[Log version] 1
[Session] 510b5d4b-c279-4fa3-a097-5b0af4075e2d
UTC time stamps
12:30:40.643 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2634
12:30:40.643 [Application] Setting process priority to high
12:30:40.643 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2646
12:30:40.643 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2649
12:30:40.643 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2654
12:30:40.643 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2657
12:30:40.643 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2659
12:30:40.687 [RazerChroma] Setup Razer Chroma resources
12:30:40.688 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2666
12:30:40.758 [Window] Window => active
12:30:40.986 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2689
12:30:41.021 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2694
12:30:41.571 [EAC] Init client 1100001024ef3ef
12:30:41.571 [EAC] EAC client initialized
12:30:41.571 warning: [EAC] Failed to initialize localization
12:30:41.571 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2703
12:30:41.577 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080 Ti)
12:30:42.425 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2705
12:30:42.658 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2711
12:30:43.320 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2713
12:30:43.322 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2716
12:30:43.476 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2718
12:30:43.476 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2720
12:30:43.476 [Save] Save dir: `C:\Users\alex_\AppData\Roaming\fatshark\Vermintide 2`
12:30:43.477 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2734
12:30:43.477 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2753
12:30:43.696 [RazerChroma] Setup Razer Chroma
12:30:43.758 [LightFX ] Loaded DLL.
12:30:43.758 [LightFX ] Init()
12:30:43.765 [LightFX ] LightFX failed to initialize
12:30:43.777 [Lua] boot.lua start, os clock: 5.6059999999999999
12:30:43.778 [Lua] Boot:setup() entered. time: 0 os-clock: 5.6059999999999999
12:30:43.778 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 9:14
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000110 00010000 00001000 00000000
ECX: 11111110 11011010 11110011 10000111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32720MB
Available: 21922MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID 361c26ad-f411-4272-89f3-b181857b4dd0
--- Graphics
Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 12.1, 11127MB) Driver version: 45671
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: TAP-Windows Adapter V9 (IPv4, IPv6)
Network interface: Private Internet Access Network Adapter (IPv4, IPv6)
Network interface: Hyper-V Virtual Ethernet Adapter (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): CORSAIR K70 RGB MK.2 LOW PROFILE Mechanical Gaming Keyboard
Input device: Generic (17.0): Wacom Tablet
Input device: Generic (17.0): SteelSeries Rival 600
Input device: Generic (17.0): MCP2200 USB Serial Port Emulator
Input device: Generic (17.0): Yeti Stereo Microphone
Input device: Generic (17.0): NZXT USB Device
12:30:43.778 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 3103
12:30:43.792 [SteamStats] RequestCurrentStats success: true
12:30:45.239 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.2614713475340977 os-clock: 7.0680000000000005
12:30:45.239 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
12:30:45.241 [Lua] Flushing: resource_packages/strings [ResourcePackage]
12:30:45.241 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
12:30:45.244 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
12:30:45.244 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
12:30:45.244 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
12:30:45.244 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
12:30:45.244 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
12:30:45.246 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
12:30:45.247 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
12:30:45.248 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
12:30:45.248 [Lua] *****************************************************************
12:30:45.248 [Lua] ** Initial contents of script_data **
12:30:45.248 [Lua] script_data.beta_level_progression = false
12:30:45.248 [Lua] script_data.build_identifier = 0babd8277d3b
12:30:45.248 [Lua] script_data.debug_interactions = false
12:30:45.248 [Lua] script_data.disable_debug_draw = true
12:30:45.248 [Lua] script_data.disable_intro_trailer = false
12:30:45.248 [Lua] script_data.disable_tutorial_at_start = false
12:30:45.248 [Lua] script_data.eac-untrusted = false
12:30:45.248 [Lua] script_data.enable_detailed_tooltips = false
12:30:45.248 [Lua] script_data.force_debug_disabled = true
12:30:45.248 [Lua] script_data.force_steam = true
12:30:45.248 [Lua] script_data.hide_fps = true
12:30:45.248 [Lua] script_data.hide_version_info = true
12:30:45.248 [Lua] script_data.matchmaking_debug = true
12:30:45.248 [Lua] script_data.network_debug = true
12:30:45.248 [Lua] script_data.package_debug = true
12:30:45.248 [Lua] script_data.packaged_build = true
12:30:45.248 [Lua] script_data.settings = { }
12:30:45.248 [Lua] script_data.show_fps = false
12:30:45.248 [Lua] script_data.spawn_empty_chest = true
12:30:45.248 [Lua] script_data.telemetry_log_interval = 600
12:30:45.248 [Lua] script_data.test_backend = stage_steam_playfab
12:30:45.248 [Lua] script_data.tobii_button = false
12:30:45.248 [Lua] script_data.use_beta_overlay = false
12:30:45.248 [Lua] script_data.use_local_backend = false
12:30:45.248 [Lua] script_data.use_tech_telemetry = true
12:30:45.248 [Lua] script_data.use_telemetry = true
12:30:45.248 [Lua] *****************************************************************
12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
12:30:45.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
12:30:45.275 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
12:30:45.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
12:30:45.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
12:30:45.456 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
12:30:45.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
12:30:45.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
12:30:45.587 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
12:30:45.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
12:30:45.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
12:30:45.696 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
12:30:45.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
12:30:45.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
12:30:45.759 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
12:30:45.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
12:30:45.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
12:30:45.794 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
12:30:45.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
12:30:45.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
12:30:45.841 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
12:30:45.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
12:30:45.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
12:30:45.936 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
12:30:45.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
12:30:45.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
12:30:45.963 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
12:30:45.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
12:30:46.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
12:30:46.007 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
12:30:46.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
12:30:46.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
12:30:46.267 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
12:30:46.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
12:30:46.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
12:30:46.369 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
12:30:46.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
12:30:46.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
12:30:46.470 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
12:30:46.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
12:30:46.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
12:30:46.483 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
12:30:46.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
12:30:46.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
12:30:46.512 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
12:30:46.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
12:30:46.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
12:30:46.594 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
12:30:46.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
12:30:46.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
12:30:46.676 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
12:30:46.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
12:30:46.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
12:30:46.740 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
12:30:46.745 [Lua] Using test backend: stage_steam_playfab
12:30:46.745 [Lua] settings.steam: nil
12:30:46.745 [Lua] Steam: table: 0000000000062D60
12:30:46.745 [Lua] force_steam: true
12:30:46.745 [Lua] BUILD: release
12:30:46.745 [Lua] test_backend: stage_steam_playfab
12:30:46.745 [Lua] DEDICATED_SERVER: false
12:30:46.745 [Lua] Using app_id '552500' to define backend
12:30:46.788 [Lua] [1] = beastmen_minotaur (string)
12:30:46.788 [Lua] [2] = skaven_storm_vermin_champion (string)
12:30:46.788 [Lua] [3] = chaos_dummy_troll (string)
12:30:46.788 [Lua] [4] = skaven_grey_seer (string)
12:30:46.788 [Lua] [5] = chaos_plague_wave_spawner (string)
12:30:46.788 [Lua] [6] = chaos_vortex (string)
12:30:46.788 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
12:30:46.788 [Lua] [8] = chaos_dummy_sorcerer (string)
12:30:46.788 [Lua] [9] = chaos_tentacle (string)
12:30:46.788 [Lua] [10] = skaven_loot_rat (string)
12:30:46.788 [Lua] [11] = skaven_stormfiend_demo (string)
12:30:46.788 [Lua] [12] = critter_rat (string)
12:30:46.788 [Lua] [13] = skaven_explosive_loot_rat (string)
12:30:46.788 [Lua] [14] = chaos_spawn (string)
12:30:46.788 [Lua] [15] = skaven_stormfiend_boss (string)
12:30:46.788 [Lua] [16] = critter_pig (string)
12:30:46.788 [Lua] [17] = chaos_troll (string)
12:30:46.788 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
12:30:46.788 [Lua] [19] = skaven_rat_ogre (string)
12:30:46.788 [Lua] [20] = skaven_stormfiend (string)
12:30:46.788 [Lua] [21] = skaven_storm_vermin_warlord (string)
12:30:46.788 [Lua] [22] = skaven_warpfire_thrower (string)
12:30:46.788 [Lua] [23] = chaos_plague_sorcerer (string)
12:30:46.788 [Lua] [24] = chaos_exalted_champion_warcamp (string)
12:30:46.788 [Lua] [25] = skaven_pack_master (string)
12:30:46.788 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
12:30:46.788 [Lua] [27] = skaven_ratling_gunner (string)
12:30:46.788 [Lua] [28] = chaos_mutator_sorcerer (string)
12:30:46.788 [Lua] [29] = skaven_poison_wind_globadier (string)
12:30:46.788 [Lua] [30] = chaos_tentacle_sorcerer (string)
12:30:46.788 [Lua] [31] = chaos_exalted_champion_norsca (string)
12:30:46.788 [Lua] [32] = chaos_warrior (string)
12:30:46.788 [Lua] [33] = chaos_exalted_sorcerer (string)
12:30:46.788 [Lua] [34] = skaven_gutter_runner (string)
12:30:46.788 [Lua] [35] = chaos_corruptor_sorcerer (string)
12:30:46.788 [Lua] [36] = chaos_vortex_sorcerer (string)
12:30:46.788 [Lua] [37] = skaven_plague_monk (string)
12:30:46.788 [Lua] [38] = chaos_berzerker (string)
12:30:46.788 [Lua] [39] = beastmen_gor (string)
12:30:46.788 [Lua] [40] = beastmen_ungor_archer (string)
12:30:46.788 [Lua] [41] = beastmen_ungor_dummy (string)
12:30:46.788 [Lua] [42] = beastmen_standard_bearer_crater (string)
12:30:46.788 [Lua] [43] = skaven_storm_vermin_commander (string)
12:30:46.788 [Lua] [44] = beastmen_standard_bearer (string)
12:30:46.788 [Lua] [45] = skaven_storm_vermin (string)
12:30:46.788 [Lua] [46] = beastmen_ungor (string)
12:30:46.788 [Lua] [47] = chaos_raider_tutorial (string)
12:30:46.788 [Lua] [48] = chaos_raider (string)
12:30:46.788 [Lua] [49] = beastmen_gor_dummy (string)
12:30:46.788 [Lua] [50] = skaven_storm_vermin_with_shield (string)
12:30:46.788 [Lua] [51] = beastmen_bestigor (string)
12:30:46.788 [Lua] [52] = beastmen_bestigor_dummy (string)
12:30:46.788 [Lua] [53] = skaven_clan_rat_tutorial (string)
12:30:46.788 [Lua] [54] = chaos_marauder (string)
12:30:46.788 [Lua] [55] = skaven_dummy_clan_rat (string)
12:30:46.788 [Lua] [56] = chaos_fanatic (string)
12:30:46.788 [Lua] [57] = chaos_marauder_with_shield (string)
12:30:46.788 [Lua] [58] = chaos_zombie (string)
12:30:46.788 [Lua] [59] = skaven_clan_rat (string)
12:30:46.788 [Lua] [60] = skaven_clan_rat_with_shield (string)
12:30:46.788 [Lua] [61] = chaos_marauder_tutorial (string)
12:30:46.788 [Lua] [62] = skaven_dummy_slave (string)
12:30:46.788 [Lua] [63] = skaven_slave (string)
12:30:46.823 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
12:30:46.823 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
12:30:46.823 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
12:30:46.823 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
12:30:46.823 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
12:30:46.823 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
12:30:46.829 [Lua] level display name dlc_bogenhafen_city
12:30:46.829 [Lua] level display name cemetery
12:30:46.829 [Lua] level display name forest_ambush
12:30:46.829 [Lua] level display name mines
12:30:46.829 [Lua] level display name nurgle
12:30:46.829 [Lua] level display name warcamp
12:30:46.829 [Lua] level display name bell
12:30:46.829 [Lua] level display name skittergate
12:30:46.829 [Lua] level display name prologue
12:30:46.829 [Lua] level display name dlc_celebrate_crawl
12:30:46.829 [Lua] level display name military
12:30:46.829 [Lua] level display name magnus
12:30:46.829 [Lua] level display name skaven_stronghold
12:30:46.829 [Lua] level display name fort
12:30:46.829 [Lua] level display name ground_zero
12:30:46.829 [Lua] level display name elven_ruins
12:30:46.829 [Lua] level display name farmlands
12:30:46.829 [Lua] level display name ussingen
12:30:46.829 [Lua] level display name dlc_portals
12:30:46.829 [Lua] level display name dlc_castle
12:30:46.829 [Lua] level display name catacombs
12:30:46.829 [Lua] level display name crater
12:30:46.829 [Lua] level display name plaza
12:30:46.829 [Lua] level display name dlc_bogenhafen_slum
12:30:46.829 [Lua] level display name dlc_bastion
12:30:46.854 [Lua] TIME: 0.017999999999999
12:30:47.260 [Lua] [ConflictSettings] Contained breeds generated in: 0.37100000000000044
12:30:47.328 [Lua] <>realm = official<>
12:30:47.501 [Lua]
12:30:47.501 [Lua] [1] = table
12:30:47.501 [Lua] [download_pending] = false (boolean)
12:30:47.501 [Lua] [id] = 1369573612 (string)
12:30:47.501 [Lua] [banned] = false (boolean)
12:30:47.501 [Lua] [author_id] = 58813412 (number)
12:30:47.501 [Lua] [tags] = table
12:30:47.501 [Lua] [1] = approved (string)
12:30:47.501 [Lua] [2] = Tools (string)
12:30:47.501 [Lua] [author] = bIbIbI(rus) (string)
12:30:47.501 [Lua] [sanctioned] = true (boolean)
12:30:47.501 [Lua] [out_of_date] = false (boolean)
12:30:47.501 [Lua] [downloading] = false (boolean)
12:30:47.501 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
12:30:47.501 [Lua] [num_children] = 0 (number)
12:30:47.501 [Lua] [ugc_status] = 3 (number)
12:30:47.501 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
12:30:47.501 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string)
12:30:47.501 [Lua] [installed] = true (boolean)
12:30:47.501 [Lua] [enabled] = true (boolean)
12:30:47.501 [Lua] [name] = Vermintide Mod Framework (string)
12:30:47.501 [Lua] [dependency_error] = (string)
12:30:47.501 [Lua] [2] = table
12:30:47.501 [Lua] [download_pending] = false (boolean)
12:30:47.501 [Lua] [id] = 1374248490 (string)
12:30:47.501 [Lua] [children] = table
12:30:47.501 [Lua] [1] = 1369573612 (string)
12:30:47.501 [Lua] [banned] = false (boolean)
12:30:47.501 [Lua] [author_id] = 45268594 (number)
12:30:47.501 [Lua] [tags] = table
12:30:47.501 [Lua] [1] = approved (string)
12:30:47.501 [Lua] [author] = prop joe (string)
12:30:47.501 [Lua] [sanctioned] = true (boolean)
12:30:47.501 [Lua] [out_of_date] = false (boolean)
12:30:47.501 [Lua] [downloading] = false (boolean)
12:30:47.501 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
12:30:47.501 [Lua] [num_children] = 1 (number)
12:30:47.501 [Lua] [ugc_status] = 3 (number)
12:30:47.501 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
12:30:47.501 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
12:30:47.501 [Lua] [installed] = true (boolean)
12:30:47.501 [Lua] [enabled] = true (boolean)
12:30:47.501 [Lua] [name] = Penlight Lua Libraries (string)
12:30:47.501 [Lua] [dependency_error] = (string)
12:30:47.501 [Lua] [3] = table
12:30:47.501 [Lua] [download_pending] = false (boolean)
12:30:47.501 [Lua] [id] = 1402835022 (string)
12:30:47.501 [Lua] [children] = table
12:30:47.501 [Lua] [1] = 1369573612 (string)
12:30:47.501 [Lua] [banned] = true (boolean)
12:30:47.501 [Lua] [author_id] = 33103900 (number)
12:30:47.501 [Lua] [tags] = table
12:30:47.501 [Lua] [1] = applied (string)
12:30:47.501 [Lua] [2] = approved (string)
12:30:47.501 [Lua] [3] = QoL (string)
12:30:47.501 [Lua] [author] = unknown (string)
12:30:47.501 [Lua] [sanctioned] = true (boolean)
12:30:47.501 [Lua] [out_of_date] = false (boolean)
12:30:47.501 [Lua] [downloading] = false (boolean)
12:30:47.501 [Lua] [url] = (string)
12:30:47.501 [Lua] [num_children] = 1 (number)
12:30:47.501 [Lua] [ugc_status] = 2 (number)
12:30:47.501 [Lua] [description] = (string)
12:30:47.501 [Lua] [last_updated] = (string)
12:30:47.501 [Lua] [installed] = false (boolean)
12:30:47.501 [Lua] [enabled] = false (boolean)
12:30:47.501 [Lua] [name] = StickyGrim (string)
12:30:47.501 [Lua] [dependency_error] = (string)
12:30:47.501 [Lua] [4] = table
12:30:47.501 [Lua] [download_pending] = false (boolean)
12:30:47.501 [Lua] [id] = 1502859403 (string)
12:30:47.501 [Lua] [children] = table
12:30:47.501 [Lua] [1] = 1369573612 (string)
12:30:47.501 [Lua] [banned] = false (boolean)
12:30:47.501 [Lua] [author_id] = 96578995 (number)
12:30:47.501 [Lua] [tags] = table
12:30:47.501 [Lua] [1] = QoL (string)
12:30:47.501 [Lua] [2] = approved (string)
12:30:47.501 [Lua] [author] = RIP AND TEAR (string)
12:30:47.501 [Lua] [sanctioned] = true (boolean)
12:30:47.501 [Lua] [out_of_date] = false (boolean)
12:30:47.501 [Lua] [downloading] = false (boolean)
12:30:47.501 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
12:30:47.501 [Lua] [num_children] = 1 (number)
12:30:47.501 [Lua] [ugc_status] = 3 (number)
12:30:47.501 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
12:30:47.501 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
12:30:47.501 [Lua] [installed] = true (boolean)
12:30:47.501 [Lua] [enabled] = true (boolean)
12:30:47.501 [Lua] [name] = Notice Key Pickup (string)
12:30:47.501 [Lua] [dependency_error] = (string)
12:30:47.501 [Lua] [5] = table
12:30:47.501 [Lua] [download_pending] = false (boolean)
12:30:47.501 [Lua] [id] = 1402971136 (string)
12:30:47.501 [Lua] [children] = table
12:30:47.501 [Lua] [1] = 1369573612 (string)
12:30:47.501 [Lua] [banned] = false (boolean)
12:30:47.501 [Lua] [author_id] = 38300192 (number)
12:30:47.501 [Lua] [tags] = table
12:30:47.501 [Lua] [1] = approved (string)
12:30:47.501 [Lua] [2] = UI (string)
12:30:47.501 [Lua] [3] = QoL (string)
12:30:47.501 [Lua] [author] = Tomoko 👿 (string)
12:30:47.501 [Lua] [sanctioned] = true (boolean)
12:30:47.501 [Lua] [out_of_date] = false (boolean)
12:30:47.501 [Lua] [downloading] = false (boolean)
12:30:47.501 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
12:30:47.501 [Lua] [num_children] = 1 (number)
12:30:47.501 [Lua] [ugc_status] = 3 (number)
12:30:47.501 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
12:30:47.501 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
12:30:47.501 [Lua] [installed] = true (boolean)
12:30:47.501 [Lua] [enabled] = true (boolean)
12:30:47.501 [Lua] [name] = Needii (string)
12:30:47.501 [Lua] [dependency_error] = (string)
12:30:47.501 [Lua] [6] = table
12:30:47.501 [Lua] [download_pending] = false (boolean)
12:30:47.501 [Lua] [id] = 1455893647 (string)
12:30:47.501 [Lua] [banned] = false (boolean)
12:30:47.501 [Lua] [author_id] = 38895286 (number)
12:30:47.501 [Lua] [tags] = table
12:30:47.501 [Lua] [1] = UI (string)
12:30:47.501 [Lua] [2] = QoL (string)
12:30:47.501 [Lua] [3] = Approved (string)
12:30:47.501 [Lua] [author] = Squatting Bear (string)
12:30:47.501 [Lua] [sanctioned] = true (boolean)
12:30:47.501 [Lua] [out_of_date] = false (boolean)
12:30:47.501 [Lua] [downloading] = false (boolean)
12:30:47.501 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
12:30:47.501 [Lua] [num_children] = 0 (number)
12:30:47.501 [Lua] [ugc_status] = 3 (number)
12:30:47.501 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
12:30:47.502 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
12:30:47.502 [Lua] [installed] = true (boolean)
12:30:47.502 [Lua] [enabled] = true (boolean)
12:30:47.502 [Lua] [name] = Player List Plus (string)
12:30:47.502 [Lua] [dependency_error] = (string)
12:30:47.502 [Lua] [7] = table
12:30:47.502 [Lua] [download_pending] = false (boolean)
12:30:47.502 [Lua] [id] = 1388911015 (string)
12:30:47.502 [Lua] [children] = table
12:30:47.502 [Lua] [1] = 1369573612 (string)
12:30:47.502 [Lua] [banned] = false (boolean)
12:30:47.502 [Lua] [author_id] = 4821406 (number)
12:30:47.502 [Lua] [tags] = table
12:30:47.502 [Lua] [1] = approved (string)
12:30:47.502 [Lua] [author] = grasmann (string)
12:30:47.502 [Lua] [sanctioned] = true (boolean)
12:30:47.502 [Lua] [out_of_date] = false (boolean)
12:30:47.502 [Lua] [downloading] = false (boolean)
12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
12:30:47.502 [Lua] [num_children] = 1 (number)
12:30:47.502 [Lua] [ugc_status] = 3 (number)
12:30:47.502 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
12:30:47.502 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
12:30:47.502 [Lua] [installed] = true (boolean)
12:30:47.502 [Lua] [enabled] = true (boolean)
12:30:47.502 [Lua] [name] = Chat Block (string)
12:30:47.502 [Lua] [dependency_error] = (string)
12:30:47.502 [Lua] [8] = table
12:30:47.502 [Lua] [download_pending] = false (boolean)
12:30:47.502 [Lua] [id] = 1569650837 (string)
12:30:47.502 [Lua] [children] = table
12:30:47.502 [Lua] [1] = 1369573612 (string)
12:30:47.502 [Lua] [banned] = false (boolean)
12:30:47.502 [Lua] [author_id] = 81851809 (number)
12:30:47.502 [Lua] [tags] = table
12:30:47.502 [Lua] [1] = approved (string)
12:30:47.502 [Lua] [2] = UI (string)
12:30:47.502 [Lua] [3] = QoL (string)
12:30:47.502 [Lua] [author] = Skwuruhl (string)
12:30:47.502 [Lua] [sanctioned] = true (boolean)
12:30:47.502 [Lua] [out_of_date] = false (boolean)
12:30:47.502 [Lua] [downloading] = false (boolean)
12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
12:30:47.502 [Lua] [num_children] = 1 (number)
12:30:47.502 [Lua] [ugc_status] = 3 (number)
12:30:47.502 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
12:30:47.502 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
12:30:47.502 [Lua] [installed] = true (boolean)
12:30:47.502 [Lua] [enabled] = true (boolean)
12:30:47.502 [Lua] [name] = Crosshairs Fix (string)
