected_mission_id = military 23:07:38.313 [Lua] Lobby data num_players = 1 23:07:38.313 [Lua] Lobby data difficulty_tweak = 0 23:07:38.313 [Lua] Lobby data host = 110000105b0d1a8 23:07:38.313 [Lua] Lobby data matchmaking_type = 2 23:07:38.313 [Lua] Lobby data is_private = true 23:07:38.313 [Lua] Lobby data match_started = true 23:07:38.313 [Lua] Lobby data difficulty = hardest 23:07:38.313 [Lua] Lobby data player_slot_1 = 0:0 23:07:38.313 [Lua] Lobby data player_slot_4 = 0:0 23:07:38.313 [Lua] Lobby data unique_server_name = Benjiro 23:07:38.313 [Lua] Lobby data quick_game = false 23:07:38.313 [Lua] Lobby data country_code = SE 23:07:38.313 [Lua] Lobby data matchmaking = false 23:07:38.313 [Lua] Lobby data power_level = 835 23:07:38.313 [Lua] Lobby data mission_id = inn_level 23:07:38.313 [Lua] Lobby data mechanism = adventure 23:07:38.313 [Lua] Lobby data player_slot_5 = 0:0 23:07:38.313 [Lua] Lobby data player_slot_2 = 0:0 23:07:38.313 [Lua] Lobby data network_hash = 35577e51b360aa03 23:07:38.313 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:07:38.313 [Lua] Lobby data eac_authorized = true 23:07:38.313 [Lua] Set lobby end. 23:07:38.313 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 23:07:38.313 [Lua] [LevelTransitionHandler] set_next_level( lvl:military, mc:adventure, gm:adventure, env:1, seed:11319953, conflict:default, lckd_director_funcs:{}, diff:hardest, diff_tweak:0, id:1501049344, lt:load_next_level, extra_packages:{ }) 23:07:38.313 [Lua] [NetworkServer] Entering post game 23:07:38.313 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit InGame 23:07:38.313 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InPostGame 23:07:38.314 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter [5] @scripts/managers/matchmaking/matchmaking_manager.lua:348: in function _change_state [6] @scripts/managers/matchmaking/matchmaking_manager.lua:381: in function update [7] @scripts/game_state/state_ingame.lua:936: in function update [8] @foundation/scripts/util/state_machine.lua:141: in function update [9] @scripts/boot.lua:896: in function game_update [10] @scripts/boot.lua:630:in function [1] self = table: 000000000EF410C0 [2] self = table: 00000000101D2A70; game_server_lobby_client = nil [3] self = table: 00000000101D2A70 [4] self = table: 00000000101D2A70; state_context = table: 000000001043F0F0 [5] self = table: 000000000C791DC0; new_state = table: 00000000137FE830; params = table: 000000000C791D20; state_context = table: 000000001043F0F0; reason = nil [6] self = table: 000000000C791DC0; dt = 0.01113615371286869; t = 1027.1013651548419; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 00000000137FE830; state_context = table: 000000001043F0F0; reason = nil [7] self = table: 000000000E71C980; dt = 0.01113615371286869; main_t = 1027.1013651548419; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 92.816682865843177 [8] self = table: 00000000162EE340; dt = 0.01113615371286869; t = 1027.1013651548419 [9] self = table: 0000000000096840; real_world_dt = 0.01113615371286869; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.01113615371286869; t = 1027.1013651548419 [10] dt = 0.01113615371286869 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 00000000054F7C40; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000EE0ACD0; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000001CADFF0; _disable_spawning_reasons = table: 000000000171FAA0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000171FA00; _mutator_handler = table: 000000000126CEB0; network_server = table: 000000000EC04910; _game_mode = table: 000000000EF41160; _profile_synchronizer = table: 0000000002032640; _lobby_host = table: 000000000C775160; _level_key = "inn_level"; _network_transmit = table: 0000000012BA3A80; _flow_set_data = table: 000000000126CCD0; is_server = true; network_event_delegate = table: 000000000F241260; [2] _statistics_db = table: 00000000054F7C40; _lobby = table: 000000000C775160; _matchmaking_manager = table: 000000000C791DC0; _network_transmit = table: 0000000012BA3A80; state_context = table: 000000001043F0F0; search_config = table: 000000001043F6A0; _network_server = table: 000000000EC04910; [3] _statistics_db = table: 00000000054F7C40; _lobby = table: 000000000C775160; _matchmaking_manager = table: 000000000C791DC0; _network_transmit = table: 0000000012BA3A80; state_context = table: 000000001043F0F0; search_config = table: 000000001043F6A0; _network_server = table: 000000000EC04910; [4] _statistics_db = table: 00000000054F7C40; _lobby = table: 000000000C775160; _matchmaking_manager = table: 000000000C791DC0; _network_transmit = table: 0000000012BA3A80; state_context = table: 000000001043F0F0; search_config = table: 000000001043F6A0; _network_server = table: 000000000EC04910; [5] network_server = table: 000000000EC04910; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 000000000F148ED0; _state = table: 00000000101D2A70; _level_weights = table: 000000000F149010; statistics_db = table: 00000000054F7C40; is_server = true; lobby_finder = table: 00000000074B6ED0; network_event_delegate = table: 000000000F241260; start_matchmaking_time = 1000000; peer_id = "110000105b0d1a8"; lobby_finder_timer = 0; lobby = table: 000000000C775160; profile_update_time = 0; debug = table: 000000000F1DBE00; params = table: 000000000C791D20; profile_synchronizer = table: 0000000002032640; _power_level_timer = 1029.4556106387172; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000001043F0F0; party_owned_dlcs = table: 000000000F148F70; network_transmit = table: 0000000012BA3A80; _network_hash = "35577e51b360aa03"; difficulty_manager = table: 000000000B82D980; peers_to_sync = table: 000000000F1490B0; [6] network_server = table: 000000000EC04910; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 000000000F148ED0; _state = table: 00000000101D2A70; _level_weights = table: 000000000F149010; statistics_db = table: 00000000054F7C40; is_server = true; lobby_finder = table: 00000000074B6ED0; network_event_delegate = table: 000000000F241260; start_matchmaking_time = 1000000; peer_id = "110000105b0d1a8"; lobby_finder_timer = 0; lobby = table: 000000000C775160; profile_update_time = 0; debug = table: 000000000F1DBE00; params = table: 000000000C791D20; profile_synchronizer = table: 0000000002032640; _power_level_timer = 1029.4556106387172; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000001043F0F0; party_owned_dlcs = table: 000000000F148F70; network_transmit = table: 0000000012BA3A80; _network_hash = "35577e51b360aa03"; difficulty_manager = table: 000000000B82D980; peers_to_sync = table: 000000000F1490B0; [7] world_name = "level_world"; entity_system_bag = table: 0000000014169F20; network_server = table: 000000000EC04910; entity_system = table: 0000000015EBEFA0; parent = table: 0000000000096840; _level_flow_events = table: 000000000EA8FB80; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000001173700; profile_synchronizer = table: 0000000002032640; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001127A390; num_local_human_players = 1; _ping_reporter = table: 0000000012C3ECE0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01113615371286869; peer_id = "110000105b0d1a8"; level = [Level]; network_timer_handler = table: 000000000105B060; network_event_delegate = table: 000000000F241260; machines = table: 000000000EE00C20; _camera_carrier = table: 0000000012C3EC20; free_flight_manager = table: 0000000015430560; network_transmit = table: 0000000012BA3A80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000054F7C40; _lobby_host = table: 000000000C775160; dice_keeper = table: 000000000C07DA50; network_clock = table: 000000000C0A3BA0; _debug_gui_immediate = [Gui]; _quit_game = false; [8] _params = table: 00000000162EE310; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000E71C980; [9] startup_package_handles = table: 000000000009A710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6A0; flow_return_table = table: 0000000000096870; _machine = table: 00000000162EE340; has_booted = true; loading_context = table: 000000001045A080; startup_timer = 4.7473164876573719; bar_timer = 0; disable_loading_bar = true; 23:07:38.315 [Lua] [LevelTransitionHandler] promote_next_level_data 23:07:38.315 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 23:07:38.315 [Lua] [SharedState] network_state_110000105b0d1a8: level_key:0:0:0:0 = military 23:07:38.315 [Lua] [SharedState] network_state_110000105b0d1a8: level_seed:0:0:0:0 = 11319953 23:07:38.315 [Lua] [SharedState] network_state_110000105b0d1a8: conflict_director:0:0:0:0 = default 23:07:38.315 [Lua] [SharedState] network_state_110000105b0d1a8: locked_director_functions:0:0:0:0 = {} 23:07:38.315 [Lua] [SharedState] network_state_110000105b0d1a8: game_mode:0:0:0:0 = adventure 23:07:38.315 [Lua] [SharedState] network_state_110000105b0d1a8: mechanism:0:0:0:0 = adventure 23:07:38.315 [Lua] [SharedState] network_state_110000105b0d1a8: environment_variation_id:0:0:0:0 = 1 23:07:38.315 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty:0:0:0:0 = hardest 23:07:38.315 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty_tweak:0:0:0:0 = 0 23:07:38.315 [Lua] [SharedState] network_state_110000105b0d1a8: level_session_id:0:0:0:0 = 1501049344 23:07:38.315 [Lua] [SharedState] network_state_110000105b0d1a8: level_transition_type:0:0:0:0 = load_next_level 23:07:38.315 [Lua] [SharedState] network_state_110000105b0d1a8: extra_packages:0:0:0:0 = {} 23:07:38.315 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 23:07:38.315 [Lua] [NetworkServer] Entering post game 23:07:38.315 [Save] Saving `save_data` 23:07:38.315 [Lua] gm_event_end_conditions_met false false 23:07:38.316 [Lua] [PlayFabMirrorBase] Force commit: Override existing queue "12" 23:07:38.316 [Lua] [PlayFabMirrorBase] _commit_internal "12" 23:07:38.316 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:07:38.316 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:07:38.316 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 36 23:07:38.316 [Lua] TRANSITION nil nil load_next_level 23:07:38.316 [Lua] Transition type "load_next_level", is server: true 23:07:38.316 [Lua] [GameNetworkManager] Leaving game... 23:07:38.316 [Lua] [GameNetworkManager] Shutting down game session host. 23:07:38.316 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:07:38.316 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:07:38.316 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=94.82 23:07:38.319 [Save] Save done 23:07:38.319 [Save] Saving `save_data` 23:07:38.321 [Save] Save done 23:07:38.321 [Save] Saving `save_data` 23:07:38.323 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = false 23:07:38.324 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:07:38.324 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 36 23:07:38.325 [Save] Save done 23:07:38.740 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 36 23:07:38.750 [Lua] [PlayFabMirrorBase] commit result "success", "12" 23:07:40.332 [Lua] [Managers] Calling function on all managers: 23:07:40.332 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 1 23:07:40.332 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = false 23:07:40.332 [Lua] Clearing all global lookup lists 23:07:40.332 [Lua] [IngamePlayerListUI] - Destroy 23:07:40.332 [Lua] [GamePadEquipmentUI] - Destroy 23:07:40.332 [Lua] [EquipmentUI] - Destroy 23:07:40.332 [Lua] [AbilityUI] - Destroy 23:07:40.332 [Lua] [GamePadAbilityUI] - Destroy 23:07:40.333 [Lua] [IngameUI] destroy 23:07:40.334 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b4fcfdce18725e40]' child 1: '#ID[ba1589c605d2b520]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[0b0c9f6de5442140]' child 4: '#ID[a63947aa9cf1b0ef]' 23:07:40.337 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1 23:07:40.337 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 23:07:40.337 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 23:07:40.337 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_5 23:07:40.337 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4 23:07:40.338 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2 23:07:40.338 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_1 23:07:40.338 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 23:07:40.338 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bugmans_painting_wood_base_1 23:07:40.338 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_3 23:07:40.373 [Lua] [Managers] Destroying manager group: 23:07:40.373 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[869ed3cba8e82a77]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[f7cd4f8094cb1102]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[198756725522728c]' 23:07:40.376 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:07:40.426 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:07:40.426 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit InPostGame 23:07:40.426 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Loading 23:07:40.426 [Lua] [Matchmaking] unregister rpcs 23:07:40.426 [Lua] ############### UNLOADING PACKAGES ############### 23:07:40.426 [Lua] [Managers] Calling function on all managers: 23:07:40.426 [Lua] [Managers] Destroying manager group: 23:07:40.426 [Lua] [Gamestate] Enter state StateLoading 23:07:40.428 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:07:40.428 [Lua] [Matchmaking] register rpcs 23:07:40.428 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 23:07:40.428 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:07:40.428 [Lua] Set lobby begin: 23:07:40.428 [Lua] Lobby data twitch_enabled = false 23:07:40.428 [Lua] Lobby data selected_mission_id = military 23:07:40.428 [Lua] Lobby data num_players = 1 23:07:40.428 [Lua] Lobby data difficulty_tweak = 0 23:07:40.428 [Lua] Lobby data host = 110000105b0d1a8 23:07:40.428 [Lua] Lobby data matchmaking_type = 2 23:07:40.428 [Lua] Lobby data is_private = true 23:07:40.428 [Lua] Lobby data match_started = true 23:07:40.428 [Lua] Lobby data difficulty = hardest 23:07:40.428 [Lua] Lobby data player_slot_1 = 0:0 23:07:40.428 [Lua] Lobby data player_slot_4 = 0:0 23:07:40.428 [Lua] Lobby data unique_server_name = Benjiro 23:07:40.428 [Lua] Lobby data quick_game = false 23:07:40.428 [Lua] Lobby data country_code = SE 23:07:40.428 [Lua] Lobby data matchmaking = false 23:07:40.428 [Lua] Lobby data power_level = 0 23:07:40.428 [Lua] Lobby data mission_id = inn_level 23:07:40.428 [Lua] Lobby data mechanism = adventure 23:07:40.428 [Lua] Lobby data player_slot_5 = 0:0 23:07:40.428 [Lua] Lobby data player_slot_2 = 0:0 23:07:40.428 [Lua] Lobby data network_hash = 35577e51b360aa03 23:07:40.428 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:07:40.428 [Lua] Lobby data eac_authorized = true 23:07:40.428 [Lua] Set lobby end. 23:07:40.428 [Lua] registering RPCs 23:07:40.428 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:07:40.428 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 23:07:40.428 [Lua] Set lobby begin: 23:07:40.428 [Lua] Lobby data twitch_enabled = false 23:07:40.428 [Lua] Lobby data selected_mission_id = military 23:07:40.428 [Lua] Lobby data num_players = 1 23:07:40.428 [Lua] Lobby data difficulty_tweak = 0 23:07:40.429 [Lua] Lobby data host = 110000105b0d1a8 23:07:40.429 [Lua] Lobby data matchmaking_type = 2 23:07:40.429 [Lua] Lobby data is_private = true 23:07:40.429 [Lua] Lobby data match_started = true 23:07:40.429 [Lua] Lobby data difficulty = hardest 23:07:40.429 [Lua] Lobby data player_slot_1 = 0:0 23:07:40.429 [Lua] Lobby data player_slot_4 = 0:0 23:07:40.429 [Lua] Lobby data unique_server_name = Benjiro 23:07:40.429 [Lua] Lobby data quick_game = false 23:07:40.429 [Lua] Lobby data country_code = SE 23:07:40.429 [Lua] Lobby data matchmaking = false 23:07:40.429 [Lua] Lobby data power_level = 0 23:07:40.429 [Lua] Lobby data mission_id = military 23:07:40.429 [Lua] Lobby data mechanism = adventure 23:07:40.429 [Lua] Lobby data player_slot_5 = 0:0 23:07:40.429 [Lua] Lobby data player_slot_2 = 0:0 23:07:40.429 [Lua] Lobby data network_hash = 35577e51b360aa03 23:07:40.429 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:07:40.429 [Lua] Lobby data eac_authorized = true 23:07:40.429 [Lua] Set lobby end. 23:07:40.431 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized 23:07:40.431 [Lua] [StateLoading] load_current_level 23:07:40.431 [Lua] [LevelTransitionHandler] load_current_level, loading military 1 23:07:40.432 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 23:07:40.432 [Umbra] Unload tome 23:07:40.433 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 23:07:40.469 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 23:07:40.482 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 23:07:40.482 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_common, military, async-read, 23:07:40.482 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, military, async-read, 23:07:40.482 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_meta, military, async-read, 23:07:40.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13 23:07:40.548 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13 23:07:40.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_common 23:07:41.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_common 23:07:41.525 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_common 23:07:41.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military 23:07:44.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military 23:07:44.965 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military 23:07:44.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_meta 23:07:45.005 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 23:07:45.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_meta 23:07:45.065 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_meta 23:07:45.085 [Lua] [LevelTransitionHandler] Level load completed! 23:07:45.085 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: military - level_seed: 11319953 - use_random_directors: true - conflict_director_name: default 23:07:45.115 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:07:45.115 [Lua] checking dlc's against conflict directors 23:07:45.115 [Lua] number of factions to include 1 23:07:45.115 [Lua] number of factions added 2 23:07:45.115 [Lua] --- --- --- 23:07:45.115 [Lua] Starting... difficulty 'hardest' 23:07:45.115 [Lua] These are the starting conflict directors: 23:07:45.115 [Lua] skaven 23:07:45.115 [Lua] chaos_light 23:07:45.115 [Lua] chaos 23:07:45.115 [Lua] --- --- --- 23:07:45.115 [Lua] 23:07:45.115 [Lua] DONE! Found the following directors: 23:07:45.115 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 23:07:45.115 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_raider=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_clan_rat_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_with_shield=true, skaven_warpfire_thrower=true, chaos_berzerker=true, chaos_marauder=true, skaven_poison_wind_globadier=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 23:07:45.115 [Lua] load_startup_enemy_packages: -------------- 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] chaos_spawn 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] chaos_troll 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] skaven_rat_ogre 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] skaven_stormfiend 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] beastmen_minotaur 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] chaos_plague_sorcerer 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] chaos_corruptor_sorcerer 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] skaven_gutter_runner 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] skaven_pack_master 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] skaven_poison_wind_globadier 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] skaven_ratling_gunner 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] skaven_warpfire_thrower 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] chaos_vortex_sorcerer 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] beastmen_standard_bearer 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] chaos_vortex 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] critter_rat 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] critter_pig 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] skaven_storm_vermin 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] chaos_warrior 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] chaos_raider 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] skaven_clan_rat 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] skaven_clan_rat_with_shield 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] skaven_slave 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] chaos_fanatic 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] skaven_loot_rat 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] chaos_marauder_with_shield 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] skaven_storm_vermin_with_shield 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] chaos_berzerker 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] chaos_marauder 23:07:45.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 23:07:45.115 [Lua] skaven_plague_monk 23:07:45.118 [Lua] ### Received rpc_level_loaded 23:07:45.118 [Lua] #### Has state machine: true, peer_id: 110000105b0d1a8, level_id: 35 23:07:45.118 [Lua] Peer 110000105b0d1a8 has loaded the level and all enemies are loaded 23:07:45.134 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Loading 23:07:45.134 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter LoadingProfilePackages 23:07:45.152 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit LoadingProfilePackages 23:07:45.152 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForEnterGame 23:07:45.152 [Lua] ### Received rpc_level_loaded 23:07:45.152 [Lua] #### Has state machine: false, peer_id: 110000105b0d1a8, level_id: 35 23:07:45.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 23:07:45.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 23:07:45.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 23:07:45.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 23:07:45.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 23:07:45.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 23:07:45.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 23:07:45.792 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 23:07:45.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 23:07:46.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 23:07:46.012 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 23:07:46.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 23:07:46.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 23:07:46.400 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 23:07:46.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 23:07:46.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 23:07:46.501 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 23:07:46.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 23:07:46.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 23:07:46.620 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 23:07:46.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 23:07:46.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 23:07:46.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 23:07:46.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 23:07:46.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 23:07:46.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 23:07:46.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 23:07:47.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 23:07:47.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 23:07:47.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 23:07:47.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 23:07:47.275 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 23:07:47.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 23:07:47.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 23:07:47.493 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 23:07:47.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 23:07:47.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 23:07:47.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 23:07:47.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 23:07:47.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 23:07:47.912 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 23:07:47.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 23:07:47.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 23:07:47.979 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 23:07:47.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 23:07:48.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:07:48.045 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:07:48.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 23:07:48.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 23:07:48.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 23:07:48.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 23:07:48.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 23:07:48.332 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 23:07:48.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 23:07:48.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 23:07:48.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 23:07:48.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 23:07:48.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 23:07:48.687 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 23:07:48.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 23:07:48.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 23:07:48.958 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 23:07:48.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 23:07:49.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 23:07:49.194 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 23:07:49.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 23:07:49.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 23:07:49.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 23:07:49.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 23:07:49.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 23:07:49.613 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 23:07:49.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 23:07:49.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 23:07:49.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 23:07:49.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 23:07:49.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 23:07:49.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 23:07:49.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:07:50.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:07:50.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 23:07:50.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 23:07:50.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 23:07:50.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 23:07:50.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 23:07:50.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 23:07:50.402 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 23:07:50.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 23:07:50.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 23:07:50.587 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 23:07:50.588 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: adventure 23:07:50.588 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:07:50.588 [Lua] Starting async level spawning of levels/honduras/military/world 23:07:50.589 [Umbra] Init version: 3.4.15 :: 16 threads 23:07:51.322 [Lua] Async level spawning done 23:07:51.322 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:07:52.283 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:07:52.283 [Lua] [Matchmaking] unregister rpcs 23:07:52.283 [Lua] Set lobby begin: 23:07:52.283 [Lua] Lobby data twitch_enabled = false 23:07:52.283 [Lua] Lobby data selected_mission_id = military 23:07:52.283 [Lua] Lobby data num_players = 1 23:07:52.283 [Lua] Lobby data difficulty_tweak = 0 23:07:52.283 [Lua] Lobby data host = 110000105b0d1a8 23:07:52.283 [Lua] Lobby data matchmaking_type = 2 23:07:52.283 [Lua] Lobby data is_private = true 23:07:52.283 [Lua] Lobby data match_started = true 23:07:52.283 [Lua] Lobby data difficulty = hardest 23:07:52.283 [Lua] Lobby data player_slot_1 = 0:0 23:07:52.283 [Lua] Lobby data player_slot_4 = 0:0 23:07:52.283 [Lua] Lobby data unique_server_name = Benjiro 23:07:52.283 [Lua] Lobby data quick_game = false 23:07:52.284 [Lua] Lobby data country_code = SE 23:07:52.284 [Lua] Lobby data matchmaking = false 23:07:52.284 [Lua] Lobby data power_level = 0 23:07:52.284 [Lua] Lobby data mission_id = military 23:07:52.284 [Lua] Lobby data mechanism = adventure 23:07:52.284 [Lua] Lobby data player_slot_5 = 0:0 23:07:52.284 [Lua] Lobby data player_slot_2 = 0:0 23:07:52.284 [Lua] Lobby data network_hash = 35577e51b360aa03 23:07:52.284 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:07:52.284 [Lua] Lobby data eac_authorized = true 23:07:52.284 [Lua] Set lobby end. 23:07:52.284 [Lua] [Managers] Destroying manager group: 23:07:52.284 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens 23:07:52.284 [Lua] [Gamestate] Enter StateIngame HOST 23:07:52.284 [Lua] [Managers] Calling function on all managers: 23:07:52.285 [Lua] <>level = military<> 23:07:52.285 [Lua] Set lobby begin: 23:07:52.285 [Lua] Lobby data twitch_enabled = false 23:07:52.285 [Lua] Lobby data selected_mission_id = military 23:07:52.285 [Lua] Lobby data num_players = 1 23:07:52.285 [Lua] Lobby data difficulty_tweak = 0 23:07:52.285 [Lua] Lobby data host = 110000105b0d1a8 23:07:52.285 [Lua] Lobby data matchmaking_type = 2 23:07:52.285 [Lua] Lobby data is_private = true 23:07:52.285 [Lua] Lobby data match_started = true 23:07:52.285 [Lua] Lobby data difficulty = hardest 23:07:52.285 [Lua] Lobby data player_slot_1 = 0:0 23:07:52.285 [Lua] Lobby data player_slot_4 = 0:0 23:07:52.285 [Lua] Lobby data unique_server_name = Benjiro 23:07:52.285 [Lua] Lobby data quick_game = false 23:07:52.285 [Lua] Lobby data country_code = SE 23:07:52.285 [Lua] Lobby data matchmaking = false 23:07:52.285 [Lua] Lobby data power_level = 0 23:07:52.285 [Lua] Lobby data mission_id = military 23:07:52.285 [Lua] Lobby data mechanism = adventure 23:07:52.285 [Lua] Lobby data player_slot_5 = 0:0 23:07:52.285 [Lua] Lobby data player_slot_2 = 0:0 23:07:52.285 [Lua] Lobby data network_hash = 35577e51b360aa03 23:07:52.285 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:07:52.285 [Lua] Lobby data eac_authorized = true 23:07:52.285 [Lua] Set lobby end. 23:07:52.285 [Lua] [StateIngame] Server ingame 23:07:52.288 [Lua] Set lobby begin: 23:07:52.288 [Lua] Lobby data twitch_enabled = false 23:07:52.288 [Lua] Lobby data selected_mission_id = military 23:07:52.288 [Lua] Lobby data num_players = 1 23:07:52.288 [Lua] Lobby data difficulty_tweak = 0 23:07:52.288 [Lua] Lobby data host = 110000105b0d1a8 23:07:52.288 [Lua] Lobby data matchmaking_type = 2 23:07:52.288 [Lua] Lobby data is_private = true 23:07:52.288 [Lua] Lobby data match_started = true 23:07:52.288 [Lua] Lobby data difficulty = hardest 23:07:52.288 [Lua] Lobby data player_slot_1 = 0:0 23:07:52.288 [Lua] Lobby data player_slot_4 = 0:0 23:07:52.288 [Lua] Lobby data unique_server_name = Benjiro 23:07:52.288 [Lua] Lobby data quick_game = false 23:07:52.289 [Lua] Lobby data country_code = SE 23:07:52.289 [Lua] Lobby data matchmaking = false 23:07:52.289 [Lua] Lobby data power_level = 0 23:07:52.289 [Lua] Lobby data mission_id = military 23:07:52.289 [Lua] Lobby data mechanism = adventure 23:07:52.289 [Lua] Lobby data player_slot_5 = 0:0 23:07:52.289 [Lua] Lobby data player_slot_2 = 0:0 23:07:52.289 [Lua] Lobby data network_hash = 35577e51b360aa03 23:07:52.289 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:07:52.289 [Lua] Lobby data eac_authorized = true 23:07:52.289 [Lua] Set lobby end. 23:07:52.289 [Lua] [Matchmaking] register rpcs 23:07:52.289 [Lua] GameNetworkManager:init... creating game session 23:07:52.289 [Lua] Host GameSession.make_game_session_host with session: 23:07:52.289 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:07:52.289 [Lua] [GameNetworkManager] My own peer_id = 110000105b0d1a8 23:07:52.289 [Lua] [GameNetworkManager] self.is_server = true 23:07:52.289 [Network] Setting artificial MTU limit to 65536 23:07:52.299 [Lua] Switching ConflictSettings: to: default 23:07:52.299 [Lua] pacing=default 23:07:52.299 [Lua] roaming=nil 23:07:52.299 [Lua] specials=default 23:07:52.299 [Lua] debug_color=maroon 23:07:52.299 [Lua] contained_breeds=nil 23:07:52.299 [Lua] pack_spawning=default 23:07:52.299 [Lua] disabled=false 23:07:52.299 [Lua] factions=nil 23:07:52.299 [Lua] boss=default 23:07:52.299 [Lua] horde=default 23:07:52.299 [Lua] name=default 23:07:52.299 [Lua] intensity=default 23:07:52.299 [Lua] --- 23:07:52.299 [Lua] [LevelAnalysis] set_random_seed( 11319953) 23:07:52.306 [Lua] [AIInterestPointSystem] Level Seed: 11319953 23:07:52.307 [Lua] 23:07:52.307 [Lua] [entity_system_bag] = table 23:07:52.307 [Lua] [entity_system_bag] = metatable 23:07:52.307 [Lua] [startup_data] = table 23:07:52.307 [Lua] [entity_manager] = table 23:07:52.307 [Lua] [entity_manager] = metatable 23:07:52.307 [Lua] [unit_spawner] = table 23:07:52.307 [Lua] [unit_spawner] = metatable 23:07:52.307 [Lua] [unit_storage] = table 23:07:52.307 [Lua] [unit_storage] = metatable 23:07:52.307 [Lua] [dice_keeper] = table 23:07:52.307 [Lua] [dice_keeper] = metatable 23:07:52.307 [Lua] [is_server] = true (boolean) 23:07:52.307 [Lua] [world] = [World] 23:07:52.307 [Lua] [system_api] = table 23:07:52.307 [Lua] [entity_system] = table 23:07:52.307 [Lua] [entity_system] = metatable 23:07:52.307 [Lua] [network_lobby] = table 23:07:52.307 [Lua] [network_lobby] = metatable 23:07:52.307 [Lua] [profile_synchronizer] = table 23:07:52.307 [Lua] [profile_synchronizer] = metatable 23:07:52.307 [Lua] [level_transition_handler] = table 23:07:52.307 [Lua] [level_transition_handler] = metatable 23:07:52.307 [Lua] [num_local_human_players] = 1 (number) 23:07:52.307 [Lua] [statistics_db] = table 23:07:52.307 [Lua] [statistics_db] = metatable 23:07:52.307 [Lua] [network_server] = table 23:07:52.307 [Lua] [network_server] = metatable 23:07:52.307 [Lua] [input_manager] = table 23:07:52.307 [Lua] [input_manager] = metatable 23:07:52.307 [Lua] [network_clock] = table 23:07:52.307 [Lua] [network_clock] = metatable 23:07:52.307 [Lua] [network_transmit] = table 23:07:52.307 [Lua] [network_transmit] = metatable 23:07:52.307 [Lua] [free_flight_manager] = table 23:07:52.307 [Lua] [free_flight_manager] = metatable 23:07:52.307 [Lua] [network_manager] = table 23:07:52.307 [Lua] [network_manager] = metatable 23:07:52.307 [Lua] [network_event_delegate] = table 23:07:52.307 [Lua] [network_event_delegate] = metatable 23:07:52.307 [Lua] 23:07:52.307 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:07:52.307 [Lua] ignoring extension VersusInteractObjectiveExtension 23:07:52.307 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:07:52.307 [Lua] ignoring extension VersusSocketObjectiveExtension 23:07:52.307 [Lua] ignoring extension VersusTargetObjectiveExtension 23:07:52.307 [Lua] ignoring extension VersusMissionObjectiveExtension 23:07:52.311 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:07:52.324 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 23:07:52.325 [Lua] [AchievementManager] Achievements using the steam platform 23:07:52.325 [Lua] PlayerManager:add_player player_1 23:07:52.397 [Lua] respawn_unit_spawned with group id: cannon_event 23:07:52.397 [Lua] respawn_unit_spawned with group id: cannon_event 23:07:52.397 [Lua] respawn_unit_spawned with group id: cannon_event 23:07:52.401 [Lua] respawn_unit_spawned with group id: end_event 23:07:52.401 [Lua] respawn_unit_spawned with group id: end_event 23:07:52.401 [Lua] respawn_unit_spawned with group id: end_event 23:07:52.426 [Lua] respawn_unit_spawned with group id: gate_event 23:07:52.426 [Lua] respawn_unit_spawned with group id: gate_event 23:07:52.426 [Lua] respawn_unit_spawned with group id: gate_event 23:07:52.431 [Lua] [StateIngame] Level seed: 11319953 23:07:52.464 [Lua] [LevelAnalysis] set_random_seed( 11319953) 23:07:52.473 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 23:07:52.473 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 23:07:52.473 [Lua] [IngameUI] init 23:07:52.485 [SteamVoipClient] select_out(110000105b0d1a8, off) 23:07:52.488 [Lua] cb_razer_chroma_setup 23:07:52.511 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:07:52.512 [Lua] Set lobby begin: 23:07:52.512 [Lua] Lobby data twitch_enabled = false 23:07:52.512 [Lua] Lobby data selected_mission_id = military 23:07:52.512 [Lua] Lobby data num_players = 1 23:07:52.512 [Lua] Lobby data difficulty_tweak = 0 23:07:52.512 [Lua] Lobby data host = 110000105b0d1a8 23:07:52.512 [Lua] Lobby data matchmaking_type = 2 23:07:52.512 [Lua] Lobby data is_private = true 23:07:52.512 [Lua] Lobby data match_started = true 23:07:52.512 [Lua] Lobby data difficulty = hardest 23:07:52.512 [Lua] Lobby data player_slot_1 = 0:0 23:07:52.512 [Lua] Lobby data player_slot_4 = 0:0 23:07:52.512 [Lua] Lobby data unique_server_name = Benjiro 23:07:52.512 [Lua] Lobby data quick_game = false 23:07:52.512 [Lua] Lobby data country_code = SE 23:07:52.512 [Lua] Lobby data matchmaking = false 23:07:52.512 [Lua] Lobby data power_level = 835 23:07:52.512 [Lua] Lobby data mission_id = military 23:07:52.512 [Lua] Lobby data mechanism = adventure 23:07:52.512 [Lua] Lobby data player_slot_5 = 0:0 23:07:52.512 [Lua] Lobby data player_slot_2 = 0:0 23:07:52.512 [Lua] Lobby data network_hash = 35577e51b360aa03 23:07:52.512 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:07:52.512 [Lua] Lobby data eac_authorized = true 23:07:52.512 [Lua] Set lobby end. 23:07:52.513 [Lua] CurrentConflictSettings default 23:07:52.513 [Lua] [ConflictDirector] conflict_director is ai_ready 23:07:52.516 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:07:52.516 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:07:52.520 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:07:52.520 [Lua] Forming navigation groups in one frame 23:07:52.520 [Lua] Forming navigation groups 23:07:52.520 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999997635314 23:07:52.711 [Lua] NavigationGroupManager -> calulation time B: 0.19099999999980355 23:07:52.711 [Lua] number of nav groups: 345 23:07:52.713 [Lua] number of refined nav groups : 265 23:07:52.718 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000618456 23:07:52.718 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.179463726282123 Normalized coefficient: 1.110761330896233 23:07:52.720 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.881057225982662 Normalized coefficient: 1.2227257222513008 23:07:52.723 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.745377880334857 Normalized coefficient: 1.2357420978707139 23:07:52.726 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 1.6129624366760253 Normalized coefficient: 0.83696927423930889 23:07:52.731 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 23:07:52.731 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 23:07:52.731 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 23:07:52.731 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 23:07:52.731 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 23:07:52.738 [Lua] [LevelAnalysis] Generating boss paths for level: military 23:07:52.738 [Lua] [LevelAnalysis] This level has a total main-path length of 1114.635 meters. 23:07:52.738 [Lua] [LevelAnalysis] grouping spawners for event_patrol 23:07:52.738 [Lua] [LevelAnalysis] 23:07:52.738 [Lua] [LevelAnalysis] grouping spawners for event_boss 23:07:52.738 [Lua] [LevelAnalysis] 23:07:52.738 [Lua] [LevelAnalysis] Terror events added: 23:07:52.738 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 23:07:52.738 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 23:07:52.738 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 23:07:52.738 [Lua] ----> using boss gizmo! 23:07:52.738 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 22, forbidden-dist: -206.6 start-travel-dist: 216.6, end-travel-dist: 293.3 spawn_distance 0.0 23:07:52.738 [Lua] Adding main path event: Vector3Box(132.841, 181.021, -23.3212) boss_event_chaos_troll 45 table: 000000000C8AB740 23:07:52.738 [Lua] MAIN PATH CONNECTOR 577.7193603515625 23:07:52.738 [Lua] [waypoints] = table 23:07:52.738 [Lua] [astar_points] = table 23:07:52.738 [Lua] [travel_dist] = 638.56181174516678 (number) 23:07:52.738 [Lua] [id] = boss7 (string) 23:07:52.738 [Lua] [one_directional] = true (boolean) 23:07:52.738 [Lua] [main_path_connector] = table 23:07:52.738 [Lua] ----> using boss spline path! 23:07:52.738 [Lua] Adding main path event: Vector3Box(99.4788, 33.5339, 57.501) boss_event_skaven_spline_patrol 45 table: 000000000C8AB930 23:07:52.738 [Lua] ----> using boss gizmo! 23:07:52.738 [Lua] [LevelAnalysis] section: 3, start-index: 49, end-index: 72, forbidden-dist: -186.4 start-travel-dist: 774.1, end-travel-dist: 936.6 spawn_distance 577.7 23:07:52.738 [Lua] Adding main path event: Vector3Box(-105.559, -93.4083, 63.0106) boss_event_storm_fiend 45 table: 000000000C8AC1E0 23:07:52.738 [Lua] [LevelAnalysis] num_event_places_f: 0.7097569896380107 , num_event_places: 0 , trailing_event_fraction: 0.7097569896380107 , num_events: 0 23:07:52.738 [Lua] [LevelAnalysis] Level path distance: 1114.635484457016 23:07:52.738 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:07:52.741 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 23:07:52.745 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57 23:07:52.746 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:07:52.746 [Lua] [Managers] Calling function on all managers: 23:07:52.765 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForEnterGame 23:07:52.765 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForGameObjectSync 23:07:52.768 [Lua] player (110000105b0d1a8,6) was put into party 1 23:07:52.804 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 23:07:52.804 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=59 23:07:52.804 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:6) to profile(5) career(1) 23:07:52.804 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"}] 23:07:52.805 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:6:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/two_handed_axes":false},"inventory_id":272766592,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 23:07:52.805 [Lua] player (110000105b0d1a8,2) was put into party 1 23:07:52.844 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 23:07:52.844 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=61 23:07:52.844 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:2) to profile(1) career(2) 23:07:52.844 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:07:52.844 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"resource_packages\/careers\/wh_bountyhunter":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":2107095168,"first_person":{"wwise\/crossbow":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_bountyhunter":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2":false,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3":false,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 23:07:52.845 [Lua] player (110000105b0d1a8,5) was put into party 1 23:07:52.887 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62 23:07:52.887 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=63 23:07:52.887 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:5) to profile(4) career(2) 23:07:52.887 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:07:52.888 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:5:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/bow":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":2094403584,"first_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2":false,"wwise\/two_handed_axes":false}} 23:07:52.895 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 23:07:52.895 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:07:52.895 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 5 23:07:52.895 [Lua] [GameNetworkManager] destroying game object with go_id=62 23:07:52.895 [Lua] [GameNetworkManager] destroying game object with go_id=63 23:07:52.895 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForGameObjectSync 23:07:52.895 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForPlayers 23:07:52.897 [Lua] player (110000105b0d1a8,5) was put into party 1 23:07:52.940 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=64 23:07:52.940 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=65 23:07:52.940 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:5) to profile(4) career(2) 23:07:52.940 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:07:52.940 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:5:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/bow":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":147675136,"first_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2":false,"wwise\/two_handed_axes":false}} 23:07:52.945 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForPlayers 23:07:52.945 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InGame 23:07:52.945 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = true 23:07:52.997 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 23:07:52.997 [Lua] [PackageManager] Force_load: wwise/crossbow 23:07:52.998 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:07:53.081 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:07:53.081 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:07:53.081 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 23:07:53.155 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 23:07:53.155 [Lua] [PackageManager] Force_load: wwise/pistol 23:07:53.155 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 23:07:53.231 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 23:07:53.231 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 23:07:53.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 23:07:53.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 23:07:53.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 23:07:53.255 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02 23:07:53.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02 23:07:53.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02 23:07:53.334 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 23:07:53.593 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 23:07:53.593 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 23:07:53.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 23:07:53.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 23:07:53.662 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 23:07:53.662 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 23:07:53.707 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 23:07:53.707 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 23:07:53.707 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3 23:07:53.775 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3 23:07:53.775 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3 23:07:53.776 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 23:07:53.843 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 23:07:53.843 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 23:07:53.844 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 23:07:53.894 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 23:07:53.894 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 23:07:53.894 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 23:07:53.958 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 23:07:53.958 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 23:07:53.958 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 23:07:53.987 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 23:07:53.987 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 23:07:53.987 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 23:07:54.058 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 23:07:54.058 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 23:07:54.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 23:07:54.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 23:07:54.137 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 23:07:54.137 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:07:54.358 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:07:54.358 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:07:54.359 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:07:54.428 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:07:54.428 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:07:54.428 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 23:07:54.647 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 23:07:54.647 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 23:07:54.647 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:07:54.693 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:07:54.693 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:07:54.693 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 23:07:54.771 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 23:07:54.771 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 23:07:54.772 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 23:07:54.794 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 23:07:54.794 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 23:07:54.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 23:07:54.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 23:07:54.909 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 23:07:54.910 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 23:07:54.932 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 23:07:54.932 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 23:07:54.932 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 23:07:55.000 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 23:07:55.000 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 23:07:55.000 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:07:55.083 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:07:55.083 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:07:55.083 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 23:07:55.136 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 23:07:55.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 23:07:55.136 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 23:07:55.170 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 23:07:55.170 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 23:07:55.170 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 23:07:55.240 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 23:07:55.240 [Lua] [PackageManager] Force_load: wwise/bow 23:07:55.241 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 23:07:55.308 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 23:07:55.308 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 23:07:55.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:07:55.320 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:6:0:0 = 272766592 23:07:55.352 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:07:55.352 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:07:55.352 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 23:07:55.421 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 23:07:55.421 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 23:07:55.421 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 23:07:55.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 23:07:55.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 23:07:55.442 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 23:07:55.480 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 23:07:55.480 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 23:07:55.480 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 23:07:55.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 23:07:55.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 23:07:55.518 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 23:07:55.531 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:5:0:0 = 147675136 23:07:55.544 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 23:07:55.544 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 23:07:55.544 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 23:07:55.608 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 23:07:55.608 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 23:07:55.608 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 23:07:55.623 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 23:07:55.623 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 23:07:55.623 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 23:07:55.645 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 23:07:55.645 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 23:07:55.656 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:2:0:0 = 2107095168 23:07:55.657 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000105b0d1a8 6 23:07:55.659 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:07:55.659 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:07:55.659 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:07:55.659 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:07:55.659 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:07:55.659 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:07:55.659 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:07:55.659 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:07:55.659 [Lua] TalentExtension:_send_rpc_sync_talents 66 23:07:55.659 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:07:55.659 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 23:07:55.660 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000105b0d1a8 2 23:07:55.661 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:07:55.661 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:07:55.661 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:07:55.661 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:07:55.661 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:07:55.661 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:07:55.662 [Lua] TalentExtension:_send_rpc_sync_talents 68 23:07:55.662 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:07:55.662 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 23:07:55.662 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000105b0d1a8 5 23:07:55.663 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:07:55.663 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:07:55.663 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:07:55.663 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:07:55.663 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:07:55.663 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:07:55.663 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:07:55.663 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:07:55.664 [Lua] TalentExtension:_send_rpc_sync_talents 70 23:07:55.664 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:07:55.664 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 23:07:55.666 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(170.097, 259.898, -17.574), Vector4(0, 0, 0.923366, 0.38392)) 23:07:55.668 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:07:55.668 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:07:55.668 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:07:55.668 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:07:55.668 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:07:55.668 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:07:55.669 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:07:55.669 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:07:55.669 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:07:55.669 [Lua] TalentExtension:_send_rpc_sync_talents 72 23:07:55.669 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:07:55.669 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 23:07:55.669 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 23:07:55.682 [Lua] Switching ConflictSettings: to: chaos_light 23:07:55.682 [Lua] pacing=chaos 23:07:55.682 [Lua] roaming=nil 23:07:55.682 [Lua] specials=chaos_light 23:07:55.682 [Lua] debug_color=purple 23:07:55.682 [Lua] contained_breeds=nil 23:07:55.682 [Lua] pack_spawning=chaos_light 23:07:55.682 [Lua] disabled=false 23:07:55.682 [Lua] factions=nil 23:07:55.682 [Lua] boss=chaos_light 23:07:55.682 [Lua] horde=chaos 23:07:55.682 [Lua] name=chaos_light 23:07:55.682 [Lua] intensity=default 23:07:55.682 [Lua] --- 23:07:55.913 [Lua] StateInGameRunning:_game_actually_starts() 23:07:55.913 [Lua] ################################################################################################################# 23:07:55.913 [Lua] [Loading Time]: 00:00:16 [Transition]: inn_level-military [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:07:55.913 [Lua] ################################################################################################################# 23:07:55.913 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37 23:07:55.913 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = true 23:07:55.924 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37 23:07:56.144 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37 23:07:56.144 [Lua] Commit load time data 23:08:01.097 [Window] Window => active 23:08:25.170 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:08:25.182 [Lua] Spline already found! 