[Log version] 1 [Session] 510b5d4b-c279-4fa3-a097-5b0af4075e2d UTC time stamps 12:30:40.643 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2634 12:30:40.643 [Application] Setting process priority to high 12:30:40.643 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2646 12:30:40.643 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2649 12:30:40.643 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2654 12:30:40.643 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2657 12:30:40.643 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2659 12:30:40.687 [RazerChroma] Setup Razer Chroma resources 12:30:40.688 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2666 12:30:40.758 [Window] Window => active 12:30:40.986 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2689 12:30:41.021 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2694 12:30:41.571 [EAC] Init client 1100001024ef3ef 12:30:41.571 [EAC] EAC client initialized 12:30:41.571 warning: [EAC] Failed to initialize localization 12:30:41.571 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2703 12:30:41.577 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080 Ti) 12:30:42.425 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2705 12:30:42.658 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2711 12:30:43.320 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2713 12:30:43.322 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2716 12:30:43.476 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2718 12:30:43.476 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2720 12:30:43.476 [Save] Save dir: `C:\Users\alex_\AppData\Roaming\fatshark\Vermintide 2` 12:30:43.477 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2734 12:30:43.477 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2753 12:30:43.696 [RazerChroma] Setup Razer Chroma 12:30:43.758 [LightFX ] Loaded DLL. 12:30:43.758 [LightFX ] Init() 12:30:43.765 [LightFX ] LightFX failed to initialize 12:30:43.777 [Lua] boot.lua start, os clock: 5.6059999999999999 12:30:43.778 [Lua] Boot:setup() entered. time: 0 os-clock: 5.6059999999999999 12:30:43.778 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 11111110 11011010 11110011 10000111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32720MB Available: 21922MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 361c26ad-f411-4272-89f3-b181857b4dd0 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 12.1, 11127MB) Driver version: 45671 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: TAP-Windows Adapter V9 (IPv4, IPv6) Network interface: Private Internet Access Network Adapter (IPv4, IPv6) Network interface: Hyper-V Virtual Ethernet Adapter (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): CORSAIR K70 RGB MK.2 LOW PROFILE Mechanical Gaming Keyboard Input device: Generic (17.0): Wacom Tablet Input device: Generic (17.0): SteelSeries Rival 600 Input device: Generic (17.0): MCP2200 USB Serial Port Emulator Input device: Generic (17.0): Yeti Stereo Microphone Input device: Generic (17.0): NZXT USB Device 12:30:43.778 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 3103 12:30:43.792 [SteamStats] RequestCurrentStats success: true 12:30:45.239 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.2614713475340977 os-clock: 7.0680000000000005 12:30:45.239 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 12:30:45.241 [Lua] Flushing: resource_packages/strings [ResourcePackage] 12:30:45.241 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 12:30:45.244 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 12:30:45.244 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 12:30:45.244 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 12:30:45.244 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 12:30:45.244 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 12:30:45.246 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 12:30:45.247 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 12:30:45.248 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 12:30:45.248 [Lua] ***************************************************************** 12:30:45.248 [Lua] ** Initial contents of script_data ** 12:30:45.248 [Lua] script_data.beta_level_progression = false 12:30:45.248 [Lua] script_data.build_identifier = 0babd8277d3b 12:30:45.248 [Lua] script_data.debug_interactions = false 12:30:45.248 [Lua] script_data.disable_debug_draw = true 12:30:45.248 [Lua] script_data.disable_intro_trailer = false 12:30:45.248 [Lua] script_data.disable_tutorial_at_start = false 12:30:45.248 [Lua] script_data.eac-untrusted = false 12:30:45.248 [Lua] script_data.enable_detailed_tooltips = false 12:30:45.248 [Lua] script_data.force_debug_disabled = true 12:30:45.248 [Lua] script_data.force_steam = true 12:30:45.248 [Lua] script_data.hide_fps = true 12:30:45.248 [Lua] script_data.hide_version_info = true 12:30:45.248 [Lua] script_data.matchmaking_debug = true 12:30:45.248 [Lua] script_data.network_debug = true 12:30:45.248 [Lua] script_data.package_debug = true 12:30:45.248 [Lua] script_data.packaged_build = true 12:30:45.248 [Lua] script_data.settings = { } 12:30:45.248 [Lua] script_data.show_fps = false 12:30:45.248 [Lua] script_data.spawn_empty_chest = true 12:30:45.248 [Lua] script_data.telemetry_log_interval = 600 12:30:45.248 [Lua] script_data.test_backend = stage_steam_playfab 12:30:45.248 [Lua] script_data.tobii_button = false 12:30:45.248 [Lua] script_data.use_beta_overlay = false 12:30:45.248 [Lua] script_data.use_local_backend = false 12:30:45.248 [Lua] script_data.use_tech_telemetry = true 12:30:45.248 [Lua] script_data.use_telemetry = true 12:30:45.248 [Lua] ***************************************************************** 12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 12:30:45.248 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 12:30:45.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 12:30:45.275 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 12:30:45.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 12:30:45.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 12:30:45.456 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 12:30:45.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 12:30:45.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 12:30:45.587 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 12:30:45.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 12:30:45.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 12:30:45.696 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 12:30:45.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 12:30:45.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 12:30:45.759 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 12:30:45.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 12:30:45.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 12:30:45.794 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 12:30:45.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 12:30:45.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 12:30:45.841 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 12:30:45.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 12:30:45.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 12:30:45.936 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 12:30:45.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 12:30:45.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 12:30:45.963 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 12:30:45.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 12:30:46.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 12:30:46.007 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 12:30:46.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 12:30:46.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 12:30:46.267 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 12:30:46.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 12:30:46.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 12:30:46.369 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 12:30:46.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 12:30:46.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 12:30:46.470 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 12:30:46.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 12:30:46.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 12:30:46.483 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 12:30:46.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 12:30:46.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 12:30:46.512 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 12:30:46.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 12:30:46.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 12:30:46.594 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 12:30:46.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 12:30:46.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 12:30:46.676 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 12:30:46.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 12:30:46.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 12:30:46.740 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 12:30:46.745 [Lua] Using test backend: stage_steam_playfab 12:30:46.745 [Lua] settings.steam: nil 12:30:46.745 [Lua] Steam: table: 0000000000062D60 12:30:46.745 [Lua] force_steam: true 12:30:46.745 [Lua] BUILD: release 12:30:46.745 [Lua] test_backend: stage_steam_playfab 12:30:46.745 [Lua] DEDICATED_SERVER: false 12:30:46.745 [Lua] Using app_id '552500' to define backend 12:30:46.788 [Lua] [1] = beastmen_minotaur (string) 12:30:46.788 [Lua] [2] = skaven_storm_vermin_champion (string) 12:30:46.788 [Lua] [3] = chaos_dummy_troll (string) 12:30:46.788 [Lua] [4] = skaven_grey_seer (string) 12:30:46.788 [Lua] [5] = chaos_plague_wave_spawner (string) 12:30:46.788 [Lua] [6] = chaos_vortex (string) 12:30:46.788 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 12:30:46.788 [Lua] [8] = chaos_dummy_sorcerer (string) 12:30:46.788 [Lua] [9] = chaos_tentacle (string) 12:30:46.788 [Lua] [10] = skaven_loot_rat (string) 12:30:46.788 [Lua] [11] = skaven_stormfiend_demo (string) 12:30:46.788 [Lua] [12] = critter_rat (string) 12:30:46.788 [Lua] [13] = skaven_explosive_loot_rat (string) 12:30:46.788 [Lua] [14] = chaos_spawn (string) 12:30:46.788 [Lua] [15] = skaven_stormfiend_boss (string) 12:30:46.788 [Lua] [16] = critter_pig (string) 12:30:46.788 [Lua] [17] = chaos_troll (string) 12:30:46.788 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 12:30:46.788 [Lua] [19] = skaven_rat_ogre (string) 12:30:46.788 [Lua] [20] = skaven_stormfiend (string) 12:30:46.788 [Lua] [21] = skaven_storm_vermin_warlord (string) 12:30:46.788 [Lua] [22] = skaven_warpfire_thrower (string) 12:30:46.788 [Lua] [23] = chaos_plague_sorcerer (string) 12:30:46.788 [Lua] [24] = chaos_exalted_champion_warcamp (string) 12:30:46.788 [Lua] [25] = skaven_pack_master (string) 12:30:46.788 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 12:30:46.788 [Lua] [27] = skaven_ratling_gunner (string) 12:30:46.788 [Lua] [28] = chaos_mutator_sorcerer (string) 12:30:46.788 [Lua] [29] = skaven_poison_wind_globadier (string) 12:30:46.788 [Lua] [30] = chaos_tentacle_sorcerer (string) 12:30:46.788 [Lua] [31] = chaos_exalted_champion_norsca (string) 12:30:46.788 [Lua] [32] = chaos_warrior (string) 12:30:46.788 [Lua] [33] = chaos_exalted_sorcerer (string) 12:30:46.788 [Lua] [34] = skaven_gutter_runner (string) 12:30:46.788 [Lua] [35] = chaos_corruptor_sorcerer (string) 12:30:46.788 [Lua] [36] = chaos_vortex_sorcerer (string) 12:30:46.788 [Lua] [37] = skaven_plague_monk (string) 12:30:46.788 [Lua] [38] = chaos_berzerker (string) 12:30:46.788 [Lua] [39] = beastmen_gor (string) 12:30:46.788 [Lua] [40] = beastmen_ungor_archer (string) 12:30:46.788 [Lua] [41] = beastmen_ungor_dummy (string) 12:30:46.788 [Lua] [42] = beastmen_standard_bearer_crater (string) 12:30:46.788 [Lua] [43] = skaven_storm_vermin_commander (string) 12:30:46.788 [Lua] [44] = beastmen_standard_bearer (string) 12:30:46.788 [Lua] [45] = skaven_storm_vermin (string) 12:30:46.788 [Lua] [46] = beastmen_ungor (string) 12:30:46.788 [Lua] [47] = chaos_raider_tutorial (string) 12:30:46.788 [Lua] [48] = chaos_raider (string) 12:30:46.788 [Lua] [49] = beastmen_gor_dummy (string) 12:30:46.788 [Lua] [50] = skaven_storm_vermin_with_shield (string) 12:30:46.788 [Lua] [51] = beastmen_bestigor (string) 12:30:46.788 [Lua] [52] = beastmen_bestigor_dummy (string) 12:30:46.788 [Lua] [53] = skaven_clan_rat_tutorial (string) 12:30:46.788 [Lua] [54] = chaos_marauder (string) 12:30:46.788 [Lua] [55] = skaven_dummy_clan_rat (string) 12:30:46.788 [Lua] [56] = chaos_fanatic (string) 12:30:46.788 [Lua] [57] = chaos_marauder_with_shield (string) 12:30:46.788 [Lua] [58] = chaos_zombie (string) 12:30:46.788 [Lua] [59] = skaven_clan_rat (string) 12:30:46.788 [Lua] [60] = skaven_clan_rat_with_shield (string) 12:30:46.788 [Lua] [61] = chaos_marauder_tutorial (string) 12:30:46.788 [Lua] [62] = skaven_dummy_slave (string) 12:30:46.788 [Lua] [63] = skaven_slave (string) 12:30:46.823 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 12:30:46.823 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 12:30:46.823 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 12:30:46.823 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 12:30:46.823 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 12:30:46.823 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 12:30:46.829 [Lua] level display name dlc_bogenhafen_city 12:30:46.829 [Lua] level display name cemetery 12:30:46.829 [Lua] level display name forest_ambush 12:30:46.829 [Lua] level display name mines 12:30:46.829 [Lua] level display name nurgle 12:30:46.829 [Lua] level display name warcamp 12:30:46.829 [Lua] level display name bell 12:30:46.829 [Lua] level display name skittergate 12:30:46.829 [Lua] level display name prologue 12:30:46.829 [Lua] level display name dlc_celebrate_crawl 12:30:46.829 [Lua] level display name military 12:30:46.829 [Lua] level display name magnus 12:30:46.829 [Lua] level display name skaven_stronghold 12:30:46.829 [Lua] level display name fort 12:30:46.829 [Lua] level display name ground_zero 12:30:46.829 [Lua] level display name elven_ruins 12:30:46.829 [Lua] level display name farmlands 12:30:46.829 [Lua] level display name ussingen 12:30:46.829 [Lua] level display name dlc_portals 12:30:46.829 [Lua] level display name dlc_castle 12:30:46.829 [Lua] level display name catacombs 12:30:46.829 [Lua] level display name crater 12:30:46.829 [Lua] level display name plaza 12:30:46.829 [Lua] level display name dlc_bogenhafen_slum 12:30:46.829 [Lua] level display name dlc_bastion 12:30:46.854 [Lua] TIME: 0.017999999999999 12:30:47.260 [Lua] [ConflictSettings] Contained breeds generated in: 0.37100000000000044 12:30:47.328 [Lua] <>realm = official<> 12:30:47.501 [Lua] 12:30:47.501 [Lua] [1] = table 12:30:47.501 [Lua] [download_pending] = false (boolean) 12:30:47.501 [Lua] [id] = 1369573612 (string) 12:30:47.501 [Lua] [banned] = false (boolean) 12:30:47.501 [Lua] [author_id] = 58813412 (number) 12:30:47.501 [Lua] [tags] = table 12:30:47.501 [Lua] [1] = approved (string) 12:30:47.501 [Lua] [2] = Tools (string) 12:30:47.501 [Lua] [author] = bIbIbI(rus) (string) 12:30:47.501 [Lua] [sanctioned] = true (boolean) 12:30:47.501 [Lua] [out_of_date] = false (boolean) 12:30:47.501 [Lua] [downloading] = false (boolean) 12:30:47.501 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 12:30:47.501 [Lua] [num_children] = 0 (number) 12:30:47.501 [Lua] [ugc_status] = 3 (number) 12:30:47.501 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 12:30:47.501 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string) 12:30:47.501 [Lua] [installed] = true (boolean) 12:30:47.501 [Lua] [enabled] = true (boolean) 12:30:47.501 [Lua] [name] = Vermintide Mod Framework (string) 12:30:47.501 [Lua] [dependency_error] = (string) 12:30:47.501 [Lua] [2] = table 12:30:47.501 [Lua] [download_pending] = false (boolean) 12:30:47.501 [Lua] [id] = 1374248490 (string) 12:30:47.501 [Lua] [children] = table 12:30:47.501 [Lua] [1] = 1369573612 (string) 12:30:47.501 [Lua] [banned] = false (boolean) 12:30:47.501 [Lua] [author_id] = 45268594 (number) 12:30:47.501 [Lua] [tags] = table 12:30:47.501 [Lua] [1] = approved (string) 12:30:47.501 [Lua] [author] = prop joe (string) 12:30:47.501 [Lua] [sanctioned] = true (boolean) 12:30:47.501 [Lua] [out_of_date] = false (boolean) 12:30:47.501 [Lua] [downloading] = false (boolean) 12:30:47.501 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 12:30:47.501 [Lua] [num_children] = 1 (number) 12:30:47.501 [Lua] [ugc_status] = 3 (number) 12:30:47.501 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 12:30:47.501 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 12:30:47.501 [Lua] [installed] = true (boolean) 12:30:47.501 [Lua] [enabled] = true (boolean) 12:30:47.501 [Lua] [name] = Penlight Lua Libraries (string) 12:30:47.501 [Lua] [dependency_error] = (string) 12:30:47.501 [Lua] [3] = table 12:30:47.501 [Lua] [download_pending] = false (boolean) 12:30:47.501 [Lua] [id] = 1402835022 (string) 12:30:47.501 [Lua] [children] = table 12:30:47.501 [Lua] [1] = 1369573612 (string) 12:30:47.501 [Lua] [banned] = true (boolean) 12:30:47.501 [Lua] [author_id] = 33103900 (number) 12:30:47.501 [Lua] [tags] = table 12:30:47.501 [Lua] [1] = applied (string) 12:30:47.501 [Lua] [2] = approved (string) 12:30:47.501 [Lua] [3] = QoL (string) 12:30:47.501 [Lua] [author] = unknown (string) 12:30:47.501 [Lua] [sanctioned] = true (boolean) 12:30:47.501 [Lua] [out_of_date] = false (boolean) 12:30:47.501 [Lua] [downloading] = false (boolean) 12:30:47.501 [Lua] [url] = (string) 12:30:47.501 [Lua] [num_children] = 1 (number) 12:30:47.501 [Lua] [ugc_status] = 2 (number) 12:30:47.501 [Lua] [description] = (string) 12:30:47.501 [Lua] [last_updated] = (string) 12:30:47.501 [Lua] [installed] = false (boolean) 12:30:47.501 [Lua] [enabled] = false (boolean) 12:30:47.501 [Lua] [name] = StickyGrim (string) 12:30:47.501 [Lua] [dependency_error] = (string) 12:30:47.501 [Lua] [4] = table 12:30:47.501 [Lua] [download_pending] = false (boolean) 12:30:47.501 [Lua] [id] = 1502859403 (string) 12:30:47.501 [Lua] [children] = table 12:30:47.501 [Lua] [1] = 1369573612 (string) 12:30:47.501 [Lua] [banned] = false (boolean) 12:30:47.501 [Lua] [author_id] = 96578995 (number) 12:30:47.501 [Lua] [tags] = table 12:30:47.501 [Lua] [1] = QoL (string) 12:30:47.501 [Lua] [2] = approved (string) 12:30:47.501 [Lua] [author] = RIP AND TEAR (string) 12:30:47.501 [Lua] [sanctioned] = true (boolean) 12:30:47.501 [Lua] [out_of_date] = false (boolean) 12:30:47.501 [Lua] [downloading] = false (boolean) 12:30:47.501 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 12:30:47.501 [Lua] [num_children] = 1 (number) 12:30:47.501 [Lua] [ugc_status] = 3 (number) 12:30:47.501 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 12:30:47.501 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 12:30:47.501 [Lua] [installed] = true (boolean) 12:30:47.501 [Lua] [enabled] = true (boolean) 12:30:47.501 [Lua] [name] = Notice Key Pickup (string) 12:30:47.501 [Lua] [dependency_error] = (string) 12:30:47.501 [Lua] [5] = table 12:30:47.501 [Lua] [download_pending] = false (boolean) 12:30:47.501 [Lua] [id] = 1402971136 (string) 12:30:47.501 [Lua] [children] = table 12:30:47.501 [Lua] [1] = 1369573612 (string) 12:30:47.501 [Lua] [banned] = false (boolean) 12:30:47.501 [Lua] [author_id] = 38300192 (number) 12:30:47.501 [Lua] [tags] = table 12:30:47.501 [Lua] [1] = approved (string) 12:30:47.501 [Lua] [2] = UI (string) 12:30:47.501 [Lua] [3] = QoL (string) 12:30:47.501 [Lua] [author] = Tomoko 👿 (string) 12:30:47.501 [Lua] [sanctioned] = true (boolean) 12:30:47.501 [Lua] [out_of_date] = false (boolean) 12:30:47.501 [Lua] [downloading] = false (boolean) 12:30:47.501 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 12:30:47.501 [Lua] [num_children] = 1 (number) 12:30:47.501 [Lua] [ugc_status] = 3 (number) 12:30:47.501 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 12:30:47.501 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 12:30:47.501 [Lua] [installed] = true (boolean) 12:30:47.501 [Lua] [enabled] = true (boolean) 12:30:47.501 [Lua] [name] = Needii (string) 12:30:47.501 [Lua] [dependency_error] = (string) 12:30:47.501 [Lua] [6] = table 12:30:47.501 [Lua] [download_pending] = false (boolean) 12:30:47.501 [Lua] [id] = 1455893647 (string) 12:30:47.501 [Lua] [banned] = false (boolean) 12:30:47.501 [Lua] [author_id] = 38895286 (number) 12:30:47.501 [Lua] [tags] = table 12:30:47.501 [Lua] [1] = UI (string) 12:30:47.501 [Lua] [2] = QoL (string) 12:30:47.501 [Lua] [3] = Approved (string) 12:30:47.501 [Lua] [author] = Squatting Bear (string) 12:30:47.501 [Lua] [sanctioned] = true (boolean) 12:30:47.501 [Lua] [out_of_date] = false (boolean) 12:30:47.501 [Lua] [downloading] = false (boolean) 12:30:47.501 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 12:30:47.501 [Lua] [num_children] = 0 (number) 12:30:47.501 [Lua] [ugc_status] = 3 (number) 12:30:47.501 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 12:30:47.502 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 12:30:47.502 [Lua] [installed] = true (boolean) 12:30:47.502 [Lua] [enabled] = true (boolean) 12:30:47.502 [Lua] [name] = Player List Plus (string) 12:30:47.502 [Lua] [dependency_error] = (string) 12:30:47.502 [Lua] [7] = table 12:30:47.502 [Lua] [download_pending] = false (boolean) 12:30:47.502 [Lua] [id] = 1388911015 (string) 12:30:47.502 [Lua] [children] = table 12:30:47.502 [Lua] [1] = 1369573612 (string) 12:30:47.502 [Lua] [banned] = false (boolean) 12:30:47.502 [Lua] [author_id] = 4821406 (number) 12:30:47.502 [Lua] [tags] = table 12:30:47.502 [Lua] [1] = approved (string) 12:30:47.502 [Lua] [author] = grasmann (string) 12:30:47.502 [Lua] [sanctioned] = true (boolean) 12:30:47.502 [Lua] [out_of_date] = false (boolean) 12:30:47.502 [Lua] [downloading] = false (boolean) 12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 12:30:47.502 [Lua] [num_children] = 1 (number) 12:30:47.502 [Lua] [ugc_status] = 3 (number) 12:30:47.502 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 12:30:47.502 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 12:30:47.502 [Lua] [installed] = true (boolean) 12:30:47.502 [Lua] [enabled] = true (boolean) 12:30:47.502 [Lua] [name] = Chat Block (string) 12:30:47.502 [Lua] [dependency_error] = (string) 12:30:47.502 [Lua] [8] = table 12:30:47.502 [Lua] [download_pending] = false (boolean) 12:30:47.502 [Lua] [id] = 1569650837 (string) 12:30:47.502 [Lua] [children] = table 12:30:47.502 [Lua] [1] = 1369573612 (string) 12:30:47.502 [Lua] [banned] = false (boolean) 12:30:47.502 [Lua] [author_id] = 81851809 (number) 12:30:47.502 [Lua] [tags] = table 12:30:47.502 [Lua] [1] = approved (string) 12:30:47.502 [Lua] [2] = UI (string) 12:30:47.502 [Lua] [3] = QoL (string) 12:30:47.502 [Lua] [author] = Skwuruhl (string) 12:30:47.502 [Lua] [sanctioned] = true (boolean) 12:30:47.502 [Lua] [out_of_date] = false (boolean) 12:30:47.502 [Lua] [downloading] = false (boolean) 12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 12:30:47.502 [Lua] [num_children] = 1 (number) 12:30:47.502 [Lua] [ugc_status] = 3 (number) 12:30:47.502 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 12:30:47.502 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 12:30:47.502 [Lua] [installed] = true (boolean) 12:30:47.502 [Lua] [enabled] = true (boolean) 12:30:47.502 [Lua] [name] = Crosshairs Fix (string) 12:30:47.502 [Lua] [dependency_error] = (string) 12:30:47.502 [Lua] [9] = table 12:30:47.502 [Lua] [download_pending] = false (boolean) 12:30:47.502 [Lua] [id] = 1516618647 (string) 12:30:47.502 [Lua] [children] = table 12:30:47.502 [Lua] [1] = 1369573612 (string) 12:30:47.502 [Lua] [banned] = false (boolean) 12:30:47.502 [Lua] [author_id] = 96578995 (number) 12:30:47.502 [Lua] [tags] = table 12:30:47.502 [Lua] [1] = approved (string) 12:30:47.502 [Lua] [2] = UI (string) 12:30:47.502 [Lua] [3] = QoL (string) 12:30:47.502 [Lua] [author] = RIP AND TEAR (string) 12:30:47.502 [Lua] [sanctioned] = true (boolean) 12:30:47.502 [Lua] [out_of_date] = false (boolean) 12:30:47.502 [Lua] [downloading] = false (boolean) 12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 12:30:47.502 [Lua] [num_children] = 1 (number) 12:30:47.502 [Lua] [ugc_status] = 3 (number) 12:30:47.502 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 12:30:47.502 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 12:30:47.502 [Lua] [installed] = true (boolean) 12:30:47.502 [Lua] [enabled] = true (boolean) 12:30:47.502 [Lua] [name] = Friendly Fire Indicator (string) 12:30:47.502 [Lua] [dependency_error] = (string) 12:30:47.502 [Lua] [10] = table 12:30:47.502 [Lua] [download_pending] = false (boolean) 12:30:47.502 [Lua] [id] = 1389872347 (string) 12:30:47.502 [Lua] [children] = table 12:30:47.502 [Lua] [1] = 1369573612 (string) 12:30:47.502 [Lua] [banned] = false (boolean) 12:30:47.502 [Lua] [author_id] = 4821406 (number) 12:30:47.502 [Lua] [tags] = table 12:30:47.502 [Lua] [1] = approved (string) 12:30:47.502 [Lua] [2] = UI (string) 12:30:47.502 [Lua] [author] = grasmann (string) 12:30:47.502 [Lua] [sanctioned] = true (boolean) 12:30:47.502 [Lua] [out_of_date] = false (boolean) 12:30:47.502 [Lua] [downloading] = false (boolean) 12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 12:30:47.502 [Lua] [num_children] = 1 (number) 12:30:47.502 [Lua] [ugc_status] = 3 (number) 12:30:47.502 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 12:30:47.502 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 12:30:47.502 [Lua] [installed] = true (boolean) 12:30:47.502 [Lua] [enabled] = true (boolean) 12:30:47.502 [Lua] [name] = Simple UI (string) 12:30:47.502 [Lua] [dependency_error] = (string) 12:30:47.502 [Lua] [11] = table 12:30:47.502 [Lua] [download_pending] = false (boolean) 12:30:47.502 [Lua] [id] = 1397265260 (string) 12:30:47.502 [Lua] [children] = table 12:30:47.502 [Lua] [1] = 1369573612 (string) 12:30:47.502 [Lua] [banned] = false (boolean) 12:30:47.502 [Lua] [author_id] = 26572404 (number) 12:30:47.502 [Lua] [tags] = table 12:30:47.502 [Lua] [1] = approved (string) 12:30:47.502 [Lua] [2] = UI (string) 12:30:47.502 [Lua] [3] = QoL (string) 12:30:47.502 [Lua] [author] = Necrossin (string) 12:30:47.502 [Lua] [sanctioned] = true (boolean) 12:30:47.502 [Lua] [out_of_date] = false (boolean) 12:30:47.502 [Lua] [downloading] = false (boolean) 12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 12:30:47.502 [Lua] [num_children] = 1 (number) 12:30:47.502 [Lua] [ugc_status] = 3 (number) 12:30:47.502 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 12:30:47.502 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 12:30:47.502 [Lua] [installed] = true (boolean) 12:30:47.502 [Lua] [enabled] = true (boolean) 12:30:47.502 [Lua] [name] = Numeric UI (string) 12:30:47.502 [Lua] [dependency_error] = (string) 12:30:47.502 [Lua] [12] = table 12:30:47.502 [Lua] [download_pending] = false (boolean) 12:30:47.502 [Lua] [id] = 1467751760 (string) 12:30:47.502 [Lua] [children] = table 12:30:47.502 [Lua] [1] = 1369573612 (string) 12:30:47.502 [Lua] [2] = 1374248490 (string) 12:30:47.502 [Lua] [3] = 1389872347 (string) 12:30:47.502 [Lua] [banned] = false (boolean) 12:30:47.502 [Lua] [author_id] = 45268594 (number) 12:30:47.502 [Lua] [tags] = table 12:30:47.502 [Lua] [1] = approved (string) 