[Log version] 1
[Session] 70f4eb46-9ff5-46d3-aa1b-e0a4830fffd1
UTC time stamps
00:09:08.892 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_22_Patch1.0.5x\runtime\application\application.cpp, Line: 3566
00:09:08.892 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_22_Patch1.0.5x\runtime\application\application.cpp, Line: 3578
00:09:08.892 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_22_Patch1.0.5x\runtime\application\application.cpp, Line: 3581
00:09:08.892 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_22_Patch1.0.5x\runtime\application\application.cpp, Line: 3586
00:09:08.892 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_22_Patch1.0.5x\runtime\application\application.cpp, Line: 3589
00:09:08.892 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_22_Patch1.0.5x\runtime\application\application.cpp, Line: 3605
00:09:09.244 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_22_Patch1.0.5x\runtime\application\application.cpp, Line: 3631
00:09:09.252 [HTTP Cache] Initialized cache: C:\Users\seths\AppData\Roaming\Fatshark\Darktide\http_cache.db
00:09:09.253 [HTTP Cache] Cache file size: 12 kB
00:09:09.253 [Backend] Created
00:09:09.253 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_22_Patch1.0.5x\runtime\application\application.cpp, Line: 3636
00:09:09.344 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_22_Patch1.0.5x\runtime\application\application.cpp, Line: 3662
00:09:09.453 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1660 SUPER)
00:09:09.823 warning: [D3D12_RENDER_DEVICE] SL Error: '[25.05.2023 18-09-09][streamline][error]dlssentry.cpp:848[slOnPluginStartup] Missing NGX context - DLSSContext cannot run
'
00:09:09.830 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
00:09:09.830 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: false
00:09:09.853 [d3d12 pipeline state] Failed to open pipeline state stream at C:\Users\seths\AppData\Roaming\Fatshark\Darktide/state_stream_library.pso_lib
00:09:09.853 [d3d12 pipeline state] Failed to open pipeline state library at C:\Users\seths\AppData\Roaming\Fatshark\Darktide/shader_library.pso_lib
00:09:09.997 [Application] --- CPU
CPU: AMD Ryzen 5 5600G with Radeon Graphics
Vendor: AuthenticAMD
Logical processors: 12
Family: 10:15, Model: 5:0
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000011 00001100 00001000 00000000
ECX: 01111110 11111000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 24159MB
Available: 13232MB
--- OS
Windows version 10.0 build 22621, 64 bit
Windows 10
Machine ID adf3fe78-4ce9-4b28-be6c-68995e6ca6d4
<>os_build = 22621<>
--- Desktops
Monitor 0 (1920x1080): left=0 top=0 right=1920 bottom=1080
--- Network
Network interface: Realtek Gaming GbE Family Controller (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Realtek RTL8852AE WiFi 6 802.11ax PCIe Adapter (IPv4)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
No input devices detected.
--- Volume
Volume for path 'D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries/../bundle' is on HDD
--- Graphics
Graphics card: NVIDIA GeForce GTX 1660 SUPER (DirectX 12.1, 5980MB) Driver version: 53130 Hardware Accelerated GPU scheduler: true
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Hardware Accelerated GPU scheduler: true
<>graphics_card = NVIDIA GeForce GTX 1660 SUPER<>
<>driver = 53130<>
<>HW GPU Scheduler = true<>
<>HW GPU Scheduler = true<>
00:09:09.997 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_22_Patch1.0.5x\runtime\application\application.cpp, Line: 3666
00:09:10.004 [Window] Window => active
00:09:10.053 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_22_Patch1.0.5x\runtime\application\application.cpp, Line: 3677
00:09:10.054 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_22_Patch1.0.5x\runtime\application\application.cpp, Line: 3683
00:09:10.057 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_22_Patch1.0.5x\runtime\application\application.cpp, Line: 3686
00:09:11.791 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
00:09:11.791 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
00:09:11.791 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
00:09:11.791 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
00:09:11.885 [d3d12 pipeline state] creating pipeline state for #ID[5ff391f3]
00:09:11.889 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_22_Patch1.0.5x\runtime\application\application.cpp, Line: 3689
00:09:12.308 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_22_Patch1.0.5x\runtime\application\application.cpp, Line: 3691
00:09:12.308 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_22_Patch1.0.5x\runtime\application\application.cpp, Line: 3693
00:09:12.309 [Save] Save dir: `C:\Users\seths\AppData\Roaming\Fatshark\Darktide`
00:09:12.309 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_22_Patch1.0.5x\runtime\application\application.cpp, Line: 3732
00:09:12.324 [Lua] [ParameterResolver] Resolving Game Parameters
00:09:12.324 [Lua] [ParameterResolver] Resolving Development Parameters
00:09:12.324 [Lua] [GameStateMachine] [Main] Init statemachine with 'StateBoot'
00:09:12.325 [Lua] [GameStateMachine] [Boot] Init statemachine with 'StateLoadRenderSettings'
00:09:12.325 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_22_Patch1.0.5x\runtime\application\application.cpp, Line: 4154
00:09:12.330 [SteamStats] RequestCurrentStats success: true
00:09:12.333 [Lua] [RenderSettings] Time to parse setting [rough_transparency_enabled] with new value (false): 0.0ms.
