[Log version] 1
[Session] 60f401e1-3815-47e5-b089-c66eeb311279
UTC time stamps
03:09:15.055 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695
03:09:15.055 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707
03:09:15.055 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710
03:09:15.055 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715
03:09:15.055 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718
03:09:15.056 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720
03:09:15.104 [RazerChroma] Setup Razer Chroma resources
03:09:15.104 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728
03:09:15.120 [Window] Window => active
03:09:15.162 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
03:09:15.183 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756
03:09:15.734 [EAC] Init client 1100001442fc185
03:09:15.734 [EAC] EAC client initialized
03:09:15.734 warning: [EAC] Failed to initialize localization
03:09:15.734 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765
03:09:15.789 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1660 SUPER)
03:09:16.518 [AFTERMATH] Initialized Aftermath
03:09:16.527 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
03:09:16.566 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773
03:09:17.258 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775
03:09:17.260 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778
03:09:17.360 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
03:09:17.360 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
03:09:17.360 [Save] Save dir: `C:\Users\andyl\AppData\Roaming\fatshark\Vermintide 2`
03:09:17.360 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796
03:09:17.360 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815
03:09:17.460 [RazerChroma] Setup Razer Chroma
03:09:17.545 [LightFX ] Loaded DLL.
03:09:17.545 [LightFX ] Init()
03:09:17.547 [LightFX ] LightFX failed to initialize
03:09:17.558 [Lua] boot.lua start, os clock: 4.306
03:09:17.558 [Lua] LUA IS STRIPPED!
03:09:17.559 [Lua] Boot:setup() entered. time: 0 os-clock: 4.306
03:09:17.559 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 10:5
Type: 0, Stepping: 5
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000000 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32700MB
Available: 25338MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID 6749ab66-c50c-4b91-a146-0d45bf2e7605
--- Graphics
Graphics card: NVIDIA GeForce GTX 1660 SUPER (DirectX 11.0, 5991MB) Driver version: 45671
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek Gaming GbE Family Controller (IPv4, IPv6)
Network interface: ExpressVPN Wintun Driver (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): ITE Device
Input device: Generic (17.0): USB Keyboard
Input device: Generic (17.0): OpticalMouse
03:09:17.559 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169
03:09:17.567 [SteamStats] RequestCurrentStats success: true
03:09:23.484 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.7797672804445028 os-clock: 10.232000000000001
03:09:23.485 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
03:09:23.485 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
03:09:23.487 [Lua] Flushing: resource_packages/strings [ResourcePackage]
03:09:23.487 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
03:09:23.489 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
03:09:23.489 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
03:09:23.489 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
03:09:23.489 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
03:09:23.489 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
03:09:23.491 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
03:09:23.491 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
03:09:23.492 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
03:09:23.494 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
03:09:23.494 [Lua] Development.init_application_parameters
03:09:23.494 [Lua] -----------------------------------------------------------------
03:09:23.494 [Lua] -- Application parameters --
03:09:23.494 [Lua] -----------------------------------------------------------------
03:09:23.494 [Lua] *****************************************************************
03:09:23.494 [Lua] ** Initial contents of script_data **
03:09:23.494 [Lua] script_data.beta_level_progression = false
03:09:23.494 [Lua] script_data.build_identifier = 72af77cbc050
03:09:23.494 [Lua] script_data.debug_interactions = false
03:09:23.494 [Lua] script_data.disable_debug_draw = true
03:09:23.494 [Lua] script_data.disable_intro_trailer = false
03:09:23.494 [Lua] script_data.disable_store = false
03:09:23.494 [Lua] script_data.disable_tutorial_at_start = true
03:09:23.494 [Lua] script_data.eac-untrusted = false
03:09:23.494 [Lua] script_data.enable_detailed_tooltips = false
03:09:23.494 [Lua] script_data.force_debug_disabled = true
03:09:23.494 [Lua] script_data.force_steam = true
03:09:23.494 [Lua] script_data.hide_fps = true
03:09:23.494 [Lua] script_data.hide_version_info = true
03:09:23.494 [Lua] script_data.matchmaking_debug = true
03:09:23.494 [Lua] script_data.network_debug = true
03:09:23.494 [Lua] script_data.package_debug = true
03:09:23.494 [Lua] script_data.packaged_build = true
03:09:23.494 [Lua] script_data.settings = { }
03:09:23.494 [Lua] script_data.show_fps = false
03:09:23.494 [Lua] script_data.spawn_empty_chest = true
03:09:23.494 [Lua] script_data.telemetry_log_interval = 600
03:09:23.494 [Lua] script_data.tobii_button = false
03:09:23.494 [Lua] script_data.use_beta_overlay = false
03:09:23.494 [Lua] script_data.use_local_backend = false
03:09:23.494 [Lua] script_data.use_tech_telemetry = true
03:09:23.494 [Lua] script_data.use_telemetry = true
03:09:23.494 [Lua] *****************************************************************
03:09:23.494 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
03:09:23.494 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
03:09:23.494 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
03:09:23.494 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
03:09:23.494 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
03:09:23.494 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
03:09:23.494 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
03:09:23.494 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
03:09:23.494 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
03:09:23.494 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
03:09:23.494 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
03:09:23.494 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
03:09:23.494 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
03:09:23.494 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
03:09:23.494 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
03:09:23.494 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
03:09:23.494 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
03:09:23.494 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
03:09:23.494 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
03:09:23.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
03:09:23.685 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
03:09:23.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
03:09:24.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
03:09:24.067 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
03:09:24.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
03:09:24.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
03:09:24.135 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
03:09:24.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
03:09:24.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
03:09:24.451 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
03:09:24.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
03:09:24.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
03:09:24.701 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
03:09:24.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
03:09:24.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
03:09:24.884 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
03:09:24.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
03:09:25.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
03:09:25.002 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
03:09:25.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
03:09:25.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
03:09:25.184 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
03:09:25.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
03:09:25.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
03:09:25.551 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
03:09:25.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
03:09:25.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
03:09:25.734 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
03:09:25.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
03:09:25.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
03:09:25.851 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
03:09:25.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
03:09:26.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
03:09:26.334 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
03:09:26.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
03:09:26.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
03:09:26.401 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
03:09:26.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
03:09:26.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
03:09:26.468 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
03:09:26.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
03:09:26.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
03:09:26.551 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
03:09:26.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
03:09:26.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
03:09:26.634 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
03:09:26.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
03:09:26.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
03:09:26.768 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
03:09:26.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
03:09:26.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
03:09:26.884 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
03:09:26.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
03:09:27.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
03:09:27.152 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
03:09:27.156 [Lua] settings.steam: nil
03:09:27.156 [Lua] Steam: table: 0000000000062440
03:09:27.156 [Lua] force_steam: true
03:09:27.156 [Lua] BUILD: release
03:09:27.156 [Lua] test_backend: nil
03:09:27.156 [Lua] DEDICATED_SERVER: false
03:09:27.156 [Lua] Using app_id '552500' to define backend
03:09:27.157 [Lua] PlayFab Title ID: 5107
03:09:27.206 [Lua] [1] = beastmen_minotaur (string)
03:09:27.206 [Lua] [2] = skaven_storm_vermin_champion (string)
03:09:27.206 [Lua] [3] = chaos_dummy_troll (string)
03:09:27.206 [Lua] [4] = skaven_grey_seer (string)
03:09:27.206 [Lua] [5] = chaos_plague_wave_spawner (string)
03:09:27.206 [Lua] [6] = chaos_vortex (string)
03:09:27.206 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
03:09:27.206 [Lua] [8] = chaos_dummy_sorcerer (string)
03:09:27.206 [Lua] [9] = chaos_tentacle (string)
03:09:27.207 [Lua] [10] = skaven_loot_rat (string)
03:09:27.207 [Lua] [11] = skaven_stormfiend_demo (string)
03:09:27.207 [Lua] [12] = critter_rat (string)
03:09:27.207 [Lua] [13] = skaven_explosive_loot_rat (string)
03:09:27.207 [Lua] [14] = chaos_spawn (string)
03:09:27.207 [Lua] [15] = skaven_stormfiend_boss (string)
03:09:27.207 [Lua] [16] = critter_pig (string)
03:09:27.207 [Lua] [17] = chaos_troll (string)
03:09:27.207 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
03:09:27.207 [Lua] [19] = skaven_rat_ogre (string)
03:09:27.207 [Lua] [20] = skaven_stormfiend (string)
03:09:27.207 [Lua] [21] = skaven_storm_vermin_warlord (string)
03:09:27.207 [Lua] [22] = skaven_warpfire_thrower (string)
03:09:27.207 [Lua] [23] = chaos_plague_sorcerer (string)
03:09:27.207 [Lua] [24] = chaos_exalted_champion_warcamp (string)
03:09:27.207 [Lua] [25] = skaven_pack_master (string)
03:09:27.207 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
03:09:27.207 [Lua] [27] = skaven_ratling_gunner (string)
03:09:27.207 [Lua] [28] = chaos_mutator_sorcerer (string)
03:09:27.207 [Lua] [29] = skaven_poison_wind_globadier (string)
03:09:27.207 [Lua] [30] = chaos_tentacle_sorcerer (string)
03:09:27.207 [Lua] [31] = chaos_exalted_champion_norsca (string)
03:09:27.207 [Lua] [32] = chaos_warrior (string)
03:09:27.207 [Lua] [33] = chaos_exalted_sorcerer (string)
03:09:27.207 [Lua] [34] = skaven_gutter_runner (string)
03:09:27.207 [Lua] [35] = chaos_corruptor_sorcerer (string)
03:09:27.207 [Lua] [36] = chaos_vortex_sorcerer (string)
03:09:27.207 [Lua] [37] = skaven_plague_monk (string)
03:09:27.207 [Lua] [38] = chaos_berzerker (string)
03:09:27.207 [Lua] [39] = beastmen_gor (string)
03:09:27.207 [Lua] [40] = beastmen_ungor_archer (string)
03:09:27.207 [Lua] [41] = beastmen_ungor_dummy (string)
03:09:27.207 [Lua] [42] = beastmen_standard_bearer_crater (string)
03:09:27.207 [Lua] [43] = skaven_storm_vermin_commander (string)
03:09:27.207 [Lua] [44] = beastmen_standard_bearer (string)
03:09:27.207 [Lua] [45] = skaven_storm_vermin (string)
03:09:27.207 [Lua] [46] = beastmen_ungor (string)
03:09:27.207 [Lua] [47] = chaos_raider_tutorial (string)
03:09:27.207 [Lua] [48] = chaos_raider (string)
03:09:27.207 [Lua] [49] = beastmen_gor_dummy (string)
03:09:27.207 [Lua] [50] = skaven_storm_vermin_with_shield (string)
03:09:27.207 [Lua] [51] = beastmen_bestigor (string)
03:09:27.207 [Lua] [52] = beastmen_bestigor_dummy (string)
03:09:27.207 [Lua] [53] = skaven_clan_rat_tutorial (string)
03:09:27.207 [Lua] [54] = chaos_marauder (string)
03:09:27.207 [Lua] [55] = skaven_dummy_clan_rat (string)
03:09:27.207 [Lua] [56] = chaos_fanatic (string)
03:09:27.207 [Lua] [57] = chaos_marauder_with_shield (string)
03:09:27.207 [Lua] [58] = chaos_zombie (string)
03:09:27.207 [Lua] [59] = skaven_clan_rat (string)
03:09:27.207 [Lua] [60] = skaven_clan_rat_with_shield (string)
03:09:27.207 [Lua] [61] = chaos_marauder_tutorial (string)
03:09:27.207 [Lua] [62] = skaven_dummy_slave (string)
03:09:27.207 [Lua] [63] = skaven_slave (string)
03:09:27.254 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
03:09:27.254 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
03:09:27.254 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
03:09:27.254 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
03:09:27.254 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
03:09:27.254 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
03:09:27.262 [Lua] level display name dlc_bogenhafen_city
03:09:27.262 [Lua] level display name cemetery
03:09:27.262 [Lua] level display name forest_ambush
03:09:27.262 [Lua] level display name mines
03:09:27.262 [Lua] level display name nurgle
03:09:27.262 [Lua] level display name warcamp
03:09:27.262 [Lua] level display name bell
03:09:27.262 [Lua] level display name skittergate
03:09:27.262 [Lua] level display name prologue
03:09:27.262 [Lua] level display name dlc_celebrate_crawl
03:09:27.262 [Lua] level display name military
03:09:27.262 [Lua] level display name magnus
03:09:27.262 [Lua] level display name skaven_stronghold
03:09:27.262 [Lua] level display name fort
03:09:27.262 [Lua] level display name ground_zero
03:09:27.262 [Lua] level display name elven_ruins
03:09:27.262 [Lua] level display name farmlands
03:09:27.262 [Lua] level display name ussingen
03:09:27.262 [Lua] level display name dlc_portals
03:09:27.262 [Lua] level display name dlc_castle
03:09:27.262 [Lua] level display name catacombs
03:09:27.262 [Lua] level display name crater
03:09:27.262 [Lua] level display name plaza
03:09:27.262 [Lua] level display name dlc_bogenhafen_slum
03:09:27.262 [Lua] level display name dlc_bastion
03:09:27.294 [Lua] TIME: 0.023999999999999
03:09:27.886 [Lua] [ConflictSettings] Contained breeds generated in: 0.5519999999999996
03:09:27.998 [Lua] <>realm = official<>
03:09:28.294 [Lua] <>project = vermintide 2<>
03:09:28.300 [Lua] <>build = release<>
03:09:28.300 [Lua] <>platform = win32<>
03:09:28.300 [Lua] <>dedicated_server = false<>
03:09:28.300 [Lua] <>title_id = 5107<>
03:09:28.300 [Lua] <>content_revision = 17502<>
03:09:28.300 [Lua] <>engine_revision = 72af77cbc050<>
03:09:28.300 [Lua] <>release_version = 4.0.0<>
03:09:28.300 [Lua] <>rendering_backend = dx11<>
03:09:28.300 [Lua] <>teamcity_build_id = 79856<>
03:09:28.300 [Lua] <>steam_id = 1100001442fc185<>
03:09:28.300 [Lua] <>steam_profile_name = gumbylgm<>
03:09:28.300 [Lua] <>machine_id = 6749ab66-c50c-4b91-a146-0d45bf2e7605<>
03:09:28.300 [Lua] [Boot] Application build: release
03:09:28.300 [Lua] [Boot] Content revision: 17502
03:09:28.300 [Lua] [Boot] Engine revision: 72af77cbc050
03:09:28.300 [Lua] [Boot] Release version: 4.0.0
03:09:28.305 [Lua] Game:_handle_win32_graphics_quality() total time: 0.0050000000000008
03:09:28.305 [Lua] save: 0.0050000000000007816
03:09:28.305 [Lua]
03:09:28.305 [Lua] unaccounted: 0
03:09:28.305 [Lua] [Boot] User ID: 1100001442fc185 gumbylgm
03:09:28.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
03:09:28.311 [Lua] initializing mechanism to: adventure
03:09:28.311 [Lua] Game:setup() total time: 0.0099999999999998
03:09:28.311 [Lua] handle rev info: 0
03:09:28.311 [Lua] handle gfx quality: 0.0050000000000007816
03:09:28.311 [Lua] default settings: 0
03:09:28.311 [Lua] user settings: 0
03:09:28.311 [Lua] set frame times: 0
03:09:28.311 [Lua] init random: 0
03:09:28.311 [Lua] managers: 0.0049999999999990052
03:09:28.311 [Lua]
03:09:28.311 [Lua] unaccounted: 0
03:09:28.311 [Lua] [Boot] use baked enemy meshes: false
03:09:28.311 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
03:09:28.311 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
03:09:28.311 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
03:09:28.311 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
03:09:28.311 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
03:09:28.311 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
03:09:28.311 [Lua] [Testify] Ready!
03:09:28.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
03:09:28.498 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
03:09:28.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
03:09:28.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
03:09:28.886 [Lua] [PackageManager] Force_load: resource_packages/title_screen
03:09:28.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
03:09:28.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
03:09:28.936 [Lua] [PackageManager] Force_load: resource_packages/menu
03:09:28.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
03:09:29.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
03:09:29.021 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
03:09:29.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
03:09:29.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
03:09:29.614 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
03:09:29.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
03:09:29.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
03:09:29.715 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
03:09:29.716 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
03:09:29.716 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
03:09:29.716 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
03:09:29.716 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
03:09:29.716 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
03:09:29.716 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
03:09:29.716 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
03:09:29.716 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
03:09:29.716 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
03:09:29.716 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
03:09:29.716 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
03:09:29.716 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
03:09:29.716 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
03:09:29.716 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
03:09:29.716 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
03:09:29.716 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
03:09:29.716 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
03:09:29.716 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
03:09:29.716 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
03:09:29.716 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
03:09:29.716 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
03:09:29.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
03:09:29.833 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
03:09:29.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
03:09:30.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
03:09:30.270 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
03:09:30.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
03:09:31.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
03:09:31.032 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
03:09:31.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
03:09:31.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
03:09:31.604 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
03:09:31.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
03:09:32.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
03:09:32.177 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
03:09:32.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
03:09:32.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
03:09:32.413 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
03:09:32.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
03:09:32.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
03:09:32.718 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
03:09:32.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
03:09:32.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
03:09:32.853 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
03:09:32.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
03:09:32.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
03:09:32.937 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
03:09:32.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
03:09:33.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
03:09:33.291 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
03:09:33.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
03:09:33.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
03:09:33.434 [Lua] [PackageManager] Force_load: resource_packages/inventory
03:09:33.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
03:09:33.547 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
03:09:33.547 [Lua] [Gamestate] Enter StateTitleScreen
03:09:33.548 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
03:09:33.548 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
03:09:33.548 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
03:09:33.548 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
03:09:33.548 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
03:09:33.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
03:09:33.564 [Lua] [PackageManager] Force_load: resource_packages/careers
03:09:33.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
03:09:33.565 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
03:09:33.565 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
03:09:33.565 [Save] Loading `save_data`
03:09:33.565 [Save] Load done
03:09:33.581 [Lua] [BackendManagerPlayFab] Backend Enabled
03:09:33.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
03:09:33.614 [Lua] [PackageManager] Force_load: resource_packages/decals
03:09:33.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
03:09:33.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
03:09:33.716 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
03:09:33.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
03:09:34.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
03:09:34.352 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
03:09:34.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
03:09:35.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
03:09:35.300 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
03:09:35.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
03:09:36.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
03:09:36.332 [Lua] [PackageManager] Force_load: resource_packages/ingame
03:09:36.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
03:09:36.384 [Lua] <>playfab_id = 5C92E6933BE5F3B4<>
03:09:37.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
03:09:37.381 [Lua] [PackageManager] Force_load: resource_packages/pickups
03:09:37.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
03:09:37.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
03:09:37.466 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
03:09:37.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
03:09:37.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
03:09:37.516 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
03:09:37.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
03:09:37.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
03:09:37.566 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
03:09:39.602 [Lua] steam item server: requesting user inventory
03:09:39.953 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
03:09:39.953 [Lua] ISI-> GET_ALL_ITEMS!
03:09:39.953 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
03:09:39.953 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
03:09:39.953 [Lua]
03:09:39.953 [Lua]
03:09:40.103 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
03:09:40.104 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
03:09:40.104 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
03:09:40.104 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
03:09:40.104 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
03:09:40.104 [Lua] [SteamManager] request_item_prices
03:09:40.105 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
03:09:40.240 [Lua] Player statistics loaded!
03:09:40.476 [Lua] [SteamManager] on_price_result 1 USD
03:09:40.476 [Lua] _refresh_steam_item_prices_cb
03:09:40.510 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
03:09:40.527 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
03:09:40.667 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
03:09:40.669 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 394 item(s) to the peddler stock
03:09:40.680 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
03:09:40.815 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
03:09:40.832 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
03:09:40.985 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
03:09:40.985 [Lua] [UnlockManager] All unlocks ready
03:09:41.001 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
03:09:42.031 [Lua] [Managers] Destroying manager group:
03:09:42.031 [Lua] [Gamestate] Enter state StateLoading
03:09:42.032 [Lua] [StateLoading] Auto Skip: nil
03:09:42.033 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
03:09:42.033 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
03:09:42.033 [Lua] [LobbyManager] Setting up network options
03:09:42.033 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
03:09:42.033 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
03:09:42.033 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
03:09:42.033 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
03:09:42.033 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
03:09:42.033 [Lua] LobbyManager:setup_network_options server_port: 27015
03:09:42.033 [Lua] state_loading_restart_network JOIN VIA STEAM 0
03:09:42.037 [Lua] registering RPCs
03:09:42.037 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
03:09:42.037 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
03:09:42.037 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:09:42.037 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
03:09:42.037 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:09:42.037 [Lua] [LevelTransitionHandler] load_level inn_level 0
03:09:42.037 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
03:09:42.037 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
03:09:42.037 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
03:09:42.037 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
03:09:42.037 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
03:09:42.037 [SteamVoip] Creating room 96fa4e0e419c7e15
03:09:42.037 [SteamVoip] Joining room 96fa4e0e419c7e15
03:09:42.038 [EAC] EAC server 1100001442fc185 is initializing
03:09:42.041 [EAC] Server is also client 1100001442fc185
03:09:42.041 [EACServer] [22:09:42:041][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF733028FE0 LogLevel: Info.
03:09:42.041 [Lua] ### Created peer state machine for 1100001442fc185
03:09:42.041 [Lua] [PeerSM] 1100001442fc185 :: on_enter Connecting
03:09:42.041 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
03:09:42.042 warning: [Application] Application.update_render_world is deprecated.
03:09:42.050 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:09:42.050 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:09:42.050 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
03:09:42.050 [Lua] Set lobby begin:
03:09:42.050 [Lua] Set lobby end.
03:09:42.050 [Lua] [PSM] Peer 1100001442fc185 joined. Want to use profile index "3" and join party "nil"
03:09:42.050 [Lua] [LobbyHost] Changed state from 0 to creating
03:09:42.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:09:42.099 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:09:42.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:09:42.200 [Lua] [LobbyHost] Changed state from creating to joined
03:09:42.200 [Lua] [PartyManager] Leader is set to 1100001442fc185
03:09:42.200 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001442fc185 my_peer_id:1100001442fc185
03:09:42.200 [Lua] [ChatManager] Registering channel 1
03:09:42.200 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001442fc185, own_peer_id=1100001442fc185)
03:09:42.200 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001442fc185, own_peer_id=1100001442fc185)
03:09:42.200 [Lua] [PartyManager] network_context_created (server_peer_id=1100001442fc185, own_peer_id=1100001442fc185)
03:09:42.217 [Lua] [NetworkServer] Changing num_players from nil to 1
03:09:42.217 [Lua] Players: 1
03:09:42.217 [Lua] Set lobby begin:
03:09:42.217 [Lua] Lobby data num_players = 1
03:09:42.217 [Lua] Lobby data level_key = inn_level
03:09:42.217 [Lua] Lobby data game_mode = 3
03:09:42.217 [Lua] Lobby data matchmaking = false
03:09:42.217 [Lua] Set lobby end.
03:09:42.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:09:42.334 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:09:42.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
03:09:42.368 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
03:09:42.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
03:09:42.419 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
03:09:42.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
03:09:44.062 [Lua] player (1100001442fc185,1) was put into party 0
03:09:44.062 [Lua] [PeerSM] 1100001442fc185 :: on_exit Connecting
03:09:44.062 [Lua] [PeerSM] 1100001442fc185 :: on_enter Loading
03:09:44.062 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001442fc185 inn_level 0
03:09:44.062 warning: [Lua] Following data will be uploaded to Crashify:
<>
03:09:44.062 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 1100001442fc185 "gumbylgm"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 1100001442fc185 \"gumbylgm\""
[2] self = table: 00000000036FA0F0; previous_state = Connecting; party = table: 00000000016101C0; mechanism_manager = table: 0000000002459300; network_transmit = table: 00000000036EBE30; peer_id = "1100001442fc185"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 573273; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000036E0180
[3] _ = table: 00000000036FA0F0; new_state = Loading; old_state = Connecting
[4] self = table: 00000000036FA8A0; dt = 0.016921199858188629; state_data = table: 00000000036FA0F0; new_state = Loading
[5] self = table: 00000000036E69A0; dt = 0.016921199858188629; peer_state_machines = table: 00000000036E63F0; joined_peers = table: 00000000036E8240; game_session = nil; peer_id = "1100001442fc185"; peer_state_machine = table: 00000000036FA8A0
[6] self = table: 0000000000125190; dt = 0.016921199858188629
[7] self = table: 0000000000125190; dt = 0.016921199858188629; t = 15.84631334617734
[8] self = table: 00000000024E5190; dt = 0.016921199858188629; t = 15.84631334617734
[9] self = table: 0000000000097080; real_world_dt = 0.016921199858188629; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016921199858188629; t = 15.84631334617734
[10] dt = 0.016921199858188629
[2] server = table: 00000000036E69A0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9828606992959976; peer_id = "1100001442fc185";
[4] current_state = Loading; function_memoize = table: 00000000036FA870; state_data = table: 00000000036FA0F0;
[5] server_peer_id = "1100001442fc185"; kicked_peers_disconnect_timer = table: 00000000036E6830; my_peer_id = "1100001442fc185"; peers_added_to_gamesession = table: 00000000036E6530; _joined_peers = table: 00000000036E8240; voip = table: 00000000036EA5B0; environment_variation_id = 0; level_transition_handler = table: 00000000036C7CA0; _connections = table: 00000000036E6DF0; lobby_host = table: 00000000036DD010; level_key = "inn_level"; slot_allocator = table: 0000000001FF6C70; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000036E8D30; wanted_career_index = 1; _reserved_slots = table: 00000000036EBCE0; wanted_profile_index = 3; _connected_peers = table: 00000000036E83B0; player_manager = table: 0000000001546EE0; _profile_requester = table: 0000000001FB8010; network_transmit = table: 00000000036EBE30; peers_completed_game_object_sync = table: 00000000036E6560; peer_state_machines = table: 00000000036E63F0; network_event_delegate = table: 00000000036D7000;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097080; _has_invitation_error = false; _machine = table: 00000000036C82A0; _lobby_host = table: 00000000036DD010; _viewport_name = "loading_viewport"; _network_event_delegate = table: 00000000036D7000; _registered_rpcs = true; _wanted_state = table: 0000000010371CB0; _profile_synchronizer = table: 00000000036E8D30; _network_transmit = table: 00000000036EBE30; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 0000000000104D50; _network_server = table: 00000000036E69A0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000036C7CA0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 0000000010671430; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 00000000025B6B90;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097080; _has_invitation_error = false; _machine = table: 00000000036C82A0; _lobby_host = table: 00000000036DD010; _viewport_name = "loading_viewport"; _network_event_delegate = table: 00000000036D7000; _registered_rpcs = true; _wanted_state = table: 0000000010371CB0; _profile_synchronizer = table: 00000000036E8D30; _network_transmit = table: 00000000036EBE30; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 0000000000104D50; _network_server = table: 00000000036E69A0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000036C7CA0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 0000000010671430; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 00000000025B6B90;
[8] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 0000000000125190;
[9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024E5190; startup_timer = 11.484914181753993; has_booted = true; loading_context = table: 00000000024E3820;
<>
03:09:44.062 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000036FA0F0; previous_state = Connecting; party = table: 00000000016101C0; mechanism_manager = table: 0000000002459300; network_transmit = table: 00000000036EBE30; peer_id = "1100001442fc185"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 573273; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000036E0180
[3] _ = table: 00000000036FA0F0; new_state = Loading; old_state = Connecting
[4] self = table: 00000000036FA8A0; dt = 0.016921199858188629; state_data = table: 00000000036FA0F0; new_state = Loading
[5] self = table: 00000000036E69A0; dt = 0.016921199858188629; peer_state_machines = table: 00000000036E63F0; joined_peers = table: 00000000036E8240; game_session = nil; peer_id = "1100001442fc185"; peer_state_machine = table: 00000000036FA8A0
[6] self = table: 0000000000125190; dt = 0.016921199858188629
[7] self = table: 0000000000125190; dt = 0.016921199858188629; t = 15.84631334617734
[8] self = table: 00000000024E5190; dt = 0.016921199858188629; t = 15.84631334617734
[9] self = table: 0000000000097080; real_world_dt = 0.016921199858188629; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016921199858188629; t = 15.84631334617734
[10] dt = 0.016921199858188629
[2] server = table: 00000000036E69A0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9828606992959976; peer_id = "1100001442fc185";
[4] current_state = Loading; function_memoize = table: 00000000036FA870; state_data = table: 00000000036FA0F0;
[5] server_peer_id = "1100001442fc185"; kicked_peers_disconnect_timer = table: 00000000036E6830; my_peer_id = "1100001442fc185"; peers_added_to_gamesession = table: 00000000036E6530; _joined_peers = table: 00000000036E8240; voip = table: 00000000036EA5B0; environment_variation_id = 0; level_transition_handler = table: 00000000036C7CA0; _connections = table: 00000000036E6DF0; lobby_host = table: 00000000036DD010; level_key = "inn_level"; slot_allocator = table: 0000000001FF6C70; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000036E8D30; wanted_career_index = 1; _reserved_slots = table: 00000000036EBCE0; wanted_profile_index = 3; _connected_peers = table: 00000000036E83B0; player_manager = table: 0000000001546EE0; _profile_requester = table: 0000000001FB8010; network_transmit = table: 00000000036EBE30; peers_completed_game_object_sync = table: 00000000036E6560; peer_state_machines = table: 00000000036E63F0; network_event_delegate = table: 00000000036D7000;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097080; _has_invitation_error = false; _machine = table: 00000000036C82A0; _lobby_host = table: 00000000036DD010; _viewport_name = "loading_viewport"; _network_event_delegate = table: 00000000036D7000; _registered_rpcs = true; _wanted_state = table: 0000000010371CB0; _profile_synchronizer = table: 00000000036E8D30; _network_transmit = table: 00000000036EBE30; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 0000000000104D50; _network_server = table: 00000000036E69A0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000036C7CA0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 0000000010671430; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 00000000025B6B90;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097080; _has_invitation_error = false; _machine = table: 00000000036C82A0; _lobby_host = table: 00000000036DD010; _viewport_name = "loading_viewport"; _network_event_delegate = table: 00000000036D7000; _registered_rpcs = true; _wanted_state = table: 0000000010371CB0; _profile_synchronizer = table: 00000000036E8D30; _network_transmit = table: 00000000036EBE30; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 0000000000104D50; _network_server = table: 00000000036E69A0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000036C7CA0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 0000000010671430; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 00000000025B6B90;
[8] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 0000000000125190;
[9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024E5190; startup_timer = 11.484914181753993; has_booted = true; loading_context = table: 00000000024E3820;
<>
<>
03:09:44.063 [Lua] [StateLoading] got rpc_load_level 50 inn_level
03:09:50.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
03:09:50.263 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
03:09:50.278 [Lua] [LevelTransitionHandler] Level load completed!
03:09:50.278 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 573273 - use_random_directors: true - overriden_conflict: nil
03:09:50.280 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:09:50.280 [Lua] checking dlc's against conflict directors
03:09:50.280 [Lua] - removing conflict director 'chaos_beastmen'
03:09:50.280 [Lua] - removing conflict director 'skaven_beastmen'
03:09:50.280 [Lua] - removing conflict director 'beastmen'
03:09:50.280 [Lua] number of factions to include 2
03:09:50.280 [Lua] number of factions added 2
03:09:50.280 [Lua] --- --- ---
03:09:50.280 [Lua] Starting... difficulty 'normal'
03:09:50.280 [Lua] These are the starting conflict directors:
03:09:50.280 [Lua] inn_level
03:09:50.280 [Lua] --- --- ---
03:09:50.280 [Lua]
03:09:50.280 [Lua] DONE! Found the following directors:
03:09:50.280 [Lua] (free: 35), Master hash is:
03:09:50.280 [Lua] [EnemyPackageLoader] breed_lookup: {
}
03:09:50.280 [Lua] load_startup_enemy_packages: --------------
03:09:50.280 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:09:50.280 [Lua] critter_rat
03:09:50.295 [Lua] ### Sending rpc_level_loaded
03:09:50.295 [Lua] #### Has state machine: true, peer_id: 1100001442fc185, level_id: 50
03:09:50.295 [Lua] Peer 1100001442fc185 has loaded the level and all enemies are loaded
03:09:50.311 [Lua] [PeerSM] 1100001442fc185 :: on_exit Loading
03:09:50.311 [Lua] [PeerSM] 1100001442fc185 :: on_enter LoadingProfilePackages
03:09:50.311 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:0 my_peer_id:1100001442fc185
03:09:50.311 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:0 my_peer_id:1100001442fc185
03:09:50.328 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
03:09:50.328 [Lua] [PeerSM] 1100001442fc185 :: on_exit LoadingProfilePackages
03:09:50.328 [Lua] [PeerSM] 1100001442fc185 :: on_enter WaitingForEnterGame
03:09:50.328 [Lua] ### Sending rpc_level_loaded
03:09:50.328 [Lua] #### Has state machine: false, peer_id: 1100001442fc185, level_id: 50
03:09:50.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:09:50.378 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:09:50.380 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
03:09:50.380 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:09:50.380 [Lua] Starting async level spawning of levels/inn/world
03:09:50.380 [Umbra] Init version: 3.4.15 :: 16 threads
03:09:50.580 [Lua] Async level spawning done
03:09:50.580 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:09:51.511 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:09:51.511 [Lua] Set lobby begin:
03:09:51.511 [Lua] Lobby data host = 1100001442fc185
03:09:51.511 [Lua] Lobby data level_key = inn_level
03:09:51.511 [Lua] Lobby data game_mode = 3
03:09:51.511 [Lua] Lobby data country_code = US
03:09:51.511 [Lua] Lobby data unique_server_name = gumbylgm
03:09:51.511 [Lua] Lobby data num_players = 1
03:09:51.511 [Lua] Lobby data matchmaking = false
03:09:51.511 [Lua] Set lobby end.
03:09:51.511 [Lua] [Managers] Destroying manager group:
03:09:51.512 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:09:51.512 [Lua] [Gamestate] Enter StateIngame HOST
03:09:51.512 [Lua] [Managers] Calling function on all managers:
03:09:51.512 [Lua] <>level = inn_level<>
03:09:51.512 [Lua] Set lobby begin:
03:09:51.512 [Lua] Lobby data host = 1100001442fc185
03:09:51.512 [Lua] Lobby data level_key = inn_level
03:09:51.512 [Lua] Lobby data game_mode = 3
03:09:51.512 [Lua] Lobby data selected_level_key = inn_level
03:09:51.512 [Lua] Lobby data country_code = US
03:09:51.512 [Lua] Lobby data unique_server_name = gumbylgm
03:09:51.512 [Lua] Lobby data num_players = 1
03:09:51.512 [Lua] Lobby data matchmaking = false
03:09:51.512 [Lua] Set lobby end.
03:09:51.512 [Lua] [StateIngame] Server ingame
03:09:51.516 [Lua] Set lobby begin:
03:09:51.516 [Lua] Lobby data level_key = inn_level
03:09:51.516 [Lua] Lobby data selected_level_key = inn_level
03:09:51.516 [Lua] Lobby data unique_server_name = gumbylgm
03:09:51.516 [Lua] Lobby data matchmaking = false
03:09:51.516 [Lua] Lobby data host = 1100001442fc185
03:09:51.516 [Lua] Lobby data country_code = US
03:09:51.516 [Lua] Lobby data game_mode = 3
03:09:51.516 [Lua] Lobby data difficulty_tweak = 0
03:09:51.516 [Lua] Lobby data difficulty = normal
03:09:51.516 [Lua] Lobby data num_players = 1
03:09:51.516 [Lua] Set lobby end.
03:09:51.516 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
03:09:51.516 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
03:09:51.516 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:09:51.516 [Lua] [Matchmaking] initializing
03:09:51.516 [Lua] [Matchmaking] my_peer_id: 1100001442fc185, I am server
03:09:51.516 [Lua] [Matchmaking] register rpcs
03:09:51.516 [Lua] GameNetworkManager:init... creating game session
03:09:51.516 [Lua] Host GameSession.make_game_session_host with session:
03:09:51.516 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:09:51.516 [Lua] [GameNetworkManager] My own peer_id = 1100001442fc185
03:09:51.517 [Lua] [GameNetworkManager] self.is_server = true
03:09:51.517 [Network] Setting artificial MTU limit to 65536
03:09:51.517 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
03:09:51.524 [Lua] Switching ConflictSettings: to: inn_level
03:09:51.524 [Lua] pacing=disabled
03:09:51.524 [Lua] roaming=nil
03:09:51.524 [Lua] disabled=false
03:09:51.524 [Lua] pack_spawning=disabled
03:09:51.524 [Lua] contained_breeds=nil
03:09:51.524 [Lua] boss=disabled
03:09:51.524 [Lua] horde=disabled
03:09:51.524 [Lua] specials=disabled
03:09:51.524 [Lua] name=inn_level
03:09:51.524 [Lua] intensity=disabled
03:09:51.524 [Lua] ---
03:09:51.524 [Lua] [LevelAnalysis] set_random_seed( 573273)
03:09:51.529 [Lua] [AIInterestPointSystem] Level Seed: 573273
03:09:51.529 [Lua]
03:09:51.529 [Lua] [entity_system_bag] = table
03:09:51.529 [Lua] [entity_system_bag] = metatable
03:09:51.529 [Lua] [startup_data] = table
03:09:51.529 [Lua] [entity_manager] = table
03:09:51.529 [Lua] [entity_manager] = metatable
03:09:51.529 [Lua] [unit_spawner] = table
03:09:51.529 [Lua] [unit_spawner] = metatable
03:09:51.529 [Lua] [unit_storage] = table
03:09:51.529 [Lua] [unit_storage] = metatable
03:09:51.529 [Lua] [dice_keeper] = table
03:09:51.529 [Lua] [dice_keeper] = metatable
03:09:51.529 [Lua] [is_server] = true (boolean)
03:09:51.529 [Lua] [world] = [World]
03:09:51.529 [Lua] [system_api] = table
03:09:51.529 [Lua] [entity_system] = table
03:09:51.529 [Lua] [entity_system] = metatable
03:09:51.529 [Lua] [network_lobby] = table
03:09:51.529 [Lua] [network_lobby] = metatable
03:09:51.529 [Lua] [profile_synchronizer] = table
03:09:51.529 [Lua] [profile_synchronizer] = metatable
03:09:51.529 [Lua] [level_transition_handler] = table
03:09:51.529 [Lua] [level_transition_handler] = metatable
03:09:51.529 [Lua] [num_local_human_players] = 1 (number)
03:09:51.529 [Lua] [statistics_db] = table
03:09:51.529 [Lua] [statistics_db] = metatable
03:09:51.529 [Lua] [network_server] = table
03:09:51.529 [Lua] [network_server] = metatable
03:09:51.529 [Lua] [input_manager] = table
03:09:51.529 [Lua] [input_manager] = metatable
03:09:51.529 [Lua] [network_clock] = table
03:09:51.529 [Lua] [network_clock] = metatable
03:09:51.529 [Lua] [network_transmit] = table
03:09:51.529 [Lua] [network_transmit] = metatable
03:09:51.529 [Lua] [free_flight_manager] = table
03:09:51.529 [Lua] [free_flight_manager] = metatable
03:09:51.529 [Lua] [network_manager] = table
03:09:51.529 [Lua] [network_manager] = metatable
03:09:51.529 [Lua] [network_event_delegate] = table
03:09:51.529 [Lua] [network_event_delegate] = metatable
03:09:51.529 [Lua]
03:09:51.530 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:09:51.530 [Lua] ignoring extension VersusInteractObjectiveExtension
03:09:51.530 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:09:51.530 [Lua] ignoring extension VersusSocketObjectiveExtension
03:09:51.530 [Lua] ignoring extension VersusTargetObjectiveExtension
03:09:51.530 [Lua] ignoring extension VersusMissionObjectiveExtension
03:09:51.530 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:09:51.533 [Lua] [AchievementManager] Achievements using the steam platform
03:09:51.576 [Lua] [StateIngame] Level seed: 573273
03:09:51.583 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
03:09:51.583 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
03:09:51.583 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
03:09:51.583 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
03:09:51.583 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
03:09:51.583 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
03:09:51.583 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
03:09:51.583 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
03:09:51.583 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
03:09:51.584 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
03:09:51.584 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
03:09:51.584 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
03:09:51.584 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4, async-read,
03:09:51.584 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
03:09:51.584 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
03:09:51.584 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
03:09:51.584 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
03:09:51.584 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
03:09:51.585 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3, async-read,
03:09:51.587 [Lua] [LevelAnalysis] set_random_seed( 573273)
03:09:51.592 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=17
03:09:51.592 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=18
03:09:51.593 [Lua] [IngameUI] init
03:09:51.606 [SteamVoipClient] select_out(1100001442fc185, off)
03:09:51.609 [Lua] cb_razer_chroma_setup
03:09:51.633 [Lua] [Matchmaking] Cancelling matchmaking
03:09:51.633 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:09:51.633 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:09:51.633 [Lua] Set lobby begin:
03:09:51.633 [Lua] Lobby data level_key = inn_level
03:09:51.633 [Lua] Lobby data power_level = 0
03:09:51.633 [Lua] Lobby data selected_level_key = inn_level
03:09:51.633 [Lua] Lobby data unique_server_name = gumbylgm
03:09:51.633 [Lua] Lobby data matchmaking = false
03:09:51.633 [Lua] Lobby data host = 1100001442fc185
03:09:51.634 [Lua] Lobby data country_code = US
03:09:51.634 [Lua] Lobby data game_mode = 3
03:09:51.634 [Lua] Lobby data difficulty_tweak = 0
03:09:51.634 [Lua] Lobby data difficulty = normal
03:09:51.634 [Lua] Lobby data num_players = 1
03:09:51.634 [Lua] Set lobby end.
03:09:51.634 [Flow] complete_skittergate_legend false
03:09:51.634 [Flow] complete_all_helmgart_levels_recruit false
03:09:51.635 [Flow] WitchHunterLevel:1
03:09:51.635 [Flow] LeaderYes
03:09:51.635 [Flow] ALL PC XP:10192.5
03:09:51.635 [Flow] WH XP:0
03:09:51.635 [Flow] Number of crafted items:1
03:09:51.635 [Flow] Sum of Powe Levels:556
03:09:51.635 [Flow] lodestone diff 1:false
03:09:51.635 [Lua] CurrentConflictSettings inn_level
03:09:51.635 [Lua] [ConflictDirector] conflict_director is ai_ready
03:09:51.636 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:09:51.636 [Lua] [MainPathSpawningGenerator] Injecting travel distances
03:09:51.637 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:09:51.637 [Lua] Forming navigation groups in one frame
03:09:51.637 [Lua] Forming navigation groups
03:09:51.655 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682
03:09:51.656 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748
03:09:51.656 [Lua] number of nav groups: 41
03:09:51.657 [Lua] number of refined nav groups : 23
03:09:51.658 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999953388
03:09:51.658 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
03:09:51.658 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:09:51.658 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
03:09:51.661 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:09:51.661 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:09:51.661 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
03:09:51.661 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=39
03:09:51.661 [Lua] [Managers] Calling function on all managers:
03:09:51.694 [Lua] [PeerSM] 1100001442fc185 :: on_exit WaitingForEnterGame
03:09:51.694 [Lua] [PeerSM] 1100001442fc185 :: on_enter WaitingForGameObjectSync
03:09:51.885 [Lua] player (1100001442fc185,1) was put into party 1
03:09:51.885 [Lua] [IngamePlayerListUI] - Destroy
03:09:51.885 [Lua] [EquipmentUI] - Destroy
03:09:51.885 [Lua] [AbilityUI] - Destroy
03:09:51.885 [Lua] [GamePadAbilityUI] - Destroy
03:09:51.885 [Lua] [GamePadEquipmentUI] - Destroy
03:09:51.895 [Lua] Assigning peer(1100001442fc185:1) to profile(3) career(1)
03:09:51.895 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001442fc185) local_player_id(1) profile_index(3) career_index(1)
03:09:51.895 [Lua] Set lobby begin:
03:09:51.895 [Lua] Lobby data player_slot_1 = 0:0
03:09:51.895 [Lua] Lobby data level_key = inn_level
03:09:51.895 [Lua] Lobby data power_level = 0
03:09:51.895 [Lua] Lobby data selected_level_key = inn_level
03:09:51.895 [Lua] Lobby data player_slot_4 = 0:0
03:09:51.895 [Lua] Lobby data difficulty = normal
03:09:51.895 [Lua] Lobby data unique_server_name = gumbylgm
03:09:51.895 [Lua] Lobby data matchmaking = false
03:09:51.895 [Lua] Lobby data host = 1100001442fc185
03:09:51.895 [Lua] Lobby data country_code = US
03:09:51.895 [Lua] Lobby data game_mode = 3
03:09:51.895 [Lua] Lobby data player_slot_5 = 0:0
03:09:51.895 [Lua] Lobby data player_slot_2 = 0:0
03:09:51.895 [Lua] Lobby data difficulty_tweak = 0
03:09:51.895 [Lua] Lobby data player_slot_3 = 1100001442fc185:1
03:09:51.895 [Lua] Lobby data num_players = 1
03:09:51.895 [Lua] Set lobby end.
03:09:51.895 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001442fc185 | bw:0 | es:0
03:09:51.895 [Lua]
03:09:51.895 [Lua] [wwise/crossbow] = false (boolean)
03:09:51.895 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
03:09:51.895 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean)
03:09:51.895 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:09:51.895 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
03:09:51.895 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean)
03:09:51.895 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
03:09:51.895 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:09:51.895 [Lua]
03:09:51.895 [Lua]
03:09:51.895 [Lua] [wwise/crossbow] = false (boolean)
03:09:51.895 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
03:09:51.895 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean)
03:09:51.896 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
03:09:51.896 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:09:51.896 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:09:51.896 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
03:09:51.896 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
03:09:51.896 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean)
03:09:51.896 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean)
03:09:51.896 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean)
03:09:51.896 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
03:09:51.896 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:09:51.896 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:09:51.896 [Lua]
03:09:51.896 [Lua] [PeerSM] 1100001442fc185 :: on_exit WaitingForGameObjectSync
03:09:51.896 [Lua] [PeerSM] 1100001442fc185 :: on_enter WaitingForPlayers
03:09:51.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:09:51.896 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:09:51.896 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
03:09:51.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:09:51.901 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:1 my_peer_id:1100001442fc185
03:09:51.903 [Lua] [PeerSM] 1100001442fc185 :: on_exit WaitingForPlayers
03:09:51.903 [Lua] [PeerSM] 1100001442fc185 :: on_enter InGame
03:09:51.909 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:1 my_peer_id:1100001442fc185
03:09:51.909 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
03:09:51.909 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:09:51.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:09:51.909 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
03:09:51.909 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
03:09:51.909 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
03:09:51.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read,
03:09:51.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:09:51.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read,
03:09:51.909 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:09:51.909 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
03:09:51.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
03:09:51.909 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read,
03:09:51.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
03:09:52.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:09:52.174 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:09:52.175 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
03:09:52.175 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
03:09:52.340 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
03:09:52.340 [Lua] [PackageManager] Force_load: wwise/crossbow
03:09:52.341 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
03:09:52.878 [Flow] DISABLE
03:09:53.073 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
03:09:53.073 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
03:09:53.075 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
03:09:53.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
03:09:53.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
03:09:53.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
03:09:53.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
03:09:53.359 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
03:09:53.360 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
03:09:53.665 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
03:09:53.665 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
03:09:53.666 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
03:09:54.037 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
03:09:54.037 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
03:09:54.038 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
03:09:54.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
03:09:54.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
03:09:54.241 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
03:09:54.324 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
03:09:54.324 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
03:09:54.326 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
03:09:54.460 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
03:09:54.460 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
03:09:54.462 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
03:09:54.613 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
03:09:54.613 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
03:09:54.614 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
03:09:54.680 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
03:09:54.680 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
03:09:54.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:09:54.747 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:09:54.747 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:09:54.748 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
03:09:54.815 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
03:09:54.815 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
03:09:54.816 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:09:54.882 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:09:54.882 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:09:54.900 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
03:09:54.922 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:09:54.922 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:09:54.922 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
03:09:54.950 [Lua] Players are leaving the safe zone
03:09:55.253 [Lua] StateInGameRunning:_game_actually_starts()
03:09:55.253 [Lua] [IngameUI] menu view on_enter start_menu_view
03:09:55.253 [Lua] hero_fullscreen_menu_on_enter
03:09:55.253 [Lua] #################################################################################################################
03:09:55.253 [Lua] [Loading Time]: 00:00:13 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:09:55.253 [Lua] #################################################################################################################
03:09:55.253 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5
03:09:55.256 [Lua] [IngameUI] menu view post_update_on_enter table: 0x011685a0
03:09:55.257 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
03:09:55.261 [SteamVoipClient] select_out(1100001442fc185, off)
03:09:55.264 [Lua] cb_razer_chroma_setup
03:09:55.270 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5
03:09:55.276 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:09:55.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:09:55.276 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:09:55.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:09:55.276 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:09:55.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:09:55.276 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:09:55.392 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5
03:09:55.392 [Lua] Commit load time data
03:09:56.253 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8a, position: 0
03:09:56.834 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8a, position: 27249
03:09:56.905 [Lua] PlayFabMirrorBase:_commit_internal 1
03:09:56.905 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:09:56.907 [Lua] generate_backend_stats 1100001442fc185:1
03:09:56.930 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:09:56.930 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:09:56.930 [Lua] Set lobby begin:
03:09:56.930 [Lua] Lobby data player_slot_1 = 0:0
03:09:56.930 [Lua] Lobby data level_key = inn_level
03:09:56.930 [Lua] Lobby data power_level = 200
03:09:56.930 [Lua] Lobby data selected_level_key = inn_level
03:09:56.930 [Lua] Lobby data player_slot_4 = 0:0
03:09:56.931 [Lua] Lobby data difficulty = normal
03:09:56.931 [Lua] Lobby data unique_server_name = gumbylgm
03:09:56.931 [Lua] Lobby data matchmaking = false
03:09:56.931 [Lua] Lobby data host = 1100001442fc185
03:09:56.931 [Lua] Lobby data country_code = US
03:09:56.931 [Lua] Lobby data game_mode = 3
03:09:56.931 [Lua] Lobby data player_slot_5 = 0:0
03:09:56.931 [Lua] Lobby data player_slot_2 = 0:0
03:09:56.931 [Lua] Lobby data difficulty_tweak = 0
03:09:56.931 [Lua] Lobby data player_slot_3 = 1100001442fc185:1
03:09:56.931 [Lua] Lobby data num_players = 1
03:09:56.931 [Lua] Set lobby end.
03:09:56.936 [Lua] commit result success 1
03:10:16.909 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
03:10:16.909 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
03:10:16.929 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:10:16.929 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:10:16.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:10:16.930 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:10:16.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:10:16.930 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:10:16.930 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:10:16.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:10:16.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:10:16.930 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:10:17.721 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:10:17.721 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:10:17.721 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:10:17.721 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:10:17.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:10:18.259 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
03:10:18.259 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
03:10:18.261 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral
03:10:18.377 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral
03:10:18.377 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral
03:10:18.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:10:18.382 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:10:18.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:10:18.382 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:10:18.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:10:18.382 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView
03:10:18.645 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
03:10:18.645 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
03:10:18.647 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09
03:10:18.763 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09
03:10:18.763 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09
03:10:24.817 [Lua] Assigning peer(1100001442fc185:1) to profile(4) career(1)
03:10:24.817 [Lua] Set lobby begin:
03:10:24.817 [Lua] Lobby data player_slot_1 = 0:0
03:10:24.817 [Lua] Lobby data level_key = inn_level
03:10:24.817 [Lua] Lobby data power_level = 200
03:10:24.817 [Lua] Lobby data selected_level_key = inn_level
03:10:24.817 [Lua] Lobby data player_slot_4 = 0:0
03:10:24.817 [Lua] Lobby data difficulty = normal
03:10:24.817 [Lua] Lobby data unique_server_name = gumbylgm
03:10:24.817 [Lua] Lobby data matchmaking = false
03:10:24.817 [Lua] Lobby data host = 1100001442fc185
03:10:24.817 [Lua] Lobby data country_code = US
03:10:24.817 [Lua] Lobby data game_mode = 3
03:10:24.817 [Lua] Lobby data player_slot_5 = 0:0
03:10:24.817 [Lua] Lobby data player_slot_2 = 0:0
03:10:24.817 [Lua] Lobby data difficulty_tweak = 0
03:10:24.817 [Lua] Lobby data player_slot_3 = 0:0
03:10:24.818 [Lua] Lobby data num_players = 1
03:10:24.818 [Lua] Set lobby end.
03:10:24.818 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001442fc185) local_player_id(1) profile_index(4) career_index(1)
03:10:24.818 [Lua] Set lobby begin:
03:10:24.818 [Lua] Lobby data player_slot_1 = 0:0
03:10:24.818 [Lua] Lobby data level_key = inn_level
03:10:24.818 [Lua] Lobby data power_level = 200
03:10:24.818 [Lua] Lobby data selected_level_key = inn_level
03:10:24.818 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:10:24.818 [Lua] Lobby data difficulty = normal
03:10:24.818 [Lua] Lobby data unique_server_name = gumbylgm
03:10:24.818 [Lua] Lobby data matchmaking = false
03:10:24.818 [Lua] Lobby data host = 1100001442fc185
03:10:24.818 [Lua] Lobby data country_code = US
03:10:24.818 [Lua] Lobby data game_mode = 3
03:10:24.818 [Lua] Lobby data player_slot_5 = 0:0
03:10:24.818 [Lua] Lobby data player_slot_2 = 0:0
03:10:24.818 [Lua] Lobby data difficulty_tweak = 0
03:10:24.818 [Lua] Lobby data player_slot_3 = 0:0
03:10:24.818 [Lua] Lobby data num_players = 1
03:10:24.818 [Lua] Set lobby end.
03:10:24.818 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001442fc185 | dr:0 | bw:0 | es:0
03:10:24.818 [Lua]
03:10:24.818 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09] = false (boolean)
03:10:24.818 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
03:10:24.818 [Lua] [units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral] = false (boolean)
03:10:24.818 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
03:10:24.818 [Lua] [wwise/one_handed_daggers] = false (boolean)
03:10:24.818 [Lua] [wwise/bow] = false (boolean)
03:10:24.818 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
03:10:24.818 [Lua] [units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p] = false (boolean)
03:10:24.818 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean)
03:10:24.818 [Lua]
03:10:24.818 [Lua]
03:10:24.818 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09] = false (boolean)
03:10:24.818 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
03:10:24.818 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
03:10:24.818 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
03:10:24.818 [Lua] [wwise/one_handed_daggers] = false (boolean)
03:10:24.818 [Lua] [wwise/bow] = false (boolean)
03:10:24.818 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:10:24.818 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:10:24.818 [Lua] [units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral] = false (boolean)
03:10:24.818 [Lua] [units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p] = false (boolean)
03:10:24.818 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
03:10:24.818 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean)
03:10:24.818 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean)
03:10:24.818 [Lua] [units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3] = false (boolean)
03:10:24.818 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01] = false (boolean)
03:10:24.818 [Lua]
03:10:24.822 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:2 my_peer_id:1100001442fc185
03:10:24.833 [Lua] [GameNetworkManager] destroying game object with go_id=43
03:10:24.834 [Save] Saving `save_data`
03:10:24.838 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:2 my_peer_id:1100001442fc185
03:10:24.838 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, InventoryPackageSynchronizerClient, async-read,
03:10:24.838 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
03:10:24.838 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:10:24.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:10:24.838 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
03:10:24.838 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
03:10:24.838 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, InventoryPackageSynchronizerClient, async-read,
03:10:24.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, InventoryPackageSynchronizerClient, async-read,
03:10:24.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
03:10:24.838 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:10:24.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read,
03:10:24.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3, InventoryPackageSynchronizerClient, async-read,
03:10:24.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read,
03:10:24.840 [Save] Save done
03:10:24.851 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
03:10:24.851 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
03:10:24.854 [SteamVoipClient] select_out(1100001442fc185, off)
03:10:24.857 [Lua] cb_razer_chroma_setup
03:10:24.869 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:10:24.869 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:10:24.869 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:10:24.869 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:10:24.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:10:24.870 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:10:24.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:10:24.870 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:10:24.870 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:10:24.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:10:24.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:10:24.870 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView
03:10:24.883 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
03:10:24.889 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:10:24.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient
03:10:24.890 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
03:10:24.890 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
03:10:24.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient
03:10:24.891 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient
03:10:24.892 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:10:24.892 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient
03:10:24.892 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
03:10:24.892 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient
03:10:24.892 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
03:10:24.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
03:10:24.968 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
03:10:24.968 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
03:10:25.102 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
03:10:25.102 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
03:10:25.103 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
03:10:25.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
03:10:25.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
03:10:25.187 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
03:10:25.304 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
03:10:25.304 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
03:10:25.305 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
03:10:25.423 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
03:10:25.423 [Lua] [PackageManager] Force_load: wwise/bow
03:10:25.424 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
03:10:25.524 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
03:10:25.524 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
03:10:25.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
03:10:25.608 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
03:10:25.608 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
03:10:25.609 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
03:10:25.743 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
03:10:25.743 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
03:10:25.744 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3
03:10:25.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3
03:10:25.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3
03:10:25.914 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
03:10:26.132 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
03:10:26.132 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
03:10:26.134 [Lua] [IngameUI] menu view on_exit start_menu_view
03:10:26.134 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
03:10:26.134 [Lua] hero_fullscreen_menu_on_exit
03:10:26.136 [Lua] [IngameUI] menu view post_update_on_exit table: 0x011685a0
03:10:26.136 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:10:26.136 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:10:26.149 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
03:10:26.172 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:10:26.172 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:10:26.173 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
03:10:27.006 [Lua] Set lobby begin:
03:10:27.006 [Lua] Lobby data player_slot_1 = 0:0
03:10:27.006 [Lua] Lobby data level_key = inn_level
03:10:27.006 [Lua] Lobby data power_level = 421
03:10:27.006 [Lua] Lobby data selected_level_key = inn_level
03:10:27.006 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:10:27.007 [Lua] Lobby data difficulty = normal
03:10:27.007 [Lua] Lobby data unique_server_name = gumbylgm
03:10:27.007 [Lua] Lobby data matchmaking = false
03:10:27.007 [Lua] Lobby data host = 1100001442fc185
03:10:27.007 [Lua] Lobby data country_code = US
03:10:27.007 [Lua] Lobby data game_mode = 3
03:10:27.007 [Lua] Lobby data player_slot_5 = 0:0
03:10:27.007 [Lua] Lobby data player_slot_2 = 0:0
03:10:27.007 [Lua] Lobby data difficulty_tweak = 0
03:10:27.007 [Lua] Lobby data player_slot_3 = 0:0
03:10:27.007 [Lua] Lobby data num_players = 1
03:10:27.007 [Lua] Set lobby end.
03:10:43.015 [Window] Window => inactive
03:10:47.996 [Window] Window => active
03:10:47.997 [Window] Window => active
03:11:03.441 [Window] Window => inactive
03:11:12.109 [Window] Window => active
03:11:12.110 [Window] Window => active
03:11:17.131 [Window] Window => inactive
03:11:18.281 [Window] Window => active
03:11:18.282 [Window] Window => active
03:11:20.368 [Window] Window => inactive
03:11:21.012 [Window] Window => active
03:11:21.013 [Window] Window => active
03:11:21.552 [Window] Window => inactive
03:11:36.024 [Window] Window => active
03:11:36.026 [Window] Window => active
03:11:40.613 [Window] Window => inactive
03:11:46.901 [Window] Window => active
03:11:46.902 [Window] Window => active
03:11:48.910 [Lua] [IngameUI] menu view on_enter start_game_view
03:11:48.913 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01169f50
03:11:48.913 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
03:11:48.915 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
03:11:48.915 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
03:11:48.916 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
03:11:48.916 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
03:11:50.575 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
03:11:50.575 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
03:11:50.575 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
03:11:50.578 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
03:11:50.578 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
03:11:52.380 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
03:11:52.380 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
03:11:52.382 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
03:11:55.743 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
03:11:55.743 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
03:11:55.743 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
03:12:04.300 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
03:12:04.300 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
03:12:04.302 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
03:12:06.700 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
03:12:06.700 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
03:12:06.700 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
03:12:06.700 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
03:12:06.701 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
03:12:10.944 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
03:12:10.944 [Lua] ............................................................................................................
03:12:10.944 [Lua] ............................................................................................................
03:12:10.944 [Lua] GAME START SETTINGS -> Level: bell | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
03:12:10.944 [Lua] ............................................................................................................
03:12:10.944 [Lua] ............................................................................................................
03:12:10.944 [Lua] [Matchmaking] Cancelling matchmaking
03:12:10.944 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:12:10.959 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
03:12:10.959 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
03:12:10.960 [Lua] Set lobby begin:
03:12:10.960 [Lua] Lobby data player_slot_1 = 0:0
03:12:10.961 [Lua] Lobby data level_key = inn_level
03:12:10.961 [Lua] Lobby data power_level = 421
03:12:10.961 [Lua] Lobby data selected_level_key = inn_level
03:12:10.961 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:12:10.961 [Lua] Lobby data difficulty = hard
03:12:10.961 [Lua] Lobby data unique_server_name = gumbylgm
03:12:10.961 [Lua] Lobby data matchmaking = false
03:12:10.961 [Lua] Lobby data host = 1100001442fc185
03:12:10.961 [Lua] Lobby data country_code = US
03:12:10.961 [Lua] Lobby data game_mode = 3
03:12:10.961 [Lua] Lobby data player_slot_5 = 0:0
03:12:10.961 [Lua] Lobby data player_slot_2 = 0:0
03:12:10.961 [Lua] Lobby data difficulty_tweak = 0
03:12:10.961 [Lua] Lobby data player_slot_3 = 0:0
03:12:10.961 [Lua] Lobby data num_players = 1
03:12:10.961 [Lua] Set lobby end.
