[Log version] 1
[Session] c8598c89-0c74-4292-a590-c6f765f10d8c
UTC time stamps
00:24:47.745 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2634
00:24:47.745 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2646
00:24:47.745 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2649
00:24:47.745 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2654
00:24:47.745 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2657
00:24:47.746 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2659
00:24:47.789 [RazerChroma] Setup Razer Chroma resources
00:24:47.790 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2666
00:24:47.808 [Window] Window => active
00:24:47.872 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2689
00:24:47.894 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2694
00:24:48.601 [EAC] Init client 110000102e71b14
00:24:48.601 [EAC] EAC client initialized
00:24:48.601 warning: [EAC] Failed to initialize localization
00:24:48.601 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2703
00:24:48.606 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2080)
00:24:50.023 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2705
00:24:50.255 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2711
00:24:50.869 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2713
00:24:50.871 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2716
00:24:51.026 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2718
00:24:51.026 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2720
00:24:51.027 [Save] Save dir: `C:\Users\Yann\AppData\Roaming\fatshark\Vermintide 2`
00:24:51.027 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2734
00:24:51.027 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2753
00:24:51.114 [RazerChroma] Setup Razer Chroma
00:24:51.156 [LightFX ] Loaded DLL.
00:24:51.156 [LightFX ] Init()
00:24:51.160 [LightFX ] LightFX failed to initialize
00:24:51.168 [Lua] boot.lua start, os clock: 5.2240000000000002
00:24:51.169 [Lua] Boot:setup() entered. time: 0 os-clock: 5.2240000000000002
00:24:51.169 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 9:14
Type: 0, Stepping: 12
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16318MB
Available: 8145MB
--- OS
Windows version 10.0 build 18362, 64 bit
Windows 10
Machine ID 20238be9-4fbc-4bea-9730-0d1704fd8bad
--- Graphics
Graphics card: NVIDIA GeForce RTX 2080 (DirectX 12.1, 8010MB) Driver version: 45148
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6)
Network interface: Intel(R) Wireless-AC 9462 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Souris
Input device: Keyboard (19.4): Clavier
Input device: Generic (17.0): CORSAIR DARK CORE RGB SE Gaming Mouse
Input device: Generic (17.0): HyperX Virtual Surround Sound
Input device: Generic (17.0): Corsair Gaming K68 Keyboard
Input device: Generic (17.0): Corsair composite virtual input device
Input device: Generic (17.0): NZXT USB Device
00:24:51.169 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 3103
00:24:51.179 [SteamStats] RequestCurrentStats success: true
00:24:53.604 [Window] Window => inactive
00:24:56.230 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 6.5896392911672592 os-clock: 10.286
00:24:56.231 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
00:24:56.233 [Lua] Flushing: resource_packages/strings [ResourcePackage]
00:24:56.234 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
00:24:56.236 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
00:24:56.236 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
00:24:56.236 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
00:24:56.236 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
00:24:56.236 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
00:24:56.238 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
00:24:56.240 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
00:24:56.241 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
00:24:56.241 [Lua] *****************************************************************
00:24:56.241 [Lua] ** Initial contents of script_data **
00:24:56.241 [Lua] script_data.beta_level_progression = false
00:24:56.241 [Lua] script_data.build_identifier = bd96571c7817
00:24:56.241 [Lua] script_data.debug_interactions = false
00:24:56.241 [Lua] script_data.disable_debug_draw = true
00:24:56.241 [Lua] script_data.disable_intro_trailer = false
00:24:56.241 [Lua] script_data.disable_tutorial_at_start = false
00:24:56.241 [Lua] script_data.eac-untrusted = false
00:24:56.241 [Lua] script_data.enable_detailed_tooltips = false
00:24:56.241 [Lua] script_data.force_debug_disabled = true
00:24:56.241 [Lua] script_data.force_steam = true
00:24:56.241 [Lua] script_data.hide_fps = true
00:24:56.241 [Lua] script_data.hide_version_info = true
00:24:56.241 [Lua] script_data.matchmaking_debug = true
00:24:56.241 [Lua] script_data.network_debug = true
00:24:56.241 [Lua] script_data.package_debug = true
00:24:56.241 [Lua] script_data.packaged_build = true
00:24:56.241 [Lua] script_data.settings = { }
00:24:56.241 [Lua] script_data.show_fps = false
00:24:56.241 [Lua] script_data.spawn_empty_chest = true
00:24:56.241 [Lua] script_data.telemetry_log_interval = 600
00:24:56.241 [Lua] script_data.test_backend = stage_steam_playfab
00:24:56.241 [Lua] script_data.tobii_button = false
00:24:56.241 [Lua] script_data.use_beta_overlay = false
00:24:56.241 [Lua] script_data.use_local_backend = false
00:24:56.241 [Lua] script_data.use_tech_telemetry = true
00:24:56.241 [Lua] script_data.use_telemetry = true
00:24:56.241 [Lua] *****************************************************************
00:24:56.241 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
00:24:56.241 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
00:24:56.241 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
00:24:56.241 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
00:24:56.241 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
00:24:56.241 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
00:24:56.241 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
00:24:56.241 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
00:24:56.241 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
00:24:56.241 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
00:24:56.241 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
00:24:56.241 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
00:24:56.241 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
00:24:56.241 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
00:24:56.241 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
00:24:56.241 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
00:24:56.241 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
00:24:56.241 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
00:24:56.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
00:24:56.314 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
00:24:56.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
00:24:56.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
00:24:56.597 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
00:24:56.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
00:24:56.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
00:24:56.880 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
00:24:56.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
00:24:57.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
00:24:57.214 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
00:24:57.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
00:24:57.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
00:24:57.333 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
00:24:57.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
00:24:57.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
00:24:57.435 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
00:24:57.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
00:24:57.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
00:24:57.534 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
00:24:57.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
00:24:57.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
00:24:57.734 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
00:24:57.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
00:24:57.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
00:24:57.801 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
00:24:57.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
00:24:57.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
00:24:57.967 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
00:24:57.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
00:24:58.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
00:24:58.384 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
00:24:58.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
00:24:58.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
00:24:58.449 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
00:24:58.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
00:24:58.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
00:24:58.516 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
00:24:58.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
00:24:58.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
00:24:58.567 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
00:24:58.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
00:24:58.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
00:24:58.634 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
00:24:58.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
00:24:58.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
00:24:58.751 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
00:24:58.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
00:24:58.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
00:24:58.867 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
00:24:58.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
00:24:58.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
00:24:58.951 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
00:24:58.956 [Lua] Using test backend: stage_steam_playfab
00:24:58.956 [Lua] settings.steam: nil
00:24:58.956 [Lua] Steam: table: 0000000000062D90
00:24:58.956 [Lua] force_steam: true
00:24:58.956 [Lua] BUILD: release
00:24:58.956 [Lua] test_backend: stage_steam_playfab
00:24:58.956 [Lua] DEDICATED_SERVER: false
00:24:58.956 [Lua] Using app_id '552500' to define backend
00:24:59.012 [Lua] [1] = beastmen_minotaur (string)
00:24:59.012 [Lua] [2] = skaven_storm_vermin_champion (string)
00:24:59.012 [Lua] [3] = chaos_dummy_troll (string)
00:24:59.012 [Lua] [4] = skaven_grey_seer (string)
00:24:59.012 [Lua] [5] = chaos_plague_wave_spawner (string)
00:24:59.012 [Lua] [6] = chaos_vortex (string)
00:24:59.012 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
00:24:59.012 [Lua] [8] = chaos_dummy_sorcerer (string)
00:24:59.012 [Lua] [9] = chaos_tentacle (string)
00:24:59.012 [Lua] [10] = skaven_loot_rat (string)
00:24:59.012 [Lua] [11] = skaven_stormfiend_demo (string)
00:24:59.012 [Lua] [12] = critter_rat (string)
00:24:59.012 [Lua] [13] = skaven_explosive_loot_rat (string)
00:24:59.012 [Lua] [14] = chaos_spawn (string)
00:24:59.012 [Lua] [15] = skaven_stormfiend_boss (string)
00:24:59.012 [Lua] [16] = critter_pig (string)
00:24:59.012 [Lua] [17] = chaos_troll (string)
00:24:59.012 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
00:24:59.012 [Lua] [19] = skaven_rat_ogre (string)
00:24:59.012 [Lua] [20] = skaven_stormfiend (string)
00:24:59.012 [Lua] [21] = skaven_storm_vermin_warlord (string)
00:24:59.012 [Lua] [22] = skaven_warpfire_thrower (string)
00:24:59.012 [Lua] [23] = chaos_plague_sorcerer (string)
00:24:59.012 [Lua] [24] = chaos_exalted_champion_warcamp (string)
00:24:59.012 [Lua] [25] = skaven_pack_master (string)
00:24:59.012 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
00:24:59.012 [Lua] [27] = skaven_ratling_gunner (string)
00:24:59.012 [Lua] [28] = chaos_mutator_sorcerer (string)
00:24:59.012 [Lua] [29] = skaven_poison_wind_globadier (string)
00:24:59.012 [Lua] [30] = chaos_tentacle_sorcerer (string)
00:24:59.012 [Lua] [31] = chaos_exalted_champion_norsca (string)
00:24:59.012 [Lua] [32] = chaos_warrior (string)
00:24:59.012 [Lua] [33] = chaos_exalted_sorcerer (string)
00:24:59.012 [Lua] [34] = skaven_gutter_runner (string)
00:24:59.012 [Lua] [35] = chaos_corruptor_sorcerer (string)
00:24:59.012 [Lua] [36] = chaos_vortex_sorcerer (string)
00:24:59.012 [Lua] [37] = skaven_plague_monk (string)
00:24:59.012 [Lua] [38] = chaos_berzerker (string)
00:24:59.012 [Lua] [39] = beastmen_gor (string)
00:24:59.012 [Lua] [40] = beastmen_ungor_archer (string)
00:24:59.012 [Lua] [41] = beastmen_ungor_dummy (string)
00:24:59.012 [Lua] [42] = beastmen_standard_bearer_crater (string)
00:24:59.012 [Lua] [43] = skaven_storm_vermin_commander (string)
00:24:59.012 [Lua] [44] = beastmen_standard_bearer (string)
00:24:59.012 [Lua] [45] = skaven_storm_vermin (string)
00:24:59.012 [Lua] [46] = beastmen_ungor (string)
00:24:59.012 [Lua] [47] = chaos_raider_tutorial (string)
00:24:59.012 [Lua] [48] = chaos_raider (string)
00:24:59.012 [Lua] [49] = beastmen_gor_dummy (string)
00:24:59.012 [Lua] [50] = skaven_storm_vermin_with_shield (string)
00:24:59.012 [Lua] [51] = beastmen_bestigor (string)
00:24:59.012 [Lua] [52] = beastmen_bestigor_dummy (string)
00:24:59.012 [Lua] [53] = skaven_clan_rat_tutorial (string)
00:24:59.012 [Lua] [54] = chaos_marauder (string)
00:24:59.012 [Lua] [55] = skaven_dummy_clan_rat (string)
00:24:59.012 [Lua] [56] = chaos_fanatic (string)
00:24:59.012 [Lua] [57] = chaos_marauder_with_shield (string)
00:24:59.012 [Lua] [58] = chaos_zombie (string)
00:24:59.012 [Lua] [59] = skaven_clan_rat (string)
00:24:59.012 [Lua] [60] = skaven_clan_rat_with_shield (string)
00:24:59.012 [Lua] [61] = chaos_marauder_tutorial (string)
00:24:59.012 [Lua] [62] = skaven_dummy_slave (string)
00:24:59.012 [Lua] [63] = skaven_slave (string)
00:24:59.054 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
00:24:59.054 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
00:24:59.054 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
00:24:59.054 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
00:24:59.054 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
00:24:59.054 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
00:24:59.060 [Lua] level display name dlc_bogenhafen_city
00:24:59.060 [Lua] level display name cemetery
00:24:59.060 [Lua] level display name forest_ambush
00:24:59.060 [Lua] level display name mines
00:24:59.060 [Lua] level display name nurgle
00:24:59.060 [Lua] level display name warcamp
00:24:59.060 [Lua] level display name bell
00:24:59.060 [Lua] level display name skittergate
00:24:59.060 [Lua] level display name prologue
00:24:59.060 [Lua] level display name dlc_celebrate_crawl
00:24:59.060 [Lua] level display name military
00:24:59.060 [Lua] level display name magnus
00:24:59.060 [Lua] level display name skaven_stronghold
00:24:59.060 [Lua] level display name fort
00:24:59.060 [Lua] level display name ground_zero
00:24:59.060 [Lua] level display name elven_ruins
00:24:59.060 [Lua] level display name farmlands
00:24:59.060 [Lua] level display name ussingen
00:24:59.060 [Lua] level display name dlc_portals
00:24:59.060 [Lua] level display name dlc_castle
00:24:59.060 [Lua] level display name catacombs
00:24:59.060 [Lua] level display name crater
00:24:59.060 [Lua] level display name plaza
00:24:59.060 [Lua] level display name dlc_bogenhafen_slum
00:24:59.060 [Lua] level display name dlc_bastion
00:24:59.089 [Lua] TIME: 0.020999999999999
00:24:59.513 [Lua] [ConflictSettings] Contained breeds generated in: 0.38100000000000023
00:24:59.596 [Lua] <>realm = official<>
00:24:59.962 [Lua] <>project = vermintide 2<>
00:24:59.962 [Lua] <>build = release<>
00:24:59.962 [Lua] <>platform = win32<>
00:24:59.962 [Lua] <>title_id = 5107<>
00:24:59.962 [Lua] <>content_revision = 11495<>
00:24:59.962 [Lua] <>engine_revision = bd96571c7817<>
00:24:59.962 [Lua] <>release_version = 3.0.0<>
00:24:59.962 [Lua] <>rendering_backend = dx12<>
00:24:59.962 [Lua] <>teamcity_build_id = 67895<>
00:24:59.962 [Lua] <>steam_id = 110000102e71b14<>
00:24:59.963 [Lua] <>steam_profile_name = tuktuk69<>
00:24:59.963 [Lua] <>machine_id = 20238be9-4fbc-4bea-9730-0d1704fd8bad<>
00:24:59.963 [Lua] [Boot] Application build: release
00:24:59.963 [Lua] [Boot] Content revision: 11495
00:24:59.963 [Lua] [Boot] Engine revision: bd96571c7817
00:24:59.963 [Lua] [Boot] Release version: 3.0.0
00:24:59.963 [Lua] [Boot] User ID: 110000102e71b14 tuktuk69
00:24:59.969 [Lua] initializing mechanism to: adventure
00:24:59.969 [Lua] Game:setup() total time: 0.0060000000000002
00:24:59.969 [Lua] handle rev info: 0
00:24:59.969 [Lua] handle gfx quality: 0
00:24:59.969 [Lua] default settings: 0
00:24:59.969 [Lua] user settings: 0
00:24:59.969 [Lua] set frame times: 0
00:24:59.969 [Lua] init random: 0
00:24:59.969 [Lua] managers: 0.0060000000000002274
00:24:59.969 [Lua]
00:24:59.969 [Lua] unaccounted: 0
00:24:59.969 [Lua] [Boot] use baked enemy meshes: false
00:24:59.970 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
00:24:59.970 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
00:24:59.970 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
00:24:59.970 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
00:24:59.970 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
00:24:59.970 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
00:24:59.970 [Lua] [Testify] Ready!
00:25:00.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
00:25:00.116 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
00:25:00.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
00:25:00.155 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0
00:25:00.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
00:25:00.466 [Lua] [PackageManager] Force_load: resource_packages/title_screen
00:25:00.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
00:25:00.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
00:25:00.516 [Lua] [PackageManager] Force_load: resource_packages/menu
00:25:00.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
00:25:00.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
00:25:00.617 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
00:25:00.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
00:25:01.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
00:25:01.237 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
00:25:01.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
00:25:01.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
00:25:01.337 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
00:25:01.338 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
00:25:01.338 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
00:25:01.338 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
00:25:01.338 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
00:25:01.338 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
00:25:01.338 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
00:25:01.338 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
00:25:01.338 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
00:25:01.338 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
00:25:01.338 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
00:25:01.338 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
00:25:01.338 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
00:25:01.338 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
00:25:01.338 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
00:25:01.338 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
00:25:01.338 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
00:25:01.338 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
00:25:01.338 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
00:25:01.338 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
00:25:01.338 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
00:25:01.338 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
00:25:01.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
00:25:01.387 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
00:25:01.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
00:25:01.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
00:25:01.737 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
00:25:01.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
00:25:02.206 [Window] Window => active
00:25:02.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
00:25:02.389 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
00:25:02.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
00:25:02.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
00:25:02.808 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
00:25:02.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
00:25:02.860 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0
00:25:03.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
00:25:03.260 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
00:25:03.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:25:03.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:25:03.477 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:25:03.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
00:25:03.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
00:25:03.661 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
00:25:03.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
00:25:03.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
00:25:03.778 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
00:25:03.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
00:25:03.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
00:25:03.844 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
00:25:03.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
00:25:04.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
00:25:04.210 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
00:25:04.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
00:25:04.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
00:25:04.307 [Lua] [PackageManager] Force_load: resource_packages/inventory
00:25:04.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
00:25:04.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
00:25:04.352 [Lua] [PackageManager] Force_load: resource_packages/careers
00:25:04.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
00:25:04.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
00:25:04.402 [Lua] [PackageManager] Force_load: resource_packages/decals
00:25:04.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
00:25:04.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
00:25:04.469 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
00:25:04.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
00:25:04.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
00:25:04.971 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
00:25:04.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
00:25:05.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
00:25:05.723 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
00:25:05.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
00:25:06.176 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
00:25:06.176 [Lua] [Gamestate] Enter StateTitleScreen
00:25:06.177 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
00:25:06.177 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
00:25:06.177 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
00:25:06.177 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
00:25:06.177 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
00:25:06.193 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
00:25:06.193 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
00:25:06.193 [Save] Loading `save_data`
00:25:06.194 [Save] Load done
00:25:06.209 [Lua] [BackendManagerPlayFab] Backend Enabled
00:25:06.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
00:25:06.511 [Lua] [PackageManager] Force_load: resource_packages/ingame
00:25:06.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
00:25:07.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
00:25:07.242 [Lua] [PackageManager] Force_load: resource_packages/pickups
00:25:07.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
00:25:07.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
00:25:07.325 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
00:25:07.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
00:25:07.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
00:25:07.359 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
00:25:07.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
00:25:07.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
00:25:07.409 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
00:25:07.898 [Lua] <>playfab_id = 45FDB10BD2D4BC10<>
00:25:14.127 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_geiser_skin
00:25:14.128 [Lua] steam item server: requesting user inventory
00:25:14.373 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
00:25:14.373 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2
00:25:14.373 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3
00:25:14.373 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4
00:25:14.373 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5
00:25:14.373 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
00:25:14.373 [Lua] [SteamManager] request_item_prices
00:25:14.374 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
00:25:14.675 [Lua] [SteamManager] on_price_result 15
00:25:14.675 [Lua] [SteamManager] -> on_price_result ERROR: 15
00:25:14.726 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
00:25:14.726 [Lua] ISI-> GET_ALL_ITEMS!
00:25:14.726 [Lua] [PlayFabMirror] _request_steam_user_inventory got results
00:25:14.726 [Lua] [PlayFabMirror] -> retrieval of steam user inventory, SUCCESS
00:25:14.726 [Lua]
00:25:14.726 [Lua]
00:25:14.726 [Lua]
00:25:14.726 [Lua]
00:25:14.778 [Lua] Player statistics loaded!