12:30:47.502 [Lua] [dependency_error] = (string)
12:30:47.502 [Lua] [9] = table
12:30:47.502 [Lua] [download_pending] = false (boolean)
12:30:47.502 [Lua] [id] = 1516618647 (string)
12:30:47.502 [Lua] [children] = table
12:30:47.502 [Lua] [1] = 1369573612 (string)
12:30:47.502 [Lua] [banned] = false (boolean)
12:30:47.502 [Lua] [author_id] = 96578995 (number)
12:30:47.502 [Lua] [tags] = table
12:30:47.502 [Lua] [1] = approved (string)
12:30:47.502 [Lua] [2] = UI (string)
12:30:47.502 [Lua] [3] = QoL (string)
12:30:47.502 [Lua] [author] = RIP AND TEAR (string)
12:30:47.502 [Lua] [sanctioned] = true (boolean)
12:30:47.502 [Lua] [out_of_date] = false (boolean)
12:30:47.502 [Lua] [downloading] = false (boolean)
12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
12:30:47.502 [Lua] [num_children] = 1 (number)
12:30:47.502 [Lua] [ugc_status] = 3 (number)
12:30:47.502 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
12:30:47.502 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
12:30:47.502 [Lua] [installed] = true (boolean)
12:30:47.502 [Lua] [enabled] = true (boolean)
12:30:47.502 [Lua] [name] = Friendly Fire Indicator (string)
12:30:47.502 [Lua] [dependency_error] = (string)
12:30:47.502 [Lua] [10] = table
12:30:47.502 [Lua] [download_pending] = false (boolean)
12:30:47.502 [Lua] [id] = 1389872347 (string)
12:30:47.502 [Lua] [children] = table
12:30:47.502 [Lua] [1] = 1369573612 (string)
12:30:47.502 [Lua] [banned] = false (boolean)
12:30:47.502 [Lua] [author_id] = 4821406 (number)
12:30:47.502 [Lua] [tags] = table
12:30:47.502 [Lua] [1] = approved (string)
12:30:47.502 [Lua] [2] = UI (string)
12:30:47.502 [Lua] [author] = grasmann (string)
12:30:47.502 [Lua] [sanctioned] = true (boolean)
12:30:47.502 [Lua] [out_of_date] = false (boolean)
12:30:47.502 [Lua] [downloading] = false (boolean)
12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
12:30:47.502 [Lua] [num_children] = 1 (number)
12:30:47.502 [Lua] [ugc_status] = 3 (number)
12:30:47.502 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
12:30:47.502 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
12:30:47.502 [Lua] [installed] = true (boolean)
12:30:47.502 [Lua] [enabled] = true (boolean)
12:30:47.502 [Lua] [name] = Simple UI (string)
12:30:47.502 [Lua] [dependency_error] = (string)
12:30:47.502 [Lua] [11] = table
12:30:47.502 [Lua] [download_pending] = false (boolean)
12:30:47.502 [Lua] [id] = 1397265260 (string)
12:30:47.502 [Lua] [children] = table
12:30:47.502 [Lua] [1] = 1369573612 (string)
12:30:47.502 [Lua] [banned] = false (boolean)
12:30:47.502 [Lua] [author_id] = 26572404 (number)
12:30:47.502 [Lua] [tags] = table
12:30:47.502 [Lua] [1] = approved (string)
12:30:47.502 [Lua] [2] = UI (string)
12:30:47.502 [Lua] [3] = QoL (string)
12:30:47.502 [Lua] [author] = Necrossin (string)
12:30:47.502 [Lua] [sanctioned] = true (boolean)
12:30:47.502 [Lua] [out_of_date] = false (boolean)
12:30:47.502 [Lua] [downloading] = false (boolean)
12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
12:30:47.502 [Lua] [num_children] = 1 (number)
12:30:47.502 [Lua] [ugc_status] = 3 (number)
12:30:47.502 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
12:30:47.502 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
12:30:47.502 [Lua] [installed] = true (boolean)
12:30:47.502 [Lua] [enabled] = true (boolean)
12:30:47.502 [Lua] [name] = Numeric UI (string)
12:30:47.502 [Lua] [dependency_error] = (string)
12:30:47.502 [Lua] [12] = table
12:30:47.502 [Lua] [download_pending] = false (boolean)
12:30:47.502 [Lua] [id] = 1467751760 (string)
12:30:47.502 [Lua] [children] = table
12:30:47.502 [Lua] [1] = 1369573612 (string)
12:30:47.502 [Lua] [2] = 1374248490 (string)
12:30:47.502 [Lua] [3] = 1389872347 (string)
12:30:47.502 [Lua] [banned] = false (boolean)
12:30:47.502 [Lua] [author_id] = 45268594 (number)
12:30:47.502 [Lua] [tags] = table
12:30:47.502 [Lua] [1] = approved (string)
12:30:47.502 [Lua] [2] = UI (string)
12:30:47.502 [Lua] [3] = QoL (string)
12:30:47.502 [Lua] [author] = prop joe (string)
12:30:47.502 [Lua] [sanctioned] = true (boolean)
12:30:47.502 [Lua] [out_of_date] = false (boolean)
12:30:47.502 [Lua] [downloading] = false (boolean)
12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
12:30:47.502 [Lua] [num_children] = 3 (number)
12:30:47.502 [Lua] [ugc_status] = 3 (number)
12:30:47.502 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
Check the second video on how to select from presets that are fetched from the server.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
12:30:47.502 [Lua] [last_updated] = 10/31/2019 12:36:46 PM (string)
12:30:47.502 [Lua] [installed] = true (boolean)
12:30:47.502 [Lua] [enabled] = true (boolean)
12:30:47.502 [Lua] [name] = UI Tweaks (string)
12:30:47.502 [Lua] [dependency_error] = (string)
12:30:47.502 [Lua] [13] = table
12:30:47.502 [Lua] [download_pending] = false (boolean)
12:30:47.502 [Lua] [id] = 1383452616 (string)
12:30:47.502 [Lua] [children] = table
12:30:47.502 [Lua] [1] = 1369573612 (string)
12:30:47.502 [Lua] [2] = 1374248490 (string)
12:30:47.502 [Lua] [banned] = false (boolean)
12:30:47.502 [Lua] [author_id] = 45268594 (number)
12:30:47.502 [Lua] [tags] = table
12:30:47.502 [Lua] [1] = approved (string)
12:30:47.502 [Lua] [2] = UI (string)
12:30:47.502 [Lua] [3] = QoL (string)
12:30:47.502 [Lua] [author] = prop joe (string)
12:30:47.502 [Lua] [sanctioned] = true (boolean)
12:30:47.502 [Lua] [out_of_date] = false (boolean)
12:30:47.502 [Lua] [downloading] = false (boolean)
12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
12:30:47.502 [Lua] [num_children] = 2 (number)
12:30:47.502 [Lua] [ugc_status] = 3 (number)
12:30:47.502 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
12:30:47.502 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
12:30:47.502 [Lua] [installed] = true (boolean)
12:30:47.502 [Lua] [enabled] = true (boolean)
12:30:47.502 [Lua] [name] = Killfeed Tweaks (string)
12:30:47.502 [Lua] [dependency_error] = (string)
12:30:47.502 [Lua] [14] = table
12:30:47.502 [Lua] [download_pending] = false (boolean)
12:30:47.502 [Lua] [id] = 1487862316 (string)
12:30:47.502 [Lua] [children] = table
12:30:47.502 [Lua] [1] = 1369573612 (string)
12:30:47.502 [Lua] [banned] = false (boolean)
12:30:47.502 [Lua] [author_id] = 45268594 (number)
12:30:47.502 [Lua] [tags] = table
12:30:47.502 [Lua] [1] = approved (string)
12:30:47.502 [Lua] [2] = UI (string)
12:30:47.502 [Lua] [3] = QoL (string)
12:30:47.502 [Lua] [author] = prop joe (string)
12:30:47.502 [Lua] [sanctioned] = true (boolean)
12:30:47.502 [Lua] [out_of_date] = false (boolean)
12:30:47.502 [Lua] [downloading] = false (boolean)
12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
12:30:47.502 [Lua] [num_children] = 1 (number)
12:30:47.502 [Lua] [ugc_status] = 3 (number)
12:30:47.502 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
12:30:47.502 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
12:30:47.502 [Lua] [installed] = true (boolean)
12:30:47.502 [Lua] [enabled] = true (boolean)
12:30:47.502 [Lua] [name] = Reroll Improvements (string)
12:30:47.502 [Lua] [dependency_error] = (string)
12:30:47.502 [Lua] [15] = table
12:30:47.502 [Lua] [download_pending] = false (boolean)
12:30:47.502 [Lua] [id] = 1421155919 (string)
12:30:47.502 [Lua] [children] = table
12:30:47.502 [Lua] [1] = 1369573612 (string)
12:30:47.502 [Lua] [banned] = false (boolean)
12:30:47.502 [Lua] [author_id] = 75308424 (number)
12:30:47.502 [Lua] [tags] = table
12:30:47.502 [Lua] [1] = applied (string)
12:30:47.502 [Lua] [2] = approved (string)
12:30:47.502 [Lua] [author] = th-om (string)
12:30:47.502 [Lua] [sanctioned] = true (boolean)
12:30:47.502 [Lua] [out_of_date] = false (boolean)
12:30:47.502 [Lua] [downloading] = false (boolean)
12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
12:30:47.502 [Lua] [num_children] = 1 (number)
12:30:47.502 [Lua] [ugc_status] = 3 (number)
12:30:47.502 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
12:30:47.502 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
12:30:47.502 [Lua] [installed] = true (boolean)
12:30:47.502 [Lua] [enabled] = true (boolean)
12:30:47.502 [Lua] [name] = Mission timer (string)
12:30:47.502 [Lua] [dependency_error] = (string)
12:30:47.502 [Lua] [16] = table
12:30:47.502 [Lua] [download_pending] = false (boolean)
12:30:47.502 [Lua] [id] = 1393343095 (string)
12:30:47.502 [Lua] [children] = table
12:30:47.502 [Lua] [1] = 1369573612 (string)
12:30:47.502 [Lua] [2] = 1374248490 (string)
12:30:47.502 [Lua] [banned] = false (boolean)
12:30:47.502 [Lua] [author_id] = 45268594 (number)
12:30:47.502 [Lua] [tags] = table
12:30:47.502 [Lua] [1] = approved (string)
12:30:47.502 [Lua] [2] = UI (string)
12:30:47.502 [Lua] [author] = prop joe (string)
12:30:47.502 [Lua] [sanctioned] = true (boolean)
12:30:47.502 [Lua] [out_of_date] = false (boolean)
12:30:47.502 [Lua] [downloading] = false (boolean)
12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
12:30:47.502 [Lua] [num_children] = 2 (number)
12:30:47.502 [Lua] [ugc_status] = 3 (number)
12:30:47.502 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
12:30:47.502 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
12:30:47.502 [Lua] [installed] = true (boolean)
12:30:47.502 [Lua] [enabled] = true (boolean)
12:30:47.502 [Lua] [name] = Scoreboard Tweaks (string)
12:30:47.502 [Lua] [dependency_error] = (string)
12:30:47.502 [Lua] [17] = table
12:30:47.502 [Lua] [download_pending] = false (boolean)
12:30:47.502 [Lua] [id] = 1498992606 (string)
12:30:47.502 [Lua] [children] = table
12:30:47.502 [Lua] [1] = 1369573612 (string)
12:30:47.502 [Lua] [banned] = false (boolean)
12:30:47.502 [Lua] [author_id] = 84308322 (number)
12:30:47.502 [Lua] [tags] = table
12:30:47.502 [Lua] [1] = applied (string)
12:30:47.502 [Lua] [2] = approved (string)
12:30:47.502 [Lua] [author] = pixaal (string)
12:30:47.502 [Lua] [sanctioned] = true (boolean)
12:30:47.502 [Lua] [out_of_date] = false (boolean)
12:30:47.502 [Lua] [downloading] = false (boolean)
12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
12:30:47.502 [Lua] [num_children] = 1 (number)
12:30:47.502 [Lua] [ugc_status] = 3 (number)
12:30:47.502 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
12:30:47.502 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
12:30:47.502 [Lua] [installed] = true (boolean)
12:30:47.502 [Lua] [enabled] = true (boolean)
12:30:47.502 [Lua] [name] = Countries in Lobby Browser (string)
12:30:47.502 [Lua] [dependency_error] = (string)
12:30:47.502 [Lua] [18] = table
12:30:47.502 [Lua] [download_pending] = false (boolean)
12:30:47.502 [Lua] [id] = 1431393962 (string)
12:30:47.502 [Lua] [children] = table
12:30:47.502 [Lua] [1] = 1369573612 (string)
12:30:47.502 [Lua] [banned] = false (boolean)
12:30:47.502 [Lua] [author_id] = 14284923 (number)
12:30:47.502 [Lua] [tags] = table
12:30:47.502 [Lua] [1] = approved (string)
12:30:47.502 [Lua] [2] = UI (string)
12:30:47.502 [Lua] [3] = Misc (string)
12:30:47.502 [Lua] [author] = V | Fracticality (string)
12:30:47.502 [Lua] [sanctioned] = true (boolean)
12:30:47.502 [Lua] [out_of_date] = false (boolean)
12:30:47.502 [Lua] [downloading] = false (boolean)
12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
12:30:47.502 [Lua] [num_children] = 1 (number)
12:30:47.502 [Lua] [ugc_status] = 3 (number)
12:30:47.502 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------
Updated for Game Version 2.1.0 (string)
12:30:47.502 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string)
12:30:47.502 [Lua] [installed] = true (boolean)
12:30:47.502 [Lua] [enabled] = false (boolean)
12:30:47.502 [Lua] [name] = Bestiary (string)
12:30:47.502 [Lua] [dependency_error] = (string)
12:30:47.502 [Lua] [19] = table
12:30:47.502 [Lua] [download_pending] = false (boolean)
12:30:47.502 [Lua] [id] = 1460327284 (string)
12:30:47.502 [Lua] [children] = table
12:30:47.502 [Lua] [1] = 1369573612 (string)
12:30:47.502 [Lua] [banned] = false (boolean)
12:30:47.502 [Lua] [author_id] = 96578995 (number)
12:30:47.502 [Lua] [tags] = table
12:30:47.502 [Lua] [1] = applied (string)
12:30:47.502 [Lua] [2] = approved (string)
12:30:47.502 [Lua] [3] = UI (string)
12:30:47.502 [Lua] [author] = RIP AND TEAR (string)
12:30:47.502 [Lua] [sanctioned] = true (boolean)
12:30:47.502 [Lua] [out_of_date] = false (boolean)
12:30:47.502 [Lua] [downloading] = false (boolean)
12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
12:30:47.502 [Lua] [num_children] = 1 (number)
12:30:47.502 [Lua] [ugc_status] = 3 (number)
12:30:47.502 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
[h1] Update [Feb 02, 2020] [/h1]
* updated for game version 2.1.0
[h1] Update [Aug 09, 2019] [/h1]
* Fixed a crash that was introduced with patch 2.0 (when playing weaves modus)
* Minotaur fight time will now be tracked.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
12:30:47.502 [Lua] [last_updated] = 2/15/2020 9:39:18 PM (string)
12:30:47.502 [Lua] [installed] = true (boolean)
12:30:47.502 [Lua] [enabled] = false (boolean)
12:30:47.502 [Lua] [name] = BossKillTimer (string)
12:30:47.502 [Lua] [dependency_error] = (string)
12:30:47.502 [Lua] [20] = table
12:30:47.502 [Lua] [download_pending] = false (boolean)
12:30:47.502 [Lua] [id] = 1395453301 (string)
12:30:47.502 [Lua] [children] = table
12:30:47.502 [Lua] [1] = 1369573612 (string)
12:30:47.502 [Lua] [banned] = false (boolean)
12:30:47.502 [Lua] [author_id] = 58813412 (number)
12:30:47.502 [Lua] [tags] = table
12:30:47.502 [Lua] [1] = applied (string)
12:30:47.502 [Lua] [2] = approved (string)
12:30:47.502 [Lua] [3] = QoL (string)
12:30:47.502 [Lua] [author] = bIbIbI(rus) (string)
12:30:47.502 [Lua] [sanctioned] = true (boolean)
12:30:47.502 [Lua] [out_of_date] = false (boolean)
12:30:47.502 [Lua] [downloading] = false (boolean)
12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
12:30:47.502 [Lua] [num_children] = 1 (number)
12:30:47.502 [Lua] [ugc_status] = 3 (number)
12:30:47.502 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
12:30:47.502 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
12:30:47.502 [Lua] [installed] = true (boolean)
12:30:47.502 [Lua] [enabled] = true (boolean)
12:30:47.502 [Lua] [name] = Skip Intro (string)
12:30:47.502 [Lua] [dependency_error] = (string)
12:30:47.502 [Lua]
12:30:47.502 [Lua]
12:30:47.502 [Lua] [1467751760] = 13 (number)
12:30:47.502 [Lua] [1388911015] = 5 (number)
12:30:47.502 [Lua] [1516618647] = 8 (number)
12:30:47.502 [Lua] [1389872347] = 14 (number)
12:30:47.502 [Lua] [1455893647] = 3 (number)
12:30:47.502 [Lua] [1402971136] = 2 (number)
12:30:47.502 [Lua] [1431393962] = 10 (number)
12:30:47.502 [Lua] [1383452616] = 11 (number)
12:30:47.502 [Lua] [1487862316] = 7 (number)
12:30:47.502 [Lua] [1502859403] = 17 (number)
12:30:47.502 [Lua] [1374248490] = 15 (number)
12:30:47.502 [Lua] [1395453301] = 18 (number)
12:30:47.502 [Lua] [1393343095] = 12 (number)
12:30:47.502 [Lua] [1498992606] = 9 (number)
12:30:47.502 [Lua] [1369573612] = 0 (number)
12:30:47.502 [Lua] [1421155919] = 4 (number)
12:30:47.502 [Lua] [1397265260] = 1 (number)
12:30:47.502 [Lua] [1569650837] = 6 (number)
12:30:47.502 [Lua] [1460327284] = 16 (number)
12:30:47.502 [Lua]
12:30:47.507 [Lua]
12:30:47.507 [Lua] [1467751760] = 13 (number)
12:30:47.507 [Lua] [1388911015] = 5 (number)
12:30:47.507 [Lua] [1516618647] = 8 (number)
12:30:47.507 [Lua] [1389872347] = 14 (number)
12:30:47.507 [Lua] [1455893647] = 3 (number)
12:30:47.507 [Lua] [1402971136] = 2 (number)
12:30:47.507 [Lua] [1431393962] = 10 (number)
12:30:47.507 [Lua] [1383452616] = 11 (number)
12:30:47.507 [Lua] [1487862316] = 7 (number)
12:30:47.507 [Lua] [1502859403] = 17 (number)
12:30:47.507 [Lua] [1374248490] = 15 (number)
12:30:47.507 [Lua] [1395453301] = 18 (number)
12:30:47.507 [Lua] [1393343095] = 12 (number)
12:30:47.507 [Lua] [1498992606] = 9 (number)
12:30:47.507 [Lua] [1369573612] = 0 (number)
12:30:47.507 [Lua] [1421155919] = 4 (number)
12:30:47.507 [Lua] [1397265260] = 1 (number)
12:30:47.507 [Lua] [1569650837] = 6 (number)
12:30:47.507 [Lua] [1460327284] = 16 (number)
12:30:47.507 [Lua]
12:30:47.511 [Lua] <>modded = true<>
12:30:47.511 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
12:30:47.559 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
12:30:47.602 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
12:30:47.602 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
12:30:47.603 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
12:30:47.603 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0caa3f80)
12:30:47.603 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0caa40a0)
12:30:47.603 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02700840)
12:30:47.603 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x027009d0)
12:30:47.603 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0d141c30)
12:30:47.603 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0d141e00)
12:30:47.603 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0ed95a00)
12:30:47.603 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0ed95d30)
12:30:47.604 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ed95be0)
12:30:47.604 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d6d70)
12:30:47.604 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
12:30:47.604 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
12:30:47.604 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0d21b400)
12:30:47.604 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0d20dde0)
12:30:47.604 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0dddb760)
12:30:47.604 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0d20de20)
12:30:47.604 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0d20ddc0)
12:30:47.604 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
12:30:47.604 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0f139bf0)
12:30:47.604 [Lua] <>modded = true<>
12:30:47.604 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
12:30:47.610 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
12:30:47.611 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
12:30:47.611 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
12:30:47.612 [Lua] <>modded = true<>
12:30:47.612 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
12:30:47.614 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
12:30:47.615 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
12:30:47.615 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
12:30:47.615 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
12:30:47.615 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02928e40)
12:30:47.615 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x014114d0)
12:30:47.615 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01411400)
12:30:47.615 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
12:30:47.615 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x0d308400)
12:30:47.615 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
12:30:47.615 [Lua] <>modded = true<>
12:30:47.615 [Lua] <>Mod:1402971136:Needii = true<>
12:30:47.621 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
12:30:47.714 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
12:30:47.715 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
12:30:47.715 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
12:30:47.715 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0d41ed30)
12:30:47.715 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
12:30:47.715 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
12:30:47.715 [Lua] <>modded = true<>
12:30:47.715 [Lua] <>Mod:1455893647:Player List Plus = true<>
12:30:47.746 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
12:30:47.747 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
12:30:47.747 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
12:30:47.748 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x0d2cfa80)
12:30:47.748 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x0d2cfb70)
12:30:47.748 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x0d2cfda0)
12:30:47.748 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x0d2cfcb0)
12:30:47.748 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x0142a3a0)
12:30:47.748 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00909890)
12:30:47.748 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x0ca9c780)
12:30:47.748 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x02635290)
12:30:47.748 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
12:30:47.748 [Lua] <>modded = true<>
12:30:47.748 [Lua] <>Mod:1388911015:Chat Block = true<>
12:30:47.750 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
12:30:47.751 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
12:30:47.751 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
12:30:47.751 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01dfcf00)
12:30:47.751 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
12:30:47.752 [Lua] <>modded = true<>
12:30:47.752 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
12:30:47.753 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
12:30:47.754 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
12:30:47.754 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
12:30:47.754 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
12:30:47.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x0d321260)
12:30:47.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d3210d0)
12:30:47.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d3210f0)
12:30:47.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d321110)
12:30:47.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d321130)
12:30:47.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0d321190)
12:30:47.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0d3211b0)
12:30:47.754 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
12:30:47.755 [Lua] <>modded = true<>
12:30:47.755 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
12:30:47.757 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
12:30:47.758 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
12:30:47.758 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
12:30:47.758 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0d4161c0)
12:30:47.758 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
12:30:47.758 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
12:30:47.758 [Lua] <>modded = true<>
12:30:47.758 [Lua] <>Mod:1389872347:Simple UI = true<>
12:30:47.760 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
12:30:47.761 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
12:30:47.761 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
12:30:47.761 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
12:30:47.761 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c721bb0)
12:30:47.762 [Lua] <>modded = true<>
12:30:47.762 [Lua] <>Mod:1397265260:Numeric UI = true<>
12:30:47.764 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
12:30:47.765 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
12:30:47.765 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
12:30:47.765 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
12:30:47.765 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0d454d20)
12:30:47.765 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0d455fa0)
12:30:47.765 [Lua] <>modded = true<>
12:30:47.765 [Lua] <>Mod:1467751760:UI Tweaks = true<>
12:30:47.768 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
12:30:47.771 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
12:30:47.771 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760]
12:30:47.773 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod.