23:08:25.206 [Lua] Init group template: spline_patrol 23:08:26.664 [Lua] Switching ConflictSettings: to: chaos 23:08:26.664 [Lua] pacing=chaos 23:08:26.664 [Lua] roaming=nil 23:08:26.664 [Lua] specials=chaos 23:08:26.664 [Lua] debug_color=purple 23:08:26.664 [Lua] contained_breeds=nil 23:08:26.664 [Lua] pack_spawning=chaos 23:08:26.664 [Lua] disabled=false 23:08:26.664 [Lua] factions=nil 23:08:26.664 [Lua] boss=chaos 23:08:26.664 [Lua] horde=chaos 23:08:26.664 [Lua] name=chaos 23:08:26.664 [Lua] intensity=default 23:08:26.664 [Lua] --- 23:08:26.705 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:08:26.716 [Lua] Spline already found! 23:08:26.741 [Lua] Init group template: spline_patrol 23:08:27.103 [Lua] Players are leaving the safe zone 23:08:40.885 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b149aa3ecec0eabe]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 23:08:40.885 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b149aa3ecec0eabe]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 23:08:52.806 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0761472b4e01087b]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 23:08:53.316 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 23:08:54.463 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7f24389b4adb35d7]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 23:08:58.332 [Lua] main path terror event triggered: boss_event_chaos_troll 23:08:58.332 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll (seed: 0) 23:08:58.353 [Flow] Boss DoorTroll 23:08:58.356 [Lua] Init group template: boss_door_closers 23:09:02.140 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1571.2606201171875 [Unit '#ID[7cd7a7adbeeab338]'] 23:09:10.796 [Lua] fence jumping 23:09:12.204 [Lua] simple los failed 23:09:13.373 [Lua] fence jumping 23:09:14.191 [Lua] ready to jump failed 23:09:15.857 [Lua] fence jumping 23:09:16.199 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 114 will change to a manual source. 23:09:19.649 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 52 will change to a manual source. 23:09:20.681 [Lua] fence jumping 23:09:21.735 [Lua] ready to jump failed 23:09:27.704 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b149aa3ecec0eabe]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 23:09:34.053 [Lua] chaos troll died! 23:09:35.124 [Lua] [ChatManager][1]System: Benjiro picked up a Loot Die 23:09:41.093 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:09:41.105 [Lua] Spline already found! 23:09:41.134 [Lua] Init group template: spline_patrol 23:09:41.158 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 23:09:45.299 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:09:46.789 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 23:09:47.731 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:09:47.742 [Lua] Spline already found! 23:09:47.769 [Lua] Init group template: spline_patrol 23:10:02.303 [Lua] Time for new HOOORDE! multi_first_wave 23:10:02.303 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 23:10:02.303 [Lua] horde requested: vector_blob 23:10:02.303 [Lua] wants to spawn behind within distance: 60 23:10:02.303 [Lua] horde crated with id 6 of type vector_blob 23:10:02.303 [Lua] managed to spawn 29/29 horde enemies 23:10:02.303 [Lua] vector blob horde has started 23:10:02.402 error: [Unit] Unit: '#ID[44d3f8f364be7754]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:10:02.662 [Lua] Init group template: horde 23:10:07.574 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0761472b4e01087b]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 23:10:07.624 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 23:10:10.160 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 71207 23:10:12.921 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 23:10:12.927 [Lua] chaos troll was despawned! 23:10:13.275 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:10:15.564 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:10:15.765 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 23:10:17.040 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 23:10:17.040 [Lua] Time for new HOOORDE! multi_consecutive_wave 23:10:17.040 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 23:10:17.040 [Lua] horde requested: vector_blob 23:10:17.040 [Lua] wants to spawn behind within distance: 60 23:10:17.040 [Lua] horde crated with id 7 of type vector_blob 23:10:17.040 [Lua] managed to spawn 30/30 horde enemies 23:10:17.040 [Lua] vector blob horde has started 23:10:17.403 [Lua] Init group template: horde 23:10:19.168 error: [Unit] Unit: '#ID[a37c1c8cf88f4cb6]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:10:23.998 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:10:26.339 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 23:10:27.227 [Lua] HORDE: last wave, reset to standard horde delay 23:10:27.227 [Lua] Time for new HOOORDE! multi_last_wave 23:10:27.227 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 23:10:27.227 [Lua] horde requested: vector_blob 23:10:27.227 [Lua] wants to spawn ahead within distance: 60 23:10:27.227 [Lua] horde crated with id 8 of type vector_blob 23:10:27.227 [Lua] managed to spawn 31/31 horde enemies 23:10:27.227 [Lua] vector blob horde has started 23:10:27.595 [Lua] Init group template: horde 23:10:29.447 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:10:30.698 [Lua] Horde killed: ? 23:10:30.721 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:10:31.143 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:10:31.457 error: [Unit] Unit: '#ID[c13ea66b864b7ac8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:10:32.253 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:10:35.680 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 71207 23:10:35.832 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:10:35.931 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:10:39.154 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:10:40.533 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:10:42.259 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 23:10:45.089 [Lua] Horde killed: ? 23:10:45.850 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:10:47.164 error: [Unit] Unit: '#ID[c1ecc1780fc95092]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d494514ee8f06950]' 23:10:47.282 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:10:50.742 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:10:52.991 [Lua] Horde killed: ? 23:10:55.199 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 0 23:10:55.199 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 0 23:10:55.199 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 0 23:10:55.199 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 0 23:10:55.199 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 0 23:10:55.199 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 0 23:10:55.199 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 0 23:11:01.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 282899 23:11:03.882 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:11:05.213 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:11:17.054 [Lua] Override Player Respawning gate_event true 23:11:17.061 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start (seed: 0) 23:11:17.268 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' child 1: '#ID[9ccddd6d1ca6fa52]' child 2: '#ID[71695b775e05dd6f]' 23:11:21.102 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 23:11:24.702 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ccddd6d1ca6fa52]' child 1: '#ID[d180562274076f1b]' child 2: '#ID[d2a9bf7b315bcc5b]' 23:11:28.791 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' child 1: '#ID[d2a9bf7b315bcc5b]' 23:11:36.826 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 23:11:58.710 [Lua] Coordinated attack! 23:12:10.779 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 0 23:12:11.511 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event -> military_courtyard_event_02 23:12:11.517 [Lua] TerrorEventMixer.start_event: military_courtyard_event_02 (seed: 0) 23:12:16.153 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ccddd6d1ca6fa52]' child 1: '#ID[d180562274076f1b]' child 2: '#ID[71695b775e05dd6f]' 23:12:17.172 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:12:18.179 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:12:20.430 [Lua] fence jumping 23:12:25.670 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_03 23:12:25.678 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_03 (seed: 0) 23:12:35.940 [Lua] event horde ends! 23:12:37.173 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source. 23:12:38.175 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source. 23:12:40.874 error: [Unit] Unit: '#ID[c13ea66b864b7ac8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:12:40.874 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:12:41.399 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 45 will change to a manual source. 23:12:48.309 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:12:48.957 [Lua] Coordinated attack! 23:12:51.292 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 23:12:53.748 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[17e45e365153a753]' 23:12:53.748 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:12:54.874 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' child 1: '#ID[d180562274076f1b]' child 2: '#ID[9ccddd6d1ca6fa52]' 23:12:54.875 error: [Unit] Unit: '#ID[64799b91339166ce]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:12:56.149 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[09154e32212bcbd7]' child 1: '#ID[9ccddd6d1ca6fa52]' child 2: '#ID[d180562274076f1b]' child 3: '#ID[71695b775e05dd6f]' 23:12:56.399 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:12:57.326 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:12:59.523 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' child 1: '#ID[d180562274076f1b]' child 2: '#ID[9ccddd6d1ca6fa52]' 23:13:00.919 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:13:00.963 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 23:13:02.259 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:13:02.314 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 23:13:08.437 [Lua] event horde ends! 23:13:08.450 [Lua] event horde ends! 23:13:08.579 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 23:13:08.579 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 23:13:08.580 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:13:14.629 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 0 23:13:14.629 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 3064913 23:13:14.629 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 3064918 23:13:16.858 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source. 23:13:23.924 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:13:23.947 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[afed7a74495deac1]' 23:13:26.633 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source. 23:13:35.427 [Flow] -------------- STOPPED FROM OPENING 23:13:35.427 [Flow] -------------- REAL STOPPED 23:13:35.427 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 23:13:35.427 [Flow] opening_stopped 23:13:35.427 [Lua] TerrorEventMixer.stop_event: military_courtyard_event 23:13:35.427 [Lua] Override Player Respawning gate_event false 23:13:35.432 [Lua] TerrorEventMixer.start_event: military_courtyard_event_end (seed: 0) 23:13:36.265 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 23:13:44.048 [Lua] event horde ends! 23:13:44.061 [Lua] event horde ends! 23:13:45.682 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:13:45.693 [Lua] Spline already found! 23:13:45.810 [Lua] Init group template: spline_patrol 23:13:48.286 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:13:48.297 [Lua] Spline already found! 23:13:48.333 [Lua] Init group template: spline_patrol 23:13:49.092 [Window] Window => inactive 23:13:49.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 0 23:13:52.916 [Window] Window => active 23:13:55.701 [Lua] Switching ConflictSettings: to: skaven 23:13:55.701 [Lua] pacing=default 23:13:55.701 [Lua] roaming=nil 23:13:55.701 [Lua] specials=skaven 23:13:55.701 [Lua] debug_color=orange 23:13:55.701 [Lua] contained_breeds=nil 23:13:55.701 [Lua] pack_spawning=skaven 23:13:55.701 [Lua] disabled=false 23:13:55.701 [Lua] factions=nil 23:13:55.701 [Lua] boss=skaven 23:13:55.701 [Lua] horde=default 23:13:55.701 [Lua] name=skaven 23:13:55.701 [Lua] intensity=default 23:13:55.701 [Lua] --- 23:13:55.925 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:13:55.936 [Lua] Spline already found! 23:13:55.965 [Lua] Init group template: spline_patrol 23:13:56.718 [Flow] 1 23:13:56.718 [Flow] 2 23:13:56.718 [Flow] 3 23:13:56.762 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 23:13:58.805 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:13:58.816 [Lua] Spline already found! 23:13:58.850 [Lua] Init group template: spline_patrol 23:14:07.072 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:14:07.073 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 23:14:07.073 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:14:08.159 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:14:10.273 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:14:10.274 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 23:14:10.274 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:14:11.042 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 23:14:11.043 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:14:11.130 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:14:14.559 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 0 23:14:14.559 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 1212304 23:14:19.002 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:14:19.002 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 23:14:19.002 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:14:19.289 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 0 23:14:19.289 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 0 23:14:21.339 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 97882 23:14:21.339 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 97882 23:14:21.339 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 97882 23:14:25.865 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:14:29.211 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 23:14:30.157 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 23:14:32.576 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[e49b9a622520362d]' 23:14:40.277 [Lua] simple los failed 23:14:42.076 [Lua] simple los failed 23:14:47.811 [Lua] ready to jump failed 23:14:49.287 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 1 15 23:14:49.293 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 23:14:49.306 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' 23:14:49.306 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:14:49.307 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92ab1ce4280c25d7]' child 1: '#ID[ec047ee7550b5af1]' 23:14:49.308 error: [Unit] Unit: '#ID[416765d623a3d9cf]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:14:52.801 [Lua] fence jumping 23:14:53.373 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 15 15 23:14:53.381 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:14:53.844 [Lua] ready to jump failed 23:14:53.918 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 16 16 23:14:54.437 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 16 16 23:14:54.961 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 17 17 23:14:55.462 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 18 18 23:14:55.968 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 19 19 23:14:56.150 [Lua] ready to jump failed 23:14:56.486 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 20 20 23:14:56.973 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 21 21 23:14:57.512 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 21 21 23:14:57.998 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 22 22 23:14:58.484 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 23 23 23:14:59.014 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[5d05cb283e475e7a]' child 3: '#ID[68b1dd10510e5a98]' child 4: '#ID[8e8999dc8b31fc7f]' child 5: '#ID[9f7338c4507cf386]' child 6: '#ID[fa92662140c4085e]' 23:14:59.023 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 22 22 23:14:59.555 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 23 23 23:15:00.059 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[6571b9e5f8518958]' child 2: '#ID[5d05cb283e475e7a]' child 3: '#ID[f53dc340bc390dd6]' child 4: '#ID[49da4b8c8272104d]' child 5: '#ID[9f7338c4507cf386]' child 6: '#ID[1cb0130da5e378f4]' 23:15:00.072 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 23 23 23:15:00.555 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fa727d1c53ac4dc6]' child 1: '#ID[a35f2ea23ae5019a]' 23:15:00.555 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:15:00.569 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 24 24 23:15:00.794 [Lua] fence jumping 23:15:01.054 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 25 25 23:15:01.558 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 26 26 23:15:01.716 [Lua] ready to jump failed 23:15:02.083 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 27 27 23:15:02.229 [Lua] ready to jump failed 23:15:02.404 [Lua] Time for new HOOORDE! multi_first_wave 23:15:02.404 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 23:15:02.404 [Lua] horde requested: vector 23:15:02.404 [Lua] setting up vector-horde 23:15:02.404 [Lua] Composing horde 'large' .. using variant 'plain' 23:15:02.404 [Lua] --> horde wants to spawn ahead of players (0.66218466609516/0.67 23:15:02.404 [Lua] -> spawning: 52 23:15:02.404 [Lua] horde crated with id 13 of type vector 23:15:02.404 [Lua] vector horde has started 23:15:05.361 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[e49b9a622520362d]' 23:15:06.997 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 14 25 23:15:07.042 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 15 24 23:15:08.214 [Lua] fence jumping 23:15:09.246 [Lua] ready to jump failed 23:15:09.533 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 18 23 23:15:09.841 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 16 22 23:15:09.889 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 1 21 23:15:10.002 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 17 20 23:15:10.535 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 19 21 23:15:11.001 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 17 45 23:15:11.161 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 12 44 23:15:11.217 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 1 43 23:15:11.490 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 18 43 23:15:11.535 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 23:15:11.535 [Lua] Time for new HOOORDE! multi_consecutive_wave 23:15:11.535 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 23:15:11.535 [Lua] horde requested: vector 23:15:11.535 [Lua] setting up vector-horde 23:15:11.535 [Lua] Composing horde 'large' .. using variant 'plain' 23:15:11.535 [Lua] --> horde wants to spawn behind players (0.7244833833551/0.67 23:15:11.536 [Lua] -> spawning: 55 23:15:11.536 [Lua] horde crated with id 14 of type vector 23:15:11.536 [Lua] vector horde has started 23:15:11.546 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 6 42 23:15:11.630 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 7 42 23:15:11.641 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 15 41 23:15:11.656 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 16 40 23:15:11.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 0 23:15:11.850 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 2 40 23:15:11.928 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 39 23:15:12.145 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 5 38 23:15:13.030 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 14 39 23:15:13.306 [Lua] Coordinated attack! 23:15:13.624 [Lua] event horde ends! 23:15:18.742 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:15:19.656 [Lua] Init group template: horde 23:15:24.078 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 23:15:26.843 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 23:15:27.884 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 23:15:33.583 [Lua] HORDE: last wave, reset to standard horde delay 23:15:33.583 [Lua] Time for new HOOORDE! multi_last_wave 23:15:33.583 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 23:15:33.583 [Lua] horde requested: vector 23:15:33.583 [Lua] setting up vector-horde 23:15:33.583 [Lua] Composing horde 'large' .. using variant 'plain' 23:15:33.583 [Lua] --> horde wants to spawn ahead of players (0.22145360336118/0.67 23:15:33.583 [Lua] -> spawning: 56 23:15:33.583 [Lua] horde crated with id 15 of type vector 23:15:33.583 [Lua] vector horde has started 23:15:36.646 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 23:15:37.009 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 0 23:15:37.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 1212304 23:15:38.543 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 23:15:41.659 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:15:41.719 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:15:42.375 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:15:44.680 [Lua] Init group template: horde 23:15:47.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x3a0de, position: 0 23:15:48.911 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:15:51.313 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:15:52.133 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:15:54.276 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[a35f2ea23ae5019a]' 23:15:56.920 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:15:58.276 [Lua] Horde killed: ? 23:15:59.503 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:16:00.455 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:16:02.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 0 23:16:02.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 1212304 23:16:06.169 [Lua] Init group template: horde 23:16:06.916 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:16:07.465 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 23:16:09.560 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:16:09.560 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' child 1: '#ID[43937130bb8e1733]' 23:16:09.560 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[8722cd6cee70a7b4]' 23:16:09.561 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:16:13.613 [Lua] Horde killed: ? 23:16:15.914 [Lua] Horde killed: ? 23:16:17.694 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 23:16:17.708 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 23:16:17.733 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 5 23:16:17.745 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 5 23:16:17.757 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 5 23:16:17.782 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 6 23:16:17.794 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 6 6 23:16:17.803 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:16:18.197 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 7 23:16:18.209 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 7 7 23:16:18.231 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 8 8 23:16:18.254 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 8 9 23:16:18.265 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 9 9 23:16:18.287 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 9 10 23:16:18.295 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:16:18.298 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 9 9 23:16:18.718 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 10 11 23:16:18.730 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 10 11 23:16:18.740 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 11 11 23:16:18.754 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 11 11 23:16:18.775 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 12 12 23:16:18.798 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 12 13 23:16:18.806 error: [Unit] Unit: '#ID[e4b6436ab0aecbe8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 23:16:18.819 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 12 12 23:16:19.203 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 3 12 23:16:19.225 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 12 13 23:16:19.248 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 12 14 23:16:19.270 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 12 15 23:16:19.270 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 14 14 23:16:19.293 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 14 15 23:16:19.305 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 15 15 23:16:19.305 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 4 14 23:16:19.327 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 4 13 23:16:19.427 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 5 12 23:16:19.733 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 13 14 23:16:19.756 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 13 15 23:16:19.781 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 13 16 23:16:19.792 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 15 16 23:16:19.803 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 16 23:16:19.815 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 16 16 23:16:19.822 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:16:19.824 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 7 15 23:16:19.915 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 14 23:16:20.244 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 15 16 23:16:20.279 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 15 18 23:16:20.279 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 17 17 23:16:20.301 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 15 18 23:16:20.312 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 18 18 23:16:20.319 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:16:20.345 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 18 18 23:16:20.395 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 10 17 23:16:20.561 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 23:16:20.561 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 23:16:20.574 [Lua] > starting new spline, using new navbot: standard , id: boss7 23:16:20.612 [Lua] > continuing spline boss7 index: 2 retries: 0 23:16:20.643 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0018760410603135824 boss7 23:16:20.643 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss7 23:16:20.643 [Lua] > continuing spline boss7 index: 3 retries: 0 23:16:20.733 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss7 23:16:20.733 [Lua] > continuing spline boss7 index: 4 retries: 0 23:16:20.755 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss7 23:16:20.755 [Lua] > spline completed boss7 retries: 0 23:16:20.954 [Lua] Init group template: spline_patrol 23:16:21.081 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 32 23:16:21.334 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 7 31 23:16:21.949 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 15 30 23:16:26.978 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:16:27.529 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 0 23:16:27.529 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 1212304 23:16:33.521 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:16:38.041 [Lua] event horde ends! 23:16:38.054 [Lua] event horde ends! 23:16:43.812 [Lua] main_path_player_far_away_check started 23:16:43.880 [Lua] main_path_player_far_away_check started 23:16:44.119 [Lua] main_path_player_far_away_check started 23:16:46.966 [Lua] main_path_player_far_away_check started 23:16:46.989 [Lua] main_path_player_far_away_check started 23:16:47.251 [Lua] main_path_player_far_away_check started 23:16:47.747 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cec4c916f2fddf66]' 23:16:50.055 [Lua] main_path_player_far_away_check started 23:16:50.369 [Lua] main_path_player_far_away_check started 23:16:50.878 [Lua] main_path_player_far_away_check started 23:16:51.906 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 23:16:51.919 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' 23:16:52.640 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 23:16:52.789 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 0 23:16:52.790 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 1212304 23:16:53.170 [Lua] main_path_player_far_away_check started 23:16:54.457 [Lua] main_path_player_far_away_check started 23:16:55.458 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[de0ec22470771b93]' 23:16:55.458 error: [Unit] Unit: '#ID[04a68e7d61fef81d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:16:56.314 [Lua] main_path_player_far_away_check started 23:16:56.352 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' 23:16:57.547 [Lua] main_path_player_far_away_check started 23:16:57.807 [Lua] main_path_player_far_away_check started 23:16:59.408 [Lua] main_path_player_far_away_check started 23:17:00.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 1044609 23:17:00.901 [Lua] main_path_player_far_away_check started 23:17:01.449 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 1100863 23:17:01.449 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 1100863 23:17:02.542 [Lua] main_path_player_far_away_check started 23:17:03.856 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 23:17:03.893 [Lua] state dead despawn 23:17:03.908 [Lua] [GameNetworkManager] destroying game object with go_id=71 23:17:03.909 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[740244d2cf0d39b9]' child 1: '#ID[17f4946bd337bda0]' child 2: '#ID[4fccf031bdcc12ab]' child 3: '#ID[72d79ffebaab4abc]' child 4: '#ID[2f59d2fa1ffcd6f9]' 23:17:03.909 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[c31a64b04186e624]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[1b309f0928506178]' child 6: '#ID[c3cf7dceba9963c4]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[a9de89b3197ad9c1]' 23:17:22.388 [Lua] state dead despawn 23:17:22.399 [Lua] [GameNetworkManager] destroying game object with go_id=69 23:17:22.399 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[70cc92c06d020a13]' child 1: '#ID[bf0663bbc0f6eddd]' child 2: '#ID[4dae862a2b8e469f]' child 3: '#ID[762a8fd18be82fcd]' child 4: '#ID[3eb32d44660fb257]' child 5: '#ID[bd4c6caa3c4c855d]' child 6: '#ID[07a1f837556de7db]' 23:17:22.400 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[d140ec534754768c]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[e1cf3f244ef28827]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[e70169f58e936e93]' child 7: '#ID[d87f11e7f70b9738]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[4b30a7733ddf8fb4]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[16077a3124c96a19]' 23:17:27.665 [Lua] state dead despawn 23:17:27.677 [Lua] [GameNetworkManager] destroying game object with go_id=67 23:17:27.678 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b6aa0ac764b6f845]' child 1: '#ID[bf145967a7bc994c]' child 2: '#ID[836f5748bf1f102d]' child 3: '#ID[0985c824f8668331]' 23:17:27.678 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[a14d2cac366ceeb0]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[3c4225db67ab06a6]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[2e95dbdcce3cdc2e]' 23:17:29.114 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000105b0d1a8 5 23:17:29.116 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 23:17:29.116 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:17:29.116 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 23:17:29.116 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:17:29.116 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 23:17:29.116 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:17:29.116 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 23:17:29.116 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:17:29.116 [Lua] TalentExtension:_send_rpc_sync_talents 542 23:17:29.116 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 23:17:29.116 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=543 23:17:45.803 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 23:17:45.803 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 23:17:45.804 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:17:47.595 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000105b0d1a8 2 23:17:47.597 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 23:17:47.597 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:17:47.597 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 23:17:47.597 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:17:47.597 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 23:17:47.597 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:17:47.597 [Lua] TalentExtension:_send_rpc_sync_talents 549 23:17:47.597 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 23:17:47.597 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=550 23:17:52.826 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000105b0d1a8 6 23:17:52.828 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 23:17:52.828 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:17:52.828 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 23:17:52.828 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:17:52.828 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 23:17:52.828 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:17:52.828 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 23:17:52.828 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:17:52.829 [Lua] TalentExtension:_send_rpc_sync_talents 555 23:17:52.829 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.97499999999999998) 23:17:52.829 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=556 23:17:53.196 [Lua] main_path_player_far_away_check started 23:17:55.396 [Lua] fence jumping 23:17:56.636 [Lua] simple los failed 23:17:57.889 [Lua] ready to jump failed 23:17:58.671 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:17:58.683 [Lua] Spline already found! 23:17:58.711 [Lua] Init group template: spline_patrol 23:17:58.736 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 23:17:58.949 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:17:59.771 [Lua] simple los failed 23:18:08.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 0 23:18:08.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 0 23:18:09.969 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c786, position: 83264 23:18:12.839 [Window] Window => inactive 23:18:21.165 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1531411200, lt:load_next_level, extra_packages:{ }) 23:18:21.165 [Lua] [NetworkServer] Entering post game 23:18:21.165 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit InGame 23:18:21.165 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InPostGame 23:18:21.166 [Save] Saving `save_data` 23:18:21.166 [Lua] gm_event_end_conditions_met false true 23:18:21.166 [Lua] Game lost 23:18:21.168 [Save] Save done 23:18:21.168 [Save] Saving `save_data` 23:18:21.171 [Save] Save done 23:18:21.180 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:18:21.196 [Lua] generate_backend_stats 110000105b0d1a8:1 23:18:21.260 [Lua] [PlayFabMirrorBase] Force commit 23:18:21.260 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 23:18:21.260 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:18:21.260 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:18:21.261 [Save] Saving `save_data` 23:18:21.264 [Save] Save done 23:18:21.266 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = false 23:18:21.266 [Lua] [PlayFabMirrorBase] commit result "success", "13" 23:18:21.266 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:18:21.266 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 38 23:18:21.266 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 23:18:21.266 error: [ResourcePackage] Synchronous package load of '#ID[f9eb278e]'. This is a blocking action and should be avoided. 23:18:21.344 [Lua] defeat table: 00000000102F8EC0 nil 23:18:21.349 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 38 2 23:18:22.147 [Lua] [PlayFabRequestQueue] EAC Enabled! 38 23:18:22.147 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 38 23:18:22.702 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 38 23:18:26.245 [Window] Window => active 23:18:28.110 [Window] Window => inactive 23:18:29.120 [Lua] ConflictDirector - destroy all units 23:18:29.123 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0ba5019a02792c5c]' 23:18:29.123 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:18:29.132 [Lua] [LevelTransitionHandler] promote_next_level_data 23:18:29.132 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 23:18:29.132 [Lua] [SharedState] network_state_110000105b0d1a8: level_key:0:0:0:0 = inn_level 23:18:29.132 [Lua] [SharedState] network_state_110000105b0d1a8: level_seed:0:0:0:0 = 0 23:18:29.132 [Lua] [SharedState] network_state_110000105b0d1a8: conflict_director:0:0:0:0 = inn_level 23:18:29.132 [Lua] [SharedState] network_state_110000105b0d1a8: locked_director_functions:0:0:0:0 = {} 23:18:29.132 [Lua] [SharedState] network_state_110000105b0d1a8: game_mode:0:0:0:0 = inn 23:18:29.132 [Lua] [SharedState] network_state_110000105b0d1a8: mechanism:0:0:0:0 = adventure 23:18:29.132 [Lua] [SharedState] network_state_110000105b0d1a8: environment_variation_id:0:0:0:0 = 0 23:18:29.132 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty:0:0:0:0 = normal 23:18:29.132 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty_tweak:0:0:0:0 = 0 23:18:29.132 [Lua] [SharedState] network_state_110000105b0d1a8: level_session_id:0:0:0:0 = 1531411200 23:18:29.132 [Lua] [SharedState] network_state_110000105b0d1a8: level_transition_type:0:0:0:0 = load_next_level 23:18:29.132 [Lua] [SharedState] network_state_110000105b0d1a8: extra_packages:0:0:0:0 = {} 23:18:29.132 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 23:18:29.132 [Lua] TRANSITION nil nil load_next_level 23:18:29.132 [Lua] Transition type "load_next_level", is server: true 23:18:29.132 [Lua] [GameNetworkManager] Leaving game... 23:18:29.132 [Lua] [GameNetworkManager] Shutting down game session host. 23:18:29.132 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:18:29.132 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:18:29.132 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=631.60 23:18:29.141 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:18:30.307 [Lua] Set lobby begin: 23:18:30.307 [Lua] Lobby data twitch_enabled = false 23:18:30.307 [Lua] Lobby data selected_mission_id = military 23:18:30.307 [Lua] Lobby data num_players = 1 23:18:30.307 [Lua] Lobby data difficulty_tweak = 0 23:18:30.308 [Lua] Lobby data host = 110000105b0d1a8 23:18:30.308 [Lua] Lobby data matchmaking_type = 2 23:18:30.308 [Lua] Lobby data is_private = true 23:18:30.308 [Lua] Lobby data match_started = true 23:18:30.308 [Lua] Lobby data difficulty = hardest 23:18:30.308 [Lua] Lobby data player_slot_1 = 0:0 23:18:30.308 [Lua] Lobby data player_slot_4 = 0:0 23:18:30.308 [Lua] Lobby data unique_server_name = Benjiro 23:18:30.308 [Lua] Lobby data quick_game = false 23:18:30.308 [Lua] Lobby data country_code = SE 23:18:30.308 [Lua] Lobby data matchmaking = false 23:18:30.308 [Lua] Lobby data power_level = 0 23:18:30.308 [Lua] Lobby data mission_id = military 23:18:30.308 [Lua] Lobby data mechanism = adventure 23:18:30.308 [Lua] Lobby data player_slot_5 = 0:0 23:18:30.308 [Lua] Lobby data player_slot_2 = 0:0 23:18:30.308 [Lua] Lobby data network_hash = 35577e51b360aa03 23:18:30.308 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:18:30.308 [Lua] Lobby data eac_authorized = true 23:18:30.308 [Lua] Set lobby end. 23:18:31.152 [Lua] [Managers] Calling function on all managers: 23:18:31.153 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 1 23:18:31.153 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = false 23:18:31.153 [Lua] Clearing all global lookup lists 23:18:31.153 [Lua] [IngamePlayerListUI] - Destroy 23:18:31.153 [Lua] [GamePadEquipmentUI] - Destroy 23:18:31.153 [Lua] [EquipmentUI] - Destroy 23:18:31.153 [Lua] [AbilityUI] - Destroy 23:18:31.153 [Lua] [GamePadAbilityUI] - Destroy 23:18:31.153 [Lua] [IngameUI] destroy 23:18:31.153 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:18:31.153 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 5 23:18:31.154 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"}] 23:18:31.154 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 2 23:18:31.154 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:18:31.154 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 6 23:18:31.154 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[740244d2cf0d39b9]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[17f4946bd337bda0]' child 3: '#ID[4fccf031bdcc12ab]' child 4: '#ID[72d79ffebaab4abc]' child 5: '#ID[2f59d2fa1ffcd6f9]' 23:18:31.154 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[70cc92c06d020a13]' child 1: '#ID[bf0663bbc0f6eddd]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[4dae862a2b8e469f]' child 4: '#ID[762a8fd18be82fcd]' child 5: '#ID[3eb32d44660fb257]' child 6: '#ID[bd4c6caa3c4c855d]' child 7: '#ID[07a1f837556de7db]' 23:18:31.155 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b6aa0ac764b6f845]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[bf145967a7bc994c]' child 3: '#ID[836f5748bf1f102d]' child 4: '#ID[0985c824f8668331]' 23:18:31.155 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[c31a64b04186e624]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[1b309f0928506178]' child 5: '#ID[c3cf7dceba9963c4]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[a9de89b3197ad9c1]' 23:18:31.155 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d140ec534754768c]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[e1cf3f244ef28827]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[e70169f58e936e93]' child 7: '#ID[d87f11e7f70b9738]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[4b30a7733ddf8fb4]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[16077a3124c96a19]' 23:18:31.155 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[a14d2cac366ceeb0]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[3c4225db67ab06a6]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2e95dbdcce3cdc2e]' 23:18:31.157 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0375b1ebf144e1d9]' child 1: '#ID[ba1589c605d2b520]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[0b0c9f6de5442140]' child 4: '#ID[b4fcfdce18725e40]' child 5: '#ID[a63947aa9cf1b0ef]' 23:18:31.162 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 23:18:31.163 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 23:18:31.163 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 23:18:31.164 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cec4c916f2fddf66]' 23:18:31.164 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:18:31.165 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 23:18:31.166 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:18:31.168 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92ab1ce4280c25d7]' child 1: '#ID[74da6222e522f181]' child 2: '#ID[a35f2ea23ae5019a]' 23:18:31.168 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[e49b9a622520362d]' 23:18:31.168 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:18:31.248 error: [Unit] Unit: '#ID[fd0efc590404abd1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ea3b8f9c9d93f9d0]' 23:18:31.267 [Lua] [Managers] Destroying manager group: 23:18:31.269 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[063fa0dc4439fa96]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[619b3d3019f207dc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[f7cd4f8094cb1102]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[869ed3cba8e82a77]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[198756725522728c]' 23:18:31.277 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:18:31.396 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 23:18:31.396 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 23:18:31.397 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 23:18:31.398 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 23:18:31.400 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 23:18:31.402 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 23:18:31.403 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 23:18:31.404 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 23:18:31.404 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:18:31.404 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 23:18:31.406 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 23:18:31.406 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 23:18:31.407 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 23:18:31.408 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 23:18:31.410 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 23:18:31.411 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 23:18:31.413 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 23:18:31.414 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 23:18:31.416 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 23:18:31.417 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 23:18:31.420 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 23:18:31.421 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 23:18:31.421 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 23:18:31.422 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 23:18:31.424 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 23:18:31.426 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 23:18:31.429 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 23:18:31.429 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 23:18:31.431 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 23:18:31.436 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 23:18:31.436 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit InPostGame 23:18:31.436 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Loading 23:18:31.436 [Lua] [Matchmaking] unregister rpcs 23:18:31.436 [Lua] ############### UNLOADING PACKAGES ############### 23:18:31.436 [Lua] [Managers] Calling function on all managers: 23:18:31.436 [Lua] [Managers] Destroying manager group: 23:18:31.436 [Lua] [Gamestate] Enter state StateLoading 23:18:31.440 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:18:31.441 [Lua] Found camera: end_screen_camera 23:18:31.441 [Lua] Found camera: end_screen_camera 23:18:31.441 [Lua] Found camera: end_screen_camera 23:18:31.441 [Lua] Found camera: end_screen_camera 23:18:31.441 [Lua] Found camera: end_screen_camera 23:18:31.441 [Lua] Found camera: end_screen_camera 23:18:31.441 [Lua] Found camera: end_screen_camera 23:18:31.441 [Lua] Found camera: end_screen_camera 23:18:31.441 [Lua] Found camera: end_screen_camera 23:18:31.441 [Lua] Found camera: end_screen_camera 23:18:31.441 [Lua] Found camera: end_screen_camera 23:18:31.441 [Lua] [EndViewState] Enter Substate EndViewStateSummary 23:18:31.442 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:18:31.442 [Lua] [Matchmaking] register rpcs 23:18:31.442 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:18:31.443 [Lua] registering RPCs 23:18:31.443 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:18:31.443 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 23:18:31.443 [Lua] Set lobby begin: 23:18:31.443 [Lua] Lobby data twitch_enabled = false 23:18:31.443 [Lua] Lobby data selected_mission_id = inn_level 23:18:31.443 [Lua] Lobby data num_players = 1 23:18:31.443 [Lua] Lobby data difficulty_tweak = 0 23:18:31.443 [Lua] Lobby data host = 110000105b0d1a8 23:18:31.443 [Lua] Lobby data matchmaking_type = 3 23:18:31.443 [Lua] Lobby data is_private = true 23:18:31.443 [Lua] Lobby data match_started = true 23:18:31.443 [Lua] Lobby data difficulty = hardest 23:18:31.443 [Lua] Lobby data player_slot_1 = 0:0 23:18:31.443 [Lua] Lobby data player_slot_4 = 0:0 23:18:31.443 [Lua] Lobby data unique_server_name = Benjiro 23:18:31.443 [Lua] Lobby data quick_game = false 23:18:31.443 [Lua] Lobby data country_code = SE 23:18:31.443 [Lua] Lobby data matchmaking = false 23:18:31.443 [Lua] Lobby data power_level = 0 23:18:31.443 [Lua] Lobby data mission_id = inn_level 23:18:31.443 [Lua] Lobby data mechanism = adventure 23:18:31.443 [Lua] Lobby data player_slot_5 = 0:0 23:18:31.443 [Lua] Lobby data player_slot_2 = 0:0 23:18:31.443 [Lua] Lobby data network_hash = 35577e51b360aa03 23:18:31.443 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:18:31.443 [Lua] Lobby data eac_authorized = true 23:18:31.443 [Lua] Set lobby end. 23:18:31.488 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 23:18:31.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 23:18:31.488 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 23:18:31.488 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:18:31.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, ProfileSynchronizer 23:18:31.489 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 23:18:31.490 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 23:18:31.490 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 23:18:31.490 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3, ProfileSynchronizer 23:18:31.490 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer 23:18:31.490 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02, ProfileSynchronizer 23:18:31.490 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, ProfileSynchronizer 23:18:31.491 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:18:31.491 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer 23:18:31.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 23:18:31.491 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:18:31.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer 23:18:31.491 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:18:31.494 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 23:18:31.494 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer 23:18:31.494 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer -> Package still referenced, NOT unloaded: 23:18:31.497 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 23:18:31.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer 23:18:31.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, ProfileSynchronizer 23:18:31.497 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:18:31.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer 23:18:31.500 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 23:18:31.502 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer 23:18:31.503 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:18:31.503 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 23:18:31.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 23:18:31.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2, ProfileSynchronizer 23:18:31.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer 23:18:31.505 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 23:18:31.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 23:18:31.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, ProfileSynchronizer 23:18:31.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer 23:18:31.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, ProfileSynchronizer 23:18:31.505 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, ProfileSynchronizer 23:18:31.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 23:18:31.506 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 23:18:31.506 [Lua] [StateLoading] load_current_level 23:18:31.506 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 23:18:31.506 [Umbra] Unload tome 23:18:31.506 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military_meta, military 23:18:31.541 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, military 23:18:31.547 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military_common, military 23:18:31.547 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 23:18:31.547 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 23:18:31.547 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 23:18:31.547 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 23:18:31.