[Log version] 1
[Session] e4d03afc-01a7-431a-b5ae-d8c2373018f2
UTC time stamps
00:37:47.002 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
00:37:47.002 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
00:37:47.002 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
00:37:47.002 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
00:37:47.002 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
00:37:47.003 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
00:37:47.031 [RazerChroma] Setup Razer Chroma resources
00:37:47.031 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
00:37:47.046 [Window] Window => active
00:37:47.067 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
00:37:47.086 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
00:37:47.416 [EAC] Init client 1100001056f0d61
00:37:47.416 [EAC] EAC client initialized
00:37:47.417 warning: [EAC] Failed to initialize localization
00:37:47.417 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
00:37:47.453 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2080 SUPER)
00:37:47.849 [AFTERMATH] Initialized Aftermath
00:37:47.856 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
00:37:47.968 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
00:37:48.413 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
00:37:48.415 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
00:37:48.544 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
00:37:48.544 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
00:37:48.544 [Save] Save dir: `C:\Users\4bsol\AppData\Roaming\fatshark\Vermintide 2`
00:37:48.544 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
00:37:48.544 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
00:37:48.631 [RazerChroma] Setup Razer Chroma
00:37:48.642 [LightFX ] Loaded DLL.
00:37:48.642 [LightFX ] Init()
00:37:48.647 [LightFX ] LightFX failed to initialize
00:37:48.654 [Lua] boot.lua start, os clock: 2.8580000000000001
00:37:48.654 [Lua] LUA IS STRIPPED!
00:37:48.654 [Lua] Boot:setup() entered. time: 0 os-clock: 2.859
00:37:48.654 [Lua] --- CPU
CPU: AMD Ryzen 7 3700X 8-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 8:15, Model: 7:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 32694MB
Available: 25116MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 40165c98-8a7a-4f2f-b350-a77280e7630c
--- Graphics
Graphics card: NVIDIA GeForce RTX 2080 SUPER (DirectX 11.0, 8010MB) Driver version: 46627
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Razer Mamba Wireless
Input device: 1st person (24.3): vJoy Device
Input device: Generic (17.0): HID-compliant consumer control device
Input device: Generic (17.0): HyperX Cloud II Wireless
Input device: Generic (17.0): Corsair composite virtual input device
Input device: Generic (17.0): Razer BlackWidow Chroma V2
00:37:48.655 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
00:37:48.667 [SteamStats] RequestCurrentStats success: true
00:37:49.922 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.1006952741881832 os-clock: 4.1269999999999998
00:37:49.923 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
00:37:49.923 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
00:37:49.923 [Lua] Flushing: resource_packages/strings [ResourcePackage]
00:37:49.923 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
00:37:49.923 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
00:37:49.923 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
00:37:49.923 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
00:37:49.923 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
00:37:49.923 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
00:37:49.923 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
00:37:49.924 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
00:37:49.924 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
00:37:49.924 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
00:37:49.924 [Lua] Development.init_application_parameters
00:37:49.924 [Lua] -----------------------------------------------------------------
00:37:49.924 [Lua] -- Application parameters --
00:37:49.924 [Lua] -----------------------------------------------------------------
00:37:49.924 [Lua] *****************************************************************
00:37:49.924 [Lua] ** Initial contents of script_data **
00:37:49.924 [Lua] script_data.beta_level_progression = false
00:37:49.924 [Lua] script_data.build_identifier = 142279ec06cd
00:37:49.924 [Lua] script_data.debug_interactions = false
00:37:49.924 [Lua] script_data.disable_debug_draw = true
00:37:49.924 [Lua] script_data.disable_intro_trailer = false
00:37:49.924 [Lua] script_data.disable_store = false
00:37:49.924 [Lua] script_data.disable_tutorial_at_start = true
00:37:49.924 [Lua] script_data.eac-untrusted = false
00:37:49.924 [Lua] script_data.enable_detailed_tooltips = false
00:37:49.924 [Lua] script_data.force_debug_disabled = true
00:37:49.924 [Lua] script_data.force_steam = true
00:37:49.924 [Lua] script_data.hide_fps = true
00:37:49.924 [Lua] script_data.hide_version_info = true
00:37:49.924 [Lua] script_data.matchmaking_debug = true
00:37:49.924 [Lua] script_data.network_debug = true
00:37:49.924 [Lua] script_data.package_debug = true
00:37:49.924 [Lua] script_data.packaged_build = true
00:37:49.924 [Lua] script_data.settings = { }
00:37:49.924 [Lua] script_data.show_fps = false
00:37:49.924 [Lua] script_data.spawn_empty_chest = true
00:37:49.924 [Lua] script_data.telemetry_log_interval = 600
00:37:49.924 [Lua] script_data.tobii_button = false
00:37:49.924 [Lua] script_data.use_beta_overlay = false
00:37:49.924 [Lua] script_data.use_local_backend = false
00:37:49.924 [Lua] script_data.use_tech_telemetry = true
00:37:49.924 [Lua] script_data.use_telemetry = true
00:37:49.924 [Lua] *****************************************************************
00:37:49.924 [Lua] [Boot] use baked enemy meshes: false
00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
00:37:49.924 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
00:37:49.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
00:37:49.956 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
00:37:49.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
00:37:50.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
00:37:50.024 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
00:37:50.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
00:37:50.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
00:37:50.068 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
00:37:50.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
00:37:50.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
00:37:50.175 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
00:37:50.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
00:37:50.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
00:37:50.234 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
00:37:50.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
00:37:50.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
00:37:50.427 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
00:37:50.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
00:37:50.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
00:37:50.485 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
00:37:50.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
00:37:50.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
00:37:50.558 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
00:37:50.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
00:37:50.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
00:37:50.820 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
00:37:50.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
00:37:50.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
00:37:50.822 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
00:37:50.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
00:37:50.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
