[Log version] 1 [Session] e4d03afc-01a7-431a-b5ae-d8c2373018f2 UTC time stamps 00:37:47.002 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 00:37:47.002 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 00:37:47.002 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 00:37:47.002 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 00:37:47.002 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 00:37:47.003 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 00:37:47.031 [RazerChroma] Setup Razer Chroma resources 00:37:47.031 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 00:37:47.046 [Window] Window => active 00:37:47.067 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 00:37:47.086 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 00:37:47.416 [EAC] Init client 1100001056f0d61 00:37:47.416 [EAC] EAC client initialized 00:37:47.417 warning: [EAC] Failed to initialize localization 00:37:47.417 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 00:37:47.453 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2080 SUPER) 00:37:47.849 [AFTERMATH] Initialized Aftermath 00:37:47.856 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 00:37:47.968 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 00:37:48.413 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 00:37:48.415 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 00:37:48.544 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 00:37:48.544 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 00:37:48.544 [Save] Save dir: `C:\Users\4bsol\AppData\Roaming\fatshark\Vermintide 2` 00:37:48.544 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 00:37:48.544 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 00:37:48.631 [RazerChroma] Setup Razer Chroma 00:37:48.642 [LightFX ] Loaded DLL. 00:37:48.642 [LightFX ] Init() 00:37:48.647 [LightFX ] LightFX failed to initialize 00:37:48.654 [Lua] boot.lua start, os clock: 2.8580000000000001 00:37:48.654 [Lua] LUA IS STRIPPED! 00:37:48.654 [Lua] Boot:setup() entered. time: 0 os-clock: 2.859 00:37:48.654 [Lua] --- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 32694MB Available: 25116MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 40165c98-8a7a-4f2f-b350-a77280e7630c --- Graphics Graphics card: NVIDIA GeForce RTX 2080 SUPER (DirectX 11.0, 8010MB) Driver version: 46627 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Razer Mamba Wireless Input device: 1st person (24.3): vJoy Device Input device: Generic (17.0): HID-compliant consumer control device Input device: Generic (17.0): HyperX Cloud II Wireless Input device: Generic (17.0): Corsair composite virtual input device Input device: Generic (17.0): Razer BlackWidow Chroma V2 00:37:48.655 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 00:37:48.667 [SteamStats] RequestCurrentStats success: true 00:37:49.922 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.1006952741881832 os-clock: 4.1269999999999998 00:37:49.923 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 00:37:49.923 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 00:37:49.923 [Lua] Flushing: resource_packages/strings [ResourcePackage] 00:37:49.923 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 00:37:49.923 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 00:37:49.923 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 00:37:49.923 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 00:37:49.923 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 00:37:49.923 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 00:37:49.923 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 00:37:49.924 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 00:37:49.924 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 00:37:49.924 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 00:37:49.924 [Lua] Development.init_application_parameters 00:37:49.924 [Lua] ----------------------------------------------------------------- 00:37:49.924 [Lua] -- Application parameters -- 00:37:49.924 [Lua] ----------------------------------------------------------------- 00:37:49.924 [Lua] ***************************************************************** 00:37:49.924 [Lua] ** Initial contents of script_data ** 00:37:49.924 [Lua] script_data.beta_level_progression = false 00:37:49.924 [Lua] script_data.build_identifier = 142279ec06cd 00:37:49.924 [Lua] script_data.debug_interactions = false 00:37:49.924 [Lua] script_data.disable_debug_draw = true 00:37:49.924 [Lua] script_data.disable_intro_trailer = false 00:37:49.924 [Lua] script_data.disable_store = false 00:37:49.924 [Lua] script_data.disable_tutorial_at_start = true 00:37:49.924 [Lua] script_data.eac-untrusted = false 00:37:49.924 [Lua] script_data.enable_detailed_tooltips = false 00:37:49.924 [Lua] script_data.force_debug_disabled = true 00:37:49.924 [Lua] script_data.force_steam = true 00:37:49.924 [Lua] script_data.hide_fps = true 00:37:49.924 [Lua] script_data.hide_version_info = true 00:37:49.924 [Lua] script_data.matchmaking_debug = true 00:37:49.924 [Lua] script_data.network_debug = true 00:37:49.924 [Lua] script_data.package_debug = true 00:37:49.924 [Lua] script_data.packaged_build = true 00:37:49.924 [Lua] script_data.settings = { } 00:37:49.924 [Lua] script_data.show_fps = false 00:37:49.924 [Lua] script_data.spawn_empty_chest = true 00:37:49.924 [Lua] script_data.telemetry_log_interval = 600 00:37:49.924 [Lua] script_data.tobii_button = false 00:37:49.924 [Lua] script_data.use_beta_overlay = false 00:37:49.924 [Lua] script_data.use_local_backend = false 00:37:49.924 [Lua] script_data.use_tech_telemetry = true 00:37:49.924 [Lua] script_data.use_telemetry = true 00:37:49.924 [Lua] ***************************************************************** 00:37:49.924 [Lua] [Boot] use baked enemy meshes: false 00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 00:37:49.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 00:37:49.956 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 00:37:49.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 00:37:50.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 00:37:50.024 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 00:37:50.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 00:37:50.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 00:37:50.068 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 00:37:50.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 00:37:50.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 00:37:50.175 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 00:37:50.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 00:37:50.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 00:37:50.234 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 00:37:50.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 00:37:50.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 00:37:50.427 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 00:37:50.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 00:37:50.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 00:37:50.485 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 00:37:50.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 00:37:50.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 00:37:50.558 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 00:37:50.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 00:37:50.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 00:37:50.820 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 00:37:50.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 00:37:50.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 00:37:50.822 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 00:37:50.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 00:37:50.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 00:37:50.868 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 00:37:50.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 00:37:50.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 00:37:50.940 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 00:37:50.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 00:37:51.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 00:37:51.131 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 00:37:51.