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 23:18:31.646 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 23:18:31.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 23:18:32.127 [Window] Window => active 23:18:32.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x3e0ba, position: 4813914 23:18:33.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 23:18:33.179 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 23:18:33.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 23:18:36.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 23:18:36.512 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 23:18:36.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 23:18:36.529 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 23:18:36.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 23:18:36.567 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 23:18:36.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:18:36.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:18:36.646 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:18:36.664 [Lua] [LevelTransitionHandler] Level load completed! 23:18:36.664 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 23:18:36.666 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:18:36.666 [Lua] checking dlc's against conflict directors 23:18:36.667 [Lua] number of factions to include 2 23:18:36.667 [Lua] Updated list weights for random: 23:18:36.667 [Lua] skaven, 0.42 (0.00-0.42) 23:18:36.667 [Lua] chaos, 0.42 (0.42-0.83) 23:18:36.667 [Lua] beastmen, 0.17 (0.83-1.00) 23:18:36.667 [Lua] Rolled random faction: 0.27856689691543579 skaven 23:18:36.667 [Lua] Updated list weights for random: 23:18:36.667 [Lua] beastmen, 0.29 (0.00-0.29) 23:18:36.667 [Lua] chaos, 0.71 (0.29-1.00) 23:18:36.667 [Lua] Rolled random faction: 0.81953376531600952 chaos 23:18:36.667 [Lua] number of factions added 2 23:18:36.667 [Lua] --- --- --- 23:18:36.667 [Lua] Starting... difficulty 'normal' 23:18:36.667 [Lua] These are the starting conflict directors: 23:18:36.667 [Lua] inn_level 23:18:36.667 [Lua] --- --- --- 23:18:36.667 [Lua] 23:18:36.667 [Lua] DONE! Found the following directors: 23:18:36.667 [Lua] (free: 35), Master hash is: 23:18:36.667 [Lua] [EnemyPackageLoader] breed_lookup: { } 23:18:36.667 [Lua] load_startup_enemy_packages: -------------- 23:18:36.667 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:18:36.667 [Lua] critter_rat 23:18:36.681 [Lua] ### Received rpc_level_loaded 23:18:36.681 [Lua] #### Has state machine: true, peer_id: 110000105b0d1a8, level_id: 78 23:18:36.681 [Lua] Peer 110000105b0d1a8 has loaded the level and all enemies are loaded 23:18:36.697 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Loading 23:18:36.697 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter LoadingProfilePackages 23:18:36.714 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit LoadingProfilePackages 23:18:36.714 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForEnterGame 23:18:36.714 [Lua] ### Received rpc_level_loaded 23:18:36.714 [Lua] #### Has state machine: false, peer_id: 110000105b0d1a8, level_id: 78 23:18:36.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:18:36.730 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:18:36.732 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 23:18:36.732 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:18:36.732 [Lua] Starting async level spawning of levels/inn/world 23:18:36.732 [Umbra] Init version: 3.4.15 :: 16 threads 23:18:36.913 [Lua] Async level spawning done 23:18:38.285 [Lua] [EndViewState] Exit Substate EndViewStateSummary 23:18:38.285 [Lua] [PlayState] Enter Substate EndViewStateScore 23:18:42.254 [Lua] [PlayState] Exit Substate EndViewStateScore 23:18:42.255 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:18:43.261 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:18:43.261 [Lua] [Matchmaking] unregister rpcs 23:18:43.262 [Lua] Set lobby begin: 23:18:43.262 [Lua] Lobby data twitch_enabled = false 23:18:43.262 [Lua] Lobby data selected_mission_id = inn_level 23:18:43.262 [Lua] Lobby data num_players = 1 23:18:43.262 [Lua] Lobby data difficulty_tweak = 0 23:18:43.262 [Lua] Lobby data host = 110000105b0d1a8 23:18:43.262 [Lua] Lobby data matchmaking_type = 3 23:18:43.262 [Lua] Lobby data is_private = true 23:18:43.262 [Lua] Lobby data match_started = true 23:18:43.262 [Lua] Lobby data difficulty = hardest 23:18:43.262 [Lua] Lobby data player_slot_1 = 0:0 23:18:43.262 [Lua] Lobby data player_slot_4 = 0:0 23:18:43.262 [Lua] Lobby data unique_server_name = Benjiro 23:18:43.262 [Lua] Lobby data quick_game = false 23:18:43.262 [Lua] Lobby data country_code = SE 23:18:43.262 [Lua] Lobby data matchmaking = false 23:18:43.262 [Lua] Lobby data power_level = 0 23:18:43.262 [Lua] Lobby data mission_id = inn_level 23:18:43.262 [Lua] Lobby data mechanism = adventure 23:18:43.262 [Lua] Lobby data player_slot_5 = 0:0 23:18:43.262 [Lua] Lobby data player_slot_2 = 0:0 23:18:43.262 [Lua] Lobby data network_hash = 35577e51b360aa03 23:18:43.262 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:18:43.262 [Lua] Lobby data eac_authorized = true 23:18:43.262 [Lua] Set lobby end. 23:18:43.262 [Lua] [Managers] Destroying manager group: 23:18:43.263 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 23:18:43.263 [Lua] [Gamestate] Enter StateIngame HOST 23:18:43.263 [Lua] [Managers] Calling function on all managers: 23:18:43.263 [Lua] <>level = inn_level<> 23:18:43.263 [Lua] Set lobby begin: 23:18:43.263 [Lua] Lobby data twitch_enabled = false 23:18:43.263 [Lua] Lobby data selected_mission_id = inn_level 23:18:43.263 [Lua] Lobby data num_players = 1 23:18:43.263 [Lua] Lobby data difficulty_tweak = 0 23:18:43.263 [Lua] Lobby data host = 110000105b0d1a8 23:18:43.263 [Lua] Lobby data matchmaking_type = 3 23:18:43.263 [Lua] Lobby data is_private = true 23:18:43.263 [Lua] Lobby data match_started = true 23:18:43.263 [Lua] Lobby data difficulty = hardest 23:18:43.263 [Lua] Lobby data player_slot_1 = 0:0 23:18:43.263 [Lua] Lobby data player_slot_4 = 0:0 23:18:43.263 [Lua] Lobby data unique_server_name = Benjiro 23:18:43.263 [Lua] Lobby data quick_game = false 23:18:43.263 [Lua] Lobby data country_code = SE 23:18:43.263 [Lua] Lobby data matchmaking = false 23:18:43.263 [Lua] Lobby data power_level = 0 23:18:43.263 [Lua] Lobby data mission_id = inn_level 23:18:43.264 [Lua] Lobby data mechanism = adventure 23:18:43.264 [Lua] Lobby data player_slot_5 = 0:0 23:18:43.264 [Lua] Lobby data player_slot_2 = 0:0 23:18:43.264 [Lua] Lobby data network_hash = 35577e51b360aa03 23:18:43.264 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:18:43.264 [Lua] Lobby data eac_authorized = true 23:18:43.264 [Lua] Set lobby end. 23:18:43.264 [Lua] [StateIngame] Server ingame 23:18:43.266 [Lua] Set lobby begin: 23:18:43.266 [Lua] Lobby data twitch_enabled = false 23:18:43.266 [Lua] Lobby data selected_mission_id = inn_level 23:18:43.266 [Lua] Lobby data num_players = 1 23:18:43.266 [Lua] Lobby data difficulty_tweak = 0 23:18:43.266 [Lua] Lobby data host = 110000105b0d1a8 23:18:43.266 [Lua] Lobby data matchmaking_type = 3 23:18:43.266 [Lua] Lobby data is_private = true 23:18:43.266 [Lua] Lobby data match_started = true 23:18:43.266 [Lua] Lobby data difficulty = normal 23:18:43.266 [Lua] Lobby data player_slot_1 = 0:0 23:18:43.267 [Lua] Lobby data player_slot_4 = 0:0 23:18:43.267 [Lua] Lobby data unique_server_name = Benjiro 23:18:43.267 [Lua] Lobby data quick_game = false 23:18:43.267 [Lua] Lobby data country_code = SE 23:18:43.267 [Lua] Lobby data matchmaking = false 23:18:43.267 [Lua] Lobby data power_level = 0 23:18:43.267 [Lua] Lobby data mission_id = inn_level 23:18:43.267 [Lua] Lobby data mechanism = adventure 23:18:43.267 [Lua] Lobby data player_slot_5 = 0:0 23:18:43.267 [Lua] Lobby data player_slot_2 = 0:0 23:18:43.267 [Lua] Lobby data network_hash = 35577e51b360aa03 23:18:43.267 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:18:43.267 [Lua] Lobby data eac_authorized = true 23:18:43.267 [Lua] Set lobby end. 23:18:43.267 [Lua] [Matchmaking] register rpcs 23:18:43.267 [Lua] GameNetworkManager:init... creating game session 23:18:43.267 [Lua] Host GameSession.make_game_session_host with session: 23:18:43.267 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:18:43.267 [Lua] [GameNetworkManager] My own peer_id = 110000105b0d1a8 23:18:43.267 [Lua] [GameNetworkManager] self.is_server = true 23:18:43.267 [Network] Setting artificial MTU limit to 65536 23:18:43.277 [Lua] Switching ConflictSettings: to: inn_level 23:18:43.277 [Lua] pacing=disabled 23:18:43.277 [Lua] roaming=nil 23:18:43.277 [Lua] disabled=false 23:18:43.277 [Lua] pack_spawning=disabled 23:18:43.277 [Lua] contained_breeds=nil 23:18:43.277 [Lua] boss=disabled 23:18:43.277 [Lua] horde=disabled 23:18:43.277 [Lua] specials=disabled 23:18:43.277 [Lua] name=inn_level 23:18:43.277 [Lua] intensity=disabled 23:18:43.277 [Lua] --- 23:18:43.277 [Lua] [LevelAnalysis] set_random_seed( 0) 23:18:43.280 [Lua] [AIInterestPointSystem] Level Seed: 0 23:18:43.280 [Lua] 23:18:43.280 [Lua] [entity_system_bag] = table 23:18:43.280 [Lua] [entity_system_bag] = metatable 23:18:43.280 [Lua] [startup_data] = table 23:18:43.280 [Lua] [entity_manager] = table 23:18:43.280 [Lua] [entity_manager] = metatable 23:18:43.280 [Lua] [unit_spawner] = table 23:18:43.280 [Lua] [unit_spawner] = metatable 23:18:43.280 [Lua] [unit_storage] = table 23:18:43.280 [Lua] [unit_storage] = metatable 23:18:43.280 [Lua] [dice_keeper] = table 23:18:43.280 [Lua] [dice_keeper] = metatable 23:18:43.280 [Lua] [is_server] = true (boolean) 23:18:43.280 [Lua] [world] = [World] 23:18:43.280 [Lua] [system_api] = table 23:18:43.280 [Lua] [entity_system] = table 23:18:43.280 [Lua] [entity_system] = metatable 23:18:43.280 [Lua] [network_lobby] = table 23:18:43.280 [Lua] [network_lobby] = metatable 23:18:43.280 [Lua] [profile_synchronizer] = table 23:18:43.280 [Lua] [profile_synchronizer] = metatable 23:18:43.280 [Lua] [level_transition_handler] = table 23:18:43.280 [Lua] [level_transition_handler] = metatable 23:18:43.280 [Lua] [num_local_human_players] = 1 (number) 23:18:43.280 [Lua] [statistics_db] = table 23:18:43.280 [Lua] [statistics_db] = metatable 23:18:43.280 [Lua] [network_server] = table 23:18:43.280 [Lua] [network_server] = metatable 23:18:43.280 [Lua] [input_manager] = table 23:18:43.280 [Lua] [input_manager] = metatable 23:18:43.280 [Lua] [network_clock] = table 23:18:43.280 [Lua] [network_clock] = metatable 23:18:43.280 [Lua] [network_transmit] = table 23:18:43.280 [Lua] [network_transmit] = metatable 23:18:43.280 [Lua] [free_flight_manager] = table 23:18:43.280 [Lua] [free_flight_manager] = metatable 23:18:43.280 [Lua] [network_manager] = table 23:18:43.280 [Lua] [network_manager] = metatable 23:18:43.280 [Lua] [network_event_delegate] = table 23:18:43.280 [Lua] [network_event_delegate] = metatable 23:18:43.280 [Lua] 23:18:43.280 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:18:43.280 [Lua] ignoring extension VersusInteractObjectiveExtension 23:18:43.280 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:18:43.280 [Lua] ignoring extension VersusSocketObjectiveExtension 23:18:43.280 [Lua] ignoring extension VersusTargetObjectiveExtension 23:18:43.280 [Lua] ignoring extension VersusMissionObjectiveExtension 23:18:43.281 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:18:43.287 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 23:18:43.287 [Lua] [AchievementManager] Achievements using the steam platform 23:18:43.287 [Lua] PlayerManager:add_player player_1 23:18:43.384 [Lua] [StateIngame] Level seed: 0 23:18:43.389 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 23:18:43.389 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 23:18:43.389 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 23:18:43.389 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1, async-read, 23:18:43.389 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read, 23:18:43.389 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 23:18:43.389 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 23:18:43.389 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 23:18:43.390 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 23:18:43.390 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 23:18:43.390 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 23:18:43.390 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_5, async-read, 23:18:43.390 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4, async-read, 23:18:43.390 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2, async-read, 23:18:43.390 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_1, async-read, 23:18:43.390 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 23:18:43.390 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 23:18:43.390 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bugmans_painting_wood_base_1, async-read, 23:18:43.391 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_3, async-read, 23:18:43.393 [Lua] [LevelAnalysis] set_random_seed( 0) 23:18:43.396 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9 23:18:43.396 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10 23:18:43.397 [Lua] [IngameUI] init 23:18:43.411 [SteamVoipClient] select_out(110000105b0d1a8, off) 23:18:43.414 [Lua] cb_razer_chroma_setup 23:18:43.463 [Lua] [Matchmaking] Cancelling matchmaking 23:18:43.463 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:18:43.463 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:18:43.463 [Lua] Set lobby begin: 23:18:43.463 [Lua] Lobby data twitch_enabled = false 23:18:43.463 [Lua] Lobby data selected_mission_id = inn_level 23:18:43.463 [Lua] Lobby data num_players = 1 23:18:43.463 [Lua] Lobby data difficulty_tweak = 0 23:18:43.463 [Lua] Lobby data host = 110000105b0d1a8 23:18:43.463 [Lua] Lobby data matchmaking_type = 3 23:18:43.463 [Lua] Lobby data is_private = true 23:18:43.463 [Lua] Lobby data match_started = true 23:18:43.463 [Lua] Lobby data difficulty = normal 23:18:43.463 [Lua] Lobby data player_slot_1 = 0:0 23:18:43.464 [Lua] Lobby data player_slot_4 = 0:0 23:18:43.464 [Lua] Lobby data unique_server_name = Benjiro 23:18:43.464 [Lua] Lobby data quick_game = false 23:18:43.464 [Lua] Lobby data country_code = SE 23:18:43.464 [Lua] Lobby data matchmaking = false 23:18:43.464 [Lua] Lobby data power_level = 835 23:18:43.464 [Lua] Lobby data mission_id = inn_level 23:18:43.464 [Lua] Lobby data mechanism = adventure 23:18:43.464 [Lua] Lobby data player_slot_5 = 0:0 23:18:43.464 [Lua] Lobby data player_slot_2 = 0:0 23:18:43.464 [Lua] Lobby data network_hash = 35577e51b360aa03 23:18:43.464 [Lua] Lobby data player_slot_3 = 110000105b0d1a8:1 23:18:43.464 [Lua] Lobby data eac_authorized = true 23:18:43.464 [Lua] Set lobby end. 23:18:43.464 [Flow] complete_skittergate_legend true 23:18:43.464 [Flow] complete_all_helmgart_levels_recruit true 23:18:43.465 [Flow] WitchHunterLevel:35 23:18:43.465 [Flow] LeaderYes 23:18:43.465 [Flow] ALL PC XP:279985 23:18:43.465 [Flow] Has "bogenhafen" DLC:true 23:18:43.465 [Flow] WH XP:60850 23:18:43.465 [Flow] Number of crafted items:276 23:18:43.465 [Flow] Sum of Powe Levels:1500 23:18:43.465 [Flow] lodestone diff 1:false 23:18:43.465 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:18:43.467 [Lua] CurrentConflictSettings inn_level 23:18:43.467 [Lua] [ConflictDirector] conflict_director is ai_ready 23:18:43.467 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:18:43.467 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:18:43.468 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:18:43.468 [Lua] Forming navigation groups in one frame 23:18:43.468 [Lua] Forming navigation groups 23:18:43.482 [Lua] NavigationGroupManager -> calulation time A: 0.014000000000123691 23:18:43.483 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 23:18:43.483 [Lua] number of nav groups: 42 23:18:43.483 [Lua] number of refined nav groups : 23 23:18:43.484 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 23:18:43.484 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 23:18:43.485 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:18:43.485 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 23:18:43.487 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:18:43.487 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:18:43.487 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:18:43.487 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=31 23:18:43.487 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:18:43.487 [Lua] [Managers] Calling function on all managers: 23:18:43.509 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForEnterGame 23:18:43.509 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForGameObjectSync 23:18:43.604 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForGameObjectSync 23:18:43.604 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForPlayers 23:18:43.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 23:18:43.605 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 23:18:43.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 23:18:43.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 23:18:43.622 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForPlayers 23:18:43.622 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InGame 23:18:43.623 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = true 23:18:43.628 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 23:18:43.630 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:18:43.630 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:18:43.630 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:18:43.630 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:18:43.630 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:18:43.630 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:18:43.630 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:18:43.630 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:18:43.630 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:18:43.630 [Lua] TalentExtension:_send_rpc_sync_talents 33 23:18:43.630 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:18:43.630 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 23:18:43.630 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 23:18:43.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 23:18:43.642 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 23:18:43.642 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 23:18:43.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 23:18:43.663 [Lua] Players are leaving the safe zone 23:18:43.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 23:18:43.682 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 23:18:43.682 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 23:18:43.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 23:18:43.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 23:18:43.731 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 23:18:43.731 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 23:18:43.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 23:18:43.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 23:18:43.769 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 23:18:43.770 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 23:18:43.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:18:43.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:18:43.810 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:18:43.810 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 23:18:43.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 23:18:43.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 23:18:43.850 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 23:18:43.850 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 23:18:43.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 23:18:43.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 23:18:43.896 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 23:18:43.897 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 23:18:43.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:18:43.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:18:43.932 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:18:43.932 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 23:18:43.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:18:43.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:18:43.953 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:18:43.953 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 23:18:43.992 [Lua] StateInGameRunning:_game_actually_starts() 23:18:43.992 [Lua] [GameModeInn] Start menu closed 23:18:43.992 [Lua] [GameModeInn] Start menu opened 23:18:43.992 [Lua] ################################################################################################################# 23:18:43.992 [Lua] [Loading Time]: 00:00:13 [Transition]: military-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:18:43.992 [Lua] ################################################################################################################# 23:18:43.992 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 23:18:43.992 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = true 23:18:44.006 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 23:18:44.226 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 23:18:44.226 [Lua] Commit load time data 23:18:44.368 [Flow] DISABLE 23:18:44.860 [Lua] [IngameUI] menu view on_enter hero_view 23:18:44.866 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09803530 23:18:44.866 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:18:44.881 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 23:18:44.882 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:18:44.883 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:18:44.883 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:18:44.886 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:18:45.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:18:45.141 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:18:45.163 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:18:45.163 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:18:45.163 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:18:45.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:18:45.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:18:45.191 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:18:45.191 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:18:45.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:18:45.191 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:18:45.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:18:47.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:18:47.202 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:18:47.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:18:47.202 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:18:47.212 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000105b0d1a8:1) 23:18:47.212 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_05":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_dw_pick_01_t4\/wpn_dw_pick_01_t4_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_3p":false,"wwise\/handgun":false},"inventory_id":1079229824,"first_person":{"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_pick_01_t4\/wpn_dw_pick_01_t4_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_05":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_pick_01_t4\/wpn_dw_pick_01_t4":false,"wwise\/two_handed_axes":false}} 23:18:47.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4, ProfileSynchronizer, async-read, 23:18:47.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, ProfileSynchronizer 23:18:47.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1, ProfileSynchronizer 23:18:47.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_3p 23:18:47.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_3p 23:18:47.256 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4 23:18:47.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_3p, ProfileSynchronizer, async-read, 23:18:47.349 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4 23:18:47.349 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4 23:18:47.369 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 1079229824 23:18:52.686 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1, async-read, 23:18:52.686 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:18:52.705 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read, 23:18:52.705 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:18:52.724 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 23:18:52.724 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:18:52.932 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 23:18:52.932 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:18:53.559 [Lua] [PlayFabMirrorBase] _commit_internal "14" 23:18:53.559 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:18:53.582 [Lua] generate_backend_stats 110000105b0d1a8:1 23:18:53.647 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:18:53.647 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:18:53.647 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 40 23:18:53.654 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 40 23:18:54.076 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 40 23:18:54.083 [Lua] [PlayFabMirrorBase] commit result "success", "14" 23:18:57.274 [Lua] [IngameUI] menu view on_exit hero_view 23:18:57.279 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09803530 23:18:57.279 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:18:57.279 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 23:18:57.279 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:18:57.280 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:18:57.280 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:18:57.280 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:18:57.280 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:18:57.280 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:18:57.280 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:18:57.293 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:18:57.293 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:18:57.293 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 23:19:05.587 [Lua] [IngameUI] menu view on_enter hero_view 23:19:05.593 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09803530 23:19:05.593 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:19:05.608 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 23:19:05.608 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:19:05.610 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:19:05.610 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:19:05.615 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:19:05.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:19:05.870 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:19:05.892 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:19:05.892 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:19:05.892 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:19:05.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:19:05.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:19:05.913 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:19:05.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:19:05.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:19:05.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:19:05.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:19:07.414 [Lua] [PlayFabMirrorBase] _commit_internal "15" 23:19:07.414 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:19:07.437 [Lua] generate_backend_stats 110000105b0d1a8:1 23:19:07.506 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:19:07.506 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:19:07.513 [Lua] [PlayFabMirrorBase] commit result "success", "15" 23:20:10.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:20:10.499 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:20:10.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:20:10.499 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:20:10.512 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000105b0d1a8:1) 23:20:10.512 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_05":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"wwise\/handgun":false},"inventory_id":1167797504,"first_person":{"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_05":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3":false}} 23:20:10.530 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, ProfileSynchronizer, async-read, 23:20:10.530 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 23:20:10.548 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 23:20:10.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_3p, ProfileSynchronizer 23:20:10.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4, ProfileSynchronizer 23:20:10.556 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 23:20:10.556 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 23:20:10.556 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 23:20:10.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer, async-read, 23:20:10.627 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 23:20:10.627 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 23:20:10.627 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 23:20:10.681 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 23:20:10.681 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 23:20:10.701 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 1167797504 23:20:12.418 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:20:12.419 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:20:12.419 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:20:12.419 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:20:12.419 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:20:12.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:20:12.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:20:12.431 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:20:12.431 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 23:20:12.432 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:20:12.432 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 23:20:13.124 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 23:20:13.124 [Lua] TalentExtension:_send_rpc_sync_talents 33 23:20:13.124 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:20:13.125 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:20:13.126 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:20:13.131 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:20:13.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:20:13.380 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:20:13.402 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:20:13.402 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:20:13.402 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:20:13.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:20:13.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:20:13.426 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:20:13.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:20:13.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:20:13.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:20:13.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:20:13.674 [Lua] [IngameUI] menu view on_exit hero_view 23:20:13.678 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09803530 23:20:13.678 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:20:13.678 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 23:20:13.678 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:20:13.678 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:20:13.678 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:20:13.678 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:20:13.678 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:20:13.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:20:13.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:20:13.692 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:20:13.692 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:20:13.692 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 23:20:14.029 [Lua] [IngameUI] menu view on_enter character_selection 23:20:14.029 [Lua] hero_fullscreen_menu_on_enter 23:20:14.032 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fb6fbd0 23:20:14.033 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 23:20:14.044 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:14.044 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:14.044 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:14.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:14.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:14.044 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:14.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:14.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:14.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:14.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:14.044 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:14.044 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:20.282 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:20.282 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:20.282 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:20.282 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:20.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:20.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:20.282 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:20.282 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:20.282 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:20.485 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:20:20.485 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:20:20.486 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:20:20.530 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:20:20.530 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:20:20.535 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:20.535 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:20.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:20.535 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:20.535 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:20.535 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:20.535 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[740244d2] 23:20:20.535 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2b85fd7f] 23:20:21.633 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000105b0d1a8 23:20:21.633 [Lua] [SharedState] network_state_110000105b0d1a8: profile_index_reservation:0:0:3:0 = 23:20:21.634 [Lua] [SharedState] network_state_110000105b0d1a8: profile_index_reservation:0:0:4:0 = 110000105b0d1a8 23:20:21.634 [Lua] Set lobby begin: 23:20:21.634 [Lua] Lobby data twitch_enabled = false 23:20:21.634 [Lua] Lobby data selected_mission_id = inn_level 23:20:21.634 [Lua] Lobby data num_players = 1 23:20:21.634 [Lua] Lobby data difficulty_tweak = 0 23:20:21.634 [Lua] Lobby data host = 110000105b0d1a8 23:20:21.634 [Lua] Lobby data matchmaking_type = 3 23:20:21.634 [Lua] Lobby data is_private = true 23:20:21.634 [Lua] Lobby data match_started = true 23:20:21.634 [Lua] Lobby data difficulty = normal 23:20:21.634 [Lua] Lobby data player_slot_1 = 0:0 23:20:21.634 [Lua] Lobby data player_slot_4 = 110000105b0d1a8:1 23:20:21.634 [Lua] Lobby data unique_server_name = Benjiro 23:20:21.634 [Lua] Lobby data quick_game = false 23:20:21.634 [Lua] Lobby data country_code = SE 23:20:21.634 [Lua] Lobby data matchmaking = false 23:20:21.634 [Lua] Lobby data power_level = 835 23:20:21.634 [Lua] Lobby data mission_id = inn_level 23:20:21.634 [Lua] Lobby data mechanism = adventure 23:20:21.634 [Lua] Lobby data player_slot_5 = 0:0 23:20:21.634 [Lua] Lobby data player_slot_2 = 0:0 23:20:21.634 [Lua] Lobby data network_hash = 35577e51b360aa03 23:20:21.634 [Lua] Lobby data player_slot_3 = 0:0 23:20:21.634 [Lua] Lobby data eac_authorized = true 23:20:21.634 [Lua] Set lobby end. 23:20:21.634 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:1) to profile(4) career(2) 23:20:21.634 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = {} 23:20:21.634 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:20:21.634 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/bow":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":634925760,"first_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2":false,"wwise\/two_handed_axes":false}} 23:20:21.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 23:20:21.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, ProfileSynchronizer, async-read, 23:20:21.645 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 23:20:21.645 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read, 23:20:21.645 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:20:21.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read, 23:20:21.645 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 23:20:21.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2, ProfileSynchronizer, async-read, 23:20:21.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read, 23:20:21.645 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 23:20:21.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read, 23:20:21.645 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:20:21.645 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 23:20:21.650 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 23:20:21.650 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 23:20:21.650 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 23:20:21.651 [Lua] [GameNetworkManager] destroying game object with go_id=34 23:20:21.651 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[18b5d2a5bfe3c710]' child 1: '#ID[ba1589c605d2b520]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[0b0c9f6de5442140]' child 4: '#ID[a63947aa9cf1b0ef]' 23:20:21.651 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[aca5c5950daa19ed]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[f7cd4f8094cb1102]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[198756725522728c]' 23:20:21.653 [Save] Saving `save_data` 23:20:21.656 [Save] Save done 23:20:21.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, ProfileSynchronizer 23:20:21.660 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer 23:20:21.660 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, ProfileSynchronizer 23:20:21.660 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:20:21.660 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:20:21.664 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 23:20:21.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, ProfileSynchronizer 23:20:21.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, ProfileSynchronizer 23:20:21.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:20:21.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:20:21.670 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 23:20:21.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 23:20:21.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 23:20:21.693 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 23:20:21.749 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 23:20:21.749 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 23:20:21.749 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 23:20:21.750 [Lua] [IngameUI] menu view on_exit character_selection 23:20:21.750 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 23:20:21.750 [Lua] hero_fullscreen_menu_on_exit 23:20:21.752 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fb6fbd0 23:20:21.752 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:21.752 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:21.752 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:21.752 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:21.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:21.829 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 23:20:21.829 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 23:20:21.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 23:20:21.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 23:20:21.932 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 23:20:21.932 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 23:20:21.990 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 23:20:21.990 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 23:20:21.990 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 23:20:22.015 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 23:20:22.015 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 23:20:22.015 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 23:20:22.086 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 23:20:22.086 [Lua] [PackageManager] Force_load: wwise/bow 23:20:22.086 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 23:20:22.122 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 23:20:22.122 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 23:20:22.122 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:20:22.193 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:20:22.193 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:20:22.205 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 634925760 23:20:22.207 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-0.0129193, 1.3934, 5.01361), Vector4(0, 0, 0.704157, -0.710044)) 23:20:22.210 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:20:22.210 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:20:22.210 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:20:22.210 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:20:22.210 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:20:22.210 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:20:22.210 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:20:22.210 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:20:22.210 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:20:22.210 [Lua] TalentExtension:_send_rpc_sync_talents 44 23:20:22.210 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:20:22.210 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 23:20:22.210 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 23:20:22.744 [Lua] [IngameUI] menu view on_enter character_selection 23:20:22.744 [Lua] hero_fullscreen_menu_on_enter 23:20:22.748 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fb6fbd0 23:20:22.749 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 23:20:22.759 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:22.759 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:22.759 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:22.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:22.760 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:22.760 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:22.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:22.760 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:22.760 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:23.680 [Lua] [PlayFabMirrorBase] _commit_internal "16" 23:20:23.680 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:20:23.700 [Lua] generate_backend_stats 110000105b0d1a8:1 23:20:23.765 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:20:23.765 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:20:23.765 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 41 23:20:23.772 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 41 23:20:24.155 [Lua] Set lobby begin: 23:20:24.155 [Lua] Lobby data twitch_enabled = false 23:20:24.155 [Lua] Lobby data selected_mission_id = inn_level 23:20:24.155 [Lua] Lobby data num_players = 1 23:20:24.155 [Lua] Lobby data difficulty_tweak = 0 23:20:24.155 [Lua] Lobby data host = 110000105b0d1a8 23:20:24.155 [Lua] Lobby data matchmaking_type = 3 23:20:24.155 [Lua] Lobby data is_private = true 23:20:24.155 [Lua] Lobby data match_started = true 23:20:24.155 [Lua] Lobby data difficulty = normal 23:20:24.155 [Lua] Lobby data player_slot_1 = 0:0 23:20:24.155 [Lua] Lobby data player_slot_4 = 110000105b0d1a8:1 23:20:24.155 [Lua] Lobby data unique_server_name = Benjiro 23:20:24.155 [Lua] Lobby data quick_game = false 23:20:24.155 [Lua] Lobby data country_code = SE 23:20:24.155 [Lua] Lobby data matchmaking = false 23:20:24.155 [Lua] Lobby data power_level = 795 23:20:24.155 [Lua] Lobby data mission_id = inn_level 23:20:24.155 [Lua] Lobby data mechanism = adventure 23:20:24.155 [Lua] Lobby data player_slot_5 = 0:0 23:20:24.155 [Lua] Lobby data player_slot_2 = 0:0 23:20:24.156 [Lua] Lobby data network_hash = 35577e51b360aa03 23:20:24.156 [Lua] Lobby data player_slot_3 = 0:0 23:20:24.156 [Lua] Lobby data eac_authorized = true 23:20:24.156 [Lua] Set lobby end. 23:20:24.419 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:24.419 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:24.419 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:24.419 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:24.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:24.419 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:24.419 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:24.419 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:24.419 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:24.623 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 23:20:24.623 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 23:20:24.623 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 23:20:24.692 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 23:20:24.692 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 23:20:24.692 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 23:20:24.740 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 23:20:24.740 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 23:20:24.744 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:24.744 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:24.744 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:24.744 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:24.744 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:24.744 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:24.773 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 23:20:24.773 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 23:20:24.820 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 41 23:20:24.827 [Lua] [PlayFabMirrorBase] commit result "success", "16" 23:20:36.590 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:36.594 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 23:20:36.594 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 23:20:36.595 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerCharacterSelectionView 23:20:36.595 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerCharacterSelectionView 23:20:36.595 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:36.595 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:36.595 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:36.595 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:36.595 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:36.802 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 23:20:36.802 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 23:20:36.802 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark 23:20:36.882 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark 23:20:36.882 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark 23:20:36.882 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_mesh 23:20:36.960 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_mesh 23:20:36.960 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_mesh 23:20:36.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:36.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:36.965 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:36.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:36.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:36.965 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:37.028 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:20:37.028 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:20:37.028 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 23:20:37.072 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 23:20:37.072 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 23:20:37.073 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 23:20:37.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 23:20:37.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 23:20:37.154 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 23:20:37.210 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 23:20:37.210 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 23:20:38.104 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:38.108 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 23:20:38.108 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 23:20:38.109 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark, MenuWorldPreviewerCharacterSelectionView 23:20:38.109 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, MenuWorldPreviewerCharacterSelectionView 23:20:38.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:38.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:38.109 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:38.109 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:38.109 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:38.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:38.109 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:38.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:38.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:38.109 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:38.109 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:49.739 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:49.739 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:49.739 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:49.739 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:49.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:49.739 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:49.739 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:49.739 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:49.739 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:49.792 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 23:20:49.792 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 23:20:49.792 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral 23:20:49.872 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral 23:20:49.872 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral 23:20:49.876 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:49.876 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:49.876 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:49.876 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:49.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 23:20:49.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 23:20:49.905 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 23:20:49.950 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 23:20:49.950 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 23:20:49.950 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 23:20:49.983 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 23:20:49.983 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 23:20:53.528 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:53.528 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:53.528 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 23:20:53.529 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, MenuWorldPreviewerCharacterSelectionView 23:20:53.529 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView 23:20:53.529 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:53.529 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:53.529 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:53.529 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:53.529 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:53.529 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:53.529 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:53.529 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:53.529 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:53.529 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:54.403 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:54.403 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:54.403 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:54.403 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:54.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:54.403 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:54.403 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:54.403 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:54.650 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 23:20:54.650 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 23:20:54.650 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh 23:20:54.708 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh 23:20:54.708 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh 23:20:54.712 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:54.712 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:54.712 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:54.712 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:54.712 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:54.712 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:20:55.577 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000105b0d1a8 23:20:55.577 [Lua] [SharedState] network_state_110000105b0d1a8: profile_index_reservation:0:0:4:0 = 23:20:55.577 [Lua] [SharedState] network_state_110000105b0d1a8: profile_index_reservation:0:0:5:0 = 110000105b0d1a8 23:20:55.577 [Lua] Set lobby begin: 23:20:55.577 [Lua] Lobby data twitch_enabled = false 23:20:55.577 [Lua] Lobby data selected_mission_id = inn_level 23:20:55.577 [Lua] Lobby data num_players = 1 23:20:55.577 [Lua] Lobby data difficulty_tweak = 0 23:20:55.577 [Lua] Lobby data host = 110000105b0d1a8 23:20:55.577 [Lua] Lobby data matchmaking_type = 3 23:20:55.577 [Lua] Lobby data is_private = true 23:20:55.577 [Lua] Lobby data match_started = true 23:20:55.577 [Lua] Lobby data difficulty = normal 23:20:55.577 [Lua] Lobby data player_slot_1 = 0:0 23:20:55.577 [Lua] Lobby data player_slot_4 = 0:0 23:20:55.577 [Lua] Lobby data unique_server_name = Benjiro 23:20:55.577 [Lua] Lobby data quick_game = false 23:20:55.577 [Lua] Lobby data country_code = SE 23:20:55.577 [Lua] Lobby data matchmaking = false 23:20:55.577 [Lua] Lobby data power_level = 795 23:20:55.577 [Lua] Lobby data mission_id = inn_level 23:20:55.577 [Lua] Lobby data mechanism = adventure 23:20:55.577 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 23:20:55.577 [Lua] Lobby data player_slot_2 = 0:0 23:20:55.577 [Lua] Lobby data network_hash = 35577e51b360aa03 23:20:55.577 [Lua] Lobby data player_slot_3 = 0:0 23:20:55.577 [Lua] Lobby data eac_authorized = true 23:20:55.577 [Lua] Set lobby end. 23:20:55.577 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:1) to profile(5) career(4) 23:20:55.577 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = {} 23:20:55.577 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105b0d1a8"}] 23:20:55.578 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false},"inventory_id":633068736,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false}} 23:20:55.586 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:20:55.586 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 23:20:55.586 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 23:20:55.