00:37:50.868 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
00:37:50.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
00:37:50.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
00:37:50.940 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
00:37:50.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
00:37:51.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
00:37:51.131 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
00:37:51.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
00:37:51.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
00:37:51.174 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
00:37:51.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
00:37:51.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
00:37:51.219 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
00:37:51.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
00:37:51.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
00:37:51.271 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
00:37:51.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
00:37:51.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
00:37:51.326 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
00:37:51.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
00:37:51.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
00:37:51.370 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
00:37:51.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
00:37:51.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
00:37:51.475 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
00:37:51.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
00:37:51.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
00:37:51.532 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
00:37:51.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
00:37:51.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
00:37:51.582 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
00:37:51.603 [Lua] settings.steam: nil
00:37:51.603 [Lua] Steam: table: 0000000000062590
00:37:51.603 [Lua] force_steam: true
00:37:51.603 [Lua] BUILD: release
00:37:51.603 [Lua] test_backend: nil
00:37:51.603 [Lua] DEDICATED_SERVER: false
00:37:51.603 [Lua] Using app_id '552500' to define backend
00:37:51.604 [Lua] PlayFab Title ID: 5107
00:37:51.650 [Lua] [1] = chaos_dummy_troll (string)
00:37:51.650 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
00:37:51.650 [Lua] [3] = skaven_rat_ogre (string)
00:37:51.650 [Lua] [4] = critter_rat (string)
00:37:51.650 [Lua] [5] = chaos_troll (string)
00:37:51.650 [Lua] [6] = beastmen_minotaur (string)
00:37:51.650 [Lua] [7] = skaven_storm_vermin_warlord (string)
00:37:51.650 [Lua] [8] = skaven_stormfiend (string)
00:37:51.650 [Lua] [9] = chaos_greed_pinata (string)
00:37:51.650 [Lua] [10] = skaven_stormfiend_demo (string)
00:37:51.650 [Lua] [11] = chaos_plague_wave_spawner (string)
00:37:51.650 [Lua] [12] = chaos_vortex (string)
00:37:51.650 [Lua] [13] = skaven_stormfiend_boss (string)
00:37:51.650 [Lua] [14] = chaos_spawn (string)
00:37:51.650 [Lua] [15] = skaven_storm_vermin_champion (string)
00:37:51.650 [Lua] [16] = chaos_tentacle (string)
00:37:51.650 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
00:37:51.650 [Lua] [18] = skaven_grey_seer (string)
00:37:51.650 [Lua] [19] = skaven_explosive_loot_rat (string)
00:37:51.650 [Lua] [20] = skaven_loot_rat (string)
00:37:51.650 [Lua] [21] = critter_pig (string)
00:37:51.650 [Lua] [22] = chaos_dummy_sorcerer (string)
00:37:51.650 [Lua] [23] = chaos_mutator_sorcerer (string)
00:37:51.650 [Lua] [24] = skaven_gutter_runner (string)
00:37:51.650 [Lua] [25] = skaven_pack_master (string)
00:37:51.650 [Lua] [26] = chaos_exalted_sorcerer (string)
00:37:51.650 [Lua] [27] = chaos_vortex_sorcerer (string)
00:37:51.650 [Lua] [28] = skaven_poison_wind_globadier (string)
00:37:51.650 [Lua] [29] = chaos_corruptor_sorcerer (string)
00:37:51.650 [Lua] [30] = chaos_warrior (string)
00:37:51.650 [Lua] [31] = skaven_warpfire_thrower (string)
00:37:51.650 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
00:37:51.650 [Lua] [33] = chaos_plague_sorcerer (string)
00:37:51.650 [Lua] [34] = curse_mutator_sorcerer (string)
00:37:51.650 [Lua] [35] = chaos_exalted_champion_warcamp (string)
00:37:51.650 [Lua] [36] = chaos_tentacle_sorcerer (string)
00:37:51.650 [Lua] [37] = skaven_ratling_gunner (string)
00:37:51.650 [Lua] [38] = chaos_exalted_champion_norsca (string)
00:37:51.650 [Lua] [39] = chaos_raider (string)
00:37:51.650 [Lua] [40] = chaos_berzerker (string)
00:37:51.650 [Lua] [41] = beastmen_ungor_dummy (string)
00:37:51.650 [Lua] [42] = skaven_storm_vermin (string)
00:37:51.650 [Lua] [43] = beastmen_standard_bearer_crater (string)
00:37:51.650 [Lua] [44] = chaos_raider_tutorial (string)
00:37:51.650 [Lua] [45] = beastmen_gor_dummy (string)
00:37:51.650 [Lua] [46] = beastmen_bestigor_dummy (string)
00:37:51.650 [Lua] [47] = skaven_storm_vermin_with_shield (string)
00:37:51.650 [Lua] [48] = beastmen_ungor (string)
00:37:51.650 [Lua] [49] = skaven_storm_vermin_commander (string)
00:37:51.650 [Lua] [50] = beastmen_ungor_archer (string)
00:37:51.650 [Lua] [51] = beastmen_standard_bearer (string)
00:37:51.650 [Lua] [52] = beastmen_gor (string)
00:37:51.650 [Lua] [53] = beastmen_bestigor (string)
00:37:51.650 [Lua] [54] = skaven_plague_monk (string)
00:37:51.650 [Lua] [55] = chaos_marauder (string)
00:37:51.650 [Lua] [56] = skaven_dummy_clan_rat (string)
00:37:51.650 [Lua] [57] = chaos_marauder_tutorial (string)
00:37:51.650 [Lua] [58] = skaven_clan_rat (string)
00:37:51.650 [Lua] [59] = chaos_zombie (string)
00:37:51.650 [Lua] [60] = chaos_fanatic (string)
00:37:51.650 [Lua] [61] = skaven_clan_rat_tutorial (string)
00:37:51.650 [Lua] [62] = chaos_marauder_with_shield (string)
00:37:51.650 [Lua] [63] = skaven_clan_rat_with_shield (string)
00:37:51.650 [Lua] [64] = skaven_slave (string)
00:37:51.650 [Lua] [65] = skaven_dummy_slave (string)
00:37:51.684 [Lua] [UIRenderer] Loading
00:37:51.686 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
00:37:51.686 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
00:37:51.686 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
00:37:51.686 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
00:37:51.686 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
00:37:51.686 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
00:37:51.696 [Lua] level display name warcamp
00:37:51.696 [Lua] level display name prologue
00:37:51.696 [Lua] level display name military
00:37:51.696 [Lua] level display name skaven_stronghold
00:37:51.696 [Lua] level display name ussingen
00:37:51.696 [Lua] level display name fort
00:37:51.696 [Lua] level display name ground_zero
00:37:51.696 [Lua] level display name elven_ruins
00:37:51.696 [Lua] level display name farmlands
00:37:51.696 [Lua] level display name plaza
00:37:51.696 [Lua] level display name mines
00:37:51.696 [Lua] level display name magnus
00:37:51.696 [Lua] level display name crater
00:37:51.696 [Lua] level display name bell
00:37:51.696 [Lua] level display name dlc_bastion
00:37:51.696 [Lua] level display name skittergate
00:37:51.696 [Lua] level display name dlc_bogenhafen_city
00:37:51.696 [Lua] level display name dlc_bogenhafen_slum
00:37:51.696 [Lua] level display name cemetery
00:37:51.696 [Lua] level display name dlc_castle
00:37:51.696 [Lua] level display name forest_ambush
00:37:51.696 [Lua] level display name nurgle
00:37:51.696 [Lua] level display name catacombs
00:37:51.696 [Lua] level display name dlc_portals
00:37:51.735 [Lua] TIME: 0.022
00:37:52.646 [Lua] [ConflictSettings] Contained breeds generated in: 0.88100000000000023
00:37:52.710 [Lua] <>realm = official<>
00:37:53.003 [Lua]
00:37:53.003 [Lua] [1] = table
00:37:53.003 [Lua] [download_pending] = false (boolean)
00:37:53.003 [Lua] [id] = 1369573612 (string)
00:37:53.003 [Lua] [banned] = false (boolean)
00:37:53.003 [Lua] [author_id] = 58813412 (number)
00:37:53.003 [Lua] [tags] = table
00:37:53.003 [Lua] [1] = Tools (string)
00:37:53.003 [Lua] [2] = approved (string)