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 00:37:51.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 00:37:51.174 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 00:37:51.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 00:37:51.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 00:37:51.219 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 00:37:51.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 00:37:51.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 00:37:51.271 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 00:37:51.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 00:37:51.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 00:37:51.326 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 00:37:51.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 00:37:51.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 00:37:51.370 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 00:37:51.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 00:37:51.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 00:37:51.475 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 00:37:51.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 00:37:51.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 00:37:51.532 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 00:37:51.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 00:37:51.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 00:37:51.582 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 00:37:51.603 [Lua] settings.steam: nil 00:37:51.603 [Lua] Steam: table: 0000000000062590 00:37:51.603 [Lua] force_steam: true 00:37:51.603 [Lua] BUILD: release 00:37:51.603 [Lua] test_backend: nil 00:37:51.603 [Lua] DEDICATED_SERVER: false 00:37:51.603 [Lua] Using app_id '552500' to define backend 00:37:51.604 [Lua] PlayFab Title ID: 5107 00:37:51.650 [Lua] [1] = chaos_dummy_troll (string) 00:37:51.650 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 00:37:51.650 [Lua] [3] = skaven_rat_ogre (string) 00:37:51.650 [Lua] [4] = critter_rat (string) 00:37:51.650 [Lua] [5] = chaos_troll (string) 00:37:51.650 [Lua] [6] = beastmen_minotaur (string) 00:37:51.650 [Lua] [7] = skaven_storm_vermin_warlord (string) 00:37:51.650 [Lua] [8] = skaven_stormfiend (string) 00:37:51.650 [Lua] [9] = chaos_greed_pinata (string) 00:37:51.650 [Lua] [10] = skaven_stormfiend_demo (string) 00:37:51.650 [Lua] [11] = chaos_plague_wave_spawner (string) 00:37:51.650 [Lua] [12] = chaos_vortex (string) 00:37:51.650 [Lua] [13] = skaven_stormfiend_boss (string) 00:37:51.650 [Lua] [14] = chaos_spawn (string) 00:37:51.650 [Lua] [15] = skaven_storm_vermin_champion (string) 00:37:51.650 [Lua] [16] = chaos_tentacle (string) 00:37:51.650 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 00:37:51.650 [Lua] [18] = skaven_grey_seer (string) 00:37:51.650 [Lua] [19] = skaven_explosive_loot_rat (string) 00:37:51.650 [Lua] [20] = skaven_loot_rat (string) 00:37:51.650 [Lua] [21] = critter_pig (string) 00:37:51.650 [Lua] [22] = chaos_dummy_sorcerer (string) 00:37:51.650 [Lua] [23] = chaos_mutator_sorcerer (string) 00:37:51.650 [Lua] [24] = skaven_gutter_runner (string) 00:37:51.650 [Lua] [25] = skaven_pack_master (string) 00:37:51.650 [Lua] [26] = chaos_exalted_sorcerer (string) 00:37:51.650 [Lua] [27] = chaos_vortex_sorcerer (string) 00:37:51.650 [Lua] [28] = skaven_poison_wind_globadier (string) 00:37:51.650 [Lua] [29] = chaos_corruptor_sorcerer (string) 00:37:51.650 [Lua] [30] = chaos_warrior (string) 00:37:51.650 [Lua] [31] = skaven_warpfire_thrower (string) 00:37:51.650 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 00:37:51.650 [Lua] [33] = chaos_plague_sorcerer (string) 00:37:51.650 [Lua] [34] = curse_mutator_sorcerer (string) 00:37:51.650 [Lua] [35] = chaos_exalted_champion_warcamp (string) 00:37:51.650 [Lua] [36] = chaos_tentacle_sorcerer (string) 00:37:51.650 [Lua] [37] = skaven_ratling_gunner (string) 00:37:51.650 [Lua] [38] = chaos_exalted_champion_norsca (string) 00:37:51.650 [Lua] [39] = chaos_raider (string) 00:37:51.650 [Lua] [40] = chaos_berzerker (string) 00:37:51.650 [Lua] [41] = beastmen_ungor_dummy (string) 00:37:51.650 [Lua] [42] = skaven_storm_vermin (string) 00:37:51.650 [Lua] [43] = beastmen_standard_bearer_crater (string) 00:37:51.650 [Lua] [44] = chaos_raider_tutorial (string) 00:37:51.650 [Lua] [45] = beastmen_gor_dummy (string) 00:37:51.650 [Lua] [46] = beastmen_bestigor_dummy (string) 00:37:51.650 [Lua] [47] = skaven_storm_vermin_with_shield (string) 00:37:51.650 [Lua] [48] = beastmen_ungor (string) 00:37:51.650 [Lua] [49] = skaven_storm_vermin_commander (string) 00:37:51.650 [Lua] [50] = beastmen_ungor_archer (string) 00:37:51.650 [Lua] [51] = beastmen_standard_bearer (string) 00:37:51.650 [Lua] [52] = beastmen_gor (string) 00:37:51.650 [Lua] [53] = beastmen_bestigor (string) 00:37:51.650 [Lua] [54] = skaven_plague_monk (string) 00:37:51.650 [Lua] [55] = chaos_marauder (string) 00:37:51.650 [Lua] [56] = skaven_dummy_clan_rat (string) 00:37:51.650 [Lua] [57] = chaos_marauder_tutorial (string) 00:37:51.650 [Lua] [58] = skaven_clan_rat (string) 00:37:51.650 [Lua] [59] = chaos_zombie (string) 00:37:51.650 [Lua] [60] = chaos_fanatic (string) 00:37:51.650 [Lua] [61] = skaven_clan_rat_tutorial (string) 00:37:51.650 [Lua] [62] = chaos_marauder_with_shield (string) 00:37:51.650 [Lua] [63] = skaven_clan_rat_with_shield (string) 00:37:51.650 [Lua] [64] = skaven_slave (string) 00:37:51.650 [Lua] [65] = skaven_dummy_slave (string) 00:37:51.684 [Lua] [UIRenderer] Loading 00:37:51.686 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 00:37:51.686 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 00:37:51.686 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 00:37:51.686 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 00:37:51.686 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 00:37:51.686 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 00:37:51.696 [Lua] level display name warcamp 00:37:51.696 [Lua] level display name prologue 00:37:51.696 [Lua] level display name military 00:37:51.696 [Lua] level display name skaven_stronghold 00:37:51.696 [Lua] level display name ussingen 00:37:51.696 [Lua] level display name fort 00:37:51.696 [Lua] level display name ground_zero 00:37:51.696 [Lua] level display name elven_ruins 00:37:51.696 [Lua] level display name farmlands 00:37:51.696 [Lua] level display name plaza 00:37:51.696 [Lua] level display name mines 00:37:51.696 [Lua] level display name magnus 00:37:51.696 [Lua] level display name crater 00:37:51.696 [Lua] level display name bell 00:37:51.696 [Lua] level display name dlc_bastion 00:37:51.696 [Lua] level display name skittergate 00:37:51.696 [Lua] level display name dlc_bogenhafen_city 00:37:51.696 [Lua] level display name dlc_bogenhafen_slum 00:37:51.696 [Lua] level display name cemetery 00:37:51.696 [Lua] level display name dlc_castle 00:37:51.696 [Lua] level display name forest_ambush 00:37:51.696 [Lua] level display name nurgle 00:37:51.696 [Lua] level display name catacombs 00:37:51.696 [Lua] level display name dlc_portals 00:37:51.735 [Lua] TIME: 0.022 00:37:52.646 [Lua] [ConflictSettings] Contained breeds generated in: 0.88100000000000023 00:37:52.710 [Lua] <>realm = official<> 00:37:53.003 [Lua] 00:37:53.003 [Lua] [1] = table 00:37:53.003 [Lua] [download_pending] = false (boolean) 00:37:53.003 [Lua] [id] = 1369573612 (string) 00:37:53.003 [Lua] [banned] = false (boolean) 00:37:53.003 [Lua] [author_id] = 58813412 (number) 00:37:53.003 [Lua] [tags] = table 00:37:53.003 [Lua] [1] = Tools (string) 00:37:53.003 [Lua] [2] = approved (string) 00:37:53.003 [Lua] [author] = bIbIbI(rus) (string) 00:37:53.003 [Lua] [sanctioned] = true (boolean) 00:37:53.003 [Lua] [out_of_date] = false (boolean) 00:37:53.003 [Lua] [downloading] = false (boolean) 00:37:53.003 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 00:37:53.003 [Lua] [num_children] = 0 (number) 00:37:53.003 [Lua] [ugc_status] = 3 (number) 00:37:53.003 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 00:37:53.003 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string) 00:37:53.003 [Lua] [installed] = true (boolean) 00:37:53.003 [Lua] [enabled] = true (boolean) 00:37:53.003 [Lua] [name] = Vermintide Mod Framework (string) 00:37:53.003 [Lua] [dependency_error] = (string) 00:37:53.003 [Lua] [2] = table 00:37:53.003 [Lua] [download_pending] = false (boolean) 00:37:53.003 [Lua] [id] = 1460327284 (string) 00:37:53.003 [Lua] [children] = table 00:37:53.003 [Lua] [1] = 1369573612 (string) 00:37:53.003 [Lua] [banned] = false (boolean) 00:37:53.003 [Lua] [author_id] = 96578995 (number) 00:37:53.003 [Lua] [tags] = table 00:37:53.003 [Lua] [1] = approved (string) 00:37:53.003 [Lua] [2] = UI (string) 00:37:53.003 [Lua] [author] = NonzeroGeoduck7 (string) 00:37:53.003 [Lua] [sanctioned] = true (boolean) 00:37:53.003 [Lua] [out_of_date] = false (boolean) 00:37:53.003 [Lua] [downloading] = false (boolean) 00:37:53.003 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 00:37:53.003 [Lua] [num_children] = 1 (number) 00:37:53.003 [Lua] [ugc_status] = 3 (number) 00:37:53.003 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) Updated for game version 3.4 [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 00:37:53.003 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string) 00:37:53.003 [Lua] [installed] = true (boolean) 00:37:53.003 [Lua] [enabled] = true (boolean) 00:37:53.003 [Lua] [name] = BossKillTimer (string) 00:37:53.003 [Lua] [dependency_error] = (string) 00:37:53.003 [Lua] [3] = table 00:37:53.003 [Lua] [download_pending] = false (boolean) 00:37:53.003 [Lua] [id] = 1395453301 (string) 00:37:53.003 [Lua] [children] = table 00:37:53.003 [Lua] [1] = 1369573612 (string) 00:37:53.003 [Lua] [banned] = false (boolean) 00:37:53.003 [Lua] [author_id] = 58813412 (number) 00:37:53.003 [Lua] [tags] = table 00:37:53.003 [Lua] [1] = Approved (string) 00:37:53.003 [Lua] [2] = QoL (string) 00:37:53.003 [Lua] [author] = bIbIbI(rus) (string) 00:37:53.003 [Lua] [sanctioned] = true (boolean) 00:37:53.003 [Lua] [out_of_date] = false (boolean) 00:37:53.003 [Lua] [downloading] = false (boolean) 00:37:53.003 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 00:37:53.003 [Lua] [num_children] = 1 (number) 00:37:53.003 [Lua] [ugc_status] = 3 (number) 00:37:53.003 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 00:37:53.003 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 00:37:53.003 [Lua] [installed] = true (boolean) 00:37:53.003 [Lua] [enabled] = true (boolean) 00:37:53.003 [Lua] [name] = Skip Intro (string) 00:37:53.003 [Lua] [dependency_error] = (string) 00:37:53.003 [Lua] [4] = table 00:37:53.003 [Lua] [download_pending] = false (boolean) 00:37:53.003 [Lua] [id] = 1397265260 (string) 00:37:53.003 [Lua] [children] = table 00:37:53.003 [Lua] [1] = 1369573612 (string) 00:37:53.003 [Lua] [banned] = false (boolean) 00:37:53.003 [Lua] [author_id] = 26572404 (number) 00:37:53.003 [Lua] [tags] = table 00:37:53.003 [Lua] [1] = UI (string) 00:37:53.003 [Lua] [2] = QoL (string) 00:37:53.003 [Lua] [3] = approved (string) 00:37:53.003 [Lua] [author] = Necrossin (string) 00:37:53.003 [Lua] [sanctioned] = true (boolean) 00:37:53.003 [Lua] [out_of_date] = false (boolean) 00:37:53.003 [Lua] [downloading] = false (boolean) 00:37:53.003 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 00:37:53.003 [Lua] [num_children] = 1 (number) 00:37:53.003 [Lua] [ugc_status] = 3 (number) 00:37:53.003 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 00:37:53.003 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 00:37:53.003 [Lua] [installed] = true (boolean) 00:37:53.003 [Lua] [enabled] = true (boolean) 00:37:53.003 [Lua] [name] = Numeric UI (string) 00:37:53.003 [Lua] [dependency_error] = (string) 00:37:53.003 [Lua] [5] = table 00:37:53.003 [Lua] [download_pending] = false (boolean) 00:37:53.003 [Lua] [id] = 1389872347 (string) 00:37:53.003 [Lua] [children] = table 00:37:53.003 [Lua] [1] = 1369573612 (string) 00:37:53.003 [Lua] [banned] = false (boolean) 00:37:53.003 [Lua] [author_id] = 4821406 (number) 00:37:53.003 [Lua] [tags] = table 00:37:53.003 [Lua] [1] = approved (string) 00:37:53.003 [Lua] [2] = UI (string) 00:37:53.003 [Lua] [author] = grasmann (string) 00:37:53.003 [Lua] [sanctioned] = true (boolean) 00:37:53.003 [Lua] [out_of_date] = false (boolean) 00:37:53.003 [Lua] [downloading] = false (boolean) 00:37:53.003 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 00:37:53.003 [Lua] [num_children] = 1 (number) 00:37:53.003 [Lua] [ugc_status] = 3 (number) 00:37:53.003 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 00:37:53.003 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 00:37:53.003 [Lua] [installed] = true (boolean) 00:37:53.003 [Lua] [enabled] = true (boolean) 00:37:53.003 [Lua] [name] = Simple UI (string) 00:37:53.003 [Lua] [dependency_error] = (string) 00:37:53.003 [Lua] [6] = table 00:37:53.004 [Lua] [download_pending] = false (boolean) 00:37:53.004 [Lua] [id] = 1391228174 (string) 00:37:53.004 [Lua] [children] = table 00:37:53.004 [Lua] [1] = 1369573612 (string) 00:37:53.004 [Lua] [banned] = false (boolean) 00:37:53.004 [Lua] [author_id] = 4821406 (number) 00:37:53.004 [Lua] [tags] = table 00:37:53.004 [Lua] [1] = UI (string) 00:37:53.004 [Lua] [2] = QoL (string) 00:37:53.004 [Lua] [3] = Approved (string) 00:37:53.004 [Lua] [author] = grasmann (string) 00:37:53.004 [Lua] [sanctioned] = true (boolean) 00:37:53.004 [Lua] [out_of_date] = false (boolean) 00:37:53.004 [Lua] [downloading] = false (boolean) 00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 00:37:53.004 [Lua] [num_children] = 1 (number) 00:37:53.004 [Lua] [ugc_status] = 3 (number) 00:37:53.004 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 00:37:53.004 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 00:37:53.004 [Lua] [installed] = true (boolean) 00:37:53.004 [Lua] [enabled] = true (boolean) 00:37:53.004 [Lua] [name] = UI Improvements (string) 00:37:53.004 [Lua] [dependency_error] = (string) 00:37:53.004 [Lua] [7] = table 00:37:53.004 [Lua] [download_pending] = false (boolean) 00:37:53.004 [Lua] [id] = 1421155919 (string) 00:37:53.004 [Lua] [children] = table 00:37:53.004 [Lua] [1] = 1369573612 (string) 00:37:53.004 [Lua] [banned] = false (boolean) 00:37:53.004 [Lua] [author_id] = 75308424 (number) 00:37:53.004 [Lua] [tags] = table 00:37:53.004 [Lua] [1] = Approved (string) 00:37:53.004 [Lua] [author] = th-om (string) 00:37:53.004 [Lua] [sanctioned] = true (boolean) 00:37:53.004 [Lua] [out_of_date] = false (boolean) 00:37:53.004 [Lua] [downloading] = false (boolean) 00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 00:37:53.004 [Lua] [num_children] = 1 (number) 00:37:53.004 [Lua] [ugc_status] = 3 (number) 00:37:53.004 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 00:37:53.004 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 00:37:53.004 [Lua] [installed] = true (boolean) 00:37:53.004 [Lua] [enabled] = true (boolean) 00:37:53.004 [Lua] [name] = Mission timer (string) 00:37:53.004 [Lua] [dependency_error] = (string) 00:37:53.004 [Lua] [8] = table 00:37:53.004 [Lua] [download_pending] = false (boolean) 00:37:53.004 [Lua] [id] = 1464907434 (string) 00:37:53.004 [Lua] [children] = table 00:37:53.004 [Lua] [1] = 1369573612 (string) 00:37:53.004 [Lua] [banned] = false (boolean) 00:37:53.004 [Lua] [author_id] = 14284923 (number) 00:37:53.004 [Lua] [tags] = table 00:37:53.004 [Lua] [1] = UI (string) 00:37:53.004 [Lua] [2] = Misc (string) 00:37:53.004 [Lua] [3] = approved (string) 00:37:53.004 [Lua] [author] = Fracticality (string) 00:37:53.004 [Lua] [sanctioned] = true (boolean) 00:37:53.004 [Lua] [out_of_date] = false (boolean) 00:37:53.004 [Lua] [downloading] = false (boolean) 00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 00:37:53.004 [Lua] [num_children] = 1 (number) 00:37:53.004 [Lua] [ugc_status] = 3 (number) 00:37:53.004 [Lua] [description] = Added support for the Forgotten Relics DLC weapons. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 00:37:53.004 [Lua] [last_updated] = 5/6/2021 8:58:40 PM (string) 00:37:53.004 [Lua] [installed] = true (boolean) 00:37:53.004 [Lua] [enabled] = true (boolean) 00:37:53.004 [Lua] [name] = Armory (string) 00:37:53.004 [Lua] [dependency_error] = (string) 00:37:53.004 [Lua] [9] = table 00:37:53.004 [Lua] [download_pending] = false (boolean) 00:37:53.004 [Lua] [id] = 1593460250 (string) 00:37:53.004 [Lua] [children] = table 00:37:53.004 [Lua] [1] = 1369573612 (string) 00:37:53.004 [Lua] [banned] = false (boolean) 00:37:53.004 [Lua] [author_id] = 84308322 (number) 00:37:53.004 [Lua] [tags] = table 00:37:53.004 [Lua] [1] = approved (string) 00:37:53.004 [Lua] [2] = UI (string) 00:37:53.004 [Lua] [3] = QoL (string) 00:37:53.004 [Lua] [author] = pixaal (string) 00:37:53.004 [Lua] [sanctioned] = true (boolean) 00:37:53.004 [Lua] [out_of_date] = false (boolean) 00:37:53.004 [Lua] [downloading] = false (boolean) 00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 00:37:53.004 [Lua] [num_children] = 1 (number) 00:37:53.004 [Lua] [ugc_status] = 3 (number) 00:37:53.004 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 00:37:53.004 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 00:37:53.004 [Lua] [installed] = true (boolean) 00:37:53.004 [Lua] [enabled] = true (boolean) 00:37:53.004 [Lua] [name] = Crosshair Kill Confirmation (string) 00:37:53.004 [Lua] [dependency_error] = (string) 00:37:53.004 [Lua] [10] = table 00:37:53.004 [Lua] [download_pending] = false (boolean) 00:37:53.004 [Lua] [id] = 1487862316 (string) 00:37:53.004 [Lua] [children] = table 00:37:53.004 [Lua] [1] = 1369573612 (string) 00:37:53.004 [Lua] [banned] = false (boolean) 00:37:53.004 [Lua] [author_id] = 45268594 (number) 00:37:53.004 [Lua] [tags] = table 00:37:53.004 [Lua] [1] = approved (string) 00:37:53.004 [Lua] [2] = UI (string) 00:37:53.004 [Lua] [3] = QoL (string) 00:37:53.004 [Lua] [author] = prop joe (string) 00:37:53.004 [Lua] [sanctioned] = true (boolean) 00:37:53.004 [Lua] [out_of_date] = false (boolean) 00:37:53.004 [Lua] [downloading] = false (boolean) 00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 00:37:53.004 [Lua] [num_children] = 1 (number) 00:37:53.004 [Lua] [ugc_status] = 3 (number) 00:37:53.004 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 00:37:53.004 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 00:37:53.004 [Lua] [installed] = true (boolean) 00:37:53.004 [Lua] [enabled] = true (boolean) 00:37:53.004 [Lua] [name] = Reroll Improvements (string) 00:37:53.004 [Lua] [dependency_error] = (string) 00:37:53.004 [Lua] [11] = table 00:37:53.004 [Lua] [download_pending] = false (boolean) 00:37:53.004 [Lua] [id] = 1455893647 (string) 00:37:53.004 [Lua] [banned] = false (boolean) 00:37:53.004 [Lua] [author_id] = 38895286 (number) 00:37:53.004 [Lua] [tags] = table 00:37:53.004 [Lua] [1] = UI (string) 00:37:53.004 [Lua] [2] = QoL (string) 00:37:53.004 [Lua] [3] = Approved (string) 00:37:53.004 [Lua] [author] = Squatting Bear (string) 00:37:53.004 [Lua] [sanctioned] = true (boolean) 00:37:53.004 [Lua] [out_of_date] = false (boolean) 00:37:53.004 [Lua] [downloading] = false (boolean) 00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 00:37:53.004 [Lua] [num_children] = 0 (number) 00:37:53.004 [Lua] [ugc_status] = 3 (number) 00:37:53.004 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 00:37:53.004 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 00:37:53.004 [Lua] [installed] = true (boolean) 00:37:53.004 [Lua] [enabled] = true (boolean) 00:37:53.004 [Lua] [name] = Player List Plus (string) 00:37:53.004 [Lua] [dependency_error] = (string) 00:37:53.004 [Lua] [12] = table 00:37:53.004 [Lua] [download_pending] = false (boolean) 00:37:53.004 [Lua] [id] = 1445717962 (string) 00:37:53.004 [Lua] [children] = table 00:37:53.004 [Lua] [1] = 1369573612 (string) 00:37:53.004 [Lua] [2] = 1389872347 (string) 00:37:53.004 [Lua] [banned] = false (boolean) 00:37:53.004 [Lua] [author_id] = 38895286 (number) 00:37:53.004 [Lua] [tags] = table 00:37:53.004 [Lua] [1] = UI (string) 00:37:53.004 [Lua] [2] = QoL (string) 00:37:53.004 [Lua] [3] = Approved (string) 00:37:53.004 [Lua] [author] = Squatting Bear (string) 00:37:53.004 [Lua] [sanctioned] = true (boolean) 00:37:53.004 [Lua] [out_of_date] = false (boolean) 00:37:53.004 [Lua] [downloading] = false (boolean) 00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 00:37:53.004 [Lua] [num_children] = 2 (number) 00:37:53.004 [Lua] [ugc_status] = 3 (number) 00:37:53.004 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 00:37:53.004 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 00:37:53.004 [Lua] [installed] = true (boolean) 00:37:53.004 [Lua] [enabled] = true (boolean) 00:37:53.004 [Lua] [name] = Loadout Manager (string) 00:37:53.004 [Lua] [dependency_error] = (string) 00:37:53.004 [Lua] [13] = table 00:37:53.004 [Lua] [download_pending] = false (boolean) 00:37:53.004 [Lua] [id] = 1384066089 (string) 00:37:53.004 [Lua] [children] = table 00:37:53.004 [Lua] [1] = 1369573612 (string) 00:37:53.004 [Lua] [2] = 1374248490 (string) 00:37:53.004 [Lua] [banned] = false (boolean) 00:37:53.004 [Lua] [author_id] = 45268594 (number) 00:37:53.004 [Lua] [tags] = table 00:37:53.004 [Lua] [1] = approved (string) 00:37:53.004 [Lua] [2] = QoL (string) 00:37:53.004 [Lua] [author] = prop joe (string) 00:37:53.004 [Lua] [sanctioned] = true (boolean) 00:37:53.004 [Lua] [out_of_date] = false (boolean) 00:37:53.004 [Lua] [downloading] = false (boolean) 00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 00:37:53.004 [Lua] [num_children] = 2 (number) 00:37:53.004 [Lua] [ugc_status] = 3 (number) 00:37:53.004 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 00:37:53.004 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 00:37:53.004 [Lua] [installed] = true (boolean) 00:37:53.004 [Lua] [enabled] = false (boolean) 00:37:53.004 [Lua] [name] = Neuter Ult Effects (string) 00:37:53.004 [Lua] [dependency_error] = (string) 00:37:53.004 [Lua] [14] = table 00:37:53.004 [Lua] [download_pending] = false (boolean) 00:37:53.004 [Lua] [id] = 1623948024 (string) 00:37:53.004 [Lua] [children] = table 00:37:53.004 [Lua] [1] = 1369573612 (string) 00:37:53.004 [Lua] [banned] = false (boolean) 00:37:53.004 [Lua] [author_id] = 65038749 (number) 00:37:53.004 [Lua] [tags] = table 00:37:53.004 [Lua] [1] = Approved (string) 00:37:53.004 [Lua] [author] = Aussiemon (string) 00:37:53.004 [Lua] [sanctioned] = true (boolean) 00:37:53.004 [Lua] [out_of_date] = false (boolean) 00:37:53.004 [Lua] [downloading] = false (boolean) 00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961982620897135125/15D033CC0006E6DE16FABC0B6B8007DC7057EFFD/ (string) 00:37:53.004 [Lua] [num_children] = 1 (number) 00:37:53.004 [Lua] [ugc_status] = 3 (number) 00:37:53.004 [Lua] [description] = Provides fine-tuned control of global UI scaling, independent of the dynamic UI scaling introduced in Patch 1.5. Scaling may now be globally reduced for all resolutions. This mod was originally part of the Vermintide Mod Framework. [url=https://imgur.com/a/PYCND]Screenshots from Vermintide 1[/url] The issue / fix is the same for both games. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 00:37:53.004 [Lua] [last_updated] = 2/25/2019 4:30:55 PM (string) 00:37:53.004 [Lua] [installed] = true (boolean) 00:37:53.004 [Lua] [enabled] = true (boolean) 00:37:53.004 [Lua] [name] = Hi-Def UI Scaling (string) 00:37:53.004 [Lua] [dependency_error] = (string) 00:37:53.004 [Lua] [15] = table 00:37:53.004 [Lua] [download_pending] = false (boolean) 00:37:53.004 [Lua] [id] = 1395655171 (string) 00:37:53.004 [Lua] [children] = table 00:37:53.004 [Lua] [1] = 1369573612 (string) 00:37:53.004 [Lua] [banned] = false (boolean) 00:37:53.004 [Lua] [author_id] = 59593500 (number) 00:37:53.004 [Lua] [tags] = table 00:37:53.004 [Lua] [1] = QoL (string) 00:37:53.004 [Lua] [2] = Balance/Tweaks (string) 00:37:53.004 [Lua] [3] = Approved (string) 00:37:53.004 [Lua] [author] = Grimalackt (string) 00:37:53.004 [Lua] [sanctioned] = true (boolean) 00:37:53.004 [Lua] [out_of_date] = false (boolean) 00:37:53.004 [Lua] [downloading] = false (boolean) 00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 00:37:53.004 [Lua] [num_children] = 1 (number) 00:37:53.004 [Lua] [ugc_status] = 3 (number) 00:37:53.004 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 00:37:53.004 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 00:37:53.004 [Lua] [installed] = true (boolean) 00:37:53.004 [Lua] [enabled] = false (boolean) 00:37:53.004 [Lua] [name] = Bot Improvements - Combat (string) 00:37:53.004 [Lua] [dependency_error] = (string) 00:37:53.004 [Lua] [16] = table 00:37:53.004 [Lua] [download_pending] = false (boolean) 00:37:53.004 [Lua] [id] = 1516618647 (string) 