[Log version] 1 [Session] 3ec83213-5a06-42e4-9376-60e93203b3f4 UTC time stamps 04:47:01.997 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695 04:47:01.997 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707 04:47:01.997 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710 04:47:01.997 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715 04:47:01.997 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718 04:47:01.998 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720 04:47:02.033 [RazerChroma] Setup Razer Chroma resources 04:47:02.033 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728 04:47:02.042 [Window] Window => active 04:47:02.071 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 04:47:02.086 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756 04:47:02.499 [EAC] Init client 1100001057733ee 04:47:02.499 [EAC] EAC client initialized 04:47:02.499 warning: [EAC] Failed to initialize localization 04:47:02.500 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765 04:47:02.504 [D3D12_RENDER_DEVICE] choosing adapter: 0 (Radeon RX 5500 XT) 04:47:02.958 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 04:47:03.006 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773 04:47:03.273 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775 04:47:03.274 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778 04:47:03.348 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 04:47:03.348 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 04:47:03.348 [Save] Save dir: `C:\Users\cedri\AppData\Roaming\fatshark\Vermintide 2` 04:47:03.348 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796 04:47:03.348 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815 04:47:03.445 [RazerChroma] Setup Razer Chroma 04:47:03.540 [LightFX ] Loaded DLL. 04:47:03.540 [LightFX ] Init() 04:47:03.542 [LightFX ] LightFX failed to initialize 04:47:03.560 [Lua] boot.lua start, os clock: 2.6590000000000003 04:47:03.560 [Lua] LUA IS STRIPPED! 04:47:03.560 [Lua] Boot:setup() entered. time: 0 os-clock: 2.6600000000000001 04:47:03.560 [Lua] --- CPU CPU: AMD Ryzen 5 5600X 6-Core Processor Vendor: AuthenticAMD Logical processors: 12 Family: 10:15, Model: 2:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000010 00001100 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16296MB Available: 12369MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 9514b31e-ff60-45d4-9192-aee0eaecb388 --- Graphics Graphics card: Radeon RX 5500 XT (DirectX 12.1, 8152MB) Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Controller (XBOX 360 For Windows) Input device: Generic (17.0): AURA LED Controller 04:47:03.561 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169 04:47:03.565 [SteamStats] RequestCurrentStats success: true 04:47:05.172 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.5475109252147377 os-clock: 4.2720000000000002 04:47:05.173 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 04:47:05.173 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 04:47:05.174 [Lua] Flushing: resource_packages/strings [ResourcePackage] 04:47:05.174 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 04:47:05.175 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 04:47:05.175 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 04:47:05.175 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 04:47:05.175 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 04:47:05.175 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 04:47:05.176 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 04:47:05.176 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 04:47:05.177 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 04:47:05.178 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 04:47:05.178 [Lua] Development.init_application_parameters 04:47:05.178 [Lua] ----------------------------------------------------------------- 04:47:05.178 [Lua] -- Application parameters -- 04:47:05.178 [Lua] ----------------------------------------------------------------- 04:47:05.178 [Lua] ***************************************************************** 04:47:05.178 [Lua] ** Initial contents of script_data ** 04:47:05.178 [Lua] script_data.beta_level_progression = false 04:47:05.178 [Lua] script_data.build_identifier = 72af77cbc050 04:47:05.178 [Lua] script_data.debug_interactions = false 04:47:05.178 [Lua] script_data.disable_debug_draw = true 04:47:05.178 [Lua] script_data.disable_intro_trailer = false 04:47:05.178 [Lua] script_data.disable_store = false 04:47:05.178 [Lua] script_data.disable_tutorial_at_start = true 04:47:05.178 [Lua] script_data.eac-untrusted = false 04:47:05.178 [Lua] script_data.enable_detailed_tooltips = false 04:47:05.178 [Lua] script_data.force_debug_disabled = true 04:47:05.178 [Lua] script_data.force_steam = true 04:47:05.178 [Lua] script_data.hide_fps = true 04:47:05.178 [Lua] script_data.hide_version_info = true 04:47:05.178 [Lua] script_data.matchmaking_debug = true 04:47:05.178 [Lua] script_data.network_debug = true 04:47:05.178 [Lua] script_data.package_debug = true 04:47:05.178 [Lua] script_data.packaged_build = true 04:47:05.178 [Lua] script_data.settings = { } 04:47:05.178 [Lua] script_data.show_fps = false 04:47:05.178 [Lua] script_data.spawn_empty_chest = true 04:47:05.178 [Lua] script_data.telemetry_log_interval = 600 04:47:05.178 [Lua] script_data.tobii_button = false 04:47:05.178 [Lua] script_data.use_beta_overlay = false 04:47:05.178 [Lua] script_data.use_local_backend = false 04:47:05.178 [Lua] script_data.use_tech_telemetry = true 04:47:05.178 [Lua] script_data.use_telemetry = true 04:47:05.178 [Lua] ***************************************************************** 04:47:05.178 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 04:47:05.178 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 04:47:05.178 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 04:47:05.178 