03:12:10.961 [Lua] [PartyManager] Leader is set to 1100001442fc185
03:12:10.961 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 0
03:12:10.961 [Lua] [LevelTransitionHandler] set_next_level( bell, 0 )
03:12:10.961 [Lua] Set lobby begin:
03:12:10.961 [Lua] Lobby data twitch_enabled = false
03:12:10.961 [Lua] Lobby data power_level = 421
03:12:10.961 [Lua] Lobby data unique_server_name = gumbylgm
03:12:10.961 [Lua] Lobby data difficulty_tweak = 0
03:12:10.961 [Lua] Lobby data host = 1100001442fc185
03:12:10.961 [Lua] Lobby data game_mode = 2
03:12:10.961 [Lua] Lobby data match_started = true
03:12:10.961 [Lua] Lobby data mechanism = adventure
03:12:10.961 [Lua] Lobby data level_key = inn_level
03:12:10.961 [Lua] Lobby data player_slot_1 = 0:0
03:12:10.961 [Lua] Lobby data selected_level_key = bell
03:12:10.961 [Lua] Lobby data difficulty = hard
03:12:10.961 [Lua] Lobby data quick_game = false
03:12:10.961 [Lua] Lobby data matchmaking = false
03:12:10.961 [Lua] Lobby data weave_name = false
03:12:10.961 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:12:10.961 [Lua] Lobby data num_players = 1
03:12:10.961 [Lua] Lobby data player_slot_5 = 0:0
03:12:10.962 [Lua] Lobby data player_slot_2 = 0:0
03:12:10.962 [Lua] Lobby data country_code = US
03:12:10.962 [Lua] Lobby data player_slot_3 = 0:0
03:12:10.962 [Lua] Lobby data eac_authorized = true
03:12:10.962 [Lua] Set lobby end.
03:12:10.962 [Lua] Set lobby begin:
03:12:10.962 [Lua] Lobby data twitch_enabled = false
03:12:10.962 [Lua] Lobby data power_level = 421
03:12:10.962 [Lua] Lobby data unique_server_name = gumbylgm
03:12:10.962 [Lua] Lobby data difficulty_tweak = 0
03:12:10.962 [Lua] Lobby data host = 1100001442fc185
03:12:10.962 [Lua] Lobby data game_mode = 2
03:12:10.962 [Lua] Lobby data is_private = true
03:12:10.962 [Lua] Lobby data match_started = true
03:12:10.962 [Lua] Lobby data mechanism = adventure
03:12:10.962 [Lua] Lobby data level_key = inn_level
03:12:10.962 [Lua] Lobby data player_slot_1 = 0:0
03:12:10.962 [Lua] Lobby data selected_level_key = bell
03:12:10.962 [Lua] Lobby data difficulty = hard
03:12:10.962 [Lua] Lobby data quick_game = false
03:12:10.962 [Lua] Lobby data matchmaking = false
03:12:10.962 [Lua] Lobby data weave_name = false
03:12:10.962 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:12:10.962 [Lua] Lobby data num_players = 1
03:12:10.962 [Lua] Lobby data player_slot_5 = 0:0
03:12:10.962 [Lua] Lobby data player_slot_2 = 0:0
03:12:10.962 [Lua] Lobby data country_code = US
03:12:10.962 [Lua] Lobby data player_slot_3 = 0:0
03:12:10.962 [Lua] Lobby data eac_authorized = true
03:12:10.962 [Lua] Set lobby end.
03:12:10.962 [Lua] [ChatManager][1]System: Starting hosted game...
03:12:10.962 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
03:12:10.962 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
03:12:11.044 [Lua] [IngameUI] menu view on_exit start_game_view
03:12:11.044 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
03:12:11.044 [Save] Saving `save_data`
03:12:11.044 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
03:12:11.044 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
03:12:11.044 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
03:12:11.047 [Save] Save done
03:12:11.048 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01169f50
03:12:24.946 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
03:12:24.947 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
03:12:24.947 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 1
03:12:24.947 [Lua] [LevelTransitionHandler] set_next_level( bell, 1 )
03:12:24.947 [Lua] Set lobby begin:
03:12:24.947 [Lua] Lobby data twitch_enabled = false
03:12:24.947 [Lua] Lobby data power_level = 421
03:12:24.947 [Lua] Lobby data unique_server_name = gumbylgm
03:12:24.947 [Lua] Lobby data difficulty_tweak = 0
03:12:24.947 [Lua] Lobby data host = 1100001442fc185
03:12:24.947 [Lua] Lobby data game_mode = 2
03:12:24.947 [Lua] Lobby data is_private = true
03:12:24.947 [Lua] Lobby data match_started = true
03:12:24.947 [Lua] Lobby data mechanism = adventure
03:12:24.947 [Lua] Lobby data level_key = inn_level
03:12:24.947 [Lua] Lobby data player_slot_1 = 0:0
03:12:24.947 [Lua] Lobby data selected_level_key = bell
03:12:24.947 [Lua] Lobby data difficulty = hard
03:12:24.947 [Lua] Lobby data quick_game = false
03:12:24.947 [Lua] Lobby data matchmaking = false
03:12:24.947 [Lua] Lobby data weave_name = false
03:12:24.947 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:12:24.947 [Lua] Lobby data num_players = 1
03:12:24.947 [Lua] Lobby data player_slot_5 = 0:0
03:12:24.947 [Lua] Lobby data player_slot_2 = 0:0
03:12:24.947 [Lua] Lobby data country_code = US
03:12:24.947 [Lua] Lobby data player_slot_3 = 0:0
03:12:24.947 [Lua] Lobby data eac_authorized = true
03:12:24.947 [Lua] Set lobby end.
03:12:24.949 [Lua] Set lobby begin:
03:12:24.949 [Lua] Lobby data twitch_enabled = false
03:12:24.949 [Lua] Lobby data power_level = 421
03:12:24.949 [Lua] Lobby data unique_server_name = gumbylgm
03:12:24.950 [Lua] Lobby data difficulty_tweak = 0
03:12:24.950 [Lua] Lobby data host = 1100001442fc185
03:12:24.950 [Lua] Lobby data game_mode = 2
03:12:24.950 [Lua] Lobby data is_private = true
03:12:24.950 [Lua] Lobby data match_started = true
03:12:24.950 [Lua] Lobby data mechanism = adventure
03:12:24.950 [Lua] Lobby data level_key = inn_level
03:12:24.950 [Lua] Lobby data player_slot_1 = 0:0
03:12:24.950 [Lua] Lobby data selected_level_key = bell
03:12:24.950 [Lua] Lobby data difficulty = hard
03:12:24.950 [Lua] Lobby data quick_game = false
03:12:24.950 [Lua] Lobby data matchmaking = false
03:12:24.950 [Lua] Lobby data weave_name = false
03:12:24.950 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:12:24.950 [Lua] Lobby data num_players = 1
03:12:24.950 [Lua] Lobby data player_slot_5 = 0:0
03:12:24.950 [Lua] Lobby data player_slot_2 = 0:0
03:12:24.950 [Lua] Lobby data country_code = US
03:12:24.950 [Lua] Lobby data player_slot_3 = 0:0
03:12:24.950 [Lua] Lobby data eac_authorized = true
03:12:24.950 [Lua] Set lobby end.
03:12:24.950 [Lua] [PeerSM] 1100001442fc185 :: on_exit InGame
03:12:24.950 [Lua] [PeerSM] 1100001442fc185 :: on_enter InPostGame
03:12:24.950 [Lua] Complete level triggered.
03:12:24.951 [Save] Saving `save_data`
03:12:24.951 [Lua] gm_event_end_conditions_met false false
03:12:24.951 [Lua] PlayFabMirrorBase:_commit_internal nil
03:12:24.951 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:12:24.954 [Save] Save done
03:12:24.954 [Save] Saving `save_data`
03:12:24.954 [Lua] generate_backend_stats 1100001442fc185:1
03:12:24.957 [Save] Save done
03:12:24.975 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:12:24.975 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:12:24.975 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6
03:12:24.975 [Lua] TRANSITION nil nil bell
03:12:24.975 [Save] Saving `save_data`
03:12:24.975 [Lua] Transition type "bell", is server: true
03:12:24.975 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:12:24.975 [Lua] [GameNetworkManager] Leaving game...
03:12:24.975 [Lua] [GameNetworkManager] Shutting down game session host.
03:12:24.975 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:12:24.975 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:12:24.975 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=152.41
03:12:24.978 [Save] Save done
03:12:24.981 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:12:24.981 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6
03:12:25.524 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6
03:12:25.539 [Lua] commit result success 2
03:12:26.980 [Lua] [Managers] Calling function on all managers:
03:12:26.980 [Lua] Clearing all global lookup lists
03:12:26.980 [Lua] [IngamePlayerListUI] - Destroy
03:12:26.980 [Lua] [EquipmentUI] - Destroy
03:12:26.980 [Lua] [AbilityUI] - Destroy
03:12:26.980 [Lua] [GamePadAbilityUI] - Destroy
03:12:26.980 [Lua] [GamePadEquipmentUI] - Destroy
03:12:26.980 [Lua] [IngameUI] destroy
03:12:26.984 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4
03:12:26.985 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3
03:12:27.023 [Lua] [Managers] Destroying manager group:
03:12:27.028 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:12:27.096 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:12:27.096 [Lua] [PeerSM] 1100001442fc185 :: on_exit InPostGame
03:12:27.096 [Lua] [PeerSM] 1100001442fc185 :: on_enter Loading
03:12:27.096 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001442fc185 bell 1
03:12:27.096 warning: [Lua] Following data will be uploaded to Crashify:
<>
03:12:27.097 warning: [Lua] "[[PeerStates.Loading]] level_key: bell", Num ocurrencies: 2, User: 1100001442fc185 "gumbylgm"
<>
03:12:27.097 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: bell<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: bell"
[2] self = table: 00000000036FA0F0; previous_state = InPostGame; party = table: 00000000016101C0; mechanism_manager = table: 0000000002459300; network_transmit = table: 00000000036EBE30; peer_id = "1100001442fc185"; level_key = "bell"; environment_variation_id = 1; level_seed = 2364663; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 0000000010064920
[3] _ = table: 00000000036FA0F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000036E69A0; peer_state_machines = table: 00000000036E63F0; peer_id = "1100001442fc185"; peer_state_machine = table: 00000000036FA8A0; current_state = InPostGame
[5] self = table: 00000000014C6BC0; application_shutdown = nil; unit_spawner = table: 0000000001E8A4F0; world = [World]; unit_storage = table: 0000000001087EF0; units = table: 00000000012A7020; matchmaking_loading_context = nil
[6] self = table: 00000000024E5190; new_state = table: 0000000002A41180; params = table: 00000000024E4580; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000024E5190; new_state = table: 0000000002A41180; notify = true; old_state = table: 00000000014C6BC0
[8] self = table: 00000000024E5190; dt = 0.016941802576184273; t = 175.70152300968766; new_state = table: 0000000002A41180
[9] self = table: 0000000000097080; real_world_dt = 0.016941802576184273; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016941802576184273; t = 175.70152300968766
[10] dt = 0.016941802576184273
[2] server = table: 00000000036E69A0; wanted_career_index = 1; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9828606992959976; peer_id = "1100001442fc185";
[4] server_peer_id = "1100001442fc185"; kicked_peers_disconnect_timer = table: 00000000036E6830; game_session = [GameSession]; game_network_manager = table: 0000000010482410; my_peer_id = "1100001442fc185"; peers_added_to_gamesession = table: 00000000036E6530; _joined_peers = table: 00000000036E8240; voip = table: 00000000036EA5B0; environment_variation_id = 1; level_transition_handler = table: 00000000036C7CA0; _connections = table: 00000000036E6DF0; lobby_host = table: 00000000036DD010; level_key = "bell"; slot_allocator = table: 0000000001FF6C70; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000036E8D30; wanted_career_index = 1; _reserved_slots = table: 00000000036EBCE0; wanted_profile_index = 3; _connected_peers = table: 00000000036E83B0; player_manager = table: 0000000001546EE0; _profile_requester = table: 0000000001FB8010; network_transmit = table: 00000000036EBE30; peers_completed_game_object_sync = table: 00000000036E6560; peer_state_machines = table: 00000000036E63F0; network_event_delegate = table: 0000000010CC4C80;
[5] world_name = "level_world"; entity_system_bag = table: 00000000036BA100; network_server = table: 00000000036E69A0; entity_system = table: 00000000036B40B0; parent = table: 0000000000097080; _new_state = table: 0000000002A41180; _level_flow_events = table: 000000000241D9E0; statistics_db = table: 000000000FFF35A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 150.6242608398199; input_manager = table: 0000000001516C20; profile_synchronizer = table: 00000000036E8D30; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001A25700; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000010CC4C80; world = [World]; dt = 0.016941802576184273; peer_id = "1100001442fc185"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015697D0; network_transmit = table: 00000000036EBE30; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 152.4073398783803; _lobby_host = table: 00000000036DD010; level_transition_handler = table: 00000000036C7CA0; dice_keeper = table: 0000000001EBCC30; _quit_game = false;
[6] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 00000000014C6BC0;
[7] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 00000000014C6BC0;
[8] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 00000000014C6BC0;
[9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024E5190; startup_timer = 11.484914181753993; has_booted = true; loading_context = table: 00000000036D6D00;
<>
<>
03:12:27.097 [Lua] [Matchmaking] unregister rpcs
03:12:27.097 [Lua] ############### UNLOADING PACKAGES ###############
03:12:27.097 [Lua] [Managers] Calling function on all managers:
03:12:27.097 [Lua] [Managers] Destroying manager group:
03:12:27.097 [Lua] [Gamestate] Enter state StateLoading
03:12:27.099 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:12:27.099 [Lua] [Matchmaking] register rpcs
03:12:27.099 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
03:12:27.099 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:12:27.099 [Lua] Set lobby begin:
03:12:27.099 [Lua] Lobby data twitch_enabled = false
03:12:27.099 [Lua] Lobby data power_level = 0
03:12:27.099 [Lua] Lobby data unique_server_name = gumbylgm
03:12:27.099 [Lua] Lobby data difficulty_tweak = 0
03:12:27.099 [Lua] Lobby data host = 1100001442fc185
03:12:27.099 [Lua] Lobby data game_mode = 2
03:12:27.099 [Lua] Lobby data is_private = true
03:12:27.099 [Lua] Lobby data match_started = true
03:12:27.100 [Lua] Lobby data mechanism = adventure
03:12:27.100 [Lua] Lobby data level_key = inn_level
03:12:27.100 [Lua] Lobby data player_slot_1 = 0:0
03:12:27.100 [Lua] Lobby data selected_level_key = bell
03:12:27.100 [Lua] Lobby data difficulty = hard
03:12:27.100 [Lua] Lobby data quick_game = false
03:12:27.100 [Lua] Lobby data matchmaking = false
03:12:27.100 [Lua] Lobby data weave_name = false
03:12:27.100 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:12:27.100 [Lua] Lobby data num_players = 1
03:12:27.100 [Lua] Lobby data player_slot_5 = 0:0
03:12:27.100 [Lua] Lobby data player_slot_2 = 0:0
03:12:27.100 [Lua] Lobby data country_code = US
03:12:27.100 [Lua] Lobby data player_slot_3 = 0:0
03:12:27.100 [Lua] Lobby data eac_authorized = true
03:12:27.100 [Lua] Set lobby end.
03:12:27.100 [Lua] registering RPCs
03:12:27.100 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:12:27.100 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:12:27.100 [Lua] Set lobby begin:
03:12:27.100 [Lua] Lobby data twitch_enabled = false
03:12:27.100 [Lua] Lobby data power_level = 0
03:12:27.100 [Lua] Lobby data unique_server_name = gumbylgm
03:12:27.100 [Lua] Lobby data difficulty_tweak = 0
03:12:27.100 [Lua] Lobby data host = 1100001442fc185
03:12:27.100 [Lua] Lobby data game_mode = 2
03:12:27.100 [Lua] Lobby data is_private = true
03:12:27.100 [Lua] Lobby data match_started = true
03:12:27.100 [Lua] Lobby data mechanism = adventure
03:12:27.100 [Lua] Lobby data level_key = bell
03:12:27.100 [Lua] Lobby data player_slot_1 = 0:0
03:12:27.100 [Lua] Lobby data selected_level_key = bell
03:12:27.100 [Lua] Lobby data difficulty = hard
03:12:27.100 [Lua] Lobby data quick_game = false
03:12:27.100 [Lua] Lobby data matchmaking = false
03:12:27.100 [Lua] Lobby data weave_name = false
03:12:27.100 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:12:27.100 [Lua] Lobby data num_players = 1
03:12:27.100 [Lua] Lobby data player_slot_5 = 0:0
03:12:27.101 [Lua] Lobby data player_slot_2 = 0:0
03:12:27.101 [Lua] Lobby data country_code = US
03:12:27.101 [Lua] Lobby data player_slot_3 = 0:0
03:12:27.101 [Lua] Lobby data eac_authorized = true
03:12:27.101 [Lua] Set lobby end.
03:12:27.103 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_1, global_loading_screens, async-read, prioritized
03:12:27.103 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[bell] self.picked_level_key=[nil] self.picked_environment_id=[1]
03:12:27.103 [Lua] [LevelTransitionHandler] load_level bell 1
03:12:27.107 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
03:12:27.107 [Umbra] Unload tome
03:12:27.108 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
03:12:27.196 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
03:12:27.196 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell_meta, LevelTransitionHandler, async-read,
03:12:27.196 [Lua] [LevelTransitionHandler] Loading level: "bell"
03:12:27.196 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/bell" Meta package name: "resource_packages/levels/honduras/bell_meta"
03:12:27.196 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell, LevelTransitionHandler, async-read,
03:12:27.196 [Lua] [StateLoading] got rpc_load_level 63 bell
03:12:27.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_1
03:12:27.458 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_1
03:12:27.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell_meta
03:12:27.478 [Umbra] Loading umbra tome '#ID[86d4244e2ae95f8f]'
03:12:27.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell_meta
03:12:27.563 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell_meta
03:12:27.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell
03:12:33.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell
03:12:33.635 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell
03:12:33.652 [Lua] [LevelTransitionHandler] Level load completed!
03:12:33.652 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: bell - level_seed: 2364663 - use_random_directors: true - overriden_conflict: nil
03:12:33.669 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:12:33.669 [Lua] checking dlc's against conflict directors
03:12:33.669 [Lua] - removing conflict director 'chaos_beastmen'
03:12:33.669 [Lua] - removing conflict director 'skaven_beastmen'
03:12:33.669 [Lua] - removing conflict director 'beastmen'
03:12:33.669 [Lua] number of factions to include 1
03:12:33.669 [Lua] number of factions added 2
03:12:33.669 [Lua] --- --- ---
03:12:33.669 [Lua] Starting... difficulty 'hard'
03:12:33.669 [Lua] These are the starting conflict directors:
03:12:33.669 [Lua] skaven
03:12:33.669 [Lua] chaos
03:12:33.669 [Lua] default
03:12:33.669 [Lua] --- --- ---
03:12:33.669 [Lua]
03:12:33.669 [Lua] DONE! Found the following directors:
03:12:33.669 [Lua] (free: 10), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_clan_rat_with_shield skaven_loot_rat skaven_plague_monk skaven_ratling_gunner
03:12:33.669 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_raider=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_vortex_sorcerer=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_marauder=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_poison_wind_globadier=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
skaven_clan_rat_with_shield=true,
skaven_loot_rat=true,
skaven_plague_monk=true,
skaven_ratling_gunner=true,
}
03:12:33.669 [Lua] load_startup_enemy_packages: --------------
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] chaos_spawn
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] chaos_troll
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] skaven_rat_ogre
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] skaven_stormfiend
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] beastmen_minotaur
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] chaos_plague_sorcerer
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] chaos_corruptor_sorcerer
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] skaven_gutter_runner
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] skaven_pack_master
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] skaven_poison_wind_globadier
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] skaven_ratling_gunner
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] skaven_warpfire_thrower
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] chaos_vortex_sorcerer
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] beastmen_standard_bearer
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] chaos_vortex
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] critter_rat
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] critter_pig
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] skaven_storm_vermin_with_shield
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] skaven_storm_vermin
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] chaos_warrior
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] chaos_raider
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] skaven_clan_rat
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] skaven_slave
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] chaos_fanatic
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] chaos_marauder
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] chaos_marauder_with_shield
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] chaos_berzerker
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] skaven_clan_rat_with_shield
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] skaven_loot_rat
03:12:33.669 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
03:12:33.669 [Lua] skaven_plague_monk
03:12:33.672 [Lua] ### Sending rpc_level_loaded
03:12:33.672 [Lua] #### Has state machine: true, peer_id: 1100001442fc185, level_id: 63
03:12:33.672 [Lua] Peer 1100001442fc185 has loaded the level and all enemies are loaded
03:12:33.689 [Lua] [PeerSM] 1100001442fc185 :: on_exit Loading
03:12:33.689 [Lua] [PeerSM] 1100001442fc185 :: on_enter LoadingProfilePackages
03:12:33.706 [Lua] [PeerSM] 1100001442fc185 :: on_exit LoadingProfilePackages
03:12:33.706 [Lua] [PeerSM] 1100001442fc185 :: on_enter WaitingForEnterGame
03:12:33.706 [Lua] ### Sending rpc_level_loaded
03:12:33.706 [Lua] #### Has state machine: false, peer_id: 1100001442fc185, level_id: 63
03:12:34.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
03:12:34.026 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
03:12:34.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
03:12:34.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
03:12:34.365 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
03:12:34.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
03:12:34.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
03:12:34.685 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
03:12:34.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
03:12:35.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
03:12:35.040 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
03:12:35.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
03:12:35.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
03:12:35.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
03:12:35.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
03:12:36.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
03:12:36.099 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
03:12:36.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
03:12:36.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
03:12:36.250 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
03:12:36.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
03:12:36.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
03:12:36.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
03:12:36.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
03:12:36.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
03:12:36.908 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
03:12:36.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
03:12:37.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
03:12:37.347 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
03:12:37.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
03:12:37.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
03:12:37.565 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
03:12:37.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
03:12:37.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
03:12:37.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
03:12:37.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
03:12:38.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
03:12:38.139 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
03:12:38.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
03:12:39.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
03:12:39.048 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
03:12:39.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
03:12:39.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
03:12:39.132 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
03:12:39.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
03:12:39.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:12:39.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:12:39.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
03:12:39.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
03:12:39.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
03:12:39.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:12:39.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:12:39.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
03:12:39.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
03:12:39.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
03:12:39.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
03:12:39.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
03:12:40.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
03:12:40.295 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
03:12:40.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
03:12:40.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
03:12:40.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
03:12:40.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
03:12:40.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
03:12:40.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
03:12:40.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
03:12:41.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
03:12:41.357 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
03:12:41.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
03:12:41.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
03:12:41.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
03:12:41.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
03:12:41.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
03:12:41.997 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
03:12:41.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
03:12:42.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
03:12:42.334 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
03:12:42.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
03:12:42.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
03:12:42.537 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
03:12:42.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
03:12:42.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
03:12:42.908 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
03:12:42.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
03:12:43.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
03:12:43.078 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
03:12:43.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
03:12:43.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
03:12:43.432 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
03:12:43.434 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: bell game_mode: custom
03:12:43.434 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:12:43.434 [Lua] Starting async level spawning of levels/honduras/bell/world
03:12:43.435 [Umbra] Init version: 3.4.15 :: 16 threads
03:12:43.762 [Lua] Async level spawning done
03:12:43.762 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:12:44.736 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:12:44.736 [Lua] [Matchmaking] unregister rpcs
03:12:44.736 [Lua] Set lobby begin:
03:12:44.736 [Lua] Lobby data twitch_enabled = false
03:12:44.736 [Lua] Lobby data power_level = 0
03:12:44.736 [Lua] Lobby data unique_server_name = gumbylgm
03:12:44.736 [Lua] Lobby data difficulty_tweak = 0
03:12:44.736 [Lua] Lobby data host = 1100001442fc185
03:12:44.736 [Lua] Lobby data game_mode = 2
03:12:44.736 [Lua] Lobby data is_private = true
03:12:44.736 [Lua] Lobby data match_started = true
03:12:44.736 [Lua] Lobby data mechanism = adventure
03:12:44.736 [Lua] Lobby data level_key = bell
03:12:44.736 [Lua] Lobby data player_slot_1 = 0:0
03:12:44.736 [Lua] Lobby data selected_level_key = bell
03:12:44.736 [Lua] Lobby data difficulty = hard
03:12:44.736 [Lua] Lobby data quick_game = false
03:12:44.736 [Lua] Lobby data matchmaking = false
03:12:44.736 [Lua] Lobby data weave_name = false
03:12:44.736 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:12:44.736 [Lua] Lobby data num_players = 1
03:12:44.736 [Lua] Lobby data player_slot_5 = 0:0
03:12:44.737 [Lua] Lobby data player_slot_2 = 0:0
03:12:44.737 [Lua] Lobby data country_code = US
03:12:44.737 [Lua] Lobby data player_slot_3 = 0:0
03:12:44.737 [Lua] Lobby data eac_authorized = true
03:12:44.737 [Lua] Set lobby end.
03:12:44.737 [Lua] [Managers] Destroying manager group:
03:12:44.737 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_1, global_loading_screens
03:12:44.737 [Lua] [Gamestate] Enter StateIngame HOST
03:12:44.737 [Lua] [Managers] Calling function on all managers:
03:12:44.737 [Lua] <>level = bell<>
03:12:44.737 [Lua] Set lobby begin:
03:12:44.737 [Lua] Lobby data twitch_enabled = false
03:12:44.737 [Lua] Lobby data power_level = 0
03:12:44.737 [Lua] Lobby data unique_server_name = gumbylgm
03:12:44.738 [Lua] Lobby data difficulty_tweak = 0
03:12:44.738 [Lua] Lobby data host = 1100001442fc185
03:12:44.738 [Lua] Lobby data game_mode = 2
03:12:44.738 [Lua] Lobby data is_private = true
03:12:44.738 [Lua] Lobby data match_started = true
03:12:44.738 [Lua] Lobby data mechanism = adventure
03:12:44.738 [Lua] Lobby data level_key = bell
03:12:44.738 [Lua] Lobby data player_slot_1 = 0:0
03:12:44.738 [Lua] Lobby data selected_level_key = bell
03:12:44.738 [Lua] Lobby data difficulty = hard
03:12:44.738 [Lua] Lobby data quick_game = false
03:12:44.738 [Lua] Lobby data matchmaking = false
03:12:44.738 [Lua] Lobby data weave_name = false
03:12:44.738 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:12:44.738 [Lua] Lobby data num_players = 1
03:12:44.738 [Lua] Lobby data player_slot_5 = 0:0
03:12:44.738 [Lua] Lobby data player_slot_2 = 0:0
03:12:44.738 [Lua] Lobby data country_code = US
03:12:44.738 [Lua] Lobby data player_slot_3 = 0:0
03:12:44.738 [Lua] Lobby data eac_authorized = true
03:12:44.738 [Lua] Set lobby end.
03:12:44.738 [Lua] [StateIngame] Server ingame
03:12:44.741 [Lua] Set lobby begin:
03:12:44.741 [Lua] Lobby data twitch_enabled = false
03:12:44.741 [Lua] Lobby data power_level = 0
03:12:44.741 [Lua] Lobby data unique_server_name = gumbylgm
03:12:44.741 [Lua] Lobby data difficulty_tweak = 0
03:12:44.741 [Lua] Lobby data host = 1100001442fc185
03:12:44.741 [Lua] Lobby data game_mode = 2
03:12:44.741 [Lua] Lobby data is_private = true
03:12:44.741 [Lua] Lobby data match_started = true
03:12:44.741 [Lua] Lobby data mechanism = adventure
03:12:44.741 [Lua] Lobby data level_key = bell
03:12:44.741 [Lua] Lobby data player_slot_1 = 0:0
03:12:44.741 [Lua] Lobby data selected_level_key = bell
03:12:44.741 [Lua] Lobby data difficulty = hard
03:12:44.741 [Lua] Lobby data quick_game = false
03:12:44.741 [Lua] Lobby data matchmaking = false
03:12:44.741 [Lua] Lobby data weave_name = false
03:12:44.741 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:12:44.741 [Lua] Lobby data num_players = 1
03:12:44.741 [Lua] Lobby data player_slot_5 = 0:0
03:12:44.741 [Lua] Lobby data player_slot_2 = 0:0
03:12:44.741 [Lua] Lobby data country_code = US
03:12:44.741 [Lua] Lobby data player_slot_3 = 0:0
03:12:44.741 [Lua] Lobby data eac_authorized = true
03:12:44.741 [Lua] Set lobby end.
03:12:44.741 [Lua] [Matchmaking] register rpcs
03:12:44.741 [Lua] GameNetworkManager:init... creating game session
03:12:44.741 [Lua] Host GameSession.make_game_session_host with session:
03:12:44.741 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:12:44.742 [Lua] [GameNetworkManager] My own peer_id = 1100001442fc185
03:12:44.742 [Lua] [GameNetworkManager] self.is_server = true
03:12:44.742 [Network] Setting artificial MTU limit to 65536
03:12:44.742 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 7
03:12:44.742 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
03:12:44.749 [Lua] Switching ConflictSettings: to: default
03:12:44.749 [Lua] pacing=default
03:12:44.749 [Lua] roaming=nil
03:12:44.749 [Lua] specials=default
03:12:44.749 [Lua] debug_color=maroon
03:12:44.749 [Lua] contained_breeds=nil
03:12:44.749 [Lua] pack_spawning=default
03:12:44.749 [Lua] disabled=false
03:12:44.749 [Lua] factions=nil
03:12:44.749 [Lua] boss=default
03:12:44.749 [Lua] horde=default
03:12:44.749 [Lua] name=default
03:12:44.749 [Lua] intensity=default
03:12:44.749 [Lua] ---
03:12:44.749 [Lua] [LevelAnalysis] set_random_seed( 2364663)
03:12:44.756 [Lua] [AIInterestPointSystem] Level Seed: 2364663
03:12:44.756 [Lua]
03:12:44.756 [Lua] [entity_system_bag] = table
03:12:44.756 [Lua] [entity_system_bag] = metatable
03:12:44.756 [Lua] [startup_data] = table
03:12:44.756 [Lua] [entity_manager] = table
03:12:44.756 [Lua] [entity_manager] = metatable
03:12:44.756 [Lua] [unit_spawner] = table
03:12:44.756 [Lua] [unit_spawner] = metatable
03:12:44.756 [Lua] [unit_storage] = table
03:12:44.756 [Lua] [unit_storage] = metatable
03:12:44.756 [Lua] [dice_keeper] = table
03:12:44.756 [Lua] [dice_keeper] = metatable
03:12:44.756 [Lua] [is_server] = true (boolean)
03:12:44.756 [Lua] [world] = [World]
03:12:44.756 [Lua] [system_api] = table
03:12:44.756 [Lua] [entity_system] = table
03:12:44.756 [Lua] [entity_system] = metatable
03:12:44.756 [Lua] [network_lobby] = table
03:12:44.756 [Lua] [network_lobby] = metatable
03:12:44.756 [Lua] [profile_synchronizer] = table
03:12:44.756 [Lua] [profile_synchronizer] = metatable
03:12:44.756 [Lua] [level_transition_handler] = table
03:12:44.756 [Lua] [level_transition_handler] = metatable
03:12:44.756 [Lua] [num_local_human_players] = 1 (number)
03:12:44.756 [Lua] [statistics_db] = table
03:12:44.756 [Lua] [statistics_db] = metatable
03:12:44.756 [Lua] [network_server] = table
03:12:44.757 [Lua] [network_server] = metatable
03:12:44.757 [Lua] [input_manager] = table
03:12:44.757 [Lua] [input_manager] = metatable
03:12:44.757 [Lua] [network_clock] = table
03:12:44.757 [Lua] [network_clock] = metatable
03:12:44.757 [Lua] [network_transmit] = table
03:12:44.757 [Lua] [network_transmit] = metatable
03:12:44.757 [Lua] [free_flight_manager] = table
03:12:44.757 [Lua] [free_flight_manager] = metatable
03:12:44.757 [Lua] [network_manager] = table
03:12:44.757 [Lua] [network_manager] = metatable
03:12:44.757 [Lua] [network_event_delegate] = table
03:12:44.757 [Lua] [network_event_delegate] = metatable
03:12:44.757 [Lua]
03:12:44.757 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:12:44.757 [Lua] ignoring extension VersusInteractObjectiveExtension
03:12:44.757 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:12:44.757 [Lua] ignoring extension VersusSocketObjectiveExtension
03:12:44.757 [Lua] ignoring extension VersusTargetObjectiveExtension
03:12:44.757 [Lua] ignoring extension VersusMissionObjectiveExtension
03:12:44.759 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:12:44.780 [Lua] [AchievementManager] Achievements using the steam platform
03:12:44.845 [Lua] respawn_unit_spawned with group id: bell_end_event
03:12:44.845 [Lua] respawn_unit_spawned with group id: bell_end_event
03:12:44.845 [Lua] respawn_unit_spawned with group id: bell_end_event
03:12:44.846 [Lua] [StateIngame] Level seed: 2364663
03:12:44.865 [Lua] [LevelAnalysis] set_random_seed( 2364663)
03:12:44.868 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
03:12:44.868 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
03:12:44.869 [Lua] [IngameUI] init
03:12:44.879 [SteamVoipClient] select_out(1100001442fc185, off)
03:12:44.882 [Lua] cb_razer_chroma_setup
03:12:44.899 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:12:44.899 [Lua] Set lobby begin:
03:12:44.899 [Lua] Lobby data twitch_enabled = false
03:12:44.899 [Lua] Lobby data power_level = 421
03:12:44.899 [Lua] Lobby data unique_server_name = gumbylgm
03:12:44.899 [Lua] Lobby data difficulty_tweak = 0
03:12:44.899 [Lua] Lobby data host = 1100001442fc185
03:12:44.899 [Lua] Lobby data game_mode = 2
03:12:44.899 [Lua] Lobby data is_private = true
03:12:44.899 [Lua] Lobby data match_started = true
03:12:44.900 [Lua] Lobby data mechanism = adventure
03:12:44.900 [Lua] Lobby data level_key = bell
03:12:44.900 [Lua] Lobby data player_slot_1 = 0:0
03:12:44.900 [Lua] Lobby data selected_level_key = bell
03:12:44.900 [Lua] Lobby data difficulty = hard
03:12:44.900 [Lua] Lobby data quick_game = false
03:12:44.900 [Lua] Lobby data matchmaking = false
03:12:44.900 [Lua] Lobby data weave_name = false
03:12:44.900 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:12:44.900 [Lua] Lobby data num_players = 1
03:12:44.900 [Lua] Lobby data player_slot_5 = 0:0
03:12:44.900 [Lua] Lobby data player_slot_2 = 0:0
03:12:44.900 [Lua] Lobby data country_code = US
03:12:44.900 [Lua] Lobby data player_slot_3 = 0:0
03:12:44.900 [Lua] Lobby data eac_authorized = true
03:12:44.900 [Lua] Set lobby end.
03:12:44.900 [Lua] CurrentConflictSettings default
03:12:44.900 [Lua] [ConflictDirector] conflict_director is ai_ready
03:12:44.901 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:12:44.901 [Lua] [MainPathSpawningGenerator] Injecting travel distances
03:12:44.905 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:12:44.905 [Lua] Forming navigation groups in one frame
03:12:44.905 [Lua] Forming navigation groups
03:12:44.916 [Lua] NavigationGroupManager -> calulation time A: 0.01099999999999568
03:12:45.067 [Lua] NavigationGroupManager -> calulation time B: 0.15099999999998204
03:12:45.067 [Lua] number of nav groups: 219
03:12:45.069 [Lua] number of refined nav groups : 163
03:12:45.072 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000000002274
03:12:45.072 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.712583348155027 Normalized coefficient: 1.2389299301849439
03:12:45.074 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.550773718953133 Normalized coefficient: 1.0128113420365727
03:12:45.077 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.195835719257589 Normalized coefficient: 1.2914244142474196
03:12:45.079 [Lua] -------------> JOW Perfect-density 0.90000000000000002 Sum density 1.6314950704574585 Normalized coefficient: 0.5516412622366349
03:12:45.081 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
03:12:45.081 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
03:12:45.082 [Lua] [LevelAnalysis] Generating boss paths for level: bell
03:12:45.082 [Lua] [LevelAnalysis] This level has a total main-path length of 1126.319 meters.
03:12:45.082 [Lua] [LevelAnalysis] grouping spawners for event_patrol
03:12:45.082 [Lua] [LevelAnalysis]
03:12:45.082 [Lua] [LevelAnalysis] grouping spawners for event_boss
03:12:45.082 [Lua] [LevelAnalysis]
03:12:45.082 [Lua] [LevelAnalysis] Terror events added:
03:12:45.082 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
03:12:45.082 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
03:12:45.082 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
03:12:45.082 [Lua] ----> using boss gizmo!
03:12:45.082 [Lua] [LevelAnalysis] section: 2, start-index: 4, end-index: 7, forbidden-dist: -242.7 start-travel-dist: 563.8, end-travel-dist: 515.4 spawn_distance 311.1
03:12:45.082 [Lua] Adding main path event: Vector3Box(6.26149, -234.42, -26.67) boss_event_chaos_troll 45 table: 000000000DC7F360
03:12:45.082 [Lua] [LevelAnalysis] num_event_places_f: 0.71754588508605954 , num_event_places: 0 , trailing_event_fraction: 0.71754588508605954 , num_events: 1
03:12:45.082 [Lua] [LevelAnalysis] Level path distance: 1126.3188276290894
03:12:45.082 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1126.3188276290894 forbidden_dist: -1026.3188276290894
03:12:45.082 [Lua] [LevelAnalysis] wanted_distance: 750.80079005125208
03:12:45.082 [Lua] [LevelAnalysis] Terror events added:
03:12:45.082 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
03:12:45.082 [Lua] Adding main path event: Vector3Box(-7.3714, -385.181, 1.05432) rare_event_loot_rat 45 table: 000000000DC7F950
03:12:45.082 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:12:45.085 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
03:12:45.089 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
03:12:45.091 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:12:45.091 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:12:45.091 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57
03:12:45.091 [Lua] [Managers] Calling function on all managers:
03:12:45.105 [Lua] [PeerSM] 1100001442fc185 :: on_exit WaitingForEnterGame
03:12:45.105 [Lua] [PeerSM] 1100001442fc185 :: on_enter WaitingForGameObjectSync
03:12:45.105 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 7
03:12:45.107 [Lua] player (1100001442fc185,2) was put into party 1
03:12:45.120 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58
03:12:45.120 [Lua] Assigning peer(1100001442fc185:2) to profile(5) career(1)
03:12:45.120 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001442fc185) local_player_id(2) profile_index(5) career_index(1)
03:12:45.120 [Lua] Set lobby begin:
03:12:45.120 [Lua] Lobby data twitch_enabled = false
03:12:45.120 [Lua] Lobby data power_level = 421
03:12:45.120 [Lua] Lobby data unique_server_name = gumbylgm
03:12:45.120 [Lua] Lobby data difficulty_tweak = 0
03:12:45.120 [Lua] Lobby data host = 1100001442fc185
03:12:45.120 [Lua] Lobby data game_mode = 2
03:12:45.120 [Lua] Lobby data is_private = true
03:12:45.120 [Lua] Lobby data match_started = true
03:12:45.120 [Lua] Lobby data mechanism = adventure
03:12:45.120 [Lua] Lobby data level_key = bell
03:12:45.120 [Lua] Lobby data player_slot_1 = 0:0
03:12:45.120 [Lua] Lobby data selected_level_key = bell
03:12:45.120 [Lua] Lobby data difficulty = hard
03:12:45.120 [Lua] Lobby data quick_game = false
03:12:45.120 [Lua] Lobby data matchmaking = false
03:12:45.120 [Lua] Lobby data weave_name = false
03:12:45.120 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:12:45.120 [Lua] Lobby data num_players = 1
03:12:45.120 [Lua] Lobby data player_slot_5 = 0:0
03:12:45.120 [Lua] Lobby data player_slot_2 = 0:0
03:12:45.120 [Lua] Lobby data country_code = US
03:12:45.120 [Lua] Lobby data player_slot_3 = 0:0
03:12:45.120 [Lua] Lobby data eac_authorized = true
03:12:45.120 [Lua] Set lobby end.
03:12:45.120 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001442fc185 | dr:0 | bw:0 | es:0
03:12:45.121 [Lua]
03:12:45.121 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
03:12:45.121 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
03:12:45.121 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
03:12:45.121 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
03:12:45.121 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
03:12:45.121 [Lua] [wwise/two_handed_swords] = false (boolean)
03:12:45.121 [Lua] [wwise/blunderbuss] = false (boolean)
03:12:45.121 [Lua]
03:12:45.121 [Lua]
03:12:45.121 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
03:12:45.121 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean)
03:12:45.121 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
03:12:45.121 [Lua] [wwise/two_handed_swords] = false (boolean)
03:12:45.121 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:12:45.121 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
03:12:45.121 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
03:12:45.121 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:12:45.121 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
03:12:45.121 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
03:12:45.121 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1] = false (boolean)
03:12:45.121 [Lua] [wwise/blunderbuss] = false (boolean)
03:12:45.121 [Lua]
03:12:45.121 [Lua] player (1100001442fc185,3) was put into party 1
03:12:45.134 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
03:12:45.134 [Lua] Assigning peer(1100001442fc185:3) to profile(3) career(1)
03:12:45.134 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001442fc185) local_player_id(3) profile_index(3) career_index(1)
03:12:45.134 [Lua] Set lobby begin:
03:12:45.134 [Lua] Lobby data twitch_enabled = false
03:12:45.134 [Lua] Lobby data power_level = 421
03:12:45.134 [Lua] Lobby data unique_server_name = gumbylgm
03:12:45.134 [Lua] Lobby data difficulty_tweak = 0
03:12:45.134 [Lua] Lobby data host = 1100001442fc185
03:12:45.134 [Lua] Lobby data game_mode = 2
03:12:45.134 [Lua] Lobby data is_private = true
03:12:45.134 [Lua] Lobby data match_started = true
03:12:45.134 [Lua] Lobby data mechanism = adventure
03:12:45.134 [Lua] Lobby data level_key = bell
03:12:45.134 [Lua] Lobby data player_slot_1 = 0:0
03:12:45.135 [Lua] Lobby data selected_level_key = bell
03:12:45.135 [Lua] Lobby data difficulty = hard
03:12:45.135 [Lua] Lobby data quick_game = false
03:12:45.135 [Lua] Lobby data matchmaking = false
03:12:45.135 [Lua] Lobby data weave_name = false
03:12:45.135 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:12:45.135 [Lua] Lobby data num_players = 1
03:12:45.135 [Lua] Lobby data player_slot_5 = 0:0
03:12:45.135 [Lua] Lobby data player_slot_2 = 0:0
03:12:45.135 [Lua] Lobby data country_code = US
03:12:45.135 [Lua] Lobby data player_slot_3 = 0:0
03:12:45.135 [Lua] Lobby data eac_authorized = true
03:12:45.135 [Lua] Set lobby end.
03:12:45.135 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001442fc185 | dr:0 | bw:0 | es:0
03:12:45.135 [Lua]
03:12:45.135 [Lua] [wwise/crossbow] = false (boolean)
03:12:45.135 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
03:12:45.135 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean)
03:12:45.135 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:12:45.135 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
03:12:45.135 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean)
03:12:45.135 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
03:12:45.135 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:12:45.135 [Lua]
03:12:45.135 [Lua]
03:12:45.135 [Lua] [wwise/crossbow] = false (boolean)
03:12:45.135 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
03:12:45.135 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean)
03:12:45.135 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:12:45.135 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
03:12:45.135 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:12:45.135 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:12:45.135 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
03:12:45.135 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
03:12:45.135 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean)
03:12:45.135 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean)
03:12:45.135 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean)
03:12:45.135 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
03:12:45.135 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:12:45.135 [Lua]
03:12:45.135 [Lua] player (1100001442fc185,4) was put into party 1
03:12:45.149 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
03:12:45.149 [Lua] Assigning peer(1100001442fc185:4) to profile(1) career(1)
03:12:45.149 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001442fc185) local_player_id(4) profile_index(1) career_index(1)
03:12:45.149 [Lua] Set lobby begin:
03:12:45.149 [Lua] Lobby data twitch_enabled = false
03:12:45.149 [Lua] Lobby data power_level = 421
03:12:45.149 [Lua] Lobby data unique_server_name = gumbylgm
03:12:45.149 [Lua] Lobby data difficulty_tweak = 0
03:12:45.149 [Lua] Lobby data host = 1100001442fc185
03:12:45.149 [Lua] Lobby data game_mode = 2
03:12:45.149 [Lua] Lobby data is_private = true
03:12:45.149 [Lua] Lobby data match_started = true
03:12:45.149 [Lua] Lobby data mechanism = adventure
03:12:45.149 [Lua] Lobby data level_key = bell
03:12:45.149 [Lua] Lobby data player_slot_1 = 0:0
03:12:45.149 [Lua] Lobby data selected_level_key = bell
03:12:45.149 [Lua] Lobby data difficulty = hard
03:12:45.149 [Lua] Lobby data quick_game = false
03:12:45.149 [Lua] Lobby data matchmaking = false
03:12:45.149 [Lua] Lobby data weave_name = false
03:12:45.149 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:12:45.149 [Lua] Lobby data num_players = 1
03:12:45.150 [Lua] Lobby data player_slot_5 = 0:0
03:12:45.150 [Lua] Lobby data player_slot_2 = 0:0
03:12:45.150 [Lua] Lobby data country_code = US
03:12:45.150 [Lua] Lobby data player_slot_3 = 0:0
03:12:45.150 [Lua] Lobby data eac_authorized = true
03:12:45.150 [Lua] Set lobby end.
03:12:45.150 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001442fc185 | dr:0 | bw:0 | es:0
03:12:45.150 [Lua]
03:12:45.150 [Lua] [wwise/handgun_rifle] = false (boolean)
03:12:45.150 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:12:45.150 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
03:12:45.150 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:12:45.150 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:12:45.150 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:12:45.150 [Lua] [wwise/one_handed_swords] = false (boolean)
03:12:45.150 [Lua]
03:12:45.150 [Lua]
03:12:45.150 [Lua] [wwise/one_handed_swords] = false (boolean)
03:12:45.150 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
03:12:45.150 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:12:45.150 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:12:45.150 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:12:45.150 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean)
03:12:45.150 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:12:45.150 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
03:12:45.150 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:12:45.150 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
03:12:45.150 [Lua] [wwise/handgun_rifle] = false (boolean)
03:12:45.150 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:12:45.150 [Lua]
03:12:45.156 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:3 my_peer_id:1100001442fc185
03:12:45.156 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:4 my_peer_id:1100001442fc185
03:12:45.156 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:5 my_peer_id:1100001442fc185
03:12:45.219 [Lua] [GameNetworkManager] destroying game object with go_id=60
03:12:45.219 [Lua] [PeerSM] 1100001442fc185 :: on_exit WaitingForGameObjectSync
03:12:45.219 [Lua] [PeerSM] 1100001442fc185 :: on_enter WaitingForPlayers
03:12:45.220 [Lua] player (1100001442fc185,4) was put into party 1
03:12:45.238 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61
03:12:45.238 [Lua] Assigning peer(1100001442fc185:4) to profile(1) career(1)
03:12:45.238 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001442fc185) local_player_id(4) profile_index(1) career_index(1)
03:12:45.238 [Lua] Set lobby begin:
03:12:45.238 [Lua] Lobby data twitch_enabled = false
03:12:45.238 [Lua] Lobby data power_level = 421
03:12:45.238 [Lua] Lobby data unique_server_name = gumbylgm
03:12:45.238 [Lua] Lobby data difficulty_tweak = 0
03:12:45.238 [Lua] Lobby data host = 1100001442fc185
03:12:45.238 [Lua] Lobby data game_mode = 2
03:12:45.238 [Lua] Lobby data is_private = true
03:12:45.238 [Lua] Lobby data match_started = true
03:12:45.238 [Lua] Lobby data mechanism = adventure
03:12:45.238 [Lua] Lobby data level_key = bell
03:12:45.238 [Lua] Lobby data player_slot_1 = 0:0
03:12:45.238 [Lua] Lobby data selected_level_key = bell
03:12:45.238 [Lua] Lobby data difficulty = hard
03:12:45.238 [Lua] Lobby data quick_game = false
03:12:45.239 [Lua] Lobby data matchmaking = false
03:12:45.239 [Lua] Lobby data weave_name = false
03:12:45.239 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:12:45.239 [Lua] Lobby data num_players = 1
03:12:45.239 [Lua] Lobby data player_slot_5 = 0:0
03:12:45.239 [Lua] Lobby data player_slot_2 = 0:0
03:12:45.239 [Lua] Lobby data country_code = US
03:12:45.239 [Lua] Lobby data player_slot_3 = 0:0
03:12:45.239 [Lua] Lobby data eac_authorized = true
03:12:45.239 [Lua] Set lobby end.
03:12:45.239 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001442fc185 | dr:0 | bw:0 | es:0
03:12:45.239 [Lua]
03:12:45.239 [Lua] [wwise/handgun_rifle] = false (boolean)
03:12:45.239 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:12:45.239 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
03:12:45.239 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:12:45.239 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:12:45.239 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:12:45.239 [Lua] [wwise/one_handed_swords] = false (boolean)
03:12:45.239 [Lua]
03:12:45.239 [Lua]
03:12:45.239 [Lua] [wwise/one_handed_swords] = false (boolean)
03:12:45.239 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
03:12:45.239 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:12:45.239 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:12:45.239 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:12:45.239 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean)
03:12:45.239 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:12:45.239 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
03:12:45.239 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:12:45.239 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
03:12:45.239 [Lua] [wwise/handgun_rifle] = false (boolean)
03:12:45.239 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:12:45.239 [Lua]
03:12:45.243 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:3 my_peer_id:1100001442fc185
03:12:45.244 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:4 my_peer_id:1100001442fc185
03:12:45.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:5 my_peer_id:1100001442fc185
03:12:45.244 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:12:45.244 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:6 my_peer_id:1100001442fc185
03:12:45.246 [Lua] [PeerSM] 1100001442fc185 :: on_exit WaitingForPlayers
03:12:45.246 [Lua] [PeerSM] 1100001442fc185 :: on_enter InGame
03:12:45.260 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:6 my_peer_id:1100001442fc185
03:12:45.320 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 7
03:12:45.431 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
03:12:45.431 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
03:12:45.432 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
03:12:45.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
03:12:45.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
03:12:45.582 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
03:12:45.749 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
03:12:45.749 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
03:12:45.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
03:12:45.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
03:12:45.851 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
03:12:45.852 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
03:12:45.953 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
03:12:45.953 [Lua] [PackageManager] Force_load: wwise/blunderbuss
03:12:45.954 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
03:12:46.112 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
03:12:46.112 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
03:12:46.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
03:12:46.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
03:12:46.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
03:12:46.241 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
03:12:46.863 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
03:12:46.863 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
03:12:46.864 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
03:12:46.947 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
03:12:46.947 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
03:12:46.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
03:12:47.048 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
03:12:47.048 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
03:12:47.049 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
03:12:47.149 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
03:12:47.149 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
03:12:47.150 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
03:12:47.706 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
03:12:47.706 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
03:12:47.707 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
03:12:47.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
03:12:47.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
03:12:47.773 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
03:12:47.909 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
03:12:47.909 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
03:12:47.910 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:12:47.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:12:47.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:12:47.975 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
03:12:48.043 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
03:12:48.043 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
03:12:48.043 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
03:12:48.109 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
03:12:48.109 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
03:12:48.110 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
03:12:48.177 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
03:12:48.177 [Lua] [PackageManager] Force_load: wwise/crossbow
03:12:48.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
03:12:48.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
03:12:48.295 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
03:12:48.296 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
03:12:48.413 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
03:12:48.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
03:12:48.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
03:12:48.480 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
03:12:48.480 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
03:12:48.481 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:12:48.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:12:48.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:12:48.531 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
03:12:48.614 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
03:12:48.614 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
03:12:48.615 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
03:12:48.732 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
03:12:48.732 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
03:12:48.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
03:12:48.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
03:12:48.800 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
03:12:48.800 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
03:12:49.339 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
03:12:49.339 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
03:12:49.340 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
03:12:49.473 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
03:12:49.473 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
03:12:49.473 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
03:12:49.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
03:12:49.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
03:12:49.676 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
03:12:49.776 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
03:12:49.776 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
03:12:49.777 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
03:12:49.911 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
03:12:49.911 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
03:12:49.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
03:12:50.095 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
03:12:50.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
03:12:50.096 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:12:50.297 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:12:50.297 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:12:50.314 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
03:12:50.331 [Lua] test
03:12:50.333 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:12:50.333 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
03:12:50.334 [Lua] test
03:12:50.336 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:12:50.336 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
03:12:50.336 [Lua] test
03:12:50.338 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:12:50.338 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
03:12:50.344 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:12:50.344 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:12:50.344 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
03:12:50.348 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1
03:12:50.348 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1
03:12:50.348 [Lua] updating bot weapon metadata for weapon: two_handed_swords_template_1
03:12:50.348 [Lua] updating bot weapon metadata for weapon: blunderbuss_template_1
03:12:50.348 [Lua] updating bot weapon metadata for weapon: two_handed_hammers_template_1
03:12:50.348 [Lua] updating bot weapon metadata for weapon: crossbow_template_1
03:12:50.669 [Lua] StateInGameRunning:_game_actually_starts()
03:12:50.669 [Lua] #################################################################################################################
03:12:50.669 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-bell [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:12:50.669 [Lua] #################################################################################################################
03:12:50.669 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8
03:12:50.669 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
03:12:50.686 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8
03:12:50.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
03:12:50.759 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
03:12:50.807 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8
03:12:50.807 [Lua] Commit load time data
03:13:32.847 [Lua] Players are leaving the safe zone
03:13:40.977 [Lua] Switching ConflictSettings: to: chaos
03:13:40.977 [Lua] pacing=chaos
03:13:40.977 [Lua] roaming=nil
03:13:40.977 [Lua] specials=chaos
03:13:40.977 [Lua] debug_color=purple
03:13:40.977 [Lua] contained_breeds=nil
03:13:40.977 [Lua] pack_spawning=chaos
03:13:40.977 [Lua] disabled=false
03:13:40.977 [Lua] factions=nil
03:13:40.977 [Lua] boss=chaos
03:13:40.977 [Lua] horde=chaos
03:13:40.977 [Lua] name=chaos
03:13:40.977 [Lua] intensity=default
03:13:40.977 [Lua] ---
03:13:41.114 [Lua] Switching ConflictSettings: to: default
03:13:41.114 [Lua] pacing=default
03:13:41.114 [Lua] roaming=nil
03:13:41.114 [Lua] specials=default
03:13:41.114 [Lua] debug_color=maroon
03:13:41.114 [Lua] contained_breeds=nil
03:13:41.114 [Lua] pack_spawning=default
03:13:41.114 [Lua] disabled=false
03:13:41.114 [Lua] factions=nil
03:13:41.114 [Lua] boss=default
03:13:41.114 [Lua] horde=default
03:13:41.114 [Lua] name=default
03:13:41.114 [Lua] intensity=default
03:13:41.114 [Lua] ---
03:13:43.414 [Lua] Switching ConflictSettings: to: chaos
03:13:43.414 [Lua] pacing=chaos
03:13:43.414 [Lua] roaming=nil
03:13:43.414 [Lua] specials=chaos
03:13:43.414 [Lua] debug_color=purple
03:13:43.414 [Lua] contained_breeds=nil
03:13:43.414 [Lua] pack_spawning=chaos
03:13:43.414 [Lua] disabled=false
03:13:43.414 [Lua] factions=nil
03:13:43.414 [Lua] boss=chaos
03:13:43.414 [Lua] horde=chaos
03:13:43.414 [Lua] name=chaos
03:13:43.414 [Lua] intensity=default
03:13:43.414 [Lua] ---
03:13:43.749 [Lua] Switching ConflictSettings: to: default
03:13:43.749 [Lua] pacing=default
03:13:43.749 [Lua] roaming=nil
03:13:43.749 [Lua] specials=default
03:13:43.749 [Lua] debug_color=maroon
03:13:43.749 [Lua] contained_breeds=nil
03:13:43.749 [Lua] pack_spawning=default
03:13:43.749 [Lua] disabled=false
03:13:43.749 [Lua] factions=nil
03:13:43.749 [Lua] boss=default
03:13:43.749 [Lua] horde=default
03:13:43.749 [Lua] name=default
03:13:43.749 [Lua] intensity=default
03:13:43.749 [Lua] ---
03:14:00.982 [Lua] Switching ConflictSettings: to: chaos
03:14:00.982 [Lua] pacing=chaos
03:14:00.982 [Lua] roaming=nil
03:14:00.982 [Lua] specials=chaos
03:14:00.982 [Lua] debug_color=purple
03:14:00.982 [Lua] contained_breeds=nil
03:14:00.982 [Lua] pack_spawning=chaos
03:14:00.982 [Lua] disabled=false
03:14:00.982 [Lua] factions=nil
03:14:00.982 [Lua] boss=chaos
03:14:00.982 [Lua] horde=chaos
03:14:00.982 [Lua] name=chaos
03:14:00.982 [Lua] intensity=default
03:14:00.982 [Lua] ---
03:14:15.330 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:14:15.355 [Lua] Switching ConflictSettings: to: skaven
03:14:15.355 [Lua] pacing=default
03:14:15.355 [Lua] roaming=nil
03:14:15.355 [Lua] specials=skaven
03:14:15.355 [Lua] debug_color=orange
03:14:15.355 [Lua] contained_breeds=nil
03:14:15.355 [Lua] pack_spawning=skaven
03:14:15.355 [Lua] disabled=false
03:14:15.355 [Lua] factions=nil
03:14:15.355 [Lua] boss=skaven
03:14:15.355 [Lua] horde=default
03:14:15.355 [Lua] name=skaven
03:14:15.355 [Lua] intensity=default
03:14:15.355 [Lua] ---
03:14:15.355 [Lua] Spline already found!
03:14:15.401 [Lua] Init group template: spline_patrol
03:14:15.492 [Lua] Switching ConflictSettings: to: chaos
03:14:15.492 [Lua] pacing=chaos
03:14:15.492 [Lua] roaming=nil
03:14:15.492 [Lua] specials=chaos
03:14:15.492 [Lua] debug_color=purple
03:14:15.492 [Lua] contained_breeds=nil
03:14:15.492 [Lua] pack_spawning=chaos
03:14:15.492 [Lua] disabled=false
03:14:15.492 [Lua] factions=nil
03:14:15.492 [Lua] boss=chaos
03:14:15.492 [Lua] horde=chaos
03:14:15.492 [Lua] name=chaos
03:14:15.492 [Lua] intensity=default
03:14:15.492 [Lua] ---
03:14:16.021 [Window] Window => inactive
03:14:19.523 [Window] Window => active
03:14:19.524 [Window] Window => active
03:14:24.453 [Lua] Time for new HOOORDE! multi_first_wave
03:14:24.453 [Lua] HORDE: Spawning hordes while 21 other ai are spawned
03:14:24.453 [Lua] horde requested: vector_blob
03:14:24.453 [Lua] wants to spawn behind within distance: 60
03:14:24.453 [Lua] horde crated with id 2 of type vector_blob
03:14:24.453 [Lua] managed to spawn 21/21 horde enemies
03:14:24.453 [Lua] vector blob horde has started
03:14:24.792 [Lua] Init group template: horde
03:14:31.425 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source.
03:14:41.040 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
03:14:41.040 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:14:41.040 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
03:14:41.040 [Lua] horde requested: vector_blob
03:14:41.040 [Lua] wants to spawn ahead within distance: 60
03:14:41.040 [Lua] horde crated with id 3 of type vector_blob
03:14:41.040 [Lua] managed to spawn 24/24 horde enemies
03:14:41.040 [Lua] vector blob horde has started
03:14:41.431 [Lua] Init group template: horde
03:14:46.476 [Lua] Switching ConflictSettings: to: skaven
03:14:46.476 [Lua] pacing=default
03:14:46.476 [Lua] roaming=nil
03:14:46.476 [Lua] specials=skaven
03:14:46.476 [Lua] debug_color=orange
03:14:46.476 [Lua] contained_breeds=nil
03:14:46.476 [Lua] pack_spawning=skaven
03:14:46.476 [Lua] disabled=false
03:14:46.476 [Lua] factions=nil
03:14:46.476 [Lua] boss=skaven
03:14:46.476 [Lua] horde=default
03:14:46.476 [Lua] name=skaven
03:14:46.476 [Lua] intensity=default
03:14:46.476 [Lua] ---
03:14:48.232 [Lua] Switching ConflictSettings: to: chaos
03:14:48.232 [Lua] pacing=chaos
03:14:48.232 [Lua] roaming=nil
03:14:48.232 [Lua] specials=chaos
03:14:48.232 [Lua] debug_color=purple
03:14:48.232 [Lua] contained_breeds=nil
03:14:48.232 [Lua] pack_spawning=chaos
03:14:48.232 [Lua] disabled=false
03:14:48.232 [Lua] factions=nil
03:14:48.232 [Lua] boss=chaos
03:14:48.232 [Lua] horde=chaos
03:14:48.232 [Lua] name=chaos
03:14:48.232 [Lua] intensity=default
03:14:48.232 [Lua] ---
03:14:51.950 [Lua] Horde killed: ?