00:37:53.003 [Lua] [author] = bIbIbI(rus) (string)
00:37:53.003 [Lua] [sanctioned] = true (boolean)
00:37:53.003 [Lua] [out_of_date] = false (boolean)
00:37:53.003 [Lua] [downloading] = false (boolean)
00:37:53.003 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
00:37:53.003 [Lua] [num_children] = 0 (number)
00:37:53.003 [Lua] [ugc_status] = 3 (number)
00:37:53.003 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
00:37:53.003 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string)
00:37:53.003 [Lua] [installed] = true (boolean)
00:37:53.003 [Lua] [enabled] = true (boolean)
00:37:53.003 [Lua] [name] = Vermintide Mod Framework (string)
00:37:53.003 [Lua] [dependency_error] = (string)
00:37:53.003 [Lua] [2] = table
00:37:53.003 [Lua] [download_pending] = false (boolean)
00:37:53.003 [Lua] [id] = 1460327284 (string)
00:37:53.003 [Lua] [children] = table
00:37:53.003 [Lua] [1] = 1369573612 (string)
00:37:53.003 [Lua] [banned] = false (boolean)
00:37:53.003 [Lua] [author_id] = 96578995 (number)
00:37:53.003 [Lua] [tags] = table
00:37:53.003 [Lua] [1] = approved (string)
00:37:53.003 [Lua] [2] = UI (string)
00:37:53.003 [Lua] [author] = NonzeroGeoduck7 (string)
00:37:53.003 [Lua] [sanctioned] = true (boolean)
00:37:53.003 [Lua] [out_of_date] = false (boolean)
00:37:53.003 [Lua] [downloading] = false (boolean)
00:37:53.003 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
00:37:53.003 [Lua] [num_children] = 1 (number)
00:37:53.003 [Lua] [ugc_status] = 3 (number)
00:37:53.003 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
Updated for game version 3.4
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
00:37:53.003 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string)
00:37:53.003 [Lua] [installed] = true (boolean)
00:37:53.003 [Lua] [enabled] = true (boolean)
00:37:53.003 [Lua] [name] = BossKillTimer (string)
00:37:53.003 [Lua] [dependency_error] = (string)
00:37:53.003 [Lua] [3] = table
00:37:53.003 [Lua] [download_pending] = false (boolean)
00:37:53.003 [Lua] [id] = 1395453301 (string)
00:37:53.003 [Lua] [children] = table
00:37:53.003 [Lua] [1] = 1369573612 (string)
00:37:53.003 [Lua] [banned] = false (boolean)
00:37:53.003 [Lua] [author_id] = 58813412 (number)
00:37:53.003 [Lua] [tags] = table
00:37:53.003 [Lua] [1] = Approved (string)
00:37:53.003 [Lua] [2] = QoL (string)
00:37:53.003 [Lua] [author] = bIbIbI(rus) (string)
00:37:53.003 [Lua] [sanctioned] = true (boolean)
00:37:53.003 [Lua] [out_of_date] = false (boolean)
00:37:53.003 [Lua] [downloading] = false (boolean)
00:37:53.003 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
00:37:53.003 [Lua] [num_children] = 1 (number)
00:37:53.003 [Lua] [ugc_status] = 3 (number)
00:37:53.003 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
00:37:53.003 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
00:37:53.003 [Lua] [installed] = true (boolean)
00:37:53.003 [Lua] [enabled] = true (boolean)
00:37:53.003 [Lua] [name] = Skip Intro (string)
00:37:53.003 [Lua] [dependency_error] = (string)
00:37:53.003 [Lua] [4] = table
00:37:53.003 [Lua] [download_pending] = false (boolean)
00:37:53.003 [Lua] [id] = 1397265260 (string)
00:37:53.003 [Lua] [children] = table
00:37:53.003 [Lua] [1] = 1369573612 (string)
00:37:53.003 [Lua] [banned] = false (boolean)
00:37:53.003 [Lua] [author_id] = 26572404 (number)
00:37:53.003 [Lua] [tags] = table
00:37:53.003 [Lua] [1] = UI (string)
00:37:53.003 [Lua] [2] = QoL (string)
00:37:53.003 [Lua] [3] = approved (string)
00:37:53.003 [Lua] [author] = Necrossin (string)
00:37:53.003 [Lua] [sanctioned] = true (boolean)
00:37:53.003 [Lua] [out_of_date] = false (boolean)
00:37:53.003 [Lua] [downloading] = false (boolean)
00:37:53.003 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
00:37:53.003 [Lua] [num_children] = 1 (number)
00:37:53.003 [Lua] [ugc_status] = 3 (number)
00:37:53.003 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
00:37:53.003 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
00:37:53.003 [Lua] [installed] = true (boolean)
00:37:53.003 [Lua] [enabled] = true (boolean)
00:37:53.003 [Lua] [name] = Numeric UI (string)
00:37:53.003 [Lua] [dependency_error] = (string)
00:37:53.003 [Lua] [5] = table
00:37:53.003 [Lua] [download_pending] = false (boolean)
00:37:53.003 [Lua] [id] = 1389872347 (string)
00:37:53.003 [Lua] [children] = table
00:37:53.003 [Lua] [1] = 1369573612 (string)
00:37:53.003 [Lua] [banned] = false (boolean)
00:37:53.003 [Lua] [author_id] = 4821406 (number)
00:37:53.003 [Lua] [tags] = table
00:37:53.003 [Lua] [1] = approved (string)
00:37:53.003 [Lua] [2] = UI (string)
00:37:53.003 [Lua] [author] = grasmann (string)
00:37:53.003 [Lua] [sanctioned] = true (boolean)
00:37:53.003 [Lua] [out_of_date] = false (boolean)
00:37:53.003 [Lua] [downloading] = false (boolean)
00:37:53.003 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
00:37:53.003 [Lua] [num_children] = 1 (number)
00:37:53.003 [Lua] [ugc_status] = 3 (number)
00:37:53.003 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
00:37:53.003 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
00:37:53.003 [Lua] [installed] = true (boolean)
00:37:53.003 [Lua] [enabled] = true (boolean)
00:37:53.003 [Lua] [name] = Simple UI (string)
00:37:53.003 [Lua] [dependency_error] = (string)
00:37:53.003 [Lua] [6] = table
00:37:53.004 [Lua] [download_pending] = false (boolean)
00:37:53.004 [Lua] [id] = 1391228174 (string)
00:37:53.004 [Lua] [children] = table
00:37:53.004 [Lua] [1] = 1369573612 (string)
00:37:53.004 [Lua] [banned] = false (boolean)
00:37:53.004 [Lua] [author_id] = 4821406 (number)
00:37:53.004 [Lua] [tags] = table
00:37:53.004 [Lua] [1] = UI (string)
00:37:53.004 [Lua] [2] = QoL (string)
00:37:53.004 [Lua] [3] = Approved (string)
00:37:53.004 [Lua] [author] = grasmann (string)
00:37:53.004 [Lua] [sanctioned] = true (boolean)
00:37:53.004 [Lua] [out_of_date] = false (boolean)
00:37:53.004 [Lua] [downloading] = false (boolean)
00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
00:37:53.004 [Lua] [num_children] = 1 (number)
00:37:53.004 [Lua] [ugc_status] = 3 (number)
00:37:53.004 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
00:37:53.004 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
00:37:53.004 [Lua] [installed] = true (boolean)
00:37:53.004 [Lua] [enabled] = true (boolean)
00:37:53.004 [Lua] [name] = UI Improvements (string)
00:37:53.004 [Lua] [dependency_error] = (string)
00:37:53.004 [Lua] [7] = table
00:37:53.004 [Lua] [download_pending] = false (boolean)
00:37:53.004 [Lua] [id] = 1421155919 (string)
00:37:53.004 [Lua] [children] = table
00:37:53.004 [Lua] [1] = 1369573612 (string)
00:37:53.004 [Lua] [banned] = false (boolean)
00:37:53.004 [Lua] [author_id] = 75308424 (number)
00:37:53.004 [Lua] [tags] = table
00:37:53.004 [Lua] [1] = Approved (string)
00:37:53.004 [Lua] [author] = th-om (string)
00:37:53.004 [Lua] [sanctioned] = true (boolean)
00:37:53.004 [Lua] [out_of_date] = false (boolean)
00:37:53.004 [Lua] [downloading] = false (boolean)
00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
00:37:53.004 [Lua] [num_children] = 1 (number)
00:37:53.004 [Lua] [ugc_status] = 3 (number)
00:37:53.004 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
00:37:53.004 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
00:37:53.004 [Lua] [installed] = true (boolean)
00:37:53.004 [Lua] [enabled] = true (boolean)
00:37:53.004 [Lua] [name] = Mission timer (string)
00:37:53.004 [Lua] [dependency_error] = (string)
00:37:53.004 [Lua] [8] = table
00:37:53.004 [Lua] [download_pending] = false (boolean)
00:37:53.004 [Lua] [id] = 1464907434 (string)
00:37:53.004 [Lua] [children] = table
00:37:53.004 [Lua] [1] = 1369573612 (string)
00:37:53.004 [Lua] [banned] = false (boolean)
00:37:53.004 [Lua] [author_id] = 14284923 (number)
00:37:53.004 [Lua] [tags] = table
00:37:53.004 [Lua] [1] = UI (string)
00:37:53.004 [Lua] [2] = Misc (string)
00:37:53.004 [Lua] [3] = approved (string)
00:37:53.004 [Lua] [author] = Fracticality (string)
00:37:53.004 [Lua] [sanctioned] = true (boolean)