00:25:15.128 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
00:25:15.144 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2
00:25:15.345 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2
00:25:15.361 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3
00:25:15.583 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3
00:25:15.588 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 429 item(s) to the peddler stock
00:25:15.595 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4
00:25:15.846 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4
00:25:15.862 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5
00:25:16.197 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5
00:25:16.198 [Lua] [UnlockManager] All unlocks ready
00:25:16.214 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
00:25:17.235 [Lua] [Managers] Destroying manager group:
00:25:17.235 [Lua] [Gamestate] Enter state StateLoading
00:25:17.237 [Lua] [StateLoading] Auto Skip: nil
00:25:17.237 [Lua] [LevelTransitionHandler] set_next_level( inn_level_sonnstill, 0 )
00:25:17.237 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
00:25:17.237 [Lua] [LobbyManager] Setting up network options
00:25:17.238 [Lua] state_loading_restart_network JOIN VIA STEAM 0
00:25:17.238 [Lua] registering RPCs
00:25:17.238 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
00:25:17.238 [Lua] [LobbyAux] Making combined_hash: 66d711cb129c8bfa from network_hash=5c9a10447e136a0c, trunk_revision=11495, engine_revision=bd96571c7817, project_hash=bulldozer
00:25:17.238 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:25:17.238 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
00:25:17.238 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
00:25:17.238 [Lua] [LevelTransitionHandler] load_level inn_level_sonnstill 0
00:25:17.238 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level_sonnstill, async-read,
00:25:17.238 [Lua] [PackageManager] Load: resource_packages/levels/inn, nested_level_package_inn_level_sonnstill, async-read,
00:25:17.238 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_sonnstill_tome, tome_package_inn_level_sonnstill, async-read,
00:25:17.238 [Lua] [LevelTransitionHandler] Loading level: "inn_level_sonnstill"
00:25:17.238 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn_sonnstill"
00:25:17.238 [Lua] [PackageManager] Load: resource_packages/levels/inn_sonnstill, LevelTransitionHandler, async-read,
00:25:17.238 [SteamVoipRoom] Creating room 29f324eb62d9555
00:25:17.238 [SteamVoipRoom] Joining room 29f324eb62d9555
00:25:17.239 [EAC] EAC server 110000102e71b14 is initializing
00:25:17.250 [EAC] Server is also client 110000102e71b14
00:25:17.250 [EACServer] [02:25:17:250][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6D5E92D80 LogLevel: Info.
00:25:17.250 [Lua] ### Created peer state machine for 110000102e71b14
00:25:17.250 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
00:25:17.250 [Lua] MUSIC MANAGER unmute_all_world_sounds 3 0
00:25:17.251 warning: [Application] Application.update_render_world is deprecated.
00:25:17.258 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:25:17.258 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:25:17.258 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
00:25:17.258 [Lua] Set lobby begin:
00:25:17.258 [Lua] Set lobby end.
00:25:17.258 [Lua] [PSM] Peer 110000102e71b14 joined. Want to use profile index "4"
00:25:17.258 [Lua] [LobbyHost] Changed state from 0 to creating
00:25:17.270 [Lua] MUSIC MANAGER Play_vermintide_2_lake_intro 4 0
00:25:17.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:25:17.288 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:25:17.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:25:17.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:25:17.370 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:25:17.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:25:17.521 [SteamLobby] Detected added member 110000102e71b14
00:25:17.521 [Lua] [LobbyHost] Changed state from creating to joined
00:25:17.521 [Lua] [PartyManager] Leader is set to 110000102e71b14
00:25:17.521 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102e71b14 my_peer_id:110000102e71b14
00:25:17.521 [Lua] [ChatManager] Registering channel 1
00:25:17.521 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102e71b14, own_peer_id=110000102e71b14)
00:25:17.522 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102e71b14, own_peer_id=110000102e71b14)
00:25:17.522 [Lua] [PartyManager] network_context_created (server_peer_id=110000102e71b14, own_peer_id=110000102e71b14)
00:25:17.537 [Lua] [NetworkServer] Changing num_players from nil to 1
00:25:17.537 [Lua] Players: 1
00:25:17.537 [Lua] Set lobby begin:
00:25:17.537 [Lua] Lobby data num_players = 1
00:25:17.537 [Lua] Lobby data level_key = inn_level_sonnstill
00:25:17.537 [Lua] Lobby data game_mode = 3
00:25:17.537 [Lua] Lobby data matchmaking = false
00:25:17.537 [Lua] Set lobby end.
00:25:19.259 [Lua] player (110000102e71b14,1) was put into party 0
00:25:19.259 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102e71b14 inn_level_sonnstill 0
00:25:19.259 [Lua] [StateLoading] got rpc_load_level 140 inn_level_sonnstill
00:25:20.665 [Lua] MUSIC MANAGER Stop_vermintide_2_lake_intro 5 0
00:25:20.665 [Lua] MUSIC MANAGER Play_loading_screen_music 6 0
00:25:23.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
00:25:23.814 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
00:25:23.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_sonnstill_tome
00:25:23.830 [Umbra] Loading umbra tome '#ID[a7c8b9dac62a9f21]'
00:25:23.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_sonnstill_tome
00:25:23.864 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_sonnstill_tome
00:25:23.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_sonnstill
00:25:23.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_sonnstill
00:25:23.964 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_sonnstill
00:25:23.981 [Lua] [LevelTransitionHandler] Level load completed!
00:25:23.981 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_sonnstill - level_seed: 1026158 - weave: nil
00:25:23.981 [Lua] [EnemyPackageLoader] Load no enemies on this level
00:25:23.982 [Lua] ### Sending rpc_level_loaded
00:25:23.982 [Lua] #### Has state machine: true, sender: 110000102e71b14, level_id: 140
00:25:23.982 [Lua] Peer 110000102e71b14 has loaded the level and all enemies are loaded
00:25:23.982 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_sonnstill game_mode: inn
00:25:23.982 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
00:25:23.998 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102e71b14 inventory_sync_id:0 my_peer_id:110000102e71b14
00:25:23.998 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e71b14 inventory_sync_id:0 my_peer_id:110000102e71b14
00:25:24.014 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
00:25:24.015 [Lua] ### Sending rpc_level_loaded
00:25:24.015 [Lua] #### Has state machine: false, sender: 110000102e71b14, level_id: 140
00:25:24.015 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:25:25.016 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:25:25.016 [Lua] Set lobby begin:
00:25:25.016 [Lua] Lobby data host = 110000102e71b14
00:25:25.017 [Lua] Lobby data level_key = inn_level_sonnstill
00:25:25.017 [Lua] Lobby data game_mode = 3
00:25:25.017 [Lua] Lobby data country_code = FR
00:25:25.017 [Lua] Lobby data unique_server_name = tuktuk69
00:25:25.017 [Lua] Lobby data num_players = 1
00:25:25.017 [Lua] Lobby data matchmaking = false
00:25:25.017 [Lua] Set lobby end.
00:25:25.017 [Lua] [Managers] Destroying manager group:
00:25:25.031 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
00:25:25.031 [Lua] MUSIC MANAGER Stop_loading_screen_music 7 0
00:25:25.031 [Lua] [Gamestate] Enter StateIngame HOST
00:25:25.031 [Lua] [Managers] Calling function on all managers:
00:25:25.032 [Lua] <>level = inn_level_sonnstill<>
00:25:25.032 [Lua] Set lobby begin:
00:25:25.032 [Lua] Lobby data host = 110000102e71b14
00:25:25.032 [Lua] Lobby data level_key = inn_level_sonnstill
00:25:25.032 [Lua] Lobby data game_mode = 3
00:25:25.032 [Lua] Lobby data selected_level_key = inn_level_sonnstill
00:25:25.032 [Lua] Lobby data country_code = FR
00:25:25.032 [Lua] Lobby data unique_server_name = tuktuk69
00:25:25.032 [Lua] Lobby data num_players = 1
00:25:25.032 [Lua] Lobby data matchmaking = false
00:25:25.032 [Lua] Set lobby end.
00:25:25.032 [Umbra] Init version: 3.4.15 :: 16 threads
00:25:25.033 [Lua] [StateIngame] Server ingame
00:25:25.037 [Lua] Set lobby begin:
00:25:25.037 [Lua] Lobby data level_key = inn_level_sonnstill
00:25:25.037 [Lua] Lobby data selected_level_key = inn_level_sonnstill
00:25:25.037 [Lua] Lobby data unique_server_name = tuktuk69
00:25:25.037 [Lua] Lobby data matchmaking = false
00:25:25.037 [Lua] Lobby data host = 110000102e71b14
00:25:25.037 [Lua] Lobby data country_code = FR
00:25:25.037 [Lua] Lobby data game_mode = 3
00:25:25.037 [Lua] Lobby data difficulty = normal
00:25:25.037 [Lua] Lobby data num_players = 1
00:25:25.037 [Lua] Set lobby end.
00:25:25.038 [Lua] [LobbyAux] Making combined_hash: 66d711cb129c8bfa from network_hash=5c9a10447e136a0c, trunk_revision=11495, engine_revision=bd96571c7817, project_hash=bulldozer
00:25:25.038 [Lua] [LobbyAux] Making combined_hash: 66d711cb129c8bfa from network_hash=5c9a10447e136a0c, trunk_revision=11495, engine_revision=bd96571c7817, project_hash=bulldozer
00:25:25.038 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
00:25:25.038 [Lua] [Matchmaking] initializing
00:25:25.038 [Lua] [Matchmaking] my_peer_id: 110000102e71b14, I am server
00:25:25.038 [Lua] [Matchmaking] register rpcs
00:25:25.038 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:25:25.038 [Lua] [GameNetworkManager] My own peer_id = 110000102e71b14
00:25:25.038 [Lua] [GameNetworkManager] self.is_server = true
00:25:25.038 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
00:25:25.038 [Network] Setting artificial MTU limit to 65536
00:25:25.044 [Lua] Switching ConflictSettings: to: disabled
00:25:25.044 [Lua] pacing=disabled
00:25:25.044 [Lua] roaming=nil
00:25:25.044 [Lua] specials=disabled
00:25:25.044 [Lua] debug_color=black
00:25:25.044 [Lua] pack_spawning=disabled
00:25:25.044 [Lua] contained_breeds=nil
00:25:25.044 [Lua] disabled=true
00:25:25.044 [Lua] boss=disabled
00:25:25.044 [Lua] horde=disabled
00:25:25.044 [Lua] name=disabled
00:25:25.044 [Lua] intensity=disabled
00:25:25.044 [Lua] ---
00:25:25.044 [Lua] [LevelAnalysis] set_random_seed( 1026158)
00:25:25.048 warning: [GwNav] NavData resource not loaded
00:25:25.048 warning: [GwNav] levels/inn/event_decoration/sonnstill/world
00:25:25.048 [Lua] nested_level_name levels/inn/world
00:25:25.048 [Lua] [AIInterestPointSystem] Level Seed: 1026158
00:25:25.048 [Lua]
00:25:25.048 [Lua] [entity_system_bag] = table
00:25:25.048 [Lua] [entity_system_bag] = metatable
00:25:25.048 [Lua] [startup_data] = table
00:25:25.048 [Lua] [entity_manager] = table
00:25:25.048 [Lua] [entity_manager] = metatable
00:25:25.048 [Lua] [unit_spawner] = table
00:25:25.048 [Lua] [unit_spawner] = metatable
00:25:25.048 [Lua] [unit_storage] = table
00:25:25.048 [Lua] [unit_storage] = metatable
00:25:25.048 [Lua] [dice_keeper] = table
00:25:25.048 [Lua] [dice_keeper] = metatable
00:25:25.048 [Lua] [is_server] = true (boolean)
00:25:25.048 [Lua] [world] = [World]
00:25:25.048 [Lua] [system_api] = table
00:25:25.048 [Lua] [entity_system] = table
00:25:25.048 [Lua] [entity_system] = metatable
00:25:25.048 [Lua] [network_lobby] = table
00:25:25.048 [Lua] [network_lobby] = metatable
00:25:25.048 [Lua] [profile_synchronizer] = table
00:25:25.048 [Lua] [profile_synchronizer] = metatable
00:25:25.048 [Lua] [level_transition_handler] = table
00:25:25.048 [Lua] [level_transition_handler] = metatable
00:25:25.048 [Lua] [num_local_human_players] = 1 (number)
00:25:25.048 [Lua] [statistics_db] = table
00:25:25.048 [Lua] [statistics_db] = metatable
00:25:25.048 [Lua] [network_server] = table
00:25:25.048 [Lua] [network_server] = metatable
00:25:25.048 [Lua] [input_manager] = table
00:25:25.048 [Lua] [input_manager] = metatable
00:25:25.048 [Lua] [network_clock] = table
00:25:25.048 [Lua] [network_clock] = metatable
00:25:25.048 [Lua] [network_transmit] = table
00:25:25.048 [Lua] [network_transmit] = metatable
00:25:25.048 [Lua] [free_flight_manager] = table
00:25:25.048 [Lua] [free_flight_manager] = metatable
00:25:25.048 [Lua] [network_manager] = table
00:25:25.048 [Lua] [network_manager] = metatable
00:25:25.048 [Lua] [network_event_delegate] = table
00:25:25.048 [Lua] [network_event_delegate] = metatable
00:25:25.048 [Lua]
00:25:25.048 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:25:25.048 [Lua] ignoring extension VersusInteractObjectiveExtension
00:25:25.048 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:25:25.048 [Lua] ignoring extension VersusSocketObjectiveExtension
00:25:25.048 [Lua] ignoring extension VersusTargetObjectiveExtension
00:25:25.048 [Lua] ignoring extension VersusMissionObjectiveExtension
00:25:25.049 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:25:25.066 [Lua] [AchievementManager] Achievements using the steam platform
00:25:25.066 [Lua] [StateIngame] Level seed: 1026158
00:25:25.067 [World] Spawning level.
00:25:25.253 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
00:25:25.253 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
00:25:25.253 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
00:25:25.253 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
00:25:25.253 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2, async-read,
00:25:25.253 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
00:25:25.253 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
00:25:25.253 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
00:25:25.253 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
00:25:25.253 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
00:25:25.253 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
00:25:25.253 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_5, async-read,
00:25:25.253 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4, async-read,
00:25:25.253 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_2, async-read,
00:25:25.253 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_hall_painting_wood_base_1, async-read,
00:25:25.253 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
00:25:25.253 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
00:25:25.254 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
00:25:25.254 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_3, async-read,
00:25:25.256 [Lua] [LevelAnalysis] set_random_seed( 1026158)
00:25:25.256 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6
00:25:25.272 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=13
00:25:25.272 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=14
00:25:25.272 [Lua] [IngameUI] init
00:25:25.282 [SteamVoipClient] select_out(110000102e71b14, off)
00:25:25.284 [Lua] cb_razer_chroma_setup
00:25:25.307 [Lua] [Matchmaking] Cancelling matchmaking
00:25:25.307 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
00:25:25.307 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:25:25.307 [Lua] Set lobby begin:
00:25:25.307 [Lua] Lobby data level_key = inn_level_sonnstill
00:25:25.307 [Lua] Lobby data power_level = 0
00:25:25.307 [Lua] Lobby data selected_level_key = inn_level_sonnstill
00:25:25.307 [Lua] Lobby data unique_server_name = tuktuk69
00:25:25.307 [Lua] Lobby data matchmaking = false
00:25:25.307 [Lua] Lobby data host = 110000102e71b14
00:25:25.307 [Lua] Lobby data country_code = FR
00:25:25.307 [Lua] Lobby data game_mode = 3
00:25:25.307 [Lua] Lobby data difficulty = normal
00:25:25.308 [Lua] Lobby data num_players = 1
00:25:25.308 [Lua] Set lobby end.
00:25:25.308 [Flow] complete_skittergate_legend true
00:25:25.308 [Flow] complete_all_helmgart_levels_recruit true
00:25:25.309 [Flow] WitchHunterLevel:30
00:25:25.309 [Flow] LeaderYes
00:25:25.309 [Flow] ALL PC XP:255009
00:25:25.309 [Flow] Has "bogenhafen" DLC:true
00:25:25.309 [Flow] WH XP:44850
00:25:25.309 [Flow] Number of crafted items:1161
00:25:25.309 [Flow] Has "pre_order" DLC:true
00:25:25.309 [Flow] Sum of Powe Levels:1500
00:25:25.309 [Flow] lodestone diff 1:false
00:25:25.309 [Flow] magnus and forest activated
00:25:25.310 [Flow] magnus and forest activated
00:25:25.310 [Flow] cemetery and forest activated
00:25:25.310 [Flow] magnus and cemetery
00:25:25.310 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:25:25.310 [Flow] ALL RUNES ACTIVATED
00:25:25.310 [Flow] magnus and forest activated
00:25:25.310 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:25:25.310 [Flow] ALL RUNES ACTIVATED
00:25:25.310 [Flow] cemetery and forest activated
00:25:25.310 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:25:25.310 [Flow] ALL RUNES ACTIVATED
00:25:25.310 [Flow] magnus and forest activated
00:25:25.310 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:25:25.310 [Flow] ALL RUNES ACTIVATED
00:25:25.310 [Flow] magnus and cemetery
00:25:25.310 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:25:25.310 [Flow] ALL RUNES ACTIVATED
00:25:25.310 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:25:25.311 [Lua] CurrentConflictSettings disabled
00:25:25.311 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
00:25:25.314 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:25:25.314 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
00:25:25.314 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
00:25:25.314 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
00:25:25.314 [Lua] [Managers] Calling function on all managers:
00:25:25.348 [Lua] MUSIC: nil -> explore
00:25:25.374 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6
00:25:26.121 [Lua] player (110000102e71b14,1) was put into party 1
00:25:26.121 [Lua] Assigning peer(110000102e71b14:1) to profile(4) career(3)
00:25:26.121 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102e71b14) local_player_id(1) profile_index(4) career_index(3)
00:25:26.121 [Lua] Set lobby begin:
00:25:26.121 [Lua] Lobby data level_key = inn_level_sonnstill
00:25:26.122 [Lua] Lobby data power_level = 0
00:25:26.122 [Lua] Lobby data selected_level_key = inn_level_sonnstill
00:25:26.122 [Lua] Lobby data difficulty = normal
00:25:26.122 [Lua] Lobby data player_slot_4 = 110000102e71b14:1
00:25:26.122 [Lua] Lobby data unique_server_name = tuktuk69
00:25:26.122 [Lua] Lobby data matchmaking = false
00:25:26.122 [Lua] Lobby data host = 110000102e71b14
00:25:26.122 [Lua] Lobby data country_code = FR
00:25:26.122 [Lua] Lobby data game_mode = 3
00:25:26.122 [Lua] Lobby data player_slot_5 = 0:0
00:25:26.123 [Lua] Lobby data player_slot_2 = 0:0
00:25:26.123 [Lua] Lobby data player_slot_1 = 0:0
00:25:26.123 [Lua] Lobby data player_slot_3 = 0:0
00:25:26.123 [Lua] Lobby data num_players = 1
00:25:26.123 [Lua] Set lobby end.