12:30:47.502 [Lua] [2] = UI (string) 12:30:47.502 [Lua] [3] = QoL (string) 12:30:47.502 [Lua] [author] = prop joe (string) 12:30:47.502 [Lua] [sanctioned] = true (boolean) 12:30:47.502 [Lua] [out_of_date] = false (boolean) 12:30:47.502 [Lua] [downloading] = false (boolean) 12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 12:30:47.502 [Lua] [num_children] = 3 (number) 12:30:47.502 [Lua] [ugc_status] = 3 (number) 12:30:47.502 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 12:30:47.502 [Lua] [last_updated] = 10/31/2019 12:36:46 PM (string) 12:30:47.502 [Lua] [installed] = true (boolean) 12:30:47.502 [Lua] [enabled] = true (boolean) 12:30:47.502 [Lua] [name] = UI Tweaks (string) 12:30:47.502 [Lua] [dependency_error] = (string) 12:30:47.502 [Lua] [13] = table 12:30:47.502 [Lua] [download_pending] = false (boolean) 12:30:47.502 [Lua] [id] = 1383452616 (string) 12:30:47.502 [Lua] [children] = table 12:30:47.502 [Lua] [1] = 1369573612 (string) 12:30:47.502 [Lua] [2] = 1374248490 (string) 12:30:47.502 [Lua] [banned] = false (boolean) 12:30:47.502 [Lua] [author_id] = 45268594 (number) 12:30:47.502 [Lua] [tags] = table 12:30:47.502 [Lua] [1] = approved (string) 12:30:47.502 [Lua] [2] = UI (string) 12:30:47.502 [Lua] [3] = QoL (string) 12:30:47.502 [Lua] [author] = prop joe (string) 12:30:47.502 [Lua] [sanctioned] = true (boolean) 12:30:47.502 [Lua] [out_of_date] = false (boolean) 12:30:47.502 [Lua] [downloading] = false (boolean) 12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 12:30:47.502 [Lua] [num_children] = 2 (number) 12:30:47.502 [Lua] [ugc_status] = 3 (number) 12:30:47.502 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:30:47.502 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 12:30:47.502 [Lua] [installed] = true (boolean) 12:30:47.502 [Lua] [enabled] = true (boolean) 12:30:47.502 [Lua] [name] = Killfeed Tweaks (string) 12:30:47.502 [Lua] [dependency_error] = (string) 12:30:47.502 [Lua] [14] = table 12:30:47.502 [Lua] [download_pending] = false (boolean) 12:30:47.502 [Lua] [id] = 1487862316 (string) 12:30:47.502 [Lua] [children] = table 12:30:47.502 [Lua] [1] = 1369573612 (string) 12:30:47.502 [Lua] [banned] = false (boolean) 12:30:47.502 [Lua] [author_id] = 45268594 (number) 12:30:47.502 [Lua] [tags] = table 12:30:47.502 [Lua] [1] = approved (string) 12:30:47.502 [Lua] [2] = UI (string) 12:30:47.502 [Lua] [3] = QoL (string) 12:30:47.502 [Lua] [author] = prop joe (string) 12:30:47.502 [Lua] [sanctioned] = true (boolean) 12:30:47.502 [Lua] [out_of_date] = false (boolean) 12:30:47.502 [Lua] [downloading] = false (boolean) 12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 12:30:47.502 [Lua] [num_children] = 1 (number) 12:30:47.502 [Lua] [ugc_status] = 3 (number) 12:30:47.502 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:30:47.502 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 12:30:47.502 [Lua] [installed] = true (boolean) 12:30:47.502 [Lua] [enabled] = true (boolean) 12:30:47.502 [Lua] [name] = Reroll Improvements (string) 12:30:47.502 [Lua] [dependency_error] = (string) 12:30:47.502 [Lua] [15] = table 12:30:47.502 [Lua] [download_pending] = false (boolean) 12:30:47.502 [Lua] [id] = 1421155919 (string) 12:30:47.502 [Lua] [children] = table 12:30:47.502 [Lua] [1] = 1369573612 (string) 12:30:47.502 [Lua] [banned] = false (boolean) 12:30:47.502 [Lua] [author_id] = 75308424 (number) 12:30:47.502 [Lua] [tags] = table 12:30:47.502 [Lua] [1] = applied (string) 12:30:47.502 [Lua] [2] = approved (string) 12:30:47.502 [Lua] [author] = th-om (string) 12:30:47.502 [Lua] [sanctioned] = true (boolean) 12:30:47.502 [Lua] [out_of_date] = false (boolean) 12:30:47.502 [Lua] [downloading] = false (boolean) 12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 12:30:47.502 [Lua] [num_children] = 1 (number) 12:30:47.502 [Lua] [ugc_status] = 3 (number) 12:30:47.502 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 12:30:47.502 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 12:30:47.502 [Lua] [installed] = true (boolean) 12:30:47.502 [Lua] [enabled] = true (boolean) 12:30:47.502 [Lua] [name] = Mission timer (string) 12:30:47.502 [Lua] [dependency_error] = (string) 12:30:47.502 [Lua] [16] = table 12:30:47.502 [Lua] [download_pending] = false (boolean) 12:30:47.502 [Lua] [id] = 1393343095 (string) 12:30:47.502 [Lua] [children] = table 12:30:47.502 [Lua] [1] = 1369573612 (string) 12:30:47.502 [Lua] [2] = 1374248490 (string) 12:30:47.502 [Lua] [banned] = false (boolean) 12:30:47.502 [Lua] [author_id] = 45268594 (number) 12:30:47.502 [Lua] [tags] = table 12:30:47.502 [Lua] [1] = approved (string) 12:30:47.502 [Lua] [2] = UI (string) 12:30:47.502 [Lua] [author] = prop joe (string) 12:30:47.502 [Lua] [sanctioned] = true (boolean) 12:30:47.502 [Lua] [out_of_date] = false (boolean) 12:30:47.502 [Lua] [downloading] = false (boolean) 12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 12:30:47.502 [Lua] [num_children] = 2 (number) 12:30:47.502 [Lua] [ugc_status] = 3 (number) 12:30:47.502 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:30:47.502 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 12:30:47.502 [Lua] [installed] = true (boolean) 12:30:47.502 [Lua] [enabled] = true (boolean) 12:30:47.502 [Lua] [name] = Scoreboard Tweaks (string) 12:30:47.502 [Lua] [dependency_error] = (string) 12:30:47.502 [Lua] [17] = table 12:30:47.502 [Lua] [download_pending] = false (boolean) 12:30:47.502 [Lua] [id] = 1498992606 (string) 12:30:47.502 [Lua] [children] = table 12:30:47.502 [Lua] [1] = 1369573612 (string) 12:30:47.502 [Lua] [banned] = false (boolean) 12:30:47.502 [Lua] [author_id] = 84308322 (number) 12:30:47.502 [Lua] [tags] = table 12:30:47.502 [Lua] [1] = applied (string) 12:30:47.502 [Lua] [2] = approved (string) 12:30:47.502 [Lua] [author] = pixaal (string) 12:30:47.502 [Lua] [sanctioned] = true (boolean) 12:30:47.502 [Lua] [out_of_date] = false (boolean) 12:30:47.502 [Lua] [downloading] = false (boolean) 12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 12:30:47.502 [Lua] [num_children] = 1 (number) 12:30:47.502 [Lua] [ugc_status] = 3 (number) 12:30:47.502 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 12:30:47.502 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 12:30:47.502 [Lua] [installed] = true (boolean) 12:30:47.502 [Lua] [enabled] = true (boolean) 12:30:47.502 [Lua] [name] = Countries in Lobby Browser (string) 12:30:47.502 [Lua] [dependency_error] = (string) 12:30:47.502 [Lua] [18] = table 12:30:47.502 [Lua] [download_pending] = false (boolean) 12:30:47.502 [Lua] [id] = 1431393962 (string) 12:30:47.502 [Lua] [children] = table 12:30:47.502 [Lua] [1] = 1369573612 (string) 12:30:47.502 [Lua] [banned] = false (boolean) 12:30:47.502 [Lua] [author_id] = 14284923 (number) 12:30:47.502 [Lua] [tags] = table 12:30:47.502 [Lua] [1] = approved (string) 12:30:47.502 [Lua] [2] = UI (string) 12:30:47.502 [Lua] [3] = Misc (string) 12:30:47.502 [Lua] [author] = V | Fracticality (string) 12:30:47.502 [Lua] [sanctioned] = true (boolean) 12:30:47.502 [Lua] [out_of_date] = false (boolean) 12:30:47.502 [Lua] [downloading] = false (boolean) 12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 12:30:47.502 [Lua] [num_children] = 1 (number) 12:30:47.502 [Lua] [ugc_status] = 3 (number) 12:30:47.502 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) ------------------------------------------------------------------------------------ Updated for Game Version 2.1.0 (string) 12:30:47.502 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string) 12:30:47.502 [Lua] [installed] = true (boolean) 12:30:47.502 [Lua] [enabled] = false (boolean) 12:30:47.502 [Lua] [name] = Bestiary (string) 12:30:47.502 [Lua] [dependency_error] = (string) 12:30:47.502 [Lua] [19] = table 12:30:47.502 [Lua] [download_pending] = false (boolean) 12:30:47.502 [Lua] [id] = 1460327284 (string) 12:30:47.502 [Lua] [children] = table 12:30:47.502 [Lua] [1] = 1369573612 (string) 12:30:47.502 [Lua] [banned] = false (boolean) 12:30:47.502 [Lua] [author_id] = 96578995 (number) 12:30:47.502 [Lua] [tags] = table 12:30:47.502 [Lua] [1] = applied (string) 12:30:47.502 [Lua] [2] = approved (string) 12:30:47.502 [Lua] [3] = UI (string) 12:30:47.502 [Lua] [author] = RIP AND TEAR (string) 12:30:47.502 [Lua] [sanctioned] = true (boolean) 12:30:47.502 [Lua] [out_of_date] = false (boolean) 12:30:47.502 [Lua] [downloading] = false (boolean) 12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 12:30:47.502 [Lua] [num_children] = 1 (number) 12:30:47.502 [Lua] [ugc_status] = 3 (number) 12:30:47.502 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) [h1] Update [Feb 02, 2020] [/h1] * updated for game version 2.1.0 [h1] Update [Aug 09, 2019] [/h1] * Fixed a crash that was introduced with patch 2.0 (when playing weaves modus) * Minotaur fight time will now be tracked. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 12:30:47.502 [Lua] [last_updated] = 2/15/2020 9:39:18 PM (string) 12:30:47.502 [Lua] [installed] = true (boolean) 12:30:47.502 [Lua] [enabled] = false (boolean) 12:30:47.502 [Lua] [name] = BossKillTimer (string) 12:30:47.502 [Lua] [dependency_error] = (string) 12:30:47.502 [Lua] [20] = table 12:30:47.502 [Lua] [download_pending] = false (boolean) 12:30:47.502 [Lua] [id] = 1395453301 (string) 12:30:47.502 [Lua] [children] = table 12:30:47.502 [Lua] [1] = 1369573612 (string) 12:30:47.502 [Lua] [banned] = false (boolean) 12:30:47.502 [Lua] [author_id] = 58813412 (number) 12:30:47.502 [Lua] [tags] = table 12:30:47.502 [Lua] [1] = applied (string) 12:30:47.502 [Lua] [2] = approved (string) 12:30:47.502 [Lua] [3] = QoL (string) 12:30:47.502 [Lua] [author] = bIbIbI(rus) (string) 12:30:47.502 [Lua] [sanctioned] = true (boolean) 12:30:47.502 [Lua] [out_of_date] = false (boolean) 12:30:47.502 [Lua] [downloading] = false (boolean) 12:30:47.502 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 12:30:47.502 [Lua] [num_children] = 1 (number) 12:30:47.502 [Lua] [ugc_status] = 3 (number) 12:30:47.502 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 12:30:47.502 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 12:30:47.502 [Lua] [installed] = true (boolean) 12:30:47.502 [Lua] [enabled] = true (boolean) 12:30:47.502 [Lua] [name] = Skip Intro (string) 12:30:47.502 [Lua] [dependency_error] = (string) 12:30:47.502 [Lua] 12:30:47.502 [Lua] 12:30:47.502 [Lua] [1467751760] = 13 (number) 12:30:47.502 [Lua] [1388911015] = 5 (number) 12:30:47.502 [Lua] [1516618647] = 8 (number) 12:30:47.502 [Lua] [1389872347] = 14 (number) 12:30:47.502 [Lua] [1455893647] = 3 (number) 12:30:47.502 [Lua] [1402971136] = 2 (number) 12:30:47.502 [Lua] [1431393962] = 10 (number) 12:30:47.502 [Lua] [1383452616] = 11 (number) 12:30:47.502 [Lua] [1487862316] = 7 (number) 12:30:47.502 [Lua] [1502859403] = 17 (number) 12:30:47.502 [Lua] [1374248490] = 15 (number) 12:30:47.502 [Lua] [1395453301] = 18 (number) 12:30:47.502 [Lua] [1393343095] = 12 (number) 12:30:47.502 [Lua] [1498992606] = 9 (number) 12:30:47.502 [Lua] [1369573612] = 0 (number) 12:30:47.502 [Lua] [1421155919] = 4 (number) 12:30:47.502 [Lua] [1397265260] = 1 (number) 12:30:47.502 [Lua] [1569650837] = 6 (number) 12:30:47.502 [Lua] [1460327284] = 16 (number) 12:30:47.502 [Lua] 12:30:47.507 [Lua] 12:30:47.507 [Lua] [1467751760] = 13 (number) 12:30:47.507 [Lua] [1388911015] = 5 (number) 12:30:47.507 [Lua] [1516618647] = 8 (number) 12:30:47.507 [Lua] [1389872347] = 14 (number) 12:30:47.507 [Lua] [1455893647] = 3 (number) 12:30:47.507 [Lua] [1402971136] = 2 (number) 12:30:47.507 [Lua] [1431393962] = 10 (number) 12:30:47.507 [Lua] [1383452616] = 11 (number) 12:30:47.507 [Lua] [1487862316] = 7 (number) 12:30:47.507 [Lua] [1502859403] = 17 (number) 12:30:47.507 [Lua] [1374248490] = 15 (number) 12:30:47.507 [Lua] [1395453301] = 18 (number) 12:30:47.507 [Lua] [1393343095] = 12 (number) 12:30:47.507 [Lua] [1498992606] = 9 (number) 12:30:47.507 [Lua] [1369573612] = 0 (number) 12:30:47.507 [Lua] [1421155919] = 4 (number) 12:30:47.507 [Lua] [1397265260] = 1 (number) 12:30:47.507 [Lua] [1569650837] = 6 (number) 12:30:47.507 [Lua] [1460327284] = 16 (number) 12:30:47.507 [Lua] 12:30:47.511 [Lua] <>modded = true<> 12:30:47.511 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 12:30:47.559 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 12:30:47.602 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 12:30:47.602 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 12:30:47.603 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 12:30:47.603 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0caa3f80) 12:30:47.603 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0caa40a0) 12:30:47.603 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02700840) 12:30:47.603 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x027009d0) 12:30:47.603 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0d141c30) 12:30:47.603 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0d141e00) 12:30:47.603 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0ed95a00) 12:30:47.603 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0ed95d30) 12:30:47.604 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ed95be0) 12:30:47.604 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d6d70) 12:30:47.604 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 12:30:47.604 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 12:30:47.604 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0d21b400) 12:30:47.604 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0d20dde0) 12:30:47.604 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0dddb760) 12:30:47.604 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0d20de20) 12:30:47.604 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0d20ddc0) 12:30:47.604 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 12:30:47.604 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0f139bf0) 12:30:47.604 [Lua] <>modded = true<> 12:30:47.604 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 12:30:47.610 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 12:30:47.611 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 12:30:47.611 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 12:30:47.612 [Lua] <>modded = true<> 12:30:47.612 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 12:30:47.614 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 12:30:47.615 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 12:30:47.615 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 12:30:47.615 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 12:30:47.615 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02928e40) 12:30:47.615 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x014114d0) 12:30:47.615 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01411400) 12:30:47.615 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 12:30:47.615 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x0d308400) 12:30:47.615 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 12:30:47.615 [Lua] <>modded = true<> 12:30:47.615 [Lua] <>Mod:1402971136:Needii = true<> 12:30:47.621 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 12:30:47.714 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 12:30:47.715 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 12:30:47.715 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 12:30:47.715 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0d41ed30) 12:30:47.715 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 12:30:47.715 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 12:30:47.715 [Lua] <>modded = true<> 12:30:47.715 [Lua] <>Mod:1455893647:Player List Plus = true<> 12:30:47.746 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 12:30:47.747 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 12:30:47.747 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 12:30:47.748 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x0d2cfa80) 12:30:47.748 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x0d2cfb70) 12:30:47.748 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x0d2cfda0) 12:30:47.748 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x0d2cfcb0) 12:30:47.748 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x0142a3a0) 12:30:47.748 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00909890) 12:30:47.748 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x0ca9c780) 12:30:47.748 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x02635290) 12:30:47.748 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 12:30:47.748 [Lua] <>modded = true<> 12:30:47.748 [Lua] <>Mod:1388911015:Chat Block = true<> 12:30:47.750 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 12:30:47.751 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 12:30:47.751 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 12:30:47.751 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01dfcf00) 12:30:47.751 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 12:30:47.752 [Lua] <>modded = true<> 12:30:47.752 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 12:30:47.753 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 12:30:47.754 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 12:30:47.754 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 12:30:47.754 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 12:30:47.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x0d321260) 12:30:47.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d3210d0) 12:30:47.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d3210f0) 12:30:47.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d321110) 12:30:47.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d321130) 12:30:47.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0d321190) 12:30:47.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0d3211b0) 12:30:47.754 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 12:30:47.755 [Lua] <>modded = true<> 12:30:47.755 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 12:30:47.757 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 12:30:47.758 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 12:30:47.758 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 12:30:47.758 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0d4161c0) 12:30:47.758 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 12:30:47.758 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 12:30:47.758 [Lua] <>modded = true<> 12:30:47.758 [Lua] <>Mod:1389872347:Simple UI = true<> 12:30:47.760 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 12:30:47.761 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 12:30:47.761 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 12:30:47.761 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 12:30:47.761 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c721bb0) 12:30:47.762 [Lua] <>modded = true<> 12:30:47.762 [Lua] <>Mod:1397265260:Numeric UI = true<> 12:30:47.764 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 12:30:47.765 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 12:30:47.765 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 12:30:47.765 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 12:30:47.765 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0d454d20) 12:30:47.765 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0d455fa0) 12:30:47.765 [Lua] <>modded = true<> 12:30:47.765 [Lua] <>Mod:1467751760:UI Tweaks = true<> 12:30:47.768 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]` 12:30:47.771 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]` 12:30:47.771 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760] 12:30:47.773 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod. 12:30:47.773 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x0d454120) 12:30:47.773 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x0d454320) 12:30:47.773 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x0d454530) 12:30:47.773 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x0d4543a0) 12:30:47.773 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x0d4542e0) 12:30:47.773 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x0d454630) 12:30:47.773 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x0d4543c0) 12:30:47.773 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x0d454450) 12:30:47.773 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00022d10) 12:30:47.773 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0d454d20) 12:30:47.773 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x0d456430) 12:30:47.773 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x0d454bb0) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x0d37c750) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x0d37c820) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x0d37caf0) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x0d308420) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x0d4411f0) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x034f8e70) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_component_visibility' from [IngameHud] (Origin: function: 0x0d5266a0) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x01461380) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x013e7a50) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x01b1e420) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x0d3e2430) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x0d4e83f0) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x0d4648d0) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x0cac7bf0) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x0d455320) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x0d45d760) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x0d45d720) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x0d45d940) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x0d45d820) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x0d484400) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x0d51f600) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x0d501ab0) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x0d501780) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x0d45d590) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x0d45dad0) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x0d45d7b0) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x0d45d7d0) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x00a18350) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x029cc740) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x0288eec0) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x0288ecf0) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0d5016e0) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0d4a97b0) 12:30:47.774 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0d5013f0) 12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0d4a9810) 12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x0deeddc0) 12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x0deed220) 12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x0deed840) 12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x0deed880) 12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x0d45d920) 12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x024805b0) 12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x013b7020) 12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x01bc9c40) 12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x01bc9d40) 12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x013b6fe0) 12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x025d2070) 12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x0ca885b0) 12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x0009c840) 12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x0d45d870) 12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x0d30e4b0) 12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x0d30e410) 12:30:47.775 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x0d30e430) 12:30:47.777 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x0d462ed0) 12:30:47.777 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x0d462ce0) 12:30:47.777 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs 12:30:47.777 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 12:30:47.777 [Lua] <>modded = true<> 12:30:47.777 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 12:30:47.779 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 12:30:47.780 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 12:30:47.780 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 12:30:47.780 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ed1a0) 12:30:47.781 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 12:30:47.781 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0d3301c0) 12:30:47.781 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0d330320) 12:30:47.781 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02700800) 12:30:47.781 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0d3305d0) 12:30:47.781 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0d3304f0) 12:30:47.781 [Lua] <>modded = true<> 12:30:47.781 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 12:30:47.786 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 12:30:47.787 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 12:30:47.787 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 12:30:47.787 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 12:30:47.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d816240) 12:30:47.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d816220) 12:30:47.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0d8161c0) 12:30:47.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0d816000) 12:30:47.