12:30:47.773 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x0d454120)
12:30:47.773 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x0d454320)
12:30:47.773 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x0d454530)
12:30:47.773 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x0d4543a0)
12:30:47.773 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x0d4542e0)
12:30:47.773 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x0d454630)
12:30:47.773 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x0d4543c0)
12:30:47.773 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x0d454450)
12:30:47.773 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00022d10)
12:30:47.773 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0d454d20)
12:30:47.773 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x0d456430)
12:30:47.773 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x0d454bb0)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x0d37c750)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x0d37c820)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x0d37caf0)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x0d308420)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x0d4411f0)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x034f8e70)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_component_visibility' from [IngameHud] (Origin: function: 0x0d5266a0)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x01461380)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x013e7a50)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x01b1e420)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x0d3e2430)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x0d4e83f0)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x0d4648d0)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x0cac7bf0)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x0d455320)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x0d45d760)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x0d45d720)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x0d45d940)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x0d45d820)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x0d484400)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x0d51f600)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x0d501ab0)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x0d501780)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x0d45d590)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x0d45dad0)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x0d45d7b0)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x0d45d7d0)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x00a18350)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x029cc740)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x0288eec0)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x0288ecf0)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0d5016e0)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0d4a97b0)
12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0d5013f0)
12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0d4a9810)
12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x0deeddc0)
12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x0deed220)
12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x0deed840)
12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x0deed880)
12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x0d45d920)
12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x024805b0)
12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x013b7020)
12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x01bc9c40)
12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x01bc9d40)
12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x013b6fe0)
12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x025d2070)
12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x0ca885b0)
12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x0009c840)
12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x0d45d870)
12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x0d30e4b0)
12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x0d30e410)
12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x0d30e430)
12:30:47.777 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x0d462ed0)
12:30:47.777 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x0d462ce0)
12:30:47.777 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs
12:30:47.777 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
12:30:47.777 [Lua] <>modded = true<>
12:30:47.777 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
12:30:47.779 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
12:30:47.780 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
12:30:47.780 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
12:30:47.780 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ed1a0)
12:30:47.781 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
12:30:47.781 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0d3301c0)
12:30:47.781 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0d330320)
12:30:47.781 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02700800)
12:30:47.781 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0d3305d0)
12:30:47.781 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0d3304f0)
12:30:47.781 [Lua] <>modded = true<>
12:30:47.781 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
12:30:47.786 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
12:30:47.787 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
12:30:47.787 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
12:30:47.787 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
12:30:47.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d816240)
12:30:47.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d816220)
12:30:47.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0d8161c0)
12:30:47.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0d816000)
12:30:47.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d7f9bc0)
12:30:47.788 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d7f9ba0)
12:30:47.788 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0d7f9b40)
12:30:47.788 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0d7f9980)
12:30:47.788 [Lua] <>modded = true<>
12:30:47.788 [Lua] <>Mod:1421155919:Mission timer = true<>
12:30:47.790 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
12:30:47.791 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
12:30:47.791 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
12:30:47.791 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x013967e0)
12:30:47.791 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0ca887c0)
12:30:47.791 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0ee7c870)
12:30:47.791 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02928e40)
12:30:47.791 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
12:30:47.791 [Lua] <>modded = true<>
12:30:47.791 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
12:30:47.793 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
12:30:47.794 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
12:30:47.794 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
12:30:47.794 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ed1a0)
12:30:47.794 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0ee7ca80)
12:30:47.794 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x013b6fe0)
12:30:47.794 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0ee7cd50)
12:30:47.794 [Lua] <>modded = true<>
12:30:47.794 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
12:30:47.796 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
12:30:47.797 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
12:30:47.797 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606]
12:30:47.797 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x0e3cf470)
12:30:47.797 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x0e3cf490)
12:30:47.797 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser
12:30:47.798 [Lua] <>modded = true<>
12:30:47.798 [Lua] <>Mod:1395453301:Skip Intro = true<>
12:30:47.799 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
12:30:47.800 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
12:30:47.800 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
12:30:47.800 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x026c8590)
12:30:47.801 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x026c8640)
12:30:47.801 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
12:30:47.801 [Lua] <>project = vermintide 2<>
12:30:47.801 [Lua] <>build = release<>
12:30:47.801 [Lua] <>platform = win32<>
12:30:47.801 [Lua] <>title_id = 5107<>
12:30:47.801 [Lua] <>content_revision = 14554<>
12:30:47.801 [Lua] <>engine_revision = 0babd8277d3b<>
12:30:47.801 [Lua] <>release_version = 3.3<>
12:30:47.801 [Lua] <>rendering_backend = dx12<>
12:30:47.801 [Lua] <>teamcity_build_id = 74964<>
12:30:47.801 [Lua] <>steam_id = 1100001024ef3ef<>
12:30:47.802 [Lua] <>steam_profile_name = Justice<>
12:30:47.802 [Lua] <>machine_id = 361c26ad-f411-4272-89f3-b181857b4dd0<>
12:30:47.802 [Lua] [Boot] Application build: release
12:30:47.802 [Lua] [Boot] Content revision: 14554
12:30:47.802 [Lua] [Boot] Engine revision: 0babd8277d3b
12:30:47.802 [Lua] [Boot] Release version: 3.3
12:30:47.802 [Lua] [Boot] User ID: 1100001024ef3ef Justice
12:30:47.808 [Lua] initializing mechanism to: adventure
12:30:47.808 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level
12:30:47.808 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level
12:30:47.808 [Lua] Game:setup() total time: 0.0060000000000002
12:30:47.808 [Lua] handle rev info: 0
12:30:47.808 [Lua] handle gfx quality: 0
12:30:47.808 [Lua] default settings: 0
12:30:47.808 [Lua] user settings: 0
12:30:47.808 [Lua] set frame times: 0
12:30:47.808 [Lua] init random: 0
12:30:47.808 [Lua] managers: 0.0050000000000007816
12:30:47.808 [Lua]
12:30:47.808 [Lua] unaccounted: 0.00099999999999944578
12:30:47.808 [Lua] [Boot] use baked enemy meshes: false
12:30:47.808 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
12:30:47.808 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
12:30:47.808 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
12:30:47.808 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
12:30:47.808 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
12:30:47.808 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
12:30:47.808 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
12:30:47.813 [Lua] [MOD][VMF][INFO] Attempt to hook 8 delayed hooks
12:30:47.813 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
12:30:47.813 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
12:30:47.813 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
12:30:47.813 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
12:30:47.813 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
12:30:47.813 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
12:30:47.813 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
12:30:47.813 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
12:30:47.813 [Lua] [Testify] Ready!
12:30:47.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
12:30:47.955 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
12:30:47.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
12:30:48.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
12:30:48.292 [Lua] [PackageManager] Force_load: resource_packages/title_screen
12:30:48.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
12:30:48.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
12:30:48.342 [Lua] [PackageManager] Force_load: resource_packages/menu
12:30:48.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
12:30:48.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
12:30:48.427 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
12:30:48.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
12:30:49.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
12:30:49.018 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
12:30:49.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
12:30:49.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
12:30:49.120 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
12:30:49.121 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
12:30:49.121 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
12:30:49.121 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
12:30:49.121 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
12:30:49.121 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
12:30:49.121 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
12:30:49.121 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
12:30:49.121 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
12:30:49.121 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
12:30:49.121 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
12:30:49.121 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
12:30:49.121 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
12:30:49.121 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
12:30:49.121 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
12:30:49.121 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
12:30:49.121 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
12:30:49.121 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
12:30:49.121 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
12:30:49.121 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
12:30:49.121 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
12:30:49.121 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
12:30:49.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
12:30:49.188 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
12:30:49.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
12:30:49.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
12:30:49.560 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
12:30:49.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
12:30:50.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
12:30:50.154 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
12:30:50.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
12:30:50.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
12:30:50.629 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
12:30:50.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
12:30:51.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
12:30:51.070 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
12:30:51.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
12:30:51.121 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
12:30:51.121 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
12:30:51.121 [Lua] [MOD][VMF][INFO] Attempt to hook 8 delayed hooks
12:30:51.121 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x0243d420)
12:30:51.121 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x01d957e0)
12:30:51.121 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x018293d0)
12:30:51.121 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0243bc60)
12:30:51.121 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0243c720)
12:30:51.121 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x02723900)
12:30:51.121 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x011f02d0)
12:30:51.122 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
12:30:51.122 [Lua] [Gamestate] Enter StateTitleScreen
12:30:51.123 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
12:30:51.123 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
12:30:51.123 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
12:30:51.123 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
12:30:51.123 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
12:30:51.124 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
12:30:51.138 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
12:30:51.138 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
12:30:51.138 [Save] Loading `save_data`
12:30:51.139 [Save] Load done
12:30:51.156 [Lua] [BackendManagerPlayFab] Backend Enabled
12:30:51.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
12:30:51.308 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
12:30:51.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
12:30:51.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
12:30:51.511 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
12:30:51.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
12:30:51.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
12:30:51.633 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
12:30:51.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
12:30:51.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
12:30:51.718 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
12:30:51.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
12:30:52.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
12:30:52.150 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
12:30:52.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
12:30:52.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
12:30:52.262 [Lua] [PackageManager] Force_load: resource_packages/inventory
12:30:52.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
12:30:52.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
12:30:52.372 [Lua] [PackageManager] Force_load: resource_packages/careers
12:30:52.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
12:30:52.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
12:30:52.423 [Lua] [PackageManager] Force_load: resource_packages/decals
12:30:52.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
12:30:52.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
12:30:52.491 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
12:30:52.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
12:30:52.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
12:30:52.979 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
12:30:52.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
12:30:53.039 [Lua] <>playfab_id = 30AEEB4EA2246B53<>
12:30:53.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
12:30:53.726 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
12:30:53.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
12:30:54.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
12:30:54.468 [Lua] [PackageManager] Force_load: resource_packages/ingame
12:30:54.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
12:30:55.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
12:30:55.175 [Lua] [PackageManager] Force_load: resource_packages/pickups
12:30:55.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
12:30:55.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
12:30:55.244 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
12:30:55.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
12:30:55.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
12:30:55.293 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
12:30:55.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
12:30:55.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
12:30:55.344 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for dr_drake_pistol_skin
12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_swords_skin
12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for dr_1h_axe_skin
12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for es_2h_hammer_skin
12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for dr_handgun_skin
12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for dr_1h_hammer_skin
12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for wh_1h_axe_skin
12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for es_handgun_skin
12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_daggers_skin
12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for dr_crossbow_skin
12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for wh_1h_falchion_skin
12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_skin
12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_flamethrower_skin
12:30:57.713 [Lua] steam item server: requesting user inventory
12:30:57.926 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
12:30:57.927 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
12:30:57.927 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
12:30:57.927 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
12:30:57.927 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
12:30:57.927 [Lua] [SteamManager] request_item_prices
12:30:57.928 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
12:30:58.183 [Lua] Player statistics loaded!
12:30:58.233 [Lua] [SteamManager] on_price_result 15 tcha
12:30:58.233 [Lua] [SteamManager] -> on_price_result ERROR: 15
12:30:58.333 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
12:30:58.333 [Lua] ISI-> GET_ALL_ITEMS!
12:30:58.333 [Lua] [PlayFabMirror] _request_steam_user_inventory got results
12:30:58.333 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
12:30:58.333 [Lua]
12:30:58.333 [Lua]
12:30:58.570 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
12:30:58.587 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
12:30:58.777 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
12:30:58.784 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 467 item(s) to the peddler stock
12:30:58.791 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
12:30:59.012 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
12:30:59.029 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
12:30:59.352 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
12:30:59.352 [Lua] [UnlockManager] All unlocks ready
12:30:59.369 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
12:31:00.388 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
12:31:00.389 [Lua] [Managers] Destroying manager group:
12:31:00.389 [Lua] [Gamestate] Enter state StateLoading
12:31:00.390 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
12:31:00.390 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
12:31:00.390 [Lua] [LobbyManager] Setting up network options
12:31:00.390 [Lua] state_loading_restart_network JOIN VIA STEAM 0
12:31:00.390 [Lua] registering RPCs
12:31:00.390 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
12:31:00.390 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
12:31:00.390 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
12:31:00.390 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
12:31:00.390 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:31:00.390 [Lua] [LevelTransitionHandler] load_level inn_level 0
12:31:00.390 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
12:31:00.390 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
12:31:00.390 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
12:31:00.390 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
12:31:00.390 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
12:31:00.391 [SteamVoipRoom] Creating room 5d5006f71433302
12:31:00.391 [SteamVoipRoom] Joining room 5d5006f71433302
12:31:00.392 [EAC] EAC server 1100001024ef3ef is initializing
12:31:00.396 [EAC] Server is also client 1100001024ef3ef
12:31:00.396 [EACServer] [13:31:00:395][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6F3B753A0 LogLevel: Info.
12:31:00.396 [Lua] ### Created peer state machine for 1100001024ef3ef
12:31:00.396 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
12:31:00.396 [Lua] MUSIC MANAGER unmute_all_world_sounds 1 0
12:31:00.396 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:31:00.397 warning: [Application] Application.update_render_world is deprecated.
12:31:00.406 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:31:00.406 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:31:00.406 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
12:31:00.406 [Lua] Set lobby begin:
12:31:00.406 [Lua] Set lobby end.
12:31:00.406 [Lua] [PSM] Peer 1100001024ef3ef joined. Want to use profile index "4"
12:31:00.406 [Lua] [LobbyHost] Changed state from 0 to creating
12:31:00.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
12:31:00.439 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
12:31:00.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:31:00.457 [Lua] MUSIC MANAGER Play_loading_screen_music 2 0
12:31:00.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:31:00.541 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:31:00.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
12:31:00.574 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
12:31:00.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
12:31:00.607 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
12:31:00.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
12:31:00.658 [SteamLobby] Detected added member 1100001024ef3ef
12:31:00.659 [Lua] [LobbyHost] Changed state from creating to joined
12:31:00.659 [Lua] [PartyManager] Leader is set to 1100001024ef3ef
12:31:00.659 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001024ef3ef my_peer_id:1100001024ef3ef
12:31:00.659 [Lua] [ChatManager] Registering channel 1
12:31:00.659 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001024ef3ef, own_peer_id=1100001024ef3ef)
12:31:00.659 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001024ef3ef, own_peer_id=1100001024ef3ef)
12:31:00.659 [Lua] [PartyManager] network_context_created (server_peer_id=1100001024ef3ef, own_peer_id=1100001024ef3ef)
12:31:00.712 [Lua] [NetworkServer] Changing num_players from nil to 1
12:31:00.712 [Lua] Players: 1
12:31:00.712 [Lua] Set lobby begin:
12:31:00.712 [Lua] Lobby data num_players = 1
12:31:00.712 [Lua] Lobby data level_key = inn_level
12:31:00.712 [Lua] Lobby data game_mode = 3
12:31:00.712 [Lua] Lobby data matchmaking = false
12:31:00.712 [Lua] Set lobby end.
12:31:02.419 [Lua] player (1100001024ef3ef,1) was put into party 0
12:31:02.419 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024ef3ef inn_level 0
12:31:02.419 [Lua] [StateLoading] got rpc_load_level 50 inn_level
12:31:06.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
12:31:06.344 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
12:31:06.361 [Lua] [LevelTransitionHandler] Level load completed!
12:31:06.361 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 282981 - weave: nil
12:31:06.363 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:31:06.363 [Lua] checking dlc's against conflict directors
12:31:06.363 [Lua] number of factions to include 1
12:31:06.363 [Lua] Updated list weights for random:
12:31:06.363 [Lua] skaven, 0.42 (0.00-0.42)
12:31:06.363 [Lua] chaos, 0.42 (0.42-0.83)
12:31:06.363 [Lua] beastmen, 0.17 (0.83-1.00)
12:31:06.363 [Lua] Rolled random faction: 0.72073656320571899 chaos
12:31:06.363 [Lua] number of factions added 1
12:31:06.363 [Lua] --- --- ---
12:31:06.363 [Lua] Starting... difficulty 'normal'
12:31:06.363 [Lua] These are the starting conflict directors:
12:31:06.363 [Lua] inn_level
12:31:06.363 [Lua] --- --- ---
12:31:06.363 [Lua]
12:31:06.363 [Lua] DONE! Found the following directors:
12:31:06.363 [Lua] (free: 35), Master hash is:
12:31:06.363 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:31:06.363 [Lua] ### Sending rpc_level_loaded
12:31:06.363 [Lua] #### Has state machine: true, sender: 1100001024ef3ef, level_id: 50
12:31:06.363 [Lua] Peer 1100001024ef3ef has loaded the level and all enemies are loaded
12:31:06.378 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024ef3ef inventory_sync_id:0 my_peer_id:1100001024ef3ef
12:31:06.378 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001024ef3ef inventory_sync_id:0 my_peer_id:1100001024ef3ef
12:31:06.395 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
12:31:06.395 [Lua] ### Sending rpc_level_loaded
12:31:06.395 [Lua] #### Has state machine: false, sender: 1100001024ef3ef, level_id: 50
12:31:06.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:31:06.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:31:06.430 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
12:31:06.430 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
12:31:06.430 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:31:07.434 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:31:07.434 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:31:07.434 [Lua] Set lobby begin:
12:31:07.434 [Lua] Lobby data host = 1100001024ef3ef
12:31:07.434 [Lua] Lobby data level_key = inn_level
12:31:07.434 [Lua] Lobby data game_mode = 3
12:31:07.434 [Lua] Lobby data country_code = GB
12:31:07.434 [Lua] Lobby data unique_server_name = Justice
12:31:07.434 [Lua] Lobby data num_players = 1
12:31:07.435 [Lua] Lobby data matchmaking = false
12:31:07.435 [Lua] Set lobby end.
12:31:07.435 [Lua] [Managers] Destroying manager group:
12:31:07.435 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
12:31:07.435 [Lua] MUSIC MANAGER Stop_loading_screen_music 3 0
12:31:07.435 [Lua] [Gamestate] Enter StateIngame HOST
12:31:07.435 [Lua] [Managers] Calling function on all managers:
12:31:07.435 [Lua] <>level = inn_level<>
12:31:07.435 [Lua] Set lobby begin:
12:31:07.435 [Lua] Lobby data host = 1100001024ef3ef
12:31:07.435 [Lua] Lobby data level_key = inn_level
12:31:07.435 [Lua] Lobby data game_mode = 3
12:31:07.436 [Lua] Lobby data selected_level_key = inn_level
12:31:07.436 [Lua] Lobby data country_code = GB
12:31:07.436 [Lua] Lobby data unique_server_name = Justice
12:31:07.436 [Lua] Lobby data num_players = 1
12:31:07.436 [Lua] Lobby data matchmaking = false
12:31:07.436 [Lua] Set lobby end.
12:31:07.436 [Umbra] Init version: 3.4.15 :: 16 threads
12:31:07.436 [Lua] [StateIngame] Server ingame
12:31:07.439 [Lua] Set lobby begin:
12:31:07.439 [Lua] Lobby data level_key = inn_level
12:31:07.439 [Lua] Lobby data selected_level_key = inn_level
12:31:07.439 [Lua] Lobby data unique_server_name = Justice
12:31:07.439 [Lua] Lobby data matchmaking = false
12:31:07.439 [Lua] Lobby data host = 1100001024ef3ef
12:31:07.439 [Lua] Lobby data country_code = GB
12:31:07.439 [Lua] Lobby data game_mode = 3
12:31:07.439 [Lua] Lobby data difficulty = normal
12:31:07.439 [Lua] Lobby data num_players = 1
12:31:07.439 [Lua] Set lobby end.
12:31:07.439 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
12:31:07.439 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
12:31:07.439 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:31:07.439 [Lua] [Matchmaking] initializing
12:31:07.439 [Lua] [Matchmaking] my_peer_id: 1100001024ef3ef, I am server
12:31:07.439 [Lua] [Matchmaking] register rpcs
12:31:07.440 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:31:07.440 [Lua] [GameNetworkManager] My own peer_id = 1100001024ef3ef
12:31:07.440 [Lua] [GameNetworkManager] self.is_server = true
12:31:07.440 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
12:31:07.440 [Network] Setting artificial MTU limit to 576
12:31:07.446 [Lua] Switching ConflictSettings: to: inn_level
12:31:07.446 [Lua] pacing=disabled
12:31:07.446 [Lua] roaming=nil
12:31:07.446 [Lua] disabled=false
12:31:07.446 [Lua] pack_spawning=disabled
12:31:07.446 [Lua] contained_breeds=nil
12:31:07.446 [Lua] boss=disabled
12:31:07.446 [Lua] horde=disabled
12:31:07.446 [Lua] specials=disabled
12:31:07.446 [Lua] name=inn_level
12:31:07.446 [Lua] intensity=disabled
12:31:07.446 [Lua] ---
12:31:07.446 [Lua] [LevelAnalysis] set_random_seed( 282981)
12:31:07.449 [Lua] [AIInterestPointSystem] Level Seed: 282981
12:31:07.449 [Lua]
12:31:07.449 [Lua] [entity_system_bag] = table
12:31:07.449 [Lua] [entity_system_bag] = metatable
12:31:07.449 [Lua] [startup_data] = table
12:31:07.449 [Lua] [entity_manager] = table
12:31:07.449 [Lua] [entity_manager] = metatable
12:31:07.449 [Lua] [unit_spawner] = table
12:31:07.449 [Lua] [unit_spawner] = metatable
12:31:07.449 [Lua] [unit_storage] = table
12:31:07.449 [Lua] [unit_storage] = metatable
12:31:07.449 [Lua] [dice_keeper] = table
12:31:07.449 [Lua] [dice_keeper] = metatable
12:31:07.449 [Lua] [is_server] = true (boolean)
12:31:07.449 [Lua] [world] = [World]
12:31:07.449 [Lua] [system_api] = table
12:31:07.449 [Lua] [entity_system] = table
12:31:07.449 [Lua] [entity_system] = metatable
12:31:07.449 [Lua] [network_lobby] = table
12:31:07.449 [Lua] [network_lobby] = metatable
12:31:07.449 [Lua] [profile_synchronizer] = table
12:31:07.449 [Lua] [profile_synchronizer] = metatable
12:31:07.449 [Lua] [level_transition_handler] = table
12:31:07.449 [Lua] [level_transition_handler] = metatable
12:31:07.449 [Lua] [num_local_human_players] = 1 (number)
12:31:07.449 [Lua] [statistics_db] = table
12:31:07.449 [Lua] [statistics_db] = metatable
12:31:07.449 [Lua] [network_server] = table
12:31:07.449 [Lua] [network_server] = metatable
12:31:07.449 [Lua] [input_manager] = table
12:31:07.449 [Lua] [input_manager] = metatable
12:31:07.449 [Lua] [network_clock] = table
12:31:07.449 [Lua] [network_clock] = metatable
12:31:07.449 [Lua] [network_transmit] = table
12:31:07.449 [Lua] [network_transmit] = metatable
12:31:07.449 [Lua] [free_flight_manager] = table
12:31:07.449 [Lua] [free_flight_manager] = metatable
12:31:07.449 [Lua] [network_manager] = table
12:31:07.449 [Lua] [network_manager] = metatable
12:31:07.449 [Lua] [network_event_delegate] = table
12:31:07.449 [Lua] [network_event_delegate] = metatable
12:31:07.449 [Lua]
12:31:07.449 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:31:07.449 [Lua] ignoring extension VersusInteractObjectiveExtension
12:31:07.449 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:31:07.449 [Lua] ignoring extension VersusSocketObjectiveExtension
12:31:07.449 [Lua] ignoring extension VersusTargetObjectiveExtension
12:31:07.449 [Lua] ignoring extension VersusMissionObjectiveExtension
12:31:07.450 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:31:07.452 [Lua] [AchievementManager] Achievements using the steam platform
12:31:07.452 [Lua] [StateIngame] Level seed: 282981
12:31:07.452 [World] Spawning level.