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03, ProfileSynchronizer, async-read, 23:20:55.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, ProfileSynchronizer, async-read, 23:20:55.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer, async-read, 23:20:55.586 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read, 23:20:55.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 23:20:55.586 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 23:20:55.586 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:20:55.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 23:20:55.587 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 23:20:55.588 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 23:20:55.589 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 23:20:55.589 [Lua] [GameNetworkManager] destroying game object with go_id=45 23:20:55.589 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[740244d2cf0d39b9]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[17f4946bd337bda0]' child 3: '#ID[4fccf031bdcc12ab]' child 4: '#ID[72d79ffebaab4abc]' child 5: '#ID[2f59d2fa1ffcd6f9]' 23:20:55.590 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[c31a64b04186e624]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[1b309f0928506178]' child 5: '#ID[c3cf7dceba9963c4]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[a9de89b3197ad9c1]' 23:20:55.591 [Save] Saving `save_data` 23:20:55.594 [Save] Save done 23:20:55.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, ProfileSynchronizer 23:20:55.599 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer -> Package still referenced, NOT unloaded: 23:20:55.599 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:20:55.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer 23:20:55.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2, ProfileSynchronizer 23:20:55.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer 23:20:55.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer 23:20:55.605 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 23:20:55.605 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:20:55.691 [Lua] [IngameUI] menu view on_exit character_selection 23:20:55.693 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 23:20:55.693 [Lua] hero_fullscreen_menu_on_exit 23:20:55.695 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fb6fbd0 23:20:55.695 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:55.695 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:55.695 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:55.695 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:55.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:20:55.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 23:20:55.781 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 23:20:55.782 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03 23:20:55.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03 23:20:55.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03 23:20:55.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 23:20:55.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 23:20:55.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 23:20:55.913 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 23:20:55.947 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 23:20:55.947 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 23:20:55.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 23:20:55.982 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 23:20:55.982 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 23:20:55.983 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 23:20:56.089 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 23:20:56.089 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 23:20:56.089 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 23:20:56.184 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 23:20:56.184 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 23:20:56.195 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 633068736 23:20:56.199 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-0.0129193, 1.3934, 5.01361), Vector4(0, 0, 0.704157, -0.710044)) 23:20:56.202 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:20:56.202 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:20:56.202 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:20:56.202 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:20:56.202 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:20:56.202 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:20:56.202 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:20:56.203 [Lua] TalentExtension:_send_rpc_sync_talents 46 23:20:56.203 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:20:56.203 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 23:20:56.203 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 23:20:59.532 [Lua] Set lobby begin: 23:20:59.532 [Lua] Lobby data twitch_enabled = false 23:20:59.532 [Lua] Lobby data selected_mission_id = inn_level 23:20:59.532 [Lua] Lobby data num_players = 1 23:20:59.532 [Lua] Lobby data difficulty_tweak = 0 23:20:59.532 [Lua] Lobby data host = 110000105b0d1a8 23:20:59.532 [Lua] Lobby data matchmaking_type = 3 23:20:59.532 [Lua] Lobby data is_private = true 23:20:59.532 [Lua] Lobby data match_started = true 23:20:59.532 [Lua] Lobby data difficulty = normal 23:20:59.532 [Lua] Lobby data player_slot_1 = 0:0 23:20:59.532 [Lua] Lobby data player_slot_4 = 0:0 23:20:59.532 [Lua] Lobby data unique_server_name = Benjiro 23:20:59.532 [Lua] Lobby data quick_game = false 23:20:59.532 [Lua] Lobby data country_code = SE 23:20:59.532 [Lua] Lobby data matchmaking = false 23:20:59.532 [Lua] Lobby data power_level = 835 23:20:59.532 [Lua] Lobby data mission_id = inn_level 23:20:59.532 [Lua] Lobby data mechanism = adventure 23:20:59.532 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 23:20:59.532 [Lua] Lobby data player_slot_2 = 0:0 23:20:59.532 [Lua] Lobby data network_hash = 35577e51b360aa03 23:20:59.532 [Lua] Lobby data player_slot_3 = 0:0 23:20:59.532 [Lua] Lobby data eac_authorized = true 23:20:59.532 [Lua] Set lobby end. 23:21:03.340 [Lua] [IngameUI] menu view on_enter start_game_view 23:21:03.343 [Lua] [IngameUI] menu view post_update_on_enter table: 0x126315f0 23:21:03.343 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 23:21:03.344 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 23:21:03.344 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 23:21:03.345 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 23:21:03.345 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 23:21:04.302 [Lua] [IngameUI] menu view on_exit start_game_view 23:21:04.302 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 23:21:04.303 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 23:21:04.303 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 23:21:04.303 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 23:21:04.303 [Save] Saving `save_data` 23:21:04.306 [Save] Save done 23:21:04.306 [Lua] [IngameUI] menu view post_update_on_exit table: 0x126315f0 23:21:05.793 [Lua] [IngameUI] menu view on_enter hero_view 23:21:05.797 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09803530 23:21:05.797 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 23:21:06.791 [Lua] [HeroViewStateAchievements] Using search query: 23:21:08.516 [Lua] [HeroViewStateAchievements] Using search query: 23:21:09.203 [Lua] [HeroViewStateAchievements] Using search query: 23:21:39.694 [Lua] [IngameUI] menu view on_exit hero_view 23:21:39.697 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09803530 23:21:39.697 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 23:21:41.403 [Lua] [IngameUI] menu view on_enter start_game_view 23:21:41.405 [Lua] [IngameUI] menu view post_update_on_enter table: 0x126315f0 23:21:41.405 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 23:21:41.406 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 23:21:41.406 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 23:21:41.407 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 23:21:41.407 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 23:21:42.817 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 23:21:42.817 [Lua] ............................................................................................................ 23:21:42.817 [Lua] ............................................................................................................ 23:21:42.817 [Lua] GAME START SETTINGS -> Level: military | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 23:21:42.817 [Lua] ............................................................................................................ 23:21:42.817 [Lua] ............................................................................................................ 23:21:42.817 [Lua] [Matchmaking] Cancelling matchmaking 23:21:42.817 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:21:42.826 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 23:21:42.826 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 23:21:42.829 [Lua] Set lobby begin: 23:21:42.829 [Lua] Lobby data twitch_enabled = false 23:21:42.829 [Lua] Lobby data selected_mission_id = inn_level 23:21:42.829 [Lua] Lobby data num_players = 1 23:21:42.829 [Lua] Lobby data difficulty_tweak = 0 23:21:42.829 [Lua] Lobby data host = 110000105b0d1a8 23:21:42.829 [Lua] Lobby data matchmaking_type = 3 23:21:42.829 [Lua] Lobby data is_private = true 23:21:42.829 [Lua] Lobby data match_started = true 23:21:42.829 [Lua] Lobby data difficulty = hardest 23:21:42.829 [Lua] Lobby data player_slot_1 = 0:0 23:21:42.829 [Lua] Lobby data player_slot_4 = 0:0 23:21:42.829 [Lua] Lobby data unique_server_name = Benjiro 23:21:42.829 [Lua] Lobby data quick_game = false 23:21:42.829 [Lua] Lobby data country_code = SE 23:21:42.829 [Lua] Lobby data matchmaking = false 23:21:42.829 [Lua] Lobby data power_level = 835 23:21:42.829 [Lua] Lobby data mission_id = inn_level 23:21:42.829 [Lua] Lobby data mechanism = adventure 23:21:42.829 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 23:21:42.829 [Lua] Lobby data player_slot_2 = 0:0 23:21:42.829 [Lua] Lobby data network_hash = 35577e51b360aa03 23:21:42.829 [Lua] Lobby data player_slot_3 = 0:0 23:21:42.829 [Lua] Lobby data eac_authorized = true 23:21:42.829 [Lua] Set lobby end. 23:21:42.829 [Lua] [PartyManager] Leader is set to 110000105b0d1a8 23:21:42.829 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level military 0 23:21:42.829 [Lua] Set lobby begin: 23:21:42.829 [Lua] Lobby data twitch_enabled = false 23:21:42.829 [Lua] Lobby data selected_mission_id = military 23:21:42.830 [Lua] Lobby data num_players = 1 23:21:42.830 [Lua] Lobby data difficulty_tweak = 0 23:21:42.830 [Lua] Lobby data host = 110000105b0d1a8 23:21:42.830 [Lua] Lobby data matchmaking_type = 2 23:21:42.830 [Lua] Lobby data is_private = true 23:21:42.830 [Lua] Lobby data match_started = true 23:21:42.830 [Lua] Lobby data difficulty = hardest 23:21:42.830 [Lua] Lobby data player_slot_1 = 0:0 23:21:42.830 [Lua] Lobby data player_slot_4 = 0:0 23:21:42.830 [Lua] Lobby data unique_server_name = Benjiro 23:21:42.830 [Lua] Lobby data quick_game = false 23:21:42.830 [Lua] Lobby data country_code = SE 23:21:42.830 [Lua] Lobby data matchmaking = false 23:21:42.830 [Lua] Lobby data power_level = 835 23:21:42.830 [Lua] Lobby data mission_id = inn_level 23:21:42.830 [Lua] Lobby data mechanism = adventure 23:21:42.830 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 23:21:42.830 [Lua] Lobby data player_slot_2 = 0:0 23:21:42.830 [Lua] Lobby data network_hash = 35577e51b360aa03 23:21:42.830 [Lua] Lobby data player_slot_3 = 0:0 23:21:42.830 [Lua] Lobby data eac_authorized = true 23:21:42.830 [Lua] Set lobby end. 23:21:42.830 [Lua] Set lobby begin: 23:21:42.830 [Lua] Lobby data twitch_enabled = false 23:21:42.830 [Lua] Lobby data selected_mission_id = military 23:21:42.830 [Lua] Lobby data num_players = 1 23:21:42.830 [Lua] Lobby data difficulty_tweak = 0 23:21:42.830 [Lua] Lobby data host = 110000105b0d1a8 23:21:42.830 [Lua] Lobby data matchmaking_type = 2 23:21:42.830 [Lua] Lobby data is_private = true 23:21:42.830 [Lua] Lobby data match_started = true 23:21:42.830 [Lua] Lobby data difficulty = hardest 23:21:42.830 [Lua] Lobby data player_slot_1 = 0:0 23:21:42.830 [Lua] Lobby data player_slot_4 = 0:0 23:21:42.830 [Lua] Lobby data unique_server_name = Benjiro 23:21:42.830 [Lua] Lobby data quick_game = false 23:21:42.830 [Lua] Lobby data country_code = SE 23:21:42.830 [Lua] Lobby data matchmaking = false 23:21:42.830 [Lua] Lobby data power_level = 835 23:21:42.830 [Lua] Lobby data mission_id = inn_level 23:21:42.830 [Lua] Lobby data mechanism = adventure 23:21:42.830 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 23:21:42.830 [Lua] Lobby data player_slot_2 = 0:0 23:21:42.830 [Lua] Lobby data network_hash = 35577e51b360aa03 23:21:42.831 [Lua] Lobby data player_slot_3 = 0:0 23:21:42.831 [Lua] Lobby data eac_authorized = true 23:21:42.831 [Lua] Set lobby end. 23:21:42.831 [Lua] [ChatManager][1]System: Starting hosted game... 23:21:42.831 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 23:21:42.831 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 23:21:42.928 [Lua] [IngameUI] menu view on_exit start_game_view 23:21:42.928 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 23:21:42.929 [Save] Saving `save_data` 23:21:42.929 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 23:21:42.929 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 23:21:42.929 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 23:21:42.932 [Lua] [IngameUI] menu view post_update_on_exit table: 0x126315f0 23:21:42.932 [Save] Save done 23:21:49.761 [Lua] [PlayFabMirrorBase] _commit_internal "17" 23:21:49.761 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:21:49.780 [Lua] generate_backend_stats 110000105b0d1a8:1 23:21:49.847 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:21:49.847 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:21:49.847 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 42 23:21:49.851 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 42 23:21:50.131 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 23:21:50.131 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 23:21:50.132 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level military 0 23:21:50.132 [Lua] Set lobby begin: 23:21:50.132 [Lua] Lobby data twitch_enabled = false 23:21:50.132 [Lua] Lobby data selected_mission_id = military 23:21:50.132 [Lua] Lobby data num_players = 1 23:21:50.132 [Lua] Lobby data difficulty_tweak = 0 23:21:50.132 [Lua] Lobby data host = 110000105b0d1a8 23:21:50.132 [Lua] Lobby data matchmaking_type = 2 23:21:50.132 [Lua] Lobby data is_private = true 23:21:50.132 [Lua] Lobby data match_started = true 23:21:50.132 [Lua] Lobby data difficulty = hardest 23:21:50.132 [Lua] Lobby data player_slot_1 = 0:0 23:21:50.132 [Lua] Lobby data player_slot_4 = 0:0 23:21:50.132 [Lua] Lobby data unique_server_name = Benjiro 23:21:50.132 [Lua] Lobby data quick_game = false 23:21:50.132 [Lua] Lobby data country_code = SE 23:21:50.132 [Lua] Lobby data matchmaking = false 23:21:50.132 [Lua] Lobby data power_level = 835 23:21:50.132 [Lua] Lobby data mission_id = inn_level 23:21:50.132 [Lua] Lobby data mechanism = adventure 23:21:50.132 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 23:21:50.132 [Lua] Lobby data player_slot_2 = 0:0 23:21:50.132 [Lua] Lobby data network_hash = 35577e51b360aa03 23:21:50.132 [Lua] Lobby data player_slot_3 = 0:0 23:21:50.132 [Lua] Lobby data eac_authorized = true 23:21:50.132 [Lua] Set lobby end. 23:21:50.132 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 23:21:50.132 [Lua] [LevelTransitionHandler] set_next_level( lvl:military, mc:adventure, gm:adventure, env:0, seed:3511366, conflict:default, lckd_director_funcs:{}, diff:hardest, diff_tweak:0, id:633262592, lt:load_next_level, extra_packages:{ }) 23:21:50.132 [Lua] [NetworkServer] Entering post game 23:21:50.132 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit InGame 23:21:50.132 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InPostGame 23:21:50.132 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter [5] @scripts/managers/matchmaking/matchmaking_manager.lua:348: in function _change_state [6] @scripts/managers/matchmaking/matchmaking_manager.lua:381: in function update [7] @scripts/game_state/state_ingame.lua:936: in function update [8] @foundation/scripts/util/state_machine.lua:141: in function update [9] @scripts/boot.lua:896: in function game_update [10] @scripts/boot.lua:630:in function [1] self = table: 000000000C02C0F0 [2] self = table: 000000001045ED50; game_server_lobby_client = nil [3] self = table: 000000001045ED50 [4] self = table: 000000001045ED50; state_context = table: 000000000980E7D0 [5] self = table: 000000000C791DC0; new_state = table: 00000000137FE830; params = table: 000000000C791D20; state_context = table: 000000000980E7D0; reason = nil [6] self = table: 000000000C791DC0; dt = 0.011136391200125217; t = 1870.2701949432958; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 00000000137FE830; state_context = table: 000000000980E7D0; reason = nil [7] self = table: 0000000013B38DF0; dt = 0.011136391200125217; main_t = 1870.2701949432958; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 185.50160465948284 [8] self = table: 00000000162EE340; dt = 0.011136391200125217; t = 1870.2701949432958 [9] self = table: 0000000000096840; real_world_dt = 0.011136391200125217; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.011136391200125217; t = 1870.2701949432958 [10] dt = 0.011136391200125217 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 000000000A25B190; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000010192520; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000001051D590; _disable_spawning_reasons = table: 0000000015969470; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000159693D0; _mutator_handler = table: 000000000FA1F740; network_server = table: 000000000EC04910; _game_mode = table: 000000000C02C190; _profile_synchronizer = table: 0000000002032640; _lobby_host = table: 000000000C775160; _level_key = "inn_level"; _network_transmit = table: 0000000012BA3A80; _flow_set_data = table: 000000000FA1F560; is_server = true; network_event_delegate = table: 000000000D5496B0; [2] _statistics_db = table: 000000000A25B190; _lobby = table: 000000000C775160; _matchmaking_manager = table: 000000000C791DC0; _network_transmit = table: 0000000012BA3A80; state_context = table: 000000000980E7D0; search_config = table: 00000000119F7C90; _network_server = table: 000000000EC04910; [3] _statistics_db = table: 000000000A25B190; _lobby = table: 000000000C775160; _matchmaking_manager = table: 000000000C791DC0; _network_transmit = table: 0000000012BA3A80; state_context = table: 000000000980E7D0; search_config = table: 00000000119F7C90; _network_server = table: 000000000EC04910; [4] _statistics_db = table: 000000000A25B190; _lobby = table: 000000000C775160; _matchmaking_manager = table: 000000000C791DC0; _network_transmit = table: 0000000012BA3A80; state_context = table: 000000000980E7D0; search_config = table: 00000000119F7C90; _network_server = table: 000000000EC04910; [5] network_server = table: 000000000EC04910; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 000000000F148ED0; _state = table: 000000001045ED50; _level_weights = table: 000000000F149010; statistics_db = table: 000000000A25B190; is_server = true; lobby_finder = table: 00000000074B6ED0; network_event_delegate = table: 000000000D5496B0; start_matchmaking_time = 1000000; peer_id = "110000105b0d1a8"; lobby_finder_timer = 0; lobby = table: 000000000C775160; profile_update_time = 0; debug = table: 000000000F1DBE00; params = table: 000000000C791D20; profile_synchronizer = table: 0000000002032640; _power_level_timer = 1875.0914823089261; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000980E7D0; party_owned_dlcs = table: 000000000F148F70; network_transmit = table: 0000000012BA3A80; _network_hash = "35577e51b360aa03"; difficulty_manager = table: 0000000001279750; peers_to_sync = table: 000000000F1490B0; [6] network_server = table: 000000000EC04910; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 000000000F148ED0; _state = table: 000000001045ED50; _level_weights = table: 000000000F149010; statistics_db = table: 000000000A25B190; is_server = true; lobby_finder = table: 00000000074B6ED0; network_event_delegate = table: 000000000D5496B0; start_matchmaking_time = 1000000; peer_id = "110000105b0d1a8"; lobby_finder_timer = 0; lobby = table: 000000000C775160; profile_update_time = 0; debug = table: 000000000F1DBE00; params = table: 000000000C791D20; profile_synchronizer = table: 0000000002032640; _power_level_timer = 1875.0914823089261; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000980E7D0; party_owned_dlcs = table: 000000000F148F70; network_transmit = table: 0000000012BA3A80; _network_hash = "35577e51b360aa03"; difficulty_manager = table: 0000000001279750; peers_to_sync = table: 000000000F1490B0; [7] world_name = "level_world"; entity_system_bag = table: 0000000012B73A80; network_server = table: 000000000EC04910; entity_system = table: 0000000008B78F50; parent = table: 0000000000096840; _level_flow_events = table: 00000000026EF070; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000001DEF3C0; profile_synchronizer = table: 0000000002032640; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000014134D30; num_local_human_players = 1; _ping_reporter = table: 000000000D7A8DC0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011136391200125217; peer_id = "110000105b0d1a8"; level = [Level]; network_timer_handler = table: 00000000093B1BB0; network_event_delegate = table: 000000000D5496B0; machines = table: 000000000E766480; _camera_carrier = table: 000000000C4310D0; free_flight_manager = table: 0000000015430560; network_transmit = table: 0000000012BA3A80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000A25B190; _lobby_host = table: 000000000C775160; dice_keeper = table: 00000000111AF020; network_clock = table: 000000000D60C400; _debug_gui_immediate = [Gui]; _quit_game = false; [8] _params = table: 00000000162EE310; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 0000000013B38DF0; [9] startup_package_handles = table: 000000000009A710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6A0; flow_return_table = table: 0000000000096870; _machine = table: 00000000162EE340; has_booted = true; loading_context = table: 00000000159FF830; startup_timer = 4.7473164876573719; bar_timer = 0; disable_loading_bar = true; 23:21:50.133 [Lua] [LevelTransitionHandler] promote_next_level_data 23:21:50.133 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 23:21:50.133 [Lua] [SharedState] network_state_110000105b0d1a8: level_key:0:0:0:0 = military 23:21:50.133 [Lua] [SharedState] network_state_110000105b0d1a8: level_seed:0:0:0:0 = 3511366 23:21:50.133 [Lua] [SharedState] network_state_110000105b0d1a8: conflict_director:0:0:0:0 = default 23:21:50.133 [Lua] [SharedState] network_state_110000105b0d1a8: locked_director_functions:0:0:0:0 = {} 23:21:50.133 [Lua] [SharedState] network_state_110000105b0d1a8: game_mode:0:0:0:0 = adventure 23:21:50.133 [Lua] [SharedState] network_state_110000105b0d1a8: mechanism:0:0:0:0 = adventure 23:21:50.133 [Lua] [SharedState] network_state_110000105b0d1a8: environment_variation_id:0:0:0:0 = 0 23:21:50.133 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty:0:0:0:0 = hardest 23:21:50.133 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty_tweak:0:0:0:0 = 0 23:21:50.133 [Lua] [SharedState] network_state_110000105b0d1a8: level_session_id:0:0:0:0 = 633262592 23:21:50.133 [Lua] [SharedState] network_state_110000105b0d1a8: level_transition_type:0:0:0:0 = load_next_level 23:21:50.133 [Lua] [SharedState] network_state_110000105b0d1a8: extra_packages:0:0:0:0 = {} 23:21:50.133 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 23:21:50.134 [Lua] [NetworkServer] Entering post game 23:21:50.134 [Save] Saving `save_data` 23:21:50.134 [Lua] gm_event_end_conditions_met false false 23:21:50.134 [Lua] [PlayFabMirrorBase] Unable to skip queue: commit already in progress 23:21:50.134 [Lua] TRANSITION nil nil load_next_level 23:21:50.134 [Lua] Transition type "load_next_level", is server: true 23:21:50.134 [Lua] [GameNetworkManager] Leaving game... 23:21:50.134 [Lua] [GameNetworkManager] Shutting down game session host. 23:21:50.134 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:21:50.134 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:21:50.134 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=187.50 23:21:50.137 [Save] Save done 23:21:50.137 [Save] Saving `save_data` 23:21:50.140 [Save] Save done 23:21:50.140 [Save] Saving `save_data` 23:21:50.142 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = false 23:21:50.143 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:21:50.143 [Save] Save done 23:21:50.853 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 42 23:21:50.862 [Lua] [PlayFabMirrorBase] commit result "success", "17" 23:21:52.155 [Lua] [Managers] Calling function on all managers: 23:21:52.155 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 1 23:21:52.155 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = false 23:21:52.155 [Lua] Clearing all global lookup lists 23:21:52.155 [Lua] [IngamePlayerListUI] - Destroy 23:21:52.155 [Lua] [GamePadEquipmentUI] - Destroy 23:21:52.155 [Lua] [EquipmentUI] - Destroy 23:21:52.155 [Lua] [AbilityUI] - Destroy 23:21:52.155 [Lua] [GamePadAbilityUI] - Destroy 23:21:52.156 [Lua] [IngameUI] destroy 23:21:52.157 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ef453d4c605bb13e]' child 1: '#ID[c0ba5b12689278d3]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[2d83be45952bcff4]' child 4: '#ID[917aa96da75c7846]' child 5: '#ID[917aa96da75c7846]' child 6: '#ID[c77c52c273b7f882]' 23:21:52.159 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1 23:21:52.159 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 23:21:52.159 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 23:21:52.159 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_5 23:21:52.160 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4 23:21:52.160 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2 23:21:52.160 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_1 23:21:52.160 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 23:21:52.160 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bugmans_painting_wood_base_1 23:21:52.160 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_3 23:21:52.193 [Lua] [Managers] Destroying manager group: 23:21:52.194 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f46bcf56485c0e2c]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[10dfc0f731dcdebc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2e09d2a2a34a7bc0]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[2e09d2a2a34a7bc0]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[a13eb09517ba1128]' 23:21:52.197 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:21:52.247 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:21:52.247 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit InPostGame 23:21:52.247 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Loading 23:21:52.248 [Lua] [Matchmaking] unregister rpcs 23:21:52.248 [Lua] ############### UNLOADING PACKAGES ############### 23:21:52.248 [Lua] [Managers] Calling function on all managers: 23:21:52.248 [Lua] [Managers] Destroying manager group: 23:21:52.248 [Lua] [Gamestate] Enter state StateLoading 23:21:52.250 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:21:52.250 [Lua] [Matchmaking] register rpcs 23:21:52.250 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 23:21:52.250 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:21:52.250 [Lua] Set lobby begin: 23:21:52.250 [Lua] Lobby data twitch_enabled = false 23:21:52.250 [Lua] Lobby data selected_mission_id = military 23:21:52.250 [Lua] Lobby data num_players = 1 23:21:52.250 [Lua] Lobby data difficulty_tweak = 0 23:21:52.251 [Lua] Lobby data host = 110000105b0d1a8 23:21:52.251 [Lua] Lobby data matchmaking_type = 2 23:21:52.251 [Lua] Lobby data is_private = true 23:21:52.251 [Lua] Lobby data match_started = true 23:21:52.251 [Lua] Lobby data difficulty = hardest 23:21:52.251 [Lua] Lobby data player_slot_1 = 0:0 23:21:52.251 [Lua] Lobby data player_slot_4 = 0:0 23:21:52.251 [Lua] Lobby data unique_server_name = Benjiro 23:21:52.251 [Lua] Lobby data quick_game = false 23:21:52.251 [Lua] Lobby data country_code = SE 23:21:52.251 [Lua] Lobby data matchmaking = false 23:21:52.251 [Lua] Lobby data power_level = 0 23:21:52.251 [Lua] Lobby data mission_id = inn_level 23:21:52.251 [Lua] Lobby data mechanism = adventure 23:21:52.251 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 23:21:52.251 [Lua] Lobby data player_slot_2 = 0:0 23:21:52.251 [Lua] Lobby data network_hash = 35577e51b360aa03 23:21:52.251 [Lua] Lobby data player_slot_3 = 0:0 23:21:52.251 [Lua] Lobby data eac_authorized = true 23:21:52.251 [Lua] Set lobby end. 23:21:52.251 [Lua] registering RPCs 23:21:52.251 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:21:52.251 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 23:21:52.251 [Lua] Set lobby begin: 23:21:52.251 [Lua] Lobby data twitch_enabled = false 23:21:52.251 [Lua] Lobby data selected_mission_id = military 23:21:52.251 [Lua] Lobby data num_players = 1 23:21:52.251 [Lua] Lobby data difficulty_tweak = 0 23:21:52.251 [Lua] Lobby data host = 110000105b0d1a8 23:21:52.251 [Lua] Lobby data matchmaking_type = 2 23:21:52.251 [Lua] Lobby data is_private = true 23:21:52.251 [Lua] Lobby data match_started = true 23:21:52.251 [Lua] Lobby data difficulty = hardest 23:21:52.251 [Lua] Lobby data player_slot_1 = 0:0 23:21:52.251 [Lua] Lobby data player_slot_4 = 0:0 23:21:52.251 [Lua] Lobby data unique_server_name = Benjiro 23:21:52.251 [Lua] Lobby data quick_game = false 23:21:52.251 [Lua] Lobby data country_code = SE 23:21:52.251 [Lua] Lobby data matchmaking = false 23:21:52.252 [Lua] Lobby data power_level = 0 23:21:52.252 [Lua] Lobby data mission_id = military 23:21:52.252 [Lua] Lobby data mechanism = adventure 23:21:52.252 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 23:21:52.252 [Lua] Lobby data player_slot_2 = 0:0 23:21:52.252 [Lua] Lobby data network_hash = 35577e51b360aa03 23:21:52.252 [Lua] Lobby data player_slot_3 = 0:0 23:21:52.252 [Lua] Lobby data eac_authorized = true 23:21:52.252 [Lua] Set lobby end. 23:21:52.254 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized 23:21:52.254 [Lua] [StateLoading] load_current_level 23:21:52.254 [Lua] [LevelTransitionHandler] load_current_level, loading military 0 23:21:52.255 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 23:21:52.255 [Umbra] Unload tome 23:21:52.255 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 23:21:52.294 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 23:21:52.306 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 23:21:52.306 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_common, military, async-read, 23:21:52.306 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, military, async-read, 23:21:52.306 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_meta, military, async-read, 23:21:52.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13 23:21:52.372 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13 23:21:52.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_common 23:21:53.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_common 23:21:53.333 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_common 23:21:53.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military 23:21:56.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military 23:21:56.645 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military 23:21:56.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_meta 23:21:56.686 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 23:21:56.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_meta 23:21:56.744 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_meta 23:21:56.761 [Lua] [LevelTransitionHandler] Level load completed! 23:21:56.761 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: military - level_seed: 3511366 - use_random_directors: true - conflict_director_name: default 23:21:56.794 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:21:56.794 [Lua] checking dlc's against conflict directors 23:21:56.794 [Lua] number of factions to include 2 23:21:56.794 [Lua] number of factions added 2 23:21:56.794 [Lua] --- --- --- 23:21:56.794 [Lua] Starting... difficulty 'hardest' 23:21:56.794 [Lua] These are the starting conflict directors: 23:21:56.794 [Lua] chaos 23:21:56.794 [Lua] chaos_light 23:21:56.794 [Lua] skaven 23:21:56.794 [Lua] --- --- --- 23:21:56.794 [Lua] 23:21:56.794 [Lua] DONE! Found the following directors: 23:21:56.794 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 23:21:56.794 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_raider=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_loot_rat=true, skaven_warpfire_thrower=true, chaos_berzerker=true, chaos_marauder=true, skaven_poison_wind_globadier=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 23:21:56.794 [Lua] load_startup_enemy_packages: -------------- 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] chaos_spawn 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] chaos_troll 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] skaven_rat_ogre 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] skaven_stormfiend 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] beastmen_minotaur 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] chaos_plague_sorcerer 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] chaos_corruptor_sorcerer 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] skaven_gutter_runner 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] skaven_pack_master 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] skaven_poison_wind_globadier 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] skaven_ratling_gunner 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] skaven_warpfire_thrower 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] chaos_vortex_sorcerer 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] beastmen_standard_bearer 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] chaos_vortex 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] critter_rat 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] critter_pig 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] skaven_storm_vermin 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] chaos_warrior 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] skaven_clan_rat_with_shield 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] skaven_clan_rat 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] skaven_storm_vermin_with_shield 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] skaven_slave 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] chaos_fanatic 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] chaos_raider 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] chaos_marauder_with_shield 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] skaven_loot_rat 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] chaos_berzerker 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] chaos_marauder 23:21:56.794 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 23:21:56.794 [Lua] skaven_plague_monk 23:21:56.796 [Lua] ### Received rpc_level_loaded 23:21:56.796 [Lua] #### Has state machine: true, peer_id: 110000105b0d1a8, level_id: 35 23:21:56.796 [Lua] Peer 110000105b0d1a8 has loaded the level and all enemies are loaded 23:21:56.813 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Loading 23:21:56.813 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter LoadingProfilePackages 23:21:56.833 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit LoadingProfilePackages 23:21:56.833 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForEnterGame 23:21:56.833 [Lua] ### Received rpc_level_loaded 23:21:56.833 [Lua] #### Has state machine: false, peer_id: 110000105b0d1a8, level_id: 35 23:21:57.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 23:21:57.063 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 23:21:57.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 23:21:57.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 23:21:57.274 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 23:21:57.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 23:21:57.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 23:21:57.468 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 23:21:57.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 23:21:57.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 23:21:57.687 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 23:21:57.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 23:21:58.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 23:21:58.059 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 23:21:58.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 23:21:58.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 23:21:58.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 23:21:58.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 23:21:58.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 23:21:58.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 23:21:58.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 23:21:58.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 23:21:58.415 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 23:21:58.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 23:21:58.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 23:21:58.587 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 23:21:58.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 23:21:58.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 23:21:58.803 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 23:21:58.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 23:21:58.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 23:21:58.919 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 23:21:58.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 23:21:59.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 23:21:59.121 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 23:21:59.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 23:21:59.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 23:21:59.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 23:21:59.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 23:21:59.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 23:21:59.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 23:21:59.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 23:21:59.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 23:21:59.593 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 23:21:59.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 23:21:59.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:21:59.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:21:59.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 23:21:59.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 23:21:59.727 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 23:21:59.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 23:21:59.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 23:21:59.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 23:21:59.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 23:22:00.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 23:22:00.150 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 23:22:00.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 23:22:00.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 23:22:00.421 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 23:22:00.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 23:22:00.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 23:22:00.658 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 23:22:00.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:22:00.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:22:00.843 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 23:22:00.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 23:22:01.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 23:22:01.097 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 23:22:01.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 23:22:01.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 23:22:01.299 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 23:22:01.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 23:22:01.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 23:22:01.452 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 23:22:01.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 23:22:01.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 23:22:01.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 23:22:01.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 23:22:01.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 23:22:01.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 23:22:01.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 23:22:01.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 23:22:01.890 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 23:22:01.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 23:22:02.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 23:22:02.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 23:22:02.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 23:22:02.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 23:22:02.243 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 23:22:02.244 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: adventure 23:22:02.244 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:22:02.244 [Lua] Starting async level spawning of levels/honduras/military/world 23:22:02.244 [Umbra] Init version: 3.4.15 :: 16 threads 23:22:02.955 [Lua] Async level spawning done 23:22:02.955 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:22:03.921 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:22:03.921 [Lua] [Matchmaking] unregister rpcs 23:22:03.921 [Lua] Set lobby begin: 23:22:03.921 [Lua] Lobby data twitch_enabled = false 23:22:03.921 [Lua] Lobby data selected_mission_id = military 23:22:03.921 [Lua] Lobby data num_players = 1 23:22:03.921 [Lua] Lobby data difficulty_tweak = 0 23:22:03.921 [Lua] Lobby data host = 110000105b0d1a8 23:22:03.921 [Lua] Lobby data matchmaking_type = 2 23:22:03.921 [Lua] Lobby data is_private = true 23:22:03.921 [Lua] Lobby data match_started = true 23:22:03.921 [Lua] Lobby data difficulty = hardest 23:22:03.921 [Lua] Lobby data player_slot_1 = 0:0 23:22:03.921 [Lua] Lobby data player_slot_4 = 0:0 23:22:03.921 [Lua] Lobby data unique_server_name = Benjiro 23:22:03.921 [Lua] Lobby data quick_game = false 23:22:03.921 [Lua] Lobby data country_code = SE 23:22:03.921 [Lua] Lobby data matchmaking = false 23:22:03.921 [Lua] Lobby data power_level = 0 23:22:03.921 [Lua] Lobby data mission_id = military 23:22:03.921 [Lua] Lobby data mechanism = adventure 23:22:03.921 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 23:22:03.921 [Lua] Lobby data player_slot_2 = 0:0 23:22:03.921 [Lua] Lobby data network_hash = 35577e51b360aa03 23:22:03.921 [Lua] Lobby data player_slot_3 = 0:0 23:22:03.921 [Lua] Lobby data eac_authorized = true 23:22:03.921 [Lua] Set lobby end. 23:22:03.921 [Lua] [Managers] Destroying manager group: 23:22:03.922 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens 23:22:03.922 [Lua] [Gamestate] Enter StateIngame HOST 23:22:03.922 [Lua] [Managers] Calling function on all managers: 23:22:03.922 [Lua] <>level = military<> 23:22:03.922 [Lua] Set lobby begin: 23:22:03.922 [Lua] Lobby data twitch_enabled = false 23:22:03.922 [Lua] Lobby data selected_mission_id = military 23:22:03.922 [Lua] Lobby data num_players = 1 23:22:03.922 [Lua] Lobby data difficulty_tweak = 0 23:22:03.922 [Lua] Lobby data host = 110000105b0d1a8 23:22:03.922 [Lua] Lobby data matchmaking_type = 2 23:22:03.922 [Lua] Lobby data is_private = true 23:22:03.922 [Lua] Lobby data match_started = true 23:22:03.922 [Lua] Lobby data difficulty = hardest 23:22:03.922 [Lua] Lobby data player_slot_1 = 0:0 23:22:03.922 [Lua] Lobby data player_slot_4 = 0:0 23:22:03.922 [Lua] Lobby data unique_server_name = Benjiro 23:22:03.922 [Lua] Lobby data quick_game = false 23:22:03.922 [Lua] Lobby data country_code = SE 23:22:03.922 [Lua] Lobby data matchmaking = false 23:22:03.922 [Lua] Lobby data power_level = 0 23:22:03.922 [Lua] Lobby data mission_id = military 23:22:03.922 [Lua] Lobby data mechanism = adventure 23:22:03.922 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 23:22:03.922 [Lua] Lobby data player_slot_2 = 0:0 23:22:03.922 [Lua] Lobby data network_hash = 35577e51b360aa03 23:22:03.922 [Lua] Lobby data player_slot_3 = 0:0 23:22:03.922 [Lua] Lobby data eac_authorized = true 23:22:03.923 [Lua] Set lobby end. 23:22:03.923 [Lua] [StateIngame] Server ingame 23:22:03.925 [Lua] Set lobby begin: 23:22:03.925 [Lua] Lobby data twitch_enabled = false 23:22:03.925 [Lua] Lobby data selected_mission_id = military 23:22:03.926 [Lua] Lobby data num_players = 1 23:22:03.926 [Lua] Lobby data difficulty_tweak = 0 23:22:03.926 [Lua] Lobby data host = 110000105b0d1a8 23:22:03.926 [Lua] Lobby data matchmaking_type = 2 23:22:03.926 [Lua] Lobby data is_private = true 23:22:03.926 [Lua] Lobby data match_started = true 23:22:03.926 [Lua] Lobby data difficulty = hardest 23:22:03.926 [Lua] Lobby data player_slot_1 = 0:0 23:22:03.926 [Lua] Lobby data player_slot_4 = 0:0 23:22:03.926 [Lua] Lobby data unique_server_name = Benjiro 23:22:03.926 [Lua] Lobby data quick_game = false 23:22:03.926 [Lua] Lobby data country_code = SE 23:22:03.926 [Lua] Lobby data matchmaking = false 23:22:03.926 [Lua] Lobby data power_level = 0 23:22:03.926 [Lua] Lobby data mission_id = military 23:22:03.926 [Lua] Lobby data mechanism = adventure 23:22:03.926 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 23:22:03.926 [Lua] Lobby data player_slot_2 = 0:0 23:22:03.926 [Lua] Lobby data network_hash = 35577e51b360aa03 23:22:03.926 [Lua] Lobby data player_slot_3 = 0:0 23:22:03.926 [Lua] Lobby data eac_authorized = true 23:22:03.926 [Lua] Set lobby end. 23:22:03.926 [Lua] [Matchmaking] register rpcs 23:22:03.926 [Lua] GameNetworkManager:init... creating game session 23:22:03.926 [Lua] Host GameSession.make_game_session_host with session: 23:22:03.926 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:22:03.926 [Lua] [GameNetworkManager] My own peer_id = 110000105b0d1a8 23:22:03.926 [Lua] [GameNetworkManager] self.is_server = true 23:22:03.926 [Network] Setting artificial MTU limit to 65536 23:22:03.937 [Lua] Switching ConflictSettings: to: default 23:22:03.937 [Lua] pacing=default 23:22:03.937 [Lua] roaming=nil 23:22:03.937 [Lua] specials=default 23:22:03.937 [Lua] debug_color=maroon 23:22:03.937 [Lua] contained_breeds=nil 23:22:03.937 [Lua] pack_spawning=default 23:22:03.937 [Lua] disabled=false 23:22:03.937 [Lua] factions=nil 23:22:03.937 [Lua] boss=default 23:22:03.937 [Lua] horde=default 23:22:03.937 [Lua] name=default 23:22:03.937 [Lua] intensity=default 23:22:03.937 [Lua] --- 23:22:03.937 [Lua] [LevelAnalysis] set_random_seed( 3511366) 23:22:03.945 [Lua] [AIInterestPointSystem] Level Seed: 3511366 23:22:03.945 [Lua] 23:22:03.945 [Lua] [entity_system_bag] = table 23:22:03.945 [Lua] [entity_system_bag] = metatable 23:22:03.945 [Lua] [startup_data] = table 23:22:03.945 [Lua] [entity_manager] = table 23:22:03.945 [Lua] [entity_manager] = metatable 23:22:03.945 [Lua] [unit_spawner] = table 23:22:03.945 [Lua] [unit_spawner] = metatable 23:22:03.945 [Lua] [unit_storage] = table 23:22:03.945 [Lua] [unit_storage] = metatable 23:22:03.945 [Lua] [dice_keeper] = table 23:22:03.945 [Lua] [dice_keeper] = metatable 23:22:03.945 [Lua] [is_server] = true (boolean) 23:22:03.945 [Lua] [world] = [World] 23:22:03.945 [Lua] [system_api] = table 23:22:03.945 [Lua] [entity_system] = table 23:22:03.945 [Lua] [entity_system] = metatable 23:22:03.945 [Lua] [network_lobby] = table 23:22:03.945 [Lua] [network_lobby] = metatable 23:22:03.945 [Lua] [profile_synchronizer] = table 23:22:03.945 [Lua] [profile_synchronizer] = metatable 23:22:03.945 [Lua] [level_transition_handler] = table 23:22:03.945 [Lua] [level_transition_handler] = metatable 23:22:03.945 [Lua] [num_local_human_players] = 1 (number) 23:22:03.945 [Lua] [statistics_db] = table 23:22:03.945 [Lua] [statistics_db] = metatable 23:22:03.945 [Lua] [network_server] = table 23:22:03.945 [Lua] [network_server] = metatable 23:22:03.945 [Lua] [input_manager] = table 23:22:03.945 [Lua] [input_manager] = metatable 23:22:03.945 [Lua] [network_clock] = table 23:22:03.945 [Lua] [network_clock] = metatable 23:22:03.945 [Lua] [network_transmit] = table 23:22:03.945 [Lua] [network_transmit] = metatable 23:22:03.945 [Lua] [free_flight_manager] = table 23:22:03.945 [Lua] [free_flight_manager] = metatable 23:22:03.945 [Lua] [network_manager] = table 23:22:03.945 [Lua] [network_manager] = metatable 23:22:03.945 [Lua] [network_event_delegate] = table 23:22:03.945 [Lua] [network_event_delegate] = metatable 23:22:03.945 [Lua] 23:22:03.945 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:22:03.945 [Lua] ignoring extension VersusInteractObjectiveExtension 23:22:03.945 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:22:03.945 [Lua] ignoring extension VersusSocketObjectiveExtension 23:22:03.945 [Lua] ignoring extension VersusTargetObjectiveExtension 23:22:03.945 [Lua] ignoring extension VersusMissionObjectiveExtension 23:22:03.950 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:22:03.964 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 23:22:03.964 [Lua] [AchievementManager] Achievements using the steam platform 23:22:03.964 [Lua] PlayerManager:add_player player_1 23:22:04.040 [Lua] respawn_unit_spawned with group id: cannon_event 23:22:04.040 [Lua] respawn_unit_spawned with group id: cannon_event 23:22:04.040 [Lua] respawn_unit_spawned with group id: cannon_event 23:22:04.044 [Lua] respawn_unit_spawned with group id: end_event 23:22:04.044 [Lua] respawn_unit_spawned with group id: end_event 23:22:04.044 [Lua] respawn_unit_spawned with group id: end_event 23:22:04.069 [Lua] respawn_unit_spawned with group id: gate_event 23:22:04.069 [Lua] respawn_unit_spawned with group id: gate_event 23:22:04.069 [Lua] respawn_unit_spawned with group id: gate_event 23:22:04.075 [Lua] [StateIngame] Level seed: 3511366 23:22:04.108 [Lua] [LevelAnalysis] set_random_seed( 3511366) 23:22:04.117 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 23:22:04.117 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 23:22:04.117 [Lua] [IngameUI] init 23:22:04.129 [SteamVoipClient] select_out(110000105b0d1a8, off) 23:22:04.132 [Lua] cb_razer_chroma_setup 23:22:04.157 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:22:04.157 [Lua] Set lobby begin: 23:22:04.157 [Lua] Lobby data twitch_enabled = false 23:22:04.157 [Lua] Lobby data selected_mission_id = military 23:22:04.157 [Lua] Lobby data num_players = 1 23:22:04.157 [Lua] Lobby data difficulty_tweak = 0 23:22:04.157 [Lua] Lobby data host = 110000105b0d1a8 23:22:04.157 [Lua] Lobby data matchmaking_type = 2 23:22:04.157 [Lua] Lobby data is_private = true 23:22:04.157 [Lua] Lobby data match_started = true 23:22:04.157 [Lua] Lobby data difficulty = hardest 23:22:04.157 [Lua] Lobby data player_slot_1 = 0:0 23:22:04.157 [Lua] Lobby data player_slot_4 = 0:0 23:22:04.157 [Lua] Lobby data unique_server_name = Benjiro 23:22:04.157 [Lua] Lobby data quick_game = false 23:22:04.157 [Lua] Lobby data country_code = SE 23:22:04.157 [Lua] Lobby data matchmaking = false 23:22:04.157 [Lua] Lobby data power_level = 835 23:22:04.157 [Lua] Lobby data mission_id = military 23:22:04.157 [Lua] Lobby data mechanism = adventure 23:22:04.157 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 23:22:04.157 [Lua] Lobby data player_slot_2 = 0:0 23:22:04.157 [Lua] Lobby data network_hash = 35577e51b360aa03 23:22:04.157 [Lua] Lobby data player_slot_3 = 0:0 23:22:04.157 [Lua] Lobby data eac_authorized = true 23:22:04.157 [Lua] Set lobby end. 23:22:04.158 [Lua] CurrentConflictSettings default 23:22:04.158 [Lua] [ConflictDirector] conflict_director is ai_ready 23:22:04.162 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:22:04.162 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:22:04.165 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:22:04.165 [Lua] Forming navigation groups in one frame 23:22:04.165 [Lua] Forming navigation groups 23:22:04.166 [Lua] NavigationGroupManager -> calulation time A: 0 23:22:04.353 [Lua] NavigationGroupManager -> calulation time B: 0.18799999999987449 23:22:04.353 [Lua] number of nav groups: 345 23:22:04.355 [Lua] number of refined nav groups : 265 23:22:04.361 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000618456 23:22:04.361 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.916718171536926 Normalized coefficient: 1.3216726092942983 23:22:04.363 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.424753292277455 Normalized coefficient: 1.3785855674140621 23:22:04.365 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.831689968705177 Normalized coefficient: 1.3311707830122952 23:22:04.368 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 0.69888668060302739 Normalized coefficient: 1.9316436233055208 23:22:04.372 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 23:22:04.372 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 23:22:04.372 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 23:22:04.372 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 23:22:04.372 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 23:22:04.379 [Lua] [LevelAnalysis] Generating boss paths for level: military 23:22:04.379 [Lua] [LevelAnalysis] This level has a total main-path length of 1114.635 meters. 23:22:04.379 [Lua] [LevelAnalysis] grouping spawners for event_patrol 23:22:04.379 [Lua] [LevelAnalysis] 23:22:04.379 [Lua] [LevelAnalysis] grouping spawners for event_boss 23:22:04.379 [Lua] [LevelAnalysis] 23:22:04.379 [Lua] [LevelAnalysis] Terror events added: 23:22:04.379 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 23:22:04.379 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 23:22:04.379 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 23:22:04.379 [Lua] ----> using boss gizmo! 