00:37:53.004 [Lua] [out_of_date] = false (boolean)
00:37:53.004 [Lua] [downloading] = false (boolean)
00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
00:37:53.004 [Lua] [num_children] = 1 (number)
00:37:53.004 [Lua] [ugc_status] = 3 (number)
00:37:53.004 [Lua] [description] = Added support for the Forgotten Relics DLC weapons.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
00:37:53.004 [Lua] [last_updated] = 5/6/2021 8:58:40 PM (string)
00:37:53.004 [Lua] [installed] = true (boolean)
00:37:53.004 [Lua] [enabled] = true (boolean)
00:37:53.004 [Lua] [name] = Armory (string)
00:37:53.004 [Lua] [dependency_error] = (string)
00:37:53.004 [Lua] [9] = table
00:37:53.004 [Lua] [download_pending] = false (boolean)
00:37:53.004 [Lua] [id] = 1593460250 (string)
00:37:53.004 [Lua] [children] = table
00:37:53.004 [Lua] [1] = 1369573612 (string)
00:37:53.004 [Lua] [banned] = false (boolean)
00:37:53.004 [Lua] [author_id] = 84308322 (number)
00:37:53.004 [Lua] [tags] = table
00:37:53.004 [Lua] [1] = approved (string)
00:37:53.004 [Lua] [2] = UI (string)
00:37:53.004 [Lua] [3] = QoL (string)
00:37:53.004 [Lua] [author] = pixaal (string)
00:37:53.004 [Lua] [sanctioned] = true (boolean)
00:37:53.004 [Lua] [out_of_date] = false (boolean)
00:37:53.004 [Lua] [downloading] = false (boolean)
00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
00:37:53.004 [Lua] [num_children] = 1 (number)
00:37:53.004 [Lua] [ugc_status] = 3 (number)
00:37:53.004 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
00:37:53.004 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
00:37:53.004 [Lua] [installed] = true (boolean)
00:37:53.004 [Lua] [enabled] = true (boolean)
00:37:53.004 [Lua] [name] = Crosshair Kill Confirmation (string)
00:37:53.004 [Lua] [dependency_error] = (string)
00:37:53.004 [Lua] [10] = table
00:37:53.004 [Lua] [download_pending] = false (boolean)
00:37:53.004 [Lua] [id] = 1487862316 (string)
00:37:53.004 [Lua] [children] = table
00:37:53.004 [Lua] [1] = 1369573612 (string)
00:37:53.004 [Lua] [banned] = false (boolean)
00:37:53.004 [Lua] [author_id] = 45268594 (number)
00:37:53.004 [Lua] [tags] = table
00:37:53.004 [Lua] [1] = approved (string)
00:37:53.004 [Lua] [2] = UI (string)
00:37:53.004 [Lua] [3] = QoL (string)
00:37:53.004 [Lua] [author] = prop joe (string)
00:37:53.004 [Lua] [sanctioned] = true (boolean)
00:37:53.004 [Lua] [out_of_date] = false (boolean)
00:37:53.004 [Lua] [downloading] = false (boolean)
00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
00:37:53.004 [Lua] [num_children] = 1 (number)
00:37:53.004 [Lua] [ugc_status] = 3 (number)
00:37:53.004 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
00:37:53.004 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
00:37:53.004 [Lua] [installed] = true (boolean)
00:37:53.004 [Lua] [enabled] = true (boolean)
00:37:53.004 [Lua] [name] = Reroll Improvements (string)
00:37:53.004 [Lua] [dependency_error] = (string)
00:37:53.004 [Lua] [11] = table
00:37:53.004 [Lua] [download_pending] = false (boolean)
00:37:53.004 [Lua] [id] = 1455893647 (string)
00:37:53.004 [Lua] [banned] = false (boolean)
00:37:53.004 [Lua] [author_id] = 38895286 (number)
00:37:53.004 [Lua] [tags] = table
00:37:53.004 [Lua] [1] = UI (string)
00:37:53.004 [Lua] [2] = QoL (string)
00:37:53.004 [Lua] [3] = Approved (string)
00:37:53.004 [Lua] [author] = Squatting Bear (string)
00:37:53.004 [Lua] [sanctioned] = true (boolean)
00:37:53.004 [Lua] [out_of_date] = false (boolean)
00:37:53.004 [Lua] [downloading] = false (boolean)
00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
00:37:53.004 [Lua] [num_children] = 0 (number)
00:37:53.004 [Lua] [ugc_status] = 3 (number)
00:37:53.004 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
00:37:53.004 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
00:37:53.004 [Lua] [installed] = true (boolean)
00:37:53.004 [Lua] [enabled] = true (boolean)
00:37:53.004 [Lua] [name] = Player List Plus (string)
00:37:53.004 [Lua] [dependency_error] = (string)
00:37:53.004 [Lua] [12] = table
00:37:53.004 [Lua] [download_pending] = false (boolean)
00:37:53.004 [Lua] [id] = 1445717962 (string)
00:37:53.004 [Lua] [children] = table
00:37:53.004 [Lua] [1] = 1369573612 (string)
00:37:53.004 [Lua] [2] = 1389872347 (string)
00:37:53.004 [Lua] [banned] = false (boolean)
00:37:53.004 [Lua] [author_id] = 38895286 (number)
00:37:53.004 [Lua] [tags] = table
00:37:53.004 [Lua] [1] = UI (string)
00:37:53.004 [Lua] [2] = QoL (string)
00:37:53.004 [Lua] [3] = Approved (string)
00:37:53.004 [Lua] [author] = Squatting Bear (string)
00:37:53.004 [Lua] [sanctioned] = true (boolean)
00:37:53.004 [Lua] [out_of_date] = false (boolean)
00:37:53.004 [Lua] [downloading] = false (boolean)
00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
00:37:53.004 [Lua] [num_children] = 2 (number)
00:37:53.004 [Lua] [ugc_status] = 3 (number)
00:37:53.004 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
00:37:53.004 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
00:37:53.004 [Lua] [installed] = true (boolean)
00:37:53.004 [Lua] [enabled] = true (boolean)
00:37:53.004 [Lua] [name] = Loadout Manager (string)
00:37:53.004 [Lua] [dependency_error] = (string)
00:37:53.004 [Lua] [13] = table
00:37:53.004 [Lua] [download_pending] = false (boolean)
00:37:53.004 [Lua] [id] = 1384066089 (string)
00:37:53.004 [Lua] [children] = table
00:37:53.004 [Lua] [1] = 1369573612 (string)
00:37:53.004 [Lua] [2] = 1374248490 (string)
00:37:53.004 [Lua] [banned] = false (boolean)
00:37:53.004 [Lua] [author_id] = 45268594 (number)
00:37:53.004 [Lua] [tags] = table
00:37:53.004 [Lua] [1] = approved (string)
00:37:53.004 [Lua] [2] = QoL (string)
00:37:53.004 [Lua] [author] = prop joe (string)
00:37:53.004 [Lua] [sanctioned] = true (boolean)
00:37:53.004 [Lua] [out_of_date] = false (boolean)
00:37:53.004 [Lua] [downloading] = false (boolean)
00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
00:37:53.004 [Lua] [num_children] = 2 (number)
00:37:53.004 [Lua] [ugc_status] = 3 (number)
00:37:53.004 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
00:37:53.004 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
00:37:53.004 [Lua] [installed] = true (boolean)
00:37:53.004 [Lua] [enabled] = false (boolean)
00:37:53.004 [Lua] [name] = Neuter Ult Effects (string)
00:37:53.004 [Lua] [dependency_error] = (string)
00:37:53.004 [Lua] [14] = table
00:37:53.004 [Lua] [download_pending] = false (boolean)
00:37:53.004 [Lua] [id] = 1623948024 (string)
00:37:53.004 [Lua] [children] = table
00:37:53.004 [Lua] [1] = 1369573612 (string)
00:37:53.004 [Lua] [banned] = false (boolean)
00:37:53.004 [Lua] [author_id] = 65038749 (number)
00:37:53.004 [Lua] [tags] = table
00:37:53.004 [Lua] [1] = Approved (string)
00:37:53.004 [Lua] [author] = Aussiemon (string)
00:37:53.004 [Lua] [sanctioned] = true (boolean)
00:37:53.004 [Lua] [out_of_date] = false (boolean)
00:37:53.004 [Lua] [downloading] = false (boolean)
00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961982620897135125/15D033CC0006E6DE16FABC0B6B8007DC7057EFFD/ (string)
00:37:53.004 [Lua] [num_children] = 1 (number)
00:37:53.004 [Lua] [ugc_status] = 3 (number)
00:37:53.004 [Lua] [description] = Provides fine-tuned control of global UI scaling, independent of the dynamic UI scaling introduced in Patch 1.5. Scaling may now be globally reduced for all resolutions.
This mod was originally part of the Vermintide Mod Framework.
[url=https://imgur.com/a/PYCND]Screenshots from Vermintide 1[/url]
The issue / fix is the same for both games.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
00:37:53.004 [Lua] [last_updated] = 2/25/2019 4:30:55 PM (string)
00:37:53.004 [Lua] [installed] = true (boolean)
00:37:53.004 [Lua] [enabled] = true (boolean)
00:37:53.004 [Lua] [name] = Hi-Def UI Scaling (string)
00:37:53.004 [Lua] [dependency_error] = (string)
00:37:53.004 [Lua] [15] = table
00:37:53.004 [Lua] [download_pending] = false (boolean)
00:37:53.004 [Lua] [id] = 1395655171 (string)
00:37:53.004 [Lua] [children] = table
00:37:53.004 [Lua] [1] = 1369573612 (string)