00:25:26.123 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e71b14 | dr:0 | bw:0 | es:0
00:25:26.124 [Lua]
00:25:26.124 [Lua] [wwise/repeating_crossbow] = false (boolean)
00:25:26.124 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean)
00:25:26.124 [Lua] [wwise/one_handed_daggers] = false (boolean)
00:25:26.124 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p] = false (boolean)
00:25:26.124 [Lua] [units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p] = false (boolean)
00:25:26.124 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean)
00:25:26.124 [Lua] [resource_packages/careers/we_shade] = false (boolean)
00:25:26.124 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11] = false (boolean)
00:25:26.124 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
00:25:26.124 [Lua]
00:25:26.124 [Lua]
00:25:26.124 [Lua] [wwise/repeating_crossbow] = false (boolean)
00:25:26.124 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean)
00:25:26.124 [Lua] [resource_packages/careers/we_shade] = false (boolean)
00:25:26.124 [Lua] [wwise/one_handed_daggers] = false (boolean)
00:25:26.124 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean)
00:25:26.124 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
00:25:26.124 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p] = false (boolean)
00:25:26.124 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean)
00:25:26.124 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
00:25:26.124 [Lua] [units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p] = false (boolean)
00:25:26.124 [Lua] [units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3] = false (boolean)
00:25:26.124 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile] = false (boolean)
00:25:26.124 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11] = false (boolean)
00:25:26.124 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2] = false (boolean)
00:25:26.124 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
00:25:26.124 [Lua]
00:25:26.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
00:25:26.126 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
00:25:26.127 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
00:25:26.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
00:25:26.167 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6
00:25:26.169 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102e71b14 inventory_sync_id:1 my_peer_id:110000102e71b14
00:25:26.216 [Flow] event_decorations_enabled
00:25:26.231 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e71b14 inventory_sync_id:1 my_peer_id:110000102e71b14
00:25:26.231 [Lua] [PackageManager] Load: wwise/repeating_crossbow, InventoryPackageSynchronizerClient, async-read,
00:25:26.231 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read,
00:25:26.231 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
00:25:26.231 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
00:25:26.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2, InventoryPackageSynchronizerClient, async-read,
00:25:26.231 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
00:25:26.231 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
00:25:26.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, InventoryPackageSynchronizerClient, async-read,
00:25:26.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient, async-read,
00:25:26.231 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read,
00:25:26.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3, InventoryPackageSynchronizerClient, async-read,
00:25:26.231 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
00:25:26.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p, InventoryPackageSynchronizerClient, async-read,
00:25:26.231 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
00:25:26.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
00:25:26.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
00:25:26.362 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
00:25:26.364 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
00:25:26.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
00:25:26.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
00:25:26.491 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
00:25:26.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
00:25:26.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
00:25:26.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
00:25:26.575 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
00:25:26.577 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
00:25:26.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
00:25:26.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
00:25:26.642 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
00:25:26.643 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
00:25:26.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02
00:25:26.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
00:25:26.724 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
00:25:26.725 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
00:25:26.725 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow
00:25:26.808 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
00:25:26.808 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
00:25:26.809 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
00:25:26.984 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
00:25:26.984 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
00:25:26.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
00:25:27.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
00:25:27.134 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
00:25:27.135 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
00:25:27.224 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
00:25:27.224 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
00:25:27.225 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2
00:25:27.256 [Flow] DISABLE
00:25:27.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2
00:25:27.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2
00:25:27.415 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
00:25:27.631 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
00:25:27.631 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
00:25:27.632 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
00:25:28.124 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
00:25:28.124 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
00:25:28.125 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
00:25:28.210 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
00:25:28.210 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
00:25:28.212 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile
00:25:28.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile
00:25:28.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile
00:25:28.291 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
00:25:28.340 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
00:25:28.340 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
00:25:28.341 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3
00:25:28.551 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3
00:25:28.551 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3
00:25:28.554 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
00:25:29.076 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
00:25:29.076 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
00:25:29.078 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p
00:25:29.172 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p
00:25:29.172 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p
00:25:29.174 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
00:25:29.392 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
00:25:29.392 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
00:25:29.394 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:25:29.436 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:25:29.436 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:25:29.464 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
00:25:29.504 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:25:29.505 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:25:29.505 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
00:25:30.022 [Lua] StateInGameRunning:_game_actually_starts()
00:25:30.022 [Lua] [IngameUI] menu view on_enter start_menu_view
00:25:30.023 [Lua] hero_fullscreen_menu_on_enter
00:25:30.023 [Lua] #################################################################################################################
00:25:30.023 [Lua] [Loading Time]: 00:00:11 [Transition]: none-inn_level_sonnstill [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:25:30.023 [Lua] #################################################################################################################
00:25:30.023 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7
00:25:30.039 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09138e90
00:25:30.040 [World] Spawning level.
00:25:30.047 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
00:25:30.050 [SteamVoipClient] select_out(110000102e71b14, off)
00:25:30.054 [Lua] cb_razer_chroma_setup
00:25:30.061 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7
00:25:30.068 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE810, async-read, prioritized
00:25:30.068 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewertable: 00000000026EE810, async-read, prioritized
00:25:30.070 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000026EE810, async-read, prioritized
00:25:30.070 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000026EE810, async-read, prioritized
00:25:30.070 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 00000000026EE810, async-read, prioritized
00:25:30.107 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
00:25:30.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000026EE810
00:25:30.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000026EE810
00:25:30.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000026EE810, async-read, prioritized
00:25:30.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000026EE810, async-read, prioritized
00:25:30.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
00:25:30.115 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 00000000026EE810
00:25:30.115 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewertable: 00000000026EE810, async-read, prioritized
00:25:30.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
00:25:30.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
00:25:30.222 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
00:25:30.287 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
00:25:30.287 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
00:25:30.294 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7
00:25:30.294 [Lua] Commit load time data
00:25:31.050 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x99, position: 0
00:25:31.223 [Lua] PlayFabMirrorBase:_commit_internal 1
00:25:31.223 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:25:31.225 [Lua] generate_backend_stats 110000102e71b14:1
00:25:31.243 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:25:31.243 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8
00:25:31.243 [Lua] Set lobby begin:
00:25:31.243 [Lua] Lobby data level_key = inn_level_sonnstill
00:25:31.243 [Lua] Lobby data power_level = 835
00:25:31.244 [Lua] Lobby data selected_level_key = inn_level_sonnstill
00:25:31.244 [Lua] Lobby data difficulty = normal
00:25:31.244 [Lua] Lobby data player_slot_4 = 110000102e71b14:1
00:25:31.244 [Lua] Lobby data unique_server_name = tuktuk69
00:25:31.244 [Lua] Lobby data matchmaking = false
00:25:31.244 [Lua] Lobby data host = 110000102e71b14
00:25:31.244 [Lua] Lobby data country_code = FR
00:25:31.244 [Lua] Lobby data game_mode = 3
00:25:31.244 [Lua] Lobby data player_slot_5 = 0:0
00:25:31.244 [Lua] Lobby data player_slot_2 = 0:0
00:25:31.244 [Lua] Lobby data player_slot_1 = 0:0
00:25:31.244 [Lua] Lobby data player_slot_3 = 0:0
00:25:31.244 [Lua] Lobby data num_players = 1
00:25:31.244 [Lua] Set lobby end.
00:25:31.251 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8
00:25:31.475 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8
00:25:31.484 [Lua] commit result success 1
00:25:31.630 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x99, position: 27249
00:25:34.681 [Lua] [IngameUI] menu view on_exit start_menu_view
00:25:34.681 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
00:25:34.681 [Lua] hero_fullscreen_menu_on_exit
00:25:34.685 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09138e90
00:25:34.686 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE810 -> Package still referenced, NOT unloaded:
00:25:34.686 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewertable: 00000000026EE810 -> Package still referenced, NOT unloaded:
00:25:34.686 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewertable: 00000000026EE810 -> Package still referenced, NOT unloaded:
00:25:34.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000026EE810
00:25:34.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000026EE810
00:25:34.847 [Lua] min_height 91.160001754760742
00:25:36.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2, async-read,
00:25:36.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:26:05.870 [Window] Window => inactive
00:26:55.048 [Window] Window => active
00:26:56.166 [Lua] [IngameUI] menu view on_enter ingame_menu
00:26:57.452 [Lua] [IngameUI] menu view on_exit ingame_menu
00:26:57.453 [Lua] [IngameUI] menu view on_enter options_view
00:26:59.087 [Lua] OptionsView:cb_char_texture_quality_saved_value 2 medium
00:26:59.087 [Lua] OptionsView:cb_env_texture_quality_saved_value 2 medium
00:27:11.508 [Lua] max_shadow_casting_lights 10
00:27:11.592 [Lua] max_shadow_casting_lights 8
00:27:12.987 [Lua] max_shadow_casting_lights 8
00:27:13.072 [Lua] max_shadow_casting_lights 7
00:27:13.841 [Lua] max_shadow_casting_lights 7
00:27:13.944 [Lua] max_shadow_casting_lights 6
00:27:15.172 [Network] Setting artificial MTU limit to 65536
00:27:15.173 [Save] Saving `save_data`
00:27:15.191 [Application] apply_user_settings
00:27:15.196 [Save] Save done
00:27:15.562 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
00:27:17.353 [Lua] PopupManager:query_result returned result: keep_changes
00:27:26.997 [Network] Setting artificial MTU limit to 65536
00:27:26.998 [Save] Saving `save_data`
00:27:27.004 [Save] Save done
00:27:27.012 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
00:27:28.066 [Lua] PopupManager:query_result returned result: keep_changes
00:27:32.377 [Network] Setting artificial MTU limit to 65536
00:27:32.378 [Save] Saving `save_data`
00:27:32.387 [Save] Save done
00:27:32.395 [Application] apply_user_settings
00:27:32.652 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
00:27:33.750 [Lua] PopupManager:query_result returned result: keep_changes
00:27:35.688 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
00:27:35.688 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
00:27:35.688 [Lua] max_shadow_casting_lights 6
00:27:36.108 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
00:27:36.108 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
00:27:36.108 [Lua] max_shadow_casting_lights 2
00:27:36.485 [Lua] OptionsView:cb_char_texture_quality_saved_value 2 medium
00:27:36.485 [Lua] OptionsView:cb_env_texture_quality_saved_value 2 medium
00:27:36.485 [Lua] max_shadow_casting_lights 1
00:27:36.822 [Lua] OptionsView:cb_char_texture_quality_saved_value 1 low
00:27:36.822 [Lua] OptionsView:cb_env_texture_quality_saved_value 1 low
00:27:36.822 [Lua] max_shadow_casting_lights 1
00:27:37.314 [Lua] OptionsView:cb_char_texture_quality_saved_value 1 low
00:27:37.314 [Lua] OptionsView:cb_env_texture_quality_saved_value 1 low
00:27:37.314 [Lua] max_shadow_casting_lights 1
00:27:39.003 [Network] Setting artificial MTU limit to 65536
00:27:39.003 [Save] Saving `save_data`
00:27:39.011 [Save] Save done
00:27:39.019 [Application] apply_user_settings
00:27:39.288 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
00:27:41.112 [Lua] PopupManager:query_result returned result: keep_changes
00:27:41.112 [Lua] PopupManager:queue_default_popup: Warhammer: Vermintide 2 must be restarted for these changes to occur. Restart Required continue Continue restart Restart Now
00:27:43.358 [Lua] PopupManager:query_result returned result: restart
00:27:43.358 [Lua] [LevelTransitionHandler] set_next_level( inn_level_sonnstill, 0 )
00:27:43.373 [Lua] [Matchmaking] Doing transition restart_game from UI
00:27:43.373 [Lua] TRANSITION restart_game nil nil
00:27:43.373 [Lua] [GameNetworkManager] Leaving game...
00:27:43.373 [Lua] [GameNetworkManager] Shutting down game session host.
00:27:43.373 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:27:43.373 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:27:43.373 [Lua] StateIngame: Got transition restart_game, set exit type to restart_game. Will exit at t=135.11
00:27:43.373 [Lua] [IngameUI] menu view on_exit options_view
00:27:43.373 warning: [Lua] Following data will be uploaded to Crashify:
<>
00:27:43.374 warning: [Lua] "[[OptionsView]] triggering on_exit() without triggering exit()", Num ocurrencies: 1, User: 110000102e71b14 "tuktuk69"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/ui/views/options_view.lua:1477: in function on_exit
[3] @scripts/ui/views/ingame_ui.lua:964: in function handle_transition
[4] @scripts/ui/views/ingame_ui.lua:1051: in function suspend_active_view
[5] @scripts/game_state/state_ingame_running.lua:899: in function disable_ui
[6] @scripts/game_state/state_ingame.lua:1026: in function update
[7] @foundation/scripts/util/state_machine.lua:145: in function update
[8] @scripts/boot.lua:806: in function game_update
[9] @scripts/boot.lua:570:in function
[1] system = "[OptionsView]"; message = "triggering on_exit() without triggering exit()"; print_key = "[OptionsView]triggering on_exit() without triggering exit()"; print_count = 1; message_formatted = "triggering on_exit() without triggering exit()"; body = "\"[[OptionsView]] triggering on_exit() without triggering exit()\", Num ocurrencies: 1, User: 110000102e71b14 \"tuktuk69\""
[2] self = table: 0000000000AEDD70
[3] self = table: 0000000002913E90; new_transition = "exit_menu"; params = table: 0000000000EA62B0; blocked_transitions = table: 000000000ED20D70; previous_transition = "options_menu"; old_view = "options_view"; new_view = nil
[4] self = table: 0000000002913E90; current_view = "options_view"; view = table: 0000000000AEDD70
[5] self = table: 00000000020C0660; ingame_ui = table: 0000000002913E90
[6] self = table: 000000000D527480; dt = 0.016693476587533951; main_t = 158.16776663251221; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; t = 133.11032733134925; game_mode_ended = false; _ = 1; machine = table: 0000000001951960
[7] self = table: 00000000023CE7A0; dt = 0.016693476587533951; t = 158.16776663251221
[8] self = table: 0000000000096ED0; real_world_dt = 0.016693476587533951; dt = 0.016693476587533951; t = 158.16776663251221
[9] dt = 0.016693476587533951
[2] active = true; original_keymaps = table: 0000000008F0B1F0; changed_bot_spawn_priority = false; changed_render_settings = table: 0000000008D25A40; voip = table: 00000000027526E0; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 0000000002913EC0; apply_button = table: 00000000018C6040; ui_animations = table: 0000000000AEE570; input_manager = table: 000000000D52A3B0; controller_cooldown = 0; changed_user_settings = table: 0000000008D25A10; render_settings = table: 0000000000AEDDA0; original_user_settings = table: 0000000008F0B190; scroll_field_widget = table: 00000000018BE590; exit_button = table: 00000000018C54F0; scroll_value = 0; gamepad_active_generic_actions_name = "default"; changed_keymaps = false; gamepad_tooltip_available = false; scrollbar = table: 0000000002229550; selected_settings_list = table: 000000000286DDB0; disable_all_input = false; session_keymaps = table: 0000000008D25A70; original_bot_spawn_priority = table: 00000000078C66F0; original_render_settings = table: 0000000008F0B1C0; _input_functions = table: 0000000009136C60; ui_top_renderer = table: 0000000008ACA5E0; menu_input_description = table: 0000000009122E30; ui_calibration_view = table: 0000000009121170; selected_title = 2; ingame_ui = table: 0000000002913E90; reset_to_default = table: 000000000DC4C400; settings_lists = table: 000000000222C150; safe_rect_widget = table: 000000000222BF60; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 00000000090AED50; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 00000000018BFC00; session_bot_spawn_priority = table: 0000000007977A40; title_buttons = table: 00000000018BFDA0; level_transition_handler = table: 0000000002D51900; ui_scenegraph = table: 0000000009117900; background_widgets = table: 0000000007977960;
[3] fps = 0; world_manager = table: 0000000000098900; ingame_hud = table: 0000000008AC8270; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000002913EC0; telemetry_time_view_enter = 0; input_manager = table: 000000000D52A3B0; profile_synchronizer = table: 000000000ED4E690; blocked_transitions = table: 000000000ED20D70; motd_ui = table: 0000000008A258D0; cutscene_system = table: 0000000000A2EC90; restart_game = true; has_left_menu = true; text_popup_ui = table: 0000000008A0EC60; local_player_id = 1; unlock_manager = table: 000000000EE4CED0; weave_onboarding = table: 00000000089F6660; _previous_transition = "options_menu"; last_resolution_y = 1080; ui_top_renderer = table: 0000000008ACA5E0; ingame_ui_context = table: 0000000002913E60; motd_loading = false; end_screen = table: 00000000089F5A60; world = [World]; peer_id = "110000102e71b14"; _profile_requester = table: 0000000003478290; motd_backend = table: 000000000352A510; camera_manager = table: 00000000009C71F0; views = table: 00000000011E4AB0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; transition_params = table: 00000000034E79A0; is_in_inn = true; _player = table: 00000000062CDAE0; hotkey_mapping = table: 000000000ED1FC90; menu_active = false; upsell_popup_handler = table: 0000000008A0EB10; network_event_delegate = table: 0000000002D01060;
[4] fps = 0; world_manager = table: 0000000000098900; ingame_hud = table: 0000000008AC8270; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000002913EC0; telemetry_time_view_enter = 0; input_manager = table: 000000000D52A3B0; profile_synchronizer = table: 000000000ED4E690; blocked_transitions = table: 000000000ED20D70; motd_ui = table: 0000000008A258D0; cutscene_system = table: 0000000000A2EC90; restart_game = true; has_left_menu = true; text_popup_ui = table: 0000000008A0EC60; local_player_id = 1; unlock_manager = table: 000000000EE4CED0; weave_onboarding = table: 00000000089F6660; _previous_transition = "options_menu"; last_resolution_y = 1080; ui_top_renderer = table: 0000000008ACA5E0; ingame_ui_context = table: 0000000002913E60; motd_loading = false; end_screen = table: 00000000089F5A60; world = [World]; peer_id = "110000102e71b14"; _profile_requester = table: 0000000003478290; motd_backend = table: 000000000352A510; camera_manager = table: 00000000009C71F0; views = table: 00000000011E4AB0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; transition_params = table: 00000000034E79A0; is_in_inn = true; _player = table: 00000000062CDAE0; hotkey_mapping = table: 000000000ED1FC90; menu_active = false; upsell_popup_handler = table: 0000000008A0EB10; network_event_delegate = table: 0000000002D01060;
[5] world_name = "level_world"; network_server = table: 000000000E8426F0; _t = 175.60798355657607; parent = table: 000000000D527480; _booted_eac_untrusted = false; statistics_db = table: 000000000D528AE0; _conflict_directory_is_ready = true; _network_options = table: 000000000CA647F0; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 0000000008A2BB00; profile_synchronizer = table: 000000000ED4E690; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 0000000008A2BA60; player = table: 00000000062CDAE0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000002913E90; viewport_name = "player_1"; is_server = true; _game_started_current_frame = false; free_flight_manager = table: 00000000029014D0; is_quickplay = false; game_mode_key = "inn"; is_in_inn = true; ingame_ui_context = table: 0000000002913E60; input_manager = table: 000000000D52A3B0; _game_has_started = true; level_transition_handler = table: 0000000002D51900; _lobby_host = table: 000000000D82F430; network_event_delegate = table: 0000000002D01060;
[6] world_name = "level_world"; entity_system_bag = table: 0000000000756180; network_server = table: 000000000E8426F0; entity_system = table: 0000000000756280; parent = table: 0000000000096ED0; _level_flow_events = table: 0000000007A675D0; dice_keeper = table: 000000000CC60AC0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000D52A3B0; profile_synchronizer = table: 000000000ED4E690; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007A105B0; num_local_human_players = 1; network_clock = table: 000000000CC73760; exit_type = "restart_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000002D01060; world = [World]; dt = 0.016693476587533951; peer_id = "110000102e71b14"; level = [Level]; network_timer_handler = table: 0000000000BAAEF0; viewport_name = "player_1"; machines = table: 00000000062CD5E0; _camera_carrier = table: 0000000007A106A0; free_flight_manager = table: 00000000029014D0; network_transmit = table: 000000000C9540E0; level_key = "inn_level_sonnstill"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000D528AE0; exit_time = 135.11032733134925; _lobby_host = table: 000000000D82F430; level_transition_handler = table: 0000000002D51900; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 00000000023CE440; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096ED0; _state = table: 000000000D527480;
[8] startup_package_handles = table: 000000000009AA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A9E0; flow_return_table = table: 0000000000096F00; _machine = table: 00000000023CE7A0; startup_timer = 9.336904751136899; has_booted = true; loading_context = table: 000000000C9805C0;
<>
00:27:43.388 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:27:45.384 [Lua] [StateIngame] Transition to StateSplashScreen on "restart_game"
00:27:45.384 [Lua] [Managers] Calling function on all managers:
00:27:45.384 [Lua] Clearing all global lookup lists
00:27:45.384 [Lua] [IngamePlayerListUI] - Destroy
00:27:45.384 [Lua] [EquipmentUI] - Destroy
00:27:45.385 [Lua] [GamePadEquipmentUI] - Destroy
00:27:45.385 [Lua] [AbilityUI] - Destroy
00:27:45.385 [Lua] [GamePadAbilityUI] - Destroy
00:27:45.385 [Lua] [IngameUI] destroy
00:27:45.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2
00:27:45.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_5
00:27:45.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4
00:27:45.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_2
00:27:45.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_hall_painting_wood_base_1