00:37:53.004 [Lua] [children] = table 00:37:53.004 [Lua] [1] = 1369573612 (string) 00:37:53.004 [Lua] [banned] = false (boolean) 00:37:53.004 [Lua] [author_id] = 96578995 (number) 00:37:53.004 [Lua] [tags] = table 00:37:53.004 [Lua] [1] = approved (string) 00:37:53.004 [Lua] [2] = UI (string) 00:37:53.004 [Lua] [3] = QoL (string) 00:37:53.004 [Lua] [author] = NonzeroGeoduck7 (string) 00:37:53.004 [Lua] [sanctioned] = true (boolean) 00:37:53.004 [Lua] [out_of_date] = false (boolean) 00:37:53.004 [Lua] [downloading] = false (boolean) 00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 00:37:53.004 [Lua] [num_children] = 1 (number) 00:37:53.004 [Lua] [ugc_status] = 3 (number) 00:37:53.004 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 00:37:53.004 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 00:37:53.004 [Lua] [installed] = true (boolean) 00:37:53.004 [Lua] [enabled] = true (boolean) 00:37:53.004 [Lua] [name] = Friendly Fire Indicator (string) 00:37:53.004 [Lua] [dependency_error] = (string) 00:37:53.004 [Lua] [17] = table 00:37:53.004 [Lua] [download_pending] = false (boolean) 00:37:53.004 [Lua] [id] = 1459917022 (string) 00:37:53.004 [Lua] [children] = table 00:37:53.004 [Lua] [1] = 1369573612 (string) 00:37:53.004 [Lua] [banned] = false (boolean) 00:37:53.004 [Lua] [author_id] = 155839973 (number) 00:37:53.004 [Lua] [tags] = table 00:37:53.004 [Lua] [1] = approved (string) 00:37:53.004 [Lua] [2] = UI (string) 00:37:53.004 [Lua] [3] = QoL (string) 00:37:53.004 [Lua] [author] = Gohas (string) 00:37:53.004 [Lua] [sanctioned] = true (boolean) 00:37:53.004 [Lua] [out_of_date] = false (boolean) 00:37:53.004 [Lua] [downloading] = false (boolean) 00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 00:37:53.004 [Lua] [num_children] = 1 (number) 00:37:53.004 [Lua] [ugc_status] = 3 (number) 00:37:53.004 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 00:37:53.004 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 00:37:53.004 [Lua] [installed] = true (boolean) 00:37:53.004 [Lua] [enabled] = true (boolean) 00:37:53.004 [Lua] [name] = Parry Indicator (string) 00:37:53.004 [Lua] [dependency_error] = (string) 00:37:53.004 [Lua] [18] = table 00:37:53.004 [Lua] [download_pending] = false (boolean) 00:37:53.004 [Lua] [id] = 1569650837 (string) 00:37:53.004 [Lua] [children] = table 00:37:53.004 [Lua] [1] = 1369573612 (string) 00:37:53.004 [Lua] [banned] = false (boolean) 00:37:53.004 [Lua] [author_id] = 81851809 (number) 00:37:53.004 [Lua] [tags] = table 00:37:53.004 [Lua] [1] = approved (string) 00:37:53.004 [Lua] [2] = UI (string) 00:37:53.004 [Lua] [3] = QoL (string) 00:37:53.004 [Lua] [author] = Skwuruhl (string) 00:37:53.004 [Lua] [sanctioned] = true (boolean) 00:37:53.004 [Lua] [out_of_date] = false (boolean) 00:37:53.004 [Lua] [downloading] = false (boolean) 00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 00:37:53.004 [Lua] [num_children] = 1 (number) 00:37:53.004 [Lua] [ugc_status] = 3 (number) 00:37:53.004 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 00:37:53.004 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 00:37:53.004 [Lua] [installed] = true (boolean) 00:37:53.004 [Lua] [enabled] = true (boolean) 00:37:53.004 [Lua] [name] = Crosshairs Fix (string) 00:37:53.004 [Lua] [dependency_error] = (string) 00:37:53.004 [Lua] 00:37:53.004 [Lua] 00:37:53.004 [Lua] [1384066089] = 5 (number) 00:37:53.004 [Lua] [1459917022] = 1 (number) 00:37:53.004 [Lua] [1391228174] = 12 (number) 00:37:53.004 [Lua] [1516618647] = 2 (number) 00:37:53.004 [Lua] [1389872347] = 13 (number) 00:37:53.004 [Lua] [1421155919] = 11 (number) 00:37:53.004 [Lua] [1623948024] = 4 (number) 00:37:53.004 [Lua] [1487862316] = 8 (number) 00:37:53.004 [Lua] [1395655171] = 3 (number) 00:37:53.004 [Lua] [1395453301] = 16 (number) 00:37:53.004 [Lua] [1464907434] = 10 (number) 00:37:53.004 [Lua] [1569650837] = 0 (number) 00:37:53.004 [Lua] [1593460250] = 9 (number) 00:37:53.004 [Lua] [1369573612] = 15 (number) 00:37:53.004 [Lua] [1445717962] = 6 (number) 00:37:53.004 [Lua] [1397265260] = 14 (number) 00:37:53.004 [Lua] [1455893647] = 7 (number) 00:37:53.004 [Lua] [1460327284] = 17 (number) 00:37:53.004 [Lua] 00:37:53.009 [Lua] 00:37:53.009 [Lua] [1384066089] = 5 (number) 00:37:53.009 [Lua] [1459917022] = 1 (number) 00:37:53.009 [Lua] [1391228174] = 12 (number) 00:37:53.009 [Lua] [1516618647] = 2 (number) 00:37:53.009 [Lua] [1389872347] = 13 (number) 00:37:53.009 [Lua] [1421155919] = 11 (number) 00:37:53.009 [Lua] [1623948024] = 4 (number) 00:37:53.009 [Lua] [1487862316] = 8 (number) 00:37:53.009 [Lua] [1395655171] = 3 (number) 00:37:53.009 [Lua] [1395453301] = 16 (number) 00:37:53.009 [Lua] [1464907434] = 10 (number) 00:37:53.009 [Lua] [1569650837] = 0 (number) 00:37:53.009 [Lua] [1593460250] = 9 (number) 00:37:53.009 [Lua] [1369573612] = 15 (number) 00:37:53.009 [Lua] [1445717962] = 6 (number) 00:37:53.009 [Lua] [1397265260] = 14 (number) 00:37:53.009 [Lua] [1455893647] = 7 (number) 00:37:53.009 [Lua] [1460327284] = 17 (number) 00:37:53.009 [Lua] 00:37:53.009 [Lua] <>modded = true<> 00:37:53.010 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 00:37:53.094 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 00:37:53.108 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 00:37:53.108 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 00:37:53.108 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18d15ad0) 00:37:53.108 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18d15bf0) 00:37:53.108 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0318e640) 00:37:53.108 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0318e7d0) 00:37:53.108 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x006471a0) 00:37:53.108 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00647150) 00:37:53.109 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1ad25500) 00:37:53.109 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1ad25830) 00:37:53.109 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1ad256e0) 00:37:53.109 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d98d0) 00:37:53.109 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 00:37:53.109 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 00:37:53.109 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18fcdde0) 00:37:53.109 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18fc0190) 00:37:53.109 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19c3fa80) 00:37:53.109 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18fc01d0) 00:37:53.109 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18fc0170) 00:37:53.109 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 00:37:53.109 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b0fbfd0) 00:37:53.109 [Lua] <>modded = true<> 00:37:53.109 [Lua] <>Mod:1460327284:BossKillTimer = true<> 00:37:53.122 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]` 00:37:53.123 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]` 00:37:53.123 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284] 00:37:53.123 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod. 00:37:53.123 [Lua] [MOD][BossTimer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 00:37:53.123 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x1ad256e0) 00:37:53.123 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024f10) 00:37:53.123 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01d556e0) 00:37:53.123 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x1893b9b0) 00:37:53.123 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer 00:37:53.123 [Lua] <>modded = true<> 00:37:53.123 [Lua] <>Mod:1395453301:Skip Intro = true<> 00:37:53.125 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 00:37:53.126 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 00:37:53.126 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 00:37:53.126 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x031552a0) 00:37:53.126 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x03155350) 00:37:53.126 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 00:37:53.126 [Lua] <>modded = true<> 00:37:53.126 [Lua] <>Mod:1397265260:Numeric UI = true<> 00:37:53.128 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 00:37:53.129 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 