00:09:12.333 [Lua] [RenderSettings] Time to parse setting [motion_blur_enabled] with new value (false): 0.0ms.
00:09:12.333 [Lua] [RenderSettings] Time to parse setting [lod_scatter_density] with new value (0.25): 0.0ms.
00:09:12.334 [Lua] [RenderSettings] Time to save settings: 1.0ms
00:09:12.334 [Lua] [RenderSettings] Time to parse setting [lod_object_multiplier] with new value (0.7): 0.0ms.
00:09:12.334 [Application] apply_user_settings
00:09:12.437 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
00:09:12.437 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
00:09:12.536 [Lua] [RenderSettings] Time to apply settings: 202.3ms
00:09:12.537 [Lua] [RenderSettings] Time to save settings: 0.7ms
00:09:12.537 [Lua] [RenderSettings] Time to parse setting [skin_material_enabled] with new value (false): 0.0ms.
00:09:12.537 [Lua] [RenderSettings] Time to parse setting [lens_quality_enabled] with new value (false): 0.0ms.
00:09:12.537 [Lua] [RenderSettings] Time to parse setting [lens_quality_distortion_enabled] with new value (false): 0.0ms.
00:09:12.537 [Lua] [RenderSettings] Time to parse setting [lens_quality_color_fringe_enabled] with new value (false): 0.0ms.
00:09:12.537 [Lua] [RenderSettings] Time to parse setting [decal_lifetime] with new value (10): 0.0ms.
00:09:12.537 [Lua] [RenderSettings] Time to save settings: 0.5ms
00:09:12.537 [Lua] [RenderSettings] Time to parse setting [max_impact_decals] with new value (15): 0.0ms.
00:09:12.543 [Lua] [RenderSettings] Time to save settings: 5.6ms
00:09:12.543 [Lua] [RenderSettings] Time to parse setting [max_blood_decals] with new value (15): 0.0ms.