00:37:53.004 [Lua] [banned] = false (boolean)
00:37:53.004 [Lua] [author_id] = 59593500 (number)
00:37:53.004 [Lua] [tags] = table
00:37:53.004 [Lua] [1] = QoL (string)
00:37:53.004 [Lua] [2] = Balance/Tweaks (string)
00:37:53.004 [Lua] [3] = Approved (string)
00:37:53.004 [Lua] [author] = Grimalackt (string)
00:37:53.004 [Lua] [sanctioned] = true (boolean)
00:37:53.004 [Lua] [out_of_date] = false (boolean)
00:37:53.004 [Lua] [downloading] = false (boolean)
00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
00:37:53.004 [Lua] [num_children] = 1 (number)
00:37:53.004 [Lua] [ugc_status] = 3 (number)
00:37:53.004 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
00:37:53.004 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
00:37:53.004 [Lua] [installed] = true (boolean)
00:37:53.004 [Lua] [enabled] = false (boolean)
00:37:53.004 [Lua] [name] = Bot Improvements - Combat (string)
00:37:53.004 [Lua] [dependency_error] = (string)
00:37:53.004 [Lua] [16] = table
00:37:53.004 [Lua] [download_pending] = false (boolean)
00:37:53.004 [Lua] [id] = 1516618647 (string)
00:37:53.004 [Lua] [children] = table
00:37:53.004 [Lua] [1] = 1369573612 (string)
00:37:53.004 [Lua] [banned] = false (boolean)
00:37:53.004 [Lua] [author_id] = 96578995 (number)
00:37:53.004 [Lua] [tags] = table
00:37:53.004 [Lua] [1] = approved (string)
00:37:53.004 [Lua] [2] = UI (string)
00:37:53.004 [Lua] [3] = QoL (string)
00:37:53.004 [Lua] [author] = NonzeroGeoduck7 (string)
00:37:53.004 [Lua] [sanctioned] = true (boolean)
00:37:53.004 [Lua] [out_of_date] = false (boolean)
00:37:53.004 [Lua] [downloading] = false (boolean)
00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
00:37:53.004 [Lua] [num_children] = 1 (number)
00:37:53.004 [Lua] [ugc_status] = 3 (number)
00:37:53.004 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
00:37:53.004 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
00:37:53.004 [Lua] [installed] = true (boolean)
00:37:53.004 [Lua] [enabled] = true (boolean)
00:37:53.004 [Lua] [name] = Friendly Fire Indicator (string)
00:37:53.004 [Lua] [dependency_error] = (string)
00:37:53.004 [Lua] [17] = table
00:37:53.004 [Lua] [download_pending] = false (boolean)
00:37:53.004 [Lua] [id] = 1459917022 (string)
00:37:53.004 [Lua] [children] = table
00:37:53.004 [Lua] [1] = 1369573612 (string)
00:37:53.004 [Lua] [banned] = false (boolean)
00:37:53.004 [Lua] [author_id] = 155839973 (number)
00:37:53.004 [Lua] [tags] = table
00:37:53.004 [Lua] [1] = approved (string)
00:37:53.004 [Lua] [2] = UI (string)
00:37:53.004 [Lua] [3] = QoL (string)
00:37:53.004 [Lua] [author] = Gohas (string)
00:37:53.004 [Lua] [sanctioned] = true (boolean)
00:37:53.004 [Lua] [out_of_date] = false (boolean)
00:37:53.004 [Lua] [downloading] = false (boolean)
00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
00:37:53.004 [Lua] [num_children] = 1 (number)
00:37:53.004 [Lua] [ugc_status] = 3 (number)
00:37:53.004 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
00:37:53.004 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
00:37:53.004 [Lua] [installed] = true (boolean)
00:37:53.004 [Lua] [enabled] = true (boolean)
00:37:53.004 [Lua] [name] = Parry Indicator (string)
00:37:53.004 [Lua] [dependency_error] = (string)
00:37:53.004 [Lua] [18] = table
00:37:53.004 [Lua] [download_pending] = false (boolean)
00:37:53.004 [Lua] [id] = 1569650837 (string)
00:37:53.004 [Lua] [children] = table
00:37:53.004 [Lua] [1] = 1369573612 (string)
00:37:53.004 [Lua] [banned] = false (boolean)
00:37:53.004 [Lua] [author_id] = 81851809 (number)
00:37:53.004 [Lua] [tags] = table
00:37:53.004 [Lua] [1] = approved (string)
00:37:53.004 [Lua] [2] = UI (string)
00:37:53.004 [Lua] [3] = QoL (string)
00:37:53.004 [Lua] [author] = Skwuruhl (string)
00:37:53.004 [Lua] [sanctioned] = true (boolean)
00:37:53.004 [Lua] [out_of_date] = false (boolean)
00:37:53.004 [Lua] [downloading] = false (boolean)
00:37:53.004 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
00:37:53.004 [Lua] [num_children] = 1 (number)
00:37:53.004 [Lua] [ugc_status] = 3 (number)
00:37:53.004 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
00:37:53.004 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
00:37:53.004 [Lua] [installed] = true (boolean)
00:37:53.004 [Lua] [enabled] = true (boolean)
00:37:53.004 [Lua] [name] = Crosshairs Fix (string)
00:37:53.004 [Lua] [dependency_error] = (string)
00:37:53.004 [Lua]
00:37:53.004 [Lua]
00:37:53.004 [Lua] [1384066089] = 5 (number)
00:37:53.004 [Lua] [1459917022] = 1 (number)
00:37:53.004 [Lua] [1391228174] = 12 (number)
00:37:53.004 [Lua] [1516618647] = 2 (number)
00:37:53.004 [Lua] [1389872347] = 13 (number)
00:37:53.004 [Lua] [1421155919] = 11 (number)
00:37:53.004 [Lua] [1623948024] = 4 (number)
00:37:53.004 [Lua] [1487862316] = 8 (number)
00:37:53.004 [Lua] [1395655171] = 3 (number)
00:37:53.004 [Lua] [1395453301] = 16 (number)
00:37:53.004 [Lua] [1464907434] = 10 (number)
00:37:53.004 [Lua] [1569650837] = 0 (number)
00:37:53.004 [Lua] [1593460250] = 9 (number)
00:37:53.004 [Lua] [1369573612] = 15 (number)
00:37:53.004 [Lua] [1445717962] = 6 (number)
00:37:53.004 [Lua] [1397265260] = 14 (number)
00:37:53.004 [Lua] [1455893647] = 7 (number)
00:37:53.004 [Lua] [1460327284] = 17 (number)
00:37:53.004 [Lua]
00:37:53.009 [Lua]
00:37:53.009 [Lua] [1384066089] = 5 (number)
00:37:53.009 [Lua] [1459917022] = 1 (number)
00:37:53.009 [Lua] [1391228174] = 12 (number)
00:37:53.009 [Lua] [1516618647] = 2 (number)
00:37:53.009 [Lua] [1389872347] = 13 (number)
00:37:53.009 [Lua] [1421155919] = 11 (number)
00:37:53.009 [Lua] [1623948024] = 4 (number)
00:37:53.009 [Lua] [1487862316] = 8 (number)
00:37:53.009 [Lua] [1395655171] = 3 (number)
00:37:53.009 [Lua] [1395453301] = 16 (number)
00:37:53.009 [Lua] [1464907434] = 10 (number)
00:37:53.009 [Lua] [1569650837] = 0 (number)
00:37:53.009 [Lua] [1593460250] = 9 (number)
00:37:53.009 [Lua] [1369573612] = 15 (number)
00:37:53.009 [Lua] [1445717962] = 6 (number)
00:37:53.009 [Lua] [1397265260] = 14 (number)
00:37:53.009 [Lua] [1455893647] = 7 (number)
00:37:53.009 [Lua] [1460327284] = 17 (number)
00:37:53.009 [Lua]
00:37:53.009 [Lua] <>modded = true<>
00:37:53.010 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
00:37:53.094 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
00:37:53.108 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
00:37:53.108 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
00:37:53.108 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18d15ad0)
00:37:53.108 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18d15bf0)
00:37:53.108 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0318e640)
00:37:53.108 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0318e7d0)
00:37:53.108 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x006471a0)
00:37:53.108 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00647150)
00:37:53.109 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1ad25500)
00:37:53.109 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1ad25830)
00:37:53.109 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1ad256e0)
00:37:53.109 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d98d0)
00:37:53.109 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
00:37:53.109 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
00:37:53.109 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18fcdde0)
00:37:53.109 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18fc0190)
00:37:53.109 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19c3fa80)
00:37:53.109 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18fc01d0)
00:37:53.109 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18fc0170)
00:37:53.109 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
00:37:53.109 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b0fbfd0)
00:37:53.109 [Lua] <>modded = true<>
00:37:53.109 [Lua] <>Mod:1460327284:BossKillTimer = true<>
00:37:53.122 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]`
00:37:53.123 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]`