12:31:07.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
12:31:07.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read,
12:31:07.625 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
12:31:07.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_salty_painting_wood_base_1, async-read,
12:31:07.625 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
12:31:07.625 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
12:31:07.625 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
12:31:07.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kerillian_painting_wood_base_1, async-read,
12:31:07.625 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
12:31:07.625 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
12:31:07.625 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
12:31:07.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read,
12:31:07.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4, async-read,
12:31:07.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_2, async-read,
12:31:07.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_hall_painting_wood_base_1, async-read,
12:31:07.626 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_2, async-read,
12:31:07.626 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_1, async-read,
12:31:07.626 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
12:31:07.626 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_3, async-read,
12:31:07.628 [Lua] [LevelAnalysis] set_random_seed( 282981)
12:31:07.628 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 5
12:31:07.642 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8
12:31:07.642 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=9
12:31:07.642 [Lua] [IngameUI] init
12:31:07.652 [SteamVoipClient] select_out(1100001024ef3ef, off)
12:31:07.656 [Lua] cb_razer_chroma_setup
12:31:07.690 [Lua] [Matchmaking] Cancelling matchmaking
12:31:07.690 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:31:07.690 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:31:07.690 [Lua] Set lobby begin:
12:31:07.690 [Lua] Lobby data level_key = inn_level
12:31:07.690 [Lua] Lobby data power_level = 0
12:31:07.690 [Lua] Lobby data selected_level_key = inn_level
12:31:07.690 [Lua] Lobby data unique_server_name = Justice
12:31:07.690 [Lua] Lobby data matchmaking = false
12:31:07.691 [Lua] Lobby data host = 1100001024ef3ef
12:31:07.691 [Lua] Lobby data country_code = GB
12:31:07.691 [Lua] Lobby data game_mode = 3
12:31:07.691 [Lua] Lobby data difficulty = normal
12:31:07.691 [Lua] Lobby data num_players = 1
12:31:07.691 [Lua] Set lobby end.
12:31:07.691 [Flow] complete_skittergate_legend true
12:31:07.692 [Flow] complete_all_helmgart_levels_recruit true
12:31:07.692 [Flow] WitchHunterLevel:35
12:31:07.692 [Flow] LeaderYes
12:31:07.692 [Flow] ALL PC XP:304250
12:31:07.692 [Flow] Has "bogenhafen" DLC:true
12:31:07.692 [Flow] WH XP:60850
12:31:07.692 [Flow] Number of crafted items:1798
12:31:07.692 [Flow] Sum of Powe Levels:1500
12:31:07.692 [Flow] lodestone diff 1:false
12:31:07.693 [Flow] magnus and forest activated
12:31:07.693 [Flow] magnus and forest activated
12:31:07.693 [Flow] cemetery and forest activated
12:31:07.693 [Flow] magnus and cemetery
12:31:07.693 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:31:07.693 [Flow] ALL RUNES ACTIVATED
12:31:07.693 [Flow] magnus and forest activated
12:31:07.693 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:31:07.693 [Flow] ALL RUNES ACTIVATED
12:31:07.693 [Flow] cemetery and forest activated
12:31:07.693 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:31:07.693 [Flow] ALL RUNES ACTIVATED
12:31:07.693 [Flow] magnus and forest activated
12:31:07.693 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:31:07.693 [Flow] ALL RUNES ACTIVATED
12:31:07.693 [Flow] magnus and cemetery
12:31:07.693 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:31:07.693 [Flow] ALL RUNES ACTIVATED
12:31:07.693 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:31:07.695 [Lua] CurrentConflictSettings inn_level
12:31:07.695 [Lua] [ConflictDirector] conflict_director is ai_ready
12:31:07.695 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:31:07.695 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:31:07.696 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:31:07.696 [Lua] Forming navigation groups in one frame
12:31:07.696 [Lua] Forming navigation groups
12:31:07.716 [Lua] NavigationGroupManager -> calulation time A: 0.019999999999999574
12:31:07.717 [Lua] NavigationGroupManager -> calulation time B: 0
12:31:07.717 [Lua] number of nav groups: 45
12:31:07.717 [Lua] number of refined nav groups : 25
12:31:07.719 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
12:31:07.719 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
12:31:07.719 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:31:07.719 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
12:31:07.721 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:31:07.721 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
12:31:07.721 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:31:07.721 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=30
12:31:07.721 [Lua] [Managers] Calling function on all managers:
12:31:07.721 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:31:07.721 [Save] Loading `ut_tweaks_presets`
12:31:07.721 warning: [Save] Missing filename `ut_tweaks_presets`
12:31:07.749 [Lua] MUSIC: nil -> explore
12:31:07.779 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 5
12:31:08.569 [Lua] player (1100001024ef3ef,1) was put into party 1
12:31:08.569 [Lua] Assigning peer(1100001024ef3ef:1) to profile(4) career(2)
12:31:08.569 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024ef3ef) local_player_id(1) profile_index(4) career_index(2)
12:31:08.569 [Lua] Set lobby begin:
12:31:08.569 [Lua] Lobby data level_key = inn_level
12:31:08.569 [Lua] Lobby data power_level = 0
12:31:08.570 [Lua] Lobby data selected_level_key = inn_level
12:31:08.570 [Lua] Lobby data difficulty = normal
12:31:08.570 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1
12:31:08.571 [Lua] Lobby data unique_server_name = Justice
12:31:08.571 [Lua] Lobby data matchmaking = false
12:31:08.571 [Lua] Lobby data host = 1100001024ef3ef
12:31:08.572 [Lua] Lobby data country_code = GB
12:31:08.572 [Lua] Lobby data game_mode = 3
12:31:08.572 [Lua] Lobby data player_slot_5 = 0:0
12:31:08.572 [Lua] Lobby data player_slot_2 = 0:0
12:31:08.572 [Lua] Lobby data player_slot_1 = 0:0
12:31:08.572 [Lua] Lobby data player_slot_3 = 0:0
12:31:08.572 [Lua] Lobby data num_players = 1
12:31:08.572 [Lua] Set lobby end.
12:31:08.572 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001024ef3ef | dr:0 | bw:0 | es:0
12:31:08.573 [Lua]
12:31:08.573 [Lua] [wwise/one_handed_swords] = false (boolean)
12:31:08.573 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
12:31:08.573 [Lua] [wwise/one_handed_daggers] = false (boolean)
12:31:08.573 [Lua] [wwise/bow] = false (boolean)
12:31:08.573 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
12:31:08.573 [Lua] [units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p] = false (boolean)
12:31:08.573 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06] = false (boolean)
12:31:08.573 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
12:31:08.573 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
12:31:08.573 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean)
12:31:08.573 [Lua]
12:31:08.573 [Lua]
12:31:08.573 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
12:31:08.573 [Lua] [wwise/one_handed_daggers] = false (boolean)
12:31:08.573 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
12:31:08.573 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
12:31:08.573 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
12:31:08.573 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
12:31:08.573 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01] = false (boolean)
12:31:08.573 [Lua] [wwise/bow] = false (boolean)
12:31:08.573 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
12:31:08.573 [Lua] [units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p] = false (boolean)
12:31:08.573 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
12:31:08.573 [Lua] [wwise/one_handed_swords] = false (boolean)
12:31:08.573 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06] = false (boolean)
12:31:08.573 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
12:31:08.573 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
12:31:08.573 [Lua] [units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01] = false (boolean)
12:31:08.573 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean)
12:31:08.573 [Lua]
12:31:08.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
12:31:08.573 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
12:31:08.575 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
12:31:08.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
12:31:08.580 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 5
12:31:08.582 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024ef3ef inventory_sync_id:1 my_peer_id:1100001024ef3ef
12:31:08.597 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001024ef3ef inventory_sync_id:1 my_peer_id:1100001024ef3ef
12:31:08.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
12:31:08.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:31:08.597 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
12:31:08.597 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:31:08.597 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:31:08.597 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
12:31:08.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
12:31:08.597 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
12:31:08.597 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
12:31:08.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:31:08.597 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
12:31:08.597 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
12:31:08.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
12:31:08.597 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient, async-read,
12:31:08.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:31:08.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:31:08.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:31:08.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
12:31:08.813 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
12:31:08.814 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
12:31:08.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
12:31:08.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
12:31:08.897 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
12:31:08.899 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
12:31:08.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
12:31:08.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
12:31:08.932 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
12:31:08.933 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
12:31:08.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:31:08.954 [Flow] DISABLE
12:31:09.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:31:09.004 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:31:09.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
12:31:09.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
12:31:09.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
12:31:09.051 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
12:31:09.052 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
12:31:09.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:31:09.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:31:09.109 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:31:09.110 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
12:31:09.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
12:31:09.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
12:31:09.184 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
12:31:09.185 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
12:31:09.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
12:31:09.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
12:31:09.234 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
12:31:09.236 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
12:31:09.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:31:09.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:31:09.280 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:31:09.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
12:31:09.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
12:31:09.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
12:31:09.326 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
12:31:09.327 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
12:31:09.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
12:31:09.362 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
12:31:09.362 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
12:31:09.363 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
12:31:09.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
12:31:09.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
12:31:09.521 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
12:31:09.699 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
12:31:09.699 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
12:31:09.700 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
12:31:10.131 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
12:31:10.131 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
12:31:10.132 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
12:31:10.249 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
12:31:10.249 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
12:31:10.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
12:31:10.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
12:31:10.331 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
12:31:10.332 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
12:31:10.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
12:31:10.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
12:31:10.576 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
12:31:10.619 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
12:31:10.619 [Lua] [PackageManager] Force_load: wwise/bow
12:31:10.619 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
12:31:10.996 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
12:31:10.996 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
12:31:10.997 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
12:31:11.140 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
12:31:11.140 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
12:31:11.142 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
12:31:11.174 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
12:31:11.174 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
12:31:11.174 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
12:31:11.209 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
12:31:11.209 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
12:31:11.210 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
12:31:11.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
12:31:11.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
12:31:11.287 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06
12:31:11.340 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06
12:31:11.340 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06
12:31:11.341 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
12:31:11.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
12:31:11.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
12:31:11.593 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
12:31:11.836 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
12:31:11.836 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
12:31:11.838 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
12:31:11.938 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
12:31:11.938 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
12:31:11.949 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
12:31:11.968 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:31:11.968 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:31:11.968 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
12:31:11.997 [Lua] Players are leaving the safe zone
12:31:12.229 [Lua] StateInGameRunning:_game_actually_starts()
12:31:12.229 [Lua] [IngameUI] menu view on_enter start_menu_view
12:31:12.230 [Lua] hero_fullscreen_menu_on_enter
12:31:12.230 [Lua] #################################################################################################################
12:31:12.230 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:31:12.230 [Lua] #################################################################################################################
12:31:12.230 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6
12:31:12.235 [Lua] [IngameUI] menu view post_update_on_enter table: 0x019abfa0
12:31:12.236 [World] Spawning level.
12:31:12.241 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
12:31:12.244 [SteamVoipClient] select_out(1100001024ef3ef, off)
12:31:12.249 [Lua] cb_razer_chroma_setup
12:31:12.254 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6
12:31:12.259 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D5D0, async-read, prioritized
12:31:12.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 000000000273D5D0, async-read, prioritized
12:31:12.260 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000273D5D0, async-read, prioritized
12:31:12.288 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
12:31:12.288 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 000000000273D5D0
12:31:12.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 000000000273D5D0, async-read, prioritized
12:31:12.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
12:31:12.303 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000273D5D0
12:31:12.303 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, MenuWorldPreviewertable: 000000000273D5D0, async-read, prioritized
12:31:12.372 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
12:31:12.372 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
12:31:12.433 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6
12:31:12.433 [Lua] Commit load time data
12:31:12.519 [Lua] PlayFabMirrorBase:_commit_internal 1
12:31:12.519 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:31:12.520 [Lua] generate_backend_stats 1100001024ef3ef:1
12:31:12.538 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:31:12.538 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7
12:31:12.538 [Lua] Set lobby begin:
12:31:12.538 [Lua] Lobby data level_key = inn_level
12:31:12.538 [Lua] Lobby data power_level = 835
12:31:12.538 [Lua] Lobby data selected_level_key = inn_level
12:31:12.539 [Lua] Lobby data difficulty = normal
12:31:12.539 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1
12:31:12.539 [Lua] Lobby data unique_server_name = Justice
12:31:12.539 [Lua] Lobby data matchmaking = false
12:31:12.539 [Lua] Lobby data host = 1100001024ef3ef
12:31:12.539 [Lua] Lobby data country_code = GB
12:31:12.539 [Lua] Lobby data game_mode = 3
12:31:12.539 [Lua] Lobby data player_slot_5 = 0:0
12:31:12.539 [Lua] Lobby data player_slot_2 = 0:0
12:31:12.539 [Lua] Lobby data player_slot_1 = 0:0
12:31:12.539 [Lua] Lobby data player_slot_3 = 0:0
12:31:12.539 [Lua] Lobby data num_players = 1
12:31:12.539 [Lua] Set lobby end.
12:31:12.545 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7
12:31:12.739 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7
12:31:12.748 [Lua] commit result success 1
12:31:13.244 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x7e, position: 0
12:31:13.824 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x7e, position: 27249
12:31:13.920 [Lua] [IngameUI] menu view on_exit start_menu_view
12:31:13.920 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
12:31:13.920 [Lua] hero_fullscreen_menu_on_exit
12:31:13.924 [Lua] [IngameUI] menu view post_update_on_exit table: 0x019abfa0
12:31:13.924 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D5D0 -> Package still referenced, NOT unloaded:
12:31:13.924 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, MenuWorldPreviewertable: 000000000273D5D0 -> Package still referenced, NOT unloaded:
12:31:13.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 000000000273D5D0
12:31:15.064 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
12:31:15.064 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:31:15.077 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read,
12:31:15.077 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:31:15.103 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_salty_painting_wood_base_1, async-read,
12:31:15.103 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:31:15.151 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kerillian_painting_wood_base_1, async-read,
12:31:15.151 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:31:15.247 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_2, async-read,
12:31:15.247 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:31:15.258 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_1, async-read,
12:31:15.258 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:31:15.886 [Lua] [IngameUI] menu view on_enter start_game_view
12:31:15.894 [Lua] [IngameUI] menu view post_update_on_enter table: 0x019ad920
12:31:15.894 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:31:15.895 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
12:31:15.895 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
12:31:15.896 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
12:31:15.896 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
12:31:16.503 [Lua] [IngameUI] menu view on_exit start_game_view
12:31:16.503 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:31:16.503 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
12:31:16.503 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
12:31:16.503 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
12:31:16.503 [Save] Saving `save_data`
12:31:16.506 [Save] Save done
12:31:16.509 [Lua] [IngameUI] menu view post_update_on_exit table: 0x019ad920
12:31:17.309 [Lua] [IngameUI] menu view on_enter start_game_view
12:31:17.314 [Lua] [IngameUI] menu view post_update_on_enter table: 0x019ad920
12:31:17.314 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:31:17.315 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
12:31:17.315 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
12:31:17.316 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
12:31:17.316 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
12:31:22.363 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
12:31:22.363 [Lua] ............................................................................................................
12:31:22.363 [Lua] ............................................................................................................
12:31:22.363 [Lua] GAME START SETTINGS -> Level: magnus | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
12:31:22.363 [Lua] ............................................................................................................
12:31:22.363 [Lua] ............................................................................................................
12:31:22.363 [Lua] [Matchmaking] Cancelling matchmaking
12:31:22.363 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:31:22.373 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
12:31:22.373 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
12:31:22.375 [Lua] Set lobby begin:
12:31:22.375 [Lua] Lobby data level_key = inn_level
12:31:22.376 [Lua] Lobby data power_level = 835
12:31:22.376 [Lua] Lobby data selected_level_key = inn_level
12:31:22.376 [Lua] Lobby data difficulty = hardest
12:31:22.376 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1
12:31:22.376 [Lua] Lobby data unique_server_name = Justice
12:31:22.376 [Lua] Lobby data matchmaking = false
12:31:22.376 [Lua] Lobby data host = 1100001024ef3ef
12:31:22.376 [Lua] Lobby data country_code = GB
12:31:22.376 [Lua] Lobby data game_mode = 3
12:31:22.376 [Lua] Lobby data player_slot_5 = 0:0
12:31:22.376 [Lua] Lobby data player_slot_2 = 0:0
12:31:22.376 [Lua] Lobby data player_slot_1 = 0:0
12:31:22.378 [Lua] Lobby data player_slot_3 = 0:0
12:31:22.378 [Lua] Lobby data num_players = 1
12:31:22.378 [Lua] Set lobby end.
12:31:22.378 [Lua] [PartyManager] Leader is set to 1100001024ef3ef
12:31:22.378 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 0
12:31:22.378 [Lua] [LevelTransitionHandler] set_next_level( magnus, 0 )
12:31:22.378 [Lua] Set lobby begin:
12:31:22.378 [Lua] Lobby data twitch_enabled = false
12:31:22.378 [Lua] Lobby data power_level = 835
12:31:22.378 [Lua] Lobby data num_players = 1
12:31:22.379 [Lua] Lobby data weave_name = false
12:31:22.379 [Lua] Lobby data game_mode = 2
12:31:22.379 [Lua] Lobby data mechanism = adventure
12:31:22.379 [Lua] Lobby data level_key = inn_level
12:31:22.379 [Lua] Lobby data player_slot_1 = 0:0
12:31:22.379 [Lua] Lobby data selected_level_key = magnus
12:31:22.379 [Lua] Lobby data unique_server_name = Justice
12:31:22.379 [Lua] Lobby data quick_game = false
12:31:22.379 [Lua] Lobby data matchmaking = false
12:31:22.379 [Lua] Lobby data difficulty = hardest
12:31:22.379 [Lua] Lobby data country_code = GB
12:31:22.379 [Lua] Lobby data host = 1100001024ef3ef
12:31:22.379 [Lua] Lobby data player_slot_5 = 0:0
12:31:22.379 [Lua] Lobby data player_slot_2 = 0:0
12:31:22.380 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1
12:31:22.380 [Lua] Lobby data player_slot_3 = 0:0
12:31:22.380 [Lua] Lobby data eac_authorized = true
12:31:22.380 [Lua] Set lobby end.
12:31:22.380 [Lua] Set lobby begin:
12:31:22.380 [Lua] Lobby data twitch_enabled = false
12:31:22.380 [Lua] Lobby data power_level = 835
12:31:22.380 [Lua] Lobby data num_players = 1
12:31:22.380 [Lua] Lobby data weave_name = false
12:31:22.380 [Lua] Lobby data game_mode = 2
12:31:22.380 [Lua] Lobby data is_private = true
12:31:22.380 [Lua] Lobby data mechanism = adventure
12:31:22.380 [Lua] Lobby data level_key = inn_level
12:31:22.380 [Lua] Lobby data player_slot_1 = 0:0
12:31:22.380 [Lua] Lobby data selected_level_key = magnus
12:31:22.380 [Lua] Lobby data unique_server_name = Justice
12:31:22.381 [Lua] Lobby data quick_game = false
12:31:22.381 [Lua] Lobby data matchmaking = false
12:31:22.381 [Lua] Lobby data difficulty = hardest
12:31:22.381 [Lua] Lobby data country_code = GB
12:31:22.381 [Lua] Lobby data host = 1100001024ef3ef
12:31:22.381 [Lua] Lobby data player_slot_5 = 0:0
12:31:22.381 [Lua] Lobby data player_slot_2 = 0:0
12:31:22.381 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1
12:31:22.381 [Lua] Lobby data player_slot_3 = 0:0
12:31:22.381 [Lua] Lobby data eac_authorized = true
12:31:22.381 [Lua] Set lobby end.
12:31:22.381 [Lua] [ChatManager][1]System: Starting hosted game...
12:31:22.381 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
12:31:22.381 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
12:31:22.483 [Lua] [IngameUI] menu view on_exit start_game_view
12:31:22.483 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:31:22.484 [Save] Saving `save_data`
12:31:22.484 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
12:31:22.484 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
12:31:22.484 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
12:31:22.487 [Save] Save done
12:31:22.507 [Lua] [IngameUI] menu view post_update_on_exit table: 0x019ad920
12:31:32.614 [Lua] [IngameUI] menu view on_enter ingame_menu
12:31:33.626 [Lua] [IngameUI] menu view on_exit ingame_menu
12:31:33.626 [Lua] [IngameUI] menu view on_enter options_view
12:31:34.771 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
12:31:34.771 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
12:31:40.921 [Lua] max_shadow_casting_lights 6
12:31:40.967 [Lua] max_shadow_casting_lights 6
12:31:40.979 [Lua] max_shadow_casting_lights 6
12:31:41.000 [Lua] max_shadow_casting_lights 5
12:31:41.011 [Lua] max_shadow_casting_lights 5
12:31:41.024 [Lua] max_shadow_casting_lights 5
12:31:41.036 [Lua] max_shadow_casting_lights 5
12:31:41.048 [Lua] max_shadow_casting_lights 5
12:31:41.058 [Lua] max_shadow_casting_lights 5
12:31:41.070 [Lua] max_shadow_casting_lights 5
12:31:41.080 [Lua] max_shadow_casting_lights 5
12:31:41.091 [Lua] max_shadow_casting_lights 5
12:31:41.318 [Lua] max_shadow_casting_lights 5
12:31:41.330 [Lua] max_shadow_casting_lights 5
12:31:41.351 [Lua] max_shadow_casting_lights 5
12:31:41.531 [Lua] max_shadow_casting_lights 5
12:31:42.656 [Network] Setting artificial MTU limit to 65536
12:31:42.656 [Save] Saving `save_data`
12:31:42.659 [Save] Save done
12:31:42.661 [Application] apply_user_settings
12:31:42.948 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
12:31:43.553 [Lua] PopupManager:query_result returned result: keep_changes
12:31:45.889 [Network] Setting artificial MTU limit to 65536
12:31:45.889 [Save] Saving `save_data`
12:31:45.891 [Save] Save done
12:31:45.894 [Application] apply_user_settings
12:31:46.178 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
12:31:46.600 [Lua] PopupManager:query_result returned result: keep_changes
12:31:50.195 [Lua] [IngameUI] menu view on_exit options_view
12:31:50.195 [Lua] [IngameUI] menu view on_enter ingame_menu
12:31:50.330 [Lua] [IngameUI] menu view on_exit ingame_menu
12:32:00.485 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
12:32:00.485 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
12:32:00.486 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 0
12:32:00.486 [Lua] [LevelTransitionHandler] set_next_level( magnus, 0 )
12:32:00.486 [Lua] Set lobby begin:
12:32:00.486 [Lua] Lobby data twitch_enabled = false
12:32:00.486 [Lua] Lobby data power_level = 835
12:32:00.486 [Lua] Lobby data num_players = 1
12:32:00.486 [Lua] Lobby data weave_name = false
12:32:00.486 [Lua] Lobby data game_mode = 2
12:32:00.486 [Lua] Lobby data is_private = true
12:32:00.486 [Lua] Lobby data mechanism = adventure
12:32:00.486 [Lua] Lobby data level_key = inn_level
12:32:00.486 [Lua] Lobby data player_slot_1 = 0:0
12:32:00.486 [Lua] Lobby data selected_level_key = magnus
12:32:00.486 [Lua] Lobby data unique_server_name = Justice
12:32:00.487 [Lua] Lobby data quick_game = false
12:32:00.487 [Lua] Lobby data matchmaking = false
12:32:00.487 [Lua] Lobby data difficulty = hardest
12:32:00.487 [Lua] Lobby data country_code = GB
12:32:00.487 [Lua] Lobby data host = 1100001024ef3ef
12:32:00.487 [Lua] Lobby data player_slot_5 = 0:0
12:32:00.487 [Lua] Lobby data player_slot_2 = 0:0
12:32:00.487 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1
12:32:00.487 [Lua] Lobby data player_slot_3 = 0:0
12:32:00.487 [Lua] Lobby data eac_authorized = true
12:32:00.487 [Lua] Set lobby end.