00:09:12.543 [Lua] [RenderSettings] Time to save settings: 0.5ms
00:09:12.543 [Lua] [RenderSettings] Time to parse setting [max_ragdolls] with new value (5): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to save settings: 0.4ms
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [ambient_occlusion_quality] with new value (low): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [cacao_downsampled] with new value (false): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [cacao_quality] with new value (2): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [light_quality] with new value (low): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [local_lights_shadow_map_filter_quality] with new value (low): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [sun_shadow_map_filter_quality] with new value (low): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [sun_shadow_map_size] with new value (table: 0x0015cf80): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [local_lights_shadow_atlas_size] with new value (table: 0x0015cef0): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [sun_shadows] with new value (false): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [gi_quality] with new value (low): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [rtxgi_scale] with new value (0.5): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [lens_flare_quality] with new value (off): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [lens_flares_enabled] with new value (false): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [sun_flare_enabled] with new value (false): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [texture_quality] with new value (low): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/weapon_orm] with new value (2): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/weapon_mask] with new value (2): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/weapon_hm] with new value (2): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/character_hm] with new value (2): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/environment_nm] with new value (2): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/environment_hm] with new value (2): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/weapon_nm] with new value (2): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/character_nm] with new value (2): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/character_bcm] with new value (2): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/environment_bca] with new value (2): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/character_mask2] with new value (2): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/character_bca] with new value (2): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/weapon_bca] with new value (2): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/environment_orm] with new value (2): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/character_bc] with new value (2): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/environment_bc] with new value (2): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/character_orm] with new value (2): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/weapon_bc] with new value (2): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/character_mask] with new value (2): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [ssr_quality] with new value (off): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [ssr_enabled] with new value (false): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [volumetric_fog_quality] with new value (low): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [volumetric_extrapolation_high_quality] with new value (false): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [light_shafts_enabled] with new value (false): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [volumetric_data_size] with new value (table: 0x0015e2e0): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [volumetric_lighting_local_lights] with new value (false): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [volumetric_extrapolation_volumetric_shadows] with new value (false): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [volumetric_reprojection_amount] with new value (0.875): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [dof_quality] with new value (off): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [dof_high_quality] with new value (false): 0.0ms.
00:09:12.544 [Lua] [RenderSettings] Time to parse setting [dof_enabled] with new value (false): 0.0ms.
00:09:12.544 [Application] apply_user_settings
00:09:12.610 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
00:09:12.610 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
00:09:12.610 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
00:09:12.666 [Lua] [RenderSettings] Time to apply settings: 121.8ms
00:09:12.666 [Lua] [RenderSettings] Time to save settings: 0.7ms
00:09:12.666 [Lua] [RenderSettings] Time to parse setting [fsr_quality] with new value (0): 0.0ms.
00:09:12.666 [Lua] [RenderSettings] Time to parse setting [fsr2_enabled] with new value (true): 0.0ms.
00:09:12.666 [Lua] [RenderSettings] Time to parse setting [upscaling_quality] with new value (balanced): 0.0ms.
00:09:12.666 [Application] apply_user_settings
00:09:12.737 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
00:09:12.737 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
00:09:12.737 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
00:09:12.828 [Lua] [RenderSettings] Time to apply settings: 161.8ms
00:09:12.829 [Lua] [RenderSettings] Time to save settings: 0.7ms
00:09:12.829 [Application] apply_user_settings
00:09:12.887 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
00:09:12.887 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
00:09:12.887 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
00:09:12.959 [Lua] [RenderSettings] Time to apply settings: 129.5ms
00:09:12.959 [Lua] [RenderSettings] Time to save settings: 0.7ms
00:09:12.959 [Lua] [RenderSettings] Time to parse setting [nv_low_latency_mode] with new value (true): 0.0ms.
00:09:12.959 [Application] apply_user_settings
00:09:13.031 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
00:09:13.031 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
00:09:13.031 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
00:09:13.123 [Lua] [RenderSettings] Time to apply settings: 164.1ms
00:09:13.124 [Lua] [RenderSettings] Time to save settings: 0.7ms
00:09:13.125 [Lua] [RenderSettings] Time to save settings: 0.6ms
00:09:13.125 [Application] apply_user_settings
00:09:13.249 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
00:09:13.249 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
00:09:13.249 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
00:09:13.333 [Lua] [RenderSettings] Time to apply settings: 208.7ms
00:09:13.335 [Lua] [RenderSettings] Time to save settings: 1.1ms
00:09:13.336 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadRenderSettings' -> 'StateLoadBootAssets'
00:09:16.049 [Lua] [LocalizationManager] Setup localizers
00:09:16.071 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadBootAssets' -> 'StateRequireScripts'
00:09:16.071 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify
00:09:16.071 [Lua] INFO [Log Internal] Global log level set to: 2
00:09:16.071 [Lua] <>project = bishop<>
00:09:16.071 [Lua] <>project_branch = rel_Patch1.0.5x_external<>
00:09:16.071 [Lua] <>build = release<>
00:09:16.071 [Lua] <>platform = win32<>
00:09:16.071 [Lua] <>content_revision = 76376<>
00:09:16.071 [Lua] <>engine_revision = 680883e5320f92d2073cf94ad0d1624828e11687<>
00:09:16.071 [Lua] <>rendering_backend = dx12<>
00:09:16.071 [Lua] <>teamcity_build_id = 296907<>
00:09:16.071 [Lua] <>server = false<>
00:09:16.071 [Lua] <>is_modded = false<>
00:09:16.071 [Lua] <>game_version = 1.0.50-b296907<>
00:09:16.071 [Lua] <>steam = true<>
00:09:16.071 [Lua] <>steam_id = 11000014bb3f967<>
00:09:16.072 [Lua] <>steam_user_name = sethisahuman<>
00:09:16.072 [Lua] <>steam_app_id = 1361210<>
00:09:16.072 [Lua] <>machine_id = adf3fe78-4ce9-4b28-be6c-68995e6ca6d4<>
00:09:16.072 [Lua] INFO [Testify] Ready!