00:27:45.391 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_3
00:27:45.449 [Lua] [Managers] Destroying manager group:
00:27:45.458 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:27:45.458 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102e71b14 inn_level_sonnstill 0
00:27:45.458 [Lua] [Matchmaking] unregister rpcs
00:27:45.458 [Lua] [Matchmaking] destroying
00:27:45.458 [Lua] [ChatManager] Unregistering channel 1
00:27:45.458 [Lua] [EnemyPackageLoader] network_context_destroyed
00:27:45.458 [Lua] [PartyManager] network_context_destroyed
00:27:45.458 [Lua] [GameMechanismManager] network_context_destroyed
00:27:45.458 [Lua] initializing mechanism to: adventure
00:27:45.458 [EACServer] [02:27:45:458][Windows][EAC Server] [Info][Destroy] Called
00:27:45.464 [SteamVoipRoom] Leaving room 29f324eb62d9555
00:27:45.464 [SteamVoipRoom] Destroying room 29f324eb62d9555
00:27:45.551 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, InventoryPackageSynchronizerClient
00:27:45.551 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient
00:27:45.551 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
00:27:45.551 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
00:27:45.553 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
00:27:45.554 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
00:27:45.561 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
00:27:45.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p, InventoryPackageSynchronizerClient
00:27:45.567 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
00:27:45.568 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, InventoryPackageSynchronizerClient
00:27:45.568 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3, InventoryPackageSynchronizerClient
00:27:45.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient
00:27:45.569 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient
00:27:45.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2, InventoryPackageSynchronizerClient
00:27:45.570 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
00:27:45.570 [Lua] [LobbyHost] Destroying
00:27:45.571 [Lua] [PackageManager] Unload: resource_packages/levels/inn_sonnstill, LevelTransitionHandler
00:27:45.571 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level_sonnstill
00:27:45.658 [Lua] [PackageManager] Unload: resource_packages/levels/inn, nested_level_package_inn_level_sonnstill
00:27:45.658 [Umbra] Unload tome
00:27:45.658 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_sonnstill_tome, tome_package_inn_level_sonnstill
00:27:45.658 [Lua] ############### UNLOADING PACKAGES ###############
00:27:45.658 [Lua] [Managers] Calling function on all managers:
00:27:45.658 [Lua] [Managers] Destroying manager group:
00:27:45.659 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
00:27:45.662 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
00:27:45.662 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
00:27:45.662 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
00:27:45.662 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen -> Package still referenced, NOT unloaded:
00:27:45.662 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
00:27:45.662 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
00:27:45.671 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
00:27:45.678 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
00:27:45.689 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
00:27:45.699 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
00:27:45.703 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
00:27:45.710 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
00:27:45.711 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
00:27:45.711 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
00:27:45.741 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
00:27:45.751 [Lua] [PackageManager] Unload: resource_packages/inventory, global
00:27:45.751 [Lua] [PackageManager] Unload: resource_packages/careers, global
00:27:45.751 [Lua] [PackageManager] Unload: resource_packages/decals, global
00:27:45.753 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
00:27:45.753 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
00:27:45.763 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
00:27:45.781 [Lua] [PackageManager] Unload: resource_packages/ingame, global
00:27:45.793 [Lua] [PackageManager] Unload: resource_packages/pickups, global
00:27:45.794 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
00:27:45.794 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
00:27:45.794 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
00:27:45.794 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
00:27:45.794 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
00:27:45.794 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
00:27:45.794 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
00:27:45.794 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
00:27:45.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
00:27:45.897 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
00:27:45.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
00:27:46.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
00:27:46.213 [Lua] [PackageManager] Force_load: resource_packages/title_screen
00:27:46.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
00:27:46.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
00:27:46.263 [Lua] [PackageManager] Force_load: resource_packages/menu
00:27:46.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
00:27:46.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
00:27:46.330 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
00:27:46.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
00:27:46.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
00:27:46.433 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
00:27:46.434 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
00:27:46.434 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
00:27:46.434 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
00:27:46.434 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
00:27:46.434 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
00:27:46.434 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
00:27:46.434 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
00:27:46.434 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
00:27:46.434 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
00:27:46.434 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
00:27:46.434 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
00:27:46.434 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
00:27:46.434 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
00:27:46.434 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
00:27:46.434 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
00:27:46.434 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
00:27:46.434 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
00:27:46.434 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
00:27:46.434 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
00:27:46.434 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
00:27:46.434 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
00:27:46.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
00:27:46.481 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
00:27:46.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
00:27:46.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
00:27:46.809 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
00:27:46.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
00:27:47.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
00:27:47.427 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
00:27:47.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
00:27:47.725 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
00:27:47.725 [Lua] [Gamestate] Enter StateTitleScreen
00:27:47.726 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
00:27:47.726 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
00:27:47.726 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
00:27:47.726 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
00:27:47.726 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
00:27:47.731 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
00:27:47.731 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
00:27:47.731 [Save] Loading `save_data`
00:27:47.732 [Save] Load done
00:27:47.747 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
00:27:47.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
00:27:47.830 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
00:27:47.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
00:27:47.832 [Lua] [Managers] Destroying manager group:
00:27:47.832 [Lua] [Gamestate] Enter state StateLoading
00:27:47.833 [Lua] [StateLoading] Auto Skip: nil
00:27:47.834 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
00:27:47.834 [Lua] [LobbyManager] Setting up network options
00:27:47.834 [Lua] registering RPCs
00:27:47.834 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
00:27:47.834 [Lua] [LobbyAux] Making combined_hash: 66d711cb129c8bfa from network_hash=5c9a10447e136a0c, trunk_revision=11495, engine_revision=bd96571c7817, project_hash=bulldozer
00:27:47.834 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:27:47.834 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
00:27:47.834 [Lua] [LevelTransitionHandler] load_level inn_level_sonnstill 0
00:27:47.834 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level_sonnstill, async-read,
00:27:47.834 [Lua] [PackageManager] Load: resource_packages/levels/inn, nested_level_package_inn_level_sonnstill, async-read,
00:27:47.834 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_sonnstill_tome, tome_package_inn_level_sonnstill, async-read,
00:27:47.834 [Lua] [LevelTransitionHandler] Loading level: "inn_level_sonnstill"
00:27:47.834 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn_sonnstill"
00:27:47.834 [Lua] [PackageManager] Load: resource_packages/levels/inn_sonnstill, LevelTransitionHandler, async-read,
00:27:47.834 [SteamVoipRoom] Creating room 9f121946fe421fed
00:27:47.834 [SteamVoipRoom] Joining room 9f121946fe421fed
00:27:47.835 [EAC] EAC server 110000102e71b14 is initializing
00:27:47.845 [EAC] Server is also client 110000102e71b14
00:27:47.845 [EACServer] [02:27:47:845][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6D5E92D80 LogLevel: Info.
00:27:47.845 [Lua] ### Created peer state machine for 110000102e71b14
00:27:47.845 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
00:27:47.845 [Lua] MUSIC MANAGER unmute_all_world_sounds 1644 0
00:27:47.860 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:27:47.860 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:27:47.860 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
00:27:47.860 [Lua] Set lobby begin:
00:27:47.860 [Lua] Set lobby end.
00:27:47.865 [Lua] MUSIC MANAGER Play_vermintide_2_lake_intro 1645 0
00:27:48.117 [SteamLobby] Detected added member 110000102e71b14
00:27:48.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
00:27:48.266 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
00:27:48.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15
00:27:48.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:27:48.317 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:27:48.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:27:48.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:27:48.551 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:27:48.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
00:27:48.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
00:27:48.752 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
00:27:48.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
00:27:48.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
00:27:48.852 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
00:27:48.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
00:27:48.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
00:27:48.919 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
00:27:48.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
00:27:49.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
00:27:49.201 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
00:27:49.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
00:27:49.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
00:27:49.296 [Lua] [PackageManager] Force_load: resource_packages/inventory
00:27:49.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
00:27:49.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
00:27:49.340 [Lua] [PackageManager] Force_load: resource_packages/careers
00:27:49.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
00:27:49.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
00:27:49.374 [Lua] [PackageManager] Force_load: resource_packages/decals
00:27:49.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
00:27:49.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
00:27:49.442 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
00:27:49.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
00:27:49.593 [Lua] MUSIC MANAGER Stop_vermintide_2_lake_intro 1646 0
00:27:49.594 [Lua] MUSIC MANAGER Play_loading_screen_music 1647 0
00:27:49.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
00:27:49.927 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
00:27:49.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
00:27:50.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
00:27:50.678 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
00:27:50.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
00:27:51.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
00:27:51.429 [Lua] [PackageManager] Force_load: resource_packages/ingame
00:27:51.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
00:27:52.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
00:27:52.131 [Lua] [PackageManager] Force_load: resource_packages/pickups
00:27:52.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
00:27:52.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
00:27:52.200 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
00:27:52.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
00:27:52.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
00:27:52.231 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
00:27:52.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
00:27:52.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
00:27:52.265 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
00:27:52.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:27:52.266 [Lua] [PSM] Peer 110000102e71b14 joined. Want to use profile index "4"
00:27:52.266 [Lua] [PSM] Peer 110000102e71b14 joined. Want to use profile index "4"
00:27:52.266 [Lua] [PSM] Peer 110000102e71b14 joined. Want to use profile index "4"
00:27:52.266 [Lua] [LobbyHost] Changed state from 0 to joined
00:27:52.266 [Lua] [PartyManager] Leader is set to 110000102e71b14
00:27:52.266 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102e71b14 my_peer_id:110000102e71b14
00:27:52.266 [Lua] [ChatManager] Registering channel 1
00:27:52.266 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102e71b14, own_peer_id=110000102e71b14)
00:27:52.267 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102e71b14, own_peer_id=110000102e71b14)
00:27:52.267 [Lua] [PartyManager] network_context_created (server_peer_id=110000102e71b14, own_peer_id=110000102e71b14)
00:27:52.282 [Lua] player (110000102e71b14,1) was put into party 0
00:27:52.282 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102e71b14 inn_level_sonnstill 0
00:27:52.282 [Lua] [NetworkServer] Changing num_players from nil to 1
00:27:52.282 [Lua] Players: 1
00:27:52.282 [Lua] Set lobby begin:
00:27:52.282 [Lua] Lobby data num_players = 1
00:27:52.282 [Lua] Lobby data level_key = inn_level_sonnstill
00:27:52.282 [Lua] Lobby data game_mode = 3
00:27:52.282 [Lua] Lobby data matchmaking = false
00:27:52.282 [Lua] Set lobby end.
00:27:52.283 [Lua] [StateLoading] got rpc_load_level 140 inn_level_sonnstill
00:27:52.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:27:52.348 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:27:52.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:27:52.707 [Lua] PlayFabMirrorBase:_commit_internal 2
00:27:52.707 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:27:52.724 [Lua] commit result success 2
00:27:58.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
00:27:58.358 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
00:27:58.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_sonnstill_tome
00:27:58.374 [Umbra] Loading umbra tome '#ID[a7c8b9dac62a9f21]'
00:27:58.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_sonnstill_tome
00:27:58.408 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_sonnstill_tome
00:27:58.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_sonnstill
00:27:58.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_sonnstill
00:27:58.475 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_sonnstill
00:27:58.492 [Lua] [LevelTransitionHandler] Level load completed!
00:27:58.492 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_sonnstill - level_seed: 2583118 - weave: nil
00:27:58.492 [Lua] [EnemyPackageLoader] Load no enemies on this level
00:27:58.492 [Lua] ### Sending rpc_level_loaded
00:27:58.492 [Lua] #### Has state machine: true, sender: 110000102e71b14, level_id: 140
00:27:58.492 [Lua] Peer 110000102e71b14 has loaded the level and all enemies are loaded
00:27:58.492 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_sonnstill game_mode: inn
00:27:58.492 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
00:27:58.508 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102e71b14 inventory_sync_id:0 my_peer_id:110000102e71b14
00:27:58.508 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e71b14 inventory_sync_id:0 my_peer_id:110000102e71b14
00:27:58.525 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
00:27:58.526 [Lua] ### Sending rpc_level_loaded
00:27:58.526 [Lua] #### Has state machine: false, sender: 110000102e71b14, level_id: 140
00:27:58.526 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:27:59.526 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:27:59.527 [Lua] Set lobby begin:
00:27:59.527 [Lua] Lobby data host = 110000102e71b14
00:27:59.527 [Lua] Lobby data level_key = inn_level_sonnstill
00:27:59.527 [Lua] Lobby data game_mode = 3
00:27:59.527 [Lua] Lobby data country_code = FR
00:27:59.527 [Lua] Lobby data unique_server_name = tuktuk69
00:27:59.527 [Lua] Lobby data num_players = 1
00:27:59.527 [Lua] Lobby data matchmaking = false
00:27:59.527 [Lua] Set lobby end.
00:27:59.527 [Lua] [Managers] Destroying manager group:
00:27:59.527 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
00:27:59.527 [Lua] MUSIC MANAGER Stop_loading_screen_music 1648 0
00:27:59.527 [Lua] [Gamestate] Enter StateIngame HOST
00:27:59.528 [Lua] [Managers] Calling function on all managers:
00:27:59.528 [Lua] <>level = inn_level_sonnstill<>
00:27:59.528 [Lua] Set lobby begin:
00:27:59.528 [Lua] Lobby data host = 110000102e71b14
00:27:59.528 [Lua] Lobby data level_key = inn_level_sonnstill
00:27:59.528 [Lua] Lobby data game_mode = 3
00:27:59.528 [Lua] Lobby data selected_level_key = inn_level_sonnstill
00:27:59.528 [Lua] Lobby data country_code = FR
00:27:59.528 [Lua] Lobby data unique_server_name = tuktuk69
00:27:59.528 [Lua] Lobby data num_players = 1
00:27:59.528 [Lua] Lobby data matchmaking = false
00:27:59.528 [Lua] Set lobby end.
00:27:59.528 [Umbra] Init version: 3.4.15 :: 16 threads
00:27:59.528 [Lua] [StateIngame] Server ingame
00:27:59.531 [Lua] Set lobby begin:
00:27:59.531 [Lua] Lobby data level_key = inn_level_sonnstill
00:27:59.531 [Lua] Lobby data selected_level_key = inn_level_sonnstill
00:27:59.531 [Lua] Lobby data unique_server_name = tuktuk69
00:27:59.531 [Lua] Lobby data matchmaking = false
00:27:59.531 [Lua] Lobby data host = 110000102e71b14
00:27:59.531 [Lua] Lobby data country_code = FR
00:27:59.531 [Lua] Lobby data game_mode = 3
00:27:59.532 [Lua] Lobby data difficulty = normal
00:27:59.532 [Lua] Lobby data num_players = 1
00:27:59.532 [Lua] Set lobby end.
00:27:59.532 [Lua] [LobbyAux] Making combined_hash: 66d711cb129c8bfa from network_hash=5c9a10447e136a0c, trunk_revision=11495, engine_revision=bd96571c7817, project_hash=bulldozer
00:27:59.532 [Lua] [LobbyAux] Making combined_hash: 66d711cb129c8bfa from network_hash=5c9a10447e136a0c, trunk_revision=11495, engine_revision=bd96571c7817, project_hash=bulldozer
00:27:59.532 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
00:27:59.532 [Lua] [Matchmaking] initializing
00:27:59.532 [Lua] [Matchmaking] my_peer_id: 110000102e71b14, I am server
00:27:59.532 [Lua] [Matchmaking] register rpcs
00:27:59.532 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:27:59.532 [Lua] [GameNetworkManager] My own peer_id = 110000102e71b14
00:27:59.532 [Lua] [GameNetworkManager] self.is_server = true
00:27:59.532 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
00:27:59.532 [Network] Setting artificial MTU limit to 65536
00:27:59.538 [Lua] Switching ConflictSettings: to: disabled
00:27:59.538 [Lua] pacing=disabled
00:27:59.538 [Lua] roaming=nil
00:27:59.538 [Lua] specials=disabled
00:27:59.538 [Lua] debug_color=black
00:27:59.538 [Lua] pack_spawning=disabled
00:27:59.538 [Lua] contained_breeds=nil
00:27:59.538 [Lua] disabled=true
00:27:59.538 [Lua] boss=disabled
00:27:59.538 [Lua] horde=disabled
00:27:59.538 [Lua] name=disabled
00:27:59.538 [Lua] intensity=disabled
00:27:59.538 [Lua] ---
00:27:59.538 [Lua] [LevelAnalysis] set_random_seed( 2583118)
00:27:59.542 warning: [GwNav] NavData resource not loaded
00:27:59.542 warning: [GwNav] levels/inn/event_decoration/sonnstill/world
00:27:59.542 [Lua] nested_level_name levels/inn/world
00:27:59.542 [Lua] [AIInterestPointSystem] Level Seed: 2583118
00:27:59.542 [Lua]
00:27:59.542 [Lua] [entity_system_bag] = table
00:27:59.542 [Lua] [entity_system_bag] = metatable
00:27:59.542 [Lua] [startup_data] = table
00:27:59.542 [Lua] [entity_manager] = table
00:27:59.542 [Lua] [entity_manager] = metatable
00:27:59.542 [Lua] [unit_spawner] = table
00:27:59.542 [Lua] [unit_spawner] = metatable
00:27:59.542 [Lua] [unit_storage] = table
00:27:59.542 [Lua] [unit_storage] = metatable
00:27:59.542 [Lua] [dice_keeper] = table
00:27:59.542 [Lua] [dice_keeper] = metatable
00:27:59.542 [Lua] [is_server] = true (boolean)
00:27:59.542 [Lua] [world] = [World]
00:27:59.542 [Lua] [system_api] = table
00:27:59.542 [Lua] [entity_system] = table
00:27:59.542 [Lua] [entity_system] = metatable
00:27:59.542 [Lua] [network_lobby] = table
00:27:59.542 [Lua] [network_lobby] = metatable
00:27:59.542 [Lua] [profile_synchronizer] = table
00:27:59.542 [Lua] [profile_synchronizer] = metatable
00:27:59.542 [Lua] [level_transition_handler] = table
00:27:59.542 [Lua] [level_transition_handler] = metatable
00:27:59.542 [Lua] [num_local_human_players] = 1 (number)
00:27:59.542 [Lua] [statistics_db] = table
00:27:59.542 [Lua] [statistics_db] = metatable
00:27:59.542 [Lua] [network_server] = table
00:27:59.542 [Lua] [network_server] = metatable
00:27:59.542 [Lua] [input_manager] = table
00:27:59.542 [Lua] [input_manager] = metatable
00:27:59.542 [Lua] [network_clock] = table
00:27:59.542 [Lua] [network_clock] = metatable
00:27:59.542 [Lua] [network_transmit] = table
00:27:59.542 [Lua] [network_transmit] = metatable
00:27:59.542 [Lua] [free_flight_manager] = table
00:27:59.542 [Lua] [free_flight_manager] = metatable
00:27:59.542 [Lua] [network_manager] = table
00:27:59.542 [Lua] [network_manager] = metatable
00:27:59.542 [Lua] [network_event_delegate] = table
00:27:59.542 [Lua] [network_event_delegate] = metatable
00:27:59.542 [Lua]
00:27:59.542 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:27:59.542 [Lua] ignoring extension VersusInteractObjectiveExtension
00:27:59.542 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:27:59.542 [Lua] ignoring extension VersusSocketObjectiveExtension
00:27:59.542 [Lua] ignoring extension VersusTargetObjectiveExtension
00:27:59.542 [Lua] ignoring extension VersusMissionObjectiveExtension
00:27:59.543 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:27:59.553 [Lua] [AchievementManager] Achievements using the steam platform
00:27:59.554 [Lua] [StateIngame] Level seed: 2583118
00:27:59.554 [World] Spawning level.
00:27:59.720 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
00:27:59.720 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
00:27:59.720 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
00:27:59.720 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
00:27:59.720 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2, async-read,
00:27:59.720 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
00:27:59.720 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
00:27:59.720 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
00:27:59.720 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
00:27:59.720 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
00:27:59.720 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
00:27:59.720 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_5, async-read,
00:27:59.720 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4, async-read,
00:27:59.720 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_2, async-read,
00:27:59.720 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_hall_painting_wood_base_1, async-read,
00:27:59.721 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
00:27:59.721 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
00:27:59.721 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
00:27:59.722 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_3, async-read,
00:27:59.724 [Lua] [LevelAnalysis] set_random_seed( 2583118)
00:27:59.724 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 9
00:27:59.747 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=13
00:27:59.747 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=14
00:27:59.747 [Lua] [IngameUI] init
00:27:59.758 [SteamVoipClient] select_out(110000102e71b14, off)
00:27:59.761 [Lua] cb_razer_chroma_setup
00:27:59.787 [Lua] [Matchmaking] Cancelling matchmaking
00:27:59.787 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
00:27:59.787 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:27:59.787 [Lua] Set lobby begin:
00:27:59.787 [Lua] Lobby data level_key = inn_level_sonnstill
00:27:59.787 [Lua] Lobby data power_level = 0
00:27:59.788 [Lua] Lobby data selected_level_key = inn_level_sonnstill
00:27:59.788 [Lua] Lobby data unique_server_name = tuktuk69
00:27:59.788 [Lua] Lobby data matchmaking = false
00:27:59.788 [Lua] Lobby data host = 110000102e71b14
00:27:59.788 [Lua] Lobby data country_code = FR
00:27:59.788 [Lua] Lobby data game_mode = 3
00:27:59.788 [Lua] Lobby data difficulty = normal
00:27:59.788 [Lua] Lobby data num_players = 1
00:27:59.788 [Lua] Set lobby end.