23:22:04.379 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 22, forbidden-dist: -206.6 start-travel-dist: 216.6, end-travel-dist: 293.3 spawn_distance 0.0 23:22:04.379 [Lua] Adding main path event: Vector3Box(93, 68.4477, 4.53239) boss_event_rat_ogre 45 table: 00000000121A3E80 23:22:04.379 [Lua] NORMAL PATROL MAIN PATH 487.2723388671875 23:22:04.379 [Lua] [waypoints] = table 23:22:04.379 [Lua] [astar_points] = table 23:22:04.379 [Lua] [travel_dist] = 487.27233025431633 (number) 23:22:04.379 [Lua] [one_directional] = true (boolean) 23:22:04.379 [Lua] [id] = boss_18 (string) 23:22:04.379 [Lua] ----> using boss spline path! 23:22:04.379 [Lua] Adding main path event: Vector3Box(197.233, 15.7704, 50.68) boss_event_chaos_spline_patrol 45 table: 00000000121A41D0 23:22:04.379 [Lua] ----> using boss gizmo! 23:22:04.379 [Lua] [LevelAnalysis] section: 3, start-index: 49, end-index: 72, forbidden-dist: -276.9 start-travel-dist: 774.1, end-travel-dist: 936.6 spawn_distance 487.3 23:22:04.379 [Lua] Adding main path event: Vector3Box(-73, -81.9295, 65.0893) boss_event_storm_fiend 45 table: 00000000121A4940 23:22:04.379 [Lua] [LevelAnalysis] num_event_places_f: 0.7097569896380107 , num_event_places: 0 , trailing_event_fraction: 0.7097569896380107 , num_events: 1 23:22:04.379 [Lua] [LevelAnalysis] Level path distance: 1114.635484457016 23:22:04.379 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1114.635484457016 forbidden_dist: -1014.635484457016 23:22:04.379 [Lua] [LevelAnalysis] wanted_distance: 701.18809094204448 23:22:04.379 [Lua] [LevelAnalysis] Terror events added: 23:22:04.379 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 23:22:04.379 [Lua] Adding main path event: Vector3Box(43.1828, 17.8711, 66.1492) rare_event_loot_rat 45 table: 00000000121A4E60 23:22:04.379 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:22:04.382 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 23:22:04.386 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57 23:22:04.386 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:22:04.387 [Lua] [Managers] Calling function on all managers: 23:22:04.405 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForEnterGame 23:22:04.405 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForGameObjectSync 23:22:04.408 [Lua] player (110000105b0d1a8,4) was put into party 1 23:22:04.442 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 23:22:04.442 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=59 23:22:04.442 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:4) to profile(3) career(2) 23:22:04.442 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:22:04.442 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_05":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"wwise\/handgun":false},"inventory_id":1571249664,"first_person":{"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_05":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3":false}} 23:22:04.442 [Lua] player (110000105b0d1a8,2) was put into party 1 23:22:04.481 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 23:22:04.481 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=61 23:22:04.481 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:2) to profile(1) career(2) 23:22:04.481 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:22:04.482 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"resource_packages\/careers\/wh_bountyhunter":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1014592832,"first_person":{"wwise\/crossbow":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_bountyhunter":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2":false,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3":false,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 23:22:04.482 [Lua] player (110000105b0d1a8,5) was put into party 1 23:22:04.526 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62 23:22:04.526 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=63 23:22:04.526 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:5) to profile(4) career(2) 23:22:04.526 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:22:04.527 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:5:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/bow":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":2003327616,"first_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2":false,"wwise\/two_handed_axes":false}} 23:22:04.534 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, ProfileSynchronizer, async-read, 23:22:04.534 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:22:04.534 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 5 23:22:04.534 [Lua] [GameNetworkManager] destroying game object with go_id=62 23:22:04.534 [Lua] [GameNetworkManager] destroying game object with go_id=63 23:22:04.534 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForGameObjectSync 23:22:04.534 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForPlayers 23:22:04.536 [Lua] player (110000105b0d1a8,5) was put into party 1 23:22:04.579 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=64 23:22:04.579 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=65 23:22:04.579 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:5) to profile(4) career(2) 23:22:04.579 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:22:04.579 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:5:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/bow":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":376395328,"first_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2":false,"wwise\/two_handed_axes":false}} 23:22:04.584 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForPlayers 23:22:04.584 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InGame 23:22:04.584 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = true 23:22:04.634 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 23:22:04.634 [Lua] [PackageManager] Force_load: wwise/crossbow 23:22:04.634 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:22:04.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:22:04.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:22:04.684 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 23:22:04.717 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 23:22:04.717 [Lua] [PackageManager] Force_load: wwise/pistol 23:22:04.718 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 23:22:04.761 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 23:22:04.761 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 23:22:04.761 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:22:04.806 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:22:04.806 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:22:04.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 23:22:04.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 23:22:04.955 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 23:22:04.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 23:22:04.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 23:22:04.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 23:22:04.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 23:22:05.002 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 23:22:05.002 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 23:22:05.002 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3 23:22:05.070 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3 23:22:05.070 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3 23:22:05.070 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 23:22:05.082 [Lua] [PlayFabMirrorBase] _commit_internal "18" 23:22:05.082 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:22:05.082 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:22:05.093 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 23:22:05.093 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 23:22:05.093 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05 23:22:05.093 [Lua] [PlayFabMirrorBase] commit result "success", "18" 23:22:05.126 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05 23:22:05.126 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05 23:22:05.126 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 23:22:05.170 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 23:22:05.170 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 23:22:05.170 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 23:22:05.215 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 23:22:05.215 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 23:22:05.215 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 23:22:05.260 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 23:22:05.260 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 23:22:05.260 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 23:22:05.479 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 23:22:05.479 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 23:22:05.479 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 23:22:05.513 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 23:22:05.513 [Lua] [PackageManager] Force_load: wwise/handgun 23:22:05.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 23:22:05.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 23:22:05.594 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 23:22:05.594 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 23:22:05.666 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 23:22:05.666 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 23:22:05.666 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 23:22:05.722 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 23:22:05.722 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 23:22:05.722 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:22:05.795 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:22:05.795 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:22:05.795 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:22:05.839 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:22:05.839 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:22:05.839 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 23:22:05.918 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 23:22:05.918 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 23:22:05.919 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:22:06.136 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:22:06.136 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:22:06.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 23:22:06.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 23:22:06.252 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 23:22:06.252 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 23:22:06.274 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 23:22:06.274 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 23:22:06.274 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 23:22:06.342 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 23:22:06.342 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 23:22:06.342 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:22:06.422 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:22:06.422 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:22:06.422 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 23:22:06.479 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 23:22:06.479 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 23:22:06.479 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 23:22:06.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 23:22:06.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 23:22:06.501 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 23:22:06.570 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 23:22:06.570 [Lua] [PackageManager] Force_load: wwise/bow 23:22:06.570 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 23:22:06.663 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 23:22:06.663 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 23:22:06.663 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 23:22:06.738 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 23:22:06.738 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 23:22:06.738 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 23:22:06.760 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 23:22:06.760 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 23:22:06.760 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 23:22:06.794 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 23:22:06.794 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 23:22:06.794 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 23:22:07.013 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 23:22:07.013 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 23:22:07.013 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 23:22:07.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 23:22:07.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 23:22:07.047 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 23:22:07.059 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:5:0:0 = 376395328 23:22:07.091 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 23:22:07.091 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 23:22:07.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 23:22:07.159 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 23:22:07.159 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 23:22:07.159 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 23:22:07.181 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 23:22:07.181 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 23:22:07.181 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 23:22:07.192 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:2:0:0 = 1014592832 23:22:07.241 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 23:22:07.241 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 23:22:07.255 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:4:0:0 = 1571249664 23:22:07.256 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000105b0d1a8 4 23:22:07.257 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:22:07.257 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:22:07.257 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:22:07.257 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:22:07.257 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:22:07.257 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:22:07.258 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:22:07.258 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:22:07.258 [Lua] TalentExtension:_send_rpc_sync_talents 66 23:22:07.258 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:22:07.258 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 23:22:07.259 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000105b0d1a8 2 23:22:07.260 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:22:07.260 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:22:07.260 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:22:07.260 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:22:07.260 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:22:07.260 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:22:07.260 [Lua] TalentExtension:_send_rpc_sync_talents 68 23:22:07.260 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:22:07.260 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 23:22:07.261 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000105b0d1a8 5 23:22:07.262 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:22:07.262 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:22:07.262 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:22:07.262 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:22:07.262 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:22:07.262 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:22:07.262 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:22:07.262 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:22:07.262 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[740244d2] 23:22:07.262 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2b85fd7f] 23:22:07.262 [Lua] TalentExtension:_send_rpc_sync_talents 70 23:22:07.262 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:22:07.262 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 23:22:07.265 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(170.097, 259.898, -17.574), Vector4(0, 0, 0.923366, 0.38392)) 23:22:07.267 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:22:07.267 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:22:07.267 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:22:07.267 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:22:07.267 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:22:07.267 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:22:07.268 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:22:07.268 [Lua] TalentExtension:_send_rpc_sync_talents 72 23:22:07.268 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:22:07.268 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 23:22:07.268 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 23:22:07.288 [Lua] Switching ConflictSettings: to: chaos_light 23:22:07.288 [Lua] pacing=chaos 23:22:07.288 [Lua] roaming=nil 23:22:07.288 [Lua] specials=chaos_light 23:22:07.288 [Lua] debug_color=purple 23:22:07.288 [Lua] contained_breeds=nil 23:22:07.288 [Lua] pack_spawning=chaos_light 23:22:07.288 [Lua] disabled=false 23:22:07.288 [Lua] factions=nil 23:22:07.288 [Lua] boss=chaos_light 23:22:07.288 [Lua] horde=chaos 23:22:07.288 [Lua] name=chaos_light 23:22:07.288 [Lua] intensity=default 23:22:07.288 [Lua] --- 23:22:07.289 [Lua] updating bot weapon metadata for weapon: two_handed_hammers_template_1 23:22:07.289 [Lua] updating bot weapon metadata for weapon: handgun_template_2 23:22:07.546 [Lua] StateInGameRunning:_game_actually_starts() 23:22:07.546 [Lua] ################################################################################################################# 23:22:07.546 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level-military [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:22:07.546 [Lua] ################################################################################################################# 23:22:07.546 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 43 23:22:07.547 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = true 23:22:07.557 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 43 23:22:07.780 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 43 23:22:07.780 [Lua] Commit load time data 23:22:36.973 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:22:36.986 [Lua] Spline already found! 23:22:37.026 [Lua] Init group template: spline_patrol 23:22:37.063 [Lua] Switching ConflictSettings: to: skaven 23:22:37.063 [Lua] pacing=default 23:22:37.063 [Lua] roaming=nil 23:22:37.063 [Lua] specials=skaven 23:22:37.063 [Lua] debug_color=orange 23:22:37.063 [Lua] contained_breeds=nil 23:22:37.063 [Lua] pack_spawning=skaven 23:22:37.063 [Lua] disabled=false 23:22:37.063 [Lua] factions=nil 23:22:37.063 [Lua] boss=skaven 23:22:37.063 [Lua] horde=default 23:22:37.063 [Lua] name=skaven 23:22:37.063 [Lua] intensity=default 23:22:37.063 [Lua] --- 23:22:37.541 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:22:37.553 [Lua] Spline already found! 23:22:37.591 [Lua] Players are leaving the safe zone 23:22:37.594 [Lua] Init group template: spline_patrol 23:22:38.055 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:22:38.067 [Lua] Spline already found! 23:22:38.093 [Lua] Init group template: spline_patrol 23:22:38.926 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:22:38.938 [Lua] Spline already found! 23:22:38.967 [Lua] Init group template: spline_patrol 23:22:50.386 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:22:53.568 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:23:07.000 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:23:11.694 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:23:11.695 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:23:12.276 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:23:13.608 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 23:23:14.824 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:23:15.652 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:23:23.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4a620, position: 0 23:23:24.236 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:23:25.867 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:23:28.740 [Lua] fence jumping 23:23:29.172 [Lua] Time for new HOOORDE! multi_first_wave 23:23:29.172 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 23:23:29.172 [Lua] horde requested: ambush 23:23:29.172 [Lua] setting up ambush-horde 23:23:29.172 [Lua] Composing horde 'large' .. using variant 'plain' 23:23:29.172 [Lua] -> spawning: 56 23:23:29.172 [Lua] horde crated with id 5 of type ambush 23:23:29.172 [Lua] ambush horde has started 23:23:30.142 [Lua] simple los failed 23:23:32.753 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fa727d1c53ac4dc6]' child 1: '#ID[a35f2ea23ae5019a]' 23:23:32.766 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:23:32.767 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:23:32.793 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 23:23:32.793 error: [Unit] Unit: '#ID[675062d0b7b7c256]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:23:36.170 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:23:36.312 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 23:23:36.312 [Lua] Time for new HOOORDE! multi_consecutive_wave 23:23:36.312 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 23:23:36.312 [Lua] horde requested: ambush 23:23:36.312 [Lua] setting up ambush-horde 23:23:36.312 [Lua] Composing horde 'large' .. using variant 'plain' 23:23:36.312 [Lua] -> spawning: 53 23:23:36.312 [Lua] horde crated with id 6 of type ambush 23:23:36.312 [Lua] ambush horde has started 23:23:38.562 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ec047ee7550b5af1]' 23:23:41.559 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 23:23:42.124 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:23:50.596 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:23:51.112 [Lua] HORDE: Pushing horde in time; too many units out 66 23:23:53.305 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:23:54.156 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:23:54.953 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 23:23:56.145 [Lua] HORDE: last wave, reset to standard horde delay 23:23:56.145 [Lua] Time for new HOOORDE! multi_last_wave 23:23:56.145 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 23:23:56.145 [Lua] horde requested: ambush 23:23:56.145 [Lua] setting up ambush-horde 23:23:56.145 [Lua] Composing horde 'large' .. using variant 'plain' 23:23:56.145 [Lua] -> spawning: 55 23:23:56.145 [Lua] horde crated with id 7 of type ambush 23:23:56.145 [Lua] ambush horde has started 23:23:59.684 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:24:00.201 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 23:24:01.729 [Lua] Init group template: horde 23:24:05.072 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:24:09.841 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:24:09.880 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 23:24:10.196 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:24:12.685 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:24:13.964 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 23:24:15.547 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:24:15.573 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[f6ec57aece0e4c0b]' 23:24:15.858 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:24:15.858 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:24:16.253 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:24:16.253 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' child 1: '#ID[afed7a74495deac1]' 23:24:16.414 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 23:24:16.704 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[de0ec22470771b93]' 23:24:17.012 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cd651e3175618baa]' 23:24:17.509 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 23:24:17.558 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 23:24:19.953 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:24:19.953 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:24:19.953 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 23:24:19.954 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[8722cd6cee70a7b4]' 23:24:19.955 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:24:21.263 [Lua] Horde killed: ? 23:24:35.001 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 23:24:35.001 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:24:35.012 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 23:24:35.208 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:24:35.218 [Lua] Spline already found! 23:24:35.244 [Lua] Init group template: spline_patrol 23:24:35.268 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 23:24:36.067 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:24:36.083 [Lua] Spline already found! 23:24:36.108 [Lua] Init group template: spline_patrol 23:24:45.657 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:24:48.834 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 23:24:49.365 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 19 23:24:55.288 [Lua] [ChatManager][1]System: "In the Line of Fire" objectives achieved. Finish the level to complete the challenge. 23:25:06.630 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 23:25:14.843 [Lua] Switching ConflictSettings: to: chaos 23:25:14.843 [Lua] pacing=chaos 23:25:14.843 [Lua] roaming=nil 23:25:14.843 [Lua] specials=chaos 23:25:14.843 [Lua] debug_color=purple 23:25:14.843 [Lua] contained_breeds=nil 23:25:14.843 [Lua] pack_spawning=chaos 23:25:14.843 [Lua] disabled=false 23:25:14.843 [Lua] factions=nil 23:25:14.843 [Lua] boss=chaos 23:25:14.843 [Lua] horde=chaos 23:25:14.843 [Lua] name=chaos 23:25:14.843 [Lua] intensity=default 23:25:14.843 [Lua] --- 23:25:15.165 [Lua] Switching ConflictSettings: to: skaven 23:25:15.165 [Lua] pacing=default 23:25:15.165 [Lua] roaming=nil 23:25:15.165 [Lua] specials=skaven 23:25:15.165 [Lua] debug_color=orange 23:25:15.165 [Lua] contained_breeds=nil 23:25:15.165 [Lua] pack_spawning=skaven 23:25:15.165 [Lua] disabled=false 23:25:15.165 [Lua] factions=nil 23:25:15.165 [Lua] boss=skaven 23:25:15.165 [Lua] horde=default 23:25:15.165 [Lua] name=skaven 23:25:15.165 [Lua] intensity=default 23:25:15.165 [Lua] --- 23:25:16.570 [Lua] Switching ConflictSettings: to: chaos 23:25:16.570 [Lua] pacing=chaos 23:25:16.570 [Lua] roaming=nil 23:25:16.570 [Lua] specials=chaos 23:25:16.570 [Lua] debug_color=purple 23:25:16.570 [Lua] contained_breeds=nil 23:25:16.570 [Lua] pack_spawning=chaos 23:25:16.570 [Lua] disabled=false 23:25:16.570 [Lua] factions=nil 23:25:16.570 [Lua] boss=chaos 23:25:16.570 [Lua] horde=chaos 23:25:16.570 [Lua] name=chaos 23:25:16.570 [Lua] intensity=default 23:25:16.570 [Lua] --- 23:25:17.711 [Lua] fence jumping 23:25:18.115 [Lua] Switching ConflictSettings: to: skaven 23:25:18.115 [Lua] pacing=default 23:25:18.115 [Lua] roaming=nil 23:25:18.115 [Lua] specials=skaven 23:25:18.115 [Lua] debug_color=orange 23:25:18.115 [Lua] contained_breeds=nil 23:25:18.115 [Lua] pack_spawning=skaven 23:25:18.115 [Lua] disabled=false 23:25:18.115 [Lua] factions=nil 23:25:18.115 [Lua] boss=skaven 23:25:18.115 [Lua] horde=default 23:25:18.115 [Lua] name=skaven 23:25:18.115 [Lua] intensity=default 23:25:18.115 [Lua] --- 23:25:18.215 [Lua] Switching ConflictSettings: to: chaos 23:25:18.215 [Lua] pacing=chaos 23:25:18.215 [Lua] roaming=nil 23:25:18.215 [Lua] specials=chaos 23:25:18.215 [Lua] debug_color=purple 23:25:18.215 [Lua] contained_breeds=nil 23:25:18.215 [Lua] pack_spawning=chaos 23:25:18.215 [Lua] disabled=false 23:25:18.215 [Lua] factions=nil 23:25:18.215 [Lua] boss=chaos 23:25:18.215 [Lua] horde=chaos 23:25:18.215 [Lua] name=chaos 23:25:18.215 [Lua] intensity=default 23:25:18.215 [Lua] --- 23:25:18.314 [Lua] simple los failed 23:25:19.653 [Lua] simple los failed 23:25:21.188 [Lua] simple los failed 23:25:22.491 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[ce3cb1190c9d76a7]' child 2: '#ID[8722cd6cee70a7b4]' 23:25:25.089 [Lua] Override Player Respawning gate_event true 23:25:25.094 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start (seed: 0) 23:25:25.528 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:25:26.000 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:25:26.539 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:25:27.585 [Lua] [ChatManager][1]System: Bardin Goreksson discarded a Tome 23:25:30.192 [Lua] main path terror event triggered: boss_event_rat_ogre 23:25:30.192 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0) 23:25:30.214 [Flow] Boss DoorStormfiend 23:25:30.219 [Lua] Init group template: boss_door_closers 23:25:30.697 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 23:25:30.766 [Lua] Coordinated attack! 23:25:34.853 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:25:34.854 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 23:25:34.854 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:25:34.855 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:25:34.855 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:25:40.661 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:25:43.386 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:25:45.651 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 23:25:52.514 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source. 23:25:55.002 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 9 13 23:25:56.313 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source. 23:26:00.678 [Lua] rat ogre died! 23:26:03.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_helped_by_empire_soldier_10` for object id: 55, name: `unknown` 23:26:09.382 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:26:18.574 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:26:18.721 [Lua] Coordinated attack! 23:26:29.806 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 7 23:26:30.994 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 6 23:26:38.618 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x495e4, position: 0 23:26:39.388 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event -> military_courtyard_event_02 23:26:39.394 [Lua] TerrorEventMixer.start_event: military_courtyard_event_02 (seed: 0) 23:26:44.039 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:26:44.547 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:26:45.557 [Lua] rat ogre was despawned! 23:26:53.546 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_05 23:26:53.551 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_05 (seed: 0) 23:26:54.297 [Lua] fence jumping 23:26:55.345 [Lua] ready to jump failed 23:26:56.791 [Lua] fence jumping 23:26:57.822 [Lua] simple los failed 23:27:00.017 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x495e4, position: 0 23:27:02.421 [Lua] fence jumping 23:27:02.927 [Lua] ready to jump failed 23:27:03.747 [Lua] event horde ends! 23:27:04.325 [Lua] fence jumping 23:27:04.912 [Lua] ready to jump failed 23:27:05.928 [Lua] ready to jump failed 23:27:13.674 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source. 23:27:22.889 error: [Unit] Unit: '#ID[c13ea66b864b7ac8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:27:24.178 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:27:26.030 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:27:26.353 error: [Unit] Unit: '#ID[44d3f8f364be7754]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:27:29.057 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 23:27:34.157 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[afed7a74495deac1]' 23:27:35.901 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:27:36.016 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 23:27:36.731 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 23:27:40.931 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:27:40.932 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 23:27:40.932 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:27:40.932 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:27:40.932 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d494514ee8f06950]' 23:27:42.253 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_03 23:27:42.257 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_03 (seed: 0) 23:27:42.325 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 23:27:43.262 [Lua] event horde ends! 23:27:43.274 [Lua] event horde ends! 23:27:53.692 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source. 23:27:54.674 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source. 23:27:56.286 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:27:56.286 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:27:56.388 error: [Unit] Unit: '#ID[698ef005be18b8d0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:27:58.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x495e4, position: 0 23:27:58.938 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x495e4, position: 2827659 23:28:01.608 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 23:28:03.472 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:28:03.484 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:28:03.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x495e4, position: 0 23:28:03.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x495e4, position: 3064913 23:28:03.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x495e4, position: 3064918 23:28:11.402 [Flow] -------------- STOPPED FROM OPENING 23:28:11.402 [Flow] -------------- REAL STOPPED 23:28:11.402 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 23:28:11.402 [Flow] opening_stopped 23:28:11.402 [Lua] TerrorEventMixer.stop_event: military_courtyard_event 23:28:11.402 [Lua] Override Player Respawning gate_event false 23:28:11.405 [Lua] TerrorEventMixer.start_event: military_courtyard_event_end (seed: 0) 23:28:13.097 error: [Unit] Unit: '#ID[e4b6436ab0aecbe8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:28:15.185 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 23:28:15.910 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 23:28:16.576 [Lua] event horde ends! 23:28:16.587 [Lua] event horde ends! 23:28:23.257 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x495e4, position: 0 23:28:29.800 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:28:31.124 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:28:31.136 [Lua] Spline already found! 23:28:31.182 [Lua] Init group template: spline_patrol 23:28:31.481 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:28:31.492 [Lua] Spline already found! 23:28:31.528 [Lua] Init group template: spline_patrol 23:28:38.570 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:28:38.582 [Lua] Spline already found! 23:28:38.607 [Lua] Init group template: spline_patrol 23:28:42.309 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 23:28:42.704 [Lua] main_path_player_far_away_check started 23:28:43.712 [Lua] main_path_player_far_away_check started 23:28:43.778 [Lua] main_path_player_far_away_check started 23:28:43.868 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 34 23:28:44.677 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 23:28:45.446 [Lua] main_path_player_far_away_check started 23:28:45.830 [Lua] main_path_player_far_away_check started 23:28:46.904 [Lua] main_path_player_far_away_check started 23:28:47.774 [Flow] 1 23:28:47.774 [Flow] 2 23:28:47.774 [Flow] 3 23:28:48.329 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:28:48.341 [Lua] Spline already found! 23:28:48.374 [Lua] Init group template: spline_patrol 23:28:59.123 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 23:28:59.123 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 23:28:59.137 [Lua] > starting new spline, using new navbot: standard , id: boss_18 23:28:59.173 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0077661843970417976 boss_18 23:28:59.173 [Lua] > continuing spline boss_18 index: 2 retries: 0 23:28:59.198 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_18 23:28:59.198 [Lua] > continuing spline boss_18 index: 3 retries: 0 23:28:59.210 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_18 23:28:59.210 [Lua] > continuing spline boss_18 index: 4 retries: 0 23:28:59.222 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0025420035235583782 boss_18 23:28:59.222 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_18 23:28:59.222 [Lua] > continuing spline boss_18 index: 5 retries: 0 23:28:59.248 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_18 23:28:59.248 [Lua] > continuing spline boss_18 index: 6 retries: 0 23:28:59.285 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_18 23:28:59.285 [Lua] > spline completed boss_18 retries: 0 23:28:59.506 [Lua] Init group template: spline_patrol 23:29:18.655 [Lua] simple los failed 23:29:20.722 [Lua] ready to jump failed 23:29:21.441 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:29:22.017 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 2 33 23:29:22.026 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 23:29:30.246 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 35 35 23:29:30.599 [Lua] state dead despawn 23:29:30.612 [Lua] [GameNetworkManager] destroying game object with go_id=71 23:29:30.612 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[740244d2cf0d39b9]' child 1: '#ID[17f4946bd337bda0]' child 2: '#ID[4fccf031bdcc12ab]' child 3: '#ID[72d79ffebaab4abc]' child 4: '#ID[2f59d2fa1ffcd6f9]' 23:29:30.613 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[c31a64b04186e624]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[1b309f0928506178]' child 5: '#ID[c3cf7dceba9963c4]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[a9de89b3197ad9c1]' 23:29:30.750 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 36 36 23:29:31.276 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 37 37 23:29:31.808 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 38 38 23:29:32.371 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 39 39 23:29:32.837 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 40 40 23:29:33.315 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 41 41 23:29:33.872 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 42 42 23:29:34.445 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 43 43 23:29:34.916 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 43 43 23:29:35.426 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 43 43 23:29:35.936 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 44 44 23:29:36.523 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 45 45 23:29:36.978 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 46 46 23:29:37.559 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 47 47 23:29:37.978 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 48 48 23:29:38.545 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 49 49 23:29:39.007 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 50 50 23:29:39.471 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 50 50 23:29:44.957 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:29:50.258 [Lua] event horde ends! 23:29:55.690 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000105b0d1a8 5 23:29:55.691 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 23:29:55.691 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:29:55.691 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 23:29:55.691 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:29:55.691 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 23:29:55.691 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:29:55.692 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 23:29:55.692 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:29:55.692 [Lua] TalentExtension:_send_rpc_sync_talents 477 23:29:55.692 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.90000000000000002) 23:29:55.692 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=478 23:29:56.226 [Lua] [IngameUI] menu view on_enter ingame_menu 23:29:57.281 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 23:29:57.799 [Lua] PopupManager:query_result returned result: leave_game 23:29:57.816 [Lua] [Matchmaking] Doing transition leave_game from UI 23:29:57.816 [Lua] TRANSITION leave_game nil false 23:29:57.816 [Lua] [GameNetworkManager] Leaving game... 23:29:57.816 [Lua] [GameNetworkManager] Shutting down game session host. 23:29:57.816 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:29:57.816 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:29:57.816 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=470.08 23:29:57.816 [Lua] [IngameUI] menu view on_exit ingame_menu 23:29:57.830 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:29:58.529 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:670214656, lt:load_next_level, extra_packages:{ }) 23:29:58.529 [Lua] [NetworkServer] Entering post game 23:29:58.529 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit InGame 23:29:58.529 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InPostGame 23:29:58.529 [Lua] gm_event_end_conditions_met false true 23:29:58.529 [Save] Saving `save_data` 23:29:58.533 [Save] Save done 23:29:58.548 [Save] Saving `save_data` 23:29:58.552 [Save] Save done 23:29:58.554 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = false 23:29:59.815 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 23:29:59.815 [Lua] [Managers] Calling function on all managers: 23:29:59.816 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 1 23:29:59.816 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = false 23:29:59.816 [Lua] Clearing all global lookup lists 23:29:59.816 [Lua] [IngamePlayerListUI] - Destroy 23:29:59.817 [Lua] [GamePadEquipmentUI] - Destroy 23:29:59.817 [Lua] [EquipmentUI] - Destroy 23:29:59.817 [Lua] [AbilityUI] - Destroy 23:29:59.817 [Lua] [GamePadAbilityUI] - Destroy 23:29:59.818 [Lua] [IngameUI] destroy 23:29:59.818 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:29:59.818 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 5 23:29:59.818 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:29:59.818 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 2 23:29:59.818 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105b0d1a8"}] 23:29:59.818 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 4 23:29:59.819 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[740244d2cf0d39b9]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[17f4946bd337bda0]' child 3: '#ID[4fccf031bdcc12ab]' child 4: '#ID[72d79ffebaab4abc]' child 5: '#ID[2f59d2fa1ffcd6f9]' 23:29:59.819 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[70cc92c06d020a13]' child 1: '#ID[bf0663bbc0f6eddd]' child 2: '#ID[4dae862a2b8e469f]' child 3: '#ID[762a8fd18be82fcd]' child 4: '#ID[3eb32d44660fb257]' child 5: '#ID[bd4c6caa3c4c855d]' child 6: '#ID[07a1f837556de7db]' 23:29:59.820 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba1589c605d2b520]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[0b0c9f6de5442140]' child 3: '#ID[18b5d2a5bfe3c710]' child 4: '#ID[a63947aa9cf1b0ef]' 23:29:59.820 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[c31a64b04186e624]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[1b309f0928506178]' child 5: '#ID[c3cf7dceba9963c4]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[a9de89b3197ad9c1]' 23:29:59.820 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[d140ec534754768c]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[e1cf3f244ef28827]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[e70169f58e936e93]' child 8: '#ID[d87f11e7f70b9738]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[4b30a7733ddf8fb4]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[16077a3124c96a19]' 23:29:59.820 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[619b3d3019f207dc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[f7cd4f8094cb1102]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[aca5c5950daa19ed]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[198756725522728c]' 23:29:59.822 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ef453d4c605bb13e]' child 1: '#ID[c0ba5b12689278d3]' child 2: '#ID[2d83be45952bcff4]' child 3: '#ID[917aa96da75c7846]' child 4: '#ID[917aa96da75c7846]' child 5: '#ID[c77c52c273b7f882]' 23:29:59.826 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 23:29:59.826 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[60098d403761e539]' 23:29:59.826 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 23:29:59.826 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 23:29:59.826 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6e9260e1c5989d23]' 23:29:59.827 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 23:29:59.827 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[e621f3455504efbd]' 23:29:59.827 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[5ec2f7ea88d79140]' 23:29:59.827 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[27a54af46fb336af]' 23:29:59.827 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[27a54af46fb336af]' 23:29:59.827 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[60098d403761e539]' 23:29:59.827 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[1f1afb5f53097141]' 23:29:59.828 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[27a54af46fb336af]' 23:29:59.828 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5426619c1c1882a]' 23:29:59.828 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[04e19a2283116db3]' 23:29:59.828 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25d8bb609b57b10c]' 23:29:59.828 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c266e4325891574e]' 23:29:59.829 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 23:29:59.829 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[186f88d80aae9d8c]' 23:29:59.829 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd599339cbc18e39]' 23:29:59.829 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[60098d403761e539]' 23:29:59.829 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[97e5c7c3868feb0b]' 23:29:59.830 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c32c6b784164fd44]' 23:29:59.830 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c32c6b784164fd44]' 23:29:59.830 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[04e19a2283116db3]' 23:29:59.830 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[5ec2f7ea88d79140]' 23:29:59.830 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3b1225029bb1ade9]' 23:29:59.830 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1e087c03b21c0b89]' 23:29:59.831 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9087c7fd55704a53]' child 1: '#ID[772403a6f724ad5f]' child 2: '#ID[1ab685658ee69bce]' 23:29:59.831 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[f2b8e90f12af1b2a]' 23:29:59.831 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 23:29:59.832 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1cb41446c50bae3f]' child 1: '#ID[e152a7430fc4f4df]' 23:29:59.832 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2b52f7bd57c91cd2]' child 1: '#ID[2b52f7bd57c91cd2]' 23:29:59.833 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 23:29:59.833 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:29:59.833 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 23:29:59.834 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 23:29:59.834 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[be641e4456ffebfa]' child 1: '#ID[66cb50a018461710]' 23:29:59.834 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1cb41446c50bae3f]' child 1: '#ID[e152a7430fc4f4df]' 23:29:59.834 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 23:29:59.834 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b149aa3ecec0eabe]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 23:29:59.835 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 23:29:59.835 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[be641e4456ffebfa]' child 1: '#ID[66cb50a018461710]' 23:29:59.835 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[be641e4456ffebfa]' 23:29:59.835 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[491641d43abe46c8]' 23:29:59.835 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 23:29:59.835 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0dde5683c1fb83b3]' 23:29:59.835 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1cb41446c50bae3f]' 23:29:59.836 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7f24389b4adb35d7]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 23:29:59.836 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 23:29:59.892 error: [Unit] Unit: '#ID[d59a4ccd320689f7]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:29:59.912 error: [Unit] Unit: '#ID[fd0efc590404abd1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ea3b8f9c9d93f9d0]' 23:29:59.931 [Lua] [Managers] Destroying manager group: 23:29:59.933 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[f46bcf56485c0e2c]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[10dfc0f731dcdebc]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[2e09d2a2a34a7bc0]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[2e09d2a2a34a7bc0]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[a13eb09517ba1128]' 23:29:59.940 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:30:00.056 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 23:30:00.056 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 23:30:00.058 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 23:30:00.058 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 23:30:00.061 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 23:30:00.063 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 23:30:00.064 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 23:30:00.065 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 23:30:00.065 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:30:00.065 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 23:30:00.069 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 23:30:00.070 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 23:30:00.070 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 23:30:00.071 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 23:30:00.072 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 23:30:00.074 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 23:30:00.075 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 23:30:00.076 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 23:30:00.078 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 23:30:00.081 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 23:30:00.085 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 23:30:00.087 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 23:30:00.087 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 23:30:00.088 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 23:30:00.090 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 23:30:00.091 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 23:30:00.093 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 23:30:00.094 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 23:30:00.095 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 23:30:00.102 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 23:30:00.103 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit InPostGame 23:30:00.103 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Loading 23:30:00.103 [Lua] [Matchmaking] unregister rpcs 23:30:00.103 [Lua] [Matchmaking] destroying 23:30:00.103 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 23:30:00.103 [Lua] [ChatManager] Unregistering channel 1 23:30:00.103 [Lua] [EnemyPackageLoader] network_context_destroyed 23:30:00.103 [Lua] [PartyManager] network_context_destroyed 23:30:00.103 [Lua] [GameMechanismManager] network_context_destroyed 23:30:00.103 [SteamVoip] Leaving room 9fa833535f87a096 23:30:00.103 [SteamVoipClient] select_out(110000105b0d1a8, off) 23:30:00.103 [SteamVoip] Destroying room 9fa833535f87a096 23:30:00.103 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:30:00.104 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 23:30:00.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 23:30:00.104 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 23:30:00.107 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 23:30:00.107 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, ProfileSynchronizer 23:30:00.107 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 23:30:00.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, ProfileSynchronizer 23:30:00.108 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:30:00.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 23:30:00.111 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 23:30:00.113 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 23:30:00.113 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer 23:30:00.113 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03, ProfileSynchronizer 23:30:00.113 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer 23:30:00.113 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3, ProfileSynchronizer 23:30:00.113 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 23:30:00.113 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, ProfileSynchronizer 23:30:00.113 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, ProfileSynchronizer 23:30:00.113 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, ProfileSynchronizer 23:30:00.113 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:30:00.113 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 23:30:00.114 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:30:00.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, ProfileSynchronizer 23:30:00.114 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 23:30:00.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer 23:30:00.114 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:30:00.114 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 23:30:00.114 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer -> Package still referenced, NOT unloaded: 23:30:00.114 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer -> Package still referenced, NOT unloaded: 23:30:00.115 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 23:30:00.115 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 23:30:00.115 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 23:30:00.115 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:30:00.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, ProfileSynchronizer 23:30:00.115 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:30:00.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer 23:30:00.118 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer 23:30:00.119 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 23:30:00.119 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:30:00.120 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 23:30:00.