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d7f9bc0) 12:30:47.788 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d7f9ba0) 12:30:47.788 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0d7f9b40) 12:30:47.788 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0d7f9980) 12:30:47.788 [Lua] <>modded = true<> 12:30:47.788 [Lua] <>Mod:1421155919:Mission timer = true<> 12:30:47.790 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 12:30:47.791 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 12:30:47.791 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 12:30:47.791 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x013967e0) 12:30:47.791 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0ca887c0) 12:30:47.791 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0ee7c870) 12:30:47.791 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02928e40) 12:30:47.791 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 12:30:47.791 [Lua] <>modded = true<> 12:30:47.791 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 12:30:47.793 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 12:30:47.794 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 12:30:47.794 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 12:30:47.794 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ed1a0) 12:30:47.794 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0ee7ca80) 12:30:47.794 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x013b6fe0) 12:30:47.794 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0ee7cd50) 12:30:47.794 [Lua] <>modded = true<> 12:30:47.794 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 12:30:47.796 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 12:30:47.797 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 12:30:47.797 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606] 12:30:47.797 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x0e3cf470) 12:30:47.797 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x0e3cf490) 12:30:47.797 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser 12:30:47.798 [Lua] <>modded = true<> 12:30:47.798 [Lua] <>Mod:1395453301:Skip Intro = true<> 12:30:47.799 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 12:30:47.800 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 12:30:47.800 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 12:30:47.800 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x026c8590) 12:30:47.801 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x026c8640) 12:30:47.801 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 12:30:47.801 [Lua] <>project = vermintide 2<> 12:30:47.801 [Lua] <>build = release<> 12:30:47.801 [Lua] <>platform = win32<> 12:30:47.801 [Lua] <>title_id = 5107<> 12:30:47.801 [Lua] <>content_revision = 14554<> 12:30:47.801 [Lua] <>engine_revision = 0babd8277d3b<> 12:30:47.801 [Lua] <>release_version = 3.3<> 12:30:47.801 [Lua] <>rendering_backend = dx12<> 12:30:47.801 [Lua] <>teamcity_build_id = 74964<> 12:30:47.801 [Lua] <>steam_id = 1100001024ef3ef<> 12:30:47.802 [Lua] <>steam_profile_name = Justice<> 12:30:47.802 [Lua] <>machine_id = 361c26ad-f411-4272-89f3-b181857b4dd0<> 12:30:47.802 [Lua] [Boot] Application build: release 12:30:47.802 [Lua] [Boot] Content revision: 14554 12:30:47.802 [Lua] [Boot] Engine revision: 0babd8277d3b 12:30:47.802 [Lua] [Boot] Release version: 3.3 12:30:47.802 [Lua] [Boot] User ID: 1100001024ef3ef Justice 12:30:47.808 [Lua] initializing mechanism to: adventure 12:30:47.808 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level 12:30:47.808 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level 12:30:47.808 [Lua] Game:setup() total time: 0.0060000000000002 12:30:47.808 [Lua] handle rev info: 0 12:30:47.808 [Lua] handle gfx quality: 0 12:30:47.808 [Lua] default settings: 0 12:30:47.808 [Lua] user settings: 0 12:30:47.808 [Lua] set frame times: 0 12:30:47.808 [Lua] init random: 0 12:30:47.808 [Lua] managers: 0.0050000000000007816 12:30:47.808 [Lua] 12:30:47.808 [Lua] unaccounted: 0.00099999999999944578 12:30:47.808 [Lua] [Boot] use baked enemy meshes: false 12:30:47.808 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 12:30:47.808 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 12:30:47.808 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 12:30:47.808 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 12:30:47.808 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 12:30:47.808 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 12:30:47.808 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 12:30:47.813 [Lua] [MOD][VMF][INFO] Attempt to hook 8 delayed hooks 12:30:47.813 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 12:30:47.813 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 12:30:47.813 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 12:30:47.813 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 12:30:47.813 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 12:30:47.813 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 12:30:47.813 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 12:30:47.813 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 12:30:47.813 [Lua] [Testify] Ready! 12:30:47.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 12:30:47.955 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 12:30:47.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 12:30:48.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 12:30:48.292 [Lua] [PackageManager] Force_load: resource_packages/title_screen 12:30:48.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 12:30:48.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 12:30:48.342 [Lua] [PackageManager] Force_load: resource_packages/menu 12:30:48.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 12:30:48.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 12:30:48.427 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 12:30:48.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 12:30:49.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 12:30:49.018 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 12:30:49.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 12:30:49.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 12:30:49.120 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 12:30:49.121 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 12:30:49.121 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 12:30:49.121 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 12:30:49.121 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 12:30:49.121 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 12:30:49.121 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 12:30:49.121 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 12:30:49.121 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 12:30:49.121 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 12:30:49.121 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 12:30:49.121 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 12:30:49.121 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 12:30:49.121 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 12:30:49.121 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 12:30:49.121 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 12:30:49.121 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 12:30:49.121 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 12:30:49.121 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 12:30:49.121 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 12:30:49.121 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 12:30:49.121 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 12:30:49.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 12:30:49.188 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 12:30:49.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 12:30:49.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 12:30:49.560 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 12:30:49.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 12:30:50.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 12:30:50.154 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 12:30:50.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 12:30:50.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 12:30:50.629 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 12:30:50.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 12:30:51.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 12:30:51.070 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 12:30:51.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:30:51.121 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 12:30:51.121 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 12:30:51.121 [Lua] [MOD][VMF][INFO] Attempt to hook 8 delayed hooks 12:30:51.121 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x0243d420) 12:30:51.121 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x01d957e0) 12:30:51.121 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x018293d0) 12:30:51.121 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0243bc60) 12:30:51.121 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0243c720) 12:30:51.121 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x02723900) 12:30:51.121 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x011f02d0) 12:30:51.122 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 12:30:51.122 [Lua] [Gamestate] Enter StateTitleScreen 12:30:51.123 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 12:30:51.123 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 12:30:51.123 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 12:30:51.123 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 12:30:51.123 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 12:30:51.124 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 12:30:51.138 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 12:30:51.138 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 12:30:51.138 [Save] Loading `save_data` 12:30:51.139 [Save] Load done 12:30:51.156 [Lua] [BackendManagerPlayFab] Backend Enabled 12:30:51.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:30:51.308 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:30:51.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 12:30:51.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 12:30:51.511 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 12:30:51.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 12:30:51.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 12:30:51.633 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 12:30:51.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 12:30:51.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 12:30:51.718 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 12:30:51.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 12:30:52.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 12:30:52.150 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 12:30:52.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 12:30:52.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 12:30:52.262 [Lua] [PackageManager] Force_load: resource_packages/inventory 12:30:52.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 12:30:52.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 12:30:52.372 [Lua] [PackageManager] Force_load: resource_packages/careers 12:30:52.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 12:30:52.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 12:30:52.423 [Lua] [PackageManager] Force_load: resource_packages/decals 12:30:52.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 12:30:52.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 12:30:52.491 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 12:30:52.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 12:30:52.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 12:30:52.979 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 12:30:52.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 12:30:53.039 [Lua] <>playfab_id = 30AEEB4EA2246B53<> 12:30:53.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 12:30:53.726 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 12:30:53.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 12:30:54.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 12:30:54.468 [Lua] [PackageManager] Force_load: resource_packages/ingame 12:30:54.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 12:30:55.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 12:30:55.175 [Lua] [PackageManager] Force_load: resource_packages/pickups 12:30:55.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 12:30:55.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 12:30:55.244 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 12:30:55.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 12:30:55.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 12:30:55.293 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 12:30:55.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 12:30:55.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 12:30:55.344 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for dr_drake_pistol_skin 12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_swords_skin 12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for dr_1h_axe_skin 12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for es_2h_hammer_skin 12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for dr_handgun_skin 12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for dr_1h_hammer_skin 12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for wh_1h_axe_skin 12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for es_handgun_skin 12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_daggers_skin 12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for dr_crossbow_skin 12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for wh_1h_falchion_skin 12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_skin 12:30:57.713 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_flamethrower_skin 12:30:57.713 [Lua] steam item server: requesting user inventory 12:30:57.926 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 12:30:57.927 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 12:30:57.927 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 12:30:57.927 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 12:30:57.927 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 12:30:57.927 [Lua] [SteamManager] request_item_prices 12:30:57.928 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 12:30:58.183 [Lua] Player statistics loaded! 12:30:58.233 [Lua] [SteamManager] on_price_result 15 tcha 12:30:58.233 [Lua] [SteamManager] -> on_price_result ERROR: 15 12:30:58.333 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 12:30:58.333 [Lua] ISI-> GET_ALL_ITEMS! 12:30:58.333 [Lua] [PlayFabMirror] _request_steam_user_inventory got results 12:30:58.333 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 12:30:58.333 [Lua] 12:30:58.333 [Lua] 12:30:58.570 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 12:30:58.587 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 12:30:58.777 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 12:30:58.784 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 467 item(s) to the peddler stock 12:30:58.791 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 12:30:59.012 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 12:30:59.029 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 12:30:59.352 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 12:30:59.352 [Lua] [UnlockManager] All unlocks ready 12:30:59.369 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 12:31:00.388 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 12:31:00.389 [Lua] [Managers] Destroying manager group: 12:31:00.389 [Lua] [Gamestate] Enter state StateLoading 12:31:00.390 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 12:31:00.390 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 12:31:00.390 [Lua] [LobbyManager] Setting up network options 12:31:00.390 [Lua] state_loading_restart_network JOIN VIA STEAM 0 12:31:00.390 [Lua] registering RPCs 12:31:00.390 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 12:31:00.390 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer 12:31:00.390 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 12:31:00.390 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 12:31:00.390 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:31:00.390 [Lua] [LevelTransitionHandler] load_level inn_level 0 12:31:00.390 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 12:31:00.390 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 12:31:00.390 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 12:31:00.390 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 12:31:00.390 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 12:31:00.391 [SteamVoipRoom] Creating room 5d5006f71433302 12:31:00.391 [SteamVoipRoom] Joining room 5d5006f71433302 12:31:00.392 [EAC] EAC server 1100001024ef3ef is initializing 12:31:00.396 [EAC] Server is also client 1100001024ef3ef 12:31:00.396 [EACServer] [13:31:00:395][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6F3B753A0 LogLevel: Info. 12:31:00.396 [Lua] ### Created peer state machine for 1100001024ef3ef 12:31:00.396 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 12:31:00.396 [Lua] MUSIC MANAGER unmute_all_world_sounds 1 0 12:31:00.396 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:31:00.397 warning: [Application] Application.update_render_world is deprecated. 12:31:00.406 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:31:00.406 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:31:00.406 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 12:31:00.406 [Lua] Set lobby begin: 12:31:00.406 [Lua] Set lobby end. 12:31:00.406 [Lua] [PSM] Peer 1100001024ef3ef joined. Want to use profile index "4" 12:31:00.406 [Lua] [LobbyHost] Changed state from 0 to creating 12:31:00.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 12:31:00.439 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 12:31:00.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:31:00.457 [Lua] MUSIC MANAGER Play_loading_screen_music 2 0 12:31:00.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:31:00.541 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:31:00.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 12:31:00.574 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 12:31:00.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 12:31:00.607 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 12:31:00.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 12:31:00.658 [SteamLobby] Detected added member 1100001024ef3ef 12:31:00.659 [Lua] [LobbyHost] Changed state from creating to joined 12:31:00.659 [Lua] [PartyManager] Leader is set to 1100001024ef3ef 12:31:00.659 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001024ef3ef my_peer_id:1100001024ef3ef 12:31:00.659 [Lua] [ChatManager] Registering channel 1 12:31:00.659 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001024ef3ef, own_peer_id=1100001024ef3ef) 12:31:00.659 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001024ef3ef, own_peer_id=1100001024ef3ef) 12:31:00.659 [Lua] [PartyManager] network_context_created (server_peer_id=1100001024ef3ef, own_peer_id=1100001024ef3ef) 12:31:00.712 [Lua] [NetworkServer] Changing num_players from nil to 1 12:31:00.712 [Lua] Players: 1 12:31:00.712 [Lua] Set lobby begin: 12:31:00.712 [Lua] Lobby data num_players = 1 12:31:00.712 [Lua] Lobby data level_key = inn_level 12:31:00.712 [Lua] Lobby data game_mode = 3 12:31:00.712 [Lua] Lobby data matchmaking = false 12:31:00.712 [Lua] Set lobby end. 12:31:02.419 [Lua] player (1100001024ef3ef,1) was put into party 0 12:31:02.419 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024ef3ef inn_level 0 12:31:02.419 [Lua] [StateLoading] got rpc_load_level 50 inn_level 12:31:06.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 12:31:06.344 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 12:31:06.361 [Lua] [LevelTransitionHandler] Level load completed! 12:31:06.361 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 282981 - weave: nil 12:31:06.363 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:31:06.363 [Lua] checking dlc's against conflict directors 12:31:06.363 [Lua] number of factions to include 1 12:31:06.363 [Lua] Updated list weights for random: 12:31:06.363 [Lua] skaven, 0.42 (0.00-0.42) 12:31:06.363 [Lua] chaos, 0.42 (0.42-0.83) 12:31:06.363 [Lua] beastmen, 0.17 (0.83-1.00) 12:31:06.363 [Lua] Rolled random faction: 0.72073656320571899 chaos 12:31:06.363 [Lua] number of factions added 1 12:31:06.363 [Lua] --- --- --- 12:31:06.363 [Lua] Starting... difficulty 'normal' 12:31:06.363 [Lua] These are the starting conflict directors: 12:31:06.363 [Lua] inn_level 12:31:06.363 [Lua] --- --- --- 12:31:06.363 [Lua] 12:31:06.363 [Lua] DONE! Found the following directors: 12:31:06.363 [Lua] (free: 35), Master hash is: 12:31:06.363 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:31:06.363 [Lua] ### Sending rpc_level_loaded 12:31:06.363 [Lua] #### Has state machine: true, sender: 1100001024ef3ef, level_id: 50 12:31:06.363 [Lua] Peer 1100001024ef3ef has loaded the level and all enemies are loaded 12:31:06.378 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024ef3ef inventory_sync_id:0 my_peer_id:1100001024ef3ef 12:31:06.378 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001024ef3ef inventory_sync_id:0 my_peer_id:1100001024ef3ef 12:31:06.395 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 12:31:06.395 [Lua] ### Sending rpc_level_loaded 12:31:06.395 [Lua] #### Has state machine: false, sender: 1100001024ef3ef, level_id: 50 12:31:06.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:31:06.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:31:06.430 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 12:31:06.430 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 12:31:06.430 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:31:07.434 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:31:07.434 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:31:07.434 [Lua] Set lobby begin: 12:31:07.434 [Lua] Lobby data host = 1100001024ef3ef 12:31:07.434 [Lua] Lobby data level_key = inn_level 12:31:07.434 [Lua] Lobby data game_mode = 3 12:31:07.434 [Lua] Lobby data country_code = GB 12:31:07.434 [Lua] Lobby data unique_server_name = Justice 12:31:07.434 [Lua] Lobby data num_players = 1 12:31:07.435 [Lua] Lobby data matchmaking = false 12:31:07.435 [Lua] Set lobby end. 12:31:07.435 [Lua] [Managers] Destroying manager group: 12:31:07.435 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 12:31:07.435 [Lua] MUSIC MANAGER Stop_loading_screen_music 3 0 12:31:07.435 [Lua] [Gamestate] Enter StateIngame HOST 12:31:07.435 [Lua] [Managers] Calling function on all managers: 12:31:07.435 [Lua] <>level = inn_level<> 12:31:07.435 [Lua] Set lobby begin: 12:31:07.435 [Lua] Lobby data host = 1100001024ef3ef 12:31:07.435 [Lua] Lobby data level_key = inn_level 12:31:07.435 [Lua] Lobby data game_mode = 3 12:31:07.436 [Lua] Lobby data selected_level_key = inn_level 12:31:07.436 [Lua] Lobby data country_code = GB 12:31:07.436 [Lua] Lobby data unique_server_name = Justice 12:31:07.436 [Lua] Lobby data num_players = 1 12:31:07.436 [Lua] Lobby data matchmaking = false 12:31:07.436 [Lua] Set lobby end. 12:31:07.436 [Umbra] Init version: 3.4.15 :: 16 threads 12:31:07.436 [Lua] [StateIngame] Server ingame 12:31:07.439 [Lua] Set lobby begin: 12:31:07.439 [Lua] Lobby data level_key = inn_level 12:31:07.439 [Lua] Lobby data selected_level_key = inn_level 12:31:07.439 [Lua] Lobby data unique_server_name = Justice 12:31:07.439 [Lua] Lobby data matchmaking = false 12:31:07.439 [Lua] Lobby data host = 1100001024ef3ef 12:31:07.439 [Lua] Lobby data country_code = GB 12:31:07.439 [Lua] Lobby data game_mode = 3 12:31:07.439 [Lua] Lobby data difficulty = normal 12:31:07.439 [Lua] Lobby data num_players = 1 12:31:07.439 [Lua] Set lobby end. 12:31:07.439 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer 12:31:07.439 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer 12:31:07.439 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:31:07.439 [Lua] [Matchmaking] initializing 12:31:07.439 [Lua] [Matchmaking] my_peer_id: 1100001024ef3ef, I am server 12:31:07.439 [Lua] [Matchmaking] register rpcs 12:31:07.440 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:31:07.440 [Lua] [GameNetworkManager] My own peer_id = 1100001024ef3ef 12:31:07.440 [Lua] [GameNetworkManager] self.is_server = true 12:31:07.440 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 12:31:07.440 [Network] Setting artificial MTU limit to 576 12:31:07.446 [Lua] Switching ConflictSettings: to: inn_level 12:31:07.446 [Lua] pacing=disabled 12:31:07.446 [Lua] roaming=nil 12:31:07.446 [Lua] disabled=false 12:31:07.446 [Lua] pack_spawning=disabled 12:31:07.446 [Lua] contained_breeds=nil 12:31:07.446 [Lua] boss=disabled 12:31:07.446 [Lua] horde=disabled 12:31:07.446 [Lua] specials=disabled 12:31:07.446 [Lua] name=inn_level 12:31:07.446 [Lua] intensity=disabled 12:31:07.446 [Lua] --- 12:31:07.446 [Lua] [LevelAnalysis] set_random_seed( 282981) 12:31:07.449 [Lua] [AIInterestPointSystem] Level Seed: 282981 12:31:07.449 [Lua] 12:31:07.449 [Lua] [entity_system_bag] = table 12:31:07.449 [Lua] [entity_system_bag] = metatable 12:31:07.449 [Lua] [startup_data] = table 12:31:07.449 [Lua] [entity_manager] = table 12:31:07.449 [Lua] [entity_manager] = metatable 12:31:07.449 [Lua] [unit_spawner] = table 12:31:07.449 [Lua] [unit_spawner] = metatable 12:31:07.449 [Lua] [unit_storage] = table 12:31:07.449 [Lua] [unit_storage] = metatable 12:31:07.449 [Lua] [dice_keeper] = table 12:31:07.449 [Lua] [dice_keeper] = metatable 12:31:07.449 [Lua] [is_server] = true (boolean) 12:31:07.449 [Lua] [world] = [World] 12:31:07.449 [Lua] [system_api] = table 12:31:07.449 [Lua] [entity_system] = table 12:31:07.449 [Lua] [entity_system] = metatable 12:31:07.449 [Lua] [network_lobby] = table 12:31:07.449 [Lua] [network_lobby] = metatable 12:31:07.449 [Lua] [profile_synchronizer] = table 12:31:07.449 [Lua] [profile_synchronizer] = metatable 12:31:07.449 [Lua] [level_transition_handler] = table 12:31:07.449 [Lua] [level_transition_handler] = metatable 12:31:07.449 [Lua] [num_local_human_players] = 1 (number) 12:31:07.449 [Lua] [statistics_db] = table 12:31:07.449 [Lua] [statistics_db] = metatable 12:31:07.449 [Lua] [network_server] = table 12:31:07.449 [Lua] [network_server] = metatable 12:31:07.449 [Lua] [input_manager] = table 12:31:07.449 [Lua] [input_manager] = metatable 12:31:07.449 [Lua] [network_clock] = table 12:31:07.449 [Lua] [network_clock] = metatable 12:31:07.449 [Lua] [network_transmit] = table 12:31:07.449 [Lua] [network_transmit] = metatable 12:31:07.449 [Lua] [free_flight_manager] = table 12:31:07.449 [Lua] [free_flight_manager] = metatable 12:31:07.449 [Lua] [network_manager] = table 12:31:07.449 [Lua] [network_manager] = metatable 12:31:07.449 [Lua] [network_event_delegate] = table 12:31:07.449 [Lua] [network_event_delegate] = metatable 12:31:07.449 [Lua] 12:31:07.449 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:31:07.449 [Lua] ignoring extension VersusInteractObjectiveExtension 12:31:07.449 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:31:07.449 [Lua] ignoring extension VersusSocketObjectiveExtension 12:31:07.449 [Lua] ignoring extension VersusTargetObjectiveExtension 12:31:07.449 [Lua] ignoring extension VersusMissionObjectiveExtension 12:31:07.450 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:31:07.452 [Lua] [AchievementManager] Achievements using the steam platform 12:31:07.452 [Lua] [StateIngame] Level seed: 282981 12:31:07.452 [World] Spawning level. 12:31:07.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 12:31:07.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read, 12:31:07.625 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 12:31:07.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_salty_painting_wood_base_1, async-read, 12:31:07.625 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 12:31:07.625 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 12:31:07.625 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 12:31:07.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kerillian_painting_wood_base_1, async-read, 12:31:07.625 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 12:31:07.625 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 12:31:07.625 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 12:31:07.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read, 12:31:07.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4, async-read, 12:31:07.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_2, async-read, 12:31:07.