03:14:55.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:15:01.113 [Lua] Switching ConflictSettings: to: skaven
03:15:01.113 [Lua] pacing=default
03:15:01.113 [Lua] roaming=nil
03:15:01.113 [Lua] specials=skaven
03:15:01.113 [Lua] debug_color=orange
03:15:01.113 [Lua] contained_breeds=nil
03:15:01.113 [Lua] pack_spawning=skaven
03:15:01.113 [Lua] disabled=false
03:15:01.113 [Lua] factions=nil
03:15:01.113 [Lua] boss=skaven
03:15:01.113 [Lua] horde=default
03:15:01.113 [Lua] name=skaven
03:15:01.113 [Lua] intensity=default
03:15:01.113 [Lua] ---
03:15:01.855 [Lua] Switching ConflictSettings: to: chaos
03:15:01.855 [Lua] pacing=chaos
03:15:01.855 [Lua] roaming=nil
03:15:01.855 [Lua] specials=chaos
03:15:01.855 [Lua] debug_color=purple
03:15:01.855 [Lua] contained_breeds=nil
03:15:01.855 [Lua] pack_spawning=chaos
03:15:01.855 [Lua] disabled=false
03:15:01.855 [Lua] factions=nil
03:15:01.855 [Lua] boss=chaos
03:15:01.855 [Lua] horde=chaos
03:15:01.855 [Lua] name=chaos
03:15:01.855 [Lua] intensity=default
03:15:01.855 [Lua] ---
03:15:06.329 [Lua] HORDE: last wave, reset to standard horde delay
03:15:06.329 [Lua] Time for new HOOORDE! multi_last_wave
03:15:06.329 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
03:15:06.329 [Lua] horde requested: vector_blob
03:15:06.329 [Lua] wants to spawn behind within distance: 60
03:15:06.329 [Lua] horde crated with id 4 of type vector_blob
03:15:06.329 [Lua] managed to spawn 19/21 horde enemies
03:15:06.329 [Lua] vector blob horde has started
03:15:08.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:15:11.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:15:15.367 [Lua] Horde killed: ?
03:15:16.199 [Lua] Switching ConflictSettings: to: skaven
03:15:16.199 [Lua] pacing=default
03:15:16.199 [Lua] roaming=nil
03:15:16.199 [Lua] specials=skaven
03:15:16.199 [Lua] debug_color=orange
03:15:16.199 [Lua] contained_breeds=nil
03:15:16.199 [Lua] pack_spawning=skaven
03:15:16.199 [Lua] disabled=false
03:15:16.199 [Lua] factions=nil
03:15:16.199 [Lua] boss=skaven
03:15:16.199 [Lua] horde=default
03:15:16.199 [Lua] name=skaven
03:15:16.199 [Lua] intensity=default
03:15:16.199 [Lua] ---
03:15:17.949 [Lua] Switching ConflictSettings: to: chaos
03:15:17.949 [Lua] pacing=chaos
03:15:17.949 [Lua] roaming=nil
03:15:17.949 [Lua] specials=chaos
03:15:17.949 [Lua] debug_color=purple
03:15:17.949 [Lua] contained_breeds=nil
03:15:17.949 [Lua] pack_spawning=chaos
03:15:17.949 [Lua] disabled=false
03:15:17.949 [Lua] factions=nil
03:15:17.949 [Lua] boss=chaos
03:15:17.949 [Lua] horde=chaos
03:15:17.949 [Lua] name=chaos
03:15:17.949 [Lua] intensity=default
03:15:17.949 [Lua] ---
03:15:20.076 [Lua] Switching ConflictSettings: to: skaven
03:15:20.076 [Lua] pacing=default
03:15:20.076 [Lua] roaming=nil
03:15:20.076 [Lua] specials=skaven
03:15:20.076 [Lua] debug_color=orange
03:15:20.076 [Lua] contained_breeds=nil
03:15:20.076 [Lua] pack_spawning=skaven
03:15:20.076 [Lua] disabled=false
03:15:20.076 [Lua] factions=nil
03:15:20.076 [Lua] boss=skaven
03:15:20.076 [Lua] horde=default
03:15:20.076 [Lua] name=skaven
03:15:20.076 [Lua] intensity=default
03:15:20.076 [Lua] ---
03:15:25.640 [Lua] Switching ConflictSettings: to: chaos
03:15:25.640 [Lua] pacing=chaos
03:15:25.640 [Lua] roaming=nil
03:15:25.640 [Lua] specials=chaos
03:15:25.640 [Lua] debug_color=purple
03:15:25.640 [Lua] contained_breeds=nil
03:15:25.640 [Lua] pack_spawning=chaos
03:15:25.640 [Lua] disabled=false
03:15:25.640 [Lua] factions=nil
03:15:25.640 [Lua] boss=chaos
03:15:25.640 [Lua] horde=chaos
03:15:25.640 [Lua] name=chaos
03:15:25.640 [Lua] intensity=default
03:15:25.640 [Lua] ---
03:15:31.684 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:15:31.684 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:15:31.684 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:15:31.684 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:15:34.985 [Lua] Switching ConflictSettings: to: skaven
03:15:34.985 [Lua] pacing=default
03:15:34.985 [Lua] roaming=nil
03:15:34.985 [Lua] specials=skaven
03:15:34.985 [Lua] debug_color=orange
03:15:34.985 [Lua] contained_breeds=nil
03:15:34.985 [Lua] pack_spawning=skaven
03:15:34.985 [Lua] disabled=false
03:15:34.985 [Lua] factions=nil
03:15:34.985 [Lua] boss=skaven
03:15:34.985 [Lua] horde=default
03:15:34.985 [Lua] name=skaven
03:15:34.985 [Lua] intensity=default
03:15:34.985 [Lua] ---
03:15:56.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:16:04.408 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source.
03:16:22.019 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
03:16:22.019 [Lua] ERROR: Tried to freeze unit twice in the same frame.
03:16:25.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:16:45.921 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 79 will change to a manual source.
03:16:50.232 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:16:50.249 [Lua] Spline already found!
03:16:50.285 [Lua] Init group template: spline_patrol
03:17:05.517 [Lua] Time for new HOOORDE! multi_first_wave
03:17:05.517 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
03:17:05.517 [Lua] horde requested: vector_blob
03:17:05.517 [Lua] wants to spawn behind within distance: 60
03:17:05.517 [Lua] horde crated with id 6 of type vector_blob
03:17:05.517 [Lua] managed to spawn 38/38 horde enemies
03:17:05.517 [Lua] vector blob horde has started
03:17:06.144 [Lua] Init group template: horde
03:17:15.538 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
03:17:15.538 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:17:15.538 [Lua] HORDE: Spawning hordes while 59 other ai are spawned
03:17:15.538 [Lua] horde requested: vector_blob
03:17:15.538 [Lua] wants to spawn behind within distance: 60
03:17:15.538 [Lua] horde crated with id 7 of type vector_blob
03:17:15.538 [Lua] managed to spawn 41/41 horde enemies
03:17:15.538 [Lua] vector blob horde has started
03:17:16.213 [Lua] Init group template: horde
03:17:17.374 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:17:21.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:17:30.072 [Lua] HORDE: Pushing horde in time; too many units out 64
03:17:33.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:17:33.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:17:35.108 [Lua] HORDE: last wave, reset to standard horde delay
03:17:35.108 [Lua] Time for new HOOORDE! multi_last_wave
03:17:35.108 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
03:17:35.108 [Lua] horde requested: vector_blob
03:17:35.108 [Lua] wants to spawn ahead within distance: 60
03:17:35.108 [Lua] horde crated with id 8 of type vector_blob
03:17:35.108 [Lua] managed to spawn 41/41 horde enemies
03:17:35.108 [Lua] vector blob horde has started
03:17:35.789 [Lua] Init group template: horde
03:17:41.505 [Lua] Horde killed: ?
03:17:42.318 [Lua] Horde killed: ?
03:17:42.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:17:42.635 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 1212304
03:18:02.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:18:04.734 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:18:04.734 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:18:04.734 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:18:04.734 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:18:06.481 [Lua] Horde killed: ?
03:18:06.889 [Lua] Switching ConflictSettings: to: chaos
03:18:06.889 [Lua] pacing=chaos
03:18:06.889 [Lua] roaming=nil
03:18:06.889 [Lua] specials=chaos
03:18:06.889 [Lua] debug_color=purple
03:18:06.889 [Lua] contained_breeds=nil
03:18:06.889 [Lua] pack_spawning=chaos
03:18:06.889 [Lua] disabled=false
03:18:06.889 [Lua] factions=nil
03:18:06.889 [Lua] boss=chaos
03:18:06.889 [Lua] horde=chaos
03:18:06.889 [Lua] name=chaos
03:18:06.889 [Lua] intensity=default
03:18:06.889 [Lua] ---
03:18:07.726 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 6 20
03:18:08.221 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 7 19
03:18:59.262 [Lua] ready to jump failed
03:18:59.539 [Lua] Switching ConflictSettings: to: skaven
03:18:59.539 [Lua] pacing=default
03:18:59.539 [Lua] roaming=nil
03:18:59.539 [Lua] specials=skaven
03:18:59.539 [Lua] debug_color=orange
03:18:59.539 [Lua] contained_breeds=nil
03:18:59.539 [Lua] pack_spawning=skaven
03:18:59.539 [Lua] disabled=false
03:18:59.539 [Lua] factions=nil
03:18:59.539 [Lua] boss=skaven
03:18:59.539 [Lua] horde=default
03:18:59.539 [Lua] name=skaven
03:18:59.539 [Lua] intensity=default
03:18:59.539 [Lua] ---
03:19:03.109 [Lua] fence jumping
03:19:04.158 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 15 34
03:19:04.480 [Lua] ready to jump failed
03:19:05.957 [Lua] simple los failed
03:19:09.530 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 9 37
03:19:09.546 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 13 36
03:19:09.648 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 14 35
03:19:09.716 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 4 36
03:19:10.054 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 8 39
03:19:10.088 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 18 38
03:19:11.876 [Lua] ready to jump failed
03:19:12.383 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 17 37
03:19:16.262 [Lua] ready to jump failed
03:19:26.290 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:19:26.307 [Lua] Spline already found!
03:19:26.343 [Lua] Init group template: spline_patrol
03:19:38.618 [Lua] Time for new HOOORDE! multi_first_wave
03:19:38.618 [Lua] HORDE: Spawning hordes while 21 other ai are spawned
03:19:38.618 [Lua] horde requested: ambush
03:19:38.618 [Lua] setting up ambush-horde
03:19:38.618 [Lua] Composing horde 'medium' .. using variant 'plain'
03:19:38.618 [Lua] -> spawning: 38
03:19:38.618 [Lua] horde crated with id 10 of type ambush
03:19:38.618 [Lua] ambush horde has started
03:19:43.626 [Lua] Init group template: horde
03:19:48.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:19:50.641 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
03:19:50.641 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:19:50.641 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
03:19:50.641 [Lua] horde requested: ambush
03:19:50.641 [Lua] setting up ambush-horde
03:19:50.641 [Lua] Composing horde 'medium' .. using variant 'plain'
03:19:50.641 [Lua] -> spawning: 35
03:19:50.641 [Lua] horde crated with id 11 of type ambush
03:19:50.641 [Lua] ambush horde has started
03:19:55.678 [Lua] Init group template: horde
03:19:59.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:20:01.489 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 26 75
03:20:01.709 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 32 73
03:20:02.738 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 44 68
03:20:02.906 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 38 67
03:20:02.923 [Lua] HORDE: Pushing horde in time; too many units out 66
03:20:06.400 [Lua] Horde killed: ?
03:20:07.983 [Lua] HORDE: last wave, reset to standard horde delay
03:20:07.983 [Lua] Time for new HOOORDE! multi_last_wave
03:20:07.983 [Lua] HORDE: Spawning hordes while 59 other ai are spawned
03:20:07.983 [Lua] horde requested: ambush
03:20:07.983 [Lua] setting up ambush-horde
03:20:07.983 [Lua] Composing horde 'medium' .. using variant 'plain'
03:20:07.983 [Lua] -> spawning: 40
03:20:07.983 [Lua] horde crated with id 12 of type ambush
03:20:07.983 [Lua] ambush horde has started
03:20:09.048 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 54 54
03:20:12.843 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 21 74
03:20:12.877 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 36 73
03:20:13.016 [Lua] Init group template: horde
03:20:13.063 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 26 75
03:20:13.080 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 33 74
03:20:13.198 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 4 71
03:20:13.214 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 70
03:20:15.308 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source.
03:20:20.950 [Lua] Horde killed: ?
03:20:25.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:20:26.225 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 38 38
03:20:26.242 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 5 37
03:20:26.325 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 4 35
03:20:26.342 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 8 34
03:20:26.409 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 33 33
03:20:26.949 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 30 31
03:20:26.965 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 30
03:20:29.674 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:20:29.674 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:20:29.674 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:20:31.103 [Lua] Horde killed: ?
03:20:42.677 [Window] Window => inactive
03:20:46.115 [Lua] [NetworkServer] Changing num_players from 1 to 2
03:20:46.115 [Lua] Players: 2
03:20:46.115 [Lua] Set lobby begin:
03:20:46.115 [Lua] Lobby data twitch_enabled = false
03:20:46.115 [Lua] Lobby data power_level = 421
03:20:46.115 [Lua] Lobby data unique_server_name = gumbylgm
03:20:46.115 [Lua] Lobby data difficulty_tweak = 0
03:20:46.115 [Lua] Lobby data host = 1100001442fc185
03:20:46.116 [Lua] Lobby data game_mode = 2
03:20:46.116 [Lua] Lobby data is_private = true
03:20:46.116 [Lua] Lobby data match_started = true
03:20:46.116 [Lua] Lobby data mechanism = adventure
03:20:46.116 [Lua] Lobby data level_key = bell
03:20:46.116 [Lua] Lobby data player_slot_1 = 0:0
03:20:46.116 [Lua] Lobby data selected_level_key = bell
03:20:46.116 [Lua] Lobby data difficulty = hard
03:20:46.116 [Lua] Lobby data quick_game = false
03:20:46.116 [Lua] Lobby data matchmaking = false
03:20:46.116 [Lua] Lobby data weave_name = false
03:20:46.116 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:20:46.116 [Lua] Lobby data num_players = 2
03:20:46.116 [Lua] Lobby data player_slot_5 = 0:0
03:20:46.116 [Lua] Lobby data player_slot_2 = 0:0
03:20:46.116 [Lua] Lobby data country_code = US
03:20:46.116 [Lua] Lobby data player_slot_3 = 0:0
03:20:46.116 [Lua] Lobby data eac_authorized = true
03:20:46.116 [Lua] Set lobby end.
03:20:46.116 [Lua] [LobbyMembers] Member joined 1100001054e6426
03:20:48.782 [Lua] GOT approve_channel 1 1100001054e6426 186000003384fad
03:20:48.782 [EAC] EAC server has client 1100001054e6426 and channel 1 (and owner 1100001054e6426)
03:20:48.782 [Lua] Client with peer_id 1100001054e6426 got APPROVED by server
03:20:48.782 [EACServer] [22:20:48:782][Windows][EAC Server] [Info][RegisterClient] Client: 01100001054E6426 PlayerGUID: 76561198049289254 PlayerIP: 0.0.0.0 OwnerGUID: 76561198049289254 PlayerName: DaftMike21
03:20:48.782 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001054e6426'
03:20:48.782 [Lua] [PeerSM] 1100001054e6426 :: on_enter Connecting
03:20:48.782 [Lua] [ChatManager][1]System: DaftMike21 is joining the game
03:20:48.921 [EACServer] [22:20:48:920][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
03:20:48.967 [Lua] [PSM] Peer 1100001054e6426 joined. Want to use profile index "2" and join party "0"
03:20:48.967 [Lua] Mechanism says: a client joined the game! 1100001054e6426
03:20:48.967 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001054e6426, connection_key=0)
03:20:48.967 [Lua] Sync dynamic to client:
03:20:49.305 [SteamVoipClient] select_out(1100001054e6426, on)
03:20:49.361 [EACServer] [22:20:49:360][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001054E6426 Session: 1 Status: Client Authenticated Message: Client authenticated.
03:20:49.366 [EAC] Peer 1100001054e6426 switched EAC state to ClientAuthenticatedLocal
03:20:49.366 [SteamVoipClient] select_out(1100001054e6426, on)
03:20:49.366 [SteamVoipClient] select_in(1100001054e6426, on)
03:20:49.366 [SteamVoipClient] select_out(1100001054e6426, off)
03:20:50.344 [EACServer] [22:20:50:344][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001054E6426.
03:20:50.645 [EACServer] [22:20:50:645][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001054E6426
03:20:50.645 [EACServer] [22:20:50:645][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001054E6426 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
03:20:50.658 [EAC] Peer 1100001054e6426 switched EAC state to ClientAuthenticatedRemote
03:20:50.979 [Lua] player (1100001054e6426,1) was put into party 0
03:20:50.979 [Lua] [PeerSM] 1100001054e6426 :: on_exit Connecting
03:20:50.979 [Lua] [PeerSM] 1100001054e6426 :: on_enter Loading
03:20:50.979 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001054e6426 bell 1
03:20:50.979 warning: [Lua] Following data will be uploaded to Crashify:
<>
03:20:50.979 warning: [Lua] "[[PeerStates.Loading]] level_key: bell", Num ocurrencies: 3, User: 1100001442fc185 "gumbylgm"
<>
03:20:50.979 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: bell<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: bell"
[2] self = table: 000000000DBA59F0; previous_state = Connecting; party = table: 00000000016101C0; mechanism_manager = table: 0000000002459300; network_transmit = table: 00000000036EBE30; peer_id = "1100001054e6426"; level_key = "bell"; environment_variation_id = 1; level_seed = 2364663; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 0000000010064920
[3] _ = table: 000000000DBA59F0; new_state = Loading; old_state = Connecting
[4] self = table: 00000000006885F0; dt = 0.016895027831196785; state_data = table: 000000000DBA59F0; new_state = Loading
[5] self = table: 00000000036E69A0; dt = 0.016895027831196785; peer_state_machines = table: 00000000036E63F0; joined_peers = table: 00000000036E8240; game_session = [GameSession]; peer_id = "1100001054e6426"; peer_state_machine = table: 00000000006885F0
[6] self = table: 0000000001084150; dt = 0.016895027831196785; t = 484.84453067183495; network_manager = table: 0000000000480AB0
[7] self = table: 00000000024E5190; dt = 0.016895027831196785; t = 678.3014907296747
[8] self = table: 0000000000097080; real_world_dt = 0.016895027831196785; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016895027831196785; t = 678.3014907296747
[9] dt = 0.016895027831196785
[2] server = table: 00000000036E69A0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001054e6426"; wanted_profile_index = 2; resend_post_game_timer = 1.8644767832010984; resend_timer = 1.8137397728860378; clan_tag = "0"; peer_id = "1100001054e6426";
[4] current_state = Loading; function_memoize = table: 000000000A656540; state_data = table: 000000000DBA59F0;
[5] server_peer_id = "1100001442fc185"; kicked_peers_disconnect_timer = table: 00000000036E6830; game_session = [GameSession]; game_network_manager = table: 0000000000480AB0; my_peer_id = "1100001442fc185"; peers_added_to_gamesession = table: 00000000036E6530; _joined_peers = table: 00000000036E8240; voip = table: 00000000036EA5B0; environment_variation_id = 1; level_transition_handler = table: 00000000036C7CA0; _connections = table: 00000000036E6DF0; lobby_host = table: 00000000036DD010; level_key = "bell"; slot_allocator = table: 0000000001FF6C70; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000036E8D30; wanted_career_index = 1; _reserved_slots = table: 00000000036EBCE0; wanted_profile_index = 3; _connected_peers = table: 00000000036E83B0; player_manager = table: 0000000001546EE0; _profile_requester = table: 0000000001FB8010; network_transmit = table: 00000000036EBE30; peers_completed_game_object_sync = table: 00000000036E6560; peer_state_machines = table: 00000000036E63F0; network_event_delegate = table: 00000000035DDE10;
[6] world_name = "level_world"; entity_system_bag = table: 000000000BF36A90; network_server = table: 00000000036E69A0; entity_system = table: 000000000BF36B90; parent = table: 0000000000097080; _level_flow_events = table: 000000000F427650; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000CEDDF0; profile_synchronizer = table: 00000000036E8D30; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008124850; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016911163926124573; peer_id = "1100001442fc185"; level = [Level]; network_timer_handler = table: 00000000100F49F0; network_event_delegate = table: 00000000035DDE10; machines = table: 000000000F443760; _camera_carrier = table: 000000000DCE67C0; free_flight_manager = table: 00000000015697D0; network_transmit = table: 00000000036EBE30; level_key = "bell"; game_mode_key = "adventure"; network_clock = table: 0000000002E6E400; statistics_db = table: 0000000000FB5ED0; _lobby_host = table: 00000000036DD010; dice_keeper = table: 000000000B599590; level_transition_handler = table: 00000000036C7CA0; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 0000000001084150;
[8] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024E5190; startup_timer = 11.484914181753993; has_booted = true; loading_context = table: 00000000010F58A0;
<>
<>
03:20:58.144 [Window] Window => active
03:20:58.145 [Window] Window => active
03:21:00.253 [Lua] ### Sending rpc_level_loaded
03:21:00.253 [Lua] #### Has state machine: true, peer_id: 1100001054e6426, level_id: 63
03:21:00.253 [Lua] Peer 1100001054e6426 has loaded the level but not all enemies, so we wait
03:21:08.500 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 137 will change to a manual source.
03:21:11.583 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001054e6426, connection_key=0)
03:21:11.584 [Lua] [PeerSM] 1100001054e6426 :: on_exit Loading
03:21:11.584 [Lua] [PeerSM] 1100001054e6426 :: on_enter LoadingProfilePackages
03:21:11.584 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054e6426 inventory_sync_id:6 my_peer_id:1100001442fc185
03:21:17.059 [Lua] [PeerSM] 1100001054e6426 :: on_exit LoadingProfilePackages
03:21:17.059 [Lua] [PeerSM] 1100001054e6426 :: on_enter WaitingForEnterGame
03:21:18.697 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:21:18.697 [Lua] [Matchmaking] Got a handshake request from 1100001054e6426 with user name 'DaftMike21'
03:21:18.698 [Lua] [PeerSM] 1100001054e6426 :: on_exit WaitingForEnterGame
03:21:18.698 [Lua] [PeerSM] 1100001054e6426 :: on_enter WaitingForGameObjectSync
03:21:18.718 [Lua] Breedfreezer (server) starting a hot join sync
03:21:18.718 [Lua] packing 6 units of breed chaos_marauder
03:21:18.718 [Lua] packing 32 units of breed skaven_clan_rat
03:21:18.718 [Lua] packing 0 units of breed skaven_storm_vermin
03:21:18.718 [Lua] packing 50 units of breed skaven_slave
03:21:18.718 [Lua] packing 37 units of breed chaos_fanatic
03:21:18.718 [Lua] packing 2 units of breed chaos_raider
03:21:18.718 [Lua] --> rpc-package size reached, sending rpc now
03:21:18.718 [Lua] packing 1 units of breed chaos_warrior
03:21:18.718 [Lua] packing 0 units of breed chaos_berzerker
03:21:18.718 [Lua] packing 4 units of breed skaven_plague_monk
03:21:18.718 [Lua] --> rpc-package size reached, sending rpc now (last package)
03:21:18.718 [Lua]
03:21:18.718 [Lua] [1] = 2 (number)
03:21:18.718 [Lua] [2] = 1 (number)
03:21:18.718 [Lua] [3] = 1 (number)
03:21:18.718 [Lua] [4] = 0 (number)
03:21:18.718 [Lua] [5] = 3 (number)
03:21:18.718 [Lua] [6] = 4 (number)
03:21:18.718 [Lua]
03:21:18.718 [Lua]
03:21:18.718 [Lua] [1] = 550 (number)
03:21:18.718 [Lua] [2] = 145 (number)
03:21:18.718 [Lua] [3] = 144 (number)
03:21:18.718 [Lua] [4] = 243 (number)
03:21:18.718 [Lua] [5] = 242 (number)
03:21:18.718 [Lua]
03:21:18.718 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=590
03:21:18.718 [Lua] RemotePlayer:create_game_object( ) 590
03:21:18.734 [Lua] Assigning peer(1100001054e6426:1) to profile(2) career(1)
03:21:18.734 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001054e6426) local_player_id(1) profile_index(2) career_index(1)
03:21:18.734 [Lua] Set lobby begin:
03:21:18.734 [Lua] Lobby data twitch_enabled = false
03:21:18.734 [Lua] Lobby data power_level = 421
03:21:18.734 [Lua] Lobby data unique_server_name = gumbylgm
03:21:18.734 [Lua] Lobby data difficulty_tweak = 0
03:21:18.734 [Lua] Lobby data host = 1100001442fc185
03:21:18.734 [Lua] Lobby data game_mode = 2
03:21:18.734 [Lua] Lobby data is_private = true
03:21:18.734 [Lua] Lobby data match_started = true
03:21:18.734 [Lua] Lobby data mechanism = adventure
03:21:18.734 [Lua] Lobby data level_key = bell
03:21:18.734 [Lua] Lobby data player_slot_1 = 0:0
03:21:18.734 [Lua] Lobby data selected_level_key = bell
03:21:18.734 [Lua] Lobby data difficulty = hard
03:21:18.734 [Lua] Lobby data quick_game = false
03:21:18.735 [Lua] Lobby data matchmaking = false
03:21:18.735 [Lua] Lobby data weave_name = false
03:21:18.735 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:21:18.735 [Lua] Lobby data num_players = 2
03:21:18.735 [Lua] Lobby data player_slot_5 = 0:0
03:21:18.735 [Lua] Lobby data player_slot_2 = 1100001054e6426:1
03:21:18.735 [Lua] Lobby data country_code = US
03:21:18.735 [Lua] Lobby data player_slot_3 = 0:0
03:21:18.735 [Lua] Lobby data eac_authorized = true
03:21:18.735 [Lua] Set lobby end.
03:21:18.735 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001442fc185 | dr:0 | bw:1100001054e6426 | es:0
03:21:18.735 [Lua] [PeerSM] 1100001054e6426 :: on_exit WaitingForGameObjectSync
03:21:18.735 [Lua] [PeerSM] 1100001054e6426 :: on_enter WaitingForPlayers
03:21:18.744 [Lua] [PeerSM] 1100001054e6426 :: on_exit WaitingForPlayers
03:21:18.744 [Lua] [PeerSM] 1100001054e6426 :: on_enter InGame
03:21:19.165 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001054e6426 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:21:19.165 [Lua] Adding player sync data to peer=1100001054e6426 local_player_id=1
03:21:19.165 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:7 my_peer_id:1100001442fc185
03:21:19.165 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054e6426 inventory_sync_id:7 my_peer_id:1100001442fc185
03:21:19.165 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001054e6426
03:21:19.172 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:7 my_peer_id:1100001442fc185
03:21:19.172 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
03:21:19.172 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient, async-read,
03:21:19.172 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
03:21:19.172 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:21:19.172 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient, async-read,
03:21:19.172 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:21:19.172 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
03:21:19.351 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
03:21:19.351 [Lua] [PackageManager] Force_load: wwise/staff
03:21:19.352 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
03:21:19.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
03:21:19.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
03:21:19.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
03:21:19.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
03:21:19.791 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
03:21:19.792 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
03:21:20.296 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
03:21:20.296 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
03:21:20.297 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
03:21:20.362 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
03:21:20.362 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
03:21:20.363 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p
03:21:20.515 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p
03:21:20.515 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p
03:21:20.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
03:21:20.633 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
03:21:20.633 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
03:21:20.650 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
03:21:22.486 [Lua] Set lobby begin:
03:21:22.486 [Lua] Lobby data twitch_enabled = false
03:21:22.486 [Lua] Lobby data power_level = 210
03:21:22.486 [Lua] Lobby data unique_server_name = gumbylgm
03:21:22.486 [Lua] Lobby data difficulty_tweak = 0
03:21:22.486 [Lua] Lobby data host = 1100001442fc185
03:21:22.486 [Lua] Lobby data game_mode = 2
03:21:22.486 [Lua] Lobby data is_private = true
03:21:22.486 [Lua] Lobby data match_started = true
03:21:22.486 [Lua] Lobby data mechanism = adventure
03:21:22.486 [Lua] Lobby data level_key = bell
03:21:22.486 [Lua] Lobby data player_slot_1 = 0:0
03:21:22.486 [Lua] Lobby data selected_level_key = bell
03:21:22.486 [Lua] Lobby data difficulty = hard
03:21:22.486 [Lua] Lobby data quick_game = false
03:21:22.486 [Lua] Lobby data matchmaking = false
03:21:22.487 [Lua] Lobby data weave_name = false
03:21:22.487 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:21:22.487 [Lua] Lobby data num_players = 2
03:21:22.487 [Lua] Lobby data player_slot_5 = 0:0
03:21:22.487 [Lua] Lobby data player_slot_2 = 1100001054e6426:1
03:21:22.487 [Lua] Lobby data country_code = US
03:21:22.487 [Lua] Lobby data player_slot_3 = 0:0
03:21:22.487 [Lua] Lobby data eac_authorized = true
03:21:22.487 [Lua] Set lobby end.
03:21:22.742 [Lua] player (1100001054e6426,1) was put into party 1
03:21:22.756 [Lua] [GameNetworkManager] destroying game object with go_id=67
03:21:22.760 [Lua] [GameNetworkManager] destroying game object with go_id=61
03:21:22.923 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001054e6426 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:21:22.925 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=591
03:21:22.925 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.74399999999999999) temporary_health_percentage (0.13) melee slot ammo (1) ranged slot ammo (0.76666666666666672)
03:21:27.496 [Lua] Set lobby begin:
03:21:27.496 [Lua] Lobby data twitch_enabled = false
03:21:27.496 [Lua] Lobby data power_level = 384
03:21:27.496 [Lua] Lobby data unique_server_name = gumbylgm
03:21:27.496 [Lua] Lobby data difficulty_tweak = 0
03:21:27.497 [Lua] Lobby data host = 1100001442fc185
03:21:27.497 [Lua] Lobby data game_mode = 2
03:21:27.497 [Lua] Lobby data is_private = true
03:21:27.497 [Lua] Lobby data match_started = true
03:21:27.497 [Lua] Lobby data mechanism = adventure
03:21:27.497 [Lua] Lobby data level_key = bell
03:21:27.497 [Lua] Lobby data player_slot_1 = 0:0
03:21:27.497 [Lua] Lobby data selected_level_key = bell
03:21:27.497 [Lua] Lobby data difficulty = hard
03:21:27.497 [Lua] Lobby data quick_game = false
03:21:27.497 [Lua] Lobby data matchmaking = false
03:21:27.497 [Lua] Lobby data weave_name = false
03:21:27.497 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:21:27.497 [Lua] Lobby data num_players = 2
03:21:27.497 [Lua] Lobby data player_slot_5 = 0:0
03:21:27.497 [Lua] Lobby data player_slot_2 = 1100001054e6426:1
03:21:27.497 [Lua] Lobby data country_code = US
03:21:27.497 [Lua] Lobby data player_slot_3 = 0:0
03:21:27.497 [Lua] Lobby data eac_authorized = true
03:21:27.497 [Lua] Set lobby end.
03:21:30.517 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 2 23 24
03:21:51.849 [Lua] Time for new HOOORDE! multi_first_wave
03:21:51.849 [Lua] HORDE: Spawning hordes while 23 other ai are spawned
03:21:51.849 [Lua] horde requested: vector_blob
03:21:51.849 [Lua] wants to spawn ahead within distance: 60
03:21:51.849 [Lua] horde crated with id 13 of type vector_blob
03:21:51.849 [Lua] managed to spawn 41/41 horde enemies
03:21:51.849 [Lua] vector blob horde has started
03:21:52.523 [Lua] Init group template: horde
03:22:02.870 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
03:22:02.870 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:22:02.870 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
03:22:02.870 [Lua] horde requested: vector_blob
03:22:02.870 [Lua] wants to spawn behind within distance: 60
03:22:02.870 [Lua] horde crated with id 14 of type vector_blob
03:22:02.870 [Lua] managed to spawn 36/36 horde enemies
03:22:02.870 [Lua] vector blob horde has started
03:22:03.464 [Lua] Init group template: horde
03:22:06.315 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:22:06.332 [Lua] Spline already found!
03:22:06.369 [Lua] Init group template: spline_patrol
03:22:08.525 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:22:08.542 [Lua] Spline already found!
03:22:08.599 [Lua] Init group template: spline_patrol
03:22:12.212 [Lua] Horde killed: ?
03:22:12.226 [Lua] HORDE: Pushing horde in time; too many units out 73
03:22:17.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:22:17.237 [Lua] HORDE: last wave, reset to standard horde delay
03:22:17.237 [Lua] Time for new HOOORDE! multi_last_wave
03:22:17.237 [Lua] HORDE: Spawning hordes while 59 other ai are spawned
03:22:17.237 [Lua] horde requested: vector_blob
03:22:17.237 [Lua] wants to spawn behind within distance: 60
03:22:17.237 [Lua] horde crated with id 17 of type vector_blob
03:22:17.238 [Lua] managed to spawn 38/38 horde enemies
03:22:17.238 [Lua] vector blob horde has started
03:22:17.862 [Lua] Init group template: horde
03:22:22.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:22:24.407 [Lua] Horde killed: ?
03:22:35.145 [Lua] Horde killed: ?
03:22:35.664 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:22:35.664 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:22:35.664 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:23:09.417 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:09.823 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:23:10.853 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:11.257 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:23:11.427 [Lua] ready to jump failed
03:23:11.915 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:12.346 [Lua] Switching ConflictSettings: to: chaos
03:23:12.346 [Lua] pacing=chaos
03:23:12.346 [Lua] roaming=nil
03:23:12.346 [Lua] specials=chaos
03:23:12.346 [Lua] debug_color=purple
03:23:12.346 [Lua] contained_breeds=nil
03:23:12.346 [Lua] pack_spawning=chaos
03:23:12.346 [Lua] disabled=false
03:23:12.346 [Lua] factions=nil
03:23:12.346 [Lua] boss=chaos
03:23:12.346 [Lua] horde=chaos
03:23:12.346 [Lua] name=chaos
03:23:12.346 [Lua] intensity=default
03:23:12.346 [Lua] ---
03:23:12.389 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:23:14.430 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:15.071 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:15.459 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:23:15.697 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:15.865 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:23:16.456 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:23:17.215 [Lua] fence jumping
03:23:18.246 [Lua] ready to jump failed
03:23:22.026 [Lua] ready to jump failed
03:23:33.286 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 5 8 37
03:23:36.237 [Lua] Time for new HOOORDE! multi_first_wave
03:23:36.237 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
03:23:36.237 [Lua] horde requested: vector_blob
03:23:36.237 [Lua] wants to spawn ahead within distance: 60
03:23:36.237 [Lua] horde crated with id 18 of type vector_blob
03:23:36.237 [Lua] managed to spawn 23/23 horde enemies
03:23:36.237 [Lua] vector blob horde has started
03:23:36.610 [Lua] Init group template: horde
03:23:41.653 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 71207
03:23:43.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:23:45.331 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:45.720 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:23:46.244 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:46.617 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:23:47.155 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:47.526 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:23:49.266 [Lua] HORDE: Pushing horde in time; too many units out 63
03:23:54.281 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
03:23:54.281 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:23:54.281 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
03:23:54.281 [Lua] horde requested: vector_blob
03:23:54.281 [Lua] wants to spawn behind within distance: 60
03:23:54.281 [Lua] horde crated with id 19 of type vector_blob
03:23:54.281 [Lua] managed to spawn 21/21 horde enemies
03:23:54.281 [Lua] vector blob horde has started
03:23:54.622 [Lua] Init group template: horde
03:23:57.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:23:57.420 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:24:02.320 [Lua] HORDE: last wave, reset to standard horde delay
03:24:02.320 [Lua] Time for new HOOORDE! multi_last_wave
03:24:02.320 [Lua] HORDE: Spawning hordes while 60 other ai are spawned
03:24:02.320 [Lua] horde requested: vector_blob
03:24:02.320 [Lua] wants to spawn behind within distance: 60
03:24:02.320 [Lua] horde crated with id 20 of type vector_blob
03:24:02.320 [Lua] managed to spawn 21/21 horde enemies
03:24:02.320 [Lua] vector blob horde has started
03:24:02.661 [Lua] Init group template: horde
03:24:05.879 [Lua] Horde killed: ?
03:24:07.164 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 71207
03:24:10.759 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:24:11.349 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:24:17.158 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:24:23.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:24:24.013 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 135 will change to a manual source.
03:24:32.655 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 71207
03:24:39.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:24:39.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:24:40.183 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:24:40.183 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:24:40.183 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:24:41.000 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:24:42.244 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:24:42.582 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:24:42.902 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:24:43.559 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:24:43.593 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:24:44.099 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:24:44.184 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:24:44.522 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:24:44.727 [Lua] Horde killed: ?
03:24:44.841 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:24:45.448 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:24:46.431 [Lua] Horde killed: ?
03:24:54.205 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:24:54.929 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:24:55.642 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:24:56.366 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:25:14.618 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source.
03:25:15.679 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:25:29.150 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 12 36
03:25:29.453 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 16 35
03:25:29.806 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 19 31
03:25:30.195 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 6 26
03:25:32.978 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 11 26
03:25:40.139 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:25:40.932 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:25:41.522 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:25:42.330 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:25:44.454 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:25:45.058 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:25:45.832 [Lua] main path terror event triggered: boss_event_chaos_troll
03:25:45.832 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll (seed: 0)
03:25:45.866 [Flow] Boss DoorTroll
03:25:45.866 [Flow] Boss DoorTroll
03:25:45.868 [Lua] Init group template: boss_door_closers
03:25:46.656 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:25:47.568 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:25:48.697 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:25:49.540 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:25:50.754 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:25:51.228 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:25:51.413 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:25:51.989 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:25:55.091 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:25:55.497 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:25:55.734 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:25:56.126 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:25:56.376 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:25:56.798 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:25:57.003 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:25:57.420 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:25:57.641 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:25:58.012 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:25:58.290 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:25:58.628 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:25:58.983 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:25:59.539 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:25:59.743 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:26:00.132 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:26:02.548 [Lua] Time for new HOOORDE! multi_first_wave
03:26:02.548 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
03:26:02.548 [Lua] horde requested: vector_blob
03:26:02.548 [Lua] wants to spawn ahead within distance: 60
03:26:02.548 [Lua] horde crated with id 22 of type vector_blob
03:26:02.548 [Lua] managed to spawn 21/21 horde enemies
03:26:02.548 [Lua] vector blob horde has started
03:26:02.888 [Lua] Init group template: horde
03:26:02.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:26:05.064 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:26:07.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:26:16.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:26:18.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:26:19.093 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
03:26:19.093 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:26:19.093 [Lua] HORDE: Spawning hordes while 23 other ai are spawned
03:26:19.093 [Lua] horde requested: vector_blob
03:26:19.093 [Lua] wants to spawn behind within distance: 60
03:26:19.093 [Lua] horde crated with id 23 of type vector_blob
03:26:19.093 [Lua] managed to spawn 21/21 horde enemies
03:26:19.093 [Lua] vector blob horde has started
03:26:19.435 [Lua] Init group template: horde
03:26:20.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:26:21.173 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:26:21.863 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:26:21.914 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:26:22.488 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:26:22.773 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:26:22.911 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:26:23.114 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:26:23.519 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:26:23.703 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:26:24.104 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:26:24.341 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:26:24.747 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:26:24.984 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:26:25.406 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:26:25.575 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:26:26.218 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:26:26.571 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:26:26.889 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:26:26.956 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:26:27.358 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:26:28.340 [Lua] Horde killed: ?
03:26:29.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:26:30.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:26:31.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:26:32.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:26:32.776 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:26:32.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:26:35.102 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:26:35.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:26:35.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:26:35.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:26:43.213 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:26:48.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:26:48.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:26:52.432 [Lua] Horde killed: ?
03:27:28.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:27:30.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:27:32.221 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:27:32.376 [Lua] chaos troll died!
03:27:32.473 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:27:32.473 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:27:32.473 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:27:32.674 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:27:32.876 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:27:33.431 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:27:33.499 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:27:33.987 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:27:36.421 [Lua] [ChatManager][1]System: gumbylgm picked up a Loot Die
03:27:44.580 [Lua] main_path_player_far_away_check started
03:27:45.152 [Lua] main_path_player_far_away_check started
03:27:45.441 [Lua] main_path_player_far_away_check started
03:27:46.148 [Lua] main_path_player_far_away_check started
03:27:48.253 [Lua] main_path_player_far_away_check started
03:27:53.015 [Lua] main_path_player_far_away_check started
03:28:20.465 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 9 19
03:28:20.752 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 8 18
03:28:21.325 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 17
03:28:31.720 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:32.325 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 10 16
03:28:32.394 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 5 15
03:28:32.444 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 6 14
03:28:32.730 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:28:32.731 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 7 13
03:28:34.008 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:34.076 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 4 12
03:28:34.699 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:28:35.204 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:35.775 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:28:35.843 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:28:35.860 [Lua] Spline already found!
03:28:35.912 [Lua] Init group template: spline_patrol
03:28:37.816 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:38.290 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source.
03:28:38.304 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:28:38.846 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:39.385 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:28:39.722 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:40.278 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:28:41.341 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:41.778 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:28:42.201 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:42.505 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:28:43.210 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:43.867 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:43.967 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:28:44.237 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:28:57.212 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:57.699 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:28:57.834 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:58.238 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:29:03.593 [Lua] chaos troll was despawned!
03:29:34.145 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 19
03:29:34.702 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
03:29:34.702 [Lua] ERROR: Tried to freeze unit twice in the same frame.
03:29:35.864 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source.
03:29:42.237 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:42.846 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:42.880 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:29:43.454 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:29:43.471 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:44.112 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:29:50.455 [Lua] Time for new HOOORDE! multi_first_wave
03:29:50.455 [Lua] HORDE: Spawning hordes while 8 other ai are spawned
03:29:50.455 [Lua] horde requested: vector_blob
03:29:50.455 [Lua] wants to spawn behind within distance: 60
03:29:50.455 [Lua] horde crated with id 25 of type vector_blob
03:29:50.456 [Lua] managed to spawn 22/22 horde enemies
03:29:50.456 [Lua] vector blob horde has started
03:29:50.811 [Lua] Init group template: horde
03:30:01.488 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
03:30:01.488 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:30:01.488 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
03:30:01.488 [Lua] horde requested: vector_blob
03:30:01.488 [Lua] wants to spawn ahead within distance: 60
03:30:01.488 [Lua] horde crated with id 26 of type vector_blob
03:30:01.488 [Lua] managed to spawn 21/21 horde enemies
03:30:01.488 [Lua] vector blob horde has started
03:30:01.828 [Lua] Init group template: horde
03:30:12.506 [Lua] HORDE: last wave, reset to standard horde delay
03:30:12.507 [Lua] Time for new HOOORDE! multi_last_wave
03:30:12.507 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
03:30:12.507 [Lua] horde requested: vector_blob
03:30:12.507 [Lua] wants to spawn ahead within distance: 60
03:30:12.507 [Lua] horde crated with id 27 of type vector_blob
03:30:12.507 [Lua] managed to spawn 22/22 horde enemies
03:30:12.507 [Lua] vector blob horde has started
03:30:12.864 [Lua] Init group template: horde
03:30:14.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:30:14.176 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:30:14.213 [Lua] Horde killed: ?
03:30:14.530 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:30:27.543 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:30:27.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:30:30.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:30:31.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:30:32.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:30:35.125 [Lua] Horde killed: ?
03:30:37.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:30:37.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:30:37.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:30:39.291 [Lua] Horde killed: ?
03:30:54.707 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:30:55.363 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:31:00.746 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:31:00.763 [Lua] Spline already found!
03:31:00.816 [Lua] Init group template: spline_patrol
03:31:11.505 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:31:19.372 [Lua] [ChatManager][1]System: gumbylgm picked up a piece of Ravaged Art
03:31:25.207 [Lua] [ChatManager][1]System: DaftMike21 picked up a piece of Ravaged Art
03:31:44.124 [Lua] Switching ConflictSettings: to: skaven
03:31:44.124 [Lua] pacing=default
03:31:44.124 [Lua] roaming=nil
03:31:44.124 [Lua] specials=skaven
03:31:44.125 [Lua] debug_color=orange
03:31:44.125 [Lua] contained_breeds=nil
03:31:44.125 [Lua] pack_spawning=skaven
03:31:44.125 [Lua] disabled=false
03:31:44.125 [Lua] factions=nil
03:31:44.125 [Lua] boss=skaven
03:31:44.125 [Lua] horde=default
03:31:44.125 [Lua] name=skaven
03:31:44.125 [Lua] intensity=default
03:31:44.125 [Lua] ---
03:31:48.231 [Lua] main path terror event triggered: rare_event_loot_rat
03:31:48.231 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
03:31:49.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:31:52.376 [Lua] Time for new HOOORDE! multi_first_wave
03:31:52.376 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
03:31:52.376 [Lua] horde requested: ambush
03:31:52.376 [Lua] setting up ambush-horde
03:31:52.376 [Lua] Composing horde 'medium' .. using variant 'plain'
03:31:52.377 [Lua] -> spawning: 35
03:31:52.377 [Lua] horde crated with id 29 of type ambush
03:31:52.377 [Lua] ambush horde has started
03:31:57.402 [Lua] Init group template: horde
03:32:03.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:32:04.195 [Lua] HORDE: Pushing horde in time; too many units out 70
03:32:06.949 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source.
03:32:07.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:32:07.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:32:09.208 [Lua] HORDE: Pushing horde in time; too many units out 62
03:32:09.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:32:09.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:32:12.305 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 5 51
03:32:12.845 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 48 49
03:32:12.861 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 48
03:32:13.382 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 47
03:32:13.534 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 10 46
03:32:13.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:32:14.225 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
03:32:14.225 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:32:14.225 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
03:32:14.225 [Lua] horde requested: ambush
03:32:14.225 [Lua] setting up ambush-horde
03:32:14.225 [Lua] Composing horde 'medium' .. using variant 'plain'
03:32:14.225 [Lua] -> spawning: 37
03:32:14.225 [Lua] horde crated with id 30 of type ambush
03:32:14.225 [Lua] ambush horde has started
03:32:16.237 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:32:19.226 [Lua] Init group template: horde
03:32:19.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:32:27.199 [Lua] Horde killed: ?
03:32:27.213 [Lua] HORDE: Pushing horde in time; too many units out 68
03:32:29.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:32:31.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:32:31.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:32:32.228 [Lua] HORDE: Pushing horde in time; too many units out 63
03:32:33.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:32:34.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:32:34.831 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 63 will change to a manual source.
03:32:35.413 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:32:35.413 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:32:35.413 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:32:37.237 [Lua] HORDE: last wave, reset to standard horde delay
03:32:37.237 [Lua] Time for new HOOORDE! multi_last_wave
03:32:37.237 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
03:32:37.237 [Lua] horde requested: ambush
03:32:37.237 [Lua] setting up ambush-horde
03:32:37.237 [Lua] Composing horde 'medium' .. using variant 'plain'
03:32:37.237 [Lua] -> spawning: 38
03:32:37.237 [Lua] horde crated with id 31 of type ambush
03:32:37.237 [Lua] ambush horde has started
03:32:42.733 [Lua] Init group template: horde
03:32:47.353 [Lua] Horde killed: ?
03:32:57.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:32:58.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:32:58.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:32:58.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:32:58.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:32:58.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:32:58.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:32:58.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:32:58.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:32:58.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:32:58.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:33:17.375 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:33:23.441 [Lua] Horde killed: ?
03:33:30.682 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:33:31.306 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:33:31.560 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:33:32.135 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:33:32.203 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:33:32.743 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:33:32.845 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:33:33.298 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:33:33.466 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:33:34.005 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:33:34.124 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:33:34.632 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:33:40.324 [Lua] Switching ConflictSettings: to: chaos
03:33:40.324 [Lua] pacing=chaos
03:33:40.324 [Lua] roaming=nil
03:33:40.324 [Lua] specials=chaos
03:33:40.324 [Lua] debug_color=purple
03:33:40.324 [Lua] contained_breeds=nil
03:33:40.324 [Lua] pack_spawning=chaos
03:33:40.324 [Lua] disabled=false
03:33:40.324 [Lua] factions=nil
03:33:40.324 [Lua] boss=chaos
03:33:40.324 [Lua] horde=chaos
03:33:40.324 [Lua] name=chaos
03:33:40.324 [Lua] intensity=default
03:33:40.324 [Lua] ---
03:33:40.458 [Lua] Switching ConflictSettings: to: skaven
03:33:40.458 [Lua] pacing=default
03:33:40.458 [Lua] roaming=nil
03:33:40.458 [Lua] specials=skaven
03:33:40.458 [Lua] debug_color=orange
03:33:40.458 [Lua] contained_breeds=nil
03:33:40.458 [Lua] pack_spawning=skaven
03:33:40.458 [Lua] disabled=false
03:33:40.458 [Lua] factions=nil
03:33:40.458 [Lua] boss=skaven
03:33:40.458 [Lua] horde=default
03:33:40.458 [Lua] name=skaven
03:33:40.458 [Lua] intensity=default
03:33:40.458 [Lua] ---
03:33:41.203 [Lua] Switching ConflictSettings: to: chaos
03:33:41.203 [Lua] pacing=chaos
03:33:41.203 [Lua] roaming=nil
03:33:41.203 [Lua] specials=chaos
03:33:41.203 [Lua] debug_color=purple
03:33:41.203 [Lua] contained_breeds=nil
03:33:41.203 [Lua] pack_spawning=chaos
03:33:41.203 [Lua] disabled=false
03:33:41.203 [Lua] factions=nil
03:33:41.203 [Lua] boss=chaos
03:33:41.203 [Lua] horde=chaos
03:33:41.203 [Lua] name=chaos
03:33:41.203 [Lua] intensity=default
03:33:41.203 [Lua] ---
03:33:41.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:33:43.096 [Lua] Switching ConflictSettings: to: skaven
03:33:43.096 [Lua] pacing=default
03:33:43.096 [Lua] roaming=nil
03:33:43.096 [Lua] specials=skaven
03:33:43.096 [Lua] debug_color=orange
03:33:43.096 [Lua] contained_breeds=nil
03:33:43.096 [Lua] pack_spawning=skaven
03:33:43.096 [Lua] disabled=false
03:33:43.096 [Lua] factions=nil
03:33:43.096 [Lua] boss=skaven
03:33:43.096 [Lua] horde=default
03:33:43.096 [Lua] name=skaven
03:33:43.096 [Lua] intensity=default
03:33:43.096 [Lua] ---
03:33:44.525 [Lua] [ChatManager][1]System: gumbylgm picked up a piece of Ravaged Art
03:33:45.535 [Lua] [ChatManager][1]System: DaftMike21 picked up a piece of Ravaged Art
03:33:54.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:33:56.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:33:56.484 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:34:00.475 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 111 will change to a manual source.
03:34:09.790 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:34:10.246 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:34:10.839 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:34:11.315 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:34:15.813 [Lua] Switching ConflictSettings: to: chaos
03:34:15.813 [Lua] pacing=chaos
03:34:15.813 [Lua] roaming=nil
03:34:15.813 [Lua] specials=chaos
03:34:15.813 [Lua] debug_color=purple
03:34:15.813 [Lua] contained_breeds=nil
03:34:15.813 [Lua] pack_spawning=chaos
03:34:15.813 [Lua] disabled=false
03:34:15.813 [Lua] factions=nil
03:34:15.813 [Lua] boss=chaos
03:34:15.813 [Lua] horde=chaos
03:34:15.813 [Lua] name=chaos
03:34:15.813 [Lua] intensity=default
03:34:15.813 [Lua] ---
03:34:18.292 [Lua] Override Player Respawning bell_end_event true
03:34:21.273 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source.
03:34:21.993 [Lua] [ChatManager][1]System: gumbylgm picked up a Loot Die
03:34:53.251 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:34:53.721 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:34:53.856 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:34:54.295 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:34:54.498 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:34:55.054 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:34:55.121 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:34:55.591 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:34:55.758 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:34:56.196 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:34:56.363 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:34:56.970 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:34:57.004 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:34:57.544 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:34:57.645 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:34:58.151 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:34:58.269 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:34:58.792 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:34:58.894 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:34:59.299 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:35:10.344 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 12 29
03:35:10.885 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 13 28
03:35:11.257 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 6 27
03:35:11.410 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 10 25
03:35:11.679 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 11 25
03:35:11.797 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 24
03:35:11.814 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 9 23
03:35:12.723 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 22
03:35:13.090 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 7 21
03:35:13.090 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 8 20
03:35:14.707 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 17
03:35:16.289 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 21
03:35:29.387 [Lua] Time for new HOOORDE! multi_first_wave
03:35:29.387 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
03:35:29.387 [Lua] horde requested: vector_blob
03:35:29.387 [Lua] wants to spawn ahead within distance: 60
03:35:29.387 [Lua] horde crated with id 32 of type vector_blob
03:35:29.387 [Lua] managed to spawn 21/21 horde enemies
03:35:29.387 [Lua] vector blob horde has started
03:35:29.726 [Lua] Init group template: horde
03:35:41.142 [Lua] TerrorEventMixer.start_event: canyon_bell_event (seed: 0)
03:35:49.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:35:49.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:35:50.729 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:35:53.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:35:54.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:35:59.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:35:59.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:35:59.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:36:01.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:36:02.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:36:03.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:36:04.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:36:04.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:36:05.327 [Lua] event horde ends!
03:36:05.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:36:05.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:36:07.152 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:36:07.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:36:09.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:36:10.351 [Lua] event horde ends!
03:36:10.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:36:12.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:36:12.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:36:12.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:36:15.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:36:16.036 [Lua] TerrorEventMixer.start_event: canyon_bell_event (seed: 0)
03:36:19.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:36:21.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:36:22.587 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:36:24.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:36:24.522 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:36:25.096 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:36:25.399 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:36:26.040 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:36:29.549 [Lua] Horde killed: ?
03:36:37.523 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 0
03:36:40.194 [Lua] event horde ends!
03:36:41.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:36:41.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:36:44.983 [Lua] TerrorEventMixer.start_event: canyon_bell_event (seed: 0)
03:36:45.236 [Lua] event horde ends!
03:36:52.482 [Lua] Switching ConflictSettings: to: skaven
03:36:52.482 [Lua] pacing=default
03:36:52.482 [Lua] roaming=nil
03:36:52.482 [Lua] specials=skaven
03:36:52.482 [Lua] debug_color=orange
03:36:52.482 [Lua] contained_breeds=nil
03:36:52.482 [Lua] pack_spawning=skaven
03:36:52.482 [Lua] disabled=false
03:36:52.482 [Lua] factions=nil
03:36:52.482 [Lua] boss=skaven
03:36:52.482 [Lua] horde=default
03:36:52.482 [Lua] name=skaven
03:36:52.482 [Lua] intensity=default
03:36:52.482 [Lua] ---
03:36:56.464 [Lua] Switching ConflictSettings: to: chaos
03:36:56.464 [Lua] pacing=chaos
03:36:56.464 [Lua] roaming=nil
03:36:56.464 [Lua] specials=chaos
03:36:56.464 [Lua] debug_color=purple
03:36:56.464 [Lua] contained_breeds=nil
03:36:56.464 [Lua] pack_spawning=chaos
03:36:56.464 [Lua] disabled=false
03:36:56.464 [Lua] factions=nil
03:36:56.464 [Lua] boss=chaos
03:36:56.464 [Lua] horde=chaos
03:36:56.464 [Lua] name=chaos
03:36:56.464 [Lua] intensity=default
03:36:56.464 [Lua] ---
03:37:01.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:37:01.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:37:04.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:37:05.441 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:37:06.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:37:06.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:37:07.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:37:09.145 [Lua] event horde ends!
03:37:09.501 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:37:13.071 [Lua] TerrorEventMixer.start_event: canyon_bell_event (seed: 0)
03:37:14.169 [Lua] event horde ends!
03:37:23.725 [Lua] [NetworkServer] Changing num_players from 2 to 3
03:37:23.725 [Lua] Players: 3
03:37:23.725 [Lua] Set lobby begin:
03:37:23.725 [Lua] Lobby data twitch_enabled = false
03:37:23.725 [Lua] Lobby data power_level = 384
03:37:23.725 [Lua] Lobby data unique_server_name = gumbylgm
03:37:23.725 [Lua] Lobby data difficulty_tweak = 0
03:37:23.725 [Lua] Lobby data host = 1100001442fc185
03:37:23.725 [Lua] Lobby data game_mode = 2
03:37:23.725 [Lua] Lobby data is_private = true
03:37:23.725 [Lua] Lobby data match_started = true
03:37:23.725 [Lua] Lobby data mechanism = adventure
03:37:23.725 [Lua] Lobby data level_key = bell
03:37:23.725 [Lua] Lobby data player_slot_1 = 0:0
03:37:23.725 [Lua] Lobby data selected_level_key = bell
03:37:23.725 [Lua] Lobby data difficulty = hard
03:37:23.725 [Lua] Lobby data quick_game = false
03:37:23.725 [Lua] Lobby data matchmaking = false
03:37:23.725 [Lua] Lobby data weave_name = false
03:37:23.725 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:37:23.725 [Lua] Lobby data num_players = 3
03:37:23.725 [Lua] Lobby data player_slot_5 = 0:0
03:37:23.725 [Lua] Lobby data player_slot_2 = 1100001054e6426:1
03:37:23.725 [Lua] Lobby data country_code = US
03:37:23.725 [Lua] Lobby data player_slot_3 = 0:0
03:37:23.725 [Lua] Lobby data eac_authorized = true
03:37:23.725 [Lua] Set lobby end.
03:37:23.725 [Lua] [LobbyMembers] Member joined 11000011ad75f80
03:37:25.948 [Lua] GOT approve_channel 4 11000011ad75f80 186000003384fad
03:37:25.949 [EAC] EAC server has client 11000011ad75f80 and channel 4 (and owner 11000011ad75f80)
03:37:25.949 [Lua] Client with peer_id 11000011ad75f80 got APPROVED by server
03:37:25.949 [EACServer] [22:37:25:948][Windows][EAC Server] [Info][RegisterClient] Client: 011000011AD75F80 PlayerGUID: 76561198410588032 PlayerIP: 0.0.0.0 OwnerGUID: 76561198410588032 PlayerName: Important_frog
03:37:25.949 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000011ad75f80'
03:37:25.949 [Lua] [PeerSM] 11000011ad75f80 :: on_enter Connecting
03:37:25.949 [Lua] [ChatManager][1]System: Important_frog is joining the game
03:37:26.101 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:37:26.101 [Lua] [Matchmaking] Got a handshake request from 11000011ad75f80 with user name 'Important_frog'
03:37:26.220 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003384fad from 11000011ad75f80, replying lobby_ok
03:37:26.354 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000011ad75f80 REPLY wh:0 | we:1100001442fc185 | dr:0 | bw:1100001054e6426 | es:0
03:37:26.473 [Lua] Set lobby begin:
03:37:26.473 [Lua] Lobby data twitch_enabled = false
03:37:26.473 [Lua] Lobby data power_level = 384
03:37:26.473 [Lua] Lobby data unique_server_name = gumbylgm
03:37:26.473 [Lua] Lobby data difficulty_tweak = 0
03:37:26.473 [Lua] Lobby data host = 1100001442fc185
03:37:26.473 [Lua] Lobby data game_mode = 2
03:37:26.473 [Lua] Lobby data is_private = true
03:37:26.474 [Lua] Lobby data match_started = true
03:37:26.474 [Lua] Lobby data mechanism = adventure
03:37:26.474 [Lua] Lobby data level_key = bell
03:37:26.474 [Lua] Lobby data player_slot_1 = 0:0
03:37:26.474 [Lua] Lobby data selected_level_key = bell
03:37:26.474 [Lua] Lobby data difficulty = hard
03:37:26.474 [Lua] Lobby data quick_game = false
03:37:26.474 [Lua] Lobby data matchmaking = false
03:37:26.474 [Lua] Lobby data weave_name = false
03:37:26.474 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:37:26.474 [Lua] Lobby data num_players = 3
03:37:26.474 [Lua] Lobby data player_slot_5 = 0:0
03:37:26.474 [Lua] Lobby data player_slot_2 = 1100001054e6426:1
03:37:26.474 [Lua] Lobby data country_code = US
03:37:26.474 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:37:26.474 [Lua] Lobby data eac_authorized = true
03:37:26.474 [Lua] Set lobby end.
03:37:26.474 [Lua] [Matchmaking] Assigning profile slot 3 to 11000011ad75f80
03:37:26.474 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001442fc185 | dr:11000011ad75f80 | bw:1100001054e6426 | es:0
03:37:28.714 [Lua] ### CLEARING PEER STATE FOR 11000011ad75f80
03:37:28.714 [Lua] [PeerSM] 11000011ad75f80 :: on_exit Connecting
03:37:28.714 [Lua] [PeerSM] 11000011ad75f80 :: on_enter Connecting
03:37:28.832 [Lua] [PSM] Peer 11000011ad75f80 joined. Want to use profile index "3" and join party "0"
03:37:28.832 [Lua] Mechanism says: a client joined the game! 11000011ad75f80
03:37:28.832 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000011ad75f80, connection_key=1)
03:37:28.832 [Lua] Sync dynamic to client:
03:37:29.186 [SteamVoipClient] select_out(11000011ad75f80, on)
03:37:29.199 [SteamVoipClient] select_out(11000011ad75f80, on)
03:37:29.199 [SteamVoipClient] select_in(11000011ad75f80, on)
03:37:29.199 [SteamVoipClient] select_out(11000011ad75f80, off)
03:37:30.714 [EACServer] [22:37:30:713][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011AD75F80 Session: 2 Status: Client Authenticated Message: Client authenticated.
03:37:30.715 [EAC] Peer 11000011ad75f80 switched EAC state to ClientAuthenticatedLocal
03:37:30.818 [EACServer] [22:37:30:817][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000011AD75F80.