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 23:30:00.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2, ProfileSynchronizer 23:30:00.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer 23:30:00.141 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 23:30:00.141 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 23:30:00.149 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 23:30:00.160 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 23:30:00.160 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer 23:30:00.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer 23:30:00.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, ProfileSynchronizer 23:30:00.162 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, ProfileSynchronizer 23:30:00.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, ProfileSynchronizer 23:30:00.162 [EACServer] [00:30:00:162][Windows][EAC Server] [Info][Destroy] Called 23:30:00.164 [Lua] [LobbyHost] Destroying 23:30:00.165 [Lua] ############### UNLOADING PACKAGES ############### 23:30:00.165 [Lua] [Managers] Calling function on all managers: 23:30:00.165 [Lua] [Managers] Destroying manager group: 23:30:00.165 [Lua] [Gamestate] Enter state StateLoading 23:30:00.166 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 23:30:00.166 [Lua] [LobbyManager] Setting up network options 23:30:00.166 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 23:30:00.166 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 23:30:00.166 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 23:30:00.166 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 23:30:00.166 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 23:30:00.166 [Lua] LobbyManager:setup_network_options server_port: 27015 23:30:00.166 [Lua] registering RPCs 23:30:00.166 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 23:30:00.166 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 23:30:00.166 [Lua] [LobbyAux] Making combined_hash: 35577e51b360aa03 from network_hash=a219a75622c6ba12, trunk_revision=27558, engine_revision=ac5eae0a8647, project_hash=bulldozer, lobby_data_version=2 23:30:00.166 [Lua] GameServerAux.create_network_hash network_hash: a219a75622c6ba12, trunk_revision/content_revision: 27558, ignore_engine_revision: nil, engine_revision: ac5eae0a8647, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35577e51b360aa03, lobby_data_version=2 23:30:00.167 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1907095552, lt:load_next_level, extra_packages:{ }) 23:30:00.167 [Lua] [LevelTransitionHandler] promote_next_level_data 23:30:00.167 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 23:30:00.167 [Lua] [SharedState] network_state_110000105b0d1a8: peers:0:0:0:0 = ["110000105b0d1a8"] 23:30:00.167 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 23:30:00.167 [Lua] [SharedState] network_state_110000105b0d1a8: level_key:0:0:0:0 = inn_level 23:30:00.167 [Lua] [SharedState] network_state_110000105b0d1a8: level_seed:0:0:0:0 = 0 23:30:00.167 [Lua] [SharedState] network_state_110000105b0d1a8: conflict_director:0:0:0:0 = inn_level 23:30:00.167 [Lua] [SharedState] network_state_110000105b0d1a8: locked_director_functions:0:0:0:0 = {} 23:30:00.167 [Lua] [SharedState] network_state_110000105b0d1a8: game_mode:0:0:0:0 = inn 23:30:00.167 [Lua] [SharedState] network_state_110000105b0d1a8: mechanism:0:0:0:0 = adventure 23:30:00.167 [Lua] [SharedState] network_state_110000105b0d1a8: environment_variation_id:0:0:0:0 = 0 23:30:00.167 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty:0:0:0:0 = normal 23:30:00.167 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty_tweak:0:0:0:0 = 0 23:30:00.167 [Lua] [SharedState] network_state_110000105b0d1a8: level_session_id:0:0:0:0 = 1907095552 23:30:00.167 [Lua] [SharedState] network_state_110000105b0d1a8: level_transition_type:0:0:0:0 = load_next_level 23:30:00.167 [Lua] [SharedState] network_state_110000105b0d1a8: extra_packages:0:0:0:0 = {} 23:30:00.167 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 23:30:00.167 [SteamVoip] Creating room 4ceefb36e4ef391d 23:30:00.167 [SteamVoip] Joining room 4ceefb36e4ef391d 23:30:00.167 [EAC] EAC server 110000105b0d1a8 is initializing 23:30:00.169 [EAC] Server is also client 110000105b0d1a8 23:30:00.169 [EACServer] [00:30:00:169][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7857D5FE0 LogLevel: Info. 23:30:00.170 [Lua] ### Created peer state machine for 110000105b0d1a8 23:30:00.170 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Connecting 23:30:00.170 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 23:30:00.174 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:30:00.174 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:30:00.174 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 23:30:00.174 [Lua] Set lobby begin: 23:30:00.174 [Lua] Set lobby end. 23:30:00.174 [Lua] [PSM] Peer 110000105b0d1a8 joined. Want to use profile index "5" and join party "nil" 23:30:00.174 [Lua] [LobbyHost] Changed state from 0 to creating 23:30:00.189 [Lua] [StateLoading] load_current_level 23:30:00.189 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 23:30:00.230 [Umbra] Unload tome 23:30:00.231 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military_meta, military 23:30:00.266 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, military 23:30:00.271 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military_common, military 23:30:00.271 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 23:30:00.271 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 23:30:00.271 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 23:30:00.271 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 23:30:00.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 23:30:00.277 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 23:30:00.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 23:30:00.479 [Lua] [LobbyHost] Changed state from creating to joined 23:30:00.479 [Lua] [PartyManager] Leader is set to 110000105b0d1a8 23:30:00.479 [Lua] [ChatManager] Setting up network context, host_peer_id:110000105b0d1a8 my_peer_id:110000105b0d1a8 23:30:00.479 [Lua] [ChatManager] Registering channel 1 23:30:00.479 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000105b0d1a8, own_peer_id=110000105b0d1a8) 23:30:00.479 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000105b0d1a8, own_peer_id=110000105b0d1a8) 23:30:00.479 [Lua] [PartyManager] network_context_created (server_peer_id=110000105b0d1a8, own_peer_id=110000105b0d1a8) 23:30:00.495 [Lua] [NetworkServer] Changing num_players from nil to 1 23:30:00.495 [Lua] Players: 1 23:30:00.495 [Lua] Set lobby begin: 23:30:00.495 [Lua] Lobby data mission_id = inn_level 23:30:00.495 [Lua] Lobby data mechanism = adventure 23:30:00.495 [Lua] Lobby data matchmaking_type = 3 23:30:00.496 [Lua] Lobby data eac_authorized = true 23:30:00.496 [Lua] Lobby data network_hash = 35577e51b360aa03 23:30:00.496 [Lua] Lobby data selected_mission_id = inn_level 23:30:00.496 [Lua] Lobby data num_players = 1 23:30:00.496 [Lua] Lobby data matchmaking = false 23:30:00.496 [Lua] Set lobby end. 23:30:01.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 23:30:01.825 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 23:30:01.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 23:30:01.826 [Lua] player (110000105b0d1a8,1) was put into party 0 23:30:01.826 [Lua] [ProfileSynchronizer] Peer 110000105b0d1a8 entered session 23:30:01.826 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105b0d1a8 23:30:01.826 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Connecting 23:30:01.826 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Loading 23:30:05.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 23:30:05.119 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 23:30:05.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 23:30:05.152 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 23:30:05.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 23:30:05.186 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 23:30:05.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:30:05.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:30:05.270 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:30:05.287 [Lua] [LevelTransitionHandler] Level load completed! 23:30:05.287 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 23:30:05.290 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:30:05.290 [Lua] checking dlc's against conflict directors 23:30:05.290 [Lua] number of factions to include 2 23:30:05.290 [Lua] Updated list weights for random: 23:30:05.290 [Lua] skaven, 0.42 (0.00-0.42) 23:30:05.290 [Lua] chaos, 0.42 (0.42-0.83) 23:30:05.290 [Lua] beastmen, 0.17 (0.83-1.00) 23:30:05.290 [Lua] Rolled random faction: 0.27856689691543579 skaven 23:30:05.290 [Lua] Updated list weights for random: 23:30:05.290 [Lua] beastmen, 0.29 (0.00-0.29) 23:30:05.290 [Lua] chaos, 0.71 (0.29-1.00) 23:30:05.290 [Lua] Rolled random faction: 0.81953376531600952 chaos 23:30:05.290 [Lua] number of factions added 2 23:30:05.290 [Lua] --- --- --- 23:30:05.290 [Lua] Starting... difficulty 'normal' 23:30:05.290 [Lua] These are the starting conflict directors: 23:30:05.290 [Lua] inn_level 23:30:05.290 [Lua] --- --- --- 23:30:05.290 [Lua] 23:30:05.290 [Lua] DONE! Found the following directors: 23:30:05.290 [Lua] (free: 35), Master hash is: 23:30:05.290 [Lua] [EnemyPackageLoader] breed_lookup: { } 23:30:05.290 [Lua] load_startup_enemy_packages: -------------- 23:30:05.290 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:30:05.290 [Lua] critter_rat 23:30:05.304 [Lua] ### Received rpc_level_loaded 23:30:05.304 [Lua] #### Has state machine: true, peer_id: 110000105b0d1a8, level_id: 78 23:30:05.304 [Lua] Peer 110000105b0d1a8 has loaded the level and all enemies are loaded 23:30:05.321 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Loading 23:30:05.321 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter LoadingProfilePackages 23:30:05.337 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit LoadingProfilePackages 23:30:05.337 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForEnterGame 23:30:05.338 [Lua] ### Received rpc_level_loaded 23:30:05.338 [Lua] #### Has state machine: false, peer_id: 110000105b0d1a8, level_id: 78 23:30:05.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:30:05.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:30:05.354 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 23:30:05.354 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:30:05.354 [Lua] Starting async level spawning of levels/inn/world 23:30:05.355 [Umbra] Init version: 3.4.15 :: 16 threads 23:30:05.531 [Lua] Async level spawning done 23:30:05.531 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:30:06.513 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:30:06.514 [Lua] Set lobby begin: 23:30:06.514 [Lua] Lobby data selected_mission_id = inn_level 23:30:06.514 [Lua] Lobby data num_players = 1 23:30:06.514 [Lua] Lobby data matchmaking = false 23:30:06.514 [Lua] Lobby data host = 110000105b0d1a8 23:30:06.514 [Lua] Lobby data mission_id = inn_level 23:30:06.514 [Lua] Lobby data matchmaking_type = 3 23:30:06.514 [Lua] Lobby data country_code = SE 23:30:06.514 [Lua] Lobby data network_hash = 35577e51b360aa03 23:30:06.514 [Lua] Lobby data unique_server_name = Benjiro 23:30:06.514 [Lua] Lobby data mechanism = adventure 23:30:06.514 [Lua] Lobby data eac_authorized = true 23:30:06.514 [Lua] Set lobby end. 23:30:06.514 [Lua] [Managers] Destroying manager group: 23:30:06.515 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 23:30:06.515 [Lua] [Gamestate] Enter StateIngame HOST 23:30:06.515 [Lua] [Managers] Calling function on all managers: 23:30:06.515 [Lua] <>level = inn_level<> 23:30:06.515 [Lua] Set lobby begin: 23:30:06.515 [Lua] Lobby data selected_mission_id = inn_level 23:30:06.515 [Lua] Lobby data num_players = 1 23:30:06.515 [Lua] Lobby data matchmaking = false 23:30:06.515 [Lua] Lobby data host = 110000105b0d1a8 23:30:06.515 [Lua] Lobby data mission_id = inn_level 23:30:06.515 [Lua] Lobby data matchmaking_type = 3 23:30:06.515 [Lua] Lobby data country_code = SE 23:30:06.515 [Lua] Lobby data network_hash = 35577e51b360aa03 23:30:06.515 [Lua] Lobby data unique_server_name = Benjiro 23:30:06.515 [Lua] Lobby data mechanism = adventure 23:30:06.515 [Lua] Lobby data eac_authorized = true 23:30:06.515 [Lua] Set lobby end. 23:30:06.515 [Lua] [StateIngame] Server ingame 23:30:06.518 [Lua] Set lobby begin: 23:30:06.518 [Lua] Lobby data difficulty = normal 23:30:06.518 [Lua] Lobby data selected_mission_id = inn_level 23:30:06.518 [Lua] Lobby data difficulty_tweak = 0 23:30:06.518 [Lua] Lobby data num_players = 1 23:30:06.518 [Lua] Lobby data matchmaking = false 23:30:06.518 [Lua] Lobby data host = 110000105b0d1a8 23:30:06.518 [Lua] Lobby data mission_id = inn_level 23:30:06.518 [Lua] Lobby data matchmaking_type = 3 23:30:06.518 [Lua] Lobby data country_code = SE 23:30:06.518 [Lua] Lobby data network_hash = 35577e51b360aa03 23:30:06.518 [Lua] Lobby data unique_server_name = Benjiro 23:30:06.518 [Lua] Lobby data mechanism = adventure 23:30:06.519 [Lua] Lobby data eac_authorized = true 23:30:06.519 [Lua] Set lobby end. 23:30:06.519 [Lua] [LobbyAux] Making combined_hash: 35577e51b360aa03 from network_hash=a219a75622c6ba12, trunk_revision=27558, engine_revision=ac5eae0a8647, project_hash=bulldozer, lobby_data_version=2 23:30:06.519 [Lua] GameServerAux.create_network_hash network_hash: a219a75622c6ba12, trunk_revision/content_revision: 27558, ignore_engine_revision: nil, engine_revision: ac5eae0a8647, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35577e51b360aa03, lobby_data_version=2 23:30:06.519 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 23:30:06.519 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:30:06.519 [Lua] [Matchmaking] initializing 23:30:06.519 [Lua] [Matchmaking] my_peer_id: 110000105b0d1a8, I am server 23:30:06.519 [Lua] [Matchmaking] register rpcs 23:30:06.519 [Lua] GameNetworkManager:init... creating game session 23:30:06.519 [Lua] Host GameSession.make_game_session_host with session: 23:30:06.519 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:30:06.519 [Lua] [GameNetworkManager] My own peer_id = 110000105b0d1a8 23:30:06.519 [Lua] [GameNetworkManager] self.is_server = true 23:30:06.519 [Network] Setting artificial MTU limit to 65536 23:30:06.529 [Lua] Switching ConflictSettings: to: inn_level 23:30:06.529 [Lua] pacing=disabled 23:30:06.529 [Lua] roaming=nil 23:30:06.529 [Lua] disabled=false 23:30:06.529 [Lua] pack_spawning=disabled 23:30:06.529 [Lua] contained_breeds=nil 23:30:06.529 [Lua] boss=disabled 23:30:06.529 [Lua] horde=disabled 23:30:06.529 [Lua] specials=disabled 23:30:06.529 [Lua] name=inn_level 23:30:06.529 [Lua] intensity=disabled 23:30:06.529 [Lua] --- 23:30:06.529 [Lua] [LevelAnalysis] set_random_seed( 0) 23:30:06.532 [Lua] [AIInterestPointSystem] Level Seed: 0 23:30:06.532 [Lua] 23:30:06.532 [Lua] [entity_system_bag] = table 23:30:06.532 [Lua] [entity_system_bag] = metatable 23:30:06.532 [Lua] [startup_data] = table 23:30:06.532 [Lua] [entity_manager] = table 23:30:06.532 [Lua] [entity_manager] = metatable 23:30:06.532 [Lua] [unit_spawner] = table 23:30:06.532 [Lua] [unit_spawner] = metatable 23:30:06.532 [Lua] [unit_storage] = table 23:30:06.532 [Lua] [unit_storage] = metatable 23:30:06.532 [Lua] [dice_keeper] = table 23:30:06.532 [Lua] [dice_keeper] = metatable 23:30:06.532 [Lua] [is_server] = true (boolean) 23:30:06.532 [Lua] [world] = [World] 23:30:06.532 [Lua] [system_api] = table 23:30:06.532 [Lua] [entity_system] = table 23:30:06.532 [Lua] [entity_system] = metatable 23:30:06.532 [Lua] [network_lobby] = table 23:30:06.532 [Lua] [network_lobby] = metatable 23:30:06.532 [Lua] [profile_synchronizer] = table 23:30:06.532 [Lua] [profile_synchronizer] = metatable 23:30:06.532 [Lua] [level_transition_handler] = table 23:30:06.532 [Lua] [level_transition_handler] = metatable 23:30:06.532 [Lua] [num_local_human_players] = 1 (number) 23:30:06.532 [Lua] [statistics_db] = table 23:30:06.532 [Lua] [statistics_db] = metatable 23:30:06.532 [Lua] [network_server] = table 23:30:06.532 [Lua] [network_server] = metatable 23:30:06.532 [Lua] [input_manager] = table 23:30:06.532 [Lua] [input_manager] = metatable 23:30:06.532 [Lua] [network_clock] = table 23:30:06.532 [Lua] [network_clock] = metatable 23:30:06.532 [Lua] [network_transmit] = table 23:30:06.532 [Lua] [network_transmit] = metatable 23:30:06.532 [Lua] [free_flight_manager] = table 23:30:06.532 [Lua] [free_flight_manager] = metatable 23:30:06.532 [Lua] [network_manager] = table 23:30:06.532 [Lua] [network_manager] = metatable 23:30:06.532 [Lua] [network_event_delegate] = table 23:30:06.532 [Lua] [network_event_delegate] = metatable 23:30:06.532 [Lua] 23:30:06.533 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:30:06.533 [Lua] ignoring extension VersusInteractObjectiveExtension 23:30:06.533 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:30:06.533 [Lua] ignoring extension VersusSocketObjectiveExtension 23:30:06.533 [Lua] ignoring extension VersusTargetObjectiveExtension 23:30:06.533 [Lua] ignoring extension VersusMissionObjectiveExtension 23:30:06.533 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:30:06.540 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 23:30:06.540 [Lua] [AchievementManager] Achievements using the steam platform 23:30:06.540 [Lua] PlayerManager:add_player player_1 23:30:06.642 [Lua] [StateIngame] Level seed: 0 23:30:06.648 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 23:30:06.648 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 23:30:06.648 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 23:30:06.648 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1, async-read, 23:30:06.648 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read, 23:30:06.648 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 23:30:06.648 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 23:30:06.648 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 23:30:06.648 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 23:30:06.649 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 23:30:06.649 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 23:30:06.649 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_5, async-read, 23:30:06.649 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4, async-read, 23:30:06.649 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2, async-read, 23:30:06.649 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_1, async-read, 23:30:06.649 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 23:30:06.649 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 23:30:06.649 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bugmans_painting_wood_base_1, async-read, 23:30:06.649 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_3, async-read, 23:30:06.652 [Lua] [LevelAnalysis] set_random_seed( 0) 23:30:06.655 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9 23:30:06.655 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10 23:30:06.655 [Lua] [IngameUI] init 23:30:06.669 [SteamVoipClient] select_out(110000105b0d1a8, off) 23:30:06.672 [Lua] cb_razer_chroma_setup 23:30:06.722 [Lua] [Matchmaking] Cancelling matchmaking 23:30:06.722 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:30:06.722 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:30:06.722 [Lua] Set lobby begin: 23:30:06.722 [Lua] Lobby data difficulty = normal 23:30:06.722 [Lua] Lobby data selected_mission_id = inn_level 23:30:06.722 [Lua] Lobby data power_level = 0 23:30:06.722 [Lua] Lobby data difficulty_tweak = 0 23:30:06.722 [Lua] Lobby data num_players = 1 23:30:06.722 [Lua] Lobby data matchmaking = false 23:30:06.722 [Lua] Lobby data host = 110000105b0d1a8 23:30:06.722 [Lua] Lobby data mission_id = inn_level 23:30:06.722 [Lua] Lobby data matchmaking_type = 3 23:30:06.722 [Lua] Lobby data country_code = SE 23:30:06.722 [Lua] Lobby data network_hash = 35577e51b360aa03 23:30:06.722 [Lua] Lobby data unique_server_name = Benjiro 23:30:06.722 [Lua] Lobby data mechanism = adventure 23:30:06.722 [Lua] Lobby data eac_authorized = true 23:30:06.722 [Lua] Set lobby end. 23:30:06.722 [Flow] complete_skittergate_legend true 23:30:06.723 [Flow] complete_all_helmgart_levels_recruit true 23:30:06.723 [Flow] WitchHunterLevel:35 23:30:06.723 [Flow] LeaderYes 23:30:06.723 [Flow] ALL PC XP:279985 23:30:06.723 [Flow] Has "bogenhafen" DLC:true 23:30:06.723 [Flow] WH XP:60850 23:30:06.723 [Flow] Number of crafted items:276 23:30:06.723 [Flow] Sum of Powe Levels:1500 23:30:06.723 [Flow] lodestone diff 1:false 23:30:06.724 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:30:06.725 [Lua] CurrentConflictSettings inn_level 23:30:06.725 [Lua] [ConflictDirector] conflict_director is ai_ready 23:30:06.725 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:30:06.725 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:30:06.726 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:30:06.726 [Lua] Forming navigation groups in one frame 23:30:06.726 [Lua] Forming navigation groups 23:30:06.741 [Lua] NavigationGroupManager -> calulation time A: 0.013999999999668944 23:30:06.741 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 23:30:06.741 [Lua] number of nav groups: 42 23:30:06.742 [Lua] number of refined nav groups : 23 23:30:06.743 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999974897946 23:30:06.743 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 23:30:06.743 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:30:06.743 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 23:30:06.746 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:30:06.746 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:30:06.746 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:30:06.746 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=31 23:30:06.746 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:30:06.746 [Lua] [Managers] Calling function on all managers: 23:30:06.767 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForEnterGame 23:30:06.767 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForGameObjectSync 23:30:06.859 [Lua] player (110000105b0d1a8,1) was put into party 1 23:30:06.859 [Lua] [IngamePlayerListUI] - Destroy 23:30:06.859 [Lua] [GamePadEquipmentUI] - Destroy 23:30:06.859 [Lua] [EquipmentUI] - Destroy 23:30:06.859 [Lua] [AbilityUI] - Destroy 23:30:06.859 [Lua] [GamePadAbilityUI] - Destroy 23:30:06.867 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000105b0d1a8 23:30:06.867 [Lua] [SharedState] network_state_110000105b0d1a8: profile_index_reservation:0:0:5:0 = 110000105b0d1a8 23:30:06.867 [Lua] Set lobby begin: 23:30:06.867 [Lua] Lobby data selected_mission_id = inn_level 23:30:06.867 [Lua] Lobby data num_players = 1 23:30:06.867 [Lua] Lobby data difficulty_tweak = 0 23:30:06.867 [Lua] Lobby data host = 110000105b0d1a8 23:30:06.867 [Lua] Lobby data matchmaking_type = 3 23:30:06.867 [Lua] Lobby data difficulty = normal 23:30:06.867 [Lua] Lobby data player_slot_1 = 0:0 23:30:06.867 [Lua] Lobby data unique_server_name = Benjiro 23:30:06.867 [Lua] Lobby data player_slot_4 = 0:0 23:30:06.867 [Lua] Lobby data country_code = SE 23:30:06.868 [Lua] Lobby data matchmaking = false 23:30:06.868 [Lua] Lobby data power_level = 0 23:30:06.868 [Lua] Lobby data mission_id = inn_level 23:30:06.868 [Lua] Lobby data mechanism = adventure 23:30:06.868 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 23:30:06.868 [Lua] Lobby data player_slot_2 = 0:0 23:30:06.868 [Lua] Lobby data network_hash = 35577e51b360aa03 23:30:06.868 [Lua] Lobby data player_slot_3 = 0:0 23:30:06.868 [Lua] Lobby data eac_authorized = true 23:30:06.868 [Lua] Set lobby end. 23:30:06.868 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:1) to profile(5) career(4) 23:30:06.868 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105b0d1a8"}] 23:30:06.868 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false},"inventory_id":696599424,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false}} 23:30:06.868 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForGameObjectSync 23:30:06.868 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForPlayers 23:30:06.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 23:30:06.868 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 23:30:06.868 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 23:30:06.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 23:30:06.876 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:30:06.876 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 23:30:06.876 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 23:30:06.876 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03, ProfileSynchronizer, async-read, 23:30:06.876 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, ProfileSynchronizer, async-read, 23:30:06.876 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer, async-read, 23:30:06.876 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read, 23:30:06.876 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 23:30:06.876 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 23:30:06.876 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 23:30:06.876 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 23:30:06.876 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:30:06.876 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForPlayers 23:30:06.876 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InGame 23:30:06.876 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = true 23:30:06.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 23:30:06.895 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 23:30:06.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 23:30:06.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 23:30:06.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 23:30:06.958 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 23:30:06.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 23:30:06.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 23:30:07.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 23:30:07.002 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 23:30:07.003 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 23:30:07.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 23:30:07.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 23:30:07.039 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 23:30:07.039 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 23:30:07.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:30:07.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:30:07.080 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:30:07.080 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 23:30:07.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 23:30:07.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 23:30:07.118 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 23:30:07.118 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 23:30:07.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 23:30:07.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 23:30:07.158 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 23:30:07.159 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 23:30:07.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:30:07.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:30:07.189 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:30:07.190 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 23:30:07.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:30:07.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:30:07.210 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:30:07.210 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 23:30:07.210 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh 23:30:07.294 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh 23:30:07.294 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh 23:30:07.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 23:30:07.464 [Flow] DISABLE 23:30:07.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 23:30:07.509 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 23:30:07.509 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 23:30:07.536 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 23:30:07.536 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 23:30:07.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03 23:30:07.607 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03 23:30:07.607 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03 23:30:07.608 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 23:30:07.633 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 23:30:07.633 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 23:30:07.633 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 23:30:07.658 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 23:30:07.658 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 23:30:07.658 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 23:30:07.917 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 23:30:07.917 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 23:30:07.918 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 23:30:07.941 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 23:30:07.941 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 23:30:07.941 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 23:30:07.990 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 23:30:07.990 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 23:30:07.991 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 23:30:08.356 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 23:30:08.356 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 23:30:08.357 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 23:30:08.462 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 23:30:08.462 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 23:30:08.473 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 696599424 23:30:08.479 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 23:30:08.481 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:30:08.481 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:30:08.481 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:30:08.481 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:30:08.481 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:30:08.481 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:30:08.482 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:30:08.482 [Lua] TalentExtension:_send_rpc_sync_talents 42 23:30:08.482 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:30:08.482 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 23:30:08.482 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 23:30:08.498 [Lua] Players are leaving the safe zone 23:30:08.728 [Lua] StateInGameRunning:_game_actually_starts() 23:30:08.728 [Lua] [GameModeInn] Start menu closed 23:30:08.728 [Lua] [GameModeInn] Start menu opened 23:30:08.728 [Lua] ################################################################################################################# 23:30:08.728 [Lua] [Loading Time]: 00:00:09 [Transition]: military-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:30:08.728 [Lua] ################################################################################################################# 23:30:08.728 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44 23:30:08.728 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = true 23:30:08.748 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44 23:30:09.617 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44 23:30:09.617 [Lua] Commit load time data 23:30:11.580 [Lua] [PlayFabMirrorBase] _commit_internal "19" 23:30:11.580 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:30:11.601 [Lua] generate_backend_stats 110000105b0d1a8:1 23:30:11.667 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:30:11.667 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:30:11.667 [Lua] Set lobby begin: 23:30:11.667 [Lua] Lobby data selected_mission_id = inn_level 23:30:11.667 [Lua] Lobby data num_players = 1 23:30:11.667 [Lua] Lobby data difficulty_tweak = 0 23:30:11.667 [Lua] Lobby data host = 110000105b0d1a8 23:30:11.667 [Lua] Lobby data matchmaking_type = 3 23:30:11.667 [Lua] Lobby data difficulty = normal 23:30:11.667 [Lua] Lobby data player_slot_1 = 0:0 23:30:11.667 [Lua] Lobby data unique_server_name = Benjiro 23:30:11.667 [Lua] Lobby data player_slot_4 = 0:0 23:30:11.667 [Lua] Lobby data country_code = SE 23:30:11.667 [Lua] Lobby data matchmaking = false 23:30:11.667 [Lua] Lobby data power_level = 835 23:30:11.667 [Lua] Lobby data mission_id = inn_level 23:30:11.667 [Lua] Lobby data mechanism = adventure 23:30:11.667 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 23:30:11.667 [Lua] Lobby data player_slot_2 = 0:0 23:30:11.667 [Lua] Lobby data network_hash = 35577e51b360aa03 23:30:11.667 [Lua] Lobby data player_slot_3 = 0:0 23:30:11.667 [Lua] Lobby data eac_authorized = true 23:30:11.667 [Lua] Set lobby end. 23:30:11.671 [Lua] [PlayFabMirrorBase] commit result "success", "19" 23:30:11.978 [Lua] [IngameUI] menu view on_enter character_selection 23:30:11.979 [Lua] hero_fullscreen_menu_on_enter 23:30:11.983 [Lua] [IngameUI] menu view post_update_on_enter table: 0x156bbe80 23:30:11.984 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 23:30:11.994 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:30:11.994 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:30:11.994 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:30:11.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:30:11.994 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:30:11.994 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:30:11.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:30:11.994 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:30:11.994 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:30:12.633 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:30:12.633 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:30:12.633 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:30:12.633 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:30:12.633 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:30:12.633 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:30:12.633 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:30:12.633 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:30:12.633 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:30:12.697 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 23:30:12.697 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 23:30:12.697 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 23:30:12.765 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 23:30:12.765 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 23:30:12.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:30:12.769 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:30:12.769 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:30:12.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:30:12.769 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:30:12.769 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:30:12.799 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 23:30:12.799 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 23:30:13.194 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1, async-read, 23:30:13.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:30:13.210 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read, 23:30:13.210 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:30:13.216 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 23:30:13.216 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:30:13.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 23:30:13.340 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:30:13.681 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:1) to profile(5) career(1) 23:30:13.681 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = {} 23:30:13.681 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"}] 23:30:13.681 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/two_handed_axes":false},"inventory_id":572735360,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 23:30:13.691 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:30:13.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, ProfileSynchronizer, async-read, 23:30:13.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02, ProfileSynchronizer, async-read, 23:30:13.691 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 23:30:13.691 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 23:30:13.691 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 23:30:13.691 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 23:30:13.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read, 23:30:13.691 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer, async-read, 23:30:13.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 23:30:13.691 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:30:13.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer 23:30:13.692 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 23:30:13.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer 23:30:13.692 [Lua] [GameNetworkManager] destroying game object with go_id=43 23:30:13.692 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ef453d4c605bb13e]' child 1: '#ID[c0ba5b12689278d3]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[2d83be45952bcff4]' child 4: '#ID[917aa96da75c7846]' child 5: '#ID[917aa96da75c7846]' child 6: '#ID[c77c52c273b7f882]' 23:30:13.692 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f46bcf56485c0e2c]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[10dfc0f731dcdebc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2e09d2a2a34a7bc0]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[2e09d2a2a34a7bc0]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[a13eb09517ba1128]' 23:30:13.694 [Save] Saving `save_data` 23:30:13.697 [Save] Save done 23:30:13.703 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:30:13.703 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 23:30:13.703 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03, ProfileSynchronizer 23:30:13.703 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, ProfileSynchronizer 23:30:13.703 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer -> Package still referenced, NOT unloaded: 23:30:13.703 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:30:13.770 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 23:30:13.770 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 23:30:13.770 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 23:30:13.792 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 23:30:13.792 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 23:30:13.793 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02 23:30:13.793 [Lua] [IngameUI] menu view on_exit character_selection 23:30:13.794 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 23:30:13.794 [Lua] hero_fullscreen_menu_on_exit 23:30:13.795 [Lua] [IngameUI] menu view post_update_on_exit table: 0x156bbe80 23:30:13.795 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:30:13.795 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:30:13.795 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:30:13.795 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:30:13.795 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:30:13.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:30:13.872 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02 23:30:13.872 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02 23:30:13.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 23:30:13.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 23:30:13.965 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 23:30:13.965 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 23:30:14.013 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 23:30:14.013 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 23:30:14.014 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 23:30:14.063 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 23:30:14.063 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 23:30:14.064 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 23:30:14.148 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 23:30:14.148 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 23:30:14.149 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 23:30:14.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 23:30:14.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 23:30:14.197 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 572735360 23:30:14.201 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-11.8996, -0.178611, 6.20791), Vector4(0, 0, 0.707105, -0.707109)) 23:30:14.204 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:30:14.204 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:30:14.204 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:30:14.204 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:30:14.204 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:30:14.204 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:30:14.204 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:30:14.204 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:30:14.204 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:30:14.204 [Lua] TalentExtension:_send_rpc_sync_talents 44 23:30:14.204 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:30:14.204 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 23:30:14.205 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 23:30:14.782 [Lua] [IngameUI] menu view on_enter character_selection 23:30:14.782 [Lua] hero_fullscreen_menu_on_enter 23:30:14.788 [Lua] [IngameUI] menu view post_update_on_enter table: 0x156bbe80 23:30:14.789 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 23:30:14.798 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:30:14.798 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:30:14.798 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:30:14.798 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:30:14.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:30:14.799 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:30:14.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:30:14.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:30:14.799 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:30:14.799 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:07.824 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:07.824 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:07.824 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:07.824 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:07.824 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:07.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:07.824 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:07.824 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:07.824 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:07.824 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:08.026 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 23:31:08.026 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 23:31:08.026 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 23:31:08.096 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 23:31:08.096 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 23:31:08.096 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 23:31:08.140 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 23:31:08.140 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 23:31:08.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:08.144 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:08.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:08.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:08.144 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:08.144 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:08.174 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 23:31:08.174 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 23:31:10.153 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:10.157 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 23:31:10.157 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 23:31:10.157 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerCharacterSelectionView 23:31:10.157 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerCharacterSelectionView 23:31:10.157 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:10.157 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:10.157 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:10.158 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:10.158 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:10.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:10.158 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:10.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:10.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:10.158 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:10.158 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:42.028 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:42.028 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:42.028 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:42.028 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:42.028 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:42.028 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:42.028 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:42.028 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:42.028 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:42.079 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_mesh 23:31:42.079 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_mesh 23:31:42.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:42.084 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:42.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:42.084 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:42.136 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 23:31:42.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 23:31:42.136 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 23:31:42.170 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 23:31:42.170 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 23:31:42.765 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:42.765 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:42.766 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 23:31:42.766 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:42.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:42.766 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:42.766 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:42.766 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:42.766 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:42.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:42.766 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:42.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:42.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:42.766 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:42.766 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:52.204 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:52.204 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:52.204 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:52.204 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:52.204 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:52.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:52.204 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:52.204 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:52.204 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:52.204 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:52.410 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:31:52.410 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:31:52.410 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral 23:31:52.479 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral 23:31:52.479 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral 23:31:52.479 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 23:31:52.523 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 23:31:52.523 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 23:31:52.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:52.528 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:52.528 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:52.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:52.528 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:52.528 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:52.569 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 23:31:52.569 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 23:31:52.832 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:52.836 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 23:31:52.836 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 23:31:52.837 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, MenuWorldPreviewerCharacterSelectionView 23:31:52.837 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView 23:31:52.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:52.837 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:52.837 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:52.837 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:53.039 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:31:53.039 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:31:53.039 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:31:53.085 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:31:53.085 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:31:53.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:53.089 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:53.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:53.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:53.089 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:53.089 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:53.450 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:53.454 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 23:31:53.455 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 23:31:53.455 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:53.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:53.455 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:53.455 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:53.455 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:53.455 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:53.656 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:31:53.656 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:31:53.656 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral 23:31:53.734 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral 23:31:53.734 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral 23:31:53.735 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 23:31:53.779 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 23:31:53.779 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 23:31:53.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:53.783 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:53.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:53.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:53.783 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:53.783 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:53.824 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 23:31:53.824 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 23:31:55.532 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:55.536 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 23:31:55.537 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 23:31:55.537 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, MenuWorldPreviewerCharacterSelectionView 23:31:55.537 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView 23:31:55.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:55.537 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:55.537 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:55.537 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:55.739 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:31:55.740 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:31:55.740 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:31:55.784 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:31:55.784 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:31:55.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:55.788 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:55.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:55.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:55.788 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:55.788 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:56.005 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:56.010 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 23:31:56.010 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 23:31:56.010 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:56.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:56.010 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:56.010 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:56.010 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:56.211 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:31:56.211 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:31:56.212 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh 23:31:56.268 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh 23:31:56.268 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh 23:31:56.272 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:56.272 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:56.272 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:56.272 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:56.272 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:56.272 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:56.313 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 23:31:56.313 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 23:31:56.313 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 23:31:56.346 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 23:31:56.346 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 23:31:56.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 23:31:56.380 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 23:31:56.380 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 23:31:56.380 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 23:31:56.415 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 23:31:56.415 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 23:31:56.828 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:56.833 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 23:31:56.833 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 23:31:56.833 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerCharacterSelectionView 23:31:56.