00:37:53.129 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 00:37:53.129 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 00:37:53.130 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x190a8d10) 00:37:53.130 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x190a90a0) 00:37:53.130 [Lua] <>modded = true<> 00:37:53.130 [Lua] <>Mod:1389872347:Simple UI = true<> 00:37:53.132 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 00:37:53.133 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 00:37:53.133 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 00:37:53.133 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 00:37:53.134 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x1896a610) 00:37:53.134 [Lua] <>modded = true<> 00:37:53.134 [Lua] <>Mod:1391228174:UI Improvements = true<> 00:37:53.136 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 00:37:53.137 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 00:37:53.137 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 00:37:53.137 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x19600480) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x195ffd50) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x196004a0) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x195ffed0) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x195ffde0) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x19cb1010) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x19cb0fb0) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x03216db0] (Origin: function: 0x03216f20) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x194fc990) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x198b91b0) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x198b95c0) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x197064f0) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x19706880) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x197066d0) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x19706580) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x19706670) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x197064d0) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x19706bb0) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x19706800) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x197a5990) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x198336d0) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x198339a0) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x19d52a70) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a448030) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a448190) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a4483b0) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a448200) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x19eeb2a0) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19eeb2c0) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x19eeb300) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x19eeaa30) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x19eeb360) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19ee3cf0) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x1a17d100) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x19cb0ac0) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x1a17cc40) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x1a17cdd0) 00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 00:37:53.139 [Lua] <>modded = true<> 00:37:53.139 [Lua] <>Mod:1421155919:Mission timer = true<> 00:37:53.140 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 00:37:53.141 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 00:37:53.141 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 00:37:53.141 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x01d4f390) 00:37:53.141 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x18cf9e20) 00:37:53.141 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x1ade98f0) 00:37:53.141 [Lua] [MOD][Mission timer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 00:37:53.141 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 00:37:53.141 [Lua] <>modded = true<> 00:37:53.141 [Lua] <>Mod:1464907434:Armory = true<> 00:37:53.150 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 00:37:53.152 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 00:37:53.152 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 00:37:53.154 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x194f4590) 00:37:53.154 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x1a17ca60) 00:37:53.154 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x18bd9d20) 00:37:53.154 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x18973390) 00:37:53.154 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x19cb0c60) 00:37:53.154 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x19cb07b0) 00:37:53.154 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x03188150) 00:37:53.155 [Lua] <>modded = true<> 00:37:53.155 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 00:37:53.157 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 00:37:53.160 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 00:37:53.160 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 00:37:53.160 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x030425d0) 00:37:53.160 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x18bda1e0) 00:37:53.160 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x191fb560) 00:37:53.160 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 00:37:53.160 [Lua] <>modded = true<> 00:37:53.160 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 00:37:53.162 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 00:37:53.163 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 00:37:53.163 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 00:37:53.163 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 00:37:53.163 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1966d6e0) 00:37:53.163 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1966d6c0) 00:37:53.163 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x1966d660) 00:37:53.163 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x1966d4a0) 00:37:53.163 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19650ed0) 00:37:53.163 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19650eb0) 00:37:53.163 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x19650e50) 00:37:53.163 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x19650c90) 00:37:53.164 [Lua] <>modded = true<> 00:37:53.164 [Lua] <>Mod:1455893647:Player List Plus = true<> 00:37:53.172 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 00:37:53.173 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 00:37:53.173 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 00:37:53.173 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x19245720) 00:37:53.173 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x19245810) 00:37:53.173 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x19245a40) 00:37:53.173 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x19245950) 00:37:53.174 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01dedef0) 00:37:53.174 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00dd72e0) 00:37:53.174 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x18d0e1c0) 00:37:53.174 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x030a8b80) 00:37:53.174 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 00:37:53.174 [Lua] <>modded = true<> 00:37:53.174 [Lua] <>Mod:1445717962:Loadout Manager = true<> 00:37:53.184 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 00:37:53.185 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 00:37:53.185 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 00:37:53.185 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 00:37:53.186 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x19cb0790) 00:37:53.186 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil' 00:37:53.186 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil' 00:37:53.186 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil' 00:37:53.186 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook): argument 'obj' should have the 