03:37:30.833 [Lua] player (11000011ad75f80,1) was put into party 0
03:37:30.833 [Lua] [PeerSM] 11000011ad75f80 :: on_exit Connecting
03:37:30.833 [Lua] [PeerSM] 11000011ad75f80 :: on_enter Loading
03:37:30.833 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011ad75f80 bell 1
03:37:30.833 warning: [Lua] Following data will be uploaded to Crashify:
<>
03:37:30.833 warning: [Lua] "[[PeerStates.Loading]] level_key: bell", Num ocurrencies: 4, User: 1100001442fc185 "gumbylgm"
<>
03:37:30.834 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: bell<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: bell"
[2] self = table: 0000000011BF3DB0; previous_state = Connecting; party = table: 00000000016101C0; mechanism_manager = table: 0000000002459300; network_transmit = table: 00000000036EBE30; peer_id = "11000011ad75f80"; level_key = "bell"; environment_variation_id = 1; level_seed = 2364663; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 0000000010064920
[3] _ = table: 0000000011BF3DB0; new_state = Loading; old_state = Connecting
[4] self = table: 000000000C9CF260; dt = 0.016891436651349068; state_data = table: 0000000011BF3DB0; new_state = Loading
[5] self = table: 00000000036E69A0; dt = 0.016891436651349068; peer_state_machines = table: 00000000036E63F0; joined_peers = table: 00000000036E8240; game_session = [GameSession]; peer_id = "11000011ad75f80"; peer_state_machine = table: 000000000C9CF260
[6] self = table: 0000000001084150; dt = 0.016891436651349068; t = 1482.8571716677397; network_manager = table: 0000000000480AB0
[7] self = table: 00000000024E5190; dt = 0.016891436651349068; t = 1676.3141317255795
[8] self = table: 0000000000097080; real_world_dt = 0.016891436651349068; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016891436651349068; t = 1676.3141317255795
[9] dt = 0.016891436651349068
[2] server = table: 00000000036E69A0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000011ad75f80"; wanted_profile_index = 3; resend_timer = 1.8819523733109236; resend_post_game_timer = 1.8987282179296017; clan_tag = "0"; peer_id = "11000011ad75f80";
[4] current_state = Loading; function_memoize = table: 000000000E6D6660; state_data = table: 0000000011BF3DB0;
[5] server_peer_id = "1100001442fc185"; kicked_peers_disconnect_timer = table: 00000000036E6830; game_session = [GameSession]; host_to_migrate_to = "1100001054e6426"; game_network_manager = table: 0000000000480AB0; my_peer_id = "1100001442fc185"; peers_added_to_gamesession = table: 00000000036E6530; _joined_peers = table: 00000000036E8240; voip = table: 00000000036EA5B0; environment_variation_id = 1; level_transition_handler = table: 00000000036C7CA0; _connections = table: 00000000036E6DF0; lobby_host = table: 00000000036DD010; level_key = "bell"; slot_allocator = table: 0000000001FF6C70; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000036E8D30; wanted_career_index = 1; _reserved_slots = table: 00000000036EBCE0; wanted_profile_index = 3; _connected_peers = table: 00000000036E83B0; player_manager = table: 0000000001546EE0; _profile_requester = table: 0000000001FB8010; network_transmit = table: 00000000036EBE30; peers_completed_game_object_sync = table: 00000000036E6560; peer_state_machines = table: 00000000036E63F0; network_event_delegate = table: 00000000035DDE10;
[6] world_name = "level_world"; entity_system_bag = table: 000000000BF36A90; network_server = table: 00000000036E69A0; entity_system = table: 000000000BF36B90; parent = table: 0000000000097080; _level_flow_events = table: 000000000F427650; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000CEDDF0; profile_synchronizer = table: 00000000036E8D30; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008124850; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016889022663235664; peer_id = "1100001442fc185"; level = [Level]; network_timer_handler = table: 00000000100F49F0; network_event_delegate = table: 00000000035DDE10; machines = table: 000000000F443760; _camera_carrier = table: 000000000DCE67C0; free_flight_manager = table: 00000000015697D0; network_transmit = table: 00000000036EBE30; level_key = "bell"; game_mode_key = "adventure"; network_clock = table: 0000000002E6E400; statistics_db = table: 0000000000FB5ED0; _lobby_host = table: 00000000036DD010; dice_keeper = table: 000000000B599590; level_transition_handler = table: 00000000036C7CA0; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 0000000001084150;
[8] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024E5190; startup_timer = 11.484914181753993; has_booted = true; loading_context = table: 00000000010F58A0;
<>
<>
03:37:31.219 [EACServer] [22:37:31:219][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000011AD75F80
03:37:31.219 [EACServer] [22:37:31:219][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011AD75F80 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
03:37:31.222 [EAC] Peer 11000011ad75f80 switched EAC state to ClientAuthenticatedRemote
03:37:34.595 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:37:34.946 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:37:35.215 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:37:35.654 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:37:35.856 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:37:36.226 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:37:36.480 [Lua] ### Sending rpc_level_loaded
03:37:36.480 [Lua] #### Has state machine: true, peer_id: 11000011ad75f80, level_id: 63
03:37:36.480 [Lua] Peer 11000011ad75f80 has loaded the level but not all enemies, so we wait
03:37:37.241 [Lua] event horde ends!
03:37:37.513 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7fe, position: 2880000
03:37:37.772 [Lua] Switching ConflictSettings: to: skaven
03:37:37.772 [Lua] pacing=default
03:37:37.772 [Lua] roaming=nil
03:37:37.772 [Lua] specials=skaven
03:37:37.772 [Lua] debug_color=orange
03:37:37.772 [Lua] contained_breeds=nil
03:37:37.772 [Lua] pack_spawning=skaven
03:37:37.772 [Lua] disabled=false
03:37:37.772 [Lua] factions=nil
03:37:37.772 [Lua] boss=skaven
03:37:37.772 [Lua] horde=default
03:37:37.772 [Lua] name=skaven
03:37:37.772 [Lua] intensity=default
03:37:37.772 [Lua] ---
03:37:38.446 [Lua] Switching ConflictSettings: to: chaos
03:37:38.446 [Lua] pacing=chaos
03:37:38.446 [Lua] roaming=nil
03:37:38.446 [Lua] specials=chaos
03:37:38.446 [Lua] debug_color=purple
03:37:38.446 [Lua] contained_breeds=nil
03:37:38.446 [Lua] pack_spawning=chaos
03:37:38.446 [Lua] disabled=false
03:37:38.446 [Lua] factions=nil
03:37:38.446 [Lua] boss=chaos
03:37:38.446 [Lua] horde=chaos
03:37:38.446 [Lua] name=chaos
03:37:38.446 [Lua] intensity=default
03:37:38.446 [Lua] ---
03:37:38.496 [Lua] Switching ConflictSettings: to: skaven
03:37:38.496 [Lua] pacing=default
03:37:38.496 [Lua] roaming=nil
03:37:38.496 [Lua] specials=skaven
03:37:38.496 [Lua] debug_color=orange
03:37:38.496 [Lua] contained_breeds=nil
03:37:38.496 [Lua] pack_spawning=skaven
03:37:38.496 [Lua] disabled=false
03:37:38.496 [Lua] factions=nil
03:37:38.496 [Lua] boss=skaven
03:37:38.496 [Lua] horde=default
03:37:38.496 [Lua] name=skaven
03:37:38.496 [Lua] intensity=default
03:37:38.496 [Lua] ---
03:37:39.255 [Lua] Switching ConflictSettings: to: chaos
03:37:39.255 [Lua] pacing=chaos
03:37:39.255 [Lua] roaming=nil
03:37:39.255 [Lua] specials=chaos
03:37:39.255 [Lua] debug_color=purple
03:37:39.255 [Lua] contained_breeds=nil
03:37:39.255 [Lua] pack_spawning=chaos
03:37:39.255 [Lua] disabled=false
03:37:39.255 [Lua] factions=nil
03:37:39.255 [Lua] boss=chaos
03:37:39.255 [Lua] horde=chaos
03:37:39.255 [Lua] name=chaos
03:37:39.255 [Lua] intensity=default
03:37:39.255 [Lua] ---
03:37:39.306 [Lua] Switching ConflictSettings: to: skaven
03:37:39.306 [Lua] pacing=default
03:37:39.306 [Lua] roaming=nil
03:37:39.306 [Lua] specials=skaven
03:37:39.306 [Lua] debug_color=orange
03:37:39.306 [Lua] contained_breeds=nil
03:37:39.306 [Lua] pack_spawning=skaven
03:37:39.306 [Lua] disabled=false
03:37:39.306 [Lua] factions=nil
03:37:39.306 [Lua] boss=skaven
03:37:39.306 [Lua] horde=default
03:37:39.306 [Lua] name=skaven
03:37:39.306 [Lua] intensity=default
03:37:39.306 [Lua] ---
03:37:42.267 [Lua] event horde ends!
03:37:44.105 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000011ad75f80, connection_key=1)
03:37:44.105 [Lua] [PeerSM] 11000011ad75f80 :: on_exit Loading
03:37:44.105 [Lua] [PeerSM] 11000011ad75f80 :: on_enter LoadingProfilePackages
03:37:44.105 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011ad75f80 inventory_sync_id:7 my_peer_id:1100001442fc185
03:37:45.041 [Lua] Switching ConflictSettings: to: chaos
03:37:45.041 [Lua] pacing=chaos
03:37:45.041 [Lua] roaming=nil
03:37:45.041 [Lua] specials=chaos
03:37:45.041 [Lua] debug_color=purple
03:37:45.041 [Lua] contained_breeds=nil
03:37:45.041 [Lua] pack_spawning=chaos
03:37:45.041 [Lua] disabled=false
03:37:45.041 [Lua] factions=nil
03:37:45.041 [Lua] boss=chaos
03:37:45.041 [Lua] horde=chaos
03:37:45.041 [Lua] name=chaos
03:37:45.041 [Lua] intensity=default
03:37:45.041 [Lua] ---
03:37:48.659 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:37:48.995 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:37:49.367 [Lua] [PeerSM] 11000011ad75f80 :: on_exit LoadingProfilePackages
03:37:49.367 [Lua] [PeerSM] 11000011ad75f80 :: on_enter WaitingForEnterGame
03:37:50.680 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:37:50.680 [Lua] [Matchmaking] Got a handshake request from 11000011ad75f80 with user name 'Important_frog'
03:37:50.681 [Lua] [PeerSM] 11000011ad75f80 :: on_exit WaitingForEnterGame
03:37:50.681 [Lua] [PeerSM] 11000011ad75f80 :: on_enter WaitingForGameObjectSync
03:37:50.703 [Lua] Breedfreezer (server) starting a hot join sync
03:37:50.703 [Lua] packing 32 units of breed chaos_marauder
03:37:50.703 [Lua] packing 30 units of breed skaven_clan_rat
03:37:50.703 [Lua] packing 0 units of breed skaven_storm_vermin
03:37:50.703 [Lua] packing 31 units of breed skaven_slave
03:37:50.703 [Lua] --> rpc-package size reached, sending rpc now
03:37:50.703 [Lua] packing 50 units of breed chaos_fanatic
03:37:50.703 [Lua] packing 4 units of breed chaos_raider
03:37:50.703 [Lua] packing 3 units of breed chaos_warrior
03:37:50.703 [Lua] packing 1 units of breed chaos_berzerker
03:37:50.703 [Lua] packing 5 units of breed skaven_plague_monk
03:37:50.703 [Lua] --> rpc-package size reached, sending rpc now (last package)
03:37:50.703 [Lua]
03:37:50.703 [Lua] [1] = 14 (number)
03:37:50.703 [Lua] [2] = 50 (number)
03:37:50.703 [Lua] [3] = 7 (number)
03:37:50.703 [Lua] [4] = 4 (number)
03:37:50.703 [Lua] [5] = 1 (number)
03:37:50.703 [Lua] [6] = 3 (number)
03:37:50.703 [Lua] [7] = 3 (number)
03:37:50.703 [Lua] [8] = 1 (number)
03:37:50.703 [Lua] [9] = 6 (number)
03:37:50.703 [Lua] [10] = 5 (number)
03:37:50.703 [Lua]
03:37:50.703 [Lua]
03:37:50.703 [Lua] [1] = 150 (number)
03:37:50.703 [Lua] [2] = 162 (number)
03:37:50.703 [Lua] [3] = 183 (number)
03:37:50.703 [Lua] [4] = 185 (number)
03:37:50.703 [Lua] [5] = 765 (number)
03:37:50.703 [Lua] [6] = 184 (number)
03:37:50.703 [Lua] [7] = 73 (number)
03:37:50.703 [Lua] [8] = 774 (number)
03:37:50.703 [Lua] [9] = 158 (number)
03:37:50.703 [Lua] [10] = 155 (number)
03:37:50.703 [Lua] [11] = 178 (number)
03:37:50.703 [Lua] [12] = 771 (number)
03:37:50.703 [Lua] [13] = 179 (number)
03:37:50.703 [Lua] [14] = 191 (number)
03:37:50.703 [Lua] [15] = 164 (number)
03:37:50.703 [Lua] [16] = 776 (number)
03:37:50.703 [Lua] [17] = 167 (number)
03:37:50.703 [Lua] [18] = 187 (number)
03:37:50.703 [Lua] [19] = 192 (number)
03:37:50.703 [Lua] [20] = 775 (number)
03:37:50.703 [Lua] [21] = 151 (number)
03:37:50.703 [Lua] [22] = 148 (number)
03:37:50.703 [Lua] [23] = 189 (number)
03:37:50.703 [Lua] [24] = 193 (number)
03:37:50.703 [Lua] [25] = 188 (number)
03:37:50.703 [Lua] [26] = 176 (number)
03:37:50.703 [Lua] [27] = 149 (number)
03:37:50.703 [Lua] [28] = 182 (number)
03:37:50.703 [Lua] [29] = 156 (number)
03:37:50.703 [Lua] [30] = 177 (number)
03:37:50.703 [Lua] [31] = 166 (number)
03:37:50.703 [Lua] [32] = 783 (number)
03:37:50.703 [Lua] [33] = 161 (number)
03:37:50.703 [Lua] [34] = 779 (number)
03:37:50.703 [Lua] [35] = 180 (number)
03:37:50.703 [Lua] [36] = 186 (number)
03:37:50.703 [Lua] [37] = 781 (number)
03:37:50.703 [Lua] [38] = 153 (number)
03:37:50.703 [Lua] [39] = 152 (number)
03:37:50.703 [Lua] [40] = 773 (number)
03:37:50.703 [Lua] [41] = 777 (number)
03:37:50.703 [Lua] [42] = 764 (number)
03:37:50.703 [Lua] [43] = 778 (number)
03:37:50.703 [Lua] [44] = 782 (number)
03:37:50.703 [Lua] [45] = 163 (number)
03:37:50.703 [Lua] [46] = 181 (number)
03:37:50.703 [Lua] [47] = 147 (number)
03:37:50.703 [Lua] [48] = 154 (number)
03:37:50.703 [Lua] [49] = 780 (number)
03:37:50.703 [Lua] [50] = 160 (number)
03:37:50.703 [Lua] [51] = 963 (number)
03:37:50.703 [Lua] [52] = 75 (number)
03:37:50.703 [Lua] [53] = 80 (number)
03:37:50.703 [Lua] [54] = 76 (number)
03:37:50.703 [Lua] [55] = 550 (number)
03:37:50.703 [Lua] [56] = 924 (number)
03:37:50.703 [Lua] [57] = 912 (number)
03:37:50.703 [Lua] [58] = 601 (number)
03:37:50.703 [Lua] [59] = 145 (number)
03:37:50.703 [Lua] [60] = 243 (number)
03:37:50.703 [Lua] [61] = 242 (number)
03:37:50.703 [Lua] [62] = 130 (number)
03:37:50.703 [Lua] [63] = 144 (number)
03:37:50.703 [Lua]
03:37:50.703 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=585
03:37:50.703 [Lua] RemotePlayer:create_game_object( ) 585
03:37:50.716 [Lua] Assigning peer(11000011ad75f80:1) to profile(3) career(2)
03:37:50.716 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011ad75f80) local_player_id(1) profile_index(3) career_index(2)
03:37:50.716 [Lua] Set lobby begin:
03:37:50.716 [Lua] Lobby data twitch_enabled = false
03:37:50.717 [Lua] Lobby data power_level = 384
03:37:50.717 [Lua] Lobby data unique_server_name = gumbylgm
03:37:50.717 [Lua] Lobby data difficulty_tweak = 0
03:37:50.717 [Lua] Lobby data host = 1100001442fc185
03:37:50.717 [Lua] Lobby data game_mode = 2
03:37:50.717 [Lua] Lobby data is_private = true
03:37:50.717 [Lua] Lobby data match_started = true
03:37:50.717 [Lua] Lobby data mechanism = adventure
03:37:50.717 [Lua] Lobby data level_key = bell
03:37:50.717 [Lua] Lobby data player_slot_1 = 0:0
03:37:50.717 [Lua] Lobby data selected_level_key = bell
03:37:50.717 [Lua] Lobby data difficulty = hard
03:37:50.717 [Lua] Lobby data quick_game = false
03:37:50.717 [Lua] Lobby data matchmaking = false
03:37:50.717 [Lua] Lobby data weave_name = false
03:37:50.717 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:37:50.717 [Lua] Lobby data num_players = 3
03:37:50.717 [Lua] Lobby data player_slot_5 = 0:0
03:37:50.717 [Lua] Lobby data player_slot_2 = 1100001054e6426:1
03:37:50.717 [Lua] Lobby data country_code = US
03:37:50.717 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:37:50.717 [Lua] Lobby data eac_authorized = true
03:37:50.717 [Lua] Set lobby end.
03:37:50.717 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001442fc185 | dr:11000011ad75f80 | bw:1100001054e6426 | es:0
03:37:50.717 [Lua] [PeerSM] 11000011ad75f80 :: on_exit WaitingForGameObjectSync
03:37:50.717 [Lua] [PeerSM] 11000011ad75f80 :: on_enter WaitingForPlayers
03:37:50.727 [Lua] [PeerSM] 11000011ad75f80 :: on_exit WaitingForPlayers
03:37:50.727 [Lua] [PeerSM] 11000011ad75f80 :: on_enter InGame
03:37:51.013 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000011ad75f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:37:51.013 [Lua] Adding player sync data to peer=11000011ad75f80 local_player_id=1
03:37:51.013 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:8 my_peer_id:1100001442fc185
03:37:51.013 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054e6426 inventory_sync_id:8 my_peer_id:1100001442fc185
03:37:51.013 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011ad75f80 inventory_sync_id:8 my_peer_id:1100001442fc185
03:37:51.013 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011ad75f80
03:37:51.020 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:8 my_peer_id:1100001442fc185
03:37:51.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p, InventoryPackageSynchronizerClient, async-read,
03:37:51.020 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
03:37:51.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:37:51.020 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read,
03:37:51.020 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:37:51.020 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
03:37:51.020 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read,
03:37:51.114 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p
03:37:51.114 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p
03:37:51.115 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
03:37:51.216 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
03:37:51.216 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
03:37:51.217 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
03:37:51.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
03:37:51.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
03:37:51.370 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun
03:37:51.469 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
03:37:51.469 [Lua] [PackageManager] Force_load: wwise/rakegun
03:37:51.470 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
03:37:52.031 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
03:37:52.031 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
03:37:52.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
03:37:52.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
03:37:52.250 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
03:37:52.250 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
03:37:52.317 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
03:37:52.317 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
03:37:52.334 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
03:37:53.178 [Lua] TerrorEventMixer.start_event: canyon_bell_event (seed: 0)
03:37:53.501 [Lua] player (11000011ad75f80,1) was put into party 1
03:37:53.515 [Lua] [GameNetworkManager] destroying game object with go_id=65
03:37:53.519 [Lua] [GameNetworkManager] destroying game object with go_id=59
03:37:53.665 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000011ad75f80 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:37:53.666 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=602
03:37:53.667 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.8125) temporary_health_percentage (0.14000000000000001) melee slot ammo (1) ranged slot ammo (0.8666666666666667)
03:37:55.405 [Lua] Set lobby begin:
03:37:55.405 [Lua] Lobby data twitch_enabled = false
03:37:55.405 [Lua] Lobby data power_level = 256
03:37:55.405 [Lua] Lobby data unique_server_name = gumbylgm
03:37:55.405 [Lua] Lobby data difficulty_tweak = 0
03:37:55.405 [Lua] Lobby data host = 1100001442fc185
03:37:55.405 [Lua] Lobby data game_mode = 2
03:37:55.405 [Lua] Lobby data is_private = true
03:37:55.405 [Lua] Lobby data match_started = true
03:37:55.405 [Lua] Lobby data mechanism = adventure
03:37:55.405 [Lua] Lobby data level_key = bell
03:37:55.405 [Lua] Lobby data player_slot_1 = 0:0
03:37:55.405 [Lua] Lobby data selected_level_key = bell
03:37:55.405 [Lua] Lobby data difficulty = hard
03:37:55.405 [Lua] Lobby data quick_game = false
03:37:55.405 [Lua] Lobby data matchmaking = false
03:37:55.406 [Lua] Lobby data weave_name = false
03:37:55.406 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:37:55.406 [Lua] Lobby data num_players = 3
03:37:55.406 [Lua] Lobby data player_slot_5 = 0:0
03:37:55.406 [Lua] Lobby data player_slot_2 = 1100001054e6426:1
03:37:55.406 [Lua] Lobby data country_code = US
03:37:55.406 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:37:55.406 [Lua] Lobby data eac_authorized = true
03:37:55.406 [Lua] Set lobby end.
03:37:55.814 [Lua] TerrorEventMixer.stop_event: canyon_bell_event
03:38:00.414 [Lua] Set lobby begin:
03:38:00.415 [Lua] Lobby data twitch_enabled = false
03:38:00.415 [Lua] Lobby data power_level = 363
03:38:00.415 [Lua] Lobby data unique_server_name = gumbylgm
03:38:00.415 [Lua] Lobby data difficulty_tweak = 0
03:38:00.415 [Lua] Lobby data host = 1100001442fc185
03:38:00.415 [Lua] Lobby data game_mode = 2
03:38:00.415 [Lua] Lobby data is_private = true
03:38:00.415 [Lua] Lobby data match_started = true
03:38:00.415 [Lua] Lobby data mechanism = adventure
03:38:00.415 [Lua] Lobby data level_key = bell
03:38:00.415 [Lua] Lobby data player_slot_1 = 0:0
03:38:00.415 [Lua] Lobby data selected_level_key = bell
03:38:00.415 [Lua] Lobby data difficulty = hard
03:38:00.415 [Lua] Lobby data quick_game = false
03:38:00.415 [Lua] Lobby data matchmaking = false
03:38:00.415 [Lua] Lobby data weave_name = false
03:38:00.415 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:38:00.415 [Lua] Lobby data num_players = 3
03:38:00.415 [Lua] Lobby data player_slot_5 = 0:0
03:38:00.415 [Lua] Lobby data player_slot_2 = 1100001054e6426:1
03:38:00.415 [Lua] Lobby data country_code = US
03:38:00.415 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:38:00.415 [Lua] Lobby data eac_authorized = true
03:38:00.415 [Lua] Set lobby end.
03:38:08.816 [Lua] Override Player Respawning bell_end_event false
03:38:08.825 [Lua] TerrorEventMixer.start_event: canyon_ogre_boss (seed: 0)
03:38:08.825 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro
03:38:17.327 [Lua] event horde ends!
03:38:18.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:38:28.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:38:29.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:38:46.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:38:50.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:38:53.529 [Lua] main_path_player_far_away_check started
03:38:55.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:38:55.461 [Lua] Switching ConflictSettings: to: skaven
03:38:55.461 [Lua] pacing=default
03:38:55.461 [Lua] roaming=nil
03:38:55.461 [Lua] specials=skaven
03:38:55.461 [Lua] debug_color=orange
03:38:55.461 [Lua] contained_breeds=nil
03:38:55.461 [Lua] pack_spawning=skaven
03:38:55.461 [Lua] disabled=false
03:38:55.461 [Lua] factions=nil
03:38:55.461 [Lua] boss=skaven
03:38:55.461 [Lua] horde=default
03:38:55.461 [Lua] name=skaven
03:38:55.461 [Lua] intensity=default
03:38:55.461 [Lua] ---
03:38:56.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:38:56.632 [Lua] main_path_player_far_away_check started
03:38:59.732 [Lua] main_path_player_far_away_check started
03:39:01.167 [Lua] state dead despawn
03:39:01.183 [Lua] [GameNetworkManager] destroying game object with go_id=69
03:39:01.210 [Lua] Switching ConflictSettings: to: chaos
03:39:01.210 [Lua] pacing=chaos
03:39:01.210 [Lua] roaming=nil
03:39:01.210 [Lua] specials=chaos
03:39:01.210 [Lua] debug_color=purple
03:39:01.210 [Lua] contained_breeds=nil
03:39:01.210 [Lua] pack_spawning=chaos
03:39:01.210 [Lua] disabled=false
03:39:01.210 [Lua] factions=nil
03:39:01.210 [Lua] boss=chaos
03:39:01.210 [Lua] horde=chaos
03:39:01.210 [Lua] name=chaos
03:39:01.210 [Lua] intensity=default
03:39:01.210 [Lua] ---
03:39:09.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:39:10.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:39:12.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:39:16.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:39:18.490 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:39:24.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:39:26.184 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001442fc185, 4)
03:39:26.186 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.93999999999999995)
03:39:26.186 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.93999999999999995)
03:39:26.186 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=632
03:39:26.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:39:29.911 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:39:30.755 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:39:31.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:39:41.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:39:43.903 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:39:43.903 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:39:45.218 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:39:45.573 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:39:45.859 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=1100001054e6426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:39:46.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:39:46.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:39:46.398 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054e6426
03:39:47.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:39:47.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:39:50.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:39:52.268 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:39:54.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:39:55.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:39:57.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:39:58.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:39:59.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:40:01.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:40:02.300 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
03:40:02.300 [Lua] [PeerSM] 1100001442fc185 :: on_exit InGame
03:40:02.300 [Lua] [PeerSM] 1100001442fc185 :: on_enter InPostGame
03:40:02.300 [Lua] [PeerSM] 1100001054e6426 :: on_exit InGame
03:40:02.300 [Lua] [PeerSM] 1100001054e6426 :: on_enter InPostGame
03:40:02.300 [Lua] [PeerSM] 11000011ad75f80 :: on_exit InGame
03:40:02.300 [Lua] [PeerSM] 11000011ad75f80 :: on_enter InPostGame
03:40:02.300 [Lua] gm_event_end_conditions_met false true
03:40:02.300 [Save] Saving `save_data`
03:40:02.301 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
03:40:02.301 [Lua] Game lost
03:40:02.305 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:40:02.306 [Save] Save done
03:40:02.306 [Save] Saving `save_data`
03:40:02.307 [Lua] generate_backend_stats 1100001442fc185:1
03:40:02.309 [Save] Save done
03:40:02.328 [Lua] PlayFabMirrorBase:_commit_internal nil
03:40:02.328 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:40:02.328 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:40:02.328 [Save] Saving `save_data`
03:40:02.331 [Save] Save done
03:40:02.335 [Lua] commit result success 3
03:40:02.335 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:40:02.335 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 9
03:40:02.335 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read,
03:40:02.499 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 9 1
03:40:02.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
03:40:02.926 [Lua] [PlayFabRequestQueue] EAC Enabled! 9
03:40:02.926 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 9
03:40:03.349 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 9
03:40:03.349 [Save] Saving `save_data`
03:40:03.356 [Save] Save done
03:40:05.935 [Lua] Set lobby begin:
03:40:05.935 [Lua] Lobby data twitch_enabled = false
03:40:05.935 [Lua] Lobby data power_level = 366
03:40:05.935 [Lua] Lobby data unique_server_name = gumbylgm
03:40:05.935 [Lua] Lobby data difficulty_tweak = 0
03:40:05.935 [Lua] Lobby data host = 1100001442fc185
03:40:05.935 [Lua] Lobby data game_mode = 2
03:40:05.935 [Lua] Lobby data is_private = true
03:40:05.935 [Lua] Lobby data match_started = true
03:40:05.935 [Lua] Lobby data mechanism = adventure
03:40:05.935 [Lua] Lobby data level_key = bell
03:40:05.935 [Lua] Lobby data player_slot_1 = 0:0
03:40:05.936 [Lua] Lobby data selected_level_key = bell
03:40:05.936 [Lua] Lobby data difficulty = hard
03:40:05.936 [Lua] Lobby data quick_game = false
03:40:05.936 [Lua] Lobby data matchmaking = false
03:40:05.936 [Lua] Lobby data weave_name = false
03:40:05.936 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:40:05.936 [Lua] Lobby data num_players = 3
03:40:05.936 [Lua] Lobby data player_slot_5 = 0:0
03:40:05.936 [Lua] Lobby data player_slot_2 = 1100001054e6426:1
03:40:05.936 [Lua] Lobby data country_code = US
03:40:05.936 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:40:05.936 [Lua] Lobby data eac_authorized = true
03:40:05.936 [Lua] Set lobby end.
03:40:10.185 [Lua] ConflictDirector - destroy all units
03:40:10.185 [Lua] rat ogre was despawned!
03:40:10.929 [Lua] TRANSITION nil nil inn_level
03:40:10.929 [Lua] Transition type "inn_level", is server: true
03:40:10.929 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:40:10.929 [Lua] [GameNetworkManager] Leaving game...
03:40:10.929 [Lua] [GameNetworkManager] Shutting down game session host.
03:40:10.929 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:40:10.929 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:40:10.929 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1644.58
03:40:10.945 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:40:10.945 [Lua] [PlayerSyncData] Game session is not initialized
03:40:10.945 [Lua] [PlayerSyncData] Game session is not initialized
03:40:10.945 [Lua] Set lobby begin:
03:40:10.945 [Lua] Lobby data twitch_enabled = false
03:40:10.945 [Lua] Lobby data power_level = 0
03:40:10.945 [Lua] Lobby data unique_server_name = gumbylgm
03:40:10.945 [Lua] Lobby data difficulty_tweak = 0
03:40:10.945 [Lua] Lobby data host = 1100001442fc185
03:40:10.946 [Lua] Lobby data game_mode = 2
03:40:10.946 [Lua] Lobby data is_private = true
03:40:10.946 [Lua] Lobby data match_started = true
03:40:10.946 [Lua] Lobby data mechanism = adventure
03:40:10.946 [Lua] Lobby data level_key = bell
03:40:10.946 [Lua] Lobby data player_slot_1 = 0:0
03:40:10.946 [Lua] Lobby data selected_level_key = bell
03:40:10.946 [Lua] Lobby data difficulty = hard
03:40:10.946 [Lua] Lobby data quick_game = false
03:40:10.946 [Lua] Lobby data matchmaking = false
03:40:10.946 [Lua] Lobby data weave_name = false
03:40:10.946 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:40:10.946 [Lua] Lobby data num_players = 3
03:40:10.946 [Lua] Lobby data player_slot_5 = 0:0
03:40:10.946 [Lua] Lobby data player_slot_2 = 1100001054e6426:1
03:40:10.946 [Lua] Lobby data country_code = US
03:40:10.946 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:40:10.946 [Lua] Lobby data eac_authorized = true
03:40:10.946 [Lua] Set lobby end.
03:40:12.946 [Lua] [Managers] Calling function on all managers:
03:40:12.947 [Lua] Clearing all global lookup lists
03:40:12.947 [Lua] [IngamePlayerListUI] - Destroy
03:40:12.947 [Lua] [EquipmentUI] - Destroy
03:40:12.947 [Lua] [AbilityUI] - Destroy
03:40:12.947 [Lua] [GamePadAbilityUI] - Destroy
03:40:12.947 [Lua] [GamePadEquipmentUI] - Destroy
03:40:12.947 [Lua] [IngameUI] destroy
03:40:13.055 [Lua] [Managers] Destroying manager group:
03:40:13.065 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:40:13.163 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
03:40:13.163 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
03:40:13.165 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
03:40:13.165 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
03:40:13.173 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
03:40:13.176 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
03:40:13.178 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
03:40:13.179 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
03:40:13.179 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:40:13.180 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
03:40:13.182 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
03:40:13.182 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
03:40:13.185 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
03:40:13.186 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
03:40:13.187 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
03:40:13.189 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
03:40:13.190 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
03:40:13.191 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
03:40:13.194 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
03:40:13.197 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
03:40:13.201 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
03:40:13.204 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
03:40:13.205 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
03:40:13.205 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
03:40:13.208 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
03:40:13.212 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
03:40:13.214 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
03:40:13.217 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
03:40:13.220 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
03:40:13.230 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
03:40:13.230 [Lua] [PeerSM] 1100001442fc185 :: on_exit InPostGame
03:40:13.230 [Lua] [PeerSM] 1100001442fc185 :: on_enter Loading
03:40:13.230 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001442fc185 inn_level 0
03:40:13.230 warning: [Lua] Following data will be uploaded to Crashify:
<>
03:40:13.230 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 5, User: 1100001442fc185 "gumbylgm"
<>
03:40:13.230 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000036FA0F0; previous_state = InPostGame; party = table: 00000000016101C0; mechanism_manager = table: 0000000002459300; network_transmit = table: 00000000036EBE30; peer_id = "1100001442fc185"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3105526; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 000000000B164390
[3] _ = table: 00000000036FA0F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000036E69A0; peer_state_machines = table: 00000000036E63F0; peer_id = "1100001442fc185"; peer_state_machine = table: 00000000036FA8A0; current_state = InPostGame
[5] self = table: 0000000001084150; application_shutdown = nil; unit_spawner = table: 000000000B599740; world = [World]; unit_storage = table: 000000000B599810; units = table: 000000000B599950; matchmaking_loading_context = nil
[6] self = table: 00000000024E5190; new_state = table: 0000000002A41180; params = table: 00000000024E4580; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000024E5190; new_state = table: 0000000002A41180; notify = true; old_state = table: 0000000001084150
[8] self = table: 00000000024E5190; dt = 0.016718406230211258; t = 1838.0514220502228; new_state = table: 0000000002A41180
[9] self = table: 0000000000097080; real_world_dt = 0.016718406230211258; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016718406230211258; t = 1838.0514220502228
[10] dt = 0.016718406230211258
[2] server = table: 00000000036E69A0; wanted_career_index = 1; loaded_level = "bell"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9828606992959976; peer_id = "1100001442fc185";
[4] server_peer_id = "1100001442fc185"; kicked_peers_disconnect_timer = table: 00000000036E6830; game_session = [GameSession]; host_to_migrate_to = "11000011ad75f80"; game_network_manager = table: 0000000000480AB0; my_peer_id = "1100001442fc185"; peers_added_to_gamesession = table: 00000000036E6530; _joined_peers = table: 00000000036E8240; voip = table: 00000000036EA5B0; environment_variation_id = 0; level_transition_handler = table: 00000000036C7CA0; _connections = table: 00000000036E6DF0; lobby_host = table: 00000000036DD010; level_key = "inn_level"; slot_allocator = table: 0000000001FF6C70; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000036E8D30; wanted_career_index = 1; _reserved_slots = table: 00000000036EBCE0; wanted_profile_index = 3; _connected_peers = table: 00000000036E83B0; player_manager = table: 0000000001546EE0; _profile_requester = table: 0000000001FB8010; network_transmit = table: 00000000036EBE30; peers_completed_game_object_sync = table: 00000000036E6560; peer_state_machines = table: 00000000036E63F0; network_event_delegate = table: 00000000035DDE10;
[5] world_name = "level_world"; entity_system_bag = table: 000000000BF36A90; network_server = table: 00000000036E69A0; entity_system = table: 000000000BF36B90; parent = table: 0000000000097080; _new_state = table: 0000000002A41180; _level_flow_events = table: 000000000F427650; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1634.3320140995086; input_manager = table: 0000000000CEDDF0; profile_synchronizer = table: 00000000036E8D30; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008124850; num_local_human_players = 1; _lobby_host = table: 00000000036DD010; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016718406230211258; peer_id = "1100001442fc185"; level = [unknown light userdata]; network_event_delegate = table: 00000000035DDE10; free_flight_manager = table: 00000000015697D0; network_transmit = table: 00000000036EBE30; level_key = "bell"; game_mode_key = "adventure"; statistics_db = table: 0000000000FB5ED0; exit_time = 1644.5812919158489; dice_keeper = table: 000000000B599590; level_transition_handler = table: 00000000036C7CA0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 0000000001084150;
[7] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 0000000001084150;
[8] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 0000000001084150;
[9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024E5190; startup_timer = 11.484914181753993; has_booted = true; loading_context = table: 00000000010F58A0;
<>
<>
03:40:13.230 [Lua] [PeerSM] 1100001054e6426 :: on_exit InPostGame
03:40:13.230 [Lua] [PeerSM] 1100001054e6426 :: on_enter Loading
03:40:13.230 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001054e6426 inn_level 0
03:40:13.230 warning: [Lua] Following data will be uploaded to Crashify:
<>
03:40:13.231 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 6, User: 1100001442fc185 "gumbylgm"
<>
03:40:13.231 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000DBA59F0; previous_state = InPostGame; party = table: 00000000016101C0; mechanism_manager = table: 0000000002459300; network_transmit = table: 00000000036EBE30; peer_id = "1100001054e6426"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3105526; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 000000000B164390
[3] _ = table: 000000000DBA59F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000036E69A0; peer_state_machines = table: 00000000036E63F0; peer_id = "1100001054e6426"; peer_state_machine = table: 00000000006885F0; current_state = InPostGame
[5] self = table: 0000000001084150; application_shutdown = nil; unit_spawner = table: 000000000B599740; world = [World]; unit_storage = table: 000000000B599810; units = table: 000000000B599950; matchmaking_loading_context = nil
[6] self = table: 00000000024E5190; new_state = table: 0000000002A41180; params = table: 00000000024E4580; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000024E5190; new_state = table: 0000000002A41180; notify = true; old_state = table: 0000000001084150
[8] self = table: 00000000024E5190; dt = 0.016718406230211258; t = 1838.0514220502228; new_state = table: 0000000002A41180
[9] self = table: 0000000000097080; real_world_dt = 0.016718406230211258; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016718406230211258; t = 1838.0514220502228
[10] dt = 0.016718406230211258
[2] server = table: 00000000036E69A0; wanted_career_index = 1; clan_tag = "0"; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001054e6426"; loaded_level = "bell"; wanted_profile_index = 2; resend_timer = 1.8137397728860378; resend_post_game_timer = 1.8644767832010984; peer_id = "1100001054e6426";
[4] server_peer_id = "1100001442fc185"; kicked_peers_disconnect_timer = table: 00000000036E6830; game_session = [GameSession]; host_to_migrate_to = "11000011ad75f80"; game_network_manager = table: 0000000000480AB0; my_peer_id = "1100001442fc185"; peers_added_to_gamesession = table: 00000000036E6530; _joined_peers = table: 00000000036E8240; voip = table: 00000000036EA5B0; environment_variation_id = 0; level_transition_handler = table: 00000000036C7CA0; _connections = table: 00000000036E6DF0; lobby_host = table: 00000000036DD010; level_key = "inn_level"; slot_allocator = table: 0000000001FF6C70; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000036E8D30; wanted_career_index = 1; _reserved_slots = table: 00000000036EBCE0; wanted_profile_index = 3; _connected_peers = table: 00000000036E83B0; player_manager = table: 0000000001546EE0; _profile_requester = table: 0000000001FB8010; network_transmit = table: 00000000036EBE30; peers_completed_game_object_sync = table: 00000000036E6560; peer_state_machines = table: 00000000036E63F0; network_event_delegate = table: 00000000035DDE10;
[5] world_name = "level_world"; entity_system_bag = table: 000000000BF36A90; network_server = table: 00000000036E69A0; entity_system = table: 000000000BF36B90; parent = table: 0000000000097080; _new_state = table: 0000000002A41180; _level_flow_events = table: 000000000F427650; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1634.3320140995086; input_manager = table: 0000000000CEDDF0; profile_synchronizer = table: 00000000036E8D30; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008124850; num_local_human_players = 1; _lobby_host = table: 00000000036DD010; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016718406230211258; peer_id = "1100001442fc185"; level = [unknown light userdata]; network_event_delegate = table: 00000000035DDE10; free_flight_manager = table: 00000000015697D0; network_transmit = table: 00000000036EBE30; level_key = "bell"; game_mode_key = "adventure"; statistics_db = table: 0000000000FB5ED0; exit_time = 1644.5812919158489; dice_keeper = table: 000000000B599590; level_transition_handler = table: 00000000036C7CA0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 0000000001084150;
[7] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 0000000001084150;
[8] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 0000000001084150;
[9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024E5190; startup_timer = 11.484914181753993; has_booted = true; loading_context = table: 00000000010F58A0;
<>
<>
03:40:13.231 [Lua] [PeerSM] 11000011ad75f80 :: on_exit InPostGame
03:40:13.231 [Lua] [PeerSM] 11000011ad75f80 :: on_enter Loading
03:40:13.231 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011ad75f80 inn_level 0
03:40:13.231 warning: [Lua] Following data will be uploaded to Crashify:
<>
03:40:13.231 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 7, User: 1100001442fc185 "gumbylgm"
<>
03:40:13.232 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000011BF3DB0; previous_state = InPostGame; party = table: 00000000016101C0; mechanism_manager = table: 0000000002459300; network_transmit = table: 00000000036EBE30; peer_id = "11000011ad75f80"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3105526; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 000000000B164390
[3] _ = table: 0000000011BF3DB0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000036E69A0; peer_state_machines = table: 00000000036E63F0; peer_id = "11000011ad75f80"; peer_state_machine = table: 000000000C9CF260; current_state = InPostGame
[5] self = table: 0000000001084150; application_shutdown = nil; unit_spawner = table: 000000000B599740; world = [World]; unit_storage = table: 000000000B599810; units = table: 000000000B599950; matchmaking_loading_context = nil
[6] self = table: 00000000024E5190; new_state = table: 0000000002A41180; params = table: 00000000024E4580; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000024E5190; new_state = table: 0000000002A41180; notify = true; old_state = table: 0000000001084150
[8] self = table: 00000000024E5190; dt = 0.016718406230211258; t = 1838.0514220502228; new_state = table: 0000000002A41180
[9] self = table: 0000000000097080; real_world_dt = 0.016718406230211258; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016718406230211258; t = 1838.0514220502228
[10] dt = 0.016718406230211258
[2] server = table: 00000000036E69A0; wanted_career_index = 2; game_started = false; peer_id = "11000011ad75f80"; num_players = 1; wanted_party_index = 0; account_id = "11000011ad75f80"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.8819523733109236; loaded_level = "bell"; resend_post_game_timer = 1.8987282179296017;
[4] server_peer_id = "1100001442fc185"; kicked_peers_disconnect_timer = table: 00000000036E6830; game_session = [GameSession]; host_to_migrate_to = "11000011ad75f80"; game_network_manager = table: 0000000000480AB0; my_peer_id = "1100001442fc185"; peers_added_to_gamesession = table: 00000000036E6530; _joined_peers = table: 00000000036E8240; voip = table: 00000000036EA5B0; environment_variation_id = 0; level_transition_handler = table: 00000000036C7CA0; _connections = table: 00000000036E6DF0; lobby_host = table: 00000000036DD010; level_key = "inn_level"; slot_allocator = table: 0000000001FF6C70; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000036E8D30; wanted_career_index = 1; _reserved_slots = table: 00000000036EBCE0; wanted_profile_index = 3; _connected_peers = table: 00000000036E83B0; player_manager = table: 0000000001546EE0; _profile_requester = table: 0000000001FB8010; network_transmit = table: 00000000036EBE30; peers_completed_game_object_sync = table: 00000000036E6560; peer_state_machines = table: 00000000036E63F0; network_event_delegate = table: 00000000035DDE10;
[5] world_name = "level_world"; entity_system_bag = table: 000000000BF36A90; network_server = table: 00000000036E69A0; entity_system = table: 000000000BF36B90; parent = table: 0000000000097080; _new_state = table: 0000000002A41180; _level_flow_events = table: 000000000F427650; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1634.3320140995086; input_manager = table: 0000000000CEDDF0; profile_synchronizer = table: 00000000036E8D30; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008124850; num_local_human_players = 1; _lobby_host = table: 00000000036DD010; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016718406230211258; peer_id = "1100001442fc185"; level = [unknown light userdata]; network_event_delegate = table: 00000000035DDE10; free_flight_manager = table: 00000000015697D0; network_transmit = table: 00000000036EBE30; level_key = "bell"; game_mode_key = "adventure"; statistics_db = table: 0000000000FB5ED0; exit_time = 1644.5812919158489; dice_keeper = table: 000000000B599590; level_transition_handler = table: 00000000036C7CA0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 0000000001084150;
[7] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 0000000001084150;
[8] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 0000000001084150;
[9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024E5190; startup_timer = 11.484914181753993; has_booted = true; loading_context = table: 00000000010F58A0;
<>
<>
03:40:13.232 [Lua] [Matchmaking] unregister rpcs
03:40:13.232 [Lua] ############### UNLOADING PACKAGES ###############
03:40:13.232 [Lua] [Managers] Calling function on all managers:
03:40:13.232 [Lua] [Managers] Destroying manager group:
03:40:13.232 [Lua] [Gamestate] Enter state StateLoading
03:40:13.236 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:40:13.237 [Lua] Found camera: end_screen_camera
03:40:13.237 [Lua] Found camera: end_screen_camera
03:40:13.237 [Lua] Found camera: end_screen_camera
03:40:13.237 [Lua] Found camera: end_screen_camera
03:40:13.237 [Lua] Found camera: end_screen_camera
03:40:13.237 [Lua] Found camera: end_screen_camera
03:40:13.237 [Lua] Found camera: end_screen_camera
03:40:13.237 [Lua] Found camera: end_screen_camera
03:40:13.237 [Lua] Found camera: end_screen_camera
03:40:13.237 [Lua] Found camera: end_screen_camera
03:40:13.237 [Lua] Found camera: end_screen_camera
03:40:13.237 [Lua] [EndViewState] Enter Substate EndViewStateSummary
03:40:13.237 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:40:13.237 [Lua] [Matchmaking] register rpcs
03:40:13.237 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:40:13.238 [Lua] registering RPCs
03:40:13.238 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:40:13.238 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:40:13.238 [Lua] Set lobby begin:
03:40:13.238 [Lua] Lobby data twitch_enabled = false
03:40:13.238 [Lua] Lobby data power_level = 0
03:40:13.238 [Lua] Lobby data unique_server_name = gumbylgm
03:40:13.238 [Lua] Lobby data difficulty_tweak = 0
03:40:13.238 [Lua] Lobby data host = 1100001442fc185
03:40:13.238 [Lua] Lobby data game_mode = 3
03:40:13.238 [Lua] Lobby data is_private = true
03:40:13.238 [Lua] Lobby data match_started = true
03:40:13.238 [Lua] Lobby data mechanism = adventure
03:40:13.238 [Lua] Lobby data level_key = inn_level
03:40:13.238 [Lua] Lobby data player_slot_1 = 0:0
03:40:13.238 [Lua] Lobby data selected_level_key = bell
03:40:13.238 [Lua] Lobby data difficulty = hard
03:40:13.238 [Lua] Lobby data quick_game = false
03:40:13.238 [Lua] Lobby data matchmaking = false
03:40:13.238 [Lua] Lobby data weave_name = false
03:40:13.238 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:40:13.238 [Lua] Lobby data num_players = 3
03:40:13.239 [Lua] Lobby data player_slot_5 = 0:0
03:40:13.239 [Lua] Lobby data player_slot_2 = 1100001054e6426:1
03:40:13.239 [Lua] Lobby data country_code = US
03:40:13.239 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:40:13.239 [Lua] Lobby data eac_authorized = true
03:40:13.239 [Lua] Set lobby end.
03:40:13.242 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:40:13.242 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
03:40:13.242 [Lua] [LevelTransitionHandler] load_level inn_level 0
03:40:13.292 [Umbra] Unload tome
03:40:13.293 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell_meta, LevelTransitionHandler
03:40:13.351 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell, LevelTransitionHandler
03:40:13.351 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
03:40:13.351 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
03:40:13.351 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
03:40:13.351 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
03:40:13.351 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
03:40:13.351 [Lua] [StateLoading] got rpc_load_level 50 inn_level
03:40:13.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:40:13.668 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:40:13.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:40:13.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:40:13.790 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:40:13.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
03:40:13.824 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
03:40:13.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
03:40:13.876 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
03:40:13.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
03:40:14.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x272ac, position: 4813914
03:40:19.521 [Lua] min_height 91.160001754760742
03:40:19.942 [Lua] ### Sending rpc_level_loaded
03:40:19.942 [Lua] #### Has state machine: true, peer_id: 11000011ad75f80, level_id: 50
03:40:19.942 [Lua] Peer 11000011ad75f80 has loaded the level and all enemies are loaded
03:40:19.942 [Lua] [PeerSM] 11000011ad75f80 :: on_exit Loading
03:40:19.942 [Lua] [PeerSM] 11000011ad75f80 :: on_enter LoadingProfilePackages
03:40:19.959 [Lua] [PeerSM] 11000011ad75f80 :: on_exit LoadingProfilePackages
03:40:19.959 [Lua] [PeerSM] 11000011ad75f80 :: on_enter WaitingForEnterGame
03:40:21.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
03:40:21.272 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
03:40:21.290 [Lua] [LevelTransitionHandler] Level load completed!
03:40:21.290 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3105526 - use_random_directors: true - overriden_conflict: nil
03:40:21.293 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:40:21.293 [Lua] checking dlc's against conflict directors
03:40:21.293 [Lua] - removing conflict director 'chaos_beastmen'
03:40:21.293 [Lua] - removing conflict director 'skaven_beastmen'
03:40:21.293 [Lua] - removing conflict director 'beastmen'
03:40:21.293 [Lua] number of factions to include 2
03:40:21.293 [Lua] number of factions added 2
03:40:21.293 [Lua] --- --- ---
03:40:21.293 [Lua] Starting... difficulty 'hard'
03:40:21.293 [Lua] These are the starting conflict directors:
03:40:21.293 [Lua] inn_level
03:40:21.293 [Lua] --- --- ---
03:40:21.293 [Lua]
03:40:21.293 [Lua] DONE! Found the following directors:
03:40:21.293 [Lua] (free: 35), Master hash is:
03:40:21.293 [Lua] [EnemyPackageLoader] breed_lookup: {
}
03:40:21.293 [Lua] load_startup_enemy_packages: --------------
03:40:21.293 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:40:21.293 [Lua] critter_rat
03:40:21.307 [Lua] ### Sending rpc_level_loaded
03:40:21.307 [Lua] #### Has state machine: true, peer_id: 1100001442fc185, level_id: 50
03:40:21.307 [Lua] Peer 1100001442fc185 has loaded the level and all enemies are loaded
03:40:21.324 [Lua] [PeerSM] 1100001442fc185 :: on_exit Loading
03:40:21.324 [Lua] [PeerSM] 1100001442fc185 :: on_enter LoadingProfilePackages
03:40:21.341 [Lua] [PeerSM] 1100001442fc185 :: on_exit LoadingProfilePackages
03:40:21.341 [Lua] [PeerSM] 1100001442fc185 :: on_enter WaitingForEnterGame
03:40:21.342 [Lua] ### Sending rpc_level_loaded
03:40:21.342 [Lua] #### Has state machine: false, peer_id: 1100001442fc185, level_id: 50
03:40:21.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:40:21.357 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:40:21.359 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
03:40:21.359 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:40:21.359 [Lua] Starting async level spawning of levels/inn/world
03:40:21.360 [Umbra] Init version: 3.4.15 :: 16 threads
03:40:21.554 [Lua] Async level spawning done
03:40:22.385 [Lua] ### Sending rpc_level_loaded
03:40:22.385 [Lua] #### Has state machine: true, peer_id: 1100001054e6426, level_id: 50
03:40:22.385 [Lua] Peer 1100001054e6426 has loaded the level and all enemies are loaded
03:40:22.386 [Lua] [PeerSM] 1100001054e6426 :: on_exit Loading
03:40:22.386 [Lua] [PeerSM] 1100001054e6426 :: on_enter LoadingProfilePackages
03:40:22.402 [Lua] [PeerSM] 1100001054e6426 :: on_exit LoadingProfilePackages
03:40:22.402 [Lua] [PeerSM] 1100001054e6426 :: on_enter WaitingForEnterGame
03:40:26.317 [Lua] [EndViewState] Exit Substate EndViewStateSummary
03:40:26.317 [Lua] [PlayState] Enter Substate EndViewStateScore
03:40:40.518 [Lua] [PlayState] Exit Substate EndViewStateScore
03:40:40.519 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:40:41.528 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:40:41.528 [Lua] [Matchmaking] unregister rpcs
03:40:41.528 [Lua] Set lobby begin:
03:40:41.528 [Lua] Lobby data twitch_enabled = false
03:40:41.528 [Lua] Lobby data power_level = 0
03:40:41.528 [Lua] Lobby data unique_server_name = gumbylgm
03:40:41.529 [Lua] Lobby data difficulty_tweak = 0
03:40:41.529 [Lua] Lobby data host = 1100001442fc185
03:40:41.529 [Lua] Lobby data game_mode = 3
03:40:41.529 [Lua] Lobby data is_private = true
03:40:41.529 [Lua] Lobby data match_started = true
03:40:41.529 [Lua] Lobby data mechanism = adventure
03:40:41.529 [Lua] Lobby data level_key = inn_level
03:40:41.529 [Lua] Lobby data player_slot_1 = 0:0
03:40:41.529 [Lua] Lobby data selected_level_key = bell
03:40:41.529 [Lua] Lobby data difficulty = hard
03:40:41.529 [Lua] Lobby data quick_game = false
03:40:41.529 [Lua] Lobby data matchmaking = false
03:40:41.529 [Lua] Lobby data weave_name = false
03:40:41.529 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:40:41.529 [Lua] Lobby data num_players = 3
03:40:41.529 [Lua] Lobby data player_slot_5 = 0:0
03:40:41.529 [Lua] Lobby data player_slot_2 = 1100001054e6426:1
03:40:41.529 [Lua] Lobby data country_code = US
03:40:41.529 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:40:41.529 [Lua] Lobby data eac_authorized = true
03:40:41.529 [Lua] Set lobby end.
03:40:41.529 [Lua] [Managers] Destroying manager group:
03:40:41.530 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:40:41.530 [Lua] [Gamestate] Enter StateIngame HOST
03:40:41.530 [Lua] [Managers] Calling function on all managers:
03:40:41.530 [Lua] <>level = inn_level<>
03:40:41.530 [Lua] Set lobby begin:
03:40:41.530 [Lua] Lobby data twitch_enabled = false
03:40:41.530 [Lua] Lobby data power_level = 0
03:40:41.530 [Lua] Lobby data unique_server_name = gumbylgm
03:40:41.530 [Lua] Lobby data difficulty_tweak = 0
03:40:41.530 [Lua] Lobby data host = 1100001442fc185
03:40:41.530 [Lua] Lobby data game_mode = 3
03:40:41.530 [Lua] Lobby data is_private = true
03:40:41.530 [Lua] Lobby data match_started = true
03:40:41.530 [Lua] Lobby data mechanism = adventure
03:40:41.530 [Lua] Lobby data level_key = inn_level
03:40:41.530 [Lua] Lobby data player_slot_1 = 0:0
03:40:41.530 [Lua] Lobby data selected_level_key = inn_level
03:40:41.530 [Lua] Lobby data difficulty = hard
03:40:41.530 [Lua] Lobby data quick_game = false
03:40:41.531 [Lua] Lobby data matchmaking = false
03:40:41.531 [Lua] Lobby data weave_name = false
03:40:41.531 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:40:41.531 [Lua] Lobby data num_players = 3
03:40:41.531 [Lua] Lobby data player_slot_5 = 0:0
03:40:41.531 [Lua] Lobby data player_slot_2 = 1100001054e6426:1
03:40:41.531 [Lua] Lobby data country_code = US
03:40:41.531 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:40:41.531 [Lua] Lobby data eac_authorized = true
03:40:41.531 [Lua] Set lobby end.
03:40:41.531 [Lua] [StateIngame] Server ingame
03:40:41.534 [Lua] Set lobby begin:
03:40:41.534 [Lua] Lobby data twitch_enabled = false
03:40:41.534 [Lua] Lobby data power_level = 0
03:40:41.534 [Lua] Lobby data unique_server_name = gumbylgm
03:40:41.534 [Lua] Lobby data difficulty_tweak = 0
03:40:41.534 [Lua] Lobby data host = 1100001442fc185
03:40:41.534 [Lua] Lobby data game_mode = 3
03:40:41.534 [Lua] Lobby data is_private = true
03:40:41.534 [Lua] Lobby data match_started = true
03:40:41.534 [Lua] Lobby data mechanism = adventure
03:40:41.534 [Lua] Lobby data level_key = inn_level
03:40:41.534 [Lua] Lobby data player_slot_1 = 0:0
03:40:41.534 [Lua] Lobby data selected_level_key = inn_level
03:40:41.534 [Lua] Lobby data difficulty = hard
03:40:41.534 [Lua] Lobby data quick_game = false
03:40:41.534 [Lua] Lobby data matchmaking = false
03:40:41.534 [Lua] Lobby data weave_name = false
03:40:41.534 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:40:41.534 [Lua] Lobby data num_players = 3
03:40:41.534 [Lua] Lobby data player_slot_5 = 0:0
03:40:41.534 [Lua] Lobby data player_slot_2 = 1100001054e6426:1
03:40:41.534 [Lua] Lobby data country_code = US
03:40:41.534 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:40:41.534 [Lua] Lobby data eac_authorized = true
03:40:41.534 [Lua] Set lobby end.
03:40:41.534 [Lua] [Matchmaking] register rpcs
03:40:41.534 [Lua] GameNetworkManager:init... creating game session
03:40:41.534 [Lua] Host GameSession.make_game_session_host with session:
03:40:41.534 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:40:41.534 [Lua] [GameNetworkManager] My own peer_id = 1100001442fc185
03:40:41.534 [Lua] [GameNetworkManager] self.is_server = true
03:40:41.534 [Network] Setting artificial MTU limit to 65536
03:40:41.534 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
03:40:41.543 [Lua] Switching ConflictSettings: to: inn_level
03:40:41.543 [Lua] pacing=disabled
03:40:41.543 [Lua] roaming=nil
03:40:41.543 [Lua] disabled=false
03:40:41.543 [Lua] pack_spawning=disabled
03:40:41.543 [Lua] contained_breeds=nil
03:40:41.543 [Lua] boss=disabled
03:40:41.543 [Lua] horde=disabled
03:40:41.543 [Lua] specials=disabled
03:40:41.543 [Lua] name=inn_level
03:40:41.543 [Lua] intensity=disabled
03:40:41.543 [Lua] ---
03:40:41.543 [Lua] [LevelAnalysis] set_random_seed( 3105526)
03:40:41.546 [Lua] [AIInterestPointSystem] Level Seed: 3105526
03:40:41.546 [Lua]
03:40:41.546 [Lua] [entity_system_bag] = table
03:40:41.546 [Lua] [entity_system_bag] = metatable
03:40:41.546 [Lua] [startup_data] = table
03:40:41.546 [Lua] [entity_manager] = table
03:40:41.546 [Lua] [entity_manager] = metatable
03:40:41.546 [Lua] [unit_spawner] = table
03:40:41.546 [Lua] [unit_spawner] = metatable
03:40:41.546 [Lua] [unit_storage] = table
03:40:41.546 [Lua] [unit_storage] = metatable
03:40:41.546 [Lua] [dice_keeper] = table
03:40:41.546 [Lua] [dice_keeper] = metatable
03:40:41.546 [Lua] [is_server] = true (boolean)
03:40:41.546 [Lua] [world] = [World]
03:40:41.546 [Lua] [system_api] = table
03:40:41.546 [Lua] [entity_system] = table
03:40:41.546 [Lua] [entity_system] = metatable
03:40:41.546 [Lua] [network_lobby] = table
03:40:41.546 [Lua] [network_lobby] = metatable
03:40:41.546 [Lua] [profile_synchronizer] = table
03:40:41.546 [Lua] [profile_synchronizer] = metatable
03:40:41.546 [Lua] [level_transition_handler] = table
03:40:41.546 [Lua] [level_transition_handler] = metatable
03:40:41.546 [Lua] [num_local_human_players] = 1 (number)
03:40:41.546 [Lua] [statistics_db] = table
03:40:41.546 [Lua] [statistics_db] = metatable
03:40:41.546 [Lua] [network_server] = table
03:40:41.546 [Lua] [network_server] = metatable
03:40:41.546 [Lua] [input_manager] = table
03:40:41.546 [Lua] [input_manager] = metatable
03:40:41.546 [Lua] [network_clock] = table
03:40:41.546 [Lua] [network_clock] = metatable
03:40:41.546 [Lua] [network_transmit] = table
03:40:41.546 [Lua] [network_transmit] = metatable
03:40:41.546 [Lua] [free_flight_manager] = table
03:40:41.546 [Lua] [free_flight_manager] = metatable
03:40:41.546 [Lua] [network_manager] = table
03:40:41.546 [Lua] [network_manager] = metatable
03:40:41.546 [Lua] [network_event_delegate] = table
03:40:41.546 [Lua] [network_event_delegate] = metatable
03:40:41.546 [Lua]
03:40:41.546 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:40:41.546 [Lua] ignoring extension VersusInteractObjectiveExtension
03:40:41.546 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:40:41.546 [Lua] ignoring extension VersusSocketObjectiveExtension
03:40:41.546 [Lua] ignoring extension VersusTargetObjectiveExtension
03:40:41.546 [Lua] ignoring extension VersusMissionObjectiveExtension
03:40:41.547 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:40:41.548 [Lua] [AchievementManager] Achievements using the steam platform
03:40:41.593 [Lua] [StateIngame] Level seed: 3105526
03:40:41.600 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
03:40:41.600 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
03:40:41.600 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
03:40:41.600 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
03:40:41.600 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
03:40:41.600 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
03:40:41.600 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
03:40:41.600 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
03:40:41.600 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
03:40:41.600 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
03:40:41.600 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
03:40:41.600 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
03:40:41.600 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4, async-read,
03:40:41.600 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
03:40:41.600 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
03:40:41.601 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
03:40:41.601 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
03:40:41.601 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
03:40:41.601 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3, async-read,
03:40:41.604 [Lua] [LevelAnalysis] set_random_seed( 3105526)
03:40:41.608 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=17
03:40:41.608 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=18
03:40:41.608 [Lua] [IngameUI] init
03:40:41.621 [SteamVoipClient] select_out(1100001054e6426, off)
03:40:41.621 [SteamVoipClient] select_out(11000011ad75f80, off)
03:40:41.621 [SteamVoipClient] select_out(1100001442fc185, off)
03:40:41.624 [Lua] cb_razer_chroma_setup
03:40:41.648 [Lua] [Matchmaking] Cancelling matchmaking
03:40:41.648 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:40:41.648 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:40:41.649 [Lua] Set lobby begin:
03:40:41.649 [Lua] Lobby data twitch_enabled = false
03:40:41.649 [Lua] Lobby data power_level = 431
03:40:41.649 [Lua] Lobby data unique_server_name = gumbylgm
03:40:41.649 [Lua] Lobby data difficulty_tweak = 0
03:40:41.649 [Lua] Lobby data host = 1100001442fc185
03:40:41.649 [Lua] Lobby data game_mode = 3
03:40:41.649 [Lua] Lobby data is_private = true
03:40:41.649 [Lua] Lobby data match_started = true
03:40:41.649 [Lua] Lobby data mechanism = adventure
03:40:41.649 [Lua] Lobby data level_key = inn_level
03:40:41.649 [Lua] Lobby data player_slot_1 = 0:0
03:40:41.649 [Lua] Lobby data selected_level_key = inn_level
03:40:41.649 [Lua] Lobby data difficulty = hard
03:40:41.649 [Lua] Lobby data quick_game = false
03:40:41.650 [Lua] Lobby data matchmaking = false
03:40:41.650 [Lua] Lobby data weave_name = false
03:40:41.650 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:40:41.650 [Lua] Lobby data num_players = 3
03:40:41.650 [Lua] Lobby data player_slot_5 = 0:0
03:40:41.650 [Lua] Lobby data player_slot_2 = 1100001054e6426:1
03:40:41.650 [Lua] Lobby data country_code = US
03:40:41.650 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:40:41.650 [Lua] Lobby data eac_authorized = true
03:40:41.650 [Lua] Set lobby end.