00:09:16.228 [Lua] INFO [GameStateMachine] [Boot] Changing state 'StateRequireScripts' -> 'StateLoadAudioSettings'
00:09:16.298 [Lua] INFO [GameStateMachine] [Main] Changing state 'StateBoot' -> 'StateGame'
00:09:16.298 [Lua] INFO [GameStateMachine] [Boot] Exit statemachine from 'StateLoadAudioSettings'
00:09:16.299 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
00:09:16.299 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
00:09:16.299 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
00:09:16.299 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
00:09:16.299 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
00:09:16.299 [Lua] INFO [Input Manager] Created a InputService of type [Ingame]
00:09:16.299 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
00:09:16.299 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps.
00:09:16.299 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
00:09:16.300 [Lua] INFO [Input Manager] Init device: mouse, 1
00:09:16.300 [Lua] INFO [Input Manager] Init device: xbox_controller, 1
00:09:16.300 [Lua] INFO [Input Manager] Init device: xbox_controller, 2
00:09:16.300 [Lua] INFO [Input Manager] Init device: xbox_controller, 3
00:09:16.300 [Lua] INFO [Input Manager] Init device: xbox_controller, 4
00:09:16.300 [Lua] INFO [Input Manager] Init device: keyboard, 1
00:09:16.300 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed
00:09:16.300 [Lua] INFO [Input Manager] Using input from: keyboard(1)
00:09:16.300 [Lua] INFO [MechanismManager] Initialized without mechanism
00:09:16.300 [Lua] INFO [ConnectionManager] Combined hash: c3a9360778947ff6
00:09:16.300 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
00:09:16.300 [Lua] <>game_session_id = 81f7e30d-a2b3-4a58-b281-6d8653cae16a<>
00:09:16.300 [Lua] INFO [AccountManager] Using base account manager
00:09:16.309 [Lua] INFO [GameStateMachine] [Game] Init statemachine with 'StateSplash'
00:09:16.310 [Lua] INFO [Input Manager] Created a InputService of type [View]
00:09:16.310 [Lua] INFO [ConstantElementLoading] State changed nil ->
00:09:16.310 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil ->
00:09:16.437 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
00:09:16.676 [d3d12 pipeline state] creating pipeline state for #ID[c2018f97]
00:09:28.449 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
00:09:30.492 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateSplash' -> 'StateTitle'
00:09:30.492 [Lua] INFO [PresenceManager] Activity changed splash_screen -> title_screen
00:09:30.493 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle
00:09:30.493 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle
00:09:30.643 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1
00:09:30.910 [d3d12 pipeline state] creating pipeline state for #ID[70327974]
