[Log version] 1 [Session] 67a1335e-7532-45ea-b897-2df54c41e122 UTC time stamps 14:35:48.456 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3559 14:35:48.456 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3571 14:35:48.456 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3574 14:35:48.456 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3579 14:35:48.456 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3582 14:35:48.457 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3598 14:35:48.499 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3624 14:35:48.507 [HTTP Cache] Initialized cache: C:\Users\Sam\AppData\Roaming\Fatshark\Darktide\http_cache.db 14:35:48.507 [HTTP Cache] Cache file size: 3444 kB 14:35:48.507 [Backend] Created 14:35:48.507 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3629 14:35:49.080 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3650 14:35:49.107 [EOS] Overlay will not load, because it was explicitly disabled when creating the platform 14:35:49.209 [EOS] Has EAC Client 14:35:49.209 [EOS] [AntiCheatClient] AddNotifyMessageToPeer bound with NotificationId=[8] 14:35:49.209 [EOS] [AntiCheatClient] AddNotifyPeerActionRequired bound with NotificationId=[9] 14:35:49.209 [EOS] [AntiCheatClient] AddNotifyPeerAuthStatusChanged bound with NotificationId=[10] 14:35:49.209 [EOS] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[11] 14:35:49.209 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3658 14:35:49.565 error: [D3D12_RENDER_DEVICE] SL Error: '[29.11.2022 14-35-49][streamline][error]dlss_gentry.cpp:951[updateEmbeddedJSON] Hardware-accelerated GPU scheduling in Windows OS needs to be enabled - please see https://devblogs.microsoft.com/directx/hardware-accelerated-gpu-scheduling/ ' 14:35:49.588 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3070) 14:35:51.932 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 14:35:51.932 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true 14:35:53.129 [Application] --- CPU CPU: AMD Ryzen 5 5600X 6-Core Processor Vendor: AuthenticAMD Logical processors: 12 Family: 10:15, Model: 2:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000000 00001100 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16294MB Available: 10356MB --- OS Windows version 10.0 build 19045, 64 bit Windows 10 Machine ID 974e6e85-5da4-45bf-bb8b-06a3d96d233b --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) --- Input No input devices detected. --- Graphics Graphics card: NVIDIA GeForce RTX 3070 (DirectX 12.1, 8031MB) Driver version: 52698 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) <>graphics_card = NVIDIA GeForce RTX 3070<> <>driver = 52698<> 14:35:53.129 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3662 14:35:53.157 [Window] Window => active 14:35:53.205 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3673 14:35:53.207 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3679 14:35:53.209 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3682 14:35:53.740 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 14:35:53.740 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 14:35:53.740 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 14:35:53.740 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 14:35:53.740 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 14:35:54.494 warning: [Shaders] could not find any pipeline for '#ID[0563f5ed]' 14:35:54.521 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3685 14:35:55.856 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3687 14:35:55.856 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3689 14:35:55.856 [Save] Save dir: `C:\Users\Sam\AppData\Roaming\Fatshark\Darktide` 14:35:55.857 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3728 14:35:55.874 [Lua] [ParameterResolver] Resolving Game Parameters 14:35:55.874 [Lua] [ParameterResolver] Resolving Development Parameters 14:35:55.874 [Lua] [GameStateMachine] Init state StateBoot 14:35:55.875 [Lua] [GameStateMachine] Init state StateLoadRenderSettings 14:35:55.875 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 4150 14:35:55.880 [EOS] Updating Platform SDK Config, Time: 6.670923 14:35:55.899 [SteamStats] RequestCurrentStats success: true 14:35:55.901 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets 14:35:56.636 [EOS] SDK Config Platform Update Request Successful, Time: 7.393484 14:35:56.637 [EOS] Start Session (User: ...) 14:35:56.637 warning: [EOS] EOS SDK Analytics disabled for route [1]. 14:35:56.638 [EOS] Updating Product SDK Config, Time: 7.426810 14:35:56.903 [EOS] Start Session (User: ...) 14:35:57.104 [EOS] SDK Config Product Update Request Successful, Time: 7.861381 14:35:57.106 [EOS] SDK Config Data - Watermark: -934553538 14:35:57.106 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 7.861381, Update Interval: 321.546692 14:35:57.745 [Lua] [LocalizationManager] Setup localizers 14:35:57.773 [Lua] [GameStateMachine] Changing state to StateRequireScripts 14:35:57.773 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify 14:35:57.773 [Lua] INFO [Log Internal] Global log level set to: 2 14:35:57.773 [Lua] <>project = bishop<> 14:35:57.773 [Lua] <>project_branch = rel_2022_11_23_week2and3_for_gpu_external<> 14:35:57.773 [Lua] <>build = release<> 14:35:57.773 [Lua] <>platform = win32<> 14:35:57.773 [Lua] <>title_id = 4711<> 14:35:57.773 [Lua] <>content_revision = 67724<> 14:35:57.773 [Lua] <>engine_revision = 9c479e5118b0a779d310ee76efc174dc07661f07<> 14:35:57.773 [Lua] <>rendering_backend = dx12<> 14:35:57.773 [Lua] <>teamcity_build_id = 242542<> 14:35:57.773 [Lua] <>server = false<> 14:35:57.773 [Lua] <>backend_env = prod<> 14:35:57.773 [Lua] <>steam_id = 1100001065f540b<> 14:35:57.773 [Lua] <>steam_user_name = Cuban Pete♿<> 14:35:57.773 [Lua] <>steam_app_id = 1361210<> 14:35:57.773 [Lua] <>machine_id = 974e6e85-5da4-45bf-bb8b-06a3d96d233b<> 14:35:57.774 [Lua] INFO [Testify] Ready! 