03:40:41.650 [Flow] complete_skittergate_legend false
03:40:41.650 [Flow] complete_all_helmgart_levels_recruit false
03:40:41.650 [Flow] WitchHunterLevel:1
03:40:41.650 [Flow] LeaderYes
03:40:41.650 [Flow] ALL PC XP:10869
03:40:41.650 [Flow] WH XP:0
03:40:41.651 [Flow] Number of crafted items:1
03:40:41.651 [Flow] Sum of Powe Levels:556
03:40:41.651 [Flow] lodestone diff 1:false
03:40:41.651 [Lua] CurrentConflictSettings inn_level
03:40:41.651 [Lua] [ConflictDirector] conflict_director is ai_ready
03:40:41.651 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:40:41.651 [Lua] [MainPathSpawningGenerator] Injecting travel distances
03:40:41.653 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:40:41.653 [Lua] Forming navigation groups in one frame
03:40:41.653 [Lua] Forming navigation groups
03:40:41.671 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
03:40:41.672 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
03:40:41.672 [Lua] number of nav groups: 41
03:40:41.672 [Lua] number of refined nav groups : 23
03:40:41.674 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
03:40:41.674 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
03:40:41.674 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:40:41.674 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
03:40:41.677 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:40:41.677 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:40:41.677 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
03:40:41.677 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=39
03:40:41.677 [Lua] [Managers] Calling function on all managers:
03:40:41.707 [Lua] [PeerSM] 1100001442fc185 :: on_exit WaitingForEnterGame
03:40:41.707 [Lua] [PeerSM] 1100001442fc185 :: on_enter WaitingForGameObjectSync
03:40:41.867 [Lua] [PeerSM] 1100001442fc185 :: on_exit WaitingForGameObjectSync
03:40:41.867 [Lua] [PeerSM] 1100001442fc185 :: on_enter WaitingForPlayers
03:40:41.867 [Lua] [PeerSM] 1100001054e6426 :: on_exit WaitingForEnterGame
03:40:41.867 [Lua] [PeerSM] 1100001054e6426 :: on_enter WaitingForGameObjectSync
03:40:41.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:40:41.867 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:40:41.868 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
03:40:41.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:40:41.883 [Lua] Set lobby begin:
03:40:41.883 [Lua] Lobby data twitch_enabled = false
03:40:41.883 [Lua] Lobby data power_level = 431
03:40:41.883 [Lua] Lobby data unique_server_name = gumbylgm
03:40:41.883 [Lua] Lobby data difficulty_tweak = 0
03:40:41.883 [Lua] Lobby data host = 1100001442fc185
03:40:41.883 [Lua] Lobby data game_mode = 3
03:40:41.883 [Lua] Lobby data is_private = true
03:40:41.883 [Lua] Lobby data match_started = true
03:40:41.883 [Lua] Lobby data mechanism = adventure
03:40:41.883 [Lua] Lobby data level_key = inn_level
03:40:41.883 [Lua] Lobby data player_slot_1 = 0:0
03:40:41.883 [Lua] Lobby data selected_level_key = inn_level
03:40:41.883 [Lua] Lobby data difficulty = hard
03:40:41.883 [Lua] Lobby data quick_game = false
03:40:41.883 [Lua] Lobby data matchmaking = false
03:40:41.883 [Lua] Lobby data weave_name = false
03:40:41.883 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:40:41.883 [Lua] Lobby data num_players = 3
03:40:41.883 [Lua] Lobby data player_slot_5 = 0:0
03:40:41.884 [Lua] Lobby data player_slot_2 = 1100001054e6426:1
03:40:41.884 [Lua] Lobby data country_code = US
03:40:41.884 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:40:41.884 [Lua] Lobby data eac_authorized = true
03:40:41.884 [Lua] Set lobby end.
03:40:41.884 [Lua] [Matchmaking] Assigned player 1100001054e6426 to slot 2 when hot join syncing
03:40:41.884 [Lua] Breedfreezer (server) starting a hot join sync
03:40:41.884 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=41
03:40:41.884 [Lua] RemotePlayer:create_game_object( ) 41
03:40:41.897 [Lua] [PeerSM] 1100001054e6426 :: on_exit WaitingForGameObjectSync
03:40:41.897 [Lua] [PeerSM] 1100001054e6426 :: on_enter WaitingForPlayers
03:40:41.897 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001054e6426
03:40:41.907 [Lua] [PeerSM] 11000011ad75f80 :: on_exit WaitingForEnterGame
03:40:41.907 [Lua] [PeerSM] 11000011ad75f80 :: on_enter WaitingForGameObjectSync
03:40:41.924 [Lua] Set lobby begin:
03:40:41.925 [Lua] Lobby data twitch_enabled = false
03:40:41.925 [Lua] Lobby data power_level = 431
03:40:41.925 [Lua] Lobby data unique_server_name = gumbylgm
03:40:41.925 [Lua] Lobby data difficulty_tweak = 0
03:40:41.925 [Lua] Lobby data host = 1100001442fc185
03:40:41.925 [Lua] Lobby data game_mode = 3
03:40:41.925 [Lua] Lobby data is_private = true
03:40:41.925 [Lua] Lobby data match_started = true
03:40:41.925 [Lua] Lobby data mechanism = adventure
03:40:41.925 [Lua] Lobby data level_key = inn_level
03:40:41.925 [Lua] Lobby data player_slot_1 = 0:0
03:40:41.925 [Lua] Lobby data selected_level_key = inn_level
03:40:41.925 [Lua] Lobby data difficulty = hard
03:40:41.925 [Lua] Lobby data quick_game = false
03:40:41.925 [Lua] Lobby data matchmaking = false
03:40:41.925 [Lua] Lobby data weave_name = false
03:40:41.925 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:40:41.925 [Lua] Lobby data num_players = 3
03:40:41.925 [Lua] Lobby data player_slot_5 = 0:0
03:40:41.925 [Lua] Lobby data player_slot_2 = 1100001054e6426:1
03:40:41.925 [Lua] Lobby data country_code = US
03:40:41.925 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:40:41.925 [Lua] Lobby data eac_authorized = true
03:40:41.925 [Lua] Set lobby end.
03:40:41.925 [Lua] [Matchmaking] Assigned player 11000011ad75f80 to slot 3 when hot join syncing
03:40:41.925 [Lua] Breedfreezer (server) starting a hot join sync
03:40:41.926 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
03:40:41.926 [Lua] RemotePlayer:create_game_object( ) 42
03:40:41.939 [Lua] [PeerSM] 11000011ad75f80 :: on_exit WaitingForGameObjectSync
03:40:41.939 [Lua] [PeerSM] 11000011ad75f80 :: on_enter WaitingForPlayers
03:40:41.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:40:41.939 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:40:41.940 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
03:40:41.940 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011ad75f80
03:40:41.946 [Lua] [PeerSM] 1100001442fc185 :: on_exit WaitingForPlayers
03:40:41.946 [Lua] [PeerSM] 1100001442fc185 :: on_enter InGame
03:40:41.946 [Lua] [PeerSM] 1100001054e6426 :: on_exit WaitingForPlayers
03:40:41.946 [Lua] [PeerSM] 1100001054e6426 :: on_enter InGame
03:40:41.946 [Lua] [PeerSM] 11000011ad75f80 :: on_exit WaitingForPlayers
03:40:41.946 [Lua] [PeerSM] 11000011ad75f80 :: on_enter InGame
03:40:41.955 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:40:41.956 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:40:41.956 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
03:40:41.990 [Lua] Players are leaving the safe zone
03:40:42.032 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001054e6426 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:40:42.032 [Lua] Adding player sync data to peer=1100001054e6426 local_player_id=1
03:40:42.065 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000011ad75f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:40:42.065 [Lua] Adding player sync data to peer=11000011ad75f80 local_player_id=1
03:40:42.082 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000011ad75f80 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:40:42.083 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
03:40:42.084 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:40:42.099 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001054e6426 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:40:42.100 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
03:40:42.100 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:40:42.286 [Lua] StateInGameRunning:_game_actually_starts()
03:40:42.286 [Lua] #################################################################################################################
03:40:42.286 [Lua] [Loading Time]: 00:00:29 [Transition]: bell-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:40:42.286 [Lua] #################################################################################################################
03:40:42.286 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10
03:40:42.303 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10
03:40:42.442 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10
03:40:42.442 [Lua] Commit load time data
03:40:42.661 [Flow] DISABLE
03:40:46.720 [Lua] PlayFabMirrorBase:_commit_internal 4
03:40:46.720 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:40:46.724 [Lua] generate_backend_stats 1100001442fc185:1
03:40:46.745 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:40:46.745 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:40:46.745 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 11
03:40:46.745 [Lua] Set lobby begin:
03:40:46.745 [Lua] Lobby data twitch_enabled = false
03:40:46.745 [Lua] Lobby data power_level = 143
03:40:46.745 [Lua] Lobby data unique_server_name = gumbylgm
03:40:46.745 [Lua] Lobby data difficulty_tweak = 0
03:40:46.746 [Lua] Lobby data host = 1100001442fc185
03:40:46.746 [Lua] Lobby data game_mode = 3
03:40:46.746 [Lua] Lobby data is_private = true
03:40:46.746 [Lua] Lobby data match_started = true
03:40:46.746 [Lua] Lobby data mechanism = adventure
03:40:46.746 [Lua] Lobby data level_key = inn_level
03:40:46.746 [Lua] Lobby data player_slot_1 = 0:0
03:40:46.746 [Lua] Lobby data selected_level_key = inn_level
03:40:46.746 [Lua] Lobby data difficulty = hard
03:40:46.746 [Lua] Lobby data quick_game = false
03:40:46.746 [Lua] Lobby data matchmaking = false
03:40:46.746 [Lua] Lobby data weave_name = false
03:40:46.746 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:40:46.746 [Lua] Lobby data num_players = 3
03:40:46.746 [Lua] Lobby data player_slot_5 = 0:0
03:40:46.746 [Lua] Lobby data player_slot_2 = 1100001054e6426:1
03:40:46.746 [Lua] Lobby data country_code = US
03:40:46.746 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:40:46.746 [Lua] Lobby data eac_authorized = true
03:40:46.746 [Lua] Set lobby end.
03:40:46.752 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 11
03:40:46.889 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 11
03:40:46.904 [Lua] commit result success 4
03:40:48.693 [Lua] Assigning peer(1100001054e6426:1) to profile(5) career(3)
03:40:48.693 [Lua] Set lobby begin:
03:40:48.693 [Lua] Lobby data twitch_enabled = false
03:40:48.693 [Lua] Lobby data power_level = 143
03:40:48.693 [Lua] Lobby data unique_server_name = gumbylgm
03:40:48.693 [Lua] Lobby data difficulty_tweak = 0
03:40:48.693 [Lua] Lobby data host = 1100001442fc185
03:40:48.693 [Lua] Lobby data game_mode = 3
03:40:48.693 [Lua] Lobby data is_private = true
03:40:48.693 [Lua] Lobby data match_started = true
03:40:48.693 [Lua] Lobby data mechanism = adventure
03:40:48.693 [Lua] Lobby data level_key = inn_level
03:40:48.693 [Lua] Lobby data player_slot_1 = 0:0
03:40:48.693 [Lua] Lobby data selected_level_key = inn_level
03:40:48.693 [Lua] Lobby data difficulty = hard
03:40:48.693 [Lua] Lobby data quick_game = false
03:40:48.693 [Lua] Lobby data matchmaking = false
03:40:48.693 [Lua] Lobby data weave_name = false
03:40:48.693 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:40:48.694 [Lua] Lobby data num_players = 3
03:40:48.694 [Lua] Lobby data player_slot_5 = 0:0
03:40:48.694 [Lua] Lobby data player_slot_2 = 0:0
03:40:48.694 [Lua] Lobby data country_code = US
03:40:48.694 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:40:48.694 [Lua] Lobby data eac_authorized = true
03:40:48.694 [Lua] Set lobby end.
03:40:48.694 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001054e6426) local_player_id(1) profile_index(5) career_index(3)
03:40:48.694 [Lua] Set lobby begin:
03:40:48.694 [Lua] Lobby data twitch_enabled = false
03:40:48.694 [Lua] Lobby data power_level = 143
03:40:48.694 [Lua] Lobby data unique_server_name = gumbylgm
03:40:48.694 [Lua] Lobby data difficulty_tweak = 0
03:40:48.694 [Lua] Lobby data host = 1100001442fc185
03:40:48.694 [Lua] Lobby data game_mode = 3
03:40:48.694 [Lua] Lobby data is_private = true
03:40:48.694 [Lua] Lobby data match_started = true
03:40:48.694 [Lua] Lobby data mechanism = adventure
03:40:48.694 [Lua] Lobby data level_key = inn_level
03:40:48.694 [Lua] Lobby data player_slot_1 = 0:0
03:40:48.694 [Lua] Lobby data selected_level_key = inn_level
03:40:48.694 [Lua] Lobby data difficulty = hard
03:40:48.694 [Lua] Lobby data quick_game = false
03:40:48.694 [Lua] Lobby data matchmaking = false
03:40:48.694 [Lua] Lobby data weave_name = false
03:40:48.694 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:40:48.694 [Lua] Lobby data num_players = 3
03:40:48.694 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
03:40:48.694 [Lua] Lobby data player_slot_2 = 0:0
03:40:48.694 [Lua] Lobby data country_code = US
03:40:48.694 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:40:48.694 [Lua] Lobby data eac_authorized = true
03:40:48.694 [Lua] Set lobby end.
03:40:48.694 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001442fc185 | dr:11000011ad75f80 | bw:0 | es:1100001054e6426
03:40:48.878 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:9 my_peer_id:1100001442fc185
03:40:48.878 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054e6426 inventory_sync_id:9 my_peer_id:1100001442fc185
03:40:48.878 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011ad75f80 inventory_sync_id:9 my_peer_id:1100001442fc185
03:40:48.879 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001054e6426
03:40:48.879 [Lua] [GameNetworkManager] destroying game object with go_id=47
03:40:48.883 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:9 my_peer_id:1100001442fc185
03:40:48.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:40:48.883 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
03:40:48.883 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:40:48.883 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read,
03:40:48.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:40:48.883 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
03:40:48.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:40:48.883 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient, async-read,
03:40:48.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, InventoryPackageSynchronizerClient
03:40:48.930 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient
03:40:48.937 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:40:48.939 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient
03:40:48.942 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
03:40:48.944 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
03:40:48.944 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
03:40:48.984 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
03:40:48.984 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
03:40:48.985 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
03:40:49.134 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
03:40:49.134 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
03:40:49.135 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
03:40:49.945 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
03:40:49.945 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
03:40:49.948 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
03:40:50.062 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
03:40:50.062 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
03:40:50.063 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
03:40:50.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
03:40:50.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
03:40:50.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
03:40:50.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
03:40:50.266 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
03:40:50.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
03:40:50.400 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
03:40:50.400 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
03:40:50.401 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
03:40:50.503 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
03:40:50.503 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
03:40:50.518 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
03:40:51.297 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001054e6426 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:40:51.298 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
03:40:51.298 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:40:51.753 [Lua] Set lobby begin:
03:40:51.753 [Lua] Lobby data twitch_enabled = false
03:40:51.753 [Lua] Lobby data power_level = 369
03:40:51.753 [Lua] Lobby data unique_server_name = gumbylgm
03:40:51.753 [Lua] Lobby data difficulty_tweak = 0
03:40:51.753 [Lua] Lobby data host = 1100001442fc185
03:40:51.753 [Lua] Lobby data game_mode = 3
03:40:51.753 [Lua] Lobby data is_private = true
03:40:51.753 [Lua] Lobby data match_started = true
03:40:51.753 [Lua] Lobby data mechanism = adventure
03:40:51.753 [Lua] Lobby data level_key = inn_level
03:40:51.753 [Lua] Lobby data player_slot_1 = 0:0
03:40:51.753 [Lua] Lobby data selected_level_key = inn_level
03:40:51.753 [Lua] Lobby data difficulty = hard
03:40:51.753 [Lua] Lobby data quick_game = false
03:40:51.754 [Lua] Lobby data matchmaking = false
03:40:51.754 [Lua] Lobby data weave_name = false
03:40:51.754 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:40:51.754 [Lua] Lobby data num_players = 3
03:40:51.754 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
03:40:51.754 [Lua] Lobby data player_slot_2 = 0:0
03:40:51.754 [Lua] Lobby data country_code = US
03:40:51.754 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:40:51.754 [Lua] Lobby data eac_authorized = true
03:40:51.754 [Lua] Set lobby end.
03:40:56.765 [Lua] Set lobby begin:
03:40:56.765 [Lua] Lobby data twitch_enabled = false
03:40:56.765 [Lua] Lobby data power_level = 393
03:40:56.765 [Lua] Lobby data unique_server_name = gumbylgm
03:40:56.765 [Lua] Lobby data difficulty_tweak = 0
03:40:56.765 [Lua] Lobby data host = 1100001442fc185
03:40:56.765 [Lua] Lobby data game_mode = 3
03:40:56.765 [Lua] Lobby data is_private = true
03:40:56.765 [Lua] Lobby data match_started = true
03:40:56.765 [Lua] Lobby data mechanism = adventure
03:40:56.765 [Lua] Lobby data level_key = inn_level
03:40:56.765 [Lua] Lobby data player_slot_1 = 0:0
03:40:56.765 [Lua] Lobby data selected_level_key = inn_level
03:40:56.765 [Lua] Lobby data difficulty = hard
03:40:56.765 [Lua] Lobby data quick_game = false
03:40:56.765 [Lua] Lobby data matchmaking = false
03:40:56.765 [Lua] Lobby data weave_name = false
03:40:56.765 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:40:56.765 [Lua] Lobby data num_players = 3
03:40:56.765 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
03:40:56.765 [Lua] Lobby data player_slot_2 = 0:0
03:40:56.765 [Lua] Lobby data country_code = US
03:40:56.765 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:40:56.765 [Lua] Lobby data eac_authorized = true
03:40:56.765 [Lua] Set lobby end.
03:41:11.090 [Lua] [IngameUI] menu view on_enter start_game_view
03:41:11.092 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bb1a880
03:41:11.092 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
03:41:11.093 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
03:41:11.093 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
03:41:11.094 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
03:41:11.094 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
03:41:20.050 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
03:41:20.050 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
03:41:20.050 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
03:41:20.050 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 12
03:41:20.050 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
03:41:20.050 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
03:41:20.065 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 12
03:41:20.187 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 12
03:41:23.159 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
03:41:23.159 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
03:41:23.159 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
03:41:23.159 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
03:41:23.159 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
03:41:23.989 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
03:41:23.989 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
03:41:23.989 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
03:41:23.989 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
03:41:23.989 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
03:41:27.864 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
03:41:27.865 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
03:41:27.865 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
03:41:27.865 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
03:41:27.865 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
03:41:31.455 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
03:41:31.455 [Lua] ............................................................................................................
03:41:31.455 [Lua] ............................................................................................................
03:41:31.455 [Lua] GAME START SETTINGS -> Level: bell | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
03:41:31.455 [Lua] ............................................................................................................
03:41:31.455 [Lua] ............................................................................................................
03:41:31.455 [Lua] [Matchmaking] Cancelling matchmaking
03:41:31.455 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:41:31.555 [Lua] [IngameUI] menu view on_exit start_game_view
03:41:31.555 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
03:41:31.555 [Save] Saving `save_data`
03:41:31.555 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
03:41:31.555 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
03:41:31.555 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
03:41:31.558 [Save] Save done
03:41:31.559 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bb1a880
03:41:42.649 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
03:41:42.649 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
03:41:42.651 [Lua] Set lobby begin:
03:41:42.651 [Lua] Lobby data twitch_enabled = false
03:41:42.651 [Lua] Lobby data power_level = 393
03:41:42.651 [Lua] Lobby data unique_server_name = gumbylgm
03:41:42.651 [Lua] Lobby data difficulty_tweak = 0
03:41:42.652 [Lua] Lobby data host = 1100001442fc185
03:41:42.652 [Lua] Lobby data game_mode = 3
03:41:42.652 [Lua] Lobby data is_private = true
03:41:42.652 [Lua] Lobby data match_started = true
03:41:42.652 [Lua] Lobby data mechanism = adventure
03:41:42.652 [Lua] Lobby data level_key = inn_level
03:41:42.652 [Lua] Lobby data player_slot_1 = 0:0
03:41:42.652 [Lua] Lobby data selected_level_key = inn_level
03:41:42.652 [Lua] Lobby data difficulty = hard
03:41:42.652 [Lua] Lobby data quick_game = false
03:41:42.652 [Lua] Lobby data matchmaking = false
03:41:42.652 [Lua] Lobby data weave_name = false
03:41:42.652 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:41:42.652 [Lua] Lobby data num_players = 3
03:41:42.652 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
03:41:42.652 [Lua] Lobby data player_slot_2 = 0:0
03:41:42.652 [Lua] Lobby data country_code = US
03:41:42.652 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:41:42.652 [Lua] Lobby data eac_authorized = true
03:41:42.652 [Lua] Set lobby end.
03:41:42.652 [Lua] [PartyManager] Leader is set to 1100001442fc185
03:41:42.652 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 0
03:41:42.652 [Lua] [LevelTransitionHandler] set_next_level( bell, 0 )
03:41:42.652 [Lua] Set lobby begin:
03:41:42.652 [Lua] Lobby data twitch_enabled = false
03:41:42.653 [Lua] Lobby data power_level = 393
03:41:42.653 [Lua] Lobby data unique_server_name = gumbylgm
03:41:42.653 [Lua] Lobby data difficulty_tweak = 0
03:41:42.653 [Lua] Lobby data host = 1100001442fc185
03:41:42.653 [Lua] Lobby data game_mode = 2
03:41:42.653 [Lua] Lobby data is_private = true
03:41:42.653 [Lua] Lobby data match_started = true
03:41:42.653 [Lua] Lobby data mechanism = adventure
03:41:42.653 [Lua] Lobby data level_key = inn_level
03:41:42.653 [Lua] Lobby data player_slot_1 = 0:0
03:41:42.653 [Lua] Lobby data selected_level_key = bell
03:41:42.653 [Lua] Lobby data difficulty = hard
03:41:42.653 [Lua] Lobby data quick_game = false
03:41:42.653 [Lua] Lobby data matchmaking = false
03:41:42.653 [Lua] Lobby data weave_name = false
03:41:42.653 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:41:42.653 [Lua] Lobby data num_players = 3
03:41:42.653 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
03:41:42.653 [Lua] Lobby data player_slot_2 = 0:0
03:41:42.653 [Lua] Lobby data country_code = US
03:41:42.653 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:41:42.653 [Lua] Lobby data eac_authorized = true
03:41:42.653 [Lua] Set lobby end.
03:41:42.653 [Lua] Set lobby begin:
03:41:42.653 [Lua] Lobby data twitch_enabled = false
03:41:42.653 [Lua] Lobby data power_level = 393
03:41:42.653 [Lua] Lobby data unique_server_name = gumbylgm
03:41:42.653 [Lua] Lobby data difficulty_tweak = 0
03:41:42.653 [Lua] Lobby data host = 1100001442fc185
03:41:42.653 [Lua] Lobby data game_mode = 2
03:41:42.653 [Lua] Lobby data is_private = true
03:41:42.653 [Lua] Lobby data match_started = true
03:41:42.653 [Lua] Lobby data mechanism = adventure
03:41:42.653 [Lua] Lobby data level_key = inn_level
03:41:42.653 [Lua] Lobby data player_slot_1 = 0:0
03:41:42.653 [Lua] Lobby data selected_level_key = bell
03:41:42.653 [Lua] Lobby data difficulty = hard
03:41:42.653 [Lua] Lobby data quick_game = false
03:41:42.653 [Lua] Lobby data matchmaking = false
03:41:42.653 [Lua] Lobby data weave_name = false
03:41:42.653 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:41:42.654 [Lua] Lobby data num_players = 3
03:41:42.654 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
03:41:42.654 [Lua] Lobby data player_slot_2 = 0:0
03:41:42.654 [Lua] Lobby data country_code = US
03:41:42.654 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:41:42.654 [Lua] Lobby data eac_authorized = true
03:41:42.654 [Lua] Set lobby end.
03:41:42.654 [Lua] [ChatManager][1]System: Starting hosted game...
03:41:42.654 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
03:41:42.654 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
03:45:50.692 [Window] Window => inactive
03:45:58.770 [Window] Window => active
03:45:58.771 [Window] Window => active
03:46:07.867 [Window] Window => inactive
03:46:12.516 [Window] Window => active
03:46:12.518 [Window] Window => active
03:47:48.583 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
03:47:48.584 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
03:47:48.584 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 1
03:47:48.584 [Lua] [LevelTransitionHandler] set_next_level( bell, 1 )
03:47:48.584 [Lua] Set lobby begin:
03:47:48.584 [Lua] Lobby data twitch_enabled = false
03:47:48.584 [Lua] Lobby data power_level = 393
03:47:48.584 [Lua] Lobby data unique_server_name = gumbylgm
03:47:48.584 [Lua] Lobby data difficulty_tweak = 0
03:47:48.584 [Lua] Lobby data host = 1100001442fc185
03:47:48.584 [Lua] Lobby data game_mode = 2
03:47:48.584 [Lua] Lobby data is_private = true
03:47:48.584 [Lua] Lobby data match_started = true
03:47:48.584 [Lua] Lobby data mechanism = adventure
03:47:48.584 [Lua] Lobby data level_key = inn_level
03:47:48.584 [Lua] Lobby data player_slot_1 = 0:0
03:47:48.584 [Lua] Lobby data selected_level_key = bell
03:47:48.584 [Lua] Lobby data difficulty = hard
03:47:48.584 [Lua] Lobby data quick_game = false
03:47:48.584 [Lua] Lobby data matchmaking = false
03:47:48.584 [Lua] Lobby data weave_name = false
03:47:48.584 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:47:48.584 [Lua] Lobby data num_players = 3
03:47:48.584 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
03:47:48.584 [Lua] Lobby data player_slot_2 = 0:0
03:47:48.584 [Lua] Lobby data country_code = US
03:47:48.584 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:47:48.584 [Lua] Lobby data eac_authorized = true
03:47:48.584 [Lua] Set lobby end.
03:47:48.586 [Lua] Set lobby begin:
03:47:48.586 [Lua] Lobby data twitch_enabled = false
03:47:48.586 [Lua] Lobby data power_level = 393
03:47:48.586 [Lua] Lobby data unique_server_name = gumbylgm
03:47:48.586 [Lua] Lobby data difficulty_tweak = 0
03:47:48.586 [Lua] Lobby data host = 1100001442fc185
03:47:48.586 [Lua] Lobby data game_mode = 2
03:47:48.586 [Lua] Lobby data is_private = true
03:47:48.587 [Lua] Lobby data match_started = true
03:47:48.587 [Lua] Lobby data mechanism = adventure
03:47:48.587 [Lua] Lobby data level_key = inn_level
03:47:48.587 [Lua] Lobby data player_slot_1 = 0:0
03:47:48.587 [Lua] Lobby data selected_level_key = bell
03:47:48.587 [Lua] Lobby data difficulty = hard
03:47:48.587 [Lua] Lobby data quick_game = false
03:47:48.587 [Lua] Lobby data matchmaking = false
03:47:48.587 [Lua] Lobby data weave_name = false
03:47:48.587 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:47:48.587 [Lua] Lobby data num_players = 3
03:47:48.587 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
03:47:48.587 [Lua] Lobby data player_slot_2 = 0:0
03:47:48.587 [Lua] Lobby data country_code = US
03:47:48.587 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:47:48.587 [Lua] Lobby data eac_authorized = true
03:47:48.587 [Lua] Set lobby end.
03:47:48.587 [Lua] [PeerSM] 1100001442fc185 :: on_exit InGame
03:47:48.587 [Lua] [PeerSM] 1100001442fc185 :: on_enter InPostGame
03:47:48.587 [Lua] [PeerSM] 1100001054e6426 :: on_exit InGame
03:47:48.587 [Lua] [PeerSM] 1100001054e6426 :: on_enter InPostGame
03:47:48.587 [Lua] [PeerSM] 11000011ad75f80 :: on_exit InGame
03:47:48.587 [Lua] [PeerSM] 11000011ad75f80 :: on_enter InPostGame
03:47:48.587 [Lua] Complete level triggered.
03:47:48.588 [Lua] gm_event_end_conditions_met false false
03:47:48.588 [Save] Saving `save_data`
03:47:48.588 [Lua] PlayFabMirrorBase:_commit_internal nil
03:47:48.588 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:47:48.592 [Lua] generate_backend_stats 1100001442fc185:1
03:47:48.597 [Save] Save done
03:47:48.597 [Save] Saving `save_data`
03:47:48.601 [Save] Save done
03:47:48.614 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:47:48.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:47:48.614 [Save] Saving `save_data`
03:47:48.614 [Lua] TRANSITION nil nil bell
03:47:48.614 [Lua] Transition type "bell", is server: true
03:47:48.614 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:47:48.614 [Lua] [GameNetworkManager] Leaving game...
03:47:48.614 [Lua] [GameNetworkManager] Shutting down game session host.
03:47:48.614 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:47:48.614 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:47:48.614 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=427.72
03:47:48.616 [Save] Save done
03:47:48.620 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:47:48.620 [Lua] commit result success 5
03:47:48.620 [Lua] [PlayerSyncData] Game session is not initialized
03:47:48.620 [Lua] [PlayerSyncData] Game session is not initialized
03:47:48.620 [Lua] Set lobby begin:
03:47:48.620 [Lua] Lobby data twitch_enabled = false
03:47:48.620 [Lua] Lobby data power_level = 0
03:47:48.620 [Lua] Lobby data unique_server_name = gumbylgm
03:47:48.621 [Lua] Lobby data difficulty_tweak = 0
03:47:48.621 [Lua] Lobby data host = 1100001442fc185
03:47:48.621 [Lua] Lobby data game_mode = 2
03:47:48.621 [Lua] Lobby data is_private = true
03:47:48.621 [Lua] Lobby data match_started = true
03:47:48.621 [Lua] Lobby data mechanism = adventure
03:47:48.621 [Lua] Lobby data level_key = inn_level
03:47:48.621 [Lua] Lobby data player_slot_1 = 0:0
03:47:48.621 [Lua] Lobby data selected_level_key = bell
03:47:48.621 [Lua] Lobby data difficulty = hard
03:47:48.621 [Lua] Lobby data quick_game = false
03:47:48.621 [Lua] Lobby data matchmaking = false
03:47:48.621 [Lua] Lobby data weave_name = false
03:47:48.621 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:47:48.621 [Lua] Lobby data num_players = 3
03:47:48.621 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
03:47:48.621 [Lua] Lobby data player_slot_2 = 0:0
03:47:48.621 [Lua] Lobby data country_code = US
03:47:48.621 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:47:48.621 [Lua] Lobby data eac_authorized = true
03:47:48.621 [Lua] Set lobby end.
03:47:50.616 [Lua] [Managers] Calling function on all managers:
03:47:50.617 [Lua] Clearing all global lookup lists
03:47:50.617 [Lua] [IngamePlayerListUI] - Destroy
03:47:50.617 [Lua] [EquipmentUI] - Destroy
03:47:50.617 [Lua] [AbilityUI] - Destroy
03:47:50.617 [Lua] [GamePadAbilityUI] - Destroy
03:47:50.617 [Lua] [GamePadEquipmentUI] - Destroy
03:47:50.617 [Lua] [IngameUI] destroy
03:47:50.623 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4
03:47:50.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3
03:47:50.664 [Lua] [Managers] Destroying manager group:
03:47:50.668 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:47:50.726 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:47:50.726 [Lua] [PeerSM] 1100001442fc185 :: on_exit InPostGame
03:47:50.726 [Lua] [PeerSM] 1100001442fc185 :: on_enter Loading
03:47:50.726 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001442fc185 bell 1
03:47:50.726 warning: [Lua] Following data will be uploaded to Crashify:
<>
03:47:50.727 warning: [Lua] "[[PeerStates.Loading]] level_key: bell", Num ocurrencies: 8, User: 1100001442fc185 "gumbylgm"
<>
03:47:50.727 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: bell<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: bell"
[2] self = table: 00000000036FA0F0; previous_state = InPostGame; party = table: 00000000016101C0; mechanism_manager = table: 0000000002459300; network_transmit = table: 00000000036EBE30; peer_id = "1100001442fc185"; level_key = "bell"; environment_variation_id = 1; level_seed = 8536386; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 00000000036AFF00
[3] _ = table: 00000000036FA0F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000036E69A0; peer_state_machines = table: 00000000036E63F0; peer_id = "1100001442fc185"; peer_state_machine = table: 00000000036FA8A0; current_state = InPostGame
[5] self = table: 000000000B78F6D0; application_shutdown = nil; unit_spawner = table: 000000000E680170; world = [World]; unit_storage = table: 0000000002D8D6C0; units = table: 000000000DDB0CA0; matchmaking_loading_context = nil
[6] self = table: 00000000024E5190; new_state = table: 0000000002A41180; params = table: 00000000024E4580; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000024E5190; new_state = table: 0000000002A41180; notify = true; old_state = table: 000000000B78F6D0
[8] self = table: 00000000024E5190; dt = 0.016882371157407761; t = 2294.3649399187416; new_state = table: 0000000002A41180
[9] self = table: 0000000000097080; real_world_dt = 0.016882371157407761; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016882371157407761; t = 2294.3649399187416
[10] dt = 0.016882371157407761
[2] server = table: 00000000036E69A0; wanted_career_index = 1; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9828606992959976; peer_id = "1100001442fc185";
[4] server_peer_id = "1100001442fc185"; kicked_peers_disconnect_timer = table: 00000000036E6830; game_session = [GameSession]; host_to_migrate_to = "11000011ad75f80"; game_network_manager = table: 000000000DBA5D50; my_peer_id = "1100001442fc185"; peers_added_to_gamesession = table: 00000000036E6530; _joined_peers = table: 00000000036E8240; voip = table: 00000000036EA5B0; environment_variation_id = 1; level_transition_handler = table: 00000000036C7CA0; _connections = table: 00000000036E6DF0; lobby_host = table: 00000000036DD010; level_key = "bell"; slot_allocator = table: 0000000001FF6C70; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000036E8D30; wanted_career_index = 1; _reserved_slots = table: 00000000036EBCE0; wanted_profile_index = 3; _connected_peers = table: 00000000036E83B0; player_manager = table: 0000000001546EE0; _profile_requester = table: 0000000001FB8010; network_transmit = table: 00000000036EBE30; peers_completed_game_object_sync = table: 00000000036E6560; peer_state_machines = table: 00000000036E63F0; network_event_delegate = table: 000000000BCB7EF0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000A3FB90; network_server = table: 00000000036E69A0; entity_system = table: 00000000019D6BC0; parent = table: 0000000000097080; _new_state = table: 0000000002A41180; _level_flow_events = table: 0000000002E2B2A0; statistics_db = table: 000000000B794A50; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 425.93766013421117; input_manager = table: 000000000DAD9E70; profile_synchronizer = table: 00000000036E8D30; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB4EB70; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000BCB7EF0; world = [World]; dt = 0.016882371157407761; peer_id = "1100001442fc185"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015697D0; network_transmit = table: 00000000036EBE30; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 427.72072636522353; _lobby_host = table: 00000000036DD010; level_transition_handler = table: 00000000036C7CA0; dice_keeper = table: 000000000E6824D0; _quit_game = false;
[6] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000B78F6D0;
[7] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000B78F6D0;
[8] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000B78F6D0;
[9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024E5190; startup_timer = 11.484914181753993; has_booted = true; loading_context = table: 000000000B78C8A0;
<>
<>
03:47:50.727 [Lua] [PeerSM] 1100001054e6426 :: on_exit InPostGame
03:47:50.727 [Lua] [PeerSM] 1100001054e6426 :: on_enter Loading
03:47:50.727 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001054e6426 bell 1
03:47:50.727 warning: [Lua] Following data will be uploaded to Crashify:
<>
03:47:50.727 warning: [Lua] "[[PeerStates.Loading]] level_key: bell", Num ocurrencies: 9, User: 1100001442fc185 "gumbylgm"
<>
03:47:50.728 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: bell<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: bell"
[2] self = table: 000000000DBA59F0; previous_state = InPostGame; party = table: 00000000016101C0; mechanism_manager = table: 0000000002459300; network_transmit = table: 00000000036EBE30; peer_id = "1100001054e6426"; level_key = "bell"; environment_variation_id = 1; level_seed = 8536386; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 00000000036AFF00
[3] _ = table: 000000000DBA59F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000036E69A0; peer_state_machines = table: 00000000036E63F0; peer_id = "1100001054e6426"; peer_state_machine = table: 00000000006885F0; current_state = InPostGame
[5] self = table: 000000000B78F6D0; application_shutdown = nil; unit_spawner = table: 000000000E680170; world = [World]; unit_storage = table: 0000000002D8D6C0; units = table: 000000000DDB0CA0; matchmaking_loading_context = nil
[6] self = table: 00000000024E5190; new_state = table: 0000000002A41180; params = table: 00000000024E4580; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000024E5190; new_state = table: 0000000002A41180; notify = true; old_state = table: 000000000B78F6D0
[8] self = table: 00000000024E5190; dt = 0.016882371157407761; t = 2294.3649399187416; new_state = table: 0000000002A41180
[9] self = table: 0000000000097080; real_world_dt = 0.016882371157407761; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016882371157407761; t = 2294.3649399187416
[10] dt = 0.016882371157407761
[2] server = table: 00000000036E69A0; wanted_career_index = 1; clan_tag = "0"; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001054e6426"; loaded_level = "inn_level"; wanted_profile_index = 2; resend_timer = 1.8137397728860378; resend_post_game_timer = 1.8644767832010984; peer_id = "1100001054e6426";
[4] server_peer_id = "1100001442fc185"; kicked_peers_disconnect_timer = table: 00000000036E6830; game_session = [GameSession]; host_to_migrate_to = "11000011ad75f80"; game_network_manager = table: 000000000DBA5D50; my_peer_id = "1100001442fc185"; peers_added_to_gamesession = table: 00000000036E6530; _joined_peers = table: 00000000036E8240; voip = table: 00000000036EA5B0; environment_variation_id = 1; level_transition_handler = table: 00000000036C7CA0; _connections = table: 00000000036E6DF0; lobby_host = table: 00000000036DD010; level_key = "bell"; slot_allocator = table: 0000000001FF6C70; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000036E8D30; wanted_career_index = 1; _reserved_slots = table: 00000000036EBCE0; wanted_profile_index = 3; _connected_peers = table: 00000000036E83B0; player_manager = table: 0000000001546EE0; _profile_requester = table: 0000000001FB8010; network_transmit = table: 00000000036EBE30; peers_completed_game_object_sync = table: 00000000036E6560; peer_state_machines = table: 00000000036E63F0; network_event_delegate = table: 000000000BCB7EF0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000A3FB90; network_server = table: 00000000036E69A0; entity_system = table: 00000000019D6BC0; parent = table: 0000000000097080; _new_state = table: 0000000002A41180; _level_flow_events = table: 0000000002E2B2A0; statistics_db = table: 000000000B794A50; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 425.93766013421117; input_manager = table: 000000000DAD9E70; profile_synchronizer = table: 00000000036E8D30; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB4EB70; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000BCB7EF0; world = [World]; dt = 0.016882371157407761; peer_id = "1100001442fc185"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015697D0; network_transmit = table: 00000000036EBE30; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 427.72072636522353; _lobby_host = table: 00000000036DD010; level_transition_handler = table: 00000000036C7CA0; dice_keeper = table: 000000000E6824D0; _quit_game = false;
[6] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000B78F6D0;
[7] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000B78F6D0;
[8] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000B78F6D0;
[9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024E5190; startup_timer = 11.484914181753993; has_booted = true; loading_context = table: 000000000B78C8A0;
<>
<>
03:47:50.728 [Lua] [PeerSM] 11000011ad75f80 :: on_exit InPostGame
03:47:50.728 [Lua] [PeerSM] 11000011ad75f80 :: on_enter Loading
03:47:50.728 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011ad75f80 bell 1
03:47:50.728 warning: [Lua] Following data will be uploaded to Crashify:
<>
03:47:50.728 warning: [Lua] "[[PeerStates.Loading]] level_key: bell", Num ocurrencies: 10, User: 1100001442fc185 "gumbylgm"
<>
03:47:50.728 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: bell<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: bell"
[2] self = table: 0000000011BF3DB0; previous_state = InPostGame; party = table: 00000000016101C0; mechanism_manager = table: 0000000002459300; network_transmit = table: 00000000036EBE30; peer_id = "11000011ad75f80"; level_key = "bell"; environment_variation_id = 1; level_seed = 8536386; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 00000000036AFF00
[3] _ = table: 0000000011BF3DB0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000036E69A0; peer_state_machines = table: 00000000036E63F0; peer_id = "11000011ad75f80"; peer_state_machine = table: 000000000C9CF260; current_state = InPostGame
[5] self = table: 000000000B78F6D0; application_shutdown = nil; unit_spawner = table: 000000000E680170; world = [World]; unit_storage = table: 0000000002D8D6C0; units = table: 000000000DDB0CA0; matchmaking_loading_context = nil
[6] self = table: 00000000024E5190; new_state = table: 0000000002A41180; params = table: 00000000024E4580; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000024E5190; new_state = table: 0000000002A41180; notify = true; old_state = table: 000000000B78F6D0
[8] self = table: 00000000024E5190; dt = 0.016882371157407761; t = 2294.3649399187416; new_state = table: 0000000002A41180
[9] self = table: 0000000000097080; real_world_dt = 0.016882371157407761; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016882371157407761; t = 2294.3649399187416
[10] dt = 0.016882371157407761
[2] server = table: 00000000036E69A0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "11000011ad75f80"; num_players = 1; wanted_party_index = 0; account_id = "11000011ad75f80"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.8819523733109236; resend_post_game_timer = 1.8987282179296017;
[4] server_peer_id = "1100001442fc185"; kicked_peers_disconnect_timer = table: 00000000036E6830; game_session = [GameSession]; host_to_migrate_to = "11000011ad75f80"; game_network_manager = table: 000000000DBA5D50; my_peer_id = "1100001442fc185"; peers_added_to_gamesession = table: 00000000036E6530; _joined_peers = table: 00000000036E8240; voip = table: 00000000036EA5B0; environment_variation_id = 1; level_transition_handler = table: 00000000036C7CA0; _connections = table: 00000000036E6DF0; lobby_host = table: 00000000036DD010; level_key = "bell"; slot_allocator = table: 0000000001FF6C70; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000036E8D30; wanted_career_index = 1; _reserved_slots = table: 00000000036EBCE0; wanted_profile_index = 3; _connected_peers = table: 00000000036E83B0; player_manager = table: 0000000001546EE0; _profile_requester = table: 0000000001FB8010; network_transmit = table: 00000000036EBE30; peers_completed_game_object_sync = table: 00000000036E6560; peer_state_machines = table: 00000000036E63F0; network_event_delegate = table: 000000000BCB7EF0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000A3FB90; network_server = table: 00000000036E69A0; entity_system = table: 00000000019D6BC0; parent = table: 0000000000097080; _new_state = table: 0000000002A41180; _level_flow_events = table: 0000000002E2B2A0; statistics_db = table: 000000000B794A50; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 425.93766013421117; input_manager = table: 000000000DAD9E70; profile_synchronizer = table: 00000000036E8D30; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB4EB70; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000BCB7EF0; world = [World]; dt = 0.016882371157407761; peer_id = "1100001442fc185"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015697D0; network_transmit = table: 00000000036EBE30; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 427.72072636522353; _lobby_host = table: 00000000036DD010; level_transition_handler = table: 00000000036C7CA0; dice_keeper = table: 000000000E6824D0; _quit_game = false;
[6] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000B78F6D0;
[7] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000B78F6D0;
[8] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000B78F6D0;
[9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024E5190; startup_timer = 11.484914181753993; has_booted = true; loading_context = table: 000000000B78C8A0;
<>
<>
03:47:50.728 [Lua] [Matchmaking] unregister rpcs
03:47:50.728 [Lua] ############### UNLOADING PACKAGES ###############
03:47:50.728 [Lua] [Managers] Calling function on all managers:
03:47:50.728 [Lua] [Managers] Destroying manager group:
03:47:50.728 [Lua] [Gamestate] Enter state StateLoading
03:47:50.730 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:47:50.730 [Lua] [Matchmaking] register rpcs
03:47:50.730 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
03:47:50.730 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:47:50.730 [Lua] registering RPCs
03:47:50.730 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:47:50.730 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:47:50.730 [Lua] Set lobby begin:
03:47:50.730 [Lua] Lobby data twitch_enabled = false
03:47:50.730 [Lua] Lobby data power_level = 0
03:47:50.730 [Lua] Lobby data unique_server_name = gumbylgm
03:47:50.730 [Lua] Lobby data difficulty_tweak = 0
03:47:50.731 [Lua] Lobby data host = 1100001442fc185
03:47:50.731 [Lua] Lobby data game_mode = 2
03:47:50.731 [Lua] Lobby data is_private = true
03:47:50.731 [Lua] Lobby data match_started = true
03:47:50.731 [Lua] Lobby data mechanism = adventure
03:47:50.731 [Lua] Lobby data level_key = bell
03:47:50.731 [Lua] Lobby data player_slot_1 = 0:0
03:47:50.731 [Lua] Lobby data selected_level_key = bell
03:47:50.731 [Lua] Lobby data difficulty = hard
03:47:50.731 [Lua] Lobby data quick_game = false
03:47:50.731 [Lua] Lobby data matchmaking = false
03:47:50.731 [Lua] Lobby data weave_name = false
03:47:50.731 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:47:50.731 [Lua] Lobby data num_players = 3
03:47:50.731 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
03:47:50.731 [Lua] Lobby data player_slot_2 = 0:0
03:47:50.731 [Lua] Lobby data country_code = US
03:47:50.731 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:47:50.732 [Lua] Lobby data eac_authorized = true
03:47:50.732 [Lua] Set lobby end.
03:47:50.735 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_1, global_loading_screens, async-read, prioritized
03:47:50.735 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[bell] self.picked_level_key=[nil] self.picked_environment_id=[1]
03:47:50.735 [Lua] [LevelTransitionHandler] load_level bell 1
03:47:50.737 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
03:47:50.737 [Umbra] Unload tome
03:47:50.737 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
03:47:50.846 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
03:47:50.846 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell_meta, LevelTransitionHandler, async-read,
03:47:50.846 [Lua] [LevelTransitionHandler] Loading level: "bell"
03:47:50.846 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/bell" Meta package name: "resource_packages/levels/honduras/bell_meta"
03:47:50.846 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell, LevelTransitionHandler, async-read,
03:47:50.846 [Lua] [StateLoading] got rpc_load_level 63 bell
03:47:51.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_1
03:47:51.110 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_1
03:47:51.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell_meta
03:47:51.142 [Umbra] Loading umbra tome '#ID[86d4244e2ae95f8f]'
03:47:51.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell_meta
03:47:51.226 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell_meta
03:47:51.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell
03:47:56.149 [Lua] ### Sending rpc_level_loaded
03:47:56.149 [Lua] #### Has state machine: true, peer_id: 11000011ad75f80, level_id: 63
03:47:56.149 [Lua] Peer 11000011ad75f80 has loaded the level and all enemies are loaded
03:47:56.149 [Lua] [PeerSM] 11000011ad75f80 :: on_exit Loading
03:47:56.149 [Lua] [PeerSM] 11000011ad75f80 :: on_enter LoadingProfilePackages
03:47:56.167 [Lua] [PeerSM] 11000011ad75f80 :: on_exit LoadingProfilePackages
03:47:56.167 [Lua] [PeerSM] 11000011ad75f80 :: on_enter WaitingForEnterGame
03:47:57.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell
03:47:57.130 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell
03:47:57.147 [Lua] [LevelTransitionHandler] Level load completed!
03:47:57.147 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: bell - level_seed: 8536386 - use_random_directors: true - overriden_conflict: nil
03:47:57.167 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:47:57.167 [Lua] checking dlc's against conflict directors
03:47:57.167 [Lua] - removing conflict director 'chaos_beastmen'
03:47:57.167 [Lua] - removing conflict director 'skaven_beastmen'
03:47:57.167 [Lua] - removing conflict director 'beastmen'
03:47:57.167 [Lua] number of factions to include 2
03:47:57.167 [Lua] number of factions added 2
03:47:57.167 [Lua] --- --- ---
03:47:57.167 [Lua] Starting... difficulty 'hard'
03:47:57.167 [Lua] These are the starting conflict directors:
03:47:57.167 [Lua] skaven
03:47:57.167 [Lua] chaos
03:47:57.167 [Lua] default
03:47:57.167 [Lua] --- --- ---
03:47:57.167 [Lua]
03:47:57.167 [Lua] DONE! Found the following directors:
03:47:57.167 [Lua] (free: 10), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_clan_rat_with_shield skaven_loot_rat skaven_plague_monk skaven_ratling_gunner
03:47:57.167 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_raider=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_vortex_sorcerer=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_marauder=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_poison_wind_globadier=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
skaven_clan_rat_with_shield=true,
skaven_loot_rat=true,
skaven_plague_monk=true,
skaven_ratling_gunner=true,
}
03:47:57.167 [Lua] load_startup_enemy_packages: --------------
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
03:47:57.167 [Lua] chaos_spawn
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
03:47:57.167 [Lua] chaos_troll
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
03:47:57.167 [Lua] skaven_rat_ogre
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
03:47:57.167 [Lua] skaven_stormfiend
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
03:47:57.167 [Lua] beastmen_minotaur
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
03:47:57.167 [Lua] chaos_plague_sorcerer
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
03:47:57.167 [Lua] chaos_corruptor_sorcerer
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
03:47:57.167 [Lua] skaven_gutter_runner
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
03:47:57.167 [Lua] skaven_pack_master
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
03:47:57.167 [Lua] skaven_poison_wind_globadier
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
03:47:57.167 [Lua] skaven_ratling_gunner
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
03:47:57.167 [Lua] skaven_warpfire_thrower
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
03:47:57.167 [Lua] chaos_vortex_sorcerer
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
03:47:57.167 [Lua] beastmen_standard_bearer
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
03:47:57.167 [Lua] chaos_vortex
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:47:57.167 [Lua] critter_rat
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
03:47:57.167 [Lua] critter_pig
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
03:47:57.167 [Lua] skaven_storm_vermin_with_shield
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
03:47:57.167 [Lua] skaven_storm_vermin
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
03:47:57.167 [Lua] chaos_warrior
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
03:47:57.167 [Lua] chaos_raider
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
03:47:57.167 [Lua] skaven_clan_rat
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
03:47:57.167 [Lua] skaven_slave
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
03:47:57.167 [Lua] chaos_fanatic
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
03:47:57.167 [Lua] chaos_marauder
03:47:57.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
03:47:57.168 [Lua] chaos_marauder_with_shield
03:47:57.168 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
03:47:57.168 [Lua] chaos_berzerker
03:47:57.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
03:47:57.168 [Lua] skaven_clan_rat_with_shield
03:47:57.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
03:47:57.168 [Lua] skaven_loot_rat
03:47:57.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
03:47:57.168 [Lua] skaven_plague_monk
03:47:57.171 [Lua] ### Sending rpc_level_loaded
03:47:57.171 [Lua] #### Has state machine: true, peer_id: 1100001442fc185, level_id: 63
03:47:57.171 [Lua] Peer 1100001442fc185 has loaded the level and all enemies are loaded
03:47:57.188 [Lua] [PeerSM] 1100001442fc185 :: on_exit Loading
03:47:57.188 [Lua] [PeerSM] 1100001442fc185 :: on_enter LoadingProfilePackages
03:47:57.205 [Lua] [PeerSM] 1100001442fc185 :: on_exit LoadingProfilePackages
03:47:57.205 [Lua] [PeerSM] 1100001442fc185 :: on_enter WaitingForEnterGame
03:47:57.205 [Lua] ### Sending rpc_level_loaded
03:47:57.205 [Lua] #### Has state machine: false, peer_id: 1100001442fc185, level_id: 63
03:47:57.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
03:47:57.490 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
03:47:57.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
03:47:57.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
03:47:57.743 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
03:47:57.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
03:47:58.030 [Lua] ### Sending rpc_level_loaded
03:47:58.030 [Lua] #### Has state machine: true, peer_id: 1100001054e6426, level_id: 63
03:47:58.030 [Lua] Peer 1100001054e6426 has loaded the level and all enemies are loaded
03:47:58.030 [Lua] [PeerSM] 1100001054e6426 :: on_exit Loading
03:47:58.030 [Lua] [PeerSM] 1100001054e6426 :: on_enter LoadingProfilePackages
03:47:58.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
03:47:58.047 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
03:47:58.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
03:47:58.049 [Lua] [PeerSM] 1100001054e6426 :: on_exit LoadingProfilePackages
03:47:58.049 [Lua] [PeerSM] 1100001054e6426 :: on_enter WaitingForEnterGame
03:47:58.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
03:47:58.384 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
03:47:58.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
03:47:59.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
03:47:59.225 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
03:47:59.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
03:47:59.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
03:47:59.394 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
03:47:59.394 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
03:47:59.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
03:47:59.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
03:47:59.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
03:47:59.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
03:47:59.782 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
03:47:59.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
03:48:00.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
03:48:00.050 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
03:48:00.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
03:48:00.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
03:48:00.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
03:48:00.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
03:48:00.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
03:48:00.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
03:48:00.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
03:48:00.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
03:48:00.894 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
03:48:00.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
03:48:01.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
03:48:01.130 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
03:48:01.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
03:48:01.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
03:48:01.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
03:48:01.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
03:48:01.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
03:48:01.989 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
03:48:01.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
03:48:02.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:48:02.056 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:48:02.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
03:48:02.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
03:48:02.125 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
03:48:02.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:48:02.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:48:02.510 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
03:48:02.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
03:48:02.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
03:48:02.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
03:48:02.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
03:48:03.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
03:48:03.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
03:48:03.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
03:48:03.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
03:48:03.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
03:48:03.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
03:48:03.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
03:48:03.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
03:48:03.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
03:48:04.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
03:48:04.096 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
03:48:04.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
03:48:04.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
03:48:04.399 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
03:48:04.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
03:48:04.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
03:48:04.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
03:48:04.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
03:48:05.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
03:48:05.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
03:48:05.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
03:48:05.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
03:48:05.209 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
03:48:05.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
03:48:05.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
03:48:05.513 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
03:48:05.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
03:48:05.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
03:48:05.665 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
03:48:05.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
03:48:05.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
03:48:05.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
03:48:05.953 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: bell game_mode: custom
03:48:05.953 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:48:05.953 [Lua] Starting async level spawning of levels/honduras/bell/world
03:48:05.953 [Umbra] Init version: 3.4.15 :: 16 threads
03:48:06.268 [Lua] Async level spawning done
03:48:06.268 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:48:07.242 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:48:07.242 [Lua] [Matchmaking] unregister rpcs
03:48:07.242 [Lua] Set lobby begin:
03:48:07.242 [Lua] Lobby data twitch_enabled = false
03:48:07.242 [Lua] Lobby data power_level = 0
03:48:07.242 [Lua] Lobby data unique_server_name = gumbylgm
03:48:07.242 [Lua] Lobby data difficulty_tweak = 0
03:48:07.242 [Lua] Lobby data host = 1100001442fc185
03:48:07.242 [Lua] Lobby data game_mode = 2
03:48:07.242 [Lua] Lobby data is_private = true
03:48:07.242 [Lua] Lobby data match_started = true
03:48:07.242 [Lua] Lobby data mechanism = adventure
03:48:07.242 [Lua] Lobby data level_key = bell
03:48:07.242 [Lua] Lobby data player_slot_1 = 0:0
03:48:07.242 [Lua] Lobby data selected_level_key = bell
03:48:07.242 [Lua] Lobby data difficulty = hard
03:48:07.242 [Lua] Lobby data quick_game = false
03:48:07.242 [Lua] Lobby data matchmaking = false
03:48:07.242 [Lua] Lobby data weave_name = false
03:48:07.242 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:48:07.242 [Lua] Lobby data num_players = 3
03:48:07.242 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
03:48:07.242 [Lua] Lobby data player_slot_2 = 0:0
03:48:07.242 [Lua] Lobby data country_code = US
03:48:07.242 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:48:07.242 [Lua] Lobby data eac_authorized = true
03:48:07.242 [Lua] Set lobby end.
03:48:07.242 [Lua] [Managers] Destroying manager group:
03:48:07.243 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_1, global_loading_screens
03:48:07.243 [Lua] [Gamestate] Enter StateIngame HOST
03:48:07.243 [Lua] [Managers] Calling function on all managers:
03:48:07.243 [Lua] <>level = bell<>
03:48:07.243 [Lua] Set lobby begin:
03:48:07.243 [Lua] Lobby data twitch_enabled = false
03:48:07.243 [Lua] Lobby data power_level = 0
03:48:07.243 [Lua] Lobby data unique_server_name = gumbylgm
03:48:07.244 [Lua] Lobby data difficulty_tweak = 0
03:48:07.244 [Lua] Lobby data host = 1100001442fc185
03:48:07.244 [Lua] Lobby data game_mode = 2
03:48:07.244 [Lua] Lobby data is_private = true
03:48:07.244 [Lua] Lobby data match_started = true
03:48:07.244 [Lua] Lobby data mechanism = adventure
03:48:07.244 [Lua] Lobby data level_key = bell
03:48:07.244 [Lua] Lobby data player_slot_1 = 0:0
03:48:07.244 [Lua] Lobby data selected_level_key = bell
03:48:07.244 [Lua] Lobby data difficulty = hard
03:48:07.244 [Lua] Lobby data quick_game = false
03:48:07.244 [Lua] Lobby data matchmaking = false
03:48:07.244 [Lua] Lobby data weave_name = false
03:48:07.244 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:48:07.244 [Lua] Lobby data num_players = 3
03:48:07.244 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
03:48:07.244 [Lua] Lobby data player_slot_2 = 0:0
03:48:07.244 [Lua] Lobby data country_code = US
03:48:07.244 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:48:07.244 [Lua] Lobby data eac_authorized = true
03:48:07.244 [Lua] Set lobby end.
03:48:07.244 [Lua] [StateIngame] Server ingame
03:48:07.247 [Lua] Set lobby begin:
03:48:07.247 [Lua] Lobby data twitch_enabled = false
03:48:07.247 [Lua] Lobby data power_level = 0
03:48:07.247 [Lua] Lobby data unique_server_name = gumbylgm
03:48:07.247 [Lua] Lobby data difficulty_tweak = 0
03:48:07.247 [Lua] Lobby data host = 1100001442fc185
03:48:07.247 [Lua] Lobby data game_mode = 2
03:48:07.247 [Lua] Lobby data is_private = true
03:48:07.247 [Lua] Lobby data match_started = true
03:48:07.247 [Lua] Lobby data mechanism = adventure
03:48:07.247 [Lua] Lobby data level_key = bell
03:48:07.247 [Lua] Lobby data player_slot_1 = 0:0
03:48:07.247 [Lua] Lobby data selected_level_key = bell
03:48:07.247 [Lua] Lobby data difficulty = hard
03:48:07.247 [Lua] Lobby data quick_game = false
03:48:07.247 [Lua] Lobby data matchmaking = false
03:48:07.247 [Lua] Lobby data weave_name = false
03:48:07.247 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:48:07.247 [Lua] Lobby data num_players = 3
03:48:07.247 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
03:48:07.247 [Lua] Lobby data player_slot_2 = 0:0
03:48:07.247 [Lua] Lobby data country_code = US
03:48:07.247 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:48:07.247 [Lua] Lobby data eac_authorized = true
03:48:07.247 [Lua] Set lobby end.