'string/table' type, not 'nil' 00:37:53.186 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x19cb0c00) 00:37:53.186 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x0499d920) 00:37:53.186 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x0499d9e0) 00:37:53.186 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x011d5160) 00:37:53.186 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00e9b2c0) 00:37:53.186 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 00:37:53.186 [Lua] <>modded = true<> 00:37:53.186 [Lua] <>Mod:1623948024:Hi-Def UI Scaling = true<> 00:37:53.189 [Lua] Init VMF mod 'HiDefUIScaling' [workshop_name: 'Hi-Def UI Scaling', workshop_id: 1623948024] 00:37:53.189 [Lua] [MOD][HiDefUIScaling][INFO] (hook_origin): Hooking 'UPDATE_RESOLUTION_LOOKUP' from [_G] (Origin: function: 0x002b87c0) 00:37:53.189 [Lua] [MOD][HiDefUIScaling][INFO] (hooks): Enabling all hooks for mod: HiDefUIScaling 00:37:53.189 [Lua] <>modded = true<> 00:37:53.189 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 00:37:53.191 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 00:37:53.192 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 00:37:53.192 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 00:37:53.192 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x19196310) 00:37:53.192 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 00:37:53.192 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 00:37:53.192 [Lua] <>modded = true<> 00:37:53.192 [Lua] <>Mod:1459917022:Parry Indicator = true<> 00:37:53.194 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 00:37:53.194 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 00:37:53.194 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 00:37:53.194 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 00:37:53.194 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x192074a0) 00:37:53.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x01b31dd0) 00:37:53.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x01b31c60) 00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x01b31ce0) 00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x02505bd0) 00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x02505ea0) 00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x02505ed0) 00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x02510eb0) 00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x02511680) 00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0126f930] (Origin: function: 0x0126f860) 00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0126f930] (Origin: function: 0x0126f9a0) 00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0126f930] (Origin: function: 0x0126f9c0) 00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0126fdc0] (Origin: function: 0x0126fcf0) 00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0126fdc0] (Origin: function: 0x0126fe30) 00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0126fdc0] (Origin: function: 0x0126fe50) 00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x01270710] (Origin: function: 0x01270640) 00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x01270710] (Origin: function: 0x01270780) 00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x01270710] (Origin: function: 0x012707a0) 00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 00:37:53.195 [Lua] <>modded = true<> 00:37:53.195 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 00:37:53.197 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 00:37:53.197 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 00:37:53.197 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 00:37:53.198 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 00:37:53.198 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x191fb5e0) 00:37:53.198 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x191fb8c0) 00:37:53.198 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x191fb6f0) 00:37:53.198 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x191fb710) 00:37:53.198 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x191fb730) 00:37:53.198 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x191fb790) 00:37:53.198 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x191fb7b0) 00:37:53.198 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 00:37:53.198 [Lua] <>project = vermintide 2<> 00:37:53.198 [Lua] <>build = release<> 00:37:53.198 [Lua] <>platform = win32<> 00:37:53.198 [Lua] <>dedicated_server = false<> 00:37:53.198 [Lua] <>title_id = 5107<> 00:37:53.198 [Lua] <>content_revision = 22491<> 00:37:53.198 [Lua] <>engine_revision = 142279ec06cd<> 00:37:53.198 [Lua] <>release_version = 4.3.0<> 00:37:53.198 [Lua] <>rendering_backend = dx11<> 00:37:53.198 [Lua] <>teamcity_build_id = 93509<> 00:37:53.198 [Lua] <>steam_id = 1100001056f0d61<> 00:37:53.199 [Lua] <>steam_profile_name = absLs^<> 00:37:53.199 [Lua] <>machine_id = 40165c98-8a7a-4f2f-b350-a77280e7630c<> 00:37:53.199 [Lua] [Boot] Application build: release 00:37:53.199 [Lua] [Boot] Content revision: 22491 00:37:53.199 [Lua] [Boot] Engine revision: 142279ec06cd 00:37:53.199 [Lua] [Boot] Release version: 4.3.0 00:37:53.199 [Lua] [Boot] User ID: 1100001056f0d61 absLs^ 00:37:53.202 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 00:37:53.205 [Lua] initializing mechanism to: adventure 00:37:53.205 [Lua] Game:setup() total time: 0.0059999999999993 00:37:53.205 [Lua] handle rev info: 0 00:37:53.205 [Lua] handle gfx quality: 0 00:37:53.205 [Lua] default settings: 0 00:37:53.205 [Lua] user settings: 0 00:37:53.205 [Lua] set frame times: 0 00:37:53.205 [Lua] init random: 0 00:37:53.205 [Lua] managers: 0.0049999999999998934 00:37:53.205 [Lua] 00:37:53.205 [Lua] unaccounted: 0.00099999999999944578 00:37:53.205 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 00:37:53.205 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 00:37:53.205 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 00:37:53.205 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 00:37:53.205 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 00:37:53.205 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 00:37:53.205 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 00:37:53.205 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 00:37:53.205 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 00:37:53.205 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 00:37:53.205 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 00:37:53.205 [Lua] [Testify] Ready! 00:37:53.206 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ed4a0) 00:37:53.207 error: [SteamCloud] File `loadout_manager_vt2.data` not found 00:37:53.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 00:37:53.302 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 00:37:53.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 00:37:53.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 00:37:53.582 [Lua] [PackageManager] Force_load: resource_packages/title_screen 00:37:53.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 00:37:53.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 00:37:53.632 [Lua] [PackageManager] Force_load: resource_packages/menu 00:37:53.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 00:37:53.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 00:37:53.699 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 00:37:53.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 00:37:54.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 00:37:54.018 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 00:37:54.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 00:37:54.