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_hall_painting_wood_base_1, async-read, 12:31:07.626 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_2, async-read, 12:31:07.626 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_1, async-read, 12:31:07.626 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 12:31:07.626 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_3, async-read, 12:31:07.628 [Lua] [LevelAnalysis] set_random_seed( 282981) 12:31:07.628 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 5 12:31:07.642 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8 12:31:07.642 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=9 12:31:07.642 [Lua] [IngameUI] init 12:31:07.652 [SteamVoipClient] select_out(1100001024ef3ef, off) 12:31:07.656 [Lua] cb_razer_chroma_setup 12:31:07.690 [Lua] [Matchmaking] Cancelling matchmaking 12:31:07.690 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:31:07.690 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:31:07.690 [Lua] Set lobby begin: 12:31:07.690 [Lua] Lobby data level_key = inn_level 12:31:07.690 [Lua] Lobby data power_level = 0 12:31:07.690 [Lua] Lobby data selected_level_key = inn_level 12:31:07.690 [Lua] Lobby data unique_server_name = Justice 12:31:07.690 [Lua] Lobby data matchmaking = false 12:31:07.691 [Lua] Lobby data host = 1100001024ef3ef 12:31:07.691 [Lua] Lobby data country_code = GB 12:31:07.691 [Lua] Lobby data game_mode = 3 12:31:07.691 [Lua] Lobby data difficulty = normal 12:31:07.691 [Lua] Lobby data num_players = 1 12:31:07.691 [Lua] Set lobby end. 12:31:07.691 [Flow] complete_skittergate_legend true 12:31:07.692 [Flow] complete_all_helmgart_levels_recruit true 12:31:07.692 [Flow] WitchHunterLevel:35 12:31:07.692 [Flow] LeaderYes 12:31:07.692 [Flow] ALL PC XP:304250 12:31:07.692 [Flow] Has "bogenhafen" DLC:true 12:31:07.692 [Flow] WH XP:60850 12:31:07.692 [Flow] Number of crafted items:1798 12:31:07.692 [Flow] Sum of Powe Levels:1500 12:31:07.692 [Flow] lodestone diff 1:false 12:31:07.693 [Flow] magnus and forest activated 12:31:07.693 [Flow] magnus and forest activated 12:31:07.693 [Flow] cemetery and forest activated 12:31:07.693 [Flow] magnus and cemetery 12:31:07.693 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:31:07.693 [Flow] ALL RUNES ACTIVATED 12:31:07.693 [Flow] magnus and forest activated 12:31:07.693 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:31:07.693 [Flow] ALL RUNES ACTIVATED 12:31:07.693 [Flow] cemetery and forest activated 12:31:07.693 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:31:07.693 [Flow] ALL RUNES ACTIVATED 12:31:07.693 [Flow] magnus and forest activated 12:31:07.693 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:31:07.693 [Flow] ALL RUNES ACTIVATED 12:31:07.693 [Flow] magnus and cemetery 12:31:07.693 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:31:07.693 [Flow] ALL RUNES ACTIVATED 12:31:07.693 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:31:07.695 [Lua] CurrentConflictSettings inn_level 12:31:07.695 [Lua] [ConflictDirector] conflict_director is ai_ready 12:31:07.695 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:31:07.695 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:31:07.696 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:31:07.696 [Lua] Forming navigation groups in one frame 12:31:07.696 [Lua] Forming navigation groups 12:31:07.716 [Lua] NavigationGroupManager -> calulation time A: 0.019999999999999574 12:31:07.717 [Lua] NavigationGroupManager -> calulation time B: 0 12:31:07.717 [Lua] number of nav groups: 45 12:31:07.717 [Lua] number of refined nav groups : 25 12:31:07.719 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 12:31:07.719 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 12:31:07.719 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:31:07.719 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 12:31:07.721 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:31:07.721 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:31:07.721 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:31:07.721 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=30 12:31:07.721 [Lua] [Managers] Calling function on all managers: 12:31:07.721 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:31:07.721 [Save] Loading `ut_tweaks_presets` 12:31:07.721 warning: [Save] Missing filename `ut_tweaks_presets` 12:31:07.749 [Lua] MUSIC: nil -> explore 12:31:07.779 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 5 12:31:08.569 [Lua] player (1100001024ef3ef,1) was put into party 1 12:31:08.569 [Lua] Assigning peer(1100001024ef3ef:1) to profile(4) career(2) 12:31:08.569 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024ef3ef) local_player_id(1) profile_index(4) career_index(2) 12:31:08.569 [Lua] Set lobby begin: 12:31:08.569 [Lua] Lobby data level_key = inn_level 12:31:08.569 [Lua] Lobby data power_level = 0 12:31:08.570 [Lua] Lobby data selected_level_key = inn_level 12:31:08.570 [Lua] Lobby data difficulty = normal 12:31:08.570 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1 12:31:08.571 [Lua] Lobby data unique_server_name = Justice 12:31:08.571 [Lua] Lobby data matchmaking = false 12:31:08.571 [Lua] Lobby data host = 1100001024ef3ef 12:31:08.572 [Lua] Lobby data country_code = GB 12:31:08.572 [Lua] Lobby data game_mode = 3 12:31:08.572 [Lua] Lobby data player_slot_5 = 0:0 12:31:08.572 [Lua] Lobby data player_slot_2 = 0:0 12:31:08.572 [Lua] Lobby data player_slot_1 = 0:0 12:31:08.572 [Lua] Lobby data player_slot_3 = 0:0 12:31:08.572 [Lua] Lobby data num_players = 1 12:31:08.572 [Lua] Set lobby end. 12:31:08.572 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001024ef3ef | dr:0 | bw:0 | es:0 12:31:08.573 [Lua] 12:31:08.573 [Lua] [wwise/one_handed_swords] = false (boolean) 12:31:08.573 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 12:31:08.573 [Lua] [wwise/one_handed_daggers] = false (boolean) 12:31:08.573 [Lua] [wwise/bow] = false (boolean) 12:31:08.573 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 12:31:08.573 [Lua] [units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p] = false (boolean) 12:31:08.573 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06] = false (boolean) 12:31:08.573 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 12:31:08.573 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 12:31:08.573 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean) 12:31:08.573 [Lua] 12:31:08.573 [Lua] 12:31:08.573 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 12:31:08.573 [Lua] [wwise/one_handed_daggers] = false (boolean) 12:31:08.573 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:31:08.573 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 12:31:08.573 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 12:31:08.573 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 12:31:08.573 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01] = false (boolean) 12:31:08.573 [Lua] [wwise/bow] = false (boolean) 12:31:08.573 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:31:08.573 [Lua] [units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p] = false (boolean) 12:31:08.573 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 12:31:08.573 [Lua] [wwise/one_handed_swords] = false (boolean) 12:31:08.573 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06] = false (boolean) 12:31:08.573 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 12:31:08.573 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 12:31:08.573 [Lua] [units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01] = false (boolean) 12:31:08.573 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean) 12:31:08.573 [Lua] 12:31:08.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 12:31:08.573 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 12:31:08.575 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 12:31:08.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 12:31:08.580 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 5 12:31:08.582 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024ef3ef inventory_sync_id:1 my_peer_id:1100001024ef3ef 12:31:08.597 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001024ef3ef inventory_sync_id:1 my_peer_id:1100001024ef3ef 12:31:08.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:31:08.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:31:08.597 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 12:31:08.597 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 12:31:08.597 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 12:31:08.597 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 12:31:08.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 12:31:08.597 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 12:31:08.597 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 12:31:08.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:31:08.597 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 12:31:08.597 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 12:31:08.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 12:31:08.597 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient, async-read, 12:31:08.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:31:08.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:31:08.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:31:08.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 12:31:08.813 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 12:31:08.814 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 12:31:08.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 12:31:08.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 12:31:08.897 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 12:31:08.899 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 12:31:08.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 12:31:08.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 12:31:08.932 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 12:31:08.933 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 12:31:08.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:31:08.954 [Flow] DISABLE 12:31:09.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:31:09.004 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:31:09.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 12:31:09.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 12:31:09.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 12:31:09.051 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 12:31:09.052 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 12:31:09.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:31:09.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:31:09.109 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:31:09.110 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 12:31:09.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 12:31:09.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 12:31:09.184 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 12:31:09.185 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 12:31:09.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 12:31:09.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 12:31:09.234 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 12:31:09.236 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 12:31:09.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:31:09.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:31:09.280 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:31:09.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 12:31:09.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 12:31:09.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 12:31:09.326 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 12:31:09.327 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 12:31:09.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:31:09.362 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:31:09.362 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:31:09.363 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 12:31:09.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 12:31:09.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 12:31:09.521 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 12:31:09.699 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 12:31:09.699 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 12:31:09.700 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 12:31:10.131 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 12:31:10.131 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 12:31:10.132 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 12:31:10.249 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 12:31:10.249 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 12:31:10.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 12:31:10.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 12:31:10.331 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 12:31:10.332 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 12:31:10.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 12:31:10.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 12:31:10.576 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 12:31:10.619 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 12:31:10.619 [Lua] [PackageManager] Force_load: wwise/bow 12:31:10.619 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 12:31:10.996 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 12:31:10.996 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 12:31:10.997 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 12:31:11.140 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 12:31:11.140 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 12:31:11.142 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 12:31:11.174 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 12:31:11.174 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 12:31:11.174 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 12:31:11.209 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 12:31:11.209 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 12:31:11.210 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 12:31:11.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 12:31:11.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 12:31:11.287 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06 12:31:11.340 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06 12:31:11.340 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06 12:31:11.341 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 12:31:11.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 12:31:11.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 12:31:11.593 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01 12:31:11.836 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01 12:31:11.836 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01 12:31:11.838 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 12:31:11.938 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 12:31:11.938 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 12:31:11.949 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 12:31:11.968 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:31:11.968 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:31:11.968 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 12:31:11.997 [Lua] Players are leaving the safe zone 12:31:12.229 [Lua] StateInGameRunning:_game_actually_starts() 12:31:12.229 [Lua] [IngameUI] menu view on_enter start_menu_view 12:31:12.230 [Lua] hero_fullscreen_menu_on_enter 12:31:12.230 [Lua] ################################################################################################################# 12:31:12.230 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:31:12.230 [Lua] ################################################################################################################# 12:31:12.230 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 12:31:12.235 [Lua] [IngameUI] menu view post_update_on_enter table: 0x019abfa0 12:31:12.236 [World] Spawning level. 12:31:12.241 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 12:31:12.244 [SteamVoipClient] select_out(1100001024ef3ef, off) 12:31:12.249 [Lua] cb_razer_chroma_setup 12:31:12.254 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 12:31:12.259 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D5D0, async-read, prioritized 12:31:12.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 000000000273D5D0, async-read, prioritized 12:31:12.260 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000273D5D0, async-read, prioritized 12:31:12.288 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 12:31:12.288 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 000000000273D5D0 12:31:12.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 000000000273D5D0, async-read, prioritized 12:31:12.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 12:31:12.303 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000273D5D0 12:31:12.303 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, MenuWorldPreviewertable: 000000000273D5D0, async-read, prioritized 12:31:12.372 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 12:31:12.372 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 12:31:12.433 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 12:31:12.433 [Lua] Commit load time data 12:31:12.519 [Lua] PlayFabMirrorBase:_commit_internal 1 12:31:12.519 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:31:12.520 [Lua] generate_backend_stats 1100001024ef3ef:1 12:31:12.538 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:31:12.538 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 12:31:12.538 [Lua] Set lobby begin: 12:31:12.538 [Lua] Lobby data level_key = inn_level 12:31:12.538 [Lua] Lobby data power_level = 835 12:31:12.538 [Lua] Lobby data selected_level_key = inn_level 12:31:12.539 [Lua] Lobby data difficulty = normal 12:31:12.539 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1 12:31:12.539 [Lua] Lobby data unique_server_name = Justice 12:31:12.539 [Lua] Lobby data matchmaking = false 12:31:12.539 [Lua] Lobby data host = 1100001024ef3ef 12:31:12.539 [Lua] Lobby data country_code = GB 12:31:12.539 [Lua] Lobby data game_mode = 3 12:31:12.539 [Lua] Lobby data player_slot_5 = 0:0 12:31:12.539 [Lua] Lobby data player_slot_2 = 0:0 12:31:12.539 [Lua] Lobby data player_slot_1 = 0:0 12:31:12.539 [Lua] Lobby data player_slot_3 = 0:0 12:31:12.539 [Lua] Lobby data num_players = 1 12:31:12.539 [Lua] Set lobby end. 12:31:12.545 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 12:31:12.739 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 12:31:12.748 [Lua] commit result success 1 12:31:13.244 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x7e, position: 0 12:31:13.824 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x7e, position: 27249 12:31:13.920 [Lua] [IngameUI] menu view on_exit start_menu_view 12:31:13.920 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 12:31:13.920 [Lua] hero_fullscreen_menu_on_exit 12:31:13.924 [Lua] [IngameUI] menu view post_update_on_exit table: 0x019abfa0 12:31:13.924 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D5D0 -> Package still referenced, NOT unloaded: 12:31:13.924 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, MenuWorldPreviewertable: 000000000273D5D0 -> Package still referenced, NOT unloaded: 12:31:13.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 000000000273D5D0 12:31:15.064 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 12:31:15.064 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:31:15.077 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read, 12:31:15.077 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:31:15.103 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_salty_painting_wood_base_1, async-read, 12:31:15.103 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:31:15.151 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kerillian_painting_wood_base_1, async-read, 12:31:15.151 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:31:15.247 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_2, async-read, 12:31:15.247 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:31:15.258 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_1, async-read, 12:31:15.258 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:31:15.886 [Lua] [IngameUI] menu view on_enter start_game_view 12:31:15.894 [Lua] [IngameUI] menu view post_update_on_enter table: 0x019ad920 12:31:15.894 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:31:15.895 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 12:31:15.895 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 12:31:15.896 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 12:31:15.896 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 12:31:16.503 [Lua] [IngameUI] menu view on_exit start_game_view 12:31:16.503 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:31:16.503 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 12:31:16.503 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 12:31:16.503 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 12:31:16.503 [Save] Saving `save_data` 12:31:16.506 [Save] Save done 12:31:16.509 [Lua] [IngameUI] menu view post_update_on_exit table: 0x019ad920 12:31:17.309 [Lua] [IngameUI] menu view on_enter start_game_view 12:31:17.314 [Lua] [IngameUI] menu view post_update_on_enter table: 0x019ad920 12:31:17.314 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:31:17.315 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 12:31:17.315 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 12:31:17.316 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 12:31:17.316 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 12:31:22.363 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 12:31:22.363 [Lua] ............................................................................................................ 12:31:22.363 [Lua] ............................................................................................................ 12:31:22.363 [Lua] GAME START SETTINGS -> Level: magnus | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 12:31:22.363 [Lua] ............................................................................................................ 12:31:22.363 [Lua] ............................................................................................................ 12:31:22.363 [Lua] [Matchmaking] Cancelling matchmaking 12:31:22.363 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:31:22.373 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 12:31:22.373 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 12:31:22.375 [Lua] Set lobby begin: 12:31:22.375 [Lua] Lobby data level_key = inn_level 12:31:22.376 [Lua] Lobby data power_level = 835 12:31:22.376 [Lua] Lobby data selected_level_key = inn_level 12:31:22.376 [Lua] Lobby data difficulty = hardest 12:31:22.376 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1 12:31:22.376 [Lua] Lobby data unique_server_name = Justice 12:31:22.376 [Lua] Lobby data matchmaking = false 12:31:22.376 [Lua] Lobby data host = 1100001024ef3ef 12:31:22.376 [Lua] Lobby data country_code = GB 12:31:22.376 [Lua] Lobby data game_mode = 3 12:31:22.376 [Lua] Lobby data player_slot_5 = 0:0 12:31:22.376 [Lua] Lobby data player_slot_2 = 0:0 12:31:22.376 [Lua] Lobby data player_slot_1 = 0:0 12:31:22.378 [Lua] Lobby data player_slot_3 = 0:0 12:31:22.378 [Lua] Lobby data num_players = 1 12:31:22.378 [Lua] Set lobby end. 12:31:22.378 [Lua] [PartyManager] Leader is set to 1100001024ef3ef 12:31:22.378 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 0 12:31:22.378 [Lua] [LevelTransitionHandler] set_next_level( magnus, 0 ) 12:31:22.378 [Lua] Set lobby begin: 12:31:22.378 [Lua] Lobby data twitch_enabled = false 12:31:22.378 [Lua] Lobby data power_level = 835 12:31:22.378 [Lua] Lobby data num_players = 1 12:31:22.379 [Lua] Lobby data weave_name = false 12:31:22.379 [Lua] Lobby data game_mode = 2 12:31:22.379 [Lua] Lobby data mechanism = adventure 12:31:22.379 [Lua] Lobby data level_key = inn_level 12:31:22.379 [Lua] Lobby data player_slot_1 = 0:0 12:31:22.379 [Lua] Lobby data selected_level_key = magnus 12:31:22.379 [Lua] Lobby data unique_server_name = Justice 12:31:22.379 [Lua] Lobby data quick_game = false 12:31:22.379 [Lua] Lobby data matchmaking = false 12:31:22.379 [Lua] Lobby data difficulty = hardest 12:31:22.379 [Lua] Lobby data country_code = GB 12:31:22.379 [Lua] Lobby data host = 1100001024ef3ef 12:31:22.379 [Lua] Lobby data player_slot_5 = 0:0 12:31:22.379 [Lua] Lobby data player_slot_2 = 0:0 12:31:22.380 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1 12:31:22.380 [Lua] Lobby data player_slot_3 = 0:0 12:31:22.380 [Lua] Lobby data eac_authorized = true 12:31:22.380 [Lua] Set lobby end. 12:31:22.380 [Lua] Set lobby begin: 12:31:22.380 [Lua] Lobby data twitch_enabled = false 12:31:22.380 [Lua] Lobby data power_level = 835 12:31:22.380 [Lua] Lobby data num_players = 1 12:31:22.380 [Lua] Lobby data weave_name = false 12:31:22.380 [Lua] Lobby data game_mode = 2 12:31:22.380 [Lua] Lobby data is_private = true 12:31:22.380 [Lua] Lobby data mechanism = adventure 12:31:22.380 [Lua] Lobby data level_key = inn_level 12:31:22.380 [Lua] Lobby data player_slot_1 = 0:0 12:31:22.380 [Lua] Lobby data selected_level_key = magnus 12:31:22.380 [Lua] Lobby data unique_server_name = Justice 12:31:22.381 [Lua] Lobby data quick_game = false 12:31:22.381 [Lua] Lobby data matchmaking = false 12:31:22.381 [Lua] Lobby data difficulty = hardest 12:31:22.381 [Lua] Lobby data country_code = GB 12:31:22.381 [Lua] Lobby data host = 1100001024ef3ef 12:31:22.381 [Lua] Lobby data player_slot_5 = 0:0 12:31:22.381 [Lua] Lobby data player_slot_2 = 0:0 12:31:22.381 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1 12:31:22.381 [Lua] Lobby data player_slot_3 = 0:0 12:31:22.381 [Lua] Lobby data eac_authorized = true 12:31:22.381 [Lua] Set lobby end. 12:31:22.381 [Lua] [ChatManager][1]System: Starting hosted game... 12:31:22.381 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 12:31:22.381 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 12:31:22.483 [Lua] [IngameUI] menu view on_exit start_game_view 12:31:22.483 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:31:22.484 [Save] Saving `save_data` 12:31:22.484 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 12:31:22.484 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 12:31:22.484 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 12:31:22.487 [Save] Save done 12:31:22.507 [Lua] [IngameUI] menu view post_update_on_exit table: 0x019ad920 12:31:32.614 [Lua] [IngameUI] menu view on_enter ingame_menu 12:31:33.626 [Lua] [IngameUI] menu view on_exit ingame_menu 12:31:33.626 [Lua] [IngameUI] menu view on_enter options_view 12:31:34.771 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high 12:31:34.771 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high 12:31:40.921 [Lua] max_shadow_casting_lights 6 12:31:40.967 [Lua] max_shadow_casting_lights 6 12:31:40.979 [Lua] max_shadow_casting_lights 6 12:31:41.000 [Lua] max_shadow_casting_lights 5 12:31:41.011 [Lua] max_shadow_casting_lights 5 12:31:41.024 [Lua] max_shadow_casting_lights 5 12:31:41.036 [Lua] max_shadow_casting_lights 5 12:31:41.048 [Lua] max_shadow_casting_lights 5 12:31:41.058 [Lua] max_shadow_casting_lights 5 12:31:41.070 [Lua] max_shadow_casting_lights 5 12:31:41.080 [Lua] max_shadow_casting_lights 5 12:31:41.091 [Lua] max_shadow_casting_lights 5 12:31:41.318 [Lua] max_shadow_casting_lights 5 12:31:41.330 [Lua] max_shadow_casting_lights 5 12:31:41.351 [Lua] max_shadow_casting_lights 5 12:31:41.531 [Lua] max_shadow_casting_lights 5 12:31:42.656 [Network] Setting artificial MTU limit to 65536 12:31:42.656 [Save] Saving `save_data` 12:31:42.659 [Save] Save done 12:31:42.661 [Application] apply_user_settings 12:31:42.948 [Lua] PopupManager:queue_default_popup: Settings have been changed. Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes 12:31:43.553 [Lua] PopupManager:query_result returned result: keep_changes 12:31:45.889 [Network] Setting artificial MTU limit to 65536 12:31:45.889 [Save] Saving `save_data` 12:31:45.891 [Save] Save done 12:31:45.894 [Application] apply_user_settings 12:31:46.178 [Lua] PopupManager:queue_default_popup: Settings have been changed. Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes 12:31:46.600 [Lua] PopupManager:query_result returned result: keep_changes 12:31:50.195 [Lua] [IngameUI] menu view on_exit options_view 12:31:50.195 [Lua] [IngameUI] menu view on_enter ingame_menu 12:31:50.330 [Lua] [IngameUI] menu view on_exit ingame_menu 12:32:00.485 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 12:32:00.485 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 12:32:00.486 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 0 12:32:00.486 [Lua] [LevelTransitionHandler] set_next_level( magnus, 0 ) 12:32:00.486 [Lua] Set lobby begin: 12:32:00.486 [Lua] Lobby data twitch_enabled = false 12:32:00.486 [Lua] Lobby data power_level = 835 12:32:00.486 [Lua] Lobby data num_players = 1 12:32:00.486 [Lua] Lobby data weave_name = false 12:32:00.486 [Lua] Lobby data game_mode = 2 12:32:00.486 [Lua] Lobby data is_private = true 12:32:00.486 [Lua] Lobby data mechanism = adventure 12:32:00.486 [Lua] Lobby data level_key = inn_level 12:32:00.486 [Lua] Lobby data player_slot_1 = 0:0 12:32:00.486 [Lua] Lobby data selected_level_key = magnus 12:32:00.486 [Lua] Lobby data unique_server_name = Justice 12:32:00.487 [Lua] Lobby data quick_game = false 12:32:00.487 [Lua] Lobby data matchmaking = false 12:32:00.487 [Lua] Lobby data difficulty = hardest 12:32:00.487 [Lua] Lobby data country_code = GB 12:32:00.487 [Lua] Lobby data host = 1100001024ef3ef 12:32:00.487 [Lua] Lobby data player_slot_5 = 0:0 12:32:00.487 [Lua] Lobby data player_slot_2 = 0:0 12:32:00.487 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1 12:32:00.487 [Lua] Lobby data player_slot_3 = 0:0 12:32:00.487 [Lua] Lobby data eac_authorized = true 12:32:00.487 [Lua] Set lobby end. 12:32:00.490 [Lua] Set lobby begin: 12:32:00.490 [Lua] Lobby data twitch_enabled = false 12:32:00.490 [Lua] Lobby data power_level = 835 12:32:00.490 [Lua] Lobby data num_players = 1 12:32:00.490 [Lua] Lobby data weave_name = false 12:32:00.490 [Lua] Lobby data game_mode = 2 12:32:00.491 [Lua] Lobby data is_private = true 12:32:00.491 [Lua] Lobby data mechanism = adventure 12:32:00.491 [Lua] Lobby data level_key = inn_level 12:32:00.491 [Lua] Lobby data player_slot_1 = 0:0 12:32:00.491 [Lua] Lobby data selected_level_key = magnus 12:32:00.491 [Lua] Lobby data unique_server_name = Justice 12:32:00.491 [Lua] Lobby data quick_game = false 12:32:00.491 [Lua] Lobby data matchmaking = false 12:32:00.491 [Lua] Lobby data difficulty = hardest 12:32:00.491 [Lua] Lobby data country_code = GB 12:32:00.491 [Lua] Lobby data host = 1100001024ef3ef 12:32:00.491 [Lua] Lobby data player_slot_5 = 0:0 12:32:00.491 [Lua] Lobby data player_slot_2 = 0:0 12:32:00.491 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1 12:32:00.491 [Lua] Lobby data player_slot_3 = 0:0 12:32:00.491 [Lua] Lobby data eac_authorized = true 12:32:00.491 [Lua] Set lobby end. 12:32:00.492 [Lua] Complete level triggered. 12:32:00.493 [Save] Saving `save_data` 12:32:00.493 [Lua] gm_event_end_conditions_met false false 12:32:00.494 [Lua] PlayFabMirrorBase:_commit_internal nil 12:32:00.494 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:32:00.495 [Lua] generate_backend_stats 1100001024ef3ef:1 12:32:00.496 [Save] Save done 12:32:00.496 [Save] Saving `save_data` 12:32:00.498 [Save] Save done 12:32:00.514 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:32:00.515 [Save] Saving `save_data` 12:32:00.515 [Lua] TRANSITION nil nil magnus 12:32:00.515 [Lua] Transition type "magnus", is server: true 12:32:00.515 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:32:00.515 [Lua] [GameNetworkManager] Leaving game... 12:32:00.515 [Lua] [GameNetworkManager] Shutting down game session host. 12:32:00.515 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:32:00.515 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:32:00.515 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=53.76 12:32:00.518 [Save] Save done 12:32:00.522 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:32:00.522 [Lua] commit result success 2 12:32:02.532 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:32:02.532 [Lua] [Managers] Calling function on all managers: 12:32:02.533 [Lua] Clearing all global lookup lists 12:32:02.533 [Lua] [IngamePlayerListUI] - Destroy 12:32:02.533 [Lua] [EquipmentUI] - Destroy 12:32:02.533 [Lua] [GamePadEquipmentUI] - Destroy 12:32:02.533 [Lua] [AbilityUI] - Destroy 12:32:02.533 [Lua] [GamePadAbilityUI] - Destroy 12:32:02.533 [Lua] [IngameUI] destroy 12:32:02.536 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 12:32:02.536 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1 12:32:02.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_salty_painting_wood_base_1 12:32:02.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kerillian_painting_wood_base_1 12:32:02.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5 12:32:02.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4 12:32:02.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_2 12:32:02.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_hall_painting_wood_base_1 12:32:02.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_2 12:32:02.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_1 12:32:02.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_3 12:32:02.576 [Lua] [Managers] Destroying manager group: 12:32:02.580 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:32:02.638 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:32:02.639 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024ef3ef magnus 0 12:32:02.639 [Lua] [Matchmaking] unregister rpcs 12:32:02.639 [Lua] ############### UNLOADING PACKAGES ############### 12:32:02.639 [Lua] [Managers] Calling function on all managers: 12:32:02.639 [Lua] [Managers] Destroying manager group: 12:32:02.639 [Lua] [Gamestate] Enter state StateLoading 12:32:02.640 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:32:02.640 [Lua] [Matchmaking] register rpcs 12:32:02.640 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 12:32:02.640 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:32:02.640 [Lua] Set lobby begin: 12:32:02.640 [Lua] Lobby data twitch_enabled = false 12:32:02.640 [Lua] Lobby data power_level = 0 12:32:02.640 [Lua] Lobby data num_players = 1 12:32:02.640 [Lua] Lobby data weave_name = false 12:32:02.640 [Lua] Lobby data game_mode = 2 12:32:02.641 [Lua] Lobby data is_private = true 12:32:02.641 [Lua] Lobby data mechanism = adventure 12:32:02.641 [Lua] Lobby data level_key = inn_level 12:32:02.641 [Lua] Lobby data player_slot_1 = 0:0 12:32:02.641 [Lua] Lobby data selected_level_key = magnus 12:32:02.641 [Lua] Lobby data unique_server_name = Justice 12:32:02.641 [Lua] Lobby data quick_game = false 12:32:02.641 [Lua] Lobby data matchmaking = false 12:32:02.641 [Lua] Lobby data difficulty = hardest 12:32:02.641 [Lua] Lobby data country_code = GB 12:32:02.641 [Lua] Lobby data host = 1100001024ef3ef 12:32:02.641 [Lua] Lobby data player_slot_5 = 0:0 12:32:02.641 [Lua] Lobby data player_slot_2 = 0:0 12:32:02.641 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1 12:32:02.641 [Lua] Lobby data player_slot_3 = 0:0 12:32:02.641 [Lua] Lobby data eac_authorized = true 12:32:02.641 [Lua] Set lobby end. 12:32:02.641 [Lua] registering RPCs 12:32:02.641 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:32:02.641 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:32:02.641 [Lua] Set lobby begin: 12:32:02.641 [Lua] Lobby data twitch_enabled = false 12:32:02.642 [Lua] Lobby data power_level = 0 12:32:02.642 [Lua] Lobby data num_players = 1 12:32:02.642 [Lua] Lobby data weave_name = false 12:32:02.642 [Lua] Lobby data game_mode = 2 12:32:02.642 [Lua] Lobby data is_private = true 12:32:02.642 [Lua] Lobby data mechanism = adventure 12:32:02.642 [Lua] Lobby data level_key = magnus 12:32:02.642 [Lua] Lobby data player_slot_1 = 0:0 12:32:02.642 [Lua] Lobby data selected_level_key = magnus 12:32:02.642 [Lua] Lobby data unique_server_name = Justice 12:32:02.642 [Lua] Lobby data quick_game = false 12:32:02.642 [Lua] Lobby data matchmaking = false 12:32:02.642 [Lua] Lobby data difficulty = hardest 12:32:02.642 [Lua] Lobby data country_code = GB 12:32:02.642 [Lua] Lobby data host = 1100001024ef3ef 12:32:02.642 [Lua] Lobby data player_slot_5 = 0:0 12:32:02.642 [Lua] Lobby data player_slot_2 = 0:0 12:32:02.643 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1 12:32:02.643 [Lua] Lobby data player_slot_3 = 0:0 12:32:02.643 [Lua] Lobby data eac_authorized = true 12:32:02.643 [Lua] Set lobby end. 12:32:02.643 [Lua] MUSIC MANAGER unmute_all_world_sounds 709 0 12:32:02.643 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:32:02.647 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_19, global_loading_screens, async-read, prioritized 12:32:02.647 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[magnus] self.picked_level_key=[nil] self.picked_environment_id=[0] 12:32:02.647 [Lua] [LevelTransitionHandler] load_level magnus 0 12:32:02.733 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 12:32:02.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 12:32:02.733 [Umbra] Unload tome 12:32:02.733 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 12:32:02.733 [Lua] [LevelTransitionHandler] Loading level: "magnus" 12:32:02.733 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/magnus" 12:32:02.733 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler, async-read, 12:32:02.733 [Lua] [StateLoading] got rpc_load_level 73 magnus 12:32:02.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_19 12:32:02.802 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_19 12:32:02.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus 12:32:02.804 [Lua] MUSIC MANAGER nfl_magnus_tower_loading_screen_02 710 0 12:32:02.808 [Lua] MUSIC MANAGER Play_loading_screen_music 711 0 12:32:02.901 [Umbra] Loading umbra tome '#ID[e3abb01a3a059224]' 12:32:07.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus 12:32:07.142 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus 12:32:07.159 [Lua] [LevelTransitionHandler] Level load completed! 12:32:07.159 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: magnus - level_seed: 845231 - weave: nil 12:32:07.180 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:32:07.180 [Lua] checking dlc's against conflict directors 12:32:07.180 [Lua] number of factions to include 2 12:32:07.180 [Lua] Updated list weights for random: 12:32:07.180 [Lua] skaven, 0.42 (0.00-0.42) 12:32:07.180 [Lua] chaos, 0.42 (0.42-0.83) 12:32:07.180 [Lua] beastmen, 0.17 (0.83-1.00) 12:32:07.180 [Lua] Rolled random faction: 0.64724361896514893 chaos 12:32:07.180 [Lua] Updated list weights for random: 12:32:07.180 [Lua] skaven, 0.71 (0.00-0.71) 12:32:07.180 [Lua] beastmen, 0.29 (0.71-1.00) 12:32:07.180 [Lua] Rolled random faction: 0.39573502540588379 skaven 12:32:07.180 [Lua] number of factions added 2 12:32:07.180 [Lua] --- --- --- 12:32:07.180 [Lua] Starting... difficulty 'hardest' 12:32:07.180 [Lua] There are no starting conflict directors! 12:32:07.180 [Lua] --- --- --- 12:32:07.180 [Lua] 12:32:07.180 [Lua] Looking for a new director: 12:32:07.180 [Lua] (free: 18) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 12:32:07.180 [Lua] ->trying director: chaos 12:32:07.180 [Lua] --> success! 12:32:07.180 [Lua] --> Added these breeds: skaven_loot_rat chaos_spawn chaos_troll 12:32:07.180 [Lua] 12:32:07.180 [Lua] Looking for a new director: 12:32:07.180 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 12:32:07.180 [Lua] ->trying director: skaven 12:32:07.180 [Lua] --> success! 12:32:07.180 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend 12:32:07.180 [Lua] 12:32:07.180 [Lua] Looking for a new director: 12:32:07.181 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 12:32:07.181 [Lua] ->trying director: skaven 12:32:07.181 [Lua] --> success! 12:32:07.181 [Lua] --> re-used the same breeds 12:32:07.181 [Lua] 12:32:07.181 [Lua] Looking for a new director: 12:32:07.181 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 12:32:07.181 [Lua] ->trying director: default 12:32:07.181 [Lua] --> success! 12:32:07.181 [Lua] --> re-used the same breeds 12:32:07.181 [Lua] 12:32:07.181 [Lua] Looking for a new director: 12:32:07.181 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 12:32:07.181 [Lua] ->trying director: default 12:32:07.181 [Lua] --> success! 12:32:07.181 [Lua] --> re-used the same breeds 12:32:07.181 [Lua] 12:32:07.181 [Lua] Looking for a new director: 12:32:07.181 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 12:32:07.181 [Lua] ->trying director: chaos 12:32:07.181 [Lua] --> success! 12:32:07.181 [Lua] --> re-used the same breeds 12:32:07.181 [Lua] 12:32:07.181 [Lua] Looking for a new director: 12:32:07.181 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 12:32:07.181 [Lua] ->trying director: default 12:32:07.181 [Lua] --> success! 12:32:07.181 [Lua] --> re-used the same breeds 12:32:07.181 [Lua] 12:32:07.181 [Lua] Looking for a new director: 12:32:07.181 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 12:32:07.181 [Lua] ->trying director: skaven 12:32:07.181 [Lua] --> success! 12:32:07.181 [Lua] --> re-used the same breeds 12:32:07.181 [Lua] 12:32:07.181 [Lua] Looking for a new director: 12:32:07.181 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 12:32:07.181 [Lua] ->trying director: default 12:32:07.181 [Lua] --> success! 12:32:07.181 [Lua] --> re-used the same breeds 12:32:07.181 [Lua] 12:32:07.181 [Lua] Looking for a new director: 12:32:07.181 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 12:32:07.181 [Lua] ->trying director: default 12:32:07.181 [Lua] --> success! 12:32:07.181 [Lua] --> re-used the same breeds 12:32:07.181 [Lua] 12:32:07.181 [Lua] Looking for a new director: 12:32:07.181 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 12:32:07.181 [Lua] ->trying director: chaos 12:32:07.181 [Lua] --> success! 12:32:07.181 [Lua] --> re-used the same breeds 12:32:07.181 [Lua] 12:32:07.181 [Lua] Looking for a new director: 12:32:07.181 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 12:32:07.181 [Lua] ->trying director: default 12:32:07.181 [Lua] --> success! 12:32:07.181 [Lua] --> re-used the same breeds 12:32:07.181 [Lua] 12:32:07.181 [Lua] Looking for a new director: 12:32:07.181 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 12:32:07.181 [Lua] ->trying director: default 12:32:07.181 [Lua] --> success! 12:32:07.181 [Lua] --> re-used the same breeds 12:32:07.181 [Lua] 12:32:07.181 [Lua] Looking for a new director: 12:32:07.181 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 12:32:07.181 [Lua] ->trying director: skaven 12:32:07.181 [Lua] --> success! 12:32:07.181 [Lua] --> re-used the same breeds 12:32:07.181 [Lua] 12:32:07.181 [Lua] DONE! Found the following directors: 12:32:07.181 [Lua] chaos 12:32:07.181 [Lua] skaven 12:32:07.181 [Lua] skaven 12:32:07.181 [Lua] default 12:32:07.181 [Lua] default 12:32:07.181 [Lua] chaos 12:32:07.181 [Lua] default 12:32:07.181 [Lua] skaven 12:32:07.181 [Lua] default 12:32:07.181 [Lua] default 12:32:07.181 [Lua] chaos 12:32:07.181 [Lua] default 12:32:07.181 [Lua] default 12:32:07.181 [Lua] skaven 12:32:07.181 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 12:32:07.181 [Lua] ### Sending rpc_level_loaded 12:32:07.181 [Lua] #### Has state machine: true, sender: 1100001024ef3ef, level_id: 73 12:32:07.181 [Lua] Peer 1100001024ef3ef has loaded the level and all enemies are loaded 12:32:07.202 [Lua] ### Sending rpc_level_loaded 12:32:07.202 [Lua] #### Has state machine: false, sender: 1100001024ef3ef, level_id: 73 12:32:07.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 12:32:07.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 12:32:07.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 12:32:07.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 12:32:07.706 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 12:32:07.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 12:32:08.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 12:32:08.035 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 12:32:08.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 12:32:08.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 12:32:08.375 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 12:32:08.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 12:32:09.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 12:32:09.102 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 12:32:09.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 12:32:09.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 12:32:09.252 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 12:32:09.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 12:32:09.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 12:32:09.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 12:32:09.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 12:32:09.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 12:32:09.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 12:32:09.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 12:32:09.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 12:32:09.794 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 12:32:09.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 12:32:10.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 12:32:10.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 12:32:10.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 12:32:10.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 12:32:10.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 12:32:10.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 12:32:10.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 12:32:10.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 12:32:10.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 12:32:10.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 12:32:10.825 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 12:32:10.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 12:32:11.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 12:32:11.487 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 12:32:11.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 12:32:11.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 12:32:11.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 12:32:11.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:32:11.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:32:11.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:32:11.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 12:32:11.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 12:32:11.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 12:32:11.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 12:32:11.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 12:32:11.997 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 12:32:11.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 12:32:12.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 12:32:12.250 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 12:32:12.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 12:32:12.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 12:32:12.589 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 12:32:12.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 12:32:12.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 12:32:12.877 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 12:32:12.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 12:32:13.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 12:32:13.131 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 12:32:13.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 12:32:13.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 12:32:13.435 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 12:32:13.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 12:32:13.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 12:32:13.705 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 12:32:13.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 12:32:13.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 12:32:13.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 12:32:13.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 12:32:14.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 12:32:14.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 12:32:14.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 12:32:14.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 12:32:14.314 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 12:32:14.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 12:32:14.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 12:32:14.501 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 12:32:14.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 12:32:14.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 12:32:14.721 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 12:32:14.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 12:32:14.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 12:32:14.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 12:32:14.959 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: magnus game_mode: custom 12:32:14.959 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 12:32:14.959 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:32:15.959 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:32:15.959 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:32:15.959 [Lua] [Matchmaking] unregister rpcs 12:32:15.959 [Lua] Set lobby begin: 12:32:15.959 [Lua] Lobby data twitch_enabled = false 12:32:15.959 [Lua] Lobby data power_level = 0 12:32:15.959 [Lua] Lobby data num_players = 1 12:32:15.959 [Lua] Lobby data weave_name = false 12:32:15.959 [Lua] Lobby data game_mode = 2 12:32:15.959 [Lua] Lobby data is_private = true 12:32:15.960 [Lua] Lobby data mechanism = adventure 12:32:15.960 [Lua] Lobby data level_key = magnus 12:32:15.960 [Lua] Lobby data player_slot_1 = 0:0 12:32:15.960 [Lua] Lobby data selected_level_key = magnus 12:32:15.960 [Lua] Lobby data unique_server_name = Justice 12:32:15.960 [Lua] Lobby data quick_game = false 12:32:15.960 [Lua] Lobby data matchmaking = false 12:32:15.960 [Lua] Lobby data difficulty = hardest 12:32:15.960 [Lua] Lobby data country_code = GB 12:32:15.960 [Lua] Lobby data host = 1100001024ef3ef 12:32:15.960 [Lua] Lobby data player_slot_5 = 0:0 12:32:15.960 [Lua] Lobby data player_slot_2 = 0:0 12:32:15.960 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1 12:32:15.960 [Lua] Lobby data player_slot_3 = 0:0 12:32:15.960 [Lua] Lobby data eac_authorized = true 12:32:15.960 [Lua] Set lobby end. 12:32:15.960 [Lua] [Managers] Destroying manager group: 12:32:15.961 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_19, global_loading_screens 12:32:15.961 [Lua] MUSIC MANAGER Stop_loading_screen_music 712 0 12:32:15.961 [Lua] [Gamestate] Enter StateIngame HOST 12:32:15.961 [Lua] [Managers] Calling function on all managers: 12:32:15.961 [Lua] <>level = magnus<> 12:32:15.961 [Lua] Set lobby begin: 12:32:15.961 [Lua] Lobby data twitch_enabled = false 12:32:15.961 [Lua] Lobby data power_level = 0 12:32:15.961 [Lua] Lobby data num_players = 1 12:32:15.961 [Lua] Lobby data weave_name = false 12:32:15.961 [Lua] Lobby data game_mode = 2 12:32:15.962 [Lua] Lobby data is_private = true 12:32:15.962 [Lua] Lobby data mechanism = adventure 12:32:15.962 [Lua] Lobby data level_key = magnus 12:32:15.962 [Lua] Lobby data player_slot_1 = 0:0 12:32:15.962 [Lua] Lobby data selected_level_key = magnus 12:32:15.962 [Lua] Lobby data unique_server_name = Justice 12:32:15.962 [Lua] Lobby data quick_game = false 12:32:15.962 [Lua] Lobby data matchmaking = false 12:32:15.962 [Lua] Lobby data difficulty = hardest 12:32:15.962 [Lua] Lobby data country_code = GB 12:32:15.962 [Lua] Lobby data host = 1100001024ef3ef 12:32:15.962 [Lua] Lobby data player_slot_5 = 0:0 12:32:15.962 [Lua] Lobby data player_slot_2 = 0:0 12:32:15.962 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1 12:32:15.962 [Lua] Lobby data player_slot_3 = 0:0 12:32:15.962 [Lua] Lobby data eac_authorized = true 12:32:15.962 [Lua] Set lobby end. 12:32:15.962 [Umbra] Init version: 3.4.15 :: 16 threads 12:32:15.963 [Lua] [StateIngame] Server ingame 12:32:15.965 [Lua] Set lobby begin: 12:32:15.965 [Lua] Lobby data twitch_enabled = false 12:32:15.965 [Lua] Lobby data power_level = 0 12:32:15.965 [Lua] Lobby data num_players = 1 12:32:15.965 [Lua] Lobby data weave_name = false 12:32:15.965 [Lua] Lobby data game_mode = 2 12:32:15.965 [Lua] Lobby data is_private = true 12:32:15.965 [Lua] Lobby data mechanism = adventure 12:32:15.965 [Lua] Lobby data level_key = magnus 12:32:15.965 [Lua] Lobby data player_slot_1 = 0:0 12:32:15.965 [Lua] Lobby data selected_level_key = magnus 12:32:15.966 [Lua] Lobby data unique_server_name = Justice 12:32:15.966 [Lua] Lobby data quick_game = false 12:32:15.966 [Lua] Lobby data matchmaking = false 12:32:15.966 [Lua] Lobby data difficulty = hardest 12:32:15.966 [Lua] Lobby data country_code = GB 12:32:15.966 [Lua] Lobby data host = 1100001024ef3ef 12:32:15.966 [Lua] Lobby data player_slot_5 = 0:0 12:32:15.966 [Lua] Lobby data player_slot_2 = 0:0 12:32:15.966 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1 12:32:15.966 [Lua] Lobby data player_slot_3 = 0:0 12:32:15.966 [Lua] Lobby data eac_authorized = true 12:32:15.966 [Lua] Set lobby end. 12:32:15.966 [Lua] [Matchmaking] register rpcs 12:32:15.966 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:32:15.966 [Lua] [GameNetworkManager] My own peer_id = 1100001024ef3ef 12:32:15.966 [Lua] [GameNetworkManager] self.is_server = true 12:32:15.966 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 12:32:15.966 [Network] Setting artificial MTU limit to 576 12:32:15.973 [Lua] Switching ConflictSettings: to: default 12:32:15.973 [Lua] pacing=default 12:32:15.973 [Lua] roaming=nil 12:32:15.973 [Lua] specials=default 12:32:15.973 [Lua] debug_color=maroon 12:32:15.973 [Lua] contained_breeds=nil 12:32:15.973 [Lua] pack_spawning=default 12:32:15.973 [Lua] disabled=false 12:32:15.973 [Lua] factions=nil 12:32:15.973 [Lua] boss=default 12:32:15.973 [Lua] horde=default 12:32:15.973 [Lua] name=default 12:32:15.973 [Lua] intensity=default 12:32:15.973 [Lua] --- 12:32:15.973 [Lua] [LevelAnalysis] set_random_seed( 845231) 12:32:15.980 [Lua] [AIInterestPointSystem] Level Seed: 845231 12:32:15.980 [Lua] 12:32:15.980 [Lua] [entity_system_bag] = table 12:32:15.980 [Lua] [entity_system_bag] = metatable 12:32:15.980 [Lua] [startup_data] = table 12:32:15.980 [Lua] [entity_manager] = table 12:32:15.980 [Lua] [entity_manager] = metatable 12:32:15.980 [Lua] [unit_spawner] = table 12:32:15.980 [Lua] [unit_spawner] = metatable 12:32:15.980 [Lua] [unit_storage] = table 12:32:15.980 [Lua] [unit_storage] = metatable 12:32:15.980 [Lua] [dice_keeper] = table 12:32:15.980 [Lua] [dice_keeper] = metatable 12:32:15.980 [Lua] [is_server] = true (boolean) 12:32:15.980 [Lua] [world] = [World] 12:32:15.980 [Lua] [system_api] = table 12:32:15.980 [Lua] [entity_system] = table 12:32:15.980 [Lua] [entity_system] = metatable 12:32:15.980 [Lua] [network_lobby] = table 12:32:15.980 [Lua] [network_lobby] = metatable 12:32:15.980 [Lua] [profile_synchronizer] = table 12:32:15.980 [Lua] [profile_synchronizer] = metatable 12:32:15.980 [Lua] [level_transition_handler] = table 12:32:15.980 [Lua] [level_transition_handler] = metatable 12:32:15.980 [Lua] [num_local_human_players] = 1 (number) 12:32:15.980 [Lua] [statistics_db] = table 12:32:15.980 [Lua] [statistics_db] = metatable 12:32:15.980 [Lua] [network_server] = table 12:32:15.980 [Lua] [network_server] = metatable 12:32:15.980 [Lua] [input_manager] = table 12:32:15.980 [Lua] [input_manager] = metatable 12:32:15.980 [Lua] [network_clock] = table 12:32:15.980 [Lua] [network_clock] = metatable 12:32:15.980 [Lua] [network_transmit] = table 12:32:15.980 [Lua] [network_transmit] = metatable 12:32:15.980 [Lua] [free_flight_manager] = table 12:32:15.980 [Lua] [free_flight_manager] = metatable 12:32:15.980 [Lua] [network_manager] = table 12:32:15.980 [Lua] [network_manager] = metatable 12:32:15.980 [Lua] [network_event_delegate] = table 12:32:15.980 [Lua] [network_event_delegate] = metatable 12:32:15.980 [Lua] 12:32:15.980 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:32:15.980 [Lua] ignoring extension VersusInteractObjectiveExtension 12:32:15.980 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:32:15.980 [Lua] ignoring extension VersusSocketObjectiveExtension 12:32:15.980 [Lua] ignoring extension VersusTargetObjectiveExtension 12:32:15.980 [Lua] ignoring extension VersusMissionObjectiveExtension 12:32:15.982 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:32:15.995 [Lua] [AchievementManager] Achievements using the steam platform 12:32:15.997 [Lua] [StateIngame] Level seed: 845231 12:32:15.997 [World] Spawning level. 