03:48:07.247 [Lua] [Matchmaking] register rpcs
03:48:07.248 [Lua] GameNetworkManager:init... creating game session
03:48:07.248 [Lua] Host GameSession.make_game_session_host with session:
03:48:07.248 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:48:07.248 [Lua] [GameNetworkManager] My own peer_id = 1100001442fc185
03:48:07.248 [Lua] [GameNetworkManager] self.is_server = true
03:48:07.248 [Network] Setting artificial MTU limit to 65536
03:48:07.248 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 13
03:48:07.248 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
03:48:07.257 [Lua] Switching ConflictSettings: to: default
03:48:07.257 [Lua] pacing=default
03:48:07.257 [Lua] roaming=nil
03:48:07.257 [Lua] specials=default
03:48:07.257 [Lua] debug_color=maroon
03:48:07.257 [Lua] contained_breeds=nil
03:48:07.257 [Lua] pack_spawning=default
03:48:07.257 [Lua] disabled=false
03:48:07.257 [Lua] factions=nil
03:48:07.257 [Lua] boss=default
03:48:07.257 [Lua] horde=default
03:48:07.257 [Lua] name=default
03:48:07.257 [Lua] intensity=default
03:48:07.257 [Lua] ---
03:48:07.257 [Lua] [LevelAnalysis] set_random_seed( 8536386)
03:48:07.263 [Lua] [AIInterestPointSystem] Level Seed: 8536386
03:48:07.263 [Lua]
03:48:07.263 [Lua] [entity_system_bag] = table
03:48:07.263 [Lua] [entity_system_bag] = metatable
03:48:07.263 [Lua] [startup_data] = table
03:48:07.263 [Lua] [entity_manager] = table
03:48:07.263 [Lua] [entity_manager] = metatable
03:48:07.263 [Lua] [unit_spawner] = table
03:48:07.263 [Lua] [unit_spawner] = metatable
03:48:07.263 [Lua] [unit_storage] = table
03:48:07.263 [Lua] [unit_storage] = metatable
03:48:07.263 [Lua] [dice_keeper] = table
03:48:07.263 [Lua] [dice_keeper] = metatable
03:48:07.263 [Lua] [is_server] = true (boolean)
03:48:07.263 [Lua] [world] = [World]
03:48:07.263 [Lua] [system_api] = table
03:48:07.263 [Lua] [entity_system] = table
03:48:07.263 [Lua] [entity_system] = metatable
03:48:07.263 [Lua] [network_lobby] = table
03:48:07.263 [Lua] [network_lobby] = metatable
03:48:07.263 [Lua] [profile_synchronizer] = table
03:48:07.263 [Lua] [profile_synchronizer] = metatable
03:48:07.263 [Lua] [level_transition_handler] = table
03:48:07.263 [Lua] [level_transition_handler] = metatable
03:48:07.263 [Lua] [num_local_human_players] = 1 (number)
03:48:07.263 [Lua] [statistics_db] = table
03:48:07.263 [Lua] [statistics_db] = metatable
03:48:07.263 [Lua] [network_server] = table
03:48:07.263 [Lua] [network_server] = metatable
03:48:07.263 [Lua] [input_manager] = table
03:48:07.263 [Lua] [input_manager] = metatable
03:48:07.263 [Lua] [network_clock] = table
03:48:07.263 [Lua] [network_clock] = metatable
03:48:07.263 [Lua] [network_transmit] = table
03:48:07.263 [Lua] [network_transmit] = metatable
03:48:07.263 [Lua] [free_flight_manager] = table
03:48:07.263 [Lua] [free_flight_manager] = metatable
03:48:07.263 [Lua] [network_manager] = table
03:48:07.263 [Lua] [network_manager] = metatable
03:48:07.263 [Lua] [network_event_delegate] = table
03:48:07.263 [Lua] [network_event_delegate] = metatable
03:48:07.263 [Lua]
03:48:07.264 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:48:07.264 [Lua] ignoring extension VersusInteractObjectiveExtension
03:48:07.264 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:48:07.264 [Lua] ignoring extension VersusSocketObjectiveExtension
03:48:07.264 [Lua] ignoring extension VersusTargetObjectiveExtension
03:48:07.264 [Lua] ignoring extension VersusMissionObjectiveExtension
03:48:07.266 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:48:07.279 [Lua] [AchievementManager] Achievements using the steam platform
03:48:07.342 [Lua] respawn_unit_spawned with group id: bell_end_event
03:48:07.342 [Lua] respawn_unit_spawned with group id: bell_end_event
03:48:07.342 [Lua] respawn_unit_spawned with group id: bell_end_event
03:48:07.343 [Lua] [StateIngame] Level seed: 8536386
03:48:07.362 [Lua] [LevelAnalysis] set_random_seed( 8536386)
03:48:07.366 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
03:48:07.366 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
03:48:07.366 [Lua] [IngameUI] init
03:48:07.376 [SteamVoipClient] select_out(1100001054e6426, off)
03:48:07.376 [SteamVoipClient] select_out(11000011ad75f80, off)
03:48:07.376 [SteamVoipClient] select_out(1100001442fc185, off)
03:48:07.379 [Lua] cb_razer_chroma_setup
03:48:07.396 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:48:07.397 [Lua] Set lobby begin:
03:48:07.397 [Lua] Lobby data twitch_enabled = false
03:48:07.397 [Lua] Lobby data power_level = 431
03:48:07.397 [Lua] Lobby data unique_server_name = gumbylgm
03:48:07.397 [Lua] Lobby data difficulty_tweak = 0
03:48:07.397 [Lua] Lobby data host = 1100001442fc185
03:48:07.397 [Lua] Lobby data game_mode = 2
03:48:07.397 [Lua] Lobby data is_private = true
03:48:07.397 [Lua] Lobby data match_started = true
03:48:07.397 [Lua] Lobby data mechanism = adventure
03:48:07.397 [Lua] Lobby data level_key = bell
03:48:07.397 [Lua] Lobby data player_slot_1 = 0:0
03:48:07.397 [Lua] Lobby data selected_level_key = bell
03:48:07.397 [Lua] Lobby data difficulty = hard
03:48:07.397 [Lua] Lobby data quick_game = false
03:48:07.397 [Lua] Lobby data matchmaking = false
03:48:07.398 [Lua] Lobby data weave_name = false
03:48:07.398 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:48:07.398 [Lua] Lobby data num_players = 3
03:48:07.398 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
03:48:07.398 [Lua] Lobby data player_slot_2 = 0:0
03:48:07.398 [Lua] Lobby data country_code = US
03:48:07.398 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:48:07.398 [Lua] Lobby data eac_authorized = true
03:48:07.398 [Lua] Set lobby end.
03:48:07.398 [Lua] CurrentConflictSettings default
03:48:07.398 [Lua] [ConflictDirector] conflict_director is ai_ready
03:48:07.399 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:48:07.399 [Lua] [MainPathSpawningGenerator] Injecting travel distances
03:48:07.402 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:48:07.402 [Lua] Forming navigation groups in one frame
03:48:07.402 [Lua] Forming navigation groups
03:48:07.413 [Lua] NavigationGroupManager -> calulation time A: 0.010999999999967258
03:48:07.558 [Lua] NavigationGroupManager -> calulation time B: 0.14399999999977808
03:48:07.558 [Lua] number of nav groups: 219
03:48:07.560 [Lua] number of refined nav groups : 163
03:48:07.564 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000003128662
03:48:07.564 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.558199424296621 Normalized coefficient: 1.4917316264888834
03:48:07.566 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.6931645959615711 Normalized coefficient: 1.624856345322131
03:48:07.569 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.206935921311379 Normalized coefficient: 1.0357116043296761
03:48:07.571 [Lua] -------------> JOW Perfect-density 0.90000000000000002 Sum density 1.7439580917358399 Normalized coefficient: 0.51606744695578644
03:48:07.574 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
03:48:07.574 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
03:48:07.575 [Lua] [LevelAnalysis] Generating boss paths for level: bell
03:48:07.575 [Lua] [LevelAnalysis] This level has a total main-path length of 1126.319 meters.
03:48:07.575 [Lua] [LevelAnalysis] grouping spawners for event_patrol
03:48:07.575 [Lua] [LevelAnalysis]
03:48:07.575 [Lua] [LevelAnalysis] grouping spawners for event_boss
03:48:07.575 [Lua] [LevelAnalysis]
03:48:07.575 [Lua] [LevelAnalysis] Terror events added:
03:48:07.575 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
03:48:07.575 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
03:48:07.575 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
03:48:07.575 [Lua] NORMAL PATROL MAIN PATH 255.91487121582031
03:48:07.575 [Lua] [waypoints] = table
03:48:07.575 [Lua] [astar_points] = table
03:48:07.575 [Lua] [travel_dist] = 255.91487243771553 (number)
03:48:07.575 [Lua] [one_directional] = true (boolean)
03:48:07.575 [Lua] [id] = boss_6 (string)
03:48:07.575 [Lua] ----> using boss spline path!
03:48:07.575 [Lua] Adding main path event: Vector3Box(-87, -185, -34.621) boss_event_chaos_spline_patrol 45 table: 000000000FA541F0
03:48:07.575 [Lua] NORMAL PATROL MAIN PATH 658.28985595703125
03:48:07.575 [Lua] [waypoints] = table
03:48:07.575 [Lua] [astar_points] = table
03:48:07.575 [Lua] [travel_dist] = 658.28987507894635 (number)
03:48:07.575 [Lua] [one_directional] = true (boolean)
03:48:07.575 [Lua] [id] = boss_8 (string)
03:48:07.575 [Lua] ----> using boss spline path!
03:48:07.575 [Lua] Adding main path event: Vector3Box(54, -351, -13.74) boss_event_chaos_spline_patrol 45 table: 000000000FA54B80
03:48:07.575 [Lua] [LevelAnalysis] num_event_places_f: 0.71754588508605954 , num_event_places: 0 , trailing_event_fraction: 0.71754588508605954 , num_events: 1
03:48:07.575 [Lua] [LevelAnalysis] Level path distance: 1126.3188276290894
03:48:07.575 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1126.3188276290894 forbidden_dist: -1026.3188276290894
03:48:07.575 [Lua] [LevelAnalysis] wanted_distance: 155.32365382728474
03:48:07.575 [Lua] [LevelAnalysis] Terror events added:
03:48:07.575 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
03:48:07.575 [Lua] Adding main path event: Vector3Box(-91.7956, -101.152, -24.0306) rare_event_loot_rat 45 table: 000000000FA552A0
03:48:07.575 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:48:07.578 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
03:48:07.582 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
03:48:07.583 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
03:48:07.583 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:48:07.584 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:48:07.584 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56
03:48:07.584 [Lua] [Managers] Calling function on all managers:
03:48:07.602 [Lua] [PeerSM] 1100001442fc185 :: on_exit WaitingForEnterGame
03:48:07.602 [Lua] [PeerSM] 1100001442fc185 :: on_enter WaitingForGameObjectSync
03:48:07.602 [Lua] [PeerSM] 11000011ad75f80 :: on_exit WaitingForEnterGame
03:48:07.602 [Lua] [PeerSM] 11000011ad75f80 :: on_enter WaitingForGameObjectSync
03:48:07.602 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 13
03:48:07.604 [Lua] player (1100001442fc185,2) was put into party 1
03:48:07.616 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
03:48:07.616 [Lua] Assigning peer(1100001442fc185:2) to profile(1) career(1)
03:48:07.616 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001442fc185) local_player_id(2) profile_index(1) career_index(1)
03:48:07.616 [Lua] Set lobby begin:
03:48:07.616 [Lua] Lobby data twitch_enabled = false
03:48:07.616 [Lua] Lobby data power_level = 431
03:48:07.616 [Lua] Lobby data unique_server_name = gumbylgm
03:48:07.616 [Lua] Lobby data difficulty_tweak = 0
03:48:07.617 [Lua] Lobby data host = 1100001442fc185
03:48:07.617 [Lua] Lobby data game_mode = 2
03:48:07.617 [Lua] Lobby data is_private = true
03:48:07.617 [Lua] Lobby data match_started = true
03:48:07.617 [Lua] Lobby data mechanism = adventure
03:48:07.617 [Lua] Lobby data level_key = bell
03:48:07.617 [Lua] Lobby data player_slot_1 = 0:0
03:48:07.617 [Lua] Lobby data selected_level_key = bell
03:48:07.617 [Lua] Lobby data difficulty = hard
03:48:07.617 [Lua] Lobby data quick_game = false
03:48:07.617 [Lua] Lobby data matchmaking = false
03:48:07.617 [Lua] Lobby data weave_name = false
03:48:07.617 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:48:07.617 [Lua] Lobby data num_players = 3
03:48:07.617 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
03:48:07.617 [Lua] Lobby data player_slot_2 = 0:0
03:48:07.617 [Lua] Lobby data country_code = US
03:48:07.617 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:48:07.617 [Lua] Lobby data eac_authorized = true
03:48:07.617 [Lua] Set lobby end.
03:48:07.617 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001442fc185 | dr:11000011ad75f80 | bw:0 | es:1100001054e6426
03:48:07.617 [Lua]
03:48:07.617 [Lua] [wwise/one_handed_swords] = false (boolean)
03:48:07.617 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:48:07.617 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
03:48:07.617 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:48:07.617 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:48:07.617 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:48:07.617 [Lua] [wwise/handgun_rifle] = false (boolean)
03:48:07.617 [Lua]
03:48:07.617 [Lua]
03:48:07.617 [Lua] [wwise/one_handed_swords] = false (boolean)
03:48:07.617 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
03:48:07.617 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:48:07.617 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:48:07.617 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:48:07.617 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean)
03:48:07.617 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:48:07.617 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
03:48:07.617 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:48:07.617 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
03:48:07.617 [Lua] [wwise/handgun_rifle] = false (boolean)
03:48:07.617 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:48:07.617 [Lua]
03:48:07.623 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:10 my_peer_id:1100001442fc185
03:48:07.623 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054e6426 inventory_sync_id:10 my_peer_id:1100001442fc185
03:48:07.623 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011ad75f80 inventory_sync_id:10 my_peer_id:1100001442fc185
03:48:07.715 [Lua] Set lobby begin:
03:48:07.715 [Lua] Lobby data twitch_enabled = false
03:48:07.715 [Lua] Lobby data power_level = 431
03:48:07.715 [Lua] Lobby data unique_server_name = gumbylgm
03:48:07.715 [Lua] Lobby data difficulty_tweak = 0
03:48:07.715 [Lua] Lobby data host = 1100001442fc185
03:48:07.715 [Lua] Lobby data game_mode = 2
03:48:07.715 [Lua] Lobby data is_private = true
03:48:07.715 [Lua] Lobby data match_started = true
03:48:07.715 [Lua] Lobby data mechanism = adventure
03:48:07.715 [Lua] Lobby data level_key = bell
03:48:07.715 [Lua] Lobby data player_slot_1 = 0:0
03:48:07.715 [Lua] Lobby data selected_level_key = bell
03:48:07.715 [Lua] Lobby data difficulty = hard
03:48:07.716 [Lua] Lobby data quick_game = false
03:48:07.716 [Lua] Lobby data matchmaking = false
03:48:07.716 [Lua] Lobby data weave_name = false
03:48:07.716 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:48:07.716 [Lua] Lobby data num_players = 3
03:48:07.716 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
03:48:07.716 [Lua] Lobby data player_slot_2 = 0:0
03:48:07.716 [Lua] Lobby data country_code = US
03:48:07.716 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:48:07.716 [Lua] Lobby data eac_authorized = true
03:48:07.716 [Lua] Set lobby end.
03:48:07.716 [Lua] [Matchmaking] Assigned player 11000011ad75f80 to slot 3 when hot join syncing
03:48:07.716 [Lua] Breedfreezer (server) starting a hot join sync
03:48:07.716 [Lua] packing 0 units of breed chaos_marauder
03:48:07.716 [Lua] packing 0 units of breed skaven_clan_rat
03:48:07.716 [Lua] packing 0 units of breed skaven_storm_vermin
03:48:07.716 [Lua] packing 0 units of breed skaven_slave
03:48:07.716 [Lua] packing 0 units of breed chaos_fanatic
03:48:07.716 [Lua] packing 0 units of breed chaos_raider
03:48:07.716 [Lua] packing 0 units of breed chaos_warrior
03:48:07.716 [Lua] packing 0 units of breed chaos_berzerker
03:48:07.716 [Lua] packing 0 units of breed skaven_plague_monk
03:48:07.716 [Lua] --> rpc-package size reached, sending rpc now (last package)
03:48:07.716 [Lua]
03:48:07.716 [Lua] [1] = 1 (number)
03:48:07.716 [Lua] [2] = 0 (number)
03:48:07.716 [Lua] [3] = 1 (number)
03:48:07.716 [Lua] [4] = 0 (number)
03:48:07.716 [Lua] [5] = 1 (number)
03:48:07.716 [Lua] [6] = 0 (number)
03:48:07.716 [Lua] [7] = 1 (number)
03:48:07.716 [Lua] [8] = 0 (number)
03:48:07.716 [Lua] [9] = 1 (number)
03:48:07.716 [Lua] [10] = 0 (number)
03:48:07.716 [Lua] [11] = 1 (number)
03:48:07.716 [Lua] [12] = 0 (number)
03:48:07.716 [Lua] [13] = 1 (number)
03:48:07.716 [Lua] [14] = 0 (number)
03:48:07.716 [Lua] [15] = 1 (number)
03:48:07.716 [Lua] [16] = 0 (number)
03:48:07.716 [Lua] [17] = 1 (number)
03:48:07.716 [Lua] [18] = 0 (number)
03:48:07.716 [Lua]
03:48:07.716 [Lua]
03:48:07.716 [Lua]
03:48:07.716 [Lua] [GameNetworkManager] destroying game object with go_id=57
03:48:07.716 [Lua] [PeerSM] 1100001442fc185 :: on_exit WaitingForGameObjectSync
03:48:07.716 [Lua] [PeerSM] 1100001442fc185 :: on_enter WaitingForPlayers
03:48:07.716 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58
03:48:07.716 [Lua] RemotePlayer:create_game_object( ) 58
03:48:07.729 [Lua] [PeerSM] 11000011ad75f80 :: on_exit WaitingForGameObjectSync
03:48:07.729 [Lua] [PeerSM] 11000011ad75f80 :: on_enter WaitingForPlayers
03:48:07.729 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011ad75f80
03:48:07.731 [Lua] player (1100001442fc185,2) was put into party 1
03:48:07.744 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
03:48:07.744 [Lua] Assigning peer(1100001442fc185:2) to profile(1) career(1)
03:48:07.744 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001442fc185) local_player_id(2) profile_index(1) career_index(1)
03:48:07.744 [Lua] Set lobby begin:
03:48:07.744 [Lua] Lobby data twitch_enabled = false
03:48:07.744 [Lua] Lobby data power_level = 431
03:48:07.744 [Lua] Lobby data unique_server_name = gumbylgm
03:48:07.744 [Lua] Lobby data difficulty_tweak = 0
03:48:07.744 [Lua] Lobby data host = 1100001442fc185
03:48:07.744 [Lua] Lobby data game_mode = 2
03:48:07.744 [Lua] Lobby data is_private = true
03:48:07.744 [Lua] Lobby data match_started = true
03:48:07.745 [Lua] Lobby data mechanism = adventure
03:48:07.745 [Lua] Lobby data level_key = bell
03:48:07.745 [Lua] Lobby data player_slot_1 = 0:0
03:48:07.745 [Lua] Lobby data selected_level_key = bell
03:48:07.745 [Lua] Lobby data difficulty = hard
03:48:07.745 [Lua] Lobby data quick_game = false
03:48:07.745 [Lua] Lobby data matchmaking = false
03:48:07.745 [Lua] Lobby data weave_name = false
03:48:07.745 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:48:07.745 [Lua] Lobby data num_players = 3
03:48:07.745 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
03:48:07.745 [Lua] Lobby data player_slot_2 = 0:0
03:48:07.745 [Lua] Lobby data country_code = US
03:48:07.745 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:48:07.745 [Lua] Lobby data eac_authorized = true
03:48:07.745 [Lua] Set lobby end.
03:48:07.745 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001442fc185 | dr:11000011ad75f80 | bw:0 | es:1100001054e6426
03:48:07.745 [Lua]
03:48:07.745 [Lua] [wwise/one_handed_swords] = false (boolean)
03:48:07.745 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:48:07.745 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
03:48:07.745 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:48:07.745 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:48:07.745 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:48:07.745 [Lua] [wwise/handgun_rifle] = false (boolean)
03:48:07.745 [Lua]
03:48:07.745 [Lua]
03:48:07.745 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:48:07.745 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
03:48:07.745 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
03:48:07.745 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:48:07.745 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean)
03:48:07.745 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:48:07.745 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:48:07.745 [Lua] [wwise/one_handed_swords] = false (boolean)
03:48:07.745 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
03:48:07.745 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:48:07.745 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:48:07.745 [Lua] [wwise/handgun_rifle] = false (boolean)
03:48:07.745 [Lua]
03:48:07.749 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:10 my_peer_id:1100001442fc185
03:48:07.749 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:11 my_peer_id:1100001442fc185
03:48:07.749 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054e6426 inventory_sync_id:11 my_peer_id:1100001442fc185
03:48:07.749 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011ad75f80 inventory_sync_id:11 my_peer_id:1100001442fc185
03:48:07.755 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
03:48:07.768 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:11 my_peer_id:1100001442fc185
03:48:07.770 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
03:48:07.774 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 13
03:48:07.873 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient
03:48:07.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient
03:48:07.875 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:48:07.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient
03:48:07.875 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient
03:48:07.876 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:48:07.876 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
03:48:07.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient
03:48:07.876 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
03:48:07.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient
03:48:07.975 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000011ad75f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:48:07.975 [Lua] Adding player sync data to peer=11000011ad75f80 local_player_id=1
03:48:08.930 [Lua] [PeerSM] 1100001054e6426 :: on_exit WaitingForEnterGame
03:48:08.930 [Lua] [PeerSM] 1100001054e6426 :: on_enter WaitingForGameObjectSync
03:48:08.951 [Lua] Set lobby begin:
03:48:08.951 [Lua] Lobby data twitch_enabled = false
03:48:08.951 [Lua] Lobby data power_level = 431
03:48:08.951 [Lua] Lobby data unique_server_name = gumbylgm
03:48:08.951 [Lua] Lobby data difficulty_tweak = 0
03:48:08.951 [Lua] Lobby data host = 1100001442fc185
03:48:08.951 [Lua] Lobby data game_mode = 2
03:48:08.952 [Lua] Lobby data is_private = true
03:48:08.952 [Lua] Lobby data match_started = true
03:48:08.952 [Lua] Lobby data mechanism = adventure
03:48:08.952 [Lua] Lobby data level_key = bell
03:48:08.952 [Lua] Lobby data player_slot_1 = 0:0
03:48:08.952 [Lua] Lobby data selected_level_key = bell
03:48:08.952 [Lua] Lobby data difficulty = hard
03:48:08.952 [Lua] Lobby data quick_game = false
03:48:08.952 [Lua] Lobby data matchmaking = false
03:48:08.952 [Lua] Lobby data weave_name = false
03:48:08.952 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:48:08.952 [Lua] Lobby data num_players = 3
03:48:08.952 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
03:48:08.952 [Lua] Lobby data player_slot_2 = 0:0
03:48:08.952 [Lua] Lobby data country_code = US
03:48:08.952 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:48:08.952 [Lua] Lobby data eac_authorized = true
03:48:08.952 [Lua] Set lobby end.
03:48:08.952 [Lua] [Matchmaking] Assigned player 1100001054e6426 to slot 5 when hot join syncing
03:48:08.952 [Lua] Breedfreezer (server) starting a hot join sync
03:48:08.952 [Lua] packing 0 units of breed chaos_marauder
03:48:08.952 [Lua] packing 0 units of breed skaven_clan_rat
03:48:08.952 [Lua] packing 0 units of breed skaven_storm_vermin
03:48:08.952 [Lua] packing 0 units of breed skaven_slave
03:48:08.952 [Lua] packing 0 units of breed chaos_fanatic
03:48:08.952 [Lua] packing 0 units of breed chaos_raider
03:48:08.952 [Lua] packing 0 units of breed chaos_warrior
03:48:08.952 [Lua] packing 0 units of breed chaos_berzerker
03:48:08.952 [Lua] packing 0 units of breed skaven_plague_monk
03:48:08.952 [Lua] --> rpc-package size reached, sending rpc now (last package)
03:48:08.952 [Lua]
03:48:08.952 [Lua] [1] = 1 (number)
03:48:08.952 [Lua] [2] = 0 (number)
03:48:08.952 [Lua] [3] = 1 (number)
03:48:08.952 [Lua] [4] = 0 (number)
03:48:08.952 [Lua] [5] = 1 (number)
03:48:08.952 [Lua] [6] = 0 (number)
03:48:08.952 [Lua] [7] = 1 (number)
03:48:08.952 [Lua] [8] = 0 (number)
03:48:08.952 [Lua] [9] = 1 (number)
03:48:08.952 [Lua] [10] = 0 (number)
03:48:08.952 [Lua] [11] = 1 (number)
03:48:08.952 [Lua] [12] = 0 (number)
03:48:08.952 [Lua] [13] = 1 (number)
03:48:08.952 [Lua] [14] = 0 (number)
03:48:08.952 [Lua] [15] = 1 (number)
03:48:08.952 [Lua] [16] = 0 (number)
03:48:08.952 [Lua] [17] = 1 (number)
03:48:08.952 [Lua] [18] = 0 (number)
03:48:08.952 [Lua]
03:48:08.952 [Lua]
03:48:08.952 [Lua]
03:48:08.952 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60
03:48:08.952 [Lua] RemotePlayer:create_game_object( ) 60
03:48:08.966 [Lua] [PeerSM] 1100001054e6426 :: on_exit WaitingForGameObjectSync
03:48:08.966 [Lua] [PeerSM] 1100001054e6426 :: on_enter WaitingForPlayers
03:48:08.966 [Lua] [PeerSM] 11000011ad75f80 :: on_exit WaitingForPlayers
03:48:08.966 [Lua] [PeerSM] 11000011ad75f80 :: on_enter InGame
03:48:08.966 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001054e6426
03:48:08.966 [Lua] [GameNetworkManager] destroying game object with go_id=59
03:48:08.978 [Lua] [PeerSM] 1100001442fc185 :: on_exit WaitingForPlayers
03:48:08.978 [Lua] [PeerSM] 1100001442fc185 :: on_enter InGame
03:48:08.978 [Lua] [PeerSM] 1100001054e6426 :: on_exit WaitingForPlayers
03:48:08.978 [Lua] [PeerSM] 1100001054e6426 :: on_enter InGame
03:48:08.978 [Lua] player (1100001442fc185,2) was put into party 1
03:48:08.992 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61
03:48:08.992 [Lua] Assigning peer(1100001442fc185:2) to profile(1) career(1)
03:48:08.992 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001442fc185) local_player_id(2) profile_index(1) career_index(1)
03:48:08.992 [Lua] Set lobby begin:
03:48:08.992 [Lua] Lobby data twitch_enabled = false
03:48:08.992 [Lua] Lobby data power_level = 431
03:48:08.992 [Lua] Lobby data unique_server_name = gumbylgm
03:48:08.992 [Lua] Lobby data difficulty_tweak = 0
03:48:08.992 [Lua] Lobby data host = 1100001442fc185
03:48:08.993 [Lua] Lobby data game_mode = 2
03:48:08.993 [Lua] Lobby data is_private = true
03:48:08.993 [Lua] Lobby data match_started = true
03:48:08.993 [Lua] Lobby data mechanism = adventure
03:48:08.993 [Lua] Lobby data level_key = bell
03:48:08.993 [Lua] Lobby data player_slot_1 = 0:0
03:48:08.993 [Lua] Lobby data selected_level_key = bell
03:48:08.993 [Lua] Lobby data difficulty = hard
03:48:08.993 [Lua] Lobby data quick_game = false
03:48:08.993 [Lua] Lobby data matchmaking = false
03:48:08.993 [Lua] Lobby data weave_name = false
03:48:08.993 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:48:08.993 [Lua] Lobby data num_players = 3
03:48:08.993 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
03:48:08.993 [Lua] Lobby data player_slot_2 = 0:0
03:48:08.993 [Lua] Lobby data country_code = US
03:48:08.993 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:48:08.993 [Lua] Lobby data eac_authorized = true
03:48:08.993 [Lua] Set lobby end.
03:48:08.993 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001442fc185 | dr:11000011ad75f80 | bw:0 | es:1100001054e6426
03:48:08.994 [Lua]
03:48:08.994 [Lua] [wwise/one_handed_swords] = false (boolean)
03:48:08.994 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:48:08.994 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
03:48:08.994 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:48:08.994 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:48:08.994 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:48:08.994 [Lua] [wwise/handgun_rifle] = false (boolean)
03:48:08.994 [Lua]
03:48:08.994 [Lua]
03:48:08.994 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:48:08.994 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
03:48:08.994 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
03:48:08.994 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:48:08.994 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean)
03:48:08.994 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:48:08.994 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:48:08.994 [Lua] [wwise/one_handed_swords] = false (boolean)
03:48:08.994 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
03:48:08.994 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:48:08.994 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:48:08.994 [Lua] [wwise/handgun_rifle] = false (boolean)
03:48:08.994 [Lua]
03:48:08.996 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:12 my_peer_id:1100001442fc185
03:48:08.996 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054e6426 inventory_sync_id:12 my_peer_id:1100001442fc185
03:48:08.996 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011ad75f80 inventory_sync_id:12 my_peer_id:1100001442fc185
03:48:09.009 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:12 my_peer_id:1100001442fc185
03:48:09.026 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
03:48:09.152 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001054e6426 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:48:09.152 [Lua] Adding player sync data to peer=1100001054e6426 local_player_id=1
03:48:09.168 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000011ad75f80 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:48:09.170 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
03:48:09.170 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:48:09.172 [Lua] test
03:48:09.174 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:48:09.174 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
03:48:09.181 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:48:09.181 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:48:09.181 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
03:48:09.186 [Lua] [GameNetworkManager] destroying game object with go_id=64
03:48:09.189 [Lua] [GameNetworkManager] destroying game object with go_id=61
03:48:09.189 [Lua] player (1100001442fc185,2) was put into party 1
03:48:09.207 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=67
03:48:09.207 [Lua] Assigning peer(1100001442fc185:2) to profile(1) career(1)
03:48:09.207 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001442fc185) local_player_id(2) profile_index(1) career_index(1)
03:48:09.207 [Lua] Set lobby begin:
03:48:09.207 [Lua] Lobby data twitch_enabled = false
03:48:09.207 [Lua] Lobby data power_level = 431
03:48:09.207 [Lua] Lobby data unique_server_name = gumbylgm
03:48:09.207 [Lua] Lobby data difficulty_tweak = 0
03:48:09.207 [Lua] Lobby data host = 1100001442fc185
03:48:09.207 [Lua] Lobby data game_mode = 2
03:48:09.207 [Lua] Lobby data is_private = true
03:48:09.207 [Lua] Lobby data match_started = true
03:48:09.207 [Lua] Lobby data mechanism = adventure
03:48:09.208 [Lua] Lobby data level_key = bell
03:48:09.208 [Lua] Lobby data player_slot_1 = 0:0
03:48:09.208 [Lua] Lobby data selected_level_key = bell
03:48:09.208 [Lua] Lobby data difficulty = hard
03:48:09.208 [Lua] Lobby data quick_game = false
03:48:09.208 [Lua] Lobby data matchmaking = false
03:48:09.208 [Lua] Lobby data weave_name = false
03:48:09.208 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:48:09.208 [Lua] Lobby data num_players = 3
03:48:09.208 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
03:48:09.208 [Lua] Lobby data player_slot_2 = 0:0
03:48:09.208 [Lua] Lobby data country_code = US
03:48:09.208 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:48:09.208 [Lua] Lobby data eac_authorized = true
03:48:09.208 [Lua] Set lobby end.
03:48:09.208 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001442fc185 | dr:11000011ad75f80 | bw:0 | es:1100001054e6426
03:48:09.208 [Lua]
03:48:09.208 [Lua] [wwise/one_handed_swords] = false (boolean)
03:48:09.208 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:48:09.208 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
03:48:09.208 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:48:09.208 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:48:09.208 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:48:09.208 [Lua] [wwise/handgun_rifle] = false (boolean)
03:48:09.208 [Lua]
03:48:09.208 [Lua]
03:48:09.208 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:48:09.208 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
03:48:09.208 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
03:48:09.208 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:48:09.208 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean)
03:48:09.208 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:48:09.208 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:48:09.208 [Lua] [wwise/one_handed_swords] = false (boolean)
03:48:09.208 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
03:48:09.208 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:48:09.208 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:48:09.208 [Lua] [wwise/handgun_rifle] = false (boolean)
03:48:09.208 [Lua]
03:48:09.212 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:13 my_peer_id:1100001442fc185
03:48:09.212 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054e6426 inventory_sync_id:13 my_peer_id:1100001442fc185
03:48:09.212 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011ad75f80 inventory_sync_id:13 my_peer_id:1100001442fc185
03:48:09.220 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:13 my_peer_id:1100001442fc185
03:48:09.230 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
03:48:09.366 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001054e6426 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:48:09.367 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
03:48:09.368 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:48:09.370 [Lua] test
03:48:09.372 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:48:09.372 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71
03:48:09.518 [Lua] StateInGameRunning:_game_actually_starts()
03:48:09.518 [Lua] #################################################################################################################
03:48:09.519 [Lua] [Loading Time]: 00:00:19 [Transition]: inn_level-bell [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:48:09.519 [Lua] #################################################################################################################
03:48:09.519 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 14
03:48:09.519 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
03:48:09.536 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 14
03:48:09.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
03:48:09.619 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
03:48:10.203 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 14
03:48:10.203 [Lua] Commit load time data
03:48:12.224 [Lua] Set lobby begin:
03:48:12.224 [Lua] Lobby data twitch_enabled = false
03:48:12.224 [Lua] Lobby data power_level = 250
03:48:12.224 [Lua] Lobby data unique_server_name = gumbylgm
03:48:12.224 [Lua] Lobby data difficulty_tweak = 0
03:48:12.224 [Lua] Lobby data host = 1100001442fc185
03:48:12.224 [Lua] Lobby data game_mode = 2
03:48:12.224 [Lua] Lobby data is_private = true
03:48:12.224 [Lua] Lobby data match_started = true
03:48:12.224 [Lua] Lobby data mechanism = adventure
03:48:12.224 [Lua] Lobby data level_key = bell
03:48:12.224 [Lua] Lobby data player_slot_1 = 0:0
03:48:12.224 [Lua] Lobby data selected_level_key = bell
03:48:12.224 [Lua] Lobby data difficulty = hard
03:48:12.224 [Lua] Lobby data quick_game = false
03:48:12.224 [Lua] Lobby data matchmaking = false
03:48:12.224 [Lua] Lobby data weave_name = false
03:48:12.224 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:48:12.224 [Lua] Lobby data num_players = 3
03:48:12.224 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
03:48:12.224 [Lua] Lobby data player_slot_2 = 0:0
03:48:12.225 [Lua] Lobby data country_code = US
03:48:12.225 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:48:12.225 [Lua] Lobby data eac_authorized = true
03:48:12.225 [Lua] Set lobby end.
03:48:17.232 [Lua] Set lobby begin:
03:48:17.232 [Lua] Lobby data twitch_enabled = false
03:48:17.232 [Lua] Lobby data power_level = 393
03:48:17.232 [Lua] Lobby data unique_server_name = gumbylgm
03:48:17.232 [Lua] Lobby data difficulty_tweak = 0
03:48:17.232 [Lua] Lobby data host = 1100001442fc185
03:48:17.232 [Lua] Lobby data game_mode = 2
03:48:17.232 [Lua] Lobby data is_private = true
03:48:17.232 [Lua] Lobby data match_started = true
03:48:17.232 [Lua] Lobby data mechanism = adventure
03:48:17.232 [Lua] Lobby data level_key = bell
03:48:17.232 [Lua] Lobby data player_slot_1 = 0:0
03:48:17.232 [Lua] Lobby data selected_level_key = bell
03:48:17.233 [Lua] Lobby data difficulty = hard
03:48:17.233 [Lua] Lobby data quick_game = false
03:48:17.233 [Lua] Lobby data matchmaking = false
03:48:17.233 [Lua] Lobby data weave_name = false
03:48:17.233 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
03:48:17.233 [Lua] Lobby data num_players = 3
03:48:17.233 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
03:48:17.233 [Lua] Lobby data player_slot_2 = 0:0
03:48:17.233 [Lua] Lobby data country_code = US
03:48:17.233 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
03:48:17.233 [Lua] Lobby data eac_authorized = true
03:48:17.233 [Lua] Set lobby end.
03:48:43.648 [Lua] Players are leaving the safe zone
03:48:47.619 [Lua] Switching ConflictSettings: to: chaos
03:48:47.619 [Lua] pacing=chaos
03:48:47.619 [Lua] roaming=nil
03:48:47.619 [Lua] specials=chaos
03:48:47.619 [Lua] debug_color=purple
03:48:47.619 [Lua] contained_breeds=nil
03:48:47.619 [Lua] pack_spawning=chaos
03:48:47.619 [Lua] disabled=false
03:48:47.619 [Lua] factions=nil
03:48:47.619 [Lua] boss=chaos
03:48:47.619 [Lua] horde=chaos
03:48:47.619 [Lua] name=chaos
03:48:47.619 [Lua] intensity=default
03:48:47.619 [Lua] ---
03:48:47.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:48:48.226 [Lua] Switching ConflictSettings: to: default
03:48:48.226 [Lua] pacing=default
03:48:48.226 [Lua] roaming=nil
03:48:48.226 [Lua] specials=default
03:48:48.226 [Lua] debug_color=maroon
03:48:48.226 [Lua] contained_breeds=nil
03:48:48.226 [Lua] pack_spawning=default
03:48:48.226 [Lua] disabled=false
03:48:48.226 [Lua] factions=nil
03:48:48.226 [Lua] boss=default
03:48:48.226 [Lua] horde=default
03:48:48.226 [Lua] name=default
03:48:48.226 [Lua] intensity=default
03:48:48.226 [Lua] ---
03:48:48.814 [Lua] Switching ConflictSettings: to: chaos
03:48:48.814 [Lua] pacing=chaos
03:48:48.814 [Lua] roaming=nil
03:48:48.814 [Lua] specials=chaos
03:48:48.814 [Lua] debug_color=purple
03:48:48.814 [Lua] contained_breeds=nil
03:48:48.814 [Lua] pack_spawning=chaos
03:48:48.814 [Lua] disabled=false
03:48:48.814 [Lua] factions=nil
03:48:48.814 [Lua] boss=chaos
03:48:48.814 [Lua] horde=chaos
03:48:48.814 [Lua] name=chaos
03:48:48.814 [Lua] intensity=default
03:48:48.814 [Lua] ---
03:48:50.365 [Lua] Switching ConflictSettings: to: default
03:48:50.365 [Lua] pacing=default
03:48:50.365 [Lua] roaming=nil
03:48:50.365 [Lua] specials=default
03:48:50.365 [Lua] debug_color=maroon
03:48:50.365 [Lua] contained_breeds=nil
03:48:50.365 [Lua] pack_spawning=default
03:48:50.365 [Lua] disabled=false
03:48:50.365 [Lua] factions=nil
03:48:50.365 [Lua] boss=default
03:48:50.365 [Lua] horde=default
03:48:50.365 [Lua] name=default
03:48:50.365 [Lua] intensity=default
03:48:50.365 [Lua] ---
03:48:51.696 [Lua] Switching ConflictSettings: to: chaos
03:48:51.696 [Lua] pacing=chaos
03:48:51.696 [Lua] roaming=nil
03:48:51.696 [Lua] specials=chaos
03:48:51.696 [Lua] debug_color=purple
03:48:51.696 [Lua] contained_breeds=nil
03:48:51.696 [Lua] pack_spawning=chaos
03:48:51.696 [Lua] disabled=false
03:48:51.696 [Lua] factions=nil
03:48:51.696 [Lua] boss=chaos
03:48:51.696 [Lua] horde=chaos
03:48:51.696 [Lua] name=chaos
03:48:51.696 [Lua] intensity=default
03:48:51.696 [Lua] ---
03:49:05.565 [Lua] main path terror event triggered: rare_event_loot_rat
03:49:05.565 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
03:49:08.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:49:13.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:49:13.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:49:15.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:49:26.676 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source.
03:49:28.365 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:49:28.382 [Lua] Spline already found!
03:49:28.417 [Lua] Init group template: spline_patrol
03:49:45.739 [Lua] Time for new HOOORDE! multi_first_wave
03:49:45.739 [Lua] HORDE: Spawning hordes while 5 other ai are spawned
03:49:45.739 [Lua] horde requested: vector_blob
03:49:45.739 [Lua] wants to spawn behind within distance: 60
03:49:45.739 [Lua] horde crated with id 2 of type vector_blob
03:49:45.739 [Lua] managed to spawn 21/21 horde enemies
03:49:45.739 [Lua] vector blob horde has started
03:49:46.080 [Lua] Init group template: horde
03:49:49.589 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source.
03:49:53.756 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
03:49:53.756 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:49:53.756 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
03:49:53.756 [Lua] horde requested: vector_blob
03:49:53.756 [Lua] wants to spawn ahead within distance: 60
03:49:53.756 [Lua] horde crated with id 3 of type vector_blob
03:49:53.756 [Lua] managed to spawn 24/24 horde enemies
03:49:53.756 [Lua] vector blob horde has started
03:49:54.144 [Lua] Init group template: horde
03:50:10.003 [Lua] Horde killed: ?
03:50:10.490 [Lua] HORDE: last wave, reset to standard horde delay
03:50:10.490 [Lua] Time for new HOOORDE! multi_last_wave
03:50:10.490 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
03:50:10.490 [Lua] horde requested: vector_blob
03:50:10.490 [Lua] wants to spawn ahead within distance: 60
03:50:10.490 [Lua] horde crated with id 4 of type vector_blob
03:50:10.490 [Lua] managed to spawn 25/25 horde enemies
03:50:10.490 [Lua] vector blob horde has started
03:50:10.899 [Lua] Init group template: horde
03:50:22.640 [Lua] Horde killed: ?
03:50:24.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:50:28.131 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e6cc, position: 0
03:50:28.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e6cc, position: 0
03:50:28.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e6cc, position: 0
03:50:28.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e6cc, position: 0
03:50:30.650 [Lua] Horde killed: ?
03:50:39.582 [Lua] ready to jump failed
03:50:40.963 [Lua] simple los failed
03:51:33.711 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:51:33.727 [Lua] Spline already found!
03:51:33.764 [Lua] Init group template: spline_patrol
03:51:44.736 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
03:51:44.736 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0)
03:51:44.754 [Lua] > starting new spline, using new navbot: standard , id: boss_6
03:51:44.770 [Lua] > continuing spline boss_6 index: 2 retries: 0
03:51:44.805 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
03:51:44.805 [Lua] > continuing spline boss_6 index: 3 retries: 0
03:51:44.821 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
03:51:44.821 [Lua] > continuing spline boss_6 index: 4 retries: 0
03:51:44.856 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
03:51:44.856 [Lua] > continuing spline boss_6 index: 5 retries: 0
03:51:44.872 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0022556483745574951 boss_6
03:51:44.872 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
03:51:44.872 [Lua] > continuing spline boss_6 index: 6 retries: 0
03:51:44.889 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
03:51:44.889 [Lua] > spline completed boss_6 retries: 0
03:51:45.108 [Lua] Init group template: spline_patrol
03:51:48.954 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:04.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:04.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:05.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:05.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:05.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:06.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:06.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:06.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:06.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:07.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:07.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:08.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:08.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:09.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:09.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:10.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:10.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:10.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:10.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:11.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:11.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:11.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:11.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:12.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:12.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:13.988 [Lua] Time for new HOOORDE! multi_first_wave
03:52:13.988 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
03:52:13.988 [Lua] horde requested: vector_blob
03:52:13.988 [Lua] wants to spawn behind within distance: 60
03:52:13.988 [Lua] horde crated with id 7 of type vector_blob
03:52:13.988 [Lua] managed to spawn 21/21 horde enemies
03:52:13.988 [Lua] vector blob horde has started
03:52:14.326 [Lua] Init group template: horde
03:52:23.015 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
03:52:23.015 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:52:23.015 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
03:52:23.015 [Lua] horde requested: vector_blob
03:52:23.015 [Lua] wants to spawn ahead within distance: 60
03:52:23.015 [Lua] horde crated with id 8 of type vector_blob
03:52:23.015 [Lua] managed to spawn 21/21 horde enemies
03:52:23.015 [Lua] vector blob horde has started
03:52:23.353 [Lua] Init group template: horde
03:52:34.232 [Lua] HORDE: last wave, reset to standard horde delay
03:52:34.232 [Lua] Time for new HOOORDE! multi_last_wave
03:52:34.232 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
03:52:34.232 [Lua] horde requested: vector_blob
03:52:34.232 [Lua] wants to spawn ahead within distance: 60
03:52:34.232 [Lua] horde crated with id 9 of type vector_blob
03:52:34.232 [Lua] managed to spawn 21/21 horde enemies
03:52:34.232 [Lua] vector blob horde has started
03:52:34.576 [Lua] Init group template: horde
03:52:36.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:36.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:42.561 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 115 will change to a manual source.
03:52:43.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:46.122 [Lua] Horde killed: ?
03:52:46.814 [Lua] Horde killed: ?
03:52:52.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:53.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:57.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:52:58.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e6cc, position: 0
03:52:58.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e6cc, position: 0
03:52:58.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e6cc, position: 0
03:52:58.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e6cc, position: 0
03:53:00.506 [Lua] Horde killed: ?
03:53:25.054 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:53:25.071 [Lua] Spline already found!
03:53:25.123 [Lua] Init group template: spline_patrol
03:53:59.187 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:53:59.204 [Lua] Spline already found!
03:53:59.239 [Lua] Init group template: spline_patrol
03:54:05.340 [Lua] Switching ConflictSettings: to: skaven
03:54:05.340 [Lua] pacing=default
03:54:05.340 [Lua] roaming=nil
03:54:05.340 [Lua] specials=skaven
03:54:05.340 [Lua] debug_color=orange
03:54:05.340 [Lua] contained_breeds=nil
03:54:05.340 [Lua] pack_spawning=skaven
03:54:05.340 [Lua] disabled=false
03:54:05.340 [Lua] factions=nil
03:54:05.340 [Lua] boss=skaven
03:54:05.340 [Lua] horde=default
03:54:05.340 [Lua] name=skaven
03:54:05.340 [Lua] intensity=default
03:54:05.340 [Lua] ---
03:54:08.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:54:08.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:54:08.759 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:54:15.454 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source.
03:54:27.470 [Lua] ready to jump failed
03:54:31.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:54:33.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:54:33.225 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains
[9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[10] @scripts/entity_system/entity_system_bag.lua:56: in function update
[11] @scripts/entity_system/entity_system.lua:455: in function system_update
[12] @scripts/entity_system/entity_system.lua:424: in function update
[13] @scripts/game_state/state_ingame.lua:978: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 000000000F54B090; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[58c82d6ac0eda7e3]\']; previous_status = nil; locomotion = table: 000000000E8A8F00; outline_grabbed_unit = true; player_manager = table: 0000000001546EE0; grabber_player = nil; local_player = table: 0000000010A67340; equipment = table: 000000000F373BD0; weapon_unit = [Unit \'#ID[bf145967a7bc994c]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[58c82d6ac0eda7e3]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000F54B090
[4] self = table: 00000000006B67C0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000E6E2170; t = 385.52587997540832; action = table: 00000000016A1250
[5] self = table: 00000000006B66F0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000E6E2170; t = 385.52587997540832; node = table: 00000000006B67C0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 00000000006B66F0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000E6E2170; t = 385.52587997540832; dt = 0.016893817111849785; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 00000000006B67C0
[7] self = table: 00000000006DC070; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000E6E2170; t = 385.52587997540832; dt = 0.016893817111849785; child_running = table: 00000000006B66F0; children = table: 00000000006DC150; node_enemy_spotted = table: 00000000006B66F0; condition_result = true
[8] self = table: 000000000BE416B0; t = 385.52587997540832; dt = 0.016893817111849785; number_ordinary_aggroed_enemies = 0; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000E6E2140; bt = table: 00000000019B0500; blackboard = table: 000000000E6E2170
[9] self = table: 000000000BE416B0; context = table: 000000000DB48C20; t = 385.52587997540832; dt = 0.016893817111849785
[10] self = table: 000000000BB35A00; entity_system_update_context = table: 000000000DB48C20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000BB35AA0; t = 385.52587997540832; i = 3; system = table: 000000000BE416B0
[11] self = table: 000000000DB48BF0; update_func = "update"; dt = 0.016893817111849785; entity_system_update_context = table: 000000000DB48C20
[12] self = table: 000000000DB48BF0; dt = 0.016893817111849785
[13] self = table: 000000000FD1DC20; dt = 0.016893817111849785; main_t = 2696.514948900789; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; t = 385.52587997540832; game_mode_ended = false
[14] self = table: 00000000024E5190; dt = 0.016893817111849785; t = 2696.514948900789
[15] self = table: 0000000000097080; real_world_dt = 0.016893817111849785; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016893817111849785; t = 2696.514948900789
[16] dt = 0.016893817111849785
[2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = false; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[58c82d6ac0eda7e3]']; revived = false; pushed_at_t = 66.359149195253849; max_wounds = 3; catapulted = false; current_ladder_unit = [Unit '#ID[a950939dc64e5846]']; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 3; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 000000000DBDEA70; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = true; move_speed_multiplier = 0.5; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; ready_for_assisted_respawn = false; in_vortex = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0036498075351119; pacing_intensity = 16.891854684580309; is_slowed = false; raise_block_time = 383.63565302826464; locomotion_extension = table: 000000000E8A8F00; inventory_extension = table: 000000000F373AA0; buff_extension = table: 000000000E8AAC00; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 5; player = table: 00000000104F6460; conflict_director = table: 00000000012A8290; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 100; blocking = false; pacing_intensity_decay_delay = 2.0209946297109127; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(-71.2206, -183.324, -34.5657); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000F54B620; dead = false; overpowered = false; health_extension = table: 000000000B7FE020; combo_target_count = 0; pushed = true; spawn_grace_time = 7.1989707574248314; last_fatigue_gain_time = 0; fatigue = 0;
[4] _identifier = "drag"; navigation_group_manager = table: 0000000009596E90; _parent = table: 00000000006B66F0; _tree_node = table: 0000000001DB3850; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 00000000006B6790; _parent = table: 00000000006DC070; _tree_node = table: 0000000001DB3610; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 00000000006B6790; _parent = table: 00000000006DC070; _tree_node = table: 0000000001DB3610; _condition_name = "can_see_player";
[7] _children = table: 00000000006DC150; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DB2F00; _condition_name = "always_true";
[8] ai_update_index = 5; entity_manager = table: 000000000DC36170; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000F28D6C0; statistics_db = table: 00000000006850B0; group_blackboard = table: 0000000007FBF5E0; frozen_unit_extension_data = table: 000000000F28D720; update_list = table: 000000000BE41860; system_api = table: 000000000DB48BC0; _nav_cost_map_volume_id_data = table: 00000000095BE5C0; ai_blackboard_prioritized_updates = table: 000000000F28D780; blackboards = table: 000000000019BBC0; _hot_join_sync_units = table: 000000000BD83070; _nav_cost_map_id_data = table: 00000000095BE4F0; ai_units_alive = table: 0000000009624980; ai_blackboard_updates = table: 000000000F28D750; _nav_data = table: 00000000095BE4A0; ai_units_perception_continuous = table: 0000000009624B50; _nav_world = [unknown light userdata]; unit_storage = table: 0000000000321410; num_perception_units = 264; extensions = table: 000000000DB48CB0; world = [World]; current_perception_unit = [Unit '#ID[2ece63855280fb09]']; _network_event_delegate = table: 0000000010F0DAB0; start_prio_index = 4; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 2; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000C75DD70; ai_units_perception_prioritized = table: 000000000957FE50; broadphase = [Broadphase]; extension_init_context = table: 0000000009E74750; name = "ai_system"; network_transmit = table: 00000000036EBE30; is_server = true; ai_units_perception = table: 000000000957FE20; _previous_nav_cost_map_recomputation_t = 290.83041941560805; unit_extension_data = table: 000000000F28D6F0; _units_to_destroy = table: 000000000F28D7B0; profiler_names = table: 000000000F28D7E0;
[9] ai_update_index = 5; entity_manager = table: 000000000DC36170; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000F28D6C0; statistics_db = table: 00000000006850B0; group_blackboard = table: 0000000007FBF5E0; frozen_unit_extension_data = table: 000000000F28D720; update_list = table: 000000000BE41860; system_api = table: 000000000DB48BC0; _nav_cost_map_volume_id_data = table: 00000000095BE5C0; ai_blackboard_prioritized_updates = table: 000000000F28D780; blackboards = table: 000000000019BBC0; _hot_join_sync_units = table: 000000000BD83070; _nav_cost_map_id_data = table: 00000000095BE4F0; ai_units_alive = table: 0000000009624980; ai_blackboard_updates = table: 000000000F28D750; _nav_data = table: 00000000095BE4A0; ai_units_perception_continuous = table: 0000000009624B50; _nav_world = [unknown light userdata]; unit_storage = table: 0000000000321410; num_perception_units = 264; extensions = table: 000000000DB48CB0; world = [World]; current_perception_unit = [Unit '#ID[2ece63855280fb09]']; _network_event_delegate = table: 0000000010F0DAB0; start_prio_index = 4; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 2; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000C75DD70; ai_units_perception_prioritized = table: 000000000957FE50; broadphase = [Broadphase]; extension_init_context = table: 0000000009E74750; name = "ai_system"; network_transmit = table: 00000000036EBE30; is_server = true; ai_units_perception = table: 000000000957FE20; _previous_nav_cost_map_recomputation_t = 290.83041941560805; unit_extension_data = table: 000000000F28D6F0; _units_to_destroy = table: 000000000F28D7B0; profiler_names = table: 000000000F28D7E0;
[10] num_systems = 0; systems_pre_update = table: 000000000BB35B40; systems = table: 000000000BB35A30; systems_update = table: 000000000BB35AA0; systems_post_update = table: 000000000BB35B70; systems_physics_async_update = table: 000000000B715200;
[11] entity_system_bag = table: 000000000BB35A00; startup_data = table: 000000000BB35BA0; entity_manager = table: 000000000DC36170; unit_spawner = table: 0000000002A8EAD0; statistics_db = table: 00000000006850B0; is_server = true; system_update_context = table: 000000000DB48C20; network_transmit = table: 00000000036EBE30; network_clock = table: 000000000B0D0CC0; dice_keeper = table: 00000000009A2590; world = [World];
[12] entity_system_bag = table: 000000000BB35A00; startup_data = table: 000000000BB35BA0; entity_manager = table: 000000000DC36170; unit_spawner = table: 0000000002A8EAD0; statistics_db = table: 00000000006850B0; is_server = true; system_update_context = table: 000000000DB48C20; network_transmit = table: 00000000036EBE30; network_clock = table: 000000000B0D0CC0; dice_keeper = table: 00000000009A2590; world = [World];
[13] world_name = "level_world"; entity_system_bag = table: 000000000BB35A00; network_server = table: 00000000036E69A0; entity_system = table: 000000000DB48BF0; parent = table: 0000000000097080; _level_flow_events = table: 000000000F316DB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000068BD70; profile_synchronizer = table: 00000000036E8D30; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000029BDE50; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016893817111849785; peer_id = "1100001442fc185"; level = [Level]; network_timer_handler = table: 000000000124FE70; network_event_delegate = table: 0000000010F0DAB0; machines = table: 000000000F317480; _camera_carrier = table: 000000000FD747F0; free_flight_manager = table: 00000000015697D0; network_transmit = table: 00000000036EBE30; level_key = "bell"; game_mode_key = "adventure"; network_clock = table: 000000000B0D0CC0; statistics_db = table: 00000000006850B0; _lobby_host = table: 00000000036DD010; dice_keeper = table: 00000000009A2590; level_transition_handler = table: 00000000036C7CA0; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000FD1DC20;
[15] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024E5190; startup_timer = 11.484914181753993; has_booted = true; loading_context = table: 000000000DB3CE50;
<>
<>
03:54:40.363 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 28
03:55:03.043 [Lua] Time for new HOOORDE! multi_first_wave
03:55:03.043 [Lua] HORDE: Spawning hordes while 19 other ai are spawned
03:55:03.043 [Lua] horde requested: ambush
03:55:03.043 [Lua] setting up ambush-horde
03:55:03.043 [Lua] Composing horde 'medium' .. using variant 'plain'
03:55:03.043 [Lua] -> spawning: 36
03:55:03.043 [Lua] horde crated with id 12 of type ambush
03:55:03.043 [Lua] ambush horde has started
03:55:05.548 [Lua] Switching ConflictSettings: to: chaos
03:55:05.548 [Lua] pacing=chaos
03:55:05.548 [Lua] roaming=nil
03:55:05.548 [Lua] specials=chaos
03:55:05.548 [Lua] debug_color=purple
03:55:05.548 [Lua] contained_breeds=nil
03:55:05.548 [Lua] pack_spawning=chaos
03:55:05.548 [Lua] disabled=false
03:55:05.548 [Lua] factions=nil
03:55:05.548 [Lua] boss=chaos
03:55:05.548 [Lua] horde=chaos
03:55:05.548 [Lua] name=chaos
03:55:05.548 [Lua] intensity=default
03:55:05.548 [Lua] ---
03:55:05.884 [Lua] Switching ConflictSettings: to: skaven
03:55:05.884 [Lua] pacing=default
03:55:05.884 [Lua] roaming=nil
03:55:05.884 [Lua] specials=skaven
03:55:05.884 [Lua] debug_color=orange
03:55:05.884 [Lua] contained_breeds=nil
03:55:05.885 [Lua] pack_spawning=skaven
03:55:05.885 [Lua] disabled=false
03:55:05.885 [Lua] factions=nil
03:55:05.885 [Lua] boss=skaven
03:55:05.885 [Lua] horde=default
03:55:05.885 [Lua] name=skaven
03:55:05.885 [Lua] intensity=default
03:55:05.885 [Lua] ---
03:55:06.105 [Lua] Switching ConflictSettings: to: chaos
03:55:06.105 [Lua] pacing=chaos
03:55:06.105 [Lua] roaming=nil
03:55:06.105 [Lua] specials=chaos
03:55:06.105 [Lua] debug_color=purple
03:55:06.105 [Lua] contained_breeds=nil
03:55:06.105 [Lua] pack_spawning=chaos
03:55:06.105 [Lua] disabled=false
03:55:06.105 [Lua] factions=nil
03:55:06.105 [Lua] boss=chaos
03:55:06.105 [Lua] horde=chaos
03:55:06.105 [Lua] name=chaos
03:55:06.105 [Lua] intensity=default
03:55:06.105 [Lua] ---
03:55:08.038 [Lua] Init group template: horde
03:55:14.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:55:16.067 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
03:55:16.067 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:55:16.067 [Lua] HORDE: Spawning hordes while 49 other ai are spawned
03:55:16.067 [Lua] horde requested: ambush
03:55:16.067 [Lua] setting up ambush-horde
03:55:16.067 [Lua] Composing horde 'chaos_medium' .. using variant 'plain'
03:55:16.067 [Lua] -> spawning: 23
03:55:16.067 [Lua] horde crated with id 13 of type ambush
03:55:16.067 [Lua] ambush horde has started
03:55:16.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:55:21.074 [Lua] Init group template: horde
03:55:25.225 [Lua] HORDE: last wave, reset to standard horde delay
03:55:25.225 [Lua] Time for new HOOORDE! multi_last_wave
03:55:25.225 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
03:55:25.225 [Lua] horde requested: ambush
03:55:25.225 [Lua] setting up ambush-horde
03:55:25.225 [Lua] Composing horde 'chaos_medium' .. using variant 'plain'
03:55:25.225 [Lua] -> spawning: 21
03:55:25.225 [Lua] horde crated with id 14 of type ambush
03:55:25.225 [Lua] ambush horde has started
03:55:28.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:55:30.224 [Lua] Init group template: horde
03:55:31.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:55:32.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:55:37.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:55:39.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:55:40.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:55:41.965 [Lua] Horde killed: ?
03:55:42.083 [Lua] Horde killed: ?
03:55:49.069 [Lua] Switching ConflictSettings: to: skaven
03:55:49.069 [Lua] pacing=default
03:55:49.069 [Lua] roaming=nil
03:55:49.069 [Lua] specials=skaven
03:55:49.069 [Lua] debug_color=orange
03:55:49.069 [Lua] contained_breeds=nil
03:55:49.069 [Lua] pack_spawning=skaven
03:55:49.069 [Lua] disabled=false
03:55:49.069 [Lua] factions=nil
03:55:49.069 [Lua] boss=skaven
03:55:49.069 [Lua] horde=default
03:55:49.069 [Lua] name=skaven
03:55:49.069 [Lua] intensity=default
03:55:49.069 [Lua] ---
03:55:49.088 [Lua] Switching ConflictSettings: to: chaos
03:55:49.089 [Lua] pacing=chaos
03:55:49.089 [Lua] roaming=nil
03:55:49.089 [Lua] specials=chaos
03:55:49.089 [Lua] debug_color=purple
03:55:49.089 [Lua] contained_breeds=nil
03:55:49.089 [Lua] pack_spawning=chaos
03:55:49.089 [Lua] disabled=false
03:55:49.089 [Lua] factions=nil
03:55:49.089 [Lua] boss=chaos
03:55:49.089 [Lua] horde=chaos
03:55:49.089 [Lua] name=chaos
03:55:49.089 [Lua] intensity=default
03:55:49.089 [Lua] ---
03:55:50.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e6cc, position: 0
03:55:50.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e6cc, position: 0
03:55:50.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e6cc, position: 0
03:56:01.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:56:03.699 [Lua] Horde killed: ?
03:56:06.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:56:41.719 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 12
03:56:45.729 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 16
03:56:48.307 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:56:48.325 [Lua] Spline already found!