00:27:59.789 [Flow] complete_skittergate_legend true
00:27:59.789 [Flow] complete_all_helmgart_levels_recruit true
00:27:59.790 [Flow] WitchHunterLevel:30
00:27:59.790 [Flow] LeaderYes
00:27:59.790 [Flow] ALL PC XP:255009
00:27:59.790 [Flow] Has "bogenhafen" DLC:true
00:27:59.790 [Flow] WH XP:44850
00:27:59.790 [Flow] Number of crafted items:1161
00:27:59.790 [Flow] Has "pre_order" DLC:true
00:27:59.790 [Flow] Sum of Powe Levels:1500
00:27:59.790 [Flow] lodestone diff 1:false
00:27:59.790 [Flow] magnus and forest activated
00:27:59.790 [Flow] magnus and forest activated
00:27:59.790 [Flow] cemetery and forest activated
00:27:59.790 [Flow] magnus and cemetery
00:27:59.790 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:27:59.790 [Flow] ALL RUNES ACTIVATED
00:27:59.790 [Flow] magnus and forest activated
00:27:59.790 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:27:59.790 [Flow] ALL RUNES ACTIVATED
00:27:59.790 [Flow] cemetery and forest activated
00:27:59.790 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:27:59.790 [Flow] ALL RUNES ACTIVATED
00:27:59.790 [Flow] magnus and forest activated
00:27:59.790 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:27:59.790 [Flow] ALL RUNES ACTIVATED
00:27:59.790 [Flow] magnus and cemetery
00:27:59.790 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:27:59.790 [Flow] ALL RUNES ACTIVATED
00:27:59.790 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:27:59.792 [Lua] CurrentConflictSettings disabled
00:27:59.792 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
00:27:59.794 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:27:59.794 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
00:27:59.794 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
00:27:59.794 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
00:27:59.794 [Lua] [Managers] Calling function on all managers:
00:27:59.815 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 9
00:28:00.026 [Lua] player (110000102e71b14,1) was put into party 1
00:28:00.026 [Lua] Assigning peer(110000102e71b14:1) to profile(4) career(3)
00:28:00.026 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102e71b14) local_player_id(1) profile_index(4) career_index(3)
00:28:00.026 [Lua] Set lobby begin:
00:28:00.026 [Lua] Lobby data level_key = inn_level_sonnstill
00:28:00.027 [Lua] Lobby data power_level = 0
00:28:00.027 [Lua] Lobby data selected_level_key = inn_level_sonnstill
00:28:00.027 [Lua] Lobby data difficulty = normal
00:28:00.027 [Lua] Lobby data player_slot_4 = 110000102e71b14:1
00:28:00.027 [Lua] Lobby data unique_server_name = tuktuk69
00:28:00.027 [Lua] Lobby data matchmaking = false
00:28:00.027 [Lua] Lobby data host = 110000102e71b14
00:28:00.027 [Lua] Lobby data country_code = FR
00:28:00.027 [Lua] Lobby data game_mode = 3
00:28:00.027 [Lua] Lobby data player_slot_5 = 0:0
00:28:00.027 [Lua] Lobby data player_slot_2 = 0:0
00:28:00.027 [Lua] Lobby data player_slot_1 = 0:0
00:28:00.027 [Lua] Lobby data player_slot_3 = 0:0
00:28:00.027 [Lua] Lobby data num_players = 1
00:28:00.027 [Lua] Set lobby end.
00:28:00.027 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e71b14 | dr:0 | bw:0 | es:0
00:28:00.028 [Lua]
00:28:00.028 [Lua] [wwise/repeating_crossbow] = false (boolean)
00:28:00.028 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean)
00:28:00.028 [Lua] [wwise/one_handed_daggers] = false (boolean)
00:28:00.028 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p] = false (boolean)
00:28:00.028 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11] = false (boolean)
00:28:00.028 [Lua] [units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p] = false (boolean)
00:28:00.028 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean)
00:28:00.028 [Lua] [resource_packages/careers/we_shade] = false (boolean)
00:28:00.028 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
00:28:00.028 [Lua]
00:28:00.028 [Lua]
00:28:00.028 [Lua] [wwise/repeating_crossbow] = false (boolean)
00:28:00.028 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean)
00:28:00.028 [Lua] [resource_packages/careers/we_shade] = false (boolean)
00:28:00.028 [Lua] [wwise/one_handed_daggers] = false (boolean)
00:28:00.028 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean)
00:28:00.028 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
00:28:00.028 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p] = false (boolean)
00:28:00.028 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean)
00:28:00.028 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
00:28:00.028 [Lua] [units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p] = false (boolean)
00:28:00.028 [Lua] [units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3] = false (boolean)
00:28:00.028 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile] = false (boolean)
00:28:00.028 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11] = false (boolean)
00:28:00.028 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2] = false (boolean)
00:28:00.028 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
00:28:00.028 [Lua]
00:28:00.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
00:28:00.028 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
00:28:00.029 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
00:28:00.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
00:28:00.035 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 9
00:28:00.037 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102e71b14 inventory_sync_id:1 my_peer_id:110000102e71b14
00:28:00.051 [Flow] event_decorations_enabled
00:28:00.057 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e71b14 inventory_sync_id:1 my_peer_id:110000102e71b14
00:28:00.057 [Lua] [PackageManager] Load: wwise/repeating_crossbow, InventoryPackageSynchronizerClient, async-read,
00:28:00.058 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read,
00:28:00.058 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
00:28:00.058 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
00:28:00.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2, InventoryPackageSynchronizerClient, async-read,
00:28:00.058 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
00:28:00.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p, InventoryPackageSynchronizerClient, async-read,
00:28:00.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, InventoryPackageSynchronizerClient, async-read,
00:28:00.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient, async-read,
00:28:00.058 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read,
00:28:00.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3, InventoryPackageSynchronizerClient, async-read,
00:28:00.058 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
00:28:00.058 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
00:28:00.058 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
00:28:00.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
00:28:00.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
00:28:00.173 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
00:28:00.175 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
00:28:00.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
00:28:00.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
00:28:00.241 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
00:28:00.242 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
00:28:00.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
00:28:00.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
00:28:00.386 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
00:28:00.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
00:28:00.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
00:28:00.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
00:28:00.463 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
00:28:00.464 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
00:28:00.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02
00:28:00.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
00:28:00.527 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
00:28:00.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
00:28:00.529 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow
00:28:00.603 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
00:28:00.603 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
00:28:00.603 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
00:28:00.722 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
00:28:00.722 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
00:28:00.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
00:28:00.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
00:28:00.822 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
00:28:00.823 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
00:28:00.886 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
00:28:00.886 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
00:28:00.886 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2
00:28:01.024 [Flow] DISABLE
00:28:01.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2
00:28:01.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2
00:28:01.040 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
00:28:01.187 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
00:28:01.187 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
00:28:01.188 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p
00:28:01.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p
00:28:01.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p
00:28:01.257 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
00:28:01.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
00:28:01.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
00:28:01.329 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile
00:28:01.391 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile
00:28:01.391 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile
00:28:01.392 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
00:28:01.443 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
00:28:01.443 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
00:28:01.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3
00:28:01.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3
00:28:01.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3
00:28:01.601 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
00:28:02.024 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
00:28:02.024 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
00:28:02.025 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
00:28:02.406 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
00:28:02.406 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
00:28:02.408 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
00:28:02.558 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
00:28:02.558 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
00:28:02.559 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:28:02.608 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:28:02.608 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:28:02.625 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
00:28:02.648 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:28:02.649 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:28:02.649 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
00:28:03.035 [Lua] StateInGameRunning:_game_actually_starts()
00:28:03.035 [Lua] [IngameUI] menu view on_enter start_menu_view
00:28:03.036 [Lua] hero_fullscreen_menu_on_enter
00:28:03.036 [Lua] #################################################################################################################
00:28:03.036 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level_sonnstill-inn_level_sonnstill [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:28:03.036 [Lua] #################################################################################################################
00:28:03.036 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10
00:28:03.041 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0acc2780
00:28:03.042 [World] Spawning level.
00:28:03.047 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
00:28:03.050 [SteamVoipClient] select_out(110000102e71b14, off)
00:28:03.053 [Lua] cb_razer_chroma_setup
00:28:03.060 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10
00:28:03.066 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE810, async-read, prioritized
00:28:03.066 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewertable: 00000000026EE810, async-read, prioritized
00:28:03.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000026EE810, async-read, prioritized
00:28:03.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000026EE810, async-read, prioritized
00:28:03.066 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 00000000026EE810, async-read, prioritized
00:28:03.091 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
00:28:03.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000026EE810
00:28:03.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000026EE810
00:28:03.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000026EE810, async-read, prioritized
00:28:03.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000026EE810, async-read, prioritized
00:28:03.096 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
00:28:03.097 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 00000000026EE810
00:28:03.097 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewertable: 00000000026EE810, async-read, prioritized
00:28:03.278 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10
00:28:03.278 [Lua] Commit load time data
00:28:03.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
00:28:03.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
00:28:03.307 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
00:28:03.371 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
00:28:03.371 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
00:28:04.049 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x6f8, position: 0
00:28:04.326 [Lua] [IngameUI] menu view on_exit start_menu_view
00:28:04.326 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
00:28:04.326 [Lua] hero_fullscreen_menu_on_exit
00:28:04.330 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0acc2780
00:28:04.330 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE810 -> Package still referenced, NOT unloaded:
00:28:04.330 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewertable: 00000000026EE810 -> Package still referenced, NOT unloaded:
00:28:04.330 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewertable: 00000000026EE810 -> Package still referenced, NOT unloaded:
00:28:04.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000026EE810
00:28:04.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000026EE810
00:28:04.630 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x6f8, position: 27249
00:28:05.381 [Lua] PlayFabMirrorBase:_commit_internal 3
00:28:05.381 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:28:05.383 [Lua] generate_backend_stats 110000102e71b14:1
00:28:05.401 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:28:05.401 [Lua] Set lobby begin:
00:28:05.401 [Lua] Lobby data level_key = inn_level_sonnstill
00:28:05.401 [Lua] Lobby data power_level = 835
00:28:05.401 [Lua] Lobby data selected_level_key = inn_level_sonnstill
00:28:05.401 [Lua] Lobby data difficulty = normal
00:28:05.401 [Lua] Lobby data player_slot_4 = 110000102e71b14:1
00:28:05.401 [Lua] Lobby data unique_server_name = tuktuk69
00:28:05.401 [Lua] Lobby data matchmaking = false
00:28:05.401 [Lua] Lobby data host = 110000102e71b14
00:28:05.401 [Lua] Lobby data country_code = FR
00:28:05.401 [Lua] Lobby data game_mode = 3
00:28:05.401 [Lua] Lobby data player_slot_5 = 0:0
00:28:05.401 [Lua] Lobby data player_slot_2 = 0:0
00:28:05.401 [Lua] Lobby data player_slot_1 = 0:0
00:28:05.401 [Lua] Lobby data player_slot_3 = 0:0
00:28:05.402 [Lua] Lobby data num_players = 1
00:28:05.402 [Lua] Set lobby end.
00:28:05.407 [Lua] commit result success 3
00:28:08.733 [Lua] [IngameUI] menu view on_enter hero_view
00:28:08.739 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0acc0940
00:28:08.739 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
00:28:08.750 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
00:28:08.751 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
00:28:08.751 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
00:28:08.752 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
00:28:08.757 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
00:28:09.066 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2, async-read,
00:28:09.066 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:28:09.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
00:28:09.156 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
00:28:09.170 [World] Spawning level.
00:28:09.191 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DD73670, async-read, prioritized
00:28:09.191 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewertable: 000000000DD73670, async-read, prioritized
00:28:09.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewertable: 000000000DD73670, async-read, prioritized
00:28:09.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p, MenuWorldPreviewertable: 000000000DD73670, async-read, prioritized
00:28:09.219 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewertable: 000000000DD73670, async-read, prioritized
00:28:09.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewertable: 000000000DD73670 -> Package still referenced, NOT unloaded:
00:28:09.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewertable: 000000000DD73670, async-read, prioritized
00:28:09.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p, MenuWorldPreviewertable: 000000000DD73670 -> Package still referenced, NOT unloaded:
00:28:09.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p, MenuWorldPreviewertable: 000000000DD73670, async-read, prioritized
00:28:10.210 [Lua] [IngameUI] menu view on_exit hero_view
00:28:10.215 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0acc0940
00:28:10.215 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
00:28:10.215 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
00:28:10.215 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
00:28:10.215 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DD73670 -> Package still referenced, NOT unloaded:
00:28:10.215 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewertable: 000000000DD73670 -> Package still referenced, NOT unloaded:
00:28:10.215 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewertable: 000000000DD73670 -> Package still referenced, NOT unloaded:
00:28:10.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewertable: 000000000DD73670 -> Package still referenced, NOT unloaded:
00:28:10.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p, MenuWorldPreviewertable: 000000000DD73670 -> Package still referenced, NOT unloaded:
00:28:10.222 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
00:28:10.222 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
00:28:10.222 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
00:28:10.334 [Lua] [IngameUI] menu view on_enter ingame_menu
00:28:11.463 [Lua] [IngameUI] menu view on_exit ingame_menu
00:28:11.464 [Lua] [IngameUI] menu view on_enter options_view
00:28:18.881 [Lua] OptionsView:cb_char_texture_quality_saved_value 1 low
00:28:18.881 [Lua] OptionsView:cb_env_texture_quality_saved_value 1 low
00:28:20.340 [Lua] PlayFabMirrorBase:_commit_internal 4
00:28:20.340 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:28:20.342 [Lua] generate_backend_stats 110000102e71b14:1
00:28:20.364 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:28:20.373 [Lua] commit result success 4
00:28:25.087 [Window] Window => inactive
00:28:31.961 [Window] Window => active
00:28:39.468 [Lua] max_shadow_casting_lights 1
00:28:39.492 [Lua] max_shadow_casting_lights 3
00:28:39.505 [Lua] max_shadow_casting_lights 3
00:28:39.529 [Lua] max_shadow_casting_lights 3
00:28:39.543 [Lua] max_shadow_casting_lights 3
00:28:40.793 [Network] Setting artificial MTU limit to 65536
00:28:40.793 [Save] Saving `save_data`
00:28:40.801 [Save] Save done
00:28:40.807 [Application] apply_user_settings
00:28:41.163 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
00:28:42.222 [Lua] PopupManager:query_result returned result: keep_changes
00:28:46.463 [Window] Window => inactive
00:28:48.077 [Window] Window => active
00:28:48.457 [Lua] [IngameUI] menu view on_exit options_view
00:28:48.457 [Lua] [IngameUI] menu view on_enter ingame_menu
00:28:49.848 [Lua] [IngameUI] menu view on_exit ingame_menu
00:29:05.886 [Lua] [IngameUI] menu view on_enter start_game_view
00:29:05.890 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0acc3cd0
00:29:05.890 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
00:29:05.891 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
00:29:05.891 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
00:29:05.892 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
00:29:05.892 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
00:29:07.246 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
00:29:07.246 [Lua] ............................................................................................................
00:29:07.246 [Lua] ............................................................................................................
00:29:07.246 [Lua] GAME START SETTINGS -> Level: warcamp | Difficulty: normal | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
00:29:07.246 [Lua] ............................................................................................................
00:29:07.246 [Lua] ............................................................................................................
00:29:07.246 [Lua] [Matchmaking] Cancelling matchmaking
00:29:07.246 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
00:29:07.261 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
00:29:07.261 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
00:29:07.263 [Lua] Set lobby begin:
00:29:07.263 [Lua] Lobby data level_key = inn_level_sonnstill
00:29:07.263 [Lua] Lobby data power_level = 835
00:29:07.263 [Lua] Lobby data selected_level_key = inn_level_sonnstill
00:29:07.263 [Lua] Lobby data difficulty = normal
00:29:07.263 [Lua] Lobby data player_slot_4 = 110000102e71b14:1
00:29:07.263 [Lua] Lobby data unique_server_name = tuktuk69
00:29:07.263 [Lua] Lobby data matchmaking = false
00:29:07.263 [Lua] Lobby data host = 110000102e71b14
00:29:07.263 [Lua] Lobby data country_code = FR
00:29:07.263 [Lua] Lobby data game_mode = 3
00:29:07.263 [Lua] Lobby data player_slot_5 = 0:0
00:29:07.263 [Lua] Lobby data player_slot_2 = 0:0
00:29:07.263 [Lua] Lobby data player_slot_1 = 0:0
00:29:07.263 [Lua] Lobby data player_slot_3 = 0:0
00:29:07.263 [Lua] Lobby data num_players = 1
00:29:07.263 [Lua] Set lobby end.
00:29:07.264 [Lua] [PartyManager] Leader is set to 110000102e71b14
00:29:07.264 [Lua] [MATCHMAKING] - Hosting game on level: inn_level_sonnstill warcamp 0
00:29:07.264 [Lua] [LevelTransitionHandler] set_next_level( warcamp, 0 )
00:29:07.264 [Lua] Set lobby begin:
00:29:07.264 [Lua] Lobby data twitch_enabled = false
00:29:07.264 [Lua] Lobby data power_level = 835
00:29:07.264 [Lua] Lobby data num_players = 1
00:29:07.264 [Lua] Lobby data weave_name = false
00:29:07.264 [Lua] Lobby data game_mode = 2
00:29:07.264 [Lua] Lobby data mechanism = adventure
00:29:07.264 [Lua] Lobby data level_key = inn_level_sonnstill
00:29:07.264 [Lua] Lobby data player_slot_1 = 0:0
00:29:07.264 [Lua] Lobby data selected_level_key = warcamp
00:29:07.264 [Lua] Lobby data unique_server_name = tuktuk69
00:29:07.264 [Lua] Lobby data quick_game = false
00:29:07.264 [Lua] Lobby data matchmaking = false
00:29:07.264 [Lua] Lobby data difficulty = normal
00:29:07.264 [Lua] Lobby data country_code = FR
00:29:07.264 [Lua] Lobby data host = 110000102e71b14
00:29:07.264 [Lua] Lobby data player_slot_5 = 0:0
00:29:07.265 [Lua] Lobby data player_slot_2 = 0:0
00:29:07.265 [Lua] Lobby data player_slot_4 = 110000102e71b14:1
00:29:07.265 [Lua] Lobby data player_slot_3 = 0:0
00:29:07.265 [Lua] Lobby data eac_authorized = true
00:29:07.265 [Lua] Set lobby end.
00:29:07.265 [Lua] Set lobby begin:
00:29:07.265 [Lua] Lobby data twitch_enabled = false
00:29:07.265 [Lua] Lobby data power_level = 835
00:29:07.265 [Lua] Lobby data num_players = 1
00:29:07.265 [Lua] Lobby data weave_name = false
00:29:07.265 [Lua] Lobby data game_mode = 2
00:29:07.265 [Lua] Lobby data is_private = true
00:29:07.265 [Lua] Lobby data mechanism = adventure
00:29:07.265 [Lua] Lobby data level_key = inn_level_sonnstill
00:29:07.265 [Lua] Lobby data player_slot_1 = 0:0
00:29:07.265 [Lua] Lobby data selected_level_key = warcamp
00:29:07.265 [Lua] Lobby data unique_server_name = tuktuk69
00:29:07.265 [Lua] Lobby data quick_game = false
00:29:07.265 [Lua] Lobby data matchmaking = false
00:29:07.265 [Lua] Lobby data difficulty = normal
00:29:07.265 [Lua] Lobby data country_code = FR
00:29:07.265 [Lua] Lobby data host = 110000102e71b14
00:29:07.265 [Lua] Lobby data player_slot_5 = 0:0
00:29:07.265 [Lua] Lobby data player_slot_2 = 0:0
00:29:07.265 [Lua] Lobby data player_slot_4 = 110000102e71b14:1
00:29:07.265 [Lua] Lobby data player_slot_3 = 0:0
00:29:07.265 [Lua] Lobby data eac_authorized = true
00:29:07.265 [Lua] Set lobby end.