12:32:16.654 [Lua] respawn_unit_spawned with group id: respawn_end_event 12:32:16.654 [Lua] respawn_unit_spawned with group id: respawn_end_event 12:32:16.654 [Lua] respawn_unit_spawned with group id: respawn_end_event 12:32:16.654 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 12:32:16.654 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 12:32:16.654 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 12:32:16.654 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 12:32:16.654 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 12:32:16.654 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 12:32:16.654 [Lua] respawn_unit_spawned with group id: respawn_end_event 12:32:16.654 [Lua] respawn_unit_spawned with group id: respawn_end_event 12:32:16.654 [Lua] respawn_unit_spawned with group id: respawn_end_event 12:32:16.717 [Lua] [LevelAnalysis] set_random_seed( 845231) 12:32:16.717 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 8 12:32:16.737 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 12:32:16.737 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 12:32:16.737 [Lua] [IngameUI] init 12:32:16.744 [SteamVoipClient] select_out(1100001024ef3ef, off) 12:32:16.749 [Lua] cb_razer_chroma_setup 12:32:16.775 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:32:16.776 [Lua] Set lobby begin: 12:32:16.776 [Lua] Lobby data twitch_enabled = false 12:32:16.776 [Lua] Lobby data power_level = 835 12:32:16.776 [Lua] Lobby data num_players = 1 12:32:16.776 [Lua] Lobby data weave_name = false 12:32:16.776 [Lua] Lobby data game_mode = 2 12:32:16.776 [Lua] Lobby data is_private = true 12:32:16.776 [Lua] Lobby data mechanism = adventure 12:32:16.776 [Lua] Lobby data level_key = magnus 12:32:16.776 [Lua] Lobby data player_slot_1 = 0:0 12:32:16.776 [Lua] Lobby data selected_level_key = magnus 12:32:16.776 [Lua] Lobby data unique_server_name = Justice 12:32:16.776 [Lua] Lobby data quick_game = false 12:32:16.776 [Lua] Lobby data matchmaking = false 12:32:16.776 [Lua] Lobby data difficulty = hardest 12:32:16.776 [Lua] Lobby data country_code = GB 12:32:16.777 [Lua] Lobby data host = 1100001024ef3ef 12:32:16.777 [Lua] Lobby data player_slot_5 = 0:0 12:32:16.777 [Lua] Lobby data player_slot_2 = 0:0 12:32:16.777 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1 12:32:16.777 [Lua] Lobby data player_slot_3 = 0:0 12:32:16.777 [Lua] Lobby data eac_authorized = true 12:32:16.777 [Lua] Set lobby end. 12:32:16.789 [Lua] Override Player Respawning respawn_end_event false 12:32:16.789 [Lua] CurrentConflictSettings default 12:32:16.789 [Lua] [ConflictDirector] conflict_director is ai_ready 12:32:16.790 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:32:16.790 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:32:16.794 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:32:16.794 [Lua] Forming navigation groups in one frame 12:32:16.794 [Lua] Forming navigation groups 12:32:16.799 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999999954525 12:32:16.920 [Lua] Increasing frame table size to 512 12:32:17.000 [Lua] NavigationGroupManager -> calulation time B: 0.20100000000000762 12:32:17.000 [Lua] number of nav groups: 446 12:32:17.006 [Lua] number of refined nav groups : 243 12:32:17.010 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999999909051 12:32:17.010 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.834276263415811 Normalized coefficient: 1.782828556677962 12:32:17.012 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.271641458570954 Normalized coefficient: 1.5333479136246266 12:32:17.014 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 8.4985665280371911 Normalized coefficient: 1.3237526543900893 12:32:17.023 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 12:32:17.023 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 12:32:17.023 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 12:32:17.023 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 12:32:17.027 [Lua] [LevelAnalysis] Generating boss paths for level: magnus 12:32:17.027 [Lua] [LevelAnalysis] This level has a total main-path length of 997.923 meters. 12:32:17.027 [Lua] [LevelAnalysis] grouping spawners for event_patrol 12:32:17.027 [Lua] [LevelAnalysis] 12:32:17.027 [Lua] [LevelAnalysis] grouping spawners for event_boss 12:32:17.027 [Lua] [LevelAnalysis] 12:32:17.027 [Lua] [LevelAnalysis] Terror events added: 12:32:17.027 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 12:32:17.027 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 12:32:17.027 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 12:32:17.027 [Lua] NORMAL PATROL MAIN PATH 456.20809936523438 12:32:17.027 [Lua] [waypoints] = table 12:32:17.027 [Lua] [astar_points] = table 12:32:17.027 [Lua] [travel_dist] = 456.20809081196785 (number) 12:32:17.027 [Lua] [one_directional] = false (boolean) 12:32:17.027 [Lua] [id] = boss_2 (string) 12:32:17.027 [Lua] ----> using boss spline path! 12:32:17.027 [Lua] Adding main path event: Vector3Box(47.6104, 34.55, 3.65626) boss_event_spline_patrol 45 table: 000000000621A2C0 12:32:17.027 [Lua] ----> using boss gizmo! 12:32:17.027 [Lua] [LevelAnalysis] section: 3, start-index: 56, end-index: 75, forbidden-dist: -199.3 start-travel-dist: 665.5, end-travel-dist: 899.4 spawn_distance 456.2 12:32:17.027 [Lua] Adding main path event: Vector3Box(143.773, -112.057, 44.226) boss_event_storm_fiend 45 table: 000000000621A760 12:32:17.027 [Lua] [LevelAnalysis] num_event_places_f: 0.63194877592722576 , num_event_places: 0 , trailing_event_fraction: 0.63194877592722576 , num_events: 1 12:32:17.027 [Lua] [LevelAnalysis] Level path distance: 997.92316389083862 12:32:17.027 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 997.92316389083862 forbidden_dist: -897.92316389083862 12:32:17.027 [Lua] [LevelAnalysis] wanted_distance: 836.25391844597505 12:32:17.027 [Lua] [LevelAnalysis] Terror events added: 12:32:17.027 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 12:32:17.027 [Lua] Adding main path event: Vector3Box(239.614, -140.488, 65.1063) rare_event_loot_rat 45 table: 000000000621AA60 12:32:17.027 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:32:17.030 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 12:32:17.036 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:32:17.036 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=63 12:32:17.036 [Lua] [Managers] Calling function on all managers: 12:32:17.036 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:32:17.036 [Save] Loading `ut_tweaks_presets` 12:32:17.036 warning: [Save] Missing filename `ut_tweaks_presets` 12:32:17.079 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 8 12:32:17.086 [Lua] player (1100001024ef3ef,2) was put into party 1 12:32:17.095 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=64 12:32:17.095 [Lua] Assigning peer(1100001024ef3ef:2) to profile(3) career(2) 12:32:17.095 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024ef3ef) local_player_id(2) profile_index(3) career_index(2) 12:32:17.095 [Lua] Set lobby begin: 12:32:17.095 [Lua] Lobby data twitch_enabled = false 12:32:17.095 [Lua] Lobby data power_level = 835 12:32:17.096 [Lua] Lobby data num_players = 1 12:32:17.096 [Lua] Lobby data weave_name = false 12:32:17.096 [Lua] Lobby data game_mode = 2 12:32:17.096 [Lua] Lobby data is_private = true 12:32:17.096 [Lua] Lobby data mechanism = adventure 12:32:17.096 [Lua] Lobby data level_key = magnus 12:32:17.096 [Lua] Lobby data player_slot_1 = 0:0 12:32:17.096 [Lua] Lobby data selected_level_key = magnus 12:32:17.096 [Lua] Lobby data unique_server_name = Justice 12:32:17.096 [Lua] Lobby data quick_game = false 12:32:17.096 [Lua] Lobby data matchmaking = false 12:32:17.096 [Lua] Lobby data difficulty = hardest 12:32:17.096 [Lua] Lobby data country_code = GB 12:32:17.096 [Lua] Lobby data host = 1100001024ef3ef 12:32:17.096 [Lua] Lobby data player_slot_5 = 0:0 12:32:17.096 [Lua] Lobby data player_slot_2 = 0:0 12:32:17.096 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1 12:32:17.097 [Lua] Lobby data player_slot_3 = 0:0 12:32:17.097 [Lua] Lobby data eac_authorized = true 12:32:17.097 [Lua] Set lobby end. 12:32:17.097 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001024ef3ef | dr:0 | bw:0 | es:0 12:32:17.097 [Lua] 12:32:17.097 [Lua] [wwise/crossbow] = false (boolean) 12:32:17.097 [Lua] [wwise/two_handed_hammers] = false (boolean) 12:32:17.097 [Lua] [units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p] = false (boolean) 12:32:17.097 [Lua] [wwise/one_handed_axes] = false (boolean) 12:32:17.097 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p] = false (boolean) 12:32:17.097 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 12:32:17.097 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 12:32:17.097 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p] = false (boolean) 12:32:17.097 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean) 12:32:17.097 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 12:32:17.097 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 12:32:17.097 [Lua] 12:32:17.097 [Lua] 12:32:17.097 [Lua] [wwise/crossbow] = false (boolean) 12:32:17.097 [Lua] [wwise/two_handed_hammers] = false (boolean) 12:32:17.097 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p] = false (boolean) 12:32:17.097 [Lua] [units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01] = false (boolean) 12:32:17.097 [Lua] [wwise/one_handed_axes] = false (boolean) 12:32:17.097 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 12:32:17.097 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 12:32:17.097 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 12:32:17.097 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:32:17.097 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean) 12:32:17.097 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 12:32:17.097 [Lua] [units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p] = false (boolean) 12:32:17.097 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01] = false (boolean) 12:32:17.097 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:32:17.097 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p] = false (boolean) 12:32:17.097 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 12:32:17.097 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 12:32:17.097 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01] = false (boolean) 12:32:17.097 [Lua] 12:32:17.097 [Lua] player (1100001024ef3ef,3) was put into party 1 12:32:17.107 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=65 12:32:17.107 [Lua] Assigning peer(1100001024ef3ef:3) to profile(5) career(4) 12:32:17.107 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024ef3ef) local_player_id(3) profile_index(5) career_index(4) 12:32:17.107 [Lua] Set lobby begin: 12:32:17.107 [Lua] Lobby data twitch_enabled = false 12:32:17.107 [Lua] Lobby data power_level = 835 12:32:17.107 [Lua] Lobby data num_players = 1 12:32:17.107 [Lua] Lobby data weave_name = false 12:32:17.107 [Lua] Lobby data game_mode = 2 12:32:17.107 [Lua] Lobby data is_private = true 12:32:17.107 [Lua] Lobby data mechanism = adventure 12:32:17.107 [Lua] Lobby data level_key = magnus 12:32:17.107 [Lua] Lobby data player_slot_1 = 0:0 12:32:17.107 [Lua] Lobby data selected_level_key = magnus 12:32:17.107 [Lua] Lobby data unique_server_name = Justice 12:32:17.107 [Lua] Lobby data quick_game = false 12:32:17.107 [Lua] Lobby data matchmaking = false 12:32:17.108 [Lua] Lobby data difficulty = hardest 12:32:17.108 [Lua] Lobby data country_code = GB 12:32:17.108 [Lua] Lobby data host = 1100001024ef3ef 12:32:17.108 [Lua] Lobby data player_slot_5 = 0:0 12:32:17.108 [Lua] Lobby data player_slot_2 = 0:0 12:32:17.108 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1 12:32:17.108 [Lua] Lobby data player_slot_3 = 0:0 12:32:17.108 [Lua] Lobby data eac_authorized = true 12:32:17.108 [Lua] Set lobby end. 12:32:17.108 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001024ef3ef | dr:0 | bw:0 | es:0 12:32:17.108 [Lua] 12:32:17.108 [Lua] [wwise/one_handed_swords] = false (boolean) 12:32:17.108 [Lua] [wwise/two_handed_hammers] = false (boolean) 12:32:17.108 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 12:32:17.108 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 12:32:17.108 [Lua] [wwise/two_handed_swords] = false (boolean) 12:32:17.108 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean) 12:32:17.108 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 12:32:17.108 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 12:32:17.108 [Lua] [units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p] = false (boolean) 12:32:17.108 [Lua] 12:32:17.108 [Lua] 12:32:17.108 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean) 12:32:17.108 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean) 12:32:17.108 [Lua] [wwise/two_handed_hammers] = false (boolean) 12:32:17.108 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 12:32:17.108 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 12:32:17.108 [Lua] [wwise/two_handed_swords] = false (boolean) 12:32:17.109 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean) 12:32:17.109 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 12:32:17.109 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 12:32:17.109 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 12:32:17.109 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:32:17.109 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:32:17.109 [Lua] [units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01] = false (boolean) 12:32:17.109 [Lua] [units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p] = false (boolean) 12:32:17.109 [Lua] [wwise/one_handed_swords] = false (boolean) 12:32:17.109 [Lua] 12:32:17.109 [Lua] player (1100001024ef3ef,4) was put into party 1 12:32:17.118 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66 12:32:17.118 [Lua] Assigning peer(1100001024ef3ef:4) to profile(1) career(1) 12:32:17.118 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024ef3ef) local_player_id(4) profile_index(1) career_index(1) 12:32:17.118 [Lua] Set lobby begin: 12:32:17.118 [Lua] Lobby data twitch_enabled = false 12:32:17.118 [Lua] Lobby data power_level = 835 12:32:17.118 [Lua] Lobby data num_players = 1 12:32:17.118 [Lua] Lobby data weave_name = false 12:32:17.118 [Lua] Lobby data game_mode = 2 12:32:17.119 [Lua] Lobby data is_private = true 12:32:17.119 [Lua] Lobby data mechanism = adventure 12:32:17.119 [Lua] Lobby data level_key = magnus 12:32:17.119 [Lua] Lobby data player_slot_1 = 0:0 12:32:17.119 [Lua] Lobby data selected_level_key = magnus 12:32:17.119 [Lua] Lobby data unique_server_name = Justice 12:32:17.119 [Lua] Lobby data quick_game = false 12:32:17.119 [Lua] Lobby data matchmaking = false 12:32:17.119 [Lua] Lobby data difficulty = hardest 12:32:17.119 [Lua] Lobby data country_code = GB 12:32:17.119 [Lua] Lobby data host = 1100001024ef3ef 12:32:17.119 [Lua] Lobby data player_slot_5 = 0:0 12:32:17.119 [Lua] Lobby data player_slot_2 = 0:0 12:32:17.119 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1 12:32:17.119 [Lua] Lobby data player_slot_3 = 0:0 12:32:17.119 [Lua] Lobby data eac_authorized = true 12:32:17.119 [Lua] Set lobby end. 12:32:17.119 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001024ef3ef | dr:0 | bw:0 | es:0 12:32:17.120 [Lua] 12:32:17.120 [Lua] [wwise/crossbow] = false (boolean) 12:32:17.120 [Lua] [wwise/one_handed_swords] = false (boolean) 12:32:17.120 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 12:32:17.120 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p] = false (boolean) 12:32:17.120 [Lua] [wwise/one_handed_axes] = false (boolean) 12:32:17.120 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 12:32:17.120 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 12:32:17.120 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p] = false (boolean) 12:32:17.120 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 12:32:17.120 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 12:32:17.120 [Lua] 12:32:17.120 [Lua] 12:32:17.120 [Lua] [wwise/crossbow] = false (boolean) 12:32:17.120 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 12:32:17.120 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2] = false (boolean) 12:32:17.120 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 12:32:17.120 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:32:17.120 [Lua] [wwise/one_handed_axes] = false (boolean) 12:32:17.120 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 12:32:17.120 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01] = false (boolean) 12:32:17.120 [Lua] [wwise/one_handed_swords] = false (boolean) 12:32:17.120 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2] = false (boolean) 12:32:17.120 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p] = false (boolean) 12:32:17.120 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 12:32:17.120 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p] = false (boolean) 12:32:17.120 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:32:17.120 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 12:32:17.120 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 12:32:17.120 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 12:32:17.120 [Lua] 12:32:17.128 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024ef3ef inventory_sync_id:2 my_peer_id:1100001024ef3ef 12:32:17.128 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024ef3ef inventory_sync_id:3 my_peer_id:1100001024ef3ef 12:32:17.128 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024ef3ef inventory_sync_id:4 my_peer_id:1100001024ef3ef 12:32:17.336 [Lua] [GameNetworkManager] destroying game object with go_id=66 12:32:17.339 [Lua] player (1100001024ef3ef,4) was put into party 1 12:32:17.352 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=67 12:32:17.352 [Lua] Assigning peer(1100001024ef3ef:4) to profile(1) career(1) 12:32:17.352 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024ef3ef) local_player_id(4) profile_index(1) career_index(1) 12:32:17.352 [Lua] Set lobby begin: 12:32:17.352 [Lua] Lobby data twitch_enabled = false 12:32:17.352 [Lua] Lobby data power_level = 835 12:32:17.352 [Lua] Lobby data num_players = 1 12:32:17.352 [Lua] Lobby data weave_name = false 12:32:17.353 [Lua] Lobby data game_mode = 2 12:32:17.353 [Lua] Lobby data is_private = true 12:32:17.353 [Lua] Lobby data mechanism = adventure 12:32:17.353 [Lua] Lobby data level_key = magnus 12:32:17.353 [Lua] Lobby data player_slot_1 = 0:0 12:32:17.353 [Lua] Lobby data selected_level_key = magnus 12:32:17.353 [Lua] Lobby data unique_server_name = Justice 12:32:17.353 [Lua] Lobby data quick_game = false 12:32:17.353 [Lua] Lobby data matchmaking = false 12:32:17.353 [Lua] Lobby data difficulty = hardest 12:32:17.353 [Lua] Lobby data country_code = GB 12:32:17.353 [Lua] Lobby data host = 1100001024ef3ef 12:32:17.353 [Lua] Lobby data player_slot_5 = 0:0 12:32:17.353 [Lua] Lobby data player_slot_2 = 0:0 12:32:17.353 [Lua] Lobby data player_slot_4 = 1100001024ef3ef:1 12:32:17.353 [Lua] Lobby data player_slot_3 = 0:0 12:32:17.353 [Lua] Lobby data eac_authorized = true 12:32:17.354 [Lua] Set lobby end. 12:32:17.354 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001024ef3ef | dr:0 | bw:0 | es:0 12:32:17.354 [Lua] 12:32:17.354 [Lua] [wwise/crossbow] = false (boolean) 12:32:17.354 [Lua] [wwise/one_handed_swords] = false (boolean) 12:32:17.354 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 12:32:17.354 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p] = false (boolean) 12:32:17.354 [Lua] [wwise/one_handed_axes] = false (boolean) 12:32:17.354 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 12:32:17.354 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 12:32:17.354 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p] = false (boolean) 12:32:17.354 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 12:32:17.354 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 12:32:17.354 [Lua] 12:32:17.354 [Lua] 12:32:17.354 [Lua] [wwise/crossbow] = false (boolean) 12:32:17.354 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 12:32:17.354 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2] = false (boolean) 12:32:17.354 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 12:32:17.354 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:32:17.354 [Lua] [wwise/one_handed_axes] = false (boolean) 12:32:17.354 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 12:32:17.354 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01] = false (boolean) 12:32:17.354 [Lua] [wwise/one_handed_swords] = false (boolean) 12:32:17.354 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2] = false (boolean) 12:32:17.354 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p] = false (boolean) 12:32:17.354 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 12:32:17.354 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p] = false (boolean) 12:32:17.354 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:32:17.354 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 12:32:17.354 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 12:32:17.354 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 12:32:17.354 [Lua] 12:32:17.358 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 8 12:32:17.360 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001024ef3ef inventory_sync_id:2 my_peer_id:1100001024ef3ef 12:32:17.360 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001024ef3ef inventory_sync_id:3 my_peer_id:1100001024ef3ef 12:32:17.360 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001024ef3ef inventory_sync_id:4 my_peer_id:1100001024ef3ef 12:32:17.360 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:32:17.360 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read, 12:32:17.361 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024ef3ef inventory_sync_id:5 my_peer_id:1100001024ef3ef 12:32:17.389 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001024ef3ef inventory_sync_id:5 my_peer_id:1100001024ef3ef 12:32:17.410 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 12:32:17.440 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 12:32:17.440 [Lua] [PackageManager] Force_load: wwise/crossbow 12:32:17.441 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 12:32:17.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 12:32:17.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 12:32:17.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 12:32:17.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 12:32:17.798 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 12:32:17.799 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 12:32:17.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 12:32:17.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 12:32:17.860 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 12:32:17.938 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 12:32:17.938 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 12:32:17.940 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 12:32:17.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 12:32:17.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 12:32:17.975 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 12:32:18.119 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 12:32:18.119 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 12:32:18.120 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 12:32:18.154 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 12:32:18.154 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 12:32:18.154 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 12:32:18.197 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 12:32:18.197 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 12:32:18.198 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 12:32:18.311 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 12:32:18.311 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 12:32:18.312 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 12:32:18.497 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 12:32:18.497 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 12:32:18.498 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:32:18.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:32:18.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:32:18.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 12:32:18.723 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 12:32:18.723 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 12:32:18.725 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 12:32:19.147 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 12:32:19.147 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 12:32:19.149 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 12:32:19.228 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 12:32:19.228 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 12:32:19.230 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 12:32:19.274 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 12:32:19.274 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 12:32:19.