03:56:48.360 [Lua] Init group template: spline_patrol
03:56:58.462 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:57:04.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:57:08.458 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
03:57:08.458 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0)
03:57:08.476 [Lua] > starting new spline, using new navbot: standard , id: boss_8
03:57:08.493 [Lua] > continuing spline boss_8 index: 2 retries: 0
03:57:08.510 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
03:57:08.510 [Lua] > continuing spline boss_8 index: 3 retries: 0
03:57:08.526 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
03:57:08.526 [Lua] > continuing spline boss_8 index: 4 retries: 0
03:57:08.543 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
03:57:08.543 [Lua] > continuing spline boss_8 index: 5 retries: 0
03:57:08.559 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
03:57:08.559 [Lua] > continuing spline boss_8 index: 6 retries: 0
03:57:08.576 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
03:57:08.576 [Lua] > continuing spline boss_8 index: 7 retries: 0
03:57:08.593 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
03:57:08.593 [Lua] > continuing spline boss_8 index: 8 retries: 0
03:57:08.643 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.002655545249581337 boss_8
03:57:08.643 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.009972836822271347 boss_8
03:57:08.643 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
03:57:08.643 [Lua] > continuing spline boss_8 index: 9 retries: 0
03:57:08.677 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
03:57:08.677 [Lua] > continuing spline boss_8 index: 10 retries: 0
03:57:08.710 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
03:57:08.710 [Lua] > continuing spline boss_8 index: 11 retries: 0
03:57:08.727 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
03:57:08.727 [Lua] > spline completed boss_8 retries: 0
03:57:08.946 [Lua] Init group template: spline_patrol
03:57:18.816 [Lua] Time for new HOOORDE! multi_first_wave
03:57:18.816 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
03:57:18.816 [Lua] horde requested: vector_blob
03:57:18.816 [Lua] wants to spawn ahead within distance: 60
03:57:18.816 [Lua] horde crated with id 17 of type vector_blob
03:57:18.816 [Lua] managed to spawn 21/21 horde enemies
03:57:18.816 [Lua] vector blob horde has started
03:57:19.153 [Lua] Init group template: horde
03:57:30.892 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e6cc, position: 71207
03:57:32.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:57:32.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:57:32.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:57:33.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:57:33.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:57:34.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:57:35.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:57:36.368 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:57:36.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:57:36.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:57:36.938 [SteamVoipClient] select_out(1100001054e6426, on)
03:57:36.951 [SteamVoipClient] select_out(11000011ad75f80, on)
03:57:36.951 [SteamVoipClient] select_out(1100001442fc185, on)
03:57:36.963 [SteamVoipClient] select_out(1100001054e6426, off)
03:57:36.963 [SteamVoipClient] select_out(11000011ad75f80, off)
03:57:36.963 [SteamVoipClient] select_out(1100001442fc185, off)
03:57:39.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:57:39.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:57:40.850 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
03:57:40.850 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:57:40.850 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
03:57:40.850 [Lua] horde requested: vector_blob
03:57:40.850 [Lua] wants to spawn ahead within distance: 60
03:57:40.850 [Lua] horde crated with id 18 of type vector_blob
03:57:40.850 [Lua] managed to spawn 19/21 horde enemies
03:57:40.850 [Lua] vector blob horde has started
03:57:43.490 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:57:43.897 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source.
03:57:45.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:57:45.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:57:47.660 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:57:50.875 [Lua] HORDE: last wave, reset to standard horde delay
03:57:50.875 [Lua] Time for new HOOORDE! multi_last_wave
03:57:50.875 [Lua] HORDE: Spawning hordes while 31 other ai are spawned
03:57:50.875 [Lua] horde requested: vector_blob
03:57:50.875 [Lua] wants to spawn behind within distance: 60
03:57:50.875 [Lua] horde crated with id 19 of type vector_blob
03:57:50.875 [Lua] managed to spawn 24/24 horde enemies
03:57:50.875 [Lua] vector blob horde has started
03:57:51.165 [Lua] Horde killed: ?
03:57:51.265 [Lua] Init group template: horde
03:57:54.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:57:54.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:57:55.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:57:55.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:57:55.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:57:55.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:57:56.411 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e6cc, position: 71207
03:57:56.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:57:56.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:00.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:01.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:02.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:02.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:06.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:07.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:07.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:08.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:09.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:09.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:09.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:09.961 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:10.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:11.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:11.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:12.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:13.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:18.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:18.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:18.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:18.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:19.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:21.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:21.903 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e6cc, position: 71207
03:58:21.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:24.000 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:25.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:26.352 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:26.420 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e6cc, position: 0
03:58:26.420 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e6cc, position: 0
03:58:26.420 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e6cc, position: 0
03:58:28.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
03:58:34.248 [Lua] Horde killed: ?
03:59:17.337 [Lua] Switching ConflictSettings: to: skaven
03:59:17.337 [Lua] pacing=default
03:59:17.337 [Lua] roaming=nil
03:59:17.337 [Lua] specials=skaven
03:59:17.337 [Lua] debug_color=orange
03:59:17.337 [Lua] contained_breeds=nil
03:59:17.337 [Lua] pack_spawning=skaven
03:59:17.337 [Lua] disabled=false
03:59:17.337 [Lua] factions=nil
03:59:17.337 [Lua] boss=skaven
03:59:17.337 [Lua] horde=default
03:59:17.337 [Lua] name=skaven
03:59:17.337 [Lua] intensity=default
03:59:17.337 [Lua] ---
03:59:38.148 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 90 will change to a manual source.
03:59:53.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:00:13.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:00:20.374 [Lua] Override Player Respawning bell_end_event true
04:00:35.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:00:35.468 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains
[9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[10] @scripts/entity_system/entity_system_bag.lua:56: in function update
[11] @scripts/entity_system/entity_system.lua:455: in function system_update
[12] @scripts/entity_system/entity_system.lua:424: in function update
[13] @scripts/game_state/state_ingame.lua:978: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 000000000FA4A1E0; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[768b29aacaba867e]\']; previous_status = nil; locomotion = table: 000000000BDC9610; outline_grabbed_unit = true; player_manager = table: 0000000001546EE0; grabber_player = nil; local_player = table: 0000000010A67340; equipment = table: 000000000BDAA070; weapon_unit = [Unit \'#ID[ed364c33217bff7f]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[768b29aacaba867e]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000FA4A1E0
[4] self = table: 00000000006B67C0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000BE22DB0; t = 747.2970978114754; action = table: 00000000016A1250
[5] self = table: 00000000006B66F0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000BE22DB0; t = 747.2970978114754; node = table: 00000000006B67C0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 00000000006B66F0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000BE22DB0; t = 747.2970978114754; dt = 0.016841718927025795; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 00000000006B67C0
[7] self = table: 00000000006DC070; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000BE22DB0; t = 747.2970978114754; dt = 0.016841718927025795; child_running = table: 00000000006B66F0; children = table: 00000000006DC150; node_enemy_spotted = table: 00000000006B66F0; condition_result = true
[8] self = table: 000000000BE416B0; t = 747.2970978114754; dt = 0.016841718927025795; number_ordinary_aggroed_enemies = 0; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000C666890; bt = table: 00000000019B0500; blackboard = table: 000000000BE22DB0
[9] self = table: 000000000BE416B0; context = table: 000000000DB48C20; t = 747.2970978114754; dt = 0.016841718927025795
[10] self = table: 000000000BB35A00; entity_system_update_context = table: 000000000DB48C20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000BB35AA0; t = 747.2970978114754; i = 3; system = table: 000000000BE416B0
[11] self = table: 000000000DB48BF0; update_func = "update"; dt = 0.016841718927025795; entity_system_update_context = table: 000000000DB48C20
[12] self = table: 000000000DB48BF0; dt = 0.016841718927025795
[13] self = table: 000000000FD1DC20; dt = 0.016841718927025795; main_t = 3058.2861667368561; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; t = 747.2970978114754; game_mode_ended = false
[14] self = table: 00000000024E5190; dt = 0.016841718927025795; t = 3058.2861667368561
[15] self = table: 0000000000097080; real_world_dt = 0.016841718927025795; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016841718927025795; t = 3058.2861667368561
[16] dt = 0.016841718927025795
[2] last_catapulted_time = 592.82949390262365; charged_at_t = -inf; low_health_source_id = 15; near_vortex = false; stagger_immune = false; show_fatigue_gui = false; push_cooldown_timer = false; block_broken = false; dodge_count = 6; grabbed_by_tentacle = false; unit = [Unit '#ID[768b29aacaba867e]']; revived = false; pushed_at_t = 610.35920093208551; max_wounds = 3; catapulted = false; action_stun_push = false; current_ladder_unit = [Unit '#ID[a950939dc64e5846]']; _num_times_knocked_down = 1; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; ignore_next_fall_damage = false; dodge_cooldown_delay = 732.48494727909565; shade_stealth_counter = 0; assisted_respawning = false; timed_block = 446.79606396704912; wounds = 3; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 000000000BD76E30; next_hanging_damage_time = 0; is_dodging = false; has_bonus_fatigue_active = false; push_cooldown = false; pacing_intensity_decay_delay = -2.8980359509587288; knocked_down = false; is_ledge_hanging = false; move_speed_multiplier = 0.5; pulled_up = false; spawn_grace_time = 7.0121395606547594; is_server = true; in_end_zone = false; dodge_is_locked = false; pounced_down = false; zooming = false; is_slowed = false; ready_for_assisted_respawn = false; _hit_react_type = "medium"; in_vortex = false; my_dodge_cd = 732.13494727909563; raise_block_time = 446.29606396704912; using_transport = false; _num_times_hit_by_globadier_poison = 2; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 731.77860151641073; move_speed_multiplier_timer = 1.0004455707967281; _current_action = "action_one"; _current_end_zone_state = false; pacing_intensity = 0; low_health_playing_id = 190188; first_person_extension = table: 000000000BE34F10; locomotion_extension = table: 000000000BDC9610; inventory_extension = table: 000000000BDA69A0; buff_extension = table: 000000000FA4EB90; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 4; player = table: 0000000010A67340; conflict_director = table: 00000000012A8290; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; smacked_into_wall = false; max_fatigue_points = 6; blocking = false; crouching = false; charged = false; dodge_position = Vector3Box(1.92455, -407.718, 12.185); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000FA4A440; dead = false; overpowered = false; health_extension = table: 000000000BDC1B70; combo_target_count = 0; pushed = false; last_fatigue_gain_time = 603.8901748470962; fatigue = 0;
[4] _identifier = "drag"; navigation_group_manager = table: 0000000009596E90; _parent = table: 00000000006B66F0; _tree_node = table: 0000000001DB3850; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 00000000006B6790; _parent = table: 00000000006DC070; _tree_node = table: 0000000001DB3610; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 00000000006B6790; _parent = table: 00000000006DC070; _tree_node = table: 0000000001DB3610; _condition_name = "can_see_player";
[7] _children = table: 00000000006DC150; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DB2F00; _condition_name = "always_true";
[8] ai_update_index = 7; entity_manager = table: 000000000DC36170; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000F28D6C0; statistics_db = table: 00000000006850B0; group_blackboard = table: 0000000007FBF5E0; frozen_unit_extension_data = table: 000000000F28D720; update_list = table: 000000000BE41860; system_api = table: 000000000DB48BC0; _nav_cost_map_volume_id_data = table: 00000000095BE5C0; ai_blackboard_prioritized_updates = table: 000000000F28D780; blackboards = table: 000000000019BBC0; _hot_join_sync_units = table: 000000000BD83070; _nav_cost_map_id_data = table: 00000000095BE4F0; ai_units_alive = table: 0000000009624980; ai_blackboard_updates = table: 000000000F28D750; _nav_data = table: 00000000095BE4A0; ai_units_perception_continuous = table: 0000000009624B50; _nav_world = [unknown light userdata]; unit_storage = table: 0000000000321410; num_perception_units = 505; extensions = table: 000000000DB48CB0; world = [World]; _network_event_delegate = table: 0000000010F0DAB0; start_prio_index = 3; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 2; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000C75DD70; ai_units_perception_prioritized = table: 000000000957FE50; broadphase = [Broadphase]; extension_init_context = table: 0000000009E74750; name = "ai_system"; network_transmit = table: 00000000036EBE30; is_server = true; ai_units_perception = table: 000000000957FE20; _previous_nav_cost_map_recomputation_t = 708.28891419805586; unit_extension_data = table: 000000000F28D6F0; _units_to_destroy = table: 000000000F28D7B0; profiler_names = table: 000000000F28D7E0;
[9] ai_update_index = 7; entity_manager = table: 000000000DC36170; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000F28D6C0; statistics_db = table: 00000000006850B0; group_blackboard = table: 0000000007FBF5E0; frozen_unit_extension_data = table: 000000000F28D720; update_list = table: 000000000BE41860; system_api = table: 000000000DB48BC0; _nav_cost_map_volume_id_data = table: 00000000095BE5C0; ai_blackboard_prioritized_updates = table: 000000000F28D780; blackboards = table: 000000000019BBC0; _hot_join_sync_units = table: 000000000BD83070; _nav_cost_map_id_data = table: 00000000095BE4F0; ai_units_alive = table: 0000000009624980; ai_blackboard_updates = table: 000000000F28D750; _nav_data = table: 00000000095BE4A0; ai_units_perception_continuous = table: 0000000009624B50; _nav_world = [unknown light userdata]; unit_storage = table: 0000000000321410; num_perception_units = 505; extensions = table: 000000000DB48CB0; world = [World]; _network_event_delegate = table: 0000000010F0DAB0; start_prio_index = 3; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 2; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000C75DD70; ai_units_perception_prioritized = table: 000000000957FE50; broadphase = [Broadphase]; extension_init_context = table: 0000000009E74750; name = "ai_system"; network_transmit = table: 00000000036EBE30; is_server = true; ai_units_perception = table: 000000000957FE20; _previous_nav_cost_map_recomputation_t = 708.28891419805586; unit_extension_data = table: 000000000F28D6F0; _units_to_destroy = table: 000000000F28D7B0; profiler_names = table: 000000000F28D7E0;
[10] num_systems = 0; systems_pre_update = table: 000000000BB35B40; systems = table: 000000000BB35A30; systems_update = table: 000000000BB35AA0; systems_post_update = table: 000000000BB35B70; systems_physics_async_update = table: 000000000B715200;
[11] entity_system_bag = table: 000000000BB35A00; startup_data = table: 000000000BB35BA0; entity_manager = table: 000000000DC36170; unit_spawner = table: 0000000002A8EAD0; statistics_db = table: 00000000006850B0; is_server = true; system_update_context = table: 000000000DB48C20; network_transmit = table: 00000000036EBE30; network_clock = table: 000000000B0D0CC0; dice_keeper = table: 00000000009A2590; world = [World];
[12] entity_system_bag = table: 000000000BB35A00; startup_data = table: 000000000BB35BA0; entity_manager = table: 000000000DC36170; unit_spawner = table: 0000000002A8EAD0; statistics_db = table: 00000000006850B0; is_server = true; system_update_context = table: 000000000DB48C20; network_transmit = table: 00000000036EBE30; network_clock = table: 000000000B0D0CC0; dice_keeper = table: 00000000009A2590; world = [World];
[13] world_name = "level_world"; entity_system_bag = table: 000000000BB35A00; network_server = table: 00000000036E69A0; entity_system = table: 000000000DB48BF0; parent = table: 0000000000097080; _level_flow_events = table: 000000000F316DB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000068BD70; profile_synchronizer = table: 00000000036E8D30; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000029BDE50; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016841718927025795; peer_id = "1100001442fc185"; level = [Level]; network_timer_handler = table: 000000000124FE70; network_event_delegate = table: 0000000010F0DAB0; machines = table: 000000000F317480; _camera_carrier = table: 000000000FD747F0; free_flight_manager = table: 00000000015697D0; network_transmit = table: 00000000036EBE30; level_key = "bell"; game_mode_key = "adventure"; network_clock = table: 000000000B0D0CC0; statistics_db = table: 00000000006850B0; _lobby_host = table: 00000000036DD010; dice_keeper = table: 00000000009A2590; level_transition_handler = table: 00000000036C7CA0; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000FD1DC20;
[15] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024E5190; startup_timer = 11.484914181753993; has_booted = true; loading_context = table: 000000000DB3CE50;
<>
<>
04:00:38.862 [Lua] [ChatManager][1]System: gumbylgm picked up a piece of Ravaged Art
04:00:51.341 [Lua] [ChatManager][1]System: Important_frog picked up a piece of Ravaged Art
04:00:53.100 [Lua] Time for new HOOORDE! multi_first_wave
04:00:53.100 [Lua] HORDE: Spawning hordes while 15 other ai are spawned
04:00:53.100 [Lua] horde requested: ambush
04:00:53.100 [Lua] setting up ambush-horde
04:00:53.100 [Lua] Composing horde 'medium' .. using variant 'plain'
04:00:53.100 [Lua] -> spawning: 38
04:00:53.100 [Lua] horde crated with id 20 of type ambush
04:00:53.100 [Lua] ambush horde has started
04:00:58.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:01:04.117 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
04:01:04.117 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:01:04.117 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
04:01:04.117 [Lua] horde requested: ambush
04:01:04.117 [Lua] setting up ambush-horde
04:01:04.117 [Lua] Composing horde 'medium' .. using variant 'plain'
04:01:04.117 [Lua] -> spawning: 36
04:01:04.117 [Lua] horde crated with id 21 of type ambush
04:01:04.117 [Lua] ambush horde has started
04:01:09.105 [Lua] Init group template: horde
04:01:10.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:01:12.768 [Lua] Init group template: horde
04:01:16.426 [Lua] HORDE: last wave, reset to standard horde delay
04:01:16.426 [Lua] Time for new HOOORDE! multi_last_wave
04:01:16.426 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
04:01:16.426 [Lua] horde requested: ambush
04:01:16.426 [Lua] setting up ambush-horde
04:01:16.426 [Lua] Composing horde 'medium' .. using variant 'plain'
04:01:16.427 [Lua] -> spawning: 39
04:01:16.427 [Lua] horde crated with id 22 of type ambush
04:01:16.427 [Lua] ambush horde has started
04:01:20.118 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 1 58
04:01:20.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:01:21.438 [Lua] Init group template: horde
04:01:25.532 [Lua] Horde killed: ?
04:01:28.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:01:31.349 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source.
04:01:31.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:01:32.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:01:32.174 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains
[9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[10] @scripts/entity_system/entity_system_bag.lua:56: in function update
[11] @scripts/entity_system/entity_system.lua:455: in function system_update
[12] @scripts/entity_system/entity_system.lua:424: in function update
[13] @scripts/game_state/state_ingame.lua:978: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 00000000018D3060; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[f84ecfd5ded62eca]\']; previous_status = nil; locomotion = table: 000000000B27CC00; outline_grabbed_unit = true; player_manager = table: 0000000001546EE0; grabber_player = nil; local_player = table: 0000000010A67340; equipment = table: 000000000DDF65E0; weapon_unit = [Unit \'#ID[5cb498dc3472d70d]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[f84ecfd5ded62eca]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 00000000018D3060
[4] self = table: 00000000006B67C0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000FA52CF0; t = 803.93737182952464; action = table: 00000000016A1250
[5] self = table: 00000000006B66F0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000FA52CF0; t = 803.93737182952464; node = table: 00000000006B67C0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 00000000006B66F0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000FA52CF0; t = 803.93737182952464; dt = 0.016749873757362366; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 00000000006B67C0
[7] self = table: 00000000006DC070; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000FA52CF0; t = 803.93737182952464; dt = 0.016749873757362366; child_running = table: 00000000006B66F0; children = table: 00000000006DC150; node_enemy_spotted = table: 00000000006B66F0; condition_result = true
[8] self = table: 000000000BE416B0; t = 803.93737182952464; dt = 0.016749873757362366; number_ordinary_aggroed_enemies = 0; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000090A040; bt = table: 00000000019B0500; blackboard = table: 000000000FA52CF0
[9] self = table: 000000000BE416B0; context = table: 000000000DB48C20; t = 803.93737182952464; dt = 0.016749873757362366
[10] self = table: 000000000BB35A00; entity_system_update_context = table: 000000000DB48C20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000BB35AA0; t = 803.93737182952464; i = 3; system = table: 000000000BE416B0
[11] self = table: 000000000DB48BF0; update_func = "update"; dt = 0.016749873757362366; entity_system_update_context = table: 000000000DB48C20
[12] self = table: 000000000DB48BF0; dt = 0.016749873757362366
[13] self = table: 000000000FD1DC20; dt = 0.016749873757362366; main_t = 3114.9264407549053; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; t = 803.93737182952464; game_mode_ended = false
[14] self = table: 00000000024E5190; dt = 0.016749873757362366; t = 3114.9264407549053
[15] self = table: 0000000000097080; real_world_dt = 0.016749873757362366; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016749873757362366; t = 3114.9264407549053
[16] dt = 0.016749873757362366
[2] last_catapulted_time = 586.52945934981108; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[f84ecfd5ded62eca]']; revived = false; pushed_at_t = 61.143009999766946; max_wounds = 3; catapulted = false; current_ladder_unit = [Unit '#ID[a950939dc64e5846]']; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 3; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 000000000F470500; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = true; move_speed_multiplier = 0.5; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; under_ratling_gunner_attack = false; ready_for_assisted_respawn = false; in_vortex = false; is_ledge_hanging = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 0.2347218282520771; spawn_grace_time = 7.0121395606547594; pacing_intensity = 37.776537871273746; is_slowed = false; raise_block_time = 615.58983602188528; locomotion_extension = table: 000000000B27CC00; inventory_extension = table: 000000000B2C6BF0; buff_extension = table: 000000000BD59980; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 3; player = table: 000000000F971990; conflict_director = table: 00000000012A8290; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; smacked_into_wall = false; max_fatigue_points = 100; blocking = false; pacing_intensity_decay_delay = 2.6312515046447515; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(52.6842, -355.525, -13.4269); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000B655750; dead = false; overpowered = false; health_extension = table: 000000000234FE50; combo_target_count = 0; pushed = true; last_fatigue_gain_time = 615.31981342099607; fatigue = 10;
[4] _identifier = "drag"; navigation_group_manager = table: 0000000009596E90; _parent = table: 00000000006B66F0; _tree_node = table: 0000000001DB3850; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 00000000006B6790; _parent = table: 00000000006DC070; _tree_node = table: 0000000001DB3610; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 00000000006B6790; _parent = table: 00000000006DC070; _tree_node = table: 0000000001DB3610; _condition_name = "can_see_player";
[7] _children = table: 00000000006DC150; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DB2F00; _condition_name = "always_true";
[8] ai_update_index = 27; entity_manager = table: 000000000DC36170; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000F28D6C0; statistics_db = table: 00000000006850B0; group_blackboard = table: 0000000007FBF5E0; frozen_unit_extension_data = table: 000000000F28D720; update_list = table: 000000000BE41860; system_api = table: 000000000DB48BC0; _nav_cost_map_volume_id_data = table: 00000000095BE5C0; ai_blackboard_prioritized_updates = table: 000000000F28D780; blackboards = table: 000000000019BBC0; _hot_join_sync_units = table: 000000000BD83070; _nav_cost_map_id_data = table: 00000000095BE4F0; ai_units_alive = table: 0000000009624980; ai_blackboard_updates = table: 000000000F28D750; _nav_data = table: 00000000095BE4A0; ai_units_perception_continuous = table: 0000000009624B50; _nav_world = [unknown light userdata]; unit_storage = table: 0000000000321410; num_perception_units = 647; extensions = table: 000000000DB48CB0; world = [World]; current_perception_unit = [Unit '#ID[1f5a31ddd038b30c]']; _network_event_delegate = table: 0000000010F0DAB0; start_prio_index = 18; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 33; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000C75DD70; ai_units_perception_prioritized = table: 000000000957FE50; broadphase = [Broadphase]; extension_init_context = table: 0000000009E74750; name = "ai_system"; network_transmit = table: 00000000036EBE30; is_server = true; ai_units_perception = table: 000000000957FE20; _previous_nav_cost_map_recomputation_t = 708.28891419805586; unit_extension_data = table: 000000000F28D6F0; _units_to_destroy = table: 000000000F28D7B0; profiler_names = table: 000000000F28D7E0;
[9] ai_update_index = 27; entity_manager = table: 000000000DC36170; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000F28D6C0; statistics_db = table: 00000000006850B0; group_blackboard = table: 0000000007FBF5E0; frozen_unit_extension_data = table: 000000000F28D720; update_list = table: 000000000BE41860; system_api = table: 000000000DB48BC0; _nav_cost_map_volume_id_data = table: 00000000095BE5C0; ai_blackboard_prioritized_updates = table: 000000000F28D780; blackboards = table: 000000000019BBC0; _hot_join_sync_units = table: 000000000BD83070; _nav_cost_map_id_data = table: 00000000095BE4F0; ai_units_alive = table: 0000000009624980; ai_blackboard_updates = table: 000000000F28D750; _nav_data = table: 00000000095BE4A0; ai_units_perception_continuous = table: 0000000009624B50; _nav_world = [unknown light userdata]; unit_storage = table: 0000000000321410; num_perception_units = 647; extensions = table: 000000000DB48CB0; world = [World]; current_perception_unit = [Unit '#ID[1f5a31ddd038b30c]']; _network_event_delegate = table: 0000000010F0DAB0; start_prio_index = 18; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 33; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000C75DD70; ai_units_perception_prioritized = table: 000000000957FE50; broadphase = [Broadphase]; extension_init_context = table: 0000000009E74750; name = "ai_system"; network_transmit = table: 00000000036EBE30; is_server = true; ai_units_perception = table: 000000000957FE20; _previous_nav_cost_map_recomputation_t = 708.28891419805586; unit_extension_data = table: 000000000F28D6F0; _units_to_destroy = table: 000000000F28D7B0; profiler_names = table: 000000000F28D7E0;
[10] num_systems = 0; systems_pre_update = table: 000000000BB35B40; systems = table: 000000000BB35A30; systems_update = table: 000000000BB35AA0; systems_post_update = table: 000000000BB35B70; systems_physics_async_update = table: 000000000B715200;
[11] entity_system_bag = table: 000000000BB35A00; startup_data = table: 000000000BB35BA0; entity_manager = table: 000000000DC36170; unit_spawner = table: 0000000002A8EAD0; statistics_db = table: 00000000006850B0; is_server = true; system_update_context = table: 000000000DB48C20; network_transmit = table: 00000000036EBE30; network_clock = table: 000000000B0D0CC0; dice_keeper = table: 00000000009A2590; world = [World];
[12] entity_system_bag = table: 000000000BB35A00; startup_data = table: 000000000BB35BA0; entity_manager = table: 000000000DC36170; unit_spawner = table: 0000000002A8EAD0; statistics_db = table: 00000000006850B0; is_server = true; system_update_context = table: 000000000DB48C20; network_transmit = table: 00000000036EBE30; network_clock = table: 000000000B0D0CC0; dice_keeper = table: 00000000009A2590; world = [World];
[13] world_name = "level_world"; entity_system_bag = table: 000000000BB35A00; network_server = table: 00000000036E69A0; entity_system = table: 000000000DB48BF0; parent = table: 0000000000097080; _level_flow_events = table: 000000000F316DB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000068BD70; profile_synchronizer = table: 00000000036E8D30; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000029BDE50; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016749873757362366; peer_id = "1100001442fc185"; level = [Level]; network_timer_handler = table: 000000000124FE70; network_event_delegate = table: 0000000010F0DAB0; machines = table: 000000000F317480; _camera_carrier = table: 000000000FD747F0; free_flight_manager = table: 00000000015697D0; network_transmit = table: 00000000036EBE30; level_key = "bell"; game_mode_key = "adventure"; network_clock = table: 000000000B0D0CC0; statistics_db = table: 00000000006850B0; _lobby_host = table: 00000000036DD010; dice_keeper = table: 00000000009A2590; level_transition_handler = table: 00000000036C7CA0; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000FD1DC20;
[15] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024E5190; startup_timer = 11.484914181753993; has_booted = true; loading_context = table: 000000000DB3CE50;
<>
<>
04:01:33.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:01:42.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e6cc, position: 0
04:01:42.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e6cc, position: 0
04:01:42.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e6cc, position: 0
04:01:42.197 [Lua] Horde killed: ?
04:01:44.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:01:44.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:01:44.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:01:45.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:01:45.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:01:45.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:01:45.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:01:50.704 [Lua] Horde killed: ?
04:02:04.886 [Lua] TerrorEventMixer.start_event: canyon_bell_event (seed: 0)
04:02:09.761 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x41e64, position: 0
04:02:10.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x41ee4, position: 0
04:02:15.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:02:17.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:02:17.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:02:19.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:02:21.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:02:23.991 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:02:24.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:02:29.044 [Lua] event horde ends!
04:02:29.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:02:30.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:02:31.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:02:32.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:02:34.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:02:34.084 [Lua] event horde ends!
04:02:36.697 [Lua] TerrorEventMixer.start_event: canyon_bell_event (seed: 0)
04:02:45.529 [Lua] TerrorEventMixer.stop_event: canyon_bell_event
04:02:53.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:02:53.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:02:53.368 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:02:57.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:02:58.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:02:58.547 [Lua] Override Player Respawning bell_end_event false
04:02:58.557 [Lua] TerrorEventMixer.start_event: canyon_ogre_boss (seed: 0)
04:02:58.558 [Lua] Boss gave [Unit '#ID[768b29aacaba867e]'] initial aggro
04:03:00.849 [Lua] event horde ends!
04:03:03.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:03:03.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:03:03.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:03:05.526 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:03:05.893 [Lua] event horde ends!
04:03:09.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:03:13.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:03:16.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:03:17.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x44038, position: 0
04:03:18.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:03:19.555 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:03:27.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:03:27.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:03:27.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:03:39.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:03:39.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:03:39.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:03:39.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:03:40.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:03:46.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:03:46.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:03:48.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:03:48.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:03:48.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:03:49.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:03:56.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:03:56.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:04:01.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:04:03.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:04:05.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:04:06.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:04:08.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:04:10.144 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:04:11.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:04:13.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:04:15.965 [Lua] rat ogre died!
04:04:18.363 [Lua] [ChatManager][1]System: gumbylgm picked up a Loot Die
04:04:44.839 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0)
04:04:48.947 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 11 11
04:04:48.981 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 11 12
04:04:48.997 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 11 12
04:04:49.031 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 11 11
04:04:49.470 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 13 14
04:04:49.504 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 13 15
04:04:49.504 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 14 14
04:04:49.554 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 13 13
04:04:49.960 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 13 13
04:04:50.935 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0)
04:04:55.054 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 16 17
04:04:55.104 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 16 18
04:04:55.104 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 17 17
04:04:55.137 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 16 16
04:04:55.576 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 18 20
04:04:55.576 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 19 19
04:04:55.626 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 18 19
04:04:55.677 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 18 18
04:04:56.068 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 19 19
04:05:08.916 [Lua] event horde ends!
04:05:09.625 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0)
04:05:13.722 [Lua] rat ogre was despawned!
04:05:13.737 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 10 11
04:05:13.754 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 10 11
04:05:13.771 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 11 11
04:05:13.787 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 10 10
04:05:14.242 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 12 13
04:05:14.275 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 13 14
04:05:14.309 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 13 13
04:05:15.015 [Lua] event horde ends!
04:05:15.726 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0)
04:05:19.841 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 15 16
04:05:19.890 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 16 17
04:05:19.924 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 16 16
04:05:20.364 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 18 19
04:05:20.413 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 18 19
04:05:20.464 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 18 18
04:05:20.853 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 19 19
04:05:28.189 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0)
04:05:32.319 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 20 22
04:05:32.825 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 25 27
04:05:33.297 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 29 30
04:05:33.700 [Lua] event horde ends!
04:05:39.805 [Lua] event horde ends!
04:05:52.262 [Lua] event horde ends!
04:05:53.630 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0)
04:06:13.503 [Lua] Switching ConflictSettings: to: chaos
04:06:13.503 [Lua] pacing=chaos
04:06:13.503 [Lua] roaming=nil
04:06:13.503 [Lua] specials=chaos
04:06:13.503 [Lua] debug_color=purple
04:06:13.503 [Lua] contained_breeds=nil
04:06:13.503 [Lua] pack_spawning=chaos
04:06:13.503 [Lua] disabled=false
04:06:13.503 [Lua] factions=nil
04:06:13.503 [Lua] boss=chaos
04:06:13.503 [Lua] horde=chaos
04:06:13.503 [Lua] name=chaos
04:06:13.503 [Lua] intensity=default
04:06:13.503 [Lua] ---
04:06:17.700 [Lua] event horde ends!
04:06:19.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
04:06:34.059 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0)
04:06:38.156 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 16 17
04:06:38.647 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 21 21
04:06:39.186 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 26 28
04:06:42.692 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 11 22
04:06:45.407 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 4 17
04:06:47.141 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 15 15
04:06:54.551 [Lua] TerrorEventMixer.start_event: canyon_escape_event_completion_check (seed: 0)
04:06:57.757 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 12 14
04:06:58.143 [Lua] event horde ends!
04:06:58.194 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 7 13
04:07:02.303 [Lua] Complete level triggered.
04:07:02.303 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
04:07:02.303 [Lua] [PeerSM] 1100001442fc185 :: on_exit InGame
04:07:02.303 [Lua] [PeerSM] 1100001442fc185 :: on_enter InPostGame
04:07:02.303 [Lua] [PeerSM] 1100001054e6426 :: on_exit InGame
04:07:02.303 [Lua] [PeerSM] 1100001054e6426 :: on_enter InPostGame
04:07:02.303 [Lua] [PeerSM] 11000011ad75f80 :: on_exit InGame
04:07:02.303 [Lua] [PeerSM] 11000011ad75f80 :: on_enter InPostGame
04:07:02.303 [Save] Saving `save_data`
04:07:02.303 [Lua] gm_event_end_conditions_met true false
04:07:02.304 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
04:07:02.304 [Lua] Game won
04:07:02.304 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:07:02.307 [Lua] generate_backend_stats 1100001442fc185:1
04:07:02.310 [Save] Save done
04:07:02.310 [Save] Saving `save_data`
04:07:02.314 [Save] Save done
04:07:02.329 [Lua] PlayFabMirrorBase:_commit_internal nil
04:07:02.329 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 15
04:07:02.333 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
04:07:02.333 [Save] Saving `save_data`
04:07:02.336 [Save] Save done
04:07:02.339 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 15 2
04:07:02.342 [Lua] Complete level triggered.
04:07:02.357 [Lua] Complete level triggered.
04:07:02.374 [Lua] Complete level triggered.
04:07:02.391 [Lua] Complete level triggered.
04:07:02.409 [Lua] Complete level triggered.
04:07:02.425 [Lua] Complete level triggered.
04:07:02.442 [Lua] Complete level triggered.
04:07:02.459 [Lua] Complete level triggered.
04:07:02.476 [Lua] Complete level triggered.
04:07:02.493 [Lua] Complete level triggered.
04:07:02.510 [Lua] Complete level triggered.
04:07:02.527 [Lua] Complete level triggered.
04:07:02.748 [Lua] [PlayFabRequestQueue] EAC Enabled! 15
04:07:02.748 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 15
04:07:03.135 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 15
04:07:03.149 [Lua] commit result success 6
04:07:03.149 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
04:07:03.149 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 16
04:07:03.149 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read,
04:07:03.166 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 16 3
04:07:03.559 [Lua] [PlayFabRequestQueue] EAC Enabled! 16
04:07:03.559 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 16
04:07:04.033 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 16
04:07:04.033 [Save] Saving `save_data`
04:07:04.036 [Save] Save done
04:07:04.036 [Save] Saving `save_data`
04:07:04.042 [Save] Save done
04:07:05.551 [Lua] Set lobby begin:
04:07:05.551 [Lua] Lobby data twitch_enabled = false
04:07:05.551 [Lua] Lobby data power_level = 396
04:07:05.551 [Lua] Lobby data unique_server_name = gumbylgm
04:07:05.551 [Lua] Lobby data difficulty_tweak = 0
04:07:05.551 [Lua] Lobby data host = 1100001442fc185
04:07:05.551 [Lua] Lobby data game_mode = 2
04:07:05.551 [Lua] Lobby data is_private = true
04:07:05.551 [Lua] Lobby data match_started = true
04:07:05.551 [Lua] Lobby data mechanism = adventure
04:07:05.551 [Lua] Lobby data level_key = bell
04:07:05.552 [Lua] Lobby data player_slot_1 = 0:0
04:07:05.552 [Lua] Lobby data selected_level_key = bell
04:07:05.552 [Lua] Lobby data difficulty = hard
04:07:05.552 [Lua] Lobby data quick_game = false
04:07:05.552 [Lua] Lobby data matchmaking = false
04:07:05.552 [Lua] Lobby data weave_name = false
04:07:05.552 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
04:07:05.552 [Lua] Lobby data num_players = 3
04:07:05.552 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
04:07:05.552 [Lua] Lobby data player_slot_2 = 0:0
04:07:05.552 [Lua] Lobby data country_code = US
04:07:05.552 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
04:07:05.552 [Lua] Lobby data eac_authorized = true
04:07:05.552 [Lua] Set lobby end.
04:07:10.565 [Lua] Set lobby begin:
04:07:10.565 [Lua] Lobby data twitch_enabled = false
04:07:10.565 [Lua] Lobby data power_level = 403
04:07:10.565 [Lua] Lobby data unique_server_name = gumbylgm
04:07:10.565 [Lua] Lobby data difficulty_tweak = 0
04:07:10.565 [Lua] Lobby data host = 1100001442fc185
04:07:10.565 [Lua] Lobby data game_mode = 2
04:07:10.565 [Lua] Lobby data is_private = true
04:07:10.565 [Lua] Lobby data match_started = true
04:07:10.565 [Lua] Lobby data mechanism = adventure
04:07:10.565 [Lua] Lobby data level_key = bell
04:07:10.565 [Lua] Lobby data player_slot_1 = 0:0
04:07:10.565 [Lua] Lobby data selected_level_key = bell
04:07:10.565 [Lua] Lobby data difficulty = hard
04:07:10.565 [Lua] Lobby data quick_game = false
04:07:10.565 [Lua] Lobby data matchmaking = false
04:07:10.565 [Lua] Lobby data weave_name = false
04:07:10.565 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
04:07:10.565 [Lua] Lobby data num_players = 3
04:07:10.565 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
04:07:10.565 [Lua] Lobby data player_slot_2 = 0:0
04:07:10.565 [Lua] Lobby data country_code = US
04:07:10.565 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
04:07:10.565 [Lua] Lobby data eac_authorized = true
04:07:10.565 [Lua] Set lobby end.
04:07:10.854 [Lua] ConflictDirector - destroy all units
04:07:10.870 [Lua] TRANSITION nil nil inn_level
04:07:10.870 [Lua] Transition type "inn_level", is server: true
04:07:10.870 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
04:07:10.870 [Lua] [GameNetworkManager] Leaving game...
04:07:10.870 [Lua] [GameNetworkManager] Shutting down game session host.
04:07:10.870 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
04:07:10.870 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
04:07:10.870 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1144.13
04:07:10.886 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
04:07:12.884 [Lua] [Managers] Calling function on all managers:
04:07:12.884 [Lua] Clearing all global lookup lists
04:07:12.885 [Lua] [IngamePlayerListUI] - Destroy
04:07:12.885 [Lua] [EquipmentUI] - Destroy
04:07:12.885 [Lua] [AbilityUI] - Destroy
04:07:12.885 [Lua] [GamePadAbilityUI] - Destroy
04:07:12.885 [Lua] [GamePadEquipmentUI] - Destroy
04:07:12.885 [Lua] [IngameUI] destroy
04:07:12.981 [Lua] [Managers] Destroying manager group:
04:07:12.991 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
04:07:13.090 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
04:07:13.090 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
04:07:13.092 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
04:07:13.092 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
04:07:13.099 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
04:07:13.104 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
04:07:13.105 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
04:07:13.106 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
04:07:13.106 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
04:07:13.107 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
04:07:13.109 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
04:07:13.109 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
04:07:13.113 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
04:07:13.113 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
04:07:13.115 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
04:07:13.117 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
04:07:13.119 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
04:07:13.120 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
04:07:13.123 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
04:07:13.126 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
04:07:13.130 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
04:07:13.133 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
04:07:13.134 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
04:07:13.135 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
04:07:13.138 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
04:07:13.142 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
04:07:13.144 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
04:07:13.147 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
04:07:13.149 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
04:07:13.161 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
04:07:13.161 [Lua] [PeerSM] 1100001442fc185 :: on_exit InPostGame
04:07:13.161 [Lua] [PeerSM] 1100001442fc185 :: on_enter Loading
04:07:13.161 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001442fc185 inn_level 0
04:07:13.161 warning: [Lua] Following data will be uploaded to Crashify:
<>
04:07:13.161 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 11, User: 1100001442fc185 "gumbylgm"
<>
04:07:13.162 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000036FA0F0; previous_state = InPostGame; party = table: 00000000016101C0; mechanism_manager = table: 0000000002459300; network_transmit = table: 00000000036EBE30; peer_id = "1100001442fc185"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3835279; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 000000000DAFE0F0
[3] _ = table: 00000000036FA0F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000036E69A0; peer_state_machines = table: 00000000036E63F0; peer_id = "1100001442fc185"; peer_state_machine = table: 00000000036FA8A0; current_state = InPostGame
[5] self = table: 000000000FD1DC20; application_shutdown = nil; unit_spawner = table: 0000000002A8EAD0; world = [World]; unit_storage = table: 0000000000321410; units = table: 0000000000535440; matchmaking_loading_context = nil
[6] self = table: 00000000024E5190; new_state = table: 0000000002A41180; params = table: 00000000024E4580; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000024E5190; new_state = table: 0000000002A41180; notify = true; old_state = table: 000000000FD1DC20
[8] self = table: 00000000024E5190; dt = 0.016897626221179962; t = 3455.1357577797025; new_state = table: 0000000002A41180
[9] self = table: 0000000000097080; real_world_dt = 0.016897626221179962; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016897626221179962; t = 3455.1357577797025
[10] dt = 0.016897626221179962
[2] server = table: 00000000036E69A0; wanted_career_index = 1; loaded_level = "bell"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9828606992959976; peer_id = "1100001442fc185";
[4] server_peer_id = "1100001442fc185"; kicked_peers_disconnect_timer = table: 00000000036E6830; game_session = [GameSession]; host_to_migrate_to = "11000011ad75f80"; game_network_manager = table: 00000000008E72E0; my_peer_id = "1100001442fc185"; peers_added_to_gamesession = table: 00000000036E6530; _joined_peers = table: 00000000036E8240; voip = table: 00000000036EA5B0; environment_variation_id = 0; level_transition_handler = table: 00000000036C7CA0; _connections = table: 00000000036E6DF0; lobby_host = table: 00000000036DD010; level_key = "inn_level"; slot_allocator = table: 0000000001FF6C70; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000036E8D30; wanted_career_index = 1; _reserved_slots = table: 00000000036EBCE0; wanted_profile_index = 3; _connected_peers = table: 00000000036E83B0; player_manager = table: 0000000001546EE0; _profile_requester = table: 0000000001FB8010; network_transmit = table: 00000000036EBE30; peers_completed_game_object_sync = table: 00000000036E6560; peer_state_machines = table: 00000000036E63F0; network_event_delegate = table: 0000000010F0DAB0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000BB35A00; network_server = table: 00000000036E69A0; entity_system = table: 000000000DB48BF0; parent = table: 0000000000097080; _new_state = table: 0000000002A41180; _level_flow_events = table: 000000000F316DB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1133.8135526206345; input_manager = table: 000000000068BD70; profile_synchronizer = table: 00000000036E8D30; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000029BDE50; num_local_human_players = 1; _lobby_host = table: 00000000036DD010; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016897626221179962; peer_id = "1100001442fc185"; level = [unknown light userdata]; network_event_delegate = table: 0000000010F0DAB0; free_flight_manager = table: 00000000015697D0; network_transmit = table: 00000000036EBE30; level_key = "bell"; game_mode_key = "adventure"; statistics_db = table: 00000000006850B0; exit_time = 1144.1322763189673; dice_keeper = table: 00000000009A2590; level_transition_handler = table: 00000000036C7CA0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000FD1DC20;
[7] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000FD1DC20;
[8] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000FD1DC20;
[9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024E5190; startup_timer = 11.484914181753993; has_booted = true; loading_context = table: 000000000DB3CE50;
<>
<>
04:07:13.162 [Lua] [PeerSM] 1100001054e6426 :: on_exit InPostGame
04:07:13.162 [Lua] [PeerSM] 1100001054e6426 :: on_enter Loading
04:07:13.162 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001054e6426 inn_level 0
04:07:13.162 warning: [Lua] Following data will be uploaded to Crashify:
<>
04:07:13.162 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 12, User: 1100001442fc185 "gumbylgm"
<>
04:07:13.162 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000DBA59F0; previous_state = InPostGame; party = table: 00000000016101C0; mechanism_manager = table: 0000000002459300; network_transmit = table: 00000000036EBE30; peer_id = "1100001054e6426"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3835279; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 000000000DAFE0F0
[3] _ = table: 000000000DBA59F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000036E69A0; peer_state_machines = table: 00000000036E63F0; peer_id = "1100001054e6426"; peer_state_machine = table: 00000000006885F0; current_state = InPostGame
[5] self = table: 000000000FD1DC20; application_shutdown = nil; unit_spawner = table: 0000000002A8EAD0; world = [World]; unit_storage = table: 0000000000321410; units = table: 0000000000535440; matchmaking_loading_context = nil
[6] self = table: 00000000024E5190; new_state = table: 0000000002A41180; params = table: 00000000024E4580; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000024E5190; new_state = table: 0000000002A41180; notify = true; old_state = table: 000000000FD1DC20
[8] self = table: 00000000024E5190; dt = 0.016897626221179962; t = 3455.1357577797025; new_state = table: 0000000002A41180
[9] self = table: 0000000000097080; real_world_dt = 0.016897626221179962; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016897626221179962; t = 3455.1357577797025
[10] dt = 0.016897626221179962
[2] server = table: 00000000036E69A0; wanted_career_index = 3; clan_tag = "0"; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001054e6426"; loaded_level = "bell"; wanted_profile_index = 5; resend_timer = 1.8137397728860378; resend_post_game_timer = 1.8644767832010984; peer_id = "1100001054e6426";
[4] server_peer_id = "1100001442fc185"; kicked_peers_disconnect_timer = table: 00000000036E6830; game_session = [GameSession]; host_to_migrate_to = "11000011ad75f80"; game_network_manager = table: 00000000008E72E0; my_peer_id = "1100001442fc185"; peers_added_to_gamesession = table: 00000000036E6530; _joined_peers = table: 00000000036E8240; voip = table: 00000000036EA5B0; environment_variation_id = 0; level_transition_handler = table: 00000000036C7CA0; _connections = table: 00000000036E6DF0; lobby_host = table: 00000000036DD010; level_key = "inn_level"; slot_allocator = table: 0000000001FF6C70; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000036E8D30; wanted_career_index = 1; _reserved_slots = table: 00000000036EBCE0; wanted_profile_index = 3; _connected_peers = table: 00000000036E83B0; player_manager = table: 0000000001546EE0; _profile_requester = table: 0000000001FB8010; network_transmit = table: 00000000036EBE30; peers_completed_game_object_sync = table: 00000000036E6560; peer_state_machines = table: 00000000036E63F0; network_event_delegate = table: 0000000010F0DAB0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000BB35A00; network_server = table: 00000000036E69A0; entity_system = table: 000000000DB48BF0; parent = table: 0000000000097080; _new_state = table: 0000000002A41180; _level_flow_events = table: 000000000F316DB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1133.8135526206345; input_manager = table: 000000000068BD70; profile_synchronizer = table: 00000000036E8D30; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000029BDE50; num_local_human_players = 1; _lobby_host = table: 00000000036DD010; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016897626221179962; peer_id = "1100001442fc185"; level = [unknown light userdata]; network_event_delegate = table: 0000000010F0DAB0; free_flight_manager = table: 00000000015697D0; network_transmit = table: 00000000036EBE30; level_key = "bell"; game_mode_key = "adventure"; statistics_db = table: 00000000006850B0; exit_time = 1144.1322763189673; dice_keeper = table: 00000000009A2590; level_transition_handler = table: 00000000036C7CA0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000FD1DC20;
[7] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000FD1DC20;
[8] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000FD1DC20;
[9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024E5190; startup_timer = 11.484914181753993; has_booted = true; loading_context = table: 000000000DB3CE50;
<>
<>
04:07:13.163 [Lua] [PeerSM] 11000011ad75f80 :: on_exit InPostGame
04:07:13.163 [Lua] [PeerSM] 11000011ad75f80 :: on_enter Loading
04:07:13.163 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011ad75f80 inn_level 0
04:07:13.163 warning: [Lua] Following data will be uploaded to Crashify:
<>
04:07:13.163 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 13, User: 1100001442fc185 "gumbylgm"
<>
04:07:13.163 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000011BF3DB0; previous_state = InPostGame; party = table: 00000000016101C0; mechanism_manager = table: 0000000002459300; network_transmit = table: 00000000036EBE30; peer_id = "11000011ad75f80"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3835279; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 000000000DAFE0F0
[3] _ = table: 0000000011BF3DB0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000036E69A0; peer_state_machines = table: 00000000036E63F0; peer_id = "11000011ad75f80"; peer_state_machine = table: 000000000C9CF260; current_state = InPostGame
[5] self = table: 000000000FD1DC20; application_shutdown = nil; unit_spawner = table: 0000000002A8EAD0; world = [World]; unit_storage = table: 0000000000321410; units = table: 0000000000535440; matchmaking_loading_context = nil
[6] self = table: 00000000024E5190; new_state = table: 0000000002A41180; params = table: 00000000024E4580; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000024E5190; new_state = table: 0000000002A41180; notify = true; old_state = table: 000000000FD1DC20
[8] self = table: 00000000024E5190; dt = 0.016897626221179962; t = 3455.1357577797025; new_state = table: 0000000002A41180
[9] self = table: 0000000000097080; real_world_dt = 0.016897626221179962; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016897626221179962; t = 3455.1357577797025
[10] dt = 0.016897626221179962
[2] server = table: 00000000036E69A0; loaded_level = "bell"; wanted_career_index = 2; game_started = false; peer_id = "11000011ad75f80"; num_players = 1; wanted_party_index = 0; account_id = "11000011ad75f80"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.8819523733109236; resend_post_game_timer = 1.8987282179296017;
[4] server_peer_id = "1100001442fc185"; kicked_peers_disconnect_timer = table: 00000000036E6830; game_session = [GameSession]; host_to_migrate_to = "11000011ad75f80"; game_network_manager = table: 00000000008E72E0; my_peer_id = "1100001442fc185"; peers_added_to_gamesession = table: 00000000036E6530; _joined_peers = table: 00000000036E8240; voip = table: 00000000036EA5B0; environment_variation_id = 0; level_transition_handler = table: 00000000036C7CA0; _connections = table: 00000000036E6DF0; lobby_host = table: 00000000036DD010; level_key = "inn_level"; slot_allocator = table: 0000000001FF6C70; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000036E8D30; wanted_career_index = 1; _reserved_slots = table: 00000000036EBCE0; wanted_profile_index = 3; _connected_peers = table: 00000000036E83B0; player_manager = table: 0000000001546EE0; _profile_requester = table: 0000000001FB8010; network_transmit = table: 00000000036EBE30; peers_completed_game_object_sync = table: 00000000036E6560; peer_state_machines = table: 00000000036E63F0; network_event_delegate = table: 0000000010F0DAB0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000BB35A00; network_server = table: 00000000036E69A0; entity_system = table: 000000000DB48BF0; parent = table: 0000000000097080; _new_state = table: 0000000002A41180; _level_flow_events = table: 000000000F316DB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1133.8135526206345; input_manager = table: 000000000068BD70; profile_synchronizer = table: 00000000036E8D30; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000029BDE50; num_local_human_players = 1; _lobby_host = table: 00000000036DD010; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016897626221179962; peer_id = "1100001442fc185"; level = [unknown light userdata]; network_event_delegate = table: 0000000010F0DAB0; free_flight_manager = table: 00000000015697D0; network_transmit = table: 00000000036EBE30; level_key = "bell"; game_mode_key = "adventure"; statistics_db = table: 00000000006850B0; exit_time = 1144.1322763189673; dice_keeper = table: 00000000009A2590; level_transition_handler = table: 00000000036C7CA0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000FD1DC20;
[7] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000FD1DC20;
[8] _params = table: 00000000024E4580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000FD1DC20;
[9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024E5190; startup_timer = 11.484914181753993; has_booted = true; loading_context = table: 000000000DB3CE50;
<>
<>
04:07:13.163 [Lua] [Matchmaking] unregister rpcs
04:07:13.163 [Lua] ############### UNLOADING PACKAGES ###############
04:07:13.163 [Lua] [Managers] Calling function on all managers:
04:07:13.163 [Lua] [Managers] Destroying manager group:
04:07:13.163 [Lua] [Gamestate] Enter state StateLoading
04:07:13.168 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
04:07:13.168 [Lua] Found camera: end_screen_camera
04:07:13.168 [Lua] Found camera: end_screen_camera
04:07:13.168 [Lua] Found camera: end_screen_camera
04:07:13.168 [Lua] Found camera: end_screen_camera
04:07:13.168 [Lua] Found camera: end_screen_camera
04:07:13.168 [Lua] Found camera: end_screen_camera
04:07:13.168 [Lua] Found camera: end_screen_camera
04:07:13.168 [Lua] Found camera: end_screen_camera
04:07:13.168 [Lua] Found camera: end_screen_camera
04:07:13.168 [Lua] Found camera: end_screen_camera
04:07:13.168 [Lua] Found camera: end_screen_camera
04:07:13.168 [Lua] [EndViewState] Enter Substate EndViewStateSummary
04:07:13.169 [Lua] [Gamestate] Enter Substate StateLoadingRunning
04:07:13.169 [Lua] [Matchmaking] register rpcs
04:07:13.169 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
04:07:13.169 [Lua] Set lobby begin:
04:07:13.169 [Lua] Lobby data twitch_enabled = false
04:07:13.169 [Lua] Lobby data power_level = 0
04:07:13.169 [Lua] Lobby data unique_server_name = gumbylgm
04:07:13.169 [Lua] Lobby data difficulty_tweak = 0
04:07:13.169 [Lua] Lobby data host = 1100001442fc185
04:07:13.169 [Lua] Lobby data game_mode = 2
04:07:13.169 [Lua] Lobby data is_private = true
04:07:13.170 [Lua] Lobby data match_started = true
04:07:13.170 [Lua] Lobby data mechanism = adventure
04:07:13.170 [Lua] Lobby data level_key = bell
04:07:13.170 [Lua] Lobby data player_slot_1 = 0:0
04:07:13.170 [Lua] Lobby data selected_level_key = bell
04:07:13.170 [Lua] Lobby data difficulty = hard
04:07:13.170 [Lua] Lobby data quick_game = false
04:07:13.170 [Lua] Lobby data matchmaking = false
04:07:13.170 [Lua] Lobby data weave_name = false
04:07:13.170 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
04:07:13.170 [Lua] Lobby data num_players = 3
04:07:13.170 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
04:07:13.170 [Lua] Lobby data player_slot_2 = 0:0
04:07:13.170 [Lua] Lobby data country_code = US
04:07:13.170 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
04:07:13.170 [Lua] Lobby data eac_authorized = true
04:07:13.170 [Lua] Set lobby end.
04:07:13.170 [Lua] registering RPCs
04:07:13.170 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
04:07:13.170 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
04:07:13.171 [Lua] Set lobby begin:
04:07:13.171 [Lua] Lobby data twitch_enabled = false
04:07:13.171 [Lua] Lobby data power_level = 0
04:07:13.171 [Lua] Lobby data unique_server_name = gumbylgm
04:07:13.171 [Lua] Lobby data difficulty_tweak = 0
04:07:13.171 [Lua] Lobby data host = 1100001442fc185
04:07:13.171 [Lua] Lobby data game_mode = 3
04:07:13.171 [Lua] Lobby data is_private = true
04:07:13.171 [Lua] Lobby data match_started = true
04:07:13.171 [Lua] Lobby data mechanism = adventure
04:07:13.171 [Lua] Lobby data level_key = inn_level
04:07:13.171 [Lua] Lobby data player_slot_1 = 0:0
04:07:13.171 [Lua] Lobby data selected_level_key = bell
04:07:13.171 [Lua] Lobby data difficulty = hard
04:07:13.171 [Lua] Lobby data quick_game = false
04:07:13.171 [Lua] Lobby data matchmaking = false
04:07:13.171 [Lua] Lobby data weave_name = false
04:07:13.171 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
04:07:13.171 [Lua] Lobby data num_players = 3
04:07:13.171 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
04:07:13.171 [Lua] Lobby data player_slot_2 = 0:0
04:07:13.171 [Lua] Lobby data country_code = US
04:07:13.171 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
04:07:13.171 [Lua] Lobby data eac_authorized = true
04:07:13.171 [Lua] Set lobby end.
04:07:13.175 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
04:07:13.175 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
04:07:13.175 [Lua] [LevelTransitionHandler] load_level inn_level 0
04:07:13.226 [Umbra] Unload tome
04:07:13.227 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell_meta, LevelTransitionHandler
04:07:13.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x48d3a, position: 0
04:07:13.284 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell, LevelTransitionHandler
04:07:13.284 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
04:07:13.284 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
04:07:13.284 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
04:07:13.284 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
04:07:13.284 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
04:07:13.284 [Lua] [StateLoading] got rpc_load_level 50 inn_level
04:07:13.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
04:07:13.598 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
04:07:13.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
04:07:13.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
04:07:13.722 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
04:07:13.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
04:07:13.738 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
04:07:13.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
04:07:13.789 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
04:07:13.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
04:07:19.926 [Lua] ### Sending rpc_level_loaded
04:07:19.926 [Lua] #### Has state machine: true, peer_id: 11000011ad75f80, level_id: 50
04:07:19.926 [Lua] Peer 11000011ad75f80 has loaded the level and all enemies are loaded
04:07:19.926 [Lua] [PeerSM] 11000011ad75f80 :: on_exit Loading
04:07:19.926 [Lua] [PeerSM] 11000011ad75f80 :: on_enter LoadingProfilePackages
04:07:19.940 [Lua] [PeerSM] 11000011ad75f80 :: on_exit LoadingProfilePackages
04:07:19.940 [Lua] [PeerSM] 11000011ad75f80 :: on_enter WaitingForEnterGame
04:07:21.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
04:07:21.187 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
04:07:21.203 [Lua] [LevelTransitionHandler] Level load completed!
04:07:21.203 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3835279 - use_random_directors: true - overriden_conflict: nil
04:07:21.206 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
04:07:21.206 [Lua] checking dlc's against conflict directors
04:07:21.206 [Lua] - removing conflict director 'chaos_beastmen'
04:07:21.206 [Lua] - removing conflict director 'skaven_beastmen'
04:07:21.206 [Lua] - removing conflict director 'beastmen'
04:07:21.206 [Lua] number of factions to include 2
04:07:21.206 [Lua] number of factions added 2
04:07:21.206 [Lua] --- --- ---
04:07:21.206 [Lua] Starting... difficulty 'hard'
04:07:21.206 [Lua] These are the starting conflict directors:
04:07:21.206 [Lua] inn_level
04:07:21.206 [Lua] --- --- ---
04:07:21.206 [Lua]
04:07:21.206 [Lua] DONE! Found the following directors:
04:07:21.206 [Lua] (free: 35), Master hash is:
04:07:21.206 [Lua] [EnemyPackageLoader] breed_lookup: {
}
04:07:21.206 [Lua] load_startup_enemy_packages: --------------
04:07:21.206 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
04:07:21.206 [Lua] critter_rat
04:07:21.222 [Lua] ### Sending rpc_level_loaded
04:07:21.222 [Lua] #### Has state machine: true, peer_id: 1100001442fc185, level_id: 50
04:07:21.222 [Lua] Peer 1100001442fc185 has loaded the level and all enemies are loaded
04:07:21.237 [Lua] [PeerSM] 1100001442fc185 :: on_exit Loading
04:07:21.237 [Lua] [PeerSM] 1100001442fc185 :: on_enter LoadingProfilePackages
04:07:21.254 [Lua] [PeerSM] 1100001442fc185 :: on_exit LoadingProfilePackages
04:07:21.254 [Lua] [PeerSM] 1100001442fc185 :: on_enter WaitingForEnterGame
04:07:21.255 [Lua] ### Sending rpc_level_loaded
04:07:21.255 [Lua] #### Has state machine: false, peer_id: 1100001442fc185, level_id: 50
04:07:21.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
04:07:21.271 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
04:07:21.272 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
04:07:21.272 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
04:07:21.272 [Lua] Starting async level spawning of levels/inn/world
04:07:21.273 [Umbra] Init version: 3.4.15 :: 16 threads
04:07:21.464 [Lua] Async level spawning done
04:07:22.447 [Lua] ### Sending rpc_level_loaded
04:07:22.447 [Lua] #### Has state machine: true, peer_id: 1100001054e6426, level_id: 50
04:07:22.447 [Lua] Peer 1100001054e6426 has loaded the level and all enemies are loaded
04:07:22.448 [Lua] [PeerSM] 1100001054e6426 :: on_exit Loading
04:07:22.448 [Lua] [PeerSM] 1100001054e6426 :: on_enter LoadingProfilePackages
04:07:22.465 [Lua] [PeerSM] 1100001054e6426 :: on_exit LoadingProfilePackages
04:07:22.465 [Lua] [PeerSM] 1100001054e6426 :: on_enter WaitingForEnterGame
04:07:22.719 [Lua] min_height 91.160001754760742
04:07:31.010 [Lua] [EndViewState] Exit Substate EndViewStateSummary
04:07:31.010 [Lua] [PlayState] Enter Substate EndViewStateChest
04:07:40.127 [Lua] min_height 91.160001754760742
04:07:45.720 [Lua] [PlayState] Exit Substate EndViewStateChest
04:07:45.720 [Lua] [PlayState] Enter Substate EndViewStateScore
04:07:50.433 [Lua] [PlayState] Exit Substate EndViewStateScore
04:07:50.434 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
04:07:51.441 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
04:07:51.441 [Lua] [Matchmaking] unregister rpcs
04:07:51.441 [Lua] Set lobby begin:
04:07:51.441 [Lua] Lobby data twitch_enabled = false
04:07:51.441 [Lua] Lobby data power_level = 0
04:07:51.442 [Lua] Lobby data unique_server_name = gumbylgm
04:07:51.442 [Lua] Lobby data difficulty_tweak = 0
04:07:51.442 [Lua] Lobby data host = 1100001442fc185
04:07:51.442 [Lua] Lobby data game_mode = 3
04:07:51.442 [Lua] Lobby data is_private = true
04:07:51.442 [Lua] Lobby data match_started = true
04:07:51.442 [Lua] Lobby data mechanism = adventure
04:07:51.442 [Lua] Lobby data level_key = inn_level
04:07:51.442 [Lua] Lobby data player_slot_1 = 0:0
04:07:51.442 [Lua] Lobby data selected_level_key = bell
04:07:51.442 [Lua] Lobby data difficulty = hard
04:07:51.442 [Lua] Lobby data quick_game = false
04:07:51.442 [Lua] Lobby data matchmaking = false
04:07:51.442 [Lua] Lobby data weave_name = false
04:07:51.442 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
04:07:51.442 [Lua] Lobby data num_players = 3
04:07:51.442 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
04:07:51.442 [Lua] Lobby data player_slot_2 = 0:0
04:07:51.442 [Lua] Lobby data country_code = US
04:07:51.442 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
04:07:51.442 [Lua] Lobby data eac_authorized = true
04:07:51.442 [Lua] Set lobby end.