14:35:57.831 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium 14:35:57.909 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings 14:35:57.950 [Lua] INFO [GameStateMachine] Changing state to StateGame 14:35:57.950 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 14:35:57.950 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 14:35:57.950 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 14:35:57.950 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 14:35:57.950 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 14:35:57.950 [Lua] INFO [Input Manager] Created a InputService of type [Ingame] 14:35:57.950 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 14:35:57.950 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps. 14:35:57.950 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 14:35:57.950 [Lua] INFO [Input Manager] Init device: mouse, 1 14:35:57.950 [Lua] INFO [Input Manager] Init device: xbox_controller, 1 14:35:57.950 [Lua] INFO [Input Manager] Init device: xbox_controller, 2 14:35:57.950 [Lua] INFO [Input Manager] Init device: xbox_controller, 3 14:35:57.950 [Lua] INFO [Input Manager] Init device: xbox_controller, 4 14:35:57.950 [Lua] INFO [Input Manager] Init device: keyboard, 1 14:35:57.950 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed 14:35:57.950 [Lua] INFO [Input Manager] Using input from: keyboard(1) 14:35:57.951 [Lua] INFO [MechanismManager] Initialized without mechanism 14:35:57.951 [Lua] INFO [ConnectionManager] Combined hash: 613bde0dd42a6b85 14:35:57.951 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 14:35:57.951 [Lua] INFO [AccountManager] Using base account manager 14:35:57.967 [Lua] INFO [GameStateMachine] Init state StateSplash 14:35:57.968 [Lua] INFO [Input Manager] Created a InputService of type [View] 14:35:57.968 [Lua] INFO [ConstantElementLoading] State changed nil -> 14:35:57.968 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil -> 14:35:58.253 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 14:35:58.253 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 14:36:26.303 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 14:36:26.303 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 14:37:09.296 [Lua] INFO [GameStateMachine] Changing state to StateTitle 14:37:09.296 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle 14:37:09.296 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle 14:37:09.465 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1 14:37:10.298 [Lua] INFO [StateTitle] Changing state idle -> signing_in 14:37:11.148 error: [Backend] Authentication queue join request failed 14:37:11.165 warning: [Lua] WARNING [ErrorManager] Error "ServiceUnavailableError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:107: in function 'report_error' scripts/managers/data_service/services/account_service.lua:101: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: { __locals = " [1] x = Backend error: Code: 503 Description: Authentication queue join request failed Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>; [2] (*temporary) = function: 0x02827cf0; [3] q = table: 0x03da31a0; i = 1; obj = table: 0x039792f0; [4] dt = 0.016666700007573; t = 73.289389554253; async = function: 0x00a62f40; [5] self = table: 0x001299d0; dt = 0.016666700007573; network_is_active = false; t = 73.289389554253; [6] self = table: 0x00164d80; dt = 0.016666700007573; t = nil; [7] self = table: 0x00073f10; dt = 0.016666700007573; [8] dt = 0.016666700007573; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>", code = 503, description = "Authentication queue join request failed", } 14:37:11.165 [Lua] INFO [StateTitle] Changing state signing_in -> error 14:37:28.790 [Lua] INFO [StateTitle] Changing state error -> idle 14:37:30.774 [Lua] INFO [StateTitle] Changing state idle -> signing_in 14:37:31.207 error: [Backend] Authentication queue join request failed 14:37:31.224 warning: [Lua] WARNING [ErrorManager] Error "ServiceUnavailableError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:107: in function 'report_error' scripts/managers/data_service/services/account_service.lua:101: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: { __locals = " [1] x = Backend error: Code: 503 Description: Authentication queue join request failed Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>; [2] (*temporary) = function: 0x013dece0; [3] q = table: 0x0052f040; i = 1; obj = table: 0x002f6260; [4] dt = 0.0166670999837; t = 93.348282955171; async = function: 0x013c19f0; [5] self = table: 0x001299d0; dt = 0.0166670999837; network_is_active = false; t = 93.348282955171; [6] self = table: 0x00164d80; dt = 0.0166670999837; t = nil; [7] self = table: 0x00073f10; dt = 0.0166670999837; [8] dt = 0.0166670999837; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>", code = 503, description = "Authentication queue join request failed", } 14:37:31.224 [Lua] INFO [StateTitle] Changing state signing_in -> error 14:37:32.774 [Lua] INFO [StateTitle] Changing state error -> idle 14:37:33.808 [Window] Window => inactive 14:37:33.862 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 14:37:35.449 [Lua] <>shutdown = true<> 14:37:35.471 [Application] Window signals application exit. 14:37:35.521 [EOS] [AntiCheatClient] RemoveNotifyMessageToPeer with NotificationId=[8] 14:37:35.521 [EOS] [AntiCheatClient] RemoveNotifyPeerActionRequired with NotificationId=[9] 14:37:35.521 [EOS] [AntiCheatClient] RemoveNotifyPeerAuthStatusChanged with NotificationId=[10] 14:37:35.521 [EOS] [AntiCheatClient] RemoveNotifyMessageToServer with NotificationId=[11] 14:37:36.536 [Lua] <>shutdown = true<> 14:37:36.537 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> 14:37:36.537 [Lua] INFO [Log Internal] Global log level set to: 5 14:37:36.537 [Lua] INFO [Log Internal] Global log level set to: 2 14:37:36.853 warning: [D3D12ArrayStorage] 80 of 166 resources of type 'D3D12ConstantBuffer' has not been released. [Log end]