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:56.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:56.833 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:56.833 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:56.833 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:57.033 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:31:57.033 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:31:57.034 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 23:31:57.082 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 23:31:57.082 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 23:31:57.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:57.086 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:57.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:57.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:57.086 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:57.086 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:57.086 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[263f466b] 23:31:57.086 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[263f466b] 23:31:57.086 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ce953862] 23:31:57.086 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2a51c890] 23:31:57.241 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:57.246 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 23:31:57.246 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 23:31:57.246 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:57.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:57.246 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:57.246 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:57.246 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:57.443 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:31:57.443 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:31:57.444 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:31:57.488 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:31:57.488 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:31:57.492 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:57.492 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:57.492 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:57.492 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:57.492 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:57.492 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:58.663 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000105b0d1a8 23:31:58.663 [Lua] [SharedState] network_state_110000105b0d1a8: profile_index_reservation:0:0:5:0 = 23:31:58.663 [Lua] [SharedState] network_state_110000105b0d1a8: profile_index_reservation:0:0:4:0 = 110000105b0d1a8 23:31:58.663 [Lua] Set lobby begin: 23:31:58.663 [Lua] Lobby data selected_mission_id = inn_level 23:31:58.663 [Lua] Lobby data num_players = 1 23:31:58.663 [Lua] Lobby data difficulty_tweak = 0 23:31:58.663 [Lua] Lobby data host = 110000105b0d1a8 23:31:58.663 [Lua] Lobby data matchmaking_type = 3 23:31:58.663 [Lua] Lobby data difficulty = normal 23:31:58.663 [Lua] Lobby data player_slot_1 = 0:0 23:31:58.663 [Lua] Lobby data unique_server_name = Benjiro 23:31:58.663 [Lua] Lobby data player_slot_4 = 110000105b0d1a8:1 23:31:58.663 [Lua] Lobby data country_code = SE 23:31:58.663 [Lua] Lobby data matchmaking = false 23:31:58.663 [Lua] Lobby data power_level = 835 23:31:58.663 [Lua] Lobby data mission_id = inn_level 23:31:58.663 [Lua] Lobby data mechanism = adventure 23:31:58.663 [Lua] Lobby data player_slot_5 = 0:0 23:31:58.663 [Lua] Lobby data player_slot_2 = 0:0 23:31:58.663 [Lua] Lobby data network_hash = 35577e51b360aa03 23:31:58.663 [Lua] Lobby data player_slot_3 = 0:0 23:31:58.664 [Lua] Lobby data eac_authorized = true 23:31:58.664 [Lua] Set lobby end. 23:31:58.664 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:1) to profile(4) career(2) 23:31:58.664 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = {} 23:31:58.664 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:31:58.664 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/bow":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":76337776,"first_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2":false,"wwise\/two_handed_axes":false}} 23:31:58.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 23:31:58.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, ProfileSynchronizer, async-read, 23:31:58.673 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read, 23:31:58.673 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:31:58.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read, 23:31:58.673 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 23:31:58.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2, ProfileSynchronizer, async-read, 23:31:58.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read, 23:31:58.673 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 23:31:58.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read, 23:31:58.673 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:31:58.673 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 23:31:58.674 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 23:31:58.675 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 23:31:58.677 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 23:31:58.677 [Lua] [GameNetworkManager] destroying game object with go_id=45 23:31:58.677 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b6aa0ac764b6f845]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[bf145967a7bc994c]' child 3: '#ID[836f5748bf1f102d]' child 4: '#ID[0985c824f8668331]' 23:31:58.677 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[a14d2cac366ceeb0]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[3c4225db67ab06a6]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2e95dbdcce3cdc2e]' 23:31:58.679 [Save] Saving `save_data` 23:31:58.681 [Save] Save done 23:31:58.685 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:31:58.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, ProfileSynchronizer 23:31:58.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02, ProfileSynchronizer 23:31:58.685 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer 23:31:58.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer 23:31:58.686 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer 23:31:58.686 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:31:58.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer 23:31:58.696 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:31:58.696 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:31:58.696 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 23:31:58.718 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 23:31:58.718 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 23:31:58.718 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 23:31:58.776 [Lua] [IngameUI] menu view on_exit character_selection 23:31:58.776 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 23:31:58.776 [Lua] hero_fullscreen_menu_on_exit 23:31:58.777 [Lua] [IngameUI] menu view post_update_on_exit table: 0x156bbe80 23:31:58.777 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:58.777 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:58.777 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:58.777 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:58.777 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:58.798 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 23:31:58.798 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 23:31:58.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 23:31:58.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 23:31:58.902 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 23:31:58.902 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 23:31:58.963 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 23:31:58.963 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 23:31:58.964 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 23:31:58.989 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 23:31:58.989 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 23:31:58.989 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 23:31:59.062 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 23:31:59.062 [Lua] [PackageManager] Force_load: wwise/bow 23:31:59.063 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 23:31:59.100 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 23:31:59.100 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 23:31:59.100 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:31:59.177 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:31:59.177 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:31:59.189 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 76337776 23:31:59.193 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-11.8996, -0.178611, 6.20791), Vector4(0, 0, 0.707105, -0.707109)) 23:31:59.196 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:31:59.196 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:31:59.196 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:31:59.196 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:31:59.196 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:31:59.196 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:31:59.196 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:31:59.196 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:31:59.196 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:31:59.196 [Lua] TalentExtension:_send_rpc_sync_talents 46 23:31:59.196 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:31:59.196 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 23:31:59.196 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 23:31:59.604 [Lua] [IngameUI] menu view on_enter character_selection 23:31:59.604 [Lua] hero_fullscreen_menu_on_enter 23:31:59.607 [Lua] [IngameUI] menu view post_update_on_enter table: 0x156bbe80 23:31:59.609 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 23:31:59.619 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:59.619 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:59.619 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:59.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:59.620 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:59.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:59.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:31:59.620 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:31:59.620 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:32:02.746 [Lua] Set lobby begin: 23:32:02.746 [Lua] Lobby data selected_mission_id = inn_level 23:32:02.746 [Lua] Lobby data num_players = 1 23:32:02.746 [Lua] Lobby data difficulty_tweak = 0 23:32:02.746 [Lua] Lobby data host = 110000105b0d1a8 23:32:02.746 [Lua] Lobby data matchmaking_type = 3 23:32:02.746 [Lua] Lobby data difficulty = normal 23:32:02.746 [Lua] Lobby data player_slot_1 = 0:0 23:32:02.746 [Lua] Lobby data unique_server_name = Benjiro 23:32:02.747 [Lua] Lobby data player_slot_4 = 110000105b0d1a8:1 23:32:02.747 [Lua] Lobby data country_code = SE 23:32:02.747 [Lua] Lobby data matchmaking = false 23:32:02.747 [Lua] Lobby data power_level = 795 23:32:02.747 [Lua] Lobby data mission_id = inn_level 23:32:02.747 [Lua] Lobby data mechanism = adventure 23:32:02.747 [Lua] Lobby data player_slot_5 = 0:0 23:32:02.747 [Lua] Lobby data player_slot_2 = 0:0 23:32:02.747 [Lua] Lobby data network_hash = 35577e51b360aa03 23:32:02.747 [Lua] Lobby data player_slot_3 = 0:0 23:32:02.747 [Lua] Lobby data eac_authorized = true 23:32:02.747 [Lua] Set lobby end. 23:32:04.262 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:32:04.262 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:32:04.262 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:32:04.262 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:32:04.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:32:04.262 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:32:04.262 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:32:04.262 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:32:04.262 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:32:04.465 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 23:32:04.465 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 23:32:04.466 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 23:32:04.534 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 23:32:04.534 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 23:32:04.534 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 23:32:04.578 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 23:32:04.578 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 23:32:04.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:32:04.582 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:32:04.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:32:04.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:32:04.582 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:32:04.582 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:32:04.611 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 23:32:04.611 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 23:32:13.913 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:32:13.917 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 23:32:13.917 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 23:32:13.917 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerCharacterSelectionView 23:32:13.917 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerCharacterSelectionView 23:32:13.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:32:13.917 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:32:13.917 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:32:13.917 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:32:14.116 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 23:32:14.116 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 23:32:14.116 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 23:32:14.161 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 23:32:14.161 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 23:32:14.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:32:14.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:32:14.165 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:32:14.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:32:14.165 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:32:14.165 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:32:14.165 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:32:14.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:32:14.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:32:14.217 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 23:32:14.240 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 23:32:14.240 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 23:32:15.576 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000105b0d1a8 23:32:15.576 [Lua] [SharedState] network_state_110000105b0d1a8: profile_index_reservation:0:0:4:0 = 23:32:15.576 [Lua] [SharedState] network_state_110000105b0d1a8: profile_index_reservation:0:0:1:0 = 110000105b0d1a8 23:32:15.576 [Lua] Set lobby begin: 23:32:15.576 [Lua] Lobby data selected_mission_id = inn_level 23:32:15.576 [Lua] Lobby data num_players = 1 23:32:15.576 [Lua] Lobby data difficulty_tweak = 0 23:32:15.576 [Lua] Lobby data host = 110000105b0d1a8 23:32:15.576 [Lua] Lobby data matchmaking_type = 3 23:32:15.576 [Lua] Lobby data difficulty = normal 23:32:15.576 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 23:32:15.576 [Lua] Lobby data unique_server_name = Benjiro 23:32:15.576 [Lua] Lobby data player_slot_4 = 0:0 23:32:15.576 [Lua] Lobby data country_code = SE 23:32:15.577 [Lua] Lobby data matchmaking = false 23:32:15.577 [Lua] Lobby data power_level = 795 23:32:15.577 [Lua] Lobby data mission_id = inn_level 23:32:15.577 [Lua] Lobby data mechanism = adventure 23:32:15.577 [Lua] Lobby data player_slot_5 = 0:0 23:32:15.577 [Lua] Lobby data player_slot_2 = 0:0 23:32:15.577 [Lua] Lobby data network_hash = 35577e51b360aa03 23:32:15.577 [Lua] Lobby data player_slot_3 = 0:0 23:32:15.577 [Lua] Lobby data eac_authorized = true 23:32:15.577 [Lua] Set lobby end. 23:32:15.577 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:1) to profile(1) career(1) 23:32:15.577 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = {} 23:32:15.577 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"}] 23:32:15.577 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false},"inventory_id":324456352,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false}} 23:32:15.587 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer, async-read, 23:32:15.587 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 23:32:15.587 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:32:15.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2, ProfileSynchronizer, async-read, 23:32:15.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, ProfileSynchronizer, async-read, 23:32:15.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, ProfileSynchronizer, async-read, 23:32:15.587 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 23:32:15.587 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 23:32:15.587 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:32:15.587 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 23:32:15.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 23:32:15.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, ProfileSynchronizer, async-read, 23:32:15.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 23:32:15.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 23:32:15.587 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 23:32:15.588 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 23:32:15.589 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 23:32:15.590 [Lua] [GameNetworkManager] destroying game object with go_id=47 23:32:15.590 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[740244d2cf0d39b9]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[17f4946bd337bda0]' child 3: '#ID[4fccf031bdcc12ab]' child 4: '#ID[72d79ffebaab4abc]' child 5: '#ID[2f59d2fa1ffcd6f9]' 23:32:15.590 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[c31a64b04186e624]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[1b309f0928506178]' child 5: '#ID[c3cf7dceba9963c4]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[a9de89b3197ad9c1]' 23:32:15.592 [Save] Saving `save_data` 23:32:15.595 [Save] Save done 23:32:15.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, ProfileSynchronizer 23:32:15.599 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:32:15.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer 23:32:15.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2, ProfileSynchronizer 23:32:15.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer 23:32:15.603 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 23:32:15.603 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:32:15.603 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer 23:32:15.603 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer -> Package still referenced, NOT unloaded: 23:32:15.620 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 23:32:15.620 [Lua] [PackageManager] Force_load: wwise/pistol 23:32:15.620 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:32:15.687 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:32:15.687 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:32:15.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2 23:32:15.688 [Lua] [IngameUI] menu view on_exit character_selection 23:32:15.689 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 23:32:15.689 [Lua] hero_fullscreen_menu_on_exit 23:32:15.691 [Lua] [IngameUI] menu view post_update_on_exit table: 0x156bbe80 23:32:15.691 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:32:15.691 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:32:15.691 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:32:15.691 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:32:15.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:32:15.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:32:15.771 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2 23:32:15.771 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2 23:32:15.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 23:32:15.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 23:32:15.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 23:32:15.830 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 23:32:15.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 23:32:15.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 23:32:15.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 23:32:15.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 23:32:15.940 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 23:32:15.940 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 23:32:16.013 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 23:32:16.013 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 23:32:16.014 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:32:16.087 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:32:16.087 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:32:16.088 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 23:32:16.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 23:32:16.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 23:32:16.137 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 324456352 23:32:16.140 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-11.8996, -0.178611, 6.20791), Vector4(0, 0, 0.707105, -0.707109)) 23:32:16.143 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:32:16.143 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:32:16.143 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:32:16.143 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:32:16.143 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:32:16.143 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:32:16.143 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:32:16.143 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:32:16.143 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:32:16.143 [Lua] TalentExtension:_send_rpc_sync_talents 48 23:32:16.143 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:32:16.143 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 23:32:16.144 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 23:32:17.952 [Lua] Set lobby begin: 23:32:17.952 [Lua] Lobby data selected_mission_id = inn_level 23:32:17.952 [Lua] Lobby data num_players = 1 23:32:17.952 [Lua] Lobby data difficulty_tweak = 0 23:32:17.952 [Lua] Lobby data host = 110000105b0d1a8 23:32:17.952 [Lua] Lobby data matchmaking_type = 3 23:32:17.952 [Lua] Lobby data difficulty = normal 23:32:17.952 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 23:32:17.952 [Lua] Lobby data unique_server_name = Benjiro 23:32:17.952 [Lua] Lobby data player_slot_4 = 0:0 23:32:17.952 [Lua] Lobby data country_code = SE 23:32:17.952 [Lua] Lobby data matchmaking = false 23:32:17.952 [Lua] Lobby data power_level = 835 23:32:17.952 [Lua] Lobby data mission_id = inn_level 23:32:17.952 [Lua] Lobby data mechanism = adventure 23:32:17.952 [Lua] Lobby data player_slot_5 = 0:0 23:32:17.952 [Lua] Lobby data player_slot_2 = 0:0 23:32:17.952 [Lua] Lobby data network_hash = 35577e51b360aa03 23:32:17.952 [Lua] Lobby data player_slot_3 = 0:0 23:32:17.952 [Lua] Lobby data eac_authorized = true 23:32:17.952 [Lua] Set lobby end. 23:32:21.697 [Lua] [IngameUI] menu view on_enter start_game_view 23:32:21.699 [Lua] [IngameUI] menu view post_update_on_enter table: 0x104faa90 23:32:21.699 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 23:32:21.700 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 23:32:21.700 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 23:32:21.701 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 23:32:21.701 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 23:32:22.615 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 23:32:22.615 [Lua] ............................................................................................................ 23:32:22.615 [Lua] ............................................................................................................ 23:32:22.615 [Lua] GAME START SETTINGS -> Level: military | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 23:32:22.615 [Lua] ............................................................................................................ 23:32:22.615 [Lua] ............................................................................................................ 23:32:22.615 [Lua] [Matchmaking] Cancelling matchmaking 23:32:22.615 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:32:22.625 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 23:32:22.625 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 23:32:22.627 [Lua] Set lobby begin: 23:32:22.627 [Lua] Lobby data selected_mission_id = inn_level 23:32:22.627 [Lua] Lobby data num_players = 1 23:32:22.627 [Lua] Lobby data difficulty_tweak = 0 23:32:22.628 [Lua] Lobby data host = 110000105b0d1a8 23:32:22.628 [Lua] Lobby data matchmaking_type = 3 23:32:22.628 [Lua] Lobby data difficulty = hardest 23:32:22.628 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 23:32:22.628 [Lua] Lobby data unique_server_name = Benjiro 23:32:22.628 [Lua] Lobby data player_slot_4 = 0:0 23:32:22.628 [Lua] Lobby data country_code = SE 23:32:22.628 [Lua] Lobby data matchmaking = false 23:32:22.628 [Lua] Lobby data power_level = 835 23:32:22.628 [Lua] Lobby data mission_id = inn_level 23:32:22.628 [Lua] Lobby data mechanism = adventure 23:32:22.628 [Lua] Lobby data player_slot_5 = 0:0 23:32:22.628 [Lua] Lobby data player_slot_2 = 0:0 23:32:22.628 [Lua] Lobby data network_hash = 35577e51b360aa03 23:32:22.628 [Lua] Lobby data player_slot_3 = 0:0 23:32:22.628 [Lua] Lobby data eac_authorized = true 23:32:22.628 [Lua] Set lobby end. 23:32:22.628 [Lua] [PartyManager] Leader is set to 110000105b0d1a8 23:32:22.628 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level military 0 23:32:22.628 [Lua] Set lobby begin: 23:32:22.628 [Lua] Lobby data twitch_enabled = false 23:32:22.628 [Lua] Lobby data selected_mission_id = military 23:32:22.628 [Lua] Lobby data num_players = 1 23:32:22.628 [Lua] Lobby data difficulty_tweak = 0 23:32:22.628 [Lua] Lobby data host = 110000105b0d1a8 23:32:22.628 [Lua] Lobby data matchmaking_type = 2 23:32:22.628 [Lua] Lobby data match_started = true 23:32:22.628 [Lua] Lobby data difficulty = hardest 23:32:22.628 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 23:32:22.628 [Lua] Lobby data player_slot_4 = 0:0 23:32:22.628 [Lua] Lobby data unique_server_name = Benjiro 23:32:22.628 [Lua] Lobby data quick_game = false 23:32:22.628 [Lua] Lobby data country_code = SE 23:32:22.628 [Lua] Lobby data matchmaking = false 23:32:22.628 [Lua] Lobby data power_level = 835 23:32:22.628 [Lua] Lobby data mission_id = inn_level 23:32:22.629 [Lua] Lobby data mechanism = adventure 23:32:22.629 [Lua] Lobby data player_slot_5 = 0:0 23:32:22.629 [Lua] Lobby data player_slot_2 = 0:0 23:32:22.629 [Lua] Lobby data network_hash = 35577e51b360aa03 23:32:22.629 [Lua] Lobby data player_slot_3 = 0:0 23:32:22.629 [Lua] Lobby data eac_authorized = true 23:32:22.629 [Lua] Set lobby end. 23:32:22.629 [Lua] Set lobby begin: 23:32:22.629 [Lua] Lobby data twitch_enabled = false 23:32:22.629 [Lua] Lobby data selected_mission_id = military 23:32:22.629 [Lua] Lobby data num_players = 1 23:32:22.629 [Lua] Lobby data difficulty_tweak = 0 23:32:22.629 [Lua] Lobby data host = 110000105b0d1a8 23:32:22.629 [Lua] Lobby data matchmaking_type = 2 23:32:22.629 [Lua] Lobby data is_private = true 23:32:22.629 [Lua] Lobby data match_started = true 23:32:22.629 [Lua] Lobby data difficulty = hardest 23:32:22.629 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 23:32:22.629 [Lua] Lobby data player_slot_4 = 0:0 23:32:22.629 [Lua] Lobby data unique_server_name = Benjiro 23:32:22.629 [Lua] Lobby data quick_game = false 23:32:22.629 [Lua] Lobby data country_code = SE 23:32:22.629 [Lua] Lobby data matchmaking = false 23:32:22.629 [Lua] Lobby data power_level = 835 23:32:22.629 [Lua] Lobby data mission_id = inn_level 23:32:22.629 [Lua] Lobby data mechanism = adventure 23:32:22.629 [Lua] Lobby data player_slot_5 = 0:0 23:32:22.629 [Lua] Lobby data player_slot_2 = 0:0 23:32:22.629 [Lua] Lobby data network_hash = 35577e51b360aa03 23:32:22.629 [Lua] Lobby data player_slot_3 = 0:0 23:32:22.629 [Lua] Lobby data eac_authorized = true 23:32:22.629 [Lua] Set lobby end. 23:32:22.630 [Lua] [ChatManager][1]System: Starting hosted game... 23:32:22.630 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 23:32:22.630 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 23:32:22.719 [Lua] [IngameUI] menu view on_exit start_game_view 23:32:22.719 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 23:32:22.719 [Save] Saving `save_data` 23:32:22.719 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 23:32:22.719 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 23:32:22.719 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 23:32:22.722 [Save] Save done 23:32:22.722 [Lua] [IngameUI] menu view post_update_on_exit table: 0x104faa90 23:32:31.387 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 23:32:31.387 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 23:32:31.387 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level military 0 23:32:31.387 [Lua] Set lobby begin: 23:32:31.387 [Lua] Lobby data twitch_enabled = false 23:32:31.387 [Lua] Lobby data selected_mission_id = military 23:32:31.387 [Lua] Lobby data num_players = 1 23:32:31.387 [Lua] Lobby data difficulty_tweak = 0 23:32:31.387 [Lua] Lobby data host = 110000105b0d1a8 23:32:31.387 [Lua] Lobby data matchmaking_type = 2 23:32:31.387 [Lua] Lobby data is_private = true 23:32:31.387 [Lua] Lobby data match_started = true 23:32:31.388 [Lua] Lobby data difficulty = hardest 23:32:31.388 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 23:32:31.388 [Lua] Lobby data player_slot_4 = 0:0 23:32:31.388 [Lua] Lobby data unique_server_name = Benjiro 23:32:31.388 [Lua] Lobby data quick_game = false 23:32:31.388 [Lua] Lobby data country_code = SE 23:32:31.388 [Lua] Lobby data matchmaking = false 23:32:31.388 [Lua] Lobby data power_level = 835 23:32:31.388 [Lua] Lobby data mission_id = inn_level 23:32:31.388 [Lua] Lobby data mechanism = adventure 23:32:31.388 [Lua] Lobby data player_slot_5 = 0:0 23:32:31.388 [Lua] Lobby data player_slot_2 = 0:0 23:32:31.388 [Lua] Lobby data network_hash = 35577e51b360aa03 23:32:31.388 [Lua] Lobby data player_slot_3 = 0:0 23:32:31.388 [Lua] Lobby data eac_authorized = true 23:32:31.388 [Lua] Set lobby end. 23:32:31.388 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 23:32:31.388 [Lua] [LevelTransitionHandler] set_next_level( lvl:military, mc:adventure, gm:adventure, env:0, seed:10069926, conflict:default, lckd_director_funcs:{}, diff:hardest, diff_tweak:0, id:863856448, lt:load_next_level, extra_packages:{ }) 23:32:31.388 [Lua] [NetworkServer] Entering post game 23:32:31.388 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit InGame 23:32:31.388 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InPostGame 23:32:31.388 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter [5] @scripts/managers/matchmaking/matchmaking_manager.lua:348: in function _change_state [6] @scripts/managers/matchmaking/matchmaking_manager.lua:381: in function update [7] @scripts/game_state/state_ingame.lua:936: in function update [8] @foundation/scripts/util/state_machine.lua:141: in function update [9] @scripts/boot.lua:896: in function game_update [10] @scripts/boot.lua:630:in function [1] self = table: 00000000102101F0 [2] self = table: 00000000119F1760; game_server_lobby_client = nil [3] self = table: 00000000119F1760 [4] self = table: 00000000119F1760; state_context = table: 0000000001C24FD0 [5] self = table: 0000000002738580; new_state = table: 00000000137FE830; params = table: 0000000011B44260; state_context = table: 0000000001C24FD0; reason = nil [6] self = table: 0000000002738580; dt = 0.011124538257718086; t = 2504.3679185046349; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 00000000137FE830; state_context = table: 0000000001C24FD0; reason = nil [7] self = table: 0000000004D7DA90; dt = 0.011124538257718086; main_t = 2504.3679185046349; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 143.53561568073928 [8] self = table: 00000000162EE340; dt = 0.011124538257718086; t = 2504.3679185046349 [9] self = table: 0000000000096840; real_world_dt = 0.011124538257718086; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.011124538257718086; t = 2504.3679185046349 [10] dt = 0.011124538257718086 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000002EFA7E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000486B970; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000E720030; _disable_spawning_reasons = table: 000000000B8620A0; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000011D7EC0; _mutator_handler = table: 00000000136039C0; network_server = table: 00000000107CA6C0; _game_mode = table: 0000000004B7C090; _profile_synchronizer = table: 00000000124B17A0; _lobby_host = table: 0000000009491AB0; _level_key = "inn_level"; _network_transmit = table: 000000000FA4D190; _flow_set_data = table: 000000000D515A60; is_server = true; network_event_delegate = table: 00000000101B9660; [2] _statistics_db = table: 0000000002EFA7E0; _lobby = table: 0000000009491AB0; _matchmaking_manager = table: 0000000002738580; _network_transmit = table: 000000000FA4D190; state_context = table: 0000000001C24FD0; search_config = table: 000000000EAC2120; _network_server = table: 00000000107CA6C0; [3] _statistics_db = table: 0000000002EFA7E0; _lobby = table: 0000000009491AB0; _matchmaking_manager = table: 0000000002738580; _network_transmit = table: 000000000FA4D190; state_context = table: 0000000001C24FD0; search_config = table: 000000000EAC2120; _network_server = table: 00000000107CA6C0; [4] _statistics_db = table: 0000000002EFA7E0; _lobby = table: 0000000009491AB0; _matchmaking_manager = table: 0000000002738580; _network_transmit = table: 000000000FA4D190; state_context = table: 0000000001C24FD0; search_config = table: 000000000EAC2120; _network_server = table: 00000000107CA6C0; [5] network_server = table: 00000000107CA6C0; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 0000000010DD7410; _state = table: 00000000119F1760; _level_weights = table: 000000001518F4F0; statistics_db = table: 0000000002EFA7E0; is_server = true; lobby_finder = table: 0000000002978950; network_event_delegate = table: 00000000101B9660; start_matchmaking_time = 1000000; peer_id = "110000105b0d1a8"; lobby_finder_timer = 0; lobby = table: 0000000009491AB0; profile_update_time = 0; debug = table: 000000000EB1CC70; params = table: 0000000011B44260; profile_synchronizer = table: 00000000124B17A0; _power_level_timer = 2506.0718211012427; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000001C24FD0; party_owned_dlcs = table: 000000000C8DC680; network_transmit = table: 000000000FA4D190; _network_hash = "35577e51b360aa03"; difficulty_manager = table: 00000000089CE5D0; peers_to_sync = table: 0000000006A6DEC0; [6] network_server = table: 00000000107CA6C0; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 0000000010DD7410; _state = table: 00000000119F1760; _level_weights = table: 000000001518F4F0; statistics_db = table: 0000000002EFA7E0; is_server = true; lobby_finder = table: 0000000002978950; network_event_delegate = table: 00000000101B9660; start_matchmaking_time = 1000000; peer_id = "110000105b0d1a8"; lobby_finder_timer = 0; lobby = table: 0000000009491AB0; profile_update_time = 0; debug = table: 000000000EB1CC70; params = table: 0000000011B44260; profile_synchronizer = table: 00000000124B17A0; _power_level_timer = 2506.0718211012427; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000001C24FD0; party_owned_dlcs = table: 000000000C8DC680; network_transmit = table: 000000000FA4D190; _network_hash = "35577e51b360aa03"; difficulty_manager = table: 00000000089CE5D0; peers_to_sync = table: 0000000006A6DEC0; [7] world_name = "level_world"; entity_system_bag = table: 000000000A3DEE50; network_server = table: 00000000107CA6C0; entity_system = table: 000000000A5CA070; parent = table: 0000000000096840; _level_flow_events = table: 000000000768C0B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000074CFA10; profile_synchronizer = table: 00000000124B17A0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001173F3D0; num_local_human_players = 1; _ping_reporter = table: 0000000006B96870; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011124538257718086; peer_id = "110000105b0d1a8"; level = [Level]; network_timer_handler = table: 0000000011AE5950; network_event_delegate = table: 00000000101B9660; machines = table: 0000000012140090; _camera_carrier = table: 0000000006B96300; free_flight_manager = table: 0000000015430560; network_transmit = table: 000000000FA4D190; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000002EFA7E0; _lobby_host = table: 0000000009491AB0; dice_keeper = table: 000000000F9290F0; network_clock = table: 0000000012528FB0; _debug_gui_immediate = [Gui]; _quit_game = false; [8] _params = table: 00000000162EE310; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 0000000004D7DA90; [9] startup_package_handles = table: 000000000009A710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6A0; flow_return_table = table: 0000000000096870; _machine = table: 00000000162EE340; has_booted = true; loading_context = table: 00000000149D6940; startup_timer = 4.7473164876573719; bar_timer = 0; disable_loading_bar = true; 23:32:31.389 [Lua] [LevelTransitionHandler] promote_next_level_data 23:32:31.389 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 23:32:31.389 [Lua] [SharedState] network_state_110000105b0d1a8: level_key:0:0:0:0 = military 23:32:31.389 [Lua] [SharedState] network_state_110000105b0d1a8: level_seed:0:0:0:0 = 10069926 23:32:31.389 [Lua] [SharedState] network_state_110000105b0d1a8: conflict_director:0:0:0:0 = default 23:32:31.389 [Lua] [SharedState] network_state_110000105b0d1a8: locked_director_functions:0:0:0:0 = {} 23:32:31.389 [Lua] [SharedState] network_state_110000105b0d1a8: game_mode:0:0:0:0 = adventure 23:32:31.389 [Lua] [SharedState] network_state_110000105b0d1a8: mechanism:0:0:0:0 = adventure 23:32:31.389 [Lua] [SharedState] network_state_110000105b0d1a8: environment_variation_id:0:0:0:0 = 0 23:32:31.389 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty:0:0:0:0 = hardest 23:32:31.389 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty_tweak:0:0:0:0 = 0 23:32:31.389 [Lua] [SharedState] network_state_110000105b0d1a8: level_session_id:0:0:0:0 = 863856448 23:32:31.389 [Lua] [SharedState] network_state_110000105b0d1a8: level_transition_type:0:0:0:0 = load_next_level 23:32:31.389 [Lua] [SharedState] network_state_110000105b0d1a8: extra_packages:0:0:0:0 = {} 23:32:31.389 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 23:32:31.389 [Lua] [NetworkServer] Entering post game 23:32:31.390 [Save] Saving `save_data` 23:32:31.390 [Lua] gm_event_end_conditions_met false false 23:32:31.390 [Lua] [PlayFabMirrorBase] Force commit 23:32:31.390 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 23:32:31.390 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:32:31.390 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:32:31.390 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 45 23:32:31.391 [Lua] TRANSITION nil nil load_next_level 23:32:31.391 [Lua] Transition type "load_next_level", is server: true 23:32:31.391 [Lua] [GameNetworkManager] Leaving game... 23:32:31.391 [Lua] [GameNetworkManager] Shutting down game session host. 23:32:31.391 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:32:31.391 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:32:31.391 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=145.54 23:32:31.393 [Save] Save done 23:32:31.393 [Save] Saving `save_data` 23:32:31.396 [Save] Save done 23:32:31.396 [Save] Saving `save_data` 23:32:31.398 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = false 23:32:31.398 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:32:31.398 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 45 23:32:31.399 [Save] Save done 23:32:32.399 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 45 23:32:32.409 [Lua] [PlayFabMirrorBase] commit result "success", "20" 23:32:33.108 [Lua] Set lobby begin: 23:32:33.108 [Lua] Lobby data twitch_enabled = false 23:32:33.108 [Lua] Lobby data selected_mission_id = military 23:32:33.108 [Lua] Lobby data num_players = 1 23:32:33.108 [Lua] Lobby data difficulty_tweak = 0 23:32:33.108 [Lua] Lobby data host = 110000105b0d1a8 23:32:33.108 [Lua] Lobby data matchmaking_type = 2 23:32:33.108 [Lua] Lobby data is_private = true 23:32:33.108 [Lua] Lobby data match_started = true 23:32:33.108 [Lua] Lobby data difficulty = hardest 23:32:33.108 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 23:32:33.108 [Lua] Lobby data player_slot_4 = 0:0 23:32:33.108 [Lua] Lobby data unique_server_name = Benjiro 23:32:33.108 [Lua] Lobby data quick_game = false 23:32:33.108 [Lua] Lobby data country_code = SE 23:32:33.108 [Lua] Lobby data matchmaking = false 23:32:33.108 [Lua] Lobby data power_level = 0 23:32:33.108 [Lua] Lobby data mission_id = inn_level 23:32:33.108 [Lua] Lobby data mechanism = adventure 23:32:33.108 [Lua] Lobby data player_slot_5 = 0:0 23:32:33.108 [Lua] Lobby data player_slot_2 = 0:0 23:32:33.108 [Lua] Lobby data network_hash = 35577e51b360aa03 23:32:33.108 [Lua] Lobby data player_slot_3 = 0:0 23:32:33.108 [Lua] Lobby data eac_authorized = true 23:32:33.108 [Lua] Set lobby end. 23:32:33.411 [Lua] [Managers] Calling function on all managers: 23:32:33.412 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 1 23:32:33.412 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = false 23:32:33.412 [Lua] Clearing all global lookup lists 23:32:33.412 [Lua] [IngamePlayerListUI] - Destroy 23:32:33.412 [Lua] [GamePadEquipmentUI] - Destroy 23:32:33.412 [Lua] [EquipmentUI] - Destroy 23:32:33.412 [Lua] [AbilityUI] - Destroy 23:32:33.412 [Lua] [GamePadAbilityUI] - Destroy 23:32:33.413 [Lua] [IngameUI] destroy 23:32:33.414 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8e42f6aa5a5bd73e]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[c66be15694713880]' child 3: '#ID[c66be15694713880]' child 4: '#ID[3eb32d44660fb257]' child 5: '#ID[bd4c6caa3c4c855d]' child 6: '#ID[ef4bc887f71c182e]' 23:32:33.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1 23:32:33.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 23:32:33.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 23:32:33.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_5 23:32:33.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4 23:32:33.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2 23:32:33.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_1 23:32:33.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 23:32:33.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bugmans_painting_wood_base_1 23:32:33.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_3 23:32:33.449 [Lua] [Managers] Destroying manager group: 23:32:33.450 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8718f35f038fe76f]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8718f35f038fe76f]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[d87f11e7f70b9738]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[4b30a7733ddf8fb4]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[cfb93656319fad65]' 23:32:33.453 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:32:33.504 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:32:33.504 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit InPostGame 23:32:33.504 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Loading 23:32:33.504 [Lua] [Matchmaking] unregister rpcs 23:32:33.504 [Lua] ############### UNLOADING PACKAGES ############### 23:32:33.504 [Lua] [Managers] Calling function on all managers: 23:32:33.504 [Lua] [Managers] Destroying manager group: 23:32:33.504 [Lua] [Gamestate] Enter state StateLoading 23:32:33.506 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:32:33.506 [Lua] [Matchmaking] register rpcs 23:32:33.506 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 23:32:33.506 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:32:33.506 [Lua] registering RPCs 23:32:33.506 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:32:33.506 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 23:32:33.506 [Lua] Set lobby begin: 23:32:33.506 [Lua] Lobby data twitch_enabled = false 23:32:33.506 [Lua] Lobby data selected_mission_id = military 23:32:33.506 [Lua] Lobby data num_players = 1 23:32:33.506 [Lua] Lobby data difficulty_tweak = 0 23:32:33.506 [Lua] Lobby data host = 110000105b0d1a8 23:32:33.506 [Lua] Lobby data matchmaking_type = 2 23:32:33.506 [Lua] Lobby data is_private = true 23:32:33.506 [Lua] Lobby data match_started = true 23:32:33.506 [Lua] Lobby data difficulty = hardest 23:32:33.506 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 23:32:33.506 [Lua] Lobby data player_slot_4 = 0:0 23:32:33.506 [Lua] Lobby data unique_server_name = Benjiro 23:32:33.506 [Lua] Lobby data quick_game = false 23:32:33.506 [Lua] Lobby data country_code = SE 23:32:33.506 [Lua] Lobby data matchmaking = false 23:32:33.506 [Lua] Lobby data power_level = 0 23:32:33.506 [Lua] Lobby data mission_id = military 23:32:33.506 [Lua] Lobby data mechanism = adventure 23:32:33.506 [Lua] Lobby data player_slot_5 = 0:0 23:32:33.506 [Lua] Lobby data player_slot_2 = 0:0 23:32:33.506 [Lua] Lobby data network_hash = 35577e51b360aa03 23:32:33.506 [Lua] Lobby data player_slot_3 = 0:0 23:32:33.506 [Lua] Lobby data eac_authorized = true 23:32:33.506 [Lua] Set lobby end. 23:32:33.509 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized 23:32:33.509 [Lua] [StateLoading] load_current_level 23:32:33.509 [Lua] [LevelTransitionHandler] load_current_level, loading military 0 23:32:33.510 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 23:32:33.510 [Umbra] Unload tome 23:32:33.510 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 23:32:33.549 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 23:32:33.558 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 23:32:33.558 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_common, military, async-read, 23:32:33.558 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, military, async-read, 23:32:33.558 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_meta, military, async-read, 23:32:33.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13 23:32:33.640 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13 23:32:33.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_common 23:32:34.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_common 23:32:34.599 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_common 23:32:34.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military 23:32:37.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military 23:32:37.914 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military 23:32:37.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_meta 23:32:37.955 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 23:32:38.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_meta 23:32:38.013 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_meta 23:32:38.030 [Lua] [LevelTransitionHandler] Level load completed! 23:32:38.030 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: military - level_seed: 10069926 - use_random_directors: true - conflict_director_name: default 23:32:38.063 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:32:38.063 [Lua] checking dlc's against conflict directors 23:32:38.063 [Lua] number of factions to include 2 23:32:38.063 [Lua] number of factions added 2 23:32:38.063 [Lua] --- --- --- 23:32:38.063 [Lua] Starting... difficulty 'hardest' 23:32:38.063 [Lua] These are the starting conflict directors: 23:32:38.063 [Lua] chaos 23:32:38.063 [Lua] chaos_light 23:32:38.063 [Lua] skaven 23:32:38.063 [Lua] --- --- --- 23:32:38.063 [Lua] 23:32:38.063 [Lua] DONE! Found the following directors: 23:32:38.063 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 23:32:38.063 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_raider=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_loot_rat=true, skaven_warpfire_thrower=true, chaos_berzerker=true, chaos_marauder=true, skaven_poison_wind_globadier=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 23:32:38.063 [Lua] load_startup_enemy_packages: -------------- 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] chaos_spawn 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] chaos_troll 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] skaven_rat_ogre 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] skaven_stormfiend 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] beastmen_minotaur 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] chaos_plague_sorcerer 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] chaos_corruptor_sorcerer 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] skaven_gutter_runner 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] skaven_pack_master 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] skaven_poison_wind_globadier 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] skaven_ratling_gunner 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] skaven_warpfire_thrower 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] chaos_vortex_sorcerer 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] beastmen_standard_bearer 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] chaos_vortex 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] critter_rat 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] critter_pig 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] skaven_storm_vermin 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] chaos_warrior 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] skaven_clan_rat_with_shield 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] skaven_clan_rat 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] skaven_storm_vermin_with_shield 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] skaven_slave 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] chaos_fanatic 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] chaos_raider 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] chaos_marauder_with_shield 23:32:38.063 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 23:32:38.063 [Lua] skaven_loot_rat 23:32:38.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 23:32:38.064 [Lua] chaos_berzerker 23:32:38.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 23:32:38.064 [Lua] chaos_marauder 23:32:38.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 23:32:38.064 [Lua] skaven_plague_monk 23:32:38.065 [Lua] ### Received rpc_level_loaded 23:32:38.065 [Lua] #### Has state machine: true, peer_id: 110000105b0d1a8, level_id: 35 23:32:38.065 [Lua] Peer 110000105b0d1a8 has loaded the level and all enemies are loaded 23:32:38.082 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Loading 23:32:38.082 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter LoadingProfilePackages 23:32:38.099 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit LoadingProfilePackages 23:32:38.099 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForEnterGame 23:32:38.099 [Lua] ### Received rpc_level_loaded 23:32:38.099 [Lua] #### Has state machine: false, peer_id: 110000105b0d1a8, level_id: 35 23:32:38.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 23:32:38.333 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 23:32:38.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 23:32:38.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 23:32:38.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 23:32:38.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 23:32:38.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 23:32:38.734 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 23:32:38.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 23:32:38.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 23:32:38.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 23:32:38.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 23:32:39.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 23:32:39.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 23:32:39.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 23:32:39.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 23:32:39.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 23:32:39.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 23:32:39.537 [Window] Window => inactive 23:32:39.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 23:32:39.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 23:32:39.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 23:32:39.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 23:32:39.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 23:32:39.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 23:32:39.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 23:32:39.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 23:32:39.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 23:32:40.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 23:32:40.096 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 23:32:40.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 23:32:40.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 23:32:40.214 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 23:32:40.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 23:32:40.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 23:32:40.433 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 23:32:40.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 23:32:40.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 23:32:40.601 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 23:32:40.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 23:32:40.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 23:32:40.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 23:32:40.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 23:32:40.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 23:32:40.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 23:32:40.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 23:32:40.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:32:40.989 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:32:40.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 23:32:41.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 23:32:41.056 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 23:32:41.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 23:32:41.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 23:32:41.292 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 23:32:41.