12:32:00.490 [Lua] Set lobby begin:
12:32:00.490 [Lua] Lobby data twitch_enabled = false
12:32:00.490 [Lua] Lobby data power_level = 835
12:32:00.490 [Lua] Lobby data num_players = 1
12:32:00.490 [Lua] Lobby data weave_name = false
12:32:00.490 [Lua] Lobby data game_mode = 2
12:32:00.491 [Lua] Lobby data is_private = true
12:32:00.491 [Lua] Lobby data mechanism = adventure
12:32:00.491 [Lua] Lobby data level_key = inn_level
12:32:00.491 [Lua] Lobby data player_slot_1 = 0:0
12:32:00.491 [Lua] Lobby data selected_level_key = magnus
12:32:00.491 [Lua] Lobby data unique_server_name = Justice
12:32:00.491 [Lua] Lobby data quick_game = false
12:32:00.491 [Lua] Lobby data matchmaking = false
12:32:00.491 [Lua] Lobby data difficulty = hardest
12:32:00.491 [Lua] Lobby data country_code = GB
12:32:00.491 [Lua] Lobby data host = 1100001024ef3ef
12:32:00.491 [Lua] Lobby data player_slot_5 = 0:0
12:32:00.491 [Lua] Lobby data player_slot_2 = 0:0
12:32:00.491 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1
12:32:00.491 [Lua] Lobby data player_slot_3 = 0:0
12:32:00.491 [Lua] Lobby data eac_authorized = true
12:32:00.491 [Lua] Set lobby end.
12:32:00.492 [Lua] Complete level triggered.
12:32:00.493 [Save] Saving `save_data`
12:32:00.493 [Lua] gm_event_end_conditions_met false false
12:32:00.494 [Lua] PlayFabMirrorBase:_commit_internal nil
12:32:00.494 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:32:00.495 [Lua] generate_backend_stats 1100001024ef3ef:1
12:32:00.496 [Save] Save done
12:32:00.496 [Save] Saving `save_data`
12:32:00.498 [Save] Save done
12:32:00.514 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:32:00.515 [Save] Saving `save_data`
12:32:00.515 [Lua] TRANSITION nil nil magnus
12:32:00.515 [Lua] Transition type "magnus", is server: true
12:32:00.515 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:32:00.515 [Lua] [GameNetworkManager] Leaving game...
12:32:00.515 [Lua] [GameNetworkManager] Shutting down game session host.
12:32:00.515 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:32:00.515 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:32:00.515 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=53.76
12:32:00.518 [Save] Save done
12:32:00.522 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:32:00.522 [Lua] commit result success 2
12:32:02.532 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:32:02.532 [Lua] [Managers] Calling function on all managers:
12:32:02.533 [Lua] Clearing all global lookup lists
12:32:02.533 [Lua] [IngamePlayerListUI] - Destroy
12:32:02.533 [Lua] [EquipmentUI] - Destroy
12:32:02.533 [Lua] [GamePadEquipmentUI] - Destroy
12:32:02.533 [Lua] [AbilityUI] - Destroy
12:32:02.533 [Lua] [GamePadAbilityUI] - Destroy
12:32:02.533 [Lua] [IngameUI] destroy
12:32:02.536 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2
12:32:02.536 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1
12:32:02.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_salty_painting_wood_base_1
12:32:02.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kerillian_painting_wood_base_1
12:32:02.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5
12:32:02.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4
12:32:02.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_2
12:32:02.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_hall_painting_wood_base_1
12:32:02.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_2
12:32:02.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_1
12:32:02.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_3
12:32:02.576 [Lua] [Managers] Destroying manager group:
12:32:02.580 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:32:02.638 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:32:02.639 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024ef3ef magnus 0
12:32:02.639 [Lua] [Matchmaking] unregister rpcs
12:32:02.639 [Lua] ############### UNLOADING PACKAGES ###############
12:32:02.639 [Lua] [Managers] Calling function on all managers:
12:32:02.639 [Lua] [Managers] Destroying manager group:
12:32:02.639 [Lua] [Gamestate] Enter state StateLoading
12:32:02.640 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:32:02.640 [Lua] [Matchmaking] register rpcs
12:32:02.640 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
12:32:02.640 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:32:02.640 [Lua] Set lobby begin:
12:32:02.640 [Lua] Lobby data twitch_enabled = false
12:32:02.640 [Lua] Lobby data power_level = 0
12:32:02.640 [Lua] Lobby data num_players = 1
12:32:02.640 [Lua] Lobby data weave_name = false
12:32:02.640 [Lua] Lobby data game_mode = 2
12:32:02.641 [Lua] Lobby data is_private = true
12:32:02.641 [Lua] Lobby data mechanism = adventure
12:32:02.641 [Lua] Lobby data level_key = inn_level
12:32:02.641 [Lua] Lobby data player_slot_1 = 0:0
12:32:02.641 [Lua] Lobby data selected_level_key = magnus
12:32:02.641 [Lua] Lobby data unique_server_name = Justice
12:32:02.641 [Lua] Lobby data quick_game = false
12:32:02.641 [Lua] Lobby data matchmaking = false
12:32:02.641 [Lua] Lobby data difficulty = hardest
12:32:02.641 [Lua] Lobby data country_code = GB
12:32:02.641 [Lua] Lobby data host = 1100001024ef3ef
12:32:02.641 [Lua] Lobby data player_slot_5 = 0:0
12:32:02.641 [Lua] Lobby data player_slot_2 = 0:0
12:32:02.641 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1
12:32:02.641 [Lua] Lobby data player_slot_3 = 0:0
12:32:02.641 [Lua] Lobby data eac_authorized = true
12:32:02.641 [Lua] Set lobby end.
12:32:02.641 [Lua] registering RPCs
12:32:02.641 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:32:02.641 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:32:02.641 [Lua] Set lobby begin:
12:32:02.641 [Lua] Lobby data twitch_enabled = false
12:32:02.642 [Lua] Lobby data power_level = 0
12:32:02.642 [Lua] Lobby data num_players = 1
12:32:02.642 [Lua] Lobby data weave_name = false
12:32:02.642 [Lua] Lobby data game_mode = 2
12:32:02.642 [Lua] Lobby data is_private = true
12:32:02.642 [Lua] Lobby data mechanism = adventure
12:32:02.642 [Lua] Lobby data level_key = magnus
12:32:02.642 [Lua] Lobby data player_slot_1 = 0:0
12:32:02.642 [Lua] Lobby data selected_level_key = magnus
12:32:02.642 [Lua] Lobby data unique_server_name = Justice
12:32:02.642 [Lua] Lobby data quick_game = false
12:32:02.642 [Lua] Lobby data matchmaking = false
12:32:02.642 [Lua] Lobby data difficulty = hardest
12:32:02.642 [Lua] Lobby data country_code = GB
12:32:02.642 [Lua] Lobby data host = 1100001024ef3ef
12:32:02.642 [Lua] Lobby data player_slot_5 = 0:0
12:32:02.642 [Lua] Lobby data player_slot_2 = 0:0
12:32:02.643 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1
12:32:02.643 [Lua] Lobby data player_slot_3 = 0:0
12:32:02.643 [Lua] Lobby data eac_authorized = true
12:32:02.643 [Lua] Set lobby end.
12:32:02.643 [Lua] MUSIC MANAGER unmute_all_world_sounds 709 0
12:32:02.643 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:32:02.647 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_19, global_loading_screens, async-read, prioritized
12:32:02.647 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[magnus] self.picked_level_key=[nil] self.picked_environment_id=[0]
12:32:02.647 [Lua] [LevelTransitionHandler] load_level magnus 0
12:32:02.733 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
12:32:02.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
12:32:02.733 [Umbra] Unload tome
12:32:02.733 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
12:32:02.733 [Lua] [LevelTransitionHandler] Loading level: "magnus"
12:32:02.733 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/magnus"
12:32:02.733 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler, async-read,
12:32:02.733 [Lua] [StateLoading] got rpc_load_level 73 magnus
12:32:02.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_19
12:32:02.802 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_19
12:32:02.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus
12:32:02.804 [Lua] MUSIC MANAGER nfl_magnus_tower_loading_screen_02 710 0
12:32:02.808 [Lua] MUSIC MANAGER Play_loading_screen_music 711 0
12:32:02.901 [Umbra] Loading umbra tome '#ID[e3abb01a3a059224]'
12:32:07.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus
12:32:07.142 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus
12:32:07.159 [Lua] [LevelTransitionHandler] Level load completed!
12:32:07.159 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: magnus - level_seed: 845231 - weave: nil
12:32:07.180 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:32:07.180 [Lua] checking dlc's against conflict directors
12:32:07.180 [Lua] number of factions to include 2
12:32:07.180 [Lua] Updated list weights for random:
12:32:07.180 [Lua] skaven, 0.42 (0.00-0.42)
12:32:07.180 [Lua] chaos, 0.42 (0.42-0.83)
12:32:07.180 [Lua] beastmen, 0.17 (0.83-1.00)
12:32:07.180 [Lua] Rolled random faction: 0.64724361896514893 chaos
12:32:07.180 [Lua] Updated list weights for random:
12:32:07.180 [Lua] skaven, 0.71 (0.00-0.71)
12:32:07.180 [Lua] beastmen, 0.29 (0.71-1.00)
12:32:07.180 [Lua] Rolled random faction: 0.39573502540588379 skaven
12:32:07.180 [Lua] number of factions added 2
12:32:07.180 [Lua] --- --- ---
12:32:07.180 [Lua] Starting... difficulty 'hardest'
12:32:07.180 [Lua] There are no starting conflict directors!
12:32:07.180 [Lua] --- --- ---
12:32:07.180 [Lua]
12:32:07.180 [Lua] Looking for a new director:
12:32:07.180 [Lua] (free: 18) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
12:32:07.180 [Lua] ->trying director: chaos
12:32:07.180 [Lua] --> success!
12:32:07.180 [Lua] --> Added these breeds: skaven_loot_rat chaos_spawn chaos_troll
12:32:07.180 [Lua]
12:32:07.180 [Lua] Looking for a new director:
12:32:07.180 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
12:32:07.180 [Lua] ->trying director: skaven
12:32:07.180 [Lua] --> success!
12:32:07.180 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend
12:32:07.180 [Lua]
12:32:07.180 [Lua] Looking for a new director:
12:32:07.181 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
12:32:07.181 [Lua] ->trying director: skaven
12:32:07.181 [Lua] --> success!
12:32:07.181 [Lua] --> re-used the same breeds
12:32:07.181 [Lua]
12:32:07.181 [Lua] Looking for a new director:
12:32:07.181 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
12:32:07.181 [Lua] ->trying director: default
12:32:07.181 [Lua] --> success!
12:32:07.181 [Lua] --> re-used the same breeds
12:32:07.181 [Lua]
12:32:07.181 [Lua] Looking for a new director:
12:32:07.181 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
12:32:07.181 [Lua] ->trying director: default
12:32:07.181 [Lua] --> success!
12:32:07.181 [Lua] --> re-used the same breeds
12:32:07.181 [Lua]
12:32:07.181 [Lua] Looking for a new director:
12:32:07.181 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
12:32:07.181 [Lua] ->trying director: chaos
12:32:07.181 [Lua] --> success!
12:32:07.181 [Lua] --> re-used the same breeds
12:32:07.181 [Lua]
12:32:07.181 [Lua] Looking for a new director:
12:32:07.181 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
12:32:07.181 [Lua] ->trying director: default
12:32:07.181 [Lua] --> success!
12:32:07.181 [Lua] --> re-used the same breeds
12:32:07.181 [Lua]
12:32:07.181 [Lua] Looking for a new director:
12:32:07.181 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
12:32:07.181 [Lua] ->trying director: skaven
12:32:07.181 [Lua] --> success!
12:32:07.181 [Lua] --> re-used the same breeds
12:32:07.181 [Lua]
12:32:07.181 [Lua] Looking for a new director:
12:32:07.181 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
12:32:07.181 [Lua] ->trying director: default
12:32:07.181 [Lua] --> success!
12:32:07.181 [Lua] --> re-used the same breeds
12:32:07.181 [Lua]
12:32:07.181 [Lua] Looking for a new director:
12:32:07.181 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
12:32:07.181 [Lua] ->trying director: default
12:32:07.181 [Lua] --> success!
12:32:07.181 [Lua] --> re-used the same breeds
12:32:07.181 [Lua]
12:32:07.181 [Lua] Looking for a new director:
12:32:07.181 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
12:32:07.181 [Lua] ->trying director: chaos
12:32:07.181 [Lua] --> success!
12:32:07.181 [Lua] --> re-used the same breeds
12:32:07.181 [Lua]
12:32:07.181 [Lua] Looking for a new director:
12:32:07.181 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
12:32:07.181 [Lua] ->trying director: default
12:32:07.181 [Lua] --> success!
12:32:07.181 [Lua] --> re-used the same breeds
12:32:07.181 [Lua]
12:32:07.181 [Lua] Looking for a new director:
12:32:07.181 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
12:32:07.181 [Lua] ->trying director: default
12:32:07.181 [Lua] --> success!
12:32:07.181 [Lua] --> re-used the same breeds
12:32:07.181 [Lua]
12:32:07.181 [Lua] Looking for a new director:
12:32:07.181 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
12:32:07.181 [Lua] ->trying director: skaven
12:32:07.181 [Lua] --> success!
12:32:07.181 [Lua] --> re-used the same breeds
12:32:07.181 [Lua]
12:32:07.181 [Lua] DONE! Found the following directors:
12:32:07.181 [Lua] chaos
12:32:07.181 [Lua] skaven
12:32:07.181 [Lua] skaven
12:32:07.181 [Lua] default
12:32:07.181 [Lua] default
12:32:07.181 [Lua] chaos
12:32:07.181 [Lua] default
12:32:07.181 [Lua] skaven
12:32:07.181 [Lua] default
12:32:07.181 [Lua] default
12:32:07.181 [Lua] chaos
12:32:07.181 [Lua] default
12:32:07.181 [Lua] default
12:32:07.181 [Lua] skaven
12:32:07.181 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
12:32:07.181 [Lua] ### Sending rpc_level_loaded
12:32:07.181 [Lua] #### Has state machine: true, sender: 1100001024ef3ef, level_id: 73
12:32:07.181 [Lua] Peer 1100001024ef3ef has loaded the level and all enemies are loaded
12:32:07.202 [Lua] ### Sending rpc_level_loaded
12:32:07.202 [Lua] #### Has state machine: false, sender: 1100001024ef3ef, level_id: 73
12:32:07.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
12:32:07.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
12:32:07.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
12:32:07.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
12:32:07.706 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
12:32:07.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
12:32:08.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
12:32:08.035 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
12:32:08.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
12:32:08.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
12:32:08.375 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
12:32:08.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
12:32:09.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
12:32:09.102 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
12:32:09.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
12:32:09.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
12:32:09.252 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
12:32:09.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
12:32:09.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
12:32:09.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
12:32:09.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
12:32:09.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
12:32:09.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
12:32:09.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
12:32:09.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
12:32:09.794 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
12:32:09.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
12:32:10.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
12:32:10.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
12:32:10.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
12:32:10.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
12:32:10.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
12:32:10.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
12:32:10.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
12:32:10.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
12:32:10.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
12:32:10.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
12:32:10.825 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
12:32:10.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
12:32:11.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
12:32:11.487 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
12:32:11.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
12:32:11.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
12:32:11.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
12:32:11.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:32:11.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:32:11.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:32:11.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
12:32:11.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
12:32:11.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
12:32:11.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
12:32:11.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
12:32:11.997 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
12:32:11.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
12:32:12.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
12:32:12.250 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
12:32:12.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
12:32:12.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
12:32:12.589 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
12:32:12.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
12:32:12.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
12:32:12.877 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
12:32:12.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
12:32:13.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
12:32:13.131 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
12:32:13.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
12:32:13.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
12:32:13.435 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
12:32:13.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
12:32:13.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
12:32:13.705 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
12:32:13.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
12:32:13.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
12:32:13.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
12:32:13.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
12:32:14.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
12:32:14.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
12:32:14.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
12:32:14.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
12:32:14.314 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
12:32:14.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
12:32:14.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
12:32:14.501 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
12:32:14.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
12:32:14.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
12:32:14.721 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
12:32:14.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
12:32:14.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
12:32:14.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
12:32:14.959 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: magnus game_mode: custom
12:32:14.959 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
12:32:14.959 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:32:15.959 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:32:15.959 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:32:15.959 [Lua] [Matchmaking] unregister rpcs
12:32:15.959 [Lua] Set lobby begin:
12:32:15.959 [Lua] Lobby data twitch_enabled = false
12:32:15.959 [Lua] Lobby data power_level = 0
12:32:15.959 [Lua] Lobby data num_players = 1
12:32:15.959 [Lua] Lobby data weave_name = false
12:32:15.959 [Lua] Lobby data game_mode = 2
12:32:15.959 [Lua] Lobby data is_private = true
12:32:15.960 [Lua] Lobby data mechanism = adventure
12:32:15.960 [Lua] Lobby data level_key = magnus
12:32:15.960 [Lua] Lobby data player_slot_1 = 0:0
12:32:15.960 [Lua] Lobby data selected_level_key = magnus
12:32:15.960 [Lua] Lobby data unique_server_name = Justice
12:32:15.960 [Lua] Lobby data quick_game = false
12:32:15.960 [Lua] Lobby data matchmaking = false
12:32:15.960 [Lua] Lobby data difficulty = hardest
12:32:15.960 [Lua] Lobby data country_code = GB
12:32:15.960 [Lua] Lobby data host = 1100001024ef3ef
12:32:15.960 [Lua] Lobby data player_slot_5 = 0:0
12:32:15.960 [Lua] Lobby data player_slot_2 = 0:0
12:32:15.960 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1
12:32:15.960 [Lua] Lobby data player_slot_3 = 0:0
12:32:15.960 [Lua] Lobby data eac_authorized = true
12:32:15.960 [Lua] Set lobby end.
12:32:15.960 [Lua] [Managers] Destroying manager group:
12:32:15.961 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_19, global_loading_screens
12:32:15.961 [Lua] MUSIC MANAGER Stop_loading_screen_music 712 0
12:32:15.961 [Lua] [Gamestate] Enter StateIngame HOST
12:32:15.961 [Lua] [Managers] Calling function on all managers:
12:32:15.961 [Lua] <>level = magnus<>
12:32:15.961 [Lua] Set lobby begin:
12:32:15.961 [Lua] Lobby data twitch_enabled = false
12:32:15.961 [Lua] Lobby data power_level = 0
12:32:15.961 [Lua] Lobby data num_players = 1
12:32:15.961 [Lua] Lobby data weave_name = false
12:32:15.961 [Lua] Lobby data game_mode = 2
12:32:15.962 [Lua] Lobby data is_private = true
12:32:15.962 [Lua] Lobby data mechanism = adventure
12:32:15.962 [Lua] Lobby data level_key = magnus
12:32:15.962 [Lua] Lobby data player_slot_1 = 0:0
12:32:15.962 [Lua] Lobby data selected_level_key = magnus
12:32:15.962 [Lua] Lobby data unique_server_name = Justice
12:32:15.962 [Lua] Lobby data quick_game = false
12:32:15.962 [Lua] Lobby data matchmaking = false
12:32:15.962 [Lua] Lobby data difficulty = hardest
12:32:15.962 [Lua] Lobby data country_code = GB
12:32:15.962 [Lua] Lobby data host = 1100001024ef3ef
12:32:15.962 [Lua] Lobby data player_slot_5 = 0:0
12:32:15.962 [Lua] Lobby data player_slot_2 = 0:0
12:32:15.962 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1
12:32:15.962 [Lua] Lobby data player_slot_3 = 0:0
12:32:15.962 [Lua] Lobby data eac_authorized = true
12:32:15.962 [Lua] Set lobby end.
12:32:15.962 [Umbra] Init version: 3.4.15 :: 16 threads
12:32:15.963 [Lua] [StateIngame] Server ingame
12:32:15.965 [Lua] Set lobby begin:
12:32:15.965 [Lua] Lobby data twitch_enabled = false
12:32:15.965 [Lua] Lobby data power_level = 0
12:32:15.965 [Lua] Lobby data num_players = 1
12:32:15.965 [Lua] Lobby data weave_name = false
12:32:15.965 [Lua] Lobby data game_mode = 2
12:32:15.965 [Lua] Lobby data is_private = true
12:32:15.965 [Lua] Lobby data mechanism = adventure
12:32:15.965 [Lua] Lobby data level_key = magnus
12:32:15.965 [Lua] Lobby data player_slot_1 = 0:0
12:32:15.965 [Lua] Lobby data selected_level_key = magnus
12:32:15.966 [Lua] Lobby data unique_server_name = Justice
12:32:15.966 [Lua] Lobby data quick_game = false
12:32:15.966 [Lua] Lobby data matchmaking = false
12:32:15.966 [Lua] Lobby data difficulty = hardest
12:32:15.966 [Lua] Lobby data country_code = GB
12:32:15.966 [Lua] Lobby data host = 1100001024ef3ef
12:32:15.966 [Lua] Lobby data player_slot_5 = 0:0
12:32:15.966 [Lua] Lobby data player_slot_2 = 0:0
12:32:15.966 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1
12:32:15.966 [Lua] Lobby data player_slot_3 = 0:0
12:32:15.966 [Lua] Lobby data eac_authorized = true
12:32:15.966 [Lua] Set lobby end.
12:32:15.966 [Lua] [Matchmaking] register rpcs
12:32:15.966 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:32:15.966 [Lua] [GameNetworkManager] My own peer_id = 1100001024ef3ef
12:32:15.966 [Lua] [GameNetworkManager] self.is_server = true
12:32:15.966 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
12:32:15.966 [Network] Setting artificial MTU limit to 576
12:32:15.973 [Lua] Switching ConflictSettings: to: default
12:32:15.973 [Lua] pacing=default
12:32:15.973 [Lua] roaming=nil
12:32:15.973 [Lua] specials=default
12:32:15.973 [Lua] debug_color=maroon
12:32:15.973 [Lua] contained_breeds=nil
12:32:15.973 [Lua] pack_spawning=default
12:32:15.973 [Lua] disabled=false
12:32:15.973 [Lua] factions=nil
12:32:15.973 [Lua] boss=default
12:32:15.973 [Lua] horde=default
12:32:15.973 [Lua] name=default
12:32:15.973 [Lua] intensity=default
12:32:15.973 [Lua] ---
12:32:15.973 [Lua] [LevelAnalysis] set_random_seed( 845231)
12:32:15.980 [Lua] [AIInterestPointSystem] Level Seed: 845231
12:32:15.980 [Lua]
12:32:15.980 [Lua] [entity_system_bag] = table
12:32:15.980 [Lua] [entity_system_bag] = metatable
12:32:15.980 [Lua] [startup_data] = table
12:32:15.980 [Lua] [entity_manager] = table
12:32:15.980 [Lua] [entity_manager] = metatable
12:32:15.980 [Lua] [unit_spawner] = table
12:32:15.980 [Lua] [unit_spawner] = metatable
12:32:15.980 [Lua] [unit_storage] = table
12:32:15.980 [Lua] [unit_storage] = metatable
12:32:15.980 [Lua] [dice_keeper] = table
12:32:15.980 [Lua] [dice_keeper] = metatable
12:32:15.980 [Lua] [is_server] = true (boolean)
12:32:15.980 [Lua] [world] = [World]
12:32:15.980 [Lua] [system_api] = table
12:32:15.980 [Lua] [entity_system] = table
12:32:15.980 [Lua] [entity_system] = metatable
12:32:15.980 [Lua] [network_lobby] = table
12:32:15.980 [Lua] [network_lobby] = metatable
12:32:15.980 [Lua] [profile_synchronizer] = table
12:32:15.980 [Lua] [profile_synchronizer] = metatable
12:32:15.980 [Lua] [level_transition_handler] = table
12:32:15.980 [Lua] [level_transition_handler] = metatable
12:32:15.980 [Lua] [num_local_human_players] = 1 (number)
12:32:15.980 [Lua] [statistics_db] = table
12:32:15.980 [Lua] [statistics_db] = metatable
12:32:15.980 [Lua] [network_server] = table
12:32:15.980 [Lua] [network_server] = metatable
12:32:15.980 [Lua] [input_manager] = table
12:32:15.980 [Lua] [input_manager] = metatable
12:32:15.980 [Lua] [network_clock] = table
12:32:15.980 [Lua] [network_clock] = metatable
12:32:15.980 [Lua] [network_transmit] = table
12:32:15.980 [Lua] [network_transmit] = metatable
12:32:15.980 [Lua] [free_flight_manager] = table
12:32:15.980 [Lua] [free_flight_manager] = metatable
12:32:15.980 [Lua] [network_manager] = table
12:32:15.980 [Lua] [network_manager] = metatable
12:32:15.980 [Lua] [network_event_delegate] = table
12:32:15.980 [Lua] [network_event_delegate] = metatable
12:32:15.980 [Lua]
12:32:15.980 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:32:15.980 [Lua] ignoring extension VersusInteractObjectiveExtension
12:32:15.980 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:32:15.980 [Lua] ignoring extension VersusSocketObjectiveExtension
12:32:15.980 [Lua] ignoring extension VersusTargetObjectiveExtension
12:32:15.980 [Lua] ignoring extension VersusMissionObjectiveExtension
12:32:15.982 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:32:15.995 [Lua] [AchievementManager] Achievements using the steam platform
12:32:15.997 [Lua] [StateIngame] Level seed: 845231
12:32:15.997 [World] Spawning level.