00:37:53.123 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284]
00:37:53.123 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod.
00:37:53.123 [Lua] [MOD][BossTimer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
00:37:53.123 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x1ad256e0)
00:37:53.123 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024f10)
00:37:53.123 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01d556e0)
00:37:53.123 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x1893b9b0)
00:37:53.123 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer
00:37:53.123 [Lua] <>modded = true<>
00:37:53.123 [Lua] <>Mod:1395453301:Skip Intro = true<>
00:37:53.125 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
00:37:53.126 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
00:37:53.126 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
00:37:53.126 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x031552a0)
00:37:53.126 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x03155350)
00:37:53.126 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
00:37:53.126 [Lua] <>modded = true<>
00:37:53.126 [Lua] <>Mod:1397265260:Numeric UI = true<>
00:37:53.128 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
00:37:53.129 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
00:37:53.129 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
00:37:53.129 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
00:37:53.130 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x190a8d10)
00:37:53.130 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x190a90a0)
00:37:53.130 [Lua] <>modded = true<>
00:37:53.130 [Lua] <>Mod:1389872347:Simple UI = true<>
00:37:53.132 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
00:37:53.133 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
00:37:53.133 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
00:37:53.133 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
00:37:53.134 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x1896a610)
00:37:53.134 [Lua] <>modded = true<>
00:37:53.134 [Lua] <>Mod:1391228174:UI Improvements = true<>
00:37:53.136 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
00:37:53.137 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
00:37:53.137 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
00:37:53.137 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x19600480)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x195ffd50)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x196004a0)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x195ffed0)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x195ffde0)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x19cb1010)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x19cb0fb0)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x03216db0] (Origin: function: 0x03216f20)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x194fc990)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x198b91b0)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x198b95c0)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x197064f0)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x19706880)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x197066d0)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x19706580)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x19706670)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x197064d0)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x19706bb0)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x19706800)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x197a5990)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x198336d0)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x198339a0)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x19d52a70)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a448030)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a448190)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a4483b0)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a448200)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x19eeb2a0)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19eeb2c0)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x19eeb300)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x19eeaa30)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x19eeb360)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19ee3cf0)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x1a17d100)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x19cb0ac0)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x1a17cc40)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x1a17cdd0)
00:37:53.138 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
00:37:53.139 [Lua] <>modded = true<>
00:37:53.139 [Lua] <>Mod:1421155919:Mission timer = true<>
00:37:53.140 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
00:37:53.141 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
00:37:53.141 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
00:37:53.141 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x01d4f390)
00:37:53.141 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x18cf9e20)
00:37:53.141 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x1ade98f0)
00:37:53.141 [Lua] [MOD][Mission timer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
00:37:53.141 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
00:37:53.141 [Lua] <>modded = true<>
00:37:53.141 [Lua] <>Mod:1464907434:Armory = true<>
00:37:53.150 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
00:37:53.152 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
00:37:53.152 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
00:37:53.154 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x194f4590)
00:37:53.154 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x1a17ca60)
00:37:53.154 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x18bd9d20)
00:37:53.154 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x18973390)
00:37:53.154 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x19cb0c60)
00:37:53.154 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x19cb07b0)
00:37:53.154 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x03188150)
00:37:53.155 [Lua] <>modded = true<>
00:37:53.155 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
00:37:53.157 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
00:37:53.160 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
00:37:53.160 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
00:37:53.160 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x030425d0)
00:37:53.160 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x18bda1e0)
00:37:53.160 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x191fb560)
00:37:53.160 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation
00:37:53.160 [Lua] <>modded = true<>
00:37:53.160 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
00:37:53.162 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
00:37:53.163 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
00:37:53.163 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
00:37:53.163 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
00:37:53.163 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1966d6e0)
00:37:53.163 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1966d6c0)
00:37:53.163 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x1966d660)
00:37:53.163 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x1966d4a0)
00:37:53.163 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19650ed0)
00:37:53.163 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19650eb0)
00:37:53.163 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x19650e50)
00:37:53.163 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x19650c90)
00:37:53.164 [Lua] <>modded = true<>
00:37:53.164 [Lua] <>Mod:1455893647:Player List Plus = true<>
00:37:53.172 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