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 04:47:05.178 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 04:47:05.178 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 04:47:05.178 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 04:47:05.178 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 04:47:05.178 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 04:47:05.178 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 04:47:05.178 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 04:47:05.178 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 04:47:05.178 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 04:47:05.178 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 04:47:05.178 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 04:47:05.178 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 04:47:05.178 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 04:47:05.178 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 04:47:05.178 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 04:47:05.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 04:47:05.268 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 04:47:05.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 04:47:05.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 04:47:05.486 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 04:47:05.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 04:47:05.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 04:47:05.539 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 04:47:05.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 04:47:05.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 04:47:05.662 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 04:47:05.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 04:47:05.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 04:47:05.786 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 04:47:05.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 04:47:05.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 04:47:05.926 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 04:47:05.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 04:47:06.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 04:47:06.052 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 04:47:06.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 04:47:06.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 04:47:06.099 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 04:47:06.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 04:47:06.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 04:47:06.257 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 04:47:06.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 04:47:06.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 04:47:06.358 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 04:47:06.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 04:47:06.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 04:47:06.409 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 04:47:06.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 04:47:06.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 04:47:06.636 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 04:47:06.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 04:47:06.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 04:47:06.720 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 04:47:06.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 04:47:06.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 04:47:06.734 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 04:47:06.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 04:47:06.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 04:47:06.773 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 04:47:06.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 04:47:06.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 04:47:06.913 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 04:47:06.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 04:47:07.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 04:47:07.075 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 04:47:07.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 04:47:07.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 04:47:07.175 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 04:47:07.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 04:47:07.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 04:47:07.328 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 04:47:07.331 [Lua] settings.steam: nil 04:47:07.331 [Lua] Steam: table: 0000000000062480 04:47:07.331 [Lua] force_steam: true 04:47:07.331 [Lua] BUILD: release 04:47:07.331 [Lua] test_backend: nil 04:47:07.331 [Lua] DEDICATED_SERVER: false 04:47:07.331 [Lua] Using app_id '552500' to define backend 04:47:07.331 [Lua] PlayFab Title ID: 5107 04:47:07.363 [Lua] [1] = beastmen_minotaur (string) 04:47:07.363 [Lua] [2] = skaven_storm_vermin_champion (string) 04:47:07.363 [Lua] [3] = chaos_dummy_troll (string) 04:47:07.363 [Lua] [4] = skaven_grey_seer (string) 04:47:07.363 [Lua] [5] = chaos_plague_wave_spawner (string) 04:47:07.363 [Lua] [6] = chaos_vortex (string) 04:47:07.363 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 04:47:07.363 [Lua] [8] = chaos_dummy_sorcerer (string) 04:47:07.363 [Lua] [9] = chaos_tentacle (string) 04:47:07.363 [Lua] [10] = skaven_loot_rat (string) 04:47:07.363 [Lua] [11] = skaven_stormfiend_demo (string) 04:47:07.363 [Lua] [12] = critter_rat (string) 04:47:07.363 [Lua] [13] = skaven_explosive_loot_rat (string) 04:47:07.363 [Lua] [14] = chaos_spawn (string) 04:47:07.363 [Lua] [15] = skaven_stormfiend_boss (string) 04:47:07.363 [Lua] [16] = critter_pig (string) 04:47:07.363 [Lua] [17] = chaos_troll (string) 04:47:07.363 