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 12:32:19.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 12:32:19.434 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 12:32:19.434 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 12:32:19.812 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 12:32:19.812 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 12:32:19.813 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:32:19.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:32:19.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:32:19.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 12:32:19.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 12:32:19.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 12:32:19.913 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 12:32:19.983 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 12:32:19.983 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 12:32:19.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 12:32:20.174 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 12:32:20.174 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 12:32:20.176 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 12:32:20.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 12:32:20.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 12:32:20.197 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 12:32:20.255 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 12:32:20.255 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 12:32:20.256 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 12:32:20.345 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 12:32:20.345 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 12:32:20.346 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 12:32:20.367 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 12:32:20.367 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 12:32:20.367 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01 12:32:20.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01 12:32:20.561 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01 12:32:20.563 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 12:32:21.022 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 12:32:21.022 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 12:32:21.024 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 12:32:21.125 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 12:32:21.125 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 12:32:21.126 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 12:32:21.204 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 12:32:21.204 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 12:32:21.206 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 12:32:21.283 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 12:32:21.283 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 12:32:21.285 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2 12:32:21.410 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2 12:32:21.410 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2 12:32:21.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 12:32:21.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 12:32:21.444 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 12:32:21.445 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 12:32:21.739 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 12:32:21.739 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 12:32:21.741 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2 12:32:21.831 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2 12:32:21.831 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2 12:32:21.832 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 12:32:21.887 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 12:32:21.887 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 12:32:21.889 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 12:32:21.923 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 12:32:21.923 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 12:32:21.933 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 12:32:21.948 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:32:21.948 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 12:32:21.950 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:32:21.950 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 12:32:21.952 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:32:21.952 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 12:32:21.958 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:32:21.958 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:32:21.958 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75 12:32:21.971 [Lua] Switching ConflictSettings: to: chaos 12:32:21.971 [Lua] pacing=chaos 12:32:21.971 [Lua] roaming=nil 12:32:21.971 [Lua] specials=chaos 12:32:21.971 [Lua] debug_color=purple 12:32:21.971 [Lua] contained_breeds=nil 12:32:21.971 [Lua] pack_spawning=chaos 12:32:21.971 [Lua] disabled=false 12:32:21.971 [Lua] factions=nil 12:32:21.971 [Lua] boss=chaos 12:32:21.971 [Lua] horde=chaos 12:32:21.971 [Lua] name=chaos 12:32:21.971 [Lua] intensity=default 12:32:21.971 [Lua] --- 12:32:22.237 [Lua] StateInGameRunning:_game_actually_starts() 12:32:22.238 [Lua] ################################################################################################################# 12:32:22.238 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level-magnus [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:32:22.238 [Lua] ################################################################################################################# 12:32:22.238 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9 12:32:22.238 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 12:32:22.249 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9 12:32:22.254 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x2fb, position: 0 12:32:22.254 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x2fb, position: 0 12:32:22.254 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x2fb, position: 0 12:32:22.254 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x2fb, position: 0 12:32:22.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 12:32:22.298 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 12:32:22.458 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9 12:32:22.458 [Lua] Commit load time data 12:33:20.597 [Lua] Players are leaving the safe zone 12:33:23.184 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:33:23.195 [Lua] Spline already found! 12:33:23.250 [Lua] Init group template: spline_patrol 12:33:40.654 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x2fb, position: 3763978 12:33:52.415 [Lua] Switching ConflictSettings: to: skaven 12:33:52.415 [Lua] pacing=default 12:33:52.415 [Lua] roaming=nil 12:33:52.415 [Lua] specials=skaven 12:33:52.416 [Lua] debug_color=orange 12:33:52.416 [Lua] contained_breeds=nil 12:33:52.416 [Lua] pack_spawning=skaven 12:33:52.416 [Lua] disabled=false 12:33:52.416 [Lua] factions=nil 12:33:52.416 [Lua] boss=skaven 12:33:52.416 [Lua] horde=default 12:33:52.416 [Lua] name=skaven 12:33:52.416 [Lua] intensity=default 12:33:52.416 [Lua] --- 12:33:54.453 [Lua] Switching ConflictSettings: to: chaos 12:33:54.453 [Lua] pacing=chaos 12:33:54.453 [Lua] roaming=nil 12:33:54.453 [Lua] specials=chaos 12:33:54.453 [Lua] debug_color=purple 12:33:54.453 [Lua] contained_breeds=nil 12:33:54.453 [Lua] pack_spawning=chaos 12:33:54.453 [Lua] disabled=false 12:33:54.453 [Lua] factions=nil 12:33:54.453 [Lua] boss=chaos 12:33:54.453 [Lua] horde=chaos 12:33:54.453 [Lua] name=chaos 12:33:54.453 [Lua] intensity=default 12:33:54.453 [Lua] --- 12:33:54.482 [Lua] Switching ConflictSettings: to: skaven 12:33:54.482 [Lua] pacing=default 12:33:54.482 [Lua] roaming=nil 12:33:54.482 [Lua] specials=skaven 12:33:54.482 [Lua] debug_color=orange 12:33:54.482 [Lua] contained_breeds=nil 12:33:54.482 [Lua] pack_spawning=skaven 12:33:54.482 [Lua] disabled=false 12:33:54.482 [Lua] factions=nil 12:33:54.482 [Lua] boss=skaven 12:33:54.483 [Lua] horde=default 12:33:54.483 [Lua] name=skaven 12:33:54.483 [Lua] intensity=default 12:33:54.483 [Lua] --- 12:33:57.504 [Lua] Switching ConflictSettings: to: chaos 12:33:57.504 [Lua] pacing=chaos 12:33:57.504 [Lua] roaming=nil 12:33:57.504 [Lua] specials=chaos 12:33:57.504 [Lua] debug_color=purple 12:33:57.504 [Lua] contained_breeds=nil 12:33:57.504 [Lua] pack_spawning=chaos 12:33:57.504 [Lua] disabled=false 12:33:57.504 [Lua] factions=nil 12:33:57.504 [Lua] boss=chaos 12:33:57.504 [Lua] horde=chaos 12:33:57.504 [Lua] name=chaos 12:33:57.504 [Lua] intensity=default 12:33:57.504 [Lua] --- 12:34:06.357 [Lua] Switching ConflictSettings: to: skaven 12:34:06.357 [Lua] pacing=default 12:34:06.357 [Lua] roaming=nil 12:34:06.357 [Lua] specials=skaven 12:34:06.357 [Lua] debug_color=orange 12:34:06.357 [Lua] contained_breeds=nil 12:34:06.357 [Lua] pack_spawning=skaven 12:34:06.357 [Lua] disabled=false 12:34:06.357 [Lua] factions=nil 12:34:06.357 [Lua] boss=skaven 12:34:06.357 [Lua] horde=default 12:34:06.357 [Lua] name=skaven 12:34:06.357 [Lua] intensity=default 12:34:06.357 [Lua] --- 12:34:12.499 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:34:12.510 [Lua] Spline already found! 12:34:12.549 [Lua] Init group template: spline_patrol 12:34:30.257 [Lua] simple los failed 12:34:30.402 [Lua] simple los failed 12:34:31.821 [Lua] fence jumping 12:34:32.360 [Lua] simple los failed 12:34:34.707 [Lua] Coordinated attack! 12:34:37.853 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x734155265, playing_id: 0x147c, position: 0 12:34:39.344 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1520, position: 0 12:34:40.004 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1578, position: 0 12:34:47.975 [Lua] Time for new HOOORDE! multi_first_wave 12:34:47.975 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 12:34:47.975 [Lua] horde requested: ambush 12:34:47.975 [Lua] setting up ambush-horde 12:34:47.975 [Lua] Composing horde 'large' .. using variant 'plain' 12:34:47.976 [Lua] -> spawning: 54 12:34:47.976 [Lua] horde crated with id 3 of type ambush 12:34:47.976 [Lua] ambush horde has started 12:34:47.982 [Lua] MUSIC: explore -> pre_ambush 12:34:52.681 [Lua] Init group template: horde 12:34:53.031 [Lua] MUSIC: pre_ambush -> horde 12:34:58.174 [Lua] HORDE: Pushing horde in time; too many units out 86 12:35:03.306 [Lua] HORDE: Pushing horde in time; too many units out 75 12:35:08.402 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 12:35:08.402 [Lua] Time for new HOOORDE! multi_consecutive_wave 12:35:08.402 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 12:35:08.402 [Lua] horde requested: ambush 12:35:08.402 [Lua] setting up ambush-horde 12:35:08.402 [Lua] Composing horde 'large' .. using variant 'plain' 12:35:08.403 [Lua] -> spawning: 55 12:35:08.403 [Lua] horde crated with id 4 of type ambush 12:35:08.403 [Lua] ambush horde has started 12:35:11.116 [Lua] fence jumping 12:35:12.159 [Lua] ready to jump failed 12:35:13.501 [Lua] Init group template: horde 12:35:15.133 [Lua] Horde killed: ? 12:35:15.356 [Lua] fence jumping 12:35:16.725 [Lua] ready to jump failed 12:35:17.360 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 11708 0 12:35:22.423 [Lua] HORDE: Pushing horde in time; too many units out 82 12:35:24.344 [Lua] Coordinated attack! 12:35:27.489 [Lua] HORDE: Pushing horde in time; too many units out 62 12:35:31.771 [Lua] MUSIC: horde -> explore 12:35:32.556 [Lua] HORDE: last wave, reset to standard horde delay 12:35:32.556 [Lua] Time for new HOOORDE! multi_last_wave 12:35:32.556 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 12:35:32.556 [Lua] horde requested: ambush 12:35:32.556 [Lua] setting up ambush-horde 12:35:32.556 [Lua] Composing horde 'large' .. using variant 'plain' 12:35:32.556 [Lua] -> spawning: 57 12:35:32.556 [Lua] horde crated with id 5 of type ambush 12:35:32.556 [Lua] ambush horde has started 12:35:32.564 [Lua] MUSIC: explore -> pre_ambush 12:35:33.084 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:35:33.084 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:35:33.084 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:35:34.094 [Lua] MUSIC: pre_ambush -> horde 12:35:37.300 [Lua] Init group template: horde 12:35:37.517 [Lua] Horde killed: ? 12:35:38.368 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:35:38.388 [Lua] Spline already found! 12:35:38.428 [Lua] Init group template: spline_patrol 12:35:59.341 [Lua] MUSIC: horde -> explore 12:36:00.834 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:36:00.834 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:36:00.834 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:36:01.828 [Lua] Horde killed: ? 12:36:14.163 [Lua] simple los failed 12:36:19.012 [Lua] ready to jump failed 12:36:20.466 [Lua] fence jumping 12:36:20.642 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:36:20.653 [Lua] Spline already found! 12:36:20.698 [Lua] Init group template: spline_patrol 12:36:21.056 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:36:21.071 [Lua] Spline already found! 12:36:21.120 [Lua] Init group template: spline_patrol 12:36:25.861 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 12:36:25.861 [Lua] ERROR: Tried to freeze unit twice in the same frame. 12:36:48.446 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 10 size: 76 action: nil 12:36:57.366 [Lua] Coordinated attack! 12:37:26.951 [Lua] fence jumping 12:37:28.072 [Lua] ready to jump failed 12:37:29.058 [Lua] ready to jump failed 12:37:33.714 [Lua] Time for new HOOORDE! multi_first_wave 12:37:33.714 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 12:37:33.714 [Lua] horde requested: vector_blob 12:37:33.714 [Lua] wants to spawn ahead within distance: 60 12:37:33.714 [Lua] horde crated with id 9 of type vector_blob 12:37:33.714 [Lua] managed to spawn 56/56 horde enemies 12:37:33.714 [Lua] vector blob horde has started 12:37:33.720 [Lua] MUSIC: explore -> pre_horde 12:37:33.733 [Lua] MUSIC: pre_horde -> horde 12:37:34.454 [Lua] Init group template: horde 12:37:34.494 [Lua] fence jumping 12:37:34.578 [Lua] fence jumping 12:37:35.140 [Lua] simple los failed 12:37:35.800 [Lua] simple los failed 12:37:42.935 [Lua] ready to jump failed 12:37:47.180 [Lua] fence jumping 12:37:48.028 [Lua] HORDE: Pushing horde in time; too many units out 66 12:37:48.208 [Lua] simple los failed 12:37:50.191 [Lua] fence jumping 12:37:51.225 [Lua] ready to jump failed 12:37:52.348 [Lua] fence jumping 12:37:53.053 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 12:37:53.053 [Lua] Time for new HOOORDE! multi_consecutive_wave 12:37:53.053 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 12:37:53.053 [Lua] horde requested: vector_blob 12:37:53.053 [Lua] wants to spawn ahead within distance: 60 12:37:53.053 [Lua] horde crated with id 10 of type vector_blob 12:37:53.053 [Lua] managed to spawn 54/54 horde enemies 12:37:53.053 [Lua] vector blob horde has started 12:37:53.281 [Lua] simple los failed 12:37:53.321 [Lua] Switching ConflictSettings: to: default 12:37:53.321 [Lua] pacing=default 12:37:53.321 [Lua] roaming=nil 12:37:53.321 [Lua] specials=default 12:37:53.321 [Lua] debug_color=maroon 12:37:53.321 [Lua] contained_breeds=nil 12:37:53.321 [Lua] pack_spawning=default 12:37:53.321 [Lua] disabled=false 12:37:53.321 [Lua] factions=nil 12:37:53.321 [Lua] boss=default 12:37:53.321 [Lua] horde=default 12:37:53.321 [Lua] name=default 12:37:53.321 [Lua] intensity=default 12:37:53.321 [Lua] --- 12:37:54.003 [Lua] Init group template: horde 12:37:54.423 [Lua] fence jumping 12:37:59.604 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2987877924, playing_id: 0x8059, position: 0 12:38:00.854 [Lua] Coordinated attack! 12:38:03.185 [Lua] HORDE: Pushing horde in time; too many units out 85 12:38:04.325 [Lua] Horde killed: ? 12:38:04.338 [Lua] HORDE: Pushing horde in time; too many units out 83 12:38:09.157 [Lua] MUSIC: horde -> explore 12:38:09.356 [Lua] HORDE: last wave, reset to standard horde delay 12:38:09.356 [Lua] Time for new HOOORDE! multi_last_wave 12:38:09.356 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 12:38:09.356 [Lua] horde requested: vector_blob 12:38:09.356 [Lua] wants to spawn behind within distance: 60 12:38:09.356 [Lua] horde crated with id 11 of type vector_blob 12:38:09.356 [Lua] managed to spawn 56/56 horde enemies 12:38:09.356 [Lua] vector blob horde has started 12:38:09.364 [Lua] MUSIC: explore -> pre_horde 12:38:09.379 [Lua] MUSIC: pre_horde -> horde 12:38:09.957 [Lua] Horde killed: ? 12:38:10.241 [Lua] Init group template: horde 12:38:10.845 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:38:10.858 [Lua] Spline already found! 12:38:10.894 [Lua] Init group template: spline_patrol 12:38:22.087 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 88 12:38:22.326 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 87 12:38:22.568 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 22 85 12:38:22.759 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 8 84 12:38:22.795 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 21 83 12:38:23.680 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 14 86 12:38:23.884 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 9 86 12:38:24.969 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 16 85 12:38:25.028 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:38:25.041 [Lua] Spline already found! 12:38:25.077 [Lua] Init group template: spline_patrol 12:38:25.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9360, position: 0 12:38:30.699 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 15 83 12:38:30.871 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 6 82 12:38:44.044 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source. 12:38:45.147 [Lua] MUSIC: horde -> explore 12:38:46.444 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:38:46.444 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:38:46.444 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:38:47.588 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:38:47.600 [Lua] Spline already found! 12:38:47.630 [Lua] Init group template: spline_patrol 12:38:52.176 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 3 29 12:38:52.394 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 22 28 12:38:53.309 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 7 26 12:38:53.466 [Lua] [ChatManager][1]System: Justice picked up a piece of Ravaged Art 12:38:58.942 [Lua] Horde killed: ? 12:39:44.955 [Lua] Override Player Respawning respawn_barrel_event true 12:40:14.047 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 148 will change to a manual source. 12:40:20.138 [Lua] Time for new HOOORDE! multi_first_wave 12:40:20.138 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 12:40:20.138 [Lua] horde requested: vector_blob 12:40:20.138 [Lua] wants to spawn ahead within distance: 60 12:40:20.138 [Lua] horde crated with id 15 of type vector_blob 12:40:20.138 [Lua] managed to spawn 58/58 horde enemies 12:40:20.138 [Lua] vector blob horde has started 12:40:20.144 [Lua] MUSIC: explore -> pre_horde 12:40:20.914 [Lua] Init group template: horde 12:40:24.820 [Lua] MUSIC: pre_horde -> horde 12:40:50.583 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 12:40:50.583 [Lua] Time for new HOOORDE! multi_consecutive_wave 12:40:50.583 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 12:40:50.583 [Lua] horde requested: vector_blob 12:40:50.583 [Lua] wants to spawn ahead within distance: 60 12:40:50.583 [Lua] horde crated with id 16 of type vector_blob 12:40:50.584 [Lua] managed to spawn 54/54 horde enemies 12:40:50.584 [Lua] vector blob horde has started 12:40:51.419 [Lua] Init group template: horde 12:41:11.405 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 76 action: nil 12:41:19.162 [Lua] HORDE: Pushing horde in time; too many units out 62 12:41:24.233 [Lua] HORDE: last wave, reset to standard horde delay 12:41:24.233 [Lua] Time for new HOOORDE! multi_last_wave 12:41:24.233 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 12:41:24.233 [Lua] horde requested: vector_blob 12:41:24.233 [Lua] wants to spawn behind within distance: 60 12:41:24.233 [Lua] horde crated with id 17 of type vector_blob 12:41:24.233 [Lua] managed to spawn 54/54 horde enemies 12:41:24.233 [Lua] vector blob horde has started 12:41:25.162 [Lua] Init group template: horde 12:41:49.917 [Lua] MUSIC: horde -> explore 12:41:50.044 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:41:50.044 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:41:50.044 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:41:53.215 [Lua] Horde killed: ? 12:41:54.318 [Lua] Horde killed: ? 12:41:56.672 [Lua] Horde killed: ? 12:42:25.312 [Lua] Coordinated attack! 12:43:09.534 [Lua] fence jumping 12:43:20.595 [Lua] Time for new HOOORDE! multi_first_wave 12:43:20.595 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 12:43:20.595 [Lua] horde requested: vector 12:43:20.595 [Lua] setting up vector-horde 12:43:20.595 [Lua] Composing horde 'large' .. using variant 'plain' 12:43:20.595 [Lua] --> horde wants to spawn ahead of players (0.43688363541808/0.67 12:43:20.595 [Lua] -> spawning: 55 12:43:20.595 [Lua] horde crated with id 18 of type vector 12:43:20.595 [Lua] vector horde has started 12:43:20.601 [Lua] MUSIC: explore -> pre_horde 12:43:24.511 [Lua] Coordinated attack! 12:43:28.835 [Lua] MUSIC: pre_horde -> horde 12:43:29.801 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 12:43:29.801 [Lua] Time for new HOOORDE! multi_consecutive_wave 12:43:29.801 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 12:43:29.801 [Lua] horde requested: vector 12:43:29.801 [Lua] setting up vector-horde 12:43:29.801 [Lua] Composing horde 'large' .. using variant 'plain' 12:43:29.801 [Lua] --> horde wants to spawn behind players (0.73997214227393/0.67 12:43:29.801 [Lua] -> spawning: 53 12:43:29.801 [Lua] horde crated with id 19 of type vector 12:43:29.801 [Lua] vector horde has started 12:43:30.048 [Lua] Init group template: horde 12:43:36.947 [Lua] HORDE: last wave, reset to standard horde delay 12:43:36.947 [Lua] Time for new HOOORDE! multi_last_wave 12:43:36.947 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 12:43:36.947 [Lua] horde requested: vector 12:43:36.947 [Lua] setting up vector-horde 12:43:36.947 [Lua] Composing horde 'large' .. using variant 'plain' 12:43:36.947 [Lua] --> horde wants to spawn behind players (0.90093229293728/0.67 12:43:36.947 [Lua] -> spawning: 54 12:43:36.947 [Lua] horde crated with id 20 of type vector 12:43:36.947 [Lua] vector horde has started 12:43:38.904 [Lua] Init group template: horde 12:43:46.005 [Lua] Init group template: horde 12:43:51.908 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 12:44:03.844 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x139e2, position: 0 12:44:06.801 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 115 will change to a manual source. 12:44:16.049 [Lua] Horde killed: ? 12:44:19.903 [Lua] MUSIC: horde -> explore 12:44:22.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:44:22.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:44:22.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:44:22.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:44:22.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:44:22.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:44:22.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:44:22.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:44:22.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:44:22.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:44:22.618 [Lua] Horde killed: ? 12:44:22.794 [Lua] Horde killed: ? 12:44:38.258 [Lua] TerrorEventMixer.start_event: magnus_door_event_guards 12:44:38.534 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:44:38.634 [Lua] main path terror event triggered: boss_event_spline_patrol 12:44:38.634 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 12:44:38.649 [Lua] > starting new spline, using new navbot: standard , id: boss_2 12:44:38.661 [Lua] > continuing spline boss_2 index: 2 reties: 0 12:44:38.673 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 12:44:38.673 [Lua] > continuing spline boss_2 index: 3 reties: 0 12:44:38.691 [Lua] Switching ConflictSettings: to: chaos 12:44:38.691 [Lua] pacing=chaos 12:44:38.691 [Lua] roaming=nil 12:44:38.691 [Lua] specials=chaos 12:44:38.691 [Lua] debug_color=purple 12:44:38.691 [Lua] contained_breeds=nil 12:44:38.691 [Lua] pack_spawning=chaos 12:44:38.691 [Lua] disabled=false 12:44:38.691 [Lua] factions=nil 12:44:38.691 [Lua] boss=chaos 12:44:38.691 [Lua] horde=chaos 12:44:38.691 [Lua] name=chaos 12:44:38.691 [Lua] intensity=default 12:44:38.691 [Lua] --- 12:44:38.692 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 5.9604644775390625e-08 boss_2 12:44:38.692 [Lua] > continuing spline boss_2 index: 4 reties: 0 12:44:38.703 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 12:44:38.703 [Lua] > continuing spline boss_2 index: 5 reties: 0 12:44:38.717 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 12:44:38.717 [Lua] > continuing spline boss_2 index: 6 reties: 0 12:44:38.729 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 12:44:38.729 [Lua] > continuing spline boss_2 index: 7 reties: 0 12:44:38.747 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 12:44:38.747 [Lua] > continuing spline boss_2 index: 8 reties: 0 12:44:38.759 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 12:44:38.759 [Lua] > continuing spline boss_2 index: 9 reties: 0 12:44:38.772 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 12:44:38.772 [Lua] > continuing spline boss_2 index: 10 reties: 0 12:44:38.785 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 12:44:38.785 [Lua] > continuing spline boss_2 index: 11 reties: 0 12:44:38.799 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 12:44:38.799 [Lua] > spline completed boss_2 reties: 0 12:44:39.042 [Lua] Init group template: spline_patrol 12:44:41.560 [Lua] TerrorEventMixer.start_random_event: magnus_door -> magnus_door_b 12:44:41.566 [Lua] TerrorEventMixer.start_event: magnus_door_b 12:44:41.630 [Lua] MUSIC: explore -> pre_horde 12:44:45.705 [Lua] MUSIC: pre_horde -> horde 12:44:48.515 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:44:48.534 [Lua] Spline already found! 