00:37:53.173 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
00:37:53.173 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
00:37:53.173 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x19245720)
00:37:53.173 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x19245810)
00:37:53.173 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x19245a40)
00:37:53.173 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x19245950)
00:37:53.174 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01dedef0)
00:37:53.174 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00dd72e0)
00:37:53.174 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x18d0e1c0)
00:37:53.174 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x030a8b80)
00:37:53.174 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
00:37:53.174 [Lua] <>modded = true<>
00:37:53.174 [Lua] <>Mod:1445717962:Loadout Manager = true<>
00:37:53.184 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
00:37:53.185 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
00:37:53.185 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
00:37:53.185 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
00:37:53.186 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x19cb0790)
00:37:53.186 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
00:37:53.186 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
00:37:53.186 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
00:37:53.186 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook): argument 'obj' should have the 'string/table' type, not 'nil'
00:37:53.186 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x19cb0c00)
00:37:53.186 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x0499d920)
00:37:53.186 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x0499d9e0)
00:37:53.186 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x011d5160)
00:37:53.186 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00e9b2c0)
00:37:53.186 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
00:37:53.186 [Lua] <>modded = true<>
00:37:53.186 [Lua] <>Mod:1623948024:Hi-Def UI Scaling = true<>
00:37:53.189 [Lua] Init VMF mod 'HiDefUIScaling' [workshop_name: 'Hi-Def UI Scaling', workshop_id: 1623948024]
00:37:53.189 [Lua] [MOD][HiDefUIScaling][INFO] (hook_origin): Hooking 'UPDATE_RESOLUTION_LOOKUP' from [_G] (Origin: function: 0x002b87c0)
00:37:53.189 [Lua] [MOD][HiDefUIScaling][INFO] (hooks): Enabling all hooks for mod: HiDefUIScaling
00:37:53.189 [Lua] <>modded = true<>
00:37:53.189 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
00:37:53.191 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
00:37:53.192 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
00:37:53.192 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
00:37:53.192 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x19196310)
00:37:53.192 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
00:37:53.192 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
00:37:53.192 [Lua] <>modded = true<>
00:37:53.192 [Lua] <>Mod:1459917022:Parry Indicator = true<>
00:37:53.194 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
00:37:53.194 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
00:37:53.194 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
00:37:53.194 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
00:37:53.194 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x192074a0)
00:37:53.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x01b31dd0)
00:37:53.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x01b31c60)
00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x01b31ce0)
00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x02505bd0)
00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x02505ea0)
00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x02505ed0)
00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x02510eb0)
00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x02511680)
00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0126f930] (Origin: function: 0x0126f860)
00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0126f930] (Origin: function: 0x0126f9a0)
00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0126f930] (Origin: function: 0x0126f9c0)
00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0126fdc0] (Origin: function: 0x0126fcf0)
00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0126fdc0] (Origin: function: 0x0126fe30)
00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0126fdc0] (Origin: function: 0x0126fe50)
00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x01270710] (Origin: function: 0x01270640)
00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x01270710] (Origin: function: 0x01270780)
00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x01270710] (Origin: function: 0x012707a0)
00:37:53.195 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
00:37:53.195 [Lua] <>modded = true<>
00:37:53.195 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
00:37:53.197 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
00:37:53.197 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
00:37:53.197 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
00:37:53.198 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
00:37:53.198 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x191fb5e0)
00:37:53.198 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x191fb8c0)
00:37:53.198 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x191fb6f0)
00:37:53.198 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x191fb710)
00:37:53.198 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x191fb730)
00:37:53.198 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x191fb790)
00:37:53.198 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x191fb7b0)
00:37:53.198 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
00:37:53.198 [Lua] <>project = vermintide 2<>
00:37:53.198 [Lua] <>build = release<>
00:37:53.198 [Lua] <>platform = win32<>
00:37:53.198 [Lua] <>dedicated_server = false<>
00:37:53.198 [Lua] <>title_id = 5107<>
00:37:53.198 [Lua] <>content_revision = 22491<>
00:37:53.198 [Lua] <>engine_revision = 142279ec06cd<>
00:37:53.198 [Lua] <>release_version = 4.3.0<>
00:37:53.198 [Lua] <>rendering_backend = dx11<>
00:37:53.198 [Lua] <>teamcity_build_id = 93509<>
00:37:53.198 [Lua] <>steam_id = 1100001056f0d61<>
00:37:53.199 [Lua] <>steam_profile_name = absLs^<>
00:37:53.199 [Lua] <>machine_id = 40165c98-8a7a-4f2f-b350-a77280e7630c<>
00:37:53.199 [Lua] [Boot] Application build: release
00:37:53.199 [Lua] [Boot] Content revision: 22491
00:37:53.199 [Lua] [Boot] Engine revision: 142279ec06cd
00:37:53.199 [Lua] [Boot] Release version: 4.3.0
00:37:53.199 [Lua] [Boot] User ID: 1100001056f0d61 absLs^
00:37:53.202 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
00:37:53.205 [Lua] initializing mechanism to: adventure
00:37:53.205 [Lua] Game:setup() total time: 0.0059999999999993
00:37:53.205 [Lua] handle rev info: 0
00:37:53.205 [Lua] handle gfx quality: 0
00:37:53.205 [Lua] default settings: 0
00:37:53.205 [Lua] user settings: 0
00:37:53.205 [Lua] set frame times: 0
00:37:53.205 [Lua] init random: 0
00:37:53.205 [Lua] managers: 0.0049999999999998934
00:37:53.205 [Lua]
00:37:53.205 [Lua] unaccounted: 0.00099999999999944578
00:37:53.205 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
00:37:53.205 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
00:37:53.205 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
00:37:53.205 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
00:37:53.205 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
00:37:53.205 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
00:37:53.205 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
00:37:53.205 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
00:37:53.205 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
00:37:53.205 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
00:37:53.205 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
00:37:53.205 [Lua] [Testify] Ready!