12:32:16.654 [Lua] respawn_unit_spawned with group id: respawn_end_event
12:32:16.654 [Lua] respawn_unit_spawned with group id: respawn_end_event
12:32:16.654 [Lua] respawn_unit_spawned with group id: respawn_end_event
12:32:16.654 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
12:32:16.654 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
12:32:16.654 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
12:32:16.654 [Lua] respawn_unit_spawned with group id: respawn_barrel_event
12:32:16.654 [Lua] respawn_unit_spawned with group id: respawn_barrel_event
12:32:16.654 [Lua] respawn_unit_spawned with group id: respawn_barrel_event
12:32:16.654 [Lua] respawn_unit_spawned with group id: respawn_end_event
12:32:16.654 [Lua] respawn_unit_spawned with group id: respawn_end_event
12:32:16.654 [Lua] respawn_unit_spawned with group id: respawn_end_event
12:32:16.717 [Lua] [LevelAnalysis] set_random_seed( 845231)
12:32:16.717 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 8
12:32:16.737 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
12:32:16.737 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
12:32:16.737 [Lua] [IngameUI] init
12:32:16.744 [SteamVoipClient] select_out(1100001024ef3ef, off)
12:32:16.749 [Lua] cb_razer_chroma_setup
12:32:16.775 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:32:16.776 [Lua] Set lobby begin:
12:32:16.776 [Lua] Lobby data twitch_enabled = false
12:32:16.776 [Lua] Lobby data power_level = 835
12:32:16.776 [Lua] Lobby data num_players = 1
12:32:16.776 [Lua] Lobby data weave_name = false
12:32:16.776 [Lua] Lobby data game_mode = 2
12:32:16.776 [Lua] Lobby data is_private = true
12:32:16.776 [Lua] Lobby data mechanism = adventure
12:32:16.776 [Lua] Lobby data level_key = magnus
12:32:16.776 [Lua] Lobby data player_slot_1 = 0:0
12:32:16.776 [Lua] Lobby data selected_level_key = magnus
12:32:16.776 [Lua] Lobby data unique_server_name = Justice
12:32:16.776 [Lua] Lobby data quick_game = false
12:32:16.776 [Lua] Lobby data matchmaking = false
12:32:16.776 [Lua] Lobby data difficulty = hardest
12:32:16.776 [Lua] Lobby data country_code = GB
12:32:16.777 [Lua] Lobby data host = 1100001024ef3ef
12:32:16.777 [Lua] Lobby data player_slot_5 = 0:0
12:32:16.777 [Lua] Lobby data player_slot_2 = 0:0
12:32:16.777 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1
12:32:16.777 [Lua] Lobby data player_slot_3 = 0:0
12:32:16.777 [Lua] Lobby data eac_authorized = true
12:32:16.777 [Lua] Set lobby end.
12:32:16.789 [Lua] Override Player Respawning respawn_end_event false
12:32:16.789 [Lua] CurrentConflictSettings default
12:32:16.789 [Lua] [ConflictDirector] conflict_director is ai_ready
12:32:16.790 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:32:16.790 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:32:16.794 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:32:16.794 [Lua] Forming navigation groups in one frame
12:32:16.794 [Lua] Forming navigation groups
12:32:16.799 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999999954525
12:32:16.920 [Lua] Increasing frame table size to 512
12:32:17.000 [Lua] NavigationGroupManager -> calulation time B: 0.20100000000000762
12:32:17.000 [Lua] number of nav groups: 446
12:32:17.006 [Lua] number of refined nav groups : 243
12:32:17.010 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999999909051
12:32:17.010 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.834276263415811 Normalized coefficient: 1.782828556677962
12:32:17.012 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.271641458570954 Normalized coefficient: 1.5333479136246266
12:32:17.014 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 8.4985665280371911 Normalized coefficient: 1.3237526543900893
12:32:17.023 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
12:32:17.023 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
12:32:17.023 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
12:32:17.023 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
12:32:17.027 [Lua] [LevelAnalysis] Generating boss paths for level: magnus
12:32:17.027 [Lua] [LevelAnalysis] This level has a total main-path length of 997.923 meters.
12:32:17.027 [Lua] [LevelAnalysis] grouping spawners for event_patrol
12:32:17.027 [Lua] [LevelAnalysis]
12:32:17.027 [Lua] [LevelAnalysis] grouping spawners for event_boss
12:32:17.027 [Lua] [LevelAnalysis]
12:32:17.027 [Lua] [LevelAnalysis] Terror events added:
12:32:17.027 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
12:32:17.027 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
12:32:17.027 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
12:32:17.027 [Lua] NORMAL PATROL MAIN PATH 456.20809936523438
12:32:17.027 [Lua] [waypoints] = table
12:32:17.027 [Lua] [astar_points] = table
12:32:17.027 [Lua] [travel_dist] = 456.20809081196785 (number)
12:32:17.027 [Lua] [one_directional] = false (boolean)
12:32:17.027 [Lua] [id] = boss_2 (string)
12:32:17.027 [Lua] ----> using boss spline path!
12:32:17.027 [Lua] Adding main path event: Vector3Box(47.6104, 34.55, 3.65626) boss_event_spline_patrol 45 table: 000000000621A2C0
12:32:17.027 [Lua] ----> using boss gizmo!
12:32:17.027 [Lua] [LevelAnalysis] section: 3, start-index: 56, end-index: 75, forbidden-dist: -199.3 start-travel-dist: 665.5, end-travel-dist: 899.4 spawn_distance 456.2
12:32:17.027 [Lua] Adding main path event: Vector3Box(143.773, -112.057, 44.226) boss_event_storm_fiend 45 table: 000000000621A760
12:32:17.027 [Lua] [LevelAnalysis] num_event_places_f: 0.63194877592722576 , num_event_places: 0 , trailing_event_fraction: 0.63194877592722576 , num_events: 1
12:32:17.027 [Lua] [LevelAnalysis] Level path distance: 997.92316389083862
12:32:17.027 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 997.92316389083862 forbidden_dist: -897.92316389083862
12:32:17.027 [Lua] [LevelAnalysis] wanted_distance: 836.25391844597505
12:32:17.027 [Lua] [LevelAnalysis] Terror events added:
12:32:17.027 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
12:32:17.027 [Lua] Adding main path event: Vector3Box(239.614, -140.488, 65.1063) rare_event_loot_rat 45 table: 000000000621AA60
12:32:17.027 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:32:17.030 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
12:32:17.036 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:32:17.036 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=63
12:32:17.036 [Lua] [Managers] Calling function on all managers:
12:32:17.036 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:32:17.036 [Save] Loading `ut_tweaks_presets`
12:32:17.036 warning: [Save] Missing filename `ut_tweaks_presets`
12:32:17.079 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 8
12:32:17.086 [Lua] player (1100001024ef3ef,2) was put into party 1
12:32:17.095 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=64
12:32:17.095 [Lua] Assigning peer(1100001024ef3ef:2) to profile(3) career(2)
12:32:17.095 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024ef3ef) local_player_id(2) profile_index(3) career_index(2)
12:32:17.095 [Lua] Set lobby begin:
12:32:17.095 [Lua] Lobby data twitch_enabled = false
12:32:17.095 [Lua] Lobby data power_level = 835
12:32:17.096 [Lua] Lobby data num_players = 1
12:32:17.096 [Lua] Lobby data weave_name = false
12:32:17.096 [Lua] Lobby data game_mode = 2
12:32:17.096 [Lua] Lobby data is_private = true
12:32:17.096 [Lua] Lobby data mechanism = adventure
12:32:17.096 [Lua] Lobby data level_key = magnus
12:32:17.096 [Lua] Lobby data player_slot_1 = 0:0
12:32:17.096 [Lua] Lobby data selected_level_key = magnus
12:32:17.096 [Lua] Lobby data unique_server_name = Justice
12:32:17.096 [Lua] Lobby data quick_game = false
12:32:17.096 [Lua] Lobby data matchmaking = false
12:32:17.096 [Lua] Lobby data difficulty = hardest
12:32:17.096 [Lua] Lobby data country_code = GB
12:32:17.096 [Lua] Lobby data host = 1100001024ef3ef
12:32:17.096 [Lua] Lobby data player_slot_5 = 0:0
12:32:17.096 [Lua] Lobby data player_slot_2 = 0:0
12:32:17.096 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1
12:32:17.097 [Lua] Lobby data player_slot_3 = 0:0
12:32:17.097 [Lua] Lobby data eac_authorized = true
12:32:17.097 [Lua] Set lobby end.
12:32:17.097 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001024ef3ef | dr:0 | bw:0 | es:0
12:32:17.097 [Lua]
12:32:17.097 [Lua] [wwise/crossbow] = false (boolean)
12:32:17.097 [Lua] [wwise/two_handed_hammers] = false (boolean)
12:32:17.097 [Lua] [units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p] = false (boolean)
12:32:17.097 [Lua] [wwise/one_handed_axes] = false (boolean)
12:32:17.097 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p] = false (boolean)
12:32:17.097 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
12:32:17.097 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
12:32:17.097 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p] = false (boolean)
12:32:17.097 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean)
12:32:17.097 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
12:32:17.097 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
12:32:17.097 [Lua]
12:32:17.097 [Lua]
12:32:17.097 [Lua] [wwise/crossbow] = false (boolean)
12:32:17.097 [Lua] [wwise/two_handed_hammers] = false (boolean)
12:32:17.097 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p] = false (boolean)
12:32:17.097 [Lua] [units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01] = false (boolean)
12:32:17.097 [Lua] [wwise/one_handed_axes] = false (boolean)
12:32:17.097 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
12:32:17.097 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
12:32:17.097 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
12:32:17.097 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
12:32:17.097 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean)
12:32:17.097 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
12:32:17.097 [Lua] [units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p] = false (boolean)
12:32:17.097 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01] = false (boolean)
12:32:17.097 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
12:32:17.097 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p] = false (boolean)
12:32:17.097 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
12:32:17.097 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
12:32:17.097 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01] = false (boolean)
12:32:17.097 [Lua]
12:32:17.097 [Lua] player (1100001024ef3ef,3) was put into party 1
12:32:17.107 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=65
12:32:17.107 [Lua] Assigning peer(1100001024ef3ef:3) to profile(5) career(4)
12:32:17.107 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024ef3ef) local_player_id(3) profile_index(5) career_index(4)
12:32:17.107 [Lua] Set lobby begin:
12:32:17.107 [Lua] Lobby data twitch_enabled = false
12:32:17.107 [Lua] Lobby data power_level = 835
12:32:17.107 [Lua] Lobby data num_players = 1
12:32:17.107 [Lua] Lobby data weave_name = false
12:32:17.107 [Lua] Lobby data game_mode = 2
12:32:17.107 [Lua] Lobby data is_private = true
12:32:17.107 [Lua] Lobby data mechanism = adventure
12:32:17.107 [Lua] Lobby data level_key = magnus
12:32:17.107 [Lua] Lobby data player_slot_1 = 0:0
12:32:17.107 [Lua] Lobby data selected_level_key = magnus
12:32:17.107 [Lua] Lobby data unique_server_name = Justice
12:32:17.107 [Lua] Lobby data quick_game = false
12:32:17.107 [Lua] Lobby data matchmaking = false
12:32:17.108 [Lua] Lobby data difficulty = hardest
12:32:17.108 [Lua] Lobby data country_code = GB
12:32:17.108 [Lua] Lobby data host = 1100001024ef3ef
12:32:17.108 [Lua] Lobby data player_slot_5 = 0:0
12:32:17.108 [Lua] Lobby data player_slot_2 = 0:0
12:32:17.108 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1
12:32:17.108 [Lua] Lobby data player_slot_3 = 0:0
12:32:17.108 [Lua] Lobby data eac_authorized = true
12:32:17.108 [Lua] Set lobby end.
12:32:17.108 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001024ef3ef | dr:0 | bw:0 | es:0
12:32:17.108 [Lua]
12:32:17.108 [Lua] [wwise/one_handed_swords] = false (boolean)
12:32:17.108 [Lua] [wwise/two_handed_hammers] = false (boolean)
12:32:17.108 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
12:32:17.108 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean)
12:32:17.108 [Lua] [wwise/two_handed_swords] = false (boolean)
12:32:17.108 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean)
12:32:17.108 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
12:32:17.108 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
12:32:17.108 [Lua] [units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p] = false (boolean)
12:32:17.108 [Lua]
12:32:17.108 [Lua]
12:32:17.108 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean)
12:32:17.108 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean)
12:32:17.108 [Lua] [wwise/two_handed_hammers] = false (boolean)
12:32:17.108 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
12:32:17.108 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean)
12:32:17.108 [Lua] [wwise/two_handed_swords] = false (boolean)
12:32:17.109 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean)
12:32:17.109 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
12:32:17.109 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
12:32:17.109 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
12:32:17.109 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
12:32:17.109 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
12:32:17.109 [Lua] [units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01] = false (boolean)
12:32:17.109 [Lua] [units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p] = false (boolean)
12:32:17.109 [Lua] [wwise/one_handed_swords] = false (boolean)
12:32:17.109 [Lua]
12:32:17.109 [Lua] player (1100001024ef3ef,4) was put into party 1
12:32:17.118 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66
12:32:17.118 [Lua] Assigning peer(1100001024ef3ef:4) to profile(1) career(1)
12:32:17.118 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024ef3ef) local_player_id(4) profile_index(1) career_index(1)
12:32:17.118 [Lua] Set lobby begin:
12:32:17.118 [Lua] Lobby data twitch_enabled = false
12:32:17.118 [Lua] Lobby data power_level = 835
12:32:17.118 [Lua] Lobby data num_players = 1
12:32:17.118 [Lua] Lobby data weave_name = false
12:32:17.118 [Lua] Lobby data game_mode = 2
12:32:17.119 [Lua] Lobby data is_private = true
12:32:17.119 [Lua] Lobby data mechanism = adventure
12:32:17.119 [Lua] Lobby data level_key = magnus
12:32:17.119 [Lua] Lobby data player_slot_1 = 0:0
12:32:17.119 [Lua] Lobby data selected_level_key = magnus
12:32:17.119 [Lua] Lobby data unique_server_name = Justice
12:32:17.119 [Lua] Lobby data quick_game = false
12:32:17.119 [Lua] Lobby data matchmaking = false
12:32:17.119 [Lua] Lobby data difficulty = hardest
12:32:17.119 [Lua] Lobby data country_code = GB
12:32:17.119 [Lua] Lobby data host = 1100001024ef3ef
12:32:17.119 [Lua] Lobby data player_slot_5 = 0:0
12:32:17.119 [Lua] Lobby data player_slot_2 = 0:0
12:32:17.119 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1
12:32:17.119 [Lua] Lobby data player_slot_3 = 0:0
12:32:17.119 [Lua] Lobby data eac_authorized = true
12:32:17.119 [Lua] Set lobby end.
12:32:17.119 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001024ef3ef | dr:0 | bw:0 | es:0
12:32:17.120 [Lua]
12:32:17.120 [Lua] [wwise/crossbow] = false (boolean)
12:32:17.120 [Lua] [wwise/one_handed_swords] = false (boolean)
12:32:17.120 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
12:32:17.120 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p] = false (boolean)
12:32:17.120 [Lua] [wwise/one_handed_axes] = false (boolean)
12:32:17.120 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
12:32:17.120 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
12:32:17.120 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p] = false (boolean)
12:32:17.120 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean)
12:32:17.120 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
12:32:17.120 [Lua]
12:32:17.120 [Lua]
12:32:17.120 [Lua] [wwise/crossbow] = false (boolean)
12:32:17.120 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
12:32:17.120 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2] = false (boolean)
12:32:17.120 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
12:32:17.120 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
12:32:17.120 [Lua] [wwise/one_handed_axes] = false (boolean)
12:32:17.120 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
12:32:17.120 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01] = false (boolean)
12:32:17.120 [Lua] [wwise/one_handed_swords] = false (boolean)
12:32:17.120 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2] = false (boolean)
12:32:17.120 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p] = false (boolean)
12:32:17.120 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
12:32:17.120 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p] = false (boolean)
12:32:17.120 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
12:32:17.120 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
12:32:17.120 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean)
12:32:17.120 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
12:32:17.120 [Lua]
12:32:17.128 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024ef3ef inventory_sync_id:2 my_peer_id:1100001024ef3ef
12:32:17.128 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024ef3ef inventory_sync_id:3 my_peer_id:1100001024ef3ef
12:32:17.128 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024ef3ef inventory_sync_id:4 my_peer_id:1100001024ef3ef
12:32:17.336 [Lua] [GameNetworkManager] destroying game object with go_id=66
12:32:17.339 [Lua] player (1100001024ef3ef,4) was put into party 1
12:32:17.352 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=67
12:32:17.352 [Lua] Assigning peer(1100001024ef3ef:4) to profile(1) career(1)
12:32:17.352 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024ef3ef) local_player_id(4) profile_index(1) career_index(1)
12:32:17.352 [Lua] Set lobby begin:
12:32:17.352 [Lua] Lobby data twitch_enabled = false
12:32:17.352 [Lua] Lobby data power_level = 835
12:32:17.352 [Lua] Lobby data num_players = 1
12:32:17.352 [Lua] Lobby data weave_name = false
12:32:17.353 [Lua] Lobby data game_mode = 2
12:32:17.353 [Lua] Lobby data is_private = true
12:32:17.353 [Lua] Lobby data mechanism = adventure
12:32:17.353 [Lua] Lobby data level_key = magnus
12:32:17.353 [Lua] Lobby data player_slot_1 = 0:0
12:32:17.353 [Lua] Lobby data selected_level_key = magnus
12:32:17.353 [Lua] Lobby data unique_server_name = Justice
12:32:17.353 [Lua] Lobby data quick_game = false
12:32:17.353 [Lua] Lobby data matchmaking = false
12:32:17.353 [Lua] Lobby data difficulty = hardest
12:32:17.353 [Lua] Lobby data country_code = GB
12:32:17.353 [Lua] Lobby data host = 1100001024ef3ef
12:32:17.353 [Lua] Lobby data player_slot_5 = 0:0
12:32:17.353 [Lua] Lobby data player_slot_2 = 0:0
12:32:17.353 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1
12:32:17.353 [Lua] Lobby data player_slot_3 = 0:0
12:32:17.353 [Lua] Lobby data eac_authorized = true
12:32:17.354 [Lua] Set lobby end.
12:32:17.354 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001024ef3ef | dr:0 | bw:0 | es:0
12:32:17.354 [Lua]
12:32:17.354 [Lua] [wwise/crossbow] = false (boolean)
12:32:17.354 [Lua] [wwise/one_handed_swords] = false (boolean)
12:32:17.354 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
12:32:17.354 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p] = false (boolean)
12:32:17.354 [Lua] [wwise/one_handed_axes] = false (boolean)
12:32:17.354 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
12:32:17.354 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
12:32:17.354 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p] = false (boolean)
12:32:17.354 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean)
12:32:17.354 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
12:32:17.354 [Lua]
12:32:17.354 [Lua]
12:32:17.354 [Lua] [wwise/crossbow] = false (boolean)
12:32:17.354 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
12:32:17.354 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2] = false (boolean)
12:32:17.354 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
12:32:17.354 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
12:32:17.354 [Lua] [wwise/one_handed_axes] = false (boolean)
12:32:17.354 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
12:32:17.354 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01] = false (boolean)
12:32:17.354 [Lua] [wwise/one_handed_swords] = false (boolean)
12:32:17.354 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2] = false (boolean)
12:32:17.354 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p] = false (boolean)
12:32:17.354 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
12:32:17.354 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p] = false (boolean)
12:32:17.354 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
12:32:17.354 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
12:32:17.354 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean)
12:32:17.354 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
12:32:17.354 [Lua]
12:32:17.358 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 8
12:32:17.360 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001024ef3ef inventory_sync_id:2 my_peer_id:1100001024ef3ef
12:32:17.360 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001024ef3ef inventory_sync_id:3 my_peer_id:1100001024ef3ef
12:32:17.360 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001024ef3ef inventory_sync_id:4 my_peer_id:1100001024ef3ef
12:32:17.360 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:32:17.360 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read,
12:32:17.361 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024ef3ef inventory_sync_id:5 my_peer_id:1100001024ef3ef
12:32:17.389 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001024ef3ef inventory_sync_id:5 my_peer_id:1100001024ef3ef
12:32:17.410 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
12:32:17.440 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
12:32:17.440 [Lua] [PackageManager] Force_load: wwise/crossbow
12:32:17.441 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01
12:32:17.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01
12:32:17.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01
12:32:17.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
12:32:17.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
12:32:17.798 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
12:32:17.799 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
12:32:17.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
12:32:17.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
12:32:17.860 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
12:32:17.938 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
12:32:17.938 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
12:32:17.940 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
12:32:17.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
12:32:17.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
12:32:17.975 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
12:32:18.119 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
12:32:18.119 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
12:32:18.120 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
12:32:18.154 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
12:32:18.154 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
12:32:18.154 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
12:32:18.197 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
12:32:18.197 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
12:32:18.198 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
12:32:18.311 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
12:32:18.311 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
12:32:18.312 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
12:32:18.497 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
12:32:18.497 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
12:32:18.498 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:32:18.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:32:18.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:32:18.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
12:32:18.723 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
12:32:18.723 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
12:32:18.725 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
12:32:19.147 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
12:32:19.147 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
12:32:19.149 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
12:32:19.228 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
12:32:19.228 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
12:32:19.230 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
12:32:19.274 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
12:32:19.274 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
12:32:19.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
12:32:19.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
12:32:19.434 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
12:32:19.434 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
12:32:19.812 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
12:32:19.812 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
12:32:19.813 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:32:19.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:32:19.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:32:19.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
12:32:19.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
12:32:19.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
12:32:19.913 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
12:32:19.983 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
12:32:19.983 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
12:32:19.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
12:32:20.174 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
12:32:20.174 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
12:32:20.176 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
12:32:20.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
12:32:20.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
12:32:20.197 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
12:32:20.255 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
12:32:20.255 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
12:32:20.256 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
12:32:20.345 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
12:32:20.345 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
12:32:20.346 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
12:32:20.367 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
12:32:20.367 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
12:32:20.367 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01
12:32:20.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01
12:32:20.561 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01
12:32:20.563 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
12:32:21.022 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
12:32:21.022 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
12:32:21.024 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
12:32:21.125 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
12:32:21.125 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
12:32:21.126 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
12:32:21.204 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
12:32:21.204 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
12:32:21.206 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
12:32:21.283 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
12:32:21.283 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
12:32:21.285 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2
12:32:21.410 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2
12:32:21.410 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2
12:32:21.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
12:32:21.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
12:32:21.444 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
12:32:21.445 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01
12:32:21.739 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01
12:32:21.739 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01
12:32:21.741 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2
12:32:21.831 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2
12:32:21.831 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2
12:32:21.832 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p
12:32:21.887 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p
12:32:21.887 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p
12:32:21.889 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
12:32:21.923 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
12:32:21.923 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
12:32:21.933 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
12:32:21.948 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:32:21.948 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
12:32:21.950 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:32:21.950 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71
12:32:21.952 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:32:21.952 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73
12:32:21.958 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:32:21.958 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:32:21.958 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75
12:32:21.971 [Lua] Switching ConflictSettings: to: chaos
12:32:21.971 [Lua] pacing=chaos
12:32:21.971 [Lua] roaming=nil
12:32:21.971 [Lua] specials=chaos
12:32:21.971 [Lua] debug_color=purple
12:32:21.971 [Lua] contained_breeds=nil
12:32:21.971 [Lua] pack_spawning=chaos
12:32:21.971 [Lua] disabled=false
12:32:21.971 [Lua] factions=nil
12:32:21.971 [Lua] boss=chaos
12:32:21.971 [Lua] horde=chaos
12:32:21.971 [Lua] name=chaos
12:32:21.971 [Lua] intensity=default
12:32:21.971 [Lua] ---
12:32:22.237 [Lua] StateInGameRunning:_game_actually_starts()
12:32:22.238 [Lua] #################################################################################################################
12:32:22.238 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level-magnus [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:32:22.238 [Lua] #################################################################################################################
12:32:22.238 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9
12:32:22.238 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
12:32:22.249 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9
12:32:22.254 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x2fb, position: 0
12:32:22.254 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x2fb, position: 0
12:32:22.254 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x2fb, position: 0
12:32:22.254 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x2fb, position: 0
12:32:22.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
12:32:22.298 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
12:32:22.458 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9
12:32:22.458 [Lua] Commit load time data
12:33:20.597 [Lua] Players are leaving the safe zone
12:33:23.184 [Lua] TerrorEventMixer.start_event: roaming_patrol
12:33:23.195 [Lua] Spline already found!