12:44:48.565 [Lua] Init group template: spline_patrol 12:44:50.482 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 12:44:50.482 [Flow] Socket 2 occupied 12:44:50.482 [Lua] [flow:Sockets occupied:] float=1.000000 12:45:00.653 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 12:45:00.653 [Flow] Socket 1 occupied 12:45:00.653 [Lua] [flow:Sockets occupied:] float=2.000000 12:45:06.000 [Lua] event horde ends! 12:45:11.095 [Lua] event horde ends! 12:45:14.588 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 12:45:14.588 [Lua] [flow:Sockets occupied:] float=3.000000 12:45:14.588 [Flow] Socket 3 occupied 12:45:14.593 [Lua] TerrorEventMixer.start_event: magnus_door_event_stop 12:45:14.593 [Lua] stopping terror event: magnus_door_a 12:45:14.609 [Lua] stopping terror event: magnus_door_b 12:45:20.689 [Lua] [flow] string="Magnus Gate Destroyed" 12:45:24.840 [Lua] Switching ConflictSettings: to: default 12:45:24.840 [Lua] pacing=default 12:45:24.840 [Lua] roaming=nil 12:45:24.840 [Lua] specials=default 12:45:24.840 [Lua] debug_color=maroon 12:45:24.840 [Lua] contained_breeds=nil 12:45:24.840 [Lua] pack_spawning=default 12:45:24.840 [Lua] disabled=false 12:45:24.840 [Lua] factions=nil 12:45:24.840 [Lua] boss=default 12:45:24.840 [Lua] horde=default 12:45:24.840 [Lua] name=default 12:45:24.840 [Lua] intensity=default 12:45:24.840 [Lua] --- 12:45:26.632 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 3 70 12:45:26.743 [Lua] Override Player Respawning respawn_barrel_event false 12:45:29.414 [Lua] event horde ends! 12:45:35.202 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 56 12:45:38.690 [Lua] MUSIC: horde -> explore 12:45:40.034 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:45:40.034 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:45:40.034 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:46:02.220 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 2 5 60 12:46:06.454 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:46:06.469 [Lua] Spline already found! 12:46:06.494 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x177b9, position: 0 12:46:06.507 [Lua] Init group template: spline_patrol 12:46:08.396 [Lua] HORDE: Pushing horde in time; too many units out 76 12:46:10.134 [Lua] Switching ConflictSettings: to: skaven 12:46:10.134 [Lua] pacing=default 12:46:10.134 [Lua] roaming=nil 12:46:10.134 [Lua] specials=skaven 12:46:10.134 [Lua] debug_color=orange 12:46:10.134 [Lua] contained_breeds=nil 12:46:10.134 [Lua] pack_spawning=skaven 12:46:10.134 [Lua] disabled=false 12:46:10.134 [Lua] factions=nil 12:46:10.134 [Lua] boss=skaven 12:46:10.134 [Lua] horde=default 12:46:10.134 [Lua] name=skaven 12:46:10.134 [Lua] intensity=default 12:46:10.134 [Lua] --- 12:46:11.389 [Lua] Coordinated attack! 12:46:13.501 [Lua] HORDE: Pushing horde in time; too many units out 82 12:46:27.485 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 12:46:27.887 [Lua] Could not release smart object, since nav mesh was not found. Killing AI [Unit '#ID[580d76f80d814607]'] 12:46:28.281 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 12:46:28.281 [Lua] ERROR: Tried to freeze unit twice in the same frame. 12:46:28.281 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 12:46:28.281 [Lua] ERROR: Tried to freeze unit twice in the same frame. 12:46:37.587 [Lua] HORDE: Pushing horde in time; too many units out 90 12:46:39.813 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 82 will change to a manual source. 12:46:41.645 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 12:46:43.280 [Lua] Could not release smart object, since nav mesh was not found. Killing AI [Unit '#ID[580d76f80d814607]'] 12:46:45.633 [Lua] fence jumping 12:46:47.033 [Lua] state dead despawn 12:46:47.047 [Lua] [GameNetworkManager] destroying game object with go_id=71 12:46:47.048 [Lua] main_path_player_far_away_check started 12:46:47.633 [Lua] Switching ConflictSettings: to: default 12:46:47.633 [Lua] pacing=default 12:46:47.633 [Lua] roaming=nil 12:46:47.633 [Lua] specials=default 12:46:47.633 [Lua] debug_color=maroon 12:46:47.633 [Lua] contained_breeds=nil 12:46:47.633 [Lua] pack_spawning=default 12:46:47.633 [Lua] disabled=false 12:46:47.633 [Lua] factions=nil 12:46:47.633 [Lua] boss=default 12:46:47.633 [Lua] horde=default 12:46:47.633 [Lua] name=default 12:46:47.633 [Lua] intensity=default 12:46:47.633 [Lua] --- 12:46:47.633 [Lua] main path terror event triggered: boss_event_storm_fiend 12:46:47.633 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend 12:46:47.663 [Flow] Boss DoorStormfiend 12:46:47.664 [Lua] Boss gave [Unit '#ID[e639728c3d9b2784]'] initial aggro 12:46:47.667 [Lua] Init group template: boss_door_closers 12:46:49.544 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:46:49.544 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:46:49.544 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:46:50.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:46:50.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:46:50.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:46:50.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:46:50.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:46:51.991 [Lua] state dead despawn 12:46:52.004 [Lua] [GameNetworkManager] destroying game object with go_id=73 12:46:52.026 [Lua] Switching ConflictSettings: to: skaven 12:46:52.026 [Lua] pacing=default 12:46:52.026 [Lua] roaming=nil 12:46:52.026 [Lua] specials=skaven 12:46:52.026 [Lua] debug_color=orange 12:46:52.026 [Lua] contained_breeds=nil 12:46:52.026 [Lua] pack_spawning=skaven 12:46:52.026 [Lua] disabled=false 12:46:52.026 [Lua] factions=nil 12:46:52.026 [Lua] boss=skaven 12:46:52.026 [Lua] horde=default 12:46:52.026 [Lua] name=skaven 12:46:52.026 [Lua] intensity=default 12:46:52.026 [Lua] --- 12:46:52.050 [Lua] Switching ConflictSettings: to: default 12:46:52.050 [Lua] pacing=default 12:46:52.050 [Lua] roaming=nil 12:46:52.050 [Lua] specials=default 12:46:52.050 [Lua] debug_color=maroon 12:46:52.050 [Lua] contained_breeds=nil 12:46:52.050 [Lua] pack_spawning=default 12:46:52.050 [Lua] disabled=false 12:46:52.050 [Lua] factions=nil 12:46:52.050 [Lua] boss=default 12:46:52.050 [Lua] horde=default 12:46:52.050 [Lua] name=default 12:46:52.050 [Lua] intensity=default 12:46:52.050 [Lua] --- 12:46:52.062 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 12:46:52.062 [Lua] ERROR: Tried to freeze unit twice in the same frame. 12:46:52.062 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 12:46:52.062 [Lua] ERROR: Tried to freeze unit twice in the same frame. 12:46:52.062 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 12:46:52.062 [Lua] ERROR: Tried to freeze unit twice in the same frame. 12:46:52.120 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 24 82 12:46:53.254 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 40 81 12:46:53.622 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 36 80 12:46:53.649 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 46 79 12:46:53.987 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 35 78 12:46:54.814 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:46:54.814 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:46:54.814 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:46:57.597 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 12:47:01.771 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 12:47:05.267 [Lua] Destroying unit since outside mesh or world 12:47:05.694 [Lua] simple los failed 12:47:06.804 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:47:06.804 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:47:06.804 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:47:06.885 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 4537872 12:47:12.367 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001024ef3ef, 5) 12:47:12.369 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 12:47:12.369 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22 12:47:13.137 [Lua] Destroying unit - ai too far away from all players. chaos_raider 5 45 64 12:47:17.405 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001024ef3ef, 1) 12:47:17.407 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.94999999999999996) 12:47:17.407 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=137 12:47:21.600 [Lua] Time for new HOOORDE! multi_first_wave 12:47:21.600 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 12:47:21.600 [Lua] horde requested: ambush 12:47:21.600 [Lua] setting up ambush-horde 12:47:21.600 [Lua] Composing horde 'large' .. using variant 'plain' 12:47:21.600 [Lua] -> spawning: 55 12:47:21.600 [Lua] horde crated with id 25 of type ambush 12:47:21.600 [Lua] ambush horde has started 12:47:21.608 [Lua] MUSIC: explore -> pre_ambush 12:47:23.167 [Lua] MUSIC: pre_ambush -> horde 12:47:24.998 [Lua] ready to jump failed 12:47:25.235 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:47:26.212 [Lua] Init group template: horde 12:47:36.092 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 107203 0 12:47:36.714 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:47:48.173 [Lua] HORDE: Pushing horde in time; too many units out 67 12:47:53.265 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 12:47:53.265 [Lua] Time for new HOOORDE! multi_consecutive_wave 12:47:53.265 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 12:47:53.265 [Lua] horde requested: ambush 12:47:53.265 [Lua] setting up ambush-horde 12:47:53.265 [Lua] Composing horde 'large' .. using variant 'plain' 12:47:53.266 [Lua] -> spawning: 57 12:47:53.266 [Lua] horde crated with id 26 of type ambush 12:47:53.266 [Lua] ambush horde has started 12:47:57.889 [Lua] Init group template: horde 12:48:01.964 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:48:01.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 1212304 12:48:05.701 [Lua] Horde killed: ? 12:48:07.642 [Lua] HORDE: Pushing horde in time; too many units out 77 12:48:12.681 [Lua] HORDE: last wave, reset to standard horde delay 12:48:12.681 [Lua] Time for new HOOORDE! multi_last_wave 12:48:12.681 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 12:48:12.681 [Lua] horde requested: ambush 12:48:12.681 [Lua] setting up ambush-horde 12:48:12.681 [Lua] Composing horde 'large' .. using variant 'plain' 12:48:12.681 [Lua] -> spawning: 56 12:48:12.681 [Lua] horde crated with id 27 of type ambush 12:48:12.681 [Lua] ambush horde has started 12:48:17.215 [Lua] Init group template: horde 12:48:27.224 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:48:27.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 1212304 12:48:35.095 [Lua] Horde killed: ? 12:48:41.289 [Lua] MUSIC: horde -> explore 12:48:41.434 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:48:41.434 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:48:41.434 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:48:44.765 [Lua] Horde killed: ? 12:48:54.855 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 24 36 12:48:56.716 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 5 35 12:48:59.963 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 33 12:49:03.261 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 27 30 12:49:10.755 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 24 28 12:49:11.154 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 22 27 12:49:15.311 [Lua] main path terror event triggered: rare_event_loot_rat 12:49:15.311 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 12:49:15.972 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 12:49:18.530 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 25 12:49:21.256 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 23 23 12:49:21.383 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 2 22 12:49:21.653 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 1 21 12:50:10.894 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 23 size: 24 action: advance_towards_players 12:50:25.926 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 124213 0 12:50:35.871 [Lua] Override Player Respawning respawn_end_event true 12:50:35.871 [Lua] Override Player Respawning respawn_after_end_event false 12:50:36.185 [Lua] Time for new HOOORDE! multi_first_wave 12:50:36.185 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 12:50:36.185 [Lua] horde requested: vector_blob 12:50:36.185 [Lua] wants to spawn ahead within distance: 60 12:50:36.185 [Lua] horde crated with id 28 of type vector_blob 12:50:36.186 [Lua] managed to spawn 58/58 horde enemies 12:50:36.186 [Lua] vector blob horde has started 12:50:36.192 [Lua] MUSIC: explore -> pre_horde 12:50:36.204 [Lua] MUSIC: pre_horde -> horde 12:50:37.046 [Lua] Init group template: horde 12:50:37.266 [Lua] Switching ConflictSettings: to: chaos 12:50:37.266 [Lua] pacing=chaos 12:50:37.266 [Lua] roaming=nil 12:50:37.266 [Lua] specials=chaos 12:50:37.266 [Lua] debug_color=purple 12:50:37.266 [Lua] contained_breeds=nil 12:50:37.266 [Lua] pack_spawning=chaos 12:50:37.266 [Lua] disabled=false 12:50:37.266 [Lua] factions=nil 12:50:37.266 [Lua] boss=chaos 12:50:37.266 [Lua] horde=chaos 12:50:37.266 [Lua] name=chaos 12:50:37.266 [Lua] intensity=default 12:50:37.266 [Lua] --- 12:50:41.198 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 125555 0 12:50:49.550 [Lua] HORDE: Pushing horde in time; too many units out 83 12:50:55.317 [Lua] simple los failed 12:50:56.978 [Lua] fence jumping 12:50:57.657 [Lua] HORDE: Pushing horde in time; too many units out 78 12:51:08.933 [Lua] HORDE: Pushing horde in time; too many units out 65 12:51:13.262 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 60 12:51:13.814 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 4 59 12:51:14.046 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 12:51:14.046 [Lua] Time for new HOOORDE! multi_consecutive_wave 12:51:14.046 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 12:51:14.046 [Lua] horde requested: vector_blob 12:51:14.046 [Lua] wants to spawn ahead within distance: 60 12:51:14.046 [Lua] could not, tries to spawnbehind 12:51:14.046 [Lua] horde crated with id 29 of type vector_blob 12:51:14.046 [Lua] managed to spawn 28/29 horde enemies 12:51:14.046 [Lua] vector blob horde has started 12:51:48.732 [Lua] HORDE: last wave, reset to standard horde delay 12:51:48.732 [Lua] Time for new HOOORDE! multi_last_wave 12:51:48.732 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 12:51:48.732 [Lua] horde requested: vector_blob 12:51:48.732 [Lua] wants to spawn behind within distance: 60 12:51:48.732 [Lua] could not, tries to spawnahead 12:51:48.732 [Lua] horde crated with id 30 of type vector_blob 12:51:48.732 [Lua] managed to spawn 32/32 horde enemies 12:51:48.732 [Lua] vector blob horde has started 12:51:49.204 [Lua] Init group template: horde 12:52:06.401 [Lua] TerrorEventMixer.start_event: magnus_disable_pacing 12:52:09.004 [Lua] Switching ConflictSettings: to: default 12:52:09.004 [Lua] pacing=default 12:52:09.004 [Lua] roaming=nil 12:52:09.004 [Lua] specials=default 12:52:09.004 [Lua] debug_color=maroon 12:52:09.004 [Lua] contained_breeds=nil 12:52:09.004 [Lua] pack_spawning=default 12:52:09.004 [Lua] disabled=false 12:52:09.004 [Lua] factions=nil 12:52:09.004 [Lua] boss=default 12:52:09.004 [Lua] horde=default 12:52:09.004 [Lua] name=default 12:52:09.004 [Lua] intensity=default 12:52:09.004 [Lua] --- 12:52:09.266 [Lua] Switching ConflictSettings: to: chaos 12:52:09.266 [Lua] pacing=chaos 12:52:09.266 [Lua] roaming=nil 12:52:09.266 [Lua] specials=chaos 12:52:09.266 [Lua] debug_color=purple 12:52:09.266 [Lua] contained_breeds=nil 12:52:09.266 [Lua] pack_spawning=chaos 12:52:09.266 [Lua] disabled=false 12:52:09.266 [Lua] factions=nil 12:52:09.266 [Lua] boss=chaos 12:52:09.266 [Lua] horde=chaos 12:52:09.266 [Lua] name=chaos 12:52:09.266 [Lua] intensity=default 12:52:09.266 [Lua] --- 12:52:10.364 [Lua] Switching ConflictSettings: to: default 12:52:10.364 [Lua] pacing=default 12:52:10.364 [Lua] roaming=nil 12:52:10.364 [Lua] specials=default 12:52:10.364 [Lua] debug_color=maroon 12:52:10.364 [Lua] contained_breeds=nil 12:52:10.364 [Lua] pack_spawning=default 12:52:10.364 [Lua] disabled=false 12:52:10.364 [Lua] factions=nil 12:52:10.364 [Lua] boss=default 12:52:10.364 [Lua] horde=default 12:52:10.364 [Lua] name=default 12:52:10.364 [Lua] intensity=default 12:52:10.364 [Lua] --- 12:52:32.598 [Lua] MUSIC: horde -> explore 12:52:32.925 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:52:32.925 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:52:32.925 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ca, position: 0 12:52:32.943 [Lua] Horde killed: ? 12:52:35.727 [Lua] [ChatManager][1]System: Justice picked up a Loot Die (1) 12:53:31.369 [Lua] [IngameUI] menu view on_enter ingame_menu 12:53:32.029 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 12:53:32.586 [Lua] PopupManager:query_result returned result: end_game 12:53:32.587 [Lua] PlayFabMirrorBase:_commit_internal nil 12:53:32.587 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:53:32.595 [Lua] commit result success 3 12:53:32.599 [Lua] [Matchmaking] Doing transition quit_game from UI 12:53:32.599 [Lua] TRANSITION quit_game nil nil 12:53:32.599 [Lua] [GameNetworkManager] Leaving game... 12:53:32.599 [Lua] [GameNetworkManager] Shutting down game session host. 12:53:32.599 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:53:32.599 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:53:32.599 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=1260.06 12:53:32.612 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:53:34.621 [Application] Lua signals application exit. 12:53:34.700 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:53:34.700 [Lua] [Managers] Calling function on all managers: 12:53:34.701 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 12:53:34.701 [Lua] Clearing all global lookup lists 12:53:34.701 [Lua] [IngamePlayerListUI] - Destroy 12:53:34.702 [Lua] [EquipmentUI] - Destroy 12:53:34.702 [Lua] [GamePadEquipmentUI] - Destroy 12:53:34.702 [Lua] [AbilityUI] - Destroy 12:53:34.702 [Lua] [GamePadAbilityUI] - Destroy 12:53:34.702 [Lua] [IngameUI] destroy 12:53:34.711 [Lua] Horde killed: ? 12:53:34.882 [Lua] [Managers] Destroying manager group: 12:53:34.893 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:53:35.035 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 12:53:35.035 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 12:53:35.037 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 12:53:35.037 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 12:53:35.041 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 12:53:35.045 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 12:53:35.047 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 12:53:35.049 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 12:53:35.049 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:53:35.049 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 12:53:35.052 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 12:53:35.053 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 12:53:35.053 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 12:53:35.055 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 12:53:35.056 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 12:53:35.060 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 12:53:35.063 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 12:53:35.064 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 12:53:35.068 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 12:53:35.071 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 12:53:35.073 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 12:53:35.076 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 12:53:35.077 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 12:53:35.077 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 12:53:35.080 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 12:53:35.083 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 12:53:35.085 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 12:53:35.087 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 12:53:35.089 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 12:53:35.099 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 12:53:35.099 [Lua] [Matchmaking] unregister rpcs 12:53:35.100 [Lua] [Matchmaking] destroying 12:53:35.100 [Lua] [ChatManager] Unregistering channel 1 12:53:35.100 [Lua] [EnemyPackageLoader] network_context_destroyed 12:53:35.100 [Lua] [PartyManager] network_context_destroyed 12:53:35.100 [Lua] [GameMechanismManager] network_context_destroyed 12:53:35.100 [Lua] initializing mechanism to: adventure 12:53:35.100 [EACServer] [13:53:35:100][Windows][EAC Server] [Info][Destroy] Called 12:53:35.102 [SteamVoipRoom] Leaving room 5d5006f71433302 12:53:35.102 [SteamVoipRoom] Destroying room 5d5006f71433302 12:53:35.102 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 12:53:35.103 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 12:53:35.105 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 12:53:35.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 12:53:35.120 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 12:53:35.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, InventoryPackageSynchronizerClient 12:53:35.120 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 12:53:35.124 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 12:53:35.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient 12:53:35.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:53:35.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:53:35.124 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient 12:53:35.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, InventoryPackageSynchronizerClient 12:53:35.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2, InventoryPackageSynchronizerClient 12:53:35.130 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 12:53:35.130 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient 12:53:35.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2, InventoryPackageSynchronizerClient 12:53:35.131 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient 12:53:35.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:53:35.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 12:53:35.131 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient 12:53:35.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient 12:53:35.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient 12:53:35.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient 12:53:35.131 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 12:53:35.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01, InventoryPackageSynchronizerClient 12:53:35.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:53:35.132 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 12:53:35.133 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 12:53:35.133 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient 12:53:35.133 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 12:53:35.133 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 12:53:35.134 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 12:53:35.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient 12:53:35.134 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 12:53:35.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient 12:53:35.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient 12:53:35.135 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 12:53:35.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, InventoryPackageSynchronizerClient 12:53:35.135 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 12:53:35.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 12:53:35.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 12:53:35.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, InventoryPackageSynchronizerClient 12:53:35.136 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 12:53:35.136 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 12:53:35.143 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 12:53:35.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:53:35.143 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 12:53:35.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:53:35.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 12:53:35.159 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 12:53:35.160 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient 12:53:35.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01, InventoryPackageSynchronizerClient 12:53:35.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 12:53:35.161 [Lua] [LobbyHost] Destroying 12:53:35.166 [Umbra] Unload tome 12:53:35.231 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler 12:53:35.231 [Lua] ############### UNLOADING PACKAGES ############### 12:53:35.231 [Lua] [Managers] Calling function on all managers: 12:53:35.231 [Lua] [Managers] Destroying manager group: 12:53:35.231 [Lua] [Managers] Destroying manager group: 12:53:35.231 [Lua] [Managers] Destroying manager group: 12:53:35.231 [Lua] [Managers] Destroying manager group: 12:53:40.912 [Lua] VMF:ON_UNLOAD() 12:53:40.917 [Lua] [PackageManager] Destroy() 12:53:40.918 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 12:53:40.922 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 12:53:40.942 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 12:53:40.946 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 12:53:40.958 [Lua] [PackageManager] Unload: resource_packages/inventory, global 12:53:40.959 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 12:53:40.959 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 12:53:40.976 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 12:53:40.976 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 12:53:40.978 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 12:53:40.979 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 12:53:40.980 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 12:53:40.980 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 12:53:40.980 [Lua] [PackageManager] Unload: resource_packages/decals, global 12:53:40.981 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 12:53:40.986 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 12:53:40.991 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 12:53:40.991 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 12:53:40.993 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 12:53:40.994 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 12:53:40.995 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 12:53:40.997 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 12:53:40.997 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 12:53:40.997 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 12:53:40.997 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 12:53:41.003 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 12:53:41.006 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 12:53:41.010 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 12:53:41.010 [Lua] [PackageManager] Unload: resource_packages/careers, global 12:53:41.011 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 12:53:41.011 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 12:53:41.014 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 12:53:41.015 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 12:53:41.018 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 12:53:41.018 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 12:53:41.020 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 12:53:41.022 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 12:53:41.042 [Lua] [PackageManager] Unload: resource_packages/ingame, global 12:53:41.042 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 12:53:41.042 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 12:53:41.042 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 12:53:41.048 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 12:53:41.063 [Lua] [PackageManager] Unload: resource_packages/pickups, global 12:53:41.063 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 12:53:41.067 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 12:53:41.236 [RazerChroma] Shutdown Razer Chroma 12:53:41.349 [EAC] Shutdown [Log end]