00:09:30.911 [d3d12 pipeline state] creating pipeline state for #ID[ee45a10a]
00:09:30.911 [d3d12 pipeline state] creating pipeline state for #ID[41fffa6a]
00:09:30.912 [d3d12 pipeline state] creating pipeline state for #ID[e74f7dce]
00:09:30.915 [d3d12 pipeline state] creating pipeline state for #ID[26ed1eb5]
00:09:30.920 [d3d12 pipeline state] creating pipeline state for #ID[bca71816]
00:09:30.921 [d3d12 pipeline state] creating pipeline state for #ID[3f9f0fac]
00:09:30.923 [d3d12 pipeline state] creating pipeline state for #ID[8b171f69]
00:09:30.924 [d3d12 pipeline state] creating pipeline state for #ID[9eb71a45]
00:09:30.924 [d3d12 pipeline state] creating pipeline state for #ID[41471f78]
00:09:30.984 [d3d12 pipeline state] creating pipeline state for #ID[a143b90c]
00:09:30.985 [d3d12 pipeline state] creating pipeline state for #ID[754d0f3a]
00:09:31.576 [Lua] INFO [StateTitle] Changing state idle -> signing_in
00:09:31.576 [Lua] <>backend_env = prod<>
00:09:31.576 [Lua] <>auth_platform = steam<>
00:09:32.787 [Backend] Joined authentication queue at position 1
00:09:34.063 [Backend] Finished waiting in authentication queue
00:09:34.064 [Lua] INFO [Backend] Starting time sync
00:09:34.080 [Lua] <>account_id = 721a5ddc-b584-49a8-b495-1856e1d97231<>
00:09:34.245 [Lua] INFO [ConnectionManager] Initialized wan_client with peer_id 174aee2df5ce154f
00:09:34.245 [Lua] INFO [Backend] Checking game version for win32 - 1.0.50-b296907(76376)
00:09:34.245 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.50-b296907&svnRev=76376&platform=win32
00:09:34.245 [Lua] INFO [BackendManager] title_request: GET /game-settings
00:09:34.245 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items
00:09:34.245 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo
00:09:34.245 [Lua] INFO [BackendManager] title_request: GET /data/account/crafting/costs
00:09:34.247 [Lua] INFO [BackendManager] title_request: POST /store/721a5ddc-b584-49a8-b495-1856e1d97231/payments/reconcile?platform=steam
00:09:34.247 [Lua] INFO [BackendManager] title_request: GET /data/721a5ddc-b584-49a8-b495-1856e1d97231/account/commendations?includeStats=true&includeAll=true
00:09:34.466 [Lua] INFO [BackendManager] url_request: GET https://bsp-cdn-prod.atoma.cloud/items/versions/76376/ULFZmnLtgh173q5XvAOz2NDr9pAos9sm2MSj.json
00:09:34.684 [SteamStats] UserStatsStored success: true
00:09:34.684 [SteamStats] UserStatsStored success: true
00:09:34.684 [SteamStats] UserStatsStored success: true
00:09:34.684 [SteamStats] UserStatsStored success: true
00:09:34.684 [SteamStats] UserStatsStored success: true
00:09:34.684 [SteamStats] UserStatsStored success: true
00:09:34.684 [SteamStats] UserStatsStored success: true
00:09:34.684 [SteamStats] UserStatsStored success: true
00:09:34.684 [SteamStats] UserStatsStored success: true