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 23:32:41.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 23:32:41.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 23:32:41.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 23:32:41.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 23:32:41.800 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 23:32:41.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 23:32:42.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 23:32:42.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 23:32:42.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:32:42.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:32:42.236 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 23:32:42.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 23:32:42.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 23:32:42.491 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 23:32:42.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 23:32:42.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 23:32:42.693 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 23:32:42.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 23:32:42.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 23:32:42.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 23:32:42.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 23:32:43.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 23:32:43.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 23:32:43.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 23:32:43.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 23:32:43.134 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 23:32:43.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 23:32:43.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 23:32:43.283 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 23:32:43.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 23:32:43.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 23:32:43.467 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 23:32:43.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 23:32:43.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 23:32:43.653 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 23:32:43.654 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: adventure 23:32:43.654 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:32:43.654 [Lua] Starting async level spawning of levels/honduras/military/world 23:32:43.654 [Umbra] Init version: 3.4.15 :: 16 threads 23:32:44.417 [Lua] Async level spawning done 23:32:44.417 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:32:45.395 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:32:45.395 [Lua] [Matchmaking] unregister rpcs 23:32:45.395 [Lua] Set lobby begin: 23:32:45.395 [Lua] Lobby data twitch_enabled = false 23:32:45.395 [Lua] Lobby data selected_mission_id = military 23:32:45.395 [Lua] Lobby data num_players = 1 23:32:45.395 [Lua] Lobby data difficulty_tweak = 0 23:32:45.395 [Lua] Lobby data host = 110000105b0d1a8 23:32:45.395 [Lua] Lobby data matchmaking_type = 2 23:32:45.395 [Lua] Lobby data is_private = true 23:32:45.395 [Lua] Lobby data match_started = true 23:32:45.395 [Lua] Lobby data difficulty = hardest 23:32:45.395 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 23:32:45.395 [Lua] Lobby data player_slot_4 = 0:0 23:32:45.395 [Lua] Lobby data unique_server_name = Benjiro 23:32:45.395 [Lua] Lobby data quick_game = false 23:32:45.395 [Lua] Lobby data country_code = SE 23:32:45.395 [Lua] Lobby data matchmaking = false 23:32:45.395 [Lua] Lobby data power_level = 0 23:32:45.395 [Lua] Lobby data mission_id = military 23:32:45.395 [Lua] Lobby data mechanism = adventure 23:32:45.396 [Lua] Lobby data player_slot_5 = 0:0 23:32:45.396 [Lua] Lobby data player_slot_2 = 0:0 23:32:45.396 [Lua] Lobby data network_hash = 35577e51b360aa03 23:32:45.396 [Lua] Lobby data player_slot_3 = 0:0 23:32:45.396 [Lua] Lobby data eac_authorized = true 23:32:45.396 [Lua] Set lobby end. 23:32:45.396 [Lua] [Managers] Destroying manager group: 23:32:45.396 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens 23:32:45.396 [Lua] [Gamestate] Enter StateIngame HOST 23:32:45.396 [Lua] [Managers] Calling function on all managers: 23:32:45.396 [Lua] <>level = military<> 23:32:45.396 [Lua] Set lobby begin: 23:32:45.396 [Lua] Lobby data twitch_enabled = false 23:32:45.396 [Lua] Lobby data selected_mission_id = military 23:32:45.397 [Lua] Lobby data num_players = 1 23:32:45.397 [Lua] Lobby data difficulty_tweak = 0 23:32:45.397 [Lua] Lobby data host = 110000105b0d1a8 23:32:45.397 [Lua] Lobby data matchmaking_type = 2 23:32:45.397 [Lua] Lobby data is_private = true 23:32:45.397 [Lua] Lobby data match_started = true 23:32:45.397 [Lua] Lobby data difficulty = hardest 23:32:45.397 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 23:32:45.397 [Lua] Lobby data player_slot_4 = 0:0 23:32:45.397 [Lua] Lobby data unique_server_name = Benjiro 23:32:45.397 [Lua] Lobby data quick_game = false 23:32:45.397 [Lua] Lobby data country_code = SE 23:32:45.397 [Lua] Lobby data matchmaking = false 23:32:45.397 [Lua] Lobby data power_level = 0 23:32:45.397 [Lua] Lobby data mission_id = military 23:32:45.397 [Lua] Lobby data mechanism = adventure 23:32:45.397 [Lua] Lobby data player_slot_5 = 0:0 23:32:45.397 [Lua] Lobby data player_slot_2 = 0:0 23:32:45.397 [Lua] Lobby data network_hash = 35577e51b360aa03 23:32:45.397 [Lua] Lobby data player_slot_3 = 0:0 23:32:45.397 [Lua] Lobby data eac_authorized = true 23:32:45.397 [Lua] Set lobby end. 23:32:45.397 [Lua] [StateIngame] Server ingame 23:32:45.400 [Lua] Set lobby begin: 23:32:45.400 [Lua] Lobby data twitch_enabled = false 23:32:45.400 [Lua] Lobby data selected_mission_id = military 23:32:45.400 [Lua] Lobby data num_players = 1 23:32:45.400 [Lua] Lobby data difficulty_tweak = 0 23:32:45.400 [Lua] Lobby data host = 110000105b0d1a8 23:32:45.400 [Lua] Lobby data matchmaking_type = 2 23:32:45.400 [Lua] Lobby data is_private = true 23:32:45.400 [Lua] Lobby data match_started = true 23:32:45.400 [Lua] Lobby data difficulty = hardest 23:32:45.400 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 23:32:45.400 [Lua] Lobby data player_slot_4 = 0:0 23:32:45.400 [Lua] Lobby data unique_server_name = Benjiro 23:32:45.400 [Lua] Lobby data quick_game = false 23:32:45.400 [Lua] Lobby data country_code = SE 23:32:45.400 [Lua] Lobby data matchmaking = false 23:32:45.400 [Lua] Lobby data power_level = 0 23:32:45.400 [Lua] Lobby data mission_id = military 23:32:45.400 [Lua] Lobby data mechanism = adventure 23:32:45.401 [Lua] Lobby data player_slot_5 = 0:0 23:32:45.401 [Lua] Lobby data player_slot_2 = 0:0 23:32:45.401 [Lua] Lobby data network_hash = 35577e51b360aa03 23:32:45.401 [Lua] Lobby data player_slot_3 = 0:0 23:32:45.401 [Lua] Lobby data eac_authorized = true 23:32:45.401 [Lua] Set lobby end. 23:32:45.401 [Lua] [Matchmaking] register rpcs 23:32:45.401 [Lua] GameNetworkManager:init... creating game session 23:32:45.401 [Lua] Host GameSession.make_game_session_host with session: 23:32:45.401 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:32:45.401 [Lua] [GameNetworkManager] My own peer_id = 110000105b0d1a8 23:32:45.401 [Lua] [GameNetworkManager] self.is_server = true 23:32:45.401 [Network] Setting artificial MTU limit to 65536 23:32:45.412 [Lua] Switching ConflictSettings: to: default 23:32:45.412 [Lua] pacing=default 23:32:45.412 [Lua] roaming=nil 23:32:45.412 [Lua] specials=default 23:32:45.412 [Lua] debug_color=maroon 23:32:45.412 [Lua] contained_breeds=nil 23:32:45.412 [Lua] pack_spawning=default 23:32:45.412 [Lua] disabled=false 23:32:45.412 [Lua] factions=nil 23:32:45.412 [Lua] boss=default 23:32:45.412 [Lua] horde=default 23:32:45.412 [Lua] name=default 23:32:45.412 [Lua] intensity=default 23:32:45.412 [Lua] --- 23:32:45.412 [Lua] [LevelAnalysis] set_random_seed( 10069926) 23:32:45.421 [Lua] [AIInterestPointSystem] Level Seed: 10069926 23:32:45.421 [Lua] 23:32:45.421 [Lua] [entity_system_bag] = table 23:32:45.421 [Lua] [entity_system_bag] = metatable 23:32:45.421 [Lua] [startup_data] = table 23:32:45.421 [Lua] [entity_manager] = table 23:32:45.421 [Lua] [entity_manager] = metatable 23:32:45.421 [Lua] [unit_spawner] = table 23:32:45.421 [Lua] [unit_spawner] = metatable 23:32:45.421 [Lua] [unit_storage] = table 23:32:45.421 [Lua] [unit_storage] = metatable 23:32:45.421 [Lua] [dice_keeper] = table 23:32:45.421 [Lua] [dice_keeper] = metatable 23:32:45.421 [Lua] [is_server] = true (boolean) 23:32:45.421 [Lua] [world] = [World] 23:32:45.421 [Lua] [system_api] = table 23:32:45.421 [Lua] [entity_system] = table 23:32:45.421 [Lua] [entity_system] = metatable 23:32:45.421 [Lua] [network_lobby] = table 23:32:45.421 [Lua] [network_lobby] = metatable 23:32:45.421 [Lua] [profile_synchronizer] = table 23:32:45.421 [Lua] [profile_synchronizer] = metatable 23:32:45.421 [Lua] [level_transition_handler] = table 23:32:45.421 [Lua] [level_transition_handler] = metatable 23:32:45.421 [Lua] [num_local_human_players] = 1 (number) 23:32:45.421 [Lua] [statistics_db] = table 23:32:45.421 [Lua] [statistics_db] = metatable 23:32:45.421 [Lua] [network_server] = table 23:32:45.421 [Lua] [network_server] = metatable 23:32:45.421 [Lua] [input_manager] = table 23:32:45.421 [Lua] [input_manager] = metatable 23:32:45.421 [Lua] [network_clock] = table 23:32:45.421 [Lua] [network_clock] = metatable 23:32:45.421 [Lua] [network_transmit] = table 23:32:45.421 [Lua] [network_transmit] = metatable 23:32:45.421 [Lua] [free_flight_manager] = table 23:32:45.421 [Lua] [free_flight_manager] = metatable 23:32:45.421 [Lua] [network_manager] = table 23:32:45.421 [Lua] [network_manager] = metatable 23:32:45.421 [Lua] [network_event_delegate] = table 23:32:45.421 [Lua] [network_event_delegate] = metatable 23:32:45.421 [Lua] 23:32:45.421 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:32:45.421 [Lua] ignoring extension VersusInteractObjectiveExtension 23:32:45.421 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:32:45.421 [Lua] ignoring extension VersusSocketObjectiveExtension 23:32:45.421 [Lua] ignoring extension VersusTargetObjectiveExtension 23:32:45.421 [Lua] ignoring extension VersusMissionObjectiveExtension 23:32:45.426 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:32:45.440 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 23:32:45.441 [Lua] [AchievementManager] Achievements using the steam platform 23:32:45.441 [Lua] PlayerManager:add_player player_1 23:32:45.526 [Lua] respawn_unit_spawned with group id: cannon_event 23:32:45.526 [Lua] respawn_unit_spawned with group id: cannon_event 23:32:45.526 [Lua] respawn_unit_spawned with group id: cannon_event 23:32:45.529 [Lua] respawn_unit_spawned with group id: end_event 23:32:45.529 [Lua] respawn_unit_spawned with group id: end_event 23:32:45.529 [Lua] respawn_unit_spawned with group id: end_event 23:32:45.555 [Lua] respawn_unit_spawned with group id: gate_event 23:32:45.555 [Lua] respawn_unit_spawned with group id: gate_event 23:32:45.555 [Lua] respawn_unit_spawned with group id: gate_event 23:32:45.561 [Lua] [StateIngame] Level seed: 10069926 23:32:45.596 [Lua] [LevelAnalysis] set_random_seed( 10069926) 23:32:45.604 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 23:32:45.604 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 23:32:45.604 [Lua] [IngameUI] init 23:32:45.618 [SteamVoipClient] select_out(110000105b0d1a8, off) 23:32:45.621 [Lua] cb_razer_chroma_setup 23:32:45.647 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:32:45.647 [Lua] Set lobby begin: 23:32:45.647 [Lua] Lobby data twitch_enabled = false 23:32:45.647 [Lua] Lobby data selected_mission_id = military 23:32:45.647 [Lua] Lobby data num_players = 1 23:32:45.647 [Lua] Lobby data difficulty_tweak = 0 23:32:45.647 [Lua] Lobby data host = 110000105b0d1a8 23:32:45.647 [Lua] Lobby data matchmaking_type = 2 23:32:45.648 [Lua] Lobby data is_private = true 23:32:45.648 [Lua] Lobby data match_started = true 23:32:45.648 [Lua] Lobby data difficulty = hardest 23:32:45.648 [Lua] Lobby data player_slot_1 = 110000105b0d1a8:1 23:32:45.648 [Lua] Lobby data player_slot_4 = 0:0 23:32:45.648 [Lua] Lobby data unique_server_name = Benjiro 23:32:45.648 [Lua] Lobby data quick_game = false 23:32:45.648 [Lua] Lobby data country_code = SE 23:32:45.648 [Lua] Lobby data matchmaking = false 23:32:45.648 [Lua] Lobby data power_level = 835 23:32:45.648 [Lua] Lobby data mission_id = military 23:32:45.648 [Lua] Lobby data mechanism = adventure 23:32:45.648 [Lua] Lobby data player_slot_5 = 0:0 23:32:45.648 [Lua] Lobby data player_slot_2 = 0:0 23:32:45.648 [Lua] Lobby data network_hash = 35577e51b360aa03 23:32:45.648 [Lua] Lobby data player_slot_3 = 0:0 23:32:45.648 [Lua] Lobby data eac_authorized = true 23:32:45.648 [Lua] Set lobby end. 23:32:45.649 [Lua] CurrentConflictSettings default 23:32:45.649 [Lua] [ConflictDirector] conflict_director is ai_ready 23:32:45.652 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:32:45.652 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:32:45.655 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:32:45.655 [Lua] Forming navigation groups in one frame 23:32:45.655 [Lua] Forming navigation groups 23:32:45.656 [Lua] NavigationGroupManager -> calulation time A: 0 23:32:45.850 [Lua] NavigationGroupManager -> calulation time B: 0.19399999999995998 23:32:45.850 [Lua] number of nav groups: 345 23:32:45.852 [Lua] number of refined nav groups : 265 23:32:45.858 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000002655725 23:32:45.858 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.450374461058527 Normalized coefficient: 1.3755008671169682 23:32:45.860 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.472737270593635 Normalized coefficient: 1.1690274725669028 23:32:45.863 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.873524512408764 Normalized coefficient: 1.4484723864857469 23:32:45.865 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 1.8666512370109558 Normalized coefficient: 0.72322026377125348 23:32:45.871 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 23:32:45.871 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 23:32:45.871 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 23:32:45.871 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 23:32:45.871 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 23:32:45.878 [Lua] [LevelAnalysis] Generating boss paths for level: military 23:32:45.878 [Lua] [LevelAnalysis] This level has a total main-path length of 1114.635 meters. 23:32:45.878 [Lua] [LevelAnalysis] grouping spawners for event_patrol 23:32:45.878 [Lua] [LevelAnalysis] 23:32:45.878 [Lua] [LevelAnalysis] grouping spawners for event_boss 23:32:45.878 [Lua] [LevelAnalysis] 23:32:45.878 [Lua] [LevelAnalysis] Terror events added: 23:32:45.878 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 23:32:45.878 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 23:32:45.878 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 23:32:45.878 [Lua] NORMAL PATROL MAIN PATH 704.7301025390625 23:32:45.878 [Lua] [waypoints] = table 23:32:45.878 [Lua] [astar_points] = table 23:32:45.878 [Lua] [travel_dist] = 704.73010003566742 (number) 23:32:45.878 [Lua] [one_directional] = true (boolean) 23:32:45.878 [Lua] [id] = boss_19 (string) 23:32:45.878 [Lua] ----> using boss spline path! 23:32:45.879 [Lua] Adding main path event: Vector3Box(28.9692, 32.789, 69.544) boss_event_chaos_spline_patrol 45 table: 00000000091FAD40 23:32:45.879 [Lua] [LevelAnalysis] num_event_places_f: 0.7097569896380107 , num_event_places: 0 , trailing_event_fraction: 0.7097569896380107 , num_events: 1 23:32:45.879 [Lua] [LevelAnalysis] Level path distance: 1114.635484457016 23:32:45.879 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1114.635484457016 forbidden_dist: -1014.635484457016 23:32:45.879 [Lua] [LevelAnalysis] wanted_distance: 230.87211378501848 23:32:45.879 [Lua] [LevelAnalysis] Terror events added: 23:32:45.879 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 23:32:45.879 [Lua] Adding main path event: Vector3Box(118.826, 137.836, -19.5283) rare_event_loot_rat 45 table: 000000000F0F4B80 23:32:45.879 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:32:45.881 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 23:32:45.884 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:32:45.887 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56 23:32:45.887 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:32:45.887 [Lua] [Managers] Calling function on all managers: 23:32:45.914 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForEnterGame 23:32:45.914 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForGameObjectSync 23:32:45.917 [Lua] player (110000105b0d1a8,6) was put into party 1 23:32:45.955 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 23:32:45.955 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58 23:32:45.955 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:6) to profile(5) career(1) 23:32:45.955 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"}] 23:32:45.955 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:6:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/two_handed_axes":false},"inventory_id":1826905856,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 23:32:45.956 [Lua] player (110000105b0d1a8,4) was put into party 1 23:32:45.996 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 23:32:45.996 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60 23:32:45.996 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:4) to profile(3) career(2) 23:32:45.997 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:32:45.997 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_05":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"wwise\/handgun":false},"inventory_id":1836152320,"first_person":{"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_05":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3":false}} 23:32:45.997 [Lua] player (110000105b0d1a8,5) was put into party 1 23:32:46.039 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61 23:32:46.039 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=62 23:32:46.039 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:5) to profile(4) career(2) 23:32:46.039 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:32:46.040 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:5:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/bow":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1145708928,"first_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2":false,"wwise\/two_handed_axes":false}} 23:32:46.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, ProfileSynchronizer, async-read, 23:32:46.046 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:32:46.046 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 5 23:32:46.046 [Lua] [GameNetworkManager] destroying game object with go_id=61 23:32:46.046 [Lua] [GameNetworkManager] destroying game object with go_id=62 23:32:46.046 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForGameObjectSync 23:32:46.046 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForPlayers 23:32:46.048 [Lua] player (110000105b0d1a8,5) was put into party 1 23:32:46.091 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=63 23:32:46.091 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=64 23:32:46.091 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:5) to profile(4) career(2) 23:32:46.091 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"110000105b0d1a8"}] 23:32:46.091 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:5:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/bow":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1251273600,"first_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2":false,"wwise\/two_handed_axes":false}} 23:32:46.096 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForPlayers 23:32:46.096 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InGame 23:32:46.096 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = true 23:32:46.108 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:32:46.108 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:32:46.108 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 23:32:46.188 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 23:32:46.188 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 23:32:46.189 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 23:32:46.232 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 23:32:46.232 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 23:32:46.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 23:32:46.254 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 23:32:46.254 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 23:32:46.254 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02 23:32:46.335 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02 23:32:46.335 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02 23:32:46.335 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 23:32:46.591 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 23:32:46.591 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 23:32:46.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 23:32:46.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 23:32:46.659 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 23:32:46.659 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 23:32:46.705 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 23:32:46.705 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 23:32:46.705 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 23:32:46.772 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 23:32:46.772 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 23:32:46.772 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05 23:32:46.807 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05 23:32:46.807 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05 23:32:46.807 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 23:32:46.851 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 23:32:46.851 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 23:32:46.851 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 23:32:46.908 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 23:32:46.908 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 23:32:46.908 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 23:32:46.952 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 23:32:46.952 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 23:32:46.953 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 23:32:46.974 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 23:32:46.974 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 23:32:46.974 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 23:32:47.202 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 23:32:47.202 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 23:32:47.202 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 23:32:47.245 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 23:32:47.245 [Lua] [PackageManager] Force_load: wwise/handgun 23:32:47.245 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 23:32:47.303 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 23:32:47.303 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 23:32:47.303 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:32:47.347 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:32:47.348 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:32:47.348 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 23:32:47.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 23:32:47.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 23:32:47.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 23:32:47.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 23:32:47.523 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 23:32:47.523 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:32:47.595 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:32:47.595 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:32:47.595 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 23:32:47.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 23:32:47.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 23:32:47.659 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 23:32:47.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 23:32:47.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 23:32:47.693 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 23:32:47.760 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 23:32:47.760 [Lua] [PackageManager] Force_load: wwise/bow 23:32:47.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 23:32:47.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 23:32:47.908 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 23:32:47.909 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:32:48.126 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:32:48.126 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:32:48.126 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 23:32:48.148 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 23:32:48.148 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 23:32:48.148 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 23:32:48.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 23:32:48.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 23:32:48.171 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 23:32:48.227 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 23:32:48.227 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 23:32:48.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 23:32:48.238 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:6:0:0 = 1826905856 23:32:48.261 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 23:32:48.261 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 23:32:48.262 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 23:32:48.272 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:5:0:0 = 1251273600 23:32:48.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 23:32:48.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 23:32:48.306 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 23:32:48.408 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 23:32:48.408 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 23:32:48.409 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 23:32:48.430 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 23:32:48.430 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 23:32:48.430 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 23:32:48.489 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 23:32:48.489 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 23:32:48.498 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:4:0:0 = 1836152320 23:32:48.499 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000105b0d1a8 6 23:32:48.500 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:32:48.500 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:32:48.500 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:32:48.500 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:32:48.500 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:32:48.500 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:32:48.501 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:32:48.501 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:32:48.501 [Lua] TalentExtension:_send_rpc_sync_talents 65 23:32:48.501 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:32:48.501 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 23:32:48.501 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000105b0d1a8 4 23:32:48.503 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:32:48.503 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:32:48.503 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:32:48.503 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:32:48.503 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:32:48.503 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:32:48.503 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:32:48.503 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:32:48.503 [Lua] TalentExtension:_send_rpc_sync_talents 67 23:32:48.503 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:32:48.503 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 23:32:48.504 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000105b0d1a8 5 23:32:48.504 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[740244d2] 23:32:48.505 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:32:48.505 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:32:48.505 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:32:48.505 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:32:48.505 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:32:48.505 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:32:48.505 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:32:48.505 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:32:48.505 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[740244d2] 23:32:48.505 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2b85fd7f] 23:32:48.505 [Lua] TalentExtension:_send_rpc_sync_talents 69 23:32:48.505 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:32:48.505 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 23:32:48.508 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(170.097, 259.898, -17.574), Vector4(0, 0, 0.923366, 0.38392)) 23:32:48.510 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:32:48.510 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:32:48.510 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:32:48.510 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:32:48.510 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:32:48.510 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:32:48.510 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:32:48.510 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:32:48.510 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:32:48.511 [Lua] TalentExtension:_send_rpc_sync_talents 71 23:32:48.511 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:32:48.511 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 23:32:48.511 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 23:32:48.524 [Lua] Switching ConflictSettings: to: chaos_light 23:32:48.524 [Lua] pacing=chaos 23:32:48.524 [Lua] roaming=nil 23:32:48.524 [Lua] specials=chaos_light 23:32:48.524 [Lua] debug_color=purple 23:32:48.524 [Lua] contained_breeds=nil 23:32:48.524 [Lua] pack_spawning=chaos_light 23:32:48.524 [Lua] disabled=false 23:32:48.524 [Lua] factions=nil 23:32:48.524 [Lua] boss=chaos_light 23:32:48.524 [Lua] horde=chaos 23:32:48.524 [Lua] name=chaos_light 23:32:48.524 [Lua] intensity=default 23:32:48.524 [Lua] --- 23:32:48.769 [Lua] StateInGameRunning:_game_actually_starts() 23:32:48.769 [Lua] ################################################################################################################# 23:32:48.769 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level-military [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:32:48.769 [Lua] ################################################################################################################# 23:32:48.769 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 46 23:32:48.769 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = true 23:32:48.783 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 46 23:32:49.001 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 46 23:32:49.001 [Lua] Commit load time data 23:32:51.877 [Window] Window => active 23:32:58.582 [Window] Window => inactive 23:33:00.310 [Window] Window => active 23:33:21.678 [Lua] Switching ConflictSettings: to: skaven 23:33:21.678 [Lua] pacing=default 23:33:21.678 [Lua] roaming=nil 23:33:21.678 [Lua] specials=skaven 23:33:21.678 [Lua] debug_color=orange 23:33:21.678 [Lua] contained_breeds=nil 23:33:21.678 [Lua] pack_spawning=skaven 23:33:21.678 [Lua] disabled=false 23:33:21.678 [Lua] factions=nil 23:33:21.678 [Lua] boss=skaven 23:33:21.678 [Lua] horde=default 23:33:21.678 [Lua] name=skaven 23:33:21.678 [Lua] intensity=default 23:33:21.678 [Lua] --- 23:33:21.960 [Lua] Switching ConflictSettings: to: chaos_light 23:33:21.960 [Lua] pacing=chaos 23:33:21.960 [Lua] roaming=nil 23:33:21.960 [Lua] specials=chaos_light 23:33:21.960 [Lua] debug_color=purple 23:33:21.960 [Lua] contained_breeds=nil 23:33:21.960 [Lua] pack_spawning=chaos_light 23:33:21.960 [Lua] disabled=false 23:33:21.960 [Lua] factions=nil 23:33:21.960 [Lua] boss=chaos_light 23:33:21.960 [Lua] horde=chaos 23:33:21.960 [Lua] name=chaos_light 23:33:21.960 [Lua] intensity=default 23:33:21.960 [Lua] --- 23:33:23.009 [Lua] Switching ConflictSettings: to: skaven 23:33:23.009 [Lua] pacing=default 23:33:23.009 [Lua] roaming=nil 23:33:23.009 [Lua] specials=skaven 23:33:23.009 [Lua] debug_color=orange 23:33:23.009 [Lua] contained_breeds=nil 23:33:23.009 [Lua] pack_spawning=skaven 23:33:23.009 [Lua] disabled=false 23:33:23.009 [Lua] factions=nil 23:33:23.009 [Lua] boss=skaven 23:33:23.009 [Lua] horde=default 23:33:23.009 [Lua] name=skaven 23:33:23.009 [Lua] intensity=default 23:33:23.009 [Lua] --- 23:33:23.107 [Lua] Players are leaving the safe zone 23:33:24.272 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:33:24.283 [Lua] Spline already found! 23:33:24.309 [Lua] Init group template: spline_patrol 23:33:24.511 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:33:24.523 [Lua] Spline already found! 23:33:24.570 [Lua] Init group template: spline_patrol 23:34:02.891 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:34:02.892 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:34:02.893 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:34:08.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6366e, position: 0 23:34:09.389 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source. 23:34:11.478 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:34:11.490 [Lua] Spline already found! 23:34:11.529 [Lua] Init group template: spline_patrol 23:34:11.555 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 23:34:19.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x63a7b, position: 0 23:34:20.113 [Lua] main path terror event triggered: rare_event_loot_rat 23:34:20.113 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 23:34:20.552 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ec047ee7550b5af1]' 23:34:20.552 error: [Unit] Unit: '#ID[416765d623a3d9cf]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 23:34:24.886 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:34:24.898 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[45d71104f4329bc3]' 23:34:27.898 [Lua] Time for new HOOORDE! multi_first_wave 23:34:27.898 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 23:34:27.898 [Lua] horde requested: ambush 23:34:27.898 [Lua] setting up ambush-horde 23:34:27.898 [Lua] Composing horde 'large' .. using variant 'plain' 23:34:27.898 [Lua] -> spawning: 55 23:34:27.898 [Lua] horde crated with id 4 of type ambush 23:34:27.898 [Lua] ambush horde has started 23:34:31.418 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 23:34:31.498 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:34:32.401 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:34:38.419 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 23:34:39.095 [Lua] [ChatManager][1]System: Benjiro picked up a piece of Ravaged Art 23:34:45.598 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:34:45.742 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 23:34:45.742 [Lua] Time for new HOOORDE! multi_consecutive_wave 23:34:45.742 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 23:34:45.742 [Lua] horde requested: ambush 23:34:45.742 [Lua] setting up ambush-horde 23:34:45.742 [Lua] Composing horde 'large' .. using variant 'plain' 23:34:45.742 [Lua] -> spawning: 52 23:34:45.742 [Lua] horde crated with id 5 of type ambush 23:34:45.743 [Lua] ambush horde has started 23:34:46.402 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:34:51.867 [Lua] Init group template: horde 23:34:54.935 [Lua] HORDE: Pushing horde in time; too many units out 63 23:34:59.988 [Lua] HORDE: last wave, reset to standard horde delay 23:34:59.988 [Lua] Time for new HOOORDE! multi_last_wave 23:34:59.988 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 23:34:59.988 [Lua] horde requested: ambush 23:34:59.988 [Lua] setting up ambush-horde 23:34:59.988 [Lua] Composing horde 'large' .. using variant 'plain' 23:34:59.989 [Lua] -> spawning: 53 23:34:59.989 [Lua] horde crated with id 6 of type ambush 23:34:59.989 [Lua] ambush horde has started 23:35:05.612 [Lua] Init group template: horde 23:35:09.268 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' child 1: '#ID[afed7a74495deac1]' 23:35:10.758 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 23:35:13.855 [Lua] Horde killed: ? 23:35:19.142 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 23:35:19.807 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:35:19.808 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:35:20.077 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:35:20.261 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:35:22.815 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 23:35:22.815 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[43937130bb8e1733]' 23:35:22.816 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:35:22.817 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:35:22.817 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:35:22.817 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 23:35:22.817 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:35:22.989 [Lua] Coordinated attack! 23:35:24.704 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[f6ec57aece0e4c0b]' child 2: '#ID[43937130bb8e1733]' 23:35:25.683 [Lua] Horde killed: ? 23:35:31.813 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:35:31.824 [Lua] Spline already found! 23:35:31.842 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 23:35:31.849 [Lua] Init group template: spline_patrol 23:35:31.862 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 23:35:31.871 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:35:31.886 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:35:31.897 [Lua] Spline already found! 23:35:31.934 [Lua] Init group template: spline_patrol 23:35:43.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6769f, position: 0 23:35:44.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6777d, position: 0 23:35:45.046 [Lua] Switching ConflictSettings: to: chaos 23:35:45.046 [Lua] pacing=chaos 23:35:45.046 [Lua] roaming=nil 23:35:45.046 [Lua] specials=chaos 23:35:45.046 [Lua] debug_color=purple 23:35:45.046 [Lua] contained_breeds=nil 23:35:45.046 [Lua] pack_spawning=chaos 23:35:45.046 [Lua] disabled=false 23:35:45.046 [Lua] factions=nil 23:35:45.046 [Lua] boss=chaos 23:35:45.046 [Lua] horde=chaos 23:35:45.046 [Lua] name=chaos 23:35:45.046 [Lua] intensity=default 23:35:45.046 [Lua] --- 23:35:45.606 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x677c6, position: 0 23:35:47.139 [Lua] Switching ConflictSettings: to: skaven 23:35:47.139 [Lua] pacing=default 23:35:47.139 [Lua] roaming=nil 23:35:47.139 [Lua] specials=skaven 23:35:47.139 [Lua] debug_color=orange 23:35:47.139 [Lua] contained_breeds=nil 23:35:47.139 [Lua] pack_spawning=skaven 23:35:47.139 [Lua] disabled=false 23:35:47.139 [Lua] factions=nil 23:35:47.139 [Lua] boss=skaven 23:35:47.139 [Lua] horde=default 23:35:47.139 [Lua] name=skaven 23:35:47.139 [Lua] intensity=default 23:35:47.139 [Lua] --- 23:35:47.267 [Lua] Switching ConflictSettings: to: chaos 23:35:47.267 [Lua] pacing=chaos 23:35:47.267 [Lua] roaming=nil 23:35:47.267 [Lua] specials=chaos 23:35:47.267 [Lua] debug_color=purple 23:35:47.267 [Lua] contained_breeds=nil 23:35:47.267 [Lua] pack_spawning=chaos 23:35:47.267 [Lua] disabled=false 23:35:47.267 [Lua] factions=nil 23:35:47.267 [Lua] boss=chaos 23:35:47.267 [Lua] horde=chaos 23:35:47.267 [Lua] name=chaos 23:35:47.267 [Lua] intensity=default 23:35:47.267 [Lua] --- 23:35:50.985 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source. 23:35:51.003 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:35:51.078 [Lua] fence jumping 23:35:56.962 [Lua] Switching ConflictSettings: to: skaven 23:35:56.962 [Lua] pacing=default 23:35:56.962 [Lua] roaming=nil 23:35:56.962 [Lua] specials=skaven 23:35:56.962 [Lua] debug_color=orange 23:35:56.962 [Lua] contained_breeds=nil 23:35:56.962 [Lua] pack_spawning=skaven 23:35:56.962 [Lua] disabled=false 23:35:56.962 [Lua] factions=nil 23:35:56.962 [Lua] boss=skaven 23:35:56.962 [Lua] horde=default 23:35:56.962 [Lua] name=skaven 23:35:56.962 [Lua] intensity=default 23:35:56.962 [Lua] --- 23:35:58.315 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cd651e3175618baa]' child 1: '#ID[cec4c916f2fddf66]' 23:35:58.315 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:35:58.316 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cd651e3175618baa]' child 1: '#ID[2985ca86ace8b5db]' 23:35:58.316 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[cd651e3175618baa]' 23:35:58.317 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' child 1: '#ID[43937130bb8e1733]' 23:35:58.318 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 23:36:01.136 [Lua] simple los failed 23:36:03.773 [Lua] Coordinated attack! 23:36:03.887 [Lua] Destroying unit - ai got stuck breed: skaven_loot_rat index: 2 size: 9 action: flee 23:36:03.893 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[52cdb0cd0dd540cc]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[670c5888c0a79e05]' child 4: '#ID[0169f0d1b5e35ac9]' child 5: '#ID[1fa33bbc447b784e]' child 6: '#ID[2c76addb4f924c82]' 23:36:07.345 [Lua] Switching ConflictSettings: to: chaos 23:36:07.345 [Lua] pacing=chaos 23:36:07.345 [Lua] roaming=nil 23:36:07.345 [Lua] specials=chaos 23:36:07.345 [Lua] debug_color=purple 23:36:07.345 [Lua] contained_breeds=nil 23:36:07.345 [Lua] pack_spawning=chaos 23:36:07.345 [Lua] disabled=false 23:36:07.345 [Lua] factions=nil 23:36:07.345 [Lua] boss=chaos 23:36:07.345 [Lua] horde=chaos 23:36:07.345 [Lua] name=chaos 23:36:07.345 [Lua] intensity=default 23:36:07.345 [Lua] --- 23:36:07.394 [Lua] Switching ConflictSettings: to: skaven 23:36:07.394 [Lua] pacing=default 23:36:07.394 [Lua] roaming=nil 23:36:07.394 [Lua] specials=skaven 23:36:07.394 [Lua] debug_color=orange 23:36:07.394 [Lua] contained_breeds=nil 23:36:07.394 [Lua] pack_spawning=skaven 23:36:07.394 [Lua] disabled=false 23:36:07.394 [Lua] factions=nil 23:36:07.394 [Lua] boss=skaven 23:36:07.394 [Lua] horde=default 23:36:07.394 [Lua] name=skaven 23:36:07.394 [Lua] intensity=default 23:36:07.394 [Lua] --- 23:36:10.986 [Lua] Switching ConflictSettings: to: chaos 23:36:10.986 [Lua] pacing=chaos 23:36:10.986 [Lua] roaming=nil 23:36:10.986 [Lua] specials=chaos 23:36:10.986 [Lua] debug_color=purple 23:36:10.986 [Lua] contained_breeds=nil 23:36:10.986 [Lua] pack_spawning=chaos 23:36:10.986 [Lua] disabled=false 23:36:10.986 [Lua] factions=nil 23:36:10.986 [Lua] boss=chaos 23:36:10.986 [Lua] horde=chaos 23:36:10.986 [Lua] name=chaos 23:36:10.986 [Lua] intensity=default 23:36:10.986 [Lua] --- 23:36:13.401 [Lua] Override Player Respawning gate_event true 23:36:13.407 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start (seed: 0) 23:36:19.578 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:36:19.622 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:36:22.780 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:36:38.378 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 3 6 23:36:41.664 [Lua] fence jumping 23:36:42.312 [Lua] ready to jump failed 23:36:43.873 [Lua] ready to jump failed 23:36:47.247 [Lua] fence jumping 23:36:51.765 [Lua] fence jumping 23:36:57.476 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x62454, position: 0 23:36:58.244 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event -> military_courtyard_event_02 23:36:58.250 [Lua] TerrorEventMixer.start_event: military_courtyard_event_02 (seed: 0) 23:37:12.395 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_01 23:37:12.400 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_01 (seed: 0) 23:37:17.423 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:37:18.110 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[94b32754a3705548]' 23:37:18.110 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:37:18.110 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:37:18.496 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:37:19.626 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:37:19.695 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:37:22.653 [Lua] event horde ends! 23:37:26.691 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d494514ee8f06950]' child 2: '#ID[d494514ee8f06950]' 23:37:33.672 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:37:33.698 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 23:37:33.711 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:37:36.946 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 23:37:37.459 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source. 23:37:40.778 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:37:49.110 [Lua] fence jumping 23:37:49.783 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:37:53.671 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:37:53.944 [Lua] event horde ends! 23:37:53.955 [Lua] event horde ends! 23:37:54.619 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_04 23:37:54.623 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_04 (seed: 0) 23:37:54.646 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 137 will change to a manual source. 23:37:54.657 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source. 23:37:54.666 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:37:59.444 [Lua] Coordinated attack! 23:38:01.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x62454, position: 0 23:38:01.327 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x62454, position: 3064913 23:38:01.327 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x62454, position: 3064918 23:38:06.007 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 132 will change to a manual source. 23:38:12.228 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:38:15.656 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:38:27.334 [Flow] -------------- STOPPED FROM OPENING 23:38:27.334 [Flow] -------------- REAL STOPPED 23:38:27.334 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 23:38:27.334 [Flow] opening_stopped 23:38:27.334 [Lua] TerrorEventMixer.stop_event: military_courtyard_event 23:38:27.334 [Lua] Override Player Respawning gate_event false 23:38:27.337 [Lua] TerrorEventMixer.start_event: military_courtyard_event_end (seed: 0) 23:38:30.457 [Lua] event horde ends! 23:38:30.469 [Lua] event horde ends! 23:38:38.634 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:38:38.634 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:38:38.645 [Lua] Spline already found! 23:38:38.647 [Lua] Spline already found! 23:38:38.785 [Lua] Init group template: spline_patrol 23:38:38.840 [Lua] Init group template: spline_patrol 23:38:39.866 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:38:39.877 [Lua] Spline already found! 23:38:39.900 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:38:39.902 [Lua] Init group template: spline_patrol 23:38:39.921 [Lua] Spline already found! 23:38:39.958 [Lua] Init group template: spline_patrol 23:38:39.976 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:38:39.986 [Lua] Spline already found! 23:38:40.058 [Lua] Init group template: spline_patrol 23:38:43.833 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 23:38:44.880 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5c1134196f2a4541]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 23:38:45.197 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7f24389b4adb35d7]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 23:38:46.966 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0761472b4e01087b]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 23:38:52.281 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 23:38:54.302 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 23:38:55.651 [Lua] main_path_player_far_away_check started 23:38:55.667 [Flow] 1 23:38:55.667 [Flow] 2 23:38:55.667 [Flow] 3 23:38:55.674 [Lua] main_path_player_far_away_check started 23:38:55.698 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 23:38:56.523 [Lua] main_path_player_far_away_check started 23:38:57.084 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 23:38:57.132 [Lua] main_path_player_far_away_check started 23:38:57.621 [Lua] [ChatManager][1]System: Benjiro picked up a piece of Ravaged Art 23:38:57.632 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:38:57.644 [Lua] Spline already found! 23:38:57.648 [Flow] 1 23:38:57.680 [Lua] Init group template: spline_patrol 23:38:58.643 [Flow] 2 23:38:58.643 [Flow] 3 23:38:58.677 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 23:38:58.744 [Lua] main_path_player_far_away_check started 23:38:58.766 [Lua] main_path_player_far_away_check started 23:38:59.616 [Lua] main_path_player_far_away_check started 23:39:00.234 [Lua] main_path_player_far_away_check started 23:39:01.847 [Lua] main_path_player_far_away_check started 23:39:01.869 [Lua] main_path_player_far_away_check started 23:39:02.739 [Lua] main_path_player_far_away_check started 23:39:03.428 [Lua] main_path_player_far_away_check started 23:39:04.998 [Lua] main_path_player_far_away_check started 23:39:05.678 [Lua] fence jumping 23:39:06.133 [Lua] simple los failed 23:39:06.428 [Lua] main_path_player_far_away_check started 23:39:06.564 [Lua] main_path_player_far_away_check started 23:39:07.246 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source. 23:39:07.530 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 23:39:08.119 [Lua] main_path_player_far_away_check started 23:39:09.513 [Lua] main_path_player_far_away_check started 23:39:09.628 [Lua] main_path_player_far_away_check started 23:39:11.233 [Lua] main_path_player_far_away_check started 23:39:12.694 [Lua] main_path_player_far_away_check started 23:39:14.358 [Lua] main_path_player_far_away_check started 23:39:15.067 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0761472b4e01087b]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 23:39:18.119 [Lua] fence jumping 23:39:18.588 [Lua] ready to jump failed 23:39:26.937 [AFTERMATH] Device status: GFSDK_Aftermath_Device_Status_PageFault 23:39:26.937 [AFTERMATH] Page fault information: 23:39:26.937 [AFTERMATH] Faulting GpuVA: 0x0 23:39:26.937 [AFTERMATH] Resource desc: size: 0 width: 0 height: 0 depth: 0 mip levels: 0 format: DXGI_FORMAT_UNKNOWN Buffer Heap: false Static Texture Heap: false RtvDsv Texture Heap: false Placed Resource: false Was destroyed: false 23:39:26.937 [AFTERMATH] Faulting address is registered as: 0xc896edb1993960c1 23:39:26.949 [AFTERMATH] Commandlist was executing, last marker: open 23:39:26.949 [AFTERMATH] Commandlist was executing, last marker: open 23:39:26.949 [AFTERMATH] Commandlist was executing, last marker: open 23:39:26.949 [AFTERMATH] Commandlist was executing, last marker: open 23:39:26.949 [AFTERMATH] Commandlist was executing, last marker: open 23:39:26.949 [AFTERMATH] Commandlist was executing, last marker: open 23:39:26.949 [AFTERMATH] Commandlist was executing, last marker: open 23:39:26.949 [AFTERMATH] Commandlist was executing, last marker: open 23:39:26.949 [AFTERMATH] Commandlist was executing, last marker: local_shadow_casters 23:39:26.949 [AFTERMATH] Device status: GFSDK_Aftermath_Device_Status_PageFault 23:39:26.949 [AFTERMATH] Page fault information: 23:39:26.949 [AFTERMATH] Faulting GpuVA: 0x0 23:39:26.950 [AFTERMATH] Resource desc: size: 0 width: 0 height: 0 depth: 0 mip levels: 0 format: DXGI_FORMAT_UNKNOWN Buffer Heap: false Static Texture Heap: false RtvDsv Texture Heap: false Placed Resource: false Was destroyed: false 23:39:26.950 [AFTERMATH] Faulting address is registered as: 0xc896edb1993960c1 23:39:26.958 [AFTERMATH] Commandlist was executing, last marker: open 23:39:26.958 [AFTERMATH] Commandlist was executing, last marker: open 23:39:26.958 [AFTERMATH] Commandlist was executing, last marker: open 23:39:26.958 [AFTERMATH] Commandlist was executing, last marker: open 23:39:26.958 [AFTERMATH] Commandlist was executing, last marker: open 23:39:26.958 [AFTERMATH] Commandlist was executing, last marker: open 23:39:26.958 [AFTERMATH] Commandlist was executing, last marker: open 23:39:26.958 [AFTERMATH] Commandlist was executing, last marker: open 23:39:26.958 [AFTERMATH] Commandlist was executing, last marker: local_shadow_casters 23:39:27.275 <>HRESULT: 2289696773 = DXGI_ERROR_DEVICE_REMOVED: GetDeviceRemovedReason() = DXGI_ERROR_DEVICE_HUNG At `D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\d3d12_render_device\d3d12_debug.cpp:474` in function `stingray::aftermath::ensure` <> <> {00007ff785410000, 011fd000, 61b320aa, f2c93927-f7be-44e5-a817-218036ea9826, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\bless_2021_11_17\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffd4c090000, 001f5000, e2f8ca76, 23e72aa7-e387-3ac7-9882-bf6e394da71e, 00000001, ntdll.pdb} {00007ffd4aaa0000, 000be000, 1a965747, 8aae7272-9cfd-a477-46af-1909af5b2d6d, 00000001, kernel32.pdb} 0x00007ff785410000:0x00000000002d903d 0x00007ff785410000:0x00000000002d9671 0x00007ff785410000:0x000000000036773a 0x00007ff785410000:0x000000000036788e 0x00007ff785410000:0x0000000000367c2c 0x00007ff785410000:0x0000000000368a40 0x00007ff785410000:0x000000000036be9e 0x00007ff785410000:0x000000000035e59e 0x00007ff785410000:0x000000000035f0a4 0x00007ff785410000:0x000000000035920a 0x00007ff785410000:0x00000000002f91e6 0x00007ff785410000:0x0000000000302f3b 0x00007ff785410000:0x00000000002fd4c2 0x00007ffd4aaa0000:0x0000000000017034 BaseThreadInitThunk 0x00007ffd4c090000:0x0000000000052651 RtlUserThreadStart <> <>1<> <>wt_4<> <>win32<> <>ac5eae0a8647<> <>release<> <>Developer Build (1.3.6940.0)<> <>56e29f17-9ca9-4b06-b11e-196728028abe<> <>--- CPU CPU: AMD Ryzen 5 5600G with Radeon Graphics Vendor: AuthenticAMD Logical processors: 12 Family: 10:15, Model: 5:0 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000110 00001100 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16177MB Available: 10017MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 5186b213-5fff-439c-862c-ab2893662893 --- Graphics Graphics card: NVIDIA GeForce GTX 1060 3GB (DirectX 12.1, 2988MB) Driver version: 49729 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Razer BlackWidow Chroma Input device: Generic (17.0): G502 HERO SE <> <>C:\Users\jesper\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2022-01-16-22.50.13-56e29f17-9ca9-4b06-b11e-196728028abe.log<> <>C:\Users\jesper\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2022-01-16-22.50.13-56e29f17-9ca9-4b06-b11e-196728028abe.dmp<> <> Memory Total: 16177 MB Available: 12771 MB Used: 3406 MB Peak Used: 4133 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 19889 MB Used: 6337 MB Peak: 6348 MB <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]