00:29:07.266 [Lua] [ChatManager][1]System: Starting hosted game...
00:29:07.266 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
00:29:07.266 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
00:29:07.350 [Lua] [IngameUI] menu view on_exit start_game_view
00:29:07.350 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
00:29:07.350 [Save] Saving `save_data`
00:29:07.350 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
00:29:07.350 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
00:29:07.350 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
00:29:07.355 [Save] Save done
00:29:07.356 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0acc3cd0
00:29:16.711 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
00:29:16.711 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
00:29:16.711 [Lua] [MATCHMAKING] - Hosting game on level: inn_level_sonnstill warcamp 1
00:29:16.711 [Lua] [LevelTransitionHandler] set_next_level( warcamp, 1 )
00:29:16.711 [Lua] Set lobby begin:
00:29:16.711 [Lua] Lobby data twitch_enabled = false
00:29:16.712 [Lua] Lobby data power_level = 835
00:29:16.712 [Lua] Lobby data num_players = 1
00:29:16.712 [Lua] Lobby data weave_name = false
00:29:16.712 [Lua] Lobby data game_mode = 2
00:29:16.712 [Lua] Lobby data is_private = true
00:29:16.712 [Lua] Lobby data mechanism = adventure
00:29:16.712 [Lua] Lobby data level_key = inn_level_sonnstill
00:29:16.712 [Lua] Lobby data player_slot_1 = 0:0
00:29:16.712 [Lua] Lobby data selected_level_key = warcamp
00:29:16.712 [Lua] Lobby data unique_server_name = tuktuk69
00:29:16.712 [Lua] Lobby data quick_game = false
00:29:16.712 [Lua] Lobby data matchmaking = false
00:29:16.712 [Lua] Lobby data difficulty = normal
00:29:16.712 [Lua] Lobby data country_code = FR
00:29:16.712 [Lua] Lobby data host = 110000102e71b14
00:29:16.712 [Lua] Lobby data player_slot_5 = 0:0
00:29:16.712 [Lua] Lobby data player_slot_2 = 0:0
00:29:16.712 [Lua] Lobby data player_slot_4 = 110000102e71b14:1
00:29:16.712 [Lua] Lobby data player_slot_3 = 0:0
00:29:16.712 [Lua] Lobby data eac_authorized = true
00:29:16.712 [Lua] Set lobby end.
00:29:16.714 [Lua] Set lobby begin:
00:29:16.714 [Lua] Lobby data twitch_enabled = false
00:29:16.714 [Lua] Lobby data power_level = 835
00:29:16.714 [Lua] Lobby data num_players = 1
00:29:16.714 [Lua] Lobby data weave_name = false
00:29:16.714 [Lua] Lobby data game_mode = 2
00:29:16.714 [Lua] Lobby data is_private = true
00:29:16.714 [Lua] Lobby data mechanism = adventure
00:29:16.714 [Lua] Lobby data level_key = inn_level_sonnstill
00:29:16.714 [Lua] Lobby data player_slot_1 = 0:0
00:29:16.714 [Lua] Lobby data selected_level_key = warcamp
00:29:16.714 [Lua] Lobby data unique_server_name = tuktuk69
00:29:16.715 [Lua] Lobby data quick_game = false
00:29:16.715 [Lua] Lobby data matchmaking = false
00:29:16.715 [Lua] Lobby data difficulty = normal
00:29:16.715 [Lua] Lobby data country_code = FR
00:29:16.715 [Lua] Lobby data host = 110000102e71b14
00:29:16.715 [Lua] Lobby data player_slot_5 = 0:0
00:29:16.715 [Lua] Lobby data player_slot_2 = 0:0
00:29:16.715 [Lua] Lobby data player_slot_4 = 110000102e71b14:1
00:29:16.715 [Lua] Lobby data player_slot_3 = 0:0
00:29:16.715 [Lua] Lobby data eac_authorized = true
00:29:16.715 [Lua] Set lobby end.
00:29:16.715 [Lua] Complete level triggered.
00:29:16.716 [Save] Saving `save_data`
00:29:16.716 [Lua] gm_event_end_conditions_met false false
00:29:16.716 [Lua] PlayFabMirrorBase:_commit_internal nil
00:29:16.716 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:29:16.719 [Lua] generate_backend_stats 110000102e71b14:1
00:29:16.719 [Save] Save done
00:29:16.719 [Save] Saving `save_data`
00:29:16.723 [Save] Save done
00:29:16.738 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:29:16.738 [Save] Saving `save_data`
00:29:16.738 [Lua] TRANSITION nil nil warcamp
00:29:16.738 [Lua] Transition type "warcamp", is server: true
00:29:16.738 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
00:29:16.738 [Lua] [GameNetworkManager] Leaving game...
00:29:16.738 [Lua] [GameNetworkManager] Shutting down game session host.
00:29:16.738 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:29:16.738 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:29:16.738 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=76.15
00:29:16.741 [Save] Save done
00:29:16.747 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:29:16.747 [Lua] commit result success 5
00:29:17.717 [Lua] Set lobby begin:
00:29:17.717 [Lua] Lobby data twitch_enabled = false
00:29:17.717 [Lua] Lobby data power_level = 0
00:29:17.717 [Lua] Lobby data num_players = 1
00:29:17.717 [Lua] Lobby data weave_name = false
00:29:17.717 [Lua] Lobby data game_mode = 2
00:29:17.717 [Lua] Lobby data is_private = true
00:29:17.717 [Lua] Lobby data mechanism = adventure
00:29:17.717 [Lua] Lobby data level_key = inn_level_sonnstill
00:29:17.717 [Lua] Lobby data player_slot_1 = 0:0
00:29:17.717 [Lua] Lobby data selected_level_key = warcamp
00:29:17.717 [Lua] Lobby data unique_server_name = tuktuk69
00:29:17.717 [Lua] Lobby data quick_game = false
00:29:17.717 [Lua] Lobby data matchmaking = false
00:29:17.717 [Lua] Lobby data difficulty = normal
00:29:17.717 [Lua] Lobby data country_code = FR
00:29:17.718 [Lua] Lobby data host = 110000102e71b14
00:29:17.718 [Lua] Lobby data player_slot_5 = 0:0
00:29:17.718 [Lua] Lobby data player_slot_2 = 0:0
00:29:17.718 [Lua] Lobby data player_slot_4 = 110000102e71b14:1
00:29:17.718 [Lua] Lobby data player_slot_3 = 0:0
00:29:17.718 [Lua] Lobby data eac_authorized = true
00:29:17.718 [Lua] Set lobby end.
00:29:18.737 [Lua] [Managers] Calling function on all managers:
00:29:18.737 [Lua] Clearing all global lookup lists
00:29:18.737 [Lua] [IngamePlayerListUI] - Destroy
00:29:18.738 [Lua] [EquipmentUI] - Destroy
00:29:18.738 [Lua] [GamePadEquipmentUI] - Destroy
00:29:18.738 [Lua] [AbilityUI] - Destroy
00:29:18.738 [Lua] [GamePadAbilityUI] - Destroy
00:29:18.738 [Lua] [IngameUI] destroy
00:29:18.744 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2
00:29:18.744 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_5
00:29:18.744 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4
00:29:18.744 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_2
00:29:18.744 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_hall_painting_wood_base_1
00:29:18.745 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_3
00:29:18.784 [Lua] [Managers] Destroying manager group:
00:29:18.790 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:29:18.791 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102e71b14 warcamp 1
00:29:18.791 [Lua] [Matchmaking] unregister rpcs
00:29:18.791 [Lua] ############### UNLOADING PACKAGES ###############
00:29:18.791 [Lua] [Managers] Calling function on all managers:
00:29:18.791 [Lua] [Managers] Destroying manager group:
00:29:18.791 [Lua] [Gamestate] Enter state StateLoading
00:29:18.794 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:29:18.794 [Lua] [Matchmaking] register rpcs
00:29:18.794 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
00:29:18.794 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
00:29:18.794 [Lua] registering RPCs
00:29:18.794 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:29:18.794 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:29:18.794 [Lua] Set lobby begin:
00:29:18.794 [Lua] Lobby data twitch_enabled = false
00:29:18.794 [Lua] Lobby data power_level = 0
00:29:18.794 [Lua] Lobby data num_players = 1
00:29:18.794 [Lua] Lobby data weave_name = false
00:29:18.794 [Lua] Lobby data game_mode = 2
00:29:18.795 [Lua] Lobby data is_private = true
00:29:18.795 [Lua] Lobby data mechanism = adventure
00:29:18.795 [Lua] Lobby data level_key = warcamp
00:29:18.795 [Lua] Lobby data player_slot_1 = 0:0
00:29:18.795 [Lua] Lobby data selected_level_key = warcamp
00:29:18.795 [Lua] Lobby data unique_server_name = tuktuk69
00:29:18.795 [Lua] Lobby data quick_game = false
00:29:18.795 [Lua] Lobby data matchmaking = false
00:29:18.795 [Lua] Lobby data difficulty = normal
00:29:18.795 [Lua] Lobby data country_code = FR
00:29:18.795 [Lua] Lobby data host = 110000102e71b14
00:29:18.795 [Lua] Lobby data player_slot_5 = 0:0
00:29:18.796 [Lua] Lobby data player_slot_2 = 0:0
00:29:18.796 [Lua] Lobby data player_slot_4 = 110000102e71b14:1
00:29:18.796 [Lua] Lobby data player_slot_3 = 0:0
00:29:18.796 [Lua] Lobby data eac_authorized = true
00:29:18.796 [Lua] Set lobby end.
00:29:18.796 [Lua] MUSIC MANAGER unmute_all_world_sounds 2674 0
00:29:18.800 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized
00:29:18.800 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil] self.picked_environment_id=[1]
00:29:18.800 [Lua] [LevelTransitionHandler] load_level warcamp 1
00:29:18.845 [Lua] [PackageManager] Unload: resource_packages/levels/inn_sonnstill, LevelTransitionHandler
00:29:18.845 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level_sonnstill
00:29:18.920 [Lua] [PackageManager] Unload: resource_packages/levels/inn, nested_level_package_inn_level_sonnstill
00:29:18.920 [Umbra] Unload tome
00:29:18.920 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_sonnstill_tome, tome_package_inn_level_sonnstill
00:29:18.920 [Lua] [LevelTransitionHandler] Loading level: "warcamp"
00:29:18.920 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/warcamp"
00:29:18.920 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read,
00:29:18.920 [Lua] [StateLoading] got rpc_load_level 62 warcamp
00:29:18.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12
00:29:18.985 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12
00:29:18.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp
00:29:18.998 [Lua] MUSIC MANAGER nik_loading_screen_chaos_war_camp_02 2675 0
00:29:18.998 [Lua] MUSIC MANAGER Play_loading_screen_music 2676 0
00:29:19.238 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]'
00:29:22.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp
00:29:22.776 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp
00:29:22.793 [Lua] [LevelTransitionHandler] Level load completed!
00:29:22.793 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: warcamp - level_seed: 3363168 - weave: nil
00:29:22.835 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:29:22.835 [Lua] checking dlc's against conflict directors
00:29:22.835 [Lua] number of factions to include 1
00:29:22.835 [Lua] number of factions added 1
00:29:22.835 [Lua] --- --- ---
00:29:22.835 [Lua] Starting... difficulty 'normal'
00:29:22.835 [Lua] These are the starting conflict directors:
00:29:22.835 [Lua] chaos
00:29:22.835 [Lua] --- --- ---
00:29:22.835 [Lua]
00:29:22.835 [Lua] Looking for a new director:
00:29:22.835 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_exalted_champion_warcamp chaos_raider chaos_berzerker
00:29:22.835 [Lua] ->trying director: chaos
00:29:22.835 [Lua] --> success!
00:29:22.835 [Lua] --> re-used the same breeds
00:29:22.835 [Lua]
00:29:22.835 [Lua] Looking for a new director:
00:29:22.835 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_exalted_champion_warcamp chaos_raider chaos_berzerker
00:29:22.835 [Lua] ->trying director: chaos
00:29:22.835 [Lua] --> success!
00:29:22.835 [Lua] --> re-used the same breeds
00:29:22.835 [Lua]
00:29:22.835 [Lua] Looking for a new director:
00:29:22.835 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_exalted_champion_warcamp chaos_raider chaos_berzerker
00:29:22.835 [Lua] ->trying director: chaos
00:29:22.835 [Lua] --> success!
00:29:22.835 [Lua] --> re-used the same breeds
00:29:22.835 [Lua]
00:29:22.835 [Lua] Looking for a new director:
00:29:22.835 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_exalted_champion_warcamp chaos_raider chaos_berzerker
00:29:22.835 [Lua] ->trying director: chaos
00:29:22.835 [Lua] --> success!
00:29:22.835 [Lua] --> re-used the same breeds
00:29:22.835 [Lua]
00:29:22.835 [Lua] DONE! Found the following directors:
00:29:22.835 [Lua] chaos
00:29:22.835 [Lua] chaos
00:29:22.835 [Lua] chaos
00:29:22.835 [Lua] chaos
00:29:22.835 [Lua] (free: 17), Master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_exalted_champion_warcamp chaos_raider chaos_berzerker
00:29:22.835 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
00:29:22.835 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
00:29:22.835 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
00:29:22.835 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
00:29:22.835 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
00:29:22.835 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
00:29:22.835 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
00:29:22.835 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
00:29:22.835 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
00:29:22.835 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
00:29:22.835 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
00:29:22.835 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
00:29:22.835 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
00:29:22.835 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
00:29:22.835 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
00:29:22.835 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
00:29:22.835 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
00:29:22.835 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
00:29:22.835 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
00:29:22.835 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
00:29:22.835 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
00:29:22.835 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
00:29:22.835 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
00:29:22.835 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
00:29:22.835 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
00:29:22.836 [Lua] ### Sending rpc_level_loaded
00:29:22.836 [Lua] #### Has state machine: true, sender: 110000102e71b14, level_id: 62
00:29:22.836 [Lua] Peer 110000102e71b14 has loaded the level and all enemies are loaded
00:29:22.858 [Lua] ### Sending rpc_level_loaded
00:29:22.858 [Lua] #### Has state machine: false, sender: 110000102e71b14, level_id: 62
00:29:23.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
00:29:23.141 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
00:29:23.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
00:29:23.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
00:29:23.358 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
00:29:23.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
00:29:23.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
00:29:23.628 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
00:29:23.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
00:29:23.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
00:29:23.914 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
00:29:23.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
00:29:24.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
00:29:24.664 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
00:29:24.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
00:29:24.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
00:29:24.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
00:29:24.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
00:29:24.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
00:29:24.968 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
00:29:24.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
00:29:25.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
00:29:25.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
00:29:25.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
00:29:25.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
00:29:25.352 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
00:29:25.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
00:29:25.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
00:29:25.652 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
00:29:25.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
00:29:25.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
00:29:25.837 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
00:29:25.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
00:29:26.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
00:29:26.106 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
00:29:26.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
00:29:26.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
00:29:26.323 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
00:29:26.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
00:29:27.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
00:29:27.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
00:29:27.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
00:29:27.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
00:29:27.108 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
00:29:27.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
00:29:27.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
00:29:27.175 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
00:29:27.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
00:29:27.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
00:29:27.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
00:29:27.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
00:29:27.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
00:29:27.476 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
00:29:27.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
00:29:27.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
00:29:27.711 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
00:29:27.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
00:29:27.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
00:29:27.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
00:29:27.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
00:29:28.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
00:29:28.128 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
00:29:28.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
00:29:28.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
00:29:28.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
00:29:28.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
00:29:28.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
00:29:28.613 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
00:29:28.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
00:29:28.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
00:29:28.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
00:29:28.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
00:29:28.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
00:29:28.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
00:29:28.966 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: custom
00:29:28.966 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
00:29:28.966 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:29:29.968 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:29:29.968 [Lua] [Matchmaking] unregister rpcs
00:29:29.968 [Lua] Set lobby begin:
00:29:29.968 [Lua] Lobby data twitch_enabled = false
00:29:29.968 [Lua] Lobby data power_level = 0
00:29:29.969 [Lua] Lobby data num_players = 1
00:29:29.969 [Lua] Lobby data weave_name = false
00:29:29.969 [Lua] Lobby data game_mode = 2
00:29:29.969 [Lua] Lobby data is_private = true
00:29:29.969 [Lua] Lobby data mechanism = adventure
00:29:29.969 [Lua] Lobby data level_key = warcamp
00:29:29.969 [Lua] Lobby data player_slot_1 = 0:0
00:29:29.969 [Lua] Lobby data selected_level_key = warcamp
00:29:29.969 [Lua] Lobby data unique_server_name = tuktuk69
00:29:29.969 [Lua] Lobby data quick_game = false
00:29:29.969 [Lua] Lobby data matchmaking = false
00:29:29.969 [Lua] Lobby data difficulty = normal
00:29:29.969 [Lua] Lobby data country_code = FR
00:29:29.969 [Lua] Lobby data host = 110000102e71b14
00:29:29.969 [Lua] Lobby data player_slot_5 = 0:0
00:29:29.969 [Lua] Lobby data player_slot_2 = 0:0
00:29:29.969 [Lua] Lobby data player_slot_4 = 110000102e71b14:1
00:29:29.969 [Lua] Lobby data player_slot_3 = 0:0
00:29:29.969 [Lua] Lobby data eac_authorized = true
00:29:29.969 [Lua] Set lobby end.
00:29:29.970 [Lua] [Managers] Destroying manager group:
00:29:29.970 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens
00:29:29.970 [Lua] MUSIC MANAGER Stop_loading_screen_music 2677 0
00:29:29.970 [Lua] [Gamestate] Enter StateIngame HOST
00:29:29.971 [Lua] [Managers] Calling function on all managers:
00:29:29.971 [Lua] <>level = warcamp<>
00:29:29.971 [Lua] Set lobby begin:
00:29:29.971 [Lua] Lobby data twitch_enabled = false
00:29:29.971 [Lua] Lobby data power_level = 0
00:29:29.971 [Lua] Lobby data num_players = 1
00:29:29.971 [Lua] Lobby data weave_name = false
00:29:29.971 [Lua] Lobby data game_mode = 2
00:29:29.971 [Lua] Lobby data is_private = true
00:29:29.971 [Lua] Lobby data mechanism = adventure
00:29:29.971 [Lua] Lobby data level_key = warcamp
00:29:29.971 [Lua] Lobby data player_slot_1 = 0:0
00:29:29.971 [Lua] Lobby data selected_level_key = warcamp
00:29:29.971 [Lua] Lobby data unique_server_name = tuktuk69
00:29:29.971 [Lua] Lobby data quick_game = false
00:29:29.971 [Lua] Lobby data matchmaking = false
00:29:29.971 [Lua] Lobby data difficulty = normal
00:29:29.971 [Lua] Lobby data country_code = FR
00:29:29.972 [Lua] Lobby data host = 110000102e71b14
00:29:29.972 [Lua] Lobby data player_slot_5 = 0:0
00:29:29.972 [Lua] Lobby data player_slot_2 = 0:0
00:29:29.972 [Lua] Lobby data player_slot_4 = 110000102e71b14:1
00:29:29.972 [Lua] Lobby data player_slot_3 = 0:0
00:29:29.972 [Lua] Lobby data eac_authorized = true
00:29:29.972 [Lua] Set lobby end.