00:09:34.684 [SteamStats] UserStatsStored success: true
00:09:34.684 [SteamStats] UserStatsStored success: true
00:09:34.684 [SteamStats] UserStatsStored success: true
00:09:34.684 [SteamStats] UserStatsStored success: true
00:09:34.684 [SteamStats] UserStatsStored success: true
00:09:34.702 warning: [Lua] WARNING [CacheWrapper] Error refreshing data for cached value
Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:521: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:94: in function 'update'
scripts/main.lua:122: in function 'update'
scripts/main.lua:174: in function <><>=[C]:-1
@scripts/foundation/utilities/promise.lua:240<>
00:09:34.702 warning: [Lua] WARNING [CacheWrapper] No already cached value, using fallback
00:09:34.702 warning: [Lua] WARNING [ErrorManager] Error "SignInError"
stack traceback:
scripts/managers/error/error_manager.lua:32: in function '_log_error'
scripts/managers/error/error_manager.lua:138: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:113: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:521: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:94: in function 'update'
scripts/main.lua:122: in function 'update'
scripts/main.lua:174: in function
, message: {
true,
nil,
{
__locals = "
[1] x = table: 0x03698930;
[2] (*temporary) = function: 0x00ef5be0;
[3] q = table: 0x037c5ab0; i = 1; obj = table: 0x03833df0;
[4] dt = 0.017131699983515; t = 18.505922780234; async = function: 0x037c5a70;
[5] self = table: 0x000fe4b0; dt = 0.017131699983515; network_is_active = true; t = 18.505922780234;
[6] self = table: 0x00170880; dt = 0.017131699983515; t = nil;
[7] self = table: 0x0007c330; dt = 0.017131699983515;
[8] dt = 0.017131699983515; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:521: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:94: in function 'update'
scripts/main.lua:122: in function 'update'
scripts/main.lua:174: in function <><>=[C]:-1
@scripts/foundation/utilities/promise.lua:240<>",
message = "Failed fetching item master data",
},
{
vivox_issuer = "fatsha0462-da92",
vivox_domain = "mt2p.vivox.com",
sub = "721a5ddc-b584-49a8-b495-1856e1d97231",
vivox_token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2ODUwNTk5NTQsInZ4YSI6ImxvZ2luIiwidnhpIjoxNjg1MDU5Nzc0MTMwLCJmIjoic2lwOi5mYXRzaGEwNDYyLWRhOTIuNzIxYTVkZGMtYjU4NC00OWE4LWI0OTUtMTg1NmUxZDk3MjMxLkBtdDJwLnZpdm94LmNvbSJ9.MMo43xChbqq8MhPoMnsZf_YFGwf2aHMrcyn_OPggTSY",
},
{
address = "bsp-im-prod.atoma.cloud:443",
pemCerts = "
# Issuer: CN=Amazon Root CA 1 O=Amazon
# Subject: CN=Amazon Root CA 1 O=Amazon
# Label: "Amazon Root CA 1"
# Serial: 143266978916655856878034712317230054538369994
# MD5 Fingerprint: 43:c6:bf:ae:ec:fe:ad:2f:18:c6:88:68:30:fc:c8:e6
# SHA1 Fingerprint: 8d:a7:f9:65:ec:5e:fc:37:91:0f:1c:6e:59:fd:c1:cc:6a:6e:de:16
# SHA256 Fingerprint: 8e:cd:e6:88:4f:3d:87:b1:12:5b:a3:1a:c3:fc:b1:3d:70:16:de:7f:57:cc:90:4f:e1:cb:97:c6:ae:98:19:6e
-----BEGIN CERTIFICATE-----