12:33:23.250 [Lua] Init group template: spline_patrol
12:33:40.654 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x2fb, position: 3763978
12:33:52.415 [Lua] Switching ConflictSettings: to: skaven
12:33:52.415 [Lua] pacing=default
12:33:52.415 [Lua] roaming=nil
12:33:52.415 [Lua] specials=skaven
12:33:52.416 [Lua] debug_color=orange
12:33:52.416 [Lua] contained_breeds=nil
12:33:52.416 [Lua] pack_spawning=skaven
12:33:52.416 [Lua] disabled=false
12:33:52.416 [Lua] factions=nil
12:33:52.416 [Lua] boss=skaven
12:33:52.416 [Lua] horde=default
12:33:52.416 [Lua] name=skaven
12:33:52.416 [Lua] intensity=default
12:33:52.416 [Lua] ---
12:33:54.453 [Lua] Switching ConflictSettings: to: chaos
12:33:54.453 [Lua] pacing=chaos
12:33:54.453 [Lua] roaming=nil
12:33:54.453 [Lua] specials=chaos
12:33:54.453 [Lua] debug_color=purple
12:33:54.453 [Lua] contained_breeds=nil
12:33:54.453 [Lua] pack_spawning=chaos
12:33:54.453 [Lua] disabled=false
12:33:54.453 [Lua] factions=nil
12:33:54.453 [Lua] boss=chaos
12:33:54.453 [Lua] horde=chaos
12:33:54.453 [Lua] name=chaos
12:33:54.453 [Lua] intensity=default
12:33:54.453 [Lua] ---
12:33:54.482 [Lua] Switching ConflictSettings: to: skaven
12:33:54.482 [Lua] pacing=default
12:33:54.482 [Lua] roaming=nil
12:33:54.482 [Lua] specials=skaven
12:33:54.482 [Lua] debug_color=orange
12:33:54.482 [Lua] contained_breeds=nil
12:33:54.482 [Lua] pack_spawning=skaven
12:33:54.482 [Lua] disabled=false
12:33:54.482 [Lua] factions=nil
12:33:54.482 [Lua] boss=skaven
12:33:54.483 [Lua] horde=default
12:33:54.483 [Lua] name=skaven
12:33:54.483 [Lua] intensity=default
12:33:54.483 [Lua] ---
12:33:57.504 [Lua] Switching ConflictSettings: to: chaos
12:33:57.504 [Lua] pacing=chaos
12:33:57.504 [Lua] roaming=nil
12:33:57.504 [Lua] specials=chaos
12:33:57.504 [Lua] debug_color=purple
12:33:57.504 [Lua] contained_breeds=nil
12:33:57.504 [Lua] pack_spawning=chaos
12:33:57.504 [Lua] disabled=false
12:33:57.504 [Lua] factions=nil
12:33:57.504 [Lua] boss=chaos
12:33:57.504 [Lua] horde=chaos
12:33:57.504 [Lua] name=chaos
12:33:57.504 [Lua] intensity=default
12:33:57.504 [Lua] ---
12:34:06.357 [Lua] Switching ConflictSettings: to: skaven
12:34:06.357 [Lua] pacing=default
12:34:06.357 [Lua] roaming=nil
12:34:06.357 [Lua] specials=skaven
12:34:06.357 [Lua] debug_color=orange
12:34:06.357 [Lua] contained_breeds=nil
12:34:06.357 [Lua] pack_spawning=skaven
12:34:06.357 [Lua] disabled=false
12:34:06.357 [Lua] factions=nil
12:34:06.357 [Lua] boss=skaven
12:34:06.357 [Lua] horde=default
12:34:06.357 [Lua] name=skaven
12:34:06.357 [Lua] intensity=default
12:34:06.357 [Lua] ---
12:34:12.499 [Lua] TerrorEventMixer.start_event: roaming_patrol
12:34:12.510 [Lua] Spline already found!
12:34:12.549 [Lua] Init group template: spline_patrol
12:34:30.257 [Lua] simple los failed
12:34:30.402 [Lua] simple los failed
12:34:31.821 [Lua] fence jumping
12:34:32.360 [Lua] simple los failed
12:34:34.707 [Lua] Coordinated attack!
12:34:37.853 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x734155265, playing_id: 0x147c, position: 0
12:34:39.344 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1520, position: 0
12:34:40.004 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1578, position: 0
12:34:47.975 [Lua] Time for new HOOORDE! multi_first_wave
12:34:47.975 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
12:34:47.975 [Lua] horde requested: ambush
12:34:47.975 [Lua] setting up ambush-horde
12:34:47.975 [Lua] Composing horde 'large' .. using variant 'plain'
12:34:47.976 [Lua] -> spawning: 54
12:34:47.976 [Lua] horde crated with id 3 of type ambush
12:34:47.976 [Lua] ambush horde has started
12:34:47.982 [Lua] MUSIC: explore -> pre_ambush
12:34:52.681 [Lua] Init group template: horde
12:34:53.031 [Lua] MUSIC: pre_ambush -> horde
12:34:58.174 [Lua] HORDE: Pushing horde in time; too many units out 86
12:35:03.306 [Lua] HORDE: Pushing horde in time; too many units out 75
12:35:08.402 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
12:35:08.402 [Lua] Time for new HOOORDE! multi_consecutive_wave
12:35:08.402 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
12:35:08.402 [Lua] horde requested: ambush
12:35:08.402 [Lua] setting up ambush-horde
12:35:08.402 [Lua] Composing horde 'large' .. using variant 'plain'
12:35:08.403 [Lua] -> spawning: 55
12:35:08.403 [Lua] horde crated with id 4 of type ambush
12:35:08.403 [Lua] ambush horde has started
12:35:11.116 [Lua] fence jumping
12:35:12.159 [Lua] ready to jump failed
12:35:13.501 [Lua] Init group template: horde
12:35:15.133 [Lua] Horde killed: ?
12:35:15.356 [Lua] fence jumping
12:35:16.725 [Lua] ready to jump failed
12:35:17.360 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 11708 0
12:35:22.423 [Lua] HORDE: Pushing horde in time; too many units out 82
12:35:24.344 [Lua] Coordinated attack!
12:35:27.489 [Lua] HORDE: Pushing horde in time; too many units out 62
12:35:31.771 [Lua] MUSIC: horde -> explore
12:35:32.556 [Lua] HORDE: last wave, reset to standard horde delay
12:35:32.556 [Lua] Time for new HOOORDE! multi_last_wave
12:35:32.556 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
12:35:32.556 [Lua] horde requested: ambush
12:35:32.556 [Lua] setting up ambush-horde
12:35:32.556 [Lua] Composing horde 'large' .. using variant 'plain'
12:35:32.556 [Lua] -> spawning: 57
12:35:32.556 [Lua] horde crated with id 5 of type ambush
12:35:32.556 [Lua] ambush horde has started
12:35:32.564 [Lua] MUSIC: explore -> pre_ambush
12:35:33.084 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:35:33.084 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:35:33.084 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:35:34.094 [Lua] MUSIC: pre_ambush -> horde
12:35:37.300 [Lua] Init group template: horde
12:35:37.517 [Lua] Horde killed: ?
12:35:38.368 [Lua] TerrorEventMixer.start_event: roaming_patrol
12:35:38.388 [Lua] Spline already found!
12:35:38.428 [Lua] Init group template: spline_patrol
12:35:59.341 [Lua] MUSIC: horde -> explore
12:36:00.834 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:36:00.834 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:36:00.834 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:36:01.828 [Lua] Horde killed: ?
12:36:14.163 [Lua] simple los failed
12:36:19.012 [Lua] ready to jump failed
12:36:20.466 [Lua] fence jumping
12:36:20.642 [Lua] TerrorEventMixer.start_event: roaming_patrol
12:36:20.653 [Lua] Spline already found!
12:36:20.698 [Lua] Init group template: spline_patrol
12:36:21.056 [Lua] TerrorEventMixer.start_event: roaming_patrol
12:36:21.071 [Lua] Spline already found!
12:36:21.120 [Lua] Init group template: spline_patrol
12:36:25.861 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
12:36:25.861 [Lua] ERROR: Tried to freeze unit twice in the same frame.
12:36:48.446 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 10 size: 76 action: nil
12:36:57.366 [Lua] Coordinated attack!
12:37:26.951 [Lua] fence jumping
12:37:28.072 [Lua] ready to jump failed
12:37:29.058 [Lua] ready to jump failed
12:37:33.714 [Lua] Time for new HOOORDE! multi_first_wave
12:37:33.714 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
12:37:33.714 [Lua] horde requested: vector_blob
12:37:33.714 [Lua] wants to spawn ahead within distance: 60
12:37:33.714 [Lua] horde crated with id 9 of type vector_blob
12:37:33.714 [Lua] managed to spawn 56/56 horde enemies
12:37:33.714 [Lua] vector blob horde has started
12:37:33.720 [Lua] MUSIC: explore -> pre_horde
12:37:33.733 [Lua] MUSIC: pre_horde -> horde
12:37:34.454 [Lua] Init group template: horde
12:37:34.494 [Lua] fence jumping
12:37:34.578 [Lua] fence jumping
12:37:35.140 [Lua] simple los failed
12:37:35.800 [Lua] simple los failed
12:37:42.935 [Lua] ready to jump failed
12:37:47.180 [Lua] fence jumping
12:37:48.028 [Lua] HORDE: Pushing horde in time; too many units out 66
12:37:48.208 [Lua] simple los failed
12:37:50.191 [Lua] fence jumping
12:37:51.225 [Lua] ready to jump failed
12:37:52.348 [Lua] fence jumping
12:37:53.053 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
12:37:53.053 [Lua] Time for new HOOORDE! multi_consecutive_wave
12:37:53.053 [Lua] HORDE: Spawning hordes while 50 other ai are spawned
12:37:53.053 [Lua] horde requested: vector_blob
12:37:53.053 [Lua] wants to spawn ahead within distance: 60
12:37:53.053 [Lua] horde crated with id 10 of type vector_blob
12:37:53.053 [Lua] managed to spawn 54/54 horde enemies
12:37:53.053 [Lua] vector blob horde has started
12:37:53.281 [Lua] simple los failed
12:37:53.321 [Lua] Switching ConflictSettings: to: default
12:37:53.321 [Lua] pacing=default
12:37:53.321 [Lua] roaming=nil
12:37:53.321 [Lua] specials=default
12:37:53.321 [Lua] debug_color=maroon
12:37:53.321 [Lua] contained_breeds=nil
12:37:53.321 [Lua] pack_spawning=default
12:37:53.321 [Lua] disabled=false
12:37:53.321 [Lua] factions=nil
12:37:53.321 [Lua] boss=default
12:37:53.321 [Lua] horde=default
12:37:53.321 [Lua] name=default
12:37:53.321 [Lua] intensity=default
12:37:53.321 [Lua] ---
12:37:54.003 [Lua] Init group template: horde
12:37:54.423 [Lua] fence jumping
12:37:59.604 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2987877924, playing_id: 0x8059, position: 0
12:38:00.854 [Lua] Coordinated attack!
12:38:03.185 [Lua] HORDE: Pushing horde in time; too many units out 85
12:38:04.325 [Lua] Horde killed: ?
12:38:04.338 [Lua] HORDE: Pushing horde in time; too many units out 83
12:38:09.157 [Lua] MUSIC: horde -> explore
12:38:09.356 [Lua] HORDE: last wave, reset to standard horde delay
12:38:09.356 [Lua] Time for new HOOORDE! multi_last_wave
12:38:09.356 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
12:38:09.356 [Lua] horde requested: vector_blob
12:38:09.356 [Lua] wants to spawn behind within distance: 60
12:38:09.356 [Lua] horde crated with id 11 of type vector_blob
12:38:09.356 [Lua] managed to spawn 56/56 horde enemies
12:38:09.356 [Lua] vector blob horde has started
12:38:09.364 [Lua] MUSIC: explore -> pre_horde
12:38:09.379 [Lua] MUSIC: pre_horde -> horde
12:38:09.957 [Lua] Horde killed: ?
12:38:10.241 [Lua] Init group template: horde
12:38:10.845 [Lua] TerrorEventMixer.start_event: roaming_patrol
12:38:10.858 [Lua] Spline already found!
12:38:10.894 [Lua] Init group template: spline_patrol
12:38:22.087 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 88
12:38:22.326 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 87
12:38:22.568 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 22 85
12:38:22.759 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 8 84
12:38:22.795 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 21 83
12:38:23.680 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 14 86
12:38:23.884 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 9 86
12:38:24.969 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 16 85
12:38:25.028 [Lua] TerrorEventMixer.start_event: roaming_patrol
12:38:25.041 [Lua] Spline already found!
12:38:25.077 [Lua] Init group template: spline_patrol
12:38:25.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9360, position: 0
12:38:30.699 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 15 83
12:38:30.871 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 6 82
12:38:44.044 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source.
12:38:45.147 [Lua] MUSIC: horde -> explore
12:38:46.444 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:38:46.444 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:38:46.444 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:38:47.588 [Lua] TerrorEventMixer.start_event: roaming_patrol
12:38:47.600 [Lua] Spline already found!
12:38:47.630 [Lua] Init group template: spline_patrol
12:38:52.176 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 3 29
12:38:52.394 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 22 28
12:38:53.309 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 7 26
12:38:53.466 [Lua] [ChatManager][1]System: Justice picked up a piece of Ravaged Art
12:38:58.942 [Lua] Horde killed: ?
12:39:44.955 [Lua] Override Player Respawning respawn_barrel_event true
12:40:14.047 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 148 will change to a manual source.
12:40:20.138 [Lua] Time for new HOOORDE! multi_first_wave
12:40:20.138 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
12:40:20.138 [Lua] horde requested: vector_blob
12:40:20.138 [Lua] wants to spawn ahead within distance: 60
12:40:20.138 [Lua] horde crated with id 15 of type vector_blob
12:40:20.138 [Lua] managed to spawn 58/58 horde enemies
12:40:20.138 [Lua] vector blob horde has started
12:40:20.144 [Lua] MUSIC: explore -> pre_horde
12:40:20.914 [Lua] Init group template: horde
12:40:24.820 [Lua] MUSIC: pre_horde -> horde
12:40:50.583 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
12:40:50.583 [Lua] Time for new HOOORDE! multi_consecutive_wave
12:40:50.583 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
12:40:50.583 [Lua] horde requested: vector_blob
12:40:50.583 [Lua] wants to spawn ahead within distance: 60
12:40:50.583 [Lua] horde crated with id 16 of type vector_blob
12:40:50.584 [Lua] managed to spawn 54/54 horde enemies
12:40:50.584 [Lua] vector blob horde has started
12:40:51.419 [Lua] Init group template: horde
12:41:11.405 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 76 action: nil
12:41:19.162 [Lua] HORDE: Pushing horde in time; too many units out 62
12:41:24.233 [Lua] HORDE: last wave, reset to standard horde delay
12:41:24.233 [Lua] Time for new HOOORDE! multi_last_wave
12:41:24.233 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
12:41:24.233 [Lua] horde requested: vector_blob
12:41:24.233 [Lua] wants to spawn behind within distance: 60
12:41:24.233 [Lua] horde crated with id 17 of type vector_blob
12:41:24.233 [Lua] managed to spawn 54/54 horde enemies
12:41:24.233 [Lua] vector blob horde has started
12:41:25.162 [Lua] Init group template: horde
12:41:49.917 [Lua] MUSIC: horde -> explore
12:41:50.044 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:41:50.044 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:41:50.044 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:41:53.215 [Lua] Horde killed: ?
12:41:54.318 [Lua] Horde killed: ?
12:41:56.672 [Lua] Horde killed: ?
12:42:25.312 [Lua] Coordinated attack!
12:43:09.534 [Lua] fence jumping
12:43:20.595 [Lua] Time for new HOOORDE! multi_first_wave
12:43:20.595 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
12:43:20.595 [Lua] horde requested: vector
12:43:20.595 [Lua] setting up vector-horde
12:43:20.595 [Lua] Composing horde 'large' .. using variant 'plain'
12:43:20.595 [Lua] --> horde wants to spawn ahead of players (0.43688363541808/0.67
12:43:20.595 [Lua] -> spawning: 55
12:43:20.595 [Lua] horde crated with id 18 of type vector
12:43:20.595 [Lua] vector horde has started
12:43:20.601 [Lua] MUSIC: explore -> pre_horde
12:43:24.511 [Lua] Coordinated attack!
12:43:28.835 [Lua] MUSIC: pre_horde -> horde
12:43:29.801 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
12:43:29.801 [Lua] Time for new HOOORDE! multi_consecutive_wave
12:43:29.801 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
12:43:29.801 [Lua] horde requested: vector
12:43:29.801 [Lua] setting up vector-horde
12:43:29.801 [Lua] Composing horde 'large' .. using variant 'plain'
12:43:29.801 [Lua] --> horde wants to spawn behind players (0.73997214227393/0.67
12:43:29.801 [Lua] -> spawning: 53
12:43:29.801 [Lua] horde crated with id 19 of type vector
12:43:29.801 [Lua] vector horde has started
12:43:30.048 [Lua] Init group template: horde
12:43:36.947 [Lua] HORDE: last wave, reset to standard horde delay
12:43:36.947 [Lua] Time for new HOOORDE! multi_last_wave
12:43:36.947 [Lua] HORDE: Spawning hordes while 53 other ai are spawned
12:43:36.947 [Lua] horde requested: vector
12:43:36.947 [Lua] setting up vector-horde
12:43:36.947 [Lua] Composing horde 'large' .. using variant 'plain'
12:43:36.947 [Lua] --> horde wants to spawn behind players (0.90093229293728/0.67
12:43:36.947 [Lua] -> spawning: 54
12:43:36.947 [Lua] horde crated with id 20 of type vector
12:43:36.947 [Lua] vector horde has started
12:43:38.904 [Lua] Init group template: horde
12:43:46.005 [Lua] Init group template: horde
12:43:51.908 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
12:44:03.844 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x139e2, position: 0
12:44:06.801 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 115 will change to a manual source.
12:44:16.049 [Lua] Horde killed: ?
12:44:19.903 [Lua] MUSIC: horde -> explore
12:44:22.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:44:22.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:44:22.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:44:22.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:44:22.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:44:22.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:44:22.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:44:22.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:44:22.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:44:22.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:44:22.618 [Lua] Horde killed: ?
12:44:22.794 [Lua] Horde killed: ?
12:44:38.258 [Lua] TerrorEventMixer.start_event: magnus_door_event_guards
12:44:38.534 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:44:38.634 [Lua] main path terror event triggered: boss_event_spline_patrol
12:44:38.634 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
12:44:38.649 [Lua] > starting new spline, using new navbot: standard , id: boss_2
12:44:38.661 [Lua] > continuing spline boss_2 index: 2 reties: 0
12:44:38.673 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
12:44:38.673 [Lua] > continuing spline boss_2 index: 3 reties: 0
12:44:38.691 [Lua] Switching ConflictSettings: to: chaos
12:44:38.691 [Lua] pacing=chaos
12:44:38.691 [Lua] roaming=nil
12:44:38.691 [Lua] specials=chaos
12:44:38.691 [Lua] debug_color=purple
12:44:38.691 [Lua] contained_breeds=nil
12:44:38.691 [Lua] pack_spawning=chaos
12:44:38.691 [Lua] disabled=false
12:44:38.691 [Lua] factions=nil
12:44:38.691 [Lua] boss=chaos
12:44:38.691 [Lua] horde=chaos
12:44:38.691 [Lua] name=chaos
12:44:38.691 [Lua] intensity=default
12:44:38.691 [Lua] ---
12:44:38.692 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 5.9604644775390625e-08 boss_2
12:44:38.692 [Lua] > continuing spline boss_2 index: 4 reties: 0
12:44:38.703 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
12:44:38.703 [Lua] > continuing spline boss_2 index: 5 reties: 0
12:44:38.717 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
12:44:38.717 [Lua] > continuing spline boss_2 index: 6 reties: 0
12:44:38.729 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
12:44:38.729 [Lua] > continuing spline boss_2 index: 7 reties: 0
12:44:38.747 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
12:44:38.747 [Lua] > continuing spline boss_2 index: 8 reties: 0
12:44:38.759 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
12:44:38.759 [Lua] > continuing spline boss_2 index: 9 reties: 0
12:44:38.772 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
12:44:38.772 [Lua] > continuing spline boss_2 index: 10 reties: 0
12:44:38.785 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
12:44:38.785 [Lua] > continuing spline boss_2 index: 11 reties: 0
12:44:38.799 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
12:44:38.799 [Lua] > spline completed boss_2 reties: 0
12:44:39.042 [Lua] Init group template: spline_patrol
12:44:41.560 [Lua] TerrorEventMixer.start_random_event: magnus_door -> magnus_door_b
12:44:41.566 [Lua] TerrorEventMixer.start_event: magnus_door_b
12:44:41.630 [Lua] MUSIC: explore -> pre_horde
12:44:45.705 [Lua] MUSIC: pre_horde -> horde
12:44:48.515 [Lua] TerrorEventMixer.start_event: roaming_patrol
12:44:48.534 [Lua] Spline already found!