00:29:29.972 [Umbra] Init version: 3.4.15 :: 16 threads
00:29:29.972 [Lua] [StateIngame] Server ingame
00:29:29.975 [Lua] Set lobby begin:
00:29:29.975 [Lua] Lobby data twitch_enabled = false
00:29:29.975 [Lua] Lobby data power_level = 0
00:29:29.975 [Lua] Lobby data num_players = 1
00:29:29.975 [Lua] Lobby data weave_name = false
00:29:29.975 [Lua] Lobby data game_mode = 2
00:29:29.975 [Lua] Lobby data is_private = true
00:29:29.975 [Lua] Lobby data mechanism = adventure
00:29:29.975 [Lua] Lobby data level_key = warcamp
00:29:29.975 [Lua] Lobby data player_slot_1 = 0:0
00:29:29.975 [Lua] Lobby data selected_level_key = warcamp
00:29:29.975 [Lua] Lobby data unique_server_name = tuktuk69
00:29:29.975 [Lua] Lobby data quick_game = false
00:29:29.975 [Lua] Lobby data matchmaking = false
00:29:29.975 [Lua] Lobby data difficulty = normal
00:29:29.975 [Lua] Lobby data country_code = FR
00:29:29.976 [Lua] Lobby data host = 110000102e71b14
00:29:29.976 [Lua] Lobby data player_slot_5 = 0:0
00:29:29.976 [Lua] Lobby data player_slot_2 = 0:0
00:29:29.976 [Lua] Lobby data player_slot_4 = 110000102e71b14:1
00:29:29.976 [Lua] Lobby data player_slot_3 = 0:0
00:29:29.976 [Lua] Lobby data eac_authorized = true
00:29:29.976 [Lua] Set lobby end.
00:29:29.976 [Lua] [Matchmaking] register rpcs
00:29:29.976 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:29:29.976 [Lua] [GameNetworkManager] My own peer_id = 110000102e71b14
00:29:29.976 [Lua] [GameNetworkManager] self.is_server = true
00:29:29.976 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
00:29:29.976 [Network] Setting artificial MTU limit to 65536
00:29:29.983 [Lua] Switching ConflictSettings: to: default
00:29:29.983 [Lua] pacing=default
00:29:29.983 [Lua] roaming=nil
00:29:29.983 [Lua] specials=default
00:29:29.983 [Lua] debug_color=maroon
00:29:29.983 [Lua] contained_breeds=nil
00:29:29.983 [Lua] pack_spawning=default
00:29:29.983 [Lua] disabled=false
00:29:29.983 [Lua] factions=nil
00:29:29.983 [Lua] boss=default
00:29:29.983 [Lua] horde=default
00:29:29.983 [Lua] name=default
00:29:29.983 [Lua] intensity=default
00:29:29.983 [Lua] ---
00:29:29.983 [Lua] [LevelAnalysis] set_random_seed( 3363168)
00:29:30.006 [Lua] [AIInterestPointSystem] Level Seed: 3363168
00:29:30.006 [Lua]
00:29:30.006 [Lua] [entity_system_bag] = table
00:29:30.006 [Lua] [entity_system_bag] = metatable
00:29:30.006 [Lua] [startup_data] = table
00:29:30.006 [Lua] [entity_manager] = table
00:29:30.006 [Lua] [entity_manager] = metatable
00:29:30.006 [Lua] [unit_spawner] = table
00:29:30.006 [Lua] [unit_spawner] = metatable
00:29:30.006 [Lua] [unit_storage] = table
00:29:30.006 [Lua] [unit_storage] = metatable
00:29:30.006 [Lua] [dice_keeper] = table
00:29:30.006 [Lua] [dice_keeper] = metatable
00:29:30.006 [Lua] [is_server] = true (boolean)
00:29:30.006 [Lua] [world] = [World]
00:29:30.006 [Lua] [system_api] = table
00:29:30.006 [Lua] [entity_system] = table
00:29:30.006 [Lua] [entity_system] = metatable
00:29:30.006 [Lua] [network_lobby] = table
00:29:30.006 [Lua] [network_lobby] = metatable
00:29:30.006 [Lua] [profile_synchronizer] = table
00:29:30.006 [Lua] [profile_synchronizer] = metatable
00:29:30.006 [Lua] [level_transition_handler] = table
00:29:30.006 [Lua] [level_transition_handler] = metatable
00:29:30.006 [Lua] [num_local_human_players] = 1 (number)
00:29:30.006 [Lua] [statistics_db] = table
00:29:30.006 [Lua] [statistics_db] = metatable
00:29:30.006 [Lua] [network_server] = table
00:29:30.006 [Lua] [network_server] = metatable
00:29:30.006 [Lua] [input_manager] = table
00:29:30.006 [Lua] [input_manager] = metatable
00:29:30.006 [Lua] [network_clock] = table
00:29:30.006 [Lua] [network_clock] = metatable
00:29:30.006 [Lua] [network_transmit] = table
00:29:30.006 [Lua] [network_transmit] = metatable
00:29:30.006 [Lua] [free_flight_manager] = table
00:29:30.006 [Lua] [free_flight_manager] = metatable
00:29:30.006 [Lua] [network_manager] = table
00:29:30.006 [Lua] [network_manager] = metatable
00:29:30.006 [Lua] [network_event_delegate] = table
00:29:30.006 [Lua] [network_event_delegate] = metatable
00:29:30.006 [Lua]
00:29:30.006 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:29:30.006 [Lua] ignoring extension VersusInteractObjectiveExtension
00:29:30.006 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:29:30.006 [Lua] ignoring extension VersusSocketObjectiveExtension
00:29:30.006 [Lua] ignoring extension VersusTargetObjectiveExtension
00:29:30.006 [Lua] ignoring extension VersusMissionObjectiveExtension
00:29:30.010 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:29:30.023 [Lua] [AchievementManager] Achievements using the steam platform
00:29:30.024 [Lua] [StateIngame] Level seed: 3363168
00:29:30.024 [World] Spawning level.
00:29:30.317 [Lua] respawn_unit_spawned with group id: boss_fight
00:29:30.317 [Lua] respawn_unit_spawned with group id: boss_fight
00:29:30.317 [Lua] respawn_unit_spawned with group id: boss_fight
00:29:30.378 [Lua] [LevelAnalysis] set_random_seed( 3363168)
00:29:30.378 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 11
00:29:30.399 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
00:29:30.399 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
00:29:30.399 [Lua] [IngameUI] init
00:29:30.410 [SteamVoipClient] select_out(110000102e71b14, off)
00:29:30.413 [Lua] cb_razer_chroma_setup
00:29:30.430 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:29:30.430 [Lua] Set lobby begin:
00:29:30.430 [Lua] Lobby data twitch_enabled = false
00:29:30.431 [Lua] Lobby data power_level = 835
00:29:30.431 [Lua] Lobby data num_players = 1
00:29:30.431 [Lua] Lobby data weave_name = false
00:29:30.431 [Lua] Lobby data game_mode = 2
00:29:30.431 [Lua] Lobby data is_private = true
00:29:30.431 [Lua] Lobby data mechanism = adventure
00:29:30.431 [Lua] Lobby data level_key = warcamp
00:29:30.431 [Lua] Lobby data player_slot_1 = 0:0
00:29:30.431 [Lua] Lobby data selected_level_key = warcamp
00:29:30.431 [Lua] Lobby data unique_server_name = tuktuk69
00:29:30.431 [Lua] Lobby data quick_game = false
00:29:30.431 [Lua] Lobby data matchmaking = false
00:29:30.431 [Lua] Lobby data difficulty = normal
00:29:30.431 [Lua] Lobby data country_code = FR
00:29:30.431 [Lua] Lobby data host = 110000102e71b14
00:29:30.431 [Lua] Lobby data player_slot_5 = 0:0
00:29:30.431 [Lua] Lobby data player_slot_2 = 0:0
00:29:30.432 [Lua] Lobby data player_slot_4 = 110000102e71b14:1
00:29:30.432 [Lua] Lobby data player_slot_3 = 0:0
00:29:30.432 [Lua] Lobby data eac_authorized = true
00:29:30.432 [Lua] Set lobby end.
00:29:30.433 [Lua] CurrentConflictSettings default
00:29:30.433 [Lua] [ConflictDirector] conflict_director is ai_ready
00:29:30.437 [Lua] Removing patrol of type: 'roaming', called: 'roaming_53' because it is too short: 247.2778812199831m, which is less then 10m.
00:29:30.439 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:29:30.439 [Lua] [MainPathSpawningGenerator] Injecting travel distances
00:29:30.442 [Lua] SpecialsPacing:remove_unwanted_breeds:
00:29:30.442 [Lua] Forming navigation groups in one frame
00:29:30.442 [Lua] Forming navigation groups
00:29:30.447 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999999954525
00:29:30.709 [Lua] Increasing frame table size to 512
00:29:30.758 [Lua] NavigationGroupManager -> calulation time B: 0.31099999999997863
00:29:30.758 [Lua] number of nav groups: 583
00:29:30.763 [Lua] number of refined nav groups : 314
00:29:30.769 [Lua] NavigationGroupManager -> calulation time C: 0.011000000000024102
00:29:30.769 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.5663145966827887 Normalized coefficient: 1.6464020538757373
00:29:30.772 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.671011418104168 Normalized coefficient: 1.1520727705005549
00:29:30.775 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.017755961418155 Normalized coefficient: 1.2098859470618148
00:29:30.777 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 3.5474799662828449 Normalized coefficient: 1.0148048852188973
00:29:30.784 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
00:29:30.784 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
00:29:30.784 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
00:29:30.788 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp
00:29:30.788 [Lua] [LevelAnalysis] This level has a total main-path length of 1169.617 meters.
00:29:30.788 [Lua] [LevelAnalysis] grouping spawners for event_patrol
00:29:30.788 [Lua] [LevelAnalysis]
00:29:30.788 [Lua] [LevelAnalysis] grouping spawners for event_boss
00:29:30.788 [Lua] [LevelAnalysis]
00:29:30.788 [Lua] [LevelAnalysis] Terror events added:
00:29:30.788 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
00:29:30.788 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
00:29:30.788 [Lua] NORMAL PATROL MAIN PATH 371.80557250976563
00:29:30.788 [Lua] [waypoints] = table
00:29:30.788 [Lua] [astar_points] = table
00:29:30.788 [Lua] [travel_dist] = 372.50930644571781 (number)
00:29:30.788 [Lua] [one_directional] = true (boolean)
00:29:30.788 [Lua] [id] = boss8 (string)
00:29:30.788 [Lua] ----> using boss spline path!
00:29:30.788 [Lua] Adding main path event: Vector3Box(-154.5, 105.5, 19.25) boss_event_chaos_spline_patrol 45 table: 0000000006D7D0A0
00:29:30.788 [Lua] ----> using boss gizmo!
00:29:30.788 [Lua] [LevelAnalysis] section: 2, start-index: 8, end-index: 13, forbidden-dist: -169.7 start-travel-dist: 551.5, end-travel-dist: 742.8 spawn_distance 371.8
00:29:30.788 [Lua] Adding main path event: Vector3Box(183.304, 157.926, 15.857) boss_event_chaos_troll 45 table: 0000000006D7D670
00:29:30.788 [Lua] [LevelAnalysis] num_event_places_f: 0.74641132513682051 , num_event_places: 0 , trailing_event_fraction: 0.74641132513682051 , num_events: 1
00:29:30.788 [Lua] [LevelAnalysis] Level path distance: 1169.6169877052307
00:29:30.788 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1169.6169877052307 forbidden_dist: -1069.6169877052307
00:29:30.788 [Lua] [LevelAnalysis] wanted_distance: 1129.5526733008758
00:29:30.788 [Lua] [LevelAnalysis] Terror events added:
00:29:30.788 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
00:29:30.788 [Lua] Adding main path event: Vector3Box(220.428, -79.3806, 40.3305) rare_event_loot_rat 45 table: 0000000006D7DBC0
00:29:30.788 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
00:29:30.792 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
00:29:30.795 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:29:30.795 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
00:29:30.796 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:29:30.797 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=76
00:29:30.797 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=77
00:29:30.797 [Lua] [Managers] Calling function on all managers:
00:29:30.844 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 11
00:29:30.848 [Lua] player (110000102e71b14,2) was put into party 1
00:29:30.862 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=78
00:29:30.862 [Lua] Assigning peer(110000102e71b14:2) to profile(3) career(2)
00:29:30.862 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102e71b14) local_player_id(2) profile_index(3) career_index(2)
00:29:30.862 [Lua] Set lobby begin:
00:29:30.862 [Lua] Lobby data twitch_enabled = false
00:29:30.862 [Lua] Lobby data power_level = 835
00:29:30.862 [Lua] Lobby data num_players = 1
00:29:30.862 [Lua] Lobby data weave_name = false
00:29:30.862 [Lua] Lobby data game_mode = 2
00:29:30.862 [Lua] Lobby data is_private = true
00:29:30.862 [Lua] Lobby data mechanism = adventure
00:29:30.862 [Lua] Lobby data level_key = warcamp
00:29:30.862 [Lua] Lobby data player_slot_1 = 0:0
00:29:30.862 [Lua] Lobby data selected_level_key = warcamp
00:29:30.862 [Lua] Lobby data unique_server_name = tuktuk69
00:29:30.863 [Lua] Lobby data quick_game = false
00:29:30.863 [Lua] Lobby data matchmaking = false
00:29:30.863 [Lua] Lobby data difficulty = normal
00:29:30.863 [Lua] Lobby data country_code = FR
00:29:30.863 [Lua] Lobby data host = 110000102e71b14
00:29:30.863 [Lua] Lobby data player_slot_5 = 0:0
00:29:30.863 [Lua] Lobby data player_slot_2 = 0:0
00:29:30.863 [Lua] Lobby data player_slot_4 = 110000102e71b14:1
00:29:30.863 [Lua] Lobby data player_slot_3 = 0:0
00:29:30.863 [Lua] Lobby data eac_authorized = true
00:29:30.863 [Lua] Set lobby end.
00:29:30.863 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e71b14 | dr:0 | bw:0 | es:0
00:29:30.864 [Lua]
00:29:30.864 [Lua] [wwise/crossbow] = false (boolean)
00:29:30.864 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_3p] = false (boolean)
00:29:30.864 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
00:29:30.864 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
00:29:30.864 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
00:29:30.864 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
00:29:30.864 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
00:29:30.864 [Lua] [wwise/two_handed_hammers] = false (boolean)
00:29:30.864 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01] = false (boolean)
00:29:30.864 [Lua]
00:29:30.864 [Lua]
00:29:30.864 [Lua] [wwise/crossbow] = false (boolean)
00:29:30.864 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_3p] = false (boolean)
00:29:30.864 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
00:29:30.864 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01] = false (boolean)
00:29:30.864 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
00:29:30.864 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
00:29:30.864 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
00:29:30.864 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
00:29:30.864 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
00:29:30.864 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
00:29:30.864 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean)
00:29:30.864 [Lua] [wwise/two_handed_hammers] = false (boolean)
00:29:30.864 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
00:29:30.864 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1] = false (boolean)
00:29:30.864 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
00:29:30.864 [Lua]
00:29:30.864 [Lua] player (110000102e71b14,3) was put into party 1
00:29:30.876 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=79
00:29:30.876 [Lua] Assigning peer(110000102e71b14:3) to profile(5) career(3)
00:29:30.876 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102e71b14) local_player_id(3) profile_index(5) career_index(3)
00:29:30.876 [Lua] Set lobby begin:
00:29:30.876 [Lua] Lobby data twitch_enabled = false
00:29:30.876 [Lua] Lobby data power_level = 835
00:29:30.876 [Lua] Lobby data num_players = 1
00:29:30.876 [Lua] Lobby data weave_name = false
00:29:30.876 [Lua] Lobby data game_mode = 2
00:29:30.877 [Lua] Lobby data is_private = true
00:29:30.877 [Lua] Lobby data mechanism = adventure
00:29:30.877 [Lua] Lobby data level_key = warcamp
00:29:30.877 [Lua] Lobby data player_slot_1 = 0:0
00:29:30.877 [Lua] Lobby data selected_level_key = warcamp
00:29:30.877 [Lua] Lobby data unique_server_name = tuktuk69
00:29:30.877 [Lua] Lobby data quick_game = false
00:29:30.877 [Lua] Lobby data matchmaking = false
00:29:30.877 [Lua] Lobby data difficulty = normal
00:29:30.877 [Lua] Lobby data country_code = FR
00:29:30.877 [Lua] Lobby data host = 110000102e71b14
00:29:30.877 [Lua] Lobby data player_slot_5 = 0:0
00:29:30.877 [Lua] Lobby data player_slot_2 = 0:0
00:29:30.877 [Lua] Lobby data player_slot_4 = 110000102e71b14:1
00:29:30.877 [Lua] Lobby data player_slot_3 = 0:0
00:29:30.877 [Lua] Lobby data eac_authorized = true
00:29:30.877 [Lua] Set lobby end.
00:29:30.877 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e71b14 | dr:0 | bw:0 | es:0
00:29:30.878 [Lua]
00:29:30.878 [Lua] [wwise/two_handed_hammers] = false (boolean)
00:29:30.878 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p] = false (boolean)
00:29:30.878 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean)
00:29:30.878 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01] = false (boolean)
00:29:30.878 [Lua] [wwise/handgun_rifle] = false (boolean)
00:29:30.878 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean)
00:29:30.878 [Lua] [wwise/one_handed_hammers] = false (boolean)
00:29:30.878 [Lua] [resource_packages/careers/es_knight] = false (boolean)
00:29:30.878 [Lua] [units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p] = false (boolean)
00:29:30.878 [Lua]
00:29:30.878 [Lua]
00:29:30.878 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2] = false (boolean)
00:29:30.878 [Lua] [wwise/two_handed_hammers] = false (boolean)
00:29:30.878 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p] = false (boolean)
00:29:30.878 [Lua] [resource_packages/careers/es_knight] = false (boolean)
00:29:30.878 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
00:29:30.878 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean)
00:29:30.878 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
00:29:30.878 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01] = false (boolean)
00:29:30.878 [Lua] [wwise/handgun_rifle] = false (boolean)
00:29:30.878 [Lua] [wwise/one_handed_hammers] = false (boolean)
00:29:30.878 [Lua] [units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p] = false (boolean)
00:29:30.878 [Lua] [units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1] = false (boolean)
00:29:30.878 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean)
00:29:30.878 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02] = false (boolean)
00:29:30.878 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean)
00:29:30.878 [Lua]
00:29:30.878 [Lua] player (110000102e71b14,4) was put into party 1
00:29:30.891 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80
00:29:30.891 [Lua] Assigning peer(110000102e71b14:4) to profile(2) career(3)
00:29:30.891 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102e71b14) local_player_id(4) profile_index(2) career_index(3)
00:29:30.891 [Lua] Set lobby begin:
00:29:30.891 [Lua] Lobby data twitch_enabled = false
00:29:30.891 [Lua] Lobby data power_level = 835
00:29:30.891 [Lua] Lobby data num_players = 1
00:29:30.891 [Lua] Lobby data weave_name = false
00:29:30.891 [Lua] Lobby data game_mode = 2
00:29:30.891 [Lua] Lobby data is_private = true
00:29:30.891 [Lua] Lobby data mechanism = adventure
00:29:30.891 [Lua] Lobby data level_key = warcamp
00:29:30.891 [Lua] Lobby data player_slot_1 = 0:0
00:29:30.891 [Lua] Lobby data selected_level_key = warcamp
00:29:30.891 [Lua] Lobby data unique_server_name = tuktuk69
00:29:30.892 [Lua] Lobby data quick_game = false
00:29:30.892 [Lua] Lobby data matchmaking = false
00:29:30.892 [Lua] Lobby data difficulty = normal
00:29:30.892 [Lua] Lobby data country_code = FR
00:29:30.892 [Lua] Lobby data host = 110000102e71b14
00:29:30.892 [Lua] Lobby data player_slot_5 = 0:0
00:29:30.892 [Lua] Lobby data player_slot_2 = 0:0
00:29:30.892 [Lua] Lobby data player_slot_4 = 110000102e71b14:1
00:29:30.892 [Lua] Lobby data player_slot_3 = 0:0
00:29:30.892 [Lua] Lobby data eac_authorized = true
00:29:30.892 [Lua] Set lobby end.