MIIDQTCCAimgAwIBAgITBmyfz5m/jAo54vB4ikPmljZbyjANBgkqhkiG9w0BAQsF
ADA5MQswCQYDVQQGEwJVUzEPMA0GA1UEChMGQW1hem9uMRkwFwYDVQQDExBBbWF6
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jgSubJrIqg0CAwEAAaNCMEAwDwYDVR0TAQH/BAUwAwEB/zAOBgNVHQ8BAf8EBAMC
AYYwHQYDVR0OBBYEFIQYzIU07LwMlJQuCFmcx7IQTgoIMA0GCSqGSIb3DQEBCwUA
A4IBAQCY8jdaQZChGsV2USggNiMOruYou6r4lK5IpDB/G/wkjUu0yKGX9rbxenDI
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N+gDS63pYaACbvXy8MWy7Vu33PqUXHeeE6V/Uq2V8viTO96LXFvKWlJbYK8U90vv
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rqXRfboQnoZsG4q5WTP468SQvvG5
-----END CERTIFICATE-----
# Issuer: CN=Amazon Root CA 2 O=Amazon
# Subject: CN=Amazon Root CA 2 O=Amazon
# Label: "Amazon Root CA 2"
# Serial: 143266982885963551818349160658925006970653239
# MD5 Fingerprint: c8:e5:8d:ce:a8:42:e2:7a:c0:2a:5c:7c:9e:26:bf:66
# SHA1 Fingerprint: 5a:8c:ef:45:d7:a6:98:59:76:7a:8c:8b:44:96:b5:78:cf:47:4b:1a
# SHA256 Fingerprint: 1b:a5:b2:aa:8c:65:40:1a:82:96:01:18:f8:0b:ec:4f:62:30:4d:83:ce:c4:71:3a:19:c3:9c:01:1e:a4:6d:b4
-----BEGIN CERTIFICATE-----
MIIFQTCCAymgAwIBAgITBmyf0pY1hp8KD+WGePhbJruKNzANBgkqhkiG9w0BAQwF
ADA5MQswCQYDVQQGEwJVUzEPMA0GA1UEChMGQW1hem9uMRkwFwYDVQQDExBBbWF6
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7uxMMne0nxrpS10gxdr9HIcWxkPo1LsmmkVwXqkLN1PiRnsn/eBG8om3zEK2yygm
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4PsJYGw=
-----END CERTIFICATE-----
# Issuer: CN=Amazon Root CA 3 O=Amazon
# Subject: CN=Amazon Root CA 3 O=Amazon
# Label: "Amazon Root CA 3"
# Serial: 143266986699090766294700635381230934788665930
# MD5 Fingerprint: a0:d4:ef:0b:f7:b5:d8:49:95:2a:ec:f5:c4:fc:81:87
# SHA1 Fingerprint: 0d:44:dd:8c:3c:8c:1a:1a:58:75:64:81:e9:0f:2e:2a:ff:b3:d2:6e
# SHA256 Fingerprint: 18:ce:6c:fe:7b:f1:4e:60:b2:e3:47:b8:df:e8:68:cb:31:d0:2e:bb:3a:da:27:15:69:f5:03:43:b4:6d:b3:a4
-----BEGIN CERTIFICATE-----
MIIBtjCCAVugAwIBAgITBmyf1XSXNmY/Owua2eiedgPySjAKBggqhkjOPQQDAjA5
MQswCQYDVQQGEwJVUzEPMA0GA1UEChMGQW1hem9uMRkwFwYDVQQDExBBbWF6b24g
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YyRIHN8wfdVoOw==
-----END CERTIFICATE-----
# Issuer: CN=Amazon Root CA 4 O=Amazon
# Subject: CN=Amazon Root CA 4 O=Amazon
# Label: "Amazon Root CA 4"
# Serial: 143266989758080763974105200630763877849284878
# MD5 Fingerprint: 89:bc:27:d5:eb:17:8d:06:6a:69:d5:fd:89:47:b4:cd
# SHA1 Fingerprint: f6:10:84:07:d6:f8:bb:67:98:0c:c2:e2:44:c2:eb:ae:1c:ef:63:be
# SHA256 Fingerprint: e3:5d:28:41:9e:d0:20:25:cf:a6:90:38:cd:62:39:62:45:8d:a5:c6:95:fb:de:a3:c2:2b:0b:fb:25:89:70:92
-----BEGIN CERTIFICATE-----
MIIB8jCCAXigAwIBAgITBmyf18G7EEwpQ+Vxe3ssyBrBDjAKBggqhkjOPQQDAzA5
MQswCQYDVQQGEwJVUzEPMA0GA1UEChMGQW1hem9uMRkwFwYDVQQDExBBbWF6b24g
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1KyLa2tJElMzrdfkviT8tQp21KW8EA==