04:07:51.442 [Lua] [Managers] Destroying manager group:
04:07:51.443 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
04:07:51.443 [Lua] [Gamestate] Enter StateIngame HOST
04:07:51.443 [Lua] [Managers] Calling function on all managers:
04:07:51.443 [Lua] <>level = inn_level<>
04:07:51.443 [Lua] Set lobby begin:
04:07:51.443 [Lua] Lobby data twitch_enabled = false
04:07:51.443 [Lua] Lobby data power_level = 0
04:07:51.443 [Lua] Lobby data unique_server_name = gumbylgm
04:07:51.443 [Lua] Lobby data difficulty_tweak = 0
04:07:51.443 [Lua] Lobby data host = 1100001442fc185
04:07:51.443 [Lua] Lobby data game_mode = 3
04:07:51.443 [Lua] Lobby data is_private = true
04:07:51.443 [Lua] Lobby data match_started = true
04:07:51.443 [Lua] Lobby data mechanism = adventure
04:07:51.443 [Lua] Lobby data level_key = inn_level
04:07:51.443 [Lua] Lobby data player_slot_1 = 0:0
04:07:51.443 [Lua] Lobby data selected_level_key = inn_level
04:07:51.443 [Lua] Lobby data difficulty = hard
04:07:51.443 [Lua] Lobby data quick_game = false
04:07:51.443 [Lua] Lobby data matchmaking = false
04:07:51.443 [Lua] Lobby data weave_name = false
04:07:51.443 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
04:07:51.443 [Lua] Lobby data num_players = 3
04:07:51.443 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
04:07:51.443 [Lua] Lobby data player_slot_2 = 0:0
04:07:51.443 [Lua] Lobby data country_code = US
04:07:51.444 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
04:07:51.444 [Lua] Lobby data eac_authorized = true
04:07:51.444 [Lua] Set lobby end.
04:07:51.444 [Lua] [StateIngame] Server ingame
04:07:51.446 [Lua] Set lobby begin:
04:07:51.446 [Lua] Lobby data twitch_enabled = false
04:07:51.447 [Lua] Lobby data power_level = 0
04:07:51.447 [Lua] Lobby data unique_server_name = gumbylgm
04:07:51.447 [Lua] Lobby data difficulty_tweak = 0
04:07:51.447 [Lua] Lobby data host = 1100001442fc185
04:07:51.447 [Lua] Lobby data game_mode = 3
04:07:51.447 [Lua] Lobby data is_private = true
04:07:51.447 [Lua] Lobby data match_started = true
04:07:51.447 [Lua] Lobby data mechanism = adventure
04:07:51.447 [Lua] Lobby data level_key = inn_level
04:07:51.447 [Lua] Lobby data player_slot_1 = 0:0
04:07:51.447 [Lua] Lobby data selected_level_key = inn_level
04:07:51.447 [Lua] Lobby data difficulty = hard
04:07:51.447 [Lua] Lobby data quick_game = false
04:07:51.447 [Lua] Lobby data matchmaking = false
04:07:51.447 [Lua] Lobby data weave_name = false
04:07:51.447 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
04:07:51.447 [Lua] Lobby data num_players = 3
04:07:51.447 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
04:07:51.447 [Lua] Lobby data player_slot_2 = 0:0
04:07:51.447 [Lua] Lobby data country_code = US
04:07:51.447 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
04:07:51.447 [Lua] Lobby data eac_authorized = true
04:07:51.447 [Lua] Set lobby end.
04:07:51.447 [Lua] [Matchmaking] register rpcs
04:07:51.447 [Lua] GameNetworkManager:init... creating game session
04:07:51.447 [Lua] Host GameSession.make_game_session_host with session:
04:07:51.447 [Lua] [GameNetworkManager] Setting pong timeout to 60
04:07:51.447 [Lua] [GameNetworkManager] My own peer_id = 1100001442fc185
04:07:51.447 [Lua] [GameNetworkManager] self.is_server = true
04:07:51.447 [Network] Setting artificial MTU limit to 65536
04:07:51.447 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
04:07:51.456 [Lua] Switching ConflictSettings: to: inn_level
04:07:51.456 [Lua] pacing=disabled
04:07:51.456 [Lua] roaming=nil
04:07:51.456 [Lua] disabled=false
04:07:51.456 [Lua] pack_spawning=disabled
04:07:51.456 [Lua] contained_breeds=nil
04:07:51.456 [Lua] boss=disabled
04:07:51.456 [Lua] horde=disabled
04:07:51.456 [Lua] specials=disabled
04:07:51.456 [Lua] name=inn_level
04:07:51.456 [Lua] intensity=disabled
04:07:51.456 [Lua] ---
04:07:51.456 [Lua] [LevelAnalysis] set_random_seed( 3835279)
04:07:51.459 [Lua] [AIInterestPointSystem] Level Seed: 3835279
04:07:51.459 [Lua]
04:07:51.459 [Lua] [entity_system_bag] = table
04:07:51.459 [Lua] [entity_system_bag] = metatable
04:07:51.459 [Lua] [startup_data] = table
04:07:51.459 [Lua] [entity_manager] = table
04:07:51.459 [Lua] [entity_manager] = metatable
04:07:51.459 [Lua] [unit_spawner] = table
04:07:51.459 [Lua] [unit_spawner] = metatable
04:07:51.459 [Lua] [unit_storage] = table
04:07:51.459 [Lua] [unit_storage] = metatable
04:07:51.459 [Lua] [dice_keeper] = table
04:07:51.459 [Lua] [dice_keeper] = metatable
04:07:51.459 [Lua] [is_server] = true (boolean)
04:07:51.459 [Lua] [world] = [World]
04:07:51.459 [Lua] [system_api] = table
04:07:51.459 [Lua] [entity_system] = table
04:07:51.459 [Lua] [entity_system] = metatable
04:07:51.459 [Lua] [network_lobby] = table
04:07:51.459 [Lua] [network_lobby] = metatable
04:07:51.459 [Lua] [profile_synchronizer] = table
04:07:51.459 [Lua] [profile_synchronizer] = metatable
04:07:51.459 [Lua] [level_transition_handler] = table
04:07:51.459 [Lua] [level_transition_handler] = metatable
04:07:51.459 [Lua] [num_local_human_players] = 1 (number)
04:07:51.459 [Lua] [statistics_db] = table
04:07:51.459 [Lua] [statistics_db] = metatable
04:07:51.459 [Lua] [network_server] = table
04:07:51.459 [Lua] [network_server] = metatable
04:07:51.459 [Lua] [input_manager] = table
04:07:51.459 [Lua] [input_manager] = metatable
04:07:51.459 [Lua] [network_clock] = table
04:07:51.459 [Lua] [network_clock] = metatable
04:07:51.459 [Lua] [network_transmit] = table
04:07:51.459 [Lua] [network_transmit] = metatable
04:07:51.459 [Lua] [free_flight_manager] = table
04:07:51.459 [Lua] [free_flight_manager] = metatable
04:07:51.459 [Lua] [network_manager] = table
04:07:51.459 [Lua] [network_manager] = metatable
04:07:51.459 [Lua] [network_event_delegate] = table
04:07:51.459 [Lua] [network_event_delegate] = metatable
04:07:51.459 [Lua]
04:07:51.459 [Lua] ignoring extension VersusVolumeObjectiveExtension
04:07:51.459 [Lua] ignoring extension VersusInteractObjectiveExtension
04:07:51.459 [Lua] ignoring extension VersusPayloadObjectiveExtension
04:07:51.459 [Lua] ignoring extension VersusSocketObjectiveExtension
04:07:51.459 [Lua] ignoring extension VersusTargetObjectiveExtension
04:07:51.459 [Lua] ignoring extension VersusMissionObjectiveExtension
04:07:51.460 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
04:07:51.461 [Lua] [AchievementManager] Achievements using the steam platform
04:07:51.505 [Lua] [StateIngame] Level seed: 3835279
04:07:51.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
04:07:51.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
04:07:51.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
04:07:51.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
04:07:51.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
04:07:51.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
04:07:51.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
04:07:51.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
04:07:51.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
04:07:51.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
04:07:51.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
04:07:51.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
04:07:51.512 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4, async-read,
04:07:51.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
04:07:51.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
04:07:51.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
04:07:51.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
04:07:51.513 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
04:07:51.513 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3, async-read,
04:07:51.516 [Lua] [LevelAnalysis] set_random_seed( 3835279)
04:07:51.519 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=17
04:07:51.520 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=18
04:07:51.520 [Lua] [IngameUI] init
04:07:51.533 [SteamVoipClient] select_out(1100001054e6426, off)
04:07:51.533 [SteamVoipClient] select_out(11000011ad75f80, off)
04:07:51.533 [SteamVoipClient] select_out(1100001442fc185, off)
04:07:51.536 [Lua] cb_razer_chroma_setup
04:07:51.560 [Lua] [Matchmaking] Cancelling matchmaking
04:07:51.560 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
04:07:51.560 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
04:07:51.560 [Lua] Set lobby begin:
04:07:51.560 [Lua] Lobby data twitch_enabled = false
04:07:51.560 [Lua] Lobby data power_level = 441
04:07:51.560 [Lua] Lobby data unique_server_name = gumbylgm
04:07:51.560 [Lua] Lobby data difficulty_tweak = 0
04:07:51.561 [Lua] Lobby data host = 1100001442fc185
04:07:51.561 [Lua] Lobby data game_mode = 3
04:07:51.561 [Lua] Lobby data is_private = true
04:07:51.561 [Lua] Lobby data match_started = true
04:07:51.561 [Lua] Lobby data mechanism = adventure
04:07:51.561 [Lua] Lobby data level_key = inn_level
04:07:51.561 [Lua] Lobby data player_slot_1 = 0:0
04:07:51.561 [Lua] Lobby data selected_level_key = inn_level
04:07:51.561 [Lua] Lobby data difficulty = hard
04:07:51.561 [Lua] Lobby data quick_game = false
04:07:51.561 [Lua] Lobby data matchmaking = false
04:07:51.561 [Lua] Lobby data weave_name = false
04:07:51.561 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
04:07:51.561 [Lua] Lobby data num_players = 3
04:07:51.561 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
04:07:51.561 [Lua] Lobby data player_slot_2 = 0:0
04:07:51.561 [Lua] Lobby data country_code = US
04:07:51.561 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
04:07:51.561 [Lua] Lobby data eac_authorized = true
04:07:51.561 [Lua] Set lobby end.
04:07:51.562 [Flow] complete_skittergate_legend false
04:07:51.562 [Flow] complete_all_helmgart_levels_recruit false
04:07:51.562 [Flow] WitchHunterLevel:1
04:07:51.562 [Flow] LeaderYes
04:07:51.562 [Flow] ALL PC XP:11879
04:07:51.562 [Flow] WH XP:0
04:07:51.562 [Flow] Number of crafted items:1
04:07:51.562 [Flow] Sum of Powe Levels:556
04:07:51.562 [Flow] lodestone diff 1:false
04:07:51.563 [Lua] CurrentConflictSettings inn_level
04:07:51.563 [Lua] [ConflictDirector] conflict_director is ai_ready
04:07:51.563 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
04:07:51.563 [Lua] [MainPathSpawningGenerator] Injecting travel distances
04:07:51.565 [Lua] SpecialsPacing:remove_unwanted_breeds:
04:07:51.565 [Lua] Forming navigation groups in one frame
04:07:51.565 [Lua] Forming navigation groups
04:07:51.585 [Lua] NavigationGroupManager -> calulation time A: 0.021000000000185537
04:07:51.586 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
04:07:51.586 [Lua] number of nav groups: 41
04:07:51.586 [Lua] number of refined nav groups : 23
04:07:51.588 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
04:07:51.588 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
04:07:51.588 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
04:07:51.588 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
04:07:51.591 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
04:07:51.591 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
04:07:51.591 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
04:07:51.591 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=39
04:07:51.591 [Lua] [Managers] Calling function on all managers:
04:07:51.618 [Lua] [PeerSM] 1100001442fc185 :: on_exit WaitingForEnterGame
04:07:51.618 [Lua] [PeerSM] 1100001442fc185 :: on_enter WaitingForGameObjectSync
04:07:51.771 [Lua] [PeerSM] 1100001442fc185 :: on_exit WaitingForGameObjectSync
04:07:51.771 [Lua] [PeerSM] 1100001442fc185 :: on_enter WaitingForPlayers
04:07:51.771 [Lua] [PeerSM] 1100001054e6426 :: on_exit WaitingForEnterGame
04:07:51.771 [Lua] [PeerSM] 1100001054e6426 :: on_enter WaitingForGameObjectSync
04:07:51.771 [Lua] [PeerSM] 11000011ad75f80 :: on_exit WaitingForEnterGame
04:07:51.771 [Lua] [PeerSM] 11000011ad75f80 :: on_enter WaitingForGameObjectSync
04:07:51.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
04:07:51.772 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
04:07:51.772 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
04:07:51.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
04:07:51.794 [Lua] Set lobby begin:
04:07:51.794 [Lua] Lobby data twitch_enabled = false
04:07:51.794 [Lua] Lobby data power_level = 441
04:07:51.794 [Lua] Lobby data unique_server_name = gumbylgm
04:07:51.794 [Lua] Lobby data difficulty_tweak = 0
04:07:51.794 [Lua] Lobby data host = 1100001442fc185
04:07:51.794 [Lua] Lobby data game_mode = 3
04:07:51.794 [Lua] Lobby data is_private = true
04:07:51.794 [Lua] Lobby data match_started = true
04:07:51.794 [Lua] Lobby data mechanism = adventure
04:07:51.794 [Lua] Lobby data level_key = inn_level
04:07:51.794 [Lua] Lobby data player_slot_1 = 0:0
04:07:51.794 [Lua] Lobby data selected_level_key = inn_level
04:07:51.794 [Lua] Lobby data difficulty = hard
04:07:51.794 [Lua] Lobby data quick_game = false
04:07:51.794 [Lua] Lobby data matchmaking = false
04:07:51.794 [Lua] Lobby data weave_name = false
04:07:51.795 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
04:07:51.795 [Lua] Lobby data num_players = 3
04:07:51.795 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
04:07:51.795 [Lua] Lobby data player_slot_2 = 0:0
04:07:51.795 [Lua] Lobby data country_code = US
04:07:51.795 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
04:07:51.795 [Lua] Lobby data eac_authorized = true
04:07:51.795 [Lua] Set lobby end.
04:07:51.795 [Lua] [Matchmaking] Assigned player 1100001054e6426 to slot 5 when hot join syncing
04:07:51.795 [Lua] Breedfreezer (server) starting a hot join sync
04:07:51.797 [Lua] Set lobby begin:
04:07:51.797 [Lua] Lobby data twitch_enabled = false
04:07:51.797 [Lua] Lobby data power_level = 441
04:07:51.797 [Lua] Lobby data unique_server_name = gumbylgm
04:07:51.797 [Lua] Lobby data difficulty_tweak = 0
04:07:51.797 [Lua] Lobby data host = 1100001442fc185
04:07:51.797 [Lua] Lobby data game_mode = 3
04:07:51.797 [Lua] Lobby data is_private = true
04:07:51.797 [Lua] Lobby data match_started = true
04:07:51.798 [Lua] Lobby data mechanism = adventure
04:07:51.798 [Lua] Lobby data level_key = inn_level
04:07:51.798 [Lua] Lobby data player_slot_1 = 0:0
04:07:51.798 [Lua] Lobby data selected_level_key = inn_level
04:07:51.798 [Lua] Lobby data difficulty = hard
04:07:51.798 [Lua] Lobby data quick_game = false
04:07:51.798 [Lua] Lobby data matchmaking = false
04:07:51.798 [Lua] Lobby data weave_name = false
04:07:51.798 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
04:07:51.798 [Lua] Lobby data num_players = 3
04:07:51.798 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
04:07:51.798 [Lua] Lobby data player_slot_2 = 0:0
04:07:51.798 [Lua] Lobby data country_code = US
04:07:51.798 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
04:07:51.798 [Lua] Lobby data eac_authorized = true
04:07:51.798 [Lua] Set lobby end.
04:07:51.798 [Lua] [Matchmaking] Assigned player 11000011ad75f80 to slot 3 when hot join syncing
04:07:51.798 [Lua] Breedfreezer (server) starting a hot join sync
04:07:51.798 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=41
04:07:51.798 [Lua] RemotePlayer:create_game_object( ) 41
04:07:51.812 [Lua] [PeerSM] 1100001054e6426 :: on_exit WaitingForGameObjectSync
04:07:51.812 [Lua] [PeerSM] 1100001054e6426 :: on_enter WaitingForPlayers
04:07:51.812 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
04:07:51.812 [Lua] RemotePlayer:create_game_object( ) 42
04:07:51.825 [Lua] [PeerSM] 11000011ad75f80 :: on_exit WaitingForGameObjectSync
04:07:51.825 [Lua] [PeerSM] 11000011ad75f80 :: on_enter WaitingForPlayers
04:07:51.825 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011ad75f80
04:07:51.825 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001054e6426
04:07:51.832 [Lua] [PeerSM] 1100001442fc185 :: on_exit WaitingForPlayers
04:07:51.832 [Lua] [PeerSM] 1100001442fc185 :: on_enter InGame
04:07:51.832 [Lua] [PeerSM] 1100001054e6426 :: on_exit WaitingForPlayers
04:07:51.832 [Lua] [PeerSM] 1100001054e6426 :: on_enter InGame
04:07:51.832 [Lua] [PeerSM] 11000011ad75f80 :: on_exit WaitingForPlayers
04:07:51.832 [Lua] [PeerSM] 11000011ad75f80 :: on_enter InGame
04:07:51.840 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:07:51.840 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:07:51.841 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
04:07:51.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
04:07:51.849 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
04:07:51.849 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
04:07:51.866 [Lua] Players are leaving the safe zone
04:07:51.984 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000011ad75f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:07:51.984 [Lua] Adding player sync data to peer=11000011ad75f80 local_player_id=1
04:07:51.984 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000011ad75f80 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:07:51.985 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
04:07:51.986 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:07:52.001 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001054e6426 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:07:52.001 [Lua] Adding player sync data to peer=1100001054e6426 local_player_id=1
04:07:52.001 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001054e6426 go_type=player_unit go_created_func_name=game_object_created_player_unit
04:07:52.002 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
04:07:52.002 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:07:52.170 [Lua] StateInGameRunning:_game_actually_starts()
04:07:52.170 [Lua] #################################################################################################################
04:07:52.170 [Lua] [Loading Time]: 00:00:39 [Transition]: bell-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
04:07:52.170 [Lua] #################################################################################################################
04:07:52.170 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 17
04:07:52.188 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 17
04:07:52.308 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 17
04:07:52.308 [Lua] Commit load time data
04:07:52.612 [Flow] DISABLE
04:07:56.659 [Lua] Set lobby begin:
04:07:56.659 [Lua] Lobby data twitch_enabled = false
04:07:56.659 [Lua] Lobby data power_level = 147
04:07:56.659 [Lua] Lobby data unique_server_name = gumbylgm
04:07:56.659 [Lua] Lobby data difficulty_tweak = 0
04:07:56.659 [Lua] Lobby data host = 1100001442fc185
04:07:56.659 [Lua] Lobby data game_mode = 3
04:07:56.659 [Lua] Lobby data is_private = true
04:07:56.659 [Lua] Lobby data match_started = true
04:07:56.659 [Lua] Lobby data mechanism = adventure
04:07:56.659 [Lua] Lobby data level_key = inn_level
04:07:56.659 [Lua] Lobby data player_slot_1 = 0:0
04:07:56.659 [Lua] Lobby data selected_level_key = inn_level
04:07:56.660 [Lua] Lobby data difficulty = hard
04:07:56.660 [Lua] Lobby data quick_game = false
04:07:56.660 [Lua] Lobby data matchmaking = false
04:07:56.660 [Lua] Lobby data weave_name = false
04:07:56.660 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
04:07:56.660 [Lua] Lobby data num_players = 3
04:07:56.660 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
04:07:56.660 [Lua] Lobby data player_slot_2 = 0:0
04:07:56.660 [Lua] Lobby data country_code = US
04:07:56.660 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
04:07:56.660 [Lua] Lobby data eac_authorized = true
04:07:56.660 [Lua] Set lobby end.
04:08:01.669 [Lua] PlayFabMirrorBase:_commit_internal 7
04:08:01.669 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:08:01.672 [Lua] generate_backend_stats 1100001442fc185:1
04:08:01.693 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:08:01.693 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
04:08:01.694 [Lua] Set lobby begin:
04:08:01.694 [Lua] Lobby data twitch_enabled = false
04:08:01.694 [Lua] Lobby data power_level = 403
04:08:01.694 [Lua] Lobby data unique_server_name = gumbylgm
04:08:01.694 [Lua] Lobby data difficulty_tweak = 0
04:08:01.694 [Lua] Lobby data host = 1100001442fc185
04:08:01.694 [Lua] Lobby data game_mode = 3
04:08:01.694 [Lua] Lobby data is_private = true
04:08:01.694 [Lua] Lobby data match_started = true
04:08:01.694 [Lua] Lobby data mechanism = adventure
04:08:01.694 [Lua] Lobby data level_key = inn_level
04:08:01.694 [Lua] Lobby data player_slot_1 = 0:0
04:08:01.694 [Lua] Lobby data selected_level_key = inn_level
04:08:01.694 [Lua] Lobby data difficulty = hard
04:08:01.694 [Lua] Lobby data quick_game = false
04:08:01.694 [Lua] Lobby data matchmaking = false
04:08:01.694 [Lua] Lobby data weave_name = false
04:08:01.694 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
04:08:01.695 [Lua] Lobby data num_players = 3
04:08:01.695 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
04:08:01.695 [Lua] Lobby data player_slot_2 = 0:0
04:08:01.695 [Lua] Lobby data country_code = US
04:08:01.695 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
04:08:01.695 [Lua] Lobby data eac_authorized = true
04:08:01.695 [Lua] Set lobby end.
04:08:01.701 [Lua] commit result success 7
04:08:04.211 [Lua] [IngameUI] menu view on_enter hero_view
04:08:04.216 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07e0d690
04:08:04.216 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:08:04.230 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:08:04.231 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:08:04.232 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:08:04.232 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
04:08:04.238 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
04:08:04.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:08:04.635 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:08:04.662 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:08:04.662 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:08:04.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:08:04.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:08:04.697 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:08:04.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:08:04.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:08:04.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:08:04.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:08:05.702 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:08:05.702 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:08:05.702 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:08:05.702 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:08:05.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:08:05.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:08:05.705 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:08:05.705 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
04:08:05.707 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
04:08:05.707 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
04:09:13.662 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
04:09:13.663 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:09:13.664 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:09:13.664 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
04:09:13.671 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
04:09:13.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:09:13.978 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:09:14.004 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:09:14.004 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:09:14.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:09:14.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:09:14.039 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:09:14.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:09:14.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:09:14.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:09:14.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:09:16.377 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:09:16.377 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:09:16.377 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:09:16.377 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:09:16.377 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:09:16.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:09:16.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:09:16.380 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:09:16.380 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
04:09:16.380 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
04:09:16.388 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:09:16.388 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
04:09:16.399 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
04:09:16.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
04:09:16.462 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
04:09:18.041 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 18
04:09:18.054 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 18 4
04:09:18.513 [Lua] [PlayFabRequestQueue] EAC Enabled! 18
04:09:18.513 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 18
04:09:18.948 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 18
04:09:18.948 [Save] Saving `save_data`
04:09:18.949 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, LootItemUnitPreviewer1, async-read,
04:09:18.956 [Save] Save done
04:09:18.956 [Save] Saving `save_data`
04:09:18.962 [Save] Save done
04:09:18.962 [Save] Saving `save_data`
04:09:18.968 [Save] Save done
04:09:19.081 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
04:09:19.081 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
04:09:25.768 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, LootItemUnitPreviewer1
04:09:25.770 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
04:09:25.770 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
04:09:25.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
04:09:25.830 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
04:09:27.393 [Lua] [IngameUI] menu view on_exit hero_view
04:09:27.396 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07e0d690
04:09:27.396 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
04:09:27.397 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
04:09:27.996 [Lua] [IngameUI] menu view on_enter hero_view
04:09:28.001 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07e0d690
04:09:28.001 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:09:28.015 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:09:28.015 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:09:28.016 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:09:28.016 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
04:09:28.022 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
04:09:28.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:09:28.343 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:09:28.368 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:09:28.368 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:09:28.404 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:09:28.404 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:09:28.404 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:09:28.404 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:09:28.404 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:09:28.405 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:09:28.405 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:09:37.459 [Lua] PlayFabMirrorBase:_commit_internal 8
04:09:37.459 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:09:37.463 [Lua] generate_backend_stats 1100001442fc185:1
04:09:37.485 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:09:37.485 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
04:09:37.485 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 19
04:09:37.493 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 19
04:09:37.735 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 19
04:09:37.746 [Lua] commit result success 8
04:09:40.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:09:40.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:09:40.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:09:40.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:09:40.853 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:14 my_peer_id:1100001442fc185
04:09:40.853 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054e6426 inventory_sync_id:14 my_peer_id:1100001442fc185
04:09:40.853 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011ad75f80 inventory_sync_id:14 my_peer_id:1100001442fc185
04:09:40.869 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:14 my_peer_id:1100001442fc185
04:09:40.879 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
04:10:26.807 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:15 my_peer_id:1100001442fc185
04:10:26.807 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054e6426 inventory_sync_id:15 my_peer_id:1100001442fc185
04:10:26.807 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011ad75f80 inventory_sync_id:15 my_peer_id:1100001442fc185
04:10:26.815 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:15 my_peer_id:1100001442fc185
04:10:26.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient, async-read,
04:10:26.815 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
04:10:26.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
04:10:26.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient
04:10:26.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
04:10:26.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
04:10:26.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
04:10:26.994 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
04:10:27.093 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
04:10:27.093 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
04:10:27.094 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
04:10:27.162 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
04:10:27.162 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
04:10:27.179 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
04:10:32.322 [Lua] Set lobby begin:
04:10:32.322 [Lua] Lobby data twitch_enabled = false
04:10:32.322 [Lua] Lobby data power_level = 404
04:10:32.322 [Lua] Lobby data unique_server_name = gumbylgm
04:10:32.322 [Lua] Lobby data difficulty_tweak = 0
04:10:32.322 [Lua] Lobby data host = 1100001442fc185
04:10:32.322 [Lua] Lobby data game_mode = 3
04:10:32.322 [Lua] Lobby data is_private = true
04:10:32.322 [Lua] Lobby data match_started = true
04:10:32.322 [Lua] Lobby data mechanism = adventure
04:10:32.322 [Lua] Lobby data level_key = inn_level
04:10:32.322 [Lua] Lobby data player_slot_1 = 0:0
04:10:32.322 [Lua] Lobby data selected_level_key = inn_level
04:10:32.322 [Lua] Lobby data difficulty = hard
04:10:32.322 [Lua] Lobby data quick_game = false
04:10:32.322 [Lua] Lobby data matchmaking = false
04:10:32.322 [Lua] Lobby data weave_name = false
04:10:32.322 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
04:10:32.322 [Lua] Lobby data num_players = 3
04:10:32.322 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
04:10:32.322 [Lua] Lobby data player_slot_2 = 0:0
04:10:32.322 [Lua] Lobby data country_code = US
04:10:32.322 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
04:10:32.322 [Lua] Lobby data eac_authorized = true
04:10:32.322 [Lua] Set lobby end.
04:10:40.777 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:10:40.777 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:10:40.777 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:10:40.777 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:10:40.794 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:16 my_peer_id:1100001442fc185
04:10:40.794 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054e6426 inventory_sync_id:16 my_peer_id:1100001442fc185
04:10:40.794 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011ad75f80 inventory_sync_id:16 my_peer_id:1100001442fc185
04:10:40.811 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:16 my_peer_id:1100001442fc185
04:10:40.820 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
04:10:47.510 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:17 my_peer_id:1100001442fc185
04:10:47.510 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054e6426 inventory_sync_id:17 my_peer_id:1100001442fc185
04:10:47.510 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011ad75f80 inventory_sync_id:17 my_peer_id:1100001442fc185
04:10:47.518 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:17 my_peer_id:1100001442fc185
04:10:47.527 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
04:10:52.392 [Lua] Set lobby begin:
04:10:52.392 [Lua] Lobby data twitch_enabled = false
04:10:52.392 [Lua] Lobby data power_level = 405
04:10:52.392 [Lua] Lobby data unique_server_name = gumbylgm
04:10:52.392 [Lua] Lobby data difficulty_tweak = 0
04:10:52.392 [Lua] Lobby data host = 1100001442fc185
04:10:52.392 [Lua] Lobby data game_mode = 3
04:10:52.392 [Lua] Lobby data is_private = true
04:10:52.392 [Lua] Lobby data match_started = true
04:10:52.392 [Lua] Lobby data mechanism = adventure
04:10:52.392 [Lua] Lobby data level_key = inn_level
04:10:52.392 [Lua] Lobby data player_slot_1 = 0:0
04:10:52.392 [Lua] Lobby data selected_level_key = inn_level
04:10:52.392 [Lua] Lobby data difficulty = hard
04:10:52.392 [Lua] Lobby data quick_game = false
04:10:52.392 [Lua] Lobby data matchmaking = false
04:10:52.392 [Lua] Lobby data weave_name = false
04:10:52.392 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
04:10:52.392 [Lua] Lobby data num_players = 3
04:10:52.392 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
04:10:52.392 [Lua] Lobby data player_slot_2 = 0:0
04:10:52.392 [Lua] Lobby data country_code = US
04:10:52.392 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
04:10:52.392 [Lua] Lobby data eac_authorized = true
04:10:52.392 [Lua] Set lobby end.
04:10:53.307 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:10:53.307 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:10:53.307 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:10:53.307 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:10:53.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:10:53.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:10:53.311 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:10:53.311 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
04:10:53.311 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
04:10:53.313 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
04:10:53.313 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
04:10:53.318 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
04:10:56.194 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:18 my_peer_id:1100001442fc185
04:10:56.194 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054e6426 inventory_sync_id:18 my_peer_id:1100001442fc185
04:10:56.194 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011ad75f80 inventory_sync_id:18 my_peer_id:1100001442fc185
04:10:56.200 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:18 my_peer_id:1100001442fc185
04:10:56.211 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18
04:10:56.514 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 20
04:10:56.529 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 20 5
04:10:56.973 [Lua] [PlayFabRequestQueue] EAC Enabled! 20
04:10:56.973 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 20
04:10:57.361 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 20
04:10:57.361 [Save] Saving `save_data`
04:10:57.368 [Save] Save done
04:11:02.001 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 21
04:11:02.017 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 21 6
04:11:02.139 [Lua] [PlayFabRequestQueue] EAC Enabled! 21
04:11:02.139 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 21
04:11:02.317 [SteamStats] UserAchievement salvage_hundred_items, current progress: 0, max progress: 0
04:11:02.420 [Lua] Set lobby begin:
04:11:02.420 [Lua] Lobby data twitch_enabled = false
04:11:02.420 [Lua] Lobby data power_level = 406
04:11:02.420 [Lua] Lobby data unique_server_name = gumbylgm
04:11:02.420 [Lua] Lobby data difficulty_tweak = 0
04:11:02.420 [Lua] Lobby data host = 1100001442fc185
04:11:02.420 [Lua] Lobby data game_mode = 3
04:11:02.420 [Lua] Lobby data is_private = true
04:11:02.420 [Lua] Lobby data match_started = true
04:11:02.420 [Lua] Lobby data mechanism = adventure
04:11:02.420 [Lua] Lobby data level_key = inn_level
04:11:02.420 [Lua] Lobby data player_slot_1 = 0:0
04:11:02.420 [Lua] Lobby data selected_level_key = inn_level
04:11:02.420 [Lua] Lobby data difficulty = hard
04:11:02.420 [Lua] Lobby data quick_game = false
04:11:02.420 [Lua] Lobby data matchmaking = false
04:11:02.420 [Lua] Lobby data weave_name = false
04:11:02.420 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
04:11:02.420 [Lua] Lobby data num_players = 3
04:11:02.420 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
04:11:02.420 [Lua] Lobby data player_slot_2 = 0:0
04:11:02.420 [Lua] Lobby data country_code = US
04:11:02.420 [Lua] Lobby data player_slot_3 = 11000011ad75f80:1
04:11:02.420 [Lua] Lobby data eac_authorized = true
04:11:02.420 [Lua] Set lobby end.
04:11:02.435 [SteamStats] UserStatsStored success: true
04:11:02.694 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 21
04:11:02.694 [Save] Saving `save_data`
04:11:02.697 [Save] Save done
04:11:02.697 [Save] Saving `save_data`
04:11:02.702 [Save] Save done
04:11:02.702 [Save] Saving `save_data`
04:11:02.705 [Save] Save done
04:11:05.231 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 22
04:11:05.246 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 22 7
04:11:05.369 [Lua] [PlayFabRequestQueue] EAC Enabled! 22
04:11:05.369 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 22
04:11:05.856 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 22
04:11:05.856 [Save] Saving `save_data`
04:11:05.859 [Save] Save done
04:11:05.859 [Save] Saving `save_data`
04:11:05.864 [Save] Save done
04:11:06.542 [Lua] PlayFabMirrorBase:_commit_internal 9
04:11:06.542 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:11:06.545 [Lua] generate_backend_stats 1100001442fc185:1
04:11:06.566 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 23
04:11:06.569 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
04:11:06.569 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24
04:11:06.577 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 23 8
04:11:06.718 [Lua] [PlayFabRequestQueue] EAC Enabled! 23
04:11:06.718 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 23
04:11:07.038 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 23
04:11:07.049 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24
04:11:07.291 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24
04:11:07.302 [Lua] commit result success 9
04:11:10.930 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
04:11:10.930 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem
04:11:12.654 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011ad75f80
04:11:12.654 [Lua] [ChatManager][1]System: Important_frog has left the game
04:11:12.654 [Lua] [PeerSM] 11000011ad75f80 :: on_exit InGame
04:11:12.654 [Lua] [PeerSM] 11000011ad75f80 :: on_enter Disconnecting
04:11:12.654 [Lua] [PSM] Disconnecting peer 11000011ad75f80
04:11:12.654 [Lua] [PSM] Disconnected peer 11000011ad75f80 is being removed from session.
04:11:12.654 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000011ad75f80
04:11:12.654 [Lua] [GameNetworkManager] destroying game object with go_id=42
04:11:12.655 [Lua] [PeerSM] 11000011ad75f80 :: on_exit Disconnecting
04:11:12.655 [Lua] [PeerSM] 11000011ad75f80 :: on_enter Disconnected
04:11:12.655 [Lua] Set lobby begin:
04:11:12.655 [Lua] Lobby data twitch_enabled = false
04:11:12.655 [Lua] Lobby data power_level = 406
04:11:12.655 [Lua] Lobby data unique_server_name = gumbylgm
04:11:12.655 [Lua] Lobby data difficulty_tweak = 0
04:11:12.655 [Lua] Lobby data host = 1100001442fc185
04:11:12.655 [Lua] Lobby data game_mode = 3
04:11:12.655 [Lua] Lobby data is_private = true
04:11:12.655 [Lua] Lobby data match_started = true
04:11:12.655 [Lua] Lobby data mechanism = adventure
04:11:12.655 [Lua] Lobby data level_key = inn_level
04:11:12.655 [Lua] Lobby data player_slot_1 = 0:0
04:11:12.655 [Lua] Lobby data selected_level_key = inn_level
04:11:12.655 [Lua] Lobby data difficulty = hard
04:11:12.655 [Lua] Lobby data quick_game = false
04:11:12.655 [Lua] Lobby data matchmaking = false
04:11:12.655 [Lua] Lobby data weave_name = false
04:11:12.655 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
04:11:12.655 [Lua] Lobby data num_players = 3
04:11:12.655 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
04:11:12.655 [Lua] Lobby data player_slot_2 = 0:0
04:11:12.655 [Lua] Lobby data country_code = US
04:11:12.655 [Lua] Lobby data player_slot_3 = 0:0
04:11:12.655 [Lua] Lobby data eac_authorized = true
04:11:12.655 [Lua] Set lobby end.
04:11:12.655 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000011ad75f80)
04:11:12.655 [EAC] EAC server lost client 11000011ad75f80
04:11:12.655 [EACServer] [23:11:12:655][Windows][EAC Server] [Info][UnregisterClient] Client: 011000011AD75F80 PlayerGUID: 76561198410588032
04:11:12.655 [Lua] LobbyInternal.close_channel lobby: userdata: 0x036dddb8, channel: 4
04:11:12.655 [SteamVoipClient] select_out(11000011ad75f80, off)
04:11:12.655 [SteamVoipClient] select_in(11000011ad75f80, off)
04:11:12.655 [Lua] [GameNetworkManager] destroying game object with go_id=46
04:11:12.705 [Connection] Dropped voip chunk from 11000011ad75f80 because channel 6 can't communicate
04:11:12.756 [Connection] Dropped voip chunk from 11000011ad75f80 because channel 6 can't communicate
04:11:12.874 [Connection] Dropped voip chunk from 11000011ad75f80 because channel 6 can't communicate
04:11:12.959 [Connection] Dropped voip chunk from 11000011ad75f80 because channel 6 can't communicate
04:11:13.112 [Connection] Dropped voip chunk from 11000011ad75f80 because channel 6 can't communicate
04:11:13.230 [Connection] Dropped voip chunk from 11000011ad75f80 because channel 6 can't communicate
04:11:13.365 [Connection] Dropped voip chunk from 11000011ad75f80 because channel 6 can't communicate
04:11:13.399 [Connection] Dropped voip chunk from 11000011ad75f80 because channel 6 can't communicate
04:11:13.433 [Lua] [Matchmaking] Handshake host removing client 11000011ad75f80
04:11:13.449 [Connection] Dropped voip chunk from 11000011ad75f80 because channel 6 can't communicate
04:11:13.467 [Connection] Dropped voip chunk from 11000011ad75f80 because channel 6 can't communicate
04:11:13.483 [Connection] Dropped voip chunk from 11000011ad75f80 because channel 6 can't communicate
04:11:13.500 [Connection] Dropped voip chunk from 11000011ad75f80 because channel 6 can't communicate
04:11:13.518 [Connection] Dropped voip chunk from 11000011ad75f80 because channel 6 can't communicate
04:11:13.534 [Connection] Dropped voip chunk from 11000011ad75f80 because channel 6 can't communicate
04:11:13.550 [Connection] Dropped voip chunk from 11000011ad75f80 because channel 6 can't communicate
04:11:13.568 [Connection] Dropped voip chunk from 11000011ad75f80 because channel 6 can't communicate
04:11:13.585 [Connection] Dropped voip chunk from 11000011ad75f80 because channel 6 can't communicate
04:11:13.602 [Connection] Dropped voip chunk from 11000011ad75f80 because channel 6 can't communicate
04:11:13.619 [Connection] Dropped voip chunk from 11000011ad75f80 because channel 6 can't communicate
04:11:13.636 [Connection] Dropped voip chunk from 11000011ad75f80 because channel 6 can't communicate
04:11:14.679 [Handshaker] Lost connection 144 to 11000011ad75f80
04:11:15.052 [Lua] [NetworkServer] Changing num_players from 3 to 2
04:11:15.052 [Lua] Players: 2
04:11:15.052 [Lua] Set lobby begin:
04:11:15.052 [Lua] Lobby data twitch_enabled = false
04:11:15.052 [Lua] Lobby data power_level = 406
04:11:15.052 [Lua] Lobby data unique_server_name = gumbylgm
04:11:15.052 [Lua] Lobby data difficulty_tweak = 0
04:11:15.052 [Lua] Lobby data host = 1100001442fc185
04:11:15.052 [Lua] Lobby data game_mode = 3
04:11:15.052 [Lua] Lobby data is_private = true
04:11:15.052 [Lua] Lobby data match_started = true
04:11:15.052 [Lua] Lobby data mechanism = adventure
04:11:15.052 [Lua] Lobby data level_key = inn_level
04:11:15.052 [Lua] Lobby data player_slot_1 = 0:0
04:11:15.052 [Lua] Lobby data selected_level_key = inn_level
04:11:15.052 [Lua] Lobby data difficulty = hard
04:11:15.052 [Lua] Lobby data quick_game = false
04:11:15.052 [Lua] Lobby data matchmaking = false
04:11:15.052 [Lua] Lobby data weave_name = false
04:11:15.052 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
04:11:15.053 [Lua] Lobby data num_players = 2
04:11:15.053 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
04:11:15.053 [Lua] Lobby data player_slot_2 = 0:0
04:11:15.053 [Lua] Lobby data country_code = US
04:11:15.053 [Lua] Lobby data player_slot_3 = 0:0
04:11:15.053 [Lua] Lobby data eac_authorized = true
04:11:15.053 [Lua] Set lobby end.
04:11:15.053 [Lua] [LobbyMembers] Member left 11000011ad75f80
04:11:17.483 [Lua] Set lobby begin:
04:11:17.483 [Lua] Lobby data twitch_enabled = false
04:11:17.483 [Lua] Lobby data power_level = 444
04:11:17.483 [Lua] Lobby data unique_server_name = gumbylgm
04:11:17.483 [Lua] Lobby data difficulty_tweak = 0
04:11:17.483 [Lua] Lobby data host = 1100001442fc185
04:11:17.483 [Lua] Lobby data game_mode = 3
04:11:17.483 [Lua] Lobby data is_private = true
04:11:17.483 [Lua] Lobby data match_started = true
04:11:17.483 [Lua] Lobby data mechanism = adventure
04:11:17.483 [Lua] Lobby data level_key = inn_level
04:11:17.483 [Lua] Lobby data player_slot_1 = 0:0
04:11:17.483 [Lua] Lobby data selected_level_key = inn_level
04:11:17.483 [Lua] Lobby data difficulty = hard
04:11:17.483 [Lua] Lobby data quick_game = false
04:11:17.484 [Lua] Lobby data matchmaking = false
04:11:17.484 [Lua] Lobby data weave_name = false
04:11:17.484 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
04:11:17.484 [Lua] Lobby data num_players = 2
04:11:17.484 [Lua] Lobby data player_slot_5 = 1100001054e6426:1
04:11:17.484 [Lua] Lobby data player_slot_2 = 0:0
04:11:17.484 [Lua] Lobby data country_code = US
04:11:17.484 [Lua] Lobby data player_slot_3 = 0:0
04:11:17.484 [Lua] Lobby data eac_authorized = true
04:11:17.484 [Lua] Set lobby end.
04:11:21.829 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem
04:11:21.829 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
04:11:22.654 [Lua] PlayFabMirrorBase:_commit_internal 10
04:11:22.654 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:11:22.657 [Lua] generate_backend_stats 1100001442fc185:1
04:11:22.678 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:11:22.678 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
04:11:22.678 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25
04:11:22.685 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25
04:11:22.827 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25
04:11:22.838 [Lua] commit result success 10
04:11:30.108 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
04:11:30.108 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait
04:11:31.942 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait
04:11:31.942 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
04:11:32.214 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
04:11:32.214 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem
04:11:33.926 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem
04:11:33.926 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
04:11:41.830 [Lua] [IngameUI] menu view on_exit hero_view
04:11:41.833 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07e0d690
04:11:41.833 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:11:41.833 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:11:41.833 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
04:11:41.833 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
04:11:41.833 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
04:11:56.853 [Lua] PlayFabMirrorBase:_commit_internal 11
04:11:56.853 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:11:56.856 [Lua] generate_backend_stats 1100001442fc185:1
04:11:56.877 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:11:56.877 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
04:11:56.882 [Lua] commit result success 11
04:12:24.876 [Window] Window => inactive
04:12:32.305 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001054e6426
04:12:32.305 [Lua] [ChatManager][1]System: DaftMike21 has left the game
04:12:32.305 [Lua] [PeerSM] 1100001054e6426 :: on_exit InGame
04:12:32.305 [Lua] [PeerSM] 1100001054e6426 :: on_enter Disconnecting
04:12:32.305 [Lua] [PSM] Disconnecting peer 1100001054e6426
04:12:32.305 [Lua] [PSM] Disconnected peer 1100001054e6426 is being removed from session.
04:12:32.305 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001054e6426
04:12:32.305 [Lua] [GameNetworkManager] destroying game object with go_id=41
04:12:32.305 [Lua] [PeerSM] 1100001054e6426 :: on_exit Disconnecting
04:12:32.305 [Lua] [PeerSM] 1100001054e6426 :: on_enter Disconnected
04:12:32.305 [Lua] Set lobby begin:
04:12:32.305 [Lua] Lobby data twitch_enabled = false
04:12:32.305 [Lua] Lobby data power_level = 444
04:12:32.305 [Lua] Lobby data unique_server_name = gumbylgm
04:12:32.305 [Lua] Lobby data difficulty_tweak = 0
04:12:32.305 [Lua] Lobby data host = 1100001442fc185
04:12:32.305 [Lua] Lobby data game_mode = 3
04:12:32.306 [Lua] Lobby data is_private = true
04:12:32.306 [Lua] Lobby data match_started = true
04:12:32.306 [Lua] Lobby data mechanism = adventure
04:12:32.306 [Lua] Lobby data level_key = inn_level
04:12:32.306 [Lua] Lobby data player_slot_1 = 0:0
04:12:32.306 [Lua] Lobby data selected_level_key = inn_level
04:12:32.306 [Lua] Lobby data difficulty = hard
04:12:32.306 [Lua] Lobby data quick_game = false
04:12:32.306 [Lua] Lobby data matchmaking = false
04:12:32.306 [Lua] Lobby data weave_name = false
04:12:32.306 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
04:12:32.306 [Lua] Lobby data num_players = 2
04:12:32.306 [Lua] Lobby data player_slot_5 = 0:0
04:12:32.306 [Lua] Lobby data player_slot_2 = 0:0
04:12:32.306 [Lua] Lobby data country_code = US
04:12:32.306 [Lua] Lobby data player_slot_3 = 0:0
04:12:32.306 [Lua] Lobby data eac_authorized = true
04:12:32.306 [Lua] Set lobby end.
04:12:32.306 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001054e6426)
04:12:32.306 [EAC] EAC server lost client 1100001054e6426
04:12:32.306 [EACServer] [23:12:32:305][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001054E6426 PlayerGUID: 76561198049289254
04:12:32.306 [Lua] LobbyInternal.close_channel lobby: userdata: 0x036dddb8, channel: 1
04:12:32.306 [SteamVoipClient] select_out(1100001054e6426, off)
04:12:32.306 [SteamVoipClient] select_in(1100001054e6426, off)
04:12:32.306 [Lua] [GameNetworkManager] destroying game object with go_id=47
04:12:32.306 [EACServer] [23:12:32:306][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
04:12:32.306 [EACServer] [23:12:32:306][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
04:12:32.338 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:32.372 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:32.406 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:32.440 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:32.474 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:32.490 [Window] Window => active
04:12:32.491 [Window] Window => active
04:12:32.495 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:32.792 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:32.792 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:32.792 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:32.792 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:32.792 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:32.792 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:32.792 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:32.792 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:32.792 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:32.946 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:32.946 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:32.946 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:32.946 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:32.958 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:33.001 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:33.031 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:33.065 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:33.097 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:33.129 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:33.162 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:33.196 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:33.229 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:33.262 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:33.296 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:33.335 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:33.370 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:33.371 [Lua] Set lobby begin:
04:12:33.371 [Lua] Lobby data twitch_enabled = false
04:12:33.371 [Lua] Lobby data power_level = 443
04:12:33.371 [Lua] Lobby data unique_server_name = gumbylgm
04:12:33.371 [Lua] Lobby data difficulty_tweak = 0
04:12:33.371 [Lua] Lobby data host = 1100001442fc185
04:12:33.371 [Lua] Lobby data game_mode = 3
04:12:33.371 [Lua] Lobby data is_private = true
04:12:33.371 [Lua] Lobby data match_started = true
04:12:33.371 [Lua] Lobby data mechanism = adventure
04:12:33.372 [Lua] Lobby data level_key = inn_level
04:12:33.372 [Lua] Lobby data player_slot_1 = 0:0
04:12:33.372 [Lua] Lobby data selected_level_key = inn_level
04:12:33.372 [Lua] Lobby data difficulty = hard
04:12:33.372 [Lua] Lobby data quick_game = false
04:12:33.372 [Lua] Lobby data matchmaking = false
04:12:33.372 [Lua] Lobby data weave_name = false
04:12:33.372 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
04:12:33.372 [Lua] Lobby data num_players = 2
04:12:33.372 [Lua] Lobby data player_slot_5 = 0:0
04:12:33.372 [Lua] Lobby data player_slot_2 = 0:0
04:12:33.372 [Lua] Lobby data country_code = US
04:12:33.372 [Lua] Lobby data player_slot_3 = 0:0
04:12:33.372 [Lua] Lobby data eac_authorized = true
04:12:33.372 [Lua] Set lobby end.
04:12:33.398 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:33.432 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:33.465 [Connection] Dropped voip chunk from 1100001054e6426 because channel 3 can't communicate
04:12:34.157 [Lua] [Matchmaking] Handshake host removing client 1100001054e6426
04:12:34.745 [Handshaker] Lost connection 143 to 1100001054e6426
04:12:34.812 [Lua] [NetworkServer] Changing num_players from 2 to 1
04:12:34.812 [Lua] Players: 1
04:12:34.812 [Lua] Set lobby begin:
04:12:34.812 [Lua] Lobby data twitch_enabled = false
04:12:34.812 [Lua] Lobby data power_level = 443
04:12:34.812 [Lua] Lobby data unique_server_name = gumbylgm
04:12:34.812 [Lua] Lobby data difficulty_tweak = 0
04:12:34.812 [Lua] Lobby data host = 1100001442fc185
04:12:34.813 [Lua] Lobby data game_mode = 3
04:12:34.813 [Lua] Lobby data is_private = true
04:12:34.813 [Lua] Lobby data match_started = true
04:12:34.813 [Lua] Lobby data mechanism = adventure
04:12:34.813 [Lua] Lobby data level_key = inn_level
04:12:34.813 [Lua] Lobby data player_slot_1 = 0:0
04:12:34.813 [Lua] Lobby data selected_level_key = inn_level
04:12:34.813 [Lua] Lobby data difficulty = hard
04:12:34.813 [Lua] Lobby data quick_game = false
04:12:34.813 [Lua] Lobby data matchmaking = false
04:12:34.813 [Lua] Lobby data weave_name = false
04:12:34.813 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
04:12:34.813 [Lua] Lobby data num_players = 1
04:12:34.813 [Lua] Lobby data player_slot_5 = 0:0
04:12:34.813 [Lua] Lobby data player_slot_2 = 0:0
04:12:34.813 [Lua] Lobby data country_code = US
04:12:34.813 [Lua] Lobby data player_slot_3 = 0:0
04:12:34.813 [Lua] Lobby data eac_authorized = true
04:12:34.813 [Lua] Set lobby end.
04:12:34.813 [Lua] [LobbyMembers] Member left 1100001054e6426
04:12:36.228 [Lua] [IngameUI] menu view on_enter hero_view
04:12:36.232 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07e0d690
04:12:36.232 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:12:36.246 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:12:36.247 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:12:36.248 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:12:36.248 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
04:12:36.253 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
04:12:36.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:12:36.577 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:12:36.602 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:12:36.602 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:12:36.632 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:12:36.632 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:12:36.632 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:12:36.632 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:12:36.632 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
04:12:36.632 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:12:36.632 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:12:39.852 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:12:39.852 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:12:39.853 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:12:39.853 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:12:39.853 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:12:39.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:12:39.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
04:12:39.856 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:12:39.856 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
04:12:39.856 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
04:12:39.864 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:12:39.864 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
04:12:39.874 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
04:12:39.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
04:12:39.956 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
04:12:41.157 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
04:12:41.157 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d2_t2, HeroViewStateLoot, async-read,
04:12:41.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d2_t2
04:12:41.222 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d2_t2
04:12:46.788 [Lua] [IngameUI] menu view on_exit hero_view
04:12:46.791 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07e0d690
04:12:46.791 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
04:12:46.791 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d2_t2, HeroViewStateLoot
04:12:47.786 [Lua] PlayFabMirrorBase:_commit_internal 12
04:12:47.786 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:12:47.790 [Lua] generate_backend_stats 1100001442fc185:1
04:12:47.810 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:12:47.810 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
04:12:47.810 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26
04:12:47.816 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26
04:12:47.935 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26
04:12:47.950 [Lua] commit result success 12
04:12:50.778 [Lua] [IngameUI] menu view on_enter start_game_view
04:12:50.781 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0dd791e0
04:12:50.781 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
04:12:50.783 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
04:12:50.783 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
04:12:50.783 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
04:12:50.783 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
04:14:28.477 [Window] Window => inactive
04:15:43.514 [Window] Window => active
04:15:43.517 [Window] Window => active
04:15:45.564 [Lua] [IngameUI] menu view on_exit start_game_view
04:15:45.564 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
04:15:45.564 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
04:15:45.564 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
04:15:45.564 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
04:15:45.564 [Save] Saving `save_data`
04:15:45.567 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0dd791e0
04:15:45.571 [Save] Save done
04:15:46.240 [Lua] [IngameUI] menu view on_enter ingame_menu
04:15:47.374 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No
04:15:48.148 [Lua] PopupManager:query_result returned result: end_game
04:15:48.149 [Lua] PlayFabMirrorBase:_commit_internal nil
04:15:48.149 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:15:48.152 [Lua] generate_backend_stats 1100001442fc185:1
04:15:48.173 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:15:48.173 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
04:15:48.177 [Lua] commit result success 13
04:15:48.177 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 27
04:15:48.194 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 27
04:15:48.618 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 27
04:15:48.634 [Lua] [Matchmaking] Doing transition quit_game from UI
04:15:48.634 [Lua] TRANSITION quit_game nil nil
04:15:48.634 [Lua] [GameNetworkManager] Leaving game...
04:15:48.634 [Lua] [GameNetworkManager] Shutting down game session host.
04:15:48.634 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
04:15:48.634 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
04:15:48.634 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=476.79
04:15:48.650 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
04:15:49.629 [Lua] Set lobby begin:
04:15:49.629 [Lua] Lobby data twitch_enabled = false
04:15:49.629 [Lua] Lobby data power_level = 0
04:15:49.629 [Lua] Lobby data unique_server_name = gumbylgm
04:15:49.629 [Lua] Lobby data difficulty_tweak = 0
04:15:49.629 [Lua] Lobby data host = 1100001442fc185
04:15:49.629 [Lua] Lobby data game_mode = 3
04:15:49.629 [Lua] Lobby data is_private = true
04:15:49.629 [Lua] Lobby data match_started = true
04:15:49.629 [Lua] Lobby data mechanism = adventure
04:15:49.629 [Lua] Lobby data level_key = inn_level
04:15:49.629 [Lua] Lobby data player_slot_1 = 0:0
04:15:49.629 [Lua] Lobby data selected_level_key = inn_level
04:15:49.629 [Lua] Lobby data difficulty = hard
04:15:49.629 [Lua] Lobby data quick_game = false
04:15:49.629 [Lua] Lobby data matchmaking = false
04:15:49.629 [Lua] Lobby data weave_name = false
04:15:49.629 [Lua] Lobby data player_slot_4 = 1100001442fc185:1
04:15:49.629 [Lua] Lobby data num_players = 1
04:15:49.629 [Lua] Lobby data player_slot_5 = 0:0
04:15:49.629 [Lua] Lobby data player_slot_2 = 0:0
04:15:49.629 [Lua] Lobby data country_code = US
04:15:49.629 [Lua] Lobby data player_slot_3 = 0:0
04:15:49.629 [Lua] Lobby data eac_authorized = true
04:15:49.630 [Lua] Set lobby end.
04:15:50.642 [Application] Lua signals application exit.
04:15:50.700 [Lua] [Managers] Calling function on all managers:
04:15:50.700 [Lua] Clearing all global lookup lists
04:15:50.700 [Lua] [IngamePlayerListUI] - Destroy
04:15:50.700 [Lua] [EquipmentUI] - Destroy
04:15:50.700 [Lua] [AbilityUI] - Destroy
04:15:50.700 [Lua] [GamePadAbilityUI] - Destroy
04:15:50.700 [Lua] [GamePadEquipmentUI] - Destroy
04:15:50.701 [Lua] [IngameUI] destroy
04:15:50.708 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4
04:15:50.708 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3
04:15:50.752 [Lua] [Managers] Destroying manager group:
04:15:50.757 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
04:15:50.817 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
04:15:50.817 [Lua] [Matchmaking] unregister rpcs
04:15:50.817 [Lua] [Matchmaking] destroying
04:15:50.817 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
04:15:50.817 [Lua] [ChatManager] Unregistering channel 1
04:15:50.817 [Lua] [EnemyPackageLoader] network_context_destroyed
04:15:50.817 [Lua] [PartyManager] network_context_destroyed
04:15:50.817 [Lua] [GameMechanismManager] network_context_destroyed
04:15:50.817 [SteamVoip] Leaving room 96fa4e0e419c7e15
04:15:50.817 [SteamVoipClient] select_out(1100001442fc185, off)
04:15:50.817 [SteamVoip] Destroying room 96fa4e0e419c7e15
04:15:50.818 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
04:15:50.818 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient
04:15:50.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
04:15:50.823 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
04:15:50.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient
04:15:50.824 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
04:15:50.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
04:15:50.829 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
04:15:50.829 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
04:15:50.831 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
04:15:50.831 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, InventoryPackageSynchronizerClient
04:15:50.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient
04:15:50.831 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient
04:15:50.834 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
04:15:50.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient
04:15:50.836 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
04:15:50.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3, InventoryPackageSynchronizerClient
04:15:50.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, InventoryPackageSynchronizerClient
04:15:50.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
04:15:50.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p, InventoryPackageSynchronizerClient
04:15:50.837 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
04:15:50.838 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient
04:15:50.838 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
04:15:50.838 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
04:15:50.838 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
04:15:50.838 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
04:15:50.838 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
04:15:50.839 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
04:15:50.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient
04:15:50.839 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
04:15:50.839 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient
04:15:50.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient
04:15:50.839 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
04:15:50.840 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient
04:15:50.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient
04:15:50.840 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
04:15:50.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient
04:15:50.841 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
04:15:50.841 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
04:15:50.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
04:15:50.844 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
04:15:50.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient
04:15:50.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient
04:15:50.845 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
04:15:50.854 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
04:15:50.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
04:15:50.855 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
04:15:50.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, InventoryPackageSynchronizerClient
04:15:50.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient
04:15:50.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient
04:15:50.855 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
04:15:50.859 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
04:15:50.859 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient
04:15:50.859 [EACServer] [23:15:50:859][Windows][EAC Server] [Info][Destroy] Called
04:15:50.861 [Lua] [LobbyHost] Destroying
04:15:50.862 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
04:15:50.862 [Umbra] Unload tome
04:15:50.862 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
04:15:50.958 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
04:15:50.958 [Lua] ############### UNLOADING PACKAGES ###############
04:15:50.958 [Lua] [Managers] Calling function on all managers:
04:15:50.958 [Lua] [Managers] Destroying manager group:
04:15:50.958 [Lua] [Managers] Destroying manager group:
04:15:50.958 [Lua] [Managers] Destroying manager group:
04:15:50.958 [Lua] [Managers] Destroying manager group:
04:15:51.255 [Lua] [PackageManager] Destroy()
04:15:51.255 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
04:15:51.258 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
04:15:51.280 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
04:15:51.286 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
04:15:51.293 [Lua] [PackageManager] Unload: resource_packages/inventory, global
04:15:51.294 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
04:15:51.294 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
04:15:51.294 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot
04:15:51.295 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
04:15:51.299 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
04:15:51.299 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
04:15:51.301 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
04:15:51.304 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
04:15:51.305 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
04:15:51.306 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
04:15:51.306 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
04:15:51.306 [Lua] [PackageManager] Unload: resource_packages/decals, global
04:15:51.306 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
04:15:51.307 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
04:15:51.307 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
04:15:51.308 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
04:15:51.308 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
04:15:51.308 [Lua] [PackageManager] Unload: resource_packages/chests_d2, global -> Package still referenced, NOT unloaded:
04:15:51.309 [Lua] [PackageManager] Unload: resource_packages/chests_d2, global
04:15:51.310 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
04:15:51.312 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
04:15:51.312 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
04:15:51.312 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerStartMenuView
04:15:51.312 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
04:15:51.312 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
04:15:51.318 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
04:15:51.321 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
04:15:51.325 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
04:15:51.325 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
04:15:51.329 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
04:15:51.329 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
04:15:51.329 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
04:15:51.330 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
04:15:51.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView
04:15:51.337 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
04:15:51.337 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
04:15:51.339 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
04:15:51.363 [Lua] [PackageManager] Unload: resource_packages/ingame, global
04:15:51.364 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
04:15:51.365 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
04:15:51.372 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
04:15:51.377 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
04:15:51.388 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
04:15:51.412 [Lua] [PackageManager] Unload: resource_packages/pickups, global
04:15:51.412 [Lua] [PackageManager] Unload: resource_packages/careers, global
04:15:51.547 [RazerChroma] Shutdown Razer Chroma
04:15:52.571 [EAC] Shutdown
[Log end]