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 04:47:07.363 [Lua] [19] = skaven_rat_ogre (string) 04:47:07.363 [Lua] [20] = skaven_stormfiend (string) 04:47:07.363 [Lua] [21] = skaven_storm_vermin_warlord (string) 04:47:07.363 [Lua] [22] = skaven_warpfire_thrower (string) 04:47:07.363 [Lua] [23] = chaos_plague_sorcerer (string) 04:47:07.363 [Lua] [24] = chaos_exalted_champion_warcamp (string) 04:47:07.363 [Lua] [25] = skaven_pack_master (string) 04:47:07.363 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 04:47:07.363 [Lua] [27] = skaven_ratling_gunner (string) 04:47:07.363 [Lua] [28] = chaos_mutator_sorcerer (string) 04:47:07.363 [Lua] [29] = skaven_poison_wind_globadier (string) 04:47:07.363 [Lua] [30] = chaos_tentacle_sorcerer (string) 04:47:07.363 [Lua] [31] = chaos_exalted_champion_norsca (string) 04:47:07.363 [Lua] [32] = chaos_warrior (string) 04:47:07.363 [Lua] [33] = chaos_exalted_sorcerer (string) 04:47:07.363 [Lua] [34] = skaven_gutter_runner (string) 04:47:07.363 [Lua] [35] = chaos_corruptor_sorcerer (string) 04:47:07.363 [Lua] [36] = chaos_vortex_sorcerer (string) 04:47:07.363 [Lua] [37] = skaven_plague_monk (string) 04:47:07.363 [Lua] [38] = chaos_berzerker (string) 04:47:07.363 [Lua] [39] = beastmen_gor (string) 04:47:07.363 [Lua] [40] = beastmen_ungor_archer (string) 04:47:07.363 [Lua] [41] = beastmen_ungor_dummy (string) 04:47:07.363 [Lua] [42] = beastmen_standard_bearer_crater (string) 04:47:07.363 [Lua] [43] = skaven_storm_vermin_commander (string) 04:47:07.363 [Lua] [44] = beastmen_standard_bearer (string) 04:47:07.363 [Lua] [45] = skaven_storm_vermin (string) 04:47:07.363 [Lua] [46] = beastmen_ungor (string) 04:47:07.363 [Lua] [47] = chaos_raider_tutorial (string) 04:47:07.363 [Lua] [48] = chaos_raider (string) 04:47:07.363 [Lua] [49] = beastmen_gor_dummy (string) 04:47:07.363 [Lua] [50] = skaven_storm_vermin_with_shield (string) 04:47:07.363 [Lua] [51] = beastmen_bestigor (string) 04:47:07.363 [Lua] [52] = beastmen_bestigor_dummy (string) 04:47:07.363 [Lua] [53] = skaven_clan_rat_tutorial (string) 04:47:07.363 [Lua] [54] = chaos_marauder (string) 04:47:07.363 [Lua] [55] = skaven_dummy_clan_rat (string) 04:47:07.363 [Lua] [56] = chaos_fanatic (string) 04:47:07.363 [Lua] [57] = chaos_marauder_with_shield (string) 04:47:07.363 [Lua] [58] = chaos_zombie (string) 04:47:07.363 [Lua] [59] = skaven_clan_rat (string) 04:47:07.363 [Lua] [60] = skaven_clan_rat_with_shield (string) 04:47:07.363 [Lua] [61] = chaos_marauder_tutorial (string) 04:47:07.363 [Lua] [62] = skaven_dummy_slave (string) 04:47:07.363 [Lua] [63] = skaven_slave (string) 04:47:07.394 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 04:47:07.394 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 04:47:07.394 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 04:47:07.394 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 04:47:07.394 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 04:47:07.394 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 04:47:07.398 [Lua] level display name dlc_bogenhafen_city 04:47:07.398 [Lua] level display name cemetery 04:47:07.398 [Lua] level display name forest_ambush 04:47:07.399 [Lua] level display name mines 04:47:07.399 [Lua] level display name nurgle 04:47:07.399 [Lua] level display name warcamp 04:47:07.399 [Lua] level display name bell 04:47:07.399 [Lua] level display name skittergate 04:47:07.399 [Lua] level display name prologue 04:47:07.399 [Lua] level display name dlc_celebrate_crawl 04:47:07.399 [Lua] level display name military 04:47:07.399 [Lua] level display name magnus 04:47:07.399 [Lua] level display name skaven_stronghold 04:47:07.399 [Lua] level display name fort 04:47:07.399 [Lua] level display name ground_zero 04:47:07.399 [Lua] level display name elven_ruins 04:47:07.399 [Lua] level display name farmlands 04:47:07.399 [Lua] level display name ussingen 04:47:07.399 [Lua] level display name dlc_portals 04:47:07.399 [Lua] level display name dlc_castle 04:47:07.399 [Lua] level display name catacombs 04:47:07.399 [Lua] level display name crater 04:47:07.399 [Lua] level display name plaza 04:47:07.399 [Lua] level display name dlc_bogenhafen_slum 04:47:07.399 [Lua] level display name dlc_bastion 04:47:07.422 [Lua] TIME: 0.016999999999999 04:47:07.881 [Lua] [ConflictSettings] Contained breeds generated in: 0.43400000000000016 04:47:07.932 [Lua] <>realm = official<> 04:47:08.169 [Lua] <>project = vermintide 2<> 04:47:08.169 [Lua] <>build = release<> 04:47:08.169 [Lua] <>platform = win32<> 04:47:08.169 [Lua] <>dedicated_server = false<> 04:47:08.169 [Lua] <>title_id = 5107<> 04:47:08.169 [Lua] <>content_revision = 17502<> 04:47:08.169 [Lua] <>engine_revision = 72af77cbc050<> 04:47:08.169 [Lua] <>release_version = 4.0.0<> 04:47:08.169 [Lua] <>rendering_backend = dx12<> 04:47:08.169 [Lua] <>teamcity_build_id = 79856<> 04:47:08.169 [Lua] <>steam_id = 1100001057733ee<> 04:47:08.169 [Lua] <>steam_profile_name = ceddZz^_^meowmix<> 04:47:08.169 [Lua] <>machine_id = 9514b31e-ff60-45d4-9192-aee0eaecb388<> 04:47:08.169 [Lua] [Boot] Application build: release 04:47:08.169 [Lua] [Boot] Content revision: 17502 04:47:08.169 [Lua] [Boot] Engine revision: 72af77cbc050 04:47:08.169 [Lua] [Boot] Release version: 4.0.0 04:47:08.169 [Lua] Diff in user_setting: particles_quality nil extreme 04:47:08.169 [Lua] Diff in user_setting: use_high_quality_fur nil true 04:47:08.169 [Lua] Diff in user_setting: ambient_light_quality nil high 04:47:08.169 [Lua] Diff in user_setting: use_physic_debris nil true 04:47:08.169 [Lua] Diff in user_setting: ao_quality nil extreme 04:47:08.169 [Lua] Diff in user_setting: animation_lod_distance_multiplier nil 1 04:47:08.169 [Lua] Diff in user_setting: num_blood_decals nil 100 04:47:08.169 [Lua] Diff in user_setting: render_settings volumetric_data_size table: 000000000010CA50 table: 0000000000318140 04:47:08.169 [Lua] Diff in user_setting: render_settings volumetric_reprojection_amount 0 -0.875 04:47:08.169 [Lua] Diff in user_setting: volumetric_fog_quality nil extreme 04:47:08.169 [Lua] Diff in user_setting: local_light_shadow_quality nil extreme 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/environment_df nil 0 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/environment_dfa nil 0 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/environment_dfa1 nil 0 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/environment_gsm nil 0 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/environment_nm nil 0 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/environment_hm nil 0 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/environment_hma nil 0 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/environment_streamable_df nil 0 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/environment_streamable_dfa nil 0 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/environment_streamable_nm nil 0 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/environment_streamable_ma nil 0 04:47:08.169 [Lua] Diff in user_setting: env_texture_quality nil high 04:47:08.169 [Lua] Diff in user_setting: sun_shadow_quality nil extreme 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/character_df nil 0 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/character_dfa nil 0 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/character_ma nil 0 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/character_nm nil 0 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/character_df_1p nil 0 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/character_ma_1p nil 0 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/character_nm_1p nil 0 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/weapon_df_3p nil 0 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/weapon_ma_3p nil 0 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/weapon_nm_3p nil 0 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/weapon_df nil 0 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/weapon_ma nil 0 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/weapon_mae nil 0 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/weapon_nm nil 0 04:47:08.169 [Lua] Diff in user_setting: texture_settings texture_categories/weapon_dfa nil 0 04:47:08.169 [Lua] Diff in user_setting: char_texture_quality nil high 04:47:08.169 [Lua] Diff in user_setting: render_settings max_shadow_casting_lights 8 6 04:47:08.169 [Application] apply_user_settings 04:47:08.355 [Lua] Game:_handle_win32_graphics_quality() total time: 0.185 04:47:08.355 [Lua] apply: 0.18100000000000005 04:47:08.355 [Lua] save: 0.0039999999999995595 04:47:08.355 [Lua] 04:47:08.355 [Lua] unaccounted: 0 04:47:08.355 [Lua] [Boot] User ID: 1100001057733ee ceddZz^_^meowmix 04:47:08.356 [Application] apply_user_settings 04:47:08.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 04:47:08.549 [Lua] initializing mechanism to: adventure 04:47:08.549 [Lua] Game:setup() total time: 0.379 04:47:08.549 [Lua] handle rev info: 0 04:47:08.549 [Lua] handle gfx quality: 0.18499999999999961 04:47:08.549 [Lua] default settings: 0.18799999999999972 04:47:08.549 [Lua] user settings: 0 04:47:08.549 [Lua] set frame times: 0 04:47:08.549 [Lua] init random: 0 04:47:08.549 [Lua] managers: 0.0050000000000007816 04:47:08.549 [Lua] 04:47:08.549 [Lua] unaccounted: 0.001000000000000334 04:47:08.549 [Lua] [Boot] use baked enemy meshes: false 04:47:08.549 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 04:47:08.549 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 04:47:08.549 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 04:47:08.549 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 04:47:08.549 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 04:47:08.549 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 04:47:08.549 [Lua] [Testify] Ready! 04:47:08.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 04:47:08.772 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 04:47:08.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 04:47:09.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 04:47:09.091 [Lua] [PackageManager] Force_load: resource_packages/title_screen 04:47:09.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 04:47:09.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 04:47:09.158 [Lua] [PackageManager] Force_load: resource_packages/menu 04:47:09.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 04:47:09.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 04:47:09.242 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 04:47:09.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 04:47:09.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 04:47:09.662 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 04:47:09.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 04:47:09.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 04:47:09.763 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 04:47:09.763 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 04:47:09.764 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 04:47:09.764 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 04:47:09.764 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 04:47:09.764 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 04:47:09.764 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 04:47:09.764 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 04:47:09.764 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 04:47:09.764 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 04:47:09.764 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 04:47:09.764 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 04:47:09.764 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 04:47:09.764 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 04:47:09.764 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 04:47:09.764 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 04:47:09.764 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 04:47:09.764 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 04:47:09.764 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 04:47:09.764 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 04:47:09.764 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 04:47:09.764 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 04:47:09.