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 00:37:54.116 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 00:37:54.117 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 00:37:54.117 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 00:37:54.117 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 00:37:54.117 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 00:37:54.117 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 00:37:54.117 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 00:37:54.117 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 00:37:54.117 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 00:37:54.117 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 00:37:54.117 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 00:37:54.117 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 00:37:54.117 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 00:37:54.117 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 00:37:54.117 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 00:37:54.117 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 00:37:54.117 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 00:37:54.117 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 00:37:54.117 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 00:37:54.117 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 00:37:54.117 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 00:37:54.117 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 00:37:54.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 00:37:54.184 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 00:37:54.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 00:37:54.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 00:37:54.417 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 00:37:54.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 00:37:54.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 00:37:54.700 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 00:37:54.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 00:37:55.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 00:37:55.017 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 00:37:55.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 00:37:55.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 00:37:55.286 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 00:37:55.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:37:55.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:37:55.436 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:37:55.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 00:37:55.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 00:37:55.553 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 00:37:55.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 00:37:55.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 00:37:55.637 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 00:37:55.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 00:37:55.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 00:37:55.704 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 00:37:55.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 00:37:55.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 00:37:55.955 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 00:37:55.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 00:37:56.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 00:37:56.060 [Lua] [PackageManager] Force_load: resource_packages/inventory 00:37:56.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 00:37:56.073 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 00:37:56.073 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 00:37:56.073 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 00:37:56.074 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x01ad5e70) 00:37:56.074 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x18bca6e0) 00:37:56.074 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x00eaea40) 00:37:56.074 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 00:37:56.074 [Lua] [Gamestate] Enter StateTitleScreen 00:37:56.075 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 00:37:56.075 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 00:37:56.075 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 00:37:56.075 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 00:37:56.075 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 00:37:56.076 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 00:37:56.384 <>Access violation (0xc0000005) in build 142279ec06cd accessing address 0000000000000000 from 00007FFB1620A516<> <> {00007ff73af70000, 00ce9000, 6086a83f, 869dab94-3dc6-4998-baf9-0f7edbdf3f31, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb} {00007ffbbb090000, 001f5000, bd2c3c23, 1aee5005-1b98-01a0-42e4-a92e9d14828d, 00000001, ntdll.pdb} {00007ffbba8a0000, 000bd000, 61e69688, dc8e5ea7-f9a9-6deb-5c88-2e99bd48cc7e, 00000001, kernel32.pdb} {00007ffb16000000, 002d9000, 5db063a3, f7285c79-97a0-4996-9914-0c99fdd4daf2, 00000003, D:\PhysX_4_fork\physx\bin\win.x86_64.vc140.mt\release\PhysX_64.pdb} {00007ffb7fe20000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x00007ffbbb090000:0x00000000000a0cae KiUserExceptionDispatcher 0x00007ffb16000000:0x000000000020a516 PxSetPhysXDelayLoadHook 0x00007ffb16000000:0x0000000000043462 public: class physx::shdfnd::ThreadImpl & __ptr64 __cdecl physx::shdfnd::ThreadImpl::operator=(class physx::shdfnd::ThreadImpl const & __ptr64) __ptr64 0x00007ff73af70000:0x00000000002cdd0f 0x00007ff73af70000:0x000000000030435f 0x00007ff73af70000:0x0000000000282a78 0x00007ff73af70000:0x000000000028162f 0x00007ff73af70000:0x0000000000284466 0x00007ff73af70000:0x000000000007b347 0x00007ff73af70000:0x0000000000156aad 0x00007ffb7fe20000:0x000000000000286e 0x00007ffb7fe20000:0x000000000000bb8d lua_pcall 0x00007ff73af70000:0x000000000032a6e9 0x00007ff73af70000:0x00000000000308ee 0x00007ff73af70000:0x00000000000302b8 0x00007ff73af70000:0x0000000000021935 0x00007ff73af70000:0x0000000000021fc9 0x00007ff73af70000:0x0000000000022182 0x00007ff73af70000:0x0000000000487f97 0x00007ffbba8a0000:0x0000000000017034 BaseThreadInitThunk 0x00007ffbbb090000:0x0000000000052651 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>142279ec06cd<> <>release<> <>Developer Build (1.3.6726.0)<> <>e4d03afc-01a7-431a-b5ae-d8c2373018f2<> <>--- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 32694MB Available: 25116MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 40165c98-8a7a-4f2f-b350-a77280e7630c --- Graphics Graphics card: NVIDIA GeForce RTX 2080 SUPER (DirectX 11.0, 8010MB) Driver version: 46627 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Razer Mamba Wireless Input device: 1st person (24.3): vJoy Device Input device: Generic (17.0): HID-compliant consumer control device Input device: Generic (17.0): HyperX Cloud II Wireless Input device: Generic (17.0): Corsair composite virtual input device Input device: Generic (17.0): Razer BlackWidow Chroma V2 <> <>C:\Users\4bsol\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-05-23-00.37.47-e4d03afc-01a7-431a-b5ae-d8c2373018f2.log<> <>C:\Users\4bsol\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-05-23-00.37.47-e4d03afc-01a7-431a-b5ae-d8c2373018f2.dmp<> <> Memory Total: 32694 MB Available: 31283 MB Used: 1411 MB Peak Used: 1502 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 37558 MB Used: 2168 MB Peak: 2381 MB <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> [0] =[C]: in function update_scene [1] @foundation/scripts/util/script_world.lua:368: in function update [2] @foundation/scripts/managers/world/world_manager.lua:102: in function update [3] @scripts/boot.lua:873: in function game_update [4] @scripts/boot.lua:628:in function <> <> [1] world = [World]; dt = 0.016860200092196465; anim_callback = nil; scene_callback = nil [2] self = table: 0000000002E7E9D0; dt = 0.016860200092196465; t = 2.8757138505461626; _ = 1; world = [World] [3] self = table: 0000000000094EC0; real_world_dt = 0.016860200092196465; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\trazer_chroma\n...; dt = 0.016860200092196465; t = 2.8757138505461626 [4] dt = 0.016860200092196465 <> <> [2] locked = true; _scene_update_callbacks = table: 0000000002E84D60; _worlds = table: 0000000002E816A0; _update_queue = table: 0000000001FB2B00; _disabled_worlds = table: 0000000002E84410; _wwise_worlds = table: 0000000002E846B0; _queued_worlds_to_release = table: 0000000002E84D90; _anim_update_callbacks = table: 0000000002E816D0; [3] startup_package_handles = table: 0000000000098C00; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B60; flow_return_table = table: 0000000000094EF0; _machine = table: 00000000028B2F40; startup_timer = 4.768318107817322; has_booted = true; loading_context = table: 0000000003872A00; <> [Log end]