00:29:30.892 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e71b14 | dr:0 | bw:0 | es:0
00:29:30.893 [Lua]
00:29:30.893 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p] = false (boolean)
00:29:30.893 [Lua] [wwise/one_handed_swords] = false (boolean)
00:29:30.893 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
00:29:30.893 [Lua] [wwise/one_handed_daggers] = false (boolean)
00:29:30.893 [Lua] [wwise/staff] = false (boolean)
00:29:30.893 [Lua] [units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p] = false (boolean)
00:29:30.893 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
00:29:30.893 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
00:29:30.893 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
00:29:30.893 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
00:29:30.893 [Lua]
00:29:30.893 [Lua]
00:29:30.893 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p] = false (boolean)
00:29:30.893 [Lua] [wwise/one_handed_swords] = false (boolean)
00:29:30.893 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
00:29:30.893 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
00:29:30.893 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01] = false (boolean)
00:29:30.893 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
00:29:30.893 [Lua] [wwise/staff] = false (boolean)
00:29:30.893 [Lua] [units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p] = false (boolean)
00:29:30.893 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
00:29:30.893 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
00:29:30.893 [Lua] [wwise/one_handed_daggers] = false (boolean)
00:29:30.893 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
00:29:30.893 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
00:29:30.893 [Lua] [units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05] = false (boolean)
00:29:30.893 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
00:29:30.893 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
00:29:30.893 [Lua]
00:29:30.902 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102e71b14 inventory_sync_id:2 my_peer_id:110000102e71b14
00:29:30.902 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102e71b14 inventory_sync_id:3 my_peer_id:110000102e71b14
00:29:30.902 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102e71b14 inventory_sync_id:4 my_peer_id:110000102e71b14
00:29:30.959 [Lua] [GameNetworkManager] destroying game object with go_id=80
00:29:30.961 [Lua] player (110000102e71b14,4) was put into party 1
00:29:30.973 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=81
00:29:30.973 [Lua] Assigning peer(110000102e71b14:4) to profile(2) career(3)
00:29:30.973 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102e71b14) local_player_id(4) profile_index(2) career_index(3)
00:29:30.973 [Lua] Set lobby begin:
00:29:30.973 [Lua] Lobby data twitch_enabled = false
00:29:30.974 [Lua] Lobby data power_level = 835
00:29:30.974 [Lua] Lobby data num_players = 1
00:29:30.974 [Lua] Lobby data weave_name = false
00:29:30.974 [Lua] Lobby data game_mode = 2
00:29:30.974 [Lua] Lobby data is_private = true
00:29:30.974 [Lua] Lobby data mechanism = adventure
00:29:30.974 [Lua] Lobby data level_key = warcamp
00:29:30.974 [Lua] Lobby data player_slot_1 = 0:0
00:29:30.974 [Lua] Lobby data selected_level_key = warcamp
00:29:30.974 [Lua] Lobby data unique_server_name = tuktuk69
00:29:30.974 [Lua] Lobby data quick_game = false
00:29:30.974 [Lua] Lobby data matchmaking = false
00:29:30.974 [Lua] Lobby data difficulty = normal
00:29:30.974 [Lua] Lobby data country_code = FR
00:29:30.974 [Lua] Lobby data host = 110000102e71b14
00:29:30.974 [Lua] Lobby data player_slot_5 = 0:0
00:29:30.975 [Lua] Lobby data player_slot_2 = 0:0
00:29:30.975 [Lua] Lobby data player_slot_4 = 110000102e71b14:1
00:29:30.975 [Lua] Lobby data player_slot_3 = 0:0
00:29:30.975 [Lua] Lobby data eac_authorized = true
00:29:30.975 [Lua] Set lobby end.
00:29:30.975 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e71b14 | dr:0 | bw:0 | es:0
00:29:30.975 [Lua]
00:29:30.975 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p] = false (boolean)
00:29:30.975 [Lua] [wwise/one_handed_swords] = false (boolean)
00:29:30.975 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
00:29:30.975 [Lua] [wwise/one_handed_daggers] = false (boolean)
00:29:30.975 [Lua] [wwise/staff] = false (boolean)
00:29:30.975 [Lua] [units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p] = false (boolean)
00:29:30.975 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
00:29:30.975 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
00:29:30.975 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
00:29:30.975 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
00:29:30.975 [Lua]
00:29:30.975 [Lua]
00:29:30.975 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p] = false (boolean)
00:29:30.975 [Lua] [wwise/one_handed_swords] = false (boolean)
00:29:30.975 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
00:29:30.975 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
00:29:30.975 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01] = false (boolean)
00:29:30.975 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
00:29:30.975 [Lua] [wwise/staff] = false (boolean)
00:29:30.975 [Lua] [units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p] = false (boolean)
00:29:30.975 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
00:29:30.975 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
00:29:30.975 [Lua] [wwise/one_handed_daggers] = false (boolean)
00:29:30.975 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
00:29:30.975 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
00:29:30.975 [Lua] [units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05] = false (boolean)
00:29:30.975 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
00:29:30.975 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
00:29:30.975 [Lua]
00:29:30.980 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e71b14 inventory_sync_id:2 my_peer_id:110000102e71b14
00:29:30.980 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e71b14 inventory_sync_id:3 my_peer_id:110000102e71b14
00:29:30.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e71b14 inventory_sync_id:4 my_peer_id:110000102e71b14
00:29:30.980 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
00:29:30.980 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102e71b14 inventory_sync_id:5 my_peer_id:110000102e71b14
00:29:30.998 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e71b14 inventory_sync_id:5 my_peer_id:110000102e71b14
00:29:31.035 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
00:29:31.035 [Lua] [PackageManager] Force_load: wwise/crossbow
00:29:31.035 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1
00:29:31.137 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1
00:29:31.137 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1
00:29:31.139 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
00:29:31.144 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 11
00:29:31.276 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
00:29:31.276 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
00:29:31.277 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
00:29:31.390 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
00:29:31.390 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
00:29:31.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
00:29:31.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
00:29:31.562 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
00:29:31.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_3p
00:29:31.627 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_3p
00:29:31.627 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_3p
00:29:31.629 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
00:29:31.694 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
00:29:31.694 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
00:29:31.694 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
00:29:31.761 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
00:29:31.761 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
00:29:31.763 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
00:29:31.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
00:29:31.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
00:29:31.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
00:29:31.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
00:29:31.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
00:29:31.928 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
00:29:32.341 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
00:29:32.341 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
00:29:32.343 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
00:29:32.395 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
00:29:32.395 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
00:29:32.396 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2
00:29:32.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2
00:29:32.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2
00:29:32.513 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
00:29:32.577 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
00:29:32.577 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
00:29:32.578 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
00:29:32.644 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
00:29:32.644 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
00:29:32.645 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
00:29:32.712 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
00:29:32.712 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
00:29:32.713 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
00:29:32.764 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
00:29:32.764 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
00:29:32.765 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
00:29:32.863 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
00:29:32.863 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
00:29:32.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
00:29:32.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
00:29:32.931 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
00:29:32.932 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1
00:29:33.098 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1
00:29:33.098 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1
00:29:33.099 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
00:29:33.198 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
00:29:33.198 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
00:29:33.198 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p
00:29:33.284 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p
00:29:33.284 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p
00:29:33.286 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
00:29:33.747 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
00:29:33.747 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
00:29:33.749 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
00:29:33.883 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
00:29:33.883 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
00:29:33.883 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
00:29:33.932 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
00:29:33.932 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
00:29:33.933 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
00:29:34.353 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
00:29:34.353 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
00:29:34.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
00:29:34.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
00:29:34.571 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
00:29:34.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05
00:29:34.955 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05
00:29:34.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05
00:29:34.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
00:29:35.106 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
00:29:35.106 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
00:29:35.107 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
00:29:35.205 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
00:29:35.205 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
00:29:35.205 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
00:29:35.373 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
00:29:35.373 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
00:29:35.373 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01
00:29:35.893 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01
00:29:35.893 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01
00:29:35.894 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p
00:29:36.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p
00:29:36.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p
00:29:36.012 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
00:29:36.162 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
00:29:36.162 [Lua] [PackageManager] Force_load: wwise/staff
00:29:36.162 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
00:29:36.279 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
00:29:36.279 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
00:29:36.280 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
00:29:36.362 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
00:29:36.362 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
00:29:36.363 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:29:36.448 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:29:36.448 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:29:36.463 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
00:29:36.484 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:29:36.485 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83
00:29:36.490 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:29:36.490 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85
00:29:36.493 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:29:36.493 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87
00:29:36.499 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:29:36.500 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:29:36.500 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=89
00:29:36.519 [Lua] Switching ConflictSettings: to: chaos
00:29:36.519 [Lua] pacing=chaos
00:29:36.519 [Lua] roaming=nil
00:29:36.519 [Lua] specials=chaos
00:29:36.519 [Lua] debug_color=purple
00:29:36.519 [Lua] contained_breeds=nil
00:29:36.519 [Lua] pack_spawning=chaos
00:29:36.519 [Lua] disabled=false
00:29:36.519 [Lua] factions=nil
00:29:36.519 [Lua] boss=chaos
00:29:36.519 [Lua] horde=chaos
00:29:36.519 [Lua] name=chaos
00:29:36.519 [Lua] intensity=default
00:29:36.519 [Lua] ---
00:29:36.861 [Lua] StateInGameRunning:_game_actually_starts()
00:29:36.861 [Lua] #################################################################################################################
00:29:36.861 [Lua] [Loading Time]: 00:00:18 [Transition]: inn_level_sonnstill-warcamp [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:29:36.861 [Lua] #################################################################################################################
00:29:36.861 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 12
00:29:36.861 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
00:29:36.877 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 12
00:29:36.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
00:29:36.926 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
00:29:37.097 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 12
00:29:37.097 [Lua] Commit load time data
00:29:38.216 [Lua] [IngameUI] menu view on_enter ingame_menu
00:29:38.923 [Lua] [IngameUI] menu view on_exit ingame_menu
00:30:01.788 [Lua] Players are leaving the safe zone
00:30:03.009 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:30:03.026 [Lua] Spline already found!
00:30:03.064 [Lua] Init group template: spline_patrol
00:30:05.512 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:30:05.528 [Lua] Spline already found!
00:30:05.572 [Lua] Init group template: spline_patrol
00:30:11.458 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:30:11.478 [Lua] Spline already found!
00:30:11.528 [Lua] Init group template: spline_patrol
00:30:12.962 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:30:12.982 [Lua] Spline already found!
00:30:13.027 [Lua] Init group template: spline_patrol
00:30:17.496 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:30:17.514 [Lua] Spline already found!
00:30:17.585 [Lua] Init group template: spline_patrol
00:30:21.495 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:30:21.514 [Lua] Spline already found!
00:30:21.565 [Lua] Init group template: spline_patrol
00:30:34.922 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:30:34.982 [Lua] Spline already found!
00:30:35.030 [Lua] Init group template: spline_patrol
00:30:36.879 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:30:36.898 [Lua] Spline already found!
00:30:36.941 [Lua] Init group template: spline_patrol
00:30:40.685 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:30:40.705 [Lua] Spline already found!
00:30:40.774 [Lua] Init group template: spline_patrol
00:30:41.445 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:30:41.472 [Lua] Spline already found!
00:30:41.526 [Lua] Init group template: spline_patrol
00:30:44.248 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 63 will change to a manual source.
00:30:47.741 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:30:47.760 [Lua] Spline already found!
00:30:47.807 [Lua] Init group template: spline_patrol
00:30:47.977 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:30:47.995 [Lua] Spline already found!
00:30:48.041 [Lua] Init group template: spline_patrol
00:31:05.640 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 21 36
00:31:10.364 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 5 35
00:31:17.505 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:31:17.522 [Lua] Spline already found!
00:31:17.561 [Lua] Init group template: spline_patrol
00:31:17.923 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:31:17.940 [Lua] Spline already found!
00:31:17.979 [Lua] Init group template: spline_patrol
00:31:19.759 [Lua] [IngameUI] menu view on_enter ingame_menu
00:31:19.888 [Lua] TerrorEventMixer.start_event: roaming_patrol
00:31:19.907 [Lua] Spline already found!
00:31:19.973 [Lua] Init group template: spline_patrol
00:31:20.763 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No
00:31:21.474 [Lua] PopupManager:query_result returned result: end_game
00:31:21.474 [Lua] PlayFabMirrorBase:_commit_internal nil
00:31:21.474 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:31:21.494 [Lua] commit result success 6
00:31:21.506 [Lua] [Matchmaking] Doing transition quit_game from UI
00:31:21.506 [Lua] TRANSITION quit_game nil nil
00:31:21.506 [Lua] [GameNetworkManager] Leaving game...
00:31:21.506 [Lua] [GameNetworkManager] Shutting down game session host.
00:31:21.506 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:31:21.506 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:31:21.506 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=111.16
00:31:21.523 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:31:22.618 [Lua] Set lobby begin:
00:31:22.618 [Lua] Lobby data twitch_enabled = false
00:31:22.618 [Lua] Lobby data power_level = 0
00:31:22.618 [Lua] Lobby data num_players = 1
00:31:22.618 [Lua] Lobby data weave_name = false
00:31:22.619 [Lua] Lobby data game_mode = 2
00:31:22.619 [Lua] Lobby data is_private = true
00:31:22.619 [Lua] Lobby data mechanism = adventure
00:31:22.619 [Lua] Lobby data level_key = warcamp
00:31:22.619 [Lua] Lobby data player_slot_1 = 0:0
00:31:22.619 [Lua] Lobby data selected_level_key = warcamp
00:31:22.619 [Lua] Lobby data unique_server_name = tuktuk69
00:31:22.619 [Lua] Lobby data quick_game = false
00:31:22.619 [Lua] Lobby data matchmaking = false
00:31:22.619 [Lua] Lobby data difficulty = normal
00:31:22.619 [Lua] Lobby data country_code = FR
00:31:22.619 [Lua] Lobby data host = 110000102e71b14
00:31:22.619 [Lua] Lobby data player_slot_5 = 0:0
00:31:22.619 [Lua] Lobby data player_slot_2 = 0:0
00:31:22.619 [Lua] Lobby data player_slot_4 = 110000102e71b14:1
00:31:22.619 [Lua] Lobby data player_slot_3 = 0:0
00:31:22.619 [Lua] Lobby data eac_authorized = true
00:31:22.619 [Lua] Set lobby end.
00:31:23.489 [Application] Lua signals application exit.
00:31:23.550 [Lua] [Managers] Calling function on all managers:
00:31:23.551 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
00:31:23.551 [Lua] Clearing all global lookup lists
00:31:23.551 [Lua] [IngamePlayerListUI] - Destroy
00:31:23.552 [Lua] [EquipmentUI] - Destroy
00:31:23.552 [Lua] [GamePadEquipmentUI] - Destroy
00:31:23.552 [Lua] [AbilityUI] - Destroy
00:31:23.552 [Lua] [GamePadAbilityUI] - Destroy
00:31:23.552 [Lua] [IngameUI] destroy
00:31:23.629 [Lua] [Managers] Destroying manager group:
00:31:23.641 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:31:23.734 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
00:31:23.736 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
00:31:23.737 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
00:31:23.742 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
00:31:23.746 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
00:31:23.746 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
00:31:23.751 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
00:31:23.751 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
00:31:23.752 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
00:31:23.754 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
00:31:23.757 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
00:31:23.757 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
00:31:23.759 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
00:31:23.762 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
00:31:23.764 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
00:31:23.768 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
00:31:23.770 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
00:31:23.772 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
00:31:23.772 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
00:31:23.775 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
00:31:23.778 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
00:31:23.778 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
00:31:23.781 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
00:31:23.785 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
00:31:23.795 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
00:31:23.795 [Lua] [Matchmaking] unregister rpcs
00:31:23.795 [Lua] [Matchmaking] destroying
00:31:23.795 [Lua] [ChatManager] Unregistering channel 1
00:31:23.795 [Lua] [EnemyPackageLoader] network_context_destroyed
00:31:23.795 [Lua] [PartyManager] network_context_destroyed
00:31:23.795 [Lua] [GameMechanismManager] network_context_destroyed
00:31:23.795 [Lua] initializing mechanism to: adventure
00:31:23.795 [EACServer] [02:31:23:795][Windows][EAC Server] [Info][Destroy] Called
00:31:23.800 [SteamVoipRoom] Leaving room 9f121946fe421fed
00:31:23.800 [SteamVoipRoom] Destroying room 9f121946fe421fed
00:31:23.800 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
00:31:23.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2, InventoryPackageSynchronizerClient
00:31:23.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, InventoryPackageSynchronizerClient
00:31:23.800 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient
00:31:23.801 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
00:31:23.804 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
00:31:23.804 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, InventoryPackageSynchronizerClient
00:31:23.804 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_3p, InventoryPackageSynchronizerClient
00:31:23.804 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
00:31:23.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
00:31:23.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient
00:31:23.806 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient
00:31:23.806 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient
00:31:23.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient
00:31:23.808 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
00:31:23.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3, InventoryPackageSynchronizerClient
00:31:23.817 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
00:31:23.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
00:31:23.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient
00:31:23.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p, InventoryPackageSynchronizerClient
00:31:23.819 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
00:31:23.819 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient
00:31:23.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1, InventoryPackageSynchronizerClient
00:31:23.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
00:31:23.820 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
00:31:23.820 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient
00:31:23.820 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
00:31:23.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2, InventoryPackageSynchronizerClient
00:31:23.820 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
00:31:23.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient
00:31:23.820 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
00:31:23.822 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
00:31:23.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1, InventoryPackageSynchronizerClient
00:31:23.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05, InventoryPackageSynchronizerClient
00:31:23.826 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
00:31:23.844 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
00:31:23.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
00:31:23.844 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
00:31:23.844 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
00:31:23.846 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
00:31:23.847 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01, InventoryPackageSynchronizerClient
00:31:23.847 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, InventoryPackageSynchronizerClient
00:31:23.850 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
00:31:23.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p, InventoryPackageSynchronizerClient
00:31:23.851 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient
00:31:23.852 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
00:31:23.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, InventoryPackageSynchronizerClient
00:31:23.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient
00:31:23.853 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
00:31:23.862 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
00:31:23.886 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
00:31:23.887 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient
00:31:23.887 [Lua] [LobbyHost] Destroying
00:31:23.900 [Umbra] Unload tome
00:31:23.931 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler
00:31:23.931 [Lua] ############### UNLOADING PACKAGES ###############
00:31:23.931 [Lua] [Managers] Calling function on all managers:
00:31:23.931 [Lua] [Managers] Destroying manager group:
00:31:23.931 [Lua] [Managers] Destroying manager group:
00:31:23.931 [Lua] [Managers] Destroying manager group:
00:31:23.931 [Lua] [Managers] Destroying manager group:
00:31:24.165 [Lua] [PackageManager] Destroy()
00:31:24.167 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
00:31:24.168 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
00:31:24.170 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
00:31:24.195 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
00:31:24.196 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
00:31:24.200 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
00:31:24.200 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
00:31:24.208 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
00:31:24.215 [Lua] [PackageManager] Unload: resource_packages/inventory, global
00:31:24.219 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
00:31:24.219 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
00:31:24.225 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
00:31:24.225 [Lua] [PackageManager] Unload: resource_packages/careers, global
00:31:24.227 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
00:31:24.227 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
00:31:24.232 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
00:31:24.233 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
00:31:24.233 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
00:31:24.234 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
00:31:24.234 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
00:31:24.235 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
00:31:24.235 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
00:31:24.239 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
00:31:24.240 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
00:31:24.242 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
00:31:24.242 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
00:31:24.243 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
00:31:24.243 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
00:31:24.243 [Lua] [PackageManager] Unload: resource_packages/decals, global
00:31:24.246 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
00:31:24.251 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
00:31:24.252 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
00:31:24.260 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
00:31:24.260 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
00:31:24.260 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
00:31:24.273 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
00:31:24.273 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
00:31:24.276 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
00:31:24.277 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
00:31:24.299 [Lua] [PackageManager] Unload: resource_packages/ingame, global
00:31:24.300 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
00:31:24.303 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
00:31:24.311 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
00:31:24.311 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
00:31:24.326 [Lua] [PackageManager] Unload: resource_packages/pickups, global
00:31:24.604 [RazerChroma] Shutdown Razer Chroma
00:31:25.018 [EAC] Shutdown
[Log end]