00:37:53.206 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ed4a0)
00:37:53.207 error: [SteamCloud] File `loadout_manager_vt2.data` not found
00:37:53.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
00:37:53.302 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
00:37:53.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
00:37:53.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
00:37:53.582 [Lua] [PackageManager] Force_load: resource_packages/title_screen
00:37:53.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
00:37:53.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
00:37:53.632 [Lua] [PackageManager] Force_load: resource_packages/menu
00:37:53.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
00:37:53.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
00:37:53.699 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
00:37:53.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
00:37:54.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
00:37:54.018 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
00:37:54.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
00:37:54.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
00:37:54.116 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
00:37:54.117 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
00:37:54.117 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
00:37:54.117 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
00:37:54.117 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
00:37:54.117 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
00:37:54.117 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
00:37:54.117 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
00:37:54.117 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
00:37:54.117 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
00:37:54.117 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
00:37:54.117 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
00:37:54.117 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
00:37:54.117 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
00:37:54.117 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
00:37:54.117 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
00:37:54.117 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
00:37:54.117 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
00:37:54.117 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
00:37:54.117 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
00:37:54.117 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
00:37:54.117 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
00:37:54.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
00:37:54.184 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
00:37:54.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
00:37:54.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
00:37:54.417 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
00:37:54.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
00:37:54.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
00:37:54.700 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
00:37:54.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
00:37:55.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
00:37:55.017 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
00:37:55.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
00:37:55.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
00:37:55.286 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
00:37:55.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:37:55.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:37:55.436 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:37:55.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
00:37:55.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
00:37:55.553 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
00:37:55.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
00:37:55.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
00:37:55.637 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
00:37:55.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
00:37:55.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
00:37:55.704 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
00:37:55.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
00:37:55.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
00:37:55.955 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
00:37:55.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
00:37:56.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
00:37:56.060 [Lua] [PackageManager] Force_load: resource_packages/inventory
00:37:56.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
00:37:56.073 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
00:37:56.073 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
00:37:56.073 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
00:37:56.074 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x01ad5e70)
00:37:56.074 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x18bca6e0)
00:37:56.074 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x00eaea40)
00:37:56.074 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
00:37:56.074 [Lua] [Gamestate] Enter StateTitleScreen
00:37:56.075 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
00:37:56.075 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
00:37:56.075 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
00:37:56.075 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
00:37:56.075 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
00:37:56.076 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
00:37:56.384 <>Access violation (0xc0000005) in build 142279ec06cd
accessing address 0000000000000000 from 00007FFB1620A516<>
<>
{00007ff73af70000, 00ce9000, 6086a83f, 869dab94-3dc6-4998-baf9-0f7edbdf3f31, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb}
{00007ffbbb090000, 001f5000, bd2c3c23, 1aee5005-1b98-01a0-42e4-a92e9d14828d, 00000001, ntdll.pdb}
{00007ffbba8a0000, 000bd000, 61e69688, dc8e5ea7-f9a9-6deb-5c88-2e99bd48cc7e, 00000001, kernel32.pdb}
{00007ffb16000000, 002d9000, 5db063a3, f7285c79-97a0-4996-9914-0c99fdd4daf2, 00000003, D:\PhysX_4_fork\physx\bin\win.x86_64.vc140.mt\release\PhysX_64.pdb}
{00007ffb7fe20000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb}
0x00007ffbbb090000:0x00000000000a0cae KiUserExceptionDispatcher
0x00007ffb16000000:0x000000000020a516 PxSetPhysXDelayLoadHook
0x00007ffb16000000:0x0000000000043462 public: class physx::shdfnd::ThreadImpl & __ptr64 __cdecl physx::shdfnd::ThreadImpl::operator=(class physx::shdfnd::ThreadImpl const & __ptr64) __ptr64
0x00007ff73af70000:0x00000000002cdd0f
0x00007ff73af70000:0x000000000030435f
0x00007ff73af70000:0x0000000000282a78
0x00007ff73af70000:0x000000000028162f
0x00007ff73af70000:0x0000000000284466
0x00007ff73af70000:0x000000000007b347
0x00007ff73af70000:0x0000000000156aad
0x00007ffb7fe20000:0x000000000000286e
0x00007ffb7fe20000:0x000000000000bb8d lua_pcall
0x00007ff73af70000:0x000000000032a6e9
0x00007ff73af70000:0x00000000000308ee
0x00007ff73af70000:0x00000000000302b8
0x00007ff73af70000:0x0000000000021935
0x00007ff73af70000:0x0000000000021fc9
0x00007ff73af70000:0x0000000000022182
0x00007ff73af70000:0x0000000000487f97
0x00007ffbba8a0000:0x0000000000017034 BaseThreadInitThunk
0x00007ffbbb090000:0x0000000000052651 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>142279ec06cd<>
<>release<>
<>Developer Build (1.3.6726.0)<>
<>e4d03afc-01a7-431a-b5ae-d8c2373018f2<>
<>--- CPU
CPU: AMD Ryzen 7 3700X 8-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 8:15, Model: 7:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 32694MB
Available: 25116MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 40165c98-8a7a-4f2f-b350-a77280e7630c
--- Graphics
Graphics card: NVIDIA GeForce RTX 2080 SUPER (DirectX 11.0, 8010MB) Driver version: 46627
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Razer Mamba Wireless
Input device: 1st person (24.3): vJoy Device
Input device: Generic (17.0): HID-compliant consumer control device
Input device: Generic (17.0): HyperX Cloud II Wireless
Input device: Generic (17.0): Corsair composite virtual input device
Input device: Generic (17.0): Razer BlackWidow Chroma V2
<>
<>C:\Users\4bsol\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-05-23-00.37.47-e4d03afc-01a7-431a-b5ae-d8c2373018f2.log<>
<>C:\Users\4bsol\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-05-23-00.37.47-e4d03afc-01a7-431a-b5ae-d8c2373018f2.dmp<>
<>
Memory
Total: 32694 MB
Available: 31283 MB
Used: 1411 MB
Peak Used: 1502 MB
Debug Memory
Total: 0 MB
Available: 0 MB
Used: 0 MB
Peak: 0 MB
Page File Memory
Total: 37558 MB
Used: 2168 MB
Peak: 2381 MB
<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<> [0] =[C]: in function update_scene
[1] @foundation/scripts/util/script_world.lua:368: in function update
[2] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[3] @scripts/boot.lua:873: in function game_update
[4] @scripts/boot.lua:628:in function
<>
<> [1] world = [World]; dt = 0.016860200092196465; anim_callback = nil; scene_callback = nil
[2] self = table: 0000000002E7E9D0; dt = 0.016860200092196465; t = 2.8757138505461626; _ = 1; world = [World]
[3] self = table: 0000000000094EC0; real_world_dt = 0.016860200092196465; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\trazer_chroma\n...; dt = 0.016860200092196465; t = 2.8757138505461626
[4] dt = 0.016860200092196465
<>
<> [2] locked = true; _scene_update_callbacks = table: 0000000002E84D60; _worlds = table: 0000000002E816A0; _update_queue = table: 0000000001FB2B00; _disabled_worlds = table: 0000000002E84410; _wwise_worlds = table: 0000000002E846B0; _queued_worlds_to_release = table: 0000000002E84D90; _anim_update_callbacks = table: 0000000002E816D0;
[3] startup_package_handles = table: 0000000000098C00; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B60; flow_return_table = table: 0000000000094EF0; _machine = table: 00000000028B2F40; startup_timer = 4.768318107817322; has_booted = true; loading_context = table: 0000000003872A00;
<>
[Log end]