-----END CERTIFICATE-----
# Issuer: CN=Starfield Services Root Certificate Authority - G2 O=Starfield Technologies, Inc.
# Subject: CN=Starfield Services Root Certificate Authority - G2 O=Starfield Technologies, Inc.
# Label: "Starfield Services Root Certificate Authority - G2"
# Serial: 0
# MD5 Fingerprint: 17:35:74:af:7b:61:1c:eb:f4:f9:3c:e2:ee:40:f9:a2
# SHA1 Fingerprint: 92:5a:8f:8d:2c:6d:04:e0:66:5f:59:6a:ff:22:d8:63:e8:25:6f:3f
# SHA256 Fingerprint: 56:8d:69:05:a2:c8:87:08:a4:b3:02:51:90:ed:cf:ed:b1:97:4a:60:6a:13:c6:e5:29:0f:cb:2a:e6:3e:da:b5
-----BEGIN CERTIFICATE-----
MIID7zCCAtegAwIBAgIBADANBgkqhkiG9w0BAQsFADCBmDELMAkGA1UEBhMCVVMx
EDAOBgNVBAgTB0FyaXpvbmExEzARBgNVBAcTClNjb3R0c2RhbGUxJTAjBgNVBAoT
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sSi6
-----END CERTIFICATE-----",
},
[7] = {
gadget = {
baseItemLevelSpan = {
max = 100,
scale = 100,
minInt = 2000,
min = 20,
maxInt = 10000,
},
rarityUpgrade = {
startCost = (rec-limit),
},
rerollPerk = {
costIncrease = 0.75,
costIncreaseInt = 75,
costIncreaseScale = 100,
clamping = (rec-limit),
startCost = (rec-limit),
},
traitReplace = {
startCost = (rec-limit),
},
traitExtract = {
startCost = (rec-limit),
},
costScalingSpan = {
max = 1,
scale = 100,
minInt = 35,
min = 0.34999999403953552,
maxInt = 100,
},
},
weapon = {
baseItemLevelSpan = {
max = 380,
scale = 100,
minInt = 8500,
min = 85,
maxInt = 38000,
},
rarityUpgrade = {
startCost = (rec-limit),
},
rerollPerk = {
costIncrease = 0.75,
costIncreaseInt = 75,
costIncreaseScale = 100,
clamping = (rec-limit),
startCost = (rec-limit),
},
traitReplace = {
startCost = (rec-limit),
},
traitExtract = {
startCost = (rec-limit),
},
costScalingSpan = {
max = 1,
scale = 100,
minInt = 35,
min = 0.34999999403953552,
maxInt = 100,
},
},
},
__locals = "
[1] x = table: 0x025f3280;
[2] (*temporary) = function: 0x00ed62f0;
[3] q = table: 0x02d14760; i = 1; obj = table: 0x02d1c160;
[4] dt = 0.017131699983515; t = 18.505922780234; async = function: 0x00ed6b10;
[5] self = table: 0x000fe4b0; dt = 0.017131699983515; network_is_active = true; t = 18.505922780234;
[6] self = table: 0x00170880; dt = 0.017131699983515; t = nil;
[7] self = table: 0x0007c330; dt = 0.017131699983515;
[8] dt = 0.017131699983515; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:521: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:94: in function 'update'
scripts/main.lua:122: in function 'update'
scripts/main.lua:174: in function <><>@scripts/managers/data_service/services/account_service.lua:85
@scripts/game_states/game/state_title.lua:564<>",
}
00:09:34.702 [Lua] INFO [StateTitle] Changing state signing_in -> error
00:09:34.706 [d3d12 pipeline state] creating pipeline state for #ID[55d4da08]
00:09:34.707 [d3d12 pipeline state] creating pipeline state for #ID[3d30aa73]
00:09:34.724 [d3d12 pipeline state] creating pipeline state for #ID[a6ec288b]
00:09:34.725 [d3d12 pipeline state] creating pipeline state for #ID[864b1572]
00:09:34.726 [d3d12 pipeline state] creating pipeline state for #ID[52eeba1f]
00:09:34.726 [d3d12 pipeline state] creating pipeline state for #ID[f37db949]
00:09:34.727 [d3d12 pipeline state] creating pipeline state for #ID[8cb974a3]
00:09:34.889 [d3d12 pipeline state] creating pipeline state for #ID[fadf776e]
00:09:36.790 [Lua] <>shutdown = true<>
00:09:36.790 [Application] Window signals application exit.
00:09:36.800 [Lua] <>shutdown = true<>
00:09:36.800 [Lua] INFO [GameStateMachine] [Main] Exit statemachine from 'StateGame'
00:09:36.800 [Lua] INFO [GameStateMachine] [Game] Exit statemachine from 'StateTitle'
00:09:36.801 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle ->
00:09:36.804 [Lua] INFO [Log Internal] Global log level set to: 5
00:09:36.804 [Lua] INFO [Log Internal] Global log level set to: 2
[Log end]