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 04:47:09.846 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 04:47:09.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 04:47:10.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 04:47:10.199 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 04:47:10.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 04:47:10.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 04:47:10.823 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 04:47:10.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 04:47:11.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 04:47:11.275 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 04:47:11.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 04:47:11.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 04:47:11.708 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 04:47:11.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 04:47:11.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 04:47:11.959 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 04:47:11.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 04:47:12.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 04:47:12.192 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 04:47:12.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 04:47:12.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 04:47:12.359 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 04:47:12.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 04:47:12.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 04:47:12.493 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 04:47:12.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 04:47:12.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 04:47:12.773 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 04:47:12.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 04:47:12.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 04:47:12.945 [Lua] [PackageManager] Force_load: resource_packages/inventory 04:47:12.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 04:47:13.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 04:47:13.093 [Lua] [PackageManager] Force_load: resource_packages/careers 04:47:13.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 04:47:13.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 04:47:13.143 [Lua] [PackageManager] Force_load: resource_packages/decals 04:47:13.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 04:47:13.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 04:47:13.243 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 04:47:13.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 04:47:13.461 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 04:47:13.461 [Lua] [Gamestate] Enter StateTitleScreen 04:47:13.462 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 04:47:13.462 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 04:47:13.462 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 04:47:13.462 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 04:47:13.462 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 04:47:13.478 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 04:47:13.478 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 04:47:13.478 [Save] Loading `save_data` 04:47:13.478 warning: [Save] Missing filename `save_data` 04:47:13.495 warning: [Lua] Load error "STINGRAY_SAVEDATA_ERROR_MISSING" 04:47:13.495 [Lua] [BackendManagerPlayFab] Backend Enabled 04:47:13.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 04:47:13.730 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 04:47:13.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 04:47:14.351 [Lua] <>playfab_id = 4129A2D986980D5D<> 04:47:14.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 04:47:14.467 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 04:47:14.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 04:47:15.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 04:47:15.193 [Lua] [PackageManager] Force_load: resource_packages/ingame 04:47:15.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 04:47:15.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 04:47:15.934 [Lua] [PackageManager] Force_load: resource_packages/pickups 04:47:15.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 04:47:16.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 04:47:16.018 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 04:47:16.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 04:47:16.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 04:47:16.118 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 04:47:16.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 04:47:16.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 04:47:16.168 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 04:47:17.622 [Lua] steam item server: requesting user inventory 04:47:18.138 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 04:47:18.138 [Lua] ISI-> GET_ALL_ITEMS! 04:47:18.138 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 04:47:18.138 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 04:47:18.138 [Lua] 04:47:18.138 [Lua] 04:47:18.289 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 04:47:18.289 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 04:47:18.289 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 04:47:18.289 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 04:47:18.289 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 04:47:18.289 [Lua] [SteamManager] request_item_prices 04:47:18.290 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 04:47:18.423 [Lua] Player statistics loaded! 