12:44:48.565 [Lua] Init group template: spline_patrol
12:44:50.482 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
12:44:50.482 [Flow] Socket 2 occupied
12:44:50.482 [Lua] [flow:Sockets occupied:] float=1.000000
12:45:00.653 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
12:45:00.653 [Flow] Socket 1 occupied
12:45:00.653 [Lua] [flow:Sockets occupied:] float=2.000000
12:45:06.000 [Lua] event horde ends!
12:45:11.095 [Lua] event horde ends!
12:45:14.588 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
12:45:14.588 [Lua] [flow:Sockets occupied:] float=3.000000
12:45:14.588 [Flow] Socket 3 occupied
12:45:14.593 [Lua] TerrorEventMixer.start_event: magnus_door_event_stop
12:45:14.593 [Lua] stopping terror event: magnus_door_a
12:45:14.609 [Lua] stopping terror event: magnus_door_b
12:45:20.689 [Lua] [flow] string="Magnus Gate Destroyed"
12:45:24.840 [Lua] Switching ConflictSettings: to: default
12:45:24.840 [Lua] pacing=default
12:45:24.840 [Lua] roaming=nil
12:45:24.840 [Lua] specials=default
12:45:24.840 [Lua] debug_color=maroon
12:45:24.840 [Lua] contained_breeds=nil
12:45:24.840 [Lua] pack_spawning=default
12:45:24.840 [Lua] disabled=false
12:45:24.840 [Lua] factions=nil
12:45:24.840 [Lua] boss=default
12:45:24.840 [Lua] horde=default
12:45:24.840 [Lua] name=default
12:45:24.840 [Lua] intensity=default
12:45:24.840 [Lua] ---
12:45:26.632 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 3 70
12:45:26.743 [Lua] Override Player Respawning respawn_barrel_event false
12:45:29.414 [Lua] event horde ends!
12:45:35.202 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 56
12:45:38.690 [Lua] MUSIC: horde -> explore
12:45:40.034 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:45:40.034 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:45:40.034 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:46:02.220 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 2 5 60
12:46:06.454 [Lua] TerrorEventMixer.start_event: roaming_patrol
12:46:06.469 [Lua] Spline already found!
12:46:06.494 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x177b9, position: 0
12:46:06.507 [Lua] Init group template: spline_patrol
12:46:08.396 [Lua] HORDE: Pushing horde in time; too many units out 76
12:46:10.134 [Lua] Switching ConflictSettings: to: skaven
12:46:10.134 [Lua] pacing=default
12:46:10.134 [Lua] roaming=nil
12:46:10.134 [Lua] specials=skaven
12:46:10.134 [Lua] debug_color=orange
12:46:10.134 [Lua] contained_breeds=nil
12:46:10.134 [Lua] pack_spawning=skaven
12:46:10.134 [Lua] disabled=false
12:46:10.134 [Lua] factions=nil
12:46:10.134 [Lua] boss=skaven
12:46:10.134 [Lua] horde=default
12:46:10.134 [Lua] name=skaven
12:46:10.134 [Lua] intensity=default
12:46:10.134 [Lua] ---
12:46:11.389 [Lua] Coordinated attack!
12:46:13.501 [Lua] HORDE: Pushing horde in time; too many units out 82
12:46:27.485 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
12:46:27.887 [Lua] Could not release smart object, since nav mesh was not found. Killing AI [Unit '#ID[580d76f80d814607]']
12:46:28.281 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
12:46:28.281 [Lua] ERROR: Tried to freeze unit twice in the same frame.
12:46:28.281 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
12:46:28.281 [Lua] ERROR: Tried to freeze unit twice in the same frame.
12:46:37.587 [Lua] HORDE: Pushing horde in time; too many units out 90
12:46:39.813 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 82 will change to a manual source.
12:46:41.645 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
12:46:43.280 [Lua] Could not release smart object, since nav mesh was not found. Killing AI [Unit '#ID[580d76f80d814607]']
12:46:45.633 [Lua] fence jumping
12:46:47.033 [Lua] state dead despawn
12:46:47.047 [Lua] [GameNetworkManager] destroying game object with go_id=71
12:46:47.048 [Lua] main_path_player_far_away_check started
12:46:47.633 [Lua] Switching ConflictSettings: to: default
12:46:47.633 [Lua] pacing=default
12:46:47.633 [Lua] roaming=nil
12:46:47.633 [Lua] specials=default
12:46:47.633 [Lua] debug_color=maroon
12:46:47.633 [Lua] contained_breeds=nil
12:46:47.633 [Lua] pack_spawning=default
12:46:47.633 [Lua] disabled=false
12:46:47.633 [Lua] factions=nil
12:46:47.633 [Lua] boss=default
12:46:47.633 [Lua] horde=default
12:46:47.633 [Lua] name=default
12:46:47.633 [Lua] intensity=default
12:46:47.633 [Lua] ---
12:46:47.633 [Lua] main path terror event triggered: boss_event_storm_fiend
12:46:47.633 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend
12:46:47.663 [Flow] Boss DoorStormfiend
12:46:47.664 [Lua] Boss gave [Unit '#ID[e639728c3d9b2784]'] initial aggro
12:46:47.667 [Lua] Init group template: boss_door_closers
12:46:49.544 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:46:49.544 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:46:49.544 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:46:50.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:46:50.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:46:50.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:46:50.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:46:50.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:46:51.991 [Lua] state dead despawn
12:46:52.004 [Lua] [GameNetworkManager] destroying game object with go_id=73
12:46:52.026 [Lua] Switching ConflictSettings: to: skaven
12:46:52.026 [Lua] pacing=default
12:46:52.026 [Lua] roaming=nil
12:46:52.026 [Lua] specials=skaven
12:46:52.026 [Lua] debug_color=orange
12:46:52.026 [Lua] contained_breeds=nil
12:46:52.026 [Lua] pack_spawning=skaven
12:46:52.026 [Lua] disabled=false
12:46:52.026 [Lua] factions=nil
12:46:52.026 [Lua] boss=skaven
12:46:52.026 [Lua] horde=default
12:46:52.026 [Lua] name=skaven
12:46:52.026 [Lua] intensity=default
12:46:52.026 [Lua] ---
12:46:52.050 [Lua] Switching ConflictSettings: to: default
12:46:52.050 [Lua] pacing=default
12:46:52.050 [Lua] roaming=nil
12:46:52.050 [Lua] specials=default
12:46:52.050 [Lua] debug_color=maroon
12:46:52.050 [Lua] contained_breeds=nil
12:46:52.050 [Lua] pack_spawning=default
12:46:52.050 [Lua] disabled=false
12:46:52.050 [Lua] factions=nil
12:46:52.050 [Lua] boss=default
12:46:52.050 [Lua] horde=default
12:46:52.050 [Lua] name=default
12:46:52.050 [Lua] intensity=default
12:46:52.050 [Lua] ---
12:46:52.062 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
12:46:52.062 [Lua] ERROR: Tried to freeze unit twice in the same frame.
12:46:52.062 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
12:46:52.062 [Lua] ERROR: Tried to freeze unit twice in the same frame.
12:46:52.062 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
12:46:52.062 [Lua] ERROR: Tried to freeze unit twice in the same frame.
12:46:52.120 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 24 82
12:46:53.254 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 40 81
12:46:53.622 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 36 80
12:46:53.649 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 46 79
12:46:53.987 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 35 78
12:46:54.814 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:46:54.814 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:46:54.814 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:46:57.597 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
12:47:01.771 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
12:47:05.267 [Lua] Destroying unit since outside mesh or world
12:47:05.694 [Lua] simple los failed
12:47:06.804 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:47:06.804 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:47:06.804 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:47:06.885 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 4537872
12:47:12.367 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001024ef3ef, 5)
12:47:12.369 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
12:47:12.369 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22
12:47:13.137 [Lua] Destroying unit - ai too far away from all players. chaos_raider 5 45 64
12:47:17.405 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001024ef3ef, 1)
12:47:17.407 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.94999999999999996)
12:47:17.407 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=137
12:47:21.600 [Lua] Time for new HOOORDE! multi_first_wave
12:47:21.600 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
12:47:21.600 [Lua] horde requested: ambush
12:47:21.600 [Lua] setting up ambush-horde
12:47:21.600 [Lua] Composing horde 'large' .. using variant 'plain'
12:47:21.600 [Lua] -> spawning: 55
12:47:21.600 [Lua] horde crated with id 25 of type ambush
12:47:21.600 [Lua] ambush horde has started
12:47:21.608 [Lua] MUSIC: explore -> pre_ambush
12:47:23.167 [Lua] MUSIC: pre_ambush -> horde
12:47:24.998 [Lua] ready to jump failed
12:47:25.235 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:47:26.212 [Lua] Init group template: horde
12:47:36.092 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 107203 0
12:47:36.714 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:47:48.173 [Lua] HORDE: Pushing horde in time; too many units out 67
12:47:53.265 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
12:47:53.265 [Lua] Time for new HOOORDE! multi_consecutive_wave
12:47:53.265 [Lua] HORDE: Spawning hordes while 59 other ai are spawned
12:47:53.265 [Lua] horde requested: ambush
12:47:53.265 [Lua] setting up ambush-horde
12:47:53.265 [Lua] Composing horde 'large' .. using variant 'plain'
12:47:53.266 [Lua] -> spawning: 57
12:47:53.266 [Lua] horde crated with id 26 of type ambush
12:47:53.266 [Lua] ambush horde has started
12:47:57.889 [Lua] Init group template: horde
12:48:01.964 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:48:01.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 1212304
12:48:05.701 [Lua] Horde killed: ?
12:48:07.642 [Lua] HORDE: Pushing horde in time; too many units out 77
12:48:12.681 [Lua] HORDE: last wave, reset to standard horde delay
12:48:12.681 [Lua] Time for new HOOORDE! multi_last_wave
12:48:12.681 [Lua] HORDE: Spawning hordes while 59 other ai are spawned
12:48:12.681 [Lua] horde requested: ambush
12:48:12.681 [Lua] setting up ambush-horde
12:48:12.681 [Lua] Composing horde 'large' .. using variant 'plain'
12:48:12.681 [Lua] -> spawning: 56
12:48:12.681 [Lua] horde crated with id 27 of type ambush
12:48:12.681 [Lua] ambush horde has started
12:48:17.215 [Lua] Init group template: horde
12:48:27.224 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:48:27.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 1212304
12:48:35.095 [Lua] Horde killed: ?
12:48:41.289 [Lua] MUSIC: horde -> explore
12:48:41.434 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:48:41.434 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:48:41.434 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:48:44.765 [Lua] Horde killed: ?
12:48:54.855 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 24 36
12:48:56.716 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 5 35
12:48:59.963 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 33
12:49:03.261 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 27 30
12:49:10.755 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 24 28
12:49:11.154 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 22 27
12:49:15.311 [Lua] main path terror event triggered: rare_event_loot_rat
12:49:15.311 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
12:49:15.972 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
12:49:18.530 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 25
12:49:21.256 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 23 23
12:49:21.383 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 2 22
12:49:21.653 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 1 21
12:50:10.894 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 23 size: 24 action: advance_towards_players
12:50:25.926 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 124213 0
12:50:35.871 [Lua] Override Player Respawning respawn_end_event true
12:50:35.871 [Lua] Override Player Respawning respawn_after_end_event false
12:50:36.185 [Lua] Time for new HOOORDE! multi_first_wave
12:50:36.185 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
12:50:36.185 [Lua] horde requested: vector_blob
12:50:36.185 [Lua] wants to spawn ahead within distance: 60
12:50:36.185 [Lua] horde crated with id 28 of type vector_blob
12:50:36.186 [Lua] managed to spawn 58/58 horde enemies
12:50:36.186 [Lua] vector blob horde has started
12:50:36.192 [Lua] MUSIC: explore -> pre_horde
12:50:36.204 [Lua] MUSIC: pre_horde -> horde
12:50:37.046 [Lua] Init group template: horde
12:50:37.266 [Lua] Switching ConflictSettings: to: chaos
12:50:37.266 [Lua] pacing=chaos
12:50:37.266 [Lua] roaming=nil
12:50:37.266 [Lua] specials=chaos
12:50:37.266 [Lua] debug_color=purple
12:50:37.266 [Lua] contained_breeds=nil
12:50:37.266 [Lua] pack_spawning=chaos
12:50:37.266 [Lua] disabled=false
12:50:37.266 [Lua] factions=nil
12:50:37.266 [Lua] boss=chaos
12:50:37.266 [Lua] horde=chaos
12:50:37.266 [Lua] name=chaos
12:50:37.266 [Lua] intensity=default
12:50:37.266 [Lua] ---
12:50:41.198 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 125555 0
12:50:49.550 [Lua] HORDE: Pushing horde in time; too many units out 83
12:50:55.317 [Lua] simple los failed
12:50:56.978 [Lua] fence jumping
12:50:57.657 [Lua] HORDE: Pushing horde in time; too many units out 78
12:51:08.933 [Lua] HORDE: Pushing horde in time; too many units out 65
12:51:13.262 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 60
12:51:13.814 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 4 59
12:51:14.046 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
12:51:14.046 [Lua] Time for new HOOORDE! multi_consecutive_wave
12:51:14.046 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
12:51:14.046 [Lua] horde requested: vector_blob
12:51:14.046 [Lua] wants to spawn ahead within distance: 60
12:51:14.046 [Lua] could not, tries to spawnbehind
12:51:14.046 [Lua] horde crated with id 29 of type vector_blob
12:51:14.046 [Lua] managed to spawn 28/29 horde enemies
12:51:14.046 [Lua] vector blob horde has started
12:51:48.732 [Lua] HORDE: last wave, reset to standard horde delay
12:51:48.732 [Lua] Time for new HOOORDE! multi_last_wave
12:51:48.732 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
12:51:48.732 [Lua] horde requested: vector_blob
12:51:48.732 [Lua] wants to spawn behind within distance: 60
12:51:48.732 [Lua] could not, tries to spawnahead
12:51:48.732 [Lua] horde crated with id 30 of type vector_blob
12:51:48.732 [Lua] managed to spawn 32/32 horde enemies
12:51:48.732 [Lua] vector blob horde has started
12:51:49.204 [Lua] Init group template: horde
12:52:06.401 [Lua] TerrorEventMixer.start_event: magnus_disable_pacing
12:52:09.004 [Lua] Switching ConflictSettings: to: default
12:52:09.004 [Lua] pacing=default
12:52:09.004 [Lua] roaming=nil
12:52:09.004 [Lua] specials=default
12:52:09.004 [Lua] debug_color=maroon
12:52:09.004 [Lua] contained_breeds=nil
12:52:09.004 [Lua] pack_spawning=default
12:52:09.004 [Lua] disabled=false
12:52:09.004 [Lua] factions=nil
12:52:09.004 [Lua] boss=default
12:52:09.004 [Lua] horde=default
12:52:09.004 [Lua] name=default
12:52:09.004 [Lua] intensity=default
12:52:09.004 [Lua] ---
12:52:09.266 [Lua] Switching ConflictSettings: to: chaos
12:52:09.266 [Lua] pacing=chaos
12:52:09.266 [Lua] roaming=nil
12:52:09.266 [Lua] specials=chaos
12:52:09.266 [Lua] debug_color=purple
12:52:09.266 [Lua] contained_breeds=nil
12:52:09.266 [Lua] pack_spawning=chaos
12:52:09.266 [Lua] disabled=false
12:52:09.266 [Lua] factions=nil
12:52:09.266 [Lua] boss=chaos
12:52:09.266 [Lua] horde=chaos
12:52:09.266 [Lua] name=chaos
12:52:09.266 [Lua] intensity=default
12:52:09.266 [Lua] ---
12:52:10.364 [Lua] Switching ConflictSettings: to: default
12:52:10.364 [Lua] pacing=default
12:52:10.364 [Lua] roaming=nil
12:52:10.364 [Lua] specials=default
12:52:10.364 [Lua] debug_color=maroon
12:52:10.364 [Lua] contained_breeds=nil
12:52:10.364 [Lua] pack_spawning=default
12:52:10.364 [Lua] disabled=false
12:52:10.364 [Lua] factions=nil
12:52:10.364 [Lua] boss=default
12:52:10.364 [Lua] horde=default
12:52:10.364 [Lua] name=default
12:52:10.364 [Lua] intensity=default
12:52:10.364 [Lua] ---
12:52:32.598 [Lua] MUSIC: horde -> explore
12:52:32.925 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:52:32.925 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:52:32.925 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0
12:52:32.943 [Lua] Horde killed: ?
12:52:35.727 [Lua] [ChatManager][1]System: Justice picked up a Loot Die (1)
12:53:31.369 [Lua] [IngameUI] menu view on_enter ingame_menu
12:53:32.029 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No
12:53:32.586 [Lua] PopupManager:query_result returned result: end_game
12:53:32.587 [Lua] PlayFabMirrorBase:_commit_internal nil
12:53:32.587 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:53:32.595 [Lua] commit result success 3
12:53:32.599 [Lua] [Matchmaking] Doing transition quit_game from UI
12:53:32.599 [Lua] TRANSITION quit_game nil nil
12:53:32.599 [Lua] [GameNetworkManager] Leaving game...
12:53:32.599 [Lua] [GameNetworkManager] Shutting down game session host.
12:53:32.599 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:53:32.599 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:53:32.599 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=1260.06
12:53:32.612 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:53:34.621 [Application] Lua signals application exit.
12:53:34.700 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:53:34.700 [Lua] [Managers] Calling function on all managers:
12:53:34.701 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
12:53:34.701 [Lua] Clearing all global lookup lists
12:53:34.701 [Lua] [IngamePlayerListUI] - Destroy
12:53:34.702 [Lua] [EquipmentUI] - Destroy
12:53:34.702 [Lua] [GamePadEquipmentUI] - Destroy
12:53:34.702 [Lua] [AbilityUI] - Destroy
12:53:34.702 [Lua] [GamePadAbilityUI] - Destroy
12:53:34.702 [Lua] [IngameUI] destroy
12:53:34.711 [Lua] Horde killed: ?
12:53:34.882 [Lua] [Managers] Destroying manager group:
12:53:34.893 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:53:35.035 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
12:53:35.035 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
12:53:35.037 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
12:53:35.037 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
12:53:35.041 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
12:53:35.045 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
12:53:35.047 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
12:53:35.049 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
12:53:35.049 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:53:35.049 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
12:53:35.052 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
12:53:35.053 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
12:53:35.053 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
12:53:35.055 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
12:53:35.056 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
12:53:35.060 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
12:53:35.063 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
12:53:35.064 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
12:53:35.068 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
12:53:35.071 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
12:53:35.073 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
12:53:35.076 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
12:53:35.077 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
12:53:35.077 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
12:53:35.080 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
12:53:35.083 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
12:53:35.085 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
12:53:35.087 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
12:53:35.089 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
12:53:35.099 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
12:53:35.099 [Lua] [Matchmaking] unregister rpcs
12:53:35.100 [Lua] [Matchmaking] destroying
12:53:35.100 [Lua] [ChatManager] Unregistering channel 1
12:53:35.100 [Lua] [EnemyPackageLoader] network_context_destroyed
12:53:35.100 [Lua] [PartyManager] network_context_destroyed
12:53:35.100 [Lua] [GameMechanismManager] network_context_destroyed
12:53:35.100 [Lua] initializing mechanism to: adventure
12:53:35.100 [EACServer] [13:53:35:100][Windows][EAC Server] [Info][Destroy] Called
12:53:35.102 [SteamVoipRoom] Leaving room 5d5006f71433302
12:53:35.102 [SteamVoipRoom] Destroying room 5d5006f71433302
12:53:35.102 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
12:53:35.103 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient
12:53:35.105 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
12:53:35.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
12:53:35.120 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
12:53:35.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, InventoryPackageSynchronizerClient
12:53:35.120 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
12:53:35.124 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
12:53:35.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient
12:53:35.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:53:35.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:53:35.124 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient
12:53:35.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, InventoryPackageSynchronizerClient
12:53:35.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2, InventoryPackageSynchronizerClient
12:53:35.130 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
12:53:35.130 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient
12:53:35.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2, InventoryPackageSynchronizerClient
12:53:35.131 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient
12:53:35.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:53:35.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
12:53:35.131 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient
12:53:35.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient
12:53:35.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient
12:53:35.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient
12:53:35.131 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
12:53:35.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01, InventoryPackageSynchronizerClient
12:53:35.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:53:35.132 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
12:53:35.133 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
12:53:35.133 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient
12:53:35.133 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
12:53:35.133 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
12:53:35.134 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
12:53:35.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient
12:53:35.134 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
12:53:35.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient
12:53:35.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient
12:53:35.135 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
12:53:35.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, InventoryPackageSynchronizerClient
12:53:35.135 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
12:53:35.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
12:53:35.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
12:53:35.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, InventoryPackageSynchronizerClient
12:53:35.136 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
12:53:35.136 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
12:53:35.143 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
12:53:35.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:53:35.143 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
12:53:35.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:53:35.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
12:53:35.159 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
12:53:35.160 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient
12:53:35.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01, InventoryPackageSynchronizerClient
12:53:35.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, InventoryPackageSynchronizerClient
12:53:35.161 [Lua] [LobbyHost] Destroying
12:53:35.166 [Umbra] Unload tome
12:53:35.231 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler
12:53:35.231 [Lua] ############### UNLOADING PACKAGES ###############
12:53:35.231 [Lua] [Managers] Calling function on all managers:
12:53:35.231 [Lua] [Managers] Destroying manager group:
12:53:35.231 [Lua] [Managers] Destroying manager group:
12:53:35.231 [Lua] [Managers] Destroying manager group:
12:53:35.231 [Lua] [Managers] Destroying manager group:
12:53:40.912 [Lua] VMF:ON_UNLOAD()
12:53:40.917 [Lua] [PackageManager] Destroy()
12:53:40.918 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
12:53:40.922 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
12:53:40.942 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
12:53:40.946 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
12:53:40.958 [Lua] [PackageManager] Unload: resource_packages/inventory, global
12:53:40.959 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
12:53:40.959 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
12:53:40.976 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
12:53:40.976 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
12:53:40.978 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
12:53:40.979 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
12:53:40.980 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
12:53:40.980 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
12:53:40.980 [Lua] [PackageManager] Unload: resource_packages/decals, global
12:53:40.981 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
12:53:40.986 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
12:53:40.991 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
12:53:40.991 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
12:53:40.993 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
12:53:40.994 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
12:53:40.995 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
12:53:40.997 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
12:53:40.997 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
12:53:40.997 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
12:53:40.997 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
12:53:41.003 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
12:53:41.006 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
12:53:41.010 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
12:53:41.010 [Lua] [PackageManager] Unload: resource_packages/careers, global
12:53:41.011 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
12:53:41.011 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
12:53:41.014 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
12:53:41.015 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
12:53:41.018 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
12:53:41.018 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
12:53:41.020 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
12:53:41.022 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
12:53:41.042 [Lua] [PackageManager] Unload: resource_packages/ingame, global
12:53:41.042 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
12:53:41.042 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
12:53:41.042 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
12:53:41.048 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
12:53:41.063 [Lua] [PackageManager] Unload: resource_packages/pickups, global
12:53:41.063 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
12:53:41.067 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
12:53:41.236 [RazerChroma] Shutdown Razer Chroma
12:53:41.349 [EAC] Shutdown
[Log end]