04:47:18.624 [Lua] [SteamManager] on_price_result 1 USD 04:47:18.624 [Lua] _refresh_steam_item_prices_cb 04:47:18.674 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 04:47:18.691 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 04:47:18.811 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 04:47:18.812 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock 04:47:18.825 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 04:47:18.942 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 04:47:18.958 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 04:47:19.142 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 04:47:19.142 [Lua] [UnlockManager] All unlocks ready 04:47:19.159 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 04:47:20.178 [Lua] [Managers] Destroying manager group: 04:47:20.178 [Lua] [Gamestate] Enter state StateLoading 04:47:20.179 [Lua] [StateLoading] Auto Skip: nil 04:47:20.180 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 04:47:20.180 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 04:47:20.180 [Lua] [LobbyManager] Setting up network options 04:47:20.180 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 04:47:20.180 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 04:47:20.180 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 04:47:20.180 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 04:47:20.180 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 04:47:20.180 [Lua] LobbyManager:setup_network_options server_port: 27015 04:47:20.180 [Lua] state_loading_restart_network JOIN VIA STEAM 0 04:47:20.183 [Lua] registering RPCs 04:47:20.183 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 04:47:20.183 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 04:47:20.183 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 04:47:20.183 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 04:47:20.184 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 04:47:20.184 [Lua] [LevelTransitionHandler] load_level inn_level 0 04:47:20.184 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 04:47:20.184 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 04:47:20.184 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 04:47:20.184 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 04:47:20.184 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 04:47:20.184 [SteamVoip] Creating room 77af02fe56514e45 04:47:20.184 [SteamVoip] Joining room 77af02fe56514e45 04:47:20.184 [EAC] EAC server 1100001057733ee is initializing 04:47:20.187 [EAC] Server is also client 1100001057733ee 04:47:20.187 [EACServer] [23:47:20:186][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF664B677C0 LogLevel: Info. 04:47:20.187 [Lua] ### Created peer state machine for 1100001057733ee 04:47:20.187 [Lua] [PeerSM] 1100001057733ee :: on_enter Connecting 04:47:20.187 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 04:47:20.188 warning: [Application] Application.update_render_world is deprecated. 04:47:20.196 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:47:20.196 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 04:47:20.196 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 04:47:20.196 [Lua] Set lobby begin: 04:47:20.196 [Lua] Set lobby end. 04:47:20.196 [Lua] [PSM] Peer 1100001057733ee joined. Want to use profile index "1" and join party "nil" 04:47:20.196 [Lua] [LobbyHost] Changed state from 0 to creating 04:47:20.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 04:47:20.246 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 04:47:20.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:47:20.349 [Lua] [LobbyHost] Changed state from creating to joined 04:47:20.349 [Lua] [PartyManager] Leader is set to 1100001057733ee 04:47:20.349 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001057733ee my_peer_id:1100001057733ee 04:47:20.349 [Lua] [ChatManager] Registering channel 1 04:47:20.349 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001057733ee, own_peer_id=1100001057733ee) 04:47:20.349 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001057733ee, own_peer_id=1100001057733ee) 04:47:20.349 [Lua] [PartyManager] network_context_created (server_peer_id=1100001057733ee, own_peer_id=1100001057733ee) 04:47:20.365 [Lua] [NetworkServer] Changing num_players from nil to 1 04:47:20.365 [Lua] Players: 1 04:47:20.365 [Lua] Set lobby begin: 04:47:20.365 [Lua] Lobby data num_players = 1 04:47:20.365 [Lua] Lobby data level_key = inn_level 04:47:20.365 [Lua] Lobby data game_mode = 3 04:47:20.365 [Lua] Lobby data matchmaking = false 04:47:20.365 [Lua] Set lobby end. 04:47:20.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:47:20.432 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:47:20.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 04:47:20.465 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 04:47:20.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 04:47:20.498 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 04:47:20.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 04:47:22.201 [Lua] player (1100001057733ee,1) was put into party 0 04:47:22.202 [Lua] [PeerSM] 1100001057733ee :: on_exit Connecting 04:47:22.202 [Lua] [PeerSM] 1100001057733ee :: on_enter Loading 04:47:22.202 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057733ee inn_level 0 04:47:22.202 warning: [Lua] Following data will be uploaded to Crashify: <> 04:47:22.202 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 1100001057733ee "ceddZz^_^meowmix" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 1100001057733ee \"ceddZz^_^meowmix\"" [2] self = table: 00000000036F1540; previous_state = Connecting; party = table: 00000000016925A0; mechanism_manager = table: 0000000002494910; network_transmit = table: 00000000036E65F0; peer_id = "1100001057733ee"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 237107; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000002C95690 [3] _ = table: 00000000036F1540; new_state = Loading; old_state = Connecting [4] self = table: 00000000036F18C0; dt = 0.017004100605845451; state_data = table: 00000000036F1540; new_state = Loading [5] self = table: 0000000003031E80; dt = 0.017004100605845451; peer_state_machines = table: 0000000003035CC0; joined_peers = table: 0000000003053170; game_session = nil; peer_id = "1100001057733ee"; peer_state_machine = table: 00000000036F18C0 [6] self = table: 0000000011C3B590; dt = 0.017004100605845451 [7] self = table: 0000000011C3B590; dt = 0.017004100605845451; t = 14.100018974277191 [8] self = table: 00000000025232A0; dt = 0.017004100605845451; t = 14.100018974277191 [9] self = table: 0000000000097110; real_world_dt = 0.017004100605845451; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.017004100605845451; t = 14.100018974277191 [10] dt = 0.017004100605845451 [2] server = table: 0000000003031E80; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829979985952377; peer_id = "1100001057733ee"; [4] current_state = Loading; function_memoize = table: 00000000036F15B0; state_data = table: 00000000036F1540; [5] server_peer_id = "1100001057733ee"; kicked_peers_disconnect_timer = table: 0000000003035CF0; my_peer_id = "1100001057733ee"; peers_added_to_gamesession = table: 0000000003033250; _joined_peers = table: 0000000003053170; voip = table: 0000000002D090C0; environment_variation_id = 0; level_transition_handler = table: 000000000283C6D0; _connections = table: 0000000003044A90; lobby_host = table: 0000000002B6A980; level_key = "inn_level"; slot_allocator = table: 0000000000FA9320; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000035D3970; wanted_career_index = 1; _reserved_slots = table: 00000000036E4F00; wanted_profile_index = 1; _connected_peers = table: 00000000035D3940; player_manager = table: 00000000015A1A70; _profile_requester = table: 0000000000F30EB0; network_transmit = table: 00000000036E65F0; peers_completed_game_object_sync = table: 0000000003033280; peer_state_machines = table: 0000000003035CC0; network_event_delegate = table: 0000000002B688A0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _has_invitation_error = false; _machine = table: 00000000029308C0; _lobby_host = table: 0000000002B6A980; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000002B688A0; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _profile_synchronizer = table: 00000000035D3970; _network_transmit = table: 00000000036E65F0; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 0000000000291780; _network_server = table: 0000000003031E80; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000283C6D0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 00000000106D60A0; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 0000000011C41500; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _has_invitation_error = false; _machine = table: 00000000029308C0; _lobby_host = table: 0000000002B6A980; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000002B688A0; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _profile_synchronizer = table: 00000000035D3970; _network_transmit = table: 00000000036E65F0; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 0000000000291780; _network_server = table: 0000000003031E80; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000283C6D0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 00000000106D60A0; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 0000000011C41500; [8] _params = table: 0000000002522810; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000011C3B590; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000025232A0; startup_timer = 5.5010139681980945; has_booted = true; loading_context = table: 00000000025215C0; <> 04:47:22.202 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000036F1540; previous_state = Connecting; party = table: 00000000016925A0; mechanism_manager = table: 0000000002494910; network_transmit = table: 00000000036E65F0; peer_id = "1100001057733ee"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 237107; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000002C95690 [3] _ = table: 00000000036F1540; new_state = Loading; old_state = Connecting [4] self = table: 00000000036F18C0; dt = 0.017004100605845451; state_data = table: 00000000036F1540; new_state = Loading [5] self = table: 0000000003031E80; dt = 0.017004100605845451; peer_state_machines = table: 0000000003035CC0; joined_peers = table: 0000000003053170; game_session = nil; peer_id = "1100001057733ee"; peer_state_machine = table: 00000000036F18C0 [6] self = table: 0000000011C3B590; dt = 0.017004100605845451 [7] self = table: 0000000011C3B590; dt = 0.017004100605845451; t = 14.100018974277191 [8] self = table: 00000000025232A0; dt = 0.017004100605845451; t = 14.100018974277191 [9] self = table: 0000000000097110; real_world_dt = 0.017004100605845451; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.017004100605845451; t = 14.100018974277191 [10] dt = 0.017004100605845451 [2] server = table: 0000000003031E80; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829979985952377; peer_id = "1100001057733ee"; [4] current_state = Loading; function_memoize = table: 00000000036F15B0; state_data = table: 00000000036F1540; [5] server_peer_id = "1100001057733ee"; kicked_peers_disconnect_timer = table: 0000000003035CF0; my_peer_id = "1100001057733ee"; peers_added_to_gamesession = table: 0000000003033250; _joined_peers = table: 0000000003053170; voip = table: 0000000002D090C0; environment_variation_id = 0; level_transition_handler = table: 000000000283C6D0; _connections = table: 0000000003044A90; lobby_host = table: 0000000002B6A980; level_key = "inn_level"; slot_allocator = table: 0000000000FA9320; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000035D3970; wanted_career_index = 1; _reserved_slots = table: 00000000036E4F00; wanted_profile_index = 1; _connected_peers = table: 00000000035D3940; player_manager = table: 00000000015A1A70; _profile_requester = table: 0000000000F30EB0; network_transmit = table: 00000000036E65F0; peers_completed_game_object_sync = table: 0000000003033280; peer_state_machines = table: 0000000003035CC0; network_event_delegate = table: 0000000002B688A0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _has_invitation_error = false; _machine = table: 00000000029308C0; _lobby_host = table: 0000000002B6A980; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000002B688A0; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _profile_synchronizer = table: 00000000035D3970; _network_transmit = table: 00000000036E65F0; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 0000000000291780; _network_server = table: 0000000003031E80; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000283C6D0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 00000000106D60A0; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 0000000011C41500; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _has_invitation_error = false; _machine = table: 00000000029308C0; _lobby_host = table: 0000000002B6A980; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000002B688A0; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _profile_synchronizer = table: 00000000035D3970; _network_transmit = table: 00000000036E65F0; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 0000000000291780; _network_server = table: 0000000003031E80; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000283C6D0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 00000000106D60A0; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 0000000011C41500; [8] _params = table: 0000000002522810; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000011C3B590; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000025232A0; startup_timer = 5.5010139681980945; has_booted = true; loading_context = table: 00000000025215C0; <> <> 04:47:22.202 [Lua] [StateLoading] got rpc_load_level 50 inn_level 04:47:26.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 04:47:26.124 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 04:47:26.141 [Lua] [LevelTransitionHandler] Level load completed! 04:47:26.141 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 237107 - use_random_directors: true - overriden_conflict: nil 04:47:26.143 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:47:26.143 [Lua] checking dlc's against conflict directors 04:47:26.143 [Lua] - removing conflict director 'chaos_beastmen' 04:47:26.143 [Lua] - removing conflict director 'skaven_beastmen' 04:47:26.143 [Lua] - removing conflict director 'beastmen' 04:47:26.143 [Lua] number of factions to include 3 04:47:26.143 [Lua] number of factions added 2 04:47:26.143 [Lua] --- --- --- 04:47:26.143 [Lua] Starting... difficulty 'normal' 04:47:26.143 [Lua] These are the starting conflict directors: 04:47:26.143 [Lua] inn_level 04:47:26.143 [Lua] --- --- --- 04:47:26.143 [Lua] 04:47:26.143 [Lua] DONE! Found the following directors: 04:47:26.143 [Lua] (free: 35), Master hash is: 04:47:26.143 [Lua] [EnemyPackageLoader] breed_lookup: { } 04:47:26.143 [Lua] load_startup_enemy_packages: -------------- 04:47:26.143 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 04:47:26.143 [Lua] critter_rat 04:47:26.158 [Lua] ### Sending rpc_level_loaded 04:47:26.158 [Lua] #### Has state machine: true, peer_id: 1100001057733ee, level_id: 50 04:47:26.158 [Lua] Peer 1100001057733ee has loaded the level and all enemies are loaded 04:47:26.174 [Lua] [PeerSM] 1100001057733ee :: on_exit Loading 04:47:26.174 [Lua] [PeerSM] 1100001057733ee :: on_enter LoadingProfilePackages 04:47:26.174 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057733ee inventory_sync_id:0 my_peer_id:1100001057733ee 04:47:26.175 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001057733ee inventory_sync_id:0 my_peer_id:1100001057733ee 04:47:26.191 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 04:47:26.191 [Lua] [PeerSM] 1100001057733ee :: on_exit LoadingProfilePackages 04:47:26.191 [Lua] [PeerSM] 1100001057733ee :: on_enter WaitingForEnterGame 04:47:26.191 [Lua] ### Sending rpc_level_loaded 04:47:26.191 [Lua] #### Has state machine: false, peer_id: 1100001057733ee, level_id: 50 04:47:26.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 04:47:26.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 04:47:26.242 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 04:47:26.242 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 04:47:26.242 [Lua] Starting async level spawning of levels/inn/world 04:47:26.243 [Umbra] Init version: 3.4.15 :: 16 threads 04:47:26.392 [Lua] Async level spawning done 04:47:27.903 [Save] Saving `save_data` 04:47:27.907 [Save] Save done 04:47:29.481 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 04:47:30.484 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 04:47:30.484 [Lua] Set lobby begin: 04:47:30.484 [Lua] Lobby data host = 1100001057733ee 04:47:30.484 [Lua] Lobby data level_key = inn_level 04:47:30.484 [Lua] Lobby data game_mode = 3 04:47:30.484 [Lua] Lobby data country_code = US 04:47:30.484 [Lua] Lobby data unique_server_name = ceddZz^_^meowmix 04:47:30.484 [Lua] Lobby data num_players = 1 04:47:30.484 [Lua] Lobby data matchmaking = false 04:47:30.484 [Lua] Set lobby end. 04:47:30.484 [Lua] [Managers] Destroying manager group: 04:47:30.485 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 04:47:30.485 [Lua] [Gamestate] Enter StateIngame HOST 04:47:30.485 [Lua] [Managers] Calling function on all managers: 04:47:30.486 [Lua] <>level = inn_level<> 04:47:30.486 [Lua